;; Generated by WFGLocalizationConverter athen_barracks specific Stratēgeîon history The Strategeion was the main military headquarters, where important decisions were taken and plans for battles discussed by the Hellene Generals, or "Strategoi". athen_blacksmith specific Khalkeîon history The Strategeion was the main military headquarters, where important decisions were taken and plans for battles discussed by the Hellene Generals, or "Strategoi". athen_civil_centre specific Agorā́ history The most important place in Athens, the Agora served many purposes; it was a place for public speeches and was the stage for civic life and commercial interests. athen_corral specific Épaulos history A place for a farmer to pen his animals. Garrison a sheep, goat, or cow here to gain a trickle of the food resource. Garrisoning an animal here also "fattens" them so that they may be slaughtered and gathered for a quick burst of food. athen_defense_tower specific Pyrgíon history Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants. athen_dock specific Limḗn history Greece is a sea country, which is why some of the greatest Hellenic and Hellenistic cities like Athens, Ephesus, Corinth, Alexandria and Antioch were built by the sea. It should also be noted that all colonies during the Great Colonisation were thriving port centres, which traded with the local population. Athens itself had a large sea port at Piraeus, which consisted of 3 separate harbors surrounded by mighty walls and easily chained off to prevent amphibious attacks by enemy fleets. As long as Piraeus was unconquered, Athens remained monarch of the seas. athen_farmstead specific Sītobólion history Grain wasn't plentiful in Hellas, which is why it was carefully stored in granaries, some of it being reserved for times of siege. athen_field specific Agrós history The Athenians were not reknowned as farmers and preferred to herd livestock or cultivate olives instead. athen_fortress specific Epiteíchisma tooltip Build siege engines. Garrison up to 15 soldiers inside for stout defense. history Fortresses (also called a "phrourion") were built to guard passes and atop hills in order to command plains and valleys below. One such Athenian fortress, Gyphtokastro, guarded the pass from Attica into Boeotia. athen_gymnasion generic Gymnasium specific Gymnásieon tooltip Train champion units. history The gymnasion was a vital place in Athens, where physical exercises were performed and social contacts established. athen_house specific Oîkos history Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia. athen_market specific Empórion history Athens was a center of trade for the Aegean Sea and Eastern Mediterranean. The Emporion is the Athenian marketplace in the Athenian port of Piraeus, where commerce and trading occur. athen_mill specific Apothḗkē history Resources and building materials were kept in warehouses. athen_outpost specific Greek Outpost history *N/A* athen_prytaneion generic Council Chamber specific Prytaneîon tooltip Train heroes. history The Prytaneion is the meeting place for the city elders to dine and to make swift decisions. athen_temple specific Neṓs history The Athenians built marvelous temples in order to honour their polytheistic pantheon. While all gods were venerated, Athena specifically was worshiped as the namesake and protector of the city. She was the goddess of wisdom and of war and the daughter of Zeus. athen_theatron generic Greek Theater specific Théātron tooltip Take advantage of the Hellenisation civ bonus. (Currently a useless structure) history Greek theatres were places where the immortal tragedies of Aeschylus, Sophocles and many other talented dramatists were staged to the delight of the populace. They were instrumental in enriching Hellenic culture. athen_wallset_stone specific Teîkhos history All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures. athen_wall_gate specific Pýlai history The Athenian city wall was pierced by numerous gates and posterns of various sizes and importance. The "Sacred Gate" was the gate on the road to Eleusis. Another gate was the Dipylon Gate, whose name literally means "Double Gate." athen_wall_long specific Teîkhos history Athens was surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures. athen_wall_medium specific Teîkhos history Athens was surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures. athen_wall_short specific Teîkhos history Athens was surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures. athen_wall_tower specific Pýrgos history Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants. athen_wonder specific Neṓs Parthenos tooltip Bring glory to your civilisation and add large tracts of land to your empire. Garrison up to 30 units to heal them at a quick rate. history The Hellenes built marvelous temples in order to honour their polytheistic pantheon. While all gods were venerated, a specific patron deity was supposed to watch over each polis. brit_barracks specific Gwersyllty brit_blacksmith specific Gwersyllty brit_civil_centre specific Caer history This was be the centre of the town, a great hall where the clan leader resided. All political matters were probably performed inside such a structure. brit_corral specific Cavalidos history A place for a farmer to pen his animals. Garrison a sheep, goat, or cow here to gain a trickle of the food resource. Garrisoning an animal here also "fattens" them so that they may be slaughtered and gathered for a quick burst of food. brit_crannog generic Island Settlement specific Crannog tooltip Increase population limit and defend waterways history A crannog (or crannoge) is the name given in Scotland and Ireland to an artificial island or natural island, used for a settlement. The name can also be used to refer to wooden platforms erected on shallow loch floors, although understandably few remains of this sort have been found. The choice of an island as a home is thought to have been for defence as well as the availability of food in the form of fish nearby. brit_defense_tower specific Tyrau history *I could not find any evidence of a celtic tower, but I'm giving them one for gameplay reasons.* brit_dock specific Crannog history A crannog (or crannoge) is the name given in Scotland and Ireland to an artificial island or natural island, used for a settlement. The name can also be used to refer to wooden platforms erected on shallow loch floors, although understandably few remains of this sort have been found. The choice of an island as a home is thought to have been for defence as well as the availability of food in the form of fish nearby. brit_farmstead specific Ffermdy history Farming typically revolved around small hamlets and farmsteads with enclosed rectilinear fields - each having areas of pasture, farmland and wood. Ploughing became more efficient with the arrival of the iron share (plough point ? courtesy of our Celts) and a two field rotation was introduced; crops one year followed by a fallow that was grazed by livestock. This lead to surprisingly high yields and fuelled population growth. The image of a farmstead would most likely be a house with some out-buildings. Storage of crops was either in pits or in raised stores and harvest was over several months - weeds, grain and then straw. brit_field specific Varmo history A farmer's field. The Celts were good farmers. brit_fortress specific Brythonic Broch tooltip Train Brythonic heroes and champions. Construct siege rams. history The Broch is an Iron Age round tower fortification type unique to Scotland. The origin of brochs remains a mystery. Some archaeologists believed the brochs were built by an influx of broch builders who had been displaced and pushed northward during the Roman invasion of Britain. However, this theory has been largely disproven and current thought is that they were built by itinerant (travelling) craftsmen since so many were built to almost the same exact design. brit_house specific Annedd history Celts generally lived in round stone or wattle and daub walled structures with thatched roof. brit_kennel generic Special Building specific Kennel tooltip Train Celtic war dogs. brit_market specific Marchnaty history Efficient farming led to food surpluses and a developing social hierarchy through the period with administration and power centred on the hill forts. Trade would have been buoyant with Europe; exported corn, cattle hides, tin, gold and iron in exchange for wine and olive oil. The first coins appeared although they were more items of wealth and status than trade. There is evidence too of standardised pottery and this suggests that weights and measures were controlled to provide consistency in trade. brit_mill specific Ystordy history In southern parts of the country, most of the wildwood had been cleared and given way to farming or coppice management. In northern parts, or where the ground was particularly unsuitable for agriculture, wildwood remained, but under constant threat. Land around the farmsteads was usually enclosed by hazel fencing or hedging. brit_outpost specific Brythonic Outpost history *I could not find any evidence of a celtic tower, but I'm giving them one for gameplay reasons.