0 A.D. (0.0.25) Main log

Loading config file "config/default.cfg"

Loaded config string "windowed" = "false"

Loaded config string "showdetailedtooltips" = "false"

Loaded config string "pauseonfocusloss" = "true"

Loaded config string "persistmatchsettings" = "true"

Loaded config string "multiplayerserver" = "127.0.0.1"

Loaded config string "xres" = "0"

Loaded config string "yres" = "0"

Loaded config string "bpp" = "0"

Loaded config string "display" = "0"

Loaded config string "forceglversion" = "false"

Loaded config string "forceglprofile" = "compatibility"

Loaded config string "forceglmajorversion" = "3"

Loaded config string "forceglminorversion" = "3"

Loaded config string "screenshot.tiles" = "4"

Loaded config string "screenshot.tilewidth" = "480"

Loaded config string "screenshot.tileheight" = "270"

Loaded config string "macmouse" = "false"

Loaded config string "renderactors" = "true"

Loaded config string "watereffects" = "true"

Loaded config string "waterfancyeffects" = "false"

Loaded config string "waterrealdepth" = "true"

Loaded config string "waterrefraction" = "true"

Loaded config string "waterreflection" = "true"

Loaded config string "shadows" = "true"

Loaded config string "shadowquality" = "0"

Loaded config string "shadowpcf" = "true"

Loaded config string "shadowsfixed" = "false"

Loaded config string "shadowsfixeddistance" = "300.0"

Loaded config string "vsync" = "false"

Loaded config string "particles" = "true"

Loaded config string "fog" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "showsky" = "true"

Loaded config string "gl.checkerrorafterswap" = "false"

Loaded config string "novbo" = "false"

Loaded config string "nohwcursor" = "false"

Loaded config string "renderpath" = "default"

Loaded config string "preferglsl" = "false"

Loaded config string "gpuskinning" = "false"

Loaded config string "smoothlos" = "false"

Loaded config string "postproc" = "false"

Loaded config string "antialiasing" = "disabled"

Loaded config string "sharpening" = "disabled"

Loaded config string "sharpness" = "0.3"

Loaded config string "max_actor_quality" = "200"

Loaded config string "materialmgr.quality" = "2.0"

Loaded config string "materialmgr.PARALLAX_DIST.max" = "150"

Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75"

Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "0"

Loaded config string "forcealphatest" = "false"

Loaded config string "skycolor" = "0 0 0"

Found config header 'adaptivefps'

Loaded config string "adaptivefps.session" = "60"

Loaded config string "adaptivefps.menu" = "60"

Found config header 'profiler2'

Loaded config string "profiler2.server" = "127.0.0.1"

Loaded config string "profiler2.server.port" = "8000"

Loaded config string "profiler2.server.threads" = "6"

Found config header 'hotkey'

Loaded config string "hotkey.exit" = "Ctrl+Break", "Super+Q", "Alt+F4"

Loaded config string "hotkey.cancel" = "Escape"

Loaded config string "hotkey.confirm" = "Return"

Loaded config string "hotkey.pause" = "Pause", "Shift+Space"

Loaded config string "hotkey.screenshot" = "F2"

Loaded config string "hotkey.bigscreenshot" = "Shift+F2"

Loaded config string "hotkey.togglefullscreen" = "Alt+Return"

Loaded config string "hotkey.screenshot.watermark" = "Alt+K"

Loaded config string "hotkey.wireframe" = "Alt+Shift+W"

Loaded config string "hotkey.silhouettes" = "Alt+Shift+S"

Loaded config string "hotkey.summary" = "Ctrl+Tab"

Loaded config string "hotkey.lobby" = "Alt+L"

Loaded config string "hotkey.structree" = "Alt+Shift+T"

Loaded config string "hotkey.civinfo" = "Alt+Shift+H"

Loaded config string "hotkey.copy" = "Ctrl+C"

Loaded config string "hotkey.paste" = "Ctrl+V"

Loaded config string "hotkey.cut" = "Ctrl+X"

Loaded config string "hotkey.console.toggle" = "BackQuote", "F9"

Loaded config string "hotkey.fps.toggle" = "Alt+F"

Loaded config string "hotkey.realtime.toggle" = "Alt+T"

Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"

Loaded config string "hotkey.ceasefirecounter.toggle" = (empty)

Loaded config string "hotkey.chat" = "Return"

Loaded config string "hotkey.teamchat" = "T"

Loaded config string "hotkey.privatechat" = "L"

Loaded config string "hotkey.quicksave" = "Shift+F5"

Loaded config string "hotkey.quickload" = "Shift+F8"

Found config header 'hotkey.camera'

Loaded config string "hotkey.camera.reset" = "R"

Loaded config string "hotkey.camera.follow" = "F"

Loaded config string "hotkey.camera.rallypointfocus" = (empty)

Loaded config string "hotkey.camera.zoom.in" = "Plus", "NumPlus"

Loaded config string "hotkey.camera.zoom.out" = "Minus", "NumMinus"

Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"

Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"

Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow", "Ctrl+W"

Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow", "Ctrl+S"

Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow", "Ctrl+A", "Q"

Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow", "Ctrl+D", "E"

Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp", "MouseX1"

Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown", "MouseX2"

Loaded config string "hotkey.camera.pan" = "MouseMiddle"

Loaded config string "hotkey.camera.left" = "A", "LeftArrow"

Loaded config string "hotkey.camera.right" = "D", "RightArrow"

Loaded config string "hotkey.camera.up" = "W", "UpArrow"

Loaded config string "hotkey.camera.down" = "S", "DownArrow"

Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"

Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"

Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"

Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"

Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"

Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"

Found config header 'hotkey.camera.jump'

Loaded config string "hotkey.camera.jump.1" = "F5"

Loaded config string "hotkey.camera.jump.2" = "F6"

Loaded config string "hotkey.camera.jump.3" = "F7"

Loaded config string "hotkey.camera.jump.4" = "F8"

Found config header 'hotkey.camera.jump.set'

Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"

Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"

Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"

Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"

Found config header 'hotkey.profile'

Loaded config string "hotkey.profile.toggle" = "F11"

Loaded config string "hotkey.profile.save" = "Shift+F11"

Found config header 'hotkey.profile2'

Loaded config string "hotkey.profile2.toggle" = "Ctrl+F11"

Found config header 'hotkey.selection'

Loaded config string "hotkey.selection.cancel" = "Esc"

Loaded config string "hotkey.selection.add" = "Shift"

Loaded config string "hotkey.selection.militaryonly" = "Alt"

Loaded config string "hotkey.selection.nonmilitaryonly" = "Alt+Y"

Loaded config string "hotkey.selection.idleonly" = "I"

Loaded config string "hotkey.selection.woundedonly" = "O"

Loaded config string "hotkey.selection.remove" = "Ctrl"

Loaded config string "hotkey.selection.idlebuilder" = "Semicolon"

Loaded config string "hotkey.selection.idleworker" = "Period", "NumDecimal"

Loaded config string "hotkey.selection.idlewarrior" = "Slash", "NumDivide"

Loaded config string "hotkey.selection.idleunit" = "BackSlash"

Loaded config string "hotkey.selection.offscreen" = "Alt"

Found config header 'hotkey.selection.group.add'

Loaded config string "hotkey.selection.group.add.0" = "Shift+0", "Shift+Num0"

Loaded config string "hotkey.selection.group.add.1" = "Shift+1", "Shift+Num1"

Loaded config string "hotkey.selection.group.add.2" = "Shift+2", "Shift+Num2"

Loaded config string "hotkey.selection.group.add.3" = "Shift+3", "Shift+Num3"

Loaded config string "hotkey.selection.group.add.4" = "Shift+4", "Shift+Num4"

Loaded config string "hotkey.selection.group.add.5" = "Shift+5", "Shift+Num5"

Loaded config string "hotkey.selection.group.add.6" = "Shift+6", "Shift+Num6"

Loaded config string "hotkey.selection.group.add.7" = "Shift+7", "Shift+Num7"

Loaded config string "hotkey.selection.group.add.8" = "Shift+8", "Shift+Num8"

Loaded config string "hotkey.selection.group.add.9" = "Shift+9", "Shift+Num9"

Found config header 'hotkey.selection.group.save'

Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0", "Ctrl+Num0"

Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1", "Ctrl+Num1"

Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2", "Ctrl+Num2"

Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3", "Ctrl+Num3"

Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4", "Ctrl+Num4"

Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5", "Ctrl+Num5"

Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6", "Ctrl+Num6"

Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7", "Ctrl+Num7"

Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8", "Ctrl+Num8"

Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9", "Ctrl+Num9"

Found config header 'hotkey.selection.group.select'

Loaded config string "hotkey.selection.group.select.0" = "0", "Num0"

Loaded config string "hotkey.selection.group.select.1" = "1", "Num1"

Loaded config string "hotkey.selection.group.select.2" = "2", "Num2"

Loaded config string "hotkey.selection.group.select.3" = "3", "Num3"

Loaded config string "hotkey.selection.group.select.4" = "4", "Num4"

Loaded config string "hotkey.selection.group.select.5" = "5", "Num5"

Loaded config string "hotkey.selection.group.select.6" = "6", "Num6"

Loaded config string "hotkey.selection.group.select.7" = "7", "Num7"

Loaded config string "hotkey.selection.group.select.8" = "8", "Num8"

Loaded config string "hotkey.selection.group.select.9" = "9", "Num9"

Found config header 'hotkey.gamesetup'

Loaded config string "hotkey.gamesetup.mapbrowser.open" = "M"

Found config header 'hotkey.session'

Loaded config string "hotkey.session.kill" = "Delete", "Backspace"

Loaded config string "hotkey.session.stop" = "H"

Loaded config string "hotkey.session.backtowork" = "Y"

Loaded config string "hotkey.session.unload" = "U"

Loaded config string "hotkey.session.unloadturrets" = "U"

Loaded config string "hotkey.session.leaveturret" = "U"

Loaded config string "hotkey.session.move" = (empty)

Loaded config string "hotkey.session.attack" = "Ctrl"

Loaded config string "hotkey.session.attackmove" = "Ctrl"

Loaded config string "hotkey.session.attackmoveUnit" = "Ctrl+Q"

Loaded config string "hotkey.session.garrison" = "Ctrl"

Loaded config string "hotkey.session.occupyturret" = "Ctrl"

Loaded config string "hotkey.session.autorallypoint" = "Ctrl"

Loaded config string "hotkey.session.guard" = "G"

Loaded config string "hotkey.session.patrol" = "P"

Loaded config string "hotkey.session.repair" = "J"

Loaded config string "hotkey.session.queue" = "Shift"

Loaded config string "hotkey.session.pushorderfront" = (empty)

Loaded config string "hotkey.session.orderone" = "Alt"

Loaded config string "hotkey.session.batchtrain" = "Shift"

Loaded config string "hotkey.session.massbarter" = "Shift"

Loaded config string "hotkey.session.masstribute" = "Shift"

Loaded config string "hotkey.session.noconfirmation" = "Shift"

Loaded config string "hotkey.session.fulltradeswap" = "Shift"

Loaded config string "hotkey.session.unloadtype" = "Shift"

Loaded config string "hotkey.session.deselectgroup" = "Ctrl"

Loaded config string "hotkey.session.rotate.cw" = "RightBracket"

Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"

Loaded config string "hotkey.session.snaptoedges" = "Ctrl"

Loaded config string "hotkey.session.toggledefaultformation" = (empty)

Loaded config string "hotkey.session.showstatusbars" = "Tab"

Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"

Loaded config string "hotkey.session.highlightguarding" = "PageDown"

Loaded config string "hotkey.session.highlightguarded" = "PageUp"

Loaded config string "hotkey.session.diplomacycolors" = "Alt+X"

Loaded config string "hotkey.session.toggleattackrange" = "Alt+C"

Loaded config string "hotkey.session.toggleaurasrange" = "Alt+V"

Loaded config string "hotkey.session.togglehealrange" = "Alt+B"

Found config header 'hotkey.session.gui'

Loaded config string "hotkey.session.gui.toggle" = "Alt+G"

Loaded config string "hotkey.session.gui.menu.toggle" = "F10"

Loaded config string "hotkey.session.gui.diplomacy.toggle" = "Ctrl+H"

Loaded config string "hotkey.session.gui.barter.toggle" = "Ctrl+B"

Loaded config string "hotkey.session.gui.objectives.toggle" = "Ctrl+O"

Loaded config string "hotkey.session.gui.tutorial.toggle" = "Ctrl+P"

Found config header 'hotkey.session.savedgames'

Loaded config string "hotkey.session.savedgames.delete" = "Delete", "Backspace"

Loaded config string "hotkey.session.savedgames.noconfirmation" = "Shift"

Found config header 'hotkey.session.queueunit'

Loaded config string "hotkey.session.queueunit.1" = "Z"

Loaded config string "hotkey.session.queueunit.2" = "X"

Loaded config string "hotkey.session.queueunit.3" = "C"

Loaded config string "hotkey.session.queueunit.4" = "V"

Loaded config string "hotkey.session.queueunit.5" = "B"

Loaded config string "hotkey.session.queueunit.6" = "N"

Loaded config string "hotkey.session.queueunit.7" = "M"

Loaded config string "hotkey.session.queueunit.8" = "Comma"

Found config header 'hotkey.session.timewarp'

Loaded config string "hotkey.session.timewarp.fastforward" = "Space"

Loaded config string "hotkey.session.timewarp.rewind" = "Shift+Backspace"

Found config header 'hotkey.tab'

Loaded config string "hotkey.tab.next" = "Tab", "Alt+S"

Loaded config string "hotkey.tab.prev" = "Shift+Tab", "Alt+W"

Found config header 'hotkey.text'

Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"

Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"

Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"

Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"

Found config header 'gui'

Loaded config string "gui.cursorblinkrate" = "0.5"

Loaded config string "gui.scale" = "1.0"

Found config header 'gui.gamesetup'

Loaded config string "gui.gamesetup.enabletips" = "true"

Loaded config string "gui.gamesetup.assignplayers" = "everyone"

Loaded config string "gui.gamesetup.aidifficulty" = "3"

Loaded config string "gui.gamesetup.aibehavior" = "random"

Loaded config string "gui.gamesetup.settingsslide" = "true"

Found config header 'gui.loadingscreen'

Loaded config string "gui.loadingscreen.progressdescription" = "false"

Found config header 'gui.session'

Loaded config string "gui.session.camerajump.threshold" = "40"

Loaded config string "gui.session.timeelapsedcounter" = "false"

Loaded config string "gui.session.ceasefirecounter" = "false"

Loaded config string "gui.session.batchtrainingsize" = "5"

Loaded config string "gui.session.scrollbatchratio" = "1"

Loaded config string "gui.session.woundedunithotkeythreshold" = "33"

Loaded config string "gui.session.attackrange" = "true"

Loaded config string "gui.session.aurasrange" = "true"

Loaded config string "gui.session.healrange" = "true"

Loaded config string "gui.session.rankabovestatusbar" = "true"

Loaded config string "gui.session.experiencestatusbar" = "true"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.snaptoedges" = "disabled"

Loaded config string "gui.session.snaptoedgesdistancethreshold" = "15"

Loaded config string "gui.session.disjointcontrolgroups" = "true"

Loaded config string "gui.session.defaultformation" = "special/formations/box"

Loaded config string "gui.session.formationwalkonly" = "true"

Loaded config string "gui.session.howtoshownames" = "0"

Found config header 'gui.session.minimap'

Loaded config string "gui.session.minimap.blinkduration" = "1.7"

Loaded config string "gui.session.minimap.pingduration" = "50.0"

Found config header 'gui.session.notifications'

Loaded config string "gui.session.notifications.attack" = "true"

Loaded config string "gui.session.notifications.tribute" = "true"

Loaded config string "gui.session.notifications.barter" = "true"

Loaded config string "gui.session.notifications.phase" = "completed"

Found config header 'gui.splashscreen'

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "0"

Found config header 'gui.session.diplomacycolors'

Loaded config string "gui.session.diplomacycolors.self" = "21 55 149"

Loaded config string "gui.session.diplomacycolors.ally" = "86 180 31"

Loaded config string "gui.session.diplomacycolors.neutral" = "231 200 5"

Loaded config string "gui.session.diplomacycolors.enemy" = "150 20 20"

Found config header 'joystick'

Loaded config string "joystick.enable" = "false"

Loaded config string "joystick.deadzone" = "8192"

Found config header 'chat'

Loaded config string "chat.timestamp" = "true"

Found config header 'chat.session'

Loaded config string "chat.session.extended" = "true"

Found config header 'lobby'

Loaded config string "lobby.history" = "0"

Loaded config string "lobby.room" = "arena25"

Loaded config string "lobby.server" = "lobby.wildfiregames.com"

Loaded config string "lobby.tls" = "true"

Loaded config string "lobby.verify_certificate" = "false"

Loaded config string "lobby.terms_url" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/prelobby/common/terms/"

Loaded config string "lobby.terms_of_service" = "0"

Loaded config string "lobby.terms_of_use" = "0"

Loaded config string "lobby.privacy_policy" = "0"

Loaded config string "lobby.xpartamupp" = "wfgbot25"

Loaded config string "lobby.echelon" = "echelon25"

Loaded config string "lobby.buddies"

Loaded config string "lobby.rememberpassword" = "true"

Found config header 'lobby.columns'

Loaded config string "lobby.columns.gamerating" = "false"

Found config header 'lobby.stun'

Loaded config string "lobby.stun.enabled" = "true"

Loaded config string "lobby.stun.server" = "lobby.wildfiregames.com"

Loaded config string "lobby.stun.port" = "3478"

Loaded config string "lobby.stun.delay" = "200"

Found config header 'mod'

Loaded config string "mod.enabledmods" = "mod public"

Found config header 'modio'

Loaded config string "modio.public_key" = "RWRcbM/EwV7bucTiQVCcRBhCkYkXmJEO7s4ktyufkB+gW/NxHhOZ38xh"

Loaded config string "modio.disclaimer" = "0"

Found config header 'modio.v1'

Loaded config string "modio.v1.baseurl" = "https://api.mod.io/v1"

Loaded config string "modio.v1.api_key" = "23df258a71711ea6e4b50893acc1ba55"

Loaded config string "modio.v1.name_id" = "0ad"

Found config header 'network'

Loaded config string "network.duplicateplayernames" = "false"

Loaded config string "network.lateobservers" = "everyone"

Loaded config string "network.observerlimit" = "8"

Loaded config string "network.observermaxlag" = "10"

Loaded config string "network.autocatchup" = "true"

Found config header 'overlay'

Loaded config string "overlay.fps" = "false"

Loaded config string "overlay.realtime" = "false"

Loaded config string "overlay.netwarnings" = "true"

Found config header 'profiler2'

Loaded config string "profiler2.autoenable" = "false"

Loaded config string "profiler2.gpu.arb.enable" = "true"

Loaded config string "profiler2.gpu.ext.enable" = "true"

Loaded config string "profiler2.gpu.intel.enable" = "true"

Found config header 'rlinterface'

Loaded config string "rlinterface.address" = "127.0.0.1:6000"

Found config header 'sound'

Loaded config string "sound.mastergain" = "0.9"

Loaded config string "sound.musicgain" = "0.2"

Loaded config string "sound.ambientgain" = "0.6"

Loaded config string "sound.actiongain" = "0.7"

Loaded config string "sound.uigain" = "0.7"

Loaded config string "sound.mindistance" = "1"

Loaded config string "sound.maxdistance" = "350"

Loaded config string "sound.maxstereoangle" = "0.62"

Found config header 'sound.notify'

Loaded config string "sound.notify.nick" = "true"

Loaded config string "sound.notify.gamesetup.join" = "false"

Found config header 'tinygettext'

Loaded config string "tinygettext.debug" = "false"

Found config header 'userreport'

Loaded config string "userreport.url_upload" = "https://feedback.wildfiregames.com/report/upload/v1/"

Loaded config string "userreport.url_publication" = "https://feedback.wildfiregames.com/"

Loaded config string "userreport.url_terms" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/userreport/Terms_and_Conditions.txt"

Loaded config string "userreport.terms" = "0"

Found config header 'view'

Loaded config string "view.scroll.speed" = "120.0"

Loaded config string "view.scroll.speed.modifier" = "1.05"

Loaded config string "view.rotate.x.speed" = "1.2"

Loaded config string "view.rotate.x.min" = "28.0"

Loaded config string "view.rotate.x.max" = "60.0"

Loaded config string "view.rotate.x.default" = "35.0"

Loaded config string "view.rotate.y.speed" = "2.0"

Loaded config string "view.rotate.y.speed.wheel" = "0.45"

Loaded config string "view.rotate.y.default" = "0.0"

Loaded config string "view.rotate.speed.modifier" = "1.05"

Loaded config string "view.drag.speed" = "0.5"

Loaded config string "view.zoom.speed" = "256.0"

Loaded config string "view.zoom.speed.wheel" = "32.0"

Loaded config string "view.zoom.min" = "50.0"

Loaded config string "view.zoom.max" = "200.0"

Loaded config string "view.zoom.default" = "120.0"

Loaded config string "view.zoom.speed.modifier" = "1.05"

Loaded config string "view.pos.smoothness" = "0.1"

Loaded config string "view.zoom.smoothness" = "0.4"

Loaded config string "view.rotate.x.smoothness" = "0.5"

Loaded config string "view.rotate.y.smoothness" = "0.3"

Loaded config string "view.near" = "2.0"

Loaded config string "view.far" = "4096.0"

Loaded config string "view.fov" = "45.0"

Loaded config string "view.height.smoothness" = "0.5"

Loaded config string "view.height.min" = "16"

Loading config file "config/local.cfg"

Loaded config string "xres" = "3840"

Loaded config string "yres" = "2160"

Loaded config string "hidpi" = "true"

Loaded config string "forceglversion" = "false"

Loaded config string "forceglprofile" = "compatibility"

Loaded config string "forceglmajorversion" = "3"

Loaded config string "forceglminorversion" = "3"

Loaded config string "watereffects" = "true"

Loaded config string "waterfancyeffects" = "true"

Loaded config string "waterrealdepth" = "true"

Loaded config string "waterrefraction" = "true"

Loaded config string "waterreflection" = "true"

Loaded config string "shadows" = "true"

Loaded config string "shadowquality" = "2"

Loaded config string "shadowpcf" = "true"

Loaded config string "shadowscascadecount" = "1"

Loaded config string "shadowscascadedistanceratio" = "1.7"

Loaded config string "shadowscutoffdistance" = "300.0"

Loaded config string "shadowscovermap" = "false"

Loaded config string "texturequality" = "6"

Loaded config string "vsync" = "false"

Loaded config string "particles" = "true"

Loaded config string "fog" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "showsky" = "true"

Loaded config string "renderpath" = "default"

Loaded config string "preferglsl" = "true"

Loaded config string "gpuskinning" = "false"

Loaded config string "smoothlos" = "true"

Loaded config string "postproc" = "true"

Loaded config string "antialiasing" = "disabled"

Loaded config string "sharpening" = "disabled"

Loaded config string "sharpness" = "0.3"

Loaded config string "max_actor_quality" = "200"

Loaded config string "variant_diversity" = "full"

Loaded config string "materialmgr.quality" = "10.0"

Loaded config string "materialmgr.PARALLAX_DIST.max" = "150"

Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75"

Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "50"

Loaded config string "forcealphatest" = "false"

Found config header 'adaptivefps'

Loaded config string "adaptivefps.session" = "100"

Loaded config string "adaptivefps.menu" = "100"

Loaded config string "adaptivefps.quicksave" = "Shift+F5"

Loaded config string "adaptivefps.quickload" = "Shift+F8"

Found config header 'gui'

Loaded config string "gui.scale" = "1.31"

Loading config file "config/user.cfg"

Loaded config string "adaptivefps.menu" = "100"

Loaded config string "adaptivefps.session" = "100"

Loaded config string "antialiasing" = "msaa16"

Loaded config string "fog" = "true"

Loaded config string "gui.gamesetup.aibehavior" = "aggressive"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.session.respoptooltipsort" = "1"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1624958558"

Loaded config string "materialmgr.quality" = "10"

Loaded config string "mod.enabledmods" = "mod public lipinski-iber-a25 han_china-master African-civs-main millenniumad-master lipinski-maps-a25"

Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"

Loaded config string "overlay.realtime" = "false"

Loaded config string "playername.singleplayer" = "Opa"

Loaded config string "shadowquality" = "2"

Loaded config string "shadowscovermap" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

CRenderer::Open: depth bits 24

CRenderer::Open: stencil bits 8

CRenderer::Open: alpha bits 0

Loading config file "config/user.cfg"

Loaded config string "adaptivefps.menu" = "100"

Loaded config string "adaptivefps.session" = "100"

Loaded config string "antialiasing" = "msaa16"

Loaded config string "fog" = "true"

Loaded config string "gui.gamesetup.aibehavior" = "aggressive"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.session.respoptooltipsort" = "1"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1624958558"

Loaded config string "materialmgr.quality" = "10"

Loaded config string "mod.enabledmods" = "mod public lipinski-iber-a25 han_china-master African-civs-main millenniumad-master lipinski-maps-a25"

Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"

Loaded config string "overlay.realtime" = "false"

Loaded config string "playername.singleplayer" = "Opa"

Loaded config string "shadowquality" = "2"

Loaded config string "shadowscovermap" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loading config file "config/user.cfg"

Loaded config string "adaptivefps.menu" = "100"

Loaded config string "adaptivefps.session" = "100"

