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    id: 1968
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    id: 1969
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1970
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    id: 1971
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    id: 2002
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    id: 2003
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    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2008
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2009
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2010
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2011
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2012
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2013
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2014
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2015
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2016
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2017
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2018
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2019
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2020
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2021
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2022
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2023
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2024
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2025
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2026
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2027
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2028
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2029
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2030
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2031
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2032
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2033
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2034
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2035
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2036
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2037
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2049
    template: "actor|props/flora/bush_medit_sm.xml"
    id: 2050
    template: "actor|props/flora/bush_medit_sm.xml"
    id: 2076
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2077
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2078
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2079
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2080
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2081
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2082
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2083
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2084
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2085
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2086
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2087
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2088
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2089
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2090
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2091
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2092
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2093
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2094
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2095
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2096
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2097
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2098
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2099
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2100
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2101
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2102
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2103
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2104
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2105
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2106
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2107
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2108
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2109
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2110
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2111
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2112
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2113
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2114
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2115
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2116
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2117
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2118
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2119
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2120
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2121
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2122
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2123
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2124
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2125
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2126
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2127
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2128
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2129
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2130
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2131
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2132
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2133
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2134
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2135
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2136
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2137
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2138
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2139
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2140
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2141
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2142
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2143
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2144
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2145
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2146
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2147
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2148
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2149
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2150
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2151
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2152
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2153
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2154
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2155
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2156
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2157
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 2166
    template: "actor|fauna/hawk.xml"
    id: 2167
    template: "actor|fauna/hawk.xml"
    id: 2168
    template: "actor|fauna/hawk.xml"
    id: 2169
    template: "actor|fauna/hawk.xml"
    id: 2170
    template: "actor|fauna/hawk.xml"
    id: 2171
    template: "actor|fauna/hawk.xml"
    id: 2172
    template: "actor|fauna/hawk.xml"
    id: 2173
    template: "actor|fauna/hawk.xml"
    id: 2174
    template: "actor|fauna/hawk.xml"
    id: 2175
    template: "actor|fauna/hawk.xml"
    id: 2176
    template: "actor|fauna/hawk.xml"
    id: 2178
    template: "actor|fauna/hawk.xml"
    id: 2180
    template: "actor|fauna/hawk.xml"
    id: 2181
    template: "actor|fauna/hawk.xml"
    id: 2183
    template: "actor|fauna/hawk.xml"
    id: 2184
    template: "actor|fauna/hawk.xml"
    id: 2185
    template: "actor|fauna/hawk.xml"
    id: 2187
    template: "actor|fauna/hawk.xml"
    id: 2208
    template: "structures/brit_civil_centre"
    id: 2209
    template: "structures/maur_civil_centre"
    id: 2210
    template: "gaia/geology_stonemine_desert_badlands_quarry"
    id: 2211
    template: "gaia/geology_stonemine_desert_badlands_quarry"
    id: 2212
    template: "gaia/geology_stonemine_desert_badlands_quarry"
    id: 2213
    template: "gaia/geology_stonemine_desert_badlands_quarry"
    id: 2214
    template: "gaia/geology_stonemine_desert_badlands_quarry"
    id: 2228
    template: "gaia/flora_bush_badlands"
    id: 2230
    template: "gaia/flora_bush_badlands"
    id: 2240
    template: "gaia/flora_bush_badlands"
    id: 2241
    template: "gaia/flora_bush_badlands"
    id: 2243
    template: "actor|geology/stone_desert_med.xml"
    id: 2244
    template: "actor|geology/stone_desert_med.xml"
    id: 2245
    template: "actor|geology/stone_desert_med.xml"
    id: 2246
    template: "actor|geology/stone_desert_med.xml"
    id: 2247
    template: "actor|geology/stone_desert_med.xml"
    id: 2248
    template: "actor|geology/stone_desert_med.xml"
    id: 2249
    template: "actor|geology/stone_desert_med.xml"
    id: 2250
    template: "actor|geology/stone_desert_med.xml"
    id: 2251
    template: "actor|geology/stone_desert_med.xml"
    id: 2252
    template: "actor|geology/stone_desert_med.xml"
    id: 2253
    template: "actor|geology/stone_desert_med.xml"
    id: 2254
    template: "actor|geology/stone_desert_med.xml"
    id: 2255
    template: "actor|geology/stone_desert_med.xml"
    id: 2256
    template: "actor|geology/stone_desert_med.xml"
    id: 2257
    template: "actor|geology/stone_desert_med.xml"
    id: 2258
    template: "actor|geology/stone_desert_med.xml"
    id: 2259
    template: "actor|geology/stone_desert_med.xml"
    id: 2260
    template: "actor|geology/stone_desert_med.xml"
    id: 2261
    template: "actor|geology/stone_desert_med.xml"
    id: 2262
    template: "actor|geology/stone_desert_med.xml"
    id: 2263
    template: "actor|geology/stone_desert_med.xml"
    id: 2264
    template: "actor|geology/stone_desert_med.xml"
    id: 2265
    template: "actor|geology/stone_desert_med.xml"
    id: 2266
    template: "actor|geology/stone_desert_med.xml"
    id: 2267
    template: "actor|geology/stone_desert_med.xml"
    id: 2268
    template: "actor|geology/stone_desert_med.xml"
    id: 2269
    template: "actor|geology/stone_desert_med.xml"
    id: 2270
    template: "actor|geology/stone_desert_med.xml"
    id: 2271
    template: "actor|geology/stone_desert_med.xml"
    id: 2272
    template: "actor|geology/stone_desert_med.xml"
    id: 2273
    template: "actor|geology/stone_desert_med.xml"
    id: 2274
    template: "actor|geology/stone_desert_med.xml"
    id: 2275
    template: "actor|geology/stone_desert_med.xml"
    id: 2276
    template: "actor|geology/stone_desert_med.xml"
    id: 2277
    template: "actor|geology/stone_desert_med.xml"
    id: 2278
    template: "actor|geology/stone_desert_med.xml"
    id: 2279
    template: "actor|geology/stone_desert_med.xml"
    id: 2280
    template: "actor|geology/stone_desert_med.xml"
    id: 2281
    template: "actor|geology/stone_desert_med.xml"
    id: 2282
    template: "actor|geology/stone_desert_med.xml"
    id: 2283
    template: "actor|geology/stone_desert_med.xml"
    id: 2284
    template: "actor|geology/stone_desert_med.xml"
    id: 2285
    template: "actor|geology/stone_desert_med.xml"
    id: 2286
    template: "actor|geology/stone_desert_med.xml"
    id: 2287
    template: "actor|geology/stone_desert_med.xml"
    id: 2288
    template: "actor|geology/stone_desert_med.xml"
    id: 2289
    template: "actor|geology/stone_desert_med.xml"
    id: 2290
    template: "actor|geology/stone_desert_med.xml"
    id: 2291
    template: "actor|geology/stone_desert_med.xml"
    id: 2292
    template: "actor|geology/stone_desert_med.xml"
    id: 2293
    template: "actor|geology/stone_desert_med.xml"
    id: 2294
    template: "actor|geology/stone_desert_med.xml"
    id: 2295
    template: "actor|geology/stone_desert_med.xml"
    id: 2296
    template: "actor|geology/stone_desert_med.xml"
    id: 2297
    template: "actor|geology/stone_desert_med.xml"
    id: 2298
    template: "actor|geology/stone_desert_med.xml"
    id: 2299
    template: "actor|geology/stone_desert_med.xml"
    id: 2300
    template: "actor|geology/stone_desert_med.xml"
    id: 2301
    template: "actor|geology/stone_desert_med.xml"
    id: 2302
    template: "actor|geology/stone_desert_med.xml"
    id: 2303
    template: "actor|geology/stone_desert_med.xml"
    id: 2304
    template: "actor|geology/stone_desert_med.xml"
    id: 2305
    template: "actor|geology/stone_desert_med.xml"
    id: 2306
    template: "actor|geology/stone_desert_med.xml"
    id: 2307
    template: "actor|geology/stone_desert_med.xml"
    id: 2308
    template: "actor|geology/stone_desert_med.xml"
    id: 2309
    template: "actor|geology/stone_desert_med.xml"
    id: 2310
    template: "actor|geology/stone_desert_med.xml"
    id: 2311
    template: "actor|geology/stone_desert_med.xml"
    id: 2312
    template: "actor|geology/stone_desert_med.xml"
    id: 2313
    template: "actor|geology/stone_desert_med.xml"
    id: 2314
    template: "actor|geology/stone_desert_med.xml"
    id: 2315
    template: "actor|geology/stone_desert_med.xml"
    id: 2316
    template: "actor|geology/stone_desert_med.xml"
    id: 2317
    template: "actor|geology/stone_desert_med.xml"
    id: 2318
    template: "actor|geology/stone_desert_med.xml"
    id: 2319
    template: "actor|geology/stone_desert_med.xml"
    id: 2320
    template: "actor|geology/stone_desert_med.xml"
    id: 2321
    template: "actor|geology/stone_desert_med.xml"
    id: 2322
    template: "actor|geology/stone_desert_med.xml"
    id: 2323
    template: "actor|geology/stone_desert_med.xml"
    id: 2324
    template: "actor|geology/stone_desert_med.xml"
    id: 2325
    template: "actor|geology/stone_desert_med.xml"
    id: 2326
    template: "gaia/geology_stonemine_desert_badlands_quarry"
    id: 2327
    template: "gaia/geology_stonemine_desert_badlands_quarry"
    id: 2328
    template: "gaia/geology_stonemine_desert_badlands_quarry"
    id: 2329
    template: "gaia/geology_stonemine_desert_badlands_quarry"
    id: 2330
    template: "gaia/geology_stonemine_desert_badlands_quarry"
    id: 2331
    template: "actor|geology/stone_desert_med.xml"
    id: 2332
    template: "actor|geology/stone_desert_med.xml"
    id: 2333
    template: "actor|geology/stone_desert_med.xml"
    id: 2334
    template: "actor|geology/stone_desert_med.xml"
    id: 2335
    template: "actor|geology/stone_desert_med.xml"
    id: 2336
    template: "actor|geology/stone_desert_med.xml"
    id: 2337
    template: "actor|geology/stone_desert_med.xml"
    id: 2338
    template: "actor|geology/stone_desert_med.xml"
    id: 2339
    template: "actor|geology/stone_desert_med.xml"
    id: 2340
    template: "actor|geology/stone_desert_med.xml"
    id: 2341
    template: "actor|geology/stone_desert_med.xml"
    id: 2342
    template: "actor|geology/stone_desert_med.xml"
    id: 2343
    template: "actor|geology/stone_desert_med.xml"
    id: 2344
    template: "actor|geology/stone_desert_med.xml"
    id: 2345
    template: "actor|geology/stone_desert_med.xml"
    id: 2346
    template: "actor|geology/stone_desert_med.xml"
    id: 2347
    template: "actor|geology/stone_desert_med.xml"
    id: 2348
    template: "actor|geology/stone_desert_med.xml"
    id: 2349
    template: "actor|geology/stone_desert_med.xml"
    id: 2350
    template: "actor|geology/stone_desert_med.xml"
    id: 2351
    template: "actor|geology/stone_desert_med.xml"
    id: 2352
    template: "actor|geology/stone_desert_med.xml"
    id: 2353
    template: "actor|geology/stone_desert_med.xml"
    id: 2354
    template: "actor|geology/stone_desert_med.xml"
    id: 2355
    template: "actor|geology/stone_desert_med.xml"
    id: 2356
    template: "actor|geology/stone_desert_med.xml"
    id: 2357
    template: "actor|geology/stone_desert_med.xml"
    id: 2358
    template: "actor|geology/stone_desert_med.xml"
    id: 2359
    template: "actor|geology/stone_desert_med.xml"
    id: 2360
    template: "actor|geology/stone_desert_med.xml"
    id: 2361
    template: "actor|geology/stone_desert_med.xml"
    id: 2362
    template: "actor|geology/stone_desert_med.xml"
    id: 2363
    template: "actor|geology/stone_desert_med.xml"
    id: 2364
    template: "actor|geology/stone_desert_med.xml"
    id: 2365
    template: "actor|geology/stone_desert_med.xml"
    id: 2366
    template: "actor|geology/stone_desert_med.xml"
    id: 2367
    template: "actor|geology/stone_desert_med.xml"
    id: 2368
    template: "actor|geology/stone_desert_med.xml"
    id: 2369
    template: "actor|geology/stone_desert_med.xml"
    id: 2370
    template: "actor|geology/stone_desert_med.xml"
    id: 2371
    template: "actor|geology/stone_desert_med.xml"
    id: 2372
    template: "actor|geology/stone_desert_med.xml"
    id: 2373
    template: "actor|geology/stone_desert_med.xml"
    id: 2374
    template: "actor|geology/stone_desert_med.xml"
    id: 2375
    template: "actor|geology/stone_desert_med.xml"
    id: 2376
    template: "actor|geology/stone_desert_med.xml"
    id: 2377
    template: "actor|geology/stone_desert_med.xml"
    id: 2378
    template: "actor|geology/stone_desert_med.xml"
    id: 2379
    template: "actor|geology/stone_desert_med.xml"
    id: 2380
    template: "actor|geology/stone_desert_med.xml"
    id: 2381
    template: "actor|geology/stone_desert_med.xml"
    id: 2382
    template: "actor|geology/stone_desert_med.xml"
    id: 2383
    template: "actor|geology/stone_desert_med.xml"
    id: 2384
    template: "actor|geology/stone_desert_med.xml"
    id: 2385
    template: "actor|geology/stone_desert_med.xml"
    id: 2386
    template: "actor|geology/stone_desert_med.xml"
    id: 2387
    template: "actor|geology/stone_desert_med.xml"
    id: 2388
    template: "actor|geology/stone_desert_med.xml"
    id: 2389
    template: "actor|geology/stone_desert_med.xml"
    id: 2390
    template: "actor|geology/stone_desert_med.xml"
    id: 2391
    template: "actor|geology/stone_desert_med.xml"
    id: 2392
    template: "actor|geology/stone_desert_med.xml"
    id: 2393
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "gaia/geology_metal_desert_badlands_slabs"
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    template: "gaia/geology_metal_desert_badlands_slabs"
    id: 2413
    template: "gaia/geology_metal_desert_badlands_slabs"
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    template: "gaia/geology_metal_desert_badlands_slabs"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
    id: 2430
    template: "actor|geology/stone_desert_med.xml"
    id: 2431
    template: "actor|geology/stone_desert_med.xml"
    id: 2432
    template: "actor|geology/stone_desert_med.xml"
    id: 2433
    template: "actor|geology/stone_desert_med.xml"
    id: 2434
    template: "actor|geology/stone_desert_med.xml"
    id: 2435
    template: "actor|geology/stone_desert_med.xml"
    id: 2436
    template: "actor|geology/stone_desert_med.xml"
    id: 2437
    template: "actor|geology/stone_desert_med.xml"
    id: 2438
    template: "actor|geology/stone_desert_med.xml"
    id: 2439
    template: "actor|geology/stone_desert_med.xml"
    id: 2440
    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
    id: 2450
    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
    id: 2453
    template: "actor|geology/stone_desert_med.xml"
    id: 2454
    template: "actor|geology/stone_desert_med.xml"
    id: 2455
    template: "actor|geology/stone_desert_med.xml"
    id: 2456
    template: "actor|geology/stone_desert_med.xml"
    id: 2457
    template: "actor|geology/stone_desert_med.xml"
    id: 2458
    template: "actor|geology/stone_desert_med.xml"
    id: 2459
    template: "actor|geology/stone_desert_med.xml"
    id: 2460
    template: "actor|geology/stone_desert_med.xml"
    id: 2461
    template: "actor|geology/stone_desert_med.xml"
    id: 2462
    template: "actor|geology/stone_desert_med.xml"
    id: 2463
    template: "actor|geology/stone_desert_med.xml"
    id: 2464
    template: "actor|geology/stone_desert_med.xml"
    id: 2465
    template: "actor|geology/stone_desert_med.xml"
    id: 2466
    template: "actor|geology/stone_desert_med.xml"
    id: 2467
    template: "actor|geology/stone_desert_med.xml"
    id: 2468
    template: "actor|geology/stone_desert_med.xml"
    id: 2469
    template: "actor|geology/stone_desert_med.xml"
    id: 2470
    template: "actor|geology/stone_desert_med.xml"
    id: 2471
    template: "actor|geology/stone_desert_med.xml"
    id: 2472
    template: "actor|geology/stone_desert_med.xml"
    id: 2473
    template: "actor|geology/stone_desert_med.xml"
    id: 2474
    template: "actor|geology/stone_desert_med.xml"
    id: 2475
    template: "actor|geology/stone_desert_med.xml"
    id: 2476
    template: "actor|geology/stone_desert_med.xml"
    id: 2477
    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
    id: 2480
    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
    id: 2482
    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
    id: 2485
    template: "actor|geology/stone_desert_med.xml"
    id: 2486
    template: "actor|geology/stone_desert_med.xml"
    id: 2487
    template: "actor|geology/stone_desert_med.xml"
    id: 2488
    template: "actor|geology/stone_desert_med.xml"
    id: 2511
    template: "gaia/flora_tree_euro_beech"
    id: 2512
    template: "gaia/flora_tree_euro_beech"
    id: 2513
    template: "gaia/flora_tree_euro_beech"
    id: 2514
    template: "gaia/flora_tree_euro_beech"
    id: 2515
    template: "gaia/flora_tree_euro_beech"
    id: 2516
    template: "gaia/flora_tree_euro_beech"
    id: 2517
    template: "gaia/flora_tree_euro_beech"
    id: 2518
    template: "gaia/flora_tree_euro_beech"
    id: 2519
    template: "gaia/flora_tree_euro_beech"
    id: 2520
    template: "gaia/flora_tree_euro_beech"
    id: 2521
    template: "gaia/flora_tree_euro_beech"
    id: 2522
    template: "gaia/flora_tree_euro_beech"
    id: 2523
    template: "gaia/flora_tree_euro_beech"
    id: 2524
    template: "gaia/flora_tree_euro_beech"
    id: 2525
    template: "gaia/flora_tree_euro_beech"
    id: 2526
    template: "gaia/flora_tree_euro_beech"
    id: 2527
    template: "gaia/flora_tree_euro_beech"
    id: 2528
    template: "gaia/flora_tree_euro_beech"
    id: 2529
    template: "gaia/flora_tree_euro_beech"
    id: 2530
    template: "gaia/flora_tree_euro_beech"
    id: 2531
    template: "gaia/flora_tree_euro_beech"
    id: 2532
    template: "gaia/flora_tree_euro_beech"
    id: 2533
    template: "gaia/flora_tree_euro_beech"
    id: 2534
    template: "gaia/flora_tree_euro_beech"
    id: 2535
    template: "gaia/flora_tree_euro_beech"
    id: 2536
    template: "gaia/flora_tree_euro_beech"
    id: 2537
    template: "gaia/flora_tree_euro_beech"
    id: 2538
    template: "gaia/flora_tree_euro_beech"
    id: 2539
    template: "gaia/flora_tree_euro_beech"
    id: 2540
    template: "gaia/flora_tree_euro_beech"
    id: 2541
    template: "gaia/flora_tree_euro_beech"
    id: 2551
    template: "gaia/flora_tree_carob"
    id: 2552
    template: "gaia/flora_tree_carob"
    id: 2553
    template: "gaia/flora_tree_carob"
    id: 2555
    template: "gaia/flora_tree_carob"
    id: 2556
    template: "gaia/flora_tree_carob"
    id: 2557
    template: "gaia/flora_tree_carob"
    id: 2560
    template: "gaia/flora_tree_carob"
    id: 2561
    template: "gaia/flora_tree_aleppo_pine"
    id: 2562
    template: "gaia/flora_tree_aleppo_pine"
    id: 2563
    template: "gaia/flora_tree_aleppo_pine"
    id: 2564
    template: "gaia/flora_tree_aleppo_pine"
    id: 2565
    template: "gaia/flora_tree_aleppo_pine"
    id: 2566
    template: "gaia/flora_tree_aleppo_pine"
    id: 2567
    template: "gaia/flora_tree_aleppo_pine"
    id: 2568
    template: "gaia/flora_tree_aleppo_pine"
    id: 2569
    template: "gaia/flora_tree_aleppo_pine"
    id: 2570
    template: "gaia/flora_tree_aleppo_pine"
    id: 2571
    template: "gaia/flora_tree_aleppo_pine"
    id: 2572
    template: "gaia/flora_tree_aleppo_pine"
    id: 2573
    template: "gaia/flora_tree_aleppo_pine"
    id: 2574
    template: "gaia/flora_tree_aleppo_pine"
    id: 2575
    template: "gaia/flora_tree_aleppo_pine"
    id: 2576
    template: "gaia/flora_tree_aleppo_pine"
    id: 2577
    template: "gaia/flora_tree_aleppo_pine"
    id: 2578
    template: "gaia/flora_tree_aleppo_pine"
    id: 2579
    template: "gaia/flora_tree_aleppo_pine"
    id: 2580
    template: "gaia/flora_tree_aleppo_pine"
    id: 2589
    template: "gaia/flora_tree_aleppo_pine"
    id: 2590
    template: "gaia/flora_tree_aleppo_pine"
    id: 2591
    template: "gaia/flora_tree_aleppo_pine"
    id: 2592
    template: "gaia/flora_tree_aleppo_pine"
    id: 2593
    template: "gaia/flora_tree_aleppo_pine"
    id: 2594
    template: "gaia/flora_tree_aleppo_pine"
    id: 2597
    template: "gaia/flora_tree_aleppo_pine"
    id: 2598
    template: "gaia/flora_tree_aleppo_pine"
    id: 2599
    template: "gaia/flora_tree_aleppo_pine"
    id: 2600
    template: "gaia/flora_tree_aleppo_pine"
    id: 2603
    template: "gaia/flora_tree_aleppo_pine"
    id: 2604
    template: "gaia/flora_tree_aleppo_pine"
    id: 2605
    template: "gaia/flora_tree_aleppo_pine"
    id: 2606
    template: "gaia/flora_tree_aleppo_pine"
    id: 2607
    template: "gaia/flora_tree_aleppo_pine"
    id: 2608
    template: "gaia/flora_tree_aleppo_pine"
    id: 2609
    template: "gaia/flora_tree_aleppo_pine"
    id: 2610
    template: "gaia/flora_tree_aleppo_pine"
    id: 2611
    template: "gaia/flora_tree_aleppo_pine"
    id: 2612
    template: "gaia/flora_tree_aleppo_pine"
    id: 2613
    template: "gaia/flora_tree_aleppo_pine"
    id: 2614
    template: "gaia/flora_tree_aleppo_pine"
    id: 2615
    template: "gaia/flora_tree_aleppo_pine"
    id: 2616
    template: "gaia/flora_tree_aleppo_pine"
    id: 2617
    template: "gaia/flora_tree_aleppo_pine"
    id: 2618
    template: "gaia/flora_tree_aleppo_pine"
    id: 2619
    template: "gaia/flora_tree_aleppo_pine"
    id: 2620
    template: "gaia/flora_tree_aleppo_pine"
    id: 2621
    template: "gaia/flora_tree_aleppo_pine"
    id: 2622
    template: "gaia/flora_tree_aleppo_pine"
    id: 2623
    template: "gaia/flora_tree_aleppo_pine"
    id: 2626
    template: "gaia/flora_tree_aleppo_pine"
    id: 2627
    template: "gaia/flora_tree_aleppo_pine"
    id: 2628
    template: "gaia/flora_tree_aleppo_pine"
    id: 2629
    template: "gaia/flora_tree_aleppo_pine"
    id: 2630
    template: "gaia/flora_tree_aleppo_pine"
    id: 2631
    template: "gaia/flora_tree_aleppo_pine"
    id: 2632
    template: "gaia/flora_tree_aleppo_pine"
    id: 2633
    template: "gaia/flora_tree_aleppo_pine"
    id: 2634
    template: "gaia/flora_tree_aleppo_pine"
    id: 2635
    template: "gaia/flora_tree_aleppo_pine"
    id: 2636
    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
    id: 2638
    template: "gaia/flora_tree_aleppo_pine"
    id: 2639
    template: "gaia/flora_tree_aleppo_pine"
    id: 2640
    template: "gaia/flora_tree_aleppo_pine"
    id: 2641
    template: "gaia/flora_tree_aleppo_pine"
    id: 2642
    template: "gaia/flora_tree_aleppo_pine"
    id: 2644
    template: "gaia/flora_tree_aleppo_pine"
    id: 2646
    template: "gaia/flora_tree_aleppo_pine"
    id: 2647
    template: "gaia/flora_tree_aleppo_pine"
    id: 2649
    template: "gaia/flora_tree_aleppo_pine"
    id: 2650
    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
    id: 2652
    template: "gaia/flora_tree_aleppo_pine"
    id: 2653
    template: "gaia/flora_tree_aleppo_pine"
    id: 2654
    template: "gaia/flora_tree_aleppo_pine"
    id: 2655
    template: "gaia/flora_tree_aleppo_pine"
    id: 2658
    template: "gaia/flora_tree_aleppo_pine"
    id: 2659
    template: "gaia/flora_tree_aleppo_pine"
    id: 2660
    template: "gaia/flora_tree_aleppo_pine"
    id: 2661
    template: "gaia/flora_tree_aleppo_pine"
    id: 2662
    template: "gaia/flora_tree_aleppo_pine"
    id: 2663
    template: "gaia/flora_tree_aleppo_pine"
    id: 2664
    template: "gaia/flora_tree_aleppo_pine"
    id: 2665
    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
    id: 2672
    template: "gaia/flora_tree_aleppo_pine"
    id: 2673
    template: "gaia/flora_tree_aleppo_pine"
    id: 2674
    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_aleppo_pine"
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    template: "gaia/flora_tree_carob"
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    template: "gaia/flora_tree_carob"
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    template: "gaia/flora_tree_carob"
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    template: "gaia/flora_tree_carob"
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    template: "gaia/flora_tree_carob"
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    template: "gaia/flora_tree_carob"
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    template: "gaia/flora_tree_carob"
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    template: "gaia/flora_tree_carob"
    id: 2712
    template: "gaia/flora_tree_carob"
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    template: "gaia/flora_tree_carob"
    id: 2720
    template: "gaia/flora_tree_carob"
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    template: "gaia/flora_tree_carob"
    id: 2722
    template: "gaia/flora_tree_carob"
    id: 2723
    template: "gaia/flora_tree_carob"
    id: 2728
    template: "gaia/flora_tree_carob"
    id: 2729
    template: "gaia/flora_tree_carob"
    id: 2730
    template: "gaia/flora_tree_carob"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
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    template: "actor|geology/stone_desert_med.xml"
    id: 2775
    template: "actor|geology/stone_desert_med.xml"
    id: 2776
    template: "actor|geology/stone_desert_med.xml"
    id: 2777
    template: "units/maur_support_elephant"
    id: 2779
    template: "units/maur_support_female_citizen"
    id: 2780
    template: "units/maur_support_female_citizen"
    id: 2781
    template: "units/maur_support_female_citizen"
    id: 2782
    template: "units/maur_support_female_citizen"
    id: 2787
    template: "units/brit_support_female_citizen"
    id: 2788
    template: "units/brit_support_female_citizen"
    id: 2789
    template: "units/brit_support_female_citizen"
    id: 2790
    template: "units/brit_support_female_citizen"
    id: 2795
    template: "units/brit_cavalry_javelinist_b"
    id: 2797
    template: "gaia/flora_bush_badlands"
    id: 2800
    template: "gaia/flora_bush_badlands"
    id: 2844
    template: "gaia/flora_bush_badlands"
    id: 2845
    template: "gaia/flora_bush_badlands"
    id: 2846
    template: "gaia/flora_bush_badlands"
    id: 2850
    template: "gaia/flora_bush_badlands"
    id: 2851
    template: "gaia/flora_bush_badlands"
    id: 2852
    template: "gaia/flora_bush_badlands"
    id: 2853
    template: "gaia/flora_bush_badlands"
    id: 2856
    template: "gaia/flora_bush_badlands"
    id: 2857
    template: "gaia/flora_bush_badlands"
    id: 2858
    template: "gaia/flora_bush_badlands"
    id: 2859
    template: "gaia/flora_bush_badlands"
    id: 2860
    template: "gaia/flora_bush_badlands"
    id: 2867
    template: "gaia/flora_bush_badlands"
    id: 2881
    template: "gaia/flora_bush_badlands"
    id: 2882
    template: "gaia/flora_bush_badlands"
    id: 2883
    template: "gaia/flora_bush_badlands"
    id: 2884
    template: "gaia/flora_bush_badlands"
    id: 2885
    template: "gaia/flora_bush_badlands"
    id: 2886
    template: "gaia/flora_bush_badlands"
    id: 2887
    template: "gaia/flora_bush_badlands"
    id: 2888
    template: "gaia/flora_bush_badlands"
    id: 2889
    template: "gaia/flora_bush_badlands"
    id: 2890
    template: "gaia/flora_bush_badlands"
    id: 2891
    template: "gaia/flora_bush_badlands"
    id: 2892
    template: "gaia/flora_bush_badlands"
    id: 2893
    template: "gaia/flora_bush_badlands"
    id: 2894
    template: "gaia/flora_bush_badlands"
    id: 2895
    template: "gaia/flora_bush_badlands"
    id: 2896
    template: "gaia/flora_bush_badlands"
    id: 2897
    template: "gaia/flora_bush_badlands"
    id: 2898
    template: "gaia/flora_bush_badlands"
    id: 2899
    template: "gaia/flora_bush_badlands"
    id: 2900
    template: "gaia/flora_bush_badlands"
    id: 2901
    template: "gaia/flora_bush_badlands"
    id: 2902
    template: "gaia/flora_bush_badlands"
    id: 2903
    template: "gaia/flora_bush_badlands"
    id: 2904
    template: "gaia/flora_bush_badlands"
    id: 2905
    template: "gaia/flora_bush_badlands"
    id: 2906
    template: "gaia/flora_bush_badlands"
    id: 2907
    template: "gaia/flora_bush_badlands"
    id: 2908
    template: "gaia/flora_bush_badlands"
    id: 2909
    template: "gaia/flora_bush_badlands"
    id: 2910
    template: "gaia/flora_bush_badlands"
    id: 2911
    template: "gaia/flora_bush_badlands"
    id: 2912
    template: "gaia/flora_bush_badlands"
    id: 2913
    template: "gaia/flora_bush_badlands"
    id: 2914
    template: "gaia/flora_bush_badlands"
    id: 2915
    template: "gaia/flora_bush_badlands"
    id: 2916
    template: "gaia/flora_bush_badlands"
    id: 2917
    template: "gaia/flora_bush_badlands"
    id: 2918
    template: "gaia/flora_bush_badlands"
    id: 2919
    template: "gaia/flora_bush_badlands"
    id: 2920
    template: "gaia/flora_bush_badlands"
    id: 2921
    template: "gaia/flora_bush_badlands"
    id: 2922
    template: "gaia/flora_bush_badlands"
    id: 2923
    template: "gaia/flora_bush_badlands"
    id: 2924
    template: "gaia/flora_bush_badlands"
    id: 2925
    template: "gaia/flora_bush_badlands"
    id: 2926
    template: "gaia/flora_bush_badlands"
    id: 2928
    template: "gaia/flora_bush_badlands"
    id: 2929
    template: "gaia/flora_bush_badlands"
    id: 2930
    template: "gaia/flora_bush_badlands"
    id: 2931
    template: "gaia/flora_bush_badlands"
    id: 2932
    template: "gaia/flora_bush_badlands"
    id: 2933
    template: "gaia/flora_bush_badlands"
    id: 2934
    template: "gaia/flora_bush_badlands"
    id: 2935
    template: "gaia/flora_bush_badlands"
    id: 2936
    template: "gaia/flora_bush_badlands"
    id: 2937
    template: "gaia/flora_bush_badlands"
    id: 2938
    template: "gaia/flora_bush_badlands"
    id: 2939
    template: "gaia/flora_bush_badlands"
    id: 2940
    template: "gaia/flora_bush_badlands"
    id: 2941
    template: "gaia/flora_bush_badlands"
    id: 2942
    template: "gaia/flora_bush_badlands"
    id: 2943
    template: "gaia/flora_bush_badlands"
    id: 2944
    template: "gaia/flora_bush_badlands"
    id: 2945
    template: "gaia/flora_bush_badlands"
    id: 2946
    template: "gaia/flora_bush_badlands"
    id: 2947
    template: "gaia/flora_bush_badlands"
    id: 2948
    template: "gaia/flora_bush_badlands"
    id: 2949
    template: "gaia/flora_bush_badlands"
    id: 2950
    template: "gaia/flora_bush_badlands"
    id: 2951
    template: "gaia/flora_bush_badlands"
    id: 2952
    template: "gaia/flora_bush_badlands"
    id: 2953
    template: "gaia/flora_bush_badlands"
    id: 2954
    template: "gaia/flora_bush_badlands"
    id: 2955
    template: "gaia/flora_bush_badlands"
    id: 2956
    template: "gaia/flora_bush_badlands"
    id: 2957
    template: "gaia/flora_bush_badlands"
    id: 2958
    template: "gaia/flora_bush_badlands"
    id: 2959
    template: "gaia/flora_bush_badlands"
    id: 2960
    template: "gaia/flora_bush_badlands"
    id: 2961
    template: "gaia/flora_bush_badlands"
    id: 2962
    template: "gaia/flora_bush_badlands"
    id: 2963
    template: "gaia/flora_bush_badlands"
    id: 2964
    template: "gaia/flora_bush_badlands"
    id: 2965
    template: "gaia/flora_bush_badlands"
    id: 2966
    template: "gaia/flora_bush_badlands"
    id: 2967
    template: "gaia/flora_bush_badlands"
    id: 2968
    template: "gaia/flora_bush_badlands"
    id: 2969
    template: "gaia/flora_bush_badlands"
    id: 2970
    template: "gaia/flora_bush_badlands"
    id: 2971
    template: "gaia/flora_bush_badlands"
    id: 2972
    template: "gaia/flora_bush_badlands"
    id: 2973
    template: "gaia/flora_bush_badlands"
    id: 2974
    template: "gaia/flora_bush_badlands"
    id: 2975
    template: "gaia/flora_bush_badlands"
    id: 2976
    template: "gaia/flora_bush_badlands"
    id: 2977
    template: "gaia/flora_bush_badlands"
    id: 2978
    template: "gaia/flora_bush_badlands"
    id: 2979
    template: "gaia/flora_bush_badlands"
    id: 2980
    template: "gaia/flora_bush_badlands"
    id: 2981
    template: "gaia/flora_bush_badlands"
    id: 2982
    template: "gaia/flora_bush_badlands"
    id: 2983
    template: "gaia/flora_bush_badlands"
    id: 2984
    template: "gaia/flora_bush_badlands"
    id: 2985
    template: "gaia/flora_bush_badlands"
    id: 2986
    template: "gaia/flora_bush_badlands"
    id: 2987
    template: "gaia/flora_bush_badlands"
    id: 2988
    template: "gaia/flora_bush_badlands"
    id: 2989
    template: "gaia/flora_bush_badlands"
    id: 2990
    template: "gaia/flora_bush_badlands"
    id: 2991
    template: "gaia/flora_bush_badlands"
    id: 2992
    template: "gaia/flora_bush_badlands"
    id: 2993
    template: "gaia/flora_bush_badlands"
    id: 2994
    template: "gaia/flora_bush_badlands"
    id: 2995
    template: "gaia/flora_bush_badlands"
    id: 2996
    template: "gaia/flora_bush_badlands"
    id: 2997
    template: "gaia/flora_bush_badlands"
    id: 2998
    template: "gaia/flora_bush_badlands"
    id: 2999
    template: "gaia/flora_bush_badlands"
    id: 3000
    template: "gaia/flora_bush_badlands"
    id: 3001
    template: "gaia/flora_bush_badlands"
    id: 3002
    template: "gaia/flora_bush_badlands"
    id: 3003
    template: "gaia/flora_bush_badlands"
    id: 3004
    template: "gaia/flora_bush_badlands"
    id: 3005
    template: "gaia/flora_bush_badlands"
    id: 3006
    template: "gaia/flora_bush_badlands"
    id: 3007
    template: "gaia/flora_bush_badlands"
    id: 3008
    template: "gaia/flora_bush_badlands"
    id: 3009
    template: "gaia/flora_bush_badlands"
    id: 3010
    template: "gaia/flora_bush_badlands"
    id: 3011
    template: "gaia/flora_bush_badlands"
    id: 3012
    template: "gaia/flora_bush_badlands"
    id: 3013
    template: "units/pers_support_female_citizen"
    id: 3014
    template: "units/pers_infantry_spearman_b"
    id: 3015
    template: "units/pers_infantry_spearman_b"
    id: 3016
    template: "units/pers_infantry_archer_b"
    id: 3017
    template: "units/pers_infantry_archer_b"
    id: 3018
    template: "units/pers_cavalry_javelinist_b"
    id: 3019
    template: "units/rome_support_female_citizen"
    id: 3024
    template: "units/brit_infantry_javelinist_b"
    id: 3025
    template: "units/brit_infantry_javelinist_b"
    id: 3026
    template: "units/brit_infantry_spearman_b"
    id: 3027
    template: "units/brit_infantry_spearman_b"
    id: 3028
    template: "units/maur_infantry_archer_b"
    id: 3029
    template: "units/maur_infantry_archer_b"
    id: 3038
    template: "units/pers_support_female_citizen"
    id: 3039
    template: "units/pers_support_female_citizen"
    id: 3040
    template: "units/pers_support_female_citizen"
    id: 3041
    template: "units/pers_support_female_citizen"
    id: 3042
    template: "units/pers_support_female_citizen"
    id: 3045
    template: "units/maur_support_female_citizen"
    id: 3046
    template: "units/maur_support_female_citizen"
    id: 3047
    template: "units/maur_support_female_citizen"
    id: 3048
    template: "units/maur_support_female_citizen"
    id: 3049
    template: "units/maur_support_female_citizen"
    id: 3050
    template: "special/formation"
    id: 3051
    template: "units/brit_support_female_citizen"
    id: 3052
    template: "units/brit_support_female_citizen"
    id: 3053
    template: "units/brit_support_female_citizen"
    id: 3054
    template: "units/brit_support_female_citizen"
    id: 3055
    template: "units/brit_support_female_citizen"
    id: 3060
    template: "units/maur_support_female_citizen"
    id: 3062
    template: "units/brit_support_female_citizen"
    id: 3068
    template: "units/maur_support_female_citizen"
    id: 3069
    template: "units/brit_support_female_citizen"
    id: 3071
    template: "structures/rome_house"
    id: 3073
    template: "structures/brit_house"
    id: 3077
    template: "units/maur_support_female_citizen"
    id: 3078
    template: "units/brit_support_female_citizen"
    id: 3079
    template: "structures/pers_storehouse"
    id: 3080
    template: "structures/maur_house"
    id: 3082
    template: "structures/maur_house"
    id: 3085
    template: "structures/brit_house"
    id: 3089
    template: "units/rome_support_female_citizen"
    id: 3090
    template: "units/rome_support_female_citizen"
    id: 3091
    template: "units/rome_support_female_citizen"
    id: 3092
    template: "units/rome_support_female_citizen"
    id: 3093
    template: "units/rome_support_female_citizen"
    id: 3095
    template: "structures/maur_house"
    id: 3096
    template: "structures/rome_house"
    id: 3099
    template: "structures/brit_house"
    id: 3103
    template: "units/brit_support_female_citizen"
    id: 3104
    template: "units/brit_support_female_citizen"
    id: 3105
    template: "units/brit_support_female_citizen"
    id: 3110
    template: "units/rome_support_female_citizen"
    id: 3111
    template: "units/rome_support_female_citizen"
    id: 3112
    template: "units/rome_support_female_citizen"
    id: 3113
    template: "units/rome_support_female_citizen"
    id: 3114
    template: "units/rome_support_female_citizen"
    id: 3115
    template: "structures/brit_house"
    id: 3119
    template: "units/maur_support_female_citizen"
    id: 3120
    template: "units/maur_support_female_citizen"
    id: 3121
    template: "units/maur_support_female_citizen"
    id: 3123
    template: "structures/maur_house"
    id: 3124
    template: "structures/rome_storehouse"
    id: 3127
    template: "units/brit_support_female_citizen"
    id: 3128
    template: "units/brit_support_female_citizen"
    id: 3129
    template: "units/brit_support_female_citizen"
    id: 3130
    template: "units/brit_support_female_citizen"
    id: 3131
    template: "units/pers_support_female_citizen"
    id: 3132
    template: "units/pers_support_female_citizen"
    id: 3133
    template: "units/pers_support_female_citizen"
    id: 3134
    template: "units/pers_support_female_citizen"
    id: 3135
    template: "units/pers_support_female_citizen"
    id: 3140
    template: "units/rome_support_female_citizen"
    id: 3141
    template: "units/rome_support_female_citizen"
    id: 3142
    template: "units/rome_support_female_citizen"
    id: 3143
    template: "units/rome_support_female_citizen"
    id: 3144
    template: "units/rome_support_female_citizen"
    id: 3146
    template: "units/maur_support_female_citizen"
    id: 3147
    template: "units/maur_support_female_citizen"
    id: 3148
    template: "units/maur_support_female_citizen"
    id: 3149
    template: "units/maur_support_female_citizen"
    id: 3150
    template: "structures/brit_field"
    id: 3155
    template: "units/pers_support_female_citizen"
    id: 3156
    template: "structures/pers_field"
    id: 3157
    template: "structures/maur_field"
    id: 3158
    template: "structures/rome_storehouse"
    id: 3159
    template: "structures/brit_field"
    id: 3162
    template: "units/brit_support_female_citizen"
    id: 3163
    template: "units/brit_support_female_citizen"
    id: 3164
    template: "units/brit_support_female_citizen"
    id: 3165
    template: "units/brit_support_female_citizen"
    id: 3166
    template: "units/brit_support_female_citizen"
    id: 3170
    template: "structures/maur_field"
    id: 3174
    template: "structures/brit_field"
    id: 3176
    template: "structures/brit_house"
    id: 3189
    template: "structures/brit_house"
    id: 3191
    template: "structures/pers_storehouse"
    id: 3192
    template: "units/rome_infantry_swordsman_b"
    id: 3193
    template: "units/rome_infantry_swordsman_b"
    id: 3194
    template: "units/rome_infantry_swordsman_b"
    id: 3195
    template: "units/rome_infantry_swordsman_b"
    id: 3196
    template: "units/rome_infantry_swordsman_b"
    id: 3197
    template: "structures/maur_house"
    id: 3200
    template: "structures/rome_storehouse"
    id: 3204
    template: "structures/maur_field"
    id: 3205
    template: "structures/rome_farmstead"
    id: 3209
    template: "units/rome_support_female_citizen"
    id: 3210
    template: "units/rome_support_female_citizen"
    id: 3211
    template: "units/rome_support_female_citizen"
    id: 3212
    template: "units/rome_support_female_citizen"
    id: 3213
    template: "units/rome_support_female_citizen"
    id: 3214
    template: "structures/brit_storehouse"
    id: 3216
    template: "structures/maur_house"
    id: 3217
    template: "structures/pers_house"
    id: 3219
    template: "structures/rome_field"
    id: 3222
    template: "units/pers_support_female_citizen"
    id: 3223
    template: "structures/rome_field"
    id: 3224
    template: "structures/rome_storehouse"
    id: 3226
    template: "special/formation"
    id: 3227
    template: "units/pers_support_female_citizen"
    id: 3229
    template: "units/pers_support_female_citizen"
    id: 3232
    template: "units/rome_support_female_citizen"
    id: 3233
    template: "units/rome_support_female_citizen"
    id: 3234
    template: "units/rome_support_female_citizen"
    id: 3235
    template: "units/rome_support_female_citizen"
    id: 3236
    template: "units/rome_support_female_citizen"
    id: 3237
    template: "units/pers_support_female_citizen"
    id: 3245
    template: "units/maur_support_female_citizen"
    id: 3246
    template: "units/maur_support_female_citizen"
    id: 3247
    template: "units/maur_support_female_citizen"
    id: 3248
    template: "units/maur_support_female_citizen"
    id: 3249
    template: "units/maur_support_female_citizen"
    id: 3251
    template: "structures/pers_storehouse"
    id: 3252
    template: "structures/pers_house"
    id: 3253
    template: "units/pers_support_female_citizen"
    id: 3254
    template: "units/pers_support_female_citizen"
    id: 3255
    template: "units/pers_support_female_citizen"
    id: 3256
    template: "units/pers_support_female_citizen"
    id: 3257
    template: "units/pers_support_female_citizen"
    id: 3259
    template: "structures/rome_field"
    id: 3260
    template: "units/pers_support_female_citizen"
    id: 3261
    template: "units/pers_support_female_citizen"
    id: 3262
    template: "units/pers_support_female_citizen"
    id: 3263
    template: "units/pers_support_female_citizen"
    id: 3264
    template: "units/pers_support_female_citizen"
    id: 3265
    template: "units/rome_support_female_citizen"
    id: 3266
    template: "resource|gaia/fauna_boar"
    id: 3268
    template: "units/rome_support_female_citizen"
    id: 3270
    template: "units/pers_support_female_citizen"
    id: 3271
    template: "units/pers_support_female_citizen"
    id: 3272
    template: "units/pers_support_female_citizen"
    id: 3273
    template: "units/pers_support_female_citizen"
    id: 3274
    template: "units/pers_support_female_citizen"
    id: 3275
    template: "structures/pers_field"
    id: 3276
    template: "structures/pers_house"
    id: 3286
    template: "units/rome_cavalry_spearman_e"
    id: 3290
    template: "units/maur_infantry_archer_b"
    id: 3291
    template: "units/maur_infantry_archer_b"
    id: 3292
    template: "units/maur_infantry_archer_b"
    id: 3293
    template: "units/pers_support_female_citizen"
    id: 3294
    template: "units/pers_support_female_citizen"
    id: 3295
    template: "units/pers_support_female_citizen"
    id: 3296
    template: "units/pers_support_female_citizen"
    id: 3297
    template: "units/pers_support_female_citizen"
    id: 3298
    template: "structures/brit_farmstead"
    id: 3299
    template: "structures/pers_field"
    id: 3300
    template: "structures/maur_storehouse"
    id: 3302
    template: "structures/rome_house"
    id: 3303
    template: "units/pers_support_female_citizen"
    id: 3304
    template: "units/pers_support_female_citizen"
    id: 3305
    template: "units/pers_support_female_citizen"
    id: 3306
    template: "units/pers_support_female_citizen"
    id: 3307
    template: "units/pers_support_female_citizen"
    id: 3309
    template: "structures/pers_house"
    id: 3312
    template: "units/maur_support_female_citizen"
    id: 3313
    template: "units/maur_support_female_citizen"
    id: 3314
    template: "units/maur_support_female_citizen"
    id: 3315
    template: "units/maur_support_female_citizen"
    id: 3316
    template: "units/maur_support_female_citizen"
    id: 3319
    template: "structures/brit_field"
    id: 3320
    template: "structures/brit_storehouse"
    id: 3322
    template: "structures/rome_house"
    id: 3326
    template: "structures/maur_field"
    id: 3332
    template: "structures/pers_storehouse"
    id: 3341
    template: "units/maur_support_female_citizen"
    id: 3342
    template: "units/maur_support_female_citizen"
    id: 3343
    template: "units/maur_support_female_citizen"
    id: 3344
    template: "units/maur_support_female_citizen"
    id: 3345
    template: "units/maur_support_female_citizen"
    id: 3348
    template: "units/brit_infantry_spearman_b"
    id: 3349
    template: "units/brit_infantry_spearman_b"
    id: 3350
    template: "units/brit_infantry_spearman_b"
    id: 3351
    template: "units/brit_infantry_spearman_b"
    id: 3352
    template: "foundation|structures/pers_house"
    id: 3353
    template: "foundation|structures/pers_house"
    id: 3354
    template: "structures/maur_house"
    id: 3356
    template: "units/rome_infantry_javelinist_b"
    id: 3357
    template: "units/rome_infantry_javelinist_b"
    id: 3358
    template: "units/rome_infantry_javelinist_b"
    id: 3359
    template: "units/rome_infantry_javelinist_b"
    id: 3360
    template: "units/rome_infantry_javelinist_b"
    id: 3361
    template: "structures/maur_farmstead"
    id: 3363
    template: "structures/rome_house"
    id: 3364
    template: "structures/brit_defense_tower"
    id: 3366
    template: "structures/rome_house"
    id: 3367
    template: "units/brit_support_female_citizen"
    id: 3368
    template: "units/brit_support_female_citizen"
    id: 3369
    template: "units/brit_support_female_citizen"
    id: 3370
    template: "units/brit_support_female_citizen"
    id: 3371
    template: "units/brit_support_female_citizen"
    id: 3372
    template: "special/formation"
    id: 3378
    template: "units/rome_infantry_javelinist_b"
    id: 3380
    template: "units/rome_infantry_javelinist_b"
    id: 3382
    template: "structures/pers_house"
    id: 3383
    template: "units/pers_infantry_archer_b"
    id: 3384
    template: "units/pers_infantry_archer_b"
    id: 3385
    template: "units/pers_infantry_archer_b"
    id: 3386
    template: "units/pers_infantry_archer_b"
    id: 3387
    template: "units/pers_infantry_archer_b"
    id: 3388
    template: "structures/brit_field"
    id: 3393
    template: "units/brit_infantry_spearman_b"
    id: 3394
    template: "units/brit_infantry_spearman_b"
    id: 3395
    template: "units/brit_infantry_spearman_b"
    id: 3396
    template: "units/brit_infantry_spearman_b"
    id: 3399
    template: "structures/maur_house"
    id: 3402
    template: "structures/rome_house"
    id: 3403
    template: "structures/maur_field"
    id: 3405
    template: "structures/brit_house"
    id: 3408
    template: "units/pers_infantry_archer_b"
    id: 3409
    template: "units/pers_infantry_archer_b"
    id: 3410
    template: "units/pers_infantry_archer_b"
    id: 3411
    template: "units/pers_infantry_archer_b"
    id: 3412
    template: "units/pers_infantry_archer_b"
    id: 3417
    template: "structures/brit_house"
    id: 3418
    template: "units/brit_support_female_citizen"
    id: 3419
    template: "units/brit_support_female_citizen"
    id: 3420
    template: "units/brit_support_female_citizen"
    id: 3421
    template: "units/brit_support_female_citizen"
    id: 3422
    template: "units/brit_support_female_citizen"
    id: 3427
    template: "structures/maur_storehouse"
    id: 3430
    template: "units/maur_support_female_citizen"
    id: 3431
    template: "units/maur_support_female_citizen"
    id: 3432
    template: "units/maur_support_female_citizen"
    id: 3433
    template: "units/maur_support_female_citizen"
    id: 3434
    template: "units/maur_support_female_citizen"
    id: 3436
    template: "structures/rome_defense_tower"
    id: 3437
    template: "structures/maur_house"
    id: 3441
    template: "structures/brit_defense_tower"
    id: 3442
    template: "structures/brit_storehouse"
    id: 3443
    template: "structures/pers_house"
    id: 3447
    template: "units/maur_infantry_archer_b"
    id: 3448
    template: "units/maur_infantry_archer_b"
    id: 3449
    template: "units/maur_infantry_archer_b"
    id: 3450
    template: "units/maur_infantry_archer_b"
    id: 3451
    template: "units/maur_infantry_archer_b"
    id: 3452
    template: "units/brit_support_female_citizen"
    id: 3453
    template: "units/brit_support_female_citizen"
    id: 3454
    template: "units/brit_support_female_citizen"
    id: 3455
    template: "units/brit_support_female_citizen"
    id: 3456
    template: "units/brit_support_female_citizen"
    id: 3459
    template: "structures/brit_field"
    id: 3461
    template: "structures/maur_house"
    id: 3463
    template: "structures/brit_house"
    id: 3469
    template: "structures/brit_house"
    id: 3470
    template: "structures/brit_house"
    id: 3475
    template: "structures/brit_house"
    id: 3477
    template: "units/brit_support_female_citizen"
    id: 3478
    template: "units/brit_support_female_citizen"
    id: 3479
    template: "units/brit_support_female_citizen"
    id: 3480
    template: "units/brit_support_female_citizen"
    id: 3481
    template: "units/brit_support_female_citizen"
    id: 3484
    template: "units/maur_support_female_citizen"
    id: 3485
    template: "units/maur_support_female_citizen"
    id: 3486
    template: "units/maur_support_female_citizen"
    id: 3487
    template: "units/maur_support_female_citizen"
    id: 3488
    template: "units/maur_support_female_citizen"
    id: 3489
    template: "structures/maur_barracks"
    id: 3491
    template: "structures/pers_house"
    id: 3494
    template: "units/rome_infantry_javelinist_b"
    id: 3495
    template: "units/rome_infantry_javelinist_b"
    id: 3496
    template: "units/rome_infantry_javelinist_b"
    id: 3497
    template: "units/rome_infantry_javelinist_b"
    id: 3498
    template: "units/rome_infantry_javelinist_b"
    id: 3504
    template: "units/maur_infantry_archer_b"
    id: 3505
    template: "units/maur_infantry_archer_b"
    id: 3506
    template: "units/maur_infantry_archer_b"
    id: 3507
    template: "units/maur_infantry_archer_b"
    id: 3508
    template: "units/maur_infantry_archer_b"
    id: 3509
    template: "structures/maur_defense_tower"
    id: 3514
    template: "structures/maur_house"
    id: 3515
    template: "units/brit_infantry_spearman_b"
    id: 3516
    template: "units/brit_infantry_spearman_b"
    id: 3517
    template: "units/brit_infantry_spearman_b"
    id: 3518
    template: "units/brit_infantry_spearman_b"
    id: 3519
    template: "units/brit_infantry_spearman_b"
    id: 3521
    template: "units/pers_infantry_archer_b"
    id: 3522
    template: "units/pers_infantry_archer_b"
    id: 3523
    template: "units/pers_infantry_archer_b"
    id: 3524
    template: "units/pers_infantry_archer_b"
    id: 3525
    template: "units/pers_infantry_archer_b"
    id: 3533
    template: "structures/brit_field"
    id: 3534
    template: "structures/brit_defense_tower"
    id: 3537
    template: "structures/brit_barracks"
    id: 3538
    template: "structures/pers_defense_tower"
    id: 3539
    template: "units/pers_infantry_archer_b"
    id: 3540
    template: "units/pers_infantry_archer_b"
    id: 3541
    template: "units/pers_infantry_archer_b"
    id: 3542
    template: "units/pers_infantry_archer_b"
    id: 3543
    template: "units/pers_infantry_archer_b"
    id: 3546
    template: "units/maur_support_female_citizen"
    id: 3547
    template: "units/maur_support_female_citizen"
    id: 3548
    template: "units/maur_support_female_citizen"
    id: 3549
    template: "units/maur_support_female_citizen"
    id: 3550
    template: "units/maur_support_female_citizen"
    id: 3554
    template: "structures/maur_field"
    id: 3555
    template: "structures/maur_storehouse"
    id: 3557
    template: "structures/maur_house"
    id: 3558
    template: "units/brit_infantry_spearman_b"
    id: 3559
    template: "units/brit_infantry_spearman_b"
    id: 3560
    template: "units/brit_infantry_spearman_b"
    id: 3561
    template: "units/brit_infantry_spearman_b"
    id: 3562
    template: "units/brit_infantry_spearman_b"
    id: 3563
    template: "structures/pers_house"
    id: 3565
    template: "units/pers_infantry_archer_b"
    id: 3566
    template: "units/pers_infantry_archer_b"
    id: 3567
    template: "units/pers_infantry_archer_b"
    id: 3568
    template: "units/pers_infantry_archer_b"
    id: 3569
    template: "units/pers_infantry_archer_b"
    id: 3570
    template: "units/rome_infantry_javelinist_b"
    id: 3571
    template: "units/rome_infantry_javelinist_b"
    id: 3572
    template: "units/rome_infantry_javelinist_b"
    id: 3573
    template: "units/rome_infantry_javelinist_b"
    id: 3574
    template: "units/rome_infantry_javelinist_b"
    id: 3576
    template: "resource|gaia/fauna_boar"
    id: 3577
    template: "structures/maur_defense_tower"
    id: 3578
    template: "structures/pers_defense_tower"
    id: 3585
    template: "structures/maur_house"
    id: 3588
    template: "structures/pers_defense_tower"
    id: 3590
    template: "structures/maur_field"
    id: 3591
    template: "structures/brit_market"
    id: 3594
    template: "structures/rome_barracks"
    id: 3598
    template: "structures/maur_house"
    id: 3599
    template: "structures/pers_defense_tower"
    id: 3600
    template: "structures/brit_field"
    id: 3601
    template: "units/brit_infantry_spearman_b"
    id: 3602
    template: "units/brit_infantry_spearman_b"
    id: 3603
    template: "units/brit_infantry_spearman_b"
    id: 3604
    template: "units/brit_infantry_spearman_b"
    id: 3605
    template: "units/brit_infantry_spearman_b"
    id: 3607
    template: "structures/pers_market"
    id: 3610
    template: "units/maur_infantry_archer_b"
    id: 3611
    template: "units/maur_infantry_archer_b"
    id: 3612
    template: "units/maur_infantry_archer_b"
    id: 3613
    template: "units/maur_infantry_archer_b"
    id: 3614
    template: "units/maur_infantry_archer_b"
    id: 3617
    template: "structures/pers_house"
    id: 3618
    template: "structures/maur_house"
    id: 3623
    template: "units/maur_infantry_archer_b"
    id: 3624
    template: "units/maur_infantry_archer_b"
    id: 3625
    template: "units/maur_infantry_archer_b"
    id: 3626
    template: "units/maur_infantry_archer_b"
    id: 3627
    template: "units/maur_infantry_archer_b"
    id: 3628
    template: "structures/rome_temple"
    id: 3632
    template: "special/formation"
    id: 3633
    template: "structures/maur_defense_tower"
    id: 3634
    template: "structures/rome_civil_centre"
    id: 3635
    template: "structures/pers_storehouse"
    id: 3636
    template: "special/formation"
    id: 3637
    template: "structures/rome_blacksmith"
    id: 3638
    template: "special/formation"
    id: 3643
    template: "special/formation"
    id: 3644
    template: "units/maur_champion_maiden_barracks"
    id: 3645
    template: "units/maur_champion_maiden_barracks"
    id: 3646
    template: "units/maur_champion_maiden_barracks"
    id: 3648
    template: "units/brit_support_female_citizen"
    id: 3649
    template: "units/brit_support_female_citizen"
    id: 3650
    template: "units/brit_support_female_citizen"
    id: 3651
    template: "units/brit_support_female_citizen"
    id: 3652
    template: "units/brit_support_female_citizen"
    id: 3653
    template: "structures/brit_civil_centre"
    id: 3654
    template: "structures/maur_market"
    id: 3655
    template: "special/formation"
    id: 3656
    template: "structures/maur_house"
    id: 3658
    template: "units/brit_infantry_javelinist_b"
    id: 3659
    template: "units/brit_infantry_javelinist_b"
    id: 3660
    template: "units/brit_infantry_javelinist_b"
    id: 3661
    template: "units/brit_infantry_javelinist_b"
    id: 3662
    template: "units/brit_infantry_javelinist_b"
    id: 3666
    template: "structures/pers_house"
    id: 3667
    template: "structures/maur_house"
    id: 3670
    template: "units/rome_infantry_swordsman_b"
    id: 3671
    template: "units/rome_infantry_swordsman_b"
    id: 3672
    template: "units/rome_infantry_swordsman_b"
    id: 3673
    template: "units/rome_infantry_swordsman_b"
    id: 3674
    template: "units/rome_infantry_swordsman_b"
    id: 3675
    template: "structures/brit_field"
    id: 3680
    template: "units/brit_infantry_spearman_b"
    id: 3681
    template: "units/brit_infantry_spearman_b"
    id: 3682
    template: "units/brit_infantry_spearman_b"
    id: 3683
    template: "units/brit_infantry_spearman_b"
    id: 3684
    template: "units/brit_infantry_spearman_b"
    id: 3687
    template: "units/brit_support_female_citizen"
    id: 3688
    template: "units/brit_support_female_citizen"
    id: 3689
    template: "units/brit_support_female_citizen"
    id: 3690
    template: "units/brit_support_female_citizen"
    id: 3691
    template: "units/brit_support_female_citizen"
    id: 3692
    template: "units/rome_support_healer_b"
    id: 3695
    template: "special/formation"
    id: 3696
    template: "units/rome_infantry_javelinist_b"
    id: 3697
    template: "units/rome_infantry_javelinist_b"
    id: 3698
    template: "units/rome_infantry_javelinist_b"
    id: 3699
    template: "units/rome_infantry_javelinist_b"
    id: 3700
    template: "units/rome_infantry_javelinist_b"
    id: 3701
    template: "units/maur_infantry_archer_b"
    id: 3702
    template: "units/maur_infantry_archer_b"
    id: 3703
    template: "units/maur_infantry_archer_b"
    id: 3704
    template: "units/maur_infantry_archer_b"
    id: 3705
    template: "units/maur_infantry_archer_b"
    id: 3706
    template: "structures/brit_storehouse"
    id: 3707
    template: "structures/rome_storehouse"
    id: 3709
    template: "units/brit_infantry_spearman_b"
    id: 3710
    template: "units/brit_infantry_spearman_b"
    id: 3711
    template: "units/brit_infantry_spearman_b"
    id: 3712
    template: "units/brit_infantry_spearman_b"
    id: 3713
    template: "units/brit_infantry_spearman_b"
    id: 3715
    template: "units/rome_infantry_swordsman_b"
    id: 3716
    template: "units/rome_infantry_swordsman_b"
    id: 3717
    template: "units/rome_infantry_swordsman_b"
    id: 3718
    template: "units/rome_infantry_swordsman_b"
    id: 3719
    template: "units/rome_infantry_swordsman_b"
    id: 3721
    template: "structures/maur_field"
    id: 3722
    template: "units/brit_champion_infantry_barracks"
    id: 3723
    template: "units/brit_champion_infantry_barracks"
    id: 3724
    template: "units/brit_champion_infantry_barracks"
    id: 3725
    template: "special/formation"
    id: 3726
    template: "structures/rome_defense_tower"
    id: 3727
    template: "special/formation"
    id: 3729
    template: "structures/pers_house"
    id: 3730
    template: "structures/brit_field"
    id: 3731
    template: "units/maur_infantry_swordsman_b"
    id: 3732
    template: "units/maur_infantry_swordsman_b"
    id: 3733
    template: "units/maur_infantry_swordsman_b"
    id: 3734
    template: "units/maur_infantry_swordsman_b"
    id: 3735
    template: "units/maur_infantry_swordsman_b"
    id: 3736
    template: "structures/rome_market"
    id: 3738
    template: "units/brit_infantry_javelinist_b"
    id: 3739
    template: "units/brit_infantry_javelinist_b"
    id: 3740
    template: "units/brit_infantry_javelinist_b"
    id: 3741
    template: "units/brit_infantry_javelinist_b"
    id: 3742
    template: "units/brit_infantry_javelinist_b"
    id: 3743
    template: "units/rome_infantry_spearman_a"
    id: 3744
    template: "units/rome_infantry_spearman_a"
    id: 3745
    template: "units/rome_infantry_spearman_a"
    id: 3746
    template: "units/rome_infantry_spearman_a"
    id: 3747
    template: "units/rome_infantry_spearman_a"
    id: 3750
    template: "units/brit_support_female_citizen"
    id: 3751
    template: "units/brit_support_female_citizen"
    id: 3752
    template: "units/brit_support_female_citizen"
    id: 3753
    template: "units/brit_support_female_citizen"
    id: 3754
    template: "units/brit_support_female_citizen"
    id: 3756
    template: "structures/brit_house"
    id: 3758
    template: "units/maur_support_female_citizen"
    id: 3759
    template: "units/maur_support_female_citizen"
    id: 3760
    template: "units/maur_support_female_citizen"
    id: 3761
    template: "units/maur_support_female_citizen"
    id: 3762
    template: "units/maur_support_female_citizen"
    id: 3764
    template: "units/brit_cavalry_swordsman_b"
    id: 3765
    template: "units/brit_cavalry_swordsman_b"
    id: 3766
    template: "units/brit_cavalry_swordsman_b"
    id: 3767
    template: "units/rome_infantry_javelinist_b"
    id: 3768
    template: "units/rome_infantry_javelinist_b"
    id: 3769
    template: "units/rome_infantry_javelinist_b"
    id: 3770
    template: "units/rome_infantry_javelinist_b"
    id: 3771
    template: "units/rome_infantry_javelinist_b"
    id: 3773
    template: "structures/maur_civil_centre"
    id: 3779
    template: "units/rome_support_trader"
    id: 3780
    template: "units/rome_support_trader"
    id: 3781
    template: "units/rome_support_trader"
    id: 3782
    template: "units/rome_support_trader"
    id: 3783
    template: "units/rome_support_trader"
    id: 3785
    template: "structures/brit_house"
    id: 3786
    template: "structures/maur_house"
    id: 3787
    template: "units/maur_infantry_archer_b"
    id: 3788
    template: "units/maur_infantry_archer_b"
    id: 3789
    template: "units/maur_infantry_archer_b"
    id: 3790
    template: "units/maur_infantry_archer_b"
    id: 3791
    template: "units/maur_infantry_archer_b"
    id: 3798
    template: "units/pers_support_trader"
    id: 3799
    template: "units/pers_support_trader"
    id: 3800
    template: "units/pers_support_trader"
    id: 3801
    template: "units/pers_support_trader"
    id: 3802
    template: "units/pers_support_trader"
    id: 3803
    template: "units/maur_infantry_archer_b"
    id: 3804
    template: "units/maur_infantry_archer_b"
    id: 3805
    template: "units/maur_infantry_archer_b"
    id: 3806
    template: "units/maur_infantry_archer_b"
    id: 3807
    template: "units/maur_infantry_archer_b"
    id: 3808
    template: "structures/brit_house"
    id: 3809
    template: "structures/pers_house"
    id: 3812
    template: "structures/maur_house"
    id: 3814
    template: "foundation|structures/pers_house"
    id: 3815
    template: "units/maur_support_female_citizen"
    id: 3816
    template: "units/maur_support_female_citizen"
    id: 3817
    template: "units/maur_support_female_citizen"
    id: 3818
    template: "units/maur_support_female_citizen"
    id: 3819
    template: "units/maur_support_female_citizen"
    id: 3820
    template: "foundation|structures/pers_house"
    id: 3822
    template: "foundation|structures/pers_house"
    id: 3825
    template: "units/pers_infantry_archer_b"
    id: 3826
    template: "units/pers_infantry_archer_b"
    id: 3827
    template: "units/pers_infantry_archer_b"
    id: 3828
    template: "units/pers_infantry_archer_b"
    id: 3829
    template: "units/pers_infantry_archer_b"
    id: 3830
    template: "foundation|structures/pers_house"
    id: 3831
    template: "structures/maur_house"
    id: 3832
    template: "structures/brit_defense_tower"
    id: 3835
    template: "foundation|structures/pers_house"
    id: 3836
    template: "foundation|structures/pers_house"
    id: 3837
    template: "units/maur_cavalry_swordsman_b"
    id: 3838
    template: "units/maur_cavalry_swordsman_b"
    id: 3839
    template: "units/maur_cavalry_swordsman_b"
    id: 3841
    template: "units/maur_cavalry_javelinist_b"
    id: 3842
    template: "units/maur_cavalry_javelinist_b"
    id: 3843
    template: "units/maur_cavalry_javelinist_b"
    id: 3845
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          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch-roll",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceSupply": {
          "Amount": "5000",
          "KillBeforeGather": "false",
          "MaxGatherers": "24",
          "Type": "stone.rock"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "select": "interface/select/resource/sel_stone.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "geology/stonemine_desert_badlands_new.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 47,
        "template": "gaia/geology_stonemine_desert_badlands_quarry",
        "position": [
          316.9604797363281,
          365.6322326660156
        ],
        "owner": 0,
        "resourceSupplyAmount": 5000,
        "resourceSupplyGatherers": []
      },
      "gaia/geology_stonemine_desert_badlands_quarry"
    ],
    [
      {
        "@parent": "template_gaia_geo_rock_slabs",
        "Footprint": {
          "Circle": {
            "@radius": "10.0"
          },
          "Height": "3.5"
        },
        "Identity": {
          "Civ": "gaia",
          "GenericName": "Rock",
          "Icon": "gaia/geology_stone_1.png",
          "SpecificName": "Stone Mine",
          "Tooltip": "Mine these to provide Stone building material."
        },
        "Minimap": {
          "Colour": {
            "@b": "128",
            "@g": "128",
            "@r": "128"
          },
          "Type": "stone"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch-roll",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceSupply": {
          "Amount": "5000",
          "KillBeforeGather": "false",
          "MaxGatherers": "24",
          "Type": "stone.rock"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "select": "interface/select/resource/sel_stone.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "geology/stonemine_desert_badlands_new.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 48,
        "template": "gaia/geology_stonemine_desert_badlands_quarry",
        "position": [
          309.4069519042969,
          380.1591491699219
        ],
        "owner": 0,
        "resourceSupplyAmount": 5000,
        "resourceSupplyGatherers": []
      },
      "gaia/geology_stonemine_desert_badlands_quarry"
    ],
    [
      {
        "@parent": "template_gaia_geo_rock_slabs",
        "Footprint": {
          "Circle": {
            "@radius": "10.0"
          },
          "Height": "3.5"
        },
        "Identity": {
          "Civ": "gaia",
          "GenericName": "Rock",
          "Icon": "gaia/geology_stone_1.png",
          "SpecificName": "Stone Mine",
          "Tooltip": "Mine these to provide Stone building material."
        },
        "Minimap": {
          "Colour": {
            "@b": "128",
            "@g": "128",
            "@r": "128"
          },
          "Type": "stone"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch-roll",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceSupply": {
          "Amount": "5000",
          "KillBeforeGather": "false",
          "MaxGatherers": "24",
          "Type": "stone.rock"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "select": "interface/select/resource/sel_stone.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "geology/stonemine_desert_badlands_new.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 49,
        "template": "gaia/geology_stonemine_desert_badlands_quarry",
        "position": [
          297.1145935058594,
          358.7758483886719
        ],
        "owner": 0,
        "resourceSupplyAmount": 5000,
        "resourceSupplyGatherers": []
      },
      "gaia/geology_stonemine_desert_badlands_quarry"
    ],
    [
      {
        "@parent": "template_structure_civic_civil_centre",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "CivilCentre",
          "Distance": {
            "FromCategory": "CivilCentre",
            "MinDistance": "180"
          },
          "PlacementType": "land",
          "Territory": "own neutral"
        },
        "BuildingAI": {
          "DefaultArrowCount": "3",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "300",
          "Population": "0",
          "PopulationBonus": "20",
          "Resources": {
            "food": "0",
            "metal": "500",
            "stone": "500",
            "wood": "500"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "32.0",
            "@width": "32.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "1",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "20"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "3000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_pers_cc",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Civic Village Defensive CivCentre"
          },
          "GenericName": "Provincial Governor",
          "History": "Possibly of Median origin, the word 'satrapy' means province. Soon after coming to the throne, Darius the Great carried out a vast administrative reform, dividing the huge empire into 20 satrapies governed by satraps.",
          "Icon": "structures/civic_centre.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Xšaçapāvan",
          "Tooltip": "Build to acquire large tracts of territory. Train citizens. Garrison: 20."
        },
        "Loot": {
          "food": "0",
          "metal": "50",
          "stone": "50",
          "wood": "50",
          "xp": "200"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "30.0",
            "@width": "30.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.8",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen units/pers_infantry_spearman_b units/pers_infantry_archer_b units/pers_cavalry_javelinist_b"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "phase_town_generic phase_city_generic persians/persian_architecture"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "food wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_civ_center.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_civ_center.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "140",
          "Root": "true",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "90",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/civil_centre.xml",
          "FoundationActor": "structures/fndn_6x6.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 52,
        "template": "structures/pers_civil_centre",
        "position": [
          219.21261596679688,
          439.6502380371094
        ],
        "hitpoints": 3750,
        "owner": 1,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/pers_civil_centre"
    ],
    [
      {
        "@parent": "template_structure_civic_civil_centre",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "CivilCentre",
          "Distance": {
            "FromCategory": "CivilCentre",
            "MinDistance": "180"
          },
          "PlacementType": "land",
          "Territory": "own neutral"
        },
        "BuildingAI": {
          "DefaultArrowCount": "3",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "300",
          "Population": "0",
          "PopulationBonus": "20",
          "Resources": {
            "food": "0",
            "metal": "500",
            "stone": "500",
            "wood": "500"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "40.0",
            "@width": "40.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "1",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "20"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "3000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_rome_cc",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Civic Village Defensive CivCentre"
          },
          "GenericName": "Civic Centre",
          "History": "A Roman forum was the center of a city's commercial and public life. The most famous of which was in Rome herself, the Forum Romanum.",
          "Icon": "structures/civic_centre.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Forum",
          "Tooltip": "Build to acquire large tracts of territory. Train citizens. Garrison: 20."
        },
        "Loot": {
          "food": "0",
          "metal": "50",
          "stone": "50",
          "wood": "50",
          "xp": "200"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "37.0",
            "@width": "37.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.8",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen units/rome_infantry_swordsman_b units/rome_infantry_javelinist_b units/rome_cavalry_spearman_b"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "phase_town_generic phase_city_generic"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "food wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_civ_center.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_civ_center.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "140",
          "Root": "true",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "90",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/romans/civic_centre.xml",
          "FoundationActor": "structures/fndn_8x8.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 53,
        "template": "structures/rome_civil_centre",
        "position": [
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          171.8115997314453
        ],
        "hitpoints": 3000,
        "owner": 2,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/rome_civil_centre"
    ],
    [
      {
        "@parent": "template_gaia_geo_rock_slabs",
        "Footprint": {
          "Circle": {
            "@radius": "10.0"
          },
          "Height": "3.5"
        },
        "Identity": {
          "Civ": "gaia",
          "GenericName": "Rock",
          "Icon": "gaia/geology_stone_1.png",
          "SpecificName": "Stone Mine",
          "Tooltip": "Mine these to provide Stone building material."
        },
        "Minimap": {
          "Colour": {
            "@b": "128",
            "@g": "128",
            "@r": "128"
          },
          "Type": "stone"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch-roll",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceSupply": {
          "Amount": "5000",
          "KillBeforeGather": "false",
          "MaxGatherers": "24",
          "Type": "stone.rock"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "select": "interface/select/resource/sel_stone.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "geology/stonemine_desert_badlands_new.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 54,
        "template": "gaia/geology_stonemine_desert_badlands_quarry",
        "position": [
          408.9642639160156,
          190.27603149414062
        ],
        "owner": 0,
        "resourceSupplyAmount": 3525,
        "resourceSupplyGatherers": [
          3573,
          3570,
          3571,
          3572,
          3574
        ]
      },
      "gaia/geology_stonemine_desert_badlands_quarry"
    ],
    [
      {
        "@parent": "template_gaia_geo_rock_slabs",
        "Footprint": {
          "Circle": {
            "@radius": "10.0"
          },
          "Height": "3.5"
        },
        "Identity": {
          "Civ": "gaia",
          "GenericName": "Rock",
          "Icon": "gaia/geology_stone_1.png",
          "SpecificName": "Stone Mine",
          "Tooltip": "Mine these to provide Stone building material."
        },
        "Minimap": {
          "Colour": {
            "@b": "128",
            "@g": "128",
            "@r": "128"
          },
          "Type": "stone"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch-roll",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceSupply": {
          "Amount": "5000",
          "KillBeforeGather": "false",
          "MaxGatherers": "24",
          "Type": "stone.rock"
        },
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          "Amount": "100",
          "KillBeforeGather": "true",
          "MaxGatherers": "8",
          "Type": "food.meat"
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FeedTimeMax": "60000",
          "FeedTimeMin": "15000",
          "FleeDistance": "24.0",
          "FormationController": "false",
          "NaturalBehaviour": "skittish",
          "RoamDistance": "8.0",
          "RoamTimeMax": "8000",
          "RoamTimeMin": "2000"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "10.0"
          },
          "WalkSpeed": "2.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "10",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "fauna/deer.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 410,
        "template": "gaia/fauna_deer",
        "position": [
          180.56752014160156,
          577.7232971191406
        ],
        "hitpoints": 50,
        "owner": 0,
        "idle": false,
        "unitAIState": "ANIMAL.FEEDING",
        "unitAIOrderData": [
          {
            "target": 3305,
            "force": false
          }
        ],
        "resourceSupplyAmount": 100,
        "resourceSupplyGatherers": [],
        "resourceCarrying": []
      },
      "gaia/fauna_deer"
    ],
    [
      {
        "@parent": "template_unit_fauna_hunt_skittish",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "1",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.25"
        },
        "Health": {
          "DeathType": "remain",
          "Max": "50",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "gaia",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Animal Organic"
          },
          "GenericName": "Fauna",
          "Icon": "gaia/fauna_deer.png",
          "SpecificName": "Deer"
        },
        "Loot": {
          "xp": "10"
        },
        "Minimap": {
          "Colour": {
            "@b": "30",
            "@g": "70",
            "@r": "115"
          },
          "Type": "food"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0"
        },
        "ResourceSupply": {
          "Amount": "100",
          "KillBeforeGather": "true",
          "MaxGatherers": "8",
          "Type": "food.meat"
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FeedTimeMax": "60000",
          "FeedTimeMin": "15000",
          "FleeDistance": "24.0",
          "FormationController": "false",
          "NaturalBehaviour": "skittish",
          "RoamDistance": "8.0",
          "RoamTimeMax": "8000",
          "RoamTimeMin": "2000"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "10.0"
          },
          "WalkSpeed": "2.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "10",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "fauna/deer.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 411,
        "template": "gaia/fauna_deer",
        "position": [
          77.15313720703125,
          559.593505859375
        ],
        "hitpoints": 50,
        "owner": 0,
        "idle": false,
        "unitAIState": "ANIMAL.ROAMING",
        "unitAIOrderData": [
          {
            "target": 3013,
            "force": false
          }
        ],
        "resourceSupplyAmount": 100,
        "resourceSupplyGatherers": [],
        "resourceCarrying": []
      },
      "gaia/fauna_deer"
    ],
    [
      {
        "@parent": "template_unit_fauna_hunt_skittish",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "1",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.25"
        },
        "Health": {
          "DeathType": "remain",
          "Max": "50",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "gaia",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Animal Organic"
          },
          "GenericName": "Fauna",
          "Icon": "gaia/fauna_deer.png",
          "SpecificName": "Deer"
        },
        "Loot": {
          "xp": "10"
        },
        "Minimap": {
          "Colour": {
            "@b": "30",
            "@g": "70",
            "@r": "115"
          },
          "Type": "food"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0"
        },
        "ResourceSupply": {
          "Amount": "100",
          "KillBeforeGather": "true",
          "MaxGatherers": "8",
          "Type": "food.meat"
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FeedTimeMax": "60000",
          "FeedTimeMin": "15000",
          "FleeDistance": "24.0",
          "FormationController": "false",
          "NaturalBehaviour": "skittish",
          "RoamDistance": "8.0",
          "RoamTimeMax": "8000",
          "RoamTimeMin": "2000"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "10.0"
          },
          "WalkSpeed": "2.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "10",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "fauna/deer.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 414,
        "template": "gaia/fauna_deer",
        "position": [
          342.94163513183594,
          602.7128295898438
        ],
        "hitpoints": 50,
        "owner": 0,
        "idle": false,
        "unitAIState": "ANIMAL.FEEDING",
        "unitAIOrderData": [
          {
            "target": 3503,
            "force": false
          }
        ],
        "resourceSupplyAmount": 100,
        "resourceSupplyGatherers": [],
        "resourceCarrying": []
      },
      "gaia/fauna_deer"
    ],
    [
      {
        "@parent": "template_unit_fauna_hunt_aggressive",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          }
        },
        "Cost": {
          "BuildTime": "1",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.0"
          },
          "Height": "3.5"
        },
        "Health": {
          "DeathType": "remain",
          "Max": "50",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "gaia",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Animal Organic"
          },
          "GenericName": "Fauna",
          "Icon": "gaia/fauna_boar.png",
          "SpecificName": "Boar"
        },
        "Loot": {
          "xp": "10"
        },
        "Minimap": {
          "Colour": {
            "@b": "30",
            "@g": "70",
            "@r": "115"
          },
          "Type": "food"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0"
        },
        "ResourceSupply": {
          "Amount": "150",
          "KillBeforeGather": "true",
          "MaxGatherers": "8",
          "Type": "food.meat"
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FeedTimeMax": "60000",
          "FeedTimeMin": "15000",
          "FleeDistance": "24.0",
          "FormationController": "false",
          "NaturalBehaviour": "aggressive",
          "RoamDistance": "8.0",
          "RoamTimeMax": "8000",
          "RoamTimeMin": "2000"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "5.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "10",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "fauna/boar.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 416,
        "template": "gaia/fauna_boar",
        "position": [
          434.22802734375,
          156.47744750976562
        ],
        "hitpoints": 50,
        "owner": 0,
        "idle": false,
        "unitAIState": "ANIMAL.FEEDING",
        "unitAIOrderData": [],
        "resourceSupplyAmount": 150,
        "resourceSupplyGatherers": [],
        "resourceCarrying": []
      },
      "gaia/fauna_boar"
    ],
    [
      {
        "@parent": "template_unit_fauna_hunt_skittish",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "1",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.5"
          },
          "Height": "3.0"
        },
        "Health": {
          "DeathType": "remain",
          "Max": "50",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "gaia",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Animal Organic"
          },
          "GenericName": "Fauna",
          "Icon": "gaia/fauna_camel.png",
          "SpecificName": "Camel"
        },
        "Loot": {
          "xp": "10"
        },
        "Minimap": {
          "Colour": {
            "@b": "30",
            "@g": "70",
            "@r": "115"
          },
          "Type": "food"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.75"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0"
        },
        "ResourceSupply": {
          "Amount": "200",
          "KillBeforeGather": "true",
          "MaxGatherers": "8",
          "Type": "food.meat"
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "death": "actor/fauna/death/death_camel.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "select": "actor/fauna/animal/camel.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FeedTimeMax": "60000",
          "FeedTimeMin": "15000",
          "FleeDistance": "24.0",
          "FormationController": "false",
          "NaturalBehaviour": "skittish",
          "RoamDistance": "8.0",
          "RoamTimeMax": "8000",
          "RoamTimeMin": "2000"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "9.0"
          },
          "WalkSpeed": "3.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "10",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "fauna/camel.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 418,
        "template": "gaia/fauna_camel",
        "position": [
          559.1772918701172,
          298.3969268798828
        ],
        "hitpoints": 50,
        "owner": 0,
        "idle": false,
        "unitAIState": "ANIMAL.FEEDING",
        "unitAIOrderData": [
          {
            "target": 3286,
            "force": false
          }
        ],
        "resourceSupplyAmount": 200,
        "resourceSupplyGatherers": [],
        "resourceCarrying": []
      },
      "gaia/fauna_camel"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 440,
        "template": "units/pers_support_female_citizen",
        "position": [
          500.75628662109375,
          388.5227508544922
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 704,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 503.84356689453125,
              "y": 21.731170654296875,
              "z": 388.9823303222656
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 14,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 441,
        "template": "units/pers_support_female_citizen",
        "position": [
          189.5638427734375,
          338.4923095703125
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 339,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_carob",
            "lastPos": {
              "x": 162.50692749023438,
              "y": 22.381820678710938,
              "z": 309.012939453125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 442,
        "template": "units/pers_support_female_citizen",
        "position": [
          136.77748107910156,
          427.20672607421875
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3352,
            "autocontinue": true,
            "force": true
          },
          {
            "target": 3353,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "1",
          "Hack": "3",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "24.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Swordsman",
          "History": "The hastati were the first line of heavy infantry in the early Republican Roman army. They used pila and gladii as their main weapons, throwing the former into the enemy formation and then closing with the sword. For defence they used a large shield called a scutum and wore the best armor they could afford. Hastati were recruited from the young men of Rome, a small part of the 700,000 troops Rome could bring to bear against its opponents.",
          "Icon": "units/rome_infantry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_swordsman_b",
          "SpecificName": "Hastatus",
          "Tooltip": "Counters: 2x vs. Spearmen, 1.5x vs. Skirmishers, and 1.25x vs. Elephants.\u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_swordsman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 447,
        "template": "units/rome_infantry_swordsman_b",
        "position": [
          548.1908569335938,
          178.56820678710938
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 458,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 550.8197631835938,
              "y": 22.381820678710938,
              "z": 180.25088500976562
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "1",
          "Hack": "3",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "24.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Swordsman",
          "History": "The hastati were the first line of heavy infantry in the early Republican Roman army. They used pila and gladii as their main weapons, throwing the former into the enemy formation and then closing with the sword. For defence they used a large shield called a scutum and wore the best armor they could afford. Hastati were recruited from the young men of Rome, a small part of the 700,000 troops Rome could bring to bear against its opponents.",
          "Icon": "units/rome_infantry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_swordsman_b",
          "SpecificName": "Hastatus",
          "Tooltip": "Counters: 2x vs. Spearmen, 1.5x vs. Skirmishers, and 1.25x vs. Elephants.\u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_swordsman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 448,
        "template": "units/rome_infantry_swordsman_b",
        "position": [
          339.36155700683594,
          159.84622192382812
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 327,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_carob",
            "lastPos": {
              "x": 336.4516906738281,
              "y": 22.38250732421875,
              "z": 158.7169647216797
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 18,
            "max": 20
          }
        ]
      },
      "units/rome_infantry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 450,
        "template": "units/rome_support_female_citizen",
        "position": [
          480.52952575683594,
          173.6070098876953
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3219,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/rome_field",
            "lastPos": {
              "x": 467.8763732910156,
              "y": 22.38250732421875,
              "z": 175.172607421875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 5,
            "max": 20
          }
        ]
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 451,
        "template": "units/rome_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3223,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/rome_field",
            "lastPos": {
              "x": 488.5083923339844,
              "y": 22.381820678710938,
              "z": 149.72897338867188
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 15,
            "max": 20
          }
        ]
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "rome",
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            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
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          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
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        "Loot": {
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          "stone": "1",
          "wood": "1",
          "xp": "10"
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          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
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            "food.fish": "0.5",
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            "stone.rock": "0.5",
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            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
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              "MainTexture": "circle/128x128.png",
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            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
          "BarHeight": "0.333",
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          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "passive",
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        "UnitMotion": {
          "CostClass": "default",
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            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
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          "WalkSpeed": "8.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 452,
        "template": "units/rome_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 2,
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        "unitAIOrderData": [
          {
            "target": 3219,
            "type": {
              "generic": "food",
              "specific": "grain"
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            "template": "structures/rome_field",
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              "x": 467.8763732910156,
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            "autoharvest": true
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        "resourceCarrying": [
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            "type": "food",
            "amount": 2,
            "max": 20
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        ]
      },
      "units/rome_support_female_citizen"
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    [
      {
        "@parent": "template_gaia_flora_tree",
        "Footprint": {
          "Circle": {
            "@radius": "2.5"
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          "Height": "15.0"
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        "Identity": {
          "Civ": "gaia",
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            "@datatype": "tokens",
            "_string": "ForestPlant"
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          "GenericName": "Tree",
          "History": "The Cretan Date Palm is an palm tree generally found on the island of Crete, but in ancient times its range spanned the entire Aegean Sea. The Peloponnese had Cretan Date Palm forests along its shores.",
          "Icon": "gaia/flora_tree_generic.png",
          "SpecificName": "Cretan Date Palm",
          "Tooltip": "Chop down to accumulate Wood."
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        "Minimap": {
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            "@b": "68",
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            "@r": "69"
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          "Type": "wood"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
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          "DisableBlockPathfinding": "false",
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            "@radius": "1.5"
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        },
        "Position": {
          "Altitude": "0",
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          "TurnRate": "6.0"
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        "ResourceSupply": {
          "Amount": "100",
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          "MaxGatherers": "6",
          "Type": "wood.tree"
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        "Selectable": {
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              "MainTexture": "circle/128x128.png",
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        "Sound": {
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            "select": "interface/select/resource/sel_tree.xml"
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        },
        "StatusBars": {
          "BarHeight": "0.5",
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        "Vision": {
          "AlwaysVisible": "false",
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        "VisualActor": {
          "Actor": "flora/trees/palm_cretan_date_short.xml",
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          "SilhouetteOccluder": "true",
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      },
      {
        "id": 456,
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        "owner": 0,
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      "gaia/flora_tree_cretan_date_palm_short"
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    [
      {
        "@parent": "template_gaia_flora_tree",
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          "Circle": {
            "@radius": "2.5"
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          "Height": "15.0"
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        "Identity": {
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          "SpecificName": "Cretan Date Palm",
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          "Type": "wood"
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        "Obstruction": {
          "Active": "true",
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        "Position": {
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          "TurnRate": "6.0"
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        "ResourceSupply": {
          "Amount": "200",
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          "MaxGatherers": "6",
          "Type": "wood.tree"
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        "Selectable": {
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              "MainTexture": "circle/128x128.png",
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        "Sound": {
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            "select": "interface/select/resource/sel_tree.xml"
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        },
        "StatusBars": {
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          "BarWidth": "3.0",
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
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        "VisualActor": {
          "Actor": "flora/trees/palm_cretan_date_tall.xml",
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          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 458,
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        "position": [
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        "owner": 0,
        "resourceSupplyAmount": 180,
        "resourceSupplyGatherers": [
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      },
      "gaia/flora_tree_cretan_date_palm_tall"
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    [
      {
        "@parent": "template_gaia_flora_tree",
        "Footprint": {
          "Circle": {
            "@radius": "2.5"
          },
          "Height": "15.0"
        },
        "Identity": {
          "Civ": "gaia",
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            "@datatype": "tokens",
            "_string": "ForestPlant"
          },
          "GenericName": "Tree",
          "History": "The Cretan Date Palm is an palm tree generally found on the island of Crete, but in ancient times its range spanned the entire Aegean Sea. The Peloponnese had Cretan Date Palm forests along its shores.",
          "Icon": "gaia/flora_tree_generic.png",
          "SpecificName": "Cretan Date Palm",
          "Tooltip": "Chop down to accumulate Wood."