* brit_temple specific Addoldy history Celts built large sanctuaries for feasting and worship. One such structure was the Sanctuary of Corent in modern-day France. brit_wallset_stone specific Gwarchglawdd history The Romans called this wall 'Murus Gallicus'. Translated, it means 'Gaulish wall'. It was extremely resistant to assault by battering ram. Julius Caesar described a type of wood and stone wall, known as a Murus Gallicus, in his account of the Gallic Wars. These walls were made of a stone wall filled with rubble, with wooden logs inside for stability. Caesar noted how the flexibility of the wood added to the strength of the fort in case of battering ram attack. brit_wall_gate specific Dor history The Romans called this wall 'Murus Gallicus'. Translated, it means 'Gaulish wall'. It was extremely resistant to assault by battering ram. Julius Caesar described a type of wood and stone wall, known as a Murus Gallicus, in his account of the Gallic Wars. These walls were made of a stone wall filled with rubble, with wooden logs inside for stability. Caesar noted how the flexibility of the wood added to the strength of the fort in case of battering ram attack. brit_wall_long specific Gwarchglawdd history The Romans called this wall 'Murus Gallicus'. Translated, it means 'Gaulish wall'. It was extremely resistant to assault by battering ram. Julius Caesar described a type of wood and stone wall, known as a Murus Gallicus, in his account of the Gallic Wars. These walls were made of a stone wall filled with rubble, with wooden logs inside for stability. Caesar noted how the flexibility of the wood added to the strength of the fort in case of battering ram attack. brit_wall_medium specific Gwarchglawdd history The Romans called this wall 'Murus Gallicus'. Translated, it means 'Gaulish wall'. It was extremely resistant to assault by battering ram. Julius Caesar described a type of wood and stone wall, known as a Murus Gallicus, in his account of the Gallic Wars. These walls were made of a stone wall filled with rubble, with wooden logs inside for stability. Caesar noted how the flexibility of the wood added to the strength of the fort in case of battering ram attack. brit_wall_short specific Gwarchglawdd history The Romans called this wall 'Murus Gallicus'. Translated, it means 'Gaulish wall'. It was extremely resistant to assault by battering ram. Julius Caesar described a type of wood and stone wall, known as a Murus Gallicus, in his account of the Gallic Wars. These walls were made of a stone wall filled with rubble, with wooden logs inside for stability. Caesar noted how the flexibility of the wood added to the strength of the fort in case of battering ram attack. brit_wall_tower specific Tyrau tooltip Does not shoot or garrison. history The Romans called this wall 'Murus Gallicus'. Translated, it means 'Gaulish wall'. It was extremely resistant to assault by battering ram. Julius Caesar described a type of wood and stone wall, known as a Murus Gallicus, in his account of the Gallic Wars. These walls were made of a stone wall filled with rubble, with wooden logs inside for stability. Caesar noted how the flexibility of the wood added to the strength of the fort in case of battering ram attack. brit_wonder specific Stonehenge history . cart_barracks specific Maḥanēt tooltip Train North African citizen-soldiers. Research improvements for North African units. history The Carthaginians incorporated stables and barracks into their city walls. cart_civil_centre specific Merkāz history Carthiginian's History cart_corral specific Rēfet history A place for a farmer to pen his animals. Garrison a sheep, goat, or cow here to gain a trickle of the food resource. Garrisoning an animal here also "fattens" them so that they may be slaughtered and gathered for a quick burst of food. Horses or elephants can be captured in the wild and placed in the Corral. Unlike normal corralled animals that generate food, the corralled Horse and Elephant functions similarly to a relic as in AoK. As long as it/they remain(s) in the Corral, the resource cost of training horse-mounted units (cavalry) or War Elephant Super Units is reduced by a fixed amount of -5% per animal corralled appropriate to kind. cart_defense_tower specific Mijdil history Sturdy stone outposts used to keep an eye on desert nomad tribes along the Carthaginian North African frontier. cart_dock generic Commercial Port specific Namel tooltip Construct fishing boats to gather meat and merchant ships to trade with other docks. history The Carthaginians were famous for their sea trade. Carthage itself had an entire harbour dedicated to nothing more than commercial sea trade. cart_embassy generic Embassy specific Embassy tooltip Hire mercenaries. history The Carthaginian army was a cosmopolitan affair, made up of mercenaries from dozens of lands. cart_embassy_celtic specific Celtic Embassy tooltip Hire Celtic mercenaries. Research improvements for these mercenaries. history The Celts supplied fierce warrior mercenaries for Carthaginian armies. cart_embassy_iberian specific Iberian Embassy tooltip Hire Iberian mercenaries. Research improvements for these mercenaries. history The Iberians were known as fierce mercenaries, loyal to their paymasters. cart_embassy_italiote specific Italiote Embassy tooltip Hire Italian mercenaries. Research improvements for these mercenaries. history When Hannibal invaded Italy and defeated the Romans in a series of battles, many of the Italian peoples subject to Rome, including the Italian Greeks and powerful Samnites, revolted and joined the Carthaginian cause. cart_farmstead specific Aḥuzāh history Although there must have been many small farms as well, when the Carthaginians expanded into the hinterland, most farms and orchardist establishments were created by the wealthy segment of society that became known as the landowners, and the resulting estates were mostly worked by ?almost enslaved? Liby-Phoenicians, Numidians, and whomever they could get. cart_field specific Šadd history A farmer's field. cart_fortress generic Blockhouse Fort specific Ḥamet history The Carthaginians built a number of rather 'monolithic' blockhouse forts sited at critical locations in North Africa, sometimes also in conjunction with long lengths of wall intended to keep the wilder people of the desert to the south from freely ranging into the ?civilised? territories under their direct control. cart_house specific Bet history Housing was generally built of adobe or sandstone then plastered with stucco. Flat roofs predominate, few windows, arched doorways in evidence, kind of a blend of Achaemenian and Mediterranean styles with some tiled roofs. In the biggest cities, especially Carthage and such as Utica, housing was in flat-roofed structures rising as high as 6 and 7 stories. cart_market specific Šūq history Carthaginian markets were probably just big sheds or structures surrounding a ?market? area or in a wharf area of a port. cart_mill specific Maḥṣabah history Resources and building materials were kept in warehouses. cart_outpost specific Carthaginian Outpost history *N/A* cart_super_dock generic Naval Shipyard specific Cothon tooltip Construct and repair mighty warships. history The structure is based upon the centre island of the inner harbour constructed to house the war fleet of the Carthaginian navy at Carthage. cart_temple specific Maqdaš tooltip Train priestesses to heal your troops. Train Sacred Band pikemen. Garrison up to 15 units to heal them at a quick rate. history What little we know of the Carthaginian religion has be pieced together from scattered sources. Tanit, a fertility goddess, was one of two principle gods in the Carthaginian pantheon, the other being her consort Ba'al, a deity of Phoenician origin. cart_wall specific Jdar history The Carthaginians built what are referred to as "triple walls" to fortify some of their cities; as triple walls aren't a practical construct for 0 A.D, the construction of the inner wall is to be used. This wall served not only as a defensive structure but had barracks and stables integrated right into it, and raised towers at intervals. Fodder for elephants and horses, and arms were stored onsite. The ground level consisted of housing for elephants, the second level for horses, and the third level as barracks for the troops. In Carthage alone, 200 elephants, a thousand horses and 15,000~30,000 troops could be housed within the city walls. As shown in the reference drawing, there was also a ditch at the base in front of the wall. These walls were typically built of large blocks of sandstone hewn from deposits nearby, and were never breached by invaders. cart_wallset_stone specific Jdar history The Carthaginians built what are referred to as "triple walls" to fortify some of their cities; as triple walls aren't a practical construct for 0 A.D, the construction of the inner wall is to be used. This wall served not only as a defensive structure but had barracks and stables integrated right into it, and raised towers at intervals. Fodder for elephants and horses, and arms were stored onsite. The ground level consisted of housing for elephants, the second level for horses, and the third level as barracks for the troops. In Carthage alone, 200 elephants, a thousand horses and 15,000~30,000 troops could be housed within the city walls. As shown in the reference drawing, there was also a ditch at the base in front of the wall. These walls were typically built of large blocks of sandstone hewn