Loaded config string "antialiasing" = "msaa16"

Loaded config string "fog" = "true"

Loaded config string "gui.gamesetup.aibehavior" = "aggressive"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.session.respoptooltipsort" = "1"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1624958558"

Loaded config string "materialmgr.quality" = "10"

Loaded config string "mod.enabledmods" = "mod public lipinski-iber-a25 han_china-master African-civs-main millenniumad-master lipinski-maps-a25"

Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"

Loaded config string "overlay.realtime" = "false"

Loaded config string "playername.singleplayer" = "Opa"

Loaded config string "shadowquality" = "2"

Loaded config string "shadowscovermap" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loading config file "config/user.cfg"

Loaded config string "adaptivefps.menu" = "100"

Loaded config string "adaptivefps.session" = "100"

Loaded config string "antialiasing" = "msaa16"

Loaded config string "fog" = "true"

Loaded config string "gui.gamesetup.aibehavior" = "aggressive"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.session.respoptooltipsort" = "1"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.splashscreen.enable" = "false"

Loaded config string "gui.splashscreen.version" = "1624958558"

Loaded config string "materialmgr.quality" = "10"

Loaded config string "mod.enabledmods" = "mod public lipinski-iber-a25 han_china-master African-civs-main millenniumad-master lipinski-maps-a25"

Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"

Loaded config string "overlay.realtime" = "false"

Loaded config string "playername.singleplayer" = "Opa"

Loaded config string "shadowquality" = "2"

Loaded config string "shadowscovermap" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loading config file "config/user.cfg"

Loaded config string "adaptivefps.menu" = "100"

Loaded config string "adaptivefps.session" = "100"

Loaded config string "antialiasing" = "msaa16"

Loaded config string "fog" = "true"

Loaded config string "gui.gamesetup.aibehavior" = "aggressive"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.session.respoptooltipsort" = "1"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.splashscreen.enable" = "false"

Loaded config string "gui.splashscreen.version" = "1624958558"

Loaded config string "materialmgr.quality" = "10"

Loaded config string "mod.enabledmods" = "mod public lipinski-iber-a25 han_china-master African-civs-main millenniumad-master lipinski-maps-a25"

Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"

Loaded config string "overlay.realtime" = "false"

Loaded config string "playername.singleplayer" = "Opa"

Loaded config string "shadowquality" = "2"

Loaded config string "shadowscovermap" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Creating shadow texture (size 16384x16384) (format = DEPTH_COMPONENT)

Loading simulation script 'simulation/components/interfaces/AIProxy.js'

Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'

Loading simulation script 'simulation/components/interfaces/AttackDetection.js'

Loading simulation script 'simulation/components/interfaces/Auras.js'

Loading simulation script 'simulation/components/interfaces/AutoBuildable.js'

Loading simulation script 'simulation/components/interfaces/Barter.js'

Loading simulation script 'simulation/components/interfaces/BattleDetection.js'

Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'

Loading simulation script 'simulation/components/interfaces/Builder.js'

Loading simulation script 'simulation/components/interfaces/BuildingAI.js'

Loading simulation script 'simulation/components/interfaces/Capturable.js'

Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'

Loading simulation script 'simulation/components/interfaces/Cost.js'

Loading simulation script 'simulation/components/interfaces/DeathDamage.js'

Loading simulation script 'simulation/components/interfaces/DelayedDamage.js'

Loading simulation script 'simulation/components/interfaces/EndGameManager.js'

Loading simulation script 'simulation/components/interfaces/EntityLimits.js'

Loading simulation script 'simulation/components/interfaces/Formation.js'

Loading simulation script 'simulation/components/interfaces/Foundation.js'

Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'

Loading simulation script 'simulation/components/interfaces/Garrisonable.js'

Loading simulation script 'simulation/components/interfaces/Gate.js'

Loading simulation script 'simulation/components/interfaces/Guard.js'

Loading simulation script 'simulation/components/interfaces/Heal.js'

Loading simulation script 'simulation/components/interfaces/Health.js'

Loading simulation script 'simulation/components/interfaces/Loot.js'

Loading simulation script 'simulation/components/interfaces/Looter.js'

Loading simulation script 'simulation/components/interfaces/Market.js'

Loading simulation script 'simulation/components/interfaces/Messages.js'

Loading simulation script 'simulation/components/interfaces/ModifiersManager.js'

Loading simulation script 'simulation/components/interfaces/Pack.js'

Loading simulation script 'simulation/components/interfaces/Player.js'

Loading simulation script 'simulation/components/interfaces/PlayerManager.js'

Loading simulation script 'simulation/components/interfaces/Population.js'

Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'

Loading simulation script 'simulation/components/interfaces/Promotion.js'

Loading simulation script 'simulation/components/interfaces/RangeOverlayManager.js'

Loading simulation script 'simulation/components/interfaces/Repairable.js'

Loading simulation script 'simulation/components/interfaces/Resistance.js'

Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'

Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'

Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'

Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'

Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'

Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'

Loading simulation script 'simulation/components/interfaces/StatusBars.js'

Loading simulation script 'simulation/components/interfaces/StatusEffectsReceiver.js'

Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'

Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'

Loading simulation script 'simulation/components/interfaces/Timer.js'

Loading simulation script 'simulation/components/interfaces/Trader.js'

Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'

Loading simulation script 'simulation/components/interfaces/Treasure.js'

Loading simulation script 'simulation/components/interfaces/TreasureCollector.js'

Loading simulation script 'simulation/components/interfaces/Trigger.js'

Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'

Loading simulation script 'simulation/components/interfaces/TurretHolder.js'

Loading simulation script 'simulation/components/interfaces/Turretable.js'

Loading simulation script 'simulation/components/interfaces/UnitAI.js'

Loading simulation script 'simulation/components/interfaces/Upgrade.js'

Loading simulation script 'simulation/components/interfaces/Upkeep.js'

Loading simulation script 'simulation/components/interfaces/VisionSharing.js'

Loading simulation script 'simulation/components/interfaces/WallPiece.js'

Loading simulation script 'simulation/components/interfaces/WallSet.js'

Loading simulation script 'simulation/components/interfaces/Wonder.js'

Loading simulation script 'simulation/helpers/Attack.js'

Loading simulation script 'simulation/helpers/Cheat.js'

Loading simulation script 'simulation/helpers/Commands.js'

Loading simulation script 'simulation/helpers/InitGame.js'

Loading simulation script 'simulation/helpers/ModificationTemplates.js'

Loading simulation script 'simulation/helpers/ObstructionSnap.js'

Loading simulation script 'simulation/helpers/Player.js'

Loading simulation script 'simulation/helpers/Position.js'

Loading simulation script 'simulation/helpers/RallyPointCommands.js'

Loading simulation script 'simulation/helpers/Resources.js'

Loading simulation script 'simulation/helpers/Setup.js'

Loading simulation script 'simulation/helpers/Sound.js'

Loading simulation script 'simulation/helpers/Transform.js'

Loading simulation script 'simulation/helpers/ValueModification.js'

Loading simulation script 'simulation/helpers/Walls.js'

Loading simulation script 'simulation/components/AIInterface.js'

Loading simulation script 'simulation/components/AIProxy.js'

Loading simulation script 'simulation/components/AlertRaiser.js'

Loading simulation script 'simulation/components/Attack.js'

Loading simulation script 'simulation/components/AttackDetection.js'

Loading simulation script 'simulation/components/Auras.js'

Loading simulation script 'simulation/components/AutoBuildable.js'

Loading simulation script 'simulation/components/Barter.js'

Loading simulation script 'simulation/components/BattleDetection.js'

Loading simulation script 'simulation/components/BuildRestrictions.js'

Loading simulation script 'simulation/components/Builder.js'

Loading simulation script 'simulation/components/BuildingAI.js'

Loading simulation script 'simulation/components/Capturable.js'

Loading simulation script 'simulation/components/CeasefireManager.js'

Loading simulation script 'simulation/components/Cost.js'

Loading simulation script 'simulation/components/DeathDamage.js'

Loading simulation script 'simulation/components/DelayedDamage.js'

Loading simulation script 'simulation/components/EndGameManager.js'

Loading simulation script 'simulation/components/EntityLimits.js'

Loading simulation script 'simulation/components/Fogging.js'

Loading simulation script 'simulation/components/Formation.js'

Loading simulation script 'simulation/components/FormationAttack.js'

Loading simulation script 'simulation/components/Foundation.js'

Loading simulation script 'simulation/components/GarrisonHolder.js'

Loading simulation script 'simulation/components/Garrisonable.js'

Loading simulation script 'simulation/components/Gate.js'

Loading simulation script 'simulation/components/Guard.js'

Loading simulation script 'simulation/components/GuiInterface.js'

Loading simulation script 'simulation/components/Heal.js'

Loading simulation script 'simulation/components/Health.js'

Loading simulation script 'simulation/components/Identity.js'

Loading simulation script 'simulation/components/Loot.js'

Loading simulation script 'simulation/components/Looter.js'

Loading simulation script 'simulation/components/Market.js'

Loading simulation script 'simulation/components/Mirage.js'

Loading simulation script 'simulation/components/ModifiersManager.js'

Loading simulation script 'simulation/components/MotionBall.js'

Loading simulation script 'simulation/components/Pack.js'

Loading simulation script 'simulation/components/Player.js'

Loading simulation script 'simulation/components/PlayerManager.js'

Loading simulation script 'simulation/components/Population.js'

Loading simulation script 'simulation/components/ProductionQueue.js'

Loading simulation script 'simulation/components/Promotion.js'

Loading simulation script 'simulation/components/RallyPoint.js'

Loading simulation script 'simulation/components/RangeOverlayManager.js'

Loading simulation script 'simulation/components/Repairable.js'

Loading simulation script 'simulation/components/Resistance.js'

Loading simulation script 'simulation/components/ResourceDropsite.js'

Loading simulation script 'simulation/components/ResourceGatherer.js'

Loading simulation script 'simulation/components/ResourceSupply.js'

Loading simulation script 'simulation/components/ResourceTrickle.js'

Loading simulation script 'simulation/components/Settlement.js'

Loading simulation script 'simulation/components/SkirmishReplacer.js'

Loading simulation script 'simulation/components/Sound.js'

Loading simulation script 'simulation/components/StatisticsTracker.js'

Loading simulation script 'simulation/components/StatusBars.js'

Loading simulation script 'simulation/components/StatusEffectsReceiver.js'

Loading simulation script 'simulation/components/TechnologyManager.js'

Loading simulation script 'simulation/components/TerritoryDecay.js'

Loading simulation script 'simulation/components/TerritoryDecayManager.js'

Loading simulation script 'simulation/components/Timer.js'

Loading simulation script 'simulation/components/Trader.js'

Loading simulation script 'simulation/components/TrainingRestrictions.js'

Loading simulation script 'simulation/components/Treasure.js'

Loading simulation script 'simulation/components/TreasureCollector.js'

Loading simulation script 'simulation/components/Trigger.js'

Loading simulation script 'simulation/components/TriggerPoint.js'

Loading simulation script 'simulation/components/TurretHolder.js'

Loading simulation script 'simulation/components/Turretable.js'

Loading simulation script 'simulation/components/UnitAI.js'

Loading simulation script 'simulation/components/UnitMotionFlying.js'

Loading simulation script 'simulation/components/Upgrade.js'

Loading simulation script 'simulation/components/Upkeep.js'

Loading simulation script 'simulation/components/ValueModificationManager.js'

Loading simulation script 'simulation/components/Visibility.js'

Loading simulation script 'simulation/components/VisionSharing.js'

Loading simulation script 'simulation/components/WallPiece.js'

Loading simulation script 'simulation/components/WallSet.js'

Loading simulation script 'simulation/components/Wonder.js'

'art/terrains/terrains.xml' does not exist. Using previous properties.

Loading RMS 'maps/random/gulf_of_bothnia.js'

Loading map generator script 'maps/random/rmgen/Area.js'

Loading map generator script 'maps/random/rmgen/Constraint.js'

Loading map generator script 'maps/random/rmgen/Entity.js'

Loading map generator script 'maps/random/rmgen/Group.js'

Loading map generator script 'maps/random/rmgen/Noise.js'

Loading map generator script 'maps/random/rmgen/Object.js'

Loading map generator script 'maps/random/rmgen/RandomMap.js'

Loading map generator script 'maps/random/rmgen/RandomMapLogger.js'

Loading map generator script 'maps/random/rmgen/Terrain.js'

Loading map generator script 'maps/random/rmgen/TileClass.js'

Loading map generator script 'maps/random/rmgen/environment.js'

Loading map generator script 'maps/random/rmgen/library.js'

Loading map generator script 'maps/random/rmgen/placer/centered/ChainPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/centered/ClumpPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/centered/DiskPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/ConvexPolygonPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/EntitiesObstructionPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/HeightPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/MapBoundsPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/PathPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/RandomPathPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/RectPlacer.js'

Loading map generator script 'maps/random/rmgen/painter/CityPainter.js'

Loading map generator script 'maps/random/rmgen/painter/ElevationBlendingPainter.js'

Loading map generator script 'maps/random/rmgen/painter/ElevationPainter.js'

Loading map generator script 'maps/random/rmgen/painter/HeightmapPainter.js'

Loading map generator script 'maps/random/rmgen/painter/LayeredPainter.js'

Loading map generator script 'maps/random/rmgen/painter/MultiPainter.js'

Loading map generator script 'maps/random/rmgen/painter/RandomElevationPainter.js'

Loading map generator script 'maps/random/rmgen/painter/SmoothElevationPainter.js'

Loading map generator script 'maps/random/rmgen/painter/SmoothingPainter.js'

Loading map generator script 'maps/random/rmgen/painter/TerrainPainter.js'

Loading map generator script 'maps/random/rmgen/painter/TerrainTextureArrayPainter.js'

Loading map generator script 'maps/random/rmgen/painter/TileClassPainter.js'

Loading map generator script 'maps/random/rmgen/painter/TileClassUnPainter.js'

Loading map generator script 'maps/random/rmgen/math.js'

Loading map generator script 'maps/random/rmgen-common/gaia_entities.js'

Loading map generator script 'maps/random/rmgen-common/gaia_terrain.js'

Loading map generator script 'maps/random/rmgen-common/player.js'

Loading map generator script 'maps/random/rmgen-common/wall_builder.js'

Loading map generator script 'maps/random/rmbiome/randombiome.js'

Setting biome gulf_of_bothnia/late_spring.

Generating Gulf of Bothnia of size 448 and 8 players.

Creating playerbases...

0.000730s.

Creating playerbases: addCivicCenterAreaToClass...

0.008900s.

Create trees...

0.000724s.

Create mines...

0.000481s.

Create berries...

0.000643s.

Create chicken...

0.004139s.

Create decoratives...

0.004073s.

Creating playerbases: addCivicCenterAreaToClass...

0.004986s.

Create trees...

0.000146s.

Create mines...

0.000150s.

Create berries...

0.000110s.

Create chicken...

0.000238s.

Create decoratives...

0.001451s.

Creating playerbases: addCivicCenterAreaToClass...

0.001402s.

Create trees...

0.000055s.

Create mines...

0.000119s.

Create berries...

0.000065s.

Create chicken...

0.000310s.

Create decoratives...

0.001032s.

Creating playerbases: addCivicCenterAreaToClass...

0.001186s.

Create trees...

0.000043s.

Create mines...

0.000107s.

Create berries...

0.000074s.

Create chicken...

0.000249s.

Create decoratives...

0.000931s.

Creating playerbases: addCivicCenterAreaToClass...

0.001516s.

Create trees...

0.000041s.

Create mines...

0.000048s.

Create berries...

0.000051s.

Create chicken...

0.000534s.

Create decoratives...

0.000572s.

Creating playerbases: addCivicCenterAreaToClass...

0.000899s.

Create trees...

0.000066s.

Create mines...

0.000050s.

Create berries...

0.000103s.

Create chicken...

0.000154s.

Create decoratives...

0.001742s.

Creating playerbases: addCivicCenterAreaToClass...

0.000933s.

Create trees...

0.000045s.

Create mines...

0.000042s.

Create berries...

0.000045s.

Create chicken...

0.000408s.

Create decoratives...

0.001987s.

Creating playerbases: addCivicCenterAreaToClass...

0.001195s.

Create trees...

0.000037s.

Create mines...

0.000045s.

Create berries...

0.000116s.

Create chicken...

0.000150s.

Create decoratives...

0.001405s.

Creating the gulf...

1.472756s.

Creating bumps...

0.378556s.

Creating mountains...

0.261751s.

Creating forests...

0.740439s.

Creating dirt patches...

0.245054s.

Creating grass patches...

0.166865s.

Creating stone mines...

0.003414s.

Creating metal mines...

0.001616s.

Creating decoration...

0.071256s.

Creating food...

0.005194s.

Creating food...

0.001390s.

Creating food...

0.012223s.

Creating straggler trees...

0.029951s.

Total map generation time: 3.454969s.

Total entities: 5097, Terrain entities: 3084, Textures: 12.

Loading skeleton definitions from 'art/skeletons/Bow.xml'

Loading skeleton definitions from 'art/skeletons/Tapirdae.xml'

Loading skeleton definitions from 'art/skeletons/Turkey.xml'

Loading skeleton definitions from 'art/skeletons/aspron.xml'

Loading skeleton definitions from 'art/skeletons/ballista.xml'

Loading skeleton definitions from 'art/skeletons/biped.xml'

Loading skeleton definitions from 'art/skeletons/boar.xml'

Loading skeleton definitions from 'art/skeletons/bovidae_skeleton.xml'

Loading skeleton definitions from 'art/skeletons/bow.xml'

Loading skeleton definitions from 'art/skeletons/byz_banner.xml'

Loading skeleton definitions from 'art/skeletons/camelus.xml'

Loading skeleton definitions from 'art/skeletons/caro_trebuchet.xml'

Loading skeleton definitions from 'art/skeletons/caro_watermill_wheel.xml'

Loading skeleton definitions from 'art/skeletons/celt_sail.xml'

Loading skeleton definitions from 'art/skeletons/chariot.xml'

Loading skeleton definitions from 'art/skeletons/chariot_rein.xml'

Loading skeleton definitions from 'art/skeletons/chicken.xml'

Loading skeleton definitions from 'art/skeletons/crocodile.xml'

Loading skeleton definitions from 'art/skeletons/deer.xml'

Loading skeleton definitions from 'art/skeletons/door.xml'

Loading skeleton definitions from 'art/skeletons/elephant_3ds.xml'

Loading skeleton definitions from 'art/skeletons/elephant_blender.xml'

Loading skeleton definitions from 'art/skeletons/elephantidae_african.xml'

Loading skeleton definitions from 'art/skeletons/elephantidae_african_bush.xml'

Loading skeleton definitions from 'art/skeletons/elephantidae_asian.xml'

Loading skeleton definitions from 'art/skeletons/feline_blender.xml'

Loading skeleton definitions from 'art/skeletons/fish.xml'

Loading skeleton definitions from 'art/skeletons/fish_shoal.xml'

Loading skeleton definitions from 'art/skeletons/fish_single.xml'

Loading skeleton definitions from 'art/skeletons/fishing_net.xml'

Loading skeleton definitions from 'art/skeletons/floating_barrels.xml'

Loading skeleton definitions from 'art/skeletons/fox_armature.xml'

Loading skeleton definitions from 'art/skeletons/gastraphetes.xml'

Loading skeleton definitions from 'art/skeletons/gate.xml'

Loading skeleton definitions from 'art/skeletons/giraffe.xml'

Loading skeleton definitions from 'art/skeletons/goat.xml'

Loading skeleton definitions from 'art/skeletons/han_bow.xml'

Loading skeleton definitions from 'art/skeletons/han_forge_wheel.xml'

Loading skeleton definitions from 'art/skeletons/han_mangonel.xml'

Loading skeleton definitions from 'art/skeletons/han_nu.xml'

Loading skeleton definitions from 'art/skeletons/han_ram.xml'

Loading skeleton definitions from 'art/skeletons/han_shoushe.xml'

Loading skeleton definitions from 'art/skeletons/hawk.xml'

Loading skeleton definitions from 'art/skeletons/hele_lithobolos.xml'

Loading skeleton definitions from 'art/skeletons/hippopotamus_armature.xml'

Loading skeleton definitions from 'art/skeletons/horse.xml'

Loading skeleton definitions from 'art/skeletons/horse_old.xml'

Loading skeleton definitions from 'art/skeletons/horse_rein.xml'

Loading skeleton definitions from 'art/skeletons/lian_nu_crossbow.xml'

Loading skeleton definitions from 'art/skeletons/lithobolos_light.xml'

Loading skeleton definitions from 'art/skeletons/longboat.xml'

Loading skeleton definitions from 'art/skeletons/mastiff.xml'

Loading skeleton definitions from 'art/skeletons/maur_ch.xml'

Loading skeleton definitions from 'art/skeletons/norse_sail.xml'

Loading skeleton definitions from 'art/skeletons/oxybeles.xml'

Loading skeleton definitions from 'art/skeletons/peacock.xml'

Loading skeleton definitions from 'art/skeletons/pers_ram.xml'

Loading skeleton definitions from 'art/skeletons/polybolos.xml'

Loading skeleton definitions from 'art/skeletons/pony.xml'

Loading skeleton definitions from 'art/skeletons/ptol_polybolos.xml'

Loading skeleton definitions from 'art/skeletons/rhino.xml'

Loading skeleton definitions from 'art/skeletons/rome_bridge.xml'

Loading skeleton definitions from 'art/skeletons/rotary_mill_grinder.xml'

Loading skeleton definitions from 'art/skeletons/rowing_boat.xml'

Loading skeleton definitions from 'art/skeletons/scorpio.xml'

Loading skeleton definitions from 'art/skeletons/shark.xml'

Loading skeleton definitions from 'art/skeletons/sheep.xml'

Loading skeleton definitions from 'art/skeletons/ship_one_row.xml'

Loading skeleton definitions from 'art/skeletons/ship_row.xml'

Loading skeleton definitions from 'art/skeletons/ship_sail.xml'

Loading skeleton definitions from 'art/skeletons/ship_three_row.xml'

Loading skeleton definitions from 'art/skeletons/ship_two_row.xml'

Loading skeleton definitions from 'art/skeletons/siege_onager.xml'

Loading skeleton definitions from 'art/skeletons/sling.xml'

Loading skeleton definitions from 'art/skeletons/target_marker.xml'

Loading skeleton definitions from 'art/skeletons/tuna.xml'

Loading skeleton definitions from 'art/skeletons/ursidae_armature.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_four_wheel.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_six_wheel.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_two_wheel.xml'

Loading skeleton definitions from 'art/skeletons/whale.xml'

Loading skeleton definitions from 'art/skeletons/wolf.xml'

Loading skeleton definitions from 'art/skeletons/wolfhound.xml'

Loading skeleton definitions from 'art/skeletons/zebra.xml'