        },
        "Minimap": {
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            "@b": "68",
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          "Type": "wood"
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        "Obstruction": {
          "Active": "true",
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          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.5"
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        },
        "Position": {
          "Altitude": "0",
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          "TurnRate": "6.0"
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        "ResourceSupply": {
          "Amount": "200",
          "KillBeforeGather": "false",
          "MaxGatherers": "6",
          "Type": "wood.tree"
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        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
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        },
        "Sound": {
          "SoundGroups": {
            "select": "interface/select/resource/sel_tree.xml"
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        },
        "StatusBars": {
          "BarHeight": "0.5",
          "BarWidth": "3.0",
          "HeightOffset": "10.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "flora/trees/palm_cretan_date_tall.xml",
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          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 459,
        "template": "gaia/flora_tree_cretan_date_palm_tall",
        "position": [
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        "owner": 0,
        "resourceSupplyAmount": 200,
        "resourceSupplyGatherers": []
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      "gaia/flora_tree_cretan_date_palm_tall"
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    [
      {
        "@parent": "template_gaia_geo_mineral_slabs",
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          "Circle": {
            "@radius": "10.0"
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          "Height": "3.5"
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        "Identity": {
          "Civ": "gaia",
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          "Icon": "gaia/geology_metal.png",
          "SpecificName": "Metal Mine",
          "Tooltip": "A mineral deposit, providing access to rare forms of precious Metal."
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          "Colour": {
            "@b": "0",
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            "@r": "192"
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          "Type": "metal"
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        "Obstruction": {
          "Active": "true",
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          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
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        },
        "Position": {
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          "Anchor": "pitch-roll",
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          "TurnRate": "6.0"
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        "ResourceSupply": {
          "Amount": "5000",
          "KillBeforeGather": "false",
          "MaxGatherers": "24",
          "Type": "metal.ore"
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        "Selectable": {
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            "Outline": {
              "LineTexture": "outline_border.png",
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        },
        "Sound": {
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        "StatusBars": {
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        "Vision": {
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        "VisualActor": {
          "Actor": "geology/metalmine_desert_badlands_slabs.xml",
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          "SilhouetteOccluder": "true",
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      },
      {
        "id": 468,
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      "gaia/geology_metal_desert_badlands_slabs"
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    [
      {
        "@parent": "template_gaia_geo_mineral_slabs",
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          "Height": "3.5"
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        "Identity": {
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        "Obstruction": {
          "Active": "true",
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        },
        "Position": {
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        "ResourceSupply": {
          "Amount": "5000",
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          "Type": "metal.ore"
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        "@parent": "template_unit_fauna_hunt_skittish",
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        "@parent": "template_unit_fauna_hunt_skittish",
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        "VisualActor": {
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      {
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        "@parent": "template_unit_fauna_hunt_skittish",
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        "@parent": "template_unit_fauna_hunt_skittish",
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        "VisualActor": {
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        "@parent": "template_unit_fauna_hunt_skittish",
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        "@parent": "template_unit_fauna_hunt_skittish",
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        "@parent": "template_unit_fauna_hunt_skittish",
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        "@parent": "template_unit_fauna_hunt_skittish",
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "10",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "fauna/deer.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 1211,
        "template": "gaia/fauna_deer",
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        "idle": false,
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        "resourceSupplyGatherers": [],
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    ],
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        "@parent": "template_unit_fauna_hunt_aggressive",
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        "Footprint": {
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            "@radius": "1.0"
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          "Height": "3.5"
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        "Health": {
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          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
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            "_string": "Unit Animal Organic"
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          "GenericName": "Fauna",
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        "Loot": {
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          "BlockFoundation": "false",
          "BlockMovement": "true",
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          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        },
        "Position": {
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          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0"
        },
        "ResourceSupply": {
          "Amount": "150",
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          "MaxGatherers": "8",
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        "Selectable": {
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        "UnitAI": {
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          "RoamTimeMin": "2000"
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        "UnitMotion": {
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            "Speed": "15.0"
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          "WalkSpeed": "5.0"
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        "Vision": {
          "AlwaysVisible": "false",
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          "RetainInFog": "true"
        },
        "VisualActor": {
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          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 1212,
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    ],
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        "@parent": "template_unit_fauna_hunt_aggressive",
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            "@radius": "1.0"
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          "Unhealable": "false"
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        "Identity": {
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            "_string": "Unit Animal Organic"
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        "ResourceGatherer": {
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        "ResourceSupply": {
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          "WalkSpeed": "5.0"
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        "Vision": {
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          "RetainInFog": "true"
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        "VisualActor": {
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          "SilhouetteOccluder": "false",
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      },
      {
        "id": 1214,
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        "@parent": "template_unit_fauna_hunt_aggressive",
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          "Unhealable": "false"
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        "ResourceGatherer": {
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        "ResourceSupply": {
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          "WalkSpeed": "5.0"
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        "Vision": {
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        "VisualActor": {
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      {
        "id": 1218,
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        "@parent": "template_unit_fauna_hunt_aggressive",
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        "ResourceSupply": {
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          "WalkSpeed": "5.0"
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        "Vision": {
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        "VisualActor": {
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      {
        "id": 1219,
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        "@parent": "template_unit_fauna_hunt_aggressive",
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        "Loot": {
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        "ResourceGatherer": {
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        "ResourceSupply": {
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        "Selectable": {
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        "Vision": {
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        "VisualActor": {
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          "SilhouetteOccluder": "false",
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      },
      {
        "id": 1220,
        "template": "gaia/fauna_boar",
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        "resourceCarrying": []
      },
      "gaia/fauna_boar"
    ],
    [
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        "@parent": "template_unit_fauna_hunt_aggressive",
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          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
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            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
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              "@datatype": "tokens",
              "_string": "Structure"
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          }
        },
        "Cost": {
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          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.0"
          },
          "Height": "3.5"
        },
        "Health": {
          "DeathType": "remain",
          "Max": "50",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "gaia",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Animal Organic"
          },
          "GenericName": "Fauna",
          "Icon": "gaia/fauna_boar.png",
          "SpecificName": "Boar"
        },
        "Loot": {
          "xp": "10"
        },
        "Minimap": {
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            "@b": "30",
            "@g": "70",
            "@r": "115"
          },
          "Type": "food"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0"
        },
        "ResourceSupply": {
          "Amount": "150",
          "KillBeforeGather": "true",
          "MaxGatherers": "8",
          "Type": "food.meat"
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "StatusBars": {
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          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
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          "FeedTimeMin": "15000",
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          "FormationController": "false",
          "NaturalBehaviour": "aggressive",
          "RoamDistance": "8.0",
          "RoamTimeMax": "8000",
          "RoamTimeMin": "2000"
        },
        "UnitMotion": {
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          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "5.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "10",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "fauna/boar.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 1221,
        "template": "gaia/fauna_boar",
        "position": [
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        ],
        "hitpoints": 50,
        "owner": 0,
        "idle": false,
        "unitAIState": "ANIMAL.FEEDING",
        "unitAIOrderData": [],
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        "resourceSupplyGatherers": [],
        "resourceCarrying": []
      },
      "gaia/fauna_boar"
    ],
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        "@parent": "template_unit_fauna_hunt_aggressive",
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          "Hack": "1",
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        },
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              "_string": "Structure"
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          }
        },
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          "PopulationBonus": "0",
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            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
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          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.0"
          },
          "Height": "3.5"
        },
        "Health": {
          "DeathType": "remain",
          "Max": "50",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "gaia",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Animal Organic"
          },
          "GenericName": "Fauna",
          "Icon": "gaia/fauna_boar.png",
          "SpecificName": "Boar"
        },
        "Loot": {
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            "@g": "70",
            "@r": "115"
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        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
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          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0"
        },
        "ResourceSupply": {
          "Amount": "150",
          "KillBeforeGather": "true",
          "MaxGatherers": "8",
          "Type": "food.meat"
        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "StatusBars": {
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          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
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          "FeedTimeMin": "15000",
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          "RoamTimeMax": "8000",
          "RoamTimeMin": "2000"
        },
        "UnitMotion": {
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          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "5.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "10",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "fauna/boar.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 1222,
        "template": "gaia/fauna_boar",
        "position": [
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        "hitpoints": 50,
        "owner": 0,
        "idle": false,
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        "unitAIOrderData": [],
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        "resourceSupplyGatherers": [],
        "resourceCarrying": []
      },
      "gaia/fauna_boar"
    ],
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        "@parent": "template_unit_fauna_hunt_skittish",
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          "Hack": "1",
          "Pierce": "1"
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          "Unhealable": "false"
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        "Identity": {
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            "_string": "Unit Animal Organic"
          },
          "GenericName": "Fauna",
          "Icon": "gaia/fauna_camel.png",
          "SpecificName": "Camel"
        },
        "Loot": {
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          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        },
        "Position": {
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        "ResourceGatherer": {
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            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0"
        },
        "ResourceSupply": {
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        "Selectable": {
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              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
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            "order_walk": "actor/fauna/movement/camel.xml",
            "select": "actor/fauna/animal/camel.xml"
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        },
        "StatusBars": {
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          "RoamTimeMin": "2000"
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        "UnitMotion": {
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          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "9.0"
          },
          "WalkSpeed": "3.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "10",
          "RetainInFog": "true"
        },
        "VisualActor": {
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          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 1224,
        "template": "gaia/fauna_camel",
        "position": [
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        "owner": 0,
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        "resourceSupplyGatherers": [],
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      "gaia/fauna_camel"
    ],
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        "@parent": "template_unit_fauna_hunt_skittish",
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          "Hack": "1",
          "Pierce": "1"
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          "Unhealable": "false"
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        "Identity": {
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            "_string": "Unit Animal Organic"
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          "GenericName": "Fauna",
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          "SpecificName": "Camel"
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        "Loot": {
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          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        },
        "Position": {
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        "ResourceGatherer": {
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            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0"
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        "ResourceSupply": {
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          "Type": "food.meat"
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              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
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            "order_walk": "actor/fauna/movement/camel.xml",
            "select": "actor/fauna/animal/camel.xml"
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        },
        "StatusBars": {
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        "UnitMotion": {
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            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "9.0"
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          "WalkSpeed": "3.0"
        },
        "Vision": {
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          "RetainInFog": "true"
        },
        "VisualActor": {
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          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 1225,
        "template": "gaia/fauna_camel",
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        "owner": 0,
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        "unitAIState": "ANIMAL.FEEDING",
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        ],
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        "resourceSupplyGatherers": [],
        "resourceCarrying": []
      },
      "gaia/fauna_camel"
    ],
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        "@parent": "template_unit_fauna_hunt_skittish",
        "Armour": {
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          "Hack": "1",
          "Pierce": "1"
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        },
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        "Footprint": {
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          "Height": "3.0"
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        "Health": {
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          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
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          "Classes": {
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            "_string": "Unit Animal Organic"
          },
          "GenericName": "Fauna",
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          "SpecificName": "Camel"
        },
        "Loot": {
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          "DisableBlockPathfinding": "false",
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        },
        "Position": {
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0"
        },
        "ResourceSupply": {
          "Amount": "200",
          "KillBeforeGather": "true",
          "MaxGatherers": "8",
          "Type": "food.meat"
        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
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            "death": "actor/fauna/death/death_camel.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "select": "actor/fauna/animal/camel.xml"
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        },
        "StatusBars": {
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        "UnitAI": {
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          "RoamTimeMin": "2000"
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        "UnitMotion": {
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          "PassabilityClass": "default",
          "Run": {
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            "Range": "600.0",
            "RangeMin": "5.0",
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            "Speed": "9.0"
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          "WalkSpeed": "3.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "10",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "fauna/camel.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 1228,
        "template": "gaia/fauna_camel",
        "position": [
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        "owner": 0,
        "idle": false,
        "unitAIState": "ANIMAL.ROAMING",
        "unitAIOrderData": [],
        "resourceSupplyAmount": 200,
        "resourceSupplyGatherers": [],
        "resourceCarrying": []
      },
      "gaia/fauna_camel"
    ],
    [
      {
        "@parent": "template_unit_fauna_hunt_skittish",
        "Armour": {
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          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
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          "PopulationBonus": "0",
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            "food": "0",
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            "stone": "0",
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        },
        "Decay": {
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        "Footprint": {
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            "@radius": "2.5"
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          "Height": "3.0"
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        "Health": {
          "DeathType": "remain",
          "Max": "50",
          "RegenRate": "0",
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          "Unhealable": "false"
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          "MaxDistance": "2.0"
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      "gaia/flora_tree_cretan_date_palm_tall"
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        "VisualActor": {
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      "gaia/flora_tree_cretan_date_palm_tall"
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        "@parent": "template_gaia_flora_tree",
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        "@parent": "template_structure_civic_civil_centre",
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        "BuildRestrictions": {
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          "PlacementType": "land",
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        "BuildingAI": {
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        "Cost": {
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        "Decay": {
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        "Footprint": {
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          "LoadingRange": "2",
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        "Health": {
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          "LineEndCap": "round",
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          "MarkerTemplate": "special/rallypoint"
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        "ResourceDropsite": {
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              "LineTextureMask": "outline_border_mask.png",
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          }
        },
        "Sound": {
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            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_civ_center.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_civ_center.xml"
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        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
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        "TerritoryDecay": {
          "HealthDecayRate": "5"
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        "TerritoryInfluence": {
          "Radius": "140",
          "Root": "true",
          "Weight": "65536"
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        "Vision": {
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          "Range": "90",
          "RetainInFog": "true"
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        "VisualActor": {
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          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 2208,
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        "hitpoints": 2400,
        "owner": 3,
        "trainingQueue": [
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              "role": "worker"
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          }
        ],
        "garrisoned": []
      },
      "structures/brit_civil_centre"
    ],
    [
      {
        "@parent": "template_structure_civic_civil_centre",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
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          "Hack": "10",
          "Pierce": "25"
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        "Attack": {
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            "Hack": "0.0",
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            "MinRange": "10.0",
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        },
        "BuildRestrictions": {
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            "MinDistance": "180"
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          "PlacementType": "land",
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        "BuildingAI": {
          "DefaultArrowCount": "3",
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          "GarrisonArrowMultiplier": "1"
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        "Cost": {
          "BuildTime": "300",
          "Population": "0",
          "PopulationBonus": "20",
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            "metal": "500",
            "stone": "500",
            "wood": "500"
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        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
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        "Footprint": {
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        },
        "GarrisonHolder": {
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          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry Cavalry"
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          "LoadingRange": "2",
          "Max": "20"
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        "Health": {
          "DeathType": "corpse",
          "Max": "3000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_maur_cc",
          "Unhealable": "true"
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          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        },
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          "LineCostClass": "default",
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          "LineEndCap": "round",
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        "ResourceDropsite": {
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        "TerritoryDecay": {
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        "TerritoryInfluence": {
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          "SilhouetteOccluder": "true",
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      },
      {
        "id": 2209,
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        "VisualActor": {
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      {
        "id": 2211,
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      "gaia/geology_stonemine_desert_badlands_quarry"
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      "gaia/geology_stonemine_desert_badlands_quarry"
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    [
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        "@parent": "template_gaia_geo_rock_slabs",
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          "Tooltip": "Mine these to provide Stone building material."
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        "Sound": {
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      "gaia/geology_stonemine_desert_badlands_quarry"
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      "gaia/geology_stonemine_desert_badlands_quarry"
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    [
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        "@parent": "template_gaia_flora_tree",
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        "ResourceSupply": {
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        "VisualActor": {
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        "id": 2228,
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        "@parent": "template_unit_support",
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        "@parent": "template_unit_support_female_citizen",
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        "Auras": {
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            "gather_ruins": "resource/mining/mining.xml",
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        "Stamina": {
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        "id": 2779,
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        "unitAIOrderData": [
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        "@parent": "template_unit_support_female_citizen",
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            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 2780,
        "template": "units/maur_support_female_citizen",
        "position": [
          537.62646484375,
          1096.154296875
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3204,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 550,
              "y": 23.569671630859375,
              "z": 1098
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 2,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 2781,
        "template": "units/maur_support_female_citizen",
        "position": [
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          995.5487976074219
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2329,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
              "x": 514.5863647460938,
              "y": 23.568939208984375,
              "z": 992.0521850585938
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 1,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 2782,
        "template": "units/maur_support_female_citizen",
        "position": [
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          1102.9088134765625
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3590,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 578,
              "y": 23.569671630859375,
              "z": 1114
            },
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
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        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 2787,
        "template": "units/brit_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 473,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_badlands_slabs",
            "lastPos": {
              "x": 575.274658203125,
              "y": 23.569671630859375,
              "z": 893.4678344726562
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            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 1,
            "max": 20
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        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
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          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
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            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
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          "GenericName": "Female Citizen",
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          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
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          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
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        "Obstruction": {
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          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
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            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
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            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 2788,
        "template": "units/brit_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3975,
            "autocontinue": false,
            "force": true
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        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 4,
            "max": 20
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        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
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          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
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          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
          "Type": "support"
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        "Obstruction": {
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          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
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            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
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            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 2789,
        "template": "units/brit_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
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            "x": 259.40655517578125,
            "z": 866.3631286621094,
            "force": true
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        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 17,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 2790,
        "template": "units/brit_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
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            "x": 253.07061767578125,
            "z": 866.2150421142578,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 11,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "3"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "0.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "100.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "80",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Raiding Cavalry",
          "History": "The Celts were extremely proficient horsemen and created excellent tack for their mounts. This included an early form of saddle with horns at each corner, giving them a huge edge in terms or control over their counterparts. Since the cavalry was made up of rich nobles armor and fine weapons were in great supply, making them formidable opponents.",
          "Icon": "units/celt_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/brit_cavalry_javelinist_b",
          "SpecificName": "Gaisaredos",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen.\u000aCountered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "36.0"
          },
          "WalkSpeed": "13.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 2795,
        "template": "units/brit_cavalry_javelinist_b",
        "position": [
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        "hitpoints": 150,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
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            "x": 340,
            "z": 764,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_cavalry_javelinist_b"
    ],
    [
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        "@parent": "template_gaia_flora_tree",
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          "Height": "3.0"
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            "_string": "ForestPlant"
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          "History": "A bush commonly found in dry flatlands and rocky crags.",
          "Icon": "gaia/flora_tree_generic.png",
          "SpecificName": "Hardy Bush",
          "Tooltip": "Chop down to accumulate Wood."
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          "Type": "wood"
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          "BlockPathfinding": "true",
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          "TurnRate": "6.0"
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        "ResourceSupply": {
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          "MaxGatherers": "6",
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        "Sound": {
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        "StatusBars": {
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        "Vision": {
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        "VisualActor": {
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      },
      {
        "id": 2797,
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      "gaia/flora_bush_badlands"
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        "@parent": "template_gaia_flora_tree",
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        "Selectable": {
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        "Sound": {
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            "select": "interface/select/resource/sel_tree.xml"
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        },
        "StatusBars": {
          "BarHeight": "0.5",
          "BarWidth": "3.0",
          "HeightOffset": "10.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "props/flora/bush_tempe_a.xml",
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          "SilhouetteOccluder": "true",
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      },
      {
        "id": 2800,
        "template": "gaia/flora_bush_badlands",
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        "owner": 0,
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      "gaia/flora_bush_badlands"
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    [
      {
        "@parent": "template_gaia_flora_tree",
        "Footprint": {
          "Circle": {
            "@radius": "3.0"
          },
          "Height": "3.0"
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        "Identity": {
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            "_string": "ForestPlant"
          },
          "GenericName": "Tree",
          "History": "A bush commonly found in dry flatlands and rocky crags.",
          "Icon": "gaia/flora_tree_generic.png",
          "SpecificName": "Hardy Bush",
          "Tooltip": "Chop down to accumulate Wood."
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        "Obstruction": {
          "Active": "true",
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          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        "Position": {
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        "ResourceSupply": {
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          "MaxGatherers": "6",
          "Type": "wood.tree"
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        "Selectable": {
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        "Sound": {
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        "StatusBars": {
          "BarHeight": "0.5",
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        "Vision": {
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        "VisualActor": {
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          "SilhouetteOccluder": "true",
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      },
      {
        "id": 2844,
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      "gaia/flora_bush_badlands"
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    [
      {
        "@parent": "template_gaia_flora_tree",
        "Footprint": {
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            "@radius": "3.0"
          },
          "Height": "3.0"
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      "gaia/flora_bush_badlands"
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      "gaia/flora_bush_badlands"
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        "@parent": "template_gaia_flora_tree",
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      {
        "@parent": "template_gaia_flora_tree",
        "Footprint": {
          "Circle": {
            "@radius": "3.0"
          },
          "Height": "3.0"
        },
        "Identity": {
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            "_string": "ForestPlant"
          },
          "GenericName": "Tree",
          "History": "A bush commonly found in dry flatlands and rocky crags.",
          "Icon": "gaia/flora_tree_generic.png",
          "SpecificName": "Hardy Bush",
          "Tooltip": "Chop down to accumulate Wood."
        },
        "Minimap": {
          "Colour": {
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            "@r": "69"
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          "Type": "wood"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.5"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceSupply": {
          "Amount": "75",
          "KillBeforeGather": "false",
          "MaxGatherers": "6",
          "Type": "wood.tree"
        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
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        },
        "Sound": {
          "SoundGroups": {
            "select": "interface/select/resource/sel_tree.xml"
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        },
        "StatusBars": {
          "BarHeight": "0.5",
          "BarWidth": "3.0",
          "HeightOffset": "10.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "props/flora/bush_tempe_a.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 3008,
        "template": "gaia/flora_bush_badlands",
        "position": [
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        "owner": 0,
        "resourceSupplyAmount": 75,
        "resourceSupplyGatherers": []
      },
      "gaia/flora_bush_badlands"
    ],
    [
      {
        "@parent": "template_gaia_flora_tree",
        "Footprint": {
          "Circle": {
            "@radius": "3.0"
          },
          "Height": "3.0"
        },
        "Identity": {
          "Civ": "gaia",
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            "_string": "ForestPlant"
          },
          "GenericName": "Tree",
          "History": "A bush commonly found in dry flatlands and rocky crags.",
          "Icon": "gaia/flora_tree_generic.png",
          "SpecificName": "Hardy Bush",
          "Tooltip": "Chop down to accumulate Wood."
        },
        "Minimap": {
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          },
          "Type": "wood"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.5"
          }
        },
        "Position": {
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          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceSupply": {
          "Amount": "75",
          "KillBeforeGather": "false",
          "MaxGatherers": "6",
          "Type": "wood.tree"
        },
        "Selectable": {
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        },
        "Sound": {
          "SoundGroups": {
            "select": "interface/select/resource/sel_tree.xml"
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        },
        "StatusBars": {
          "BarHeight": "0.5",
          "BarWidth": "3.0",
          "HeightOffset": "10.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "props/flora/bush_tempe_a.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3009,
        "template": "gaia/flora_bush_badlands",
        "position": [
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        "owner": 0,
        "resourceSupplyAmount": 75,
        "resourceSupplyGatherers": []
      },
      "gaia/flora_bush_badlands"
    ],
    [
      {
        "@parent": "template_gaia_flora_tree",
        "Footprint": {
          "Circle": {
            "@radius": "3.0"
          },
          "Height": "3.0"
        },
        "Identity": {
          "Civ": "gaia",
          "Classes": {
            "@datatype": "tokens",
            "_string": "ForestPlant"
          },
          "GenericName": "Tree",
          "History": "A bush commonly found in dry flatlands and rocky crags.",
          "Icon": "gaia/flora_tree_generic.png",
          "SpecificName": "Hardy Bush",
          "Tooltip": "Chop down to accumulate Wood."
        },
        "Minimap": {
          "Colour": {
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            "@g": "107",
            "@r": "69"
          },
          "Type": "wood"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceSupply": {
          "Amount": "75",
          "KillBeforeGather": "false",
          "MaxGatherers": "6",
          "Type": "wood.tree"
        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "select": "interface/select/resource/sel_tree.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.5",
          "BarWidth": "3.0",
          "HeightOffset": "10.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "props/flora/bush_tempe_a.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3010,
        "template": "gaia/flora_bush_badlands",
        "position": [
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        "owner": 0,
        "resourceSupplyAmount": 75,
        "resourceSupplyGatherers": []
      },
      "gaia/flora_bush_badlands"
    ],
    [
      {
        "@parent": "template_gaia_flora_tree",
        "Footprint": {
          "Circle": {
            "@radius": "3.0"
          },
          "Height": "3.0"
        },
        "Identity": {
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            "_string": "ForestPlant"
          },
          "GenericName": "Tree",
          "History": "A bush commonly found in dry flatlands and rocky crags.",
          "Icon": "gaia/flora_tree_generic.png",
          "SpecificName": "Hardy Bush",
          "Tooltip": "Chop down to accumulate Wood."
        },
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          "Type": "wood"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
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        },
        "Position": {
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          "TurnRate": "6.0"
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        "ResourceSupply": {
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          "KillBeforeGather": "false",
          "MaxGatherers": "6",
          "Type": "wood.tree"
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        "Selectable": {
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              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "select": "interface/select/resource/sel_tree.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.5",
          "BarWidth": "3.0",
          "HeightOffset": "10.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "props/flora/bush_tempe_a.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 3011,
        "template": "gaia/flora_bush_badlands",
        "position": [
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        "owner": 0,
        "resourceSupplyAmount": 75,
        "resourceSupplyGatherers": []
      },
      "gaia/flora_bush_badlands"
    ],
    [
      {
        "@parent": "template_gaia_flora_tree",
        "Footprint": {
          "Circle": {
            "@radius": "3.0"
          },
          "Height": "3.0"
        },
        "Identity": {
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          "History": "A bush commonly found in dry flatlands and rocky crags.",
          "Icon": "gaia/flora_tree_generic.png",
          "SpecificName": "Hardy Bush",
          "Tooltip": "Chop down to accumulate Wood."
        },
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          "Type": "wood"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.5"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceSupply": {
          "Amount": "75",
          "KillBeforeGather": "false",
          "MaxGatherers": "6",
          "Type": "wood.tree"
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        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "select": "interface/select/resource/sel_tree.xml"
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        },
        "StatusBars": {
          "BarHeight": "0.5",
          "BarWidth": "3.0",
          "HeightOffset": "10.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "props/flora/bush_tempe_a.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 3012,
        "template": "gaia/flora_bush_badlands",
        "position": [
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        "owner": 0,
        "resourceSupplyAmount": 75,
        "resourceSupplyGatherers": []
      },
      "gaia/flora_bush_badlands"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
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          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 3013,
        "template": "units/pers_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 475,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_badlands_slabs",
            "lastPos": {
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              "y": 22.520004272460938,
              "z": 615.8247680664062
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "2",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3014,
        "template": "units/pers_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 80,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 45,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
              "x": 274.4447326660156,
              "y": 22.38250732421875,
              "z": 355.68414306640625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 9,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "2",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3015,
        "template": "units/pers_infantry_spearman_b",
        "position": [
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          350.3965148925781
        ],
        "hitpoints": 80,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 45,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
              "x": 274.4447326660156,
              "y": 22.38250732421875,
              "z": 355.68414306640625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 7,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3016,
        "template": "units/pers_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 297,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_badlands_slabs",
            "lastPos": {
              "x": 299.927734375,
              "y": 22.38250732421875,
              "z": 528.3630981445312
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 10,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3017,
        "template": "units/pers_infantry_archer_b",
        "position": [
          298.5301971435547,
          535.9373016357422
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 297,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_badlands_slabs",
            "lastPos": {
              "x": 299.927734375,
              "y": 22.38250732421875,
              "z": 528.3630981445312
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 13,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "3"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "0.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "100.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "80",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Median Light Cavalry",
          "History": "Just as the archers were the rock of the Persian infantry, the Persian cavalry was formed around the light cavalryman, or Asabari. Armed with javelins for long-ranged combat or close-quarter fighting, Asabari were also equipped with swords and axes. Since they were recruited from the upper classes many wore armor and helmets and their horses could also be fitted with light armor.",
          "Icon": "units/pers_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/pers_cavalry_javelinist_b",
          "SpecificName": "Mada Asabara",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen.\u000aCountered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.0"
          },
          "WalkSpeed": "14.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3018,
        "template": "units/pers_cavalry_javelinist_b",
        "position": [
          242.20352172851562,
          439.65074157714844
        ],
        "hitpoints": 150,
        "owner": 1,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 52,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3019,
        "template": "units/rome_support_female_citizen",
        "position": [
          490.22802734375,
          162.22808837890625
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3223,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/rome_field",
            "lastPos": {
              "x": 488.5083923339844,
              "y": 22.381820678710938,
              "z": 149.72897338867188
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 15,
            "max": 20
          }
        ]
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skirmisher",
          "History": "Gesatae were young men who devoted themselves to war, often serving as mercenaries for other tribes. They were the last Celts to fight stark naked to show their courage, often carrying only a shield with several javelins and a regular Celtic spear. More often than not they were covered in geometric designs painted in woad, a blue dye.",
          "Icon": "units/celt_infantry_javelinist.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/brit_infantry_javelinist_b",
          "SpecificName": "Baguada",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "25.0"
          },
          "WalkSpeed": "10.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3024,
        "template": "units/brit_infantry_javelinist_b",
        "position": [
          550.7866516113281,
          937.0670318603516
        ],
        "hitpoints": 90,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": []
      },
      "units/brit_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skirmisher",
          "History": "Gesatae were young men who devoted themselves to war, often serving as mercenaries for other tribes. They were the last Celts to fight stark naked to show their courage, often carrying only a shield with several javelins and a regular Celtic spear. More often than not they were covered in geometric designs painted in woad, a blue dye.",
          "Icon": "units/celt_infantry_javelinist.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/brit_infantry_javelinist_b",
          "SpecificName": "Baguada",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "25.0"
          },
          "WalkSpeed": "10.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3025,
        "template": "units/brit_infantry_javelinist_b",
        "position": [
          280.21897888183594,
          910.0003051757812
        ],
        "hitpoints": 90,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3174,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/brit_field",
            "lastPos": {
              "x": 266,
              "y": 22.38250732421875,
              "z": 910
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 14,
            "max": 20
          }
        ]
      },
      "units/brit_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Spearman",
          "History": "The spear was the main weapon of the Celts, arming the bulk of their forces. The average Celt would only have to take up his long spear and body shield to be ready for battle. While armor was rare, the rabid fighting spirit of the Celts more than made up for in vigor what was lost in protection.",
          "Icon": "units/celt_infantry_spearman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/brit_infantry_spearman_b",
          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "24.6"
          },
          "WalkSpeed": "8.2"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3026,
        "template": "units/brit_infantry_spearman_b",
        "position": [
          304.65614318847656,
          885.5628204345703
        ],
        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2208,
            "force": false
          },
          {
            "target": 3533,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/brit_field",
            "lastPos": {
              "x": 298,
              "y": 22.38250732421875,
              "z": 878
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Spearman",
          "History": "The spear was the main weapon of the Celts, arming the bulk of their forces. The average Celt would only have to take up his long spear and body shield to be ready for battle. While armor was rare, the rabid fighting spirit of the Celts more than made up for in vigor what was lost in protection.",
          "Icon": "units/celt_infantry_spearman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/brit_infantry_spearman_b",
          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "24.6"
          },
          "WalkSpeed": "8.2"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3027,
        "template": "units/brit_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 3966,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3028,
        "template": "units/maur_infantry_archer_b",
        "position": [
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          1111.845703125
        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 626.3735046386719,
            "z": 1111.845703125,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3029,
        "template": "units/maur_infantry_archer_b",
        "position": [
          480.15122985839844,
          842.8009490966797
        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3965,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3038,
        "template": "units/pers_support_female_citizen",
        "position": [
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          438.271728515625
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3814,
            "autocontinue": true,
            "force": true
          },
          {
            "target": 3820,
            "autocontinue": true,
            "force": true
          },
          {
            "target": 3822,
            "autocontinue": true,
            "force": true
          },
          {
            "target": 3830,
            "autocontinue": true,
            "force": true
          },
          {
            "target": 3835,
            "autocontinue": true,
            "force": true
          },
          {
            "target": 3836,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3039,
        "template": "units/pers_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3191,
            "force": false
          },
          {
            "target": 990,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_dead",
            "lastPos": {
              "x": 342.1256103515625,
              "y": 22.38250732421875,
              "z": 649.1044921875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3040,
        "template": "units/pers_support_female_citizen",
        "position": [
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          382.840087890625
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 705,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 517.7634887695312,
              "y": 22.3583984375,
              "z": 380.6895446777344
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3041,
        "template": "units/pers_support_female_citizen",
        "position": [
          500.93873596191406,
          390.1244812011719
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3635,
            "force": false
          },
          {
            "target": 704,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 503.84356689453125,
              "y": 21.731170654296875,
              "z": 388.9823303222656
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3042,
        "template": "units/pers_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 757,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 315.5571594238281,
              "y": 22.38250732421875,
              "z": 339.1857604980469
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 10,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3045,
        "template": "units/maur_support_female_citizen",
        "position": [
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          1000.8871917724609
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2329,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
              "x": 514.5863647460938,
              "y": 23.568939208984375,
              "z": 992.0521850585938
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 6,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
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            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
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            "food.fruit": "1",
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            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
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            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
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        "StatusBars": {
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          "BarWidth": "2.0",
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        "UnitAI": {
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        "UnitMotion": {
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          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
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            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 3046,
        "template": "units/maur_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 4,
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        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2329,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
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              "y": 23.568939208984375,
              "z": 992.0521850585938
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            "force": true
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        ],
        "resourceCarrying": []
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
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            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
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              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
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            "food": "50",
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            "stone": "0",
            "wood": "0"
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        "Decay": {
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          "SinkRate": "0.01"
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        "Footprint": {
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          "Height": "2.5"
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        "Health": {
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          "Unhealable": "false"
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          "History": "Mauryan Female Citizen",
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        "Loot": {
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          "xp": "10"
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          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        "Position": {
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          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
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            "stone.rock": "0.5",
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            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        "Selectable": {
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              "MainTexture": "circle/128x128.png",
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        "Sound": {
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            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
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          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
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          "FormationController": "false"
        },
        "UnitMotion": {
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          "FormationController": "false",
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            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 3047,
        "template": "units/maur_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 4,
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        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3204,
            "type": {
              "generic": "food",
              "specific": "grain"
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            "template": "structures/maur_field",
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              "z": 1098
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            "force": true
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        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 1,
            "max": 25
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      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
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        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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          },
          "Rate": "1.0"
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        "Cost": {
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          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
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            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
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          "SinkRate": "0.01"
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        "Footprint": {
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          "Height": "2.5"
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        "Health": {
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          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
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          "History": "Mauryan Female Citizen",
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          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
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        "Loot": {
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          "stone": "1",
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          "xp": "10"
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        "Minimap": {
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        "Obstruction": {
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          "BlockFoundation": "false",
          "BlockMovement": "true",
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          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        "Position": {
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          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
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            "metal.ore": "0.5",
            "stone.rock": "0.5",
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            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        "Selectable": {
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        "Sound": {
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            "death": "actor/human/death/female_death.xml",
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            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
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          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
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          "FleeDistance": "12.0",
          "FormationController": "false"
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        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 3048,
        "template": "units/maur_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3157,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
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            "force": true
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        ],
        "resourceCarrying": []
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
          "Type": "support"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3049,
        "template": "units/maur_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3590,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 578,
              "y": 23.569671630859375,
              "z": 1114
            },
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3051,
        "template": "units/brit_support_female_citizen",
        "position": [
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          930.0002288818359
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 19,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3052,
        "template": "units/brit_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
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            "x": 255.93142700195312,
            "z": 902.0209808349609,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3053,
        "template": "units/brit_support_female_citizen",
        "position": [
          232.6182098388672,
          881.6009216308594
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 232.6182098388672,
            "z": 881.6009216308594,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 12,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3054,
        "template": "units/brit_support_female_citizen",
        "position": [
          89.74183654785156,
          834.1840515136719
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 89.74183654785156,
            "z": 834.1840515136719,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 19,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3055,
        "template": "units/brit_support_female_citizen",
        "position": [
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          878.7551574707031
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 271.7980499267578,
            "z": 878.7551574707031,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 18,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3060,
        "template": "units/maur_support_female_citizen",
        "position": [
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          1046.4041290283203
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2329,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
              "x": 514.5863647460938,
              "y": 23.568939208984375,
              "z": 992.0521850585938
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            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3062,
        "template": "units/brit_support_female_citizen",
        "position": [
          226.9273223876953,
          829.338623046875
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 226.9273223876953,
            "z": 829.338623046875,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3068,
        "template": "units/maur_support_female_citizen",
        "position": [
          514.5861511230469,
          1002.7341156005859
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2329,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
              "x": 514.5863647460938,
              "y": 23.568939208984375,
              "z": 992.0521850585938
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 12,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3069,
        "template": "units/brit_support_female_citizen",
        "position": [
          717.2434692382812,
          908.4716949462891
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 3966,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 2,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "The word \"domus\" is the root of the English word \"domicile\" which means house or home. The typical middle and upper-class Roman Domus had many rooms, a skylight to collect water and provide sunlight, and a tile roof. An attached garden was later included under Hellenistic influence.",
          "Icon": "structures/house.png",
          "SpecificName": "Domus",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/romans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3071,
        "template": "structures/rome_house",
        "position": [
          626.9630737304688,
          205.03370666503906
        ],
        "hitpoints": 1200,
        "owner": 2,
        "trainingQueue": []
      },
      "structures/rome_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Circle": {
            "@radius": "6.0"
          },
          "Height": "5.0"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Celts generally lived in round stone or wattle and daub walled structures with thatched roof.",
          "Icon": "structures/house.png",
          "SpecificName": "Annedd",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/house.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3073,
        "template": "structures/brit_house",
        "position": [
          330,
          818
        ],
        "hitpoints": 640,
        "owner": 3,
        "trainingQueue": [
          {
            "id": 1,
            "technologyTemplate": "unlock_females_house",
            "count": 1,
            "progress": 0.7
          }
        ]
      },
      "structures/brit_house"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3077,
        "template": "units/maur_support_female_citizen",
        "position": [
          535.7810211181641,
          1053.9996948242188
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3554,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 550,
              "y": 23.569671630859375,
              "z": 1054
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 2,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3078,
        "template": "units/brit_support_female_citizen",
        "position": [
          717.1319427490234,
          911.6400756835938
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 3966,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 15,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_economic_storehouse",
        "Armour": {
          "Crush": "1",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "5",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Storehouse",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "40",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Storehouse Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Storehouse",
          "History": "The Persian kings kept the huge annual tribute received by their subject nations in specific buildings in Persepolis and Susa. In the provinces, the satraps were responsible for the establishment of similar foundations, where local taxes and public funds were kept.",
          "Icon": "structures/storehouse.png",
          "SpecificName": "Asiyah",
          "Tooltip": "Dropsite for wood, stone, and metal resources. Research gathering improvements for these resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_storehouse.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_storehouse.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/storehouse.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3079,
        "template": "structures/pers_storehouse",
        "position": [
          289.4037170410156,
          337.0193786621094
        ],
        "hitpoints": 1000,
        "owner": 1,
        "trainingQueue": []
      },
      "structures/pers_storehouse"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "House.",
          "Icon": "structures/house.png",
          "SpecificName": "Griham",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3080,
        "template": "structures/maur_house",
        "position": [
          466,
          1102
        ],
        "hitpoints": 800,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/maur_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "House.",
          "Icon": "structures/house.png",
          "SpecificName": "Griham",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3082,
        "template": "structures/maur_house",
        "position": [
          478,
          1090
        ],
        "hitpoints": 800,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/maur_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Circle": {
            "@radius": "6.0"
          },
          "Height": "5.0"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Celts generally lived in round stone or wattle and daub walled structures with thatched roof.",
          "Icon": "structures/house.png",
          "SpecificName": "Annedd",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/house.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3085,
        "template": "structures/brit_house",
        "position": [
          342,
          806
        ],
        "hitpoints": 640,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/brit_house"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3089,
        "template": "units/rome_support_female_citizen",
        "position": [
          399.6012725830078,
          163.69598388671875
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 73,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_bush_badlands",
            "lastPos": {
              "x": 396.48846435546875,
              "y": 22.381820678710938,
              "z": 163.9261474609375
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3090,
        "template": "units/rome_support_female_citizen",
        "position": [
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          128.59375
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 325,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_carob",
            "lastPos": {
              "x": 331.9233703613281,
              "y": 22.38250732421875,
              "z": 126.99629211425781
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 7,
            "max": 20
          }
        ]
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
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          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "rome",
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            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
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            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3091,
        "template": "units/rome_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 304,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_carob",
            "lastPos": {
              "x": 637.4366455078125,
              "y": 22.384231567382812,
              "z": 194.23951721191406
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": []
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
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          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
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            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3092,
        "template": "units/rome_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2918,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_bush_badlands",
            "lastPos": {
              "x": 1041.5823974609375,
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              "z": 719.4793701171875
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 14,
            "max": 20
          }
        ]
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
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            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
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          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3093,
        "template": "units/rome_support_female_citizen",
        "position": [
          1045.1883239746094,
          711.4229583740234
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 1000,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_carob",
            "lastPos": {
              "x": 1043.7469482421875,
              "y": 22.38250732421875,
              "z": 714.1915283203125
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 13,
            "max": 20
          }
        ]
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "House.",
          "Icon": "structures/house.png",
          "SpecificName": "Griham",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3095,
        "template": "structures/maur_house",
        "position": [
          478,
          1114
        ],
        "hitpoints": 800,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/maur_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "The word \"domus\" is the root of the English word \"domicile\" which means house or home. The typical middle and upper-class Roman Domus had many rooms, a skylight to collect water and provide sunlight, and a tile roof. An attached garden was later included under Hellenistic influence.",
          "Icon": "structures/house.png",
          "SpecificName": "Domus",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/romans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3096,
        "template": "structures/rome_house",
        "position": [
          619.7969970703125,
          226.970703125
        ],
        "hitpoints": 1200,
        "owner": 2,
        "trainingQueue": []
      },
      "structures/rome_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Circle": {
            "@radius": "6.0"
          },
          "Height": "5.0"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Celts generally lived in round stone or wattle and daub walled structures with thatched roof.",
          "Icon": "structures/house.png",
          "SpecificName": "Annedd",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/house.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3099,
        "template": "structures/brit_house",
        "position": [
          354,
          818
        ],
        "hitpoints": 640,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/brit_house"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3103,
        "template": "units/brit_support_female_citizen",
        "position": [
          234.3735809326172,
          876.1548309326172
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3975,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 6,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3104,
        "template": "units/brit_support_female_citizen",
        "position": [
          254.923828125,
          864.3619079589844
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 254.923828125,
            "z": 864.3619079589844,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3105,
        "template": "units/brit_support_female_citizen",
        "position": [
          235.87994384765625,
          885.6607360839844
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 235.87994384765625,
            "z": 885.6607360839844,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 3,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3110,
        "template": "units/rome_support_female_citizen",
        "position": [
          381.0657196044922,
          237.6053009033203
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 738,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 379.0529479980469,
              "y": 22.381820678710938,
              "z": 239.99093627929688
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 13,
            "max": 20
          }
        ]
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3111,
        "template": "units/rome_support_female_citizen",
        "position": [
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          156.21348571777344
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 316,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_carob",
            "lastPos": {
              "x": 332.3788146972656,
              "y": 22.38250732421875,
              "z": 164.81842041015625
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            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 7,
            "max": 20
          }
        ]
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3112,
        "template": "units/rome_support_female_citizen",
        "position": [
          341.3682556152344,
          113.32774353027344
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 332,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_carob",
            "lastPos": {
              "x": 339.0383605957031,
              "y": 22.38250732421875,
              "z": 111.25070190429688
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 7,
            "max": 20
          }
        ]
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3113,
        "template": "units/rome_support_female_citizen",
        "position": [
          342.1550750732422,
          111.42001342773438
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 332,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_carob",
            "lastPos": {
              "x": 339.0383605957031,
              "y": 22.38250732421875,
              "z": 111.25070190429688
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3114,
        "template": "units/rome_support_female_citizen",
        "position": [
          346.9062805175781,
          143.91893005371094
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3707,
            "force": false
          },
          {
            "target": 327,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_carob",
            "lastPos": {
              "x": 336.4516906738281,
              "y": 22.38250732421875,
              "z": 158.7169647216797
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Circle": {
            "@radius": "6.0"
          },
          "Height": "5.0"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Celts generally lived in round stone or wattle and daub walled structures with thatched roof.",
          "Icon": "structures/house.png",
          "SpecificName": "Annedd",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/house.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3115,
        "template": "structures/brit_house",
        "position": [
          342,
          830
        ],
        "hitpoints": 640,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/brit_house"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3119,
        "template": "units/maur_support_female_citizen",
        "position": [
          626.3735809326172,
          1108.1548309326172
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3853,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 614,
              "y": 23.569671630859375,
              "z": 1110
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 3,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3120,
        "template": "units/maur_support_female_citizen",
        "position": [
          523.6669006347656,
          993.6537322998047
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2329,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
              "x": 514.5863647460938,
              "y": 23.568939208984375,
              "z": 992.0521850585938
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 2,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3121,
        "template": "units/maur_support_female_citizen",
        "position": [
          622.6777801513672,
          1115.541275024414
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3853,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 614,
              "y": 23.569671630859375,
              "z": 1110
            },
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "House.",
          "Icon": "structures/house.png",
          "SpecificName": "Griham",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3123,
        "template": "structures/maur_house",
        "position": [
          462,
          1122
        ],
        "hitpoints": 800,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/maur_house"
    ],
    [
      {
        "@parent": "template_structure_economic_storehouse",
        "Armour": {
          "Crush": "1",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "5",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Storehouse",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "40",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Storehouse Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Storehouse",
          "History": "Resources and building materials were kept in warehouses.",
          "Icon": "structures/storehouse.png",
          "SpecificName": "Receptaculum",
          "Tooltip": "Dropsite for wood, stone, and metal resources. Research gathering improvements for these resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_storehouse.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_storehouse.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/romans/storehouse.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3124,
        "template": "structures/rome_storehouse",
        "position": [
          617.7490844726562,
          118.65496826171875
        ],
        "hitpoints": 800,
        "owner": 2,
        "trainingQueue": []
      },
      "structures/rome_storehouse"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3127,
        "template": "units/brit_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2330,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
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              "y": 23.568939208984375,
              "z": 974.569580078125
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            "force": true
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        ],
        "resourceCarrying": []
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
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            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
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            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
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          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
          "Type": "support"
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        "Obstruction": {
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          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3128,
        "template": "units/brit_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
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            "force": true
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        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 1,
            "max": 20
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        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "brit",
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
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          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
          "Type": "support"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
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            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3129,
        "template": "units/brit_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
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            "x": 239.5906219482422,
            "z": 889.3715667724609,
            "force": true
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        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 15,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3130,
        "template": "units/brit_support_female_citizen",
        "position": [
          102.79017639160156,
          735.2145385742188
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 102.79017639160156,
            "z": 735.2145385742188,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 1,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3131,
        "template": "units/pers_support_female_citizen",
        "position": [
          213.28553771972656,
          460.1168670654297
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3156,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 201.19320678710938,
              "y": 22.381820678710938,
              "z": 457.989990234375
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3132,
        "template": "units/pers_support_female_citizen",
        "position": [
          202.5121307373047,
          445.65745544433594
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3156,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 201.19320678710938,
              "y": 22.381820678710938,
              "z": 457.989990234375
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 5,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3133,
        "template": "units/pers_support_female_citizen",
        "position": [
          213.53485107421875,
          456.68064880371094
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3156,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 201.19320678710938,
              "y": 22.381820678710938,
              "z": 457.989990234375
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 5,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3134,
        "template": "units/pers_support_female_citizen",
        "position": [
          200.61196899414062,
          443.7572021484375
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3156,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 201.19320678710938,
              "y": 22.381820678710938,
              "z": 457.989990234375
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 1,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3135,
        "template": "units/pers_support_female_citizen",
        "position": [
          215.4351043701172,
          458.5809783935547
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3156,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 201.19320678710938,
              "y": 22.381820678710938,
              "z": 457.989990234375
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3140,
        "template": "units/rome_support_female_citizen",
        "position": [
          414.66021728515625,
          182.4105682373047
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 62,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_bush_badlands",
            "lastPos": {
              "x": 391.7618713378906,
              "y": 22.38250732421875,
              "z": 181.41122436523438
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3141,
        "template": "units/rome_support_female_citizen",
        "position": [
          471.09852600097656,
          147.16429138183594
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3259,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/rome_field",
            "lastPos": {
              "x": 471.09881591796875,
              "y": 22.381820678710938,
              "z": 132.94529724121094
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3142,
        "template": "units/rome_support_female_citizen",
        "position": [
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          126.8226318359375
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 325,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_carob",
            "lastPos": {
              "x": 331.9233703613281,
              "y": 22.38250732421875,
              "z": 126.99629211425781
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 5,
            "max": 20
          }
        ]
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3143,
        "template": "units/rome_support_female_citizen",
        "position": [
          335.25682067871094,
          143.4359893798828
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 326,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_carob",
            "lastPos": {
              "x": 332.1974792480469,
              "y": 22.381820678710938,
              "z": 144.0548095703125
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 7,
            "max": 20
          }
        ]
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
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          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
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        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3144,
        "template": "units/rome_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2918,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_bush_badlands",
            "lastPos": {
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              "y": 22.38250732421875,
              "z": 719.4793701171875
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 10,
            "max": 20
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        ]
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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          },
          "Rate": "1.0"
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        "Cost": {
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          "PopulationBonus": "0",
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            "stone": "0",
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        },
        "Decay": {
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          "SinkRate": "0.01"
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        "Footprint": {
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          "Height": "2.5"
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        "Health": {
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          "Unhealable": "false"
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        "Identity": {
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          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
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        "Loot": {
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          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Obstruction": {
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          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
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        },
        "Position": {
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          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
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            "metal.ore": "0.5",
            "stone.rock": "0.5",
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            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
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              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3146,
        "template": "units/maur_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2655,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
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              "z": 1087.70947265625
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": []
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
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          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
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          "SinkRate": "0.01"
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        "Footprint": {
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          "Height": "2.5"
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        "Health": {
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          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
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          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
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          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
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        "Obstruction": {
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          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
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            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
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            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
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          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
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          "FormationController": "false"
        },
        "UnitMotion": {
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          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
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            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3147,
        "template": "units/maur_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3204,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
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              "y": 23.569671630859375,
              "z": 1098
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            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 4,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3148,
        "template": "units/maur_support_female_citizen",
        "position": [
          419.6577606201172,
          745.9922332763672
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4012,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3149,
        "template": "units/maur_support_female_citizen",
        "position": [
          551.8005218505859,
          1066.418228149414
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3554,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 550,
              "y": 23.569671630859375,
              "z": 1054
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 20,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field. The Celts were good farmers.",
          "Icon": "structures/field.png",
          "SpecificName": "Varmo",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "Infinity",
          "DiminishingReturns": "14",
          "KillBeforeGather": "false",
          "MaxGatherers": "5",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3150,
        "template": "structures/brit_field",
        "position": [
          282,
          894
        ],
        "hitpoints": 80,
        "owner": 3,
        "resourceSupplyAmount": null,
        "resourceSupplyGatherers": []
      },
      "structures/brit_field"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3155,
        "template": "units/pers_support_female_citizen",
        "position": [
          296.3490295410156,
          535.0664367675781
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 297,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_badlands_slabs",
            "lastPos": {
              "x": 299.927734375,
              "y": 22.38250732421875,
              "z": 528.3630981445312
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 19,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Kaštrya",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "Infinity",
          "DiminishingReturns": "14",
          "KillBeforeGather": "false",
          "MaxGatherers": "5",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3156,
        "template": "structures/pers_field",
        "position": [
          201.19320678710938,
          457.989990234375
        ],
        "hitpoints": 125,
        "owner": 1,
        "resourceSupplyAmount": null,
        "resourceSupplyGatherers": [
          3132,
          3133,
          3134,
          3131,
          3135
        ]
      },
      "structures/pers_field"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Kshetra",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "Infinity",
          "DiminishingReturns": "14",
          "KillBeforeGather": "false",
          "MaxGatherers": "5",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3157,
        "template": "structures/maur_field",
        "position": [
          594,
          1098
        ],
        "hitpoints": 100,
        "owner": 4,
        "resourceSupplyAmount": null,
        "resourceSupplyGatherers": [
          3701,
          3611,
          3048
        ]
      },
      "structures/maur_field"
    ],
    [
      {
        "@parent": "template_structure_economic_storehouse",
        "Armour": {
          "Crush": "1",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "5",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Storehouse",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "40",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Storehouse Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Storehouse",
          "History": "Resources and building materials were kept in warehouses.",
          "Icon": "structures/storehouse.png",
          "SpecificName": "Receptaculum",
          "Tooltip": "Dropsite for wood, stone, and metal resources. Research gathering improvements for these resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_storehouse.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_storehouse.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/romans/storehouse.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3158,
        "template": "structures/rome_storehouse",
        "position": [
          562.3457641601562,
          244.4808349609375
        ],
        "hitpoints": 800,
        "owner": 2,
        "trainingQueue": []
      },
      "structures/rome_storehouse"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field. The Celts were good farmers.",
          "Icon": "structures/field.png",
          "SpecificName": "Varmo",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "Infinity",
          "DiminishingReturns": "14",
          "KillBeforeGather": "false",
          "MaxGatherers": "5",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3159,
        "template": "structures/brit_field",
        "position": [
          234,
          898
        ],
        "hitpoints": 80,
        "owner": 3,
        "resourceSupplyAmount": null,
        "resourceSupplyGatherers": []
      },
      "structures/brit_field"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3162,
        "template": "units/brit_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 3966,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 17,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
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          "Classes": {
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
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          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
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          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
          "Type": "support"
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        "Obstruction": {
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          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3163,
        "template": "units/brit_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
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            "x": 96.28865051269531,
            "z": 828.5082092285156,
            "force": true
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        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3164,
        "template": "units/brit_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 275.6011047363281,
            "z": 886.1799163818359,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 6,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3165,
        "template": "units/brit_support_female_citizen",
        "position": [
          242.12655639648438,
          891.9076232910156
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 242.12655639648438,
            "z": 891.9076232910156,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 9,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3166,
        "template": "units/brit_support_female_citizen",
        "position": [
          283.78102111816406,
          877.9996948242188
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 283.78102111816406,
            "z": 877.9996948242188,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 1,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Kshetra",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "Infinity",
          "DiminishingReturns": "14",
          "KillBeforeGather": "false",
          "MaxGatherers": "5",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3170,
        "template": "structures/maur_field",
        "position": [
          590,
          1058
        ],
        "hitpoints": 100,
        "owner": 4,
        "resourceSupplyAmount": null,
        "resourceSupplyGatherers": [
          3610,
          3614,
          3312,
          3451,
          3315
        ]
      },
      "structures/maur_field"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field. The Celts were good farmers.",
          "Icon": "structures/field.png",
          "SpecificName": "Varmo",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "Infinity",
          "DiminishingReturns": "14",
          "KillBeforeGather": "false",
          "MaxGatherers": "5",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3174,
        "template": "structures/brit_field",
        "position": [
          266,
          910
        ],
        "hitpoints": 80,
        "owner": 3,
        "resourceSupplyAmount": null,
        "resourceSupplyGatherers": [
          3025,
          3864
        ]
      },
      "structures/brit_field"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Circle": {
            "@radius": "6.0"
          },
          "Height": "5.0"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Celts generally lived in round stone or wattle and daub walled structures with thatched roof.",
          "Icon": "structures/house.png",
          "SpecificName": "Annedd",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/house.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3176,
        "template": "structures/brit_house",
        "position": [
          358,
          838
        ],
        "hitpoints": 640,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/brit_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Circle": {
            "@radius": "6.0"
          },
          "Height": "5.0"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Celts generally lived in round stone or wattle and daub walled structures with thatched roof.",
          "Icon": "structures/house.png",
          "SpecificName": "Annedd",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/house.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3189,
        "template": "structures/brit_house",
        "position": [
          346,
          850
        ],
        "hitpoints": 640,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/brit_house"
    ],
    [
      {
        "@parent": "template_structure_economic_storehouse",
        "Armour": {
          "Crush": "1",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "5",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Storehouse",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "40",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Storehouse Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Storehouse",
          "History": "The Persian kings kept the huge annual tribute received by their subject nations in specific buildings in Persepolis and Susa. In the provinces, the satraps were responsible for the establishment of similar foundations, where local taxes and public funds were kept.",
          "Icon": "structures/storehouse.png",
          "SpecificName": "Asiyah",
          "Tooltip": "Dropsite for wood, stone, and metal resources. Research gathering improvements for these resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_storehouse.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_storehouse.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/storehouse.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3191,
        "template": "structures/pers_storehouse",
        "position": [
          284.5787048339844,
          546.1704711914062
        ],
        "hitpoints": 1000,
        "owner": 1,
        "trainingQueue": []
      },
      "structures/pers_storehouse"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "1",
          "Hack": "3",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "24.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Swordsman",
          "History": "The hastati were the first line of heavy infantry in the early Republican Roman army. They used pila and gladii as their main weapons, throwing the former into the enemy formation and then closing with the sword. For defence they used a large shield called a scutum and wore the best armor they could afford. Hastati were recruited from the young men of Rome, a small part of the 700,000 troops Rome could bring to bear against its opponents.",
          "Icon": "units/rome_infantry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_swordsman_b",
          "SpecificName": "Hastatus",
          "Tooltip": "Counters: 2x vs. Spearmen, 1.5x vs. Skirmishers, and 1.25x vs. Elephants.\u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_swordsman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3192,
        "template": "units/rome_infantry_swordsman_b",
        "position": [
          569.0979156494141,
          248.41065979003906
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 3158,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "1",
          "Hack": "3",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "24.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Swordsman",
          "History": "The hastati were the first line of heavy infantry in the early Republican Roman army. They used pila and gladii as their main weapons, throwing the former into the enemy formation and then closing with the sword. For defence they used a large shield called a scutum and wore the best armor they could afford. Hastati were recruited from the young men of Rome, a small part of the 700,000 troops Rome could bring to bear against its opponents.",
          "Icon": "units/rome_infantry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_swordsman_b",
          "SpecificName": "Hastatus",
          "Tooltip": "Counters: 2x vs. Spearmen, 1.5x vs. Skirmishers, and 1.25x vs. Elephants.\u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_swordsman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3193,
        "template": "units/rome_infantry_swordsman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 3158,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "1",
          "Hack": "3",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "24.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Swordsman",
          "History": "The hastati were the first line of heavy infantry in the early Republican Roman army. They used pila and gladii as their main weapons, throwing the former into the enemy formation and then closing with the sword. For defence they used a large shield called a scutum and wore the best armor they could afford. Hastati were recruited from the young men of Rome, a small part of the 700,000 troops Rome could bring to bear against its opponents.",
          "Icon": "units/rome_infantry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_swordsman_b",
          "SpecificName": "Hastatus",
          "Tooltip": "Counters: 2x vs. Spearmen, 1.5x vs. Skirmishers, and 1.25x vs. Elephants.\u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_swordsman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3194,
        "template": "units/rome_infantry_swordsman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
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            "target": 3158,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "1",
          "Hack": "3",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "24.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Swordsman",
          "History": "The hastati were the first line of heavy infantry in the early Republican Roman army. They used pila and gladii as their main weapons, throwing the former into the enemy formation and then closing with the sword. For defence they used a large shield called a scutum and wore the best armor they could afford. Hastati were recruited from the young men of Rome, a small part of the 700,000 troops Rome could bring to bear against its opponents.",
          "Icon": "units/rome_infantry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_swordsman_b",
          "SpecificName": "Hastatus",
          "Tooltip": "Counters: 2x vs. Spearmen, 1.5x vs. Skirmishers, and 1.25x vs. Elephants.\u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_swordsman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3195,
        "template": "units/rome_infantry_swordsman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 3158,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "1",
          "Hack": "3",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "24.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Swordsman",
          "History": "The hastati were the first line of heavy infantry in the early Republican Roman army. They used pila and gladii as their main weapons, throwing the former into the enemy formation and then closing with the sword. For defence they used a large shield called a scutum and wore the best armor they could afford. Hastati were recruited from the young men of Rome, a small part of the 700,000 troops Rome could bring to bear against its opponents.",
          "Icon": "units/rome_infantry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_swordsman_b",
          "SpecificName": "Hastatus",
          "Tooltip": "Counters: 2x vs. Spearmen, 1.5x vs. Skirmishers, and 1.25x vs. Elephants.\u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_swordsman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3196,
        "template": "units/rome_infantry_swordsman_b",
        "position": [
          560.5022430419922,
          253.3193817138672
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 3158,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_swordsman_b"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "House.",
          "Icon": "structures/house.png",
          "SpecificName": "Griham",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3197,
        "template": "structures/maur_house",
        "position": [
          474,
          1134
        ],
        "hitpoints": 800,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/maur_house"
    ],
    [
      {
        "@parent": "template_structure_economic_storehouse",
        "Armour": {
          "Crush": "1",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "5",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Storehouse",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "40",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Storehouse Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Storehouse",
          "History": "Resources and building materials were kept in warehouses.",
          "Icon": "structures/storehouse.png",
          "SpecificName": "Receptaculum",
          "Tooltip": "Dropsite for wood, stone, and metal resources. Research gathering improvements for these resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_storehouse.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_storehouse.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/romans/storehouse.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3200,
        "template": "structures/rome_storehouse",
        "position": [
          427.9034423828125,
          190.51576232910156
        ],
        "hitpoints": 800,
        "owner": 2,
        "trainingQueue": []
      },
      "structures/rome_storehouse"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Kshetra",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "Infinity",
          "DiminishingReturns": "14",
          "KillBeforeGather": "false",
          "MaxGatherers": "5",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3204,
        "template": "structures/maur_field",
        "position": [
          550,
          1098
        ],
        "hitpoints": 100,
        "owner": 4,
        "resourceSupplyAmount": null,
        "resourceSupplyGatherers": [
          3932,
          3147,
          3345,
          2780,
          3047
        ]
      },
      "structures/maur_field"
    ],
    [
      {
        "@parent": "template_structure_economic_farmstead",
        "Armour": {
          "Crush": "1",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "5",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Farmstead",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "45",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "22.0",
            "@width": "24.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "900",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_4x4",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Village DropsiteFood Farmstead"
          },
          "GenericName": "Farmstead",
          "History": "As Rome grew more and more affluent, many of the rich senators built lavish villas throughout Italy. Most of them emulated earlier Hellenistic examples; remains can be seen even today at Pompeii.",
          "Icon": "structures/farmstead.png",
          "SpecificName": "Villa",
          "Tooltip": "Dropsite for the food resource. Research food gathering improvements."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "20.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "gather_wicker_baskets gather_farming_plough"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "food"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_farmstead.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_farmstead.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/romans/farmstead.xml",
          "FoundationActor": "structures/fndn_4x4.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3205,
        "template": "structures/rome_farmstead",
        "position": [
          457.9811706542969,
          149.87318420410156
        ],
        "hitpoints": 900,
        "owner": 2,
        "trainingQueue": []
      },
      "structures/rome_farmstead"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3209,
        "template": "units/rome_support_female_citizen",
        "position": [
          501.0242462158203,
          151.4323272705078
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3223,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/rome_field",
            "lastPos": {
              "x": 488.5083923339844,
              "y": 22.381820678710938,
              "z": 149.72897338867188
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 12,
            "max": 20
          }
        ]
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3210,
        "template": "units/rome_support_female_citizen",
        "position": [
          500.88197326660156,
          147.88380432128906
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3223,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/rome_field",
            "lastPos": {
              "x": 488.5083923339844,
              "y": 22.381820678710938,
              "z": 149.72897338867188
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 8,
            "max": 20
          }
        ]
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3211,
        "template": "units/rome_support_female_citizen",
        "position": [
          464.15972900390625,
          164.67037963867188
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3219,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/rome_field",
            "lastPos": {
              "x": 467.8763732910156,
              "y": 22.38250732421875,
              "z": 175.172607421875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3212,
        "template": "units/rome_support_female_citizen",
        "position": [
          502.7273712158203,
          149.72927856445312
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3223,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/rome_field",
            "lastPos": {
              "x": 488.5083923339844,
              "y": 22.381820678710938,
              "z": 149.72897338867188
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 6,
            "max": 20
          }
        ]
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3213,
        "template": "units/rome_support_female_citizen",
        "position": [
          466.108642578125,
          162.7215576171875
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3219,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/rome_field",
            "lastPos": {
              "x": 467.8763732910156,
              "y": 22.38250732421875,
              "z": 175.172607421875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 18,
            "max": 20
          }
        ]
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_economic_storehouse",
        "Armour": {
          "Crush": "1",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "5",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Storehouse",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "40",
          "Population": "0",
          "PopulationBonus": "2",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Storehouse Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Storehouse",
          "History": "In southern parts of the country, most of the wildwood had been cleared and given way to farming or coppice management. In northern parts, or where the ground was particularly unsuitable for agriculture, wildwood remained, but under constant threat. Land around the farmsteads was usually enclosed by hazel fencing or hedging.",
          "Icon": "structures/storehouse.png",
          "SpecificName": "Ystordy",
          "Tooltip": "Dropsite for wood, stone, and metal resources. Research gathering improvements for these resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_storehouse.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_storehouse.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/storehouse.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3214,
        "template": "structures/brit_storehouse",
        "position": [
          214,
          802
        ],
        "hitpoints": 640,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/brit_storehouse"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "House.",
          "Icon": "structures/house.png",
          "SpecificName": "Griham",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3216,
        "template": "structures/maur_house",
        "position": [
          490,
          1126
        ],
        "hitpoints": 800,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/maur_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Huvādā",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3217,
        "template": "structures/pers_house",
        "position": [
          88.23770141601562,
          435.8761291503906
        ],
        "hitpoints": 1500,
        "owner": 1,
        "trainingQueue": []
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Ager",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "Infinity",
          "DiminishingReturns": "14",
          "KillBeforeGather": "false",
          "MaxGatherers": "5",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3219,
        "template": "structures/rome_field",
        "position": [
          467.8763732910156,
          175.172607421875
        ],
        "hitpoints": 100,
        "owner": 2,
        "resourceSupplyAmount": null,
        "resourceSupplyGatherers": [
          3213,
          450,
          452,
          3211
        ]
      },
      "structures/rome_field"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3222,
        "template": "units/pers_support_female_citizen",
        "position": [
          190.90711975097656,
          334.405517578125
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3251,
            "force": false
          },
          {
            "target": 336,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_carob",
            "lastPos": {
              "x": 191.86767578125,
              "y": 22.429550170898438,
              "z": 315.308349609375
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Ager",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "Infinity",
          "DiminishingReturns": "14",
          "KillBeforeGather": "false",
          "MaxGatherers": "5",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3223,
        "template": "structures/rome_field",
        "position": [
          488.5083923339844,
          149.72897338867188
        ],
        "hitpoints": 100,
        "owner": 2,
        "resourceSupplyAmount": null,
        "resourceSupplyGatherers": [
          451,
          3019,
          3209,
          3210,
          3212
        ]
      },
      "structures/rome_field"
    ],
    [
      {
        "@parent": "template_structure_economic_storehouse",
        "Armour": {
          "Crush": "1",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "5",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Storehouse",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "40",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Storehouse Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Storehouse",
          "History": "Resources and building materials were kept in warehouses.",
          "Icon": "structures/storehouse.png",
          "SpecificName": "Receptaculum",
          "Tooltip": "Dropsite for wood, stone, and metal resources. Research gathering improvements for these resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_storehouse.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_storehouse.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/romans/storehouse.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3224,
        "template": "structures/rome_storehouse",
        "position": [
          468.5948486328125,
          237.1153564453125
        ],
        "hitpoints": 800,
        "owner": 2,
        "trainingQueue": []
      },
      "structures/rome_storehouse"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3227,
        "template": "units/pers_support_female_citizen",
        "position": [
          160.5428466796875,
          319.2063903808594
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2846,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_bush_badlands",
            "lastPos": {
              "x": 157.43310546875,
              "y": 22.38250732421875,
              "z": 316.8135986328125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3229,
        "template": "units/pers_support_female_citizen",
        "position": [
          163.20033264160156,
          312.0562438964844
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 339,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_carob",
            "lastPos": {
              "x": 162.50692749023438,
              "y": 22.381820678710938,
              "z": 309.012939453125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 8,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
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        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3232,
        "template": "units/rome_support_female_citizen",
        "position": [
          469.26060485839844,
          145.3262939453125
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3259,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/rome_field",
            "lastPos": {
              "x": 471.09881591796875,
              "y": 22.381820678710938,
              "z": 132.94529724121094
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 18,
            "max": 20
          }
        ]
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
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            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
          "Type": "support"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3233,
        "template": "units/rome_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3259,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/rome_field",
            "lastPos": {
              "x": 471.09881591796875,
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              "z": 132.94529724121094
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 12,
            "max": 20
          }
        ]
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
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          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3234,
        "template": "units/rome_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3707,
            "force": false
          },
          {
            "target": 327,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_carob",
            "lastPos": {
              "x": 336.4516906738281,
              "y": 22.38250732421875,
              "z": 158.7169647216797
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3235,
        "template": "units/rome_support_female_citizen",
        "position": [
          467.654541015625,
          143.72015380859375
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3259,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/rome_field",
            "lastPos": {
              "x": 471.09881591796875,
              "y": 22.381820678710938,
              "z": 132.94529724121094
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 12,
            "max": 20
          }
        ]
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3236,
        "template": "units/rome_support_female_citizen",
        "position": [
          335.6956329345703,
          141.15101623535156
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 326,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_carob",
            "lastPos": {
              "x": 332.1974792480469,
              "y": 22.381820678710938,
              "z": 144.0548095703125
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 13,
            "max": 20
          }
        ]
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3237,
        "template": "units/pers_support_female_citizen",
        "position": [
          164.8681640625,
          311.0542907714844
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 339,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_carob",
            "lastPos": {
              "x": 162.50692749023438,
              "y": 22.381820678710938,
              "z": 309.012939453125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3245,
        "template": "units/maur_support_female_citizen",
        "position": [
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          842.8010101318359
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3965,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3246,
        "template": "units/maur_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3931,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 20,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3247,
        "template": "units/maur_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3590,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 578,
              "y": 23.569671630859375,
              "z": 1114
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            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3248,
        "template": "units/maur_support_female_citizen",
        "position": [
          441.68170166015625,
          1056.6567993164062
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2621,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 443.70794677734375,
              "y": 38.737640380859375,
              "z": 1054.2825927734375
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 8,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3249,
        "template": "units/maur_support_female_citizen",
        "position": [
          597.152587890625,
          1079.3715057373047
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3326,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 606,
              "y": 23.569671630859375,
              "z": 1074
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 24,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_economic_storehouse",
        "Armour": {
          "Crush": "1",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "5",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Storehouse",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "40",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Storehouse Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Storehouse",
          "History": "The Persian kings kept the huge annual tribute received by their subject nations in specific buildings in Persepolis and Susa. In the provinces, the satraps were responsible for the establishment of similar foundations, where local taxes and public funds were kept.",
          "Icon": "structures/storehouse.png",
          "SpecificName": "Asiyah",
          "Tooltip": "Dropsite for wood, stone, and metal resources. Research gathering improvements for these resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_storehouse.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_storehouse.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/storehouse.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3251,
        "template": "structures/pers_storehouse",
        "position": [
          190.7615966796875,
          347.976318359375
        ],
        "hitpoints": 1000,
        "owner": 1,
        "trainingQueue": []
      },
      "structures/pers_storehouse"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Huvādā",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3252,
        "template": "structures/pers_house",
        "position": [
          97.8900146484375,
          409.885498046875
        ],
        "hitpoints": 1500,
        "owner": 1,
        "trainingQueue": []
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3253,
        "template": "units/pers_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 46,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
              "x": 281.52166748046875,
              "y": 22.381820678710938,
              "z": 371.0469665527344
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 3,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
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          "Classes": {
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
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        "Loot": {
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          "xp": "10"
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        "Minimap": {
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        "Obstruction": {
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          "BlockConstruction": "true",
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          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        },
        "Position": {
          "Altitude": "0",
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          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
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            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
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            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
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          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 3254,
        "template": "units/pers_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 297,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_badlands_slabs",
            "lastPos": {
              "x": 299.927734375,
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              "z": 528.3630981445312
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 6,
            "max": 20
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        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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            "@datatype": "tokens",
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          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
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          "Resources": {
            "food": "50",
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            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
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          "SinkRate": "0.01"
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        "Footprint": {
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            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
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          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
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            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
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          "Icon": "units/pers_support_female_citizen.png",
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          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
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        "Loot": {
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          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
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        "Obstruction": {
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          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        "Position": {
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          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
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            "food.fish": "0.5",
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            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
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              "MainTexture": "circle/128x128.png",
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        "Sound": {
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            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 3255,
        "template": "units/pers_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 46,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
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              "z": 371.0469665527344
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 2,
            "max": 20
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        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
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          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
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          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
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            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3256,
        "template": "units/pers_support_female_citizen",
        "position": [
          292.34271240234375,
          533.4668426513672
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 297,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_badlands_slabs",
            "lastPos": {
              "x": 299.927734375,
              "y": 22.38250732421875,
              "z": 528.3630981445312
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 2,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3257,
        "template": "units/pers_support_female_citizen",
        "position": [
          294.57371520996094,
          534.3576049804688
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 297,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_badlands_slabs",
            "lastPos": {
              "x": 299.927734375,
              "y": 22.38250732421875,
              "z": 528.3630981445312
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 19,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Ager",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "Infinity",
          "DiminishingReturns": "14",
          "KillBeforeGather": "false",
          "MaxGatherers": "5",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3259,
        "template": "structures/rome_field",
        "position": [
          471.09881591796875,
          132.94529724121094
        ],
        "hitpoints": 100,
        "owner": 2,
        "resourceSupplyAmount": null,
        "resourceSupplyGatherers": [
          3232,
          3233,
          3235,
          3141
        ]
      },
      "structures/rome_field"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3260,
        "template": "units/pers_support_female_citizen",
        "position": [
          240.18777465820312,
          446.35870361328125
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3275,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 238.37994384765625,
              "y": 22.381820678710938,
              "z": 458.77008056640625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 5,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3261,
        "template": "units/pers_support_female_citizen",
        "position": [
          236.54388427734375,
          446.3873596191406
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3275,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 238.37994384765625,
              "y": 22.381820678710938,
              "z": 458.77008056640625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 6,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3262,
        "template": "units/pers_support_female_citizen",
        "position": [
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          448.2057189941406
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3275,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 238.37994384765625,
              "y": 22.381820678710938,
              "z": 458.77008056640625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 3,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3263,
        "template": "units/pers_support_female_citizen",
        "position": [
          234.9388885498047,
          447.9922790527344
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3275,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 238.37994384765625,
              "y": 22.381820678710938,
              "z": 458.77008056640625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 2,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3264,
        "template": "units/pers_support_female_citizen",
        "position": [
          238.38023376464844,
          444.55108642578125
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 52,
            "force": false
          },
          {
            "target": 3275,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 238.37994384765625,
              "y": 22.381820678710938,
              "z": 458.77008056640625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3265,
        "template": "units/rome_support_female_citizen",
        "position": [
          567.4010314941406,
          250.1074676513672
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 3158,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_fauna_hunt_aggressive",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          }
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.0"
          },
          "Height": "3.5"
        },
        "Identity": {
          "Civ": "gaia",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Animal Organic"
          },
          "GenericName": "Fauna",
          "Icon": "gaia/fauna_boar.png",
          "SpecificName": "Boar"
        },
        "Loot": {
          "xp": "10"
        },
        "Minimap": {
          "Colour": {
            "@b": "30",
            "@g": "70",
            "@r": "115"
          },
          "Type": "food"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0"
        },
        "ResourceSupply": {
          "Amount": "150",
          "KillBeforeGather": "true",
          "MaxGatherers": "8",
          "Type": "food.meat"
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "VisualActor": {
          "Actor": "fauna/boar.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3266,
        "template": "resource|gaia/fauna_boar",
        "position": [
          802.7657318115234,
          781.3829040527344
        ],
        "owner": 0,
        "resourceSupplyAmount": 150,
        "resourceSupplyGatherers": []
      },
      "resource|gaia/fauna_boar"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3268,
        "template": "units/rome_support_female_citizen",
        "position": [
          570.7391967773438,
          246.76943969726562
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 3158,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3270,
        "template": "units/pers_support_female_citizen",
        "position": [
          220.27330017089844,
          462.95745849609375
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3299,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 220.30795288085938,
              "y": 22.381820678710938,
              "z": 477.1415100097656
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 6,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3271,
        "template": "units/pers_support_female_citizen",
        "position": [
          218.641845703125,
          464.58885192871094
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3299,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 220.30795288085938,
              "y": 22.381820678710938,
              "z": 477.1415100097656
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 12,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3272,
        "template": "units/pers_support_female_citizen",
        "position": [
          222.00819396972656,
          464.62254333496094
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3299,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 220.30795288085938,
              "y": 22.381820678710938,
              "z": 477.1415100097656
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 13,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3273,
        "template": "units/pers_support_female_citizen",
        "position": [
          216.794921875,
          466.43568420410156
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3299,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 220.30795288085938,
              "y": 22.381820678710938,
              "z": 477.1415100097656
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 10,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3274,
        "template": "units/pers_support_female_citizen",
        "position": [
          223.85504150390625,
          466.46946716308594
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3299,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 220.30795288085938,
              "y": 22.381820678710938,
              "z": 477.1415100097656
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 8,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Kaštrya",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "Infinity",
          "DiminishingReturns": "14",
          "KillBeforeGather": "false",
          "MaxGatherers": "5",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3275,
        "template": "structures/pers_field",
        "position": [
          238.37994384765625,
          458.77008056640625
        ],
        "hitpoints": 125,
        "owner": 1,
        "resourceSupplyAmount": null,
        "resourceSupplyGatherers": [
          3261,
          3260,
          3262,
          3263
        ]
      },
      "structures/pers_field"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Huvādā",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3276,
        "template": "structures/pers_house",
        "position": [
          110.7000732421875,
          381.0740661621094
        ],
        "hitpoints": 1500,
        "owner": 1,
        "trainingQueue": []
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "units/rome_cavalry_spearman_a",
        "Armour": {
          "Crush": "6",
          "Hack": "3",
          "Pierce": "6"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "42.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "14.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "100.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "80",
            "metal": "0",
            "stone": "0",
            "wood": "55"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "220",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Cavalry",
          "History": "Equites were the elite of Roman society, the added wealth stemming from that position enabling them to obtain horses and therefore serve as cavalry. They were formed into units of 30, known as turmae, armored in chain mail and often wearing fashionable Hellenistic helmets. They used a spear for throwing or over arm stabbing as well as a shield and sword for close combat.",
          "Icon": "units/rome_cavalry_spearman.png",
          "Rank": "Elite",
          "SelectionGroupName": "units/rome_cavalry_spearman_b",
          "SpecificName": "Eques",
          "Tooltip": "Counters: 2x vs. Swordsmen and Siege Weapons, 1.5x vs. Skirmishers. \u000aCountered by: Spearmen, Archers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "6",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "24.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/cavalry_spearman_e.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3286,
        "template": "units/rome_cavalry_spearman_e",
        "position": [
          570.3178100585938,
          198.537353515625
        ],
        "hitpoints": 210,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 570.3178100585938,
            "z": 198.537353515625,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_cavalry_spearman_e"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3290,
        "template": "units/maur_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 628.2189788818359,
            "z": 1110.0003051757812,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 2,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3291,
        "template": "units/maur_infantry_archer_b",
        "position": [
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          1054.700912475586
        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2621,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 443.70794677734375,
              "y": 38.737640380859375,
              "z": 1054.2825927734375
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 3,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3292,
        "template": "units/maur_infantry_archer_b",
        "position": [
          429.35386657714844,
          754.5394592285156
        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3931,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 8,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3293,
        "template": "units/pers_support_female_citizen",
        "position": [
          251.07354736328125,
          608.7212829589844
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3191,
            "force": false
          },
          {
            "target": 475,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_badlands_slabs",
            "lastPos": {
              "x": 247.4950408935547,
              "y": 22.520004272460938,
              "z": 615.8247680664062
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3294,
        "template": "units/pers_support_female_citizen",
        "position": [
          126.56361389160156,
          583.2543182373047
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 834,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 123.8441162109375,
              "y": 23.560043334960938,
              "z": 584.7862548828125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 18,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3295,
        "template": "units/pers_support_female_citizen",
        "position": [
          124.62135314941406,
          581.7632751464844
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 834,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 123.8441162109375,
              "y": 23.560043334960938,
              "z": 584.7862548828125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 7,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3296,
        "template": "units/pers_support_female_citizen",
        "position": [
          156.48309326171875,
          590.4834899902344
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 837,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 155.5595245361328,
              "y": 25.127639770507812,
              "z": 593.4650268554688
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 13,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3297,
        "template": "units/pers_support_female_citizen",
        "position": [
          200.97235107421875,
          570.4755096435547
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 394,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_carob",
            "lastPos": {
              "x": 207.20101928710938,
              "y": 22.672576904296875,
              "z": 580.3260498046875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_economic_farmstead",
        "Armour": {
          "Crush": "1",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "5",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Farmstead",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "45",
          "Population": "0",
          "PopulationBonus": "2",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "900",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Village DropsiteFood Farmstead"
          },
          "GenericName": "Farmstead",
          "History": "Farming typically revolved around small hamlets and farmsteads with enclosed rectilinear fields - each having areas of pasture, farmland and wood. Ploughing became more efficient with the arrival of the iron share (plough point ? courtesy of our Celts) and a two field rotation was introduced; crops one year followed by a fallow that was grazed by livestock. This lead to surprisingly high yields and fuelled population growth. The image of a farmstead would most likely be a house with some out-buildings. Storage of crops was either in pits or in raised stores and harvest was over several months - weeds, grain and then straw.",
          "Icon": "structures/farmstead.png",
          "SpecificName": "Ffermdy",
          "Tooltip": "Dropsite for the food resource. Research food gathering improvements."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "12.0",
            "@width": "12.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "gather_wicker_baskets gather_farming_plough"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "food"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_farmstead.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_farmstead.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/farmstead.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3298,
        "template": "structures/brit_farmstead",
        "position": [
          286,
          938
        ],
        "hitpoints": 720,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/brit_farmstead"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Kaštrya",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "Infinity",
          "DiminishingReturns": "14",
          "KillBeforeGather": "false",
          "MaxGatherers": "5",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3299,
        "template": "structures/pers_field",
        "position": [
          220.30795288085938,
          477.1415100097656
        ],
        "hitpoints": 125,
        "owner": 1,
        "resourceSupplyAmount": null,
        "resourceSupplyGatherers": [
          3272,
          3271,
          3273,
          3274,
          3270
        ]
      },
      "structures/pers_field"
    ],
    [
      {
        "@parent": "template_structure_economic_storehouse",
        "Armour": {
          "Crush": "1",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "5",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Storehouse",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "40",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Storehouse Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Storehouse",
          "History": "storehouse.",
          "Icon": "structures/storehouse.png",
          "SpecificName": "Khalla",
          "Tooltip": "Dropsite for wood, stone, and metal resources. Research gathering improvements for these resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_storehouse.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_storehouse.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/storehouse.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3300,
        "template": "structures/maur_storehouse",
        "position": [
          542,
          994
        ],
        "hitpoints": 800,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/maur_storehouse"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "The word \"domus\" is the root of the English word \"domicile\" which means house or home. The typical middle and upper-class Roman Domus had many rooms, a skylight to collect water and provide sunlight, and a tile roof. An attached garden was later included under Hellenistic influence.",
          "Icon": "structures/house.png",
          "SpecificName": "Domus",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/romans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3302,
        "template": "structures/rome_house",
        "position": [
          609.7570190429688,
          247.33316040039062
        ],
        "hitpoints": 1200,
        "owner": 2,
        "trainingQueue": []
      },
      "structures/rome_house"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3303,
        "template": "units/pers_support_female_citizen",
        "position": [
          172.41461181640625,
          554.1896820068359
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 837,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 155.5595245361328,
              "y": 25.127639770507812,
              "z": 593.4650268554688
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3304,
        "template": "units/pers_support_female_citizen",
        "position": [
          205.09410095214844,
          578.0231323242188
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 394,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_carob",
            "lastPos": {
              "x": 207.20101928710938,
              "y": 22.672576904296875,
              "z": 580.3260498046875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 1,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3305,
        "template": "units/pers_support_female_citizen",
        "position": [
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          582.4058685302734
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3191,
            "force": false
          },
          {
            "target": 475,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_badlands_slabs",
            "lastPos": {
              "x": 247.4950408935547,
              "y": 22.520004272460938,
              "z": 615.8247680664062
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3306,
        "template": "units/pers_support_female_citizen",
        "position": [
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          593.8935394287109
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 837,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 155.5595245361328,
              "y": 25.127639770507812,
              "z": 593.4650268554688
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 5,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3307,
        "template": "units/pers_support_female_citizen",
        "position": [
          181.35484313964844,
          556.5563354492188
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 394,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_carob",
            "lastPos": {
              "x": 207.20101928710938,
              "y": 22.672576904296875,
              "z": 580.3260498046875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Huvādā",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3309,
        "template": "structures/pers_house",
        "position": [
          127.31631469726562,
          342.5265197753906
        ],
        "hitpoints": 1500,
        "owner": 1,
        "trainingQueue": []
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3312,
        "template": "units/maur_support_female_citizen",
        "position": [
          591.8346557617188,
          1045.6154479980469
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3170,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 590,
              "y": 23.569671630859375,
              "z": 1058
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 6,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3313,
        "template": "units/maur_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2621,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 443.70794677734375,
              "y": 38.737640380859375,
              "z": 1054.2825927734375
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 9,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3314,
        "template": "units/maur_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3590,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 578,
              "y": 23.569671630859375,
              "z": 1114
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            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3315,
        "template": "units/maur_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3170,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 590,
              "y": 23.569671630859375,
              "z": 1058
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3316,
        "template": "units/maur_support_female_citizen",
        "position": [
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          1005.0343475341797
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2329,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
              "x": 514.5863647460938,
              "y": 23.568939208984375,
              "z": 992.0521850585938
            },
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field. The Celts were good farmers.",
          "Icon": "structures/field.png",
          "SpecificName": "Varmo",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "Infinity",
          "DiminishingReturns": "14",
          "KillBeforeGather": "false",
          "MaxGatherers": "5",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3319,
        "template": "structures/brit_field",
        "position": [
          274,
          866
        ],
        "hitpoints": 80,
        "owner": 3,
        "resourceSupplyAmount": null,
        "resourceSupplyGatherers": [
          3863,
          3349,
          3856
        ]
      },
      "structures/brit_field"
    ],
    [
      {
        "@parent": "template_structure_economic_storehouse",
        "Armour": {
          "Crush": "1",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "5",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Storehouse",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "40",
          "Population": "0",
          "PopulationBonus": "2",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Storehouse Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Storehouse",
          "History": "In southern parts of the country, most of the wildwood had been cleared and given way to farming or coppice management. In northern parts, or where the ground was particularly unsuitable for agriculture, wildwood remained, but under constant threat. Land around the farmsteads was usually enclosed by hazel fencing or hedging.",
          "Icon": "structures/storehouse.png",
          "SpecificName": "Ystordy",
          "Tooltip": "Dropsite for wood, stone, and metal resources. Research gathering improvements for these resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_storehouse.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_storehouse.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/storehouse.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3320,
        "template": "structures/brit_storehouse",
        "position": [
          338,
          902
        ],
        "hitpoints": 640,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/brit_storehouse"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "The word \"domus\" is the root of the English word \"domicile\" which means house or home. The typical middle and upper-class Roman Domus had many rooms, a skylight to collect water and provide sunlight, and a tile roof. An attached garden was later included under Hellenistic influence.",
          "Icon": "structures/house.png",
          "SpecificName": "Domus",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/romans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3322,
        "template": "structures/rome_house",
        "position": [
          480.38885498046875,
          295.84271240234375
        ],
        "hitpoints": 1200,
        "owner": 2,
        "trainingQueue": []
      },
      "structures/rome_house"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Kshetra",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "Infinity",
          "DiminishingReturns": "14",
          "KillBeforeGather": "false",
          "MaxGatherers": "5",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3326,
        "template": "structures/maur_field",
        "position": [
          606,
          1074
        ],
        "hitpoints": 100,
        "owner": 4,
        "resourceSupplyAmount": null,
        "resourceSupplyGatherers": [
          3249,
          3933
        ]
      },
      "structures/maur_field"
    ],
    [
      {
        "@parent": "template_structure_economic_storehouse",
        "Armour": {
          "Crush": "1",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "5",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Storehouse",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "40",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Storehouse Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Storehouse",
          "History": "The Persian kings kept the huge annual tribute received by their subject nations in specific buildings in Persepolis and Susa. In the provinces, the satraps were responsible for the establishment of similar foundations, where local taxes and public funds were kept.",
          "Icon": "structures/storehouse.png",
          "SpecificName": "Asiyah",
          "Tooltip": "Dropsite for wood, stone, and metal resources. Research gathering improvements for these resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_storehouse.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_storehouse.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/storehouse.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3332,
        "template": "structures/pers_storehouse",
        "position": [
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          543.5077514648438
        ],
        "hitpoints": 1000,
        "owner": 1,
        "trainingQueue": []
      },
      "structures/pers_storehouse"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3341,
        "template": "units/maur_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3965,
            "autocontinue": false,
            "force": true
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        ],
        "resourceCarrying": []
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
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            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3342,
        "template": "units/maur_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3554,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 550,
              "y": 23.569671630859375,
              "z": 1054
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 11,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
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            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3343,
        "template": "units/maur_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2329,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
              "x": 514.5863647460938,
              "y": 23.568939208984375,
              "z": 992.0521850585938
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            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 6,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3344,
        "template": "units/maur_support_female_citizen",
        "position": [
          464.74961853027344,
          1045.8995208740234
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2646,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 448.973388671875,
              "y": 38.701263427734375,
              "z": 1045.7940673828125
            },
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3345,
        "template": "units/maur_support_female_citizen",
        "position": [
          544.4715576171875,
          1089.3095092773438
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3204,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 550,
              "y": 23.569671630859375,
              "z": 1098
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 2,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Spearman",
          "History": "The spear was the main weapon of the Celts, arming the bulk of their forces. The average Celt would only have to take up his long spear and body shield to be ready for battle. While armor was rare, the rabid fighting spirit of the Celts more than made up for in vigor what was lost in protection.",
          "Icon": "units/celt_infantry_spearman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/brit_infantry_spearman_b",
          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "24.6"
          },
          "WalkSpeed": "8.2"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3348,
        "template": "units/brit_infantry_spearman_b",
        "position": [
          706.4103851318359,
          904.8177185058594
        ],
        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 3966,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 8,
            "max": 20
          }
        ]
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
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        "Decay": {
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        "Footprint": {
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          "Height": "2.5"
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        "Health": {
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          "Repairable": "false",
          "Unhealable": "false"
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          "TurnRate": "6.0"
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            "gather_ruins": "resource/mining/mining.xml",
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            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
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        "Stamina": {
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          "WalkSpeed": "8.2"
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        "Vision": {
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        "VisualActor": {
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            "autoharvest": true
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            "amount": 11,
            "max": 20
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        "@parent": "template_unit_infantry_melee_spearman",
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        "Decay": {
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        "Footprint": {
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        "Health": {
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        "Stamina": {
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        "Vision": {
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        "VisualActor": {
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      "units/brit_infantry_spearman_b"
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        "@parent": "template_unit_infantry_melee_spearman",
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          },
          "Melee": {
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          },
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          "Height": "2.5"
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        "Selectable": {
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        "Sound": {
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        "Stamina": {
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        "StatusBars": {
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        "UnitAI": {
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        "UnitMotion": {
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          "WalkSpeed": "8.2"
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        "Vision": {
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        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
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      },
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        ],
        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3388,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/brit_field",
            "lastPos": {
              "x": 246,
              "y": 22.38250732421875,
              "z": 922
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 11,
            "max": 20
          }
        ]
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Huvādā",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3352,
        "template": "foundation|structures/pers_house",
        "position": [
          136.7777099609375,
          415.9588623046875
        ],
        "hitpoints": 1461,
        "owner": 1,
        "foundationProgress": 97
      },
      "foundation|structures/pers_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Huvādā",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3353,
        "template": "foundation|structures/pers_house",
        "position": [
          149.86184692382812,
          397.35064697265625
        ],
        "hitpoints": 1,
        "owner": 1,
        "foundationProgress": 0
      },
      "foundation|structures/pers_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "House.",
          "Icon": "structures/house.png",
          "SpecificName": "Griham",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3354,
        "template": "structures/maur_house",
        "position": [
          490,
          1102
        ],
        "hitpoints": 800,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/maur_house"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3356,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
          414.6702575683594,
          206.30714416503906
        ],
        "hitpoints": 90,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 55,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
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            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 16,
            "max": 20
          }
        ]
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
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          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
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              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
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              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
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            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
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            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
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              "@datatype": "tokens",
              "_string": "StoneWall"
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            "Spread": "1.6"
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          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "rome",
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            "@datatype": "tokens",
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          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
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          "GenericName": "Roman Skirmisher",
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          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
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          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
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        "Loot": {
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          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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            "@radius": "0.8"
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        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
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          "RequiredXp": "150"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
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            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
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            "stone.rock": "0.75",
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            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
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            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        "Stamina": {
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        "StatusBars": {
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          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
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        "UnitMotion": {
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            "DecayTime": "0.2",
            "Range": "50.0",
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            "RegenTime": "0.1",
            "Speed": "18.0"
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          "WalkSpeed": "9.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
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        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 3357,
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        "position": [
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        "hitpoints": 90,
        "owner": 2,
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        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
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            "target": 3200,
            "force": false
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          {
            "target": 55,
            "type": {
              "generic": "stone",
              "specific": "rock"
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            "template": "gaia/geology_stonemine_desert_badlands_quarry",
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        "resourceCarrying": [
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            "amount": 20,
            "max": 20
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      "units/rome_infantry_javelinist_b"
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      {
        "@parent": "template_unit_infantry_ranged_javelinist",
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          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
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        "Attack": {
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              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
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              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
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              "BonusPrimary": {
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              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
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            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
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            "Pierce": "20.0",
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            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
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            "Spread": "1.6"
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          "Slaughter": {
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            "Hack": "50.0",
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            "Pierce": "0.0"
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          "Rate": "1.0"
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        "Cost": {
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          "PopulationBonus": "0",
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            "stone": "0",
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        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
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          "Height": "2.5"
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        "Health": {
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          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "rome",
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            "@datatype": "tokens",
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          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
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          "GenericName": "Roman Skirmisher",
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          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
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          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
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        "Loot": {
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          "wood": "5",
          "xp": "100"
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        "Minimap": {
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
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          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "metal": "20",
            "stone": "20",
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          "MaxDistance": "2.0",
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            "treasure": "1",
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
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        "UnitMotion": {
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          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
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            "Speed": "18.0"
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          "WalkSpeed": "9.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 3358,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
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        "hitpoints": 90,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 55,
            "type": {
              "generic": "stone",
              "specific": "rock"
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            "template": "gaia/geology_stonemine_desert_badlands_quarry",
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        "resourceCarrying": [
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            "type": "stone",
            "amount": 12,
            "max": 20
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      },
      "units/rome_infantry_javelinist_b"
    ],
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      {
        "@parent": "template_unit_infantry_ranged_javelinist",
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          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
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        "Attack": {
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            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
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              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
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              "BonusPrimary": {
                "Classes": "Infantry Spear",
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              "BonusSecondary": {
                "Classes": "Cavalry Bow",
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            },
            "Crush": "0.0",
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            "MaxRange": "36",
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            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
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            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
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            "Spread": "1.6"
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          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
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        },
        "Builder": {
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          "Rate": "1.0"
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        "Cost": {
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            "food": "50",
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            "stone": "0",
            "wood": "50"
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        },
        "Decay": {
          "DelayTime": "80.0",
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          "SinkRate": "0.01"
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        "Footprint": {
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            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
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          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
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          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3359,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
          416.5221710205078,
          208.07177734375
        ],
        "hitpoints": 90,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 55,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
              "x": 408.8399353027344,
              "y": 22.381820678710938,
              "z": 213.72491455078125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 7,
            "max": 20
          }
        ]
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3360,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
          416.5617980957031,
          206.35072326660156
        ],
        "hitpoints": 90,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 55,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
              "x": 408.8399353027344,
              "y": 22.381820678710938,
              "z": 213.72491455078125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_economic_farmstead",
        "Armour": {
          "Crush": "1",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "5",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Farmstead",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "45",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "16.0",
            "@width": "12.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "900",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Village DropsiteFood Farmstead"
          },
          "GenericName": "Farmstead",
          "History": "Farmstead.",
          "Icon": "structures/farmstead.png",
          "SpecificName": "Kantu",
          "Tooltip": "Dropsite for the food resource. Research food gathering improvements."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "gather_wicker_baskets gather_farming_plough"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "food"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_farmstead.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_farmstead.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/farmstead.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3361,
        "template": "structures/maur_farmstead",
        "position": [
          610,
          1030
        ],
        "hitpoints": 900,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/maur_farmstead"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "The word \"domus\" is the root of the English word \"domicile\" which means house or home. The typical middle and upper-class Roman Domus had many rooms, a skylight to collect water and provide sunlight, and a tile roof. An attached garden was later included under Hellenistic influence.",
          "Icon": "structures/house.png",
          "SpecificName": "Domus",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/romans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3363,
        "template": "structures/rome_house",
        "position": [
          497.99664306640625,
          300.30426025390625
        ],
        "hitpoints": 1200,
        "owner": 2,
        "trainingQueue": []
      },
      "structures/rome_house"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "5.0",
            "Pierce": "10.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "ElevationBonus": "15",
            "Hack": "0.0",
            "MaxRange": "57.0",
            "MinRange": "16.0",
            "Pierce": "20.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "120",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Defensive Town Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "*I could not find any evidence of a celtic tower, but I'm giving them one for gameplay reasons.*",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Tyrau",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "7.5",