from deposits nearby, and were never breached by invaders. cart_wall_gate specific Mijdil-šaʿar history The tower sections constituted a 4th level where they rose up to provide even higher firing level platform than that of the top of the wall run. cart_wall_long specific Homah history The Carthaginians built what are referred to as "triple walls" to fortify some of their cities; as triple walls aren't a practical construct for 0 A.D, the construction of the inner wall is to be used. This wall served not only as a defensive structure but had barracks and stables integrated right into it, and raised towers at intervals. Fodder for elephants and horses, and arms were stored onsite. The ground level consisted of housing for elephants, the second level for horses, and the third level as barracks for the troops. In Carthage alone, 200 elephants, a thousand horses and 15,000~30,000 troops could be housed within the city walls. As shown in the reference drawing, there was also a ditch at the base in front of the wall. These walls were typically built of large blocks of sandstone hewn from deposits nearby, and were never breached by invaders. cart_wall_medium specific Homah history The Carthaginians built what are referred to as "triple walls" to fortify some of their cities; as triple walls aren't a practical construct for 0 A.D, the construction of the inner wall is to be used. This wall served not only as a defensive structure but had barracks and stables integrated right into it, and raised towers at intervals. Fodder for elephants and horses, and arms were stored onsite. The ground level consisted of housing for elephants, the second level for horses, and the third level as barracks for the troops. In Carthage alone, 200 elephants, a thousand horses and 15,000~30,000 troops could be housed within the city walls. As shown in the reference drawing, there was also a ditch at the base in front of the wall. These walls were typically built of large blocks of sandstone hewn from deposits nearby, and were never breached by invaders. cart_wall_short specific Homah history The Carthaginians built what are referred to as "triple walls" to fortify some of their cities; as triple walls aren't a practical construct for 0 A.D, the construction of the inner wall is to be used. This wall served not only as a defensive structure but had barracks and stables integrated right into it, and raised towers at intervals. Fodder for elephants and horses, and arms were stored onsite. The ground level consisted of housing for elephants, the second level for horses, and the third level as barracks for the troops. In Carthage alone, 200 elephants, a thousand horses and 15,000~30,000 troops could be housed within the city walls. As shown in the reference drawing, there was also a ditch at the base in front of the wall. These walls were typically built of large blocks of sandstone hewn from deposits nearby, and were never breached by invaders. cart_wall_tower specific Mijdil history The Carthaginians built what are referred to as "triple walls" to fortify some of their cities; as triple walls aren't a practical construct for 0 A.D, the construction of the inner wall is to be used. This wall served not only as a defensive structure but had barracks and stables integrated right into it, and raised towers at intervals. Fodder for elephants and horses, and arms were stored onsite. The ground level consisted of housing for elephants, the second level for horses, and the third level as barracks for the troops. In Carthage alone, 200 elephants, a thousand horses and 15,000~30,000 troops could be housed within the city walls. As shown in the reference drawing, there was also a ditch at the base in front of the wall. These walls were typically built of large blocks of sandstone hewn from deposits nearby, and were never breached by invaders. cart_wonder specific Mausoleum history Dating from the 2nd Century BC, the Mausoleum of Atban in northern Tunisia is over twenty metres high and was built by the inhabitants of Dougga for a Numidian prince. celt_barracks specific Gwersyllty celt_blacksmith specific Gwersyllty celt_civil_centre specific Caer history This was be the centre of the town, a great hall where the clan leader resided. All political matters were probably performed inside such a structure. celt_corral specific Cavalidos history A place for a farmer to pen his animals. Garrison a sheep, goat, or cow here to gain a trickle of the food resource. Garrisoning an animal here also "fattens" them so that they may be slaughtered and gathered for a quick burst of food. celt_defense_tower specific Tyrau history *I could not find any evidence of a celtic tower, but I'm giving them one for gameplay reasons.* celt_dock specific Crannog history A crannog (or crannoge) is the name given in Scotland and Ireland to an artificial island or natural island, used for a settlement. The name can also be used to refer to wooden platforms erected on shallow loch floors, although understandably few remains of this sort have been found. The choice of an island as a home is thought to have been for defence as well as the availability of food in the form of fish nearby. celt_farmstead specific Ffermdy history Farming typically revolved around small hamlets and farmsteads with enclosed rectilinear fields - each having areas of pasture, farmland and wood. Ploughing became more efficient with the arrival of the iron share (plough point ? courtesy of our Celts) and a two field rotation was introduced; crops one year followed by a fallow that was grazed by livestock. This lead to surprisingly high yields and fuelled population growth. The image of a farmstead would most likely be a house with some out-buildings. Storage of crops was either in pits or in raised stores and harvest was over several months - weeds, grain and then straw. celt_field specific Varmo history A farmer's field. The Celts were good farmers. celt_fortress_b specific Brythonic Broch tooltip Train Brythonic heroes and champions. Construct siege rams. history The Broch is an Iron Age round tower fortification type unique to Scotland. The origin of brochs remains a mystery. Some archaeologists believed the brochs were built by an influx of broch builders who had been displaced and pushed northward during the Roman invasion of Britain. However, this theory has been largely disproven and current thought is that they were built by itinerant (travelling) craftsmen since so many were built to almost the same exact design. celt_fortress_g specific Gallic Dun tooltip Train Gallic heroes and champions. Construct siege rams. history Dun comes from the Brythonic Din and Gaelic Dun, meaning fort, and is now used as a general term for small stone built strongholds. Duns appear to have arrived with the Brythonic Celts in about the 7th century BC, associated with their Iron age culture of warrior tribes and petty chieftains. Early Duns had near vertical ramparts constructed of stone laced with timber, and where this was set on fire (accidentally or on purpose) it forms the vitrified forts where stones have been partly melted, an effect that is still clearly visible. Use of Duns continued in some cases into the medieval period. celt_house specific Annedd history Celts generally lived in round stone or wattle and daub walled structures with thatched roof. celt_kennel generic Special Building specific Kennel tooltip Train Celtic war dogs. celt_market specific Marchnaty history Efficient farming led to food surpluses and a developing social hierarchy through the period with administration and power centred on the hill forts. Trade would have been buoyant with Europe; exported corn, cattle hides, tin, gold and iron in exchange for wine and olive oil. The first coins appeared although they were more items of wealth and status than trade. There is evidence too of standardised pottery and this suggests that weights and measures were controlled to provide consistency in trade. celt_mill specific Ystordy history In southern parts of the country, most of the wildwood had been cleared and given way to farming or coppice management. In northern parts, or where the ground was particularly unsuitable for agriculture, wildwood remained, but under constant threat. Land around the farmsteads was usually enclosed by hazel fencing or hedging. celt_outpost specific Celtic Outpost history *I could not find any evidence of a celtic tower, but I'm giving them one for gameplay reasons.