Loading skeleton definitions from 'art/skeletons/zebu.xml'

art/meshes/structural/maur_cc_struct.dae: Starting conversion

art/meshes/structural/maur_cc_struct.dae: Running FixBrokenXML

art/meshes/structural/maur_cc_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/maur_cc_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_cc_struct.dae: Found convertible object 'Cube_003'

art/meshes/structural/maur_cc_struct.dae: Converting 'Cube_006'

art/meshes/structural/maur_cc_struct.dae: Found static geometry

art/meshes/structural/maur_cc_struct.dae: Adding prop point garrisoned

art/meshes/structural/maur_cc_struct.dae: Adding prop point projectile

art/meshes/props/weap_arrow_front.dae: Starting conversion

art/meshes/props/weap_arrow_front.dae: Running FixBrokenXML

art/meshes/props/weap_arrow_front.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/props/weap_arrow_front.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_arrow_front.dae: Found convertible object 'weap_arrow_front_007'

art/meshes/props/weap_arrow_front.dae: Converting 'weap_arrow_front-Geometry_001'

art/meshes/props/weap_arrow_front.dae: Found static geometry

art/meshes/props/maur_cc_lions.dae: Starting conversion

art/meshes/props/maur_cc_lions.dae: Running FixBrokenXML

art/meshes/props/maur_cc_lions.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/maur_cc_lions.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_cc_lions.dae: Found convertible object 'Cube_002'

art/meshes/props/maur_cc_lions.dae: Converting 'Cube_006'

art/meshes/props/maur_cc_lions.dae: Found static geometry

art/meshes/props/maur_cc_pillar.dae: Starting conversion

art/meshes/props/maur_cc_pillar.dae: Running FixBrokenXML

art/meshes/props/maur_cc_pillar.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/maur_cc_pillar.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_cc_pillar.dae: Found convertible object 'Cube_002'

art/meshes/props/maur_cc_pillar.dae: Converting 'Cube_006'

art/meshes/props/maur_cc_pillar.dae: Found static geometry

art/meshes/props/maur_cc_plants.dae: Starting conversion

art/meshes/props/maur_cc_plants.dae: Running FixBrokenXML

art/meshes/props/maur_cc_plants.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/maur_cc_plants.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_cc_plants.dae: Found convertible object 'Cube_000'

art/meshes/props/maur_cc_plants.dae: Converting 'Cube_000'

art/meshes/props/maur_cc_plants.dae: Found static geometry

art/meshes/props/maur_cc_struct_b.dae: Starting conversion

art/meshes/props/maur_cc_struct_b.dae: Running FixBrokenXML

art/meshes/props/maur_cc_struct_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/maur_cc_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_cc_struct_b.dae: Found convertible object 'Cube_002'

art/meshes/props/maur_cc_struct_b.dae: Converting 'Cube_006'

art/meshes/props/maur_cc_struct_b.dae: Found static geometry

art/meshes/skeletal/new/f_naked.dae: Starting conversion

art/meshes/skeletal/new/f_naked.dae: Running FixBrokenXML

art/meshes/skeletal/new/f_naked.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/skeletal/new/f_naked.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/f_naked.dae: Found convertible object 'f_naked'

art/meshes/skeletal/new/f_naked.dae: Converting 'Biped'

art/meshes/skeletal/new/f_naked.dae: Found skinned geometry

art/meshes/skeletal/new/f_naked.dae: Adding prop point bevor

art/meshes/skeletal/new/f_naked.dae: Adding prop point back

art/meshes/skeletal/new/f_naked.dae: Adding prop point quiver_back

art/meshes/skeletal/new/f_naked.dae: Adding prop point breastplate

art/meshes/skeletal/new/f_naked.dae: Adding prop point backplate

art/meshes/skeletal/new/f_naked.dae: Adding prop point quiver_B

art/meshes/skeletal/new/f_naked.dae: Adding prop point sheath_L

art/meshes/skeletal/new/f_naked.dae: Adding prop point quiver_R

art/meshes/skeletal/new/f_naked.dae: Adding prop point fauld

art/meshes/skeletal/new/f_naked.dae: Adding prop point seax_front

art/meshes/skeletal/new/f_naked.dae: Adding prop point seax_back

art/meshes/skeletal/new/f_naked.dae: Adding prop point sheath_R

art/meshes/skeletal/new/f_naked.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/f_naked.dae: Adding prop point couter_L

art/meshes/skeletal/new/f_naked.dae: Adding prop point armpad_L

art/meshes/skeletal/new/f_naked.dae: Adding prop point rerebrace_L

art/meshes/skeletal/new/f_naked.dae: Adding prop point glove_wrist_L

art/meshes/skeletal/new/f_naked.dae: Adding prop point brace_L

art/meshes/skeletal/new/f_naked.dae: Adding prop point glove_hand_L

art/meshes/skeletal/new/f_naked.dae: Adding prop point head

art/meshes/skeletal/new/f_naked.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/f_naked.dae: Adding prop point couter_R

art/meshes/skeletal/new/f_naked.dae: Adding prop point armpad_R

art/meshes/skeletal/new/f_naked.dae: Adding prop point rerebrace_R

art/meshes/skeletal/new/f_naked.dae: Adding prop point glove_wrist_R

art/meshes/skeletal/new/f_naked.dae: Adding prop point brace_R

art/meshes/skeletal/new/f_naked.dae: Adding prop point glove_hand_R

art/meshes/skeletal/new/f_naked.dae: Adding prop point cuisse_L

art/meshes/skeletal/new/f_naked.dae: Adding prop point chaff_L

art/meshes/skeletal/new/f_naked.dae: Adding prop point leg_L

art/meshes/skeletal/new/f_naked.dae: Adding prop point foot_L

art/meshes/skeletal/new/f_naked.dae: Adding prop point cuisse_R

art/meshes/skeletal/new/f_naked.dae: Adding prop point chaff_R

art/meshes/skeletal/new/f_naked.dae: Adding prop point leg_R

art/meshes/skeletal/new/f_naked.dae: Adding prop point foot_R

art/meshes/skeletal/new/f_naked.dae: Adding prop point glove_finger_L

art/meshes/skeletal/new/f_naked.dae: Adding prop point glove_finger_R

art/meshes/skeletal/new/f_naked.dae: Adding prop point helmet

art/meshes/skeletal/new/f_naked.dae: Adding prop point neck_guard

art/meshes/skeletal/new/f_naked.dae: Adding prop point weapon_R

art/meshes/skeletal/new/f_naked.dae: Adding prop point projectile

art/meshes/skeletal/new/f_naked.dae: Adding prop point shield_arm

art/meshes/skeletal/new/f_naked.dae: Adding prop point shield

art/meshes/skeletal/new/f_naked.dae: Adding prop point weapon_L

art/meshes/skeletal/new/f_naked.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/f_naked.dae: Adding prop point ammo

art/meshes/skeletal/new/f_naked.dae: Adding prop point sheath_02_L

art/meshes/skeletal/new/f_naked.dae: Adding prop point sheath_01_L

art/meshes/skeletal/new/f_naked.dae: Adding prop point sheath_02_R

art/meshes/skeletal/new/f_naked.dae: Adding prop point sheath_01_R

art/meshes/skeletal/new/f_naked.dae: Adding prop point quiver_L

art/meshes/skeletal/new/f_naked.dae: Adding prop point quiver_R

art/animation/biped/citizen/idle_relax_f_long.dae: Starting conversion

art/animation/biped/citizen/idle_relax_f_long.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_relax_f_long.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/idle_relax_f_long.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_relax_f_long.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/idle_relax_f_long.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_long.dae): Loaded successfully

art/animation/biped/citizen/idle_relax_f_short.dae: Starting conversion

art/animation/biped/citizen/idle_relax_f_short.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_relax_f_short.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/idle_relax_f_short.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_relax_f_short.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/idle_relax_f_short.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_short.dae): Loaded successfully

art/animation/biped/citizen/idle_relax_f.dae: Starting conversion

art/animation/biped/citizen/idle_relax_f.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_relax_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/idle_relax_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_relax_f.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/idle_relax_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f.dae): Loaded successfully

art/animation/biped/citizen/run.dae: Starting conversion

art/animation/biped/citizen/run.dae: Running FixBrokenXML

art/animation/biped/citizen/run.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/run.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/run.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/run.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/run.dae): Loaded successfully

art/animation/biped/citizen/walk_relax_f.dae: Starting conversion

art/animation/biped/citizen/walk_relax_f.dae: Running FixBrokenXML

art/animation/biped/citizen/walk_relax_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/walk_relax_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/walk_relax_f.dae: Found convertible object 'm_naked'

art/animation/biped/citizen/walk_relax_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_f.dae): Loaded successfully

art/meshes/props/new/dudette_head_a.dae: Starting conversion

art/meshes/props/new/dudette_head_a.dae: Running FixBrokenXML

art/meshes/props/new/dudette_head_a.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/dudette_head_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/dudette_head_a.dae: Found convertible object 'dudette_head_a'

art/meshes/props/new/dudette_head_a.dae: Converting 'Cube_040'

art/meshes/props/new/dudette_head_a.dae: Found static geometry

art/meshes/props/helmet/maur_earrings_fem_1.dae: Starting conversion

art/meshes/props/helmet/maur_earrings_fem_1.dae: Running FixBrokenXML

art/meshes/props/helmet/maur_earrings_fem_1.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/helmet/maur_earrings_fem_1.dae: Applying fixes for 3ds Max exporter

art/meshes/props/helmet/maur_earrings_fem_1.dae: Found library_images to delete

art/meshes/props/helmet/maur_earrings_fem_1.dae: Found library_materials to delete

art/meshes/props/helmet/maur_earrings_fem_1.dae: Found library_effects to delete

art/meshes/props/helmet/maur_earrings_fem_1.dae: Found a bind_material to delete

art/meshes/props/helmet/maur_earrings_fem_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/maur_earrings_fem_1.dae: Found convertible object 'Torus002'

art/meshes/props/helmet/maur_earrings_fem_1.dae: Converting 'Torus002Mesh'

art/meshes/props/helmet/maur_earrings_fem_1.dae: Found static geometry

art/meshes/skeletal/new/f_tunic_short.dae: Starting conversion

art/meshes/skeletal/new/f_tunic_short.dae: Running FixBrokenXML

art/meshes/skeletal/new/f_tunic_short.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/skeletal/new/f_tunic_short.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/f_tunic_short.dae: Found convertible object 'f_tunic_short'

art/meshes/skeletal/new/f_tunic_short.dae: Converting 'Biped'

art/meshes/skeletal/new/f_tunic_short.dae: Found skinned geometry

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point bevor

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point back

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point quiver_back

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point breastplate

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point backplate

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point quiver_B

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point sheath_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point quiver_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point fauld

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point seax_front

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point seax_back

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point sheath_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point couter_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point armpad_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point rerebrace_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point glove_wrist_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point brace_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point glove_hand_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point head

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point couter_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point armpad_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point rerebrace_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point glove_wrist_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point brace_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point glove_hand_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point cuisse_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point chaff_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point leg_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point foot_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point cuisse_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point chaff_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point leg_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point foot_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point glove_finger_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point glove_finger_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point helmet

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point neck_guard

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point weapon_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point projectile

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point shield_arm

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point shield

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point weapon_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point ammo

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point sheath_02_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point sheath_01_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point sheath_02_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point sheath_01_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point quiver_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point quiver_L

art/meshes/props/new/dudette_head_b.dae: Starting conversion

art/meshes/props/new/dudette_head_b.dae: Running FixBrokenXML

art/meshes/props/new/dudette_head_b.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/dudette_head_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/dudette_head_b.dae: Found convertible object 'dudette_head_b'

art/meshes/props/new/dudette_head_b.dae: Converting 'Cube_039'

art/meshes/props/new/dudette_head_b.dae: Found static geometry

art/meshes/skeletal/new/m_tunic_long.dae: Starting conversion

art/meshes/skeletal/new/m_tunic_long.dae: Running FixBrokenXML

art/meshes/skeletal/new/m_tunic_long.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/skeletal/new/m_tunic_long.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/m_tunic_long.dae: Found convertible object 'm_tunic_long'

art/meshes/skeletal/new/m_tunic_long.dae: Converting 'Biped'

art/meshes/skeletal/new/m_tunic_long.dae: Found skinned geometry

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point bevor

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point back

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_back

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point breastplate

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point backplate

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_B

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point fauld

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point seax_front

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point seax_back

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point couter_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point armpad_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point rerebrace_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_wrist_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point brace_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_hand_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point head

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point couter_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point armpad_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point rerebrace_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_wrist_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point brace_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_hand_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point cuisse_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point chaff_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point leg_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point foot_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point cuisse_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point chaff_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point leg_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point foot_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_finger_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_finger_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point helmet

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point neck_guard

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point weapon_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point projectile

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point shield_arm

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point shield

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point weapon_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point ammo

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_02_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_01_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_01_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_02_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_L

art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Starting conversion

art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae): Loaded successfully

art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Starting conversion

art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae): Loaded successfully

art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Starting conversion

art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_01.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_02.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_03.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_04.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_05.dae): Loaded successfully

art/animation/biped/infantry/spearman/run_relax_shield.dae: Starting conversion

art/animation/biped/infantry/spearman/run_relax_shield.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/run_relax_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/run_relax_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/run_relax_shield.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/spearman/run_relax_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/run_relax_shield.dae): Loaded successfully

art/animation/biped/infantry/spearman/walk_relax_shield.dae: Starting conversion

art/animation/biped/infantry/spearman/walk_relax_shield.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/walk_relax_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/walk_relax_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/walk_relax_shield.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/spearman/walk_relax_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax_shield.dae): Loaded successfully

art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Starting conversion

art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae): Loaded successfully

art/animation/biped/infantry/promotion.dae: Starting conversion

art/animation/biped/infantry/promotion.dae: Running FixBrokenXML

art/animation/biped/infantry/promotion.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/promotion.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/promotion.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/promotion.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/promotion.dae): Loaded successfully

art/meshes/props/new/head_indian_2.dae: Starting conversion

art/meshes/props/new/head_indian_2.dae: Running FixBrokenXML

art/meshes/props/new/head_indian_2.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_indian_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_indian_2.dae: Found convertible object 'head_indian_2'

art/meshes/props/new/head_indian_2.dae: Converting 'Cube_029'

art/meshes/props/new/head_indian_2.dae: Found static geometry

art/meshes/props/maur_shield_straight.dae: Starting conversion

art/meshes/props/maur_shield_straight.dae: Running FixBrokenXML

art/meshes/props/maur_shield_straight.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/maur_shield_straight.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_shield_straight.dae: Found convertible object 'straight_lowpoly'

art/meshes/props/maur_shield_straight.dae: Converting 'Circle_023'

art/meshes/props/maur_shield_straight.dae: Found static geometry

art/meshes/props/spear_bamboo_blood.dae: Starting conversion

art/meshes/props/spear_bamboo_blood.dae: Running FixBrokenXML

art/meshes/props/spear_bamboo_blood.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/spear_bamboo_blood.dae: Applying fixes for 3ds Max exporter

art/meshes/props/spear_bamboo_blood.dae: Found library_images to delete

art/meshes/props/spear_bamboo_blood.dae: Found library_materials to delete

art/meshes/props/spear_bamboo_blood.dae: Found library_effects to delete

art/meshes/props/spear_bamboo_blood.dae: Found a bind_material to delete

art/meshes/props/spear_bamboo_blood.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/spear_bamboo_blood.dae: Found convertible object 'spear_bamboo_002'

art/meshes/props/spear_bamboo_blood.dae: Converting 'spear_bamboo_002Mesh'

art/meshes/props/spear_bamboo_blood.dae: Found static geometry

art/meshes/props/new/head_indian_1.dae: Starting conversion

art/meshes/props/new/head_indian_1.dae: Running FixBrokenXML

art/meshes/props/new/head_indian_1.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_indian_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_indian_1.dae: Found convertible object 'head_indian_1'

art/meshes/props/new/head_indian_1.dae: Converting 'Cube_029'

art/meshes/props/new/head_indian_1.dae: Found static geometry

art/meshes/props/spear_bamboo.dae: Starting conversion

art/meshes/props/spear_bamboo.dae: Running FixBrokenXML

art/meshes/props/spear_bamboo.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/spear_bamboo.dae: Applying fixes for 3ds Max exporter

art/meshes/props/spear_bamboo.dae: Found library_images to delete

art/meshes/props/spear_bamboo.dae: Found library_materials to delete

art/meshes/props/spear_bamboo.dae: Found library_effects to delete

art/meshes/props/spear_bamboo.dae: Found a bind_material to delete

art/meshes/props/spear_bamboo.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/spear_bamboo.dae: Found convertible object 'spear_bamboo_1'

art/meshes/props/spear_bamboo.dae: Converting 'spear_bamboo_1Mesh'

art/meshes/props/spear_bamboo.dae: Found static geometry

art/animation/biped/infantry/archer/idle_relax_01.dae: Starting conversion

art/animation/biped/infantry/archer/idle_relax_01.dae: Running FixBrokenXML

art/animation/biped/infantry/archer/idle_relax_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/archer/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/archer/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/archer/idle_relax_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_01.dae): Loaded successfully

art/animation/biped/infantry/archer/idle_relax_02.dae: Starting conversion

art/animation/biped/infantry/archer/idle_relax_02.dae: Running FixBrokenXML

art/animation/biped/infantry/archer/idle_relax_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/archer/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/archer/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/archer/idle_relax_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_02.dae): Loaded successfully

art/animation/biped/infantry/archer/idle_relax_03.dae: Starting conversion

art/animation/biped/infantry/archer/idle_relax_03.dae: Running FixBrokenXML

art/animation/biped/infantry/archer/idle_relax_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/archer/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/archer/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/archer/idle_relax_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_03.dae): Loaded successfully

art/animation/biped/infantry/archer/idle_relax_04.dae: Starting conversion

art/animation/biped/infantry/archer/idle_relax_04.dae: Running FixBrokenXML

art/animation/biped/infantry/archer/idle_relax_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/archer/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/archer/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/archer/idle_relax_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_04.dae): Loaded successfully

art/animation/biped/infantry/archer/run_ready.dae: Starting conversion

art/animation/biped/infantry/archer/run_ready.dae: Running FixBrokenXML

art/animation/biped/infantry/archer/run_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/archer/run_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/archer/run_ready.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/archer/run_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/run_ready.dae): Loaded successfully

art/animation/biped/infantry/archer/jog_relax.dae: Starting conversion

art/animation/biped/infantry/archer/jog_relax.dae: Running FixBrokenXML

art/animation/biped/infantry/archer/jog_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/archer/jog_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/archer/jog_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/archer/jog_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/jog_relax.dae): Loaded successfully

art/meshes/props/quiver_bamboo_1.dae: Starting conversion

art/meshes/props/quiver_bamboo_1.dae: Running FixBrokenXML

art/meshes/props/quiver_bamboo_1.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/quiver_bamboo_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/quiver_bamboo_1.dae: Found convertible object 'Object010'

art/meshes/props/quiver_bamboo_1.dae: Converting 'Object010Mesh_002'

art/meshes/props/quiver_bamboo_1.dae: Found static geometry

art/meshes/props/quiver_bamboo_arrows.dae: Starting conversion

art/meshes/props/quiver_bamboo_arrows.dae: Running FixBrokenXML

art/meshes/props/quiver_bamboo_arrows.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/props/quiver_bamboo_arrows.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/quiver_bamboo_arrows.dae: Found convertible object 'weap_arrow_front_007_002'

art/meshes/props/quiver_bamboo_arrows.dae: Converting 'weap_arrow_front-Geometry_007'

art/meshes/props/quiver_bamboo_arrows.dae: Found static geometry

art/meshes/props/new/head_mauryan_short_hair.dae: Starting conversion

art/meshes/props/new/head_mauryan_short_hair.dae: Running FixBrokenXML

art/meshes/props/new/head_mauryan_short_hair.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_mauryan_short_hair.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_mauryan_short_hair.dae: Found convertible object 'head_mauryan_short_hair'

art/meshes/props/new/head_mauryan_short_hair.dae: Converting 'Cube_028'

art/meshes/props/new/head_mauryan_short_hair.dae: Found static geometry

art/meshes/props/helmet/maur_inf_short_wrap_b.dae: Starting conversion

art/meshes/props/helmet/maur_inf_short_wrap_b.dae: Running FixBrokenXML

art/meshes/props/helmet/maur_inf_short_wrap_b.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/props/helmet/maur_inf_short_wrap_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/maur_inf_short_wrap_b.dae: Found convertible object 'maur_inf_short_wrap_b'

art/meshes/props/helmet/maur_inf_short_wrap_b.dae: Converting 'wrap_small_b_001'

art/meshes/props/helmet/maur_inf_short_wrap_b.dae: Found static geometry

art/meshes/props/weap_arrow_back.dae: Starting conversion

art/meshes/props/weap_arrow_back.dae: Running FixBrokenXML

art/meshes/props/weap_arrow_back.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/props/weap_arrow_back.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_arrow_back.dae: Found convertible object 'weap_arrow_front_007'

art/meshes/props/weap_arrow_back.dae: Converting 'weap_arrow_front-Geometry_001'

art/meshes/props/weap_arrow_back.dae: Found static geometry

art/meshes/props/weapons/bow_bamboo.dae: Starting conversion

art/meshes/props/weapons/bow_bamboo.dae: Running FixBrokenXML

art/meshes/props/weapons/bow_bamboo.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/weapons/bow_bamboo.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/bow_bamboo.dae: Found convertible object 'Bow_-_Bamboo'

art/meshes/props/weapons/bow_bamboo.dae: Converting 'Bow_Armature'

art/meshes/props/weapons/bow_bamboo.dae: Found skinned geometry

art/meshes/props/helmet/maur_inf_short_wrap_a.dae: Starting conversion

art/meshes/props/helmet/maur_inf_short_wrap_a.dae: Running FixBrokenXML

art/meshes/props/helmet/maur_inf_short_wrap_a.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/props/helmet/maur_inf_short_wrap_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/maur_inf_short_wrap_a.dae: Found convertible object 'maur_inf_short_wrap_a'

art/meshes/props/helmet/maur_inf_short_wrap_a.dae: Converting 'wrap_small_a_001'

art/meshes/props/helmet/maur_inf_short_wrap_a.dae: Found static geometry

art/meshes/skeletal/horse_marwari.dae: Starting conversion

art/meshes/skeletal/horse_marwari.dae: Running FixBrokenXML

art/meshes/skeletal/horse_marwari.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/skeletal/horse_marwari.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/horse_marwari.dae: Found convertible object 'Marwari_Horse'

art/meshes/skeletal/horse_marwari.dae: Converting 'Horse_Armature'

art/meshes/skeletal/horse_marwari.dae: Found skinned geometry

art/meshes/skeletal/horse_marwari.dae: Adding prop point decals

art/meshes/skeletal/horse_marwari.dae: Adding prop point rider_R

art/meshes/skeletal/horse_marwari.dae: Adding prop point rider_L

art/meshes/skeletal/horse_marwari.dae: Adding prop point shield

art/meshes/skeletal/horse_marwari.dae: Adding prop point rider

art/meshes/skeletal/horse_marwari.dae: Adding prop point saddle

art/meshes/skeletal/horse_marwari.dae: Adding prop point wings

art/meshes/skeletal/horse_marwari.dae: Adding prop point chest

art/meshes/skeletal/horse_marwari.dae: Adding prop point head

art/meshes/skeletal/horse_marwari.dae: Adding prop point hair

art/animation/quadraped/horse_idle_01.dae: Starting conversion

art/animation/quadraped/horse_idle_01.dae: Running FixBrokenXML

art/animation/quadraped/horse_idle_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_idle_01.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_idle_01.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_01.dae): Loaded successfully

art/animation/quadraped/horse_idle_02.dae: Starting conversion

art/animation/quadraped/horse_idle_02.dae: Running FixBrokenXML

art/animation/quadraped/horse_idle_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_idle_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_idle_02.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_idle_02.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_02.dae): Loaded successfully

art/animation/quadraped/horse_idle_03.dae: Starting conversion

art/animation/quadraped/horse_idle_03.dae: Running FixBrokenXML

art/animation/quadraped/horse_idle_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_idle_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_idle_03.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_idle_03.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_03.dae): Loaded successfully

art/animation/quadraped/horse_idle_04.dae: Starting conversion

art/animation/quadraped/horse_idle_04.dae: Running FixBrokenXML

art/animation/quadraped/horse_idle_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_idle_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_idle_04.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_idle_04.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_04.dae): Loaded successfully

art/animation/quadraped/horse_idle_05.dae: Starting conversion

art/animation/quadraped/horse_idle_05.dae: Running FixBrokenXML

art/animation/quadraped/horse_idle_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_idle_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_idle_05.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_idle_05.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_05.dae): Loaded successfully

art/animation/quadraped/horse_gallop.dae: Starting conversion

art/animation/quadraped/horse_gallop.dae: Running FixBrokenXML

art/animation/quadraped/horse_gallop.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_gallop.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_gallop.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_gallop.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.dae): Loaded successfully

art/animation/quadraped/horse_trot.dae: Starting conversion

art/animation/quadraped/horse_trot.dae: Running FixBrokenXML

art/animation/quadraped/horse_trot.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_trot.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_trot.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_trot.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_trot.dae): Loaded successfully

art/animation/quadraped/horse_attack_ranged_jav_01.dae: Starting conversion

art/animation/quadraped/horse_attack_ranged_jav_01.dae: Running FixBrokenXML

art/animation/quadraped/horse_attack_ranged_jav_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_attack_ranged_jav_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_attack_ranged_jav_01.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_attack_ranged_jav_01.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_01.dae): Loaded successfully

art/animation/quadraped/horse_attack_ranged_jav_02.dae: Starting conversion

art/animation/quadraped/horse_attack_ranged_jav_02.dae: Running FixBrokenXML

art/animation/quadraped/horse_attack_ranged_jav_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_attack_ranged_jav_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_attack_ranged_jav_02.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_attack_ranged_jav_02.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_02.dae): Loaded successfully

art/animation/quadraped/horse_attack_01.dae: Starting conversion

art/animation/quadraped/horse_attack_01.dae: Running FixBrokenXML

art/animation/quadraped/horse_attack_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_attack_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_attack_01.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_attack_01.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_01.dae): Loaded successfully

art/animation/quadraped/horse_attack_02.dae: Starting conversion

art/animation/quadraped/horse_attack_02.dae: Running FixBrokenXML

art/animation/quadraped/horse_attack_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_attack_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_attack_02.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_attack_02.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_02.dae): Loaded successfully

art/animation/quadraped/horse_death_01.dae: Starting conversion

art/animation/quadraped/horse_death_01.dae: Running FixBrokenXML

art/animation/quadraped/horse_death_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_death_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_death_01.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_death_01.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_01.dae): Loaded successfully

art/animation/quadraped/horse_death_02.dae: Starting conversion

art/animation/quadraped/horse_death_02.dae: Running FixBrokenXML

art/animation/quadraped/horse_death_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_death_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_death_02.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_death_02.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_02.dae): Loaded successfully

art/animation/quadraped/horse_gather_meat.dae: Starting conversion

art/animation/quadraped/horse_gather_meat.dae: Running FixBrokenXML

art/animation/quadraped/horse_gather_meat.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/animation/quadraped/horse_gather_meat.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_gather_meat.dae: Found convertible object 'Base_Horse'

art/animation/quadraped/horse_gather_meat.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gather_meat.dae): Loaded successfully

art/animation/quadraped/horse_promotion.dae: Starting conversion

art/animation/quadraped/horse_promotion.dae: Running FixBrokenXML

art/animation/quadraped/horse_promotion.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_promotion.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_promotion.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_promotion.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_promotion.dae): Loaded successfully

art/meshes/props/horse/hair_mane_01.dae: Starting conversion

art/meshes/props/horse/hair_mane_01.dae: Running FixBrokenXML

art/meshes/props/horse/hair_mane_01.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e

art/meshes/props/horse/hair_mane_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/hair_mane_01.dae: Found convertible object 'Horse_mane_01'

art/meshes/props/horse/hair_mane_01.dae: Converting 'Horse_Armature'

art/meshes/props/horse/hair_mane_01.dae: Found skinned geometry

art/meshes/props/horse/hair_mane_01.dae: Adding prop point decals

art/meshes/props/horse/hair_mane_01.dae: Adding prop point rider_R

art/meshes/props/horse/hair_mane_01.dae: Adding prop point rider_L

art/meshes/props/horse/hair_mane_01.dae: Adding prop point hair

art/meshes/props/horse/hair_mane_01.dae: Adding prop point shield

art/meshes/props/horse/hair_mane_01.dae: Adding prop point rider

art/meshes/props/horse/hair_mane_01.dae: Adding prop point saddle

art/meshes/props/horse/hair_mane_01.dae: Adding prop point wings

art/meshes/props/horse/hair_mane_01.dae: Adding prop point chest

art/meshes/props/horse/hair_mane_01.dae: Adding prop point head

art/meshes/props/horse/hair_tail_01.dae: Starting conversion

art/meshes/props/horse/hair_tail_01.dae: Running FixBrokenXML

art/meshes/props/horse/hair_tail_01.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e

art/meshes/props/horse/hair_tail_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/hair_tail_01.dae: Found convertible object 'Horse_Tail'

art/meshes/props/horse/hair_tail_01.dae: Converting 'Horse_Armature'

art/meshes/props/horse/hair_tail_01.dae: Found skinned geometry

art/meshes/props/horse/hair_tail_01.dae: Adding prop point decals

art/meshes/props/horse/hair_tail_01.dae: Adding prop point rider_R

art/meshes/props/horse/hair_tail_01.dae: Adding prop point rider_L

art/meshes/props/horse/hair_tail_01.dae: Adding prop point hair

art/meshes/props/horse/hair_tail_01.dae: Adding prop point shield

art/meshes/props/horse/hair_tail_01.dae: Adding prop point rider

art/meshes/props/horse/hair_tail_01.dae: Adding prop point saddle

art/meshes/props/horse/hair_tail_01.dae: Adding prop point wings

art/meshes/props/horse/hair_tail_01.dae: Adding prop point chest

art/meshes/props/horse/hair_tail_01.dae: Adding prop point head

art/meshes/skeletal/new/m_tunic_short.dae: Starting conversion

art/meshes/skeletal/new/m_tunic_short.dae: Running FixBrokenXML

art/meshes/skeletal/new/m_tunic_short.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/skeletal/new/m_tunic_short.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/m_tunic_short.dae: Found convertible object 'm_tunic_short'

art/meshes/skeletal/new/m_tunic_short.dae: Converting 'Biped'

art/meshes/skeletal/new/m_tunic_short.dae: Found skinned geometry

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point bevor

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point back

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_back

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point breastplate

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point backplate

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_B

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point fauld

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point seax_front

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point seax_back

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point couter_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point armpad_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point rerebrace_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_wrist_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point brace_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_hand_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point head