            "@width": "7.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "21.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3364,
        "template": "structures/brit_defense_tower",
        "position": [
          230,
          814
        ],
        "hitpoints": 960,
        "owner": 3,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/brit_defense_tower"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "The word \"domus\" is the root of the English word \"domicile\" which means house or home. The typical middle and upper-class Roman Domus had many rooms, a skylight to collect water and provide sunlight, and a tile roof. An attached garden was later included under Hellenistic influence.",
          "Icon": "structures/house.png",
          "SpecificName": "Domus",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/romans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3366,
        "template": "structures/rome_house",
        "position": [
          519.2012329101562,
          300.6666564941406
        ],
        "hitpoints": 1200,
        "owner": 2,
        "trainingQueue": []
      },
      "structures/rome_house"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3367,
        "template": "units/brit_support_female_citizen",
        "position": [
          129.6858673095703,
          755.6137390136719
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 129.6858673095703,
            "z": 755.6137390136719,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3368,
        "template": "units/brit_support_female_citizen",
        "position": [
          375.7097473144531,
          941.7127685546875
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 375.7097473144531,
            "z": 941.7127685546875,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 4,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3369,
        "template": "units/brit_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 260.1348114013672,
            "z": 922.08447265625,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 1,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
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          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
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          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
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        },
        "Obstruction": {
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          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3370,
        "template": "units/brit_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3975,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 8,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3371,
        "template": "units/brit_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
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            "x": 251.22300720214844,
            "z": 868.0625610351562,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 11,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3378,
        "template": "units/rome_infantry_javelinist_b",
        "hitpoints": 36.000000000000014,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GARRISON.GARRISONED",
        "unitAIOrderData": [
          {
            "target": 3726,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 9,
            "max": 20
          }
        ]
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3380,
        "template": "units/rome_infantry_javelinist_b",
        "hitpoints": 90,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GARRISON.GARRISONED",
        "unitAIOrderData": [
          {
            "target": 3726,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 8,
            "max": 20
          }
        ]
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Huvādā",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3382,
        "template": "structures/pers_house",
        "position": [
          149.20718383789062,
          330.7557678222656
        ],
        "hitpoints": 1500,
        "owner": 1,
        "trainingQueue": []
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3383,
        "template": "units/pers_infantry_archer_b",
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GARRISON.GARRISONED",
        "unitAIOrderData": [
          {
            "target": 3578,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3384,
        "template": "units/pers_infantry_archer_b",
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GARRISON.GARRISONED",
        "unitAIOrderData": [
          {
            "target": 3578,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3385,
        "template": "units/pers_infantry_archer_b",
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GARRISON.GARRISONED",
        "unitAIOrderData": [
          {
            "target": 3538,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3386,
        "template": "units/pers_infantry_archer_b",
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GARRISON.GARRISONED",
        "unitAIOrderData": [
          {
            "target": 3578,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3387,
        "template": "units/pers_infantry_archer_b",
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GARRISON.GARRISONED",
        "unitAIOrderData": [
          {
            "target": 3538,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field. The Celts were good farmers.",
          "Icon": "structures/field.png",
          "SpecificName": "Varmo",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "Infinity",
          "DiminishingReturns": "14",
          "KillBeforeGather": "false",
          "MaxGatherers": "5",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3388,
        "template": "structures/brit_field",
        "position": [
          246,
          922
        ],
        "hitpoints": 80,
        "owner": 3,
        "resourceSupplyAmount": null,
        "resourceSupplyGatherers": [
          3350,
          3351
        ]
      },
      "structures/brit_field"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Spearman",
          "History": "The spear was the main weapon of the Celts, arming the bulk of their forces. The average Celt would only have to take up his long spear and body shield to be ready for battle. While armor was rare, the rabid fighting spirit of the Celts more than made up for in vigor what was lost in protection.",
          "Icon": "units/celt_infantry_spearman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/brit_infantry_spearman_b",
          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "24.6"
          },
          "WalkSpeed": "8.2"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3393,
        "template": "units/brit_infantry_spearman_b",
        "position": [
          272.9966278076172,
          755.8967437744141
        ],
        "hitpoints": 100,
        "owner": 3,
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              "specific": "tree"
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            "template": "gaia/flora_tree_aleppo_pine",
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            "type": "wood",
            "amount": 4,
            "max": 20
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        ]
      },
      "units/brit_infantry_spearman_b"
    ],
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        "@parent": "template_unit_infantry_melee_spearman",
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          "Hack": "1",
          "Pierce": "1"
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                "Multiplier": "2.0"
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              "_string": "Organic"
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          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
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              "_string": "Organic"
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            "RepeatTime": "1000",
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              "_string": "StoneWall"
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          },
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            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
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        "Cost": {
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        "Decay": {
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          "SinkRate": "0.01"
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        "Footprint": {
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          "Height": "2.5"
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        "Health": {
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            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
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          "DisableBlockPathfinding": "false",
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          "TurnRate": "6.0"
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            "metal": "20",
            "stone": "20",
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            "food.fruit": "0.5",
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            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        "Stamina": {
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        "StatusBars": {
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          "WalkSpeed": "8.2"
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        "Vision": {
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          "Range": "60",
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        "VisualActor": {
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          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      "units/brit_infantry_spearman_b"
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        "@parent": "template_unit_infantry_melee_spearman",
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                "Multiplier": "2.0"
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            "RepeatTime": "1000",
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          },
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            "Hack": "50.0",
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        "Decay": {
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          "SinkRate": "0.01"
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        "Footprint": {
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          "Height": "2.5"
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        "Health": {
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            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
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          "Rank": "Basic",
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          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
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        "Loot": {
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        "Minimap": {
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        "Obstruction": {
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "metal": "20",
            "stone": "20",
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        "Sound": {
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            "death": "actor/human/death/death.xml",
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            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
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        "StatusBars": {
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        "UnitAI": {
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          "FleeDistance": "12.0",
          "FormationController": "false"
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        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
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            "DecayTime": "0.2",
            "Range": "50.0",
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            "Speed": "24.6"
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          "WalkSpeed": "8.2"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
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        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 3395,
        "template": "units/brit_infantry_spearman_b",
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        "hitpoints": 100,
        "owner": 3,
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        "unitAIOrderData": [
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            "target": 3459,
            "type": {
              "generic": "food",
              "specific": "grain"
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            "template": "structures/brit_field",
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              "z": 862
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            "force": true
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        ],
        "resourceCarrying": []
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      "units/brit_infantry_spearman_b"
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      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
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        "Attack": {
          "Charge": {
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                "Multiplier": "2.0"
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            },
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              "_string": "Organic"
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            "RestrictedClasses": {
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              "_string": "StoneWall"
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          },
          "Melee": {
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              "BonusCavMelee": {
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                "Multiplier": "2.0"
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            "Crush": "0.0",
            "Hack": "10.0",
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              "_string": "Organic"
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            "RepeatTime": "1000",
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          },
          "Slaughter": {
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            "Hack": "50.0",
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        },
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          "Rate": "1.0"
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        "Cost": {
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            "food": "50",
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        },
        "Decay": {
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        "Footprint": {
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            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
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          "Max": "100",
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          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "brit",
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            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
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          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Spearman",
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          "Icon": "units/celt_infantry_spearman.png",
          "Rank": "Basic",
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          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
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          "wood": "5",
          "xp": "100"
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        "Minimap": {
          "Type": "unit"
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        "Obstruction": {
          "Active": "true",
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          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
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        },
        "Position": {
          "Altitude": "0",
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          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
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          "RequiredXp": "100"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
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            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "24.6"
          },
          "WalkSpeed": "8.2"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3396,
        "template": "units/brit_infantry_spearman_b",
        "position": [
          645.7066650390625,
          900.0744323730469
        ],
        "hitpoints": 100,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 645.7066650390625,
            "z": 900.0744323730469,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "House.",
          "Icon": "structures/house.png",
          "SpecificName": "Griham",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3399,
        "template": "structures/maur_house",
        "position": [
          502,
          1114
        ],
        "hitpoints": 800,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/maur_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "The word \"domus\" is the root of the English word \"domicile\" which means house or home. The typical middle and upper-class Roman Domus had many rooms, a skylight to collect water and provide sunlight, and a tile roof. An attached garden was later included under Hellenistic influence.",
          "Icon": "structures/house.png",
          "SpecificName": "Domus",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/romans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3402,
        "template": "structures/rome_house",
        "position": [
          538.50439453125,
          293.4312744140625
        ],
        "hitpoints": 1200,
        "owner": 2,
        "trainingQueue": []
      },
      "structures/rome_house"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Kshetra",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "Infinity",
          "DiminishingReturns": "14",
          "KillBeforeGather": "false",
          "MaxGatherers": "5",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3403,
        "template": "structures/maur_field",
        "position": [
          574,
          1042
        ],
        "hitpoints": 100,
        "owner": 4,
        "resourceSupplyAmount": null,
        "resourceSupplyGatherers": [
          3923,
          3702,
          3935,
          3819,
          3449
        ]
      },
      "structures/maur_field"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Circle": {
            "@radius": "6.0"
          },
          "Height": "5.0"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Celts generally lived in round stone or wattle and daub walled structures with thatched roof.",
          "Icon": "structures/house.png",
          "SpecificName": "Annedd",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/house.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3405,
        "template": "structures/brit_house",
        "position": [
          366,
          854
        ],
        "hitpoints": 640,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/brit_house"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3408,
        "template": "units/pers_infantry_archer_b",
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GARRISON.GARRISONED",
        "unitAIOrderData": [
          {
            "target": 3588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3409,
        "template": "units/pers_infantry_archer_b",
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GARRISON.GARRISONED",
        "unitAIOrderData": [
          {
            "target": 3599,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3410,
        "template": "units/pers_infantry_archer_b",
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GARRISON.GARRISONED",
        "unitAIOrderData": [
          {
            "target": 3599,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3411,
        "template": "units/pers_infantry_archer_b",
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GARRISON.GARRISONED",
        "unitAIOrderData": [
          {
            "target": 3588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3412,
        "template": "units/pers_infantry_archer_b",
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GARRISON.GARRISONED",
        "unitAIOrderData": [
          {
            "target": 3588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Circle": {
            "@radius": "6.0"
          },
          "Height": "5.0"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Celts generally lived in round stone or wattle and daub walled structures with thatched roof.",
          "Icon": "structures/house.png",
          "SpecificName": "Annedd",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/house.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3417,
        "template": "structures/brit_house",
        "position": [
          330,
          842
        ],
        "hitpoints": 640,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/brit_house"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3418,
        "template": "units/brit_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 267.8456573486328,
            "z": 897.6264495849609,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 17,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3419,
        "template": "units/brit_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 296.21897888183594,
            "z": 894.0003051757812,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 8,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3420,
        "template": "units/brit_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 237.73336791992188,
            "z": 887.5142517089844,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 11,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3421,
        "template": "units/brit_support_female_citizen",
        "position": [
          350.4817810058594,
          954.9665832519531
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 350.4817810058594,
            "z": 954.9665832519531,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3422,
        "template": "units/brit_support_female_citizen",
        "position": [
          277.4140625,
          884.3670501708984
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 277.4140625,
            "z": 884.3670501708984,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 12,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_economic_storehouse",
        "Armour": {
          "Crush": "1",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "5",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Storehouse",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "40",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Storehouse Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Storehouse",
          "History": "storehouse.",
          "Icon": "structures/storehouse.png",
          "SpecificName": "Khalla",
          "Tooltip": "Dropsite for wood, stone, and metal resources. Research gathering improvements for these resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_storehouse.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_storehouse.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/storehouse.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3427,
        "template": "structures/maur_storehouse",
        "position": [
          682,
          1114
        ],
        "hitpoints": 800,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/maur_storehouse"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3430,
        "template": "units/maur_support_female_citizen",
        "position": [
          421.8260498046875,
          1073.7949829101562
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2623,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 418.7073669433594,
              "y": 35.50299072265625,
              "z": 1073.9228515625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 7,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
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            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
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            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
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        "StatusBars": {
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          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
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        },
        "UnitMotion": {
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          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 3431,
        "template": "units/maur_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2329,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
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              "y": 23.568939208984375,
              "z": 992.0521850585938
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            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
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            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
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              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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          },
          "Rate": "1.0"
        },
        "Cost": {
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          "Population": "1",
          "PopulationBonus": "0",
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            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
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          "SinkRate": "0.01"
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        "Footprint": {
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        "Health": {
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          "Unhealable": "false"
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          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
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        "Loot": {
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          "DisableBlockPathfinding": "false",
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        },
        "Position": {
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          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
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            "food.fruit": "1",
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            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
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        },
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            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
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        "StatusBars": {
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        "UnitAI": {
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        },
        "UnitMotion": {
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            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 3432,
        "template": "units/maur_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 4,
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        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3554,
            "type": {
              "generic": "food",
              "specific": "grain"
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            "template": "structures/maur_field",
            "lastPos": {
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              "z": 1054
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
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            "type": "food",
            "amount": 8,
            "max": 25
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        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
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        "Attack": {
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            "Hack": "6.0",
            "MaxRange": "4.0",
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            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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          },
          "Rate": "1.0"
        },
        "Cost": {
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            "stone": "0",
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        },
        "Decay": {
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          "SinkRate": "0.01"
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        "Footprint": {
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        "Health": {
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          "Unhealable": "false"
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        "Identity": {
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          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
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        "Loot": {
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          "DisableBlockPathfinding": "false",
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        "Position": {
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          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
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          "MaxDistance": "2.0",
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        "Selectable": {
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            "gather_grain": "resource/farming/farm.xml",
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            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
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            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
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          "BarWidth": "2.0",
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        "UnitAI": {
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        },
        "UnitMotion": {
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          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
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            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 3433,
        "template": "units/maur_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2329,
            "type": {
              "generic": "stone",
              "specific": "rock"
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            "template": "gaia/geology_stonemine_desert_badlands_quarry",
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            "force": true
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        "resourceCarrying": [
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            "type": "stone",
            "amount": 4,
            "max": 25
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        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
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          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
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          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
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          "Max": "75",
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          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
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          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
          "Type": "support"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3434,
        "template": "units/maur_support_female_citizen",
        "position": [
          533.9997100830078,
          1084.218994140625
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3721,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 534,
              "y": 23.569671630859375,
              "z": 1070
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 10,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "5.0",
            "Pierce": "10.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "ElevationBonus": "15",
            "Hack": "0.0",
            "MaxRange": "57.0",
            "MinRange": "16.0",
            "Pierce": "20.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "120",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Defensive Town Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "For use by the Romans to keep an eye over surrounding hostile territory.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Turris Lignea",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "7.5",
            "@width": "7.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "19.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/romans/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3436,
        "template": "structures/rome_defense_tower",
        "position": [
          538.7909545898438,
          183.0201416015625
        ],
        "hitpoints": 1200,
        "owner": 2,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/rome_defense_tower"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "House.",
          "Icon": "structures/house.png",
          "SpecificName": "Griham",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3437,
        "template": "structures/maur_house",
        "position": [
          486,
          1146
        ],
        "hitpoints": 800,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/maur_house"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "5.0",
            "Pierce": "10.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "ElevationBonus": "15",
            "Hack": "0.0",
            "MaxRange": "57.0",
            "MinRange": "16.0",
            "Pierce": "20.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "120",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Defensive Town Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "*I could not find any evidence of a celtic tower, but I'm giving them one for gameplay reasons.*",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Tyrau",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "7.5",
            "@width": "7.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "21.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3441,
        "template": "structures/brit_defense_tower",
        "position": [
          330,
          882
        ],
        "hitpoints": 960,
        "owner": 3,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/brit_defense_tower"
    ],
    [
      {
        "@parent": "template_structure_economic_storehouse",
        "Armour": {
          "Crush": "1",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "5",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Storehouse",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "40",
          "Population": "0",
          "PopulationBonus": "2",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Storehouse Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Storehouse",
          "History": "In southern parts of the country, most of the wildwood had been cleared and given way to farming or coppice management. In northern parts, or where the ground was particularly unsuitable for agriculture, wildwood remained, but under constant threat. Land around the farmsteads was usually enclosed by hazel fencing or hedging.",
          "Icon": "structures/storehouse.png",
          "SpecificName": "Ystordy",
          "Tooltip": "Dropsite for wood, stone, and metal resources. Research gathering improvements for these resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_storehouse.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_storehouse.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/storehouse.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3442,
        "template": "structures/brit_storehouse",
        "position": [
          150,
          770
        ],
        "hitpoints": 640,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/brit_storehouse"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Huvādā",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3443,
        "template": "structures/pers_house",
        "position": [
          162.6961669921875,
          348.22259521484375
        ],
        "hitpoints": 1500,
        "owner": 1,
        "trainingQueue": []
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3447,
        "template": "units/maur_infantry_archer_b",
        "position": [
          503.80345153808594,
          1033.2342681884766
        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2329,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
              "x": 514.5863647460938,
              "y": 23.568939208984375,
              "z": 992.0521850585938
            },
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3448,
        "template": "units/maur_infantry_archer_b",
        "position": [
          450.1805419921875,
          1048.6724853515625
        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2646,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 448.973388671875,
              "y": 38.701263427734375,
              "z": 1045.7940673828125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 2,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3449,
        "template": "units/maur_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3403,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 574,
              "y": 23.569671630859375,
              "z": 1042
            },
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3450,
        "template": "units/maur_infantry_archer_b",
        "position": [
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        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2646,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 448.973388671875,
              "y": 38.701263427734375,
              "z": 1045.7940673828125
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 1,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3451,
        "template": "units/maur_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3170,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 590,
              "y": 23.569671630859375,
              "z": 1058
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3452,
        "template": "units/brit_support_female_citizen",
        "position": [
          270.0755310058594,
          939.8567810058594
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 270.0755310058594,
            "z": 939.8567810058594,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 3,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3453,
        "template": "units/brit_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 3966,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3454,
        "template": "units/brit_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 3966,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3455,
        "template": "units/brit_support_female_citizen",
        "position": [
          266.0002899169922,
          895.781005859375
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 266.0002899169922,
            "z": 895.781005859375,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 12,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3456,
        "template": "units/brit_support_female_citizen",
        "position": [
          271.8731994628906,
          889.9076690673828
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 271.8731994628906,
            "z": 889.9076690673828,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 19,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field. The Celts were good farmers.",
          "Icon": "structures/field.png",
          "SpecificName": "Varmo",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "Infinity",
          "DiminishingReturns": "14",
          "KillBeforeGather": "false",
          "MaxGatherers": "5",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3459,
        "template": "structures/brit_field",
        "position": [
          242,
          862
        ],
        "hitpoints": 80,
        "owner": 3,
        "resourceSupplyAmount": null,
        "resourceSupplyGatherers": [
          3395
        ]
      },
      "structures/brit_field"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "House.",
          "Icon": "structures/house.png",
          "SpecificName": "Griham",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3461,
        "template": "structures/maur_house",
        "position": [
          502,
          1138
        ],
        "hitpoints": 800,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/maur_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Circle": {
            "@radius": "6.0"
          },
          "Height": "5.0"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Celts generally lived in round stone or wattle and daub walled structures with thatched roof.",
          "Icon": "structures/house.png",
          "SpecificName": "Annedd",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/house.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3463,
        "template": "structures/brit_house",
        "position": [
          334,
          862
        ],
        "hitpoints": 640,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/brit_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Circle": {
            "@radius": "6.0"
          },
          "Height": "5.0"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Celts generally lived in round stone or wattle and daub walled structures with thatched roof.",
          "Icon": "structures/house.png",
          "SpecificName": "Annedd",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/house.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3469,
        "template": "structures/brit_house",
        "position": [
          318,
          854
        ],
        "hitpoints": 640,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/brit_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Circle": {
            "@radius": "6.0"
          },
          "Height": "5.0"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Celts generally lived in round stone or wattle and daub walled structures with thatched roof.",
          "Icon": "structures/house.png",
          "SpecificName": "Annedd",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/house.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3470,
        "template": "structures/brit_house",
        "position": [
          374,
          870
        ],
        "hitpoints": 640,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/brit_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Circle": {
            "@radius": "6.0"
          },
          "Height": "5.0"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Celts generally lived in round stone or wattle and daub walled structures with thatched roof.",
          "Icon": "structures/house.png",
          "SpecificName": "Annedd",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/house.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3475,
        "template": "structures/brit_house",
        "position": [
          366,
          886
        ],
        "hitpoints": 640,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/brit_house"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3477,
        "template": "units/brit_support_female_citizen",
        "position": [
          265.6953125,
          935.4763641357422
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 265.6953125,
            "z": 935.4763641357422,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3478,
        "template": "units/brit_support_female_citizen",
        "position": [
          341.4088897705078,
          957.4593200683594
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 341.4088897705078,
            "z": 957.4593200683594,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3479,
        "template": "units/brit_support_female_citizen",
        "position": [
          324.5752410888672,
          946.0833740234375
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 324.5752410888672,
            "z": 946.0833740234375,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3480,
        "template": "units/brit_support_female_citizen",
        "position": [
          713.540283203125,
          904.7683410644531
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 3966,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 17,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3481,
        "template": "units/brit_support_female_citizen",
        "position": [
          412.05909729003906,
          875.1948699951172
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 412.05909729003906,
            "z": 875.1948699951172,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3484,
        "template": "units/maur_support_female_citizen",
        "position": [
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          1113.6926879882812
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3853,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 614,
              "y": 23.569671630859375,
              "z": 1110
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 1,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3485,
        "template": "units/maur_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2329,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
              "x": 514.5863647460938,
              "y": 23.568939208984375,
              "z": 992.0521850585938
            },
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3486,
        "template": "units/maur_support_female_citizen",
        "position": [
          418.26173400878906,
          751.0885620117188
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 418.26173400878906,
            "z": 751.0885620117188,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3487,
        "template": "units/maur_support_female_citizen",
        "position": [
          413.3682403564453,
          752.2757263183594
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4012,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3488,
        "template": "units/maur_support_female_citizen",
        "position": [
          695.6847686767578,
          1182.2250671386719
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2686,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 696.5142822265625,
              "y": 23.569671630859375,
              "z": 1185.234130859375
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 24,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_military_barracks",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "2",
            "Hack": "5",
            "Pierce": "12"
          },
          "Hack": "20",
          "Pierce": "30"
        },
        "BuildRestrictions": {
          "Category": "Barracks",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "200",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "300"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "26.0",
            "@width": "24.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "10"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "2000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_4x4",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Military Village Barracks"
          },
          "GenericName": "Barracks",
          "History": "Barracks.",
          "Icon": "structures/barracks.png",
          "RequiredTechnology": "phase_village",
          "SpecificName": "Sainyavasa",
          "Tooltip": "Train citizen-soldiers. Research training improvements. Garrison: 10."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "30",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "20.0",
            "@width": "20.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.8",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/maur_infantry_spearman_b units/maur_infantry_swordsman_b units/maur_infantry_archer_b units/maur_champion_infantry_barracks units/maur_champion_maiden_barracks units/maur_cavalry_swordsman_b units/maur_cavalry_javelinist_b units/maur_champion_chariot_barracks"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_levy_01 training_conscription unlock_champion_units"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_barracks.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_barracks.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "50",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/barracks.xml",
          "FoundationActor": "structures/fndn_4x4.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3489,
        "template": "structures/maur_barracks",
        "position": [
          626,
          1054
        ],
        "hitpoints": 2000,
        "owner": 4,
        "trainingQueue": [
          {
            "id": 11,
            "unitTemplate": "units/maur_infantry_swordsman_b",
            "count": 5,
            "neededSlots": 0,
            "progress": 0.4691080848968133,
            "metadata": {
              "role": "worker"
            }
          }
        ],
        "garrisoned": []
      },
      "structures/maur_barracks"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Huvādā",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3491,
        "template": "structures/pers_house",
        "position": [
          143.24237060546875,
          361.26202392578125
        ],
        "hitpoints": 1500,
        "owner": 1,
        "trainingQueue": []
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3494,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
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          611.0467224121094
        ],
        "hitpoints": 90,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 3929,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3495,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
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          609.4234161376953
        ],
        "hitpoints": 90,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 3929,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
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        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3496,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
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        "hitpoints": 90,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 3929,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
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        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
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            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3497,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 90,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
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            "target": 3929,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
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            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
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            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
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            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
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        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3498,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 90,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 3929,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3504,
        "template": "units/maur_infantry_archer_b",
        "position": [
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        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
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            "z": 1120.6588287353516,
            "force": true
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        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 18,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
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            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3505,
        "template": "units/maur_infantry_archer_b",
        "position": [
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        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2329,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
              "x": 514.5863647460938,
              "y": 23.568939208984375,
              "z": 992.0521850585938
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            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 8,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3506,
        "template": "units/maur_infantry_archer_b",
        "position": [
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        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 434.39361572265625,
            "z": 1094.3573303222656,
            "force": true
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        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 25,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3507,
        "template": "units/maur_infantry_archer_b",
        "position": [
          534.0002899169922,
          1055.781005859375
        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3721,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 534,
              "y": 23.569671630859375,
              "z": 1070
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 22,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3508,
        "template": "units/maur_infantry_archer_b",
        "position": [
          417.8719940185547,
          747.7778472900391
        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4012,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "5.0",
            "Pierce": "10.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "ElevationBonus": "15",
            "Hack": "0.0",
            "MaxRange": "57.0",
            "MinRange": "16.0",
            "Pierce": "20.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "120",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Defensive Town Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "Defense Tower.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Udarka",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "7.0",
            "@width": "7.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "19.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3509,
        "template": "structures/maur_defense_tower",
        "position": [
          558,
          1006
        ],
        "hitpoints": 1200,
        "owner": 4,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/maur_defense_tower"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "House.",
          "Icon": "structures/house.png",
          "SpecificName": "Griham",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3514,
        "template": "structures/maur_house",
        "position": [
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        ],
        "hitpoints": 800,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/maur_house"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
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                "Classes": "Cavalry",
                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
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              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
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          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
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            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Spearman",
          "History": "The spear was the main weapon of the Celts, arming the bulk of their forces. The average Celt would only have to take up his long spear and body shield to be ready for battle. While armor was rare, the rabid fighting spirit of the Celts more than made up for in vigor what was lost in protection.",
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          "Rank": "Basic",
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          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
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        "Loot": {
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          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
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        "ResourceGatherer": {
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          "Capacities": {
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            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
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            "food.fruit": "0.5",
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            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
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            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
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          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
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        "UnitMotion": {
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          "PassabilityClass": "default",
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            "DecayTime": "0.2",
            "Range": "50.0",
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            "RegenTime": "0.1",
            "Speed": "24.6"
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          "WalkSpeed": "8.2"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
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        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 3515,
        "template": "units/brit_infantry_spearman_b",
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        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
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            "target": 2616,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
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              "y": 23.757049560546875,
              "z": 939.204345703125
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            "force": true
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        ],
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            "type": "wood",
            "amount": 4,
            "max": 20
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        ]
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
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        "Attack": {
          "Charge": {
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              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
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              "_string": "Organic"
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            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
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          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
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            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
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          "Rate": "1.0"
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        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "brit",
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            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
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          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Spearman",
          "History": "The spear was the main weapon of the Celts, arming the bulk of their forces. The average Celt would only have to take up his long spear and body shield to be ready for battle. While armor was rare, the rabid fighting spirit of the Celts more than made up for in vigor what was lost in protection.",
          "Icon": "units/celt_infantry_spearman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/brit_infantry_spearman_b",
          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
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        "Loot": {
          "food": "5",
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          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
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        "Obstruction": {
          "Active": "true",
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          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        "Position": {
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          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
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          "RequiredXp": "100"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
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            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
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        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "24.6"
          },
          "WalkSpeed": "8.2"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3516,
        "template": "units/brit_infantry_spearman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": []
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
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          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Spearman",
          "History": "The spear was the main weapon of the Celts, arming the bulk of their forces. The average Celt would only have to take up his long spear and body shield to be ready for battle. While armor was rare, the rabid fighting spirit of the Celts more than made up for in vigor what was lost in protection.",
          "Icon": "units/celt_infantry_spearman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/brit_infantry_spearman_b",
          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
          "Type": "unit"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_spearman_a",
          "RequiredXp": "100"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "24.6"
          },
          "WalkSpeed": "8.2"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3517,
        "template": "units/brit_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2640,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 491.5597229003906,
              "y": 23.569671630859375,
              "z": 935.3308715820312
            },
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Spearman",
          "History": "The spear was the main weapon of the Celts, arming the bulk of their forces. The average Celt would only have to take up his long spear and body shield to be ready for battle. While armor was rare, the rabid fighting spirit of the Celts more than made up for in vigor what was lost in protection.",
          "Icon": "units/celt_infantry_spearman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/brit_infantry_spearman_b",
          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "24.6"
          },
          "WalkSpeed": "8.2"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3518,
        "template": "units/brit_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2230,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_bush_badlands",
            "lastPos": {
              "x": 346.13909912109375,
              "y": 22.412841796875,
              "z": 962.654296875
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            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Spearman",
          "History": "The spear was the main weapon of the Celts, arming the bulk of their forces. The average Celt would only have to take up his long spear and body shield to be ready for battle. While armor was rare, the rabid fighting spirit of the Celts more than made up for in vigor what was lost in protection.",
          "Icon": "units/celt_infantry_spearman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/brit_infantry_spearman_b",
          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "24.6"
          },
          "WalkSpeed": "8.2"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3519,
        "template": "units/brit_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 622.7670135498047,
            "z": 867.0798034667969,
            "force": true
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        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 12,
            "max": 20
          }
        ]
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3521,
        "template": "units/pers_infantry_archer_b",
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GARRISON.GARRISONED",
        "unitAIOrderData": [
          {
            "target": 3588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3522,
        "template": "units/pers_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 734,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 454.6524658203125,
              "y": 18.465667724609375,
              "z": 411.160400390625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 3,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3523,
        "template": "units/pers_infantry_archer_b",
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GARRISON.GARRISONED",
        "unitAIOrderData": [
          {
            "target": 3538,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3524,
        "template": "units/pers_infantry_archer_b",
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GARRISON.GARRISONED",
        "unitAIOrderData": [
          {
            "target": 3588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3525,
        "template": "units/pers_infantry_archer_b",
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GARRISON.GARRISONED",
        "unitAIOrderData": [
          {
            "target": 3538,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field. The Celts were good farmers.",
          "Icon": "structures/field.png",
          "SpecificName": "Varmo",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "Infinity",
          "DiminishingReturns": "14",
          "KillBeforeGather": "false",
          "MaxGatherers": "5",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3533,
        "template": "structures/brit_field",
        "position": [
          298,
          878
        ],
        "hitpoints": 80,
        "owner": 3,
        "resourceSupplyAmount": null,
        "resourceSupplyGatherers": [
          3860,
          3855
        ]
      },
      "structures/brit_field"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "5.0",
            "Pierce": "10.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "ElevationBonus": "15",
            "Hack": "0.0",
            "MaxRange": "57.0",
            "MinRange": "16.0",
            "Pierce": "20.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "120",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Defensive Town Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "*I could not find any evidence of a celtic tower, but I'm giving them one for gameplay reasons.*",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Tyrau",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "7.5",
            "@width": "7.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "21.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3534,
        "template": "structures/brit_defense_tower",
        "position": [
          198,
          786
        ],
        "hitpoints": 960,
        "owner": 3,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/brit_defense_tower"
    ],
    [
      {
        "@parent": "template_structure_military_barracks",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "2",
            "Hack": "5",
            "Pierce": "12"
          },
          "Hack": "20",
          "Pierce": "30"
        },
        "BuildRestrictions": {
          "Category": "Barracks",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "200",
          "Population": "0",
          "PopulationBonus": "4",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "300"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "22.0",
            "@width": "22.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "10"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "2000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_5x5",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Military Village Barracks"
          },
          "GenericName": "Barracks",
          "History": "All able-bodied male Celts were expected to heed their liege lord's call to battle when need arose.",
          "Icon": "structures/barracks.png",
          "RequiredTechnology": "phase_village",
          "SpecificName": "Gwersyllty",
          "Tooltip": "Train citizen-soldiers. Research training improvements. Garrison: 10."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "30",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "20.0",
            "@width": "20.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.8",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/brit_infantry_spearman_b units/brit_infantry_javelinist_b units/brit_infantry_slinger_b units/brit_champion_infantry_barracks units/brit_cavalry_swordsman_b units/brit_cavalry_javelinist_b units/brit_champion_cavalry_barracks"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_levy_01 training_conscription unlock_champion_units"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_barracks.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_barracks.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "50",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/barracks_new.xml",
          "FoundationActor": "structures/fndn_5x5.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3537,
        "template": "structures/brit_barracks",
        "position": [
          302,
          914
        ],
        "hitpoints": 1600,
        "owner": 3,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/brit_barracks"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "5.0",
            "Pierce": "10.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "ElevationBonus": "15",
            "Hack": "0.0",
            "MaxRange": "57.0",
            "MinRange": "16.0",
            "Pierce": "20.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "120",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Defensive Town Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "The narrow entrance into mountainous Cilicia was protected by wooden fortifications which made any foreign intrusions extremely difficult.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Pāyaud",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "7.0",
            "@width": "7.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "19.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3538,
        "template": "structures/pers_defense_tower",
        "position": [
          285.261474609375,
          587.7352905273438
        ],
        "hitpoints": 1500,
        "owner": 1,
        "trainingQueue": [],
        "garrisoned": [
          3523,
          3385,
          3525,
          3542,
          3387
        ]
      },
      "structures/pers_defense_tower"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3539,
        "template": "units/pers_infantry_archer_b",
        "position": [
          449.34825134277344,
          414.6402893066406
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 734,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 454.6524658203125,
              "y": 18.465667724609375,
              "z": 411.160400390625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3540,
        "template": "units/pers_infantry_archer_b",
        "position": [
          453.0810852050781,
          413.85731506347656
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 734,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 454.6524658203125,
              "y": 18.465667724609375,
              "z": 411.160400390625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3541,
        "template": "units/pers_infantry_archer_b",
        "position": [
          405.7642517089844,
          452.07957458496094
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3635,
            "force": false
          },
          {
            "target": 734,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 454.6524658203125,
              "y": 18.465667724609375,
              "z": 411.160400390625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3542,
        "template": "units/pers_infantry_archer_b",
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GARRISON.GARRISONED",
        "unitAIOrderData": [
          {
            "target": 3538,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3543,
        "template": "units/pers_infantry_archer_b",
        "position": [
          381.00755310058594,
          446.2258758544922
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3635,
            "force": false
          },
          {
            "target": 383,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_carob",
            "lastPos": {
              "x": 377.9345703125,
              "y": 22.38250732421875,
              "z": 446.77294921875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3546,
        "template": "units/maur_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3721,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 534,
              "y": 23.569671630859375,
              "z": 1070
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 24,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3547,
        "template": "units/maur_support_female_citizen",
        "position": [
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          995.5068969726562
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2329,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
              "x": 514.5863647460938,
              "y": 23.568939208984375,
              "z": 992.0521850585938
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 4,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3548,
        "template": "units/maur_support_female_citizen",
        "position": [
          457.33197021484375,
          1089.3897705078125
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 457.33197021484375,
            "z": 1089.3897705078125,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 25,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3549,
        "template": "units/maur_support_female_citizen",
        "position": [
          437.9611358642578,
          1112.7526550292969
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 437.9611358642578,
            "z": 1112.7526550292969,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 16,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3550,
        "template": "units/maur_support_female_citizen",
        "position": [
          430.02313232421875,
          775.2183380126953
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3931,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 5,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Kshetra",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "Infinity",
          "DiminishingReturns": "14",
          "KillBeforeGather": "false",
          "MaxGatherers": "5",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3554,
        "template": "structures/maur_field",
        "position": [
          550,
          1054
        ],
        "hitpoints": 100,
        "owner": 4,
        "resourceSupplyAmount": null,
        "resourceSupplyGatherers": [
          3149,
          3342,
          3432,
          3817,
          3077
        ]
      },
      "structures/maur_field"
    ],
    [
      {
        "@parent": "template_structure_economic_storehouse",
        "Armour": {
          "Crush": "1",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "5",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Storehouse",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "40",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Storehouse Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Storehouse",
          "History": "storehouse.",
          "Icon": "structures/storehouse.png",
          "SpecificName": "Khalla",
          "Tooltip": "Dropsite for wood, stone, and metal resources. Research gathering improvements for these resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_storehouse.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_storehouse.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/storehouse.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3555,
        "template": "structures/maur_storehouse",
        "position": [
          458,
          1078
        ],
        "hitpoints": 800,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/maur_storehouse"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "House.",
          "Icon": "structures/house.png",
          "SpecificName": "Griham",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3557,
        "template": "structures/maur_house",
        "position": [
          498,
          1158
        ],
        "hitpoints": 800,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/maur_house"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Spearman",
          "History": "The spear was the main weapon of the Celts, arming the bulk of their forces. The average Celt would only have to take up his long spear and body shield to be ready for battle. While armor was rare, the rabid fighting spirit of the Celts more than made up for in vigor what was lost in protection.",
          "Icon": "units/celt_infantry_spearman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/brit_infantry_spearman_b",
          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "24.6"
          },
          "WalkSpeed": "8.2"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3558,
        "template": "units/brit_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2640,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 491.5597229003906,
              "y": 23.569671630859375,
              "z": 935.3308715820312
            },
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Spearman",
          "History": "The spear was the main weapon of the Celts, arming the bulk of their forces. The average Celt would only have to take up his long spear and body shield to be ready for battle. While armor was rare, the rabid fighting spirit of the Celts more than made up for in vigor what was lost in protection.",
          "Icon": "units/celt_infantry_spearman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/brit_infantry_spearman_b",
          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "24.6"
          },
          "WalkSpeed": "8.2"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3559,
        "template": "units/brit_infantry_spearman_b",
        "position": [
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          901.2280883789062
        ],
        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 3966,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
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              "BonusCharge": {
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                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
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              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Spearman",
          "History": "The spear was the main weapon of the Celts, arming the bulk of their forces. The average Celt would only have to take up his long spear and body shield to be ready for battle. While armor was rare, the rabid fighting spirit of the Celts more than made up for in vigor what was lost in protection.",
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          "Rank": "Basic",
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          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
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          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
          "Type": "unit"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        "Position": {
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          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
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        "ResourceGatherer": {
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            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
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            "food.fruit": "0.5",
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            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
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            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
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          "BarWidth": "2.0",
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        "UnitAI": {
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            "DecayTime": "0.2",
            "Range": "50.0",
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            "RegenTime": "0.1",
            "Speed": "24.6"
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          "WalkSpeed": "8.2"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
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        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
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        "id": 3560,
        "template": "units/brit_infantry_spearman_b",
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        "hitpoints": 100,
        "owner": 3,
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        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
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            "type": {
              "generic": "wood",
              "specific": "tree"
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            "template": "gaia/flora_tree_aleppo_pine",
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            "type": "wood",
            "amount": 17,
            "max": 20
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        ]
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
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                "Classes": "Cavalry",
                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
            "Hack": "20.0",
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            "MinRange": "0.0",
            "Pierce": "0.0",
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              "_string": "Organic"
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            "RestrictedClasses": {
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              "_string": "StoneWall"
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          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
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              "_string": "StoneWall"
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
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          "Rate": "1.0"
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        "Cost": {
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          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
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            "@datatype": "tokens",
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          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Spearman",
          "History": "The spear was the main weapon of the Celts, arming the bulk of their forces. The average Celt would only have to take up his long spear and body shield to be ready for battle. While armor was rare, the rabid fighting spirit of the Celts more than made up for in vigor what was lost in protection.",
          "Icon": "units/celt_infantry_spearman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/brit_infantry_spearman_b",
          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
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        "Loot": {
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          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
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        "Obstruction": {
          "Active": "true",
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          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        "Position": {
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          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
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          "RequiredXp": "100"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
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            "food.fruit": "0.5",
            "food.grain": "0.35",
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            "treasure": "1",
            "wood.ruins": "5",
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        "Selectable": {
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              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
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            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
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        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
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            "RegenTime": "0.1",
            "Speed": "24.6"
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          "WalkSpeed": "8.2"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
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        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3561,
        "template": "units/brit_infantry_spearman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 3298,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
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          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
          "Entities": {
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            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Spearman",
          "History": "The spear was the main weapon of the Celts, arming the bulk of their forces. The average Celt would only have to take up his long spear and body shield to be ready for battle. While armor was rare, the rabid fighting spirit of the Celts more than made up for in vigor what was lost in protection.",
          "Icon": "units/celt_infantry_spearman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/brit_infantry_spearman_b",
          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
          "Type": "unit"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "24.6"
          },
          "WalkSpeed": "8.2"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3562,
        "template": "units/brit_infantry_spearman_b",
        "position": [
          356.8837127685547,
          958.26416015625
        ],
        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2230,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_bush_badlands",
            "lastPos": {
              "x": 346.13909912109375,
              "y": 22.412841796875,
              "z": 962.654296875
            },
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Huvādā",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3563,
        "template": "structures/pers_house",
        "position": [
          133.843505859375,
          383.447265625
        ],
        "hitpoints": 1500,
        "owner": 1,
        "trainingQueue": []
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3565,
        "template": "units/pers_infantry_archer_b",
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GARRISON.GARRISONED",
        "unitAIOrderData": [
          {
            "target": 3599,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3566,
        "template": "units/pers_infantry_archer_b",
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GARRISON.GARRISONED",
        "unitAIOrderData": [
          {
            "target": 3599,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3567,
        "template": "units/pers_infantry_archer_b",
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GARRISON.GARRISONED",
        "unitAIOrderData": [
          {
            "target": 3599,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3568,
        "template": "units/pers_infantry_archer_b",
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GARRISON.GARRISONED",
        "unitAIOrderData": [
          {
            "target": 3578,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3569,
        "template": "units/pers_infantry_archer_b",
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GARRISON.GARRISONED",
        "unitAIOrderData": [
          {
            "target": 3578,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
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        "@parent": "template_unit_infantry_ranged_javelinist",
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        "Loot": {
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        "@parent": "template_unit_infantry_ranged_javelinist",
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        "Promotion": {
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        "Sound": {
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        "Stamina": {
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          "WalkSpeed": "9.0"
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        "Vision": {
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        "VisualActor": {
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      },
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        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 54,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
              "x": 408.9642639160156,
              "y": 22.38250732421875,
              "z": 190.27603149414062
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 4,
            "max": 20
          }
        ]
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3573,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 90,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 54,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
              "x": 408.9642639160156,
              "y": 22.38250732421875,
              "z": 190.27603149414062
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 19,
            "max": 20
          }
        ]
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3574,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
          416.6251525878906,
          192.47650146484375
        ],
        "hitpoints": 90,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 54,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
              "x": 408.9642639160156,
              "y": 22.38250732421875,
              "z": 190.27603149414062
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 1,
            "max": 20
          }
        ]
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_fauna_hunt_aggressive",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          }
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.0"
          },
          "Height": "3.5"
        },
        "Identity": {
          "Civ": "gaia",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Animal Organic"
          },
          "GenericName": "Fauna",
          "Icon": "gaia/fauna_boar.png",
          "SpecificName": "Boar"
        },
        "Loot": {
          "xp": "10"
        },
        "Minimap": {
          "Colour": {
            "@b": "30",
            "@g": "70",
            "@r": "115"
          },
          "Type": "food"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0"
        },
        "ResourceSupply": {
          "Amount": "150",
          "KillBeforeGather": "true",
          "MaxGatherers": "8",
          "Type": "food.meat"
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "VisualActor": {
          "Actor": "fauna/boar.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3576,
        "template": "resource|gaia/fauna_boar",
        "position": [
          1062.4403381347656,
          613.0378570556641
        ],
        "owner": 0,
        "resourceSupplyAmount": 133,
        "resourceSupplyGatherers": []
      },
      "resource|gaia/fauna_boar"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "5.0",
            "Pierce": "10.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "ElevationBonus": "15",
            "Hack": "0.0",
            "MaxRange": "57.0",
            "MinRange": "16.0",
            "Pierce": "20.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "120",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Defensive Town Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "Defense Tower.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Udarka",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "7.0",
            "@width": "7.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "19.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3577,
        "template": "structures/maur_defense_tower",
        "position": [
          674,
          1094
        ],
        "hitpoints": 1200,
        "owner": 4,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/maur_defense_tower"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "5.0",
            "Pierce": "10.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "ElevationBonus": "15",
            "Hack": "0.0",
            "MaxRange": "57.0",
            "MinRange": "16.0",
            "Pierce": "20.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "120",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Defensive Town Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "The narrow entrance into mountainous Cilicia was protected by wooden fortifications which made any foreign intrusions extremely difficult.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Pāyaud",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "7.0",
            "@width": "7.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "19.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3578,
        "template": "structures/pers_defense_tower",
        "position": [
          322.45550537109375,
          572.2871704101562
        ],
        "hitpoints": 1500,
        "owner": 1,
        "trainingQueue": [],
        "garrisoned": [
          3384,
          3568,
          3569,
          3386,
          3383
        ]
      },
      "structures/pers_defense_tower"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "House.",
          "Icon": "structures/house.png",
          "SpecificName": "Griham",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3585,
        "template": "structures/maur_house",
        "position": [
          514,
          1150
        ],
        "hitpoints": 800,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/maur_house"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "5.0",
            "Pierce": "10.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "ElevationBonus": "15",
            "Hack": "0.0",
            "MaxRange": "57.0",
            "MinRange": "16.0",
            "Pierce": "20.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "120",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Defensive Town Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "The narrow entrance into mountainous Cilicia was protected by wooden fortifications which made any foreign intrusions extremely difficult.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Pāyaud",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "7.0",
            "@width": "7.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "19.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3588,
        "template": "structures/pers_defense_tower",
        "position": [
          373.4796142578125,
          494.052490234375
        ],
        "hitpoints": 1500,
        "owner": 1,
        "trainingQueue": [],
        "garrisoned": [
          3411,
          3412,
          3524,
          3408,
          3521
        ]
      },
      "structures/pers_defense_tower"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Kshetra",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "Infinity",
          "DiminishingReturns": "14",
          "KillBeforeGather": "false",
          "MaxGatherers": "5",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3590,
        "template": "structures/maur_field",
        "position": [
          578,
          1114
        ],
        "hitpoints": 100,
        "owner": 4,
        "resourceSupplyAmount": null,
        "resourceSupplyGatherers": [
          2779,
          2782,
          3049,
          3247,
          3314
        ]
      },
      "structures/maur_field"
    ],
    [
      {
        "@parent": "template_structure_economic_market",
        "Armour": {
          "Crush": "1",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "5",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Market",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "150",
          "Population": "0",
          "PopulationBonus": "12",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "300"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "24.0",
            "@width": "26.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1500",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_5x5",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Town Market BarterMarket"
          },
          "GenericName": "Market",
          "History": "Efficient farming led to food surpluses and a developing social hierarchy through the period with administration and power centred on the hill forts. Trade would have been buoyant with Europe; exported corn, cattle hides, tin, gold and iron in exchange for wine and olive oil. The first coins appeared although they were more items of wealth and status than trade. There is evidence too of standardised pottery and this suggests that weights and measures were controlled to provide consistency in trade.",
          "Icon": "structures/market.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Marchnaty",
          "Tooltip": "Create trade units to trade between other markets. Barter resources. Research trading and bartering improvements."
        },
        "Loot": {
          "food": "25",
          "metal": "25",
          "stone": "25",
          "wood": "25",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "23.0",
            "@width": "25.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_trader"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "armor_trade_convoys"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_market.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_market.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "40",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/market_newest.xml",
          "FoundationActor": "structures/fndn_5x5.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3591,
        "template": "structures/brit_market",
        "position": [
          294,
          838
        ],
        "hitpoints": 1200,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/brit_market"
    ],
    [
      {
        "@parent": "template_structure_military_barracks",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "2",
            "Hack": "5",
            "Pierce": "12"
          },
          "Hack": "20",
          "Pierce": "30"
        },
        "BuildRestrictions": {
          "Category": "Barracks",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "200",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "200",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "10"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "2000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_5x5",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Military Village Barracks"
          },
          "GenericName": "Barracks",
          "History": "Romans specialised in the building of military camps and forts. A few of them still survive.",
          "Icon": "structures/barracks.png",
          "RequiredTechnology": "phase_village",
          "SpecificName": "Castra",
          "Tooltip": "Train citizen-soldiers. Research training improvements. Garrison: 10."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "30",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "24.0",
            "@width": "24.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.8",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/rome_infantry_swordsman_b units/rome_infantry_spearman_a units/rome_infantry_javelinist_b units/rome_champion_infantry_barracks units/rome_cavalry_spearman_b units/rome_champion_cavalry_barracks"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_levy_01 training_conscription unlock_champion_units"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_barracks.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_barracks.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "50",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/romans/barracks.xml",
          "FoundationActor": "structures/fndn_5x5.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3594,
        "template": "structures/rome_barracks",
        "position": [
          599.862060546875,
          301.61590576171875
        ],
        "hitpoints": 2000,
        "owner": 2,
        "trainingQueue": [
          {
            "id": 6,
            "technologyTemplate": "training_conscription",
            "count": 1,
            "progress": 0.95
          }
        ],
        "garrisoned": []
      },
      "structures/rome_barracks"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "House.",
          "Icon": "structures/house.png",
          "SpecificName": "Griham",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3598,
        "template": "structures/maur_house",
        "position": [
          470,
          1154
        ],
        "hitpoints": 800,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/maur_house"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "5.0",
            "Pierce": "10.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "ElevationBonus": "15",
            "Hack": "0.0",
            "MaxRange": "57.0",
            "MinRange": "16.0",
            "Pierce": "20.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "120",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Defensive Town Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "The narrow entrance into mountainous Cilicia was protected by wooden fortifications which made any foreign intrusions extremely difficult.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Pāyaud",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "7.0",
            "@width": "7.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "19.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3599,
        "template": "structures/pers_defense_tower",
        "position": [
          355.83465576171875,
          537.764404296875
        ],
        "hitpoints": 1500,
        "owner": 1,
        "trainingQueue": [],
        "garrisoned": [
          3565,
          3566,
          3409,
          3410,
          3567
        ]
      },
      "structures/pers_defense_tower"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field. The Celts were good farmers.",
          "Icon": "structures/field.png",
          "SpecificName": "Varmo",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "Infinity",
          "DiminishingReturns": "14",
          "KillBeforeGather": "false",
          "MaxGatherers": "5",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3600,
        "template": "structures/brit_field",
        "position": [
          222,
          878
        ],
        "hitpoints": 80,
        "owner": 3,
        "resourceSupplyAmount": null,
        "resourceSupplyGatherers": []
      },
      "structures/brit_field"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Spearman",
          "History": "The spear was the main weapon of the Celts, arming the bulk of their forces. The average Celt would only have to take up his long spear and body shield to be ready for battle. While armor was rare, the rabid fighting spirit of the Celts more than made up for in vigor what was lost in protection.",
          "Icon": "units/celt_infantry_spearman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/brit_infantry_spearman_b",
          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "24.6"
          },
          "WalkSpeed": "8.2"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3601,
        "template": "units/brit_infantry_spearman_b",
        "position": [
          407.0239562988281,
          875.809814453125
        ],
        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2640,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 491.5597229003906,
              "y": 23.569671630859375,
              "z": 935.3308715820312
            },
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Spearman",
          "History": "The spear was the main weapon of the Celts, arming the bulk of their forces. The average Celt would only have to take up his long spear and body shield to be ready for battle. While armor was rare, the rabid fighting spirit of the Celts more than made up for in vigor what was lost in protection.",
          "Icon": "units/celt_infantry_spearman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/brit_infantry_spearman_b",
          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "24.6"
          },
          "WalkSpeed": "8.2"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3602,
        "template": "units/brit_infantry_spearman_b",
        "position": [
          657.9997100830078,
          900.4312133789062
        ],
        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3969,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 10,
            "max": 20
          }
        ]
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 8,
            "max": 20
          }
        ]
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_structure_economic_market",
        "Armour": {
          "Crush": "1",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "5",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Market",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "150",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "300"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "26.0",
            "@width": "26.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1500",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_5x5",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Town Market BarterMarket"
          },
          "GenericName": "Market",
          "History": "Traders from all distant parts of the huge empire met, exchanged and sold goods in the huge bazaars present in almost every big city. Babylon and Susa were the largest and most frequented trade centres.",
          "Icon": "structures/market.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Ardatašta",
          "Tooltip": "Create trade units to trade between other markets. Barter resources. Research trading and bartering improvements."
        },
        "Loot": {
          "food": "25",
          "metal": "25",
          "stone": "25",
          "wood": "25",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "24.0",
            "@width": "24.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_trader"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "armor_trade_convoys"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_market.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_market.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "40",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/market.xml",
          "FoundationActor": "structures/fndn_5x5.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3607,
        "template": "structures/pers_market",
        "position": [
          360.40789794921875,
          468.7496337890625
        ],
        "hitpoints": 1875,
        "owner": 1,
        "trainingQueue": [
          {
            "id": 6,
            "unitTemplate": "units/pers_support_trader",
            "count": 5,
            "neededSlots": 0,
            "progress": 0.4730122068720285
          }
        ]
      },
      "structures/pers_market"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3610,
        "template": "units/maur_infantry_archer_b",
        "position": [
          588.1548156738281,
          1045.6264038085938
        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3170,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 590,
              "y": 23.569671630859375,
              "z": 1058
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 23,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3611,
        "template": "units/maur_infantry_archer_b",
        "position": [
          591.533447265625,
          1084.993408203125
        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3157,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 594,
              "y": 23.569671630859375,
              "z": 1098
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 4,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3612,
        "template": "units/maur_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3721,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 534,
              "y": 23.569671630859375,
              "z": 1070
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 13,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3613,
        "template": "units/maur_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 682.6609802246094,
            "z": 1101.8811492919922,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 25,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3614,
        "template": "units/maur_infantry_archer_b",
        "position": [
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          1072.218994140625
        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3170,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 590,
              "y": 23.569671630859375,
              "z": 1058
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 9,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Huvādā",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3617,
        "template": "structures/pers_house",
        "position": [
          120.49031066894531,
          404.37945556640625
        ],
        "hitpoints": 1500,
        "owner": 1,
        "trainingQueue": []
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "House.",
          "Icon": "structures/house.png",
          "SpecificName": "Griham",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3618,
        "template": "structures/maur_house",
        "position": [
          482,
          1166
        ],
        "hitpoints": 800,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/maur_house"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3623,
        "template": "units/maur_infantry_archer_b",
        "position": [
          477.46339416503906,
          644.3363800048828
        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 444,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3624,
        "template": "units/maur_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 444,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3625,
        "template": "units/maur_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 444,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 22,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3626,
        "template": "units/maur_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 444,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3627,
        "template": "units/maur_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 444,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 7,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_structure_civic_temple",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "Auras": {
          "Heal": {
            "Radius": "40",
            "Speed": "1000"
          }
        },
        "BuildRestrictions": {
          "Category": "Temple",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "200",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "300",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "12.0",
          "Square": {
            "@depth": "31.5",
            "@width": "19.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "3",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "20"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "2000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_4x6",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Civic Town Temple"
          },
          "GenericName": "Temple",
          "History": "Roman temples in general were not meant for congregational worship. Instead the temple housed a statue of whatever deity the temple was dedicated to and what was needed to carry out the ceremonial and cultic practice necessary for worship. Any actual worship activity was performed outside.",
          "Icon": "structures/temple.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Aedes",
          "Tooltip": "Train healers. Garrison up to 20 units to heal them at a quick rate. Research healing and religious improvements."
        },
        "Loot": {
          "food": "0",
          "metal": "500",
          "stone": "50",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "30.0",
            "@width": "17.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.8",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_healer_b"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_heal_01 pair_heal_02 heal_temple"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_temple.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_temple.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "40",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "40",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/romans/temple.xml",
          "FoundationActor": "structures/fndn_4x6.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3628,
        "template": "structures/rome_temple",
        "position": [
          521.460693359375,
          199.8601531982422
        ],
        "hitpoints": 2000,
        "owner": 2,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/rome_temple"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "5.0",
            "Pierce": "10.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "ElevationBonus": "15",
            "Hack": "0.0",
            "MaxRange": "57.0",
            "MinRange": "16.0",
            "Pierce": "20.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "120",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Defensive Town Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "Defense Tower.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Udarka",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "7.0",
            "@width": "7.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "19.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3633,
        "template": "structures/maur_defense_tower",
        "position": [
          474,
          1066
        ],
        "hitpoints": 1200,
        "owner": 4,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/maur_defense_tower"
    ],
    [
      {
        "@parent": "template_structure_civic_civil_centre",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "CivilCentre",
          "Distance": {
            "FromCategory": "CivilCentre",
            "MinDistance": "180"
          },
          "PlacementType": "land",
          "Territory": "own neutral"
        },
        "BuildingAI": {
          "DefaultArrowCount": "3",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "300",
          "Population": "0",
          "PopulationBonus": "20",
          "Resources": {
            "food": "0",
            "metal": "500",
            "stone": "500",
            "wood": "500"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "40.0",
            "@width": "40.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "1",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "20"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "3000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_rome_cc",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Civic Village Defensive CivCentre"
          },
          "GenericName": "Civic Centre",
          "History": "A Roman forum was the center of a city's commercial and public life. The most famous of which was in Rome herself, the Forum Romanum.",
          "Icon": "structures/civic_centre.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Forum",
          "Tooltip": "Build to acquire large tracts of territory. Train citizens. Garrison: 20."
        },
        "Loot": {
          "food": "0",
          "metal": "50",
          "stone": "50",
          "wood": "50",
          "xp": "200"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "37.0",
            "@width": "37.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.8",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen units/rome_infantry_swordsman_b units/rome_infantry_javelinist_b units/rome_cavalry_spearman_b"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "phase_town_generic phase_city_generic"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "food wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_civ_center.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_civ_center.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "140",
          "Root": "true",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "90",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/romans/civic_centre.xml",
          "FoundationActor": "structures/fndn_8x8.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3634,
        "template": "structures/rome_civil_centre",
        "position": [
          1083.1348876953125,
          593.9684448242188
        ],
        "hitpoints": 3000,
        "owner": 2,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/rome_civil_centre"
    ],
    [
      {
        "@parent": "template_structure_economic_storehouse",
        "Armour": {
          "Crush": "1",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "5",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Storehouse",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "40",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Storehouse Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Storehouse",
          "History": "The Persian kings kept the huge annual tribute received by their subject nations in specific buildings in Persepolis and Susa. In the provinces, the satraps were responsible for the establishment of similar foundations, where local taxes and public funds were kept.",
          "Icon": "structures/storehouse.png",
          "SpecificName": "Asiyah",
          "Tooltip": "Dropsite for wood, stone, and metal resources. Research gathering improvements for these resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_storehouse.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_storehouse.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/storehouse.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3635,
        "template": "structures/pers_storehouse",
        "position": [
          395.6568908691406,
          453.6706848144531
        ],
        "hitpoints": 1000,
        "owner": 1,
        "trainingQueue": []
      },
      "structures/pers_storehouse"
    ],
    [
      {
        "@parent": "template_structure_military_blacksmith",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "2",
            "Hack": "5",
            "Pierce": "12"
          },
          "Hack": "20",
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          "RequiredTechnology": "phase_town",
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          "Tooltip": "Research weapons and armor improvements."
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/champion_maiden_guard.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3646,
        "template": "units/maur_champion_maiden_barracks",
        "position": [
          488.62953186035156,
          682.9976043701172
        ],
        "hitpoints": 130,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 444,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_champion_maiden_barracks"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3648,
        "template": "units/brit_support_female_citizen",
        "position": [
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          940.8941497802734
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": []
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3649,
        "template": "units/brit_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 285.6264190673828,
            "z": 879.8451690673828,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 12,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3650,
        "template": "units/brit_support_female_citizen",
        "position": [
          323.39222717285156,
          966.0392761230469
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 323.39222717285156,
            "z": 966.0392761230469,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 1,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3651,
        "template": "units/brit_support_female_citizen",
        "position": [
          352.48597717285156,
          914.7523803710938
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2214,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
              "x": 360.18157958984375,
              "y": 22.381820678710938,
              "z": 922.1539916992188
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 7,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3652,
        "template": "units/brit_support_female_citizen",
        "position": [
          635.7810211181641,
          909.9996948242188
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 635.7810211181641,
            "z": 909.9996948242188,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_civic_civil_centre",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "CivilCentre",
          "Distance": {
            "FromCategory": "CivilCentre",
            "MinDistance": "180"
          },
          "PlacementType": "land",
          "Territory": "own neutral"
        },
        "BuildingAI": {
          "DefaultArrowCount": "3",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "300",
          "Population": "0",
          "PopulationBonus": "20",
          "Resources": {
            "food": "0",
            "metal": "500",
            "stone": "500",
            "wood": "500"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Circle": {
            "@radius": "15.0"
          },
          "Height": "8.0"
        },
        "GarrisonHolder": {
          "BuffHeal": "1",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "20"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "3000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_celt_cc",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Civic Village Defensive CivCentre"
          },
          "GenericName": "Civic Centre",
          "History": "This was be the centre of the town, a great hall where the clan leader resided. All political matters were probably performed inside such a structure.",
          "Icon": "structures/civic_centre.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Caer",
          "Tooltip": "Build to acquire large tracts of territory. Train citizens. Garrison: 20."
        },
        "Loot": {
          "food": "0",
          "metal": "50",
          "stone": "50",
          "wood": "50",
          "xp": "200"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "25.0",
            "@width": "25.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.8",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen units/brit_infantry_spearman_b units/brit_infantry_slinger_b units/brit_cavalry_javelinist_b"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "phase_town_generic phase_city_generic"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "food wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_civ_center.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_civ_center.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "140",
          "Root": "true",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "90",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/homestead.xml",
          "FoundationActor": "structures/fndn_6x6.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3653,
        "template": "structures/brit_civil_centre",
        "position": [
          630,
          894
        ],
        "hitpoints": 2400,
        "owner": 3,
        "trainingQueue": [
          {
            "id": 4,
            "unitTemplate": "units/brit_support_female_citizen",
            "count": 5,
            "neededSlots": 0,
            "progress": 0.11037837291689723,
            "metadata": {
              "role": "worker"
            }
          }
        ],
        "garrisoned": []
      },
      "structures/brit_civil_centre"
    ],
    [
      {
        "@parent": "template_structure_economic_market",
        "Armour": {
          "Crush": "1",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "5",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Market",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "150",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "300"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "26.0",
            "@width": "26.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1500",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_5x5",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Town Market BarterMarket"
          },
          "GenericName": "Market",
          "History": "Market.",
          "Icon": "structures/market.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Vipana",
          "Tooltip": "Create trade units to trade between other markets. Barter resources. Research trading and bartering improvements."
        },
        "Loot": {
          "food": "25",
          "metal": "25",
          "stone": "25",
          "wood": "25",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "24.0",
            "@width": "24.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_trader"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "armor_trade_convoys"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_market.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_market.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "40",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/market.xml",
          "FoundationActor": "structures/fndn_5x5.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3654,
        "template": "structures/maur_market",
        "position": [
          634,
          1090
        ],
        "hitpoints": 1500,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/maur_market"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "House.",
          "Icon": "structures/house.png",
          "SpecificName": "Griham",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3656,
        "template": "structures/maur_house",
        "position": [
          510,
          1170
        ],
        "hitpoints": 800,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/maur_house"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skirmisher",
          "History": "Gesatae were young men who devoted themselves to war, often serving as mercenaries for other tribes. They were the last Celts to fight stark naked to show their courage, often carrying only a shield with several javelins and a regular Celtic spear. More often than not they were covered in geometric designs painted in woad, a blue dye.",
          "Icon": "units/celt_infantry_javelinist.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/brit_infantry_javelinist_b",
          "SpecificName": "Baguada",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "25.0"
          },
          "WalkSpeed": "10.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3658,
        "template": "units/brit_infantry_javelinist_b",
        "position": [
          262.1487731933594,
          851.7422943115234
        ],
        "hitpoints": 90,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 340,
            "z": 764,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 12,
            "max": 20
          }
        ]
      },
      "units/brit_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skirmisher",
          "History": "Gesatae were young men who devoted themselves to war, often serving as mercenaries for other tribes. They were the last Celts to fight stark naked to show their courage, often carrying only a shield with several javelins and a regular Celtic spear. More often than not they were covered in geometric designs painted in woad, a blue dye.",
          "Icon": "units/celt_infantry_javelinist.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/brit_infantry_javelinist_b",
          "SpecificName": "Baguada",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "25.0"
          },
          "WalkSpeed": "10.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3659,
        "template": "units/brit_infantry_javelinist_b",
        "position": [
          173.5791015625,
          764.5655212402344
        ],
        "hitpoints": 90,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 340,
            "z": 764,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skirmisher",
          "History": "Gesatae were young men who devoted themselves to war, often serving as mercenaries for other tribes. They were the last Celts to fight stark naked to show their courage, often carrying only a shield with several javelins and a regular Celtic spear. More often than not they were covered in geometric designs painted in woad, a blue dye.",
          "Icon": "units/celt_infantry_javelinist.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/brit_infantry_javelinist_b",
          "SpecificName": "Baguada",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "25.0"
          },
          "WalkSpeed": "10.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3660,
        "template": "units/brit_infantry_javelinist_b",
        "position": [
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        "hitpoints": 90,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
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            "x": 340,
            "z": 764,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 19,
            "max": 20
          }
        ]
      },
      "units/brit_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
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            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skirmisher",
          "History": "Gesatae were young men who devoted themselves to war, often serving as mercenaries for other tribes. They were the last Celts to fight stark naked to show their courage, often carrying only a shield with several javelins and a regular Celtic spear. More often than not they were covered in geometric designs painted in woad, a blue dye.",
          "Icon": "units/celt_infantry_javelinist.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/brit_infantry_javelinist_b",
          "SpecificName": "Baguada",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
          "Type": "unit"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_javelinist_a",
          "RequiredXp": "150"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "25.0"
          },
          "WalkSpeed": "10.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3661,
        "template": "units/brit_infantry_javelinist_b",
        "position": [
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        "hitpoints": 90,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 340,
            "z": 764,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
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            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skirmisher",
          "History": "Gesatae were young men who devoted themselves to war, often serving as mercenaries for other tribes. They were the last Celts to fight stark naked to show their courage, often carrying only a shield with several javelins and a regular Celtic spear. More often than not they were covered in geometric designs painted in woad, a blue dye.",
          "Icon": "units/celt_infantry_javelinist.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/brit_infantry_javelinist_b",
          "SpecificName": "Baguada",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
          "Type": "unit"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
          "Entity": "units/brit_infantry_javelinist_a",
          "RequiredXp": "150"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "25.0"
          },
          "WalkSpeed": "10.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3662,
        "template": "units/brit_infantry_javelinist_b",
        "position": [
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        "hitpoints": 90,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 340,
            "z": 764,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 10,
            "max": 20
          }
        ]
      },
      "units/brit_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Huvādā",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3666,
        "template": "structures/pers_house",
        "position": [
          112.53950500488281,
          431.86810302734375
        ],
        "hitpoints": 1500,
        "owner": 1,
        "trainingQueue": []
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "House.",
          "Icon": "structures/house.png",
          "SpecificName": "Griham",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3667,
        "template": "structures/maur_house",
        "position": [
          526,
          1138
        ],
        "hitpoints": 800,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/maur_house"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "1",
          "Hack": "3",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "24.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Swordsman",
          "History": "The hastati were the first line of heavy infantry in the early Republican Roman army. They used pila and gladii as their main weapons, throwing the former into the enemy formation and then closing with the sword. For defence they used a large shield called a scutum and wore the best armor they could afford. Hastati were recruited from the young men of Rome, a small part of the 700,000 troops Rome could bring to bear against its opponents.",
          "Icon": "units/rome_infantry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_swordsman_b",
          "SpecificName": "Hastatus",
          "Tooltip": "Counters: 2x vs. Spearmen, 1.5x vs. Skirmishers, and 1.25x vs. Elephants.\u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_swordsman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3670,
        "template": "units/rome_infantry_swordsman_b",
        "position": [
          1041.6735076904297,
          723.9866027832031
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 994,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_carob",
            "lastPos": {
              "x": 1039.3267822265625,
              "y": 22.38250732421875,
              "z": 726.0446166992188
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 9,
            "max": 20
          }
        ]
      },
      "units/rome_infantry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "1",
          "Hack": "3",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "24.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Swordsman",
          "History": "The hastati were the first line of heavy infantry in the early Republican Roman army. They used pila and gladii as their main weapons, throwing the former into the enemy formation and then closing with the sword. For defence they used a large shield called a scutum and wore the best armor they could afford. Hastati were recruited from the young men of Rome, a small part of the 700,000 troops Rome could bring to bear against its opponents.",
          "Icon": "units/rome_infantry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_swordsman_b",
          "SpecificName": "Hastatus",
          "Tooltip": "Counters: 2x vs. Spearmen, 1.5x vs. Skirmishers, and 1.25x vs. Elephants.\u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_swordsman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3671,
        "template": "units/rome_infantry_swordsman_b",
        "position": [
          1058.0395812988281,
          677.8102722167969
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 496,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
              "x": 1063.45263671875,
              "y": 22.38250732421875,
              "z": 668.8165283203125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 12,
            "max": 20
          }
        ]
      },
      "units/rome_infantry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "1",
          "Hack": "3",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "24.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Swordsman",
          "History": "The hastati were the first line of heavy infantry in the early Republican Roman army. They used pila and gladii as their main weapons, throwing the former into the enemy formation and then closing with the sword. For defence they used a large shield called a scutum and wore the best armor they could afford. Hastati were recruited from the young men of Rome, a small part of the 700,000 troops Rome could bring to bear against its opponents.",
          "Icon": "units/rome_infantry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_swordsman_b",
          "SpecificName": "Hastatus",
          "Tooltip": "Counters: 2x vs. Spearmen, 1.5x vs. Skirmishers, and 1.25x vs. Elephants.\u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_swordsman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3672,
        "template": "units/rome_infantry_swordsman_b",
        "position": [
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          673.6893463134766
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 496,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
              "x": 1063.45263671875,
              "y": 22.38250732421875,
              "z": 668.8165283203125
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 11,
            "max": 20
          }
        ]
      },
      "units/rome_infantry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "1",
          "Hack": "3",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "24.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Swordsman",
          "History": "The hastati were the first line of heavy infantry in the early Republican Roman army. They used pila and gladii as their main weapons, throwing the former into the enemy formation and then closing with the sword. For defence they used a large shield called a scutum and wore the best armor they could afford. Hastati were recruited from the young men of Rome, a small part of the 700,000 troops Rome could bring to bear against its opponents.",
          "Icon": "units/rome_infantry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_swordsman_b",
          "SpecificName": "Hastatus",
          "Tooltip": "Counters: 2x vs. Spearmen, 1.5x vs. Skirmishers, and 1.25x vs. Elephants.\u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_swordsman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3673,
        "template": "units/rome_infantry_swordsman_b",
        "position": [
          1056.353515625,
          671.5015716552734
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 496,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
              "x": 1063.45263671875,
              "y": 22.38250732421875,
              "z": 668.8165283203125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 3,
            "max": 20
          }
        ]
      },
      "units/rome_infantry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "1",
          "Hack": "3",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "24.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Swordsman",
          "History": "The hastati were the first line of heavy infantry in the early Republican Roman army. They used pila and gladii as their main weapons, throwing the former into the enemy formation and then closing with the sword. For defence they used a large shield called a scutum and wore the best armor they could afford. Hastati were recruited from the young men of Rome, a small part of the 700,000 troops Rome could bring to bear against its opponents.",
          "Icon": "units/rome_infantry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_swordsman_b",
          "SpecificName": "Hastatus",
          "Tooltip": "Counters: 2x vs. Spearmen, 1.5x vs. Skirmishers, and 1.25x vs. Elephants.\u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_swordsman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3674,
        "template": "units/rome_infantry_swordsman_b",
        "position": [
          1057.4553680419922,
          675.6243286132812
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 496,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
              "x": 1063.45263671875,
              "y": 22.38250732421875,
              "z": 668.8165283203125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 6,
            "max": 20
          }
        ]
      },
      "units/rome_infantry_swordsman_b"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field. The Celts were good farmers.",
          "Icon": "structures/field.png",
          "SpecificName": "Varmo",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "Infinity",
          "DiminishingReturns": "14",
          "KillBeforeGather": "false",
          "MaxGatherers": "5",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3675,
        "template": "structures/brit_field",
        "position": [
          258,
          942
        ],
        "hitpoints": 80,
        "owner": 3,
        "resourceSupplyAmount": null,
        "resourceSupplyGatherers": [
          3984
        ]
      },
      "structures/brit_field"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Spearman",
          "History": "The spear was the main weapon of the Celts, arming the bulk of their forces. The average Celt would only have to take up his long spear and body shield to be ready for battle. While armor was rare, the rabid fighting spirit of the Celts more than made up for in vigor what was lost in protection.",
          "Icon": "units/celt_infantry_spearman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/brit_infantry_spearman_b",
          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "24.6"
          },
          "WalkSpeed": "8.2"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3680,
        "template": "units/brit_infantry_spearman_b",
        "position": [
          352.5536804199219,
          918.2302551269531
        ],
        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2214,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
              "x": 360.18157958984375,
              "y": 22.381820678710938,
              "z": 922.1539916992188
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 7,
            "max": 20
          }
        ]
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
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        "@parent": "template_unit_infantry_melee_spearman",
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        "Stamina": {
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        "VisualActor": {
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        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 225.5808868408203,
            "z": 826.7717437744141,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Spearman",
          "History": "The spear was the main weapon of the Celts, arming the bulk of their forces. The average Celt would only have to take up his long spear and body shield to be ready for battle. While armor was rare, the rabid fighting spirit of the Celts more than made up for in vigor what was lost in protection.",
          "Icon": "units/celt_infantry_spearman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/brit_infantry_spearman_b",
          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "24.6"
          },
          "WalkSpeed": "8.2"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3684,
        "template": "units/brit_infantry_spearman_b",
        "position": [
          276.6490936279297,
          817.2849273681641
        ],
        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3969,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3687,
        "template": "units/brit_support_female_citizen",
        "position": [
          216.910400390625,
          786.8047332763672
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2411,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_badlands_slabs",
            "lastPos": {
              "x": 218.7575225830078,
              "y": 22.381820678710938,
              "z": 777.9697875976562
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 5,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3688,
        "template": "units/brit_support_female_citizen",
        "position": [
          220.60427856445312,
          786.8047943115234
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2411,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_badlands_slabs",
            "lastPos": {
              "x": 218.7575225830078,
              "y": 22.381820678710938,
              "z": 777.9697875976562
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 13,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3689,
        "template": "units/brit_support_female_citizen",
        "position": [
          352.5212707519531,
          916.5655364990234
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2214,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
              "x": 360.18157958984375,
              "y": 22.381820678710938,
              "z": 922.1539916992188
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 1,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3690,
        "template": "units/brit_support_female_citizen",
        "position": [
          273.73313903808594,
          888.0478057861328
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 273.73313903808594,
            "z": 888.0478057861328,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 10,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3691,
        "template": "units/brit_support_female_citizen",
        "position": [
          218.75730895996094,
          788.6517181396484
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3975,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 15,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_healer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "100",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Heal": {
          "HP": "5",
          "HealableClasses": {
            "@datatype": "tokens",
            "_string": "Organic"
          },
          "Range": "12",
          "Rate": "2000",
          "UnhealableClasses": {
            "@datatype": "tokens"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Healer"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "State Priest",
          "History": "During the Republic, the position of priest was elevated and required a lot of responsibilities, which is why priests were by no means chosen randomly. The position of Pontifex Maximus, the high priest of the Roman religion, was occupied by such prominent figures as Julius Caesar, Marcus Aemilius Lepidus and Augustus.",
          "Icon": "units/rome_support_healer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_support_healer_b",
          "SpecificName": "Pontifex Minoris",
          "Tooltip": "Heal units."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_support_healer_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "death": "actor/human/death/death.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "12.0"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "30",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/healer.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3692,
        "template": "units/rome_support_healer_b",
        "position": [
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        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 3286,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_support_healer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
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            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
          "Entities": {
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            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
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        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3696,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
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        "hitpoints": 90,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 479,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_badlands_slabs",
            "lastPos": {
              "x": 1100.457275390625,
              "y": 22.38250732421875,
              "z": 522.3233032226562
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 1,
            "max": 20
          }
        ]
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
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            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3697,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 90,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 479,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_badlands_slabs",
            "lastPos": {
              "x": 1100.457275390625,
              "y": 22.38250732421875,
              "z": 522.3233032226562
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 2,
            "max": 20
          }
        ]
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3698,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
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        "hitpoints": 90,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 479,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_badlands_slabs",
            "lastPos": {
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              "y": 22.38250732421875,
              "z": 522.3233032226562
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
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              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
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            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
          "Entities": {
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
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            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
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            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
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          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3699,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
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        "hitpoints": 90,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
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            "target": 3634,
            "force": false
          },
          {
            "target": 479,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_badlands_slabs",
            "lastPos": {
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            "autoharvest": true
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        ],
        "resourceCarrying": [
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            "type": "metal",
            "amount": 20,
            "max": 20
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        ]
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
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              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
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              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
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              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
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            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
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            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
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            "Spread": "1.6"
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          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
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          "Rate": "1.0"
        },
        "Cost": {
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          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
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          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3700,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
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        "hitpoints": 90,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3634,
            "force": false
          },
          {
            "target": 479,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_badlands_slabs",
            "lastPos": {
              "x": 1100.457275390625,
              "y": 22.38250732421875,
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 20,
            "max": 20
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        ]
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
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            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
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            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3701,
        "template": "units/maur_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3157,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 594,
              "y": 23.569671630859375,
              "z": 1098
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 4,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3702,
        "template": "units/maur_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3403,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 574,
              "y": 23.569671630859375,
              "z": 1042
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 14,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3703,
        "template": "units/maur_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 447.2343292236328,
            "z": 1091.8769989013672,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 25,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3704,
        "template": "units/maur_infantry_archer_b",
        "position": [
          457.03955078125,
          1039.122573852539
        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2620,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 456.76019287109375,
              "y": 34.71809387207031,
              "z": 1036.0137939453125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 4,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3705,
        "template": "units/maur_infantry_archer_b",
        "position": [
          715.1884613037109,
          1089.6624450683594
        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2655,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 717.623291015625,
              "y": 23.569671630859375,
              "z": 1087.70947265625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 9,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_structure_economic_storehouse",
        "Armour": {
          "Crush": "1",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "5",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Storehouse",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "40",
          "Population": "0",
          "PopulationBonus": "2",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Storehouse Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Storehouse",
          "History": "In southern parts of the country, most of the wildwood had been cleared and given way to farming or coppice management. In northern parts, or where the ground was particularly unsuitable for agriculture, wildwood remained, but under constant threat. Land around the farmsteads was usually enclosed by hazel fencing or hedging.",
          "Icon": "structures/storehouse.png",
          "SpecificName": "Ystordy",
          "Tooltip": "Dropsite for wood, stone, and metal resources. Research gathering improvements for these resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_storehouse.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_storehouse.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/storehouse.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3706,
        "template": "structures/brit_storehouse",
        "position": [
          574,
          958
        ],
        "hitpoints": 640,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/brit_storehouse"
    ],
    [
      {
        "@parent": "template_structure_economic_storehouse",
        "Armour": {
          "Crush": "1",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "5",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Storehouse",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "40",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Storehouse Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Storehouse",
          "History": "Resources and building materials were kept in warehouses.",
          "Icon": "structures/storehouse.png",
          "SpecificName": "Receptaculum",
          "Tooltip": "Dropsite for wood, stone, and metal resources. Research gathering improvements for these resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
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            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
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        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
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          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
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        "ResourceDropsite": {
          "Types": "wood stone metal"
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        "Selectable": {
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              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
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          }
        },
        "Sound": {
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            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_storehouse.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_storehouse.xml"
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        },
        "StatusBars": {
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          "BarWidth": "6.0",
          "HeightOffset": "12.0"
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        "TerritoryDecay": {
          "HealthDecayRate": "5"
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        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
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        "VisualActor": {
          "Actor": "structures/romans/storehouse.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
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      },
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        "hitpoints": 800,
        "owner": 2,
        "trainingQueue": []
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      "structures/rome_storehouse"
    ],
    [
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        "@parent": "template_unit_infantry_melee_spearman",
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          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
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                "Multiplier": "2.0"
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            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
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              "_string": "Organic"
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              "_string": "StoneWall"
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          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
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            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
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            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
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            "RepeatTime": "1000",
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              "_string": "StoneWall"
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
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            "stone": "0",
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        },
        "Decay": {
          "DelayTime": "80.0",
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          "SinkRate": "0.01"
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        "Footprint": {
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            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
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          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "brit",
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            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
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            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
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        "Minimap": {
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          "BlockPathfinding": "false",
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          "DisableBlockPathfinding": "false",
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        "Position": {
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          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
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        "ResourceGatherer": {
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            "metal": "20",
            "stone": "20",
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          "MaxDistance": "2.0",
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            "food.fruit": "0.5",
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            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        "Sound": {
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            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
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        "StatusBars": {
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          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
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        "UnitMotion": {
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          "FormationController": "false",
          "PassabilityClass": "default",
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            "DecayTime": "0.2",
            "Range": "50.0",
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            "Speed": "24.6"
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          "WalkSpeed": "8.2"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
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        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 3709,
        "template": "units/brit_infantry_spearman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
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            "z": 764,
            "force": true
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        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 16,
            "max": 20
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        ]
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
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        "Attack": {
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              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
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              "_string": "Organic"
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            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
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          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
          "Entities": {
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            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
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          "Rate": "1.0"
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        "Cost": {
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          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
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            "stone": "0",
            "wood": "50"
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        },
        "Decay": {
          "DelayTime": "80.0",
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          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "brit",
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            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
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          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Spearman",
          "History": "The spear was the main weapon of the Celts, arming the bulk of their forces. The average Celt would only have to take up his long spear and body shield to be ready for battle. While armor was rare, the rabid fighting spirit of the Celts more than made up for in vigor what was lost in protection.",
          "Icon": "units/celt_infantry_spearman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/brit_infantry_spearman_b",
          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
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        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
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        "Obstruction": {
          "Active": "true",
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          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
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          "RequiredXp": "100"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
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            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        "Sound": {
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            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
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        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "24.6"
          },
          "WalkSpeed": "8.2"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 3710,
        "template": "units/brit_infantry_spearman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 340,
            "z": 764,
            "force": true
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        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 12,
            "max": 20
          }
        ]
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
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          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Spearman",
          "History": "The spear was the main weapon of the Celts, arming the bulk of their forces. The average Celt would only have to take up his long spear and body shield to be ready for battle. While armor was rare, the rabid fighting spirit of the Celts more than made up for in vigor what was lost in protection.",
          "Icon": "units/celt_infantry_spearman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/brit_infantry_spearman_b",
          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "24.6"
          },
          "WalkSpeed": "8.2"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3711,
        "template": "units/brit_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 340,
            "z": 764,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Spearman",
          "History": "The spear was the main weapon of the Celts, arming the bulk of their forces. The average Celt would only have to take up his long spear and body shield to be ready for battle. While armor was rare, the rabid fighting spirit of the Celts more than made up for in vigor what was lost in protection.",
          "Icon": "units/celt_infantry_spearman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/brit_infantry_spearman_b",
          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "24.6"
          },
          "WalkSpeed": "8.2"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3712,
        "template": "units/brit_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 340,
            "z": 764,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Spearman",
          "History": "The spear was the main weapon of the Celts, arming the bulk of their forces. The average Celt would only have to take up his long spear and body shield to be ready for battle. While armor was rare, the rabid fighting spirit of the Celts more than made up for in vigor what was lost in protection.",
          "Icon": "units/celt_infantry_spearman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/brit_infantry_spearman_b",
          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "24.6"
          },
          "WalkSpeed": "8.2"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3713,
        "template": "units/brit_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 340,
            "z": 764,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 13,
            "max": 20
          }
        ]
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "1",
          "Hack": "3",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "24.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Swordsman",
          "History": "The hastati were the first line of heavy infantry in the early Republican Roman army. They used pila and gladii as their main weapons, throwing the former into the enemy formation and then closing with the sword. For defence they used a large shield called a scutum and wore the best armor they could afford. Hastati were recruited from the young men of Rome, a small part of the 700,000 troops Rome could bring to bear against its opponents.",
          "Icon": "units/rome_infantry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_swordsman_b",
          "SpecificName": "Hastatus",
          "Tooltip": "Counters: 2x vs. Spearmen, 1.5x vs. Skirmishers, and 1.25x vs. Elephants.\u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_swordsman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3715,
        "template": "units/rome_infantry_swordsman_b",
        "position": [
          1053.8253326416016,
          634.9811553955078
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4001,
            "autocontinue": true,
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "1",
          "Hack": "3",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "24.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Swordsman",
          "History": "The hastati were the first line of heavy infantry in the early Republican Roman army. They used pila and gladii as their main weapons, throwing the former into the enemy formation and then closing with the sword. For defence they used a large shield called a scutum and wore the best armor they could afford. Hastati were recruited from the young men of Rome, a small part of the 700,000 troops Rome could bring to bear against its opponents.",
          "Icon": "units/rome_infantry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_swordsman_b",
          "SpecificName": "Hastatus",
          "Tooltip": "Counters: 2x vs. Spearmen, 1.5x vs. Skirmishers, and 1.25x vs. Elephants.\u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_swordsman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3716,
        "template": "units/rome_infantry_swordsman_b",
        "position": [
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          638.2985992431641
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4001,
            "autocontinue": true,
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "1",
          "Hack": "3",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "24.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Swordsman",
          "History": "The hastati were the first line of heavy infantry in the early Republican Roman army. They used pila and gladii as their main weapons, throwing the former into the enemy formation and then closing with the sword. For defence they used a large shield called a scutum and wore the best armor they could afford. Hastati were recruited from the young men of Rome, a small part of the 700,000 troops Rome could bring to bear against its opponents.",
          "Icon": "units/rome_infantry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_swordsman_b",
          "SpecificName": "Hastatus",
          "Tooltip": "Counters: 2x vs. Spearmen, 1.5x vs. Skirmishers, and 1.25x vs. Elephants.\u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_swordsman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3717,
        "template": "units/rome_infantry_swordsman_b",
        "position": [
          1058.3009185791016,
          641.6160430908203
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4001,
            "autocontinue": true,
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "1",
          "Hack": "3",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "24.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Swordsman",
          "History": "The hastati were the first line of heavy infantry in the early Republican Roman army. They used pila and gladii as their main weapons, throwing the former into the enemy formation and then closing with the sword. For defence they used a large shield called a scutum and wore the best armor they could afford. Hastati were recruited from the young men of Rome, a small part of the 700,000 troops Rome could bring to bear against its opponents.",
          "Icon": "units/rome_infantry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_swordsman_b",
          "SpecificName": "Hastatus",
          "Tooltip": "Counters: 2x vs. Spearmen, 1.5x vs. Skirmishers, and 1.25x vs. Elephants.\u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_swordsman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3718,
        "template": "units/rome_infantry_swordsman_b",
        "position": [
          1050.5078887939453,
          637.2189483642578
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4001,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "1",
          "Hack": "3",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "24.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Swordsman",
          "History": "The hastati were the first line of heavy infantry in the early Republican Roman army. They used pila and gladii as their main weapons, throwing the former into the enemy formation and then closing with the sword. For defence they used a large shield called a scutum and wore the best armor they could afford. Hastati were recruited from the young men of Rome, a small part of the 700,000 troops Rome could bring to bear against its opponents.",
          "Icon": "units/rome_infantry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_swordsman_b",
          "SpecificName": "Hastatus",
          "Tooltip": "Counters: 2x vs. Spearmen, 1.5x vs. Skirmishers, and 1.25x vs. Elephants.\u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_swordsman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3719,
        "template": "units/rome_infantry_swordsman_b",
        "position": [
          1052.7456817626953,
          640.5363922119141
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4001,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_swordsman_b"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Kshetra",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "Infinity",
          "DiminishingReturns": "14",
          "KillBeforeGather": "false",
          "MaxGatherers": "5",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3721,
        "template": "structures/maur_field",
        "position": [
          534,
          1070
        ],
        "hitpoints": 100,
        "owner": 4,
        "resourceSupplyAmount": null,
        "resourceSupplyGatherers": [
          3507,
          3612,
          3546,
          3934,
          3434
        ]
      },
      "structures/maur_field"
    ],
    [
      {
        "@parent": "units/brit_champion_infantry",
        "Armour": {
          "Crush": "6",
          "Hack": "8",
          "Pierce": "2"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "5.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "5.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
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          "Formations": {
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            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
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          "GenericName": "Brythonic Longswordsman",
          "History": "Two-handed swordsmen from Briton. These men are veteran soldiers who offer their lives in service to their Brythonic lords.",
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          "RequiredTechnology": "unlock_champion_units",
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        },
        "Loot": {
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          "xp": "150"
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        "Minimap": {
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        "Obstruction": {
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          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        },
        "Position": {
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          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
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        },
        "Selectable": {
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          }
        },
        "Sound": {
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            "death": "actor/human/death/death.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
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        },
        "Stamina": {
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        "StatusBars": {
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          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
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          "FormationController": "false"
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        "UnitMotion": {
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          "PassabilityClass": "default",
          "Run": {
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            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "6.0"
        },
        "Vision": {
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          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/champion_unit_3.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 3722,
        "template": "units/brit_champion_infantry_barracks",
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        "hitpoints": 130,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
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            "z": 764,
            "force": true
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        "resourceCarrying": []
      },
      "units/brit_champion_infantry_barracks"
    ],
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        "@parent": "units/brit_champion_infantry",
        "Armour": {
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          "Hack": "8",
          "Pierce": "2"
        },
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                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
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              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
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            },
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "5.0",
            "MinRange": "0.0",
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              "_string": "Organic"
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            "RestrictedClasses": {
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              "_string": "StoneWall"
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          },
          "Melee": {
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            "Crush": "0.0",
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        },
        "Cost": {
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          "Population": "1",
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          "SinkRate": "0.01"
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        "Footprint": {
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            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
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          "Repairable": "false",
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          "History": "Two-handed swordsmen from Briton. These men are veteran soldiers who offer their lives in service to their Brythonic lords.",
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          "wood": "10",
          "xp": "150"
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        "Minimap": {
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          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        },
        "Position": {
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          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
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        },
        "Selectable": {
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        },
        "Sound": {
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            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
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        },
        "Stamina": {
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        "StatusBars": {
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          "HeightOffset": "5.0"
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        "UnitAI": {
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          "FormationController": "false"
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        "UnitMotion": {
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            "Speed": "15.0"
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          "WalkSpeed": "6.0"
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        "Vision": {
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          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
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          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 3723,
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        "hitpoints": 130,
        "owner": 3,
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        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
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        "resourceCarrying": []
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        "@parent": "units/brit_champion_infantry",
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          "Hack": "8",
          "Pierce": "2"
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                "Multiplier": "2.0"
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              "BonusSecondary": {
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                "Multiplier": "1.5"
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            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "5.0",
            "MinRange": "0.0",
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            "PreferredClasses": {
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              "_string": "Organic"
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            "RestrictedClasses": {
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          },
          "Melee": {
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                "Multiplier": "2.0"
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              "BonusSecondary": {
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            },
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "5.0",
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            "PreferredClasses": {
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            "RepeatTime": "1000",
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              "_string": "StoneWall"
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        },
        "Cost": {
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          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
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            "metal": "80",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
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          "SinkRate": "0.01"
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        "Footprint": {
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          "Height": "2.5"
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        "Health": {
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          "Unhealable": "false"
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          "History": "Two-handed swordsmen from Briton. These men are veteran soldiers who offer their lives in service to their Brythonic lords.",
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          "Tooltip": "Champion Swordsman.\u000aCounters: 2x vs. Spearmen, 1.5x vs. Elephants. \u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
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          "wood": "10",
          "xp": "150"
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        },
        "Position": {
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        "ResourceGatherer": {
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        },
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        "Stamina": {
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        "StatusBars": {
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        "UnitAI": {
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        "UnitMotion": {
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          "WalkSpeed": "6.0"
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        "Vision": {
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        "VisualActor": {
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      },
      {
        "id": 3724,
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        "unitAIOrderData": [
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        "resourceCarrying": []
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    [
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        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "5.0",
            "Pierce": "10.0"
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          "Hack": "20.0",
          "Pierce": "40.0"
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        "Attack": {
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            "ElevationBonus": "15",
            "Hack": "0.0",
            "MaxRange": "57.0",
            "MinRange": "16.0",
            "Pierce": "20.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
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        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
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        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "1"
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        "Cost": {
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          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
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        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
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        "Footprint": {
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          "Square": {
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            "@width": "10.0"
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        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
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          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
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        "Identity": {
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          "Classes": {
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            "_string": "Structure Defensive Town Tower GarrisonTower"
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          "GenericName": "Defense Tower",
          "History": "For use by the Romans to keep an eye over surrounding hostile territory.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Turris Lignea",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
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        "Loot": {
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          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
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        "Minimap": {
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        },
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        "ProductionQueue": {
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        },
        "RallyPointRenderer": {
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          "LineEndCap": "round",
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          "LineStartCap": "square",
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        "Selectable": {
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        },
        "Sound": {
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        },
        "StatusBars": {
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        "TerritoryDecay": {
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        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
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        "Vision": {
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          "Range": "80",
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        "VisualActor": {
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          "SilhouetteOccluder": "true",
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      },
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          597.0804443359375
        ],
        "hitpoints": 1200,
        "owner": 2,
        "trainingQueue": [],
        "garrisoned": [
          3378,
          3380
        ]
      },
      "structures/rome_defense_tower"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Huvādā",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3729,
        "template": "structures/pers_house",
        "position": [
          101.48085021972656,
          458.3602294921875
        ],
        "hitpoints": 1500,
        "owner": 1,
        "trainingQueue": []
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field. The Celts were good farmers.",
          "Icon": "structures/field.png",
          "SpecificName": "Varmo",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "Infinity",
          "DiminishingReturns": "14",
          "KillBeforeGather": "false",
          "MaxGatherers": "5",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3730,
        "template": "structures/brit_field",
        "position": [
          650,
          910
        ],
        "hitpoints": 80,
        "owner": 3,
        "resourceSupplyAmount": null,
        "resourceSupplyGatherers": [
          3859
        ]
      },
      "structures/brit_field"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "1",
          "Hack": "3",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "24.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Indian Swordsman",
          "History": "Indian Swordsman.",
          "Icon": "units/maur_infantry_swordsman.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/maur_infantry_swordsman_b",
          "SpecificName": "Khadagdhari",
          "Tooltip": "Counters: 2x vs. Spearmen, 1.5x vs. Skirmishers, and 1.25x vs. Elephants.\u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_swordsman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3731,
        "template": "units/maur_infantry_swordsman_b",
        "position": [
          478.3587951660156,
          664.9266357421875
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 444,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 20,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "1",
          "Hack": "3",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "24.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Indian Swordsman",
          "History": "Indian Swordsman.",
          "Icon": "units/maur_infantry_swordsman.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/maur_infantry_swordsman_b",
          "SpecificName": "Khadagdhari",
          "Tooltip": "Counters: 2x vs. Spearmen, 1.5x vs. Skirmishers, and 1.25x vs. Elephants.\u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_swordsman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3732,
        "template": "units/maur_infantry_swordsman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
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            "x": 444,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 12,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "1",
          "Hack": "3",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "24.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Indian Swordsman",
          "History": "Indian Swordsman.",
          "Icon": "units/maur_infantry_swordsman.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/maur_infantry_swordsman_b",
          "SpecificName": "Khadagdhari",
          "Tooltip": "Counters: 2x vs. Spearmen, 1.5x vs. Skirmishers, and 1.25x vs. Elephants.\u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_swordsman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3733,
        "template": "units/maur_infantry_swordsman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
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            "x": 444,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 18,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "1",
          "Hack": "3",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "24.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Indian Swordsman",
          "History": "Indian Swordsman.",
          "Icon": "units/maur_infantry_swordsman.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/maur_infantry_swordsman_b",
          "SpecificName": "Khadagdhari",
          "Tooltip": "Counters: 2x vs. Spearmen, 1.5x vs. Skirmishers, and 1.25x vs. Elephants.\u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_swordsman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3734,
        "template": "units/maur_infantry_swordsman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 444,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_infantry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "1",
          "Hack": "3",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "24.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Indian Swordsman",
          "History": "Indian Swordsman.",
          "Icon": "units/maur_infantry_swordsman.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/maur_infantry_swordsman_b",
          "SpecificName": "Khadagdhari",
          "Tooltip": "Counters: 2x vs. Spearmen, 1.5x vs. Skirmishers, and 1.25x vs. Elephants.\u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_swordsman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3735,
        "template": "units/maur_infantry_swordsman_b",
        "position": [
          488.1708526611328,
          672.2648162841797
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 444,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 25,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_swordsman_b"
    ],
    [
      {
        "@parent": "template_structure_economic_market",
        "Armour": {
          "Crush": "1",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "5",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Market",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "150",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "300"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "30.0",
            "@width": "36.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1500",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_6x6",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Town Market BarterMarket"
          },
          "GenericName": "Market",
          "History": "Rome had many markets, each specialized in the commerce of different goods and services. The Forum Vinarium sold wine, while the Forum Holitorium sold vegetables, and the Forum Boarium dealt with the buying and selling of cattle. The Forum Cuppedinis was known to have had a wide selection of goods. Markets were also known as \"macella\" (sing: macellum), where trade and money lending took place.",
          "Icon": "structures/market.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Mercatus",
          "Tooltip": "Create trade units to trade between other markets. Barter resources. Research trading and bartering improvements."