* celt_sb1 generic Rotary Mill specific Melonas tooltip Increase farming output +15%. (Currently a useless structure) history The Celts developed the first rotary flour mill. celt_slope_tower specific Earthworks history Julius Caesar encountered many hillforts during his campaigns in Gaul celt_slope_wall specific Earthworks history Julius Caesar encountered many hillforts during his campaigns in Gaul celt_temple specific Addoldy history Celts built large sanctuaries for feasting and worship. One such structure was the Sanctuary of Corent in modern-day France. celt_wall specific Gwarchglawdd history The Romans called this wall 'Murus Gallicus'. Translated, it means 'Gaulish wall'. It was extremely resistant to assault by battering ram. Julius Caesar described a type of wood and stone wall, known as a Murus Gallicus, in his account of the Gallic Wars. These walls were made of a stone wall filled with rubble, with wooden logs inside for stability. Caesar noted how the flexibility of the wood added to the strength of the fort in case of battering ram attack. celt_wallset_stone specific Gwarchglawdd history The Romans called this wall 'Murus Gallicus'. Translated, it means 'Gaulish wall'. It was extremely resistant to assault by battering ram. Julius Caesar described a type of wood and stone wall, known as a Murus Gallicus, in his account of the Gallic Wars. These walls were made of a stone wall filled with rubble, with wooden logs inside for stability. Caesar noted how the flexibility of the wood added to the strength of the fort in case of battering ram attack. celt_wall_gate specific Gate history The Romans called this wall 'Murus Gallicus'. Translated, it means 'Gaulish wall'. It was extremely resistant to assault by battering ram. Julius Caesar described a type of wood and stone wall, known as a Murus Gallicus, in his account of the Gallic Wars. These walls were made of a stone wall filled with rubble, with wooden logs inside for stability. Caesar noted how the flexibility of the wood added to the strength of the fort in case of battering ram attack. celt_wall_long specific Gwarchglawdd history The Romans called this wall 'Murus Gallicus'. Translated, it means 'Gaulish wall'. It was extremely resistant to assault by battering ram. Julius Caesar described a type of wood and stone wall, known as a Murus Gallicus, in his account of the Gallic Wars. These walls were made of a stone wall filled with rubble, with wooden logs inside for stability. Caesar noted how the flexibility of the wood added to the strength of the fort in case of battering ram attack. celt_wall_medium specific Gwarchglawdd history The Romans called this wall 'Murus Gallicus'. Translated, it means 'Gaulish wall'. It was extremely resistant to assault by battering ram. Julius Caesar described a type of wood and stone wall, known as a Murus Gallicus, in his account of the Gallic Wars. These walls were made of a stone wall filled with rubble, with wooden logs inside for stability. Caesar noted how the flexibility of the wood added to the strength of the fort in case of battering ram attack. celt_wall_short specific Gwarchglawdd history The Romans called this wall 'Murus Gallicus'. Translated, it means 'Gaulish wall'. It was extremely resistant to assault by battering ram. Julius Caesar described a type of wood and stone wall, known as a Murus Gallicus, in his account of the Gallic Wars. These walls were made of a stone wall filled with rubble, with wooden logs inside for stability. Caesar noted how the flexibility of the wood added to the strength of the fort in case of battering ram attack. celt_wall_tower specific Tyrau tooltip Does not shoot or garrison. history The Romans called this wall 'Murus Gallicus'. Translated, it means 'Gaulish wall'. It was extremely resistant to assault by battering ram. Julius Caesar described a type of wood and stone wall, known as a Murus Gallicus, in his account of the Gallic Wars. These walls were made of a stone wall filled with rubble, with wooden logs inside for stability. Caesar noted how the flexibility of the wood added to the strength of the fort in case of battering ram attack. gaul_barracks specific Gwersyllty gaul_blacksmith specific Gwersyllty gaul_civil_centre specific Caer history This was be the centre of the town, a great hall where the clan leader resided. All political matters were probably performed inside such a structure. gaul_corral specific Cavalidos history A place for a farmer to pen his animals. Garrison a sheep, goat, or cow here to gain a trickle of the food resource. Garrisoning an animal here also "fattens" them so that they may be slaughtered and gathered for a quick burst of food. gaul_defense_tower specific Tyrau history *I could not find any evidence of a celtic tower, but I'm giving them one for gameplay reasons.* gaul_dock specific Crannog history A crannog (or crannoge) is the name given in Scotland and Ireland to an artificial island or natural island, used for a settlement. The name can also be used to refer to wooden platforms erected on shallow loch floors, although understandably few remains of this sort have been found. The choice of an island as a home is thought to have been for defence as well as the availability of food in the form of fish nearby. gaul_farmstead specific Ffermdy history Farming typically revolved around small hamlets and farmsteads with enclosed rectilinear fields - each having areas of pasture, farmland and wood. Ploughing became more efficient with the arrival of the iron share (plough point ? courtesy of our Celts) and a two field rotation was introduced; crops one year followed by a fallow that was grazed by livestock. This lead to surprisingly high yields and fuelled population growth. The image of a farmstead would most likely be a house with some out-buildings. Storage of crops was either in pits or in raised stores and harvest was over several months - weeds, grain and then straw. gaul_field specific Varmo history A farmer's field. The Celts were good farmers. gaul_fortress specific Gallic Dun tooltip Train Gallic heroes and champions. Construct siege rams. history Dun comes from the Brythonic Din and Gaelic Dun, meaning fort, and is now used as a general term for small stone built strongholds. Duns appear to have arrived with the Celts in about the 7th century BC, associated with their Iron age culture of warrior tribes and petty chieftains. Early Duns had near vertical ramparts constructed of stone laced with timber, and where this was set on fire (accidentally or on purpose) it forms the vitrified forts where stones have been partly melted, an effect that is still clearly visible. Use of Duns continued in some cases into the medieval period. gaul_house specific Annedd history Celts generally lived in round stone or wattle and daub walled structures with thatched roof. gaul_market specific Marchnaty history Efficient farming led to food surpluses and a developing social hierarchy through the period with administration and power centred on the hill forts. Trade would have been buoyant with Europe; exported corn, cattle hides, tin, gold and iron in exchange for wine and olive oil. The first coins appeared although they were more items of wealth and status than trade. There is evidence too of standardised pottery and this suggests that weights and measures were controlled to provide consistency in trade. gaul_mill specific Ystordy history In southern parts of the country, most of the wildwood had been cleared and given way to farming or coppice management. In northern parts, or where the ground was particularly unsuitable for agriculture, wildwood remained, but under constant threat. Land around the farmsteads was usually enclosed by hazel fencing or hedging. gaul_outpost specific Brythonic Outpost history *I could not find any evidence of a celtic tower, but I'm giving them one for gameplay reasons.* gaul_rotarymill generic Rotary Mill specific Melonas tooltip Increase farming output +15%. (Currently a useless structure) history The Celts developed the first rotary flour mill. gaul_temple specific Addoldy history Celts built large sanctuaries for feasting and worship. One such structure was the Sanctuary of Corent in modern-day France. gaul_wallset_stone specific Gwarchglawdd history The Romans called this wall 'Murus Gallicus'. Translated, it means 'Gaulish wall'. It was extremely resistant to assault by battering ram. Julius Caesar described a type of wood and stone wall, known as a Murus Gallicus, in his account of the Gallic Wars. These walls were made of a stone wall filled with rubble, with wooden logs inside for stability. Caesar noted how the flexibility of the wood added to the strength of the fort in case of battering ram attack. gaul_wall_gate specific Duro history The Romans called this wall 'Murus Gallicus'. Translated, it means 'Gaulish wall'. It was extremely resistant to assault by battering ram. Julius Caesar described a type of wood and stone wall, known as a Murus Gallicus, in his account of the Gallic Wars. These walls were made of a stone wall filled with rubble, with wooden logs inside for stability. Caesar noted how the flexibility of the wood added to the strength of the fort in case of battering ram attack. gaul_wall_long specific Gwarchglawdd history The Romans called this wall 'Murus Gallicus'. Translated, it means 'Gaulish wall'. It was extremely resistant to assault by battering ram. Julius Caesar described a type of wood and stone wall, known as a Murus Gallicus, in his account of the Gallic Wars. These walls were made of a stone wall filled with rubble, with wooden logs inside for stability. Caesar noted how the flexibility of the wood added to the strength of the fort in case of battering ram attack. gaul_wall_medium specific Gwarchglawdd history The Romans called this wall 'Murus Gallicus'. Translated, it means 'Gaulish wall'. It was extremely resistant to assault by battering ram. Julius Caesar described a type of wood and stone wall, known as a Murus Gallicus, in his account of the Gallic Wars. These walls were made of a stone wall filled with rubble, with wooden logs inside for stability. Caesar noted how the flexibility of the wood added to the strength of the fort in case of battering