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point couter_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point armpad_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point rerebrace_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_wrist_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point brace_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_hand_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point cuisse_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point chaff_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point leg_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point foot_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point cuisse_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point chaff_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point leg_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point foot_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_finger_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_finger_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point helmet

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point neck_guard

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point weapon_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point projectile

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shield_arm

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shield

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point weapon_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point ammo

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_02_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_01_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_02_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_01_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_L

art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Starting conversion

art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Starting conversion

art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Starting conversion

art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae): Loaded successfully

art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Starting conversion

art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae): Loaded successfully

art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Starting conversion

art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae): Loaded successfully

art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Starting conversion

art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/archer/gallop_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/gallop_ready.dae): Loaded successfully

art/animation/biped/rider/cavalry/javelin/trot.dae: Starting conversion

art/animation/biped/rider/cavalry/javelin/trot.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/javelin/trot.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/javelin/trot.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/javelin/trot.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/javelin/trot.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/trot.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae): Loaded successfully

art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Starting conversion

art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Starting conversion

art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/archer/death_01.dae: Starting conversion

art/animation/biped/rider/cavalry/archer/death_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/archer/death_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/archer/death_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/archer/death_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/archer/death_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/archer/death_02.dae: Starting conversion

art/animation/biped/rider/cavalry/archer/death_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/archer/death_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/archer/death_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/archer/death_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/archer/death_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/promotion_shield.dae: Starting conversion

art/animation/biped/rider/cavalry/promotion_shield.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/promotion_shield.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/promotion_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/promotion_shield.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/promotion_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion_shield.dae): Loaded successfully

art/meshes/props/weap_javelin_shaft_quiver.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_quiver.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_quiver.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_quiver.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_quiver.dae: Found convertible object 'Javelin_stave_quiver'

art/meshes/props/weap_javelin_shaft_quiver.dae: Converting 'Plano_013'

art/meshes/props/weap_javelin_shaft_quiver.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_quiver.dae: Adding prop point blade

art/meshes/props/weap_javelin_shaft_quiver.dae: Adding prop point ammo_b

art/meshes/props/weap_javelin_shaft_quiver.dae: Adding prop point ammo_a

art/meshes/props/weap_javelin_shaft_a.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_a.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_a.dae: Found convertible object 'Javelin_stave_a'

art/meshes/props/weap_javelin_shaft_a.dae: Converting 'Plano_013'

art/meshes/props/weap_javelin_shaft_a.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_a.dae: Adding prop point blade

art/meshes/props/jav_blade.dae: Starting conversion

art/meshes/props/jav_blade.dae: Running FixBrokenXML

art/meshes/props/jav_blade.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/jav_blade.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/jav_blade.dae: Found convertible object 'Jav_Blade'

art/meshes/props/jav_blade.dae: Converting 'Plano_001'

art/meshes/props/jav_blade.dae: Found static geometry

art/meshes/props/maur_shield_small.dae: Starting conversion

art/meshes/props/maur_shield_small.dae: Running FixBrokenXML

art/meshes/props/maur_shield_small.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/maur_shield_small.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_shield_small.dae: Found convertible object 'straight_lowpoly_001'

art/meshes/props/maur_shield_small.dae: Converting 'Circle_029'

art/meshes/props/maur_shield_small.dae: Found static geometry

art/meshes/props/horse/blanket_short.dae: Starting conversion

art/meshes/props/horse/blanket_short.dae: Running FixBrokenXML

art/meshes/props/horse/blanket_short.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e

art/meshes/props/horse/blanket_short.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/blanket_short.dae: Found convertible object 'Blanket_short'

art/meshes/props/horse/blanket_short.dae: Converting 'Horse_Armature'

art/meshes/props/horse/blanket_short.dae: Found skinned geometry

art/meshes/props/horse/blanket_short.dae: Adding prop point decals

art/meshes/props/horse/blanket_short.dae: Adding prop point rider_R

art/meshes/props/horse/blanket_short.dae: Adding prop point rider_L

art/meshes/props/horse/blanket_short.dae: Adding prop point hair

art/meshes/props/horse/blanket_short.dae: Adding prop point shield

art/meshes/props/horse/blanket_short.dae: Adding prop point rider

art/meshes/props/horse/blanket_short.dae: Adding prop point saddle

art/meshes/props/horse/blanket_short.dae: Adding prop point wings

art/meshes/props/horse/blanket_short.dae: Adding prop point chest

art/meshes/props/horse/blanket_short.dae: Adding prop point head

art/meshes/props/horse/rein_01.dae: Starting conversion

art/meshes/props/horse/rein_01.dae: Running FixBrokenXML

art/meshes/props/horse/rein_01.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/horse/rein_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/rein_01.dae: Found convertible object 'Plano_001'

art/meshes/props/horse/rein_01.dae: Converting 'Horse_Armature'

art/meshes/props/horse/rein_01.dae: Found skinned geometry

art/meshes/props/horse/rein_01.dae: Adding prop point decals

art/meshes/props/horse/rein_01.dae: Adding prop point rider_R

art/meshes/props/horse/rein_01.dae: Adding prop point rider_L

art/meshes/props/horse/rein_01.dae: Adding prop point shield

art/meshes/props/horse/rein_01.dae: Adding prop point rider

art/meshes/props/horse/rein_01.dae: Adding prop point saddle

art/meshes/props/horse/rein_01.dae: Adding prop point wings

art/meshes/props/horse/rein_01.dae: Adding prop point chest

art/meshes/props/horse/rein_01.dae: Adding prop point head

art/meshes/skeletal/elephant_asian_male.dae: Starting conversion

art/meshes/skeletal/elephant_asian_male.dae: Running FixBrokenXML

art/meshes/skeletal/elephant_asian_male.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/skeletal/elephant_asian_male.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/elephant_asian_male.dae: Found convertible object 'elephant_asian'

art/meshes/skeletal/elephant_asian_male.dae: Converting 'Elephantidae_Asian_Quadraped'

art/meshes/skeletal/elephant_asian_male.dae: Found skinned geometry

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point head

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point tusk_left

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point tusk_right

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point helmet

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point trunk_grasp

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point beam

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point rider

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point turret

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point egret_2

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point egret_1

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point egret_3

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point rider1

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point rider2

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point rider3

art/animation/quadraped/elephant_asian_death.dae: Starting conversion

art/animation/quadraped/elephant_asian_death.dae: Running FixBrokenXML

art/animation/quadraped/elephant_asian_death.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_asian_death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_asian_death.dae: Found convertible object 'elephant_asian'

art/animation/quadraped/elephant_asian_death.dae: Converting 'Elephantidae_Asian_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_death.dae): Loaded successfully

art/animation/quadraped/elephant_asian_idle_01.dae: Starting conversion

art/animation/quadraped/elephant_asian_idle_01.dae: Running FixBrokenXML

art/animation/quadraped/elephant_asian_idle_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_asian_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_asian_idle_01.dae: Found convertible object 'elephant_asian_armored_04'

art/animation/quadraped/elephant_asian_idle_01.dae: Converting 'Elephantidae_Asian_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_01.dae): Loaded successfully

art/animation/quadraped/elephant_asian_idle_02.dae: Starting conversion

art/animation/quadraped/elephant_asian_idle_02.dae: Running FixBrokenXML

art/animation/quadraped/elephant_asian_idle_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_asian_idle_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_asian_idle_02.dae: Found convertible object 'elephant_asian_armored_04'

art/animation/quadraped/elephant_asian_idle_02.dae: Converting 'Elephantidae_Asian_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_02.dae): Loaded successfully

art/animation/quadraped/elephant_asian_idle_03.dae: Starting conversion

art/animation/quadraped/elephant_asian_idle_03.dae: Running FixBrokenXML

art/animation/quadraped/elephant_asian_idle_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_asian_idle_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_asian_idle_03.dae: Found convertible object 'elephant_asian_armored_04'

art/animation/quadraped/elephant_asian_idle_03.dae: Converting 'Elephantidae_Asian_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_03.dae): Loaded successfully

art/animation/quadraped/elephant_asian_run.dae: Starting conversion

art/animation/quadraped/elephant_asian_run.dae: Running FixBrokenXML

art/animation/quadraped/elephant_asian_run.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_asian_run.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_asian_run.dae: Found convertible object 'elephant_asian'

art/animation/quadraped/elephant_asian_run.dae: Converting 'Elephantidae_Asian_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_run.dae): Loaded successfully

art/animation/quadraped/elephant_asian_walk.dae: Starting conversion

art/animation/quadraped/elephant_asian_walk.dae: Running FixBrokenXML

art/animation/quadraped/elephant_asian_walk.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_asian_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_asian_walk.dae: Found convertible object 'elephant_asian'

art/animation/quadraped/elephant_asian_walk.dae: Converting 'Elephantidae_Asian_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_walk.dae): Loaded successfully

art/animation/quadraped/elephant_asian_attack_melee_01.dae: Starting conversion

art/animation/quadraped/elephant_asian_attack_melee_01.dae: Running FixBrokenXML

art/animation/quadraped/elephant_asian_attack_melee_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_asian_attack_melee_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_asian_attack_melee_01.dae: Found convertible object 'elephant_asian'

art/animation/quadraped/elephant_asian_attack_melee_01.dae: Converting 'Elephantidae_Asian_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_01.dae): Loaded successfully

art/animation/quadraped/elephant_asian_attack_melee_02.dae: Starting conversion

art/animation/quadraped/elephant_asian_attack_melee_02.dae: Running FixBrokenXML

art/animation/quadraped/elephant_asian_attack_melee_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_asian_attack_melee_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_asian_attack_melee_02.dae: Found convertible object 'elephant_asian'

art/animation/quadraped/elephant_asian_attack_melee_02.dae: Converting 'Elephantidae_Asian_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_02.dae): Loaded successfully

art/animation/quadraped/elephant_asian_attack_melee_03.dae: Starting conversion

art/animation/quadraped/elephant_asian_attack_melee_03.dae: Running FixBrokenXML

art/animation/quadraped/elephant_asian_attack_melee_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_asian_attack_melee_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_asian_attack_melee_03.dae: Found convertible object 'elephant_asian'

art/animation/quadraped/elephant_asian_attack_melee_03.dae: Converting 'Elephantidae_Asian_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_03.dae): Loaded successfully

art/animation/quadraped/elephant_asian_attack_melee_04.dae: Starting conversion

art/animation/quadraped/elephant_asian_attack_melee_04.dae: Running FixBrokenXML

art/animation/quadraped/elephant_asian_attack_melee_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_asian_attack_melee_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_asian_attack_melee_04.dae: Found convertible object 'elephant_asian'

art/animation/quadraped/elephant_asian_attack_melee_04.dae: Converting 'Elephantidae_Asian_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_04.dae): Loaded successfully

art/meshes/props/maur_support_turret.dae: Starting conversion

art/meshes/props/maur_support_turret.dae: Running FixBrokenXML

art/meshes/props/maur_support_turret.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/maur_support_turret.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_support_turret.dae: Found convertible object 'Cube_001'

art/meshes/props/maur_support_turret.dae: Converting 'Cube_001'

art/meshes/props/maur_support_turret.dae: Found static geometry

art/meshes/gaia/pine_default_6.dae: Starting conversion

art/meshes/gaia/pine_default_6.dae: Running FixBrokenXML

art/meshes/gaia/pine_default_6.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/pine_default_6.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine_default_6.dae: Found convertible object 'Cube_037'

art/meshes/gaia/pine_default_6.dae: Converting 'Cube_013'

art/meshes/gaia/pine_default_6.dae: Found static geometry

art/meshes/gaia/pine15.dae: Starting conversion

art/meshes/gaia/pine15.dae: Running FixBrokenXML

art/meshes/gaia/pine15.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine15.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine15.dae: Found convertible object 'pine15'

art/meshes/gaia/pine15.dae: Converting 'pine15-Geometry'

art/meshes/gaia/pine15.dae: Found static geometry

art/meshes/gaia/geo_mineral_02.dae: Starting conversion

art/meshes/gaia/geo_mineral_02.dae: Running FixBrokenXML

art/meshes/gaia/geo_mineral_02.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/gaia/geo_mineral_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/geo_mineral_02.dae: Found convertible object 'default'

art/meshes/gaia/geo_mineral_02.dae: Converting 'defaultMesh'

art/meshes/gaia/geo_mineral_02.dae: Found static geometry

art/meshes/gaia/stonemine_round_a.dae: Starting conversion

art/meshes/gaia/stonemine_round_a.dae: Running FixBrokenXML

art/meshes/gaia/stonemine_round_a.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/gaia/stonemine_round_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stonemine_round_a.dae: Found convertible object 'rocks_02'

art/meshes/gaia/stonemine_round_a.dae: Converting 'Untitled'

art/meshes/gaia/stonemine_round_a.dae: Found static geometry

art/meshes/gaia/berry_bush_02.dae: Starting conversion

art/meshes/gaia/berry_bush_02.dae: Running FixBrokenXML

art/meshes/gaia/berry_bush_02.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/gaia/berry_bush_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/berry_bush_02.dae: Found convertible object 'Plane'

art/meshes/gaia/berry_bush_02.dae: Converting 'Plane_001'

art/meshes/gaia/berry_bush_02.dae: Found static geometry

art/meshes/gaia/berry_bush_01.dae: Starting conversion

art/meshes/gaia/berry_bush_01.dae: Running FixBrokenXML

art/meshes/gaia/berry_bush_01.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/gaia/berry_bush_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/berry_bush_01.dae: Found convertible object 'Plane'

art/meshes/gaia/berry_bush_01.dae: Converting 'Plane_002'

art/meshes/gaia/berry_bush_01.dae: Found static geometry

art/meshes/skeletal/chicken.dae: Starting conversion

art/meshes/skeletal/chicken.dae: Running FixBrokenXML

art/meshes/skeletal/chicken.dae: Authoring tool: Blender 2.61.0 r42615

art/meshes/skeletal/chicken.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/chicken.dae: Found convertible object 'chicken'

art/meshes/skeletal/chicken.dae: Converting 'Armature'

art/meshes/skeletal/chicken.dae: Found skinned geometry

art/animation/quadraped/chicken_death.dae: Starting conversion

art/animation/quadraped/chicken_death.dae: Running FixBrokenXML

art/animation/quadraped/chicken_death.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_death.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_death.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_death.dae): Loaded successfully

art/animation/quadraped/chicken_idle_01.dae: Starting conversion

art/animation/quadraped/chicken_idle_01.dae: Running FixBrokenXML

art/animation/quadraped/chicken_idle_01.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_idle_01.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_idle_01.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_01.dae): Loaded successfully

art/animation/quadraped/chicken_idle_02.dae: Starting conversion

art/animation/quadraped/chicken_idle_02.dae: Running FixBrokenXML

art/animation/quadraped/chicken_idle_02.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_idle_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_idle_02.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_idle_02.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_02.dae): Loaded successfully

art/animation/quadraped/chicken_idle_03.dae: Starting conversion

art/animation/quadraped/chicken_idle_03.dae: Running FixBrokenXML

art/animation/quadraped/chicken_idle_03.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_idle_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_idle_03.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_idle_03.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_03.dae): Loaded successfully

art/animation/quadraped/chicken_run_01.dae: Starting conversion

art/animation/quadraped/chicken_run_01.dae: Running FixBrokenXML

art/animation/quadraped/chicken_run_01.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_run_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_run_01.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_run_01.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_01.dae): Loaded successfully

art/animation/quadraped/chicken_run_02.dae: Starting conversion

art/animation/quadraped/chicken_run_02.dae: Running FixBrokenXML

art/animation/quadraped/chicken_run_02.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_run_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_run_02.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_run_02.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_02.dae): Loaded successfully

art/animation/quadraped/chicken_walk.dae: Starting conversion

art/animation/quadraped/chicken_walk.dae: Running FixBrokenXML

art/animation/quadraped/chicken_walk.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_walk.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_walk.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_walk.dae): Loaded successfully

art/animation/quadraped/chicken_attack.dae: Starting conversion

art/animation/quadraped/chicken_attack.dae: Running FixBrokenXML

art/animation/quadraped/chicken_attack.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_attack.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_attack.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_attack.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_attack.dae): Loaded successfully

art/meshes/gaia/grass_la_b.dae: Starting conversion

art/meshes/gaia/grass_la_b.dae: Running FixBrokenXML

art/meshes/gaia/grass_la_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/grass_la_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/grass_la_b.dae: Found convertible object 'grass_la_b'

art/meshes/gaia/grass_la_b.dae: Converting 'grass_la_b-Geometry'

art/meshes/gaia/grass_la_b.dae: Found static geometry

art/meshes/gaia/grass_la_a.dae: Starting conversion

art/meshes/gaia/grass_la_a.dae: Running FixBrokenXML

art/meshes/gaia/grass_la_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/grass_la_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/grass_la_a.dae: Found convertible object 'grass_la_a'

art/meshes/gaia/grass_la_a.dae: Converting 'grass_la_a-Geometry'

art/meshes/gaia/grass_la_a.dae: Found static geometry

art/meshes/structural/ptol_civic_centre.dae: Starting conversion

art/meshes/structural/ptol_civic_centre.dae: Running FixBrokenXML

art/meshes/structural/ptol_civic_centre.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/ptol_civic_centre.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_civic_centre.dae: Found convertible object 'civic_centre'

art/meshes/structural/ptol_civic_centre.dae: Converting 'Cube_002'

art/meshes/structural/ptol_civic_centre.dae: Found static geometry

art/meshes/structural/ptol_civic_centre.dae: Adding prop point obelisk1

art/meshes/structural/ptol_civic_centre.dae: Adding prop point obelisk2

art/meshes/structural/ptol_civic_centre.dae: Adding prop point garrisoned

art/meshes/structural/ptol_civic_centre.dae: Adding prop point projectile

art/meshes/structural/ptol_civic_centre.dae: Adding prop point fire1

art/meshes/structural/ptol_civic_centre.dae: Adding prop point fire2

art/meshes/structural/ptol_civic_centre.dae: Adding prop point garrisoned2

art/meshes/props/obelisk_a.dae: Starting conversion

art/meshes/props/obelisk_a.dae: Running FixBrokenXML

art/meshes/props/obelisk_a.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/obelisk_a.dae: Applying fixes for 3ds Max exporter

art/meshes/props/obelisk_a.dae: Found library_images to delete

art/meshes/props/obelisk_a.dae: Found library_materials to delete

art/meshes/props/obelisk_a.dae: Found library_effects to delete

art/meshes/props/obelisk_a.dae: Found a bind_material to delete

art/meshes/props/obelisk_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/obelisk_a.dae: Found convertible object 'default'

art/meshes/props/obelisk_a.dae: Converting 'defaultMesh'

art/meshes/props/obelisk_a.dae: Found static geometry

art/meshes/props/ptol_civic_centre_paintings.dae: Starting conversion

art/meshes/props/ptol_civic_centre_paintings.dae: Running FixBrokenXML

art/meshes/props/ptol_civic_centre_paintings.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/ptol_civic_centre_paintings.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/ptol_civic_centre_paintings.dae: Found convertible object 'civic_centre_000'

art/meshes/props/ptol_civic_centre_paintings.dae: Converting 'Cube_001'

art/meshes/props/ptol_civic_centre_paintings.dae: Found static geometry

art/meshes/props/ptol_civic_centre_statue_male.dae: Starting conversion

art/meshes/props/ptol_civic_centre_statue_male.dae: Running FixBrokenXML

art/meshes/props/ptol_civic_centre_statue_male.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/ptol_civic_centre_statue_male.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/ptol_civic_centre_statue_male.dae: Found convertible object 'civic_centre_000_002'

art/meshes/props/ptol_civic_centre_statue_male.dae: Converting 'Cube_1059'

art/meshes/props/ptol_civic_centre_statue_male.dae: Found static geometry

art/meshes/props/ptol_civic_centre_statue_female.dae: Starting conversion

art/meshes/props/ptol_civic_centre_statue_female.dae: Running FixBrokenXML

art/meshes/props/ptol_civic_centre_statue_female.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/ptol_civic_centre_statue_female.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/ptol_civic_centre_statue_female.dae: Found convertible object 'civic_centre_001'

art/meshes/props/ptol_civic_centre_statue_female.dae: Converting 'Cube_1056'

art/meshes/props/ptol_civic_centre_statue_female.dae: Found static geometry

art/meshes/props/ptol_civic_centre_sphynx.dae: Starting conversion

art/meshes/props/ptol_civic_centre_sphynx.dae: Running FixBrokenXML

art/meshes/props/ptol_civic_centre_sphynx.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/ptol_civic_centre_sphynx.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/ptol_civic_centre_sphynx.dae: Found convertible object 'civic_centre_000_001'

art/meshes/props/ptol_civic_centre_sphynx.dae: Converting 'Cube_1058'

art/meshes/props/ptol_civic_centre_sphynx.dae: Found static geometry

art/meshes/skeletal/new/f_dress.dae: Starting conversion

art/meshes/skeletal/new/f_dress.dae: Running FixBrokenXML

art/meshes/skeletal/new/f_dress.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/skeletal/new/f_dress.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/f_dress.dae: Found convertible object 'f_dress_001'

art/meshes/skeletal/new/f_dress.dae: Converting 'Biped'

art/meshes/skeletal/new/f_dress.dae: Found skinned geometry

art/meshes/skeletal/new/f_dress.dae: Adding prop point bevor

art/meshes/skeletal/new/f_dress.dae: Adding prop point back

art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_back

art/meshes/skeletal/new/f_dress.dae: Adding prop point breastplate

art/meshes/skeletal/new/f_dress.dae: Adding prop point backplate

art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_B

art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point fauld

art/meshes/skeletal/new/f_dress.dae: Adding prop point seax_front

art/meshes/skeletal/new/f_dress.dae: Adding prop point seax_back

art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point couter_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point armpad_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point rerebrace_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_wrist_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point brace_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_hand_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point head

art/meshes/skeletal/new/f_dress.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point couter_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point armpad_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point rerebrace_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_wrist_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point brace_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_hand_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point cuisse_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point chaff_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point leg_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point foot_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point cuisse_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point chaff_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point leg_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point foot_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_finger_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_finger_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point helmet

art/meshes/skeletal/new/f_dress.dae: Adding prop point neck_guard

art/meshes/skeletal/new/f_dress.dae: Adding prop point weapon_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point projectile