        },
        "Loot": {
          "food": "25",
          "metal": "25",
          "stone": "25",
          "wood": "25",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "26.0",
            "@width": "32.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_trader"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "armor_trade_convoys"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_market.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_market.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "40",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/romans/market.xml",
          "FoundationActor": "structures/fndn_6x6.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3736,
        "template": "structures/rome_market",
        "position": [
          964.4732055664062,
          479.2242126464844
        ],
        "hitpoints": 1500,
        "owner": 2,
        "trainingQueue": []
      },
      "structures/rome_market"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skirmisher",
          "History": "Gesatae were young men who devoted themselves to war, often serving as mercenaries for other tribes. They were the last Celts to fight stark naked to show their courage, often carrying only a shield with several javelins and a regular Celtic spear. More often than not they were covered in geometric designs painted in woad, a blue dye.",
          "Icon": "units/celt_infantry_javelinist.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/brit_infantry_javelinist_b",
          "SpecificName": "Baguada",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "25.0"
          },
          "WalkSpeed": "10.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3738,
        "template": "units/brit_infantry_javelinist_b",
        "position": [
          370.9405975341797,
          946.8183746337891
        ],
        "hitpoints": 90,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2228,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_bush_badlands",
            "lastPos": {
              "x": 368.025390625,
              "y": 23.569671630859375,
              "z": 947.9337768554688
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 19,
            "max": 20
          }
        ]
      },
      "units/brit_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skirmisher",
          "History": "Gesatae were young men who devoted themselves to war, often serving as mercenaries for other tribes. They were the last Celts to fight stark naked to show their courage, often carrying only a shield with several javelins and a regular Celtic spear. More often than not they were covered in geometric designs painted in woad, a blue dye.",
          "Icon": "units/celt_infantry_javelinist.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/brit_infantry_javelinist_b",
          "SpecificName": "Baguada",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
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        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
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            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
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        "UnitMotion": {
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          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
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            "RegenTime": "0.1",
            "Speed": "25.0"
          },
          "WalkSpeed": "10.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3739,
        "template": "units/brit_infantry_javelinist_b",
        "position": [
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        "hitpoints": 90,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
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            "target": 3320,
            "force": false
          },
          {
            "target": 2228,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_bush_badlands",
            "lastPos": {
              "x": 368.025390625,
              "y": 23.569671630859375,
              "z": 947.9337768554688
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/brit_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
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              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
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            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "brit",
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            "@datatype": "tokens",
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          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skirmisher",
          "History": "Gesatae were young men who devoted themselves to war, often serving as mercenaries for other tribes. They were the last Celts to fight stark naked to show their courage, often carrying only a shield with several javelins and a regular Celtic spear. More often than not they were covered in geometric designs painted in woad, a blue dye.",
          "Icon": "units/celt_infantry_javelinist.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
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          "SpecificName": "Baguada",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
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        "Loot": {
          "food": "5",
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          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
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          "RequiredXp": "150"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
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            "food.fish": "0.5",
            "food.fruit": "0.5",
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            "treasure": "1",
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        "Selectable": {
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              "MainTexture": "circle/128x128.png",
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        },
        "Sound": {
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            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
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          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
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        "UnitMotion": {
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          "WalkSpeed": "10.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
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        "VisualActor": {
          "Actor": "units/celts/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 3740,
        "template": "units/brit_infantry_javelinist_b",
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        "hitpoints": 90,
        "owner": 3,
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        "unitAIOrderData": [
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            "target": 2521,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_euro_beech",
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              "z": 967.13427734375
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        ],
        "resourceCarrying": []
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      "units/brit_infantry_javelinist_b"
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    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
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            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
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              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
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              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
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              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
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            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
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            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
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              "@datatype": "tokens",
              "_string": "StoneWall"
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            "Spread": "1.6"
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          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
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          "Rate": "1.0"
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        "Cost": {
          "BuildTime": "9",
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          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skirmisher",
          "History": "Gesatae were young men who devoted themselves to war, often serving as mercenaries for other tribes. They were the last Celts to fight stark naked to show their courage, often carrying only a shield with several javelins and a regular Celtic spear. More often than not they were covered in geometric designs painted in woad, a blue dye.",
          "Icon": "units/celt_infantry_javelinist.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/brit_infantry_javelinist_b",
          "SpecificName": "Baguada",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
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        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
          "Entity": "units/brit_infantry_javelinist_a",
          "RequiredXp": "150"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "25.0"
          },
          "WalkSpeed": "10.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 3741,
        "template": "units/brit_infantry_javelinist_b",
        "position": [
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        "hitpoints": 90,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2214,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
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              "z": 922.1539916992188
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": []
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      "units/brit_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
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        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
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            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
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            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
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            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
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        },
        "Builder": {
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          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
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        "Obstruction": {
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          "BlockConstruction": "true",
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          "BlockMovement": "true",
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          "Anchor": "upright",
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          "TurnRate": "6.0"
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        "Vision": {
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        "VisualActor": {
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            "template": "gaia/flora_tree_aleppo_pine",
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      "units/brit_infantry_javelinist_b"
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            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
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        "Obstruction": {
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        "VisualActor": {
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        "Stamina": {
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        "UnitAI": {
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        "UnitMotion": {
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          "WalkSpeed": "7.0"
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        "Vision": {
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        "VisualActor": {
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      },
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        "resourceCarrying": []
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          "WalkSpeed": "7.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_spearman_a.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3747,
        "template": "units/rome_infantry_spearman_a",
        "position": [
          1049.428237915039,
          642.7741851806641
        ],
        "hitpoints": 110,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4001,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_spearman_a"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3750,
        "template": "units/brit_support_female_citizen",
        "position": [
          264.1561737060547,
          897.6250305175781
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 264.1561737060547,
            "z": 897.6250305175781,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 2,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3751,
        "template": "units/brit_support_female_citizen",
        "position": [
          270.9841766357422,
          943.2350616455078
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 270.9841766357422,
            "z": 943.2350616455078,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 16,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3752,
        "template": "units/brit_support_female_citizen",
        "position": [
          267.5447540283203,
          937.3258819580078
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 267.5447540283203,
            "z": 937.3258819580078,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 18,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3753,
        "template": "units/brit_support_female_citizen",
        "position": [
          247.9146728515625,
          909.6954803466797
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 247.9146728515625,
            "z": 909.6954803466797,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 12,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3754,
        "template": "units/brit_support_female_citizen",
        "position": [
          234.0357208251953,
          883.8164367675781
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3975,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 19,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Circle": {
            "@radius": "6.0"
          },
          "Height": "5.0"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Celts generally lived in round stone or wattle and daub walled structures with thatched roof.",
          "Icon": "structures/house.png",
          "SpecificName": "Annedd",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/house.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3756,
        "template": "structures/brit_house",
        "position": [
          354,
          866
        ],
        "hitpoints": 640,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/brit_house"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3758,
        "template": "units/maur_support_female_citizen",
        "position": [
          682.4779815673828,
          1097.493896484375
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 682.4779815673828,
            "z": 1097.493896484375,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 25,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3759,
        "template": "units/maur_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 676.4193572998047,
            "z": 1081.5242767333984,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 17,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3760,
        "template": "units/maur_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2646,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 448.973388671875,
              "y": 38.701263427734375,
              "z": 1045.7940673828125
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 1,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3761,
        "template": "units/maur_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 689.9173889160156,
            "z": 1080.2278137207031,
            "force": true
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        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 24,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3762,
        "template": "units/maur_support_female_citizen",
        "position": [
          509.25267028808594,
          997.4004058837891
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2329,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
              "x": 514.5863647460938,
              "y": 23.568939208984375,
              "z": 992.0521850585938
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 3,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "5"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "100.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "80",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Cavalry",
          "History": "Like a sword, a horse was a sign of nobility and as a result the Celtic cavalry was often better equipped than the infantry. Armor and helmets were common, while weapons consisted of a large bladed spear and a long slashing sword for close combat. Shields could be round, hexagonal, or oval, but the most common was a regular oval body shield with the top and bottom shorn off. Unlike other horseman, the Celts were not afraid to leap off their mount to fight on foot then climb into the saddle again when possible.",
          "Icon": "units/celt_cavalry_swordsman.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/brit_cavalry_swordsman_b",
          "SpecificName": "Epos",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. \u000aCountered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "33.0"
          },
          "WalkSpeed": "14.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3764,
        "template": "units/brit_cavalry_swordsman_b",
        "position": [
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          800.1412963867188
        ],
        "hitpoints": 130,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 340,
            "z": 764,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "5"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "100.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "80",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Cavalry",
          "History": "Like a sword, a horse was a sign of nobility and as a result the Celtic cavalry was often better equipped than the infantry. Armor and helmets were common, while weapons consisted of a large bladed spear and a long slashing sword for close combat. Shields could be round, hexagonal, or oval, but the most common was a regular oval body shield with the top and bottom shorn off. Unlike other horseman, the Celts were not afraid to leap off their mount to fight on foot then climb into the saddle again when possible.",
          "Icon": "units/celt_cavalry_swordsman.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/brit_cavalry_swordsman_b",
          "SpecificName": "Epos",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. \u000aCountered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "33.0"
          },
          "WalkSpeed": "14.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3765,
        "template": "units/brit_cavalry_swordsman_b",
        "position": [
          326.37025451660156,
          873.2331390380859
        ],
        "hitpoints": 130,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 340,
            "z": 764,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "5"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "100.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "80",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Cavalry",
          "History": "Like a sword, a horse was a sign of nobility and as a result the Celtic cavalry was often better equipped than the infantry. Armor and helmets were common, while weapons consisted of a large bladed spear and a long slashing sword for close combat. Shields could be round, hexagonal, or oval, but the most common was a regular oval body shield with the top and bottom shorn off. Unlike other horseman, the Celts were not afraid to leap off their mount to fight on foot then climb into the saddle again when possible.",
          "Icon": "units/celt_cavalry_swordsman.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/brit_cavalry_swordsman_b",
          "SpecificName": "Epos",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. \u000aCountered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "33.0"
          },
          "WalkSpeed": "14.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3766,
        "template": "units/brit_cavalry_swordsman_b",
        "position": [
          331.03688049316406,
          805.9088897705078
        ],
        "hitpoints": 130,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 340,
            "z": 764,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3767,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
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          645.0119781494141
        ],
        "hitpoints": 90,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4001,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3768,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
          1048.3485870361328,
          648.3294219970703
        ],
        "hitpoints": 90,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4001,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
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            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
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          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
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          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
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        },
        "Obstruction": {
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          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
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            "attack": "attack/weapon/arrowfly.xml",
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            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3769,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
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        "hitpoints": 90,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4001,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
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            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
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              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
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            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
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          "Rate": "1.0"
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        "Cost": {
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          "PopulationBonus": "0",
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            "metal": "0",
            "stone": "0",
            "wood": "50"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
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          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
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        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
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            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3770,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
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        "hitpoints": 90,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4001,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
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              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
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            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
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          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3771,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
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        "hitpoints": 90,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4001,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_civic_civil_centre",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "CivilCentre",
          "Distance": {
            "FromCategory": "CivilCentre",
            "MinDistance": "180"
          },
          "PlacementType": "land",
          "Territory": "own neutral"
        },
        "BuildingAI": {
          "DefaultArrowCount": "3",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "300",
          "Population": "0",
          "PopulationBonus": "20",
          "Resources": {
            "food": "0",
            "metal": "500",
            "stone": "500",
            "wood": "500"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "34.0",
            "@width": "40.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "1",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "20"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "3000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_maur_cc",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Civic Village Defensive CivCentre"
          },
          "GenericName": "Civic Centre",
          "History": "Civ Centre",
          "Icon": "structures/civic_centre.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Rajadhanika",
          "Tooltip": "Build to acquire large tracts of territory. Train citizens. Garrison: 20."
        },
        "Loot": {
          "food": "0",
          "metal": "50",
          "stone": "50",
          "wood": "50",
          "xp": "200"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "30.0",
            "@width": "36.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.8",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen units/maur_infantry_spearman_b units/maur_infantry_archer_b units/maur_cavalry_javelinist_b units/maur_support_elephant"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "phase_town_generic phase_city_generic"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "food wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_civ_center.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_civ_center.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "140",
          "Root": "true",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "90",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/civil_centre.xml",
          "FoundationActor": "structures/fndn_6x6.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3773,
        "template": "structures/maur_civil_centre",
        "position": [
          398,
          734
        ],
        "hitpoints": 3000,
        "owner": 4,
        "trainingQueue": [
          {
            "id": 3,
            "unitTemplate": "units/maur_support_female_citizen",
            "count": 5,
            "neededSlots": 0,
            "progress": 0.6898648307306079,
            "metadata": {
              "role": "worker"
            }
          }
        ],
        "garrisoned": []
      },
      "structures/maur_civil_centre"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Height": "3.0",
          "Square": {
            "@depth": "8.0",
            "@width": "4.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Plebeian Merchant",
          "History": "Plebeians were the poor class in Roman society, underneath the patricians, often carrying out much local trading and business. While patricians financed large business ventures plebian merchants did the actual work. They traded far and wide, from Iberia to Syria, buying and selling everything from salt to wool to horses to metals to glass to slaves. Rome's extensive network of roads within Italy, many ports, and central location within the Mediterranean made it an ideal place to do business.",
          "Icon": "units/rome_support_trader.png",
          "SpecificName": "Mercator Plebeius",
          "Tooltip": "Trade resources between your own markets and those of your allies."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.0",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3779,
        "template": "units/rome_support_trader",
        "position": [
          856.4111633300781,
          411.44114685058594
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3736,
            "secondMarket": 3607,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_support_trader"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Height": "3.0",
          "Square": {
            "@depth": "8.0",
            "@width": "4.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Plebeian Merchant",
          "History": "Plebeians were the poor class in Roman society, underneath the patricians, often carrying out much local trading and business. While patricians financed large business ventures plebian merchants did the actual work. They traded far and wide, from Iberia to Syria, buying and selling everything from salt to wool to horses to metals to glass to slaves. Rome's extensive network of roads within Italy, many ports, and central location within the Mediterranean made it an ideal place to do business.",
          "Icon": "units/rome_support_trader.png",
          "SpecificName": "Mercator Plebeius",
          "Tooltip": "Trade resources between your own markets and those of your allies."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.0",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3780,
        "template": "units/rome_support_trader",
        "position": [
          862.7717437744141,
          419.72174072265625
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3736,
            "secondMarket": 3607,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_support_trader"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Height": "3.0",
          "Square": {
            "@depth": "8.0",
            "@width": "4.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Plebeian Merchant",
          "History": "Plebeians were the poor class in Roman society, underneath the patricians, often carrying out much local trading and business. While patricians financed large business ventures plebian merchants did the actual work. They traded far and wide, from Iberia to Syria, buying and selling everything from salt to wool to horses to metals to glass to slaves. Rome's extensive network of roads within Italy, many ports, and central location within the Mediterranean made it an ideal place to do business.",
          "Icon": "units/rome_support_trader.png",
          "SpecificName": "Mercator Plebeius",
          "Tooltip": "Trade resources between your own markets and those of your allies."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.0",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3781,
        "template": "units/rome_support_trader",
        "position": [
          863.9045104980469,
          443.74232482910156
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3736,
            "secondMarket": 3607,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_support_trader"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Height": "3.0",
          "Square": {
            "@depth": "8.0",
            "@width": "4.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Plebeian Merchant",
          "History": "Plebeians were the poor class in Roman society, underneath the patricians, often carrying out much local trading and business. While patricians financed large business ventures plebian merchants did the actual work. They traded far and wide, from Iberia to Syria, buying and selling everything from salt to wool to horses to metals to glass to slaves. Rome's extensive network of roads within Italy, many ports, and central location within the Mediterranean made it an ideal place to do business.",
          "Icon": "units/rome_support_trader.png",
          "SpecificName": "Mercator Plebeius",
          "Tooltip": "Trade resources between your own markets and those of your allies."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.0",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3782,
        "template": "units/rome_support_trader",
        "position": [
          818.4349517822266,
          411.9193115234375
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3736,
            "secondMarket": 3607,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_support_trader"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Height": "3.0",
          "Square": {
            "@depth": "8.0",
            "@width": "4.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Plebeian Merchant",
          "History": "Plebeians were the poor class in Roman society, underneath the patricians, often carrying out much local trading and business. While patricians financed large business ventures plebian merchants did the actual work. They traded far and wide, from Iberia to Syria, buying and selling everything from salt to wool to horses to metals to glass to slaves. Rome's extensive network of roads within Italy, many ports, and central location within the Mediterranean made it an ideal place to do business.",
          "Icon": "units/rome_support_trader.png",
          "SpecificName": "Mercator Plebeius",
          "Tooltip": "Trade resources between your own markets and those of your allies."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.0",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3783,
        "template": "units/rome_support_trader",
        "position": [
          853.2979278564453,
          439.0328674316406
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3736,
            "secondMarket": 3607,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_support_trader"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Circle": {
            "@radius": "6.0"
          },
          "Height": "5.0"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Celts generally lived in round stone or wattle and daub walled structures with thatched roof.",
          "Icon": "structures/house.png",
          "SpecificName": "Annedd",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/house.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3785,
        "template": "structures/brit_house",
        "position": [
          686,
          886
        ],
        "hitpoints": 640,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/brit_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "House.",
          "Icon": "structures/house.png",
          "SpecificName": "Griham",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3786,
        "template": "structures/maur_house",
        "position": [
          506,
          1094
        ],
        "hitpoints": 800,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/maur_house"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3787,
        "template": "units/maur_infantry_archer_b",
        "position": [
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        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
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            "target": 3931,
            "autocontinue": false,
            "force": true
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        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 16,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
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              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
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              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
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            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
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          "Rate": "1.0"
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        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
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          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
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          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
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        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
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        "Minimap": {
          "Type": "unit"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3788,
        "template": "units/maur_infantry_archer_b",
        "position": [
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        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
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            "z": 1087.6250457763672,
            "force": true
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        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 17,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
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            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
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          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
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        "Minimap": {
          "Type": "unit"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3789,
        "template": "units/maur_infantry_archer_b",
        "position": [
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        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 678.8244476318359,
            "z": 1083.9294738769531,
            "force": true
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        ],
        "resourceCarrying": []
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3790,
        "template": "units/maur_infantry_archer_b",
        "position": [
          419.8450622558594,
          726.5859069824219
        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3931,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 14,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3791,
        "template": "units/maur_infantry_archer_b",
        "position": [
          680.6729583740234,
          1085.778060913086
        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 680.6729583740234,
            "z": 1085.778060913086,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 3,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/death/death_camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3798,
        "template": "units/pers_support_trader",
        "position": [
          719.2756652832031,
          423.7605743408203
        ],
        "hitpoints": 100,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3607,
            "secondMarket": 3736,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/death/death_camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3799,
        "template": "units/pers_support_trader",
        "position": [
          497.11572265625,
          412.8390197753906
        ],
        "hitpoints": 100,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3607,
            "secondMarket": 3736,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/death/death_camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3800,
        "template": "units/pers_support_trader",
        "position": [
          716.8246917724609,
          420.62689208984375
        ],
        "hitpoints": 100,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3607,
            "secondMarket": 3736,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/death/death_camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3801,
        "template": "units/pers_support_trader",
        "position": [
          517.5997924804688,
          414.0781707763672
        ],
        "hitpoints": 100,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3607,
            "secondMarket": 3736,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/death/death_camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3802,
        "template": "units/pers_support_trader",
        "position": [
          714.4817199707031,
          418.1063232421875
        ],
        "hitpoints": 100,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3607,
            "secondMarket": 3736,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3803,
        "template": "units/maur_infantry_archer_b",
        "position": [
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        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2646,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 448.973388671875,
              "y": 38.701263427734375,
              "z": 1045.7940673828125
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
          "Entities": {
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            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3804,
        "template": "units/maur_infantry_archer_b",
        "position": [
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        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3931,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 5,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3805,
        "template": "units/maur_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4012,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 8,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3806,
        "template": "units/maur_infantry_archer_b",
        "position": [
          481.9998779296875,
          844.6496734619141
        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3965,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 12,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3807,
        "template": "units/maur_infantry_archer_b",
        "position": [
          427.50389099121094,
          752.8543243408203
        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 427.50389099121094,
            "z": 752.8543243408203,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 14,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Circle": {
            "@radius": "6.0"
          },
          "Height": "5.0"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Celts generally lived in round stone or wattle and daub walled structures with thatched roof.",
          "Icon": "structures/house.png",
          "SpecificName": "Annedd",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/house.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3808,
        "template": "structures/brit_house",
        "position": [
          674,
          898
        ],
        "hitpoints": 640,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/brit_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Huvādā",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3809,
        "template": "structures/pers_house",
        "position": [
          110.03401184082031,
          483.3149719238281
        ],
        "hitpoints": 1500,
        "owner": 1,
        "trainingQueue": []
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "House.",
          "Icon": "structures/house.png",
          "SpecificName": "Griham",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3812,
        "template": "structures/maur_house",
        "position": [
          518,
          1106
        ],
        "hitpoints": 800,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/maur_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Huvādā",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3814,
        "template": "foundation|structures/pers_house",
        "position": [
          154.87567138671875,
          427.1746520996094
        ],
        "hitpoints": 1461,
        "owner": 1,
        "foundationProgress": 97
      },
      "foundation|structures/pers_house"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3815,
        "template": "units/maur_support_female_citizen",
        "position": [
          478.3009796142578,
          840.9506225585938
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3965,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3816,
        "template": "units/maur_support_female_citizen",
        "position": [
          674.5671691894531,
          1079.6719970703125
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2413,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_badlands_slabs",
            "lastPos": {
              "x": 682.5200805664062,
              "y": 23.568939208984375,
              "z": 1076.943115234375
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 16,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3817,
        "template": "units/maur_support_female_citizen",
        "position": [
          549.9997100830078,
          1068.218994140625
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3554,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 550,
              "y": 23.569671630859375,
              "z": 1054
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 5,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3818,
        "template": "units/maur_support_female_citizen",
        "position": [
          487.5508575439453,
          839.0988922119141
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3965,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3819,
        "template": "units/maur_support_female_citizen",
        "position": [
          581.0350189208984,
          1034.8160400390625
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3403,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 574,
              "y": 23.569671630859375,
              "z": 1042
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 3,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Huvādā",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3820,
        "template": "foundation|structures/pers_house",
        "position": [
          167.7347412109375,
          410.0206298828125
        ],
        "hitpoints": 1,
        "owner": 1,
        "foundationProgress": 0
      },
      "foundation|structures/pers_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Huvādā",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3822,
        "template": "foundation|structures/pers_house",
        "position": [
          158.26123046875,
          375.9495849609375
        ],
        "hitpoints": 1,
        "owner": 1,
        "foundationProgress": 0
      },
      "foundation|structures/pers_house"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3825,
        "template": "units/pers_infantry_archer_b",
        "position": [
          309.3902893066406,
          473.62774658203125
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3926,
            "autocontinue": true,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3826,
        "template": "units/pers_infantry_archer_b",
        "position": [
          311.2333221435547,
          471.7847900390625
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3926,
            "autocontinue": true,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3827,
        "template": "units/pers_infantry_archer_b",
        "position": [
          318.19647216796875,
          475.5551300048828
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3926,
            "autocontinue": true,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3828,
        "template": "units/pers_infantry_archer_b",
        "position": [
          314.2207946777344,
          471.57928466796875
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3926,
            "autocontinue": true,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3829,
        "template": "units/pers_infantry_archer_b",
        "position": [
          298.9806671142578,
          495.1055145263672
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3926,
            "autocontinue": true,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Huvādā",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3830,
        "template": "foundation|structures/pers_house",
        "position": [
          174.53424072265625,
          389.2211608886719
        ],
        "hitpoints": 1,
        "owner": 1,
        "foundationProgress": 0
      },
      "foundation|structures/pers_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "House.",
          "Icon": "structures/house.png",
          "SpecificName": "Griham",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3831,
        "template": "structures/maur_house",
        "position": [
          530,
          1118
        ],
        "hitpoints": 800,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/maur_house"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "5.0",
            "Pierce": "10.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "ElevationBonus": "15",
            "Hack": "0.0",
            "MaxRange": "57.0",
            "MinRange": "16.0",
            "Pierce": "20.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "120",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Defensive Town Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "*I could not find any evidence of a celtic tower, but I'm giving them one for gameplay reasons.*",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Tyrau",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "7.5",
            "@width": "7.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "21.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3832,
        "template": "structures/brit_defense_tower",
        "position": [
          646,
          874
        ],
        "hitpoints": 960,
        "owner": 3,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/brit_defense_tower"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Huvādā",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3835,
        "template": "foundation|structures/pers_house",
        "position": [
          175.04156494140625,
          359.7389221191406
        ],
        "hitpoints": 1,
        "owner": 1,
        "foundationProgress": 0
      },
      "foundation|structures/pers_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Huvādā",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3836,
        "template": "foundation|structures/pers_house",
        "position": [
          189.27511596679688,
          374.3703918457031
        ],
        "hitpoints": 1,
        "owner": 1,
        "foundationProgress": 0
      },
      "foundation|structures/pers_house"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "5"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "100.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "80",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Indian Raiding Cavalry",
          "Icon": "units/maur_cavalry_swordsman.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/maur_cavalry_swordsman_b",
          "SpecificName": "Aśvārohagaṇaḥ",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. \u000aCountered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.75"
          },
          "WalkSpeed": "13.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3837,
        "template": "units/maur_cavalry_swordsman_b",
        "position": [
          470.18177795410156,
          658.75
        ],
        "hitpoints": 120,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 444,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "5"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "100.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "80",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Indian Raiding Cavalry",
          "Icon": "units/maur_cavalry_swordsman.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/maur_cavalry_swordsman_b",
          "SpecificName": "Aśvārohagaṇaḥ",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. \u000aCountered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.75"
          },
          "WalkSpeed": "13.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3838,
        "template": "units/maur_cavalry_swordsman_b",
        "position": [
          474.2391052246094,
          646.0992889404297
        ],
        "hitpoints": 120,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 444,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "5"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "100.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "80",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Indian Raiding Cavalry",
          "Icon": "units/maur_cavalry_swordsman.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/maur_cavalry_swordsman_b",
          "SpecificName": "Aśvārohagaṇaḥ",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. \u000aCountered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.75"
          },
          "WalkSpeed": "13.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3839,
        "template": "units/maur_cavalry_swordsman_b",
        "position": [
          478.1532745361328,
          649.6352996826172
        ],
        "hitpoints": 120,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 444,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "2.0",
          "Pierce": "3"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "0.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "100.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "80",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Indian Light Cavalry",
          "Icon": "units/maur_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/maur_cavalry_javelinist_b",
          "SpecificName": "Ashwarohi",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen.\u000aCountered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.0"
          },
          "WalkSpeed": "14.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3841,
        "template": "units/maur_cavalry_javelinist_b",
        "position": [
          478.25,
          654.25
        ],
        "hitpoints": 140,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 444,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "2.0",
          "Pierce": "3"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "0.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "100.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "80",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Indian Light Cavalry",
          "Icon": "units/maur_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/maur_cavalry_javelinist_b",
          "SpecificName": "Ashwarohi",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen.\u000aCountered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.0"
          },
          "WalkSpeed": "14.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3842,
        "template": "units/maur_cavalry_javelinist_b",
        "position": [
          473.75,
          649.75
        ],
        "hitpoints": 140,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 476,
            "z": 652,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "2.0",
          "Pierce": "3"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "0.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "100.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "80",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Indian Light Cavalry",
          "Icon": "units/maur_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/maur_cavalry_javelinist_b",
          "SpecificName": "Ashwarohi",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen.\u000aCountered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.0"
          },
          "WalkSpeed": "14.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3843,
        "template": "units/maur_cavalry_javelinist_b",
        "position": [
          471.5,
          652
        ],
        "hitpoints": 140,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 476,
            "z": 652,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Circle": {
            "@radius": "6.0"
          },
          "Height": "5.0"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Celts generally lived in round stone or wattle and daub walled structures with thatched roof.",
          "Icon": "structures/house.png",
          "SpecificName": "Annedd",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/house.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3845,
        "template": "structures/brit_house",
        "position": [
          698,
          898
        ],
        "hitpoints": 640,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/brit_house"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Height": "3.0",
          "Square": {
            "@depth": "8.0",
            "@width": "4.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Plebeian Merchant",
          "History": "Plebeians were the poor class in Roman society, underneath the patricians, often carrying out much local trading and business. While patricians financed large business ventures plebian merchants did the actual work. They traded far and wide, from Iberia to Syria, buying and selling everything from salt to wool to horses to metals to glass to slaves. Rome's extensive network of roads within Italy, many ports, and central location within the Mediterranean made it an ideal place to do business.",
          "Icon": "units/rome_support_trader.png",
          "SpecificName": "Mercator Plebeius",
          "Tooltip": "Trade resources between your own markets and those of your allies."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "Trader": {
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          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
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          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
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            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3846,
        "template": "units/rome_support_trader",
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        "hitpoints": 100,
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        "idle": false,
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        "unitAIOrderData": [
          {
            "firstMarket": 3736,
            "secondMarket": 3607,
            "force": false
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        ],
        "resourceCarrying": []
      },
      "units/rome_support_trader"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
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          "PopulationBonus": "0",
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        },
        "Decay": {
          "DelayTime": "80.0",
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        "Footprint": {
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            "@depth": "8.0",
            "@width": "4.0"
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        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "rome",
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            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader"
          },
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            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
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          "GenericName": "Plebeian Merchant",
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          "Icon": "units/rome_support_trader.png",
          "SpecificName": "Mercator Plebeius",
          "Tooltip": "Trade resources between your own markets and those of your allies."
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        "Loot": {
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          "stone": "1",
          "wood": "1",
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        "Obstruction": {
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          "DisableBlockPathfinding": "false",
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        },
        "Position": {
          "Altitude": "0",
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
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            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "StatusBars": {
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          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "Trader": {
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        "UnitMotion": {
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            "Speed": "15.0"
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          "WalkSpeed": "8.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
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        "VisualActor": {
          "Actor": "units/romans/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 3847,
        "template": "units/rome_support_trader",
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            "force": false
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        ],
        "resourceCarrying": []
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      "units/rome_support_trader"
    ],
    [
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        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
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        },
        "Decay": {
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        "Footprint": {
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            "@width": "4.0"
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        },
        "Health": {
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          "Unhealable": "false"
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        "Identity": {
          "Civ": "rome",
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            "_string": "Unit Support Organic Trader"
          },
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            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Plebeian Merchant",
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          "Icon": "units/rome_support_trader.png",
          "SpecificName": "Mercator Plebeius",
          "Tooltip": "Trade resources between your own markets and those of your allies."
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        "Loot": {
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          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
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        "Obstruction": {
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          "DisableBlockPathfinding": "false",
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        },
        "Position": {
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
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        },
        "Sound": {
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            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "Trader": {
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        "UnitMotion": {
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            "Speed": "15.0"
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          "WalkSpeed": "8.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
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        "VisualActor": {
          "Actor": "units/romans/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 3848,
        "template": "units/rome_support_trader",
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            "force": false
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        ],
        "resourceCarrying": []
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      "units/rome_support_trader"
    ],
    [
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        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
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        },
        "Decay": {
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        "Footprint": {
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        },
        "Health": {
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          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader"
          },
          "Formations": {
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            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Plebeian Merchant",
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          "Icon": "units/rome_support_trader.png",
          "SpecificName": "Mercator Plebeius",
          "Tooltip": "Trade resources between your own markets and those of your allies."
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        "Loot": {
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          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
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        "Obstruction": {
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          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
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        },
        "Position": {
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
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            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "StatusBars": {
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          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "Trader": {
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        "UnitAI": {
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        "UnitMotion": {
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            "Speed": "15.0"
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          "WalkSpeed": "8.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
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        "VisualActor": {
          "Actor": "units/romans/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 3849,
        "template": "units/rome_support_trader",
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        "idle": false,
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        "unitAIOrderData": [
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            "secondMarket": 3607,
            "force": false
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        ],
        "resourceCarrying": []
      },
      "units/rome_support_trader"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Height": "3.0",
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            "@depth": "8.0",
            "@width": "4.0"
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        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Plebeian Merchant",
          "History": "Plebeians were the poor class in Roman society, underneath the patricians, often carrying out much local trading and business. While patricians financed large business ventures plebian merchants did the actual work. They traded far and wide, from Iberia to Syria, buying and selling everything from salt to wool to horses to metals to glass to slaves. Rome's extensive network of roads within Italy, many ports, and central location within the Mediterranean made it an ideal place to do business.",
          "Icon": "units/rome_support_trader.png",
          "SpecificName": "Mercator Plebeius",
          "Tooltip": "Trade resources between your own markets and those of your allies."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.0",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3850,
        "template": "units/rome_support_trader",
        "position": [
          702.2751312255859,
          417.74853515625
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGFIRSTMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3736,
            "secondMarket": 3607,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_support_trader"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Kshetra",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "Infinity",
          "DiminishingReturns": "14",
          "KillBeforeGather": "false",
          "MaxGatherers": "5",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3853,
        "template": "structures/maur_field",
        "position": [
          614,
          1110
        ],
        "hitpoints": 100,
        "owner": 4,
        "resourceSupplyAmount": null,
        "resourceSupplyGatherers": [
          3119,
          3484,
          3121
        ]
      },
      "structures/maur_field"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3855,
        "template": "units/brit_support_female_citizen",
        "position": [
          285.4770202636719,
          876.3037414550781
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3533,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/brit_field",
            "lastPos": {
              "x": 298,
              "y": 22.38250732421875,
              "z": 878
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 19,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3856,
        "template": "units/brit_support_female_citizen",
        "position": [
          273.6511993408203,
          880.6083831787109
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3319,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/brit_field",
            "lastPos": {
              "x": 274,
              "y": 22.38250732421875,
              "z": 866
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 3,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3857,
        "template": "units/brit_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 236.14718627929688,
            "z": 878.0720977783203,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 6,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3858,
        "template": "units/brit_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3905,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/brit_field",
            "lastPos": {
              "x": 614,
              "y": 23.569671630859375,
              "z": 914
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 11,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3859,
        "template": "units/brit_support_female_citizen",
        "position": [
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          909.0582885742188
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3730,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/brit_field",
            "lastPos": {
              "x": 650,
              "y": 23.569671630859375,
              "z": 910
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 1,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
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            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skirmisher",
          "History": "Gesatae were young men who devoted themselves to war, often serving as mercenaries for other tribes. They were the last Celts to fight stark naked to show their courage, often carrying only a shield with several javelins and a regular Celtic spear. More often than not they were covered in geometric designs painted in woad, a blue dye.",
          "Icon": "units/celt_infantry_javelinist.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/brit_infantry_javelinist_b",
          "SpecificName": "Baguada",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
          "Entity": "units/brit_infantry_javelinist_a",
          "RequiredXp": "150"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
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            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
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          "BarWidth": "2.0",
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        "UnitAI": {
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        "UnitMotion": {
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            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "25.0"
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          "WalkSpeed": "10.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
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        "VisualActor": {
          "Actor": "units/celts/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 3860,
        "template": "units/brit_infantry_javelinist_b",
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        "hitpoints": 90,
        "owner": 3,
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        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
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            "target": 3533,
            "type": {
              "generic": "food",
              "specific": "grain"
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            "template": "structures/brit_field",
            "lastPos": {
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              "y": 22.38250732421875,
              "z": 878
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            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 15,
            "max": 20
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        ]
      },
      "units/brit_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
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        "Attack": {
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              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
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              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
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              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
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            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
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            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
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              "@datatype": "tokens",
              "_string": "StoneWall"
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            "Spread": "1.6"
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          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
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          "Rate": "1.0"
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        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
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          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skirmisher",
          "History": "Gesatae were young men who devoted themselves to war, often serving as mercenaries for other tribes. They were the last Celts to fight stark naked to show their courage, often carrying only a shield with several javelins and a regular Celtic spear. More often than not they were covered in geometric designs painted in woad, a blue dye.",
          "Icon": "units/celt_infantry_javelinist.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/brit_infantry_javelinist_b",
          "SpecificName": "Baguada",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
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        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
          "Type": "unit"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
          "Entity": "units/brit_infantry_javelinist_a",
          "RequiredXp": "150"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
          "Rates": {
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            "food.fruit": "0.5",
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            "treasure": "1",
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            "wood.tree": "0.75"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
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          "PassabilityClass": "default",
          "Run": {
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            "Range": "50.0",
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            "RegenTime": "0.1",
            "Speed": "25.0"
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          "WalkSpeed": "10.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 3861,
        "template": "units/brit_infantry_javelinist_b",
        "position": [
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        "hitpoints": 90,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
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            "target": 3966,
            "autocontinue": false,
            "force": true
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        ],
        "resourceCarrying": []
      },
      "units/brit_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
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              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
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            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
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            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
          "Entities": {
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            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
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          "Rate": "1.0"
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        "Cost": {
          "BuildTime": "9",
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          "PopulationBonus": "0",
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            "food": "50",
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            "stone": "0",
            "wood": "50"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
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          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skirmisher",
          "History": "Gesatae were young men who devoted themselves to war, often serving as mercenaries for other tribes. They were the last Celts to fight stark naked to show their courage, often carrying only a shield with several javelins and a regular Celtic spear. More often than not they were covered in geometric designs painted in woad, a blue dye.",
          "Icon": "units/celt_infantry_javelinist.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/brit_infantry_javelinist_b",
          "SpecificName": "Baguada",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
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        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
          "Type": "unit"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
          "Entity": "units/brit_infantry_javelinist_a",
          "RequiredXp": "150"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
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        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "25.0"
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          "WalkSpeed": "10.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
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      },
      {
        "id": 3862,
        "template": "units/brit_infantry_javelinist_b",
        "position": [
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        "hitpoints": 90,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3905,
            "type": {
              "generic": "food",
              "specific": "grain"
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            "template": "structures/brit_field",
            "lastPos": {
              "x": 614,
              "y": 23.569671630859375,
              "z": 914
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 13,
            "max": 20
          }
        ]
      },
      "units/brit_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skirmisher",
          "History": "Gesatae were young men who devoted themselves to war, often serving as mercenaries for other tribes. They were the last Celts to fight stark naked to show their courage, often carrying only a shield with several javelins and a regular Celtic spear. More often than not they were covered in geometric designs painted in woad, a blue dye.",
          "Icon": "units/celt_infantry_javelinist.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/brit_infantry_javelinist_b",
          "SpecificName": "Baguada",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "25.0"
          },
          "WalkSpeed": "10.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3863,
        "template": "units/brit_infantry_javelinist_b",
        "position": [
          275.4758758544922,
          878.7428588867188
        ],
        "hitpoints": 90,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3319,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/brit_field",
            "lastPos": {
              "x": 274,
              "y": 22.38250732421875,
              "z": 866
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 13,
            "max": 20
          }
        ]
      },
      "units/brit_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skirmisher",
          "History": "Gesatae were young men who devoted themselves to war, often serving as mercenaries for other tribes. They were the last Celts to fight stark naked to show their courage, often carrying only a shield with several javelins and a regular Celtic spear. More often than not they were covered in geometric designs painted in woad, a blue dye.",
          "Icon": "units/celt_infantry_javelinist.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/brit_infantry_javelinist_b",
          "SpecificName": "Baguada",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "25.0"
          },
          "WalkSpeed": "10.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3864,
        "template": "units/brit_infantry_javelinist_b",
        "position": [
          274.0987243652344,
          916.1203002929688
        ],
        "hitpoints": 90,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3174,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/brit_field",
            "lastPos": {
              "x": 266,
              "y": 22.38250732421875,
              "z": 910
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 7,
            "max": 20
          }
        ]
      },
      "units/brit_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3867,
        "template": "units/pers_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3926,
            "autocontinue": true,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3868,
        "template": "units/pers_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3926,
            "autocontinue": true,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3869,
        "template": "units/pers_infantry_archer_b",
        "position": [
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          493.25909423828125
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3926,
            "autocontinue": true,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3870,
        "template": "units/pers_infantry_archer_b",
        "position": [
          303.828857421875,
          479.1889343261719
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3926,
            "autocontinue": true,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3871,
        "template": "units/pers_infantry_archer_b",
        "position": [
          252.67813110351562,
          466.2790222167969
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 3901,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/death/death_camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3873,
        "template": "units/pers_support_trader",
        "position": [
          512.9954833984375,
          414.1072082519531
        ],
        "hitpoints": 100,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3607,
            "secondMarket": 3736,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/death/death_camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3874,
        "template": "units/pers_support_trader",
        "position": [
          690.4498443603516,
          418.3638458251953
        ],
        "hitpoints": 100,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3607,
            "secondMarket": 3736,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/death/death_camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3875,
        "template": "units/pers_support_trader",
        "position": [
          509.1131286621094,
          414.1316833496094
        ],
        "hitpoints": 100,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3607,
            "secondMarket": 3736,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/death/death_camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3876,
        "template": "units/pers_support_trader",
        "position": [
          684.9873046875,
          418.95191955566406
        ],
        "hitpoints": 100,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3607,
            "secondMarket": 3736,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/death/death_camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3877,
        "template": "units/pers_support_trader",
        "position": [
          607.4843902587891,
          411.9355926513672
        ],
        "hitpoints": 100,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3607,
            "secondMarket": 3736,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "3"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "0.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "100.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "80",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Raiding Cavalry",
          "History": "The Celts were extremely proficient horsemen and created excellent tack for their mounts. This included an early form of saddle with horns at each corner, giving them a huge edge in terms or control over their counterparts. Since the cavalry was made up of rich nobles armor and fine weapons were in great supply, making them formidable opponents.",
          "Icon": "units/celt_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/brit_cavalry_javelinist_b",
          "SpecificName": "Gaisaredos",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen.\u000aCountered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "36.0"
          },
          "WalkSpeed": "13.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3879,
        "template": "units/brit_cavalry_javelinist_b",
        "position": [
          551.4609832763672,
          909.6317596435547
        ],
        "hitpoints": 150,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 340,
            "z": 764,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "3"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "0.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "100.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "80",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Raiding Cavalry",
          "History": "The Celts were extremely proficient horsemen and created excellent tack for their mounts. This included an early form of saddle with horns at each corner, giving them a huge edge in terms or control over their counterparts. Since the cavalry was made up of rich nobles armor and fine weapons were in great supply, making them formidable opponents.",
          "Icon": "units/celt_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/brit_cavalry_javelinist_b",
          "SpecificName": "Gaisaredos",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen.\u000aCountered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "36.0"
          },
          "WalkSpeed": "13.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3880,
        "template": "units/brit_cavalry_javelinist_b",
        "position": [
          556.8738098144531,
          912.3633270263672
        ],
        "hitpoints": 150,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 340,
            "z": 764,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "3"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "0.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "100.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "80",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Raiding Cavalry",
          "History": "The Celts were extremely proficient horsemen and created excellent tack for their mounts. This included an early form of saddle with horns at each corner, giving them a huge edge in terms or control over their counterparts. Since the cavalry was made up of rich nobles armor and fine weapons were in great supply, making them formidable opponents.",
          "Icon": "units/celt_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/brit_cavalry_javelinist_b",
          "SpecificName": "Gaisaredos",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen.\u000aCountered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "36.0"
          },
          "WalkSpeed": "13.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3881,
        "template": "units/brit_cavalry_javelinist_b",
        "position": [
          564.5481262207031,
          908.8457946777344
        ],
        "hitpoints": 150,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 340,
            "z": 764,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_economic_storehouse",
        "Armour": {
          "Crush": "1",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "5",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Storehouse",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "40",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Storehouse Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Storehouse",
          "History": "storehouse.",
          "Icon": "structures/storehouse.png",
          "SpecificName": "Khalla",
          "Tooltip": "Dropsite for wood, stone, and metal resources. Research gathering improvements for these resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_storehouse.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_storehouse.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/storehouse.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3882,
        "template": "structures/maur_storehouse",
        "position": [
          466,
          850
        ],
        "hitpoints": 800,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/maur_storehouse"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3883,
        "template": "units/rome_support_female_citizen",
        "position": [
          826.6433258056641,
          414.92713928222656
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 479,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_badlands_slabs",
            "lastPos": {
              "x": 1100.457275390625,
              "y": 22.38250732421875,
              "z": 522.3233032226562
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            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "rome",
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3884,
        "template": "units/rome_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 527.2597045898438,
            "z": 136.2270050048828,
            "force": true
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        ],
        "resourceCarrying": []
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
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          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3885,
        "template": "units/rome_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 527.2597045898438,
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            "force": true
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        ],
        "resourceCarrying": []
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
          "Type": "support"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3886,
        "template": "units/rome_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 479,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_badlands_slabs",
            "lastPos": {
              "x": 1100.457275390625,
              "y": 22.38250732421875,
              "z": 522.3233032226562
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            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3887,
        "template": "units/rome_support_female_citizen",
        "position": [
          527.4398956298828,
          132.74034118652344
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 527.2597045898438,
            "z": 136.2270050048828,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3888,
        "template": "units/rome_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 479,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_badlands_slabs",
            "lastPos": {
              "x": 1100.457275390625,
              "y": 22.38250732421875,
              "z": 522.3233032226562
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            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3889,
        "template": "units/rome_support_female_citizen",
        "position": [
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          392.64320373535156
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 479,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_badlands_slabs",
            "lastPos": {
              "x": 1100.457275390625,
              "y": 22.38250732421875,
              "z": 522.3233032226562
            },
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3890,
        "template": "units/rome_support_female_citizen",
        "position": [
          525.5899200439453,
          134.59031677246094
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 527.2597045898438,
            "z": 136.2270050048828,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3891,
        "template": "units/rome_support_female_citizen",
        "position": [
          819.2431030273438,
          405.92881774902344
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 479,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_badlands_slabs",
            "lastPos": {
              "x": 1100.457275390625,
              "y": 22.38250732421875,
              "z": 522.3233032226562
            },
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Roman women in the Republic were in a similar state as their Greek counterparts. When a Roman woman married their dowry and property passed to their father-in-law, while she herself became the property of her husband. Their job was to raise the children and helping in farm work or running the family business. It was a sign of affluence when a man's wife did not have to work.",
          "Icon": "units/rome_support_female_citizen.png",
          "SpecificName": "Matrona Romana",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3892,
        "template": "units/rome_support_female_citizen",
        "position": [
          525.3417510986328,
          132.74034118652344
        ],
        "hitpoints": 75,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 527.2597045898438,
            "z": 136.2270050048828,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "1",
          "Hack": "3",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "24.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Swordsman",
          "History": "The hastati were the first line of heavy infantry in the early Republican Roman army. They used pila and gladii as their main weapons, throwing the former into the enemy formation and then closing with the sword. For defence they used a large shield called a scutum and wore the best armor they could afford. Hastati were recruited from the young men of Rome, a small part of the 700,000 troops Rome could bring to bear against its opponents.",
          "Icon": "units/rome_infantry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_swordsman_b",
          "SpecificName": "Hastatus",
          "Tooltip": "Counters: 2x vs. Spearmen, 1.5x vs. Skirmishers, and 1.25x vs. Elephants.\u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_swordsman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3894,
        "template": "units/rome_infantry_swordsman_b",
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GARRISON.GARRISONED",
        "unitAIOrderData": [
          {
            "target": 3998,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "1",
          "Hack": "3",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "24.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Swordsman",
          "History": "The hastati were the first line of heavy infantry in the early Republican Roman army. They used pila and gladii as their main weapons, throwing the former into the enemy formation and then closing with the sword. For defence they used a large shield called a scutum and wore the best armor they could afford. Hastati were recruited from the young men of Rome, a small part of the 700,000 troops Rome could bring to bear against its opponents.",
          "Icon": "units/rome_infantry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_swordsman_b",
          "SpecificName": "Hastatus",
          "Tooltip": "Counters: 2x vs. Spearmen, 1.5x vs. Skirmishers, and 1.25x vs. Elephants.\u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_swordsman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3895,
        "template": "units/rome_infantry_swordsman_b",
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GARRISON.GARRISONED",
        "unitAIOrderData": [
          {
            "target": 3998,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "1",
          "Hack": "3",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "24.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Swordsman",
          "History": "The hastati were the first line of heavy infantry in the early Republican Roman army. They used pila and gladii as their main weapons, throwing the former into the enemy formation and then closing with the sword. For defence they used a large shield called a scutum and wore the best armor they could afford. Hastati were recruited from the young men of Rome, a small part of the 700,000 troops Rome could bring to bear against its opponents.",
          "Icon": "units/rome_infantry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_swordsman_b",
          "SpecificName": "Hastatus",
          "Tooltip": "Counters: 2x vs. Spearmen, 1.5x vs. Skirmishers, and 1.25x vs. Elephants.\u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_swordsman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3896,
        "template": "units/rome_infantry_swordsman_b",
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GARRISON.GARRISONED",
        "unitAIOrderData": [
          {
            "target": 3998,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "1",
          "Hack": "3",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "24.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Swordsman",
          "History": "The hastati were the first line of heavy infantry in the early Republican Roman army. They used pila and gladii as their main weapons, throwing the former into the enemy formation and then closing with the sword. For defence they used a large shield called a scutum and wore the best armor they could afford. Hastati were recruited from the young men of Rome, a small part of the 700,000 troops Rome could bring to bear against its opponents.",
          "Icon": "units/rome_infantry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_swordsman_b",
          "SpecificName": "Hastatus",
          "Tooltip": "Counters: 2x vs. Spearmen, 1.5x vs. Skirmishers, and 1.25x vs. Elephants.\u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_swordsman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3897,
        "template": "units/rome_infantry_swordsman_b",
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GARRISON.GARRISONED",
        "unitAIOrderData": [
          {
            "target": 3998,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "1",
          "Hack": "3",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "24.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Javelin",
                "Multiplier": "1.5"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "12.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Swordsman",
          "History": "The hastati were the first line of heavy infantry in the early Republican Roman army. They used pila and gladii as their main weapons, throwing the former into the enemy formation and then closing with the sword. For defence they used a large shield called a scutum and wore the best armor they could afford. Hastati were recruited from the young men of Rome, a small part of the 700,000 troops Rome could bring to bear against its opponents.",
          "Icon": "units/rome_infantry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_swordsman_b",
          "SpecificName": "Hastatus",
          "Tooltip": "Counters: 2x vs. Spearmen, 1.5x vs. Skirmishers, and 1.25x vs. Elephants.\u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_swordsman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3898,
        "template": "units/rome_infantry_swordsman_b",
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GARRISON.GARRISONED",
        "unitAIOrderData": [
          {
            "target": 3998,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_swordsman_b"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field. The Celts were good farmers.",
          "Icon": "structures/field.png",
          "SpecificName": "Varmo",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "Infinity",
          "DiminishingReturns": "14",
          "KillBeforeGather": "false",
          "MaxGatherers": "5",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3905,
        "template": "structures/brit_field",
        "position": [
          614,
          914
        ],
        "hitpoints": 80,
        "owner": 3,
        "resourceSupplyAmount": null,
        "resourceSupplyGatherers": [
          3862,
          3996,
          3993,
          3858,
          3986
        ]
      },
      "structures/brit_field"
    ],
    [
      {
        "@parent": "template_structure_military_barracks",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "2",
            "Hack": "5",
            "Pierce": "12"
          },
          "Hack": "20",
          "Pierce": "30"
        },
        "BuildRestrictions": {
          "Category": "Barracks",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "200",
          "Population": "0",
          "PopulationBonus": "4",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "300"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "22.0",
            "@width": "22.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "10"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "2000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_5x5",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Military Village Barracks"
          },
          "GenericName": "Barracks",
          "History": "All able-bodied male Celts were expected to heed their liege lord's call to battle when need arose.",
          "Icon": "structures/barracks.png",
          "RequiredTechnology": "phase_village",
          "SpecificName": "Gwersyllty",
          "Tooltip": "Train citizen-soldiers. Research training improvements. Garrison: 10."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "30",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "20.0",
            "@width": "20.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.8",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/brit_infantry_spearman_b units/brit_infantry_javelinist_b units/brit_infantry_slinger_b units/brit_champion_infantry_barracks units/brit_cavalry_swordsman_b units/brit_cavalry_javelinist_b units/brit_champion_cavalry_barracks"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_levy_01 training_conscription unlock_champion_units"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_barracks.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_barracks.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "50",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/barracks_new.xml",
          "FoundationActor": "structures/fndn_5x5.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3911,
        "template": "structures/brit_barracks",
        "position": [
          254,
          834
        ],
        "hitpoints": 1600,
        "owner": 3,
        "trainingQueue": [
          {
            "id": 2,
            "unitTemplate": "units/brit_infantry_spearman_b",
            "count": 5,
            "neededSlots": 0,
            "progress": 0.441513491667589,
            "metadata": {
              "role": "worker"
            }
          }
        ],
        "garrisoned": []
      },
      "structures/brit_barracks"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3912,
        "template": "units/pers_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3926,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3913,
        "template": "units/pers_infantry_archer_b",
        "position": [
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          485.5331115722656
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3926,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3914,
        "template": "units/pers_infantry_archer_b",
        "position": [
          301.9782409667969,
          481.0394592285156
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3926,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3915,
        "template": "units/pers_infantry_archer_b",
        "position": [
          295.28956604003906,
          491.4142608642578
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3926,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3916,
        "template": "units/pers_infantry_archer_b",
        "position": [
          294.83721923828125,
          488.18019104003906
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3926,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3919,
        "template": "units/maur_infantry_archer_b",
        "position": [
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        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2655,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 717.623291015625,
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              "z": 1087.70947265625
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            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 16,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
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            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3920,
        "template": "units/maur_infantry_archer_b",
        "position": [
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        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2655,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 717.623291015625,
              "y": 23.569671630859375,
              "z": 1087.70947265625
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 12,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3921,
        "template": "units/maur_infantry_archer_b",
        "position": [
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        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2655,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 717.623291015625,
              "y": 23.569671630859375,
              "z": 1087.70947265625
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            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 23,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3922,
        "template": "units/maur_infantry_archer_b",
        "position": [
          711.0406951904297,
          1090.3292999267578
        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2655,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
              "x": 717.623291015625,
              "y": 23.569671630859375,
              "z": 1087.70947265625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/maur_elephant_stables structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Longbowman",
          "History": "Longbowman.",
          "Icon": "units/maur_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/maur_infantry_archer_b",
          "SpecificName": "Dhanurdhar",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "65",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3923,
        "template": "units/maur_infantry_archer_b",
        "position": [
          582.8850250244141,
          1036.6661224365234
        ],
        "hitpoints": 70,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3403,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 574,
              "y": 23.569671630859375,
              "z": 1042
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 18,
            "max": 25
          }
        ]
      },
      "units/maur_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_structure_military_fortress",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "2",
            "Hack": "5",
            "Pierce": "12"
          },
          "Hack": "20",
          "Pierce": "30"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "80.0",
            "MinRange": "12.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "Fortress",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "3",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "300",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "650",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "30.0",
            "@width": "30.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "4200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_6x6",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Military City Defensive GarrisonFortress Fortress"
          },
          "GenericName": "Fortress",
          "History": "The Susa Chateau was a fortress in the administrative capital of Susa, which was reconstructed by a French archaeologist in 1890 with the use of original building material.",
          "Icon": "structures/fortress.png",
          "RequiredTechnology": "phase_city",
          "SpecificName": "Didā",
          "Tooltip": "Train Champion Cavalry and Construct Siege Rams."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "65",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "25.0",
            "@width": "25.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_fortress.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_fortress.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "100",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/fortress.xml",
          "FoundationActor": "structures/fndn_6x6.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3926,
        "template": "foundation|structures/pers_fortress",
        "position": [
          312.8294677734375,
          489.5714111328125
        ],
        "hitpoints": 3343,
        "owner": 1,
        "foundationProgress": 63
      },
      "foundation|structures/pers_fortress"
    ],
    [
      {
        "@parent": "template_structure_economic_storehouse",
        "Armour": {
          "Crush": "1",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "5",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Storehouse",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "40",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Storehouse Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Storehouse",
          "History": "Resources and building materials were kept in warehouses.",
          "Icon": "structures/storehouse.png",
          "SpecificName": "Receptaculum",
          "Tooltip": "Dropsite for wood, stone, and metal resources. Research gathering improvements for these resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_storehouse.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_storehouse.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/romans/storehouse.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3928,
        "template": "structures/rome_storehouse",
        "position": [
          1051.8050537109375,
          691.0335693359375
        ],
        "hitpoints": 800,
        "owner": 2,
        "trainingQueue": []
      },
      "structures/rome_storehouse"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Kshetra",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3931,
        "template": "foundation|structures/maur_field",
        "position": [
          418,
          714
        ],
        "hitpoints": 46,
        "owner": 4,
        "foundationProgress": 46
      },
      "foundation|structures/maur_field"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
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          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3932,
        "template": "units/maur_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3204,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 550,
              "y": 23.569671630859375,
              "z": 1098
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 18,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
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          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
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            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
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            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
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          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3933,
        "template": "units/maur_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3326,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 606,
              "y": 23.569671630859375,
              "z": 1074
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 15,
            "max": 25
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        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
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            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3934,
        "template": "units/maur_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3721,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 534,
              "y": 23.569671630859375,
              "z": 1070
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 16,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3935,
        "template": "units/maur_support_female_citizen",
        "position": [
          587.8634033203125,
          1041.6447143554688
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3403,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/maur_field",
            "lastPos": {
              "x": 574,
              "y": 23.569671630859375,
              "z": 1042
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 11,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Mauryan Female Citizen",
          "Icon": "units/maur_support_female_citizen.png",
          "SpecificName": "Naari",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3936,
        "template": "units/maur_support_female_citizen",
        "position": [
          511.1025848388672,
          999.2503967285156
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2329,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_badlands_quarry",
            "lastPos": {
              "x": 514.5863647460938,
              "y": 23.568939208984375,
              "z": 992.0521850585938
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 5,
            "max": 25
          }
        ]
      },
      "units/maur_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Huvādā",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3937,
        "template": "structures/pers_house",
        "position": [
          125.26499938964844,
          462.7332458496094
        ],
        "hitpoints": 1500,
        "owner": 1,
        "trainingQueue": []
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "House.",
          "Icon": "structures/house.png",
          "SpecificName": "Griham",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3938,
        "template": "structures/maur_house",
        "position": [
          494,
          1082
        ],
        "hitpoints": 800,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/maur_house"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3941,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
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        "hitpoints": 90,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3973,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3942,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
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          412.030029296875
        ],
        "hitpoints": 90,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3973,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3943,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
          818.0158386230469,
          408.34947204589844
        ],
        "hitpoints": 90,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3973,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3944,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
          812.4923858642578,
          413.87269592285156
        ],
        "hitpoints": 90,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3973,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3945,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
          816.1763458251953,
          406.50990295410156
        ],
        "hitpoints": 90,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3973,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Huvādā",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3946,
        "template": "structures/pers_house",
        "position": [
          140.74789428710938,
          440.9908142089844
        ],
        "hitpoints": 1500,
        "owner": 1,
        "trainingQueue": []
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/death/death_camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3950,
        "template": "units/pers_support_trader",
        "position": [
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        "hitpoints": 100,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3607,
            "secondMarket": 3736,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/death/death_camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3951,
        "template": "units/pers_support_trader",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3607,
            "secondMarket": 3736,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/death/death_camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3952,
        "template": "units/pers_support_trader",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3607,
            "secondMarket": 3736,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/death/death_camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3953,
        "template": "units/pers_support_trader",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3607,
            "secondMarket": 3736,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/death/death_camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3954,
        "template": "units/pers_support_trader",
        "position": [
          581.7879638671875,
          412.1507873535156
        ],
        "hitpoints": 100,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3607,
            "secondMarket": 3736,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_structure_military_barracks",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "2",
            "Hack": "5",
            "Pierce": "12"
          },
          "Hack": "20",
          "Pierce": "30"
        },
        "BuildRestrictions": {
          "Category": "Barracks",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "200",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "300"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "26.0",
            "@width": "24.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "10"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "2000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_4x4",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Military Village Barracks"
          },
          "GenericName": "Barracks",
          "History": "Barracks.",
          "Icon": "structures/barracks.png",
          "RequiredTechnology": "phase_village",
          "SpecificName": "Sainyavasa",
          "Tooltip": "Train citizen-soldiers. Research training improvements. Garrison: 10."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "30",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "20.0",
            "@width": "20.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.8",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/maur_infantry_spearman_b units/maur_infantry_swordsman_b units/maur_infantry_archer_b units/maur_champion_infantry_barracks units/maur_champion_maiden_barracks units/maur_cavalry_swordsman_b units/maur_cavalry_javelinist_b units/maur_champion_chariot_barracks"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_levy_01 training_conscription unlock_champion_units"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_barracks.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_barracks.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "50",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/barracks.xml",
          "FoundationActor": "structures/fndn_4x4.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3955,
        "template": "structures/maur_barracks",
        "position": [
          586,
          1014
        ],
        "hitpoints": 2000,
        "owner": 4,
        "trainingQueue": [
          {
            "id": 1,
            "unitTemplate": "units/maur_champion_maiden_barracks",
            "count": 3,
            "neededSlots": 0,
            "progress": 0.031941818964500435,
            "metadata": {
              "role": "attack",
              "plan": 1,
              "special": "Plan_1_ChampMeleeInfantry"
            }
          }
        ],
        "garrisoned": []
      },
      "structures/maur_barracks"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Circle": {
            "@radius": "6.0"
          },
          "Height": "5.0"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Celts generally lived in round stone or wattle and daub walled structures with thatched roof.",
          "Icon": "structures/house.png",
          "SpecificName": "Annedd",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/house.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3956,
        "template": "structures/brit_house",
        "position": [
          686,
          910
        ],
        "hitpoints": 640,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/brit_house"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "2.0",
          "Pierce": "3"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "0.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "100.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "80",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Indian Light Cavalry",
          "Icon": "units/maur_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/maur_cavalry_javelinist_b",
          "SpecificName": "Ashwarohi",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen.\u000aCountered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.0"
          },
          "WalkSpeed": "14.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3961,
        "template": "units/maur_cavalry_javelinist_b",
        "position": [
          467.4853973388672,
          652.4790496826172
        ],
        "hitpoints": 140,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 444,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "2.0",
          "Pierce": "3"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "0.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "100.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "80",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Indian Light Cavalry",
          "Icon": "units/maur_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/maur_cavalry_javelinist_b",
          "SpecificName": "Ashwarohi",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen.\u000aCountered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.0"
          },
          "WalkSpeed": "14.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3962,
        "template": "units/maur_cavalry_javelinist_b",
        "position": [
          471.5,
          656.5
        ],
        "hitpoints": 140,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 444,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "2.0",
          "Pierce": "3"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "0.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "100.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "80",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Indian Light Cavalry",
          "Icon": "units/maur_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/maur_cavalry_javelinist_b",
          "SpecificName": "Ashwarohi",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen.\u000aCountered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/maur_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.0"
          },
          "WalkSpeed": "14.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/mauryans/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3963,
        "template": "units/maur_cavalry_javelinist_b",
        "position": [
          487.70448303222656,
          653.5150909423828
        ],
        "hitpoints": 140,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 444,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/maur_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "5.0",
            "Pierce": "10.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "ElevationBonus": "15",
            "Hack": "0.0",
            "MaxRange": "57.0",
            "MinRange": "16.0",
            "Pierce": "20.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "120",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Defensive Town Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "Defense Tower.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Udarka",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "7.0",
            "@width": "7.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "19.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3965,
        "template": "foundation|structures/maur_defense_tower",
        "position": [
          482,
          838
        ],
        "hitpoints": 718,
        "owner": 4,
        "foundationProgress": 59
      },
      "foundation|structures/maur_defense_tower"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field. The Celts were good farmers.",
          "Icon": "structures/field.png",
          "SpecificName": "Varmo",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3969,
        "template": "foundation|structures/brit_field",
        "position": [
          658,
          886
        ],
        "hitpoints": 7,
        "owner": 3,
        "foundationProgress": 8
      },
      "foundation|structures/brit_field"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "House.",
          "Icon": "structures/house.png",
          "SpecificName": "Griham",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3971,
        "template": "structures/maur_house",
        "position": [
          526,
          1162
        ],
        "hitpoints": 800,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/maur_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Circle": {
            "@radius": "6.0"
          },
          "Height": "5.0"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Celts generally lived in round stone or wattle and daub walled structures with thatched roof.",
          "Icon": "structures/house.png",
          "SpecificName": "Annedd",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/house.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3972,
        "template": "structures/brit_house",
        "position": [
          702,
          878
        ],
        "hitpoints": 640,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/brit_house"
    ],
    [
      {
        "@parent": "template_structure_civic_civil_centre",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "CivilCentre",
          "Distance": {
            "FromCategory": "CivilCentre",
            "MinDistance": "180"
          },
          "PlacementType": "land",
          "Territory": "own neutral"
        },
        "BuildingAI": {
          "DefaultArrowCount": "3",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "300",
          "Population": "0",
          "PopulationBonus": "20",
          "Resources": {
            "food": "0",
            "metal": "500",
            "stone": "500",
            "wood": "500"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "40.0",
            "@width": "40.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "3000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_rome_cc",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Civic Village Defensive CivCentre"
          },
          "GenericName": "Civic Centre",
          "History": "A Roman forum was the center of a city's commercial and public life. The most famous of which was in Rome herself, the Forum Romanum.",
          "Icon": "structures/civic_centre.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Forum",
          "Tooltip": "Build to acquire large tracts of territory. Train citizens. Garrison: 20."
        },
        "Loot": {
          "food": "0",
          "metal": "50",
          "stone": "50",
          "wood": "50",
          "xp": "200"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "37.0",
            "@width": "37.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_civ_center.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_civ_center.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "140",
          "Root": "true",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "90",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/romans/civic_centre.xml",
          "FoundationActor": "structures/fndn_8x8.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3973,
        "template": "foundation|structures/rome_civil_centre",
        "position": [
          790.143798828125,
          408.348876953125
        ],
        "hitpoints": 122,
        "owner": 2,
        "foundationProgress": 4
      },
      "foundation|structures/rome_civil_centre"
    ],
    [
      {
        "@parent": "template_structure_military_fortress",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "2",
            "Hack": "5",
            "Pierce": "12"
          },
          "Hack": "20",
          "Pierce": "30"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "80.0",
            "MinRange": "20.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "Fortress",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "3",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "300",
          "Population": "0",
          "PopulationBonus": "12",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "650",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Circle": {
            "@radius": "17.0"
          },
          "Height": "18.0"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "4200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_5x5",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Military City Defensive GarrisonFortress Fortress"
          },
          "GenericName": "Fortress",
          "History": "The Broch is an Iron Age round tower fortification type unique to Scotland.  The origin of brochs remains a mystery. Some archaeologists believed the brochs were built by an influx of broch builders who had been displaced and pushed northward during the Roman invasion of Britain. However, this theory has been largely disproven and current thought is that they were built by itinerant (travelling) craftsmen since so many were built to almost the same exact design.",
          "Icon": "structures/fortress.png",
          "RequiredTechnology": "phase_city",
          "SpecificName": "Brythonic Broch",
          "Tooltip": "Train Brythonic heroes and champions. Construct siege rams."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "65",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "29.0",
            "@width": "29.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_broch.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_broch.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "100",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "100",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/fortress_briton.xml",
          "FoundationActor": "structures/fndn_5x5.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3975,
        "template": "foundation|structures/brit_fortress",
        "position": [
          202,
          842
        ],
        "hitpoints": 1,
        "owner": 3,
        "foundationProgress": 0
      },
      "foundation|structures/brit_fortress"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3976,
        "template": "units/pers_infantry_archer_b",
        "position": [
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        "hitpoints": 75,
        "owner": 1,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3977,
        "template": "units/pers_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3978,
        "template": "units/pers_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3979,
        "template": "units/pers_infantry_archer_b",
        "position": [
          225.86273193359375,
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        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "0.0",
            "Pierce": "15.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/pers_stables structures/pers_apadana structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Vaçabara",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.25x vs. Cavalry Spearmen.\u000aCountered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "17.0"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3980,
        "template": "units/pers_infantry_archer_b",
        "position": [
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          433.0010223388672
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_structure_military_fortress",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "2",
            "Hack": "5",
            "Pierce": "12"
          },
          "Hack": "20",
          "Pierce": "30"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "80.0",
            "MinRange": "12.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "Fortress",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "3",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "300",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "650",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "30.0",
            "@width": "30.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.075",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry Cavalry Siege"
          },
          "LoadingRange": "6",
          "Max": "20"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "4200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_6x6",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Military City Defensive GarrisonFortress Fortress"
          },
          "GenericName": "Fortress",
          "History": "Fortified auxillary camp.",
          "Icon": "structures/fortress.png",
          "RequiredTechnology": "phase_city",
          "SpecificName": "Castellum",
          "Tooltip": "Train heroes, champions, and siege weapons. Research siege weapon improvements. Garrison: 20."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "65",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "25.0",
            "@width": "25.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.8",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/rome_hero_marcellus units/rome_hero_maximus units/rome_hero_scipio units/rome_champion_infantry units/rome_champion_cavalry units/rome_mechanical_siege_ballista_packed units/rome_mechanical_siege_scorpio_packed units/rome_mechanical_siege_ram"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_champ_02 pair_siege_attack_pack pair_siege_cost_armor"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_fortress.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_fortress.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "100",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/romans/fortress.xml",
          "FoundationActor": "structures/fndn_6x6.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3981,
        "template": "structures/rome_fortress",
        "position": [
          955.0331420898438,
          772.83056640625
        ],
        "hitpoints": 4200,
        "owner": 2,
        "trainingQueue": [
          {
            "id": 1,
            "unitTemplate": "units/rome_hero_scipio",
            "count": 1,
            "neededSlots": 0,
            "progress": 0.28888888888888886
          },
          {
            "id": 4,
            "unitTemplate": "units/rome_champion_infantry",
            "count": 15,
            "progress": 0
          }
        ],
        "garrisoned": []
      },
      "structures/rome_fortress"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "5.0",
            "Pierce": "10.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "ElevationBonus": "15",
            "Hack": "0.0",
            "MaxRange": "57.0",
            "MinRange": "16.0",
            "Pierce": "20.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "120",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Defensive Town Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "*I could not find any evidence of a celtic tower, but I'm giving them one for gameplay reasons.*",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Tyrau",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "7.5",
            "@width": "7.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "21.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3982,
        "template": "structures/brit_defense_tower",
        "position": [
          590,
          946
        ],
        "hitpoints": 960,
        "owner": 3,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/brit_defense_tower"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
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            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Spearman",
          "History": "The spear was the main weapon of the Celts, arming the bulk of their forces. The average Celt would only have to take up his long spear and body shield to be ready for battle. While armor was rare, the rabid fighting spirit of the Celts more than made up for in vigor what was lost in protection.",
          "Icon": "units/celt_infantry_spearman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/brit_infantry_spearman_b",
          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
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            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
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        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "24.6"
          },
          "WalkSpeed": "8.2"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3983,
        "template": "units/brit_infantry_spearman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
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            "target": 2640,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_aleppo_pine",
            "lastPos": {
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              "y": 23.569671630859375,
              "z": 935.3308715820312
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            "force": true
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        ],
        "resourceCarrying": []
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
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            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
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          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
          "Entities": {
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            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Spearman",
          "History": "The spear was the main weapon of the Celts, arming the bulk of their forces. The average Celt would only have to take up his long spear and body shield to be ready for battle. While armor was rare, the rabid fighting spirit of the Celts more than made up for in vigor what was lost in protection.",
          "Icon": "units/celt_infantry_spearman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/brit_infantry_spearman_b",
          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
          "Type": "unit"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_spearman_a",
          "RequiredXp": "100"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "24.6"
          },
          "WalkSpeed": "8.2"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3984,
        "template": "units/brit_infantry_spearman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3675,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/brit_field",
            "lastPos": {
              "x": 258,
              "y": 22.38250732421875,
              "z": 942
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            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Spearman",
          "History": "The spear was the main weapon of the Celts, arming the bulk of their forces. The average Celt would only have to take up his long spear and body shield to be ready for battle. While armor was rare, the rabid fighting spirit of the Celts more than made up for in vigor what was lost in protection.",
          "Icon": "units/celt_infantry_spearman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/brit_infantry_spearman_b",
          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "24.6"
          },
          "WalkSpeed": "8.2"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3985,
        "template": "units/brit_infantry_spearman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3969,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
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              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
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            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Spearman",
          "History": "The spear was the main weapon of the Celts, arming the bulk of their forces. The average Celt would only have to take up his long spear and body shield to be ready for battle. While armor was rare, the rabid fighting spirit of the Celts more than made up for in vigor what was lost in protection.",
          "Icon": "units/celt_infantry_spearman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/brit_infantry_spearman_b",
          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
          "Entity": "units/brit_infantry_spearman_a",
          "RequiredXp": "100"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
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            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "24.6"
          },
          "WalkSpeed": "8.2"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3986,
        "template": "units/brit_infantry_spearman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3905,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/brit_field",
            "lastPos": {
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              "y": 23.569671630859375,
              "z": 914
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            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
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          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
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            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/brit_kennel structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Spearman",
          "History": "The spear was the main weapon of the Celts, arming the bulk of their forces. The average Celt would only have to take up his long spear and body shield to be ready for battle. While armor was rare, the rabid fighting spirit of the Celts more than made up for in vigor what was lost in protection.",
          "Icon": "units/celt_infantry_spearman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/brit_infantry_spearman_b",
          "SpecificName": "Gaeroa",
          "Tooltip": "Counters: 2x vs. All Cavalry.\u000aCountered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
          "Type": "unit"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_infantry_spearman_a",
          "RequiredXp": "100"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
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            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "24.6"
          },
          "WalkSpeed": "8.2"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3987,
        "template": "units/brit_infantry_spearman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2228,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_bush_badlands",
            "lastPos": {
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              "y": 23.569671630859375,
              "z": 947.9337768554688
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            "force": true
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        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 1,
            "max": 20
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        ]
      },
      "units/brit_infantry_spearman_b"
    ],
    [
      {
        "@parent": "units/brit_champion_infantry",
        "Armour": {
          "Crush": "6",
          "Hack": "8",
          "Pierce": "2"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "5.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
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            },
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "5.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "80",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Champion Organic Infantry Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Brythonic Longswordsman",
          "History": "Two-handed swordsmen from Briton. These men are veteran soldiers who offer their lives in service to their Brythonic lords.",
          "Icon": "units/celt_champion_infantry_brit.png",
          "RequiredTechnology": "unlock_champion_units",
          "SelectionGroupName": "units/brit_champion_infantry",
          "SpecificName": "Delamokludda",
          "Tooltip": "Champion Swordsman.\u000aCounters: 2x vs. Spearmen, 1.5x vs. Elephants. \u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "10",
          "metal": "20",
          "stone": "0",
          "wood": "10",
          "xp": "150"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/human/death/death.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "6.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/champion_unit_3.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3990,
        "template": "units/brit_champion_infantry_barracks",
        "position": [
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        ],
        "hitpoints": 130,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 340,
            "z": 764,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_champion_infantry_barracks"
    ],
    [
      {
        "@parent": "units/brit_champion_infantry",
        "Armour": {
          "Crush": "6",
          "Hack": "8",
          "Pierce": "2"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "5.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "5.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Champion Organic Infantry Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Brythonic Longswordsman",
          "History": "Two-handed swordsmen from Briton. These men are veteran soldiers who offer their lives in service to their Brythonic lords.",
          "Icon": "units/celt_champion_infantry_brit.png",
          "RequiredTechnology": "unlock_champion_units",
          "SelectionGroupName": "units/brit_champion_infantry",
          "SpecificName": "Delamokludda",
          "Tooltip": "Champion Swordsman.\u000aCounters: 2x vs. Spearmen, 1.5x vs. Elephants. \u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "10",
          "metal": "20",
          "stone": "0",
          "wood": "10",
          "xp": "150"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/human/death/death.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "6.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/champion_unit_3.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3991,
        "template": "units/brit_champion_infantry_barracks",
        "position": [
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          794.9318389892578
        ],
        "hitpoints": 130,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 340,
            "z": 764,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_champion_infantry_barracks"
    ],
    [
      {
        "@parent": "units/brit_champion_infantry",
        "Armour": {
          "Crush": "6",
          "Hack": "8",
          "Pierce": "2"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "5.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "5.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Champion Organic Infantry Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Brythonic Longswordsman",
          "History": "Two-handed swordsmen from Briton. These men are veteran soldiers who offer their lives in service to their Brythonic lords.",
          "Icon": "units/celt_champion_infantry_brit.png",
          "RequiredTechnology": "unlock_champion_units",
          "SelectionGroupName": "units/brit_champion_infantry",
          "SpecificName": "Delamokludda",
          "Tooltip": "Champion Swordsman.\u000aCounters: 2x vs. Spearmen, 1.5x vs. Elephants. \u000aCountered by: Archers, Cavalry Spearmen, and Cavalry Archers."