ram attack. gaul_wall_short specific Gwarchglawdd history The Romans called this wall 'Murus Gallicus'. Translated, it means 'Gaulish wall'. It was extremely resistant to assault by battering ram. Julius Caesar described a type of wood and stone wall, known as a Murus Gallicus, in his account of the Gallic Wars. These walls were made of a stone wall filled with rubble, with wooden logs inside for stability. Caesar noted how the flexibility of the wood added to the strength of the fort in case of battering ram attack. gaul_wall_tower specific Tyrau tooltip Does not shoot or garrison. history The Romans called this wall 'Murus Gallicus'. Translated, it means 'Gaulish wall'. It was extremely resistant to assault by battering ram. Julius Caesar described a type of wood and stone wall, known as a Murus Gallicus, in his account of the Gallic Wars. These walls were made of a stone wall filled with rubble, with wooden logs inside for stability. Caesar noted how the flexibility of the wood added to the strength of the fort in case of battering ram attack. hele_barracks specific Stratēgeîon history The Stratigeion was the main military headquarters, where important decisions were taken and plans for battles discussed by the Hellene Generals, or "Strategoi". hele_blacksmith specific Khalkeîon history The Strategeion was the main military headquarters, where important decisions were taken and plans for battles discussed by the Hellene Generals, or "Strategoi". hele_civil_centre specific Agorā́ history The most important place in most Classical Greek poleis, the Agora served many purposes; it was a place for public speeches and was the stage for civic life and commercial interests. hele_corral specific Épaulos history A place for a farmer to pen his animals. Garrison a sheep, goat, or cow here to gain a trickle of the food resource. Garrisoning an animal here also "fattens" them so that they may be slaughtered and gathered for a quick burst of food. hele_defense_tower specific Pyrgíon history Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants. hele_dock specific Limḗn history Greece is a sea country, which is why some of the greatest Hellenic and Hellenistic cities like Ephesus, Corinth, Alexandria and Antioch were built by the sea. It should also be noted that all colonies during the Great Colonisation were thriving port centres, which traded with the local population. hele_farmstead specific Sītobólion history Grain wasn't plentiful in Hellas, which is why it was carefully stored in granaries, some of it being reserved for times of siege. hele_field specific Agrós history A farmer's field. The Hellenes were not reknowned as farmers and preferred to herd livestock instead. hele_fortress specific Teíchisma tooltip Build siege engines. Garrison up to 15 soldiers inside for stout defense. history The Akropolis was usually a fortified citadel in the upper part of the city. The Athenian Akropolis was renowned for its marvellous temples, among which was the Parthenon, while the Acro-Corinthus was highly prized by the Macedonians for its strategic location and good defences. Fortresses (also called a "phrourion") were also built to guard passes and atop hills in order to command plains and valleys below. hele_gymnasion generic Gymnasium specific Gymnásion tooltip Train champion units. history The gymnasion was a vital place in Hellenistic polises, where physical exercises were performed and social contacts established. hele_house specific Oîkos history Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia. hele_market specific Empórion history Most Hellenic cities were centers of trade. The Emporion is the Hellenic marketplace, where commerce and trading occur. Economic technologies may be researched here as well. hele_mill specific Apothḗkē history Resources and building materials were kept in warehouses. hele_outpost specific Greek Outpost history *N/A* hele_prytaneion generic Council Chamber specific Prytaneîon tooltip Train heroes. history The Prytaneion is the meeting place for the city elders to dine and to make swift decisions. hele_temple specific Neṓs history The Hellenes built marvelous temples in order to honour their polytheistic pantheon. While all gods were venerated, a specific patron deity was supposed to watch over each polis. hele_theatron generic Greek Theater specific Théātron tooltip Take advantage of the Hellenisation civ bonus. (Currently a useless structure) history Greek theatres were places where the immortal tragedies of Aeschylus, Sophocles and many other talented dramatists were staged to the delight of the populace. They were instrumental in enriching Hellenic culture. hele_wallset_stone specific Teîkhos history All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures. hele_wall_gate specific Pýlai history (Insert history) hele_wall_long specific Teîkhos history All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures. hele_wall_medium specific Teîkhos history All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures. hele_wall_short specific Teîkhos history All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures. hele_wall_tower specific Pýrgos history Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants. iber_barracks specific Cuartel history To the best of our knowledge, the Iberians did not have standing armies in the sense that we know of them elsewhere or of today, it is doubtful that they had specific structures designated as military centres; however as a game construct we show a modest structure wherein military related activities take place. iber_blacksmith specific Cuartel history To the best of our knowledge, the Iberians did not have standing armies in the sense that we know of them elsewhere or of today, it is doubtful that they had specific structures designated as military centres; however as a game construct we show a modest structure wherein military related activities take place. iber_civil_centre specific Oppidum history The Oppidum, plural Oppida (oh-PEE-dah), has a long history in the Iberian Peninsula. They were walled towns, dating back to even before the time period of the game and expanding greatly during it. They were usually built upon heights for better defensive purposes but sometimes right out on the plains, especially in the east where there may not have been heights at desirable locations near meandering rivers. This concept drawing is derived from an actual archeological site that has been excavated in the northeast of Spain having belonged to the Ilergete (ee-layer-HAY-tay) tribe as shown in the figure below and from the virtual reconstruction of the site at the museum located adjacent to it. iber_corral specific Corral history A place for a farmer to pen his animals. Garrison a sheep, goat, or cow here to gain a trickle of the food resource. Garrisoning an animal here also "fattens" them so that they may be slaughtered and gathered for a quick burst of food. Horses can be captured in the wild and placed in the Corral. Unlike normal corralled animals that generate food, the corralled Horse functions similarly to a relic as in AoK.. As long as it/they remain(s) in the Corral, the resource cost of training horse-mounted units (cavalry) is reduced by a fixed amount of -5% per animal corralled. iber_defense_tower specific Torre Iberica history These towers were quite large, high and monolithic stonework; being cylindrical lent them added strength. They were initially built at mountain passes to control access through them or on high places to provide overview and defense of surrounding terrain. They may have also been used as 'toll stations' along trading routes. Sometimes they were even built 'right out in the middle of nowhere' on the flatlands, but always with the idea of defensively controlling terrain. iber_dock specific Puerto history No one really knows how ancient 1st millennium Iberian Peninsular docks or ports looked, though they were probably pretty simple affairs having but a short pier, if even that. However, for the purposes of creating a structure in the game and because the Phoenicians / Carthaginians had such broad influence on the peninsula for a half millennium before the timeframe of the game, we have chosen to model something similar to the inner port centre at Carthage, with typical Iberians architectural applications applied to it. The largest port that was strictly Iberian, though said to have been founded by the Greeks (defaulting to the resident Iberians when Greek merchants were blocked by Carthage from further trading into the western Mediterranean), was probably only that of Saguntum (and possibly Emporion) on the eastern coast of Spain referred to as the Spanish Levant. iber_farmstead specific Hacienda history The Hacienda is adopted as being a farm centre that would typically house more than a single family, or an extended family, involved in all manner of agricultural pursuit required of the times. iber_field specific Huerta history 'Huerta' is a term that can mean either farm field or orchard. In historical terms, the Iberians tended to growing grains and vegetables, including a variety of roots, greens and artichokes (large blue thistle-like flower-heads), grape vines, and fruit trees ranging from the olive and fig to the apple. The Iberian Peninsula was an agricultural surplus area. iber_fortress specific Castro history