art/meshes/skeletal/new/f_dress.dae: Adding prop point shield_arm

art/meshes/skeletal/new/f_dress.dae: Adding prop point shield

art/meshes/skeletal/new/f_dress.dae: Adding prop point weapon_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/f_dress.dae: Adding prop point ammo

art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_02_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_01_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_01_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_02_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_R

art/meshes/props/new/head_ptol_female_2.dae: Starting conversion

art/meshes/props/new/head_ptol_female_2.dae: Running FixBrokenXML

art/meshes/props/new/head_ptol_female_2.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_ptol_female_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_ptol_female_2.dae: Found convertible object 'head_ptol_female_2'

art/meshes/props/new/head_ptol_female_2.dae: Converting 'Cube_049'

art/meshes/props/new/head_ptol_female_2.dae: Found static geometry

art/animation/biped/infantry/pikeman/idle_relax_01.dae: Starting conversion

art/animation/biped/infantry/pikeman/idle_relax_01.dae: Running FixBrokenXML

art/animation/biped/infantry/pikeman/idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/pikeman/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/pikeman/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/pikeman/idle_relax_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_01.dae): Loaded successfully

art/animation/biped/infantry/pikeman/idle_relax_02.dae: Starting conversion

art/animation/biped/infantry/pikeman/idle_relax_02.dae: Running FixBrokenXML

art/animation/biped/infantry/pikeman/idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/pikeman/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/pikeman/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/pikeman/idle_relax_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_02.dae): Loaded successfully

art/animation/biped/infantry/pikeman/idle_relax_03.dae: Starting conversion

art/animation/biped/infantry/pikeman/idle_relax_03.dae: Running FixBrokenXML

art/animation/biped/infantry/pikeman/idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/pikeman/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/pikeman/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/pikeman/idle_relax_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_03.dae): Loaded successfully

art/animation/biped/infantry/pikeman/idle_relax_04.dae: Starting conversion

art/animation/biped/infantry/pikeman/idle_relax_04.dae: Running FixBrokenXML

art/animation/biped/infantry/pikeman/idle_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/pikeman/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/pikeman/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/pikeman/idle_relax_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_04.dae): Loaded successfully

art/animation/biped/infantry/pikeman/idle_relax_05.dae: Starting conversion

art/animation/biped/infantry/pikeman/idle_relax_05.dae: Running FixBrokenXML

art/animation/biped/infantry/pikeman/idle_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/pikeman/idle_relax_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/pikeman/idle_relax_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/pikeman/idle_relax_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_05.dae): Loaded successfully

art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: Starting conversion

art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: Running FixBrokenXML

art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_long_01.dae): Loaded successfully

art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: Starting conversion

art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: Running FixBrokenXML

art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_long_02.dae): Loaded successfully

art/animation/biped/infantry/pikeman/walk_relax.dae: Starting conversion

art/animation/biped/infantry/pikeman/walk_relax.dae: Running FixBrokenXML

art/animation/biped/infantry/pikeman/walk_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/pikeman/walk_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/pikeman/walk_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/pikeman/walk_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/walk_relax.dae): Loaded successfully

art/animation/biped/infantry/pikeman/attack_melee_01.dae: Starting conversion

art/animation/biped/infantry/pikeman/attack_melee_01.dae: Running FixBrokenXML

art/animation/biped/infantry/pikeman/attack_melee_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/pikeman/attack_melee_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/pikeman/attack_melee_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/pikeman/attack_melee_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/attack_melee_01.dae): Loaded successfully

art/animation/biped/infantry/pikeman/attack_melee_02.dae: Starting conversion

art/animation/biped/infantry/pikeman/attack_melee_02.dae: Running FixBrokenXML

art/animation/biped/infantry/pikeman/attack_melee_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/pikeman/attack_melee_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/pikeman/attack_melee_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/pikeman/attack_melee_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/attack_melee_02.dae): Loaded successfully

art/animation/biped/infantry/pikeman/attack_melee_03.dae: Starting conversion

art/animation/biped/infantry/pikeman/attack_melee_03.dae: Running FixBrokenXML

art/animation/biped/infantry/pikeman/attack_melee_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/pikeman/attack_melee_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/pikeman/attack_melee_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/pikeman/attack_melee_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/attack_melee_03.dae): Loaded successfully

art/animation/biped/infantry/pikeman/jog_relax.dae: Starting conversion

art/animation/biped/infantry/pikeman/jog_relax.dae: Running FixBrokenXML

art/animation/biped/infantry/pikeman/jog_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/pikeman/jog_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/pikeman/jog_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/pikeman/jog_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/jog_relax.dae): Loaded successfully

art/meshes/props/new/dude_head.dae: Starting conversion

art/meshes/props/new/dude_head.dae: Running FixBrokenXML

art/meshes/props/new/dude_head.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/dude_head.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/dude_head.dae: Found convertible object 'dude_head'

art/meshes/props/new/dude_head.dae: Converting 'Cube_020'

art/meshes/props/new/dude_head.dae: Found static geometry

art/meshes/props/helmet/ptol_quilted.dae: Starting conversion

art/meshes/props/helmet/ptol_quilted.dae: Running FixBrokenXML

art/meshes/props/helmet/ptol_quilted.dae: Authoring tool: Blender 2.69.11 commit date:2014-02-20, commit time:05:32, hash:4789793

art/meshes/props/helmet/ptol_quilted.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/ptol_quilted.dae: Found convertible object 'Cube'

art/meshes/props/helmet/ptol_quilted.dae: Converting 'Cube'

art/meshes/props/helmet/ptol_quilted.dae: Found static geometry

art/meshes/props/shield/pelte_01_front.dae: Starting conversion

art/meshes/props/shield/pelte_01_front.dae: Running FixBrokenXML

art/meshes/props/shield/pelte_01_front.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/shield/pelte_01_front.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelte_01_front.dae: Found convertible object 'Aspis_Front_Sml'

art/meshes/props/shield/pelte_01_front.dae: Converting 'Cubo_003'

art/meshes/props/shield/pelte_01_front.dae: Found static geometry

art/meshes/props/shield/pelte_01_front.dae: Adding prop point handgrip

art/meshes/props/shield/props/aspis_handgrip.dae: Starting conversion

art/meshes/props/shield/props/aspis_handgrip.dae: Running FixBrokenXML

art/meshes/props/shield/props/aspis_handgrip.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/props/aspis_handgrip.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/aspis_handgrip.dae: Found convertible object 'Handgrip'

art/meshes/props/shield/props/aspis_handgrip.dae: Converting 'Cubo_007'

art/meshes/props/shield/props/aspis_handgrip.dae: Found static geometry

art/meshes/props/shield/pelte_01_back.dae: Starting conversion

art/meshes/props/shield/pelte_01_back.dae: Running FixBrokenXML

art/meshes/props/shield/pelte_01_back.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/shield/pelte_01_back.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelte_01_back.dae: Found convertible object 'Aspis_Back_Sml'

art/meshes/props/shield/pelte_01_back.dae: Converting 'Cubo_012'

art/meshes/props/shield/pelte_01_back.dae: Found static geometry

art/meshes/props/sarissa_a.dae: Starting conversion

art/meshes/props/sarissa_a.dae: Running FixBrokenXML

art/meshes/props/sarissa_a.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/props/sarissa_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/sarissa_a.dae: Found convertible object 'Cube'

art/meshes/props/sarissa_a.dae: Converting 'Cube_001'

art/meshes/props/sarissa_a.dae: Found static geometry

art/meshes/props/sarissa_b.dae: Starting conversion

art/meshes/props/sarissa_b.dae: Running FixBrokenXML

art/meshes/props/sarissa_b.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/props/sarissa_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/sarissa_b.dae: Found convertible object 'Cube_001'

art/meshes/props/sarissa_b.dae: Converting 'Cube_002'

art/meshes/props/sarissa_b.dae: Found static geometry

art/animation/biped/infantry/slinger/idle_relax_01.dae: Starting conversion

art/animation/biped/infantry/slinger/idle_relax_01.dae: Running FixBrokenXML

art/animation/biped/infantry/slinger/idle_relax_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/slinger/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/slinger/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/slinger/idle_relax_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_01.dae): Loaded successfully

art/animation/biped/infantry/slinger/idle_relax_02.dae: Starting conversion

art/animation/biped/infantry/slinger/idle_relax_02.dae: Running FixBrokenXML

art/animation/biped/infantry/slinger/idle_relax_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/slinger/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/slinger/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/slinger/idle_relax_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_02.dae): Loaded successfully

art/animation/biped/infantry/slinger/idle_relax_03.dae: Starting conversion

art/animation/biped/infantry/slinger/idle_relax_03.dae: Running FixBrokenXML

art/animation/biped/infantry/slinger/idle_relax_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/slinger/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/slinger/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/slinger/idle_relax_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_03.dae): Loaded successfully

art/animation/biped/infantry/slinger/idle_relax_04.dae: Starting conversion

art/animation/biped/infantry/slinger/idle_relax_04.dae: Running FixBrokenXML

art/animation/biped/infantry/slinger/idle_relax_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/slinger/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/slinger/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/slinger/idle_relax_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_04.dae): Loaded successfully

art/animation/biped/infantry/slinger/jog_ready.dae: Starting conversion

art/animation/biped/infantry/slinger/jog_ready.dae: Running FixBrokenXML

art/animation/biped/infantry/slinger/jog_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/slinger/jog_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/slinger/jog_ready.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/slinger/jog_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/jog_ready.dae): Loaded successfully

art/animation/biped/infantry/slinger/jog_relax.dae: Starting conversion

art/animation/biped/infantry/slinger/jog_relax.dae: Running FixBrokenXML

art/animation/biped/infantry/slinger/jog_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/slinger/jog_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/slinger/jog_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/slinger/jog_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/jog_relax.dae): Loaded successfully

art/meshes/props/new/head_beard_small.dae: Starting conversion

art/meshes/props/new/head_beard_small.dae: Running FixBrokenXML

art/meshes/props/new/head_beard_small.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_beard_small.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_beard_small.dae: Found convertible object 'head_beard_small'

art/meshes/props/new/head_beard_small.dae: Converting 'Cube_006'

art/meshes/props/new/head_beard_small.dae: Found static geometry

art/meshes/props/helmet/headband_01.dae: Starting conversion

art/meshes/props/helmet/headband_01.dae: Running FixBrokenXML

art/meshes/props/helmet/headband_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/helmet/headband_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/headband_01.dae: Found convertible object 'Torus001'

art/meshes/props/helmet/headband_01.dae: Converting 'Torus001Mesh'

art/meshes/props/helmet/headband_01.dae: Found static geometry

art/meshes/props/mace_sling_pouch.dae: Starting conversion

art/meshes/props/mace_sling_pouch.dae: Running FixBrokenXML

art/meshes/props/mace_sling_pouch.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283

art/meshes/props/mace_sling_pouch.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/mace_sling_pouch.dae: Found convertible object 'Cube'

art/meshes/props/mace_sling_pouch.dae: Converting 'Cube_001'

art/meshes/props/mace_sling_pouch.dae: Found static geometry

art/meshes/props/weap_sling_a.dae: Starting conversion

art/meshes/props/weap_sling_a.dae: Running FixBrokenXML

art/meshes/props/weap_sling_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/weap_sling_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_sling_a.dae: Found convertible object 'weap_sling_a'

art/meshes/props/weap_sling_a.dae: Converting 'weap_sling_a-Geometry'

art/meshes/props/weap_sling_a.dae: Found static geometry

art/meshes/props/new/head_beard_wide.dae: Starting conversion

art/meshes/props/new/head_beard_wide.dae: Running FixBrokenXML

art/meshes/props/new/head_beard_wide.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_beard_wide.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_beard_wide.dae: Found convertible object 'head_beard_wide'

art/meshes/props/new/head_beard_wide.dae: Converting 'Cube_010'

art/meshes/props/new/head_beard_wide.dae: Found static geometry

art/meshes/skeletal/camel.dae: Starting conversion

art/meshes/skeletal/camel.dae: Running FixBrokenXML

art/meshes/skeletal/camel.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/skeletal/camel.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/camel.dae: Found convertible object 'Camel_Dromedarius'

art/meshes/skeletal/camel.dae: Converting 'Camelus'

art/meshes/skeletal/camel.dae: Found skinned geometry

art/meshes/skeletal/camel.dae: Adding prop point left_cargo

art/meshes/skeletal/camel.dae: Adding prop point rider

art/meshes/skeletal/camel.dae: Adding prop point hump

art/meshes/skeletal/camel.dae: Adding prop point rider_front

art/meshes/skeletal/camel.dae: Adding prop point right_cargo

art/meshes/skeletal/camel.dae: Adding prop point quiver_R

art/meshes/skeletal/camel.dae: Adding prop point rider_back

art/meshes/skeletal/camel.dae: Adding prop point head

art/meshes/skeletal/camel.dae: Adding prop point mouth_bot

art/meshes/skeletal/camel.dae: Adding prop point rider_R

art/meshes/skeletal/camel.dae: Adding prop point rider_L

art/meshes/skeletal/camel.dae: Adding prop point decals

art/meshes/skeletal/camel.dae: Adding prop point blanket

art/animation/quadraped/camel_attack_melee_01.dae: Starting conversion

art/animation/quadraped/camel_attack_melee_01.dae: Running FixBrokenXML

art/animation/quadraped/camel_attack_melee_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/camel_attack_melee_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/camel_attack_melee_01.dae: Found convertible object 'Camel_Dromedarius'

art/animation/quadraped/camel_attack_melee_01.dae: Converting 'Camelus'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_attack_melee_01.dae): Loaded successfully

art/animation/quadraped/camel_attack_melee_02.dae: Starting conversion

art/animation/quadraped/camel_attack_melee_02.dae: Running FixBrokenXML

art/animation/quadraped/camel_attack_melee_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/camel_attack_melee_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/camel_attack_melee_02.dae: Found convertible object 'Camel_Dromedarius'

art/animation/quadraped/camel_attack_melee_02.dae: Converting 'Camelus'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_attack_melee_02.dae): Loaded successfully

art/animation/quadraped/camel_death.dae: Starting conversion

art/animation/quadraped/camel_death.dae: Running FixBrokenXML

art/animation/quadraped/camel_death.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/camel_death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/camel_death.dae: Found convertible object 'Camel_Dromedarius'

art/animation/quadraped/camel_death.dae: Converting 'Camelus'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_death.dae): Loaded successfully

art/animation/quadraped/camel_idle_01.dae: Starting conversion

art/animation/quadraped/camel_idle_01.dae: Running FixBrokenXML

art/animation/quadraped/camel_idle_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/camel_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/camel_idle_01.dae: Found convertible object 'Camel_Dromedarius'

art/animation/quadraped/camel_idle_01.dae: Converting 'Camelus'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_01.dae): Loaded successfully

art/animation/quadraped/camel_idle_02.dae: Starting conversion

art/animation/quadraped/camel_idle_02.dae: Running FixBrokenXML

art/animation/quadraped/camel_idle_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/camel_idle_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/camel_idle_02.dae: Found convertible object 'Camel_Dromedarius'

art/animation/quadraped/camel_idle_02.dae: Converting 'Camelus'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_02.dae): Loaded successfully

art/animation/quadraped/camel_idle_03.dae: Starting conversion

art/animation/quadraped/camel_idle_03.dae: Running FixBrokenXML

art/animation/quadraped/camel_idle_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/camel_idle_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/camel_idle_03.dae: Found convertible object 'Camel_Dromedarius'

art/animation/quadraped/camel_idle_03.dae: Converting 'Camelus'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_03.dae): Loaded successfully

art/animation/quadraped/camel_run.dae: Starting conversion

art/animation/quadraped/camel_run.dae: Running FixBrokenXML

art/animation/quadraped/camel_run.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/camel_run.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/camel_run.dae: Found convertible object 'Camel_Dromedarius'

art/animation/quadraped/camel_run.dae: Converting 'Camelus'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_run.dae): Loaded successfully

art/animation/quadraped/camel_trot.dae: Starting conversion

art/animation/quadraped/camel_trot.dae: Running FixBrokenXML

art/animation/quadraped/camel_trot.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/camel_trot.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/camel_trot.dae: Found convertible object 'Camel_Dromedarius'

art/animation/quadraped/camel_trot.dae: Converting 'Camelus'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_trot.dae): Loaded successfully

art/animation/quadraped/camel_idle_gather_meat.dae: Starting conversion

art/animation/quadraped/camel_idle_gather_meat.dae: Running FixBrokenXML

art/animation/quadraped/camel_idle_gather_meat.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/camel_idle_gather_meat.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/camel_idle_gather_meat.dae: Found convertible object 'Camel_Dromedarius'

art/animation/quadraped/camel_idle_gather_meat.dae: Converting 'Camelus'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_gather_meat.dae): Loaded successfully

art/meshes/props/camel_teeths.dae: Starting conversion

art/meshes/props/camel_teeths.dae: Running FixBrokenXML

art/meshes/props/camel_teeths.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/camel_teeths.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/camel_teeths.dae: Found convertible object 'Mouth'

art/meshes/props/camel_teeths.dae: Converting 'Cube_002'

art/meshes/props/camel_teeths.dae: Found static geometry

art/meshes/props/quiver_cavalry_right.dae: Starting conversion

art/meshes/props/quiver_cavalry_right.dae: Running FixBrokenXML

art/meshes/props/quiver_cavalry_right.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/quiver_cavalry_right.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/quiver_cavalry_right.dae: Found convertible object 'Quiver_cavalry'

art/meshes/props/quiver_cavalry_right.dae: Converting 'Cube_003'

art/meshes/props/quiver_cavalry_right.dae: Found static geometry

art/meshes/props/quiver_cavalry_right.dae: Adding prop point arrow_g

art/meshes/props/quiver_cavalry_right.dae: Adding prop point arrow_f

art/meshes/props/quiver_cavalry_right.dae: Adding prop point arrow_e

art/meshes/props/quiver_cavalry_right.dae: Adding prop point arrow_d

art/meshes/props/quiver_cavalry_right.dae: Adding prop point arrow_c

art/meshes/props/quiver_cavalry_right.dae: Adding prop point arrow_b

art/meshes/props/quiver_cavalry_right.dae: Adding prop point arrow_a

art/meshes/props/quiver_cavalry_right_arrows.dae: Starting conversion

art/meshes/props/quiver_cavalry_right_arrows.dae: Running FixBrokenXML

art/meshes/props/quiver_cavalry_right_arrows.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/props/quiver_cavalry_right_arrows.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/quiver_cavalry_right_arrows.dae: Found convertible object 'weap_arrow_front_007_003'

art/meshes/props/quiver_cavalry_right_arrows.dae: Converting 'weap_arrow_front-Geometry_004'

art/meshes/props/quiver_cavalry_right_arrows.dae: Found static geometry

art/animation/biped/rider/camelry/archer/run_relax.dae: Starting conversion

art/animation/biped/rider/camelry/archer/run_relax.dae: Running FixBrokenXML

art/animation/biped/rider/camelry/archer/run_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/camelry/archer/run_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/camelry/archer/run_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/camelry/archer/run_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/archer/run_relax.dae): Loaded successfully

art/animation/biped/rider/camelry/archer/trot_relax.dae: Starting conversion

art/animation/biped/rider/camelry/archer/trot_relax.dae: Running FixBrokenXML

art/animation/biped/rider/camelry/archer/trot_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/camelry/archer/trot_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/camelry/archer/trot_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/camelry/archer/trot_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/archer/trot_relax.dae): Loaded successfully

art/animation/biped/rider/camelry/attack_capture.dae: Starting conversion

art/animation/biped/rider/camelry/attack_capture.dae: Running FixBrokenXML

art/animation/biped/rider/camelry/attack_capture.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/camelry/attack_capture.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/camelry/attack_capture.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/camelry/attack_capture.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/attack_capture.dae): Loaded successfully

art/animation/biped/rider/camelry/generic/attack_melee_shield_01.dae: Starting conversion

art/animation/biped/rider/camelry/generic/attack_melee_shield_01.dae: Running FixBrokenXML

art/animation/biped/rider/camelry/generic/attack_melee_shield_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/camelry/generic/attack_melee_shield_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/camelry/generic/attack_melee_shield_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/camelry/generic/attack_melee_shield_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/generic/attack_melee_shield_01.dae): Loaded successfully

art/animation/biped/rider/camelry/generic/attack_melee_shield_02.dae: Starting conversion

art/animation/biped/rider/camelry/generic/attack_melee_shield_02.dae: Running FixBrokenXML

art/animation/biped/rider/camelry/generic/attack_melee_shield_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/camelry/generic/attack_melee_shield_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/camelry/generic/attack_melee_shield_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/camelry/generic/attack_melee_shield_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/generic/attack_melee_shield_02.dae): Loaded successfully

art/animation/biped/rider/camelry/archer/death_01.dae: Starting conversion

art/animation/biped/rider/camelry/archer/death_01.dae: Running FixBrokenXML

art/animation/biped/rider/camelry/archer/death_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/camelry/archer/death_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/camelry/archer/death_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/camelry/archer/death_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/archer/death_01.dae): Loaded successfully

art/animation/biped/rider/camelry/archer/idle_relax_01.dae: Starting conversion

art/animation/biped/rider/camelry/archer/idle_relax_01.dae: Running FixBrokenXML

art/animation/biped/rider/camelry/archer/idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/camelry/archer/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/camelry/archer/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/camelry/archer/idle_relax_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/archer/idle_relax_01.dae): Loaded successfully

art/animation/biped/rider/camelry/archer/idle_relax_02.dae: Starting conversion

art/animation/biped/rider/camelry/archer/idle_relax_02.dae: Running FixBrokenXML

art/animation/biped/rider/camelry/archer/idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/camelry/archer/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/camelry/archer/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/camelry/archer/idle_relax_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/archer/idle_relax_02.dae): Loaded successfully

art/animation/biped/rider/camelry/archer/idle_relax_03.dae: Starting conversion

art/animation/biped/rider/camelry/archer/idle_relax_03.dae: Running FixBrokenXML

art/animation/biped/rider/camelry/archer/idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/camelry/archer/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/camelry/archer/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/camelry/archer/idle_relax_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/archer/idle_relax_03.dae): Loaded successfully

art/meshes/props/new/head_beard_large.dae: Starting conversion

art/meshes/props/new/head_beard_large.dae: Running FixBrokenXML

art/meshes/props/new/head_beard_large.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_beard_large.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_beard_large.dae: Found convertible object 'head_beard_large'

art/meshes/props/new/head_beard_large.dae: Converting 'Cube_009'

art/meshes/props/new/head_beard_large.dae: Found static geometry

art/meshes/props/weapons/bow_recurve_pers.dae: Starting conversion

art/meshes/props/weapons/bow_recurve_pers.dae: Running FixBrokenXML

art/meshes/props/weapons/bow_recurve_pers.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/weapons/bow_recurve_pers.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/bow_recurve_pers.dae: Found convertible object 'Bow_-_Recurve_Pers'

art/meshes/props/weapons/bow_recurve_pers.dae: Converting 'Bow_Armature'

art/meshes/props/weapons/bow_recurve_pers.dae: Found skinned geometry

art/meshes/props/horse/rein_camel_01.dae: Starting conversion

art/meshes/props/horse/rein_camel_01.dae: Running FixBrokenXML

art/meshes/props/horse/rein_camel_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/horse/rein_camel_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/rein_camel_01.dae: Found convertible object 'Camel_Rein_Leather'

art/meshes/props/horse/rein_camel_01.dae: Converting 'Camelus'

art/meshes/props/horse/rein_camel_01.dae: Found skinned geometry

art/meshes/props/horse/rein_camel_01.dae: Adding prop point rider_R

art/meshes/props/horse/rein_camel_01.dae: Adding prop point rider_L

art/meshes/props/horse/rein_camel_01.dae: Adding prop point decals

art/meshes/props/horse/rein_camel_01.dae: Adding prop point left_cargo

art/meshes/props/horse/rein_camel_01.dae: Adding prop point rider

art/meshes/props/horse/rein_camel_01.dae: Adding prop point hump

art/meshes/props/horse/rein_camel_01.dae: Adding prop point rider_front

art/meshes/props/horse/rein_camel_01.dae: Adding prop point right_cargo

art/meshes/props/horse/rein_camel_01.dae: Adding prop point quiver_R

art/meshes/props/horse/rein_camel_01.dae: Adding prop point rider_back

art/meshes/props/horse/rein_camel_01.dae: Adding prop point head

art/meshes/props/horse/rein_camel_01.dae: Adding prop point mouth_bot

art/meshes/props/horse/blanket_camel_01.dae: Starting conversion

art/meshes/props/horse/blanket_camel_01.dae: Running FixBrokenXML

art/meshes/props/horse/blanket_camel_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/horse/blanket_camel_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/blanket_camel_01.dae: Found convertible object 'Camel_Blanket_01'

art/meshes/props/horse/blanket_camel_01.dae: Converting 'Camelus'

art/meshes/props/horse/blanket_camel_01.dae: Found skinned geometry

art/meshes/props/horse/blanket_camel_01.dae: Adding prop point left_cargo

art/meshes/props/horse/blanket_camel_01.dae: Adding prop point rider

art/meshes/props/horse/blanket_camel_01.dae: Adding prop point hump

art/meshes/props/horse/blanket_camel_01.dae: Adding prop point rider_front

art/meshes/props/horse/blanket_camel_01.dae: Adding prop point right_cargo

art/meshes/props/horse/blanket_camel_01.dae: Adding prop point quiver_R

art/meshes/props/horse/blanket_camel_01.dae: Adding prop point rider_back

art/meshes/props/horse/blanket_camel_01.dae: Adding prop point head

art/meshes/props/horse/blanket_camel_01.dae: Adding prop point mouth_bot

art/meshes/gaia/tree_pine_03.dae: Starting conversion

art/meshes/gaia/tree_pine_03.dae: Running FixBrokenXML

art/meshes/gaia/tree_pine_03.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_pine_03.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_pine_03.dae: Found library_images to delete