        },
        "Loot": {
          "food": "10",
          "metal": "20",
          "stone": "0",
          "wood": "10",
          "xp": "150"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/human/death/death.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "6.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/champion_unit_3.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3992,
        "template": "units/brit_champion_infantry_barracks",
        "position": [
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        ],
        "hitpoints": 130,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 340,
            "z": 764,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/brit_champion_infantry_barracks"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3993,
        "template": "units/brit_support_female_citizen",
        "position": [
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          901.6264038085938
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3905,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/brit_field",
            "lastPos": {
              "x": 614,
              "y": 23.569671630859375,
              "z": 914
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 7,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3994,
        "template": "units/brit_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3969,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 8,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
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          "Classes": {
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
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          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3995,
        "template": "units/brit_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 3969,
            "autocontinue": false,
            "force": true
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        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 13,
            "max": 20
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        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
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            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3996,
        "template": "units/brit_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3905,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/brit_field",
            "lastPos": {
              "x": 614,
              "y": 23.569671630859375,
              "z": 914
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 8,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "25.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Brythonic women enjoyed many freedoms, especially compared to their Greek and Roman counterparts. Although they did not fight in battle as some believed, they were able to own property and were capable of gaining considerable wealth. Some noblewomen took over power when their husband's died, such as Boudicca of the Iceni. In addition, family trees were drawn up along female lines, men claiming their ancestry through female ancestors.",
          "Icon": "units/celt_support_female_citizen.png",
          "SpecificName": "Bodu",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "1",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_attack.xml",
            "order_build": "voice/hellenes/civ/female/civ_female_build.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3997,
        "template": "units/brit_support_female_citizen",
        "position": [
          647.3425903320312,
          898.0235748291016
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3969,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 10,
            "max": 20
          }
        ]
      },
      "units/brit_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "5.0",
            "Pierce": "10.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "ElevationBonus": "15",
            "Hack": "0.0",
            "MaxRange": "57.0",
            "MinRange": "16.0",
            "Pierce": "20.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "120",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Defensive Town Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "For use by the Romans to keep an eye over surrounding hostile territory.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Turris Lignea",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "7.5",
            "@width": "7.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "19.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/romans/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 3998,
        "template": "structures/rome_defense_tower",
        "position": [
          884.409423828125,
          709.2999267578125
        ],
        "hitpoints": 1200,
        "owner": 2,
        "trainingQueue": [],
        "garrisoned": [
          3894,
          3895,
          3896,
          3898,
          3897
        ]
      },
      "structures/rome_defense_tower"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Circle": {
            "@radius": "6.0"
          },
          "Height": "5.0"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Celts generally lived in round stone or wattle and daub walled structures with thatched roof.",
          "Icon": "structures/house.png",
          "SpecificName": "Annedd",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/house.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 4000,
        "template": "structures/brit_house",
        "position": [
          714,
          890
        ],
        "hitpoints": 640,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/brit_house"
    ],
    [
      {
        "@parent": "template_structure_military_barracks",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "2",
            "Hack": "5",
            "Pierce": "12"
          },
          "Hack": "20",
          "Pierce": "30"
        },
        "BuildRestrictions": {
          "Category": "Barracks",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "200",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "200",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "2000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_5x5",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Military Village Barracks"
          },
          "GenericName": "Barracks",
          "History": "Romans specialised in the building of military camps and forts. A few of them still survive.",
          "Icon": "structures/barracks.png",
          "RequiredTechnology": "phase_village",
          "SpecificName": "Castra",
          "Tooltip": "Train citizen-soldiers. Research training improvements. Garrison: 10."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "30",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "24.0",
            "@width": "24.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_barracks.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_barracks.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "50",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/romans/barracks.xml",
          "FoundationActor": "structures/fndn_5x5.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 4001,
        "template": "foundation|structures/rome_barracks",
        "position": [
          1069.992919921875,
          630.2840576171875
        ],
        "hitpoints": 1,
        "owner": 2,
        "foundationProgress": 0
      },
      "foundation|structures/rome_barracks"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "5.0",
            "Pierce": "10.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "ElevationBonus": "15",
            "Hack": "0.0",
            "MaxRange": "57.0",
            "MinRange": "16.0",
            "Pierce": "20.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "120",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Defensive Town Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "For use by the Romans to keep an eye over surrounding hostile territory.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Turris Lignea",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "7.5",
            "@width": "7.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "19.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/romans/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 4003,
        "template": "structures/rome_defense_tower",
        "position": [
          843.9413452148438,
          614.921875
        ],
        "hitpoints": 1200,
        "owner": 2,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/rome_defense_tower"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/death/death_camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 4004,
        "template": "units/pers_support_trader",
        "position": [
          429.29913330078125,
          422.1233825683594
        ],
        "hitpoints": 100,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3607,
            "secondMarket": 3736,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/death/death_camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 4005,
        "template": "units/pers_support_trader",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3607,
            "secondMarket": 3736,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/death/death_camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 4006,
        "template": "units/pers_support_trader",
        "position": [
          437.87867736816406,
          419.2559814453125
        ],
        "hitpoints": 100,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3607,
            "secondMarket": 3736,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/death/death_camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 4007,
        "template": "units/pers_support_trader",
        "position": [
          435.66253662109375,
          421.92359924316406
        ],
        "hitpoints": 100,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3607,
            "secondMarket": 3736,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "1"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/death/death_camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 4008,
        "template": "units/pers_support_trader",
        "position": [
          427.2189636230469,
          423.45445251464844
        ],
        "hitpoints": 100,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3607,
            "secondMarket": 3736,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_structure_special",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "5",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "Apadana",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "300",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "200",
            "stone": "300",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "32.0",
            "@width": "32.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "1",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "3000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_6x6",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical City SpecialBuilding Palace Apadana"
          },
          "GenericName": "Persian Palace",
          "History": "The term Apadana designates a large hypostyle palace found in Persia. The best known example, and by far the largest, was the great Apadana at Persepolis. Functioning as the empire's central audience hall, the palace is famous for the reliefs of the tribute-bearers and of the army, including the Immortals. The annual tribute that the Persians received from their satrapies and vassal states, as regularised by Darius the Great, accounted for incredible annual revenue.",
          "Icon": "structures/palace.png",
          "RequiredTechnology": "phase_city",
          "SpecificName": "Apadana",
          "Tooltip": "\"Satrapy Tribute\": Gain a trickle of food, wood, stone, and metal resources (not implemented yet). Train Persian heroes and their \"Immortals\" bodyguards. Build Limit: 1."
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "30.0",
            "@width": "30.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.8",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/pers_hero_cyrus units/pers_hero_darius units/pers_hero_xerxes units/pers_champion_infantry"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "persians/immortals"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_broch.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_broch.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "48",
          "Root": "true",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "40",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/sb1_new.xml",
          "FoundationActor": "structures/fndn_6x6.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 4010,
        "template": "structures/pers_apadana",
        "position": [
          260.0540466308594,
          481.8231201171875
        ],
        "hitpoints": 3750,
        "owner": 1,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/pers_apadana"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "5.0",
            "Pierce": "10.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "ElevationBonus": "15",
            "Hack": "0.0",
            "MaxRange": "57.0",
            "MinRange": "16.0",
            "Pierce": "20.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "120",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectEntitiesOnDestroy": "true",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Defensive Town Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "Defense Tower.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Udarka",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "7.0",
            "@width": "7.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "19.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/mauryans/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 4011,
        "template": "structures/maur_defense_tower",
        "position": [
          422,
          754
        ],
        "hitpoints": 1200,
        "owner": 4,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/maur_defense_tower"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Kshetra",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 4012,
        "template": "foundation|structures/maur_field",
        "position": [
          410,
          766
        ],
        "hitpoints": 1,
        "owner": 4,
        "foundationProgress": 1
      },
      "foundation|structures/maur_field"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Circle": {
            "@radius": "6.0"
          },
          "Height": "5.0"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Celts generally lived in round stone or wattle and daub walled structures with thatched roof.",
          "Icon": "structures/house.png",
          "SpecificName": "Annedd",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/house.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 4013,
        "template": "foundation|structures/brit_house",
        "position": [
          698,
          922
        ],
        "hitpoints": 1,
        "owner": 3,
        "foundationProgress": 0
      },
      "foundation|structures/brit_house"
    ],
    [
      {
        "@parent": "template_structure_economic_storehouse",
        "Armour": {
          "Crush": "1",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "5",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Storehouse",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "40",
          "Population": "0",
          "PopulationBonus": "2",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Storehouse Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Storehouse",
          "History": "In southern parts of the country, most of the wildwood had been cleared and given way to farming or coppice management. In northern parts, or where the ground was particularly unsuitable for agriculture, wildwood remained, but under constant threat. Land around the farmsteads was usually enclosed by hazel fencing or hedging.",
          "Icon": "structures/storehouse.png",
          "SpecificName": "Ystordy",
          "Tooltip": "Dropsite for wood, stone, and metal resources. Research gathering improvements for these resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_storehouse.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_storehouse.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/storehouse.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 4014,
        "template": "structures/brit_storehouse",
        "position": [
          514,
          930
        ],
        "hitpoints": 640,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/brit_storehouse"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "5"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "100.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "80",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Cavalry",
          "History": "Like a sword, a horse was a sign of nobility and as a result the Celtic cavalry was often better equipped than the infantry. Armor and helmets were common, while weapons consisted of a large bladed spear and a long slashing sword for close combat. Shields could be round, hexagonal, or oval, but the most common was a regular oval body shield with the top and bottom shorn off. Unlike other horseman, the Celts were not afraid to leap off their mount to fight on foot then climb into the saddle again when possible.",
          "Icon": "units/celt_cavalry_swordsman.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/brit_cavalry_swordsman_b",
          "SpecificName": "Epos",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. \u000aCountered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "33.0"
          },
          "WalkSpeed": "14.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 4016,
        "template": "units/brit_cavalry_swordsman_b",
        "position": [
          311.90399169921875,
          904.096435546875
        ],
        "hitpoints": 130,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": []
      },
      "units/brit_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "5"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "100.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "80",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Cavalry",
          "History": "Like a sword, a horse was a sign of nobility and as a result the Celtic cavalry was often better equipped than the infantry. Armor and helmets were common, while weapons consisted of a large bladed spear and a long slashing sword for close combat. Shields could be round, hexagonal, or oval, but the most common was a regular oval body shield with the top and bottom shorn off. Unlike other horseman, the Celts were not afraid to leap off their mount to fight on foot then climb into the saddle again when possible.",
          "Icon": "units/celt_cavalry_swordsman.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/brit_cavalry_swordsman_b",
          "SpecificName": "Epos",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. \u000aCountered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "33.0"
          },
          "WalkSpeed": "14.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 4017,
        "template": "units/brit_cavalry_swordsman_b",
        "position": [
          309.4281005859375,
          901.6204376220703
        ],
        "hitpoints": 130,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": []
      },
      "units/brit_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "2",
          "Hack": "1",
          "Pierce": "5"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "100.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "80",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Celtic Cavalry",
          "History": "Like a sword, a horse was a sign of nobility and as a result the Celtic cavalry was often better equipped than the infantry. Armor and helmets were common, while weapons consisted of a large bladed spear and a long slashing sword for close combat. Shields could be round, hexagonal, or oval, but the most common was a regular oval body shield with the top and bottom shorn off. Unlike other horseman, the Celts were not afraid to leap off their mount to fight on foot then climb into the saddle again when possible.",
          "Icon": "units/celt_cavalry_swordsman.png",
          "Rank": "Basic",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "units/brit_cavalry_swordsman_b",
          "SpecificName": "Epos",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. \u000aCountered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/brit_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "33.0"
          },
          "WalkSpeed": "14.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/celts/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 4018,
        "template": "units/brit_cavalry_swordsman_b",
        "position": [
          314.3798828125,
          906.5724334716797
        ],
        "hitpoints": 130,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": []
      },
      "units/brit_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field. The Celts were good farmers.",
          "Icon": "structures/field.png",
          "SpecificName": "Varmo",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 4019,
        "template": "foundation|structures/brit_field",
        "position": [
          634,
          926
        ],
        "hitpoints": 1,
        "owner": 3,
        "foundationProgress": 1
      },
      "foundation|structures/brit_field"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 4020,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
          1060.3672637939453,
          595.1906280517578
        ],
        "hitpoints": 90,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": []
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 4021,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
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          600.8825225830078
        ],
        "hitpoints": 90,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": []
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 4022,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 90,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": []
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 4023,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 90,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": []
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "1",
          "Hack": "1",
          "Pierce": "2"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.25"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "50.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/rome_army_camp structures/rome_wallset_siege structures/{civ}_wonder"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "rome",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Roman Skirmisher",
          "History": "The Velites (sing. Veles) were the light skirmish infantry of the Polybian legion. They were the younger men who could not afford hastatus equipment or boys too young to serve otherwise. They usually numbered 1200 men in squads of twenty assigned to the maniples of the Hastati, Principes, and Triarii. Their job was to harry the enemy lines before the heavy infantry engaged and to support the cavalry.",
          "Icon": "units/rome_infantry_javelinist.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/rome_infantry_javelinist_b",
          "SpecificName": "Veles",
          "Tooltip": "Counters: 1.5x vs. Spearmen and Cavalry Archers, 1.25x vs. Elephants and Chariots.\u000aCountered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/rome_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "0.5",
            "food.fruit": "0.5",
            "food.grain": "0.35",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_infantry.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/romans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 4024,
        "template": "units/rome_infantry_javelinist_b",
        "position": [
          1059.7561798095703,
          583.8068389892578
        ],
        "hitpoints": 90,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": []
      },
      "units/rome_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "20",
          "Foundation": {
            "Crush": "1",
            "Hack": "1",
            "Pierce": "10"
          },
          "Hack": "1",
          "Pierce": "20"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "100",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "maur",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Resource Field"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Kshetra",
          "Tooltip": "Harvest vegetables for food. Max gatherers: 5."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 4026,
        "template": "foundation|structures/maur_field",
        "position": [
          378,
          710
        ],
        "hitpoints": 1,
        "owner": 4,
        "foundationProgress": 1
      },
      "foundation|structures/maur_field"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Circle": {
            "@radius": "6.0"
          },
          "Height": "5.0"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Celts generally lived in round stone or wattle and daub walled structures with thatched roof.",
          "Icon": "structures/house.png",
          "SpecificName": "Annedd",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/house.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 4027,
        "template": "foundation|structures/brit_house",
        "position": [
          674,
          922
        ],
        "hitpoints": 1,
        "owner": 3,
        "foundationProgress": 0
      },
      "foundation|structures/brit_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5",
          "Foundation": {
            "Crush": "3",
            "Hack": "3",
            "Pierce": "10"
          },
          "Hack": "10",
          "Pierce": "25"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowClasses": "Ranged Infantry",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "75"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Circle": {
            "@radius": "6.0"
          },
          "Height": "5.0"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "brit",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Celts generally lived in round stone or wattle and daub walled structures with thatched roof.",
          "Icon": "structures/house.png",
          "SpecificName": "Annedd",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "1.0",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen_house"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "unlock_females_house"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/celts/house.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true",
          "VisibleInAtlasOnly": "false"
        }
      },
      {
        "id": 4028,
        "template": "structures/brit_house",
        "position": [
          710,
          910
        ],
        "hitpoints": 640,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/brit_house"
    ]
  ],
  "techModifs": {
    "0": {},
    "1": {
      "Player/MaxPopulation": [
        {
          "affects": [
            []
          ],
          "multiplier": 1.1
        }
      ],
      "Cost/BuildTime": [
        {
          "affects": [
            [
              "Structure"
            ]
          ],
          "multiplier": 1.2
        }
      ],
      "Health/Max": [
        {
          "affects": [
            [
              "Structure"
            ]
          ],
          "multiplier": 1.25
        }
      ],
      "ResourceGatherer/Rates/stone.rock": [
        {
          "affects": [
            [
              "Worker"
            ]
          ],
          "multiplier": 1.25
        }
      ],
      "ResourceGatherer/Rates/wood.tree": [
        {
          "affects": [
            [
              "Worker"
            ]
          ],
          "multiplier": 1.25
        }
      ],
      "TerritoryInfluence/Radius": [
        {
          "affects": [
            [
              "CivCentre"
            ]
          ],
          "multiplier": 1.3
        },
        {
          "affects": [
            [
              "CivCentre"
            ]
          ],
          "multiplier": 1.5
        }
      ],
      "Armour/Hack": [
        {
          "affects": [
            [
              "Trader"
            ]
          ],
          "add": 2
        }
      ],
      "Armour/Pierce": [
        {
          "affects": [
            [
              "Trader"
            ]
          ],
          "add": 2
        }
      ]
    },
    "2": {
      "ResourceGatherer/Rates/wood.tree": [
        {
          "affects": [
            [
              "Worker"
            ]
          ],
          "multiplier": 1.25
        }
      ],
      "ResourceGatherer/Rates/metal.ore": [
        {
          "affects": [
            [
              "Worker"
            ]
          ],
          "multiplier": 1.25
        },
        {
          "affects": [
            [
              "Worker"
            ]
          ],
          "multiplier": 1.25
        }
      ],
      "ResourceGatherer/Rates/food.fruit": [
        {
          "affects": [
            [
              "Worker"
            ]
          ],
          "multiplier": 1.5
        }
      ],
      "TerritoryInfluence/Radius": [
        {
          "affects": [
            [
              "CivCentre"
            ]
          ],
          "multiplier": 1.3
        },
        {
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  },
  "timeElapsed": 1398000,
  "techTemplates": {
    "armor_cav_chamfron": {
      "pair": "pair_cav_01",
      "genericName": "Chamfron",
      "specificName": {
        "hele": "Prometoopidion",
        "mace": "Prometoopidion",
        "spart": "Prometoopidion",
        "athen": "Prometoopidion"
      },
      "description": "Metal armour for a horse's face.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "armor_plates_cavalry.png",
      "researchTime": 40,
      "tooltip": "Equip your cavalry mounts with armor. All Cavalry +1 Hack armor level.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 1
        }
      ],
      "affects": [
        "Cavalry"
      ]
    },
    "armor_ship_hullsheathing": {
      "genericName": "Lead hull sheathing",
      "description": "Lead sheathing protects ship hulls.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 350
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "supersedes": "armor_ship_hypozomata",
      "icon": "armor_ship_gold.png",
      "researchTime": 40,
      "tooltip": "Lead sheathing protects ship hulls. +2 levels to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_ship_hypozomata": {
      "genericName": "Hypozomata undergirding",
      "description": "The hypozomata braces the structure of a ship.",
      "cost": {
        "food": 0,
        "wood": 150,
        "stone": 0,
        "metal": 150
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "supersedes": "armor_ship_reinforcedhull",
      "icon": "armor_ship_silver.png",
      "researchTime": 40,
      "tooltip": "The hypozomata braces the ship's structure. +2 levels to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_ship_reinforcedhull": {
      "genericName": "Reinforced hull",
      "description": "Wooden reinforcement beams for ship hulls.",
      "cost": {
        "food": 0,
        "wood": 250,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "armor_ship_bronze.png",
      "researchTime": 40,
      "tooltip": "Wooden reinforcement beams for hulls. +2 levels to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_trade_convoys": {
      "genericName": "Trade convoys",
      "description": "Increases defensive capability of traders.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "wheel.png",
      "researchTime": 40,
      "tooltip": "Traders +2 Hack and Pierce armor levels.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Trader"
      ]
    },
    "attack_cav_lance": {
      "pair": "pair_cav_01",
      "genericName": "Cavalry Lance",
      "specificName": {
        "hele": "Xyston",
        "mace": "Xyston",
        "spart": "Xyston",
        "athen": "Xyston",
        "rome": "Hasta"
      },
      "description": "A long spear made specifically for cavalry.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 150
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "spear_cavalry.png",
      "researchTime": 40,
      "tooltip": "Equip your melee cavalry with better weapons. Melee Cavalry +2 Hack Attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Cavalry Melee"
      ]
    },
    "attack_champions_elite": {
      "pair": "pair_champ_02",
      "genericName": "Heroism",
      "specificName": {
        "hele": "Andreia",
        "mace": "Andreia",
        "spart": "Andreia",
        "athen": "Andreia",
        "rome": "Fortitudo"
      },
      "description": "Guard units have uncommon bravery and valor in battle.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_hero_side.png",
      "researchTime": 40,
      "tooltip": "Guard units have uncommon courage and valor in battle. Champions +2 attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2,
          "affects": [
            "Champion Melee"
          ]
        },
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2,
          "affects": [
            "Champion Ranged"
          ]
        }
      ]
    },
    "attack_citizensoldiers_will": {
      "pair": "pair_champ_02",
      "genericName": "Will to fight",
      "specificName": {
        "hele": "Dynamis",
        "mace": "Dynamis",
        "spart": "Dynamis",
        "athen": "Dynamis"
      },
      "description": "The will to fight is crucial to victory.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "Inspire your troops with higher pay. All citizen-Soldiers +2 attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2,
          "affects": [
            "CitizenSoldier Melee"
          ]
        },
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2,
          "affects": [
            "CitizenSoldier Ranged"
          ]
        }
      ]
    },
    "attack_steel_working": {
      "genericName": "Steel Working",
      "specificName": {
        "maur": "Woot Steel",
        "iber": "Toledo Steel"
      },
      "description": "Secret steel working techniques give sword blades distinctive and beautiful markings. Not only that, but the steel's hardness is unparalleled.",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "metalworker.png",
      "researchTime": 60,
      "tooltip": "+2 attack for all sword units.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Sword"
      ]
    },
    "attack_tower_crenellations": {
      "pair": "pair_tower_01",
      "genericName": "Crenellations",
      "description": "Crenellations on the battlements allow soldiers wider range of fire in defending a keep.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "crenelations.png",
      "researchTime": 40,
      "tooltip": "Install crenellations and murder holes to have 40% more arrows fired per garrisoned soldier.",
      "modifications": [
        {
          "value": "BuildingAI/GarrisonArrowMultiplier",
          "multiplier": 1.4
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "attack_tower_watch": {
      "pair": "pair_tower_01",
      "genericName": "Night's Watch",
      "description": "Night's watch increases vigilance.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_bronze.png",
      "researchTime": 40,
      "tooltip": "Post night's watchmen to double the number of default arrows in ungarrisoned Towers.",
      "modifications": [
        {
          "value": "BuildingAI/DefaultArrowCount",
          "add": 1
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "buildtime_walls_rubble": {
      "pair": "pair_walls_01",
      "genericName": "Rubble Materials",
      "description": "Using rubble materials reduces the costs and build times of walls.",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "stone_blocks.png",
      "researchTime": 40,
      "tooltip": "City walls -20% build time, but -1 crush armor level.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        },
        {
          "value": "Armour/Crush",
          "add": -1
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "decay_outpost": {
      "genericName": "Stone Foundations",
      "description": "Outposts survive twice as long in neutral territory.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "blocks_three.png",
      "researchTime": 40,
      "tooltip": "Territory decay -50% for Outposts.",
      "modifications": [
        {
          "value": "TerritoryDecay/HealthDecayRate",
          "multiplier": 0.5
        }
      ],
      "affects": [
        "Outpost"
      ]
    },
    "gather_animals_stockbreeding": {
      "genericName": "Stockbreeding",
      "description": "Breeding livestock for food.",
      "cost": {
        "food": 50,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "meat.png",
      "researchTime": 40,
      "tooltip": "Breed time -25% for domestic animals (sheep, goats, cattle, etc.).",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Domestic"
      ]
    },
    "gather_capacity_wheelbarrow": {
      "pair": "pair_gather_wood_01",
      "genericName": "Wheelbarrow",
      "description": "Increases shuttling capacity for all resources.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wheelbarrow_empty.png",
      "researchTime": 40,
      "tooltip": "Workers use wheelbarrows. +5 shuttle capacity for all resources.",
      "modifications": [
        {
          "value": "ResourceGatherer/Capacities/food",
          "add": 5
        },
        {
          "value": "ResourceGatherer/Capacities/wood",
          "add": 5
        },
        {
          "value": "ResourceGatherer/Capacities/stone",
          "add": 5
        },
        {
          "value": "ResourceGatherer/Capacities/metal",
          "add": 5
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_farming_plough": {
      "genericName": "Iron Plough",
      "description": "A horse drawn instrument to turn the sod.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "plough.png",
      "researchTime": 40,
      "tooltip": "Equip your workers with iron ploughs. +25% farming rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.grain",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_lumbering_ironaxes": {
      "pair": "pair_gather_wood_01",
      "genericName": "Iron Ax Heads",
      "description": "Increases wood gathering rates for trees.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wood_axe.png",
      "researchTime": 40,
      "tooltip": "Workers +25% lumbering rate for trees.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/wood.tree",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_serfs": {
      "pair": "pair_gather_02",
      "genericName": "Serfs",
      "specificName": {
        "hele": "Heilotes",
        "mace": "Heilotes",
        "spart": "Heilotes",
        "athen": "Heilotes"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_stone.png",
      "researchTime": 40,
      "tooltip": "Compel serfs to help your workers mine stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone.rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_servants": {
      "pair": "pair_gather_01",
      "genericName": "Servants",
      "specificName": {
        "hele": "Douloi",
        "mace": "Douloi",
        "spart": "Douloi",
        "athen": "Douloi"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 50,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Hire servants to help mine stone. No requirements.",
      "icon": "mining_stone.png",
      "researchTime": 40,
      "tooltip": "+25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone.rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_shaftmining": {
      "pair": "pair_gather_02",
      "genericName": "Shaft Mining",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_metal.png",
      "researchTime": 40,
      "tooltip": "Develop shaft mining. +25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_silvermining": {
      "pair": "pair_gather_03",
      "genericName": "Silver Mining",
      "specificName": {
        "athen": "Mines of Laureion"
      },
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 100,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "mining_metal.png",
      "researchTime": 40,
      "tooltip": "Strike a vein of precious silver. +25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_slaves": {
      "pair": "pair_gather_03",
      "genericName": "Slaves",
      "specificName": {
        "hele": "Andrapodon",
        "mace": "Andrapodon",
        "spart": "Andrapodon",
        "athen": "Andrapodon"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "mining_stone.png",
      "researchTime": 40,
      "tooltip": "Buy slaves to help your workers mine for stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone.rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_wedgemallet": {
      "pair": "pair_gather_01",
      "genericName": "Wedge and Mallet",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Equip your workers with helpful tools. No requirements.",
      "icon": "mining_metal.png",
      "researchTime": 40,
      "tooltip": "+25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_wicker_baskets": {
      "genericName": "Wicker Baskets",
      "description": "Baskets to carry foraged food stuffs.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "gather_basket.png",
      "researchTime": 40,
      "tooltip": "Equip your foragers with wicker baskets. +50% fruit foraging rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.fruit",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "heal_range": {
      "pair": "pair_heal_01",
      "genericName": "Healing Range",
      "specificName": {
        "hele": "Olympic Pantheon",
        "mace": "Olympic Pantheon",
        "spart": "Olympic Pantheon",
        "athen": "Olympic Pantheon"
      },
      "description": "Increases the healing range of all healers.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "healing_range.png",
      "researchTime": 40,
      "tooltip": "Healers +4 Healing Range.",
      "modifications": [
        {
          "value": "Heal/Range",
          "add": 4
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_range_2": {
      "pair": "pair_heal_01",
      "genericName": "Healing Range 2",
      "specificName": {
        "hele": "Akademia",
        "mace": "Akademia",
        "spart": "Akademia",
        "athen": "Akademia"
      },
      "description": "Increases the healing range of all healers.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "healing_range.png",
      "researchTime": 40,
      "tooltip": "Healers +4 Healing Range.",
      "modifications": [
        {
          "value": "Heal/Range",
          "add": 4
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_rate": {
      "pair": "pair_heal_01",
      "genericName": "Healing Rate",
      "specificName": {
        "hele": "Sphagia",
        "mace": "Sphagia",
        "spart": "Sphagia",
        "athen": "Sphagia"
      },
      "description": "Increases the Healing Rate of all healers.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "healing_rate.png",
      "researchTime": 40,
      "tooltip": "Healers +25% healing rate.",
      "modifications": [
        {
          "value": "Heal/Rate",
          "add": -500
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_rate_2": {
      "pair": "pair_heal_01",
      "genericName": "Healing Rate 2",
      "specificName": {
        "hele": "Hippocratic Oath",
        "mace": "Hippocratic Oath",
        "spart": "Hippocratic Oath",
        "athen": "Hippocratic Oath"
      },
      "description": "Increases the Healing Rate of all healers.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "healing_rate.png",
      "researchTime": 40,
      "tooltip": "Healers +25% healing rate.",
      "modifications": [
        {
          "value": "Heal/Rate",
          "add": -500
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_temple": {
      "genericName": "Divine Offerings",
      "specificName": {
        "hele": "Olympic Games",
        "mace": "Olympic Games",
        "spart": "Olympic Games",
        "athen": "Eleusian Mysteries"
      },
      "description": "Units garrisoned in a temple are healed faster.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "cauldron.png",
      "researchTime": 40,
      "tooltip": "Temples +50% garrisoned healing rate.",
      "modifications": [
        {
          "value": "GarrisonHolder/BuffHeal",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "Temple"
      ]
    },
    "health_walls_geometric_masonry": {
      "pair": "pair_walls_01",
      "genericName": "Geometric Masonry",
      "description": "Using geometric masonry increases the sturdiness of defenseive walls.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 200,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "stone_blocks.png",
      "researchTime": 40,
      "tooltip": "City walls +2 crush armor levels, but +10% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.1
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "melee_inf_spearfighting": {
      "pair": "pair_inf_02",
      "genericName": "Infantry Spear Fighting",
      "specificName": {
        "hele": "Doratismos",
        "mace": "Doratismos",
        "spart": "Doratismos",
        "athen": "Doratismos",
        "theb": "Doratismos"
      },
      "description": "Spear fighting training increases damage of infantry spear units.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "spear.png",
      "researchTime": 40,
      "tooltip": "Spearmen +2 hack attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Spear"
      ]
    },
    "melee_inf_training": {
      "pair": "pair_inf_01",
      "genericName": "Weapons Training",
      "specificName": {
        "hele": "Hoplomachia",
        "mace": "Hoplomachia",
        "spart": "Hoplomachia",
        "athen": "Hoplomachia",
        "theb": "Hoplomachia"
      },
      "description": "Training increases damage of melee infantry units.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "sword.png",
      "researchTime": 40,
      "tooltip": "Melee infantry +1 hack attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 1
        }
      ],
      "affects": [
        "Infantry Melee"
      ]
    },
    "pair_cav_01": {
      "genericName": "Lance vs. Chamfron",
      "top": "attack_cav_lance",
      "bottom": "armor_cav_chamfron"
    },
    "pair_champ_02": {
      "genericName": "Champions vs. Part-timers",
      "top": "attack_champions_elite",
      "bottom": "attack_citizensoldiers_will"
    },
    "pair_gather_01": {
      "genericName": "Servants vs. Wedge and Mallet",
      "top": "gather_mining_servants",
      "bottom": "gather_mining_wedgemallet"
    },
    "pair_gather_02": {
      "genericName": "Serfs vs. Shaft Mining",
      "top": "gather_mining_serfs",
      "bottom": "gather_mining_shaftmining",
      "supersedes": "pair_gather_01"
    },
    "pair_gather_03": {
      "genericName": "Slaves vs. Silver Mining",
      "top": "gather_mining_slaves",
      "bottom": "gather_mining_silvermining",
      "supersedes": "pair_gather_02"
    },
    "pair_gather_wood_01": {
      "genericName": "Iron Axes vs. Wheelbarrow",
      "top": "gather_lumbering_ironaxes",
      "bottom": "gather_capacity_wheelbarrow"
    },
    "pair_heal_01": {
      "genericName": "Heal Range and Rate",
      "top": "heal_range",
      "bottom": "heal_rate"
    },
    "pair_heal_02": {
      "genericName": "Heal Range and Rate #2",
      "top": "heal_range_2",
      "bottom": "heal_rate_2",
      "supersedes": "pair_heal_01"
    },
    "pair_inf_01": {
      "genericName": "Training vs. Irregulars",
      "top": "melee_inf_training",
      "bottom": "ranged_inf_irregulars"
    },
    "pair_inf_02": {
      "genericName": "Spear Fighting vs. Skirmishing",
      "top": "melee_inf_spearfighting",
      "bottom": "ranged_inf_skirmishers",
      "supersedes": "pair_inf_01"
    },
    "pair_levy_01": {
      "genericName": "Levy Infantry vs. Levy Cavalry",
      "top": "training_levy_infantry",
      "bottom": "training_levy_cavalry"
    },
    "pair_siege_attack_cost": {
      "genericName": "Attack vs. Cost",
      "top": "siege_attack",
      "bottom": "siege_cost_metal"
    },
    "pair_siege_attack_pack": {
      "genericName": "Attack vs. Packing",
      "top": "siege_attack",
      "bottom": "siege_packing"
    },
    "pair_siege_cost_armor": {
      "genericName": "Cost vs. Armor",
      "top": "siege_cost_wood",
      "bottom": "siege_armor"
    },
    "pair_tower_01": {
      "genericName": "Night's Watch vs. Crenellations",
      "top": "attack_tower_watch",
      "bottom": "attack_tower_crenellations"
    },
    "pair_walls_01": {
      "genericName": "Walls build time vs. Health",
      "top": "buildtime_walls_rubble",
      "bottom": "health_walls_geometric_masonry"
    },
    "phase_city": {
      "genericName": "City Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_city_generic"
          },
          {
            "tech": "phase_city_spart"
          },
          {
            "tech": "phase_city_britons"
          },
          {
            "tech": "city_phase_gauls"
          },
          {
            "tech": "phase_city_pair_celts"
          },
          {
            "tech": "phase_city_athen"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_city_athen": {
      "genericName": "City Phase",
      "specificName": {
        "athen": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology. This is the Athenian city phase, where metal gathering rates are boosted because of the 'Silver Owls' bonus.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civic Centers).",
      "supersedes": "phase_town_athen",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +50%. Silver Owls civ bonus grants an extra +10% metal gather rate to all workers.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "phase_city_britons": {
      "genericName": "City Phase - Britons",
      "description": "Advance from a bustling town to large city.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks Brythonic structures and units. Territory radius for Civilisation Centres increased by another +50%"
    },
    "phase_city_gauls": {
      "genericName": "City Phase - Gauls",
      "description": "Advance from a bustling town to large city.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks Gallic structures and units. Territory radius for Civilisation Centres increased by another +50%"
    },
    "phase_city_generic": {
      "genericName": "City Phase",
      "specificName": {
        "hele": "Megalopolis",
        "mace": "Megalopolis",
        "spart": "Megalopolis",
        "athen": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town_generic",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +50%"
    },
    "phase_city_pair_celts": {
      "genericName": "Britons vs. Gauls",
      "top": "phase_city_britons",
      "bottom": "phase_city_gauls",
      "supersedes": "phase_town_generic"
    },
    "phase_city_spart": {
      "genericName": "City Phase",
      "specificName": {
        "spart": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology. This is the Spartan city phase, where unit promotion is boosted and the population cap reduced to balance.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town_generic",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilization Centers increased by another +50%. All citizen-soldiers promote directly to Elite rank after 1 kill, but population cap reduced -10%.",
      "modifications": [
        {
          "value": "Promotion/RequiredXp",
          "multiplier": 0.1,
          "affects": [
            "CitizenSoldier"
          ]
        },
        {
          "value": "Player/MaxPopulation",
          "multiplier": 0.9
        }
      ]
    },
    "phase_town": {
      "genericName": "Town Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_town_generic"
          },
          {
            "tech": "phase_town_athen"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.3
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_town_athen": {
      "genericName": "Town Phase",
      "specificName": {
        "athen": "Komópolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology. This is the Athenian city phase, where metal gathering rates are boosted because of the Silver Owls bonus.",
      "cost": {
        "food": 1000,
        "wood": 1000,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "class": "Village",
        "number": 6
      },
      "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
      "supersedes": "phase_village",
      "icon": "town_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilization Centers increased by +30%. 'Silver Owls' civ bonus grants an extra +10% metal gather rate to all workers.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "phase_town_generic": {
      "genericName": "Town Phase",
      "description": "Advances from a small village to a bustling town, ready to expand rapidly.",
      "cost": {
        "food": 1000,
        "wood": 1000,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "class": "Village",
        "number": 6
      },
      "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
      "supersedes": "phase_village",
      "icon": "town_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilization Centers increased by +30%"
    },
    "phase_village": {
      "genericName": "Village Phase",
      "autoResearch": true
    },
    "ranged_inf_irregulars": {
      "pair": "pair_inf_01",
      "genericName": "Ranged Infantry Irregulars",
      "specificName": {
        "hele": "Psiloi",
        "mace": "Psiloi",
        "spart": "Psiloi",
        "athen": "Psiloi",
        "theb": "Psiloi"
      },
      "description": "Training increases damage of ranged infantry units.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "arrow.png",
      "researchTime": 40,
      "tooltip": "Ranged infantry +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Ranged"
      ]
    },
    "ranged_inf_skirmishers": {
      "pair": "pair_inf_02",
      "genericName": "Ranged Infantry Skirmishers",
      "specificName": {
        "hele": "Akontistes",
        "mace": "Akontistes",
        "spart": "Akontistes",
        "athen": "Akontistes",
        "theb": "Akontistes"
      },
      "description": "Training increases damage of infantry skirmisher units.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "arrow.png",
      "researchTime": 30,
      "tooltip": "Skirmisher infantry +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Javelin"
      ]
    },
    "siege_armor": {
      "genericName": "Armour plating",
      "description": "Increased armour on siege weapons",
      "cost": {
        "food": 0,
        "wood": 300,
        "stone": 0,
        "metal": 350
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_gold.png",
      "researchTime": 40,
      "tooltip": "All Siege weapons +2 Hack armor levels.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_attack": {
      "genericName": "Advanced Siege",
      "description": "Advanced technologies improve siege efficiency",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 0,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "siege_ram.png",
      "researchTime": 40,
      "tooltip": "All siege weapons +3 Crush damage.",
      "modifications": [
        {
          "value": "Attack/Melee/Crush",
          "add": 3
        },
        {
          "value": "Attack/Ranged/Crush",
          "add": 3
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_bolt_accuracy": {
      "genericName": "Bolt Accuracy",
      "description": "Improvement to projectile accuracy",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 220
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "accuracy_bolt.png",
      "researchTime": 40,
      "tooltip": "Bolt shooter accuracy increased 25%",
      "modifications": [
        {
          "value": "Attack/Ranged/Spread",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Bolt Shooter"
      ]
    },
    "siege_cost_metal": {
      "genericName": "Metalworker",
      "description": "Siege weapons require less metal resource",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "metalworker.png",
      "researchTime": 40,
      "tooltip": "Siege weapons cost 20% less metal",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_cost_wood": {
      "genericName": "Artillery Instructors",
      "description": "Siege weapons cost less wood",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "anvil.png",
      "researchTime": 40,
      "tooltip": "Siege weapons cost 20% less wood",
      "modifications": [
        {
          "value": "Cost/Resources/wood",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_packing": {
      "genericName": "Military Engineers",
      "description": "Immobile siege weapons are assembled and disassembled faster",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "military_engineers.png",
      "researchTime": 40,
      "tooltip": "Immobile siege weapons pack/unpack 25% faster",
      "modifications": [
        {
          "value": "Pack/Time",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "training_conscription": {
      "genericName": "Conscription",
      "supersedes": "pair_levy_01",
      "description": "Significantly increase training speed of soldiers at the barracks by training them in large batches or battalions.",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Barracks increased batch training speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Barracks"
      ]
    },
    "training_levy_cavalry": {
      "pair": "pair_levy_01",
      "genericName": "Levy Cavalry",
      "description": "Calling up cavalry levies in time of war helps bolster the ranks of a king's army.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "horse_rider.png",
      "researchTime": 40,
      "tooltip": "All cavalry -10% train time, but also -10 health. Unlocks Conscription.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.9
        },
        {
          "value": "Health/Max",
          "add": -10
        }
      ],
      "affects": [
        "Cavalry"
      ]
    },
    "training_levy_infantry": {
      "pair": "pair_levy_01",
      "genericName": "Levy Infantry",
      "description": "Calling up infantry levies in time of war helps bolster the ranks of a king's army.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "All infantry -10% train time, but also -5 health. Unlocks Conscription.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.9
        },
        {
          "value": "Health/Max",
          "add": -5
        }
      ],
      "affects": [
        "Infantry"
      ]
    },
    "training_naval_architects": {
      "genericName": "Naval Architects",
      "description": "Significantly increase build speed of batches of ships at the Dock.",
      "cost": {
        "food": 200,
        "wood": 200,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "calipers.png",
      "researchTime": 40,
      "tooltip": "Docks increased batch construction speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Dock"
      ]
    },
    "unlock_champion_units": {
      "genericName": "Unlock Champion Units",
      "specificName": {
        "hele": "Agèma",
        "mace": "Agèma",
        "spart": "Agèma",
        "athen": "Agèma",
        "rome": "Regio Cohors"
      },
      "description": "Guard units (Champions) are professionals who wield the best weapons and have the best training.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Unlock the ability to train Champions at the barracks."
    },
    "unlock_females_house": {
      "genericName": "Fertility Festival",
      "specificName": {
        "hele": "Thesmophoria",
        "mace": "Thesmophoria",
        "spart": "Thesmophoria",
        "athen": "Thesmophoria"
      },
      "description": "A festival attended by women-only, to celebrate female fertility.",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "wives_festival.png",
      "researchTime": 40,
      "tooltip": "Unlock the ability to train women from houses."
    },
    "vision_outpost": {
      "genericName": "Carrier Pigeons",
      "description": "Outposts gain longer vision for scouting.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "pigeon.png",
      "researchTime": 40,
      "tooltip": "Vision Range +50% for Outposts.",
      "modifications": [
        {
          "value": "Vision/Range",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "Outpost"
      ]
    },
    "carthaginians/civbonus_triple_walls": {
      "genericName": "Triple Walls",
      "autoResearch": true,
      "description": "Carthaginians built their city walls in three concentric circuits. These walls were never breached. Even when the city was taken by the Romans, it was via the city's harbor, not by storming its walls. Consequently, Carthaginian walls, gates, and wall towers have 3x the health of a standard wall, but also cost twice as much and take twice as long to build.",
      "requirements": {
        "civ": "cart"
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 3
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 2
        },
        {
          "value": "Cost/Resources/stone",
          "multiplier": 2
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "carthaginians/cost_celt_mercs": {
      "pair": "carthaginians/pair_celt_mercs_1",
      "genericName": "Celtic Mercenary Captain",
      "description": "Celtic mercenaries have their metal cost decreased.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_silver.png",
      "researchTime": 40,
      "tooltip": "Hire a Celtic mercenary captain to reduce cost -20 metal for Celtic mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Celt Mercenary"
      ]
    },
    "carthaginians/cost_celt_mercs_2": {
      "pair": "carthaginians/pair_celt_mercs_2",
      "genericName": "Gallic Mercenary General",
      "description": "Celtic mercenaries have their metal cost decreased.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Hire a Gallic mercenary general to reduce cost -20 metal for Celtic mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Celt Mercenary"
      ]
    },
    "carthaginians/cost_iberian_mercs": {
      "pair": "carthaginians/pair_iberian_mercs_1",
      "genericName": "Lusitanian Mercenary Captain",
      "description": "Iberian mercenaries have their metal cost decreased.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_silver.png",
      "researchTime": 40,
      "tooltip": "Hire a Lusitanian mercenary captain to reduce cost -20 metal for Iberian mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Iberian Mercenary"
      ]
    },
    "carthaginians/cost_iberian_mercs_2": {
      "pair": "carthaginians/pair_iberian_mercs_2",
      "genericName": "Celtiberian Mercenary General",
      "description": "Iberian mercenaries have their metal cost decreased.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Hire a Celtiberian mercenary general to reduce cost -20 metal for Iberian mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Iberian Mercenary"
      ]
    },
    "carthaginians/cost_italian_mercs": {
      "pair": "carthaginians/pair_italian_mercs_1",
      "genericName": "Italiote Mercenary Captain",
      "description": "Italian mercenaries have their metal cost decreased.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_silver.png",
      "researchTime": 40,
      "tooltip": "Hire an Italiote mercenary captain to reduce cost -20 metal for Italian mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Italian Mercenary"
      ]
    },
    "carthaginians/cost_italian_mercs_2": {
      "pair": "carthaginians/pair_italian_mercs_2",
      "genericName": "Italiote Mercenary General",
      "description": "Italian mercenaries have their metal cost decreased.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Hire an Italiote mercenary general to reduce cost -20 metal for Italian mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Italian Mercenary"
      ]
    },
    "carthaginians/pair_celt_mercs_1": {
      "genericName": "Celtic merc cost vs. recruit time #1",
      "top": "carthaginians/cost_celt_mercs",
      "bottom": "carthaginians/traintime_celt_mercs"
    },
    "carthaginians/pair_celt_mercs_2": {
      "genericName": "Celtic merc cost vs. recruit time #2",
      "top": "carthaginians/cost_celt_mercs_2",
      "bottom": "carthaginians/traintime_celt_mercs_2",
      "supersedes": "carthaginians/pair_celt_mercs_1"
    },
    "carthaginians/pair_iberian_mercs_1": {
      "genericName": "Iberian merc cost vs. recruit time #1",
      "top": "carthaginians/cost_iberian_mercs",
      "bottom": "carthaginians/traintime_iberian_mercs"
    },
    "carthaginians/pair_iberian_mercs_2": {
      "genericName": "Iberian merc cost vs. recruit time #2",
      "top": "carthaginians/cost_iberian_mercs_2",
      "bottom": "carthaginians/traintime_iberian_mercs_2",
      "supersedes": "carthaginians/pair_iberian_mercs_1"
    },
    "carthaginians/pair_italian_mercs_1": {
      "genericName": "Italian merc cost vs. recruit time #1",
      "top": "carthaginians/cost_italian_mercs",
      "bottom": "carthaginians/traintime_italian_mercs"
    },
    "carthaginians/pair_italian_mercs_2": {
      "genericName": "Italian merc cost vs. recruit time #2",
      "top": "carthaginians/cost_italian_mercs_2",
      "bottom": "carthaginians/traintime_italian_mercs_2",
      "supersedes": "carthaginians/pair_italian_mercs_1"
    },
    "carthaginians/special_colonisation": {
      "genericName": "Colonization",
      "description": "Carthaginians established many trading centres as colonies and ultimately held dominion over 300 cities and towns in North Africa alone.",
      "cost": {
        "food": 0,
        "wood": 500,
        "stone": 0,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "political_face.png",
      "researchTime": 60,
      "tooltip": "Carthaginians were colonizers. Civilization Centers, Temples, and Houses -25% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.25
        }
      ],
      "affects": [
        "Civic"
      ]
    },
    "carthaginians/special_exploration": {
      "genericName": "Exploration",
      "description": "Nobody knew better than the Carthaginians where in the ancient world they were going and going to go; their merchant traders had missions to everywhere.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "armor_ship_gold.png",
      "researchTime": 60,
      "tooltip": "Carthaginians were explorers. All Traders and Ships +25% vision range.",
      "modifications": [
        {
          "value": "Vision/Range",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Trader",
        "Ship"
      ]
    },
    "carthaginians/training_phoenician_naval_architects": {
      "genericName": "Phoenician Naval Architects",
      "description": "Significantly increase build speed of batches of ships at the Shipyard.",
      "cost": {
        "food": 200,
        "wood": 200,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "calipers.png",
      "researchTime": 40,
      "tooltip": "Shipyard increased batch construction speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Shipyard"
      ]
    },
    "carthaginians/traintime_celt_mercs": {
      "pair": "carthaginians/pair_celt_mercs_1",
      "genericName": "Celtic Alliance",
      "description": "Celtic mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "Ally with Celtic towns to reduce recruit time -20% for Celtic mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Celt Mercenary"
      ]
    },
    "carthaginians/traintime_celt_mercs_2": {
      "pair": "carthaginians/pair_celt_mercs_2",
      "genericName": "Gallic Hegemony",
      "description": "Celtic mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 200,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Subjugate Gallic tribes to reduce recruit time -20% for Celtic mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Celt Mercenary"
      ]
    },
    "carthaginians/traintime_iberian_mercs": {
      "pair": "carthaginians/pair_iberian_mercs_1",
      "genericName": "Iberian Alliance",
      "description": "Iberian mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "Ally with Iberian towns to reduce recruit time -20% for Iberian mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Iberian Mercenary"
      ]
    },
    "carthaginians/traintime_iberian_mercs_2": {
      "pair": "carthaginians/pair_celt_mercs_2",
      "genericName": "Spanish Hegemony",
      "description": "Iberian mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 200,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Subjugate Spain to reduce recruit time -20% for Iberian mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Iberian Mercenary"
      ]
    },
    "carthaginians/traintime_italian_mercs": {
      "pair": "carthaginians/pair_italian_mercs_1",
      "genericName": "Italiote Alliance",
      "description": "Italian mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "Ally with Italiote towns to reduce recruit time -20% for Italian mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Italian Mercenary"
      ]
    },
    "carthaginians/traintime_italian_mercs_2": {
      "pair": "carthaginians/pair_italian_mercs_2",
      "genericName": "Italiote Hegemony",
      "description": "Italian mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 200,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Subjugate Italiote towns to reduce recruit time -20% for Italian mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Italian Mercenary"
      ]
    },
    "celts/civbonus_celts_wooden_struct": {
      "genericName": "Wooden Construction",
      "autoResearch": true,
      "description": "Celtic structures were mostly made of wood with rubble foundations. Consequently, their structures have less health than other cultures do, but they also construct faster.",
      "requirements": {
        "any": [
          {
            "civ": "celt"
          },
          {
            "civ": "brit"
          },
          {
            "civ": "gaul"
          }
        ]
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 0.8
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "celts/special_gather_crop_rotation": {
      "genericName": "Crop Rotation",
      "description": "Crop rotation increases yield by preventing the depletion of vital nutrients and minerals from the soil.",
      "cost": {
        "food": 300,
        "wood": 300,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "crop_rotation.png",
      "researchTime": 40,
      "tooltip": "Increase the yield of your farms. +25% farming rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.grain",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "hellenes/civbonus_hellenic_architecture": {
      "genericName": "Hellenic Architecture",
      "autoResearch": true,
      "description": "The Greeks used stone construction from early Mycenaean times.",
      "requirements": {
        "any": [
          {
            "civ": "hele"
          },
          {
            "civ": "athen"
          },
          {
            "civ": "mace"
          },
          {
            "civ": "spart"
          },
          {
            "civ": "theb"
          }
        ]
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 1.1
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "hellenes/spartans_agoge": {
      "genericName": "The Agoge",
      "description": "Spartans were housed and trained from a young age to be superlative warriors and to endure any hardship a military life can give them.",
      "cost": {
        "food": 500,
        "wood": 0,
        "stone": 0,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "agoge.png",
      "researchTime": 60,
      "tooltip": "+25% health for spear infantry, but also +10% train time.",
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 1.25
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Spear Infantry"
      ]
    },
    "hellenes/special_hellenistic_metropolis": {
      "genericName": "Hellenistic Metropolis",
      "description": "Beginning with Alexander, the Hellenistic monarchs founded many cities throughout their empires, where Greek culture and art blended with local customs to create the motley Hellenistic civilisation.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 500,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "statue_face_stone.png",
      "researchTime": 60,
      "tooltip": "Civic Centres +100% health and double default arrows.",
      "modifications": [
        {
          "value": "BuildingAI/DefaultArrowCount",
          "multiplier": 2
        },
        {
          "value": "Health/Max",
          "multiplier": 2
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "hellenes/special_iphicratean_reforms": {
      "genericName": "Iphicratean Reforms",
      "description": "Athenian triremes can train Marines (Epibastes Athenaikos) and Cretan Mercenary Archers (Toxotes Kretikos).",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 60,
      "tooltip": "Athenian triremes can train Marines and Cretan Mercenary Archers."
    },
    "hellenes/special_long_walls": {
      "genericName": "Athenian Long Walls",
      "description": "The Long Walls of Athens were constructed under the auspices of the wily Themistocles and extended 6 km from the city to the port of Piraeus. This secured the city's sea supply routes and prevented an enemy from starving out the city during a siege.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 250,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "crenelations.png",
      "researchTime": 60,
      "tooltip": "Build stone walls in neutral territory.",
      "modifications": [
        {
          "value": "BuildRestrictions/Territory",
          "replace": [
            "own",
            "neutral"
          ]
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "hellenes/teambonus_athen_delian_league": {
      "genericName": "Delian League",
      "autoResearch": true,
      "description": "Shortly after the great naval victories at Salamis and Mycale, the Greek city-states instituted the so-called Delian League in 478 BC, whose purpose was to push the Persians out of the Aegean region. The allied states contributed ships and money, while the Athenians offered their entire navy.",
      "requirements": {
        "civ": "athen"
      },
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Warship"
      ]
    },
    "hellenes/temp_special_hellenization": {
      "genericName": "Hellenization",
      "description": "The Hellenic culture was very influential. Greek became the spoken language of commerce and politics for much of the Mediterranean basin and Middle East for centuries.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 1000
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "political_face.png",
      "researchTime": 60,
      "tooltip": "The Hellenic culture is very influential. +25% territory effect for all buildings.",
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "mauryans/civbonus_maur_popcap": {
      "genericName": "Emperor of Emperors",
      "specificName": {
        "maur": "Chakravarti Samrāt"
      },
      "autoResearch": true,
      "description": "The Mauryan Empire encompassed dozens of formerly independent kingdoms over an area of 5 million square kilometers, with a population of close to 60 million people. The Mauryan regents held the title Emperor of Emperors and commanded a standing army of 600,000 infantry, 9000 elephants, 8000 chariots, and 30,000 cavalry, making it arguably the largest army of its time.",
      "requirements": {
        "civ": "maur"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "mauryans/wooden_walls": {
      "genericName": "Wooden Walls",
      "autoResearch": true,
      "description": "The Mauryans built their city walls out of wood, an abundant natural resource in India. Consequently, Mauryan city walls have -20% health, but build 20% faster.",
      "requirements": {
        "civ": "maur"
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 0.8
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "persians/civbonus_pers_popcap": {
      "genericName": "Great King's Levy",
      "autoResearch": true,
      "description": "The Persians could and did levy a large number of infantry during wartime due to the sheer size of the Achaemenid Empire and the way in which it was set-up. In general the Persian infantry was well trained and fought with great tenacity. However while this was true the infantry were poor hand-to-hand, close combat fighters. Also, with the exception of the elite regiments, the Persian infantry was not a standing professional force.",
      "requirements": {
        "civ": "pers"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "persians/immortals": {
      "genericName": "Immortals",
      "description": "The Anusiya champion infantry train twice as fast, but lose a little max health.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 60,
      "tooltip": "Anusiya Champion Infantry -50% train time, but also -20 health.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.5
        },
        {
          "value": "Health/Max",
          "add": -20
        }
      ],
      "affects": [
        "Champion Infantry"
      ]
    },
    "persians/persian_architecture": {
      "genericName": "Persian Architecture",
      "description": "The Persians built the wonderful 1200 mile-long Royal Highway from Sardis to Susa; Darius the Great and Xerxes also built the magnificent Persepolis; Cyrus the Great greatly improved Ecbatana and virtually 'rebuilt' the old Elamite capital of Susa.",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 200,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "stone_blocks.png",
      "researchTime": 60,
      "tooltip": "All Persian structures +25% health, but also +20% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.2
        },
        {
          "value": "Health/Max",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "persians/training_conscription_cavalry": {
      "genericName": "Cavalry Conscription",
      "supersedes": "persians/training_levy_cavalry",
      "description": "Significantly increase training speed of cavalry at the stables by training them in large batches or battalions.",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "horse_rider.png",
      "researchTime": 40,
      "tooltip": "Stables increased batch training speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Stables"
      ]
    },
    "persians/training_conscription_infantry": {
      "genericName": "Infantry Conscription",
      "supersedes": "persians/training_levy_infantry",
      "description": "Significantly increase training speed of soldiers at the barracks by training them in large batches or battalions.",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Barracks increased batch training speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Barracks"
      ]
    },
    "persians/training_levy_cavalry": {
      "genericName": "Levy Cavalry",
      "description": "Calling up cavalry levies in time of war helps bolster the ranks of a king's army.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "horse_rider.png",
      "researchTime": 40,
      "tooltip": "All cavalry -10% train time, but also -10 health. Unlocks Cavalry Conscription.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.9
        },
        {
          "value": "Health/Max",
          "add": -10
        }
      ],
      "affects": [
        "Cavalry"
      ]
    },
    "persians/training_levy_infantry": {
      "genericName": "Levy Infantry",
      "description": "Calling up infantry levies in time of war helps bolster the ranks of a king's army.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "All infantry -10% train time, but also -5 health. Unlocks Infantry Conscription.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.9
        },
        {
          "value": "Health/Max",
          "add": -5
        }
      ],
      "affects": [
        "Infantry"
      ]
    }
  },
  "players": {
    "0": 3,
    "1": 4
  }
}
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    los state: 0
    los state: 0
    los state: 0
    los state: 0
    los state: 0
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    los state: 0
    los state: 0
    length: 6
    key: -1
    value: 0
    key: 0
    value: 0
    key: 1
    value: 15
    key: 2
    value: 15
    key: 3
    value: 240
    key: 4
    value: 240
  SoundManager:
  Terrain:
  TerritoryManager:
  WaterManager:
    height: 5
  AIInterface:
    object: {
  "events": [],
  "changedEntities": {}
}
  Barter:
    object: {
  "priceDifferences": {
    "food": 0,
    "wood": 0,
    "stone": 0,
    "metal": 0
  }
}
  EndGameManager:
    object: {
  "gameType": "conquest",
  "alliedVictory": true,
  "timer": 23934
}
  GuiInterface:
    object: {}
  PlayerManager:
    object: {
  "playerEntities": [
    2,
    3,
    4,
    5,
    6
  ]
}
  TechnologyTemplateManager:
    object: {
  "allTechs": {
    "armor_cav_chamfron": {
      "pair": "pair_cav_01",
      "genericName": "Chamfron",
      "specificName": {
        "hele": "Prometoopidion",
        "mace": "Prometoopidion",
        "spart": "Prometoopidion",
        "athen": "Prometoopidion"
      },
      "description": "Metal armour for a horse's face.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "armor_plates_cavalry.png",
      "researchTime": 40,
      "tooltip": "Equip your cavalry mounts with armor. All Cavalry +1 Hack armor level.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 1
        }
      ],
      "affects": [
        "Cavalry"
      ]
    },
    "armor_ship_hullsheathing": {
      "genericName": "Lead hull sheathing",
      "description": "Lead sheathing protects ship hulls.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 350
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "supersedes": "armor_ship_hypozomata",
      "icon": "armor_ship_gold.png",
      "researchTime": 40,
      "tooltip": "Lead sheathing protects ship hulls. +2 levels to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_ship_hypozomata": {
      "genericName": "Hypozomata undergirding",
      "description": "The hypozomata braces the structure of a ship.",
      "cost": {
        "food": 0,
        "wood": 150,
        "stone": 0,
        "metal": 150
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "supersedes": "armor_ship_reinforcedhull",
      "icon": "armor_ship_silver.png",
      "researchTime": 40,
      "tooltip": "The hypozomata braces the ship's structure. +2 levels to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_ship_reinforcedhull": {
      "genericName": "Reinforced hull",
      "description": "Wooden reinforcement beams for ship hulls.",
      "cost": {
        "food": 0,
        "wood": 250,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "armor_ship_bronze.png",
      "researchTime": 40,
      "tooltip": "Wooden reinforcement beams for hulls. +2 levels to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_trade_convoys": {
      "genericName": "Trade convoys",
      "description": "Increases defensive capability of traders.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "wheel.png",
      "researchTime": 40,
      "tooltip": "Traders +2 Hack and Pierce armor levels.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Trader"
      ]
    },
    "attack_cav_lance": {
      "pair": "pair_cav_01",
      "genericName": "Cavalry Lance",
      "specificName": {
        "hele": "Xyston",
        "mace": "Xyston",
        "spart": "Xyston",
        "athen": "Xyston",
        "rome": "Hasta"
      },
      "description": "A long spear made specifically for cavalry.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 150
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "spear_cavalry.png",
      "researchTime": 40,
      "tooltip": "Equip your melee cavalry with better weapons. Melee Cavalry +2 Hack Attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Cavalry Melee"
      ]
    },
    "attack_champions_elite": {
      "pair": "pair_champ_02",
      "genericName": "Heroism",
      "specificName": {
        "hele": "Andreia",
        "mace": "Andreia",
        "spart": "Andreia",
        "athen": "Andreia",
        "rome": "Fortitudo"
      },
      "description": "Guard units have uncommon bravery and valor in battle.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_hero_side.png",
      "researchTime": 40,
      "tooltip": "Guard units have uncommon courage and valor in battle. Champions +2 attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2,
          "affects": [
            "Champion Melee"
          ]
        },
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2,
          "affects": [
            "Champion Ranged"
          ]
        }
      ]
    },
    "attack_citizensoldiers_will": {
      "pair": "pair_champ_02",
      "genericName": "Will to fight",
      "specificName": {
        "hele": "Dynamis",
        "mace": "Dynamis",
        "spart": "Dynamis",
        "athen": "Dynamis"
      },
      "description": "The will to fight is crucial to victory.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "Inspire your troops with higher pay. All citizen-Soldiers +2 attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2,
          "affects": [
            "CitizenSoldier Melee"
          ]
        },
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2,
          "affects": [
            "CitizenSoldier Ranged"
          ]
        }
      ]
    },
    "attack_steel_working": {
      "genericName": "Steel Working",
      "specificName": {
        "maur": "Woot Steel",
        "iber": "Toledo Steel"
      },
      "description": "Secret steel working techniques give sword blades distinctive and beautiful markings. Not only that, but the steel's hardness is unparalleled.",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "metalworker.png",
      "researchTime": 60,
      "tooltip": "+2 attack for all sword units.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Sword"
      ]
    },
    "attack_tower_crenellations": {
      "pair": "pair_tower_01",
      "genericName": "Crenellations",
      "description": "Crenellations on the battlements allow soldiers wider range of fire in defending a keep.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "crenelations.png",
      "researchTime": 40,
      "tooltip": "Install crenellations and murder holes to have 40% more arrows fired per garrisoned soldier.",
      "modifications": [
        {
          "value": "BuildingAI/GarrisonArrowMultiplier",
          "multiplier": 1.4
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "attack_tower_watch": {
      "pair": "pair_tower_01",
      "genericName": "Night's Watch",
      "description": "Night's watch increases vigilance.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_bronze.png",
      "researchTime": 40,
      "tooltip": "Post night's watchmen to double the number of default arrows in ungarrisoned Towers.",
      "modifications": [
        {
          "value": "BuildingAI/DefaultArrowCount",
          "add": 1
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "buildtime_walls_rubble": {
      "pair": "pair_walls_01",
      "genericName": "Rubble Materials",
      "description": "Using rubble materials reduces the costs and build times of walls.",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "stone_blocks.png",
      "researchTime": 40,
      "tooltip": "City walls -20% build time, but -1 crush armor level.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        },
        {
          "value": "Armour/Crush",
          "add": -1
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "decay_outpost": {
      "genericName": "Stone Foundations",
      "description": "Outposts survive twice as long in neutral territory.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "blocks_three.png",
      "researchTime": 40,
      "tooltip": "Territory decay -50% for Outposts.",
      "modifications": [
        {
          "value": "TerritoryDecay/HealthDecayRate",
          "multiplier": 0.5
        }
      ],
      "affects": [
        "Outpost"
      ]
    },
    "gather_animals_stockbreeding": {
      "genericName": "Stockbreeding",
      "description": "Breeding livestock for food.",
      "cost": {
        "food": 50,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "meat.png",
      "researchTime": 40,
      "tooltip": "Breed time -25% for domestic animals (sheep, goats, cattle, etc.).",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Domestic"
      ]
    },
    "gather_capacity_wheelbarrow": {
      "pair": "pair_gather_wood_01",
      "genericName": "Wheelbarrow",
      "description": "Increases shuttling capacity for all resources.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wheelbarrow_empty.png",
      "researchTime": 40,
      "tooltip": "Workers use wheelbarrows. +5 shuttle capacity for all resources.",
      "modifications": [
        {
          "value": "ResourceGatherer/Capacities/food",
          "add": 5
        },
        {
          "value": "ResourceGatherer/Capacities/wood",
          "add": 5
        },
        {
          "value": "ResourceGatherer/Capacities/stone",
          "add": 5
        },
        {
          "value": "ResourceGatherer/Capacities/metal",
          "add": 5
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_farming_plough": {
      "genericName": "Iron Plough",
      "description": "A horse drawn instrument to turn the sod.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "plough.png",
      "researchTime": 40,
      "tooltip": "Equip your workers with iron ploughs. +25% farming rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.grain",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_lumbering_ironaxes": {
      "pair": "pair_gather_wood_01",
      "genericName": "Iron Ax Heads",
      "description": "Increases wood gathering rates for trees.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wood_axe.png",
      "researchTime": 40,
      "tooltip": "Workers +25% lumbering rate for trees.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/wood.tree",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_serfs": {
      "pair": "pair_gather_02",
      "genericName": "Serfs",
      "specificName": {
        "hele": "Heilotes",
        "mace": "Heilotes",
        "spart": "Heilotes",
        "athen": "Heilotes"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_stone.png",
      "researchTime": 40,
      "tooltip": "Compel serfs to help your workers mine stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone.rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_servants": {
      "pair": "pair_gather_01",
      "genericName": "Servants",
      "specificName": {
        "hele": "Douloi",
        "mace": "Douloi",
        "spart": "Douloi",
        "athen": "Douloi"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 50,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Hire servants to help mine stone. No requirements.",
      "icon": "mining_stone.png",
      "researchTime": 40,
      "tooltip": "+25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone.rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_shaftmining": {
      "pair": "pair_gather_02",
      "genericName": "Shaft Mining",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_metal.png",
      "researchTime": 40,
      "tooltip": "Develop shaft mining. +25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_silvermining": {
      "pair": "pair_gather_03",
      "genericName": "Silver Mining",
      "specificName": {
        "athen": "Mines of Laureion"
      },
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 100,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "mining_metal.png",
      "researchTime": 40,
      "tooltip": "Strike a vein of precious silver. +25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_slaves": {
      "pair": "pair_gather_03",
      "genericName": "Slaves",
      "specificName": {
        "hele": "Andrapodon",
        "mace": "Andrapodon",
        "spart": "Andrapodon",
        "athen": "Andrapodon"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "mining_stone.png",
      "researchTime": 40,
      "tooltip": "Buy slaves to help your workers mine for stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone.rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_wedgemallet": {
      "pair": "pair_gather_01",
      "genericName": "Wedge and Mallet",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Equip your workers with helpful tools. No requirements.",
      "icon": "mining_metal.png",
      "researchTime": 40,
      "tooltip": "+25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_wicker_baskets": {
      "genericName": "Wicker Baskets",
      "description": "Baskets to carry foraged food stuffs.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "gather_basket.png",
      "researchTime": 40,
      "tooltip": "Equip your foragers with wicker baskets. +50% fruit foraging rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.fruit",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "heal_range": {
      "pair": "pair_heal_01",
      "genericName": "Healing Range",
      "specificName": {
        "hele": "Olympic Pantheon",
        "mace": "Olympic Pantheon",
        "spart": "Olympic Pantheon",
        "athen": "Olympic Pantheon"
      },
      "description": "Increases the healing range of all healers.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "healing_range.png",
      "researchTime": 40,
      "tooltip": "Healers +4 Healing Range.",
      "modifications": [
        {
          "value": "Heal/Range",
          "add": 4
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_range_2": {
      "pair": "pair_heal_01",
      "genericName": "Healing Range 2",
      "specificName": {
        "hele": "Akademia",
        "mace": "Akademia",
        "spart": "Akademia",
        "athen": "Akademia"
      },
      "description": "Increases the healing range of all healers.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "healing_range.png",
      "researchTime": 40,
      "tooltip": "Healers +4 Healing Range.",
      "modifications": [
        {
          "value": "Heal/Range",
          "add": 4
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_rate": {
      "pair": "pair_heal_01",
      "genericName": "Healing Rate",
      "specificName": {
        "hele": "Sphagia",
        "mace": "Sphagia",
        "spart": "Sphagia",
        "athen": "Sphagia"
      },
      "description": "Increases the Healing Rate of all healers.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "healing_rate.png",
      "researchTime": 40,
      "tooltip": "Healers +25% healing rate.",
      "modifications": [
        {
          "value": "Heal/Rate",
          "add": -500
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_rate_2": {
      "pair": "pair_heal_01",
      "genericName": "Healing Rate 2",
      "specificName": {
        "hele": "Hippocratic Oath",
        "mace": "Hippocratic Oath",
        "spart": "Hippocratic Oath",
        "athen": "Hippocratic Oath"
      },
      "description": "Increases the Healing Rate of all healers.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "healing_rate.png",
      "researchTime": 40,
      "tooltip": "Healers +25% healing rate.",
      "modifications": [
        {
          "value": "Heal/Rate",
          "add": -500
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_temple": {
      "genericName": "Divine Offerings",
      "specificName": {
        "hele": "Olympic Games",
        "mace": "Olympic Games",
        "spart": "Olympic Games",
        "athen": "Eleusian Mysteries"
      },
      "description": "Units garrisoned in a temple are healed faster.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "cauldron.png",
      "researchTime": 40,
      "tooltip": "Temples +50% garrisoned healing rate.",
      "modifications": [
        {
          "value": "GarrisonHolder/BuffHeal",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "Temple"
      ]
    },
    "health_walls_geometric_masonry": {
      "pair": "pair_walls_01",
      "genericName": "Geometric Masonry",
      "description": "Using geometric masonry increases the sturdiness of defenseive walls.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 200,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "stone_blocks.png",
      "researchTime": 40,
      "tooltip": "City walls +2 crush armor levels, but +10% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.1
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "melee_inf_spearfighting": {
      "pair": "pair_inf_02",
      "genericName": "Infantry Spear Fighting",
      "specificName": {
        "hele": "Doratismos",
        "mace": "Doratismos",
        "spart": "Doratismos",
        "athen": "Doratismos",
        "theb": "Doratismos"
      },
      "description": "Spear fighting training increases damage of infantry spear units.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "spear.png",
      "researchTime": 40,
      "tooltip": "Spearmen +2 hack attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Spear"
      ]
    },
    "melee_inf_training": {
      "pair": "pair_inf_01",
      "genericName": "Weapons Training",
      "specificName": {
        "hele": "Hoplomachia",
        "mace": "Hoplomachia",
        "spart": "Hoplomachia",
        "athen": "Hoplomachia",
        "theb": "Hoplomachia"
      },
      "description": "Training increases damage of melee infantry units.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "sword.png",
      "researchTime": 40,
      "tooltip": "Melee infantry +1 hack attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 1
        }
      ],
      "affects": [
        "Infantry Melee"
      ]
    },
    "pair_cav_01": {
      "genericName": "Lance vs. Chamfron",
      "top": "attack_cav_lance",
      "bottom": "armor_cav_chamfron"
    },
    "pair_champ_02": {
      "genericName": "Champions vs. Part-timers",
      "top": "attack_champions_elite",
      "bottom": "attack_citizensoldiers_will"
    },
    "pair_gather_01": {
      "genericName": "Servants vs. Wedge and Mallet",
      "top": "gather_mining_servants",
      "bottom": "gather_mining_wedgemallet"
    },
    "pair_gather_02": {
      "genericName": "Serfs vs. Shaft Mining",
      "top": "gather_mining_serfs",
      "bottom": "gather_mining_shaftmining",
      "supersedes": "pair_gather_01"
    },
    "pair_gather_03": {
      "genericName": "Slaves vs. Silver Mining",
      "top": "gather_mining_slaves",
      "bottom": "gather_mining_silvermining",
      "supersedes": "pair_gather_02"
    },
    "pair_gather_wood_01": {
      "genericName": "Iron Axes vs. Wheelbarrow",
      "top": "gather_lumbering_ironaxes",
      "bottom": "gather_capacity_wheelbarrow"
    },
    "pair_heal_01": {
      "genericName": "Heal Range and Rate",
      "top": "heal_range",
      "bottom": "heal_rate"
    },
    "pair_heal_02": {
      "genericName": "Heal Range and Rate #2",
      "top": "heal_range_2",
      "bottom": "heal_rate_2",
      "supersedes": "pair_heal_01"
    },
    "pair_inf_01": {
      "genericName": "Training vs. Irregulars",
      "top": "melee_inf_training",
      "bottom": "ranged_inf_irregulars"
    },
    "pair_inf_02": {
      "genericName": "Spear Fighting vs. Skirmishing",
      "top": "melee_inf_spearfighting",
      "bottom": "ranged_inf_skirmishers",
      "supersedes": "pair_inf_01"
    },
    "pair_levy_01": {
      "genericName": "Levy Infantry vs. Levy Cavalry",
      "top": "training_levy_infantry",
      "bottom": "training_levy_cavalry"
    },
    "pair_siege_attack_cost": {
      "genericName": "Attack vs. Cost",
      "top": "siege_attack",
      "bottom": "siege_cost_metal"
    },
    "pair_siege_attack_pack": {
      "genericName": "Attack vs. Packing",
      "top": "siege_attack",
      "bottom": "siege_packing"
    },
    "pair_siege_cost_armor": {
      "genericName": "Cost vs. Armor",
      "top": "siege_cost_wood",
      "bottom": "siege_armor"
    },
    "pair_tower_01": {
      "genericName": "Night's Watch vs. Crenellations",
      "top": "attack_tower_watch",
      "bottom": "attack_tower_crenellations"
    },
    "pair_walls_01": {
      "genericName": "Walls build time vs. Health",
      "top": "buildtime_walls_rubble",
      "bottom": "health_walls_geometric_masonry"
    },
    "phase_city": {
      "genericName": "City Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_city_generic"
          },
          {
            "tech": "phase_city_spart"
          },
          {
            "tech": "phase_city_britons"
          },
          {
            "tech": "city_phase_gauls"
          },
          {
            "tech": "phase_city_pair_celts"
          },
          {
            "tech": "phase_city_athen"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_city_athen": {
      "genericName": "City Phase",
      "specificName": {
        "athen": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology. This is the Athenian city phase, where metal gathering rates are boosted because of the 'Silver Owls' bonus.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civic Centers).",
      "supersedes": "phase_town_athen",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +50%. Silver Owls civ bonus grants an extra +10% metal gather rate to all workers.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "phase_city_britons": {
      "genericName": "City Phase - Britons",
      "description": "Advance from a bustling town to large city.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks Brythonic structures and units. Territory radius for Civilisation Centres increased by another +50%"
    },
    "phase_city_gauls": {
      "genericName": "City Phase - Gauls",
      "description": "Advance from a bustling town to large city.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks Gallic structures and units. Territory radius for Civilisation Centres increased by another +50%"
    },
    "phase_city_generic": {
      "genericName": "City Phase",
      "specificName": {
        "hele": "Megalopolis",
        "mace": "Megalopolis",
        "spart": "Megalopolis",
        "athen": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town_generic",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +50%"
    },
    "phase_city_pair_celts": {
      "genericName": "Britons vs. Gauls",
      "top": "phase_city_britons",
      "bottom": "phase_city_gauls",
      "supersedes": "phase_town_generic"
    },
    "phase_city_spart": {
      "genericName": "City Phase",
      "specificName": {
        "spart": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology. This is the Spartan city phase, where unit promotion is boosted and the population cap reduced to balance.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town_generic",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilization Centers increased by another +50%. All citizen-soldiers promote directly to Elite rank after 1 kill, but population cap reduced -10%.",
      "modifications": [
        {
          "value": "Promotion/RequiredXp",
          "multiplier": 0.1,
          "affects": [
            "CitizenSoldier"
          ]
        },
        {
          "value": "Player/MaxPopulation",
          "multiplier": 0.9
        }
      ]
    },
    "phase_town": {
      "genericName": "Town Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_town_generic"
          },
          {
            "tech": "phase_town_athen"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.3
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_town_athen": {
      "genericName": "Town Phase",
      "specificName": {
        "athen": "Komópolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology. This is the Athenian city phase, where metal gathering rates are boosted because of the Silver Owls bonus.",
      "cost": {
        "food": 1000,
        "wood": 1000,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "class": "Village",
        "number": 6
      },
      "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
      "supersedes": "phase_village",
      "icon": "town_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilization Centers increased by +30%. 'Silver Owls' civ bonus grants an extra +10% metal gather rate to all workers.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "phase_town_generic": {
      "genericName": "Town Phase",
      "description": "Advances from a small village to a bustling town, ready to expand rapidly.",
      "cost": {
        "food": 1000,
        "wood": 1000,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "class": "Village",
        "number": 6
      },
      "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
      "supersedes": "phase_village",
      "icon": "town_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilization Centers increased by +30%"
    },
    "phase_village": {
      "genericName": "Village Phase",
      "autoResearch": true
    },
    "ranged_inf_irregulars": {
      "pair": "pair_inf_01",
      "genericName": "Ranged Infantry Irregulars",
      "specificName": {
        "hele": "Psiloi",
        "mace": "Psiloi",
        "spart": "Psiloi",
        "athen": "Psiloi",
        "theb": "Psiloi"
      },
      "description": "Training increases damage of ranged infantry units.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "arrow.png",
      "researchTime": 40,
      "tooltip": "Ranged infantry +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Ranged"
      ]
    },
    "ranged_inf_skirmishers": {
      "pair": "pair_inf_02",
      "genericName": "Ranged Infantry Skirmishers",
      "specificName": {
        "hele": "Akontistes",
        "mace": "Akontistes",
        "spart": "Akontistes",
        "athen": "Akontistes",
        "theb": "Akontistes"
      },
      "description": "Training increases damage of infantry skirmisher units.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "arrow.png",
      "researchTime": 30,
      "tooltip": "Skirmisher infantry +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Javelin"
      ]
    },
    "siege_armor": {
      "genericName": "Armour plating",
      "description": "Increased armour on siege weapons",
      "cost": {
        "food": 0,
        "wood": 300,
        "stone": 0,
        "metal": 350
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_gold.png",
      "researchTime": 40,
      "tooltip": "All Siege weapons +2 Hack armor levels.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_attack": {
      "genericName": "Advanced Siege",
      "description": "Advanced technologies improve siege efficiency",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 0,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "siege_ram.png",
      "researchTime": 40,
      "tooltip": "All siege weapons +3 Crush damage.",
      "modifications": [
        {
          "value": "Attack/Melee/Crush",
          "add": 3
        },
        {
          "value": "Attack/Ranged/Crush",
          "add": 3
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_bolt_accuracy": {
      "genericName": "Bolt Accuracy",
      "description": "Improvement to projectile accuracy",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 220
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "accuracy_bolt.png",
      "researchTime": 40,
      "tooltip": "Bolt shooter accuracy increased 25%",
      "modifications": [
        {
          "value": "Attack/Ranged/Spread",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Bolt Shooter"
      ]
    },
    "siege_cost_metal": {
      "genericName": "Metalworker",
      "description": "Siege weapons require less metal resource",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "metalworker.png",
      "researchTime": 40,
      "tooltip": "Siege weapons cost 20% less metal",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_cost_wood": {
      "genericName": "Artillery Instructors",
      "description": "Siege weapons cost less wood",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "anvil.png",
      "researchTime": 40,
      "tooltip": "Siege weapons cost 20% less wood",
      "modifications": [
        {
          "value": "Cost/Resources/wood",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_packing": {
      "genericName": "Military Engineers",
      "description": "Immobile siege weapons are assembled and disassembled faster",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "military_engineers.png",
      "researchTime": 40,
      "tooltip": "Immobile siege weapons pack/unpack 25% faster",
      "modifications": [
        {
          "value": "Pack/Time",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "training_conscription": {
      "genericName": "Conscription",
      "supersedes": "pair_levy_01",
      "description": "Significantly increase training speed of soldiers at the barracks by training them in large batches or battalions.",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Barracks increased batch training speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Barracks"
      ]
    },
    "training_levy_cavalry": {
      "pair": "pair_levy_01",
      "genericName": "Levy Cavalry",
      "description": "Calling up cavalry levies in time of war helps bolster the ranks of a king's army.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "horse_rider.png",
      "researchTime": 40,
      "tooltip": "All cavalry -10% train time, but also -10 health. Unlocks Conscription.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.9
        },
        {
          "value": "Health/Max",
          "add": -10
        }
      ],
      "affects": [
        "Cavalry"
      ]
    },
    "training_levy_infantry": {
      "pair": "pair_levy_01",
      "genericName": "Levy Infantry",
      "description": "Calling up infantry levies in time of war helps bolster the ranks of a king's army.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "All infantry -10% train time, but also -5 health. Unlocks Conscription.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.9
        },
        {
          "value": "Health/Max",
          "add": -5
        }
      ],
      "affects": [
        "Infantry"
      ]
    },
    "training_naval_architects": {
      "genericName": "Naval Architects",
      "description": "Significantly increase build speed of batches of ships at the Dock.",
      "cost": {
        "food": 200,
        "wood": 200,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "calipers.png",
      "researchTime": 40,
      "tooltip": "Docks increased batch construction speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Dock"
      ]
    },
    "unlock_champion_units": {
      "genericName": "Unlock Champion Units",
      "specificName": {
        "hele": "Agèma",
        "mace": "Agèma",
        "spart": "Agèma",
        "athen": "Agèma",
        "rome": "Regio Cohors"
      },
      "description": "Guard units (Champions) are professionals who wield the best weapons and have the best training.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Unlock the ability to train Champions at the barracks."
    },
    "unlock_females_house": {
      "genericName": "Fertility Festival",
      "specificName": {
        "hele": "Thesmophoria",
        "mace": "Thesmophoria",
        "spart": "Thesmophoria",
        "athen": "Thesmophoria"
      },
      "description": "A festival attended by women-only, to celebrate female fertility.",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "wives_festival.png",
      "researchTime": 40,
      "tooltip": "Unlock the ability to train women from houses."