The Castro can be likened to a more strongly fortified town centre than that of the common Oppidum which were also fortified places of habitation. As such it was widely and normally constructed upon a height, and almost always had some sort of an acropolis built at the highest point within its towered walls. In the archeological record of the Iberian Peninsula, the remnants of as many as a thousand fortified places identifiable as Castros can be found in modern day Portugal alone. iber_house specific Casa history Iberian structures of the time were typically built either entirely of stone or with stone stub walls with 'adobe' up to the roof lines above them. Roofs were then, depending on the economic status of individuals, covered with a composite of mud and binding vegetable and waterproofing asphaltic materials, or slate stone, or in many cases in the region, with so-called Spanish roofing tiles. iber_market specific Mercado history The trade centres or marketplaces of the Iberians may have in fact been no more than folks gathering about in a plaza during certain days of the week or month in order to exchange goods. As a game construct we show a modest building where trading and purchasing goods for sale may take place. iber_mill specific Centro de Recursos history There was no such thing as an Iberians resource centre during the time frame although there may have been camps. However as a game construct we show one to serve purpose of supporting lumbering and mining operations. iber_outpost specific Iberian Outpost history *N/A* iber_sb1 specific Monumento Venerado tooltip All units within vision of this monument will fight harder (not implemented yet). Build limit: 1 per territory. history The Iberians were a religious people who built small monuments to their various gods. These monuments could also serve as family tombs. iber_temple specific Templo history The Iberian tribes did not typically worship their gods at temples, but there has been a single instance in which the remains of an ancient Tartessian temple has been unearthed in Andalusia in southern Spain. The Iberians for the most part worshipped their gods at small household votive altars in their homes or sometimes at smallish monuments to them in the outdoors. Their two principal gods (though they are also known to have had many others) were Endovelico, as the male represented by a boar, and Ataecina, the female counterpart as represented by a goat. iber_wall specific Muro Ancho history High and strongly built defensive stone walls were a common structure of the Iberian Peninsula during the period, and for long thereafter. iber_wallset_stone specific Muro Ancho history High and strongly built defensive stone walls were a common structure of the Iberian Peninsula during the period, and for long thereafter. iber_wall_gate specific Puerta Mortal history One of the central attributes of the Iberians civ is that it was a highly defensive one that constantly gave the Carthaginians trouble in their bid to conquer the peninsula (which they never really did) and took the Romans another 200 years to subdue, along with incredibly large cumulative loss of Roman soldier's lives. This doubled gate has been found incorporated into walls surrounding Iberian villages, Oppidum, and fortresses, Castros. It presents rather formidable aspects with its 4 towers, 2 gates, and a courtyard-like interior wherein enemy forces could become entrapped between the two gates, combined with a monolithically strong stone structure. The concept comes from archeologist and paleontologist descriptions of the remains of such gates at various locations scattered about the Iberian Peninsula. iber_wall_long specific Muro Ancho history High and strongly built defensive stone walls were a common structure of the Iberian Peninsula during the period, and for long thereafter. iber_wall_medium specific Muro Ancho history High and strongly built defensive stone walls were a common structure of the Iberian Peninsula during the period, and for long thereafter. iber_wall_short specific Muro Ancho history High and strongly built defensive stone walls were a common structure of the Iberian Peninsula during the period, and for long thereafter. iber_wall_tower specific Torre history Sturdy battlements for city walls. mace_barracks specific Stratēgeîon history The Stratigeion was the main military headquarters, where important decisions were taken and plans for battles discussed by the Hellene Generals, or "Strategoi". mace_blacksmith specific Khalkeîon history The Strategeion was the main military headquarters, where important decisions were taken and plans for battles discussed by the Hellene Generals, or "Strategoi". mace_civil_centre specific Agorā́ history The most important place in most Classical Greek poleis, the Agora served many purposes; it was a place for public speeches and was the stage for civic life and commercial interests. mace_corral specific Épaulos history A place for a farmer to pen his animals. Garrison a sheep, goat, or cow here to gain a trickle of the food resource. Garrisoning an animal here also "fattens" them so that they may be slaughtered and gathered for a quick burst of food. mace_defense_tower specific Pyrgíon history Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants. mace_dock specific Limḗn history Greece is a sea country, which is why some of the greatest Hellenic and Hellenistic cities like Ephesus, Corinth, Alexandria and Antioch were built by the sea. It should also be noted that all colonies during the Great Colonisation were thriving port centres, which traded with the local population. mace_farmstead specific Sītobólion history Grain wasn't plentiful in Hellas, which is why it was carefully stored in granaries, some of it being reserved for times of siege. mace_field specific Agrós history A farmer's field. The Hellenes were not reknowned as farmers and preferred to herd livestock instead. mace_fortress specific Teíchisma tooltip Build siege engines. Garrison up to 15 soldiers inside for stout defense. history The Akropolis was usually a fortified citadel in the upper part of the city. The Athenian Akropolis was renowned for its marvellous temples, among which was the Parthenon, while the Acro-Corinthus was highly prized by the Macedonians for its strategic location and good defences. Fortresses (also called a "phrourion") were also built to guard passes and atop hills in order to command plains and valleys below. mace_house specific Oîkos history Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia. mace_library generic Library specific Bibliothikon tooltip Research special technologies and reduce the research time of all remaining technologies. history Alexander the Great founded libraries all over his new empire. These became a center of learning for an entirely new synthesized culture: the Hellenistic culture. mace_market specific Empórion history Most Hellenic cities were centers of trade. The Emporion is the Hellenic marketplace, where commerce and trading occur. Economic technologies may be researched here as well. mace_mill specific Apothḗkē history Resources and building materials were kept in warehouses. mace_outpost specific Greek Outpost history *N/A* mace_temple specific Asclepeion history An asclepeion (or asklepieion) was a healing temple, sacred to the god Asclepius. mace_theatron generic Greek Theater specific Théātron tooltip Take advantage of the Hellenisation civ bonus. (Currently a useless structure) history Greek theatres were places where the immortal tragedies of Aeschylus, Sophocles and many other talented dramatists were staged to the delight of the populace. They were instrumental in enriching Hellenic culture. mace_wallset_stone specific Teîkhos history All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures. mace_wall_gate specific Pýlai history (Insert history) mace_wall_long specific Teîkhos history All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures. mace_wall_medium specific Teîkhos history All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures. mace_wall_short specific Teîkhos history All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures. mace_wall_tower specific Pýrgos history Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants. maur_barracks specific Sainyavasa history Barracks. maur_blacksmith specific Sainyavasa history Blacksmith. maur_civil_centre specific Rajadhanika history Civ Centre maur_corral specific Goshala history Corral. maur_defense_tower specific Udarka history Defense Tower. maur_dock specific Naukasthanaka history Dock. maur_elephant_stables generic Elephant Stables specific Vāraṇaśālā tooltip Train elephant units. history Elephant Stables. maur_farmstead specific Kantu history Farmstead. maur_field specific Kshetra history A farmer's field. maur_fortress specific Durg tooltip Train heroes and champion units. history Fortress. maur_house specific Griham history House. maur_market specific Vipana history Market. maur_mill specific Khalla history Mill. maur_outpost specific Uparaksana history *N/A* maur_pillar_ashoka generic Edict Pillar of Ashoka specific Śāsana Stambha Aśokā tooltip . history . maur_temple specific Devalaya history Temple. maur_wall specific Shilabanda history Mauryan city walls were generally made out of wood, which is an abundant resource in ancient