art/meshes/gaia/tree_pine_03.dae: Found library_materials to delete

art/meshes/gaia/tree_pine_03.dae: Found library_effects to delete

art/meshes/gaia/tree_pine_03.dae: Found a bind_material to delete

art/meshes/gaia/tree_pine_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_pine_03.dae: Found convertible object 'Pine_03'

art/meshes/gaia/tree_pine_03.dae: Converting 'Pine_03Mesh'

art/meshes/gaia/tree_pine_03.dae: Found static geometry

art/meshes/structural/kush_civic_center.dae: Starting conversion

art/meshes/structural/kush_civic_center.dae: Running FixBrokenXML

art/meshes/structural/kush_civic_center.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/structural/kush_civic_center.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_civic_center.dae: Found convertible object 'Cube_008'

art/meshes/structural/kush_civic_center.dae: Converting 'Cube_019'

art/meshes/structural/kush_civic_center.dae: Found static geometry

art/meshes/structural/kush_civic_center.dae: Adding prop point garrisoned

art/meshes/structural/kush_civic_center.dae: Adding prop point projectile

art/meshes/structural/kush_civic_center.dae: Adding prop point garrisoned_1

art/meshes/props/kush_civic_center_statues.dae: Starting conversion

art/meshes/props/kush_civic_center_statues.dae: Running FixBrokenXML

art/meshes/props/kush_civic_center_statues.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_civic_center_statues.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_civic_center_statues.dae: Found convertible object 'Cube_003'

art/meshes/props/kush_civic_center_statues.dae: Converting 'Cube_001'

art/meshes/props/kush_civic_center_statues.dae: Found static geometry

art/meshes/props/new/head_ptol_female.dae: Starting conversion

art/meshes/props/new/head_ptol_female.dae: Running FixBrokenXML

art/meshes/props/new/head_ptol_female.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_ptol_female.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_ptol_female.dae: Found convertible object 'head_ptol_female'

art/meshes/props/new/head_ptol_female.dae: Converting 'Cube_048'

art/meshes/props/new/head_ptol_female.dae: Found static geometry

art/meshes/props/new/head_female_shorthair.dae: Starting conversion

art/meshes/props/new/head_female_shorthair.dae: Running FixBrokenXML

art/meshes/props/new/head_female_shorthair.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_female_shorthair.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_female_shorthair.dae: Found convertible object 'head_female_shorthair'

art/meshes/props/new/head_female_shorthair.dae: Converting 'Cube_043'

art/meshes/props/new/head_female_shorthair.dae: Found static geometry

art/meshes/props/heads/hair_kush_fem.dae: Starting conversion

art/meshes/props/heads/hair_kush_fem.dae: Running FixBrokenXML

art/meshes/props/heads/hair_kush_fem.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/heads/hair_kush_fem.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/heads/hair_kush_fem.dae: Found convertible object 'head_male_012'

art/meshes/props/heads/hair_kush_fem.dae: Converting 'Cube_038'

art/meshes/props/heads/hair_kush_fem.dae: Found static geometry

art/meshes/props/heads/head_kush_01.dae: Starting conversion

art/meshes/props/heads/head_kush_01.dae: Running FixBrokenXML

art/meshes/props/heads/head_kush_01.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283

art/meshes/props/heads/head_kush_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/heads/head_kush_01.dae: Found convertible object 'dudette_head_b'

art/meshes/props/heads/head_kush_01.dae: Converting 'Cube_000'

art/meshes/props/heads/head_kush_01.dae: Found static geometry

art/meshes/props/shield/ptol_thureos_curved.dae: Starting conversion

art/meshes/props/shield/ptol_thureos_curved.dae: Running FixBrokenXML

art/meshes/props/shield/ptol_thureos_curved.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/shield/ptol_thureos_curved.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/ptol_thureos_curved.dae: Found convertible object 'Circle_003_001'

art/meshes/props/shield/ptol_thureos_curved.dae: Converting 'Circle_000'

art/meshes/props/shield/ptol_thureos_curved.dae: Found static geometry

art/meshes/props/weap_shaft_wood_b.dae: Starting conversion

art/meshes/props/weap_shaft_wood_b.dae: Running FixBrokenXML

art/meshes/props/weap_shaft_wood_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_shaft_wood_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_shaft_wood_b.dae: Found convertible object 'Wood_stave_a'

art/meshes/props/weap_shaft_wood_b.dae: Converting 'Plano_027'

art/meshes/props/weap_shaft_wood_b.dae: Found static geometry

art/meshes/props/weap_shaft_wood_b.dae: Adding prop point blade

art/meshes/props/spear_blade_a.dae: Starting conversion

art/meshes/props/spear_blade_a.dae: Running FixBrokenXML

art/meshes/props/spear_blade_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/spear_blade_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/spear_blade_a.dae: Found convertible object 'Spear_blade_a'

art/meshes/props/spear_blade_a.dae: Converting 'Plano_028'

art/meshes/props/spear_blade_a.dae: Found static geometry

art/meshes/props/weap_shaft_wood_c.dae: Starting conversion

art/meshes/props/weap_shaft_wood_c.dae: Running FixBrokenXML

art/meshes/props/weap_shaft_wood_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_shaft_wood_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_shaft_wood_c.dae: Found convertible object 'Wood_stave_c'

art/meshes/props/weap_shaft_wood_c.dae: Converting 'Plano_005'

art/meshes/props/weap_shaft_wood_c.dae: Found static geometry

art/meshes/props/weap_shaft_wood_c.dae: Adding prop point blade

art/meshes/props/heads/hair_kush.dae: Starting conversion

art/meshes/props/heads/hair_kush.dae: Running FixBrokenXML

art/meshes/props/heads/hair_kush.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373

art/meshes/props/heads/hair_kush.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/heads/hair_kush.dae: Found convertible object 'head_male_012'

art/meshes/props/heads/hair_kush.dae: Converting 'Cube_038'

art/meshes/props/heads/hair_kush.dae: Found static geometry

art/meshes/props/heads/feather_ostrich_1.dae: Starting conversion

art/meshes/props/heads/feather_ostrich_1.dae: Running FixBrokenXML

art/meshes/props/heads/feather_ostrich_1.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/heads/feather_ostrich_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/heads/feather_ostrich_1.dae: Found convertible object 'Plane_001'

art/meshes/props/heads/feather_ostrich_1.dae: Converting 'Plane_003'

art/meshes/props/heads/feather_ostrich_1.dae: Found static geometry

art/meshes/props/kush_quiver_hip_panther.dae: Starting conversion

art/meshes/props/kush_quiver_hip_panther.dae: Running FixBrokenXML

art/meshes/props/kush_quiver_hip_panther.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_quiver_hip_panther.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_quiver_hip_panther.dae: Found convertible object 'Object010'

art/meshes/props/kush_quiver_hip_panther.dae: Converting 'Object010Mesh_000'

art/meshes/props/kush_quiver_hip_panther.dae: Found static geometry

art/meshes/props/kush_quiver_hip_arrows.dae: Starting conversion

art/meshes/props/kush_quiver_hip_arrows.dae: Running FixBrokenXML

art/meshes/props/kush_quiver_hip_arrows.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/props/kush_quiver_hip_arrows.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_quiver_hip_arrows.dae: Found convertible object 'weap_arrow_front_007_002'

art/meshes/props/kush_quiver_hip_arrows.dae: Converting 'weap_arrow_front-Geometry_009'

art/meshes/props/kush_quiver_hip_arrows.dae: Found static geometry

art/meshes/props/kush_quiver_hip.dae: Starting conversion

art/meshes/props/kush_quiver_hip.dae: Running FixBrokenXML

art/meshes/props/kush_quiver_hip.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_quiver_hip.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_quiver_hip.dae: Found convertible object 'Object010_001'

art/meshes/props/kush_quiver_hip.dae: Converting 'Object010Mesh_001'

art/meshes/props/kush_quiver_hip.dae: Found static geometry

art/meshes/skeletal/horse_barb.dae: Starting conversion

art/meshes/skeletal/horse_barb.dae: Running FixBrokenXML

art/meshes/skeletal/horse_barb.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/skeletal/horse_barb.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/horse_barb.dae: Found convertible object 'Barb_Horse'

art/meshes/skeletal/horse_barb.dae: Converting 'Horse_Armature'

art/meshes/skeletal/horse_barb.dae: Found skinned geometry

art/meshes/skeletal/horse_barb.dae: Adding prop point decals

art/meshes/skeletal/horse_barb.dae: Adding prop point rider_R

art/meshes/skeletal/horse_barb.dae: Adding prop point rider_L

art/meshes/skeletal/horse_barb.dae: Adding prop point shield

art/meshes/skeletal/horse_barb.dae: Adding prop point rider

art/meshes/skeletal/horse_barb.dae: Adding prop point saddle

art/meshes/skeletal/horse_barb.dae: Adding prop point wings

art/meshes/skeletal/horse_barb.dae: Adding prop point chest

art/meshes/skeletal/horse_barb.dae: Adding prop point head

art/meshes/skeletal/horse_barb.dae: Adding prop point hair

art/meshes/props/horse/straps_kush_head.dae: Starting conversion

art/meshes/props/horse/straps_kush_head.dae: Running FixBrokenXML

art/meshes/props/horse/straps_kush_head.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7

art/meshes/props/horse/straps_kush_head.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/straps_kush_head.dae: Found convertible object 'Kush_head_strap'

art/meshes/props/horse/straps_kush_head.dae: Converting 'Cube'

art/meshes/props/horse/straps_kush_head.dae: Found static geometry

art/meshes/props/horse/blanket_kush.dae: Starting conversion

art/meshes/props/horse/blanket_kush.dae: Running FixBrokenXML

art/meshes/props/horse/blanket_kush.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e

art/meshes/props/horse/blanket_kush.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/blanket_kush.dae: Found convertible object 'Kush_Blanket'

art/meshes/props/horse/blanket_kush.dae: Converting 'Horse_Armature'

art/meshes/props/horse/blanket_kush.dae: Found skinned geometry

art/meshes/props/horse/blanket_kush.dae: Adding prop point decals

art/meshes/props/horse/blanket_kush.dae: Adding prop point rider_R

art/meshes/props/horse/blanket_kush.dae: Adding prop point rider_L

art/meshes/props/horse/blanket_kush.dae: Adding prop point hair

art/meshes/props/horse/blanket_kush.dae: Adding prop point shield

art/meshes/props/horse/blanket_kush.dae: Adding prop point rider

art/meshes/props/horse/blanket_kush.dae: Adding prop point saddle

art/meshes/props/horse/blanket_kush.dae: Adding prop point wings

art/meshes/props/horse/blanket_kush.dae: Adding prop point chest

art/meshes/props/horse/blanket_kush.dae: Adding prop point head

art/animation/biped/citizen/healing_m.dae: Starting conversion

art/animation/biped/citizen/healing_m.dae: Running FixBrokenXML

art/animation/biped/citizen/healing_m.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/citizen/healing_m.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/healing_m.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/citizen/healing_m.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/healing_m.dae): Loaded successfully

art/animation/biped/citizen/idle_relax_h_m.dae: Starting conversion

art/animation/biped/citizen/idle_relax_h_m.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_relax_h_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/idle_relax_h_m.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_relax_h_m.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/idle_relax_h_m.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_h_m.dae): Loaded successfully

art/animation/biped/citizen/jog_h.dae: Starting conversion

art/animation/biped/citizen/jog_h.dae: Running FixBrokenXML

art/animation/biped/citizen/jog_h.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/jog_h.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/jog_h.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/jog_h.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/jog_h.dae): Loaded successfully

art/animation/biped/citizen/walk_relax_h_m.dae: Starting conversion

art/animation/biped/citizen/walk_relax_h_m.dae: Running FixBrokenXML

art/animation/biped/citizen/walk_relax_h_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/walk_relax_h_m.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/walk_relax_h_m.dae: Found convertible object 'm_naked'

art/animation/biped/citizen/walk_relax_h_m.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_h_m.dae): Loaded successfully

art/animation/biped/citizen/pray.dae: Starting conversion

art/animation/biped/citizen/pray.dae: Running FixBrokenXML

art/animation/biped/citizen/pray.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/pray.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/pray.dae: Found convertible object 'm_naked'

art/animation/biped/citizen/pray.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/pray.dae): Loaded successfully

art/meshes/props/m_staff.dae: Starting conversion

art/meshes/props/m_staff.dae: Running FixBrokenXML

art/meshes/props/m_staff.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/meshes/props/m_staff.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/m_staff.dae: Found convertible object 'Box01'

art/meshes/props/m_staff.dae: Converting 'Box01'

art/meshes/props/m_staff.dae: Found static geometry

art/meshes/gaia/pine10.dae: Starting conversion

art/meshes/gaia/pine10.dae: Running FixBrokenXML

art/meshes/gaia/pine10.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine10.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine10.dae: Found convertible object 'pine10'

art/meshes/gaia/pine10.dae: Converting 'pine10-Geometry'

art/meshes/gaia/pine10.dae: Found static geometry

art/meshes/gaia/pine_default_1.dae: Starting conversion

art/meshes/gaia/pine_default_1.dae: Running FixBrokenXML

art/meshes/gaia/pine_default_1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/pine_default_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine_default_1.dae: Found convertible object 'Cube_032'

art/meshes/gaia/pine_default_1.dae: Converting 'Cube_006'

art/meshes/gaia/pine_default_1.dae: Found static geometry

art/meshes/gaia/geo_mineral_01.dae: Starting conversion

art/meshes/gaia/geo_mineral_01.dae: Running FixBrokenXML

art/meshes/gaia/geo_mineral_01.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/gaia/geo_mineral_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/geo_mineral_01.dae: Found convertible object 'slabs_mythos_002'

art/meshes/gaia/geo_mineral_01.dae: Converting 'slabs_mythos_002Mesh'

art/meshes/gaia/geo_mineral_01.dae: Found static geometry

art/meshes/structural/mace_cc_struct.dae: Starting conversion

art/meshes/structural/mace_cc_struct.dae: Running FixBrokenXML

art/meshes/structural/mace_cc_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/mace_cc_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/mace_cc_struct.dae: Found convertible object 'mace_cc_struct_001'

art/meshes/structural/mace_cc_struct.dae: Converting 'material1_PivotMesh_000'

art/meshes/structural/mace_cc_struct.dae: Found static geometry

art/meshes/structural/mace_cc_struct.dae: Adding prop point projectile

art/meshes/structural/mace_cc_struct.dae: Adding prop point garrisoned

art/meshes/structural/mace_cc_decor.dae: Starting conversion

art/meshes/structural/mace_cc_decor.dae: Running FixBrokenXML

art/meshes/structural/mace_cc_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/mace_cc_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/mace_cc_decor.dae: Found convertible object 'mace_cc_struct_001'

art/meshes/structural/mace_cc_decor.dae: Converting 'material1_PivotMesh_002'

art/meshes/structural/mace_cc_decor.dae: Found static geometry

art/meshes/structural/mace_cc_nature_transp.dae: Starting conversion

art/meshes/structural/mace_cc_nature_transp.dae: Running FixBrokenXML

art/meshes/structural/mace_cc_nature_transp.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/mace_cc_nature_transp.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/mace_cc_nature_transp.dae: Found convertible object 'mace_cc_001'

art/meshes/structural/mace_cc_nature_transp.dae: Converting 'material1_PivotMesh_000'

art/meshes/structural/mace_cc_nature_transp.dae: Found static geometry

art/meshes/structural/mace_cc_trees.dae: Starting conversion

art/meshes/structural/mace_cc_trees.dae: Running FixBrokenXML

art/meshes/structural/mace_cc_trees.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/mace_cc_trees.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/mace_cc_trees.dae: Found convertible object 'mace_cc_struct'

art/meshes/structural/mace_cc_trees.dae: Converting 'material1_PivotMesh_001'

art/meshes/structural/mace_cc_trees.dae: Found static geometry

art/meshes/structural/mace_cc_props_a.dae: Starting conversion

art/meshes/structural/mace_cc_props_a.dae: Running FixBrokenXML

art/meshes/structural/mace_cc_props_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/mace_cc_props_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/mace_cc_props_a.dae: Found convertible object 'mace_cc_struct_001'

art/meshes/structural/mace_cc_props_a.dae: Converting 'material1_PivotMesh_004'

art/meshes/structural/mace_cc_props_a.dae: Found static geometry

art/meshes/structural/mace_cc_struct_b.dae: Starting conversion

art/meshes/structural/mace_cc_struct_b.dae: Running FixBrokenXML

art/meshes/structural/mace_cc_struct_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/mace_cc_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/mace_cc_struct_b.dae: Found convertible object 'mace_cc_struct_001'

art/meshes/structural/mace_cc_struct_b.dae: Converting 'material1_PivotMesh_005'

art/meshes/structural/mace_cc_struct_b.dae: Found static geometry

art/meshes/structural/mace_cc_shields.dae: Starting conversion

art/meshes/structural/mace_cc_shields.dae: Running FixBrokenXML

art/meshes/structural/mace_cc_shields.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/mace_cc_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/mace_cc_shields.dae: Found convertible object 'mace_cc_struct_001'

art/meshes/structural/mace_cc_shields.dae: Converting 'material1_PivotMesh_006'

art/meshes/structural/mace_cc_shields.dae: Found static geometry

art/meshes/structural/mace_cc_tiles_b.dae: Starting conversion

art/meshes/structural/mace_cc_tiles_b.dae: Running FixBrokenXML

art/meshes/structural/mace_cc_tiles_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/mace_cc_tiles_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/mace_cc_tiles_b.dae: Found convertible object 'mace_cc_struct_001'

art/meshes/structural/mace_cc_tiles_b.dae: Converting 'material1_PivotMesh_003'

art/meshes/structural/mace_cc_tiles_b.dae: Found static geometry

art/meshes/props/helmet/hele_pilos_a1.dae: Starting conversion

art/meshes/props/helmet/hele_pilos_a1.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_pilos_a1.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/hele_pilos_a1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_pilos_a1.dae: Found convertible object 'Hele_Pilos_B_Bake_001'

art/meshes/props/helmet/hele_pilos_a1.dae: Converting 'Esfera_057'

art/meshes/props/helmet/hele_pilos_a1.dae: Found static geometry

art/animation/biped/infantry/javelinist/idle_ready.dae: Starting conversion

art/animation/biped/infantry/javelinist/idle_ready.dae: Running FixBrokenXML

art/animation/biped/infantry/javelinist/idle_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/javelinist/idle_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/javelinist/idle_ready.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/javelinist/idle_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/idle_ready.dae): Loaded successfully

art/animation/biped/infantry/javelinist/run_ready.dae: Starting conversion

art/animation/biped/infantry/javelinist/run_ready.dae: Running FixBrokenXML

art/animation/biped/infantry/javelinist/run_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/javelinist/run_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/javelinist/run_ready.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/javelinist/run_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_ready.dae): Loaded successfully

art/animation/biped/infantry/javelinist/run_relax.dae: Starting conversion

art/animation/biped/infantry/javelinist/run_relax.dae: Running FixBrokenXML

art/animation/biped/infantry/javelinist/run_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/javelinist/run_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/javelinist/run_relax.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/javelinist/run_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_relax.dae): Loaded successfully

art/meshes/props/shield/pelta_front_a.dae: Starting conversion

art/meshes/props/shield/pelta_front_a.dae: Running FixBrokenXML

art/meshes/props/shield/pelta_front_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/pelta_front_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelta_front_a.dae: Found convertible object 'Peltast-A-Front'

art/meshes/props/shield/pelta_front_a.dae: Converting 'Cubo_012'

art/meshes/props/shield/pelta_front_a.dae: Found static geometry

art/meshes/props/shield/pelta_front_a.dae: Adding prop point handgrip

art/meshes/props/shield/props/handgrip_leather_01.dae: Starting conversion

art/meshes/props/shield/props/handgrip_leather_01.dae: Running FixBrokenXML

art/meshes/props/shield/props/handgrip_leather_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/props/handgrip_leather_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/handgrip_leather_01.dae: Found convertible object 'Peltast-Handgrip'

art/meshes/props/shield/props/handgrip_leather_01.dae: Converting 'Cubo_034'

art/meshes/props/shield/props/handgrip_leather_01.dae: Found static geometry

art/meshes/props/shield/pelta_back_a.dae: Starting conversion

art/meshes/props/shield/pelta_back_a.dae: Running FixBrokenXML

art/meshes/props/shield/pelta_back_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/pelta_back_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelta_back_a.dae: Found convertible object 'Peltast-A-Back'

art/meshes/props/shield/pelta_back_a.dae: Converting 'Cubo_015'

art/meshes/props/shield/pelta_back_a.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_loaded_a.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_loaded_a.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_loaded_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_loaded_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_loaded_a.dae: Found convertible object 'Javelin_stave_loaded_a'

art/meshes/props/weap_javelin_shaft_loaded_a.dae: Converting 'Plano_007'

art/meshes/props/weap_javelin_shaft_loaded_a.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_loaded_a.dae: Adding prop point blade

art/meshes/props/weap_javelin_shaft_c.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_c.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_c.dae: Found convertible object 'Javelin_stave_c'

art/meshes/props/weap_javelin_shaft_c.dae: Converting 'Plano_011'

art/meshes/props/weap_javelin_shaft_c.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_c.dae: Adding prop point blade

art/meshes/props/shield/pelta_front_d.dae: Starting conversion

art/meshes/props/shield/pelta_front_d.dae: Running FixBrokenXML

art/meshes/props/shield/pelta_front_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/pelta_front_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelta_front_d.dae: Found convertible object 'Peltast-Thra-D-Front'

art/meshes/props/shield/pelta_front_d.dae: Converting 'Cubo_016'

art/meshes/props/shield/pelta_front_d.dae: Found static geometry

art/meshes/props/shield/pelta_front_d.dae: Adding prop point handgrip

art/meshes/props/shield/pelta_back_d.dae: Starting conversion

art/meshes/props/shield/pelta_back_d.dae: Running FixBrokenXML

art/meshes/props/shield/pelta_back_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/pelta_back_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelta_back_d.dae: Found convertible object 'Peltast-Thra-D-Back'

art/meshes/props/shield/pelta_back_d.dae: Converting 'Cubo_030'

art/meshes/props/shield/pelta_back_d.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_loaded_c.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_loaded_c.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_loaded_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_loaded_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_loaded_c.dae: Found convertible object 'Javelin_stave_loaded_c'

art/meshes/props/weap_javelin_shaft_loaded_c.dae: Converting 'Plano_009'

art/meshes/props/weap_javelin_shaft_loaded_c.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_loaded_c.dae: Adding prop point blade

art/meshes/skeletal/horse_tessalian.dae: Starting conversion

art/meshes/skeletal/horse_tessalian.dae: Running FixBrokenXML

art/meshes/skeletal/horse_tessalian.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/skeletal/horse_tessalian.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/horse_tessalian.dae: Found convertible object 'Tessalian_horse'

art/meshes/skeletal/horse_tessalian.dae: Converting 'Horse_Armature'

art/meshes/skeletal/horse_tessalian.dae: Found skinned geometry

art/meshes/skeletal/horse_tessalian.dae: Adding prop point decals

art/meshes/skeletal/horse_tessalian.dae: Adding prop point rider_R

art/meshes/skeletal/horse_tessalian.dae: Adding prop point rider_L

art/meshes/skeletal/horse_tessalian.dae: Adding prop point shield

art/meshes/skeletal/horse_tessalian.dae: Adding prop point rider

art/meshes/skeletal/horse_tessalian.dae: Adding prop point saddle

art/meshes/skeletal/horse_tessalian.dae: Adding prop point wings

art/meshes/skeletal/horse_tessalian.dae: Adding prop point chest

art/meshes/skeletal/horse_tessalian.dae: Adding prop point head

art/meshes/skeletal/horse_tessalian.dae: Adding prop point hair

art/animation/quadraped/horse_attack_03.dae: Starting conversion

art/animation/quadraped/horse_attack_03.dae: Running FixBrokenXML

art/animation/quadraped/horse_attack_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_attack_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_attack_03.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_attack_03.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_03.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/gallop_ready.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/trot_relax.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/trot_relax.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/trot_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/trot_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/trot_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/trot_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/trot_relax.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/attack_capture.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/attack_capture.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/attack_capture.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/attack_capture.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/attack_capture.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/attack_capture.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/death_01.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/death_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/death_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/death_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/death_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/death_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/death_02.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/death_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/death_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/death_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/death_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/death_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/promotion.dae: Starting conversion

art/animation/biped/rider/cavalry/promotion.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/promotion.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/promotion.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/promotion.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/promotion.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion.dae): Loaded successfully

art/meshes/props/helmet/hele_kausia_cap_02.dae: Starting conversion

art/meshes/props/helmet/hele_kausia_cap_02.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_kausia_cap_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/helmet/hele_kausia_cap_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_kausia_cap_02.dae: Found convertible object 'Cube'