    },
    "vision_outpost": {
      "genericName": "Carrier Pigeons",
      "description": "Outposts gain longer vision for scouting.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "pigeon.png",
      "researchTime": 40,
      "tooltip": "Vision Range +50% for Outposts.",
      "modifications": [
        {
          "value": "Vision/Range",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "Outpost"
      ]
    },
    "carthaginians/civbonus_triple_walls": {
      "genericName": "Triple Walls",
      "autoResearch": true,
      "description": "Carthaginians built their city walls in three concentric circuits. These walls were never breached. Even when the city was taken by the Romans, it was via the city's harbor, not by storming its walls. Consequently, Carthaginian walls, gates, and wall towers have 3x the health of a standard wall, but also cost twice as much and take twice as long to build.",
      "requirements": {
        "civ": "cart"
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 3
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 2
        },
        {
          "value": "Cost/Resources/stone",
          "multiplier": 2
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "carthaginians/cost_celt_mercs": {
      "pair": "carthaginians/pair_celt_mercs_1",
      "genericName": "Celtic Mercenary Captain",
      "description": "Celtic mercenaries have their metal cost decreased.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_silver.png",
      "researchTime": 40,
      "tooltip": "Hire a Celtic mercenary captain to reduce cost -20 metal for Celtic mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Celt Mercenary"
      ]
    },
    "carthaginians/cost_celt_mercs_2": {
      "pair": "carthaginians/pair_celt_mercs_2",
      "genericName": "Gallic Mercenary General",
      "description": "Celtic mercenaries have their metal cost decreased.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Hire a Gallic mercenary general to reduce cost -20 metal for Celtic mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Celt Mercenary"
      ]
    },
    "carthaginians/cost_iberian_mercs": {
      "pair": "carthaginians/pair_iberian_mercs_1",
      "genericName": "Lusitanian Mercenary Captain",
      "description": "Iberian mercenaries have their metal cost decreased.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_silver.png",
      "researchTime": 40,
      "tooltip": "Hire a Lusitanian mercenary captain to reduce cost -20 metal for Iberian mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Iberian Mercenary"
      ]
    },
    "carthaginians/cost_iberian_mercs_2": {
      "pair": "carthaginians/pair_iberian_mercs_2",
      "genericName": "Celtiberian Mercenary General",
      "description": "Iberian mercenaries have their metal cost decreased.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Hire a Celtiberian mercenary general to reduce cost -20 metal for Iberian mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Iberian Mercenary"
      ]
    },
    "carthaginians/cost_italian_mercs": {
      "pair": "carthaginians/pair_italian_mercs_1",
      "genericName": "Italiote Mercenary Captain",
      "description": "Italian mercenaries have their metal cost decreased.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_silver.png",
      "researchTime": 40,
      "tooltip": "Hire an Italiote mercenary captain to reduce cost -20 metal for Italian mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Italian Mercenary"
      ]
    },
    "carthaginians/cost_italian_mercs_2": {
      "pair": "carthaginians/pair_italian_mercs_2",
      "genericName": "Italiote Mercenary General",
      "description": "Italian mercenaries have their metal cost decreased.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Hire an Italiote mercenary general to reduce cost -20 metal for Italian mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Italian Mercenary"
      ]
    },
    "carthaginians/pair_celt_mercs_1": {
      "genericName": "Celtic merc cost vs. recruit time #1",
      "top": "carthaginians/cost_celt_mercs",
      "bottom": "carthaginians/traintime_celt_mercs"
    },
    "carthaginians/pair_celt_mercs_2": {
      "genericName": "Celtic merc cost vs. recruit time #2",
      "top": "carthaginians/cost_celt_mercs_2",
      "bottom": "carthaginians/traintime_celt_mercs_2",
      "supersedes": "carthaginians/pair_celt_mercs_1"
    },
    "carthaginians/pair_iberian_mercs_1": {
      "genericName": "Iberian merc cost vs. recruit time #1",
      "top": "carthaginians/cost_iberian_mercs",
      "bottom": "carthaginians/traintime_iberian_mercs"
    },
    "carthaginians/pair_iberian_mercs_2": {
      "genericName": "Iberian merc cost vs. recruit time #2",
      "top": "carthaginians/cost_iberian_mercs_2",
      "bottom": "carthaginians/traintime_iberian_mercs_2",
      "supersedes": "carthaginians/pair_iberian_mercs_1"
    },
    "carthaginians/pair_italian_mercs_1": {
      "genericName": "Italian merc cost vs. recruit time #1",
      "top": "carthaginians/cost_italian_mercs",
      "bottom": "carthaginians/traintime_italian_mercs"
    },
    "carthaginians/pair_italian_mercs_2": {
      "genericName": "Italian merc cost vs. recruit time #2",
      "top": "carthaginians/cost_italian_mercs_2",
      "bottom": "carthaginians/traintime_italian_mercs_2",
      "supersedes": "carthaginians/pair_italian_mercs_1"
    },
    "carthaginians/special_colonisation": {
      "genericName": "Colonization",
      "description": "Carthaginians established many trading centres as colonies and ultimately held dominion over 300 cities and towns in North Africa alone.",
      "cost": {
        "food": 0,
        "wood": 500,
        "stone": 0,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "political_face.png",
      "researchTime": 60,
      "tooltip": "Carthaginians were colonizers. Civilization Centers, Temples, and Houses -25% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.25
        }
      ],
      "affects": [
        "Civic"
      ]
    },
    "carthaginians/special_exploration": {
      "genericName": "Exploration",
      "description": "Nobody knew better than the Carthaginians where in the ancient world they were going and going to go; their merchant traders had missions to everywhere.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "armor_ship_gold.png",
      "researchTime": 60,
      "tooltip": "Carthaginians were explorers. All Traders and Ships +25% vision range.",
      "modifications": [
        {
          "value": "Vision/Range",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Trader",
        "Ship"
      ]
    },
    "carthaginians/training_phoenician_naval_architects": {
      "genericName": "Phoenician Naval Architects",
      "description": "Significantly increase build speed of batches of ships at the Shipyard.",
      "cost": {
        "food": 200,
        "wood": 200,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "calipers.png",
      "researchTime": 40,
      "tooltip": "Shipyard increased batch construction speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Shipyard"
      ]
    },
    "carthaginians/traintime_celt_mercs": {
      "pair": "carthaginians/pair_celt_mercs_1",
      "genericName": "Celtic Alliance",
      "description": "Celtic mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "Ally with Celtic towns to reduce recruit time -20% for Celtic mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Celt Mercenary"
      ]
    },
    "carthaginians/traintime_celt_mercs_2": {
      "pair": "carthaginians/pair_celt_mercs_2",
      "genericName": "Gallic Hegemony",
      "description": "Celtic mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 200,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Subjugate Gallic tribes to reduce recruit time -20% for Celtic mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Celt Mercenary"
      ]
    },
    "carthaginians/traintime_iberian_mercs": {
      "pair": "carthaginians/pair_iberian_mercs_1",
      "genericName": "Iberian Alliance",
      "description": "Iberian mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "Ally with Iberian towns to reduce recruit time -20% for Iberian mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Iberian Mercenary"
      ]
    },
    "carthaginians/traintime_iberian_mercs_2": {
      "pair": "carthaginians/pair_celt_mercs_2",
      "genericName": "Spanish Hegemony",
      "description": "Iberian mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 200,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Subjugate Spain to reduce recruit time -20% for Iberian mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Iberian Mercenary"
      ]
    },
    "carthaginians/traintime_italian_mercs": {
      "pair": "carthaginians/pair_italian_mercs_1",
      "genericName": "Italiote Alliance",
      "description": "Italian mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "Ally with Italiote towns to reduce recruit time -20% for Italian mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Italian Mercenary"
      ]
    },
    "carthaginians/traintime_italian_mercs_2": {
      "pair": "carthaginians/pair_italian_mercs_2",
      "genericName": "Italiote Hegemony",
      "description": "Italian mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 200,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Subjugate Italiote towns to reduce recruit time -20% for Italian mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Italian Mercenary"
      ]
    },
    "celts/civbonus_celts_wooden_struct": {
      "genericName": "Wooden Construction",
      "autoResearch": true,
      "description": "Celtic structures were mostly made of wood with rubble foundations. Consequently, their structures have less health than other cultures do, but they also construct faster.",
      "requirements": {
        "any": [
          {
            "civ": "celt"
          },
          {
            "civ": "brit"
          },
          {
            "civ": "gaul"
          }
        ]
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 0.8
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "celts/special_gather_crop_rotation": {
      "genericName": "Crop Rotation",
      "description": "Crop rotation increases yield by preventing the depletion of vital nutrients and minerals from the soil.",
      "cost": {
        "food": 300,
        "wood": 300,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "crop_rotation.png",
      "researchTime": 40,
      "tooltip": "Increase the yield of your farms. +25% farming rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.grain",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "hellenes/civbonus_hellenic_architecture": {
      "genericName": "Hellenic Architecture",
      "autoResearch": true,
      "description": "The Greeks used stone construction from early Mycenaean times.",
      "requirements": {
        "any": [
          {
            "civ": "hele"
          },
          {
            "civ": "athen"
          },
          {
            "civ": "mace"
          },
          {
            "civ": "spart"
          },
          {
            "civ": "theb"
          }
        ]
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 1.1
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "hellenes/spartans_agoge": {
      "genericName": "The Agoge",
      "description": "Spartans were housed and trained from a young age to be superlative warriors and to endure any hardship a military life can give them.",
      "cost": {
        "food": 500,
        "wood": 0,
        "stone": 0,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "agoge.png",
      "researchTime": 60,
      "tooltip": "+25% health for spear infantry, but also +10% train time.",
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 1.25
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Spear Infantry"
      ]
    },
    "hellenes/special_hellenistic_metropolis": {
      "genericName": "Hellenistic Metropolis",
      "description": "Beginning with Alexander, the Hellenistic monarchs founded many cities throughout their empires, where Greek culture and art blended with local customs to create the motley Hellenistic civilisation.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 500,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "statue_face_stone.png",
      "researchTime": 60,
      "tooltip": "Civic Centres +100% health and double default arrows.",
      "modifications": [
        {
          "value": "BuildingAI/DefaultArrowCount",
          "multiplier": 2
        },
        {
          "value": "Health/Max",
          "multiplier": 2
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "hellenes/special_iphicratean_reforms": {
      "genericName": "Iphicratean Reforms",
      "description": "Athenian triremes can train Marines (Epibastes Athenaikos) and Cretan Mercenary Archers (Toxotes Kretikos).",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 60,
      "tooltip": "Athenian triremes can train Marines and Cretan Mercenary Archers."
    },
    "hellenes/special_long_walls": {
      "genericName": "Athenian Long Walls",
      "description": "The Long Walls of Athens were constructed under the auspices of the wily Themistocles and extended 6 km from the city to the port of Piraeus. This secured the city's sea supply routes and prevented an enemy from starving out the city during a siege.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 250,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "crenelations.png",
      "researchTime": 60,
      "tooltip": "Build stone walls in neutral territory.",
      "modifications": [
        {
          "value": "BuildRestrictions/Territory",
          "replace": [
            "own",
            "neutral"
          ]
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "hellenes/teambonus_athen_delian_league": {
      "genericName": "Delian League",
      "autoResearch": true,
      "description": "Shortly after the great naval victories at Salamis and Mycale, the Greek city-states instituted the so-called Delian League in 478 BC, whose purpose was to push the Persians out of the Aegean region. The allied states contributed ships and money, while the Athenians offered their entire navy.",
      "requirements": {
        "civ": "athen"
      },
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Warship"
      ]
    },
    "hellenes/temp_special_hellenization": {
      "genericName": "Hellenization",
      "description": "The Hellenic culture was very influential. Greek became the spoken language of commerce and politics for much of the Mediterranean basin and Middle East for centuries.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 1000
      },
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- id: 2
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    "armor_trade_convoys": {
      "genericName": "Trade convoys",
      "description": "Increases defensive capability of traders.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "wheel.png",
      "researchTime": 40,
      "tooltip": "Traders +2 Hack and Pierce armor levels.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Trader"
      ]
    },
    "attack_cav_lance": {
      "pair": "pair_cav_01",
      "genericName": "Cavalry Lance",
      "specificName": {
        "hele": "Xyston",
        "mace": "Xyston",
        "spart": "Xyston",
        "athen": "Xyston",
        "rome": "Hasta"
      },
      "description": "A long spear made specifically for cavalry.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 150
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "spear_cavalry.png",
      "researchTime": 40,
      "tooltip": "Equip your melee cavalry with better weapons. Melee Cavalry +2 Hack Attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Cavalry Melee"
      ]
    },
    "attack_champions_elite": {
      "pair": "pair_champ_02",
      "genericName": "Heroism",
      "specificName": {
        "hele": "Andreia",
        "mace": "Andreia",
        "spart": "Andreia",
        "athen": "Andreia",
        "rome": "Fortitudo"
      },
      "description": "Guard units have uncommon bravery and valor in battle.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_hero_side.png",
      "researchTime": 40,
      "tooltip": "Guard units have uncommon courage and valor in battle. Champions +2 attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2,
          "affects": [
            "Champion Melee"
          ]
        },
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2,
          "affects": [
            "Champion Ranged"
          ]
        }
      ]
    },
    "attack_citizensoldiers_will": {
      "pair": "pair_champ_02",
      "genericName": "Will to fight",
      "specificName": {
        "hele": "Dynamis",
        "mace": "Dynamis",
        "spart": "Dynamis",
        "athen": "Dynamis"
      },
      "description": "The will to fight is crucial to victory.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "Inspire your troops with higher pay. All citizen-Soldiers +2 attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2,
          "affects": [
            "CitizenSoldier Melee"
          ]
        },
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2,
          "affects": [
            "CitizenSoldier Ranged"
          ]
        }
      ]
    },
    "attack_steel_working": {
      "genericName": "Steel Working",
      "specificName": {
        "maur": "Woot Steel",
        "iber": "Toledo Steel"
      },
      "description": "Secret steel working techniques give sword blades distinctive and beautiful markings. Not only that, but the steel's hardness is unparalleled.",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "metalworker.png",
      "researchTime": 60,
      "tooltip": "+2 attack for all sword units.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Sword"
      ]
    },
    "attack_tower_crenellations": {
      "pair": "pair_tower_01",
      "genericName": "Crenellations",
      "description": "Crenellations on the battlements allow soldiers wider range of fire in defending a keep.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "crenelations.png",
      "researchTime": 40,
      "tooltip": "Install crenellations and murder holes to have 40% more arrows fired per garrisoned soldier.",
      "modifications": [
        {
          "value": "BuildingAI/GarrisonArrowMultiplier",
          "multiplier": 1.4
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "attack_tower_watch": {
      "pair": "pair_tower_01",
      "genericName": "Night's Watch",
      "description": "Night's watch increases vigilance.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_bronze.png",
      "researchTime": 40,
      "tooltip": "Post night's watchmen to double the number of default arrows in ungarrisoned Towers.",
      "modifications": [
        {
          "value": "BuildingAI/DefaultArrowCount",
          "add": 1
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "buildtime_walls_rubble": {
      "pair": "pair_walls_01",
      "genericName": "Rubble Materials",
      "description": "Using rubble materials reduces the costs and build times of walls.",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "stone_blocks.png",
      "researchTime": 40,
      "tooltip": "City walls -20% build time, but -1 crush armor level.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        },
        {
          "value": "Armour/Crush",
          "add": -1
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "decay_outpost": {
      "genericName": "Stone Foundations",
      "description": "Outposts survive twice as long in neutral territory.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "blocks_three.png",
      "researchTime": 40,
      "tooltip": "Territory decay -50% for Outposts.",
      "modifications": [
        {
          "value": "TerritoryDecay/HealthDecayRate",
          "multiplier": 0.5
        }
      ],
      "affects": [
        "Outpost"
      ]
    },
    "gather_animals_stockbreeding": {
      "genericName": "Stockbreeding",
      "description": "Breeding livestock for food.",
      "cost": {
        "food": 50,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "meat.png",
      "researchTime": 40,
      "tooltip": "Breed time -25% for domestic animals (sheep, goats, cattle, etc.).",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Domestic"
      ]
    },
    "gather_capacity_wheelbarrow": {
      "pair": "pair_gather_wood_01",
      "genericName": "Wheelbarrow",
      "description": "Increases shuttling capacity for all resources.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wheelbarrow_empty.png",
      "researchTime": 40,
      "tooltip": "Workers use wheelbarrows. +5 shuttle capacity for all resources.",
      "modifications": [
        {
          "value": "ResourceGatherer/Capacities/food",
          "add": 5
        },
        {
          "value": "ResourceGatherer/Capacities/wood",
          "add": 5
        },
        {
          "value": "ResourceGatherer/Capacities/stone",
          "add": 5
        },
        {
          "value": "ResourceGatherer/Capacities/metal",
          "add": 5
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_farming_plough": {
      "genericName": "Iron Plough",
      "description": "A horse drawn instrument to turn the sod.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "plough.png",
      "researchTime": 40,
      "tooltip": "Equip your workers with iron ploughs. +25% farming rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.grain",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_lumbering_ironaxes": {
      "pair": "pair_gather_wood_01",
      "genericName": "Iron Ax Heads",
      "description": "Increases wood gathering rates for trees.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wood_axe.png",
      "researchTime": 40,
      "tooltip": "Workers +25% lumbering rate for trees.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/wood.tree",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_serfs": {
      "pair": "pair_gather_02",
      "genericName": "Serfs",
      "specificName": {
        "hele": "Heilotes",
        "mace": "Heilotes",
        "spart": "Heilotes",
        "athen": "Heilotes"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_stone.png",
      "researchTime": 40,
      "tooltip": "Compel serfs to help your workers mine stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone.rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_servants": {
      "pair": "pair_gather_01",
      "genericName": "Servants",
      "specificName": {
        "hele": "Douloi",
        "mace": "Douloi",
        "spart": "Douloi",
        "athen": "Douloi"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 50,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Hire servants to help mine stone. No requirements.",
      "icon": "mining_stone.png",
      "researchTime": 40,
      "tooltip": "+25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone.rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_shaftmining": {
      "pair": "pair_gather_02",
      "genericName": "Shaft Mining",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_metal.png",
      "researchTime": 40,
      "tooltip": "Develop shaft mining. +25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_silvermining": {
      "pair": "pair_gather_03",
      "genericName": "Silver Mining",
      "specificName": {
        "athen": "Mines of Laureion"
      },
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 100,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "mining_metal.png",
      "researchTime": 40,
      "tooltip": "Strike a vein of precious silver. +25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_slaves": {
      "pair": "pair_gather_03",
      "genericName": "Slaves",
      "specificName": {
        "hele": "Andrapodon",
        "mace": "Andrapodon",
        "spart": "Andrapodon",
        "athen": "Andrapodon"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "mining_stone.png",
      "researchTime": 40,
      "tooltip": "Buy slaves to help your workers mine for stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone.rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_wedgemallet": {
      "pair": "pair_gather_01",
      "genericName": "Wedge and Mallet",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Equip your workers with helpful tools. No requirements.",
      "icon": "mining_metal.png",
      "researchTime": 40,
      "tooltip": "+25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_wicker_baskets": {
      "genericName": "Wicker Baskets",
      "description": "Baskets to carry foraged food stuffs.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "gather_basket.png",
      "researchTime": 40,
      "tooltip": "Equip your foragers with wicker baskets. +50% fruit foraging rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.fruit",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "heal_range": {
      "pair": "pair_heal_01",
      "genericName": "Healing Range",
      "specificName": {
        "hele": "Olympic Pantheon",
        "mace": "Olympic Pantheon",
        "spart": "Olympic Pantheon",
        "athen": "Olympic Pantheon"
      },
      "description": "Increases the healing range of all healers.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "healing_range.png",
      "researchTime": 40,
      "tooltip": "Healers +4 Healing Range.",
      "modifications": [
        {
          "value": "Heal/Range",
          "add": 4
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_range_2": {
      "pair": "pair_heal_01",
      "genericName": "Healing Range 2",
      "specificName": {
        "hele": "Akademia",
        "mace": "Akademia",
        "spart": "Akademia",
        "athen": "Akademia"
      },
      "description": "Increases the healing range of all healers.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "healing_range.png",
      "researchTime": 40,
      "tooltip": "Healers +4 Healing Range.",
      "modifications": [
        {
          "value": "Heal/Range",
          "add": 4
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_rate": {
      "pair": "pair_heal_01",
      "genericName": "Healing Rate",
      "specificName": {
        "hele": "Sphagia",
        "mace": "Sphagia",
        "spart": "Sphagia",
        "athen": "Sphagia"
      },
      "description": "Increases the Healing Rate of all healers.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "healing_rate.png",
      "researchTime": 40,
      "tooltip": "Healers +25% healing rate.",
      "modifications": [
        {
          "value": "Heal/Rate",
          "add": -500
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_rate_2": {
      "pair": "pair_heal_01",
      "genericName": "Healing Rate 2",
      "specificName": {
        "hele": "Hippocratic Oath",
        "mace": "Hippocratic Oath",
        "spart": "Hippocratic Oath",
        "athen": "Hippocratic Oath"
      },
      "description": "Increases the Healing Rate of all healers.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "healing_rate.png",
      "researchTime": 40,
      "tooltip": "Healers +25% healing rate.",
      "modifications": [
        {
          "value": "Heal/Rate",
          "add": -500
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_temple": {
      "genericName": "Divine Offerings",
      "specificName": {
        "hele": "Olympic Games",
        "mace": "Olympic Games",
        "spart": "Olympic Games",
        "athen": "Eleusian Mysteries"
      },
      "description": "Units garrisoned in a temple are healed faster.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "cauldron.png",
      "researchTime": 40,
      "tooltip": "Temples +50% garrisoned healing rate.",
      "modifications": [
        {
          "value": "GarrisonHolder/BuffHeal",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "Temple"
      ]
    },
    "health_walls_geometric_masonry": {
      "pair": "pair_walls_01",
      "genericName": "Geometric Masonry",
      "description": "Using geometric masonry increases the sturdiness of defenseive walls.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 200,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "stone_blocks.png",
      "researchTime": 40,
      "tooltip": "City walls +2 crush armor levels, but +10% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.1
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "melee_inf_spearfighting": {
      "pair": "pair_inf_02",
      "genericName": "Infantry Spear Fighting",
      "specificName": {
        "hele": "Doratismos",
        "mace": "Doratismos",
        "spart": "Doratismos",
        "athen": "Doratismos",
        "theb": "Doratismos"
      },
      "description": "Spear fighting training increases damage of infantry spear units.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "spear.png",
      "researchTime": 40,
      "tooltip": "Spearmen +2 hack attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Spear"
      ]
    },
    "melee_inf_training": {
      "pair": "pair_inf_01",
      "genericName": "Weapons Training",
      "specificName": {
        "hele": "Hoplomachia",
        "mace": "Hoplomachia",
        "spart": "Hoplomachia",
        "athen": "Hoplomachia",
        "theb": "Hoplomachia"
      },
      "description": "Training increases damage of melee infantry units.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "sword.png",
      "researchTime": 40,
      "tooltip": "Melee infantry +1 hack attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 1
        }
      ],
      "affects": [
        "Infantry Melee"
      ]
    },
    "pair_cav_01": {
      "genericName": "Lance vs. Chamfron",
      "top": "attack_cav_lance",
      "bottom": "armor_cav_chamfron"
    },
    "pair_champ_02": {
      "genericName": "Champions vs. Part-timers",
      "top": "attack_champions_elite",
      "bottom": "attack_citizensoldiers_will"
    },
    "pair_gather_01": {
      "genericName": "Servants vs. Wedge and Mallet",
      "top": "gather_mining_servants",
      "bottom": "gather_mining_wedgemallet"
    },
    "pair_gather_02": {
      "genericName": "Serfs vs. Shaft Mining",
      "top": "gather_mining_serfs",
      "bottom": "gather_mining_shaftmining",
      "supersedes": "pair_gather_01"
    },
    "pair_gather_03": {
      "genericName": "Slaves vs. Silver Mining",
      "top": "gather_mining_slaves",
      "bottom": "gather_mining_silvermining",
      "supersedes": "pair_gather_02"
    },
    "pair_gather_wood_01": {
      "genericName": "Iron Axes vs. Wheelbarrow",
      "top": "gather_lumbering_ironaxes",
      "bottom": "gather_capacity_wheelbarrow"
    },
    "pair_heal_01": {
      "genericName": "Heal Range and Rate",
      "top": "heal_range",
      "bottom": "heal_rate"
    },
    "pair_heal_02": {
      "genericName": "Heal Range and Rate #2",
      "top": "heal_range_2",
      "bottom": "heal_rate_2",
      "supersedes": "pair_heal_01"
    },
    "pair_inf_01": {
      "genericName": "Training vs. Irregulars",
      "top": "melee_inf_training",
      "bottom": "ranged_inf_irregulars"
    },
    "pair_inf_02": {
      "genericName": "Spear Fighting vs. Skirmishing",
      "top": "melee_inf_spearfighting",
      "bottom": "ranged_inf_skirmishers",
      "supersedes": "pair_inf_01"
    },
    "pair_levy_01": {
      "genericName": "Levy Infantry vs. Levy Cavalry",
      "top": "training_levy_infantry",
      "bottom": "training_levy_cavalry"
    },
    "pair_siege_attack_cost": {
      "genericName": "Attack vs. Cost",
      "top": "siege_attack",
      "bottom": "siege_cost_metal"
    },
    "pair_siege_attack_pack": {
      "genericName": "Attack vs. Packing",
      "top": "siege_attack",
      "bottom": "siege_packing"
    },
    "pair_siege_cost_armor": {
      "genericName": "Cost vs. Armor",
      "top": "siege_cost_wood",
      "bottom": "siege_armor"
    },
    "pair_tower_01": {
      "genericName": "Night's Watch vs. Crenellations",
      "top": "attack_tower_watch",
      "bottom": "attack_tower_crenellations"
    },
    "pair_walls_01": {
      "genericName": "Walls build time vs. Health",
      "top": "buildtime_walls_rubble",
      "bottom": "health_walls_geometric_masonry"
    },
    "phase_city": {
      "genericName": "City Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_city_generic"
          },
          {
            "tech": "phase_city_spart"
          },
          {
            "tech": "phase_city_britons"
          },
          {
            "tech": "city_phase_gauls"
          },
          {
            "tech": "phase_city_pair_celts"
          },
          {
            "tech": "phase_city_athen"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_city_athen": {
      "genericName": "City Phase",
      "specificName": {
        "athen": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology. This is the Athenian city phase, where metal gathering rates are boosted because of the 'Silver Owls' bonus.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civic Centers).",
      "supersedes": "phase_town_athen",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +50%. Silver Owls civ bonus grants an extra +10% metal gather rate to all workers.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "phase_city_britons": {
      "genericName": "City Phase - Britons",
      "description": "Advance from a bustling town to large city.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks Brythonic structures and units. Territory radius for Civilisation Centres increased by another +50%"
    },
    "phase_city_gauls": {
      "genericName": "City Phase - Gauls",
      "description": "Advance from a bustling town to large city.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks Gallic structures and units. Territory radius for Civilisation Centres increased by another +50%"
    },
    "phase_city_generic": {
      "genericName": "City Phase",
      "specificName": {
        "hele": "Megalopolis",
        "mace": "Megalopolis",
        "spart": "Megalopolis",
        "athen": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town_generic",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +50%"
    },
    "phase_city_pair_celts": {
      "genericName": "Britons vs. Gauls",
      "top": "phase_city_britons",
      "bottom": "phase_city_gauls",
      "supersedes": "phase_town_generic"
    },
    "phase_city_spart": {
      "genericName": "City Phase",
      "specificName": {
        "spart": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology. This is the Spartan city phase, where unit promotion is boosted and the population cap reduced to balance.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town_generic",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilization Centers increased by another +50%. All citizen-soldiers promote directly to Elite rank after 1 kill, but population cap reduced -10%.",
      "modifications": [
        {
          "value": "Promotion/RequiredXp",
          "multiplier": 0.1,
          "affects": [
            "CitizenSoldier"
          ]
        },
        {
          "value": "Player/MaxPopulation",
          "multiplier": 0.9
        }
      ]
    },
    "phase_town": {
      "genericName": "Town Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_town_generic"
          },
          {
            "tech": "phase_town_athen"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.3
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_town_athen": {
      "genericName": "Town Phase",
      "specificName": {
        "athen": "Komópolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology. This is the Athenian city phase, where metal gathering rates are boosted because of the Silver Owls bonus.",
      "cost": {
        "food": 1000,
        "wood": 1000,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "class": "Village",
        "number": 6
      },
      "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
      "supersedes": "phase_village",
      "icon": "town_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilization Centers increased by +30%. 'Silver Owls' civ bonus grants an extra +10% metal gather rate to all workers.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "phase_town_generic": {
      "genericName": "Town Phase",
      "description": "Advances from a small village to a bustling town, ready to expand rapidly.",
      "cost": {
        "food": 1000,
        "wood": 1000,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "class": "Village",
        "number": 6
      },
      "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
      "supersedes": "phase_village",
      "icon": "town_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilization Centers increased by +30%"
    },
    "phase_village": {
      "genericName": "Village Phase",
      "autoResearch": true
    },
    "ranged_inf_irregulars": {
      "pair": "pair_inf_01",
      "genericName": "Ranged Infantry Irregulars",
      "specificName": {
        "hele": "Psiloi",
        "mace": "Psiloi",
        "spart": "Psiloi",
        "athen": "Psiloi",
        "theb": "Psiloi"
      },
      "description": "Training increases damage of ranged infantry units.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "arrow.png",
      "researchTime": 40,
      "tooltip": "Ranged infantry +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Ranged"
      ]
    },
    "ranged_inf_skirmishers": {
      "pair": "pair_inf_02",
      "genericName": "Ranged Infantry Skirmishers",
      "specificName": {
        "hele": "Akontistes",
        "mace": "Akontistes",
        "spart": "Akontistes",
        "athen": "Akontistes",
        "theb": "Akontistes"
      },
      "description": "Training increases damage of infantry skirmisher units.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "arrow.png",
      "researchTime": 30,
      "tooltip": "Skirmisher infantry +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Javelin"
      ]
    },
    "siege_armor": {
      "genericName": "Armour plating",
      "description": "Increased armour on siege weapons",
      "cost": {
        "food": 0,
        "wood": 300,
        "stone": 0,
        "metal": 350
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_gold.png",
      "researchTime": 40,
      "tooltip": "All Siege weapons +2 Hack armor levels.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_attack": {
      "genericName": "Advanced Siege",
      "description": "Advanced technologies improve siege efficiency",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 0,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "siege_ram.png",
      "researchTime": 40,
      "tooltip": "All siege weapons +3 Crush damage.",
      "modifications": [
        {
          "value": "Attack/Melee/Crush",
          "add": 3
        },
        {
          "value": "Attack/Ranged/Crush",
          "add": 3
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_bolt_accuracy": {
      "genericName": "Bolt Accuracy",
      "description": "Improvement to projectile accuracy",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 220
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "accuracy_bolt.png",
      "researchTime": 40,
      "tooltip": "Bolt shooter accuracy increased 25%",
      "modifications": [
        {
          "value": "Attack/Ranged/Spread",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Bolt Shooter"
      ]
    },
    "siege_cost_metal": {
      "genericName": "Metalworker",
      "description": "Siege weapons require less metal resource",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "metalworker.png",
      "researchTime": 40,
      "tooltip": "Siege weapons cost 20% less metal",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_cost_wood": {
      "genericName": "Artillery Instructors",
      "description": "Siege weapons cost less wood",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "anvil.png",
      "researchTime": 40,
      "tooltip": "Siege weapons cost 20% less wood",
      "modifications": [
        {
          "value": "Cost/Resources/wood",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_packing": {
      "genericName": "Military Engineers",
      "description": "Immobile siege weapons are assembled and disassembled faster",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "military_engineers.png",
      "researchTime": 40,
      "tooltip": "Immobile siege weapons pack/unpack 25% faster",
      "modifications": [
        {
          "value": "Pack/Time",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "training_conscription": {
      "genericName": "Conscription",
      "supersedes": "pair_levy_01",
      "description": "Significantly increase training speed of soldiers at the barracks by training them in large batches or battalions.",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Barracks increased batch training speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Barracks"
      ]
    },
    "training_levy_cavalry": {
      "pair": "pair_levy_01",
      "genericName": "Levy Cavalry",
      "description": "Calling up cavalry levies in time of war helps bolster the ranks of a king's army.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "horse_rider.png",
      "researchTime": 40,
      "tooltip": "All cavalry -10% train time, but also -10 health. Unlocks Conscription.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.9
        },
        {
          "value": "Health/Max",
          "add": -10
        }
      ],
      "affects": [
        "Cavalry"
      ]
    },
    "training_levy_infantry": {
      "pair": "pair_levy_01",
      "genericName": "Levy Infantry",
      "description": "Calling up infantry levies in time of war helps bolster the ranks of a king's army.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "All infantry -10% train time, but also -5 health. Unlocks Conscription.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.9
        },
        {
          "value": "Health/Max",
          "add": -5
        }
      ],
      "affects": [
        "Infantry"
      ]
    },
    "training_naval_architects": {
      "genericName": "Naval Architects",
      "description": "Significantly increase build speed of batches of ships at the Dock.",
      "cost": {
        "food": 200,
        "wood": 200,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "calipers.png",
      "researchTime": 40,
      "tooltip": "Docks increased batch construction speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Dock"
      ]
    },
    "unlock_champion_units": {
      "genericName": "Unlock Champion Units",
      "specificName": {
        "hele": "Agèma",
        "mace": "Agèma",
        "spart": "Agèma",
        "athen": "Agèma",
        "rome": "Regio Cohors"
      },
      "description": "Guard units (Champions) are professionals who wield the best weapons and have the best training.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Unlock the ability to train Champions at the barracks."
    },
    "unlock_females_house": {
      "genericName": "Fertility Festival",
      "specificName": {
        "hele": "Thesmophoria",
        "mace": "Thesmophoria",
        "spart": "Thesmophoria",
        "athen": "Thesmophoria"
      },
      "description": "A festival attended by women-only, to celebrate female fertility.",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "wives_festival.png",
      "researchTime": 40,
      "tooltip": "Unlock the ability to train women from houses."
    },
    "vision_outpost": {
      "genericName": "Carrier Pigeons",
      "description": "Outposts gain longer vision for scouting.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "pigeon.png",
      "researchTime": 40,
      "tooltip": "Vision Range +50% for Outposts.",
      "modifications": [
        {
          "value": "Vision/Range",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "Outpost"
      ]
    },
    "carthaginians/civbonus_triple_walls": {
      "genericName": "Triple Walls",
      "autoResearch": true,
      "description": "Carthaginians built their city walls in three concentric circuits. These walls were never breached. Even when the city was taken by the Romans, it was via the city's harbor, not by storming its walls. Consequently, Carthaginian walls, gates, and wall towers have 3x the health of a standard wall, but also cost twice as much and take twice as long to build.",
      "requirements": {
        "civ": "cart"
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 3
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 2
        },
        {
          "value": "Cost/Resources/stone",
          "multiplier": 2
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "carthaginians/cost_celt_mercs": {
      "pair": "carthaginians/pair_celt_mercs_1",
      "genericName": "Celtic Mercenary Captain",
      "description": "Celtic mercenaries have their metal cost decreased.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_silver.png",
      "researchTime": 40,
      "tooltip": "Hire a Celtic mercenary captain to reduce cost -20 metal for Celtic mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Celt Mercenary"
      ]
    },
    "carthaginians/cost_celt_mercs_2": {
      "pair": "carthaginians/pair_celt_mercs_2",
      "genericName": "Gallic Mercenary General",
      "description": "Celtic mercenaries have their metal cost decreased.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Hire a Gallic mercenary general to reduce cost -20 metal for Celtic mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Celt Mercenary"
      ]
    },
    "carthaginians/cost_iberian_mercs": {
      "pair": "carthaginians/pair_iberian_mercs_1",
      "genericName": "Lusitanian Mercenary Captain",
      "description": "Iberian mercenaries have their metal cost decreased.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_silver.png",
      "researchTime": 40,
      "tooltip": "Hire a Lusitanian mercenary captain to reduce cost -20 metal for Iberian mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Iberian Mercenary"
      ]
    },
    "carthaginians/cost_iberian_mercs_2": {
      "pair": "carthaginians/pair_iberian_mercs_2",
      "genericName": "Celtiberian Mercenary General",
      "description": "Iberian mercenaries have their metal cost decreased.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Hire a Celtiberian mercenary general to reduce cost -20 metal for Iberian mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Iberian Mercenary"
      ]
    },
    "carthaginians/cost_italian_mercs": {
      "pair": "carthaginians/pair_italian_mercs_1",
      "genericName": "Italiote Mercenary Captain",
      "description": "Italian mercenaries have their metal cost decreased.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_silver.png",
      "researchTime": 40,
      "tooltip": "Hire an Italiote mercenary captain to reduce cost -20 metal for Italian mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Italian Mercenary"
      ]
    },
    "carthaginians/cost_italian_mercs_2": {
      "pair": "carthaginians/pair_italian_mercs_2",
      "genericName": "Italiote Mercenary General",
      "description": "Italian mercenaries have their metal cost decreased.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Hire an Italiote mercenary general to reduce cost -20 metal for Italian mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Italian Mercenary"
      ]
    },
    "carthaginians/pair_celt_mercs_1": {
      "genericName": "Celtic merc cost vs. recruit time #1",
      "top": "carthaginians/cost_celt_mercs",
      "bottom": "carthaginians/traintime_celt_mercs"
    },
    "carthaginians/pair_celt_mercs_2": {
      "genericName": "Celtic merc cost vs. recruit time #2",
      "top": "carthaginians/cost_celt_mercs_2",
      "bottom": "carthaginians/traintime_celt_mercs_2",
      "supersedes": "carthaginians/pair_celt_mercs_1"
    },
    "carthaginians/pair_iberian_mercs_1": {
      "genericName": "Iberian merc cost vs. recruit time #1",
      "top": "carthaginians/cost_iberian_mercs",
      "bottom": "carthaginians/traintime_iberian_mercs"
    },
    "carthaginians/pair_iberian_mercs_2": {
      "genericName": "Iberian merc cost vs. recruit time #2",
      "top": "carthaginians/cost_iberian_mercs_2",
      "bottom": "carthaginians/traintime_iberian_mercs_2",
      "supersedes": "carthaginians/pair_iberian_mercs_1"
    },
    "carthaginians/pair_italian_mercs_1": {
      "genericName": "Italian merc cost vs. recruit time #1",
      "top": "carthaginians/cost_italian_mercs",
      "bottom": "carthaginians/traintime_italian_mercs"
    },
    "carthaginians/pair_italian_mercs_2": {
      "genericName": "Italian merc cost vs. recruit time #2",
      "top": "carthaginians/cost_italian_mercs_2",
      "bottom": "carthaginians/traintime_italian_mercs_2",
      "supersedes": "carthaginians/pair_italian_mercs_1"
    },
    "carthaginians/special_colonisation": {
      "genericName": "Colonization",
      "description": "Carthaginians established many trading centres as colonies and ultimately held dominion over 300 cities and towns in North Africa alone.",
      "cost": {
        "food": 0,
        "wood": 500,
        "stone": 0,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "political_face.png",
      "researchTime": 60,
      "tooltip": "Carthaginians were colonizers. Civilization Centers, Temples, and Houses -25% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.25
        }
      ],
      "affects": [
        "Civic"
      ]
    },
    "carthaginians/special_exploration": {
      "genericName": "Exploration",
      "description": "Nobody knew better than the Carthaginians where in the ancient world they were going and going to go; their merchant traders had missions to everywhere.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "armor_ship_gold.png",
      "researchTime": 60,
      "tooltip": "Carthaginians were explorers. All Traders and Ships +25% vision range.",
      "modifications": [
        {
          "value": "Vision/Range",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Trader",
        "Ship"
      ]
    },
    "carthaginians/training_phoenician_naval_architects": {
      "genericName": "Phoenician Naval Architects",
      "description": "Significantly increase build speed of batches of ships at the Shipyard.",
      "cost": {
        "food": 200,
        "wood": 200,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "calipers.png",
      "researchTime": 40,
      "tooltip": "Shipyard increased batch construction speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Shipyard"
      ]
    },
    "carthaginians/traintime_celt_mercs": {
      "pair": "carthaginians/pair_celt_mercs_1",
      "genericName": "Celtic Alliance",
      "description": "Celtic mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "Ally with Celtic towns to reduce recruit time -20% for Celtic mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Celt Mercenary"
      ]
    },
    "carthaginians/traintime_celt_mercs_2": {
      "pair": "carthaginians/pair_celt_mercs_2",
      "genericName": "Gallic Hegemony",
      "description": "Celtic mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 200,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Subjugate Gallic tribes to reduce recruit time -20% for Celtic mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Celt Mercenary"
      ]
    },
    "carthaginians/traintime_iberian_mercs": {
      "pair": "carthaginians/pair_iberian_mercs_1",
      "genericName": "Iberian Alliance",
      "description": "Iberian mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "Ally with Iberian towns to reduce recruit time -20% for Iberian mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Iberian Mercenary"
      ]
    },
    "carthaginians/traintime_iberian_mercs_2": {
      "pair": "carthaginians/pair_celt_mercs_2",
      "genericName": "Spanish Hegemony",
      "description": "Iberian mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 200,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Subjugate Spain to reduce recruit time -20% for Iberian mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Iberian Mercenary"
      ]
    },
    "carthaginians/traintime_italian_mercs": {
      "pair": "carthaginians/pair_italian_mercs_1",
      "genericName": "Italiote Alliance",
      "description": "Italian mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "Ally with Italiote towns to reduce recruit time -20% for Italian mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Italian Mercenary"
      ]
    },
    "carthaginians/traintime_italian_mercs_2": {
      "pair": "carthaginians/pair_italian_mercs_2",
      "genericName": "Italiote Hegemony",
      "description": "Italian mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 200,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Subjugate Italiote towns to reduce recruit time -20% for Italian mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Italian Mercenary"
      ]
    },
    "celts/civbonus_celts_wooden_struct": {
      "genericName": "Wooden Construction",
      "autoResearch": true,
      "description": "Celtic structures were mostly made of wood with rubble foundations. Consequently, their structures have less health than other cultures do, but they also construct faster.",
      "requirements": {
        "any": [
          {
            "civ": "celt"
          },
          {
            "civ": "brit"
          },
          {
            "civ": "gaul"
          }
        ]
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 0.8
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "celts/special_gather_crop_rotation": {
      "genericName": "Crop Rotation",
      "description": "Crop rotation increases yield by preventing the depletion of vital nutrients and minerals from the soil.",
      "cost": {
        "food": 300,
        "wood": 300,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "crop_rotation.png",
      "researchTime": 40,
      "tooltip": "Increase the yield of your farms. +25% farming rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.grain",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "hellenes/civbonus_hellenic_architecture": {
      "genericName": "Hellenic Architecture",
      "autoResearch": true,
      "description": "The Greeks used stone construction from early Mycenaean times.",
      "requirements": {
        "any": [
          {
            "civ": "hele"
          },
          {
            "civ": "athen"
          },
          {
            "civ": "mace"
          },
          {
            "civ": "spart"
          },
          {
            "civ": "theb"
          }
        ]
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 1.1
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "hellenes/spartans_agoge": {
      "genericName": "The Agoge",
      "description": "Spartans were housed and trained from a young age to be superlative warriors and to endure any hardship a military life can give them.",
      "cost": {
        "food": 500,
        "wood": 0,
        "stone": 0,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "agoge.png",
      "researchTime": 60,
      "tooltip": "+25% health for spear infantry, but also +10% train time.",
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 1.25
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Spear Infantry"
      ]
    },
    "hellenes/special_hellenistic_metropolis": {
      "genericName": "Hellenistic Metropolis",
      "description": "Beginning with Alexander, the Hellenistic monarchs founded many cities throughout their empires, where Greek culture and art blended with local customs to create the motley Hellenistic civilisation.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 500,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "statue_face_stone.png",
      "researchTime": 60,
      "tooltip": "Civic Centres +100% health and double default arrows.",
      "modifications": [
        {
          "value": "BuildingAI/DefaultArrowCount",
          "multiplier": 2
        },
        {
          "value": "Health/Max",
          "multiplier": 2
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "hellenes/special_iphicratean_reforms": {
      "genericName": "Iphicratean Reforms",
      "description": "Athenian triremes can train Marines (Epibastes Athenaikos) and Cretan Mercenary Archers (Toxotes Kretikos).",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 60,
      "tooltip": "Athenian triremes can train Marines and Cretan Mercenary Archers."
    },
    "hellenes/special_long_walls": {
      "genericName": "Athenian Long Walls",
      "description": "The Long Walls of Athens were constructed under the auspices of the wily Themistocles and extended 6 km from the city to the port of Piraeus. This secured the city's sea supply routes and prevented an enemy from starving out the city during a siege.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 250,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "crenelations.png",
      "researchTime": 60,
      "tooltip": "Build stone walls in neutral territory.",
      "modifications": [
        {
          "value": "BuildRestrictions/Territory",
          "replace": [
            "own",
            "neutral"
          ]
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "hellenes/teambonus_athen_delian_league": {
      "genericName": "Delian League",
      "autoResearch": true,
      "description": "Shortly after the great naval victories at Salamis and Mycale, the Greek city-states instituted the so-called Delian League in 478 BC, whose purpose was to push the Persians out of the Aegean region. The allied states contributed ships and money, while the Athenians offered their entire navy.",
      "requirements": {
        "civ": "athen"
      },
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Warship"
      ]
    },
    "hellenes/temp_special_hellenization": {
      "genericName": "Hellenization",
      "description": "The Hellenic culture was very influential. Greek became the spoken language of commerce and politics for much of the Mediterranean basin and Middle East for centuries.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 1000
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "political_face.png",
      "researchTime": 60,
      "tooltip": "The Hellenic culture is very influential. +25% territory effect for all buildings.",
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "mauryans/civbonus_maur_popcap": {
      "genericName": "Emperor of Emperors",
      "specificName": {
        "maur": "Chakravarti Samrāt"
      },
      "autoResearch": true,
      "description": "The Mauryan Empire encompassed dozens of formerly independent kingdoms over an area of 5 million square kilometers, with a population of close to 60 million people. The Mauryan regents held the title Emperor of Emperors and commanded a standing army of 600,000 infantry, 9000 elephants, 8000 chariots, and 30,000 cavalry, making it arguably the largest army of its time.",
      "requirements": {
        "civ": "maur"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "mauryans/wooden_walls": {
      "genericName": "Wooden Walls",
      "autoResearch": true,
      "description": "The Mauryans built their city walls out of wood, an abundant natural resource in India. Consequently, Mauryan city walls have -20% health, but build 20% faster.",
      "requirements": {
        "civ": "maur"
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 0.8
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "persians/civbonus_pers_popcap": {
      "genericName": "Great King's Levy",
      "autoResearch": true,
      "description": "The Persians could and did levy a large number of infantry during wartime due to the sheer size of the Achaemenid Empire and the way in which it was set-up. In general the Persian infantry was well trained and fought with great tenacity. However while this was true the infantry were poor hand-to-hand, close combat fighters. Also, with the exception of the elite regiments, the Persian infantry was not a standing professional force.",
      "requirements": {
        "civ": "pers"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "persians/immortals": {
      "genericName": "Immortals",
      "description": "The Anusiya champion infantry train twice as fast, but lose a little max health.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 60,
      "tooltip": "Anusiya Champion Infantry -50% train time, but also -20 health.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.5
        },
        {
          "value": "Health/Max",
          "add": -20
        }
      ],
      "affects": [
        "Champion Infantry"
      ]
    },
    "persians/persian_architecture": {
      "genericName": "Persian Architecture",
      "description": "The Persians built the wonderful 1200 mile-long Royal Highway from Sardis to Susa; Darius the Great and Xerxes also built the magnificent Persepolis; Cyrus the Great greatly improved Ecbatana and virtually 'rebuilt' the old Elamite capital of Susa.",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 200,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "stone_blocks.png",
      "researchTime": 60,
      "tooltip": "All Persian structures +25% health, but also +20% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.2
        },
        {
          "value": "Health/Max",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "persians/training_conscription_cavalry": {
      "genericName": "Cavalry Conscription",
      "supersedes": "persians/training_levy_cavalry",
      "description": "Significantly increase training speed of cavalry at the stables by training them in large batches or battalions.",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "horse_rider.png",
      "researchTime": 40,
      "tooltip": "Stables increased batch training speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Stables"
      ]
    },
    "persians/training_conscription_infantry": {
      "genericName": "Infantry Conscription",
      "supersedes": "persians/training_levy_infantry",
      "description": "Significantly increase training speed of soldiers at the barracks by training them in large batches or battalions.",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Barracks increased batch training speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Barracks"
      ]
    },
    "persians/training_levy_cavalry": {
      "genericName": "Levy Cavalry",
      "description": "Calling up cavalry levies in time of war helps bolster the ranks of a king's army.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "horse_rider.png",
      "researchTime": 40,
      "tooltip": "All cavalry -10% train time, but also -10 health. Unlocks Cavalry Conscription.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.9
        },
        {
          "value": "Health/Max",
          "add": -10
        }
      ],
      "affects": [
        "Cavalry"
      ]
    },
    "persians/training_levy_infantry": {
      "genericName": "Levy Infantry",
      "description": "Calling up infantry levies in time of war helps bolster the ranks of a king's army.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "All infantry -10% train time, but also -5 health. Unlocks Infantry Conscription.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.9
        },
        {
          "value": "Health/Max",
          "add": -5
        }
      ],
      "affects": [
        "Infantry"
      ]
    }
  },
  "researchedTechs": {
    "phase_village": {
      "genericName": "Village Phase",
      "autoResearch": true
    }
  },
  "researchQueued": {},
  "researchStarted": {},
  "modifications": {},
  "modificationCache": {},
  "typeCounts": {
    "gaia/flora_bush_badlands": 189,
    "gaia/geology_stonemine_desert_badlands_quarry": 32,
    "gaia/geology_metal_desert_badlands_slabs": 19,
    "gaia/flora_tree_carob": 73,
    "gaia/fauna_deer": 44,
    "gaia/fauna_boar": 8,
    "gaia/fauna_camel": 8,
    "gaia/flora_tree_cretan_date_palm_short": 1,
    "gaia/flora_tree_cretan_date_palm_tall": 8,
    "gaia/flora_tree_cretan_date_palm_patch": 2,
    "gaia/flora_tree_aleppo_pine": 589,
    "gaia/flora_tree_pine": 49,
    "gaia/flora_tree_dead": 29,
    "gaia/flora_tree_euro_beech": 31,
    "resource|gaia/fauna_boar": 2
  },
  "classCounts": {
    "ForestPlant": 971,
    "Unit": 62,
    "Animal": 62,
    "Organic": 62
  },
  "typeCountsByClass": {
    "ForestPlant": {
      "gaia/flora_bush_badlands": 189,
      "gaia/flora_tree_carob": 73,
      "gaia/flora_tree_cretan_date_palm_short": 1,
      "gaia/flora_tree_cretan_date_palm_tall": 8,
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      "gaia/flora_tree_aleppo_pine": 589,
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      "gaia/flora_tree_dead": 29,
      "gaia/flora_tree_euro_beech": 31
    },
    "Unit": {
      "gaia/fauna_deer": 44,
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      "gaia/fauna_camel": 8,
      "resource|gaia/fauna_boar": 2
    },
    "Animal": {
      "gaia/fauna_deer": 44,
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      "gaia/fauna_camel": 8,
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    },
    "Organic": {
      "gaia/fauna_deer": 44,
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      "gaia/fauna_camel": 8,
      "resource|gaia/fauna_boar": 2
    },
    "Domestic": {}
  },
  "autoResearchTech": {
    "pair_cav_01": {
      "genericName": "Lance vs. Chamfron",
      "top": "attack_cav_lance",
      "bottom": "armor_cav_chamfron"
    },
    "pair_champ_02": {
      "genericName": "Champions vs. Part-timers",
      "top": "attack_champions_elite",
      "bottom": "attack_citizensoldiers_will"
    },
    "pair_gather_01": {
      "genericName": "Servants vs. Wedge and Mallet",
      "top": "gather_mining_servants",
      "bottom": "gather_mining_wedgemallet"
    },
    "pair_gather_02": {
      "genericName": "Serfs vs. Shaft Mining",
      "top": "gather_mining_serfs",
      "bottom": "gather_mining_shaftmining",
      "supersedes": "pair_gather_01"
    },
    "pair_gather_03": {
      "genericName": "Slaves vs. Silver Mining",
      "top": "gather_mining_slaves",
      "bottom": "gather_mining_silvermining",
      "supersedes": "pair_gather_02"
    },
    "pair_gather_wood_01": {
      "genericName": "Iron Axes vs. Wheelbarrow",
      "top": "gather_lumbering_ironaxes",
      "bottom": "gather_capacity_wheelbarrow"
    },
    "pair_heal_01": {
      "genericName": "Heal Range and Rate",
      "top": "heal_range",
      "bottom": "heal_rate"
    },
    "pair_heal_02": {
      "genericName": "Heal Range and Rate #2",
      "top": "heal_range_2",
      "bottom": "heal_rate_2",
      "supersedes": "pair_heal_01"
    },
    "pair_inf_01": {
      "genericName": "Training vs. Irregulars",
      "top": "melee_inf_training",
      "bottom": "ranged_inf_irregulars"
    },
    "pair_inf_02": {
      "genericName": "Spear Fighting vs. Skirmishing",
      "top": "melee_inf_spearfighting",
      "bottom": "ranged_inf_skirmishers",
      "supersedes": "pair_inf_01"
    },
    "pair_levy_01": {
      "genericName": "Levy Infantry vs. Levy Cavalry",
      "top": "training_levy_infantry",
      "bottom": "training_levy_cavalry"
    },
    "pair_siege_attack_cost": {
      "genericName": "Attack vs. Cost",
      "top": "siege_attack",
      "bottom": "siege_cost_metal"
    },
    "pair_siege_attack_pack": {
      "genericName": "Attack vs. Packing",
      "top": "siege_attack",
      "bottom": "siege_packing"
    },
    "pair_siege_cost_armor": {
      "genericName": "Cost vs. Armor",
      "top": "siege_cost_wood",
      "bottom": "siege_armor"
    },
    "pair_tower_01": {
      "genericName": "Night's Watch vs. Crenellations",
      "top": "attack_tower_watch",
      "bottom": "attack_tower_crenellations"
    },
    "pair_walls_01": {
      "genericName": "Walls build time vs. Health",
      "top": "buildtime_walls_rubble",
      "bottom": "health_walls_geometric_masonry"
    },
    "phase_city": {
      "genericName": "City Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_city_generic"
          },
          {
            "tech": "phase_city_spart"
          },
          {
            "tech": "phase_city_britons"
          },
          {
            "tech": "city_phase_gauls"
          },
          {
            "tech": "phase_city_pair_celts"
          },
          {
            "tech": "phase_city_athen"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_city_pair_celts": {
      "genericName": "Britons vs. Gauls",
      "top": "phase_city_britons",
      "bottom": "phase_city_gauls",
      "supersedes": "phase_town_generic"
    },
    "phase_town": {
      "genericName": "Town Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_town_generic"
          },
          {
            "tech": "phase_town_athen"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.3
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "carthaginians/civbonus_triple_walls": {
      "genericName": "Triple Walls",
      "autoResearch": true,
      "description": "Carthaginians built their city walls in three concentric circuits. These walls were never breached. Even when the city was taken by the Romans, it was via the city's harbor, not by storming its walls. Consequently, Carthaginian walls, gates, and wall towers have 3x the health of a standard wall, but also cost twice as much and take twice as long to build.",
      "requirements": {
        "civ": "cart"
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 3
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 2
        },
        {
          "value": "Cost/Resources/stone",
          "multiplier": 2
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "carthaginians/pair_celt_mercs_1": {
      "genericName": "Celtic merc cost vs. recruit time #1",
      "top": "carthaginians/cost_celt_mercs",
      "bottom": "carthaginians/traintime_celt_mercs"
    },
    "carthaginians/pair_celt_mercs_2": {
      "genericName": "Celtic merc cost vs. recruit time #2",
      "top": "carthaginians/cost_celt_mercs_2",
      "bottom": "carthaginians/traintime_celt_mercs_2",
      "supersedes": "carthaginians/pair_celt_mercs_1"
    },
    "carthaginians/pair_iberian_mercs_1": {
      "genericName": "Iberian merc cost vs. recruit time #1",
      "top": "carthaginians/cost_iberian_mercs",
      "bottom": "carthaginians/traintime_iberian_mercs"
    },
    "carthaginians/pair_iberian_mercs_2": {
      "genericName": "Iberian merc cost vs. recruit time #2",
      "top": "carthaginians/cost_iberian_mercs_2",
      "bottom": "carthaginians/traintime_iberian_mercs_2",
      "supersedes": "carthaginians/pair_iberian_mercs_1"
    },
    "carthaginians/pair_italian_mercs_1": {
      "genericName": "Italian merc cost vs. recruit time #1",
      "top": "carthaginians/cost_italian_mercs",
      "bottom": "carthaginians/traintime_italian_mercs"
    },
    "carthaginians/pair_italian_mercs_2": {
      "genericName": "Italian merc cost vs. recruit time #2",
      "top": "carthaginians/cost_italian_mercs_2",
      "bottom": "carthaginians/traintime_italian_mercs_2",
      "supersedes": "carthaginians/pair_italian_mercs_1"
    },
    "celts/civbonus_celts_wooden_struct": {
      "genericName": "Wooden Construction",
      "autoResearch": true,
      "description": "Celtic structures were mostly made of wood with rubble foundations. Consequently, their structures have less health than other cultures do, but they also construct faster.",
      "requirements": {
        "any": [
          {
            "civ": "celt"
          },
          {
            "civ": "brit"
          },
          {
            "civ": "gaul"
          }
        ]
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 0.8
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "hellenes/civbonus_hellenic_architecture": {
      "genericName": "Hellenic Architecture",
      "autoResearch": true,
      "description": "The Greeks used stone construction from early Mycenaean times.",
      "requirements": {
        "any": [
          {
            "civ": "hele"
          },
          {
            "civ": "athen"
          },
          {
            "civ": "mace"
          },
          {
            "civ": "spart"
          },
          {
            "civ": "theb"
          }
        ]
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 1.1
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "hellenes/teambonus_athen_delian_league": {
      "genericName": "Delian League",
      "autoResearch": true,
      "description": "Shortly after the great naval victories at Salamis and Mycale, the Greek city-states instituted the so-called Delian League in 478 BC, whose purpose was to push the Persians out of the Aegean region. The allied states contributed ships and money, while the Athenians offered their entire navy.",
      "requirements": {
        "civ": "athen"
      },
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Warship"
      ]
    },
    "mauryans/civbonus_maur_popcap": {
      "genericName": "Emperor of Emperors",
      "specificName": {
        "maur": "Chakravarti Samrāt"
      },
      "autoResearch": true,
      "description": "The Mauryan Empire encompassed dozens of formerly independent kingdoms over an area of 5 million square kilometers, with a population of close to 60 million people. The Mauryan regents held the title Emperor of Emperors and commanded a standing army of 600,000 infantry, 9000 elephants, 8000 chariots, and 30,000 cavalry, making it arguably the largest army of its time.",
      "requirements": {
        "civ": "maur"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "mauryans/wooden_walls": {
      "genericName": "Wooden Walls",
      "autoResearch": true,
      "description": "The Mauryans built their city walls out of wood, an abundant natural resource in India. Consequently, Mauryan city walls have -20% health, but build 20% faster.",
      "requirements": {
        "civ": "maur"
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 0.8
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "persians/civbonus_pers_popcap": {
      "genericName": "Great King's Levy",
      "autoResearch": true,
      "description": "The Persians could and did levy a large number of infantry during wartime due to the sheer size of the Achaemenid Empire and the way in which it was set-up. In general the Persian infantry was well trained and fought with great tenacity. However while this was true the infantry were poor hand-to-hand, close combat fighters. Also, with the exception of the elite regiments, the Persian infantry was not a standing professional force.",
      "requirements": {
        "civ": "pers"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    }
  }
}

- id: 3
  BattleDetection:
    object: {
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  "recordLength": 12,
  "damageRateThreshold": 0.04,
  "alertnessBattleThreshold": 4,
  "alertnessPeaceThreshold": 0,
  "alertnessMax": 8,
  "damage": 0,
  "damageRecord": [],
  "alertness": 0
}
  EntityLimits:
    object: {
  "limit": {
    "Apadana": "1",
    "DefenseTower": "25",
    "Embassy": "1",
    "Fortress": "10",
    "Hero": "1",
    "Wonder": "1"
  },
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    "CivilCentre": 1,
    "DefenseTower": 4,
    "Embassy": 0,
    "Fortress": 1,
    "Hero": 0,
    "Wonder": 0
  }
}
  Player:
    object: {
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  "name": "Artaxshacha",
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    "g": 0.1803921568627451,
    "b": 0.7843137254901961,
    "a": 1
  },
  "popUsed": 119,
  "popBonuses": 170,
  "maxPop": 300,
  "trainingBlocked": false,
  "resourceCount": {
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    "wood": 3541,
    "metal": 1110,
    "stone": 470
  },
  "team": 0,
  "teamsLocked": false,
  "state": "active",
  "diplomacy": [
    -1,
    1,
    1,
    -1,
    -1
  ],
  "conquestCriticalEntitiesCount": 97,
  "phase": "village",
  "formations": [
    "Scatter",
    "Box",
    "Column Closed",
    "Line Closed",
    "Column Open",
    "Line Open",
    "Flank",
    "Skirmish",
    "Wedge",
    "Battle Line"
  ],
  "controlAllUnits": false,
  "isAI": false,
  "gatherRateMultiplier": 1,
  "cheatsEnabled": false,
  "cheatTimeMultiplier": 1,
  "heroes": []
}
  StatisticsTracker:
    object: {
  "unitsTrained": 105,
  "unitsLost": 0,
  "unitsLostValue": 0,
  "enemyUnitsKilled": 0,
  "enemyUnitsKilledValue": 0,
  "buildingsConstructed": 28,
  "buildingsLost": 0,
  "buildingsLostValue": 0,
  "enemyBuildingsDestroyed": 0,
  "enemyBuildingsDestroyedValue": 0,
  "civCentresBuilt": 0,
  "enemyCivCentresDestroyed": 0,
  "resourcesGathered": {
    "food": 9446,
    "wood": 11720,
    "metal": 4249,
    "stone": 2741,
    "vegetarianFood": 8396
  },
  "resourcesUsed": {
    "food": 7800,
    "wood": 8300,
    "metal": 3450,
    "stone": 2550
  },
  "resourcesSold": {
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    "wood": 0,
    "metal": 0,
    "stone": 0
  },
  "resourcesBought": {
    "food": 0,
    "wood": 0,
    "metal": 0,
    "stone": 0
  },
  "tributesSent": 0,
  "tributesReceived": 0,
  "tradeIncome": 120,
  "treasuresCollected": 0
}
  TechnologyManager:
    object: {
  "allTechs": {
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      "pair": "pair_cav_01",
      "genericName": "Chamfron",
      "specificName": {
        "hele": "Prometoopidion",
        "mace": "Prometoopidion",
        "spart": "Prometoopidion",
        "athen": "Prometoopidion"
      },
      "description": "Metal armour for a horse's face.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "armor_plates_cavalry.png",
      "researchTime": 40,
      "tooltip": "Equip your cavalry mounts with armor. All Cavalry +1 Hack armor level.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 1
        }
      ],
      "affects": [
        "Cavalry"
      ]
    },
    "armor_ship_hullsheathing": {
      "genericName": "Lead hull sheathing",
      "description": "Lead sheathing protects ship hulls.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 350
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "supersedes": "armor_ship_hypozomata",
      "icon": "armor_ship_gold.png",
      "researchTime": 40,
      "tooltip": "Lead sheathing protects ship hulls. +2 levels to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_ship_hypozomata": {
      "genericName": "Hypozomata undergirding",
      "description": "The hypozomata braces the structure of a ship.",
      "cost": {
        "food": 0,
        "wood": 150,
        "stone": 0,
        "metal": 150
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "supersedes": "armor_ship_reinforcedhull",
      "icon": "armor_ship_silver.png",
      "researchTime": 40,
      "tooltip": "The hypozomata braces the ship's structure. +2 levels to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_ship_reinforcedhull": {
      "genericName": "Reinforced hull",
      "description": "Wooden reinforcement beams for ship hulls.",
      "cost": {
        "food": 0,
        "wood": 250,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "armor_ship_bronze.png",
      "researchTime": 40,
      "tooltip": "Wooden reinforcement beams for hulls. +2 levels to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_trade_convoys": {
      "genericName": "Trade convoys",
      "description": "Increases defensive capability of traders.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "wheel.png",
      "researchTime": 40,
      "tooltip": "Traders +2 Hack and Pierce armor levels.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Trader"
      ]
    },
    "attack_cav_lance": {
      "pair": "pair_cav_01",
      "genericName": "Cavalry Lance",
      "specificName": {
        "hele": "Xyston",
        "mace": "Xyston",
        "spart": "Xyston",
        "athen": "Xyston",
        "rome": "Hasta"
      },
      "description": "A long spear made specifically for cavalry.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 150
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "spear_cavalry.png",
      "researchTime": 40,
      "tooltip": "Equip your melee cavalry with better weapons. Melee Cavalry +2 Hack Attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Cavalry Melee"
      ]
    },
    "attack_champions_elite": {
      "pair": "pair_champ_02",
      "genericName": "Heroism",
      "specificName": {
        "hele": "Andreia",
        "mace": "Andreia",
        "spart": "Andreia",
        "athen": "Andreia",
        "rome": "Fortitudo"
      },
      "description": "Guard units have uncommon bravery and valor in battle.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_hero_side.png",
      "researchTime": 40,
      "tooltip": "Guard units have uncommon courage and valor in battle. Champions +2 attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2,
          "affects": [
            "Champion Melee"
          ]
        },
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2,
          "affects": [
            "Champion Ranged"
          ]
        }
      ]
    },
    "attack_citizensoldiers_will": {
      "pair": "pair_champ_02",
      "genericName": "Will to fight",
      "specificName": {
        "hele": "Dynamis",
        "mace": "Dynamis",
        "spart": "Dynamis",
        "athen": "Dynamis"
      },
      "description": "The will to fight is crucial to victory.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "Inspire your troops with higher pay. All citizen-Soldiers +2 attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2,
          "affects": [
            "CitizenSoldier Melee"
          ]
        },
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2,
          "affects": [
            "CitizenSoldier Ranged"
          ]
        }
      ]
    },
    "attack_steel_working": {
      "genericName": "Steel Working",
      "specificName": {
        "maur": "Woot Steel",
        "iber": "Toledo Steel"
      },
      "description": "Secret steel working techniques give sword blades distinctive and beautiful markings. Not only that, but the steel's hardness is unparalleled.",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "metalworker.png",
      "researchTime": 60,
      "tooltip": "+2 attack for all sword units.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Sword"
      ]
    },
    "attack_tower_crenellations": {
      "pair": "pair_tower_01",
      "genericName": "Crenellations",
      "description": "Crenellations on the battlements allow soldiers wider range of fire in defending a keep.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "crenelations.png",
      "researchTime": 40,
      "tooltip": "Install crenellations and murder holes to have 40% more arrows fired per garrisoned soldier.",
      "modifications": [
        {
          "value": "BuildingAI/GarrisonArrowMultiplier",
          "multiplier": 1.4
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "attack_tower_watch": {
      "pair": "pair_tower_01",
      "genericName": "Night's Watch",
      "description": "Night's watch increases vigilance.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_bronze.png",
      "researchTime": 40,
      "tooltip": "Post night's watchmen to double the number of default arrows in ungarrisoned Towers.",
      "modifications": [
        {
          "value": "BuildingAI/DefaultArrowCount",
          "add": 1
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "buildtime_walls_rubble": {
      "pair": "pair_walls_01",
      "genericName": "Rubble Materials",
      "description": "Using rubble materials reduces the costs and build times of walls.",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "stone_blocks.png",
      "researchTime": 40,
      "tooltip": "City walls -20% build time, but -1 crush armor level.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        },
        {
          "value": "Armour/Crush",
          "add": -1
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "decay_outpost": {
      "genericName": "Stone Foundations",
      "description": "Outposts survive twice as long in neutral territory.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "blocks_three.png",
      "researchTime": 40,
      "tooltip": "Territory decay -50% for Outposts.",
      "modifications": [
        {
          "value": "TerritoryDecay/HealthDecayRate",
          "multiplier": 0.5
        }
      ],
      "affects": [
        "Outpost"
      ]
    },
    "gather_animals_stockbreeding": {
      "genericName": "Stockbreeding",
      "description": "Breeding livestock for food.",
      "cost": {
        "food": 50,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "meat.png",
      "researchTime": 40,
      "tooltip": "Breed time -25% for domestic animals (sheep, goats, cattle, etc.).",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Domestic"
      ]
    },
    "gather_capacity_wheelbarrow": {
      "pair": "pair_gather_wood_01",
      "genericName": "Wheelbarrow",
      "description": "Increases shuttling capacity for all resources.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wheelbarrow_empty.png",
      "researchTime": 40,
      "tooltip": "Workers use wheelbarrows. +5 shuttle capacity for all resources.",
      "modifications": [
        {
          "value": "ResourceGatherer/Capacities/food",
          "add": 5
        },
        {
          "value": "ResourceGatherer/Capacities/wood",
          "add": 5
        },
        {
          "value": "ResourceGatherer/Capacities/stone",
          "add": 5
        },
        {
          "value": "ResourceGatherer/Capacities/metal",
          "add": 5
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_farming_plough": {
      "genericName": "Iron Plough",
      "description": "A horse drawn instrument to turn the sod.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "plough.png",
      "researchTime": 40,
      "tooltip": "Equip your workers with iron ploughs. +25% farming rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.grain",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_lumbering_ironaxes": {
      "pair": "pair_gather_wood_01",
      "genericName": "Iron Ax Heads",
      "description": "Increases wood gathering rates for trees.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wood_axe.png",
      "researchTime": 40,
      "tooltip": "Workers +25% lumbering rate for trees.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/wood.tree",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_serfs": {
      "pair": "pair_gather_02",
      "genericName": "Serfs",
      "specificName": {
        "hele": "Heilotes",
        "mace": "Heilotes",
        "spart": "Heilotes",
        "athen": "Heilotes"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_stone.png",
      "researchTime": 40,
      "tooltip": "Compel serfs to help your workers mine stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone.rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_servants": {
      "pair": "pair_gather_01",
      "genericName": "Servants",
      "specificName": {
        "hele": "Douloi",
        "mace": "Douloi",
        "spart": "Douloi",
        "athen": "Douloi"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 50,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Hire servants to help mine stone. No requirements.",
      "icon": "mining_stone.png",
      "researchTime": 40,
      "tooltip": "+25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone.rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_shaftmining": {
      "pair": "pair_gather_02",
      "genericName": "Shaft Mining",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_metal.png",
      "researchTime": 40,
      "tooltip": "Develop shaft mining. +25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_silvermining": {
      "pair": "pair_gather_03",
      "genericName": "Silver Mining",
      "specificName": {
        "athen": "Mines of Laureion"
      },
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 100,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "mining_metal.png",
      "researchTime": 40,
      "tooltip": "Strike a vein of precious silver. +25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_slaves": {
      "pair": "pair_gather_03",
      "genericName": "Slaves",
      "specificName": {
        "hele": "Andrapodon",
        "mace": "Andrapodon",
        "spart": "Andrapodon",
        "athen": "Andrapodon"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "mining_stone.png",
      "researchTime": 40,
      "tooltip": "Buy slaves to help your workers mine for stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone.rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_wedgemallet": {
      "pair": "pair_gather_01",
      "genericName": "Wedge and Mallet",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Equip your workers with helpful tools. No requirements.",
      "icon": "mining_metal.png",
      "researchTime": 40,
      "tooltip": "+25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_wicker_baskets": {
      "genericName": "Wicker Baskets",
      "description": "Baskets to carry foraged food stuffs.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "gather_basket.png",
      "researchTime": 40,
      "tooltip": "Equip your foragers with wicker baskets. +50% fruit foraging rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.fruit",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "heal_range": {
      "pair": "pair_heal_01",
      "genericName": "Healing Range",
      "specificName": {
        "hele": "Olympic Pantheon",
        "mace": "Olympic Pantheon",
        "spart": "Olympic Pantheon",
        "athen": "Olympic Pantheon"
      },
      "description": "Increases the healing range of all healers.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "healing_range.png",
      "researchTime": 40,
      "tooltip": "Healers +4 Healing Range.",
      "modifications": [
        {
          "value": "Heal/Range",
          "add": 4
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_range_2": {
      "pair": "pair_heal_01",
      "genericName": "Healing Range 2",
      "specificName": {
        "hele": "Akademia",
        "mace": "Akademia",
        "spart": "Akademia",
        "athen": "Akademia"
      },
      "description": "Increases the healing range of all healers.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "healing_range.png",
      "researchTime": 40,
      "tooltip": "Healers +4 Healing Range.",
      "modifications": [
        {
          "value": "Heal/Range",
          "add": 4
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_rate": {
      "pair": "pair_heal_01",
      "genericName": "Healing Rate",
      "specificName": {
        "hele": "Sphagia",
        "mace": "Sphagia",
        "spart": "Sphagia",
        "athen": "Sphagia"
      },
      "description": "Increases the Healing Rate of all healers.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "healing_rate.png",
      "researchTime": 40,
      "tooltip": "Healers +25% healing rate.",
      "modifications": [
        {
          "value": "Heal/Rate",
          "add": -500
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_rate_2": {
      "pair": "pair_heal_01",
      "genericName": "Healing Rate 2",
      "specificName": {
        "hele": "Hippocratic Oath",
        "mace": "Hippocratic Oath",
        "spart": "Hippocratic Oath",
        "athen": "Hippocratic Oath"
      },
      "description": "Increases the Healing Rate of all healers.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "healing_rate.png",
      "researchTime": 40,
      "tooltip": "Healers +25% healing rate.",
      "modifications": [
        {
          "value": "Heal/Rate",
          "add": -500
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_temple": {
      "genericName": "Divine Offerings",
      "specificName": {
        "hele": "Olympic Games",
        "mace": "Olympic Games",
        "spart": "Olympic Games",
        "athen": "Eleusian Mysteries"
      },
      "description": "Units garrisoned in a temple are healed faster.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "cauldron.png",
      "researchTime": 40,
      "tooltip": "Temples +50% garrisoned healing rate.",
      "modifications": [
        {
          "value": "GarrisonHolder/BuffHeal",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "Temple"
      ]
    },
    "health_walls_geometric_masonry": {
      "pair": "pair_walls_01",
      "genericName": "Geometric Masonry",
      "description": "Using geometric masonry increases the sturdiness of defenseive walls.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 200,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "stone_blocks.png",
      "researchTime": 40,
      "tooltip": "City walls +2 crush armor levels, but +10% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.1
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "melee_inf_spearfighting": {
      "pair": "pair_inf_02",
      "genericName": "Infantry Spear Fighting",
      "specificName": {
        "hele": "Doratismos",
        "mace": "Doratismos",
        "spart": "Doratismos",
        "athen": "Doratismos",
        "theb": "Doratismos"
      },
      "description": "Spear fighting training increases damage of infantry spear units.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "spear.png",
      "researchTime": 40,
      "tooltip": "Spearmen +2 hack attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Spear"
      ]
    },
    "melee_inf_training": {
      "pair": "pair_inf_01",
      "genericName": "Weapons Training",
      "specificName": {
        "hele": "Hoplomachia",
        "mace": "Hoplomachia",
        "spart": "Hoplomachia",
        "athen": "Hoplomachia",
        "theb": "Hoplomachia"
      },
      "description": "Training increases damage of melee infantry units.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "sword.png",
      "researchTime": 40,
      "tooltip": "Melee infantry +1 hack attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 1
        }
      ],
      "affects": [
        "Infantry Melee"
      ]
    },
    "pair_cav_01": {
      "genericName": "Lance vs. Chamfron",
      "top": "attack_cav_lance",
      "bottom": "armor_cav_chamfron"
    },
    "pair_champ_02": {
      "genericName": "Champions vs. Part-timers",
      "top": "attack_champions_elite",
      "bottom": "attack_citizensoldiers_will"
    },
    "pair_gather_01": {
      "genericName": "Servants vs. Wedge and Mallet",
      "top": "gather_mining_servants",
      "bottom": "gather_mining_wedgemallet"
    },
    "pair_gather_02": {
      "genericName": "Serfs vs. Shaft Mining",
      "top": "gather_mining_serfs",
      "bottom": "gather_mining_shaftmining",
      "supersedes": "pair_gather_01"
    },
    "pair_gather_03": {
      "genericName": "Slaves vs. Silver Mining",
      "top": "gather_mining_slaves",
      "bottom": "gather_mining_silvermining",
      "supersedes": "pair_gather_02"
    },
    "pair_gather_wood_01": {
      "genericName": "Iron Axes vs. Wheelbarrow",
      "top": "gather_lumbering_ironaxes",
      "bottom": "gather_capacity_wheelbarrow"
    },
    "pair_heal_01": {
      "genericName": "Heal Range and Rate",
      "top": "heal_range",
      "bottom": "heal_rate"
    },
    "pair_heal_02": {
      "genericName": "Heal Range and Rate #2",
      "top": "heal_range_2",
      "bottom": "heal_rate_2",
      "supersedes": "pair_heal_01"
    },
    "pair_inf_01": {
      "genericName": "Training vs. Irregulars",
      "top": "melee_inf_training",
      "bottom": "ranged_inf_irregulars"
    },
    "pair_inf_02": {
      "genericName": "Spear Fighting vs. Skirmishing",
      "top": "melee_inf_spearfighting",
      "bottom": "ranged_inf_skirmishers",
      "supersedes": "pair_inf_01"
    },
    "pair_levy_01": {
      "genericName": "Levy Infantry vs. Levy Cavalry",
      "top": "training_levy_infantry",
      "bottom": "training_levy_cavalry"
    },
    "pair_siege_attack_cost": {
      "genericName": "Attack vs. Cost",
      "top": "siege_attack",
      "bottom": "siege_cost_metal"
    },
    "pair_siege_attack_pack": {
      "genericName": "Attack vs. Packing",
      "top": "siege_attack",
      "bottom": "siege_packing"
    },
    "pair_siege_cost_armor": {
      "genericName": "Cost vs. Armor",
      "top": "siege_cost_wood",
      "bottom": "siege_armor"
    },
    "pair_tower_01": {
      "genericName": "Night's Watch vs. Crenellations",
      "top": "attack_tower_watch",
      "bottom": "attack_tower_crenellations"
    },
    "pair_walls_01": {
      "genericName": "Walls build time vs. Health",
      "top": "buildtime_walls_rubble",
      "bottom": "health_walls_geometric_masonry"
    },
    "phase_city": {
      "genericName": "City Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_city_generic"
          },
          {
            "tech": "phase_city_spart"
          },
          {
            "tech": "phase_city_britons"
          },
          {
            "tech": "city_phase_gauls"
          },
          {
            "tech": "phase_city_pair_celts"
          },
          {
            "tech": "phase_city_athen"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_city_athen": {
      "genericName": "City Phase",
      "specificName": {
        "athen": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology. This is the Athenian city phase, where metal gathering rates are boosted because of the 'Silver Owls' bonus.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civic Centers).",
      "supersedes": "phase_town_athen",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +50%. Silver Owls civ bonus grants an extra +10% metal gather rate to all workers.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "phase_city_britons": {
      "genericName": "City Phase - Britons",
      "description": "Advance from a bustling town to large city.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks Brythonic structures and units. Territory radius for Civilisation Centres increased by another +50%"
    },
    "phase_city_gauls": {
      "genericName": "City Phase - Gauls",
      "description": "Advance from a bustling town to large city.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks Gallic structures and units. Territory radius for Civilisation Centres increased by another +50%"
    },
    "phase_city_generic": {
      "genericName": "City Phase",
      "specificName": {
        "hele": "Megalopolis",
        "mace": "Megalopolis",
        "spart": "Megalopolis",
        "athen": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town_generic",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +50%"
    },
    "phase_city_pair_celts": {
      "genericName": "Britons vs. Gauls",
      "top": "phase_city_britons",
      "bottom": "phase_city_gauls",
      "supersedes": "phase_town_generic"
    },
    "phase_city_spart": {
      "genericName": "City Phase",
      "specificName": {
        "spart": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology. This is the Spartan city phase, where unit promotion is boosted and the population cap reduced to balance.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town_generic",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilization Centers increased by another +50%. All citizen-soldiers promote directly to Elite rank after 1 kill, but population cap reduced -10%.",
      "modifications": [
        {
          "value": "Promotion/RequiredXp",
          "multiplier": 0.1,
          "affects": [
            "CitizenSoldier"
          ]
        },
        {
          "value": "Player/MaxPopulation",
          "multiplier": 0.9
        }
      ]
    },
    "phase_town": {
      "genericName": "Town Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_town_generic"
          },
          {
            "tech": "phase_town_athen"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.3
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_town_athen": {
      "genericName": "Town Phase",
      "specificName": {
        "athen": "Komópolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology. This is the Athenian city phase, where metal gathering rates are boosted because of the Silver Owls bonus.",
      "cost": {
        "food": 1000,
        "wood": 1000,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "class": "Village",
        "number": 6
      },
      "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
      "supersedes": "phase_village",
      "icon": "town_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilization Centers increased by +30%. 'Silver Owls' civ bonus grants an extra +10% metal gather rate to all workers.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "phase_town_generic": {
      "genericName": "Town Phase",
      "description": "Advances from a small village to a bustling town, ready to expand rapidly.",
      "cost": {
        "food": 1000,
        "wood": 1000,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "class": "Village",
        "number": 6
      },
      "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
      "supersedes": "phase_village",
      "icon": "town_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilization Centers increased by +30%"
    },
    "phase_village": {
      "genericName": "Village Phase",
      "autoResearch": true
    },
    "ranged_inf_irregulars": {
      "pair": "pair_inf_01",
      "genericName": "Ranged Infantry Irregulars",
      "specificName": {
        "hele": "Psiloi",
        "mace": "Psiloi",
        "spart": "Psiloi",
        "athen": "Psiloi",
        "theb": "Psiloi"
      },
      "description": "Training increases damage of ranged infantry units.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "arrow.png",
      "researchTime": 40,
      "tooltip": "Ranged infantry +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Ranged"
      ]
    },
    "ranged_inf_skirmishers": {
      "pair": "pair_inf_02",
      "genericName": "Ranged Infantry Skirmishers",
      "specificName": {
        "hele": "Akontistes",
        "mace": "Akontistes",
        "spart": "Akontistes",
        "athen": "Akontistes",
        "theb": "Akontistes"
      },
      "description": "Training increases damage of infantry skirmisher units.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "arrow.png",
      "researchTime": 30,
      "tooltip": "Skirmisher infantry +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Javelin"
      ]
    },
    "siege_armor": {
      "genericName": "Armour plating",
      "description": "Increased armour on siege weapons",
      "cost": {
        "food": 0,
        "wood": 300,
        "stone": 0,
        "metal": 350
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_gold.png",
      "researchTime": 40,
      "tooltip": "All Siege weapons +2 Hack armor levels.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_attack": {
      "genericName": "Advanced Siege",
      "description": "Advanced technologies improve siege efficiency",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 0,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "siege_ram.png",
      "researchTime": 40,
      "tooltip": "All siege weapons +3 Crush damage.",
      "modifications": [
        {
          "value": "Attack/Melee/Crush",
          "add": 3
        },
        {
          "value": "Attack/Ranged/Crush",
          "add": 3
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_bolt_accuracy": {
      "genericName": "Bolt Accuracy",
      "description": "Improvement to projectile accuracy",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 220
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "accuracy_bolt.png",
      "researchTime": 40,
      "tooltip": "Bolt shooter accuracy increased 25%",
      "modifications": [
        {
          "value": "Attack/Ranged/Spread",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Bolt Shooter"
      ]
    },
    "siege_cost_metal": {
      "genericName": "Metalworker",
      "description": "Siege weapons require less metal resource",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "metalworker.png",
      "researchTime": 40,
      "tooltip": "Siege weapons cost 20% less metal",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_cost_wood": {
      "genericName": "Artillery Instructors",
      "description": "Siege weapons cost less wood",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "anvil.png",
      "researchTime": 40,
      "tooltip": "Siege weapons cost 20% less wood",
      "modifications": [
        {
          "value": "Cost/Resources/wood",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_packing": {
      "genericName": "Military Engineers",
      "description": "Immobile siege weapons are assembled and disassembled faster",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "military_engineers.png",
      "researchTime": 40,
      "tooltip": "Immobile siege weapons pack/unpack 25% faster",
      "modifications": [
        {
          "value": "Pack/Time",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "training_conscription": {
      "genericName": "Conscription",
      "supersedes": "pair_levy_01",
      "description": "Significantly increase training speed of soldiers at the barracks by training them in large batches or battalions.",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Barracks increased batch training speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Barracks"
      ]
    },
    "training_levy_cavalry": {
      "pair": "pair_levy_01",
      "genericName": "Levy Cavalry",
      "description": "Calling up cavalry levies in time of war helps bolster the ranks of a king's army.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "horse_rider.png",
      "researchTime": 40,
      "tooltip": "All cavalry -10% train time, but also -10 health. Unlocks Conscription.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.9
        },
        {
          "value": "Health/Max",
          "add": -10
        }
      ],
      "affects": [
        "Cavalry"
      ]
    },
    "training_levy_infantry": {
      "pair": "pair_levy_01",
      "genericName": "Levy Infantry",
      "description": "Calling up infantry levies in time of war helps bolster the ranks of a king's army.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "All infantry -10% train time, but also -5 health. Unlocks Conscription.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.9
        },
        {
          "value": "Health/Max",
          "add": -5
        }
      ],
      "affects": [
        "Infantry"
      ]
    },
    "training_naval_architects": {
      "genericName": "Naval Architects",
      "description": "Significantly increase build speed of batches of ships at the Dock.",
      "cost": {
        "food": 200,
        "wood": 200,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "calipers.png",
      "researchTime": 40,
      "tooltip": "Docks increased batch construction speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Dock"
      ]
    },
    "unlock_champion_units": {
      "genericName": "Unlock Champion Units",
      "specificName": {
        "hele": "Agèma",
        "mace": "Agèma",
        "spart": "Agèma",
        "athen": "Agèma",
        "rome": "Regio Cohors"
      },
      "description": "Guard units (Champions) are professionals who wield the best weapons and have the best training.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Unlock the ability to train Champions at the barracks."
    },
    "unlock_females_house": {
      "genericName": "Fertility Festival",
      "specificName": {
        "hele": "Thesmophoria",
        "mace": "Thesmophoria",
        "spart": "Thesmophoria",
        "athen": "Thesmophoria"
      },
      "description": "A festival attended by women-only, to celebrate female fertility.",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "wives_festival.png",
      "researchTime": 40,
      "tooltip": "Unlock the ability to train women from houses."
    },
    "vision_outpost": {
      "genericName": "Carrier Pigeons",
      "description": "Outposts gain longer vision for scouting.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "pigeon.png",
      "researchTime": 40,
      "tooltip": "Vision Range +50% for Outposts.",
      "modifications": [
        {
          "value": "Vision/Range",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "Outpost"
      ]
    },
    "carthaginians/civbonus_triple_walls": {
      "genericName": "Triple Walls",
      "autoResearch": true,
      "description": "Carthaginians built their city walls in three concentric circuits. These walls were never breached. Even when the city was taken by the Romans, it was via the city's harbor, not by storming its walls. Consequently, Carthaginian walls, gates, and wall towers have 3x the health of a standard wall, but also cost twice as much and take twice as long to build.",
      "requirements": {
        "civ": "cart"
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 3
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 2
        },
        {
          "value": "Cost/Resources/stone",
          "multiplier": 2
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "carthaginians/cost_celt_mercs": {
      "pair": "carthaginians/pair_celt_mercs_1",
      "genericName": "Celtic Mercenary Captain",
      "description": "Celtic mercenaries have their metal cost decreased.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_silver.png",
      "researchTime": 40,
      "tooltip": "Hire a Celtic mercenary captain to reduce cost -20 metal for Celtic mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Celt Mercenary"
      ]
    },
    "carthaginians/cost_celt_mercs_2": {
      "pair": "carthaginians/pair_celt_mercs_2",
      "genericName": "Gallic Mercenary General",
      "description": "Celtic mercenaries have their metal cost decreased.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Hire a Gallic mercenary general to reduce cost -20 metal for Celtic mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Celt Mercenary"
      ]
    },
    "carthaginians/cost_iberian_mercs": {
      "pair": "carthaginians/pair_iberian_mercs_1",
      "genericName": "Lusitanian Mercenary Captain",
      "description": "Iberian mercenaries have their metal cost decreased.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_silver.png",
      "researchTime": 40,
      "tooltip": "Hire a Lusitanian mercenary captain to reduce cost -20 metal for Iberian mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Iberian Mercenary"
      ]
    },
    "carthaginians/cost_iberian_mercs_2": {
      "pair": "carthaginians/pair_iberian_mercs_2",
      "genericName": "Celtiberian Mercenary General",
      "description": "Iberian mercenaries have their metal cost decreased.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Hire a Celtiberian mercenary general to reduce cost -20 metal for Iberian mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Iberian Mercenary"
      ]
    },
    "carthaginians/cost_italian_mercs": {
      "pair": "carthaginians/pair_italian_mercs_1",
      "genericName": "Italiote Mercenary Captain",
      "description": "Italian mercenaries have their metal cost decreased.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_silver.png",
      "researchTime": 40,
      "tooltip": "Hire an Italiote mercenary captain to reduce cost -20 metal for Italian mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Italian Mercenary"
      ]
    },
    "carthaginians/cost_italian_mercs_2": {
      "pair": "carthaginians/pair_italian_mercs_2",
      "genericName": "Italiote Mercenary General",
      "description": "Italian mercenaries have their metal cost decreased.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Hire an Italiote mercenary general to reduce cost -20 metal for Italian mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Italian Mercenary"
      ]
    },
    "carthaginians/pair_celt_mercs_1": {
      "genericName": "Celtic merc cost vs. recruit time #1",
      "top": "carthaginians/cost_celt_mercs",
      "bottom": "carthaginians/traintime_celt_mercs"
    },
    "carthaginians/pair_celt_mercs_2": {
      "genericName": "Celtic merc cost vs. recruit time #2",
      "top": "carthaginians/cost_celt_mercs_2",
      "bottom": "carthaginians/traintime_celt_mercs_2",
      "supersedes": "carthaginians/pair_celt_mercs_1"
    },
    "carthaginians/pair_iberian_mercs_1": {
      "genericName": "Iberian merc cost vs. recruit time #1",
      "top": "carthaginians/cost_iberian_mercs",
      "bottom": "carthaginians/traintime_iberian_mercs"
    },
    "carthaginians/pair_iberian_mercs_2": {
      "genericName": "Iberian merc cost vs. recruit time #2",
      "top": "carthaginians/cost_iberian_mercs_2",
      "bottom": "carthaginians/traintime_iberian_mercs_2",
      "supersedes": "carthaginians/pair_iberian_mercs_1"
    },
    "carthaginians/pair_italian_mercs_1": {
      "genericName": "Italian merc cost vs. recruit time #1",
      "top": "carthaginians/cost_italian_mercs",
      "bottom": "carthaginians/traintime_italian_mercs"
    },
    "carthaginians/pair_italian_mercs_2": {
      "genericName": "Italian merc cost vs. recruit time #2",
      "top": "carthaginians/cost_italian_mercs_2",
      "bottom": "carthaginians/traintime_italian_mercs_2",
      "supersedes": "carthaginians/pair_italian_mercs_1"
    },
    "carthaginians/special_colonisation": {
      "genericName": "Colonization",
      "description": "Carthaginians established many trading centres as colonies and ultimately held dominion over 300 cities and towns in North Africa alone.",
      "cost": {
        "food": 0,
        "wood": 500,
        "stone": 0,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "political_face.png",
      "researchTime": 60,
      "tooltip": "Carthaginians were colonizers. Civilization Centers, Temples, and Houses -25% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.25
        }
      ],
      "affects": [
        "Civic"
      ]
    },
    "carthaginians/special_exploration": {
      "genericName": "Exploration",
      "description": "Nobody knew better than the Carthaginians where in the ancient world they were going and going to go; their merchant traders had missions to everywhere.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "armor_ship_gold.png",
      "researchTime": 60,
      "tooltip": "Carthaginians were explorers. All Traders and Ships +25% vision range.",
      "modifications": [
        {
          "value": "Vision/Range",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Trader",
        "Ship"
      ]
    },
    "carthaginians/training_phoenician_naval_architects": {
      "genericName": "Phoenician Naval Architects",
      "description": "Significantly increase build speed of batches of ships at the Shipyard.",
      "cost": {
        "food": 200,
        "wood": 200,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "calipers.png",
      "researchTime": 40,
      "tooltip": "Shipyard increased batch construction speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Shipyard"
      ]
    },
    "carthaginians/traintime_celt_mercs": {
      "pair": "carthaginians/pair_celt_mercs_1",
      "genericName": "Celtic Alliance",
      "description": "Celtic mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "Ally with Celtic towns to reduce recruit time -20% for Celtic mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Celt Mercenary"
      ]
    },
    "carthaginians/traintime_celt_mercs_2": {
      "pair": "carthaginians/pair_celt_mercs_2",
      "genericName": "Gallic Hegemony",
      "description": "Celtic mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 200,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Subjugate Gallic tribes to reduce recruit time -20% for Celtic mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Celt Mercenary"
      ]
    },
    "carthaginians/traintime_iberian_mercs": {
      "pair": "carthaginians/pair_iberian_mercs_1",
      "genericName": "Iberian Alliance",
      "description": "Iberian mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "Ally with Iberian towns to reduce recruit time -20% for Iberian mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Iberian Mercenary"
      ]
    },
    "carthaginians/traintime_iberian_mercs_2": {
      "pair": "carthaginians/pair_celt_mercs_2",
      "genericName": "Spanish Hegemony",
      "description": "Iberian mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 200,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Subjugate Spain to reduce recruit time -20% for Iberian mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Iberian Mercenary"
      ]
    },
    "carthaginians/traintime_italian_mercs": {
      "pair": "carthaginians/pair_italian_mercs_1",
      "genericName": "Italiote Alliance",
      "description": "Italian mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "Ally with Italiote towns to reduce recruit time -20% for Italian mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Italian Mercenary"
      ]
    },
    "carthaginians/traintime_italian_mercs_2": {
      "pair": "carthaginians/pair_italian_mercs_2",
      "genericName": "Italiote Hegemony",
      "description": "Italian mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 200,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Subjugate Italiote towns to reduce recruit time -20% for Italian mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Italian Mercenary"
      ]
    },
    "celts/civbonus_celts_wooden_struct": {
      "genericName": "Wooden Construction",
      "autoResearch": true,
      "description": "Celtic structures were mostly made of wood with rubble foundations. Consequently, their structures have less health than other cultures do, but they also construct faster.",
      "requirements": {
        "any": [
          {
            "civ": "celt"
          },
          {
            "civ": "brit"
          },
          {
            "civ": "gaul"
          }
        ]
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 0.8
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "celts/special_gather_crop_rotation": {
      "genericName": "Crop Rotation",
      "description": "Crop rotation increases yield by preventing the depletion of vital nutrients and minerals from the soil.",
      "cost": {
        "food": 300,
        "wood": 300,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "crop_rotation.png",
      "researchTime": 40,
      "tooltip": "Increase the yield of your farms. +25% farming rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.grain",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "hellenes/civbonus_hellenic_architecture": {
      "genericName": "Hellenic Architecture",
      "autoResearch": true,
      "description": "The Greeks used stone construction from early Mycenaean times.",
      "requirements": {
        "any": [
          {
            "civ": "hele"
          },
          {
            "civ": "athen"
          },
          {
            "civ": "mace"
          },
          {
            "civ": "spart"
          },
          {
            "civ": "theb"
          }
        ]
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 1.1
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "hellenes/spartans_agoge": {
      "genericName": "The Agoge",
      "description": "Spartans were housed and trained from a young age to be superlative warriors and to endure any hardship a military life can give them.",
      "cost": {
        "food": 500,
        "wood": 0,
        "stone": 0,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "agoge.png",
      "researchTime": 60,
      "tooltip": "+25% health for spear infantry, but also +10% train time.",
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 1.25
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Spear Infantry"
      ]
    },
    "hellenes/special_hellenistic_metropolis": {
      "genericName": "Hellenistic Metropolis",
      "description": "Beginning with Alexander, the Hellenistic monarchs founded many cities throughout their empires, where Greek culture and art blended with local customs to create the motley Hellenistic civilisation.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 500,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "statue_face_stone.png",
      "researchTime": 60,
      "tooltip": "Civic Centres +100% health and double default arrows.",
      "modifications": [
        {
          "value": "BuildingAI/DefaultArrowCount",
          "multiplier": 2
        },
        {
          "value": "Health/Max",
          "multiplier": 2
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "hellenes/special_iphicratean_reforms": {
      "genericName": "Iphicratean Reforms",
      "description": "Athenian triremes can train Marines (Epibastes Athenaikos) and Cretan Mercenary Archers (Toxotes Kretikos).",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 60,
      "tooltip": "Athenian triremes can train Marines and Cretan Mercenary Archers."