India. maur_wallset_stone specific Shilabanda history Wall. maur_wall_gate specific Dwara history . maur_wall_long specific Shilabanda history Mauryan city walls were generally made out of wood, which is an abundant resource in ancient India. maur_wall_medium specific Shilabanda history Mauryan city walls were generally made out of wood, which is an abundant resource in ancient India. maur_wall_short specific Shilabanda history Mauryan city walls were generally made out of wood, which is an abundant resource in ancient India. maur_wall_tower specific Puratta history Mauryan city walls were generally made out of wood, which is an abundant resource in ancient India. maur_wonder specific Great Stupa history The Great Stupa was originally commissioned by the emperor Ashoka the Great in the 3rd century BCE. Its nucleus was a simple hemispherical brick structure built over the relics of the Buddha. It was crowned by the chatra, a parasol-like structure symbolising high rank. It has four profusely carved ornamental gateways and a balustrade encircling the whole structure. The construction work was overseen was Ashoka's first wife, Samragyi Vidisha Devi herself. pers_apadana generic Persian Palace specific Apadana tooltip "Satrapy Tribute": Gain a trickle of food, wood, stone, and metal resources (not implemented yet). Train Persian heroes and their "Immortals" bodyguards. Build Limit: 1. history The term Apadana designates a large hypostyle palace found in Persia. The best known example, and by far the largest, was the great Apadana at Persepolis. Functioning as the empire's central audience hall, the palace is famous for the reliefs of the tribute-bearers and of the army, including the Immortals. The annual tribute that the Persians received from their satrapies and vassal states, as regularised by Darius the Great, accounted for incredible annual revenue. pers_barracks specific Padgan tooltip Levy citizen-infantry units. history The Persian barracks was often the armory where the weapons of the national regiment of that region was stored. pers_civil_centre generic Provincial Governor specific Xsacapava history Possibly of Median origin, the word 'satrapy' means province. Soon after coming to the throne, Darius the Great carried out a vast administrative reform, dividing the huge empire into 20 satrapies governed by satraps. pers_corral specific Gaithastana history A place for a farmer to pen his animals. Garrison a sheep, goat, or cow here to gain a trickle of the food resource. Garrisoning an animal here also "fattens" them so that they may be slaughtered and gathered for a quick burst of food. Camels and horses can be captured in the wild and placed in the Corral. Unlike normal corraled animals, which generate food, the Corraled Camel/Horse functions similarly to a relic. As long as it remains in the Corral, the resource cost of training camel-mounted units or horse-mounted units (as appropriate) is reduced by a fixed amount. pers_defense_tower specific Didebani history The narrow entrance into mountainous Cilicia was protected by wooden fortifications which made any foreign intrusions extremely difficult. pers_dock specific Langargah history Situated on the Mediterranean coast, all Phoenician cities had excellent docks and harbours, the oustanding example being Tyre, which was situated on an island close to the shore. pers_farmstead specific Jowgah history Farming probably originated in the lands of Mesopotamia circa 8000 BC. The arable lands of Sumer and Akkad, well irrigated by the Tigris and Euphrates, accounted for food surpluses, which were in turn stored in granaries present in every town. The Persians, who were originally shepherds and hunters, probably began farming under the influence of the nearby Elamites. pers_field specific Keshtzar history A farmer's field. pers_fortress specific Dezh tooltip Train Champion Units and Construct Siege Rams. history The Susa Chateau was a fortress in the administrative capital of Susa, which was reconstructed by a French archaeologist in 1890 with the use of original building material. pers_house specific Vith history Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens. pers_ishtar_gate specific Ishtar Gate of Babylon tooltip Special Imperial Roman building. history N/A. pers_market specific Bazaar history Traders from all distant parts of the huge empire met, exchanged and sold goods in the huge bazaars present in almost every big city. Babylon and Susa were the largest and most frequented trade centres. pers_mill specific Asiyah history The Persian kings kept the huge annual tribute received by their subject nations in specific buildings in Persepolis and Susa. In the provinces, the satraps were responsible for the establishment of similar foundations, where local taxes and public funds were kept. pers_outpost specific Persian Outpost history *N/A* pers_sb2 generic Persian Special Building specific Parihuvādā tooltip Special Building. Train War Elephants and Kardakes mercenaries. history Special Persian building pers_stables generic Cavalry Stables specific Tavileh tooltip Train citizen-cavalry units. history Cavalry was primarily used as an elite assault force by the Persians. pers_temple specific Ayadana history Zoroastrian Temples were most often simple structures, not as ornate as Christian churches and Muslim mosques. Fire Altars were also widely spread as small places of worship. pers_wall specific Dida history These were the massive walls that Nebuchadnezzar built to protect the city. It is said that two four-horse chariots could easily pass by each other. Babylon, although not an official royal residence (there were 4 of them all together), was a preferred place for holidays. pers_wallset_stone specific Dida history These were the massive walls that Nebuchadnezzar built to protect the city. It is said that two four-horse chariots could easily pass by each other. Babylon, although not an official royal residence (there were 4 of them all together), was a preferred place for holidays. pers_wall_gate specific Duvitaparnam history Persepolis, the Persian royal capital, was constructed on an immense man-made terrace with strong defensive walls. pers_wall_long specific Dida history Persepolis, the Persian royal capital, was constructed on an immense man-made terrace with strong defensive walls. pers_wall_medium specific Dida history Persepolis, the Persian royal capital, was constructed on an immense man-made terrace with strong defensive walls. pers_wall_short specific Dida history Persepolis, the Persian royal capital, was constructed on an immense man-made terrace with strong defensive walls. pers_wall_tower specific Dezhak history When Cyrus the Great campaigned in the north and chose to establish the river Jaxartes as a boundary, he constructed a mighty fortress to protect his territories from Scythian raids. It was called Cyropolis and was situated close to the place where Alexander the Great later built his Alexandria Eschatae. pers_wonder specific Hanging Gardens of Babylon history A magnificent structure built in the 6th century BC by the Neo-Babylonian king Nebuchadnezzar II in order to please his wife Amytis of Media, who was homesick for the gardens and mountains of her homeland. rome_arch specific Triumphal Arch tooltip Special Imperial Roman building. history The Triumphal Arch was built to commemorate a great victory or achievement by the emporer. They were highly decorated and large enough to march under by the Emperor's legions. rome_army_camp generic Entrenched Army Camp specific Castra Vellum tooltip Build anywhere on the map, even in enemy territory. Construct siege weapons and train citizen-soldiers. Heal garrisoned units slowly. history Sometimes it was a temporary camp built facing the route by which the army is to march, other times a defensive or offensive (for sieges) structure. Within this gate the tents of the first centuries or cohorts are pitched, and the dragons (ensigns of cohorts) and other ensigns planted. The Decumane gate is directly opposite to the Praetorian in the rear of the camp, and through this the soldiers are conducted to the place appointed for punishment or execution. rome_barracks specific Castra history Romans specialised in the building of military camps and forts. A few of them still survive. rome_blacksmith specific Armamentarium history Blacksmith. rome_civil_centre specific Forum history A Roman forum was the center of a city's commercial and public life. The most famous of which was in Rome herself, the Forum Romanum. rome_corral specific Saeptum history A place for a farmer to pen his animals. Garrison a sheep, goat, or cow here to gain a trickle of the food resource. Garrisoning an animal here also "fattens" them so that they may be slaughtered and gathered for a quick burst of food. rome_defense_tower specific Turris Lignea history For use by the Romans to keep an eye over surrounding hostile territory. rome_dock specific Portus history Being an inland city, Rome was still connected to the port of Ostia through means of the Tiber. Merchant ships from all over the Mediterranean arrived at Ostia, bringing all kinds of luxurious goods. The construction of a reliable harbour was planned by Julius Caesar and carried out by Claudius. rome_farmstead specific Villa history As Rome grew more and more affluent, many of the rich