art/meshes/props/helmet/hele_kausia_cap_02.dae: Converting 'Cube_003'

art/meshes/props/helmet/hele_kausia_cap_02.dae: Found static geometry

art/meshes/props/spear_lance_cavalry.dae: Starting conversion

art/meshes/props/spear_lance_cavalry.dae: Running FixBrokenXML

art/meshes/props/spear_lance_cavalry.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/spear_lance_cavalry.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/spear_lance_cavalry.dae: Found convertible object 'spear10-Pivot'

art/meshes/props/spear_lance_cavalry.dae: Converting 'spear10Mesh'

art/meshes/props/spear_lance_cavalry.dae: Found static geometry

art/meshes/gaia/stonemine_round_b.dae: Starting conversion

art/meshes/gaia/stonemine_round_b.dae: Running FixBrokenXML

art/meshes/gaia/stonemine_round_b.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/gaia/stonemine_round_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stonemine_round_b.dae: Found convertible object 'rocks_02_001'

art/meshes/gaia/stonemine_round_b.dae: Converting 'Untitled_006'

art/meshes/gaia/stonemine_round_b.dae: Found static geometry

art/meshes/structural/gaul_civic_centre_struct1.dae: Starting conversion

art/meshes/structural/gaul_civic_centre_struct1.dae: Running FixBrokenXML

art/meshes/structural/gaul_civic_centre_struct1.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/gaul_civic_centre_struct1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/gaul_civic_centre_struct1.dae: Found convertible object 'new_Civic_Centre_001'

art/meshes/structural/gaul_civic_centre_struct1.dae: Converting 'new_Civic_CentreMesh_003'

art/meshes/structural/gaul_civic_centre_struct1.dae: Found static geometry

art/meshes/structural/gaul_civic_centre_struct1.dae: Adding prop point garrisoned

art/meshes/structural/gaul_civic_centre_struct1.dae: Adding prop point projectile

art/meshes/props/gaul_civic_centre_props_1.dae: Starting conversion

art/meshes/props/gaul_civic_centre_props_1.dae: Running FixBrokenXML

art/meshes/props/gaul_civic_centre_props_1.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/gaul_civic_centre_props_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_civic_centre_props_1.dae: Found convertible object 'new_Civic_Centre_001'

art/meshes/props/gaul_civic_centre_props_1.dae: Converting 'new_Civic_CentreMesh_004'

art/meshes/props/gaul_civic_centre_props_1.dae: Found static geometry

art/meshes/props/gaul_civic_centre_props_new.dae: Starting conversion

art/meshes/props/gaul_civic_centre_props_new.dae: Running FixBrokenXML

art/meshes/props/gaul_civic_centre_props_new.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/gaul_civic_centre_props_new.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_civic_centre_props_new.dae: Found convertible object 'new_Civic_Centre'

art/meshes/props/gaul_civic_centre_props_new.dae: Converting 'new_Civic_CentreMesh_001'

art/meshes/props/gaul_civic_centre_props_new.dae: Found static geometry

art/meshes/props/gaul_civic_centre_wood_c.dae: Starting conversion

art/meshes/props/gaul_civic_centre_wood_c.dae: Running FixBrokenXML

art/meshes/props/gaul_civic_centre_wood_c.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/gaul_civic_centre_wood_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_civic_centre_wood_c.dae: Found convertible object 'new_Civic_Centre_001'

art/meshes/props/gaul_civic_centre_wood_c.dae: Converting 'new_Civic_CentreMesh_005'

art/meshes/props/gaul_civic_centre_wood_c.dae: Found static geometry

art/meshes/props/new/head_female_d.dae: Starting conversion

art/meshes/props/new/head_female_d.dae: Running FixBrokenXML

art/meshes/props/new/head_female_d.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_female_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_female_d.dae: Found convertible object 'head_female_d'

art/meshes/props/new/head_female_d.dae: Converting 'Cube_046'

art/meshes/props/new/head_female_d.dae: Found static geometry

art/meshes/props/new/head_boudicca.dae: Starting conversion

art/meshes/props/new/head_boudicca.dae: Running FixBrokenXML

art/meshes/props/new/head_boudicca.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_boudicca.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_boudicca.dae: Found convertible object 'head_boudicca'

art/meshes/props/new/head_boudicca.dae: Converting 'Cube_041'

art/meshes/props/new/head_boudicca.dae: Found static geometry

art/meshes/skeletal/new/m_armor_pants.dae: Starting conversion

art/meshes/skeletal/new/m_armor_pants.dae: Running FixBrokenXML

art/meshes/skeletal/new/m_armor_pants.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/skeletal/new/m_armor_pants.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/m_armor_pants.dae: Found convertible object 'm_armor_pants'

art/meshes/skeletal/new/m_armor_pants.dae: Converting 'Biped'

art/meshes/skeletal/new/m_armor_pants.dae: Found skinned geometry

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point bevor

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point back

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point quiver_back

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point breastplate

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point backplate

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point quiver_B

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point sheath_L

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point fauld

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point seax_front

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point seax_back

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point sheath_R

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point couter_L

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point armpad_L

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point rerebrace_L

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point glove_wrist_L

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point brace_L

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point glove_hand_L

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point head

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point couter_R

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point armpad_R

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point rerebrace_R

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point glove_wrist_R

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point brace_R

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point glove_hand_R

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point cuisse_L

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point chaff_L

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point leg_L

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point foot_L

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point cuisse_R

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point chaff_R

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point leg_R

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point foot_R

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point glove_finger_L

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point glove_finger_R

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point helmet

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point neck_guard

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point weapon_R

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point projectile

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point shield_arm

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point shield

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point weapon_L

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point ammo

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point sheath_01_L

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point sheath_02_L

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point sheath_01_R

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point sheath_02_R

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point quiver_L

art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point quiver_R

art/animation/biped/infantry/spearman/idle_relax_shield_celt_01.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_celt_01.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_celt_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_celt_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_celt_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_celt_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_01.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_celt_02.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_celt_02.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_celt_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_celt_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_celt_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_celt_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_02.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_celt_03.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_celt_03.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_celt_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_celt_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_celt_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_celt_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_03.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_celt_04.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_celt_04.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_celt_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_celt_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_celt_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_celt_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_04.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_celt_05.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_celt_05.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_celt_05.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_celt_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_celt_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_celt_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_05.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_long_celt_01.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_long_celt_01.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_long_celt_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_long_celt_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_long_celt_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_long_celt_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_long_celt_01.dae): Loaded successfully

art/meshes/props/new/head_longhair.dae: Starting conversion

art/meshes/props/new/head_longhair.dae: Running FixBrokenXML

art/meshes/props/new/head_longhair.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_longhair.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_longhair.dae: Found convertible object 'head_longhair'

art/meshes/props/new/head_longhair.dae: Converting 'Cube_008'

art/meshes/props/new/head_longhair.dae: Found static geometry

art/meshes/props/shield/oval_03.dae: Starting conversion

art/meshes/props/shield/oval_03.dae: Running FixBrokenXML

art/meshes/props/shield/oval_03.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7

art/meshes/props/shield/oval_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/oval_03.dae: Found convertible object 'Shield_Oval_03_003'

art/meshes/props/shield/oval_03.dae: Converting 'longboat_111'

art/meshes/props/shield/oval_03.dae: Found static geometry

art/meshes/props/shield/oval_03.dae: Adding prop point orle

art/meshes/props/shield/oval_03.dae: Adding prop point handle

art/meshes/props/shield/oval_03.dae: Adding prop point spina

art/meshes/props/shield/props/celt_manipula_b.dae: Starting conversion

art/meshes/props/shield/props/celt_manipula_b.dae: Running FixBrokenXML

art/meshes/props/shield/props/celt_manipula_b.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e

art/meshes/props/shield/props/celt_manipula_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/celt_manipula_b.dae: Found convertible object 'Celtic_Shield_Manipula_B'

art/meshes/props/shield/props/celt_manipula_b.dae: Converting 'Plano_002'

art/meshes/props/shield/props/celt_manipula_b.dae: Found static geometry

art/meshes/props/shield/oval_03_b.dae: Starting conversion

art/meshes/props/shield/oval_03_b.dae: Running FixBrokenXML

art/meshes/props/shield/oval_03_b.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7

art/meshes/props/shield/oval_03_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/oval_03_b.dae: Found convertible object 'Shield_Oval_03'

art/meshes/props/shield/oval_03_b.dae: Converting 'longboat_017'

art/meshes/props/shield/oval_03_b.dae: Found static geometry

art/meshes/props/shield/oval_03_b.dae: Adding prop point orle

art/meshes/props/shield/oval_03_b.dae: Adding prop point handle

art/meshes/props/shield/props/spina_d.dae: Starting conversion

art/meshes/props/shield/props/spina_d.dae: Running FixBrokenXML

art/meshes/props/shield/props/spina_d.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/shield/props/spina_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/spina_d.dae: Found convertible object 'Celtic_shield_Spina_D'

art/meshes/props/shield/props/spina_d.dae: Converting 'longboat_036'

art/meshes/props/shield/props/spina_d.dae: Found static geometry

art/meshes/props/weap_shaft_wood_a.dae: Starting conversion

art/meshes/props/weap_shaft_wood_a.dae: Running FixBrokenXML

art/meshes/props/weap_shaft_wood_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_shaft_wood_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_shaft_wood_a.dae: Found convertible object 'Wood_stave_a'

art/meshes/props/weap_shaft_wood_a.dae: Converting 'Plano_027'

art/meshes/props/weap_shaft_wood_a.dae: Found static geometry

art/meshes/props/weap_shaft_wood_a.dae: Adding prop point blade

art/meshes/props/spear_blade_b.dae: Starting conversion

art/meshes/props/spear_blade_b.dae: Running FixBrokenXML

art/meshes/props/spear_blade_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/spear_blade_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/spear_blade_b.dae: Found convertible object 'Spear_blade_b'

art/meshes/props/spear_blade_b.dae: Converting 'Plano_029'

art/meshes/props/spear_blade_b.dae: Found static geometry

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Starting conversion

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Running FixBrokenXML

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Found convertible object 'm_armor_pants_tunic_long'

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Converting 'Biped'

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Found skinned geometry

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point bevor

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point back

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point quiver_back

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point breastplate

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point backplate

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point quiver_B

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point sheath_L

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point fauld

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point seax_front

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point seax_back

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point sheath_R

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point couter_L

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point armpad_L

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point rerebrace_L

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point glove_wrist_L

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point brace_L

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point glove_hand_L

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point head

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point couter_R

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point armpad_R

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point rerebrace_R

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point glove_wrist_R

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point brace_R

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point glove_hand_R

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point cuisse_L

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point chaff_L

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point leg_L

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point foot_L

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point cuisse_R

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point chaff_R

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point leg_R

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point foot_R

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point glove_finger_L

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point glove_finger_R

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point helmet

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point neck_guard

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point weapon_R

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point projectile

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point shield_arm

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point shield

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point weapon_L

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point ammo

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point sheath_01_L

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point sheath_02_L

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point sheath_01_R

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point sheath_02_R

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point quiver_L

art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point quiver_R

art/meshes/props/shield/oval_02.dae: Starting conversion

art/meshes/props/shield/oval_02.dae: Running FixBrokenXML

art/meshes/props/shield/oval_02.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7

art/meshes/props/shield/oval_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/oval_02.dae: Found convertible object 'Shield_Oval_02_001'

art/meshes/props/shield/oval_02.dae: Converting 'longboat_110'

art/meshes/props/shield/oval_02.dae: Found static geometry

art/meshes/props/shield/oval_02.dae: Adding prop point orle

art/meshes/props/shield/oval_02.dae: Adding prop point handle

art/meshes/props/shield/oval_02.dae: Adding prop point spina

art/meshes/props/shield/props/celt_manipula_a.dae: Starting conversion

art/meshes/props/shield/props/celt_manipula_a.dae: Running FixBrokenXML

art/meshes/props/shield/props/celt_manipula_a.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e

art/meshes/props/shield/props/celt_manipula_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/celt_manipula_a.dae: Found convertible object 'Celtic_Shield_Manipula_A'

art/meshes/props/shield/props/celt_manipula_a.dae: Converting 'Plano_001'

art/meshes/props/shield/props/celt_manipula_a.dae: Found static geometry

art/meshes/props/shield/oval_02_b.dae: Starting conversion

art/meshes/props/shield/oval_02_b.dae: Running FixBrokenXML

art/meshes/props/shield/oval_02_b.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7

art/meshes/props/shield/oval_02_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/oval_02_b.dae: Found convertible object 'Shield_Oval_02'

art/meshes/props/shield/oval_02_b.dae: Converting 'longboat_022'

art/meshes/props/shield/oval_02_b.dae: Found static geometry

art/meshes/props/shield/oval_02_b.dae: Adding prop point orle

art/meshes/props/shield/oval_02_b.dae: Adding prop point handle

art/meshes/props/shield/props/spina_g.dae: Starting conversion

art/meshes/props/shield/props/spina_g.dae: Running FixBrokenXML

art/meshes/props/shield/props/spina_g.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/shield/props/spina_g.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/spina_g.dae: Found convertible object 'Spina_G'

art/meshes/props/shield/props/spina_g.dae: Converting 'longboat_024'

art/meshes/props/shield/props/spina_g.dae: Found static geometry

art/meshes/props/weap_shaft_wood_d.dae: Starting conversion

art/meshes/props/weap_shaft_wood_d.dae: Running FixBrokenXML

art/meshes/props/weap_shaft_wood_d.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_shaft_wood_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_shaft_wood_d.dae: Found convertible object 'Wood_stave_d'

art/meshes/props/weap_shaft_wood_d.dae: Converting 'Plano_004'

art/meshes/props/weap_shaft_wood_d.dae: Found static geometry

art/meshes/props/weap_shaft_wood_d.dae: Adding prop point blade

art/meshes/props/spear_blade_c.dae: Starting conversion

art/meshes/props/spear_blade_c.dae: Running FixBrokenXML

art/meshes/props/spear_blade_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/spear_blade_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/spear_blade_c.dae: Found convertible object 'Spear_blade_c'

art/meshes/props/spear_blade_c.dae: Converting 'Plano_030'

art/meshes/props/spear_blade_c.dae: Found static geometry

art/meshes/skeletal/new/m_pants.dae: Starting conversion

art/meshes/skeletal/new/m_pants.dae: Running FixBrokenXML

art/meshes/skeletal/new/m_pants.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/skeletal/new/m_pants.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/m_pants.dae: Found convertible object 'm_pants'

art/meshes/skeletal/new/m_pants.dae: Converting 'Biped'

art/meshes/skeletal/new/m_pants.dae: Found skinned geometry

art/meshes/skeletal/new/m_pants.dae: Adding prop point bevor

art/meshes/skeletal/new/m_pants.dae: Adding prop point back

art/meshes/skeletal/new/m_pants.dae: Adding prop point quiver_back

art/meshes/skeletal/new/m_pants.dae: Adding prop point breastplate

art/meshes/skeletal/new/m_pants.dae: Adding prop point backplate

art/meshes/skeletal/new/m_pants.dae: Adding prop point quiver_B

art/meshes/skeletal/new/m_pants.dae: Adding prop point sheath_L

art/meshes/skeletal/new/m_pants.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_pants.dae: Adding prop point fauld

art/meshes/skeletal/new/m_pants.dae: Adding prop point seax_front

art/meshes/skeletal/new/m_pants.dae: Adding prop point seax_back

art/meshes/skeletal/new/m_pants.dae: Adding prop point sheath_R

art/meshes/skeletal/new/m_pants.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/m_pants.dae: Adding prop point couter_L

art/meshes/skeletal/new/m_pants.dae: Adding prop point armpad_L

art/meshes/skeletal/new/m_pants.dae: Adding prop point rerebrace_L

art/meshes/skeletal/new/m_pants.dae: Adding prop point glove_wrist_L

art/meshes/skeletal/new/m_pants.dae: Adding prop point brace_L

art/meshes/skeletal/new/m_pants.dae: Adding prop point glove_hand_L

art/meshes/skeletal/new/m_pants.dae: Adding prop point head

art/meshes/skeletal/new/m_pants.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/m_pants.dae: Adding prop point couter_R

art/meshes/skeletal/new/m_pants.dae: Adding prop point armpad_R

art/meshes/skeletal/new/m_pants.dae: Adding prop point rerebrace_R

art/meshes/skeletal/new/m_pants.dae: Adding prop point glove_wrist_R

art/meshes/skeletal/new/m_pants.dae: Adding prop point brace_R

art/meshes/skeletal/new/m_pants.dae: Adding prop point glove_hand_R

art/meshes/skeletal/new/m_pants.dae: Adding prop point cuisse_L

art/meshes/skeletal/new/m_pants.dae: Adding prop point chaff_L

art/meshes/skeletal/new/m_pants.dae: Adding prop point leg_L

art/meshes/skeletal/new/m_pants.dae: Adding prop point foot_L

art/meshes/skeletal/new/m_pants.dae: Adding prop point cuisse_R

art/meshes/skeletal/new/m_pants.dae: Adding prop point chaff_R

art/meshes/skeletal/new/m_pants.dae: Adding prop point leg_R

art/meshes/skeletal/new/m_pants.dae: Adding prop point foot_R

art/meshes/skeletal/new/m_pants.dae: Adding prop point glove_finger_L

art/meshes/skeletal/new/m_pants.dae: Adding prop point glove_finger_R

art/meshes/skeletal/new/m_pants.dae: Adding prop point helmet

art/meshes/skeletal/new/m_pants.dae: Adding prop point neck_guard

art/meshes/skeletal/new/m_pants.dae: Adding prop point weapon_R

art/meshes/skeletal/new/m_pants.dae: Adding prop point projectile

art/meshes/skeletal/new/m_pants.dae: Adding prop point shield_arm

art/meshes/skeletal/new/m_pants.dae: Adding prop point shield

art/meshes/skeletal/new/m_pants.dae: Adding prop point weapon_L

art/meshes/skeletal/new/m_pants.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/m_pants.dae: Adding prop point ammo

art/meshes/skeletal/new/m_pants.dae: Adding prop point quiver_L

art/meshes/skeletal/new/m_pants.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_pants.dae: Adding prop point sheath_02_L

art/meshes/skeletal/new/m_pants.dae: Adding prop point sheath_01_L

art/meshes/skeletal/new/m_pants.dae: Adding prop point sheath_02_R

art/meshes/skeletal/new/m_pants.dae: Adding prop point sheath_01_R

art/meshes/props/weap_javelin_shaft_b.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_b.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_b.dae: Found convertible object 'Javelin_stave_b'

art/meshes/props/weap_javelin_shaft_b.dae: Converting 'Plano_001'

art/meshes/props/weap_javelin_shaft_b.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_b.dae: Adding prop point blade

art/meshes/props/shield/oval_08.dae: Starting conversion

art/meshes/props/shield/oval_08.dae: Running FixBrokenXML

art/meshes/props/shield/oval_08.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7

art/meshes/props/shield/oval_08.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/oval_08.dae: Found convertible object 'Oval_08'

art/meshes/props/shield/oval_08.dae: Converting 'longboat_058'

art/meshes/props/shield/oval_08.dae: Found static geometry

art/meshes/props/shield/oval_08.dae: Adding prop point orle

art/meshes/props/shield/oval_08.dae: Adding prop point handle

art/meshes/props/shield/oval_08.dae: Adding prop point spina

art/meshes/props/shield/oval_08_b.dae: Starting conversion

art/meshes/props/shield/oval_08_b.dae: Running FixBrokenXML

art/meshes/props/shield/oval_08_b.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7

art/meshes/props/shield/oval_08_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/oval_08_b.dae: Found convertible object 'Oval_08_B'

art/meshes/props/shield/oval_08_b.dae: Converting 'longboat_039'

art/meshes/props/shield/oval_08_b.dae: Found static geometry

art/meshes/props/shield/oval_08_b.dae: Adding prop point orle

art/meshes/props/shield/oval_08_b.dae: Adding prop point handle

art/meshes/props/shield/oval_08_b.dae: Adding prop point spina

art/meshes/props/weap_javelin_shaft_loaded_b.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_loaded_b.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_loaded_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_loaded_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_loaded_b.dae: Found convertible object 'Javelin_stave_loaded_b'

art/meshes/props/weap_javelin_shaft_loaded_b.dae: Converting 'Plano_008'

art/meshes/props/weap_javelin_shaft_loaded_b.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_loaded_b.dae: Adding prop point blade

art/meshes/props/shield/sq_02.dae: Starting conversion

art/meshes/props/shield/sq_02.dae: Running FixBrokenXML

art/meshes/props/shield/sq_02.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7

art/meshes/props/shield/sq_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/sq_02.dae: Found convertible object 'Shield_Sq_02_B_002'

art/meshes/props/shield/sq_02.dae: Converting 'Plano_042'

art/meshes/props/shield/sq_02.dae: Found static geometry

art/meshes/props/shield/sq_02.dae: Adding prop point orle

art/meshes/props/shield/sq_02.dae: Adding prop point handle

art/meshes/props/shield/sq_02.dae: Adding prop point spina

art/meshes/props/shield/sq_02_b.dae: Starting conversion

art/meshes/props/shield/sq_02_b.dae: Running FixBrokenXML

art/meshes/props/shield/sq_02_b.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e

art/meshes/props/shield/sq_02_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/sq_02_b.dae: Found convertible object 'Shield_Sq_02_B'

art/meshes/props/shield/sq_02_b.dae: Converting 'Plano_038'

art/meshes/props/shield/sq_02_b.dae: Found static geometry

art/meshes/props/shield/sq_02_b.dae: Adding prop point orle

art/meshes/props/shield/sq_02_b.dae: Adding prop point handle

art/meshes/props/shield/sq_02_b.dae: Adding prop point spina

art/meshes/props/shield/props/spina_i.dae: Starting conversion

art/meshes/props/shield/props/spina_i.dae: Running FixBrokenXML

art/meshes/props/shield/props/spina_i.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/shield/props/spina_i.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/spina_i.dae: Found convertible object 'Celtic_shield_Spina_I'

art/meshes/props/shield/props/spina_i.dae: Converting 'longboat_068'

art/meshes/props/shield/props/spina_i.dae: Found static geometry

art/meshes/skeletal/horse_celtic.dae: Starting conversion

art/meshes/skeletal/horse_celtic.dae: Running FixBrokenXML

art/meshes/skeletal/horse_celtic.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/skeletal/horse_celtic.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/horse_celtic.dae: Found convertible object 'Celt_Horse'

art/meshes/skeletal/horse_celtic.dae: Converting 'Horse_Armature'

art/meshes/skeletal/horse_celtic.dae: Found skinned geometry

art/meshes/skeletal/horse_celtic.dae: Adding prop point decals

art/meshes/skeletal/horse_celtic.dae: Adding prop point rider_R

art/meshes/skeletal/horse_celtic.dae: Adding prop point rider_L

art/meshes/skeletal/horse_celtic.dae: Adding prop point shield

art/meshes/skeletal/horse_celtic.dae: Adding prop point rider

art/meshes/skeletal/horse_celtic.dae: Adding prop point saddle

art/meshes/skeletal/horse_celtic.dae: Adding prop point wings

art/meshes/skeletal/horse_celtic.dae: Adding prop point chest

art/meshes/skeletal/horse_celtic.dae: Adding prop point head

art/meshes/skeletal/horse_celtic.dae: Adding prop point hair

art/meshes/gaia/pine13.dae: Starting conversion

art/meshes/gaia/pine13.dae: Running FixBrokenXML

art/meshes/gaia/pine13.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine13.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine13.dae: Found convertible object 'pine13'

art/meshes/gaia/pine13.dae: Converting 'pine13-Geometry'

art/meshes/gaia/pine13.dae: Found static geometry

art/meshes/structural/athen_cc_struct.dae: Starting conversion

art/meshes/structural/athen_cc_struct.dae: Running FixBrokenXML

art/meshes/structural/athen_cc_struct.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/structural/athen_cc_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_cc_struct.dae: Found convertible object 'athen_cc_struct'

art/meshes/structural/athen_cc_struct.dae: Converting 'material1_PivotMesh_001'

art/meshes/structural/athen_cc_struct.dae: Found static geometry

art/meshes/structural/athen_cc_struct.dae: Adding prop point garrisoned

art/meshes/structural/athen_cc_struct.dae: Adding prop point projectile

art/meshes/structural/athen_cc_decor.dae: Starting conversion

art/meshes/structural/athen_cc_decor.dae: Running FixBrokenXML

art/meshes/structural/athen_cc_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/athen_cc_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_cc_decor.dae: Found convertible object 'athen_cc_decor'

art/meshes/structural/athen_cc_decor.dae: Converting 'material1_PivotMesh_002'

art/meshes/structural/athen_cc_decor.dae: Found static geometry

art/meshes/structural/athen_cc_nature_transp.dae: Starting conversion

art/meshes/structural/athen_cc_nature_transp.dae: Running FixBrokenXML

art/meshes/structural/athen_cc_nature_transp.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/athen_cc_nature_transp.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_cc_nature_transp.dae: Found convertible object 'athen_cc_001'

art/meshes/structural/athen_cc_nature_transp.dae: Converting 'material1_PivotMesh_000'

art/meshes/structural/athen_cc_nature_transp.dae: Found static geometry

art/meshes/structural/athen_cc_trees.dae: Starting conversion

art/meshes/structural/athen_cc_trees.dae: Running FixBrokenXML

art/meshes/structural/athen_cc_trees.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/athen_cc_trees.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_cc_trees.dae: Found convertible object 'athen_cc_trees'