    },
    "hellenes/special_long_walls": {
      "genericName": "Athenian Long Walls",
      "description": "The Long Walls of Athens were constructed under the auspices of the wily Themistocles and extended 6 km from the city to the port of Piraeus. This secured the city's sea supply routes and prevented an enemy from starving out the city during a siege.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 250,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "crenelations.png",
      "researchTime": 60,
      "tooltip": "Build stone walls in neutral territory.",
      "modifications": [
        {
          "value": "BuildRestrictions/Territory",
          "replace": [
            "own",
            "neutral"
          ]
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "hellenes/teambonus_athen_delian_league": {
      "genericName": "Delian League",
      "autoResearch": true,
      "description": "Shortly after the great naval victories at Salamis and Mycale, the Greek city-states instituted the so-called Delian League in 478 BC, whose purpose was to push the Persians out of the Aegean region. The allied states contributed ships and money, while the Athenians offered their entire navy.",
      "requirements": {
        "civ": "athen"
      },
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Warship"
      ]
    },
    "hellenes/temp_special_hellenization": {
      "genericName": "Hellenization",
      "description": "The Hellenic culture was very influential. Greek became the spoken language of commerce and politics for much of the Mediterranean basin and Middle East for centuries.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 1000
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "political_face.png",
      "researchTime": 60,
      "tooltip": "The Hellenic culture is very influential. +25% territory effect for all buildings.",
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "mauryans/civbonus_maur_popcap": {
      "genericName": "Emperor of Emperors",
      "specificName": {
        "maur": "Chakravarti Samrāt"
      },
      "autoResearch": true,
      "description": "The Mauryan Empire encompassed dozens of formerly independent kingdoms over an area of 5 million square kilometers, with a population of close to 60 million people. The Mauryan regents held the title Emperor of Emperors and commanded a standing army of 600,000 infantry, 9000 elephants, 8000 chariots, and 30,000 cavalry, making it arguably the largest army of its time.",
      "requirements": {
        "civ": "maur"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "mauryans/wooden_walls": {
      "genericName": "Wooden Walls",
      "autoResearch": true,
      "description": "The Mauryans built their city walls out of wood, an abundant natural resource in India. Consequently, Mauryan city walls have -20% health, but build 20% faster.",
      "requirements": {
        "civ": "maur"
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 0.8
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "persians/civbonus_pers_popcap": {
      "genericName": "Great King's Levy",
      "autoResearch": true,
      "description": "The Persians could and did levy a large number of infantry during wartime due to the sheer size of the Achaemenid Empire and the way in which it was set-up. In general the Persian infantry was well trained and fought with great tenacity. However while this was true the infantry were poor hand-to-hand, close combat fighters. Also, with the exception of the elite regiments, the Persian infantry was not a standing professional force.",
      "requirements": {
        "civ": "pers"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "persians/immortals": {
      "genericName": "Immortals",
      "description": "The Anusiya champion infantry train twice as fast, but lose a little max health.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 60,
      "tooltip": "Anusiya Champion Infantry -50% train time, but also -20 health.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.5
        },
        {
          "value": "Health/Max",
          "add": -20
        }
      ],
      "affects": [
        "Champion Infantry"
      ]
    },
    "persians/persian_architecture": {
      "genericName": "Persian Architecture",
      "description": "The Persians built the wonderful 1200 mile-long Royal Highway from Sardis to Susa; Darius the Great and Xerxes also built the magnificent Persepolis; Cyrus the Great greatly improved Ecbatana and virtually 'rebuilt' the old Elamite capital of Susa.",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 200,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "stone_blocks.png",
      "researchTime": 60,
      "tooltip": "All Persian structures +25% health, but also +20% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.2
        },
        {
          "value": "Health/Max",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "persians/training_conscription_cavalry": {
      "genericName": "Cavalry Conscription",
      "supersedes": "persians/training_levy_cavalry",
      "description": "Significantly increase training speed of cavalry at the stables by training them in large batches or battalions.",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "horse_rider.png",
      "researchTime": 40,
      "tooltip": "Stables increased batch training speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Stables"
      ]
    },
    "persians/training_conscription_infantry": {
      "genericName": "Infantry Conscription",
      "supersedes": "persians/training_levy_infantry",
      "description": "Significantly increase training speed of soldiers at the barracks by training them in large batches or battalions.",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Barracks increased batch training speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Barracks"
      ]
    },
    "persians/training_levy_cavalry": {
      "genericName": "Levy Cavalry",
      "description": "Calling up cavalry levies in time of war helps bolster the ranks of a king's army.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "horse_rider.png",
      "researchTime": 40,
      "tooltip": "All cavalry -10% train time, but also -10 health. Unlocks Cavalry Conscription.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.9
        },
        {
          "value": "Health/Max",
          "add": -10
        }
      ],
      "affects": [
        "Cavalry"
      ]
    },
    "persians/training_levy_infantry": {
      "genericName": "Levy Infantry",
      "description": "Calling up infantry levies in time of war helps bolster the ranks of a king's army.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "All infantry -10% train time, but also -5 health. Unlocks Infantry Conscription.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.9
        },
        {
          "value": "Health/Max",
          "add": -5
        }
      ],
      "affects": [
        "Infantry"
      ]
    }
  },
  "researchedTechs": {
    "phase_village": {
      "genericName": "Village Phase",
      "autoResearch": true
    },
    "persians/civbonus_pers_popcap": {
      "genericName": "Great King's Levy",
      "autoResearch": true,
      "description": "The Persians could and did levy a large number of infantry during wartime due to the sheer size of the Achaemenid Empire and the way in which it was set-up. In general the Persian infantry was well trained and fought with great tenacity. However while this was true the infantry were poor hand-to-hand, close combat fighters. Also, with the exception of the elite regiments, the Persian infantry was not a standing professional force.",
      "requirements": {
        "civ": "pers"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "persians/persian_architecture": {
      "genericName": "Persian Architecture",
      "description": "The Persians built the wonderful 1200 mile-long Royal Highway from Sardis to Susa; Darius the Great and Xerxes also built the magnificent Persepolis; Cyrus the Great greatly improved Ecbatana and virtually 'rebuilt' the old Elamite capital of Susa.",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 200,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "stone_blocks.png",
      "researchTime": 60,
      "tooltip": "All Persian structures +25% health, but also +20% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.2
        },
        {
          "value": "Health/Max",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "gather_mining_servants": {
      "pair": "pair_gather_01",
      "genericName": "Servants",
      "specificName": {
        "hele": "Douloi",
        "mace": "Douloi",
        "spart": "Douloi",
        "athen": "Douloi"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 50,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Hire servants to help mine stone. No requirements.",
      "icon": "mining_stone.png",
      "researchTime": 40,
      "tooltip": "+25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone.rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "pair_gather_01": {
      "genericName": "Servants vs. Wedge and Mallet",
      "top": "gather_mining_servants",
      "bottom": "gather_mining_wedgemallet"
    },
    "gather_lumbering_ironaxes": {
      "pair": "pair_gather_wood_01",
      "genericName": "Iron Ax Heads",
      "description": "Increases wood gathering rates for trees.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wood_axe.png",
      "researchTime": 40,
      "tooltip": "Workers +25% lumbering rate for trees.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/wood.tree",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "pair_gather_wood_01": {
      "genericName": "Iron Axes vs. Wheelbarrow",
      "top": "gather_lumbering_ironaxes",
      "bottom": "gather_capacity_wheelbarrow"
    },
    "phase_town_generic": {
      "genericName": "Town Phase",
      "description": "Advances from a small village to a bustling town, ready to expand rapidly.",
      "cost": {
        "food": 1000,
        "wood": 1000,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "class": "Village",
        "number": 6
      },
      "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
      "supersedes": "phase_village",
      "icon": "town_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilization Centers increased by +30%"
    },
    "phase_town": {
      "genericName": "Town Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_town_generic"
          },
          {
            "tech": "phase_town_athen"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.3
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "armor_trade_convoys": {
      "genericName": "Trade convoys",
      "description": "Increases defensive capability of traders.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "wheel.png",
      "researchTime": 40,
      "tooltip": "Traders +2 Hack and Pierce armor levels.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Trader"
      ]
    },
    "phase_city_generic": {
      "genericName": "City Phase",
      "specificName": {
        "hele": "Megalopolis",
        "mace": "Megalopolis",
        "spart": "Megalopolis",
        "athen": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town_generic",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +50%"
    },
    "phase_city": {
      "genericName": "City Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_city_generic"
          },
          {
            "tech": "phase_city_spart"
          },
          {
            "tech": "phase_city_britons"
          },
          {
            "tech": "city_phase_gauls"
          },
          {
            "tech": "phase_city_pair_celts"
          },
          {
            "tech": "phase_city_athen"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "CivCentre"
      ]
    }
  },
  "researchQueued": {},
  "researchStarted": {},
  "modifications": {
    "Player/MaxPopulation": [
      {
        "affects": [
          []
        ],
        "multiplier": 1.1
      }
    ],
    "Cost/BuildTime": [
      {
        "affects": [
          [
            "Structure"
          ]
        ],
        "multiplier": 1.2
      }
    ],
    "Health/Max": [
      {
        "affects": [
          [
            "Structure"
          ]
        ],
        "multiplier": 1.25
      }
    ],
    "ResourceGatherer/Rates/stone.rock": [
      {
        "affects": [
          [
            "Worker"
          ]
        ],
        "multiplier": 1.25
      }
    ],
    "ResourceGatherer/Rates/wood.tree": [
      {
        "affects": [
          [
            "Worker"
          ]
        ],
        "multiplier": 1.25
      }
    ],
    "TerritoryInfluence/Radius": [
      {
        "affects": [
          [
            "CivCentre"
          ]
        ],
        "multiplier": 1.3
      },
      {
        "affects": [
          [
            "CivCentre"
          ]
        ],
        "multiplier": 1.5
      }
    ],
    "Armour/Hack": [
      {
        "affects": [
          [
            "Trader"
          ]
        ],
        "add": 2
      }
    ],
    "Armour/Pierce": [
      {
        "affects": [
          [
            "Trader"
          ]
        ],
        "add": 2
      }
    ]
  },
  "modificationCache": {},
  "typeCounts": {
    "structures/pers_civil_centre": 1,
    "units/pers_support_female_citizen": 44,
    "units/pers_infantry_spearman_b": 2,
    "units/pers_infantry_archer_b": 47,
    "units/pers_cavalry_javelinist_b": 1,
    "special/formation": 7,
    "structures/pers_storehouse": 5,
    "structures/pers_field": 3,
    "structures/pers_house": 14,
    "foundation|structures/pers_house": 8,
    "structures/pers_defense_tower": 4,
    "structures/pers_market": 1,
    "units/pers_support_trader": 20,
    "foundation|structures/pers_fortress": 1,
    "construction|structures/pers_house": 2,
    "construction|structures/pers_fortress": 1,
    "structures/pers_apadana": 1
  },
  "classCounts": {
    "Structure": 29,
    "ConquestCritical": 96,
    "Civic": 15,
    "Village": 20,
    "Defensive": 5,
    "CivCentre": 1,
    "Unit": 114,
    "Support": 64,
    "Organic": 114,
    "Worker": 93,
    "Female": 44,
    "Citizen": 44,
    "Infantry": 49,
    "CitizenSoldier": 50,
    "Melee": 2,
    "Spear": 2,
    "Ranged": 48,
    "Bow": 47,
    "Cavalry": 1,
    "Javelin": 1,
    "Economic": 6,
    "Storehouse": 5,
    "DropsiteWood": 5,
    "DropsiteMetal": 5,
    "DropsiteStone": 5,
    "Resource": 3,
    "Field": 3,
    "House": 14,
    "Town": 5,
    "Tower": 4,
    "GarrisonTower": 4,
    "Market": 1,
    "BarterMarket": 1,
    "Trader": 20,
    "Camel": 20,
    "City": 1,
    "SpecialBuilding": 1,
    "Palace": 1,
    "Apadana": 1
  },
  "typeCountsByClass": {
    "Structure": {
      "structures/pers_civil_centre": 1,
      "structures/pers_storehouse": 5,
      "structures/pers_field": 3,
      "structures/pers_house": 14,
      "structures/pers_defense_tower": 4,
      "structures/pers_market": 1,
      "structures/pers_apadana": 1
    },
    "ConquestCritical": {
      "structures/pers_civil_centre": 1,
      "units/pers_support_female_citizen": 44,
      "units/pers_infantry_spearman_b": 2,
      "units/pers_infantry_archer_b": 47,
      "units/pers_cavalry_javelinist_b": 1,
      "structures/pers_apadana": 1
    },
    "Civic": {
      "structures/pers_civil_centre": 1,
      "structures/pers_house": 14
    },
    "Village": {
      "structures/pers_civil_centre": 1,
      "structures/pers_storehouse": 5,
      "structures/pers_house": 14
    },
    "Defensive": {
      "structures/pers_civil_centre": 1,
      "structures/pers_defense_tower": 4
    },
    "CivCentre": {
      "structures/pers_civil_centre": 1
    },
    "Unit": {
      "units/pers_support_female_citizen": 44,
      "units/pers_infantry_spearman_b": 2,
      "units/pers_infantry_archer_b": 47,
      "units/pers_cavalry_javelinist_b": 1,
      "units/pers_support_trader": 20
    },
    "Support": {
      "units/pers_support_female_citizen": 44,
      "units/pers_support_trader": 20
    },
    "Organic": {
      "units/pers_support_female_citizen": 44,
      "units/pers_infantry_spearman_b": 2,
      "units/pers_infantry_archer_b": 47,
      "units/pers_cavalry_javelinist_b": 1,
      "units/pers_support_trader": 20
    },
    "Worker": {
      "units/pers_support_female_citizen": 44,
      "units/pers_infantry_spearman_b": 2,
      "units/pers_infantry_archer_b": 47
    },
    "Female": {
      "units/pers_support_female_citizen": 44
    },
    "Citizen": {
      "units/pers_support_female_citizen": 44
    },
    "Infantry": {
      "units/pers_infantry_spearman_b": 2,
      "units/pers_infantry_archer_b": 47
    },
    "CitizenSoldier": {
      "units/pers_infantry_spearman_b": 2,
      "units/pers_infantry_archer_b": 47,
      "units/pers_cavalry_javelinist_b": 1
    },
    "Melee": {
      "units/pers_infantry_spearman_b": 2
    },
    "Spear": {
      "units/pers_infantry_spearman_b": 2
    },
    "Ranged": {
      "units/pers_infantry_archer_b": 47,
      "units/pers_cavalry_javelinist_b": 1
    },
    "Bow": {
      "units/pers_infantry_archer_b": 47
    },
    "Cavalry": {
      "units/pers_cavalry_javelinist_b": 1
    },
    "Javelin": {
      "units/pers_cavalry_javelinist_b": 1
    },
    "Economic": {
      "structures/pers_storehouse": 5,
      "structures/pers_market": 1
    },
    "Storehouse": {
      "structures/pers_storehouse": 5
    },
    "DropsiteWood": {
      "structures/pers_storehouse": 5
    },
    "DropsiteMetal": {
      "structures/pers_storehouse": 5
    },
    "DropsiteStone": {
      "structures/pers_storehouse": 5
    },
    "Resource": {
      "structures/pers_field": 3
    },
    "Field": {
      "structures/pers_field": 3
    },
    "House": {
      "structures/pers_house": 14
    },
    "Town": {
      "structures/pers_defense_tower": 4,
      "structures/pers_market": 1
    },
    "Tower": {
      "structures/pers_defense_tower": 4
    },
    "GarrisonTower": {
      "structures/pers_defense_tower": 4
    },
    "Market": {
      "structures/pers_market": 1
    },
    "BarterMarket": {
      "structures/pers_market": 1
    },
    "Trader": {
      "units/pers_support_trader": 20
    },
    "Camel": {
      "units/pers_support_trader": 20
    },
    "City": {
      "structures/pers_apadana": 1
    },
    "SpecialBuilding": {
      "structures/pers_apadana": 1
    },
    "Palace": {
      "structures/pers_apadana": 1
    },
    "Apadana": {
      "structures/pers_apadana": 1
    }
  },
  "autoResearchTech": {
    "pair_cav_01": {
      "genericName": "Lance vs. Chamfron",
      "top": "attack_cav_lance",
      "bottom": "armor_cav_chamfron"
    },
    "pair_champ_02": {
      "genericName": "Champions vs. Part-timers",
      "top": "attack_champions_elite",
      "bottom": "attack_citizensoldiers_will"
    },
    "pair_gather_02": {
      "genericName": "Serfs vs. Shaft Mining",
      "top": "gather_mining_serfs",
      "bottom": "gather_mining_shaftmining",
      "supersedes": "pair_gather_01"
    },
    "pair_gather_03": {
      "genericName": "Slaves vs. Silver Mining",
      "top": "gather_mining_slaves",
      "bottom": "gather_mining_silvermining",
      "supersedes": "pair_gather_02"
    },
    "pair_heal_01": {
      "genericName": "Heal Range and Rate",
      "top": "heal_range",
      "bottom": "heal_rate"
    },
    "pair_heal_02": {
      "genericName": "Heal Range and Rate #2",
      "top": "heal_range_2",
      "bottom": "heal_rate_2",
      "supersedes": "pair_heal_01"
    },
    "pair_inf_01": {
      "genericName": "Training vs. Irregulars",
      "top": "melee_inf_training",
      "bottom": "ranged_inf_irregulars"
    },
    "pair_inf_02": {
      "genericName": "Spear Fighting vs. Skirmishing",
      "top": "melee_inf_spearfighting",
      "bottom": "ranged_inf_skirmishers",
      "supersedes": "pair_inf_01"
    },
    "pair_levy_01": {
      "genericName": "Levy Infantry vs. Levy Cavalry",
      "top": "training_levy_infantry",
      "bottom": "training_levy_cavalry"
    },
    "pair_siege_attack_cost": {
      "genericName": "Attack vs. Cost",
      "top": "siege_attack",
      "bottom": "siege_cost_metal"
    },
    "pair_siege_attack_pack": {
      "genericName": "Attack vs. Packing",
      "top": "siege_attack",
      "bottom": "siege_packing"
    },
    "pair_siege_cost_armor": {
      "genericName": "Cost vs. Armor",
      "top": "siege_cost_wood",
      "bottom": "siege_armor"
    },
    "pair_tower_01": {
      "genericName": "Night's Watch vs. Crenellations",
      "top": "attack_tower_watch",
      "bottom": "attack_tower_crenellations"
    },
    "pair_walls_01": {
      "genericName": "Walls build time vs. Health",
      "top": "buildtime_walls_rubble",
      "bottom": "health_walls_geometric_masonry"
    },
    "phase_city_pair_celts": {
      "genericName": "Britons vs. Gauls",
      "top": "phase_city_britons",
      "bottom": "phase_city_gauls",
      "supersedes": "phase_town_generic"
    },
    "carthaginians/civbonus_triple_walls": {
      "genericName": "Triple Walls",
      "autoResearch": true,
      "description": "Carthaginians built their city walls in three concentric circuits. These walls were never breached. Even when the city was taken by the Romans, it was via the city's harbor, not by storming its walls. Consequently, Carthaginian walls, gates, and wall towers have 3x the health of a standard wall, but also cost twice as much and take twice as long to build.",
      "requirements": {
        "civ": "cart"
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 3
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 2
        },
        {
          "value": "Cost/Resources/stone",
          "multiplier": 2
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "carthaginians/pair_celt_mercs_1": {
      "genericName": "Celtic merc cost vs. recruit time #1",
      "top": "carthaginians/cost_celt_mercs",
      "bottom": "carthaginians/traintime_celt_mercs"
    },
    "carthaginians/pair_celt_mercs_2": {
      "genericName": "Celtic merc cost vs. recruit time #2",
      "top": "carthaginians/cost_celt_mercs_2",
      "bottom": "carthaginians/traintime_celt_mercs_2",
      "supersedes": "carthaginians/pair_celt_mercs_1"
    },
    "carthaginians/pair_iberian_mercs_1": {
      "genericName": "Iberian merc cost vs. recruit time #1",
      "top": "carthaginians/cost_iberian_mercs",
      "bottom": "carthaginians/traintime_iberian_mercs"
    },
    "carthaginians/pair_iberian_mercs_2": {
      "genericName": "Iberian merc cost vs. recruit time #2",
      "top": "carthaginians/cost_iberian_mercs_2",
      "bottom": "carthaginians/traintime_iberian_mercs_2",
      "supersedes": "carthaginians/pair_iberian_mercs_1"
    },
    "carthaginians/pair_italian_mercs_1": {
      "genericName": "Italian merc cost vs. recruit time #1",
      "top": "carthaginians/cost_italian_mercs",
      "bottom": "carthaginians/traintime_italian_mercs"
    },
    "carthaginians/pair_italian_mercs_2": {
      "genericName": "Italian merc cost vs. recruit time #2",
      "top": "carthaginians/cost_italian_mercs_2",
      "bottom": "carthaginians/traintime_italian_mercs_2",
      "supersedes": "carthaginians/pair_italian_mercs_1"
    },
    "celts/civbonus_celts_wooden_struct": {
      "genericName": "Wooden Construction",
      "autoResearch": true,
      "description": "Celtic structures were mostly made of wood with rubble foundations. Consequently, their structures have less health than other cultures do, but they also construct faster.",
      "requirements": {
        "any": [
          {
            "civ": "celt"
          },
          {
            "civ": "brit"
          },
          {
            "civ": "gaul"
          }
        ]
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 0.8
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "hellenes/civbonus_hellenic_architecture": {
      "genericName": "Hellenic Architecture",
      "autoResearch": true,
      "description": "The Greeks used stone construction from early Mycenaean times.",
      "requirements": {
        "any": [
          {
            "civ": "hele"
          },
          {
            "civ": "athen"
          },
          {
            "civ": "mace"
          },
          {
            "civ": "spart"
          },
          {
            "civ": "theb"
          }
        ]
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 1.1
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "hellenes/teambonus_athen_delian_league": {
      "genericName": "Delian League",
      "autoResearch": true,
      "description": "Shortly after the great naval victories at Salamis and Mycale, the Greek city-states instituted the so-called Delian League in 478 BC, whose purpose was to push the Persians out of the Aegean region. The allied states contributed ships and money, while the Athenians offered their entire navy.",
      "requirements": {
        "civ": "athen"
      },
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Warship"
      ]
    },
    "mauryans/civbonus_maur_popcap": {
      "genericName": "Emperor of Emperors",
      "specificName": {
        "maur": "Chakravarti Samrāt"
      },
      "autoResearch": true,
      "description": "The Mauryan Empire encompassed dozens of formerly independent kingdoms over an area of 5 million square kilometers, with a population of close to 60 million people. The Mauryan regents held the title Emperor of Emperors and commanded a standing army of 600,000 infantry, 9000 elephants, 8000 chariots, and 30,000 cavalry, making it arguably the largest army of its time.",
      "requirements": {
        "civ": "maur"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "mauryans/wooden_walls": {
      "genericName": "Wooden Walls",
      "autoResearch": true,
      "description": "The Mauryans built their city walls out of wood, an abundant natural resource in India. Consequently, Mauryan city walls have -20% health, but build 20% faster.",
      "requirements": {
        "civ": "maur"
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 0.8
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "StoneWall"
      ]
    }
  }
}

- id: 4
  BattleDetection:
    object: {
  "interval": 200,
  "recordLength": 12,
  "damageRateThreshold": 0.04,
  "alertnessBattleThreshold": 4,
  "alertnessPeaceThreshold": 0,
  "alertnessMax": 8,
  "damage": 0,
  "damageRecord": [
    3.3947999999999885,
    0,
    0,
    0,
    0,
    7.8732000000000015,
    0,
    0,
    0,
    0,
    7.873200000000001,
    0
  ],
  "alertness": 0,
  "recordControl": 0,
  "state": "PEACE"
}
  EntityLimits:
    object: {
  "limit": {
    "Apadana": "1",
    "DefenseTower": "25",
    "Embassy": "1",
    "Fortress": "10",
    "Hero": "1",
    "Wonder": "1"
  },
  "count": {
    "Apadana": 0,
    "CivilCentre": 3,
    "DefenseTower": 4,
    "Embassy": 0,
    "Fortress": 1,
    "Hero": 1,
    "Wonder": 0
  }
}
  Player:
    object: {
  "playerID": 2,
  "name": "Lucius Vorennus",
  "civ": "rome",
  "colour": {
    "r": 0.5882352941176471,
    "g": 0.0784313725490196,
    "b": 0.0784313725490196,
    "a": 1
  },
  "popUsed": 118,
  "popBonuses": 125,
  "maxPop": 300,
  "trainingBlocked": false,
  "resourceCount": {
    "food": 700,
    "wood": 3680,
    "metal": 180,
    "stone": 1315
  },
  "team": 0,
  "teamsLocked": false,
  "state": "active",
  "diplomacy": [
    -1,
    1,
    1,
    -1,
    -1
  ],
  "conquestCriticalEntitiesCount": 115,
  "phase": "village",
  "formations": [
    "Scatter",
    "Box",
    "Column Closed",
    "Line Closed",
    "Column Open",
    "Line Open",
    "Flank",
    "Skirmish",
    "Wedge",
    "Battle Line",
    "Testudo"
  ],
  "controlAllUnits": false,
  "isAI": false,
  "gatherRateMultiplier": 1,
  "cheatsEnabled": false,
  "cheatTimeMultiplier": 1,
  "heroes": []
}
  StatisticsTracker:
    object: {
  "unitsTrained": 113,
  "unitsLost": 5,
  "unitsLostValue": 500,
  "enemyUnitsKilled": 2,
  "enemyUnitsKilledValue": 180,
  "buildingsConstructed": 27,
  "buildingsLost": 0,
  "buildingsLostValue": 0,
  "enemyBuildingsDestroyed": 0,
  "enemyBuildingsDestroyedValue": 0,
  "civCentresBuilt": 1,
  "enemyCivCentresDestroyed": 0,
  "resourcesGathered": {
    "food": 9380,
    "wood": 11433,
    "metal": 5703,
    "stone": 5107,
    "vegetarianFood": 8963
  },
  "resourcesUsed": {
    "food": 8850,
    "wood": 7900,
    "metal": 6350,
    "stone": 3950
  },
  "resourcesSold": {
    "food": 0,
    "wood": 0,
    "metal": 0,
    "stone": 0
  },
  "resourcesBought": {
    "food": 0,
    "wood": 0,
    "metal": 0,
    "stone": 0
  },
  "tributesSent": 0,
  "tributesReceived": 0,
  "tradeIncome": 570,
  "treasuresCollected": 0
}
  TechnologyManager:
    object: {
  "allTechs": {
    "armor_cav_chamfron": {
      "pair": "pair_cav_01",
      "genericName": "Chamfron",
      "specificName": {
        "hele": "Prometoopidion",
        "mace": "Prometoopidion",
        "spart": "Prometoopidion",
        "athen": "Prometoopidion"
      },
      "description": "Metal armour for a horse's face.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "armor_plates_cavalry.png",
      "researchTime": 40,
      "tooltip": "Equip your cavalry mounts with armor. All Cavalry +1 Hack armor level.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 1
        }
      ],
      "affects": [
        "Cavalry"
      ]
    },
    "armor_ship_hullsheathing": {
      "genericName": "Lead hull sheathing",
      "description": "Lead sheathing protects ship hulls.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 350
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "supersedes": "armor_ship_hypozomata",
      "icon": "armor_ship_gold.png",
      "researchTime": 40,
      "tooltip": "Lead sheathing protects ship hulls. +2 levels to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_ship_hypozomata": {
      "genericName": "Hypozomata undergirding",
      "description": "The hypozomata braces the structure of a ship.",
      "cost": {
        "food": 0,
        "wood": 150,
        "stone": 0,
        "metal": 150
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "supersedes": "armor_ship_reinforcedhull",
      "icon": "armor_ship_silver.png",
      "researchTime": 40,
      "tooltip": "The hypozomata braces the ship's structure. +2 levels to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_ship_reinforcedhull": {
      "genericName": "Reinforced hull",
      "description": "Wooden reinforcement beams for ship hulls.",
      "cost": {
        "food": 0,
        "wood": 250,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "armor_ship_bronze.png",
      "researchTime": 40,
      "tooltip": "Wooden reinforcement beams for hulls. +2 levels to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_trade_convoys": {
      "genericName": "Trade convoys",
      "description": "Increases defensive capability of traders.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "wheel.png",
      "researchTime": 40,
      "tooltip": "Traders +2 Hack and Pierce armor levels.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Trader"
      ]
    },
    "attack_cav_lance": {
      "pair": "pair_cav_01",
      "genericName": "Cavalry Lance",
      "specificName": {
        "hele": "Xyston",
        "mace": "Xyston",
        "spart": "Xyston",
        "athen": "Xyston",
        "rome": "Hasta"
      },
      "description": "A long spear made specifically for cavalry.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 150
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "spear_cavalry.png",
      "researchTime": 40,
      "tooltip": "Equip your melee cavalry with better weapons. Melee Cavalry +2 Hack Attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Cavalry Melee"
      ]
    },
    "attack_champions_elite": {
      "pair": "pair_champ_02",
      "genericName": "Heroism",
      "specificName": {
        "hele": "Andreia",
        "mace": "Andreia",
        "spart": "Andreia",
        "athen": "Andreia",
        "rome": "Fortitudo"
      },
      "description": "Guard units have uncommon bravery and valor in battle.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_hero_side.png",
      "researchTime": 40,
      "tooltip": "Guard units have uncommon courage and valor in battle. Champions +2 attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2,
          "affects": [
            "Champion Melee"
          ]
        },
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2,
          "affects": [
            "Champion Ranged"
          ]
        }
      ]
    },
    "attack_citizensoldiers_will": {
      "pair": "pair_champ_02",
      "genericName": "Will to fight",
      "specificName": {
        "hele": "Dynamis",
        "mace": "Dynamis",
        "spart": "Dynamis",
        "athen": "Dynamis"
      },
      "description": "The will to fight is crucial to victory.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "Inspire your troops with higher pay. All citizen-Soldiers +2 attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2,
          "affects": [
            "CitizenSoldier Melee"
          ]
        },
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2,
          "affects": [
            "CitizenSoldier Ranged"
          ]
        }
      ]
    },
    "attack_steel_working": {
      "genericName": "Steel Working",
      "specificName": {
        "maur": "Woot Steel",
        "iber": "Toledo Steel"
      },
      "description": "Secret steel working techniques give sword blades distinctive and beautiful markings. Not only that, but the steel's hardness is unparalleled.",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "metalworker.png",
      "researchTime": 60,
      "tooltip": "+2 attack for all sword units.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Sword"
      ]
    },
    "attack_tower_crenellations": {
      "pair": "pair_tower_01",
      "genericName": "Crenellations",
      "description": "Crenellations on the battlements allow soldiers wider range of fire in defending a keep.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "crenelations.png",
      "researchTime": 40,
      "tooltip": "Install crenellations and murder holes to have 40% more arrows fired per garrisoned soldier.",
      "modifications": [
        {
          "value": "BuildingAI/GarrisonArrowMultiplier",
          "multiplier": 1.4
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "attack_tower_watch": {
      "pair": "pair_tower_01",
      "genericName": "Night's Watch",
      "description": "Night's watch increases vigilance.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_bronze.png",
      "researchTime": 40,
      "tooltip": "Post night's watchmen to double the number of default arrows in ungarrisoned Towers.",
      "modifications": [
        {
          "value": "BuildingAI/DefaultArrowCount",
          "add": 1
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "buildtime_walls_rubble": {
      "pair": "pair_walls_01",
      "genericName": "Rubble Materials",
      "description": "Using rubble materials reduces the costs and build times of walls.",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "stone_blocks.png",
      "researchTime": 40,
      "tooltip": "City walls -20% build time, but -1 crush armor level.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        },
        {
          "value": "Armour/Crush",
          "add": -1
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "decay_outpost": {
      "genericName": "Stone Foundations",
      "description": "Outposts survive twice as long in neutral territory.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "blocks_three.png",
      "researchTime": 40,
      "tooltip": "Territory decay -50% for Outposts.",
      "modifications": [
        {
          "value": "TerritoryDecay/HealthDecayRate",
          "multiplier": 0.5
        }
      ],
      "affects": [
        "Outpost"
      ]
    },
    "gather_animals_stockbreeding": {
      "genericName": "Stockbreeding",
      "description": "Breeding livestock for food.",
      "cost": {
        "food": 50,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "meat.png",
      "researchTime": 40,
      "tooltip": "Breed time -25% for domestic animals (sheep, goats, cattle, etc.).",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Domestic"
      ]
    },
    "gather_capacity_wheelbarrow": {
      "pair": "pair_gather_wood_01",
      "genericName": "Wheelbarrow",
      "description": "Increases shuttling capacity for all resources.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wheelbarrow_empty.png",
      "researchTime": 40,
      "tooltip": "Workers use wheelbarrows. +5 shuttle capacity for all resources.",
      "modifications": [
        {
          "value": "ResourceGatherer/Capacities/food",
          "add": 5
        },
        {
          "value": "ResourceGatherer/Capacities/wood",
          "add": 5
        },
        {
          "value": "ResourceGatherer/Capacities/stone",
          "add": 5
        },
        {
          "value": "ResourceGatherer/Capacities/metal",
          "add": 5
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_farming_plough": {
      "genericName": "Iron Plough",
      "description": "A horse drawn instrument to turn the sod.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "plough.png",
      "researchTime": 40,
      "tooltip": "Equip your workers with iron ploughs. +25% farming rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.grain",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_lumbering_ironaxes": {
      "pair": "pair_gather_wood_01",
      "genericName": "Iron Ax Heads",
      "description": "Increases wood gathering rates for trees.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wood_axe.png",
      "researchTime": 40,
      "tooltip": "Workers +25% lumbering rate for trees.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/wood.tree",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_serfs": {
      "pair": "pair_gather_02",
      "genericName": "Serfs",
      "specificName": {
        "hele": "Heilotes",
        "mace": "Heilotes",
        "spart": "Heilotes",
        "athen": "Heilotes"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_stone.png",
      "researchTime": 40,
      "tooltip": "Compel serfs to help your workers mine stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone.rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_servants": {
      "pair": "pair_gather_01",
      "genericName": "Servants",
      "specificName": {
        "hele": "Douloi",
        "mace": "Douloi",
        "spart": "Douloi",
        "athen": "Douloi"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 50,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Hire servants to help mine stone. No requirements.",
      "icon": "mining_stone.png",
      "researchTime": 40,
      "tooltip": "+25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone.rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_shaftmining": {
      "pair": "pair_gather_02",
      "genericName": "Shaft Mining",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_metal.png",
      "researchTime": 40,
      "tooltip": "Develop shaft mining. +25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_silvermining": {
      "pair": "pair_gather_03",
      "genericName": "Silver Mining",
      "specificName": {
        "athen": "Mines of Laureion"
      },
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 100,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "mining_metal.png",
      "researchTime": 40,
      "tooltip": "Strike a vein of precious silver. +25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_slaves": {
      "pair": "pair_gather_03",
      "genericName": "Slaves",
      "specificName": {
        "hele": "Andrapodon",
        "mace": "Andrapodon",
        "spart": "Andrapodon",
        "athen": "Andrapodon"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "mining_stone.png",
      "researchTime": 40,
      "tooltip": "Buy slaves to help your workers mine for stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone.rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_wedgemallet": {
      "pair": "pair_gather_01",
      "genericName": "Wedge and Mallet",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Equip your workers with helpful tools. No requirements.",
      "icon": "mining_metal.png",
      "researchTime": 40,
      "tooltip": "+25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_wicker_baskets": {
      "genericName": "Wicker Baskets",
      "description": "Baskets to carry foraged food stuffs.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "gather_basket.png",
      "researchTime": 40,
      "tooltip": "Equip your foragers with wicker baskets. +50% fruit foraging rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.fruit",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "heal_range": {
      "pair": "pair_heal_01",
      "genericName": "Healing Range",
      "specificName": {
        "hele": "Olympic Pantheon",
        "mace": "Olympic Pantheon",
        "spart": "Olympic Pantheon",
        "athen": "Olympic Pantheon"
      },
      "description": "Increases the healing range of all healers.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "healing_range.png",
      "researchTime": 40,
      "tooltip": "Healers +4 Healing Range.",
      "modifications": [
        {
          "value": "Heal/Range",
          "add": 4
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_range_2": {
      "pair": "pair_heal_01",
      "genericName": "Healing Range 2",
      "specificName": {
        "hele": "Akademia",
        "mace": "Akademia",
        "spart": "Akademia",
        "athen": "Akademia"
      },
      "description": "Increases the healing range of all healers.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "healing_range.png",
      "researchTime": 40,
      "tooltip": "Healers +4 Healing Range.",
      "modifications": [
        {
          "value": "Heal/Range",
          "add": 4
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_rate": {
      "pair": "pair_heal_01",
      "genericName": "Healing Rate",
      "specificName": {
        "hele": "Sphagia",
        "mace": "Sphagia",
        "spart": "Sphagia",
        "athen": "Sphagia"
      },
      "description": "Increases the Healing Rate of all healers.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "healing_rate.png",
      "researchTime": 40,
      "tooltip": "Healers +25% healing rate.",
      "modifications": [
        {
          "value": "Heal/Rate",
          "add": -500
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_rate_2": {
      "pair": "pair_heal_01",
      "genericName": "Healing Rate 2",
      "specificName": {
        "hele": "Hippocratic Oath",
        "mace": "Hippocratic Oath",
        "spart": "Hippocratic Oath",
        "athen": "Hippocratic Oath"
      },
      "description": "Increases the Healing Rate of all healers.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "healing_rate.png",
      "researchTime": 40,
      "tooltip": "Healers +25% healing rate.",
      "modifications": [
        {
          "value": "Heal/Rate",
          "add": -500
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_temple": {
      "genericName": "Divine Offerings",
      "specificName": {
        "hele": "Olympic Games",
        "mace": "Olympic Games",
        "spart": "Olympic Games",
        "athen": "Eleusian Mysteries"
      },
      "description": "Units garrisoned in a temple are healed faster.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "cauldron.png",
      "researchTime": 40,
      "tooltip": "Temples +50% garrisoned healing rate.",
      "modifications": [
        {
          "value": "GarrisonHolder/BuffHeal",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "Temple"
      ]
    },
    "health_walls_geometric_masonry": {
      "pair": "pair_walls_01",
      "genericName": "Geometric Masonry",
      "description": "Using geometric masonry increases the sturdiness of defenseive walls.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 200,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "stone_blocks.png",
      "researchTime": 40,
      "tooltip": "City walls +2 crush armor levels, but +10% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.1
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "melee_inf_spearfighting": {
      "pair": "pair_inf_02",
      "genericName": "Infantry Spear Fighting",
      "specificName": {
        "hele": "Doratismos",
        "mace": "Doratismos",
        "spart": "Doratismos",
        "athen": "Doratismos",
        "theb": "Doratismos"
      },
      "description": "Spear fighting training increases damage of infantry spear units.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "spear.png",
      "researchTime": 40,
      "tooltip": "Spearmen +2 hack attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Spear"
      ]
    },
    "melee_inf_training": {
      "pair": "pair_inf_01",
      "genericName": "Weapons Training",
      "specificName": {
        "hele": "Hoplomachia",
        "mace": "Hoplomachia",
        "spart": "Hoplomachia",
        "athen": "Hoplomachia",
        "theb": "Hoplomachia"
      },
      "description": "Training increases damage of melee infantry units.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "sword.png",
      "researchTime": 40,
      "tooltip": "Melee infantry +1 hack attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 1
        }
      ],
      "affects": [
        "Infantry Melee"
      ]
    },
    "pair_cav_01": {
      "genericName": "Lance vs. Chamfron",
      "top": "attack_cav_lance",
      "bottom": "armor_cav_chamfron"
    },
    "pair_champ_02": {
      "genericName": "Champions vs. Part-timers",
      "top": "attack_champions_elite",
      "bottom": "attack_citizensoldiers_will"
    },
    "pair_gather_01": {
      "genericName": "Servants vs. Wedge and Mallet",
      "top": "gather_mining_servants",
      "bottom": "gather_mining_wedgemallet"
    },
    "pair_gather_02": {
      "genericName": "Serfs vs. Shaft Mining",
      "top": "gather_mining_serfs",
      "bottom": "gather_mining_shaftmining",
      "supersedes": "pair_gather_01"
    },
    "pair_gather_03": {
      "genericName": "Slaves vs. Silver Mining",
      "top": "gather_mining_slaves",
      "bottom": "gather_mining_silvermining",
      "supersedes": "pair_gather_02"
    },
    "pair_gather_wood_01": {
      "genericName": "Iron Axes vs. Wheelbarrow",
      "top": "gather_lumbering_ironaxes",
      "bottom": "gather_capacity_wheelbarrow"
    },
    "pair_heal_01": {
      "genericName": "Heal Range and Rate",
      "top": "heal_range",
      "bottom": "heal_rate"
    },
    "pair_heal_02": {
      "genericName": "Heal Range and Rate #2",
      "top": "heal_range_2",
      "bottom": "heal_rate_2",
      "supersedes": "pair_heal_01"
    },
    "pair_inf_01": {
      "genericName": "Training vs. Irregulars",
      "top": "melee_inf_training",
      "bottom": "ranged_inf_irregulars"
    },
    "pair_inf_02": {
      "genericName": "Spear Fighting vs. Skirmishing",
      "top": "melee_inf_spearfighting",
      "bottom": "ranged_inf_skirmishers",
      "supersedes": "pair_inf_01"
    },
    "pair_levy_01": {
      "genericName": "Levy Infantry vs. Levy Cavalry",
      "top": "training_levy_infantry",
      "bottom": "training_levy_cavalry"
    },
    "pair_siege_attack_cost": {
      "genericName": "Attack vs. Cost",
      "top": "siege_attack",
      "bottom": "siege_cost_metal"
    },
    "pair_siege_attack_pack": {
      "genericName": "Attack vs. Packing",
      "top": "siege_attack",
      "bottom": "siege_packing"
    },
    "pair_siege_cost_armor": {
      "genericName": "Cost vs. Armor",
      "top": "siege_cost_wood",
      "bottom": "siege_armor"
    },
    "pair_tower_01": {
      "genericName": "Night's Watch vs. Crenellations",
      "top": "attack_tower_watch",
      "bottom": "attack_tower_crenellations"
    },
    "pair_walls_01": {
      "genericName": "Walls build time vs. Health",
      "top": "buildtime_walls_rubble",
      "bottom": "health_walls_geometric_masonry"
    },
    "phase_city": {
      "genericName": "City Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_city_generic"
          },
          {
            "tech": "phase_city_spart"
          },
          {
            "tech": "phase_city_britons"
          },
          {
            "tech": "city_phase_gauls"
          },
          {
            "tech": "phase_city_pair_celts"
          },
          {
            "tech": "phase_city_athen"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_city_athen": {
      "genericName": "City Phase",
      "specificName": {
        "athen": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology. This is the Athenian city phase, where metal gathering rates are boosted because of the 'Silver Owls' bonus.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civic Centers).",
      "supersedes": "phase_town_athen",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +50%. Silver Owls civ bonus grants an extra +10% metal gather rate to all workers.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "phase_city_britons": {
      "genericName": "City Phase - Britons",
      "description": "Advance from a bustling town to large city.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks Brythonic structures and units. Territory radius for Civilisation Centres increased by another +50%"
    },
    "phase_city_gauls": {
      "genericName": "City Phase - Gauls",
      "description": "Advance from a bustling town to large city.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks Gallic structures and units. Territory radius for Civilisation Centres increased by another +50%"
    },
    "phase_city_generic": {
      "genericName": "City Phase",
      "specificName": {
        "hele": "Megalopolis",
        "mace": "Megalopolis",
        "spart": "Megalopolis",
        "athen": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town_generic",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +50%"
    },
    "phase_city_pair_celts": {
      "genericName": "Britons vs. Gauls",
      "top": "phase_city_britons",
      "bottom": "phase_city_gauls",
      "supersedes": "phase_town_generic"
    },
    "phase_city_spart": {
      "genericName": "City Phase",
      "specificName": {
        "spart": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology. This is the Spartan city phase, where unit promotion is boosted and the population cap reduced to balance.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town_generic",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilization Centers increased by another +50%. All citizen-soldiers promote directly to Elite rank after 1 kill, but population cap reduced -10%.",
      "modifications": [
        {
          "value": "Promotion/RequiredXp",
          "multiplier": 0.1,
          "affects": [
            "CitizenSoldier"
          ]
        },
        {
          "value": "Player/MaxPopulation",
          "multiplier": 0.9
        }
      ]
    },
    "phase_town": {
      "genericName": "Town Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_town_generic"
          },
          {
            "tech": "phase_town_athen"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.3
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_town_athen": {
      "genericName": "Town Phase",
      "specificName": {
        "athen": "Komópolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology. This is the Athenian city phase, where metal gathering rates are boosted because of the Silver Owls bonus.",
      "cost": {
        "food": 1000,
        "wood": 1000,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "class": "Village",
        "number": 6
      },
      "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
      "supersedes": "phase_village",
      "icon": "town_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilization Centers increased by +30%. 'Silver Owls' civ bonus grants an extra +10% metal gather rate to all workers.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "phase_town_generic": {
      "genericName": "Town Phase",
      "description": "Advances from a small village to a bustling town, ready to expand rapidly.",
      "cost": {
        "food": 1000,
        "wood": 1000,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "class": "Village",
        "number": 6
      },
      "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
      "supersedes": "phase_village",
      "icon": "town_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilization Centers increased by +30%"
    },
    "phase_village": {
      "genericName": "Village Phase",
      "autoResearch": true
    },
    "ranged_inf_irregulars": {
      "pair": "pair_inf_01",
      "genericName": "Ranged Infantry Irregulars",
      "specificName": {
        "hele": "Psiloi",
        "mace": "Psiloi",
        "spart": "Psiloi",
        "athen": "Psiloi",
        "theb": "Psiloi"
      },
      "description": "Training increases damage of ranged infantry units.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "arrow.png",
      "researchTime": 40,
      "tooltip": "Ranged infantry +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Ranged"
      ]
    },
    "ranged_inf_skirmishers": {
      "pair": "pair_inf_02",
      "genericName": "Ranged Infantry Skirmishers",
      "specificName": {
        "hele": "Akontistes",
        "mace": "Akontistes",
        "spart": "Akontistes",
        "athen": "Akontistes",
        "theb": "Akontistes"
      },
      "description": "Training increases damage of infantry skirmisher units.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "arrow.png",
      "researchTime": 30,
      "tooltip": "Skirmisher infantry +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Javelin"
      ]
    },
    "siege_armor": {
      "genericName": "Armour plating",
      "description": "Increased armour on siege weapons",
      "cost": {
        "food": 0,
        "wood": 300,
        "stone": 0,
        "metal": 350
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_gold.png",
      "researchTime": 40,
      "tooltip": "All Siege weapons +2 Hack armor levels.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_attack": {
      "genericName": "Advanced Siege",
      "description": "Advanced technologies improve siege efficiency",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 0,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "siege_ram.png",
      "researchTime": 40,
      "tooltip": "All siege weapons +3 Crush damage.",
      "modifications": [
        {
          "value": "Attack/Melee/Crush",
          "add": 3
        },
        {
          "value": "Attack/Ranged/Crush",
          "add": 3
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_bolt_accuracy": {
      "genericName": "Bolt Accuracy",
      "description": "Improvement to projectile accuracy",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 220
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "accuracy_bolt.png",
      "researchTime": 40,
      "tooltip": "Bolt shooter accuracy increased 25%",
      "modifications": [
        {
          "value": "Attack/Ranged/Spread",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Bolt Shooter"
      ]
    },
    "siege_cost_metal": {
      "genericName": "Metalworker",
      "description": "Siege weapons require less metal resource",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "metalworker.png",
      "researchTime": 40,
      "tooltip": "Siege weapons cost 20% less metal",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_cost_wood": {
      "genericName": "Artillery Instructors",
      "description": "Siege weapons cost less wood",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "anvil.png",
      "researchTime": 40,
      "tooltip": "Siege weapons cost 20% less wood",
      "modifications": [
        {
          "value": "Cost/Resources/wood",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_packing": {
      "genericName": "Military Engineers",
      "description": "Immobile siege weapons are assembled and disassembled faster",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "military_engineers.png",
      "researchTime": 40,
      "tooltip": "Immobile siege weapons pack/unpack 25% faster",
      "modifications": [
        {
          "value": "Pack/Time",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "training_conscription": {
      "genericName": "Conscription",
      "supersedes": "pair_levy_01",
      "description": "Significantly increase training speed of soldiers at the barracks by training them in large batches or battalions.",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Barracks increased batch training speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Barracks"
      ]
    },
    "training_levy_cavalry": {
      "pair": "pair_levy_01",
      "genericName": "Levy Cavalry",
      "description": "Calling up cavalry levies in time of war helps bolster the ranks of a king's army.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "horse_rider.png",
      "researchTime": 40,
      "tooltip": "All cavalry -10% train time, but also -10 health. Unlocks Conscription.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.9
        },
        {
          "value": "Health/Max",
          "add": -10
        }
      ],
      "affects": [
        "Cavalry"
      ]
    },
    "training_levy_infantry": {
      "pair": "pair_levy_01",
      "genericName": "Levy Infantry",
      "description": "Calling up infantry levies in time of war helps bolster the ranks of a king's army.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "All infantry -10% train time, but also -5 health. Unlocks Conscription.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.9
        },
        {
          "value": "Health/Max",
          "add": -5
        }
      ],
      "affects": [
        "Infantry"
      ]
    },
    "training_naval_architects": {
      "genericName": "Naval Architects",
      "description": "Significantly increase build speed of batches of ships at the Dock.",
      "cost": {
        "food": 200,
        "wood": 200,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "calipers.png",
      "researchTime": 40,
      "tooltip": "Docks increased batch construction speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Dock"
      ]
    },
    "unlock_champion_units": {
      "genericName": "Unlock Champion Units",
      "specificName": {
        "hele": "Agèma",
        "mace": "Agèma",
        "spart": "Agèma",
        "athen": "Agèma",
        "rome": "Regio Cohors"
      },
      "description": "Guard units (Champions) are professionals who wield the best weapons and have the best training.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Unlock the ability to train Champions at the barracks."
    },
    "unlock_females_house": {
      "genericName": "Fertility Festival",
      "specificName": {
        "hele": "Thesmophoria",
        "mace": "Thesmophoria",
        "spart": "Thesmophoria",
        "athen": "Thesmophoria"
      },
      "description": "A festival attended by women-only, to celebrate female fertility.",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "wives_festival.png",
      "researchTime": 40,
      "tooltip": "Unlock the ability to train women from houses."
    },
    "vision_outpost": {
      "genericName": "Carrier Pigeons",
      "description": "Outposts gain longer vision for scouting.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "pigeon.png",
      "researchTime": 40,
      "tooltip": "Vision Range +50% for Outposts.",
      "modifications": [
        {
          "value": "Vision/Range",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "Outpost"
      ]
    },
    "carthaginians/civbonus_triple_walls": {
      "genericName": "Triple Walls",
      "autoResearch": true,
      "description": "Carthaginians built their city walls in three concentric circuits. These walls were never breached. Even when the city was taken by the Romans, it was via the city's harbor, not by storming its walls. Consequently, Carthaginian walls, gates, and wall towers have 3x the health of a standard wall, but also cost twice as much and take twice as long to build.",
      "requirements": {
        "civ": "cart"
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 3
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 2
        },
        {
          "value": "Cost/Resources/stone",
          "multiplier": 2
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "carthaginians/cost_celt_mercs": {
      "pair": "carthaginians/pair_celt_mercs_1",
      "genericName": "Celtic Mercenary Captain",
      "description": "Celtic mercenaries have their metal cost decreased.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_silver.png",
      "researchTime": 40,
      "tooltip": "Hire a Celtic mercenary captain to reduce cost -20 metal for Celtic mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Celt Mercenary"
      ]
    },
    "carthaginians/cost_celt_mercs_2": {
      "pair": "carthaginians/pair_celt_mercs_2",
      "genericName": "Gallic Mercenary General",
      "description": "Celtic mercenaries have their metal cost decreased.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Hire a Gallic mercenary general to reduce cost -20 metal for Celtic mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Celt Mercenary"
      ]
    },
    "carthaginians/cost_iberian_mercs": {
      "pair": "carthaginians/pair_iberian_mercs_1",
      "genericName": "Lusitanian Mercenary Captain",
      "description": "Iberian mercenaries have their metal cost decreased.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_silver.png",
      "researchTime": 40,
      "tooltip": "Hire a Lusitanian mercenary captain to reduce cost -20 metal for Iberian mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Iberian Mercenary"
      ]
    },
    "carthaginians/cost_iberian_mercs_2": {
      "pair": "carthaginians/pair_iberian_mercs_2",
      "genericName": "Celtiberian Mercenary General",
      "description": "Iberian mercenaries have their metal cost decreased.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Hire a Celtiberian mercenary general to reduce cost -20 metal for Iberian mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Iberian Mercenary"
      ]
    },
    "carthaginians/cost_italian_mercs": {
      "pair": "carthaginians/pair_italian_mercs_1",
      "genericName": "Italiote Mercenary Captain",
      "description": "Italian mercenaries have their metal cost decreased.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_silver.png",
      "researchTime": 40,
      "tooltip": "Hire an Italiote mercenary captain to reduce cost -20 metal for Italian mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Italian Mercenary"
      ]
    },
    "carthaginians/cost_italian_mercs_2": {
      "pair": "carthaginians/pair_italian_mercs_2",
      "genericName": "Italiote Mercenary General",
      "description": "Italian mercenaries have their metal cost decreased.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Hire an Italiote mercenary general to reduce cost -20 metal for Italian mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Italian Mercenary"
      ]
    },
    "carthaginians/pair_celt_mercs_1": {
      "genericName": "Celtic merc cost vs. recruit time #1",
      "top": "carthaginians/cost_celt_mercs",
      "bottom": "carthaginians/traintime_celt_mercs"
    },
    "carthaginians/pair_celt_mercs_2": {
      "genericName": "Celtic merc cost vs. recruit time #2",
      "top": "carthaginians/cost_celt_mercs_2",
      "bottom": "carthaginians/traintime_celt_mercs_2",
      "supersedes": "carthaginians/pair_celt_mercs_1"
    },
    "carthaginians/pair_iberian_mercs_1": {
      "genericName": "Iberian merc cost vs. recruit time #1",
      "top": "carthaginians/cost_iberian_mercs",
      "bottom": "carthaginians/traintime_iberian_mercs"
    },
    "carthaginians/pair_iberian_mercs_2": {
      "genericName": "Iberian merc cost vs. recruit time #2",
      "top": "carthaginians/cost_iberian_mercs_2",
      "bottom": "carthaginians/traintime_iberian_mercs_2",
      "supersedes": "carthaginians/pair_iberian_mercs_1"
    },
    "carthaginians/pair_italian_mercs_1": {
      "genericName": "Italian merc cost vs. recruit time #1",
      "top": "carthaginians/cost_italian_mercs",
      "bottom": "carthaginians/traintime_italian_mercs"
    },
    "carthaginians/pair_italian_mercs_2": {
      "genericName": "Italian merc cost vs. recruit time #2",
      "top": "carthaginians/cost_italian_mercs_2",
      "bottom": "carthaginians/traintime_italian_mercs_2",
      "supersedes": "carthaginians/pair_italian_mercs_1"
    },
    "carthaginians/special_colonisation": {
      "genericName": "Colonization",
      "description": "Carthaginians established many trading centres as colonies and ultimately held dominion over 300 cities and towns in North Africa alone.",
      "cost": {
        "food": 0,
        "wood": 500,
        "stone": 0,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "political_face.png",
      "researchTime": 60,
      "tooltip": "Carthaginians were colonizers. Civilization Centers, Temples, and Houses -25% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.25
        }
      ],
      "affects": [
        "Civic"
      ]
    },
    "carthaginians/special_exploration": {
      "genericName": "Exploration",
      "description": "Nobody knew better than the Carthaginians where in the ancient world they were going and going to go; their merchant traders had missions to everywhere.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "armor_ship_gold.png",
      "researchTime": 60,
      "tooltip": "Carthaginians were explorers. All Traders and Ships +25% vision range.",
      "modifications": [
        {
          "value": "Vision/Range",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Trader",
        "Ship"
      ]
    },
    "carthaginians/training_phoenician_naval_architects": {
      "genericName": "Phoenician Naval Architects",
      "description": "Significantly increase build speed of batches of ships at the Shipyard.",
      "cost": {
        "food": 200,
        "wood": 200,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "calipers.png",
      "researchTime": 40,
      "tooltip": "Shipyard increased batch construction speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Shipyard"
      ]
    },
    "carthaginians/traintime_celt_mercs": {
      "pair": "carthaginians/pair_celt_mercs_1",
      "genericName": "Celtic Alliance",
      "description": "Celtic mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "Ally with Celtic towns to reduce recruit time -20% for Celtic mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Celt Mercenary"
      ]
    },
    "carthaginians/traintime_celt_mercs_2": {
      "pair": "carthaginians/pair_celt_mercs_2",
      "genericName": "Gallic Hegemony",
      "description": "Celtic mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 200,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Subjugate Gallic tribes to reduce recruit time -20% for Celtic mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Celt Mercenary"
      ]
    },
    "carthaginians/traintime_iberian_mercs": {
      "pair": "carthaginians/pair_iberian_mercs_1",
      "genericName": "Iberian Alliance",
      "description": "Iberian mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "Ally with Iberian towns to reduce recruit time -20% for Iberian mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Iberian Mercenary"
      ]
    },
    "carthaginians/traintime_iberian_mercs_2": {
      "pair": "carthaginians/pair_celt_mercs_2",
      "genericName": "Spanish Hegemony",
      "description": "Iberian mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 200,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Subjugate Spain to reduce recruit time -20% for Iberian mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Iberian Mercenary"
      ]
    },
    "carthaginians/traintime_italian_mercs": {
      "pair": "carthaginians/pair_italian_mercs_1",
      "genericName": "Italiote Alliance",
      "description": "Italian mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "Ally with Italiote towns to reduce recruit time -20% for Italian mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Italian Mercenary"
      ]
    },
    "carthaginians/traintime_italian_mercs_2": {
      "pair": "carthaginians/pair_italian_mercs_2",
      "genericName": "Italiote Hegemony",
      "description": "Italian mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 200,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Subjugate Italiote towns to reduce recruit time -20% for Italian mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Italian Mercenary"
      ]
    },
    "celts/civbonus_celts_wooden_struct": {
      "genericName": "Wooden Construction",
      "autoResearch": true,
      "description": "Celtic structures were mostly made of wood with rubble foundations. Consequently, their structures have less health than other cultures do, but they also construct faster.",
      "requirements": {
        "any": [
          {
            "civ": "celt"
          },
          {
            "civ": "brit"
          },
          {
            "civ": "gaul"
          }
        ]
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 0.8
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "celts/special_gather_crop_rotation": {
      "genericName": "Crop Rotation",
      "description": "Crop rotation increases yield by preventing the depletion of vital nutrients and minerals from the soil.",
      "cost": {
        "food": 300,
        "wood": 300,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "crop_rotation.png",
      "researchTime": 40,
      "tooltip": "Increase the yield of your farms. +25% farming rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.grain",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "hellenes/civbonus_hellenic_architecture": {
      "genericName": "Hellenic Architecture",
      "autoResearch": true,
      "description": "The Greeks used stone construction from early Mycenaean times.",
      "requirements": {
        "any": [
          {
            "civ": "hele"
          },
          {
            "civ": "athen"
          },
          {
            "civ": "mace"
          },
          {
            "civ": "spart"
          },
          {
            "civ": "theb"
          }
        ]
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 1.1
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "hellenes/spartans_agoge": {
      "genericName": "The Agoge",
      "description": "Spartans were housed and trained from a young age to be superlative warriors and to endure any hardship a military life can give them.",
      "cost": {
        "food": 500,
        "wood": 0,
        "stone": 0,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "agoge.png",
      "researchTime": 60,
      "tooltip": "+25% health for spear infantry, but also +10% train time.",
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 1.25
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Spear Infantry"
      ]
    },
    "hellenes/special_hellenistic_metropolis": {
      "genericName": "Hellenistic Metropolis",
      "description": "Beginning with Alexander, the Hellenistic monarchs founded many cities throughout their empires, where Greek culture and art blended with local customs to create the motley Hellenistic civilisation.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 500,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "statue_face_stone.png",
      "researchTime": 60,
      "tooltip": "Civic Centres +100% health and double default arrows.",
      "modifications": [
        {
          "value": "BuildingAI/DefaultArrowCount",
          "multiplier": 2
        },
        {
          "value": "Health/Max",
          "multiplier": 2
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "hellenes/special_iphicratean_reforms": {
      "genericName": "Iphicratean Reforms",
      "description": "Athenian triremes can train Marines (Epibastes Athenaikos) and Cretan Mercenary Archers (Toxotes Kretikos).",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 60,
      "tooltip": "Athenian triremes can train Marines and Cretan Mercenary Archers."
    },
    "hellenes/special_long_walls": {
      "genericName": "Athenian Long Walls",
      "description": "The Long Walls of Athens were constructed under the auspices of the wily Themistocles and extended 6 km from the city to the port of Piraeus. This secured the city's sea supply routes and prevented an enemy from starving out the city during a siege.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 250,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "crenelations.png",
      "researchTime": 60,
      "tooltip": "Build stone walls in neutral territory.",
      "modifications": [
        {
          "value": "BuildRestrictions/Territory",
          "replace": [
            "own",
            "neutral"
          ]
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "hellenes/teambonus_athen_delian_league": {
      "genericName": "Delian League",
      "autoResearch": true,
      "description": "Shortly after the great naval victories at Salamis and Mycale, the Greek city-states instituted the so-called Delian League in 478 BC, whose purpose was to push the Persians out of the Aegean region. The allied states contributed ships and money, while the Athenians offered their entire navy.",
      "requirements": {
        "civ": "athen"
      },
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Warship"
      ]
    },
    "hellenes/temp_special_hellenization": {
      "genericName": "Hellenization",
      "description": "The Hellenic culture was very influential. Greek became the spoken language of commerce and politics for much of the Mediterranean basin and Middle East for centuries.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 1000
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "political_face.png",
      "researchTime": 60,
      "tooltip": "The Hellenic culture is very influential. +25% territory effect for all buildings.",
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "mauryans/civbonus_maur_popcap": {
      "genericName": "Emperor of Emperors",
      "specificName": {
        "maur": "Chakravarti Samrāt"
      },
      "autoResearch": true,
      "description": "The Mauryan Empire encompassed dozens of formerly independent kingdoms over an area of 5 million square kilometers, with a population of close to 60 million people. The Mauryan regents held the title Emperor of Emperors and commanded a standing army of 600,000 infantry, 9000 elephants, 8000 chariots, and 30,000 cavalry, making it arguably the largest army of its time.",
      "requirements": {
        "civ": "maur"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "mauryans/wooden_walls": {
      "genericName": "Wooden Walls",
      "autoResearch": true,
      "description": "The Mauryans built their city walls out of wood, an abundant natural resource in India. Consequently, Mauryan city walls have -20% health, but build 20% faster.",
      "requirements": {
        "civ": "maur"
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 0.8
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "persians/civbonus_pers_popcap": {
      "genericName": "Great King's Levy",
      "autoResearch": true,
      "description": "The Persians could and did levy a large number of infantry during wartime due to the sheer size of the Achaemenid Empire and the way in which it was set-up. In general the Persian infantry was well trained and fought with great tenacity. However while this was true the infantry were poor hand-to-hand, close combat fighters. Also, with the exception of the elite regiments, the Persian infantry was not a standing professional force.",
      "requirements": {
        "civ": "pers"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "persians/immortals": {
      "genericName": "Immortals",
      "description": "The Anusiya champion infantry train twice as fast, but lose a little max health.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 60,
      "tooltip": "Anusiya Champion Infantry -50% train time, but also -20 health.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.5
        },
        {
          "value": "Health/Max",
          "add": -20
        }
      ],
      "affects": [
        "Champion Infantry"
      ]
    },
    "persians/persian_architecture": {
      "genericName": "Persian Architecture",
      "description": "The Persians built the wonderful 1200 mile-long Royal Highway from Sardis to Susa; Darius the Great and Xerxes also built the magnificent Persepolis; Cyrus the Great greatly improved Ecbatana and virtually 'rebuilt' the old Elamite capital of Susa.",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 200,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "stone_blocks.png",
      "researchTime": 60,
      "tooltip": "All Persian structures +25% health, but also +20% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.2
        },
        {
          "value": "Health/Max",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "persians/training_conscription_cavalry": {
      "genericName": "Cavalry Conscription",
      "supersedes": "persians/training_levy_cavalry",
      "description": "Significantly increase training speed of cavalry at the stables by training them in large batches or battalions.",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "horse_rider.png",
      "researchTime": 40,
      "tooltip": "Stables increased batch training speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Stables"
      ]
    },
    "persians/training_conscription_infantry": {
      "genericName": "Infantry Conscription",
      "supersedes": "persians/training_levy_infantry",
      "description": "Significantly increase training speed of soldiers at the barracks by training them in large batches or battalions.",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Barracks increased batch training speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Barracks"
      ]
    },
    "persians/training_levy_cavalry": {
      "genericName": "Levy Cavalry",
      "description": "Calling up cavalry levies in time of war helps bolster the ranks of a king's army.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "horse_rider.png",
      "researchTime": 40,
      "tooltip": "All cavalry -10% train time, but also -10 health. Unlocks Cavalry Conscription.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.9
        },
        {
          "value": "Health/Max",
          "add": -10
        }
      ],
      "affects": [
        "Cavalry"
      ]
    },
    "persians/training_levy_infantry": {
      "genericName": "Levy Infantry",
      "description": "Calling up infantry levies in time of war helps bolster the ranks of a king's army.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "All infantry -10% train time, but also -5 health. Unlocks Infantry Conscription.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.9
        },
        {
          "value": "Health/Max",
          "add": -5
        }
      ],
      "affects": [
        "Infantry"
      ]
    }
  },
  "researchedTechs": {
    "phase_village": {
      "genericName": "Village Phase",
      "autoResearch": true
    },
    "gather_lumbering_ironaxes": {
      "pair": "pair_gather_wood_01",
      "genericName": "Iron Ax Heads",
      "description": "Increases wood gathering rates for trees.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wood_axe.png",
      "researchTime": 40,
      "tooltip": "Workers +25% lumbering rate for trees.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/wood.tree",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "pair_gather_wood_01": {
      "genericName": "Iron Axes vs. Wheelbarrow",
      "top": "gather_lumbering_ironaxes",
      "bottom": "gather_capacity_wheelbarrow"
    },
    "gather_mining_wedgemallet": {
      "pair": "pair_gather_01",
      "genericName": "Wedge and Mallet",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Equip your workers with helpful tools. No requirements.",
      "icon": "mining_metal.png",
      "researchTime": 40,
      "tooltip": "+25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "pair_gather_01": {
      "genericName": "Servants vs. Wedge and Mallet",
      "top": "gather_mining_servants",
      "bottom": "gather_mining_wedgemallet"
    },
    "gather_wicker_baskets": {
      "genericName": "Wicker Baskets",
      "description": "Baskets to carry foraged food stuffs.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "gather_basket.png",
      "researchTime": 40,
      "tooltip": "Equip your foragers with wicker baskets. +50% fruit foraging rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.fruit",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "phase_town_generic": {
      "genericName": "Town Phase",
      "description": "Advances from a small village to a bustling town, ready to expand rapidly.",
      "cost": {
        "food": 1000,
        "wood": 1000,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "class": "Village",
        "number": 6
      },
      "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
      "supersedes": "phase_village",
      "icon": "town_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilization Centers increased by +30%"
    },
    "phase_town": {
      "genericName": "Town Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_town_generic"
          },
          {
            "tech": "phase_town_athen"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.3
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "gather_mining_serfs": {
      "pair": "pair_gather_02",
      "genericName": "Serfs",
      "specificName": {
        "hele": "Heilotes",
        "mace": "Heilotes",
        "spart": "Heilotes",
        "athen": "Heilotes"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_stone.png",
      "researchTime": 40,
      "tooltip": "Compel serfs to help your workers mine stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone.rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "pair_gather_02": {
      "genericName": "Serfs vs. Shaft Mining",
      "top": "gather_mining_serfs",
      "bottom": "gather_mining_shaftmining",
      "supersedes": "pair_gather_01"
    },
    "unlock_females_house": {
      "genericName": "Fertility Festival",
      "specificName": {
        "hele": "Thesmophoria",
        "mace": "Thesmophoria",
        "spart": "Thesmophoria",
        "athen": "Thesmophoria"
      },
      "description": "A festival attended by women-only, to celebrate female fertility.",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "wives_festival.png",
      "researchTime": 40,
      "tooltip": "Unlock the ability to train women from houses."
    },
    "gather_farming_plough": {
      "genericName": "Iron Plough",
      "description": "A horse drawn instrument to turn the sod.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "plough.png",
      "researchTime": 40,
      "tooltip": "Equip your workers with iron ploughs. +25% farming rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.grain",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "attack_tower_crenellations": {
      "pair": "pair_tower_01",
      "genericName": "Crenellations",
      "description": "Crenellations on the battlements allow soldiers wider range of fire in defending a keep.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "crenelations.png",
      "researchTime": 40,
      "tooltip": "Install crenellations and murder holes to have 40% more arrows fired per garrisoned soldier.",
      "modifications": [
        {
          "value": "BuildingAI/GarrisonArrowMultiplier",
          "multiplier": 1.4
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "pair_tower_01": {
      "genericName": "Night's Watch vs. Crenellations",
      "top": "attack_tower_watch",
      "bottom": "attack_tower_crenellations"
    },
    "training_levy_cavalry": {
      "pair": "pair_levy_01",
      "genericName": "Levy Cavalry",
      "description": "Calling up cavalry levies in time of war helps bolster the ranks of a king's army.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "horse_rider.png",
      "researchTime": 40,
      "tooltip": "All cavalry -10% train time, but also -10 health. Unlocks Conscription.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.9
        },
        {
          "value": "Health/Max",
          "add": -10
        }
      ],
      "affects": [
        "Cavalry"
      ]
    },
    "pair_levy_01": {
      "genericName": "Levy Infantry vs. Levy Cavalry",
      "top": "training_levy_infantry",
      "bottom": "training_levy_cavalry"
    },
    "phase_city_generic": {
      "genericName": "City Phase",
      "specificName": {
        "hele": "Megalopolis",
        "mace": "Megalopolis",
        "spart": "Megalopolis",
        "athen": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town_generic",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +50%"
    },
    "phase_city": {
      "genericName": "City Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_city_generic"
          },
          {
            "tech": "phase_city_spart"
          },
          {
            "tech": "phase_city_britons"
          },
          {
            "tech": "city_phase_gauls"
          },
          {
            "tech": "phase_city_pair_celts"
          },
          {
            "tech": "phase_city_athen"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "unlock_champion_units": {
      "genericName": "Unlock Champion Units",
      "specificName": {
        "hele": "Agèma",
        "mace": "Agèma",
        "spart": "Agèma",
        "athen": "Agèma",
        "rome": "Regio Cohors"
      },
      "description": "Guard units (Champions) are professionals who wield the best weapons and have the best training.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Unlock the ability to train Champions at the barracks."
    },
    "gather_mining_silvermining": {
      "pair": "pair_gather_03",
      "genericName": "Silver Mining",
      "specificName": {
        "athen": "Mines of Laureion"
      },
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 100,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "mining_metal.png",
      "researchTime": 40,
      "tooltip": "Strike a vein of precious silver. +25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "pair_gather_03": {
      "genericName": "Slaves vs. Silver Mining",
      "top": "gather_mining_slaves",
      "bottom": "gather_mining_silvermining",
      "supersedes": "pair_gather_02"
    }
  },
  "researchQueued": {
    "training_conscription": 3594
  },
  "researchStarted": {
    "training_conscription": true
  },
  "modifications": {
    "ResourceGatherer/Rates/wood.tree": [
      {
        "affects": [
          [
            "Worker"
          ]
        ],
        "multiplier": 1.25
      }
    ],
    "ResourceGatherer/Rates/metal.ore": [
      {
        "affects": [
          [
            "Worker"
          ]
        ],
        "multiplier": 1.25
      },
      {
        "affects": [
          [
            "Worker"
          ]
        ],
        "multiplier": 1.25
      }
    ],
    "ResourceGatherer/Rates/food.fruit": [
      {
        "affects": [
          [
            "Worker"
          ]
        ],
        "multiplier": 1.5
      }
    ],
    "TerritoryInfluence/Radius": [
      {
        "affects": [
          [
            "CivCentre"
          ]
        ],
        "multiplier": 1.3
      },
      {
        "affects": [
          [
            "CivCentre"
          ]
        ],
        "multiplier": 1.5
      }
    ],
    "ResourceGatherer/Rates/stone.rock": [
      {
        "affects": [
          [
            "Worker"
          ]
        ],
        "multiplier": 1.25
      }
    ],
    "ResourceGatherer/Rates/food.grain": [
      {
        "affects": [
          [
            "Worker"
          ]
        ],
        "multiplier": 1.25
      }
    ],
    "BuildingAI/GarrisonArrowMultiplier": [
      {
        "affects": [
          [
            "Defensive",
            "Tower"
          ]
        ],
        "multiplier": 1.4
      }
    ],
    "Cost/BuildTime": [
      {
        "affects": [
          [
            "Cavalry"
          ]
        ],
        "multiplier": 0.9
      }
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      "icon": "armor_ship_bronze.png",
      "researchTime": 40,
      "tooltip": "Wooden reinforcement beams for hulls. +2 levels to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_trade_convoys": {
      "genericName": "Trade convoys",
      "description": "Increases defensive capability of traders.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "wheel.png",
      "researchTime": 40,
      "tooltip": "Traders +2 Hack and Pierce armor levels.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Trader"
      ]
    },
    "attack_cav_lance": {
      "pair": "pair_cav_01",
      "genericName": "Cavalry Lance",
      "specificName": {
        "hele": "Xyston",
        "mace": "Xyston",
        "spart": "Xyston",
        "athen": "Xyston",
        "rome": "Hasta"
      },
      "description": "A long spear made specifically for cavalry.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 150
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "spear_cavalry.png",
      "researchTime": 40,
      "tooltip": "Equip your melee cavalry with better weapons. Melee Cavalry +2 Hack Attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Cavalry Melee"
      ]
    },
    "attack_champions_elite": {
      "pair": "pair_champ_02",
      "genericName": "Heroism",
      "specificName": {
        "hele": "Andreia",
        "mace": "Andreia",
        "spart": "Andreia",
        "athen": "Andreia",
        "rome": "Fortitudo"
      },
      "description": "Guard units have uncommon bravery and valor in battle.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_hero_side.png",
      "researchTime": 40,
      "tooltip": "Guard units have uncommon courage and valor in battle. Champions +2 attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2,
          "affects": [
            "Champion Melee"
          ]
        },
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2,
          "affects": [
            "Champion Ranged"
          ]
        }
      ]
    },
    "attack_citizensoldiers_will": {
      "pair": "pair_champ_02",
      "genericName": "Will to fight",
      "specificName": {
        "hele": "Dynamis",
        "mace": "Dynamis",
        "spart": "Dynamis",
        "athen": "Dynamis"
      },
      "description": "The will to fight is crucial to victory.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "Inspire your troops with higher pay. All citizen-Soldiers +2 attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2,
          "affects": [
            "CitizenSoldier Melee"
          ]
        },
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2,
          "affects": [
            "CitizenSoldier Ranged"
          ]
        }
      ]
    },
    "attack_steel_working": {
      "genericName": "Steel Working",
      "specificName": {
        "maur": "Woot Steel",
        "iber": "Toledo Steel"
      },
      "description": "Secret steel working techniques give sword blades distinctive and beautiful markings. Not only that, but the steel's hardness is unparalleled.",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "metalworker.png",
      "researchTime": 60,
      "tooltip": "+2 attack for all sword units.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Sword"
      ]
    },
    "attack_tower_crenellations": {
      "pair": "pair_tower_01",
      "genericName": "Crenellations",
      "description": "Crenellations on the battlements allow soldiers wider range of fire in defending a keep.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "crenelations.png",
      "researchTime": 40,
      "tooltip": "Install crenellations and murder holes to have 40% more arrows fired per garrisoned soldier.",
      "modifications": [
        {
          "value": "BuildingAI/GarrisonArrowMultiplier",
          "multiplier": 1.4
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "attack_tower_watch": {
      "pair": "pair_tower_01",
      "genericName": "Night's Watch",
      "description": "Night's watch increases vigilance.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_bronze.png",
      "researchTime": 40,
      "tooltip": "Post night's watchmen to double the number of default arrows in ungarrisoned Towers.",
      "modifications": [
        {
          "value": "BuildingAI/DefaultArrowCount",
          "add": 1
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "buildtime_walls_rubble": {
      "pair": "pair_walls_01",
      "genericName": "Rubble Materials",
      "description": "Using rubble materials reduces the costs and build times of walls.",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "stone_blocks.png",
      "researchTime": 40,
      "tooltip": "City walls -20% build time, but -1 crush armor level.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        },
        {
          "value": "Armour/Crush",
          "add": -1
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "decay_outpost": {
      "genericName": "Stone Foundations",
      "description": "Outposts survive twice as long in neutral territory.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "blocks_three.png",
      "researchTime": 40,
      "tooltip": "Territory decay -50% for Outposts.",
      "modifications": [
        {
          "value": "TerritoryDecay/HealthDecayRate",
          "multiplier": 0.5
        }
      ],
      "affects": [
        "Outpost"
      ]
    },
    "gather_animals_stockbreeding": {
      "genericName": "Stockbreeding",
      "description": "Breeding livestock for food.",
      "cost": {
        "food": 50,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "meat.png",
      "researchTime": 40,
      "tooltip": "Breed time -25% for domestic animals (sheep, goats, cattle, etc.).",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Domestic"
      ]
    },
    "gather_capacity_wheelbarrow": {
      "pair": "pair_gather_wood_01",
      "genericName": "Wheelbarrow",
      "description": "Increases shuttling capacity for all resources.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wheelbarrow_empty.png",
      "researchTime": 40,
      "tooltip": "Workers use wheelbarrows. +5 shuttle capacity for all resources.",
      "modifications": [
        {
          "value": "ResourceGatherer/Capacities/food",
          "add": 5
        },
        {
          "value": "ResourceGatherer/Capacities/wood",
          "add": 5
        },
        {
          "value": "ResourceGatherer/Capacities/stone",
          "add": 5
        },
        {
          "value": "ResourceGatherer/Capacities/metal",
          "add": 5
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_farming_plough": {
      "genericName": "Iron Plough",
      "description": "A horse drawn instrument to turn the sod.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "plough.png",
      "researchTime": 40,
      "tooltip": "Equip your workers with iron ploughs. +25% farming rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.grain",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_lumbering_ironaxes": {
      "pair": "pair_gather_wood_01",
      "genericName": "Iron Ax Heads",
      "description": "Increases wood gathering rates for trees.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wood_axe.png",
      "researchTime": 40,
      "tooltip": "Workers +25% lumbering rate for trees.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/wood.tree",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_serfs": {
      "pair": "pair_gather_02",
      "genericName": "Serfs",
      "specificName": {
        "hele": "Heilotes",
        "mace": "Heilotes",
        "spart": "Heilotes",
        "athen": "Heilotes"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_stone.png",
      "researchTime": 40,
      "tooltip": "Compel serfs to help your workers mine stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone.rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_servants": {
      "pair": "pair_gather_01",
      "genericName": "Servants",
      "specificName": {
        "hele": "Douloi",
        "mace": "Douloi",
        "spart": "Douloi",
        "athen": "Douloi"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 50,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Hire servants to help mine stone. No requirements.",
      "icon": "mining_stone.png",
      "researchTime": 40,
      "tooltip": "+25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone.rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_shaftmining": {
      "pair": "pair_gather_02",
      "genericName": "Shaft Mining",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_metal.png",
      "researchTime": 40,
      "tooltip": "Develop shaft mining. +25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_silvermining": {
      "pair": "pair_gather_03",
      "genericName": "Silver Mining",
      "specificName": {
        "athen": "Mines of Laureion"
      },
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 100,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "mining_metal.png",
      "researchTime": 40,
      "tooltip": "Strike a vein of precious silver. +25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_slaves": {
      "pair": "pair_gather_03",
      "genericName": "Slaves",
      "specificName": {
        "hele": "Andrapodon",
        "mace": "Andrapodon",
        "spart": "Andrapodon",
        "athen": "Andrapodon"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "mining_stone.png",
      "researchTime": 40,
      "tooltip": "Buy slaves to help your workers mine for stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone.rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_wedgemallet": {
      "pair": "pair_gather_01",
      "genericName": "Wedge and Mallet",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Equip your workers with helpful tools. No requirements.",
      "icon": "mining_metal.png",
      "researchTime": 40,
      "tooltip": "+25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_wicker_baskets": {
      "genericName": "Wicker Baskets",
      "description": "Baskets to carry foraged food stuffs.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "gather_basket.png",
      "researchTime": 40,
      "tooltip": "Equip your foragers with wicker baskets. +50% fruit foraging rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.fruit",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "heal_range": {
      "pair": "pair_heal_01",
      "genericName": "Healing Range",
      "specificName": {
        "hele": "Olympic Pantheon",
        "mace": "Olympic Pantheon",
        "spart": "Olympic Pantheon",
        "athen": "Olympic Pantheon"
      },
      "description": "Increases the healing range of all healers.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "healing_range.png",
      "researchTime": 40,
      "tooltip": "Healers +4 Healing Range.",
      "modifications": [
        {
          "value": "Heal/Range",
          "add": 4
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_range_2": {
      "pair": "pair_heal_01",
      "genericName": "Healing Range 2",
      "specificName": {
        "hele": "Akademia",
        "mace": "Akademia",
        "spart": "Akademia",
        "athen": "Akademia"
      },
      "description": "Increases the healing range of all healers.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "healing_range.png",
      "researchTime": 40,
      "tooltip": "Healers +4 Healing Range.",
      "modifications": [
        {
          "value": "Heal/Range",
          "add": 4
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_rate": {
      "pair": "pair_heal_01",
      "genericName": "Healing Rate",
      "specificName": {
        "hele": "Sphagia",
        "mace": "Sphagia",
        "spart": "Sphagia",
        "athen": "Sphagia"
      },
      "description": "Increases the Healing Rate of all healers.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "healing_rate.png",
      "researchTime": 40,
      "tooltip": "Healers +25% healing rate.",
      "modifications": [
        {
          "value": "Heal/Rate",
          "add": -500
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_rate_2": {
      "pair": "pair_heal_01",
      "genericName": "Healing Rate 2",
      "specificName": {
        "hele": "Hippocratic Oath",
        "mace": "Hippocratic Oath",
        "spart": "Hippocratic Oath",
        "athen": "Hippocratic Oath"
      },
      "description": "Increases the Healing Rate of all healers.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "healing_rate.png",
      "researchTime": 40,
      "tooltip": "Healers +25% healing rate.",
      "modifications": [
        {
          "value": "Heal/Rate",
          "add": -500
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_temple": {
      "genericName": "Divine Offerings",
      "specificName": {
        "hele": "Olympic Games",
        "mace": "Olympic Games",
        "spart": "Olympic Games",
        "athen": "Eleusian Mysteries"
      },
      "description": "Units garrisoned in a temple are healed faster.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "cauldron.png",
      "researchTime": 40,
      "tooltip": "Temples +50% garrisoned healing rate.",
      "modifications": [
        {
          "value": "GarrisonHolder/BuffHeal",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "Temple"
      ]
    },
    "health_walls_geometric_masonry": {
      "pair": "pair_walls_01",
      "genericName": "Geometric Masonry",
      "description": "Using geometric masonry increases the sturdiness of defenseive walls.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 200,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "stone_blocks.png",
      "researchTime": 40,
      "tooltip": "City walls +2 crush armor levels, but +10% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.1
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "melee_inf_spearfighting": {
      "pair": "pair_inf_02",
      "genericName": "Infantry Spear Fighting",
      "specificName": {
        "hele": "Doratismos",
        "mace": "Doratismos",
        "spart": "Doratismos",
        "athen": "Doratismos",
        "theb": "Doratismos"
      },
      "description": "Spear fighting training increases damage of infantry spear units.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "spear.png",
      "researchTime": 40,
      "tooltip": "Spearmen +2 hack attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Spear"
      ]
    },
    "melee_inf_training": {
      "pair": "pair_inf_01",
      "genericName": "Weapons Training",
      "specificName": {
        "hele": "Hoplomachia",
        "mace": "Hoplomachia",
        "spart": "Hoplomachia",
        "athen": "Hoplomachia",
        "theb": "Hoplomachia"
      },
      "description": "Training increases damage of melee infantry units.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "sword.png",
      "researchTime": 40,
      "tooltip": "Melee infantry +1 hack attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 1
        }
      ],
      "affects": [
        "Infantry Melee"
      ]
    },
    "pair_cav_01": {
      "genericName": "Lance vs. Chamfron",
      "top": "attack_cav_lance",
      "bottom": "armor_cav_chamfron"
    },
    "pair_champ_02": {
      "genericName": "Champions vs. Part-timers",
      "top": "attack_champions_elite",
      "bottom": "attack_citizensoldiers_will"
    },
    "pair_gather_01": {
      "genericName": "Servants vs. Wedge and Mallet",
      "top": "gather_mining_servants",
      "bottom": "gather_mining_wedgemallet"
    },
    "pair_gather_02": {
      "genericName": "Serfs vs. Shaft Mining",
      "top": "gather_mining_serfs",
      "bottom": "gather_mining_shaftmining",
      "supersedes": "pair_gather_01"
    },
    "pair_gather_03": {
      "genericName": "Slaves vs. Silver Mining",
      "top": "gather_mining_slaves",
      "bottom": "gather_mining_silvermining",
      "supersedes": "pair_gather_02"
    },
    "pair_gather_wood_01": {
      "genericName": "Iron Axes vs. Wheelbarrow",
      "top": "gather_lumbering_ironaxes",
      "bottom": "gather_capacity_wheelbarrow"
    },
    "pair_heal_01": {
      "genericName": "Heal Range and Rate",
      "top": "heal_range",
      "bottom": "heal_rate"
    },
    "pair_heal_02": {
      "genericName": "Heal Range and Rate #2",
      "top": "heal_range_2",
      "bottom": "heal_rate_2",
      "supersedes": "pair_heal_01"
    },
    "pair_inf_01": {
      "genericName": "Training vs. Irregulars",
      "top": "melee_inf_training",
      "bottom": "ranged_inf_irregulars"
    },
    "pair_inf_02": {
      "genericName": "Spear Fighting vs. Skirmishing",
      "top": "melee_inf_spearfighting",
      "bottom": "ranged_inf_skirmishers",
      "supersedes": "pair_inf_01"
    },
    "pair_levy_01": {
      "genericName": "Levy Infantry vs. Levy Cavalry",
      "top": "training_levy_infantry",
      "bottom": "training_levy_cavalry"
    },
    "pair_siege_attack_cost": {
      "genericName": "Attack vs. Cost",
      "top": "siege_attack",
      "bottom": "siege_cost_metal"
    },
    "pair_siege_attack_pack": {
      "genericName": "Attack vs. Packing",
      "top": "siege_attack",
      "bottom": "siege_packing"
    },
    "pair_siege_cost_armor": {
      "genericName": "Cost vs. Armor",
      "top": "siege_cost_wood",
      "bottom": "siege_armor"
    },
    "pair_tower_01": {
      "genericName": "Night's Watch vs. Crenellations",
      "top": "attack_tower_watch",
      "bottom": "attack_tower_crenellations"
    },
    "pair_walls_01": {
      "genericName": "Walls build time vs. Health",
      "top": "buildtime_walls_rubble",
      "bottom": "health_walls_geometric_masonry"
    },
    "phase_city": {
      "genericName": "City Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_city_generic"
          },
          {
            "tech": "phase_city_spart"
          },
          {
            "tech": "phase_city_britons"
          },
          {
            "tech": "city_phase_gauls"
          },
          {
            "tech": "phase_city_pair_celts"
          },
          {
            "tech": "phase_city_athen"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_city_athen": {
      "genericName": "City Phase",
      "specificName": {
        "athen": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology. This is the Athenian city phase, where metal gathering rates are boosted because of the 'Silver Owls' bonus.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civic Centers).",
      "supersedes": "phase_town_athen",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +50%. Silver Owls civ bonus grants an extra +10% metal gather rate to all workers.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "phase_city_britons": {
      "genericName": "City Phase - Britons",
      "description": "Advance from a bustling town to large city.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks Brythonic structures and units. Territory radius for Civilisation Centres increased by another +50%"
    },
    "phase_city_gauls": {
      "genericName": "City Phase - Gauls",
      "description": "Advance from a bustling town to large city.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks Gallic structures and units. Territory radius for Civilisation Centres increased by another +50%"
    },
    "phase_city_generic": {
      "genericName": "City Phase",
      "specificName": {
        "hele": "Megalopolis",
        "mace": "Megalopolis",
        "spart": "Megalopolis",
        "athen": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town_generic",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +50%"
    },
    "phase_city_pair_celts": {
      "genericName": "Britons vs. Gauls",
      "top": "phase_city_britons",
      "bottom": "phase_city_gauls",
      "supersedes": "phase_town_generic"
    },
    "phase_city_spart": {
      "genericName": "City Phase",
      "specificName": {
        "spart": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology. This is the Spartan city phase, where unit promotion is boosted and the population cap reduced to balance.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town_generic",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilization Centers increased by another +50%. All citizen-soldiers promote directly to Elite rank after 1 kill, but population cap reduced -10%.",
      "modifications": [
        {
          "value": "Promotion/RequiredXp",
          "multiplier": 0.1,
          "affects": [
            "CitizenSoldier"
          ]
        },
        {
          "value": "Player/MaxPopulation",
          "multiplier": 0.9
        }
      ]
    },
    "phase_town": {
      "genericName": "Town Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_town_generic"
          },
          {
            "tech": "phase_town_athen"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.3
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_town_athen": {
      "genericName": "Town Phase",
      "specificName": {
        "athen": "Komópolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology. This is the Athenian city phase, where metal gathering rates are boosted because of the Silver Owls bonus.",
      "cost": {
        "food": 1000,
        "wood": 1000,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "class": "Village",
        "number": 6
      },
      "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
      "supersedes": "phase_village",
      "icon": "town_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilization Centers increased by +30%. 'Silver Owls' civ bonus grants an extra +10% metal gather rate to all workers.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "phase_town_generic": {
      "genericName": "Town Phase",
      "description": "Advances from a small village to a bustling town, ready to expand rapidly.",
      "cost": {
        "food": 1000,
        "wood": 1000,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "class": "Village",
        "number": 6
      },
      "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
      "supersedes": "phase_village",
      "icon": "town_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilization Centers increased by +30%"
    },
    "phase_village": {
      "genericName": "Village Phase",
      "autoResearch": true
    },
    "ranged_inf_irregulars": {
      "pair": "pair_inf_01",
      "genericName": "Ranged Infantry Irregulars",
      "specificName": {
        "hele": "Psiloi",
        "mace": "Psiloi",
        "spart": "Psiloi",
        "athen": "Psiloi",
        "theb": "Psiloi"
      },
      "description": "Training increases damage of ranged infantry units.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "arrow.png",
      "researchTime": 40,
      "tooltip": "Ranged infantry +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Ranged"
      ]
    },
    "ranged_inf_skirmishers": {
      "pair": "pair_inf_02",
      "genericName": "Ranged Infantry Skirmishers",
      "specificName": {
        "hele": "Akontistes",
        "mace": "Akontistes",
        "spart": "Akontistes",
        "athen": "Akontistes",
        "theb": "Akontistes"
      },
      "description": "Training increases damage of infantry skirmisher units.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "arrow.png",
      "researchTime": 30,
      "tooltip": "Skirmisher infantry +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Javelin"
      ]
    },
    "siege_armor": {
      "genericName": "Armour plating",
      "description": "Increased armour on siege weapons",
      "cost": {
        "food": 0,
        "wood": 300,
        "stone": 0,
        "metal": 350
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_gold.png",
      "researchTime": 40,
      "tooltip": "All Siege weapons +2 Hack armor levels.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_attack": {
      "genericName": "Advanced Siege",
      "description": "Advanced technologies improve siege efficiency",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 0,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "siege_ram.png",
      "researchTime": 40,
      "tooltip": "All siege weapons +3 Crush damage.",
      "modifications": [
        {
          "value": "Attack/Melee/Crush",
          "add": 3
        },
        {
          "value": "Attack/Ranged/Crush",
          "add": 3
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_bolt_accuracy": {
      "genericName": "Bolt Accuracy",
      "description": "Improvement to projectile accuracy",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 220
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "accuracy_bolt.png",
      "researchTime": 40,
      "tooltip": "Bolt shooter accuracy increased 25%",
      "modifications": [
        {
          "value": "Attack/Ranged/Spread",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Bolt Shooter"
      ]
    },
    "siege_cost_metal": {
      "genericName": "Metalworker",
      "description": "Siege weapons require less metal resource",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "metalworker.png",
      "researchTime": 40,
      "tooltip": "Siege weapons cost 20% less metal",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_cost_wood": {
      "genericName": "Artillery Instructors",
      "description": "Siege weapons cost less wood",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "anvil.png",
      "researchTime": 40,
      "tooltip": "Siege weapons cost 20% less wood",
      "modifications": [
        {
          "value": "Cost/Resources/wood",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_packing": {
      "genericName": "Military Engineers",
      "description": "Immobile siege weapons are assembled and disassembled faster",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "military_engineers.png",
      "researchTime": 40,
      "tooltip": "Immobile siege weapons pack/unpack 25% faster",
      "modifications": [
        {
          "value": "Pack/Time",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "training_conscription": {
      "genericName": "Conscription",
      "supersedes": "pair_levy_01",
      "description": "Significantly increase training speed of soldiers at the barracks by training them in large batches or battalions.",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Barracks increased batch training speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Barracks"
      ]
    },
    "training_levy_cavalry": {
      "pair": "pair_levy_01",
      "genericName": "Levy Cavalry",
      "description": "Calling up cavalry levies in time of war helps bolster the ranks of a king's army.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "horse_rider.png",
      "researchTime": 40,
      "tooltip": "All cavalry -10% train time, but also -10 health. Unlocks Conscription.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.9
        },
        {
          "value": "Health/Max",
          "add": -10
        }
      ],
      "affects": [
        "Cavalry"
      ]
    },
    "training_levy_infantry": {
      "pair": "pair_levy_01",
      "genericName": "Levy Infantry",
      "description": "Calling up infantry levies in time of war helps bolster the ranks of a king's army.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "All infantry -10% train time, but also -5 health. Unlocks Conscription.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.9
        },
        {
          "value": "Health/Max",
          "add": -5
        }
      ],
      "affects": [
        "Infantry"
      ]
    },
    "training_naval_architects": {
      "genericName": "Naval Architects",
      "description": "Significantly increase build speed of batches of ships at the Dock.",
      "cost": {
        "food": 200,
        "wood": 200,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "calipers.png",
      "researchTime": 40,
      "tooltip": "Docks increased batch construction speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Dock"
      ]
    },
    "unlock_champion_units": {
      "genericName": "Unlock Champion Units",
      "specificName": {
        "hele": "Agèma",
        "mace": "Agèma",
        "spart": "Agèma",
        "athen": "Agèma",
        "rome": "Regio Cohors"
      },
      "description": "Guard units (Champions) are professionals who wield the best weapons and have the best training.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Unlock the ability to train Champions at the barracks."