senators built lavish villas throughout Italy. Most of them emulated earlier Hellenistic examples; remains can be seen even today at Pompeii. rome_field specific Ager history A farmer's field. rome_fortress specific Castellum history Fortified auxillary camp. rome_house specific Domus history The word "domus" is the root of the English word "domicile" which means house or home. The typical middle and upper-class Roman Domus had many rooms, a skylight to collect water and provide sunlight, and a tile roof. An attached garden was later included under Hellenistic influence. rome_market specific Mercatus history Rome had many markets, each specialized in the commerce of different goods and services. The Forum Vinarium sold wine, while the Forum Holitorium sold vegetables, and the Forum Boarium dealt with the buying and selling of cattle. The Forum Cuppedinis was known to have had a wide selection of goods. Markets were also known as "macella" (sing: macellum), where trade and money lending took place. rome_mill specific Receptaculum history Resources and building materials were kept in warehouses. rome_outpost specific Roman Outpost history *N/A* rome_siege_wall_gate generic Siege Wall Gate specific Porta Circummunitio history (Insert History Here) rome_siege_wall_long generic Siege Wall specific Murus Latericius tooltip A wooden and turf palisade buildable in enemy and neutral territories. history Quick building, but expensive wooden and earthen walls used to surround and siege an enemy town or fortified position. The most famous examples are the Roman sieges of the Iberian stronghold of Numantia and the Gallic stronghold of Alesia. rome_siege_wall_medium generic Siege Wall specific Murus Latericius tooltip A wooden and turf palisade buildable in enemy and neutral territories. history Quick building, but expensive wooden and earthen walls used to surround and siege an enemy town or fortified position. The most famous examples are the Roman sieges of the Iberian stronghold of Numantia and the Gallic stronghold of Alesia. rome_siege_wall_short generic Siege Wall specific Murus Latericius tooltip A wooden and turf palisade buildable in enemy and neutral territories. history Quick building, but expensive wooden and earthen walls used to surround and siege an enemy town or fortified position. The most famous examples are the Roman sieges of the Iberian stronghold of Numantia and the Gallic stronghold of Alesia. rome_siege_wall_tower generic Siege Wall Tower specific Turris Circummunitio history (Insert history here) rome_temple specific Aedes history Roman temples in general were not meant for congregational worship. Instead the temple housed a statue of whatever deity the temple was dedicated to and what was needed to carry out the ceremonial and cultic practice necessary for worship. Any actual worship activity was performed outside. rome_temple_mars generic Temple of Mars specific Aedes Martis tooltip Train healers. Garrison up to 30 units to heal them at a quick rate. history Roman temples in general were not meant for congregational worship. Instead the temple housed a statue of whatever deity the temple was dedicated to and what was needed to carry out the ceremonial and cultic practice necessary for worship. Any actual worship activity was performed outside. rome_temple_vesta generic Temple of Vesta specific Aedes Vestae tooltip Build this temple to greatly increase the loyalty of your buildings and female-citizens (helps prevent their capture). history (Insert History) rome_tent generic Tent specific Tabernāculum tooltip A temporary shelter for soldiers. +5 population bonus. rome_wall specific Moenia history Roman city walls used a number of innovations to thwart besiegers. rome_wallset_siege generic Siege Wall specific Murus Latericius tooltip A wooden and turf palisade buildable in enemy and neutral territories. history Quick building, but expensive wooden and earthen walls used to surround and siege an enemy town or fortified position. The most famous examples are the Roman sieges of the Iberian stronghold of Numantia and the Gallic stronghold of Alesia. rome_wallset_stone specific Moenia history Roman city walls used a number of innovations to thwart besiegers. rome_wall_gate specific Porta history Rome had a number of gates piercing its city walls. One of the most famous of these was the Appian Gate. rome_wall_long specific Moenia history Roman city walls used a number of innovations to thwart besiegers. rome_wall_medium specific Moenia history Roman city walls used a number of innovations to thwart besiegers. rome_wall_short specific Moenia history Roman city walls used a number of innovations to thwart besiegers. rome_wall_tower specific Turris Lapidea history (Insert history here) rome_wonder specific Aedes Iupiter Optimo Maximo history . spart_barracks specific Stratēgeîon history The Stratigeion was the main military headquarters, where important decisions were taken and plans for battles discussed by the Hellene Generals, or "Strategoi". spart_blacksmith specific Khalkeîon history The Strategeion was the main military headquarters, where important decisions were taken and plans for battles discussed by the Hellene Generals, or "Strategoi". spart_civil_centre specific Agorā́ history The most important place in most Classical Greek poleis, the Agora served many purposes; it was a place for public speeches and was the stage for civic life and commercial interests. spart_corral specific Épaulos history A place for a farmer to pen his animals. Garrison a sheep, goat, or cow here to gain a trickle of the food resource. Garrisoning an animal here also "fattens" them so that they may be slaughtered and gathered for a quick burst of food. spart_defense_tower specific Pyrgíon history Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants. spart_dock specific Limḗn history Greece is a sea country, which is why some of the greatest Hellenic and Hellenistic cities like Ephesus, Corinth, Alexandria and Antioch were built by the sea. It should also be noted that all colonies during the Great Colonisation were thriving port centres, which traded with the local population. spart_farmstead specific Sītobólion history Grain wasn't plentiful in Hellas, which is why it was carefully stored in granaries, some of it being reserved for times of siege. spart_field specific Agrós history A farmer's field. The Hellenes were not reknowned as farmers and preferred to herd livestock instead. spart_fortress specific Teíchisma tooltip Build siege engines. Garrison up to 15 soldiers inside for stout defense. history The Akropolis was usually a fortified citadel in the upper part of the city. The Athenian Akropolis was renowned for its marvellous temples, among which was the Parthenon, while the Acro-Corinthus was highly prized by the Macedonians for its strategic location and good defences. Fortresses (also called a "phrourion") were also built to guard passes and atop hills in order to command plains and valleys below. spart_gerousia generic Spartan Senate specific Gerousia tooltip Train heroes. history The Gerousia is the meeting place for the 30 elected city elders. Of the 30 members, 2 of them were the hereditary Spartan kings, one each from the Agiad and the Eurypontid clans. spart_house specific Oîkos history Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia. spart_market specific Empórion history Most Hellenic cities were centers of trade. The Emporion is the Hellenic marketplace, where commerce and trading occur. Economic technologies may be researched here as well. spart_mill specific Apothḗkē history Resources and building materials were kept in warehouses. spart_outpost specific Greek Outpost history *N/A* spart_syssiton generic Military Mess Hall specific Syssíton tooltip Train Spartan heroes and Spartiate champion hoplites. history The Syssítia was where full-blooded Spartans were barracked and dined together, even Spartan kings. spart_temple specific Asklepeion history An asclepeion (or asklepieion) was a healing temple, sacred to the god Asclepius. spart_theatron generic Greek Theater specific Théātron tooltip Take advantage of the Hellenisation civ bonus. (Currently a useless structure) history Greek theatres were places where the immortal tragedies of Aeschylus, Sophocles and many other talented dramatists were staged to the delight of the populace. They were instrumental in enriching Hellenic culture. spart_wallset_stone specific Teîkhos history All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures. spart_wall_gate specific Pýlai history (Insert history) spart_wall_long specific Teîkhos history All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures. spart_wall_medium specific Teîkhos history All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures. spart_wall_short specific Teîkhos history All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures. spart_wall_tower specific Pýrgos history Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants. theb_theatron generic Greek Theater specific Théātron tooltip Take advantage of the Hellenisation civ bonus. (Currently a useless structure) history Greek theatres were places where the immortal tragedies of Aeschylus, Sophocles and many other talented dramatists were staged to the delight of the populace. They were instrumental in enriching Hellenic culture.