    },
    "unlock_females_house": {
      "genericName": "Fertility Festival",
      "specificName": {
        "hele": "Thesmophoria",
        "mace": "Thesmophoria",
        "spart": "Thesmophoria",
        "athen": "Thesmophoria"
      },
      "description": "A festival attended by women-only, to celebrate female fertility.",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "wives_festival.png",
      "researchTime": 40,
      "tooltip": "Unlock the ability to train women from houses."
    },
    "vision_outpost": {
      "genericName": "Carrier Pigeons",
      "description": "Outposts gain longer vision for scouting.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "pigeon.png",
      "researchTime": 40,
      "tooltip": "Vision Range +50% for Outposts.",
      "modifications": [
        {
          "value": "Vision/Range",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "Outpost"
      ]
    },
    "carthaginians/civbonus_triple_walls": {
      "genericName": "Triple Walls",
      "autoResearch": true,
      "description": "Carthaginians built their city walls in three concentric circuits. These walls were never breached. Even when the city was taken by the Romans, it was via the city's harbor, not by storming its walls. Consequently, Carthaginian walls, gates, and wall towers have 3x the health of a standard wall, but also cost twice as much and take twice as long to build.",
      "requirements": {
        "civ": "cart"
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 3
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 2
        },
        {
          "value": "Cost/Resources/stone",
          "multiplier": 2
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "carthaginians/cost_celt_mercs": {
      "pair": "carthaginians/pair_celt_mercs_1",
      "genericName": "Celtic Mercenary Captain",
      "description": "Celtic mercenaries have their metal cost decreased.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_silver.png",
      "researchTime": 40,
      "tooltip": "Hire a Celtic mercenary captain to reduce cost -20 metal for Celtic mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Celt Mercenary"
      ]
    },
    "carthaginians/cost_celt_mercs_2": {
      "pair": "carthaginians/pair_celt_mercs_2",
      "genericName": "Gallic Mercenary General",
      "description": "Celtic mercenaries have their metal cost decreased.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Hire a Gallic mercenary general to reduce cost -20 metal for Celtic mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Celt Mercenary"
      ]
    },
    "carthaginians/cost_iberian_mercs": {
      "pair": "carthaginians/pair_iberian_mercs_1",
      "genericName": "Lusitanian Mercenary Captain",
      "description": "Iberian mercenaries have their metal cost decreased.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_silver.png",
      "researchTime": 40,
      "tooltip": "Hire a Lusitanian mercenary captain to reduce cost -20 metal for Iberian mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Iberian Mercenary"
      ]
    },
    "carthaginians/cost_iberian_mercs_2": {
      "pair": "carthaginians/pair_iberian_mercs_2",
      "genericName": "Celtiberian Mercenary General",
      "description": "Iberian mercenaries have their metal cost decreased.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Hire a Celtiberian mercenary general to reduce cost -20 metal for Iberian mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Iberian Mercenary"
      ]
    },
    "carthaginians/cost_italian_mercs": {
      "pair": "carthaginians/pair_italian_mercs_1",
      "genericName": "Italiote Mercenary Captain",
      "description": "Italian mercenaries have their metal cost decreased.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_silver.png",
      "researchTime": 40,
      "tooltip": "Hire an Italiote mercenary captain to reduce cost -20 metal for Italian mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Italian Mercenary"
      ]
    },
    "carthaginians/cost_italian_mercs_2": {
      "pair": "carthaginians/pair_italian_mercs_2",
      "genericName": "Italiote Mercenary General",
      "description": "Italian mercenaries have their metal cost decreased.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Hire an Italiote mercenary general to reduce cost -20 metal for Italian mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Italian Mercenary"
      ]
    },
    "carthaginians/pair_celt_mercs_1": {
      "genericName": "Celtic merc cost vs. recruit time #1",
      "top": "carthaginians/cost_celt_mercs",
      "bottom": "carthaginians/traintime_celt_mercs"
    },
    "carthaginians/pair_celt_mercs_2": {
      "genericName": "Celtic merc cost vs. recruit time #2",
      "top": "carthaginians/cost_celt_mercs_2",
      "bottom": "carthaginians/traintime_celt_mercs_2",
      "supersedes": "carthaginians/pair_celt_mercs_1"
    },
    "carthaginians/pair_iberian_mercs_1": {
      "genericName": "Iberian merc cost vs. recruit time #1",
      "top": "carthaginians/cost_iberian_mercs",
      "bottom": "carthaginians/traintime_iberian_mercs"
    },
    "carthaginians/pair_iberian_mercs_2": {
      "genericName": "Iberian merc cost vs. recruit time #2",
      "top": "carthaginians/cost_iberian_mercs_2",
      "bottom": "carthaginians/traintime_iberian_mercs_2",
      "supersedes": "carthaginians/pair_iberian_mercs_1"
    },
    "carthaginians/pair_italian_mercs_1": {
      "genericName": "Italian merc cost vs. recruit time #1",
      "top": "carthaginians/cost_italian_mercs",
      "bottom": "carthaginians/traintime_italian_mercs"
    },
    "carthaginians/pair_italian_mercs_2": {
      "genericName": "Italian merc cost vs. recruit time #2",
      "top": "carthaginians/cost_italian_mercs_2",
      "bottom": "carthaginians/traintime_italian_mercs_2",
      "supersedes": "carthaginians/pair_italian_mercs_1"
    },
    "carthaginians/special_colonisation": {
      "genericName": "Colonization",
      "description": "Carthaginians established many trading centres as colonies and ultimately held dominion over 300 cities and towns in North Africa alone.",
      "cost": {
        "food": 0,
        "wood": 500,
        "stone": 0,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "political_face.png",
      "researchTime": 60,
      "tooltip": "Carthaginians were colonizers. Civilization Centers, Temples, and Houses -25% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.25
        }
      ],
      "affects": [
        "Civic"
      ]
    },
    "carthaginians/special_exploration": {
      "genericName": "Exploration",
      "description": "Nobody knew better than the Carthaginians where in the ancient world they were going and going to go; their merchant traders had missions to everywhere.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "armor_ship_gold.png",
      "researchTime": 60,
      "tooltip": "Carthaginians were explorers. All Traders and Ships +25% vision range.",
      "modifications": [
        {
          "value": "Vision/Range",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Trader",
        "Ship"
      ]
    },
    "carthaginians/training_phoenician_naval_architects": {
      "genericName": "Phoenician Naval Architects",
      "description": "Significantly increase build speed of batches of ships at the Shipyard.",
      "cost": {
        "food": 200,
        "wood": 200,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "calipers.png",
      "researchTime": 40,
      "tooltip": "Shipyard increased batch construction speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Shipyard"
      ]
    },
    "carthaginians/traintime_celt_mercs": {
      "pair": "carthaginians/pair_celt_mercs_1",
      "genericName": "Celtic Alliance",
      "description": "Celtic mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "Ally with Celtic towns to reduce recruit time -20% for Celtic mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Celt Mercenary"
      ]
    },
    "carthaginians/traintime_celt_mercs_2": {
      "pair": "carthaginians/pair_celt_mercs_2",
      "genericName": "Gallic Hegemony",
      "description": "Celtic mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 200,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Subjugate Gallic tribes to reduce recruit time -20% for Celtic mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Celt Mercenary"
      ]
    },
    "carthaginians/traintime_iberian_mercs": {
      "pair": "carthaginians/pair_iberian_mercs_1",
      "genericName": "Iberian Alliance",
      "description": "Iberian mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "Ally with Iberian towns to reduce recruit time -20% for Iberian mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Iberian Mercenary"
      ]
    },
    "carthaginians/traintime_iberian_mercs_2": {
      "pair": "carthaginians/pair_celt_mercs_2",
      "genericName": "Spanish Hegemony",
      "description": "Iberian mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 200,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Subjugate Spain to reduce recruit time -20% for Iberian mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Iberian Mercenary"
      ]
    },
    "carthaginians/traintime_italian_mercs": {
      "pair": "carthaginians/pair_italian_mercs_1",
      "genericName": "Italiote Alliance",
      "description": "Italian mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "Ally with Italiote towns to reduce recruit time -20% for Italian mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Italian Mercenary"
      ]
    },
    "carthaginians/traintime_italian_mercs_2": {
      "pair": "carthaginians/pair_italian_mercs_2",
      "genericName": "Italiote Hegemony",
      "description": "Italian mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 200,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Subjugate Italiote towns to reduce recruit time -20% for Italian mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Italian Mercenary"
      ]
    },
    "celts/civbonus_celts_wooden_struct": {
      "genericName": "Wooden Construction",
      "autoResearch": true,
      "description": "Celtic structures were mostly made of wood with rubble foundations. Consequently, their structures have less health than other cultures do, but they also construct faster.",
      "requirements": {
        "any": [
          {
            "civ": "celt"
          },
          {
            "civ": "brit"
          },
          {
            "civ": "gaul"
          }
        ]
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 0.8
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "celts/special_gather_crop_rotation": {
      "genericName": "Crop Rotation",
      "description": "Crop rotation increases yield by preventing the depletion of vital nutrients and minerals from the soil.",
      "cost": {
        "food": 300,
        "wood": 300,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "crop_rotation.png",
      "researchTime": 40,
      "tooltip": "Increase the yield of your farms. +25% farming rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.grain",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "hellenes/civbonus_hellenic_architecture": {
      "genericName": "Hellenic Architecture",
      "autoResearch": true,
      "description": "The Greeks used stone construction from early Mycenaean times.",
      "requirements": {
        "any": [
          {
            "civ": "hele"
          },
          {
            "civ": "athen"
          },
          {
            "civ": "mace"
          },
          {
            "civ": "spart"
          },
          {
            "civ": "theb"
          }
        ]
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 1.1
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "hellenes/spartans_agoge": {
      "genericName": "The Agoge",
      "description": "Spartans were housed and trained from a young age to be superlative warriors and to endure any hardship a military life can give them.",
      "cost": {
        "food": 500,
        "wood": 0,
        "stone": 0,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "agoge.png",
      "researchTime": 60,
      "tooltip": "+25% health for spear infantry, but also +10% train time.",
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 1.25
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Spear Infantry"
      ]
    },
    "hellenes/special_hellenistic_metropolis": {
      "genericName": "Hellenistic Metropolis",
      "description": "Beginning with Alexander, the Hellenistic monarchs founded many cities throughout their empires, where Greek culture and art blended with local customs to create the motley Hellenistic civilisation.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 500,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "statue_face_stone.png",
      "researchTime": 60,
      "tooltip": "Civic Centres +100% health and double default arrows.",
      "modifications": [
        {
          "value": "BuildingAI/DefaultArrowCount",
          "multiplier": 2
        },
        {
          "value": "Health/Max",
          "multiplier": 2
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "hellenes/special_iphicratean_reforms": {
      "genericName": "Iphicratean Reforms",
      "description": "Athenian triremes can train Marines (Epibastes Athenaikos) and Cretan Mercenary Archers (Toxotes Kretikos).",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 60,
      "tooltip": "Athenian triremes can train Marines and Cretan Mercenary Archers."
    },
    "hellenes/special_long_walls": {
      "genericName": "Athenian Long Walls",
      "description": "The Long Walls of Athens were constructed under the auspices of the wily Themistocles and extended 6 km from the city to the port of Piraeus. This secured the city's sea supply routes and prevented an enemy from starving out the city during a siege.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 250,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "crenelations.png",
      "researchTime": 60,
      "tooltip": "Build stone walls in neutral territory.",
      "modifications": [
        {
          "value": "BuildRestrictions/Territory",
          "replace": [
            "own",
            "neutral"
          ]
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "hellenes/teambonus_athen_delian_league": {
      "genericName": "Delian League",
      "autoResearch": true,
      "description": "Shortly after the great naval victories at Salamis and Mycale, the Greek city-states instituted the so-called Delian League in 478 BC, whose purpose was to push the Persians out of the Aegean region. The allied states contributed ships and money, while the Athenians offered their entire navy.",
      "requirements": {
        "civ": "athen"
      },
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Warship"
      ]
    },
    "hellenes/temp_special_hellenization": {
      "genericName": "Hellenization",
      "description": "The Hellenic culture was very influential. Greek became the spoken language of commerce and politics for much of the Mediterranean basin and Middle East for centuries.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 1000
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "political_face.png",
      "researchTime": 60,
      "tooltip": "The Hellenic culture is very influential. +25% territory effect for all buildings.",
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "mauryans/civbonus_maur_popcap": {
      "genericName": "Emperor of Emperors",
      "specificName": {
        "maur": "Chakravarti Samrāt"
      },
      "autoResearch": true,
      "description": "The Mauryan Empire encompassed dozens of formerly independent kingdoms over an area of 5 million square kilometers, with a population of close to 60 million people. The Mauryan regents held the title Emperor of Emperors and commanded a standing army of 600,000 infantry, 9000 elephants, 8000 chariots, and 30,000 cavalry, making it arguably the largest army of its time.",
      "requirements": {
        "civ": "maur"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "mauryans/wooden_walls": {
      "genericName": "Wooden Walls",
      "autoResearch": true,
      "description": "The Mauryans built their city walls out of wood, an abundant natural resource in India. Consequently, Mauryan city walls have -20% health, but build 20% faster.",
      "requirements": {
        "civ": "maur"
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 0.8
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "persians/civbonus_pers_popcap": {
      "genericName": "Great King's Levy",
      "autoResearch": true,
      "description": "The Persians could and did levy a large number of infantry during wartime due to the sheer size of the Achaemenid Empire and the way in which it was set-up. In general the Persian infantry was well trained and fought with great tenacity. However while this was true the infantry were poor hand-to-hand, close combat fighters. Also, with the exception of the elite regiments, the Persian infantry was not a standing professional force.",
      "requirements": {
        "civ": "pers"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "persians/immortals": {
      "genericName": "Immortals",
      "description": "The Anusiya champion infantry train twice as fast, but lose a little max health.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 60,
      "tooltip": "Anusiya Champion Infantry -50% train time, but also -20 health.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.5
        },
        {
          "value": "Health/Max",
          "add": -20
        }
      ],
      "affects": [
        "Champion Infantry"
      ]
    },
    "persians/persian_architecture": {
      "genericName": "Persian Architecture",
      "description": "The Persians built the wonderful 1200 mile-long Royal Highway from Sardis to Susa; Darius the Great and Xerxes also built the magnificent Persepolis; Cyrus the Great greatly improved Ecbatana and virtually 'rebuilt' the old Elamite capital of Susa.",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 200,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "stone_blocks.png",
      "researchTime": 60,
      "tooltip": "All Persian structures +25% health, but also +20% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.2
        },
        {
          "value": "Health/Max",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "persians/training_conscription_cavalry": {
      "genericName": "Cavalry Conscription",
      "supersedes": "persians/training_levy_cavalry",
      "description": "Significantly increase training speed of cavalry at the stables by training them in large batches or battalions.",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "horse_rider.png",
      "researchTime": 40,
      "tooltip": "Stables increased batch training speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Stables"
      ]
    },
    "persians/training_conscription_infantry": {
      "genericName": "Infantry Conscription",
      "supersedes": "persians/training_levy_infantry",
      "description": "Significantly increase training speed of soldiers at the barracks by training them in large batches or battalions.",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Barracks increased batch training speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Barracks"
      ]
    },
    "persians/training_levy_cavalry": {
      "genericName": "Levy Cavalry",
      "description": "Calling up cavalry levies in time of war helps bolster the ranks of a king's army.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "horse_rider.png",
      "researchTime": 40,
      "tooltip": "All cavalry -10% train time, but also -10 health. Unlocks Cavalry Conscription.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.9
        },
        {
          "value": "Health/Max",
          "add": -10
        }
      ],
      "affects": [
        "Cavalry"
      ]
    },
    "persians/training_levy_infantry": {
      "genericName": "Levy Infantry",
      "description": "Calling up infantry levies in time of war helps bolster the ranks of a king's army.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "All infantry -10% train time, but also -5 health. Unlocks Infantry Conscription.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.9
        },
        {
          "value": "Health/Max",
          "add": -5
        }
      ],
      "affects": [
        "Infantry"
      ]
    }
  },
  "researchedTechs": {
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      "genericName": "Village Phase",
      "autoResearch": true
    },
    "celts/civbonus_celts_wooden_struct": {
      "genericName": "Wooden Construction",
      "autoResearch": true,
      "description": "Celtic structures were mostly made of wood with rubble foundations. Consequently, their structures have less health than other cultures do, but they also construct faster.",
      "requirements": {
        "any": [
          {
            "civ": "celt"
          },
          {
            "civ": "brit"
          },
          {
            "civ": "gaul"
          }
        ]
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 0.8
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "phase_town_generic": {
      "genericName": "Town Phase",
      "description": "Advances from a small village to a bustling town, ready to expand rapidly.",
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        "food": 1000,
        "wood": 1000,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "class": "Village",
        "number": 6
      },
      "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
      "supersedes": "phase_village",
      "icon": "town_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilization Centers increased by +30%"
    },
    "phase_town": {
      "genericName": "Town Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_town_generic"
          },
          {
            "tech": "phase_town_athen"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.3
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
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      "pair": "pair_gather_02",
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      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_metal.png",
      "researchTime": 40,
      "tooltip": "Develop shaft mining. +25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "pair_gather_02": {
      "genericName": "Serfs vs. Shaft Mining",
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      "bottom": "gather_mining_shaftmining",
      "supersedes": "pair_gather_01"
    },
    "gather_mining_servants": {
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      "genericName": "Servants",
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        "hele": "Douloi",
        "mace": "Douloi",
        "spart": "Douloi",
        "athen": "Douloi"
      },
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      "cost": {
        "food": 50,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Hire servants to help mine stone. No requirements.",
      "icon": "mining_stone.png",
      "researchTime": 40,
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      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone.rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "pair_gather_01": {
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      "bottom": "gather_mining_wedgemallet"
    },
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        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "crenelations.png",
      "researchTime": 40,
      "tooltip": "Install crenellations and murder holes to have 40% more arrows fired per garrisoned soldier.",
      "modifications": [
        {
          "value": "BuildingAI/GarrisonArrowMultiplier",
          "multiplier": 1.4
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "pair_tower_01": {
      "genericName": "Night's Watch vs. Crenellations",
      "top": "attack_tower_watch",
      "bottom": "attack_tower_crenellations"
    },
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      "genericName": "City Phase",
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        "mace": "Megalopolis",
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        "athen": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology.",
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        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town_generic",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +50%"
    },
    "phase_city": {
      "genericName": "City Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_city_generic"
          },
          {
            "tech": "phase_city_spart"
          },
          {
            "tech": "phase_city_britons"
          },
          {
            "tech": "city_phase_gauls"
          },
          {
            "tech": "phase_city_pair_celts"
          },
          {
            "tech": "phase_city_athen"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "CivCentre"
      ]
    }
  },
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    "unlock_females_house": 3073
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  "researchStarted": {
    "unlock_females_house": true
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      {
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          [
            "Structure"
          ]
        ],
        "multiplier": 0.8
      }
    ],
    "Cost/BuildTime": [
      {
        "affects": [
          [
            "Structure"
          ]
        ],
        "multiplier": 0.8
      }
    ],
    "TerritoryInfluence/Radius": [
      {
        "affects": [
          [
            "CivCentre"
          ]
        ],
        "multiplier": 1.3
      },
      {
        "affects": [
          [
            "CivCentre"
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        ],
        "multiplier": 1.5
      }
    ],
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      {
        "affects": [
          [
            "Worker"
          ]
        ],
        "multiplier": 1.25
      }
    ],
    "ResourceGatherer/Rates/stone.rock": [
      {
        "affects": [
          [
            "Worker"
          ]
        ],
        "multiplier": 1.25
      }
    ],
    "BuildingAI/GarrisonArrowMultiplier": [
      {
        "affects": [
          [
            "Defensive",
            "Tower"
          ]
        ],
        "multiplier": 1.4
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    ]
  },
  "modificationCache": {},
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    "units/brit_support_female_citizen": 69,
    "units/brit_cavalry_javelinist_b": 4,
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    "ConquestCritical": 146,
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    "Citizen": 69,
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    "Javelin": 21,
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  "typeCountsByClass": {
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    },
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    },
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    "Defensive": {
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    "CivCentre": {
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    "Female": {
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    "Citizen": {
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    "Cavalry": {
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      "units/brit_cavalry_swordsman_b": 6
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    "CitizenSoldier": {
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      "units/brit_cavalry_swordsman_b": 6
    },
    "Ranged": {
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      "units/brit_infantry_javelinist_b": 17
    },
    "Javelin": {
      "units/brit_cavalry_javelinist_b": 4,
      "units/brit_infantry_javelinist_b": 17
    },
    "Infantry": {
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      "units/brit_infantry_spearman_b": 40,
      "units/brit_champion_infantry_barracks": 6
    },
    "Melee": {
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      "units/brit_cavalry_swordsman_b": 6
    },
    "Spear": {
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    "Field": {
      "structures/brit_field": 11
    },
    "Economic": {
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      "structures/brit_market": 1
    },
    "Storehouse": {
      "structures/brit_storehouse": 5
    },
    "DropsiteWood": {
      "structures/brit_storehouse": 5
    },
    "DropsiteMetal": {
      "structures/brit_storehouse": 5
    },
    "DropsiteStone": {
      "structures/brit_storehouse": 5
    },
    "DropsiteFood": {
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    },
    "Farmstead": {
      "structures/brit_farmstead": 1
    },
    "Town": {
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      "structures/brit_market": 1
    },
    "Tower": {
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      "structures/brit_defense_tower": 5
    },
    "Military": {
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    },
    "Barracks": {
      "structures/brit_barracks": 2
    },
    "Market": {
      "structures/brit_market": 1
    },
    "BarterMarket": {
      "structures/brit_market": 1
    },
    "Champion": {
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    },
    "Sword": {
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      "units/brit_cavalry_swordsman_b": 6
    }
  },
  "autoResearchTech": {
    "pair_cav_01": {
      "genericName": "Lance vs. Chamfron",
      "top": "attack_cav_lance",
      "bottom": "armor_cav_chamfron"
    },
    "pair_champ_02": {
      "genericName": "Champions vs. Part-timers",
      "top": "attack_champions_elite",
      "bottom": "attack_citizensoldiers_will"
    },
    "pair_gather_03": {
      "genericName": "Slaves vs. Silver Mining",
      "top": "gather_mining_slaves",
      "bottom": "gather_mining_silvermining",
      "supersedes": "pair_gather_02"
    },
    "pair_gather_wood_01": {
      "genericName": "Iron Axes vs. Wheelbarrow",
      "top": "gather_lumbering_ironaxes",
      "bottom": "gather_capacity_wheelbarrow"
    },
    "pair_heal_01": {
      "genericName": "Heal Range and Rate",
      "top": "heal_range",
      "bottom": "heal_rate"
    },
    "pair_heal_02": {
      "genericName": "Heal Range and Rate #2",
      "top": "heal_range_2",
      "bottom": "heal_rate_2",
      "supersedes": "pair_heal_01"
    },
    "pair_inf_01": {
      "genericName": "Training vs. Irregulars",
      "top": "melee_inf_training",
      "bottom": "ranged_inf_irregulars"
    },
    "pair_inf_02": {
      "genericName": "Spear Fighting vs. Skirmishing",
      "top": "melee_inf_spearfighting",
      "bottom": "ranged_inf_skirmishers",
      "supersedes": "pair_inf_01"
    },
    "pair_levy_01": {
      "genericName": "Levy Infantry vs. Levy Cavalry",
      "top": "training_levy_infantry",
      "bottom": "training_levy_cavalry"
    },
    "pair_siege_attack_cost": {
      "genericName": "Attack vs. Cost",
      "top": "siege_attack",
      "bottom": "siege_cost_metal"
    },
    "pair_siege_attack_pack": {
      "genericName": "Attack vs. Packing",
      "top": "siege_attack",
      "bottom": "siege_packing"
    },
    "pair_siege_cost_armor": {
      "genericName": "Cost vs. Armor",
      "top": "siege_cost_wood",
      "bottom": "siege_armor"
    },
    "pair_walls_01": {
      "genericName": "Walls build time vs. Health",
      "top": "buildtime_walls_rubble",
      "bottom": "health_walls_geometric_masonry"
    },
    "phase_city_pair_celts": {
      "genericName": "Britons vs. Gauls",
      "top": "phase_city_britons",
      "bottom": "phase_city_gauls",
      "supersedes": "phase_town_generic"
    },
    "carthaginians/civbonus_triple_walls": {
      "genericName": "Triple Walls",
      "autoResearch": true,
      "description": "Carthaginians built their city walls in three concentric circuits. These walls were never breached. Even when the city was taken by the Romans, it was via the city's harbor, not by storming its walls. Consequently, Carthaginian walls, gates, and wall towers have 3x the health of a standard wall, but also cost twice as much and take twice as long to build.",
      "requirements": {
        "civ": "cart"
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 3
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 2
        },
        {
          "value": "Cost/Resources/stone",
          "multiplier": 2
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "carthaginians/pair_celt_mercs_1": {
      "genericName": "Celtic merc cost vs. recruit time #1",
      "top": "carthaginians/cost_celt_mercs",
      "bottom": "carthaginians/traintime_celt_mercs"
    },
    "carthaginians/pair_celt_mercs_2": {
      "genericName": "Celtic merc cost vs. recruit time #2",
      "top": "carthaginians/cost_celt_mercs_2",
      "bottom": "carthaginians/traintime_celt_mercs_2",
      "supersedes": "carthaginians/pair_celt_mercs_1"
    },
    "carthaginians/pair_iberian_mercs_1": {
      "genericName": "Iberian merc cost vs. recruit time #1",
      "top": "carthaginians/cost_iberian_mercs",
      "bottom": "carthaginians/traintime_iberian_mercs"
    },
    "carthaginians/pair_iberian_mercs_2": {
      "genericName": "Iberian merc cost vs. recruit time #2",
      "top": "carthaginians/cost_iberian_mercs_2",
      "bottom": "carthaginians/traintime_iberian_mercs_2",
      "supersedes": "carthaginians/pair_iberian_mercs_1"
    },
    "carthaginians/pair_italian_mercs_1": {
      "genericName": "Italian merc cost vs. recruit time #1",
      "top": "carthaginians/cost_italian_mercs",
      "bottom": "carthaginians/traintime_italian_mercs"
    },
    "carthaginians/pair_italian_mercs_2": {
      "genericName": "Italian merc cost vs. recruit time #2",
      "top": "carthaginians/cost_italian_mercs_2",
      "bottom": "carthaginians/traintime_italian_mercs_2",
      "supersedes": "carthaginians/pair_italian_mercs_1"
    },
    "hellenes/civbonus_hellenic_architecture": {
      "genericName": "Hellenic Architecture",
      "autoResearch": true,
      "description": "The Greeks used stone construction from early Mycenaean times.",
      "requirements": {
        "any": [
          {
            "civ": "hele"
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          {
            "civ": "athen"
          },
          {
            "civ": "mace"
          },
          {
            "civ": "spart"
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          {
            "civ": "theb"
          }
        ]
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 1.1
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "hellenes/teambonus_athen_delian_league": {
      "genericName": "Delian League",
      "autoResearch": true,
      "description": "Shortly after the great naval victories at Salamis and Mycale, the Greek city-states instituted the so-called Delian League in 478 BC, whose purpose was to push the Persians out of the Aegean region. The allied states contributed ships and money, while the Athenians offered their entire navy.",
      "requirements": {
        "civ": "athen"
      },
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Warship"
      ]
    },
    "mauryans/civbonus_maur_popcap": {
      "genericName": "Emperor of Emperors",
      "specificName": {
        "maur": "Chakravarti Samrāt"
      },
      "autoResearch": true,
      "description": "The Mauryan Empire encompassed dozens of formerly independent kingdoms over an area of 5 million square kilometers, with a population of close to 60 million people. The Mauryan regents held the title Emperor of Emperors and commanded a standing army of 600,000 infantry, 9000 elephants, 8000 chariots, and 30,000 cavalry, making it arguably the largest army of its time.",
      "requirements": {
        "civ": "maur"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "mauryans/wooden_walls": {
      "genericName": "Wooden Walls",
      "autoResearch": true,
      "description": "The Mauryans built their city walls out of wood, an abundant natural resource in India. Consequently, Mauryan city walls have -20% health, but build 20% faster.",
      "requirements": {
        "civ": "maur"
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 0.8
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "persians/civbonus_pers_popcap": {
      "genericName": "Great King's Levy",
      "autoResearch": true,
      "description": "The Persians could and did levy a large number of infantry during wartime due to the sheer size of the Achaemenid Empire and the way in which it was set-up. In general the Persian infantry was well trained and fought with great tenacity. However while this was true the infantry were poor hand-to-hand, close combat fighters. Also, with the exception of the elite regiments, the Persian infantry was not a standing professional force.",
      "requirements": {
        "civ": "pers"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    }
  }
}

- id: 6
  BattleDetection:
    object: {
  "interval": 200,
  "recordLength": 12,
  "damageRateThreshold": 0.04,
  "alertnessBattleThreshold": 4,
  "alertnessPeaceThreshold": 0,
  "alertnessMax": 8,
  "damage": 0,
  "damageRecord": [
    6.989850000000114,
    8.857350000000002,
    8.857350000000002,
    8.857350000000004,
    8.857350000000004,
    0,
    0,
    0,
    8.857350000000004,
    0,
    0,
    0
  ],
  "alertness": 0,
  "recordControl": 0,
  "state": "PEACE"
}
  EntityLimits:
    object: {
  "limit": {
    "Apadana": "1",
    "DefenseTower": "25",
    "Embassy": "1",
    "Fortress": "10",
    "Hero": "1",
    "Wonder": "1"
  },
  "count": {
    "Apadana": 0,
    "CivilCentre": 2,
    "DefenseTower": 5,
    "Embassy": 0,
    "Fortress": 0,
    "Hero": 0,
    "Wonder": 0
  }
}
  Player:
    object: {
  "playerID": 4,
  "name": "Brihadratha Maurya",
  "civ": "maur",
  "colour": {
    "r": 0.9019607843137255,
    "g": 0.9019607843137255,
    "b": 0.29411764705882354,
    "a": 1
  },
  "popUsed": 140,
  "popBonuses": 150,
  "maxPop": 300,
  "trainingBlocked": false,
  "resourceCount": {
    "food": 326,
    "wood": 171,
    "metal": 717,
    "stone": 153
  },
  "team": 1,
  "teamsLocked": false,
  "state": "active",
  "diplomacy": [
    -1,
    -1,
    -1,
    1,
    1
  ],
  "conquestCriticalEntitiesCount": 131,
  "phase": "village",
  "formations": [
    "Scatter",
    "Box",
    "Column Closed",
    "Line Closed",
    "Column Open",
    "Line Open",
    "Flank",
    "Skirmish",
    "Wedge",
    "Battle Line"
  ],
  "controlAllUnits": false,
  "isAI": true,
  "gatherRateMultiplier": 1,
  "cheatsEnabled": false,
  "cheatTimeMultiplier": 1,
  "heroes": []
}
  StatisticsTracker:
    object: {
  "unitsTrained": 120,
  "unitsLost": 2,
  "unitsLostValue": 180,
  "enemyUnitsKilled": 2,
  "enemyUnitsKilledValue": 200,
  "buildingsConstructed": 44,
  "buildingsLost": 0,
  "buildingsLostValue": 0,
  "enemyBuildingsDestroyed": 0,
  "enemyBuildingsDestroyedValue": 0,
  "civCentresBuilt": 1,
  "enemyCivCentresDestroyed": 0,
  "resourcesGathered": {
    "food": 8422,
    "wood": 9127,
    "metal": 3897,
    "stone": 2040,
    "vegetarianFood": 8422
  },
  "resourcesUsed": {
    "food": 8160,
    "wood": 9050,
    "metal": 3160,
    "stone": 2100
  },
  "resourcesSold": {
    "food": 0,
    "wood": 100,
    "metal": 100,
    "stone": 0
  },
  "resourcesBought": {
    "food": 164,
    "wood": 0,
    "metal": 0,
    "stone": 0
  },
  "tributesSent": 0,
  "tributesReceived": 0,
  "tradeIncome": 0,
  "treasuresCollected": 0
}
  TechnologyManager:
    object: {
  "allTechs": {
    "armor_cav_chamfron": {
      "pair": "pair_cav_01",
      "genericName": "Chamfron",
      "specificName": {
        "hele": "Prometoopidion",
        "mace": "Prometoopidion",
        "spart": "Prometoopidion",
        "athen": "Prometoopidion"
      },
      "description": "Metal armour for a horse's face.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "armor_plates_cavalry.png",
      "researchTime": 40,
      "tooltip": "Equip your cavalry mounts with armor. All Cavalry +1 Hack armor level.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 1
        }
      ],
      "affects": [
        "Cavalry"
      ]
    },
    "armor_ship_hullsheathing": {
      "genericName": "Lead hull sheathing",
      "description": "Lead sheathing protects ship hulls.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 350
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "supersedes": "armor_ship_hypozomata",
      "icon": "armor_ship_gold.png",
      "researchTime": 40,
      "tooltip": "Lead sheathing protects ship hulls. +2 levels to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_ship_hypozomata": {
      "genericName": "Hypozomata undergirding",
      "description": "The hypozomata braces the structure of a ship.",
      "cost": {
        "food": 0,
        "wood": 150,
        "stone": 0,
        "metal": 150
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "supersedes": "armor_ship_reinforcedhull",
      "icon": "armor_ship_silver.png",
      "researchTime": 40,
      "tooltip": "The hypozomata braces the ship's structure. +2 levels to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_ship_reinforcedhull": {
      "genericName": "Reinforced hull",
      "description": "Wooden reinforcement beams for ship hulls.",
      "cost": {
        "food": 0,
        "wood": 250,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "armor_ship_bronze.png",
      "researchTime": 40,
      "tooltip": "Wooden reinforcement beams for hulls. +2 levels to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_trade_convoys": {
      "genericName": "Trade convoys",
      "description": "Increases defensive capability of traders.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "wheel.png",
      "researchTime": 40,
      "tooltip": "Traders +2 Hack and Pierce armor levels.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Trader"
      ]
    },
    "attack_cav_lance": {
      "pair": "pair_cav_01",
      "genericName": "Cavalry Lance",
      "specificName": {
        "hele": "Xyston",
        "mace": "Xyston",
        "spart": "Xyston",
        "athen": "Xyston",
        "rome": "Hasta"
      },
      "description": "A long spear made specifically for cavalry.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 150
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "spear_cavalry.png",
      "researchTime": 40,
      "tooltip": "Equip your melee cavalry with better weapons. Melee Cavalry +2 Hack Attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Cavalry Melee"
      ]
    },
    "attack_champions_elite": {
      "pair": "pair_champ_02",
      "genericName": "Heroism",
      "specificName": {
        "hele": "Andreia",
        "mace": "Andreia",
        "spart": "Andreia",
        "athen": "Andreia",
        "rome": "Fortitudo"
      },
      "description": "Guard units have uncommon bravery and valor in battle.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_hero_side.png",
      "researchTime": 40,
      "tooltip": "Guard units have uncommon courage and valor in battle. Champions +2 attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2,
          "affects": [
            "Champion Melee"
          ]
        },
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2,
          "affects": [
            "Champion Ranged"
          ]
        }
      ]
    },
    "attack_citizensoldiers_will": {
      "pair": "pair_champ_02",
      "genericName": "Will to fight",
      "specificName": {
        "hele": "Dynamis",
        "mace": "Dynamis",
        "spart": "Dynamis",
        "athen": "Dynamis"
      },
      "description": "The will to fight is crucial to victory.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "Inspire your troops with higher pay. All citizen-Soldiers +2 attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2,
          "affects": [
            "CitizenSoldier Melee"
          ]
        },
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2,
          "affects": [
            "CitizenSoldier Ranged"
          ]
        }
      ]
    },
    "attack_steel_working": {
      "genericName": "Steel Working",
      "specificName": {
        "maur": "Woot Steel",
        "iber": "Toledo Steel"
      },
      "description": "Secret steel working techniques give sword blades distinctive and beautiful markings. Not only that, but the steel's hardness is unparalleled.",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "metalworker.png",
      "researchTime": 60,
      "tooltip": "+2 attack for all sword units.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Sword"
      ]
    },
    "attack_tower_crenellations": {
      "pair": "pair_tower_01",
      "genericName": "Crenellations",
      "description": "Crenellations on the battlements allow soldiers wider range of fire in defending a keep.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "crenelations.png",
      "researchTime": 40,
      "tooltip": "Install crenellations and murder holes to have 40% more arrows fired per garrisoned soldier.",
      "modifications": [
        {
          "value": "BuildingAI/GarrisonArrowMultiplier",
          "multiplier": 1.4
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "attack_tower_watch": {
      "pair": "pair_tower_01",
      "genericName": "Night's Watch",
      "description": "Night's watch increases vigilance.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_bronze.png",
      "researchTime": 40,
      "tooltip": "Post night's watchmen to double the number of default arrows in ungarrisoned Towers.",
      "modifications": [
        {
          "value": "BuildingAI/DefaultArrowCount",
          "add": 1
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "buildtime_walls_rubble": {
      "pair": "pair_walls_01",
      "genericName": "Rubble Materials",
      "description": "Using rubble materials reduces the costs and build times of walls.",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "stone_blocks.png",
      "researchTime": 40,
      "tooltip": "City walls -20% build time, but -1 crush armor level.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        },
        {
          "value": "Armour/Crush",
          "add": -1
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "decay_outpost": {
      "genericName": "Stone Foundations",
      "description": "Outposts survive twice as long in neutral territory.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "blocks_three.png",
      "researchTime": 40,
      "tooltip": "Territory decay -50% for Outposts.",
      "modifications": [
        {
          "value": "TerritoryDecay/HealthDecayRate",
          "multiplier": 0.5
        }
      ],
      "affects": [
        "Outpost"
      ]
    },
    "gather_animals_stockbreeding": {
      "genericName": "Stockbreeding",
      "description": "Breeding livestock for food.",
      "cost": {
        "food": 50,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "meat.png",
      "researchTime": 40,
      "tooltip": "Breed time -25% for domestic animals (sheep, goats, cattle, etc.).",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Domestic"
      ]
    },
    "gather_capacity_wheelbarrow": {
      "pair": "pair_gather_wood_01",
      "genericName": "Wheelbarrow",
      "description": "Increases shuttling capacity for all resources.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wheelbarrow_empty.png",
      "researchTime": 40,
      "tooltip": "Workers use wheelbarrows. +5 shuttle capacity for all resources.",
      "modifications": [
        {
          "value": "ResourceGatherer/Capacities/food",
          "add": 5
        },
        {
          "value": "ResourceGatherer/Capacities/wood",
          "add": 5
        },
        {
          "value": "ResourceGatherer/Capacities/stone",
          "add": 5
        },
        {
          "value": "ResourceGatherer/Capacities/metal",
          "add": 5
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_farming_plough": {
      "genericName": "Iron Plough",
      "description": "A horse drawn instrument to turn the sod.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "plough.png",
      "researchTime": 40,
      "tooltip": "Equip your workers with iron ploughs. +25% farming rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.grain",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_lumbering_ironaxes": {
      "pair": "pair_gather_wood_01",
      "genericName": "Iron Ax Heads",
      "description": "Increases wood gathering rates for trees.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wood_axe.png",
      "researchTime": 40,
      "tooltip": "Workers +25% lumbering rate for trees.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/wood.tree",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_serfs": {
      "pair": "pair_gather_02",
      "genericName": "Serfs",
      "specificName": {
        "hele": "Heilotes",
        "mace": "Heilotes",
        "spart": "Heilotes",
        "athen": "Heilotes"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_stone.png",
      "researchTime": 40,
      "tooltip": "Compel serfs to help your workers mine stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone.rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_servants": {
      "pair": "pair_gather_01",
      "genericName": "Servants",
      "specificName": {
        "hele": "Douloi",
        "mace": "Douloi",
        "spart": "Douloi",
        "athen": "Douloi"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 50,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Hire servants to help mine stone. No requirements.",
      "icon": "mining_stone.png",
      "researchTime": 40,
      "tooltip": "+25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone.rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_shaftmining": {
      "pair": "pair_gather_02",
      "genericName": "Shaft Mining",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_metal.png",
      "researchTime": 40,
      "tooltip": "Develop shaft mining. +25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_silvermining": {
      "pair": "pair_gather_03",
      "genericName": "Silver Mining",
      "specificName": {
        "athen": "Mines of Laureion"
      },
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 100,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "mining_metal.png",
      "researchTime": 40,
      "tooltip": "Strike a vein of precious silver. +25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_slaves": {
      "pair": "pair_gather_03",
      "genericName": "Slaves",
      "specificName": {
        "hele": "Andrapodon",
        "mace": "Andrapodon",
        "spart": "Andrapodon",
        "athen": "Andrapodon"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "mining_stone.png",
      "researchTime": 40,
      "tooltip": "Buy slaves to help your workers mine for stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone.rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_wedgemallet": {
      "pair": "pair_gather_01",
      "genericName": "Wedge and Mallet",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Equip your workers with helpful tools. No requirements.",
      "icon": "mining_metal.png",
      "researchTime": 40,
      "tooltip": "+25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_wicker_baskets": {
      "genericName": "Wicker Baskets",
      "description": "Baskets to carry foraged food stuffs.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "gather_basket.png",
      "researchTime": 40,
      "tooltip": "Equip your foragers with wicker baskets. +50% fruit foraging rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.fruit",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "heal_range": {
      "pair": "pair_heal_01",
      "genericName": "Healing Range",
      "specificName": {
        "hele": "Olympic Pantheon",
        "mace": "Olympic Pantheon",
        "spart": "Olympic Pantheon",
        "athen": "Olympic Pantheon"
      },
      "description": "Increases the healing range of all healers.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "healing_range.png",
      "researchTime": 40,
      "tooltip": "Healers +4 Healing Range.",
      "modifications": [
        {
          "value": "Heal/Range",
          "add": 4
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_range_2": {
      "pair": "pair_heal_01",
      "genericName": "Healing Range 2",
      "specificName": {
        "hele": "Akademia",
        "mace": "Akademia",
        "spart": "Akademia",
        "athen": "Akademia"
      },
      "description": "Increases the healing range of all healers.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "healing_range.png",
      "researchTime": 40,
      "tooltip": "Healers +4 Healing Range.",
      "modifications": [
        {
          "value": "Heal/Range",
          "add": 4
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_rate": {
      "pair": "pair_heal_01",
      "genericName": "Healing Rate",
      "specificName": {
        "hele": "Sphagia",
        "mace": "Sphagia",
        "spart": "Sphagia",
        "athen": "Sphagia"
      },
      "description": "Increases the Healing Rate of all healers.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "healing_rate.png",
      "researchTime": 40,
      "tooltip": "Healers +25% healing rate.",
      "modifications": [
        {
          "value": "Heal/Rate",
          "add": -500
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_rate_2": {
      "pair": "pair_heal_01",
      "genericName": "Healing Rate 2",
      "specificName": {
        "hele": "Hippocratic Oath",
        "mace": "Hippocratic Oath",
        "spart": "Hippocratic Oath",
        "athen": "Hippocratic Oath"
      },
      "description": "Increases the Healing Rate of all healers.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "healing_rate.png",
      "researchTime": 40,
      "tooltip": "Healers +25% healing rate.",
      "modifications": [
        {
          "value": "Heal/Rate",
          "add": -500
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_temple": {
      "genericName": "Divine Offerings",
      "specificName": {
        "hele": "Olympic Games",
        "mace": "Olympic Games",
        "spart": "Olympic Games",
        "athen": "Eleusian Mysteries"
      },
      "description": "Units garrisoned in a temple are healed faster.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "cauldron.png",
      "researchTime": 40,
      "tooltip": "Temples +50% garrisoned healing rate.",
      "modifications": [
        {
          "value": "GarrisonHolder/BuffHeal",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "Temple"
      ]
    },
    "health_walls_geometric_masonry": {
      "pair": "pair_walls_01",
      "genericName": "Geometric Masonry",
      "description": "Using geometric masonry increases the sturdiness of defenseive walls.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 200,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "stone_blocks.png",
      "researchTime": 40,
      "tooltip": "City walls +2 crush armor levels, but +10% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.1
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "melee_inf_spearfighting": {
      "pair": "pair_inf_02",
      "genericName": "Infantry Spear Fighting",
      "specificName": {
        "hele": "Doratismos",
        "mace": "Doratismos",
        "spart": "Doratismos",
        "athen": "Doratismos",
        "theb": "Doratismos"
      },
      "description": "Spear fighting training increases damage of infantry spear units.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "spear.png",
      "researchTime": 40,
      "tooltip": "Spearmen +2 hack attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Spear"
      ]
    },
    "melee_inf_training": {
      "pair": "pair_inf_01",
      "genericName": "Weapons Training",
      "specificName": {
        "hele": "Hoplomachia",
        "mace": "Hoplomachia",
        "spart": "Hoplomachia",
        "athen": "Hoplomachia",
        "theb": "Hoplomachia"
      },
      "description": "Training increases damage of melee infantry units.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "sword.png",
      "researchTime": 40,
      "tooltip": "Melee infantry +1 hack attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 1
        }
      ],
      "affects": [
        "Infantry Melee"
      ]
    },
    "pair_cav_01": {
      "genericName": "Lance vs. Chamfron",
      "top": "attack_cav_lance",
      "bottom": "armor_cav_chamfron"
    },
    "pair_champ_02": {
      "genericName": "Champions vs. Part-timers",
      "top": "attack_champions_elite",
      "bottom": "attack_citizensoldiers_will"
    },
    "pair_gather_01": {
      "genericName": "Servants vs. Wedge and Mallet",
      "top": "gather_mining_servants",
      "bottom": "gather_mining_wedgemallet"
    },
    "pair_gather_02": {
      "genericName": "Serfs vs. Shaft Mining",
      "top": "gather_mining_serfs",
      "bottom": "gather_mining_shaftmining",
      "supersedes": "pair_gather_01"
    },
    "pair_gather_03": {
      "genericName": "Slaves vs. Silver Mining",
      "top": "gather_mining_slaves",
      "bottom": "gather_mining_silvermining",
      "supersedes": "pair_gather_02"
    },
    "pair_gather_wood_01": {
      "genericName": "Iron Axes vs. Wheelbarrow",
      "top": "gather_lumbering_ironaxes",
      "bottom": "gather_capacity_wheelbarrow"
    },
    "pair_heal_01": {
      "genericName": "Heal Range and Rate",
      "top": "heal_range",
      "bottom": "heal_rate"
    },
    "pair_heal_02": {
      "genericName": "Heal Range and Rate #2",
      "top": "heal_range_2",
      "bottom": "heal_rate_2",
      "supersedes": "pair_heal_01"
    },
    "pair_inf_01": {
      "genericName": "Training vs. Irregulars",
      "top": "melee_inf_training",
      "bottom": "ranged_inf_irregulars"
    },
    "pair_inf_02": {
      "genericName": "Spear Fighting vs. Skirmishing",
      "top": "melee_inf_spearfighting",
      "bottom": "ranged_inf_skirmishers",
      "supersedes": "pair_inf_01"
    },
    "pair_levy_01": {
      "genericName": "Levy Infantry vs. Levy Cavalry",
      "top": "training_levy_infantry",
      "bottom": "training_levy_cavalry"
    },
    "pair_siege_attack_cost": {
      "genericName": "Attack vs. Cost",
      "top": "siege_attack",
      "bottom": "siege_cost_metal"
    },
    "pair_siege_attack_pack": {
      "genericName": "Attack vs. Packing",
      "top": "siege_attack",
      "bottom": "siege_packing"
    },
    "pair_siege_cost_armor": {
      "genericName": "Cost vs. Armor",
      "top": "siege_cost_wood",
      "bottom": "siege_armor"
    },
    "pair_tower_01": {
      "genericName": "Night's Watch vs. Crenellations",
      "top": "attack_tower_watch",
      "bottom": "attack_tower_crenellations"
    },
    "pair_walls_01": {
      "genericName": "Walls build time vs. Health",
      "top": "buildtime_walls_rubble",
      "bottom": "health_walls_geometric_masonry"
    },
    "phase_city": {
      "genericName": "City Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_city_generic"
          },
          {
            "tech": "phase_city_spart"
          },
          {
            "tech": "phase_city_britons"
          },
          {
            "tech": "city_phase_gauls"
          },
          {
            "tech": "phase_city_pair_celts"
          },
          {
            "tech": "phase_city_athen"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_city_athen": {
      "genericName": "City Phase",
      "specificName": {
        "athen": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology. This is the Athenian city phase, where metal gathering rates are boosted because of the 'Silver Owls' bonus.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civic Centers).",
      "supersedes": "phase_town_athen",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +50%. Silver Owls civ bonus grants an extra +10% metal gather rate to all workers.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "phase_city_britons": {
      "genericName": "City Phase - Britons",
      "description": "Advance from a bustling town to large city.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks Brythonic structures and units. Territory radius for Civilisation Centres increased by another +50%"
    },
    "phase_city_gauls": {
      "genericName": "City Phase - Gauls",
      "description": "Advance from a bustling town to large city.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks Gallic structures and units. Territory radius for Civilisation Centres increased by another +50%"
    },
    "phase_city_generic": {
      "genericName": "City Phase",
      "specificName": {
        "hele": "Megalopolis",
        "mace": "Megalopolis",
        "spart": "Megalopolis",
        "athen": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town_generic",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +50%"
    },
    "phase_city_pair_celts": {
      "genericName": "Britons vs. Gauls",
      "top": "phase_city_britons",
      "bottom": "phase_city_gauls",
      "supersedes": "phase_town_generic"
    },
    "phase_city_spart": {
      "genericName": "City Phase",
      "specificName": {
        "spart": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology. This is the Spartan city phase, where unit promotion is boosted and the population cap reduced to balance.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town_generic",
      "icon": "city_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilization Centers increased by another +50%. All citizen-soldiers promote directly to Elite rank after 1 kill, but population cap reduced -10%.",
      "modifications": [
        {
          "value": "Promotion/RequiredXp",
          "multiplier": 0.1,
          "affects": [
            "CitizenSoldier"
          ]
        },
        {
          "value": "Player/MaxPopulation",
          "multiplier": 0.9
        }
      ]
    },
    "phase_town": {
      "genericName": "Town Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_town_generic"
          },
          {
            "tech": "phase_town_athen"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.3
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_town_athen": {
      "genericName": "Town Phase",
      "specificName": {
        "athen": "Komópolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology. This is the Athenian city phase, where metal gathering rates are boosted because of the Silver Owls bonus.",
      "cost": {
        "food": 1000,
        "wood": 1000,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "class": "Village",
        "number": 6
      },
      "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
      "supersedes": "phase_village",
      "icon": "town_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilization Centers increased by +30%. 'Silver Owls' civ bonus grants an extra +10% metal gather rate to all workers.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "phase_town_generic": {
      "genericName": "Town Phase",
      "description": "Advances from a small village to a bustling town, ready to expand rapidly.",
      "cost": {
        "food": 1000,
        "wood": 1000,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "class": "Village",
        "number": 6
      },
      "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
      "supersedes": "phase_village",
      "icon": "town_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilization Centers increased by +30%"
    },
    "phase_village": {
      "genericName": "Village Phase",
      "autoResearch": true
    },
    "ranged_inf_irregulars": {
      "pair": "pair_inf_01",
      "genericName": "Ranged Infantry Irregulars",
      "specificName": {
        "hele": "Psiloi",
        "mace": "Psiloi",
        "spart": "Psiloi",
        "athen": "Psiloi",
        "theb": "Psiloi"
      },
      "description": "Training increases damage of ranged infantry units.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "arrow.png",
      "researchTime": 40,
      "tooltip": "Ranged infantry +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Ranged"
      ]
    },
    "ranged_inf_skirmishers": {
      "pair": "pair_inf_02",
      "genericName": "Ranged Infantry Skirmishers",
      "specificName": {
        "hele": "Akontistes",
        "mace": "Akontistes",
        "spart": "Akontistes",
        "athen": "Akontistes",
        "theb": "Akontistes"
      },
      "description": "Training increases damage of infantry skirmisher units.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "arrow.png",
      "researchTime": 30,
      "tooltip": "Skirmisher infantry +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Javelin"
      ]
    },
    "siege_armor": {
      "genericName": "Armour plating",
      "description": "Increased armour on siege weapons",
      "cost": {
        "food": 0,
        "wood": 300,
        "stone": 0,
        "metal": 350
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_gold.png",
      "researchTime": 40,
      "tooltip": "All Siege weapons +2 Hack armor levels.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_attack": {
      "genericName": "Advanced Siege",
      "description": "Advanced technologies improve siege efficiency",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 0,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "siege_ram.png",
      "researchTime": 40,
      "tooltip": "All siege weapons +3 Crush damage.",
      "modifications": [
        {
          "value": "Attack/Melee/Crush",
          "add": 3
        },
        {
          "value": "Attack/Ranged/Crush",
          "add": 3
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_bolt_accuracy": {
      "genericName": "Bolt Accuracy",
      "description": "Improvement to projectile accuracy",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 220
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "accuracy_bolt.png",
      "researchTime": 40,
      "tooltip": "Bolt shooter accuracy increased 25%",
      "modifications": [
        {
          "value": "Attack/Ranged/Spread",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Bolt Shooter"
      ]
    },
    "siege_cost_metal": {
      "genericName": "Metalworker",
      "description": "Siege weapons require less metal resource",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "metalworker.png",
      "researchTime": 40,
      "tooltip": "Siege weapons cost 20% less metal",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_cost_wood": {
      "genericName": "Artillery Instructors",
      "description": "Siege weapons cost less wood",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "anvil.png",
      "researchTime": 40,
      "tooltip": "Siege weapons cost 20% less wood",
      "modifications": [
        {
          "value": "Cost/Resources/wood",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_packing": {
      "genericName": "Military Engineers",
      "description": "Immobile siege weapons are assembled and disassembled faster",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "military_engineers.png",
      "researchTime": 40,
      "tooltip": "Immobile siege weapons pack/unpack 25% faster",
      "modifications": [
        {
          "value": "Pack/Time",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "training_conscription": {
      "genericName": "Conscription",
      "supersedes": "pair_levy_01",
      "description": "Significantly increase training speed of soldiers at the barracks by training them in large batches or battalions.",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Barracks increased batch training speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Barracks"
      ]
    },
    "training_levy_cavalry": {
      "pair": "pair_levy_01",
      "genericName": "Levy Cavalry",
      "description": "Calling up cavalry levies in time of war helps bolster the ranks of a king's army.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "horse_rider.png",
      "researchTime": 40,
      "tooltip": "All cavalry -10% train time, but also -10 health. Unlocks Conscription.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.9
        },
        {
          "value": "Health/Max",
          "add": -10
        }
      ],
      "affects": [
        "Cavalry"
      ]
    },
    "training_levy_infantry": {
      "pair": "pair_levy_01",
      "genericName": "Levy Infantry",
      "description": "Calling up infantry levies in time of war helps bolster the ranks of a king's army.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "All infantry -10% train time, but also -5 health. Unlocks Conscription.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.9
        },
        {
          "value": "Health/Max",
          "add": -5
        }
      ],
      "affects": [
        "Infantry"
      ]
    },
    "training_naval_architects": {
      "genericName": "Naval Architects",
      "description": "Significantly increase build speed of batches of ships at the Dock.",
      "cost": {
        "food": 200,
        "wood": 200,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "calipers.png",
      "researchTime": 40,
      "tooltip": "Docks increased batch construction speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Dock"
      ]
    },
    "unlock_champion_units": {
      "genericName": "Unlock Champion Units",
      "specificName": {
        "hele": "Agèma",
        "mace": "Agèma",
        "spart": "Agèma",
        "athen": "Agèma",
        "rome": "Regio Cohors"
      },
      "description": "Guard units (Champions) are professionals who wield the best weapons and have the best training.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Unlock the ability to train Champions at the barracks."
    },
    "unlock_females_house": {
      "genericName": "Fertility Festival",
      "specificName": {
        "hele": "Thesmophoria",
        "mace": "Thesmophoria",
        "spart": "Thesmophoria",
        "athen": "Thesmophoria"
      },
      "description": "A festival attended by women-only, to celebrate female fertility.",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "wives_festival.png",
      "researchTime": 40,
      "tooltip": "Unlock the ability to train women from houses."
    },
    "vision_outpost": {
      "genericName": "Carrier Pigeons",
      "description": "Outposts gain longer vision for scouting.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "pigeon.png",
      "researchTime": 40,
      "tooltip": "Vision Range +50% for Outposts.",
      "modifications": [
        {
          "value": "Vision/Range",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "Outpost"
      ]
    },
    "carthaginians/civbonus_triple_walls": {
      "genericName": "Triple Walls",
      "autoResearch": true,
      "description": "Carthaginians built their city walls in three concentric circuits. These walls were never breached. Even when the city was taken by the Romans, it was via the city's harbor, not by storming its walls. Consequently, Carthaginian walls, gates, and wall towers have 3x the health of a standard wall, but also cost twice as much and take twice as long to build.",
      "requirements": {
        "civ": "cart"
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 3
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 2
        },
        {
          "value": "Cost/Resources/stone",
          "multiplier": 2
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "carthaginians/cost_celt_mercs": {
      "pair": "carthaginians/pair_celt_mercs_1",
      "genericName": "Celtic Mercenary Captain",
      "description": "Celtic mercenaries have their metal cost decreased.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_silver.png",
      "researchTime": 40,
      "tooltip": "Hire a Celtic mercenary captain to reduce cost -20 metal for Celtic mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Celt Mercenary"
      ]
    },
    "carthaginians/cost_celt_mercs_2": {
      "pair": "carthaginians/pair_celt_mercs_2",
      "genericName": "Gallic Mercenary General",
      "description": "Celtic mercenaries have their metal cost decreased.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Hire a Gallic mercenary general to reduce cost -20 metal for Celtic mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Celt Mercenary"
      ]
    },
    "carthaginians/cost_iberian_mercs": {
      "pair": "carthaginians/pair_iberian_mercs_1",
      "genericName": "Lusitanian Mercenary Captain",
      "description": "Iberian mercenaries have their metal cost decreased.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_silver.png",
      "researchTime": 40,
      "tooltip": "Hire a Lusitanian mercenary captain to reduce cost -20 metal for Iberian mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Iberian Mercenary"
      ]
    },
    "carthaginians/cost_iberian_mercs_2": {
      "pair": "carthaginians/pair_iberian_mercs_2",
      "genericName": "Celtiberian Mercenary General",
      "description": "Iberian mercenaries have their metal cost decreased.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Hire a Celtiberian mercenary general to reduce cost -20 metal for Iberian mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Iberian Mercenary"
      ]
    },
    "carthaginians/cost_italian_mercs": {
      "pair": "carthaginians/pair_italian_mercs_1",
      "genericName": "Italiote Mercenary Captain",
      "description": "Italian mercenaries have their metal cost decreased.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_silver.png",
      "researchTime": 40,
      "tooltip": "Hire an Italiote mercenary captain to reduce cost -20 metal for Italian mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Italian Mercenary"
      ]
    },
    "carthaginians/cost_italian_mercs_2": {
      "pair": "carthaginians/pair_italian_mercs_2",
      "genericName": "Italiote Mercenary General",
      "description": "Italian mercenaries have their metal cost decreased.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 40,
      "tooltip": "Hire an Italiote mercenary general to reduce cost -20 metal for Italian mercenaries.",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "add": -20
        }
      ],
      "affects": [
        "Italian Mercenary"
      ]
    },
    "carthaginians/pair_celt_mercs_1": {
      "genericName": "Celtic merc cost vs. recruit time #1",
      "top": "carthaginians/cost_celt_mercs",
      "bottom": "carthaginians/traintime_celt_mercs"
    },
    "carthaginians/pair_celt_mercs_2": {
      "genericName": "Celtic merc cost vs. recruit time #2",
      "top": "carthaginians/cost_celt_mercs_2",
      "bottom": "carthaginians/traintime_celt_mercs_2",
      "supersedes": "carthaginians/pair_celt_mercs_1"
    },
    "carthaginians/pair_iberian_mercs_1": {
      "genericName": "Iberian merc cost vs. recruit time #1",
      "top": "carthaginians/cost_iberian_mercs",
      "bottom": "carthaginians/traintime_iberian_mercs"
    },
    "carthaginians/pair_iberian_mercs_2": {
      "genericName": "Iberian merc cost vs. recruit time #2",
      "top": "carthaginians/cost_iberian_mercs_2",
      "bottom": "carthaginians/traintime_iberian_mercs_2",
      "supersedes": "carthaginians/pair_iberian_mercs_1"
    },
    "carthaginians/pair_italian_mercs_1": {
      "genericName": "Italian merc cost vs. recruit time #1",
      "top": "carthaginians/cost_italian_mercs",
      "bottom": "carthaginians/traintime_italian_mercs"
    },
    "carthaginians/pair_italian_mercs_2": {
      "genericName": "Italian merc cost vs. recruit time #2",
      "top": "carthaginians/cost_italian_mercs_2",
      "bottom": "carthaginians/traintime_italian_mercs_2",
      "supersedes": "carthaginians/pair_italian_mercs_1"
    },
    "carthaginians/special_colonisation": {
      "genericName": "Colonization",
      "description": "Carthaginians established many trading centres as colonies and ultimately held dominion over 300 cities and towns in North Africa alone.",
      "cost": {
        "food": 0,
        "wood": 500,
        "stone": 0,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "political_face.png",
      "researchTime": 60,
      "tooltip": "Carthaginians were colonizers. Civilization Centers, Temples, and Houses -25% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.25
        }
      ],
      "affects": [
        "Civic"
      ]
    },
    "carthaginians/special_exploration": {
      "genericName": "Exploration",
      "description": "Nobody knew better than the Carthaginians where in the ancient world they were going and going to go; their merchant traders had missions to everywhere.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "armor_ship_gold.png",
      "researchTime": 60,
      "tooltip": "Carthaginians were explorers. All Traders and Ships +25% vision range.",
      "modifications": [
        {
          "value": "Vision/Range",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Trader",
        "Ship"
      ]
    },
    "carthaginians/training_phoenician_naval_architects": {
      "genericName": "Phoenician Naval Architects",
      "description": "Significantly increase build speed of batches of ships at the Shipyard.",
      "cost": {
        "food": 200,
        "wood": 200,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "calipers.png",
      "researchTime": 40,
      "tooltip": "Shipyard increased batch construction speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Shipyard"
      ]
    },
    "carthaginians/traintime_celt_mercs": {
      "pair": "carthaginians/pair_celt_mercs_1",
      "genericName": "Celtic Alliance",
      "description": "Celtic mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "Ally with Celtic towns to reduce recruit time -20% for Celtic mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Celt Mercenary"
      ]
    },
    "carthaginians/traintime_celt_mercs_2": {
      "pair": "carthaginians/pair_celt_mercs_2",
      "genericName": "Gallic Hegemony",
      "description": "Celtic mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 200,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Subjugate Gallic tribes to reduce recruit time -20% for Celtic mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Celt Mercenary"
      ]
    },
    "carthaginians/traintime_iberian_mercs": {
      "pair": "carthaginians/pair_iberian_mercs_1",
      "genericName": "Iberian Alliance",
      "description": "Iberian mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "Ally with Iberian towns to reduce recruit time -20% for Iberian mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Iberian Mercenary"
      ]
    },
    "carthaginians/traintime_iberian_mercs_2": {
      "pair": "carthaginians/pair_celt_mercs_2",
      "genericName": "Spanish Hegemony",
      "description": "Iberian mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 200,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Subjugate Spain to reduce recruit time -20% for Iberian mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Iberian Mercenary"
      ]
    },
    "carthaginians/traintime_italian_mercs": {
      "pair": "carthaginians/pair_italian_mercs_1",
      "genericName": "Italiote Alliance",
      "description": "Italian mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "Ally with Italiote towns to reduce recruit time -20% for Italian mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Italian Mercenary"
      ]
    },
    "carthaginians/traintime_italian_mercs_2": {
      "pair": "carthaginians/pair_italian_mercs_2",
      "genericName": "Italiote Hegemony",
      "description": "Italian mercenaries have their train time decreased.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 200,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Subjugate Italiote towns to reduce recruit time -20% for Italian mercenaries.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Italian Mercenary"
      ]
    },
    "celts/civbonus_celts_wooden_struct": {
      "genericName": "Wooden Construction",
      "autoResearch": true,
      "description": "Celtic structures were mostly made of wood with rubble foundations. Consequently, their structures have less health than other cultures do, but they also construct faster.",
      "requirements": {
        "any": [
          {
            "civ": "celt"
          },
          {
            "civ": "brit"
          },
          {
            "civ": "gaul"
          }
        ]
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 0.8
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "celts/special_gather_crop_rotation": {
      "genericName": "Crop Rotation",
      "description": "Crop rotation increases yield by preventing the depletion of vital nutrients and minerals from the soil.",
      "cost": {
        "food": 300,
        "wood": 300,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "crop_rotation.png",
      "researchTime": 40,
      "tooltip": "Increase the yield of your farms. +25% farming rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.grain",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "hellenes/civbonus_hellenic_architecture": {
      "genericName": "Hellenic Architecture",
      "autoResearch": true,
      "description": "The Greeks used stone construction from early Mycenaean times.",
      "requirements": {
        "any": [
          {
            "civ": "hele"
          },
          {
            "civ": "athen"
          },
          {
            "civ": "mace"
          },
          {
            "civ": "spart"
          },
          {
            "civ": "theb"
          }
        ]
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 1.1
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "hellenes/spartans_agoge": {
      "genericName": "The Agoge",
      "description": "Spartans were housed and trained from a young age to be superlative warriors and to endure any hardship a military life can give them.",
      "cost": {
        "food": 500,
        "wood": 0,
        "stone": 0,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "agoge.png",
      "researchTime": 60,
      "tooltip": "+25% health for spear infantry, but also +10% train time.",
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 1.25
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.1
        }
      ],
      "affects": [
        "Spear Infantry"
      ]
    },
    "hellenes/special_hellenistic_metropolis": {
      "genericName": "Hellenistic Metropolis",
      "description": "Beginning with Alexander, the Hellenistic monarchs founded many cities throughout their empires, where Greek culture and art blended with local customs to create the motley Hellenistic civilisation.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 500,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "statue_face_stone.png",
      "researchTime": 60,
      "tooltip": "Civic Centres +100% health and double default arrows.",
      "modifications": [
        {
          "value": "BuildingAI/DefaultArrowCount",
          "multiplier": 2
        },
        {
          "value": "Health/Max",
          "multiplier": 2
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "hellenes/special_iphicratean_reforms": {
      "genericName": "Iphicratean Reforms",
      "description": "Athenian triremes can train Marines (Epibastes Athenaikos) and Cretan Mercenary Archers (Toxotes Kretikos).",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_crest.png",
      "researchTime": 60,
      "tooltip": "Athenian triremes can train Marines and Cretan Mercenary Archers."
    },
    "hellenes/special_long_walls": {
      "genericName": "Athenian Long Walls",
      "description": "The Long Walls of Athens were constructed under the auspices of the wily Themistocles and extended 6 km from the city to the port of Piraeus. This secured the city's sea supply routes and prevented an enemy from starving out the city during a siege.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 250,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "crenelations.png",
      "researchTime": 60,
      "tooltip": "Build stone walls in neutral territory.",
      "modifications": [
        {
          "value": "BuildRestrictions/Territory",
          "replace": [
            "own",
            "neutral"
          ]
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "hellenes/teambonus_athen_delian_league": {
      "genericName": "Delian League",
      "autoResearch": true,
      "description": "Shortly after the great naval victories at Salamis and Mycale, the Greek city-states instituted the so-called Delian League in 478 BC, whose purpose was to push the Persians out of the Aegean region. The allied states contributed ships and money, while the Athenians offered their entire navy.",
      "requirements": {
        "civ": "athen"
      },
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Warship"
      ]
    },
    "hellenes/temp_special_hellenization": {
      "genericName": "Hellenization",
      "description": "The Hellenic culture was very influential. Greek became the spoken language of commerce and politics for much of the Mediterranean basin and Middle East for centuries.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 1000
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "political_face.png",
      "researchTime": 60,
      "tooltip": "The Hellenic culture is very influential. +25% territory effect for all buildings.",
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "mauryans/civbonus_maur_popcap": {
      "genericName": "Emperor of Emperors",
      "specificName": {
        "maur": "Chakravarti Samrāt"
      },
      "autoResearch": true,
      "description": "The Mauryan Empire encompassed dozens of formerly independent kingdoms over an area of 5 million square kilometers, with a population of close to 60 million people. The Mauryan regents held the title Emperor of Emperors and commanded a standing army of 600,000 infantry, 9000 elephants, 8000 chariots, and 30,000 cavalry, making it arguably the largest army of its time.",
      "requirements": {
        "civ": "maur"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "mauryans/wooden_walls": {
      "genericName": "Wooden Walls",
      "autoResearch": true,
      "description": "The Mauryans built their city walls out of wood, an abundant natural resource in India. Consequently, Mauryan city walls have -20% health, but build 20% faster.",
      "requirements": {
        "civ": "maur"
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 0.8
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "persians/civbonus_pers_popcap": {
      "genericName": "Great King's Levy",
      "autoResearch": true,
      "description": "The Persians could and did levy a large number of infantry during wartime due to the sheer size of the Achaemenid Empire and the way in which it was set-up. In general the Persian infantry was well trained and fought with great tenacity. However while this was true the infantry were poor hand-to-hand, close combat fighters. Also, with the exception of the elite regiments, the Persian infantry was not a standing professional force.",
      "requirements": {
        "civ": "pers"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "persians/immortals": {
      "genericName": "Immortals",
      "description": "The Anusiya champion infantry train twice as fast, but lose a little max health.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 60,
      "tooltip": "Anusiya Champion Infantry -50% train time, but also -20 health.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.5
        },
        {
          "value": "Health/Max",
          "add": -20
        }
      ],
      "affects": [
        "Champion Infantry"
      ]
    },
    "persians/persian_architecture": {
      "genericName": "Persian Architecture",
      "description": "The Persians built the wonderful 1200 mile-long Royal Highway from Sardis to Susa; Darius the Great and Xerxes also built the magnificent Persepolis; Cyrus the Great greatly improved Ecbatana and virtually 'rebuilt' the old Elamite capital of Susa.",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 200,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "stone_blocks.png",
      "researchTime": 60,
      "tooltip": "All Persian structures +25% health, but also +20% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.2
        },
        {
          "value": "Health/Max",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Structure"
      ]
    },
    "persians/training_conscription_cavalry": {
      "genericName": "Cavalry Conscription",
      "supersedes": "persians/training_levy_cavalry",
      "description": "Significantly increase training speed of cavalry at the stables by training them in large batches or battalions.",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "horse_rider.png",
      "researchTime": 40,
      "tooltip": "Stables increased batch training speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Stables"
      ]
    },
    "persians/training_conscription_infantry": {
      "genericName": "Infantry Conscription",
      "supersedes": "persians/training_levy_infantry",
      "description": "Significantly increase training speed of soldiers at the barracks by training them in large batches or battalions.",
      "cost": {
        "food": 300,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 40,
      "tooltip": "Barracks increased batch training speed bonus.",
      "modifications": [
        {
          "value": "ProductionQueue/BatchTimeModifier",
          "add": -0.1
        }
      ],
      "affects": [
        "Barracks"
      ]
    },
    "persians/training_levy_cavalry": {
      "genericName": "Levy Cavalry",
      "description": "Calling up cavalry levies in time of war helps bolster the ranks of a king's army.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "horse_rider.png",
      "researchTime": 40,
      "tooltip": "All cavalry -10% train time, but also -10 health. Unlocks Cavalry Conscription.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.9
        },
        {
          "value": "Health/Max",
          "add": -10
        }
      ],
      "affects": [
        "Cavalry"
      ]
    },
    "persians/training_levy_infantry": {
      "genericName": "Levy Infantry",
      "description": "Calling up infantry levies in time of war helps bolster the ranks of a king's army.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "clenched_fist.png",
      "researchTime": 40,
      "tooltip": "All infantry -10% train time, but also -5 health. Unlocks Infantry Conscription.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.9
        },
        {
          "value": "Health/Max",
          "add": -5
        }
      ],
      "affects": [
        "Infantry"
      ]
    }
  },
  "researchedTechs": {
    "phase_village": {
      "genericName": "Village Phase",
      "autoResearch": true
    },
    "mauryans/civbonus_maur_popcap": {
      "genericName": "Emperor of Emperors",
      "specificName": {
        "maur": "Chakravarti Samrāt"
      },
      "autoResearch": true,
      "description": "The Mauryan Empire encompassed dozens of formerly independent kingdoms over an area of 5 million square kilometers, with a population of close to 60 million people. The Mauryan regents held the title Emperor of Emperors and commanded a standing army of 600,000 infantry, 9000 elephants, 8000 chariots, and 30,000 cavalry, making it arguably the largest army of its time.",
      "requirements": {
        "civ": "maur"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "mauryans/wooden_walls": {
      "genericName": "Wooden Walls",
      "autoResearch": true,
      "description": "The Mauryans built their city walls out of wood, an abundant natural resource in India. Consequently, Mauryan city walls have -20% health, but build 20% faster.",
      "requirements": {
        "civ": "maur"
      },
      "modifications": [
        {
          "value": "Health/Max",
          "multiplier": 0.8
        },
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "phase_town_generic": {
      "genericName": "Town Phase",
      "description": "Advances from a small village to a bustling town, ready to expand rapidly.",
      "cost": {
        "food": 1000,
        "wood": 1000,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "class": "Village",
        "number": 6
      },
      "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
      "supersedes": "phase_village",
      "icon": "town_phase.png",
      "researchTime": 80,
      "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilization Centers increased by +30%"
    },
    "phase_town": {
      "genericName": "Town Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_town_generic"
          },
          {
            "tech": "phase_town_athen"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.3
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "gather_mining_wedgemallet": {
      "pair": "pair_gather_01",
      "genericName": "Wedge and Mallet",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Equip your workers with helpful tools. No requirements.",
      "icon": "mining_metal.png",
      "researchTime": 40,
      "tooltip": "+25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal.ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "pair_gather_01": {
      "genericName": "Servants vs. Wedge and Mallet",
      "top": "gather_mining_servants",
      "bottom": "gather_mining_wedgemallet"
    },
    "gather_capacity_wheelbarrow": {
      "pair": "pair_gather_wood_01",
      "genericName": "Wheelbarrow",
      "description": "Increases shuttling capacity for all resources.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wheelbarrow_empty.png",
      "researchTime": 40,
      "tooltip": "Workers use wheelbarrows. +5 shuttle capacity for all resources.",
      "modifications": [
        {
          "value": "ResourceGatherer/Capacities/food",
          "add": 5
        },
        {
          "value": "ResourceGatherer/Capacities/wood",
          "add": 5
        },
        {
          "value": "ResourceGatherer/Capacities/stone",
          "add": 5
        },
        {
          "value": "ResourceGatherer/Capacities/metal",
          "add": 5
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "pair_gather_wood_01": {
      "genericName": "Iron Axes vs. Wheelbarrow",
      "top": "gather_lumbering_ironaxes",
      "bottom": "gather_capacity_wheelbarrow"
    },
    "gather_mining_serfs": {
      "pair": "pair_gather_02",
      "genericName": "Serfs",
      "specificName": {
        "hele": "Heilotes",
        "mace": "Heilotes",
        "spart": "Heilotes",
        "athen": "Heilotes"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_stone.png",
      "researchTime": 40,
      "tooltip": "Compel serfs to help your workers mine stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone.rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "pair_gather_02": {
      "genericName": "Serfs vs. Shaft Mining",
      "top": "gather_mining_serfs",
      "bottom": "gather_mining_shaftmining",
      "supersedes": "pair_gather_01"
    },
    "training_levy_cavalry": {
      "pair": "pair_levy_01",
      "genericName": "Levy Cavalry",
      "description": "Calling up cavalry levies in time of war helps bolster the ranks of a king's army.",
      "cost": {
        "food": 100,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "horse_rider.png",
      "researchTime": 40,
      "tooltip": "All cavalry -10% train time, but also -10 health. Unlocks Conscription.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.9
        },
        {
          "value": "Health/Max",
          "add": -10
        }
      ],
      "affects": [
        "Cavalry"
      ]
    },
    "pair_levy_01": {
      "genericName": "Levy Infantry vs. Levy Cavalry",
      "top": "training_levy_infantry",
      "bottom": "training_levy_cavalry"
    },
    "attack_tower_crenellations": {
      "pair": "pair_tower_01",
      "genericName": "Crenellations",
      "description": "Crenellations on the battlements allow soldiers wider range of fire in defending a keep.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "crenelations.png",
      "researchTime": 40,
      "tooltip": "Install crenellations and murder holes to have 40% more arrows fired per garrisoned soldier.",
      "modifications": [
        {
          "value": "BuildingAI/GarrisonArrowMultiplier",
          "multiplier": 1.4
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "pair_tower_01": {
      "genericName": "Night's Watch vs. Crenellations",
      "top": "attack_tower_watch",
      "bottom": "attack_tower_crenellations"
    },
    "armor_trade_convoys": {
      "genericName": "Trade convoys",
      "description": "Increases defensive capability of traders.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "wheel.png",
      "researchTime": 40,
      "tooltip": "Traders +2 Hack and Pierce armor levels.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Trader"
      ]
    }
  },
  "researchQueued": {
    "phase_city_generic": 2209
  },
  "researchStarted": {
    "phase_city_generic": true
  },
  "modifications": {
    "Player/MaxPopulation": [
      {
        "affects": [
          []
        ],
        "multiplier": 1.1
      }
    ],
    "Health/Max": [
      {
        "affects": [
          [
            "StoneWall"
          ]
        ],
        "multiplier": 0.8
      },
      {
        "affects": [
          [
            "Cavalry"
          ]
        ],
        "add": -10
      }
    ],
    "Cost/BuildTime": [
      {
        "affects": [
          [
            "StoneWall"
          ]
        ],
        "multiplier": 0.8
      },
      {
        "affects": [
          [
            "Cavalry"
          ]
        ],
        "multiplier": 0.9
      }
    ],
    "TerritoryInfluence/Radius": [
      {
        "affects": [
          [
            "CivCentre"
          ]
        ],
        "multiplier": 1.3
      }
    ],
    "ResourceGatherer/Rates/metal.ore": [
      {
        "affects": [
          [
            "Worker"
          ]
        ],
        "multiplier": 1.25
      }
    ],
    "ResourceGatherer/Capacities/food": [
      {
        "affects": [
          [
            "Worker"
          ]
        ],
        "add": 5
      }
    ],
    "ResourceGatherer/Capacities/wood": [
      {
        "affects": [
          [
            "Worker"
          ]
        ],
        "add": 5
      }
    ],
    "ResourceGatherer/Capacities/stone": [
      {
        "affects": [
          [
            "Worker"
          ]
        ],
        "add": 5
      }
    ],
    "ResourceGatherer/Capacities/metal": [
      {
        "affects": [
          [
            "Worker"
          ]
        ],
        "add": 5
      }
    ],
    "ResourceGatherer/Rates/stone.rock": [
      {
        "affects": [
          [
            "Worker"
          ]
        ],
        "multiplier": 1.25
      }
    ],
    "BuildingAI/GarrisonArrowMultiplier": [
      {
        "affects": [
          [
            "Defensive",
            "Tower"
          ]
        ],
        "multiplier": 1.4
      }
    ],
    "Armour/Hack": [
      {
        "affects": [
          [
            "Trader"
          ]
        ],
        "add": 2
      }
    ],
    "Armour/Pierce": [
      {
        "affects": [
          [
            "Trader"
          ]
        ],
        "add": 2
      }
    ]
  },
  "modificationCache": {},
  "typeCounts": {
    "structures/maur_civil_centre": 2,
    "units/maur_support_elephant": 1,
    "units/maur_support_female_citizen": 64,
    "units/maur_infantry_archer_b": 45,
    "structures/maur_house": 22,
    "structures/maur_field": 9,
    "structures/maur_storehouse": 4,
    "structures/maur_farmstead": 1,
    "structures/maur_barracks": 2,
    "structures/maur_defense_tower": 4,
    "units/maur_champion_maiden_barracks": 3,
    "structures/maur_market": 1,
    "units/maur_infantry_swordsman_b": 5,
    "units/maur_cavalry_swordsman_b": 3,
    "units/maur_cavalry_javelinist_b": 6,
    "foundation|structures/maur_defense_tower": 1,
    "foundation|structures/maur_field": 3,
    "construction|structures/maur_defense_tower": 1
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