art/meshes/structural/athen_cc_trees.dae: Converting 'material1_PivotMesh_008'

art/meshes/structural/athen_cc_trees.dae: Found static geometry

art/meshes/structural/athen_cc_propsa.dae: Starting conversion

art/meshes/structural/athen_cc_propsa.dae: Running FixBrokenXML

art/meshes/structural/athen_cc_propsa.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/athen_cc_propsa.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_cc_propsa.dae: Found convertible object 'athen_cc_propsa'

art/meshes/structural/athen_cc_propsa.dae: Converting 'material1_PivotMesh_003'

art/meshes/structural/athen_cc_propsa.dae: Found static geometry

art/meshes/structural/athen_cc_round_roof.dae: Starting conversion

art/meshes/structural/athen_cc_round_roof.dae: Running FixBrokenXML

art/meshes/structural/athen_cc_round_roof.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/structural/athen_cc_round_roof.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_cc_round_roof.dae: Found convertible object 'athen_cc_roundroof'

art/meshes/structural/athen_cc_round_roof.dae: Converting 'material1_PivotMesh_006'

art/meshes/structural/athen_cc_round_roof.dae: Found static geometry

art/meshes/structural/athen_cc_shields.dae: Starting conversion

art/meshes/structural/athen_cc_shields.dae: Running FixBrokenXML

art/meshes/structural/athen_cc_shields.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/athen_cc_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_cc_shields.dae: Found convertible object 'athen_cc_propsb'

art/meshes/structural/athen_cc_shields.dae: Converting 'material1_PivotMesh_009'

art/meshes/structural/athen_cc_shields.dae: Found static geometry

art/meshes/structural/athen_cc_tiles_b.dae: Starting conversion

art/meshes/structural/athen_cc_tiles_b.dae: Running FixBrokenXML

art/meshes/structural/athen_cc_tiles_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/athen_cc_tiles_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_cc_tiles_b.dae: Found convertible object 'athen_cc_tileb'

art/meshes/structural/athen_cc_tiles_b.dae: Converting 'material1_PivotMesh_004'

art/meshes/structural/athen_cc_tiles_b.dae: Found static geometry

art/animation/biped/infantry/hoplite/attack_melee_04.dae: Starting conversion

art/animation/biped/infantry/hoplite/attack_melee_04.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/attack_melee_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/attack_melee_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/attack_melee_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/attack_melee_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_04.dae): Loaded successfully

art/animation/biped/infantry/hoplite/attack_melee_05.dae: Starting conversion

art/animation/biped/infantry/hoplite/attack_melee_05.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/attack_melee_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/attack_melee_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/attack_melee_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/attack_melee_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_05.dae): Loaded successfully

art/animation/biped/infantry/hoplite/idle_relax_01.dae: Starting conversion

art/animation/biped/infantry/hoplite/idle_relax_01.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/idle_relax_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_01.dae): Loaded successfully

art/animation/biped/infantry/hoplite/idle_relax_02.dae: Starting conversion

art/animation/biped/infantry/hoplite/idle_relax_02.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/idle_relax_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_02.dae): Loaded successfully

art/animation/biped/infantry/hoplite/idle_relax_03.dae: Starting conversion

art/animation/biped/infantry/hoplite/idle_relax_03.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/idle_relax_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_03.dae): Loaded successfully

art/animation/biped/infantry/hoplite/idle_relax_04.dae: Starting conversion

art/animation/biped/infantry/hoplite/idle_relax_04.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/idle_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/idle_relax_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_04.dae): Loaded successfully

art/animation/biped/infantry/hoplite/idle_relax_05.dae: Starting conversion

art/animation/biped/infantry/hoplite/idle_relax_05.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/idle_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/idle_relax_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/idle_relax_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/idle_relax_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_05.dae): Loaded successfully

art/animation/biped/infantry/hoplite/idle_relax_06.dae: Starting conversion

art/animation/biped/infantry/hoplite/idle_relax_06.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/idle_relax_06.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/idle_relax_06.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/idle_relax_06.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/idle_relax_06.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_06.dae): Loaded successfully

art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Starting conversion

art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_long_01.dae): Loaded successfully

art/animation/biped/infantry/hoplite/run_relax.dae: Starting conversion

art/animation/biped/infantry/hoplite/run_relax.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/run_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/hoplite/run_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/run_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/run_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/run_relax.dae): Loaded successfully

art/animation/biped/infantry/hoplite/walk_relax.dae: Starting conversion

art/animation/biped/infantry/hoplite/walk_relax.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/walk_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/walk_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/walk_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/walk_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/walk_relax.dae): Loaded successfully

art/animation/biped/infantry/capturing_a.dae: Starting conversion

art/animation/biped/infantry/capturing_a.dae: Running FixBrokenXML

art/animation/biped/infantry/capturing_a.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/capturing_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/capturing_a.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/capturing_a.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/capturing_a.dae): Loaded successfully

art/meshes/props/shield/aspis_01_front.dae: Starting conversion

art/meshes/props/shield/aspis_01_front.dae: Running FixBrokenXML

art/meshes/props/shield/aspis_01_front.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/shield/aspis_01_front.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/aspis_01_front.dae: Found convertible object 'Aspis_Front'

art/meshes/props/shield/aspis_01_front.dae: Converting 'Cubo_013'

art/meshes/props/shield/aspis_01_front.dae: Found static geometry

art/meshes/props/shield/aspis_01_front.dae: Adding prop point handgrip

art/meshes/props/shield/aspis_01_front.dae: Adding prop point apron

art/meshes/props/shield/props/aspis_handgrip_04.dae: Starting conversion

art/meshes/props/shield/props/aspis_handgrip_04.dae: Running FixBrokenXML

art/meshes/props/shield/props/aspis_handgrip_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/props/aspis_handgrip_04.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/aspis_handgrip_04.dae: Found convertible object 'Handgrip_04'

art/meshes/props/shield/props/aspis_handgrip_04.dae: Converting 'Cubo_005'

art/meshes/props/shield/props/aspis_handgrip_04.dae: Found static geometry

art/meshes/props/shield/aspis_01_back.dae: Starting conversion

art/meshes/props/shield/aspis_01_back.dae: Running FixBrokenXML

art/meshes/props/shield/aspis_01_back.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/shield/aspis_01_back.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/aspis_01_back.dae: Found convertible object 'Aspis_Back'

art/meshes/props/shield/aspis_01_back.dae: Converting 'Cubo_008'

art/meshes/props/shield/aspis_01_back.dae: Found static geometry

art/meshes/props/spear_hoplite.dae: Starting conversion

art/meshes/props/spear_hoplite.dae: Running FixBrokenXML

art/meshes/props/spear_hoplite.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/props/spear_hoplite.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/spear_hoplite.dae: Found convertible object 'spear10-Pivot'

art/meshes/props/spear_hoplite.dae: Converting 'spear10Mesh'

art/meshes/props/spear_hoplite.dae: Found static geometry

art/meshes/props/armor/greave_11_l.dae: Starting conversion

art/meshes/props/armor/greave_11_l.dae: Running FixBrokenXML

art/meshes/props/armor/greave_11_l.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/armor/greave_11_l.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/armor/greave_11_l.dae: Found convertible object 'Greave_11-L'

art/meshes/props/armor/greave_11_l.dae: Converting 'Cube_057'

art/meshes/props/armor/greave_11_l.dae: Found static geometry

art/meshes/props/shield/props/aspis_handgrip_01.dae: Starting conversion

art/meshes/props/shield/props/aspis_handgrip_01.dae: Running FixBrokenXML

art/meshes/props/shield/props/aspis_handgrip_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/props/aspis_handgrip_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/aspis_handgrip_01.dae: Found convertible object 'Handgrip_01'

art/meshes/props/shield/props/aspis_handgrip_01.dae: Converting 'Cubo_004'

art/meshes/props/shield/props/aspis_handgrip_01.dae: Found static geometry

art/meshes/props/helmet/hele_straw_01.dae: Starting conversion

art/meshes/props/helmet/hele_straw_01.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_straw_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_straw_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_straw_01.dae: Found convertible object 'Straw_Hele_01_Hq_008'

art/meshes/props/helmet/hele_straw_01.dae: Converting 'Esfera_405'

art/meshes/props/helmet/hele_straw_01.dae: Found static geometry

art/meshes/props/new/capes/cape_hd_medium.dae: Starting conversion

art/meshes/props/new/capes/cape_hd_medium.dae: Running FixBrokenXML

art/meshes/props/new/capes/cape_hd_medium.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/props/new/capes/cape_hd_medium.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/capes/cape_hd_medium.dae: Found convertible object 'cape_hd_medium'

art/meshes/props/new/capes/cape_hd_medium.dae: Converting 'Armature'

art/meshes/props/new/capes/cape_hd_medium.dae: Found skinned geometry

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point sheath_L

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point sheath_R

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point back

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point quiver_back

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shoulderpad_L

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point armpad_L

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point head

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shoulderpad_R

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point armpad_R

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shield

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point weapon_bow

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point ammo

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point weapon_L

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shield_arm

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point helmet

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point neck_guard

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point weapon_R

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point projectile

art/meshes/gaia/pine4.dae: Starting conversion

art/meshes/gaia/pine4.dae: Running FixBrokenXML

art/meshes/gaia/pine4.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine4.dae: Found convertible object 'pine4'

art/meshes/gaia/pine4.dae: Converting 'pine4-Geometry'

art/meshes/gaia/pine4.dae: Found static geometry

art/meshes/gaia/pine_default_2.dae: Starting conversion

art/meshes/gaia/pine_default_2.dae: Running FixBrokenXML

art/meshes/gaia/pine_default_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/pine_default_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine_default_2.dae: Found convertible object 'Cube_033'

art/meshes/gaia/pine_default_2.dae: Converting 'Cube_007'

art/meshes/gaia/pine_default_2.dae: Found static geometry

art/meshes/structural/kart_civiccentre.dae: Starting conversion

art/meshes/structural/kart_civiccentre.dae: Running FixBrokenXML

art/meshes/structural/kart_civiccentre.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/structural/kart_civiccentre.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_civiccentre.dae: Found convertible object 'CartStoa'

art/meshes/structural/kart_civiccentre.dae: Converting 'CartStoa-mesh'

art/meshes/structural/kart_civiccentre.dae: Found static geometry

art/meshes/structural/kart_civiccentre.dae: Adding prop point garrisoned

art/meshes/structural/kart_civiccentre.dae: Adding prop point projectile

art/meshes/props/kart_civiccentre_palms.dae: Starting conversion

art/meshes/props/kart_civiccentre_palms.dae: Running FixBrokenXML

art/meshes/props/kart_civiccentre_palms.dae: Authoring tool: Blender v:249 - Illusoft Collada Exporter v:0.3.162

art/meshes/props/kart_civiccentre_palms.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_civiccentre_palms.dae: Found convertible object 'palm'

art/meshes/props/kart_civiccentre_palms.dae: Converting 'palm-Geometry'

art/meshes/props/kart_civiccentre_palms.dae: Found static geometry

art/meshes/structural/found_1x1.dae: Starting conversion

art/meshes/structural/found_1x1.dae: Running FixBrokenXML

art/meshes/structural/found_1x1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/found_1x1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_1x1.dae: Found convertible object 'foundation_1x1'

art/meshes/structural/found_1x1.dae: Converting 'foundation_1x1_mesh_001'

art/meshes/structural/found_1x1.dae: Found static geometry

art/meshes/structural/found_1x1.dae: Adding prop point Delimitator002

art/meshes/structural/found_1x1.dae: Adding prop point Delimitator001

art/meshes/structural/found_1x1.dae: Adding prop point Delimitator003

art/meshes/structural/found_1x1.dae: Adding prop point Delimitator004

art/meshes/props/new/head_female_e.dae: Starting conversion

art/meshes/props/new/head_female_e.dae: Running FixBrokenXML

art/meshes/props/new/head_female_e.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_female_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_female_e.dae: Found convertible object 'head_female_e'

art/meshes/props/new/head_female_e.dae: Converting 'Cube_047'

art/meshes/props/new/head_female_e.dae: Found static geometry

art/meshes/skeletal/new/m_armor_tunic_short.dae: Starting conversion

art/meshes/skeletal/new/m_armor_tunic_short.dae: Running FixBrokenXML

art/meshes/skeletal/new/m_armor_tunic_short.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/skeletal/new/m_armor_tunic_short.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/m_armor_tunic_short.dae: Found convertible object 'm_armor_tunic_short'

art/meshes/skeletal/new/m_armor_tunic_short.dae: Converting 'Biped'

art/meshes/skeletal/new/m_armor_tunic_short.dae: Found skinned geometry

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point bevor

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point back

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point quiver_back

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point breastplate

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point backplate

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point quiver_B

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point fauld

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point seax_front

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point seax_back

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point couter_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point armpad_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point rerebrace_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_wrist_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point brace_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_hand_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point head

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point couter_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point armpad_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point rerebrace_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_wrist_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point brace_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_hand_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point cuisse_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point chaff_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point leg_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point foot_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point cuisse_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point chaff_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point leg_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point foot_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_finger_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_finger_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point helmet

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point neck_guard

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point weapon_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point projectile

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point shield_arm

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point shield

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point weapon_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point ammo

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_01_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_02_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_01_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_02_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point quiver_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point quiver_R

art/meshes/props/helmet/hele_thracian_d.dae: Starting conversion

art/meshes/props/helmet/hele_thracian_d.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_thracian_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_thracian_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_thracian_d.dae: Found convertible object 'Hele_Thracian_D'

art/meshes/props/helmet/hele_thracian_d.dae: Converting 'Esfera_124'

art/meshes/props/helmet/hele_thracian_d.dae: Found static geometry

art/meshes/props/helmet/hele_thracian_d.dae: Adding prop point crest

art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Starting conversion

art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Found convertible object 'Hele_Thracian_Crest_Small_001'

art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Converting 'Esfera_768'

art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Found static geometry

art/meshes/props/new/head_m_ponytail.dae: Starting conversion

art/meshes/props/new/head_m_ponytail.dae: Running FixBrokenXML

art/meshes/props/new/head_m_ponytail.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_m_ponytail.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_m_ponytail.dae: Found convertible object 'head_m_ponytail'

art/meshes/props/new/head_m_ponytail.dae: Converting 'Cube_016'

art/meshes/props/new/head_m_ponytail.dae: Found static geometry

art/meshes/props/quiver_hip.dae: Starting conversion

art/meshes/props/quiver_hip.dae: Running FixBrokenXML

art/meshes/props/quiver_hip.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/quiver_hip.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/quiver_hip.dae: Found convertible object 'Persian_Quiver_Back002'

art/meshes/props/quiver_hip.dae: Converting 'Persian_Quiver_Back002Mesh'

art/meshes/props/quiver_hip.dae: Found static geometry

art/meshes/props/quiver_hip_arrows.dae: Starting conversion

art/meshes/props/quiver_hip_arrows.dae: Running FixBrokenXML

art/meshes/props/quiver_hip_arrows.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/props/quiver_hip_arrows.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/quiver_hip_arrows.dae: Found convertible object 'weap_arrow_front_007_003'

art/meshes/props/quiver_hip_arrows.dae: Converting 'weap_arrow_front-Geometry_012'

art/meshes/props/quiver_hip_arrows.dae: Found static geometry

art/meshes/props/weapons/bow_greek.dae: Starting conversion

art/meshes/props/weapons/bow_greek.dae: Running FixBrokenXML

art/meshes/props/weapons/bow_greek.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/weapons/bow_greek.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/bow_greek.dae: Found convertible object 'Bow_-_Greek'

art/meshes/props/weapons/bow_greek.dae: Converting 'Bow_Armature'

art/meshes/props/weapons/bow_greek.dae: Found skinned geometry

art/meshes/skeletal/horse_lusitano.dae: Starting conversion

art/meshes/skeletal/horse_lusitano.dae: Running FixBrokenXML

art/meshes/skeletal/horse_lusitano.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/skeletal/horse_lusitano.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/horse_lusitano.dae: Found convertible object 'Base_Horse'

art/meshes/skeletal/horse_lusitano.dae: Converting 'Horse_Armature'

art/meshes/skeletal/horse_lusitano.dae: Found skinned geometry

art/meshes/skeletal/horse_lusitano.dae: Adding prop point decals

art/meshes/skeletal/horse_lusitano.dae: Adding prop point rider_R

art/meshes/skeletal/horse_lusitano.dae: Adding prop point rider_L

art/meshes/skeletal/horse_lusitano.dae: Adding prop point shield

art/meshes/skeletal/horse_lusitano.dae: Adding prop point rider

art/meshes/skeletal/horse_lusitano.dae: Adding prop point saddle

art/meshes/skeletal/horse_lusitano.dae: Adding prop point wings

art/meshes/skeletal/horse_lusitano.dae: Adding prop point chest

art/meshes/skeletal/horse_lusitano.dae: Adding prop point head

art/meshes/skeletal/horse_lusitano.dae: Adding prop point hair

art/meshes/props/horse/chest_colorband_01.dae: Starting conversion

art/meshes/props/horse/chest_colorband_01.dae: Running FixBrokenXML

art/meshes/props/horse/chest_colorband_01.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/horse/chest_colorband_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/chest_colorband_01.dae: Found convertible object 'chest_color_band'

art/meshes/props/horse/chest_colorband_01.dae: Converting 'Horse_Armature'

art/meshes/props/horse/chest_colorband_01.dae: Found skinned geometry

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point decals

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point rider_R

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point rider_L

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point hair

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point shield

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point rider

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point saddle

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point wings

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point chest

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point head

art/meshes/gaia/pine_default_5.dae: Starting conversion

art/meshes/gaia/pine_default_5.dae: Running FixBrokenXML

art/meshes/gaia/pine_default_5.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/pine_default_5.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine_default_5.dae: Found convertible object 'Circle_124'

art/meshes/gaia/pine_default_5.dae: Converting 'Circle_121'

art/meshes/gaia/pine_default_5.dae: Found static geometry

art/meshes/gaia/tree_pine_04.dae: Starting conversion

art/meshes/gaia/tree_pine_04.dae: Running FixBrokenXML

art/meshes/gaia/tree_pine_04.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_pine_04.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_pine_04.dae: Found library_images to delete

art/meshes/gaia/tree_pine_04.dae: Found library_materials to delete

art/meshes/gaia/tree_pine_04.dae: Found library_effects to delete

art/meshes/gaia/tree_pine_04.dae: Found a bind_material to delete

art/meshes/gaia/tree_pine_04.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_pine_04.dae: Found convertible object 'Object007'

art/meshes/gaia/tree_pine_04.dae: Converting 'Object007Mesh'

art/meshes/gaia/tree_pine_04.dae: Found static geometry

art/meshes/structural/pers_civic.dae: Starting conversion

art/meshes/structural/pers_civic.dae: Running FixBrokenXML

art/meshes/structural/pers_civic.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/structural/pers_civic.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_civic.dae: Found convertible object 'CivC'

art/meshes/structural/pers_civic.dae: Converting 'CivC'

art/meshes/structural/pers_civic.dae: Found static geometry

art/meshes/structural/pers_civic.dae: Adding prop point shieldc

art/meshes/structural/pers_civic.dae: Adding prop point shieldb

art/meshes/structural/pers_civic.dae: Adding prop point shielda

art/meshes/structural/pers_civic.dae: Adding prop point garrisoned

art/meshes/structural/pers_civic.dae: Adding prop point projectile

art/meshes/props/pers_civic_props_a.dae: Starting conversion

art/meshes/props/pers_civic_props_a.dae: Running FixBrokenXML

art/meshes/props/pers_civic_props_a.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/pers_civic_props_a.dae: Applying fixes for 3ds Max exporter

art/meshes/props/pers_civic_props_a.dae: Found library_images to delete

art/meshes/props/pers_civic_props_a.dae: Found library_materials to delete

art/meshes/props/pers_civic_props_a.dae: Found library_effects to delete

art/meshes/props/pers_civic_props_a.dae: Found a bind_material to delete

art/meshes/props/pers_civic_props_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_civic_props_a.dae: Found convertible object 'prop_a'

art/meshes/props/pers_civic_props_a.dae: Converting 'prop_aMesh'

art/meshes/props/pers_civic_props_a.dae: Found static geometry

art/meshes/props/pers_civic_props_a.dae: Adding prop point a

art/meshes/props/pers_civic_props_b.dae: Starting conversion

art/meshes/props/pers_civic_props_b.dae: Running FixBrokenXML

art/meshes/props/pers_civic_props_b.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/props/pers_civic_props_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_civic_props_b.dae: Found convertible object 'props_b'

art/meshes/props/pers_civic_props_b.dae: Converting 'props_b'

art/meshes/props/pers_civic_props_b.dae: Found static geometry

art/meshes/props/pers_civic_shrub_a.dae: Starting conversion

art/meshes/props/pers_civic_shrub_a.dae: Running FixBrokenXML

art/meshes/props/pers_civic_shrub_a.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/pers_civic_shrub_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_civic_shrub_a.dae: Found convertible object 'Circle_191'

art/meshes/props/pers_civic_shrub_a.dae: Converting 'Circle_120'

art/meshes/props/pers_civic_shrub_a.dae: Found static geometry

art/meshes/props/pers_civic_shrub_b.dae: Starting conversion

art/meshes/props/pers_civic_shrub_b.dae: Running FixBrokenXML

art/meshes/props/pers_civic_shrub_b.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/pers_civic_shrub_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_civic_shrub_b.dae: Found convertible object 'Circle_188'

art/meshes/props/pers_civic_shrub_b.dae: Converting 'Circle_117'

art/meshes/props/pers_civic_shrub_b.dae: Found static geometry

art/meshes/props/pers_civic_shrub_c.dae: Starting conversion

art/meshes/props/pers_civic_shrub_c.dae: Running FixBrokenXML

art/meshes/props/pers_civic_shrub_c.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/pers_civic_shrub_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_civic_shrub_c.dae: Found convertible object 'Circle_187'

art/meshes/props/pers_civic_shrub_c.dae: Converting 'Circle_116'

art/meshes/props/pers_civic_shrub_c.dae: Found static geometry

art/meshes/props/pers_civic_shrub_d.dae: Starting conversion

art/meshes/props/pers_civic_shrub_d.dae: Running FixBrokenXML

art/meshes/props/pers_civic_shrub_d.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/pers_civic_shrub_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_civic_shrub_d.dae: Found convertible object 'Circle_193'

art/meshes/props/pers_civic_shrub_d.dae: Converting 'Circle_123'

art/meshes/props/pers_civic_shrub_d.dae: Found static geometry

art/meshes/props/shield/spara_a_f.dae: Starting conversion

art/meshes/props/shield/spara_a_f.dae: Running FixBrokenXML

art/meshes/props/shield/spara_a_f.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/shield/spara_a_f.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/spara_a_f.dae: Found convertible object 'spara_a_f'

art/meshes/props/shield/spara_a_f.dae: Converting 'spara_a_f-Geometry'

art/meshes/props/shield/spara_a_f.dae: Found static geometry

art/meshes/props/shield/spara_a_f.dae: Adding prop point back

art/meshes/props/shield/spara_a_b.dae: Starting conversion

art/meshes/props/shield/spara_a_b.dae: Running FixBrokenXML

art/meshes/props/shield/spara_a_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/shield/spara_a_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/spara_a_b.dae: Found convertible object 'spara_a_b'

art/meshes/props/shield/spara_a_b.dae: Converting 'spara_a_b-Geometry'

art/meshes/props/shield/spara_a_b.dae: Found static geometry

art/meshes/props/shield/aspis_sm_f.dae: Starting conversion

art/meshes/props/shield/aspis_sm_f.dae: Running FixBrokenXML

art/meshes/props/shield/aspis_sm_f.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/shield/aspis_sm_f.dae: Applying fixes for 3ds Max exporter

art/meshes/props/shield/aspis_sm_f.dae: Found library_images to delete

art/meshes/props/shield/aspis_sm_f.dae: Found library_materials to delete

art/meshes/props/shield/aspis_sm_f.dae: Found library_effects to delete

art/meshes/props/shield/aspis_sm_f.dae: Found a bind_material to delete

art/meshes/props/shield/aspis_sm_f.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/aspis_sm_f.dae: Found convertible object 'Cylinder06'

art/meshes/props/shield/aspis_sm_f.dae: Converting 'Cylinder06Mesh'

art/meshes/props/shield/aspis_sm_f.dae: Found static geometry

art/meshes/props/shield/aspis_sm_b.dae: Starting conversion

art/meshes/props/shield/aspis_sm_b.dae: Running FixBrokenXML

art/meshes/props/shield/aspis_sm_b.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/shield/aspis_sm_b.dae: Applying fixes for 3ds Max exporter

art/meshes/props/shield/aspis_sm_b.dae: Found library_images to delete

art/meshes/props/shield/aspis_sm_b.dae: Found library_materials to delete

art/meshes/props/shield/aspis_sm_b.dae: Found library_effects to delete

art/meshes/props/shield/aspis_sm_b.dae: Found a bind_material to delete

art/meshes/props/shield/aspis_sm_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/aspis_sm_b.dae: Found convertible object 'Cylinder32'

art/meshes/props/shield/aspis_sm_b.dae: Converting 'Cylinder32Mesh'

art/meshes/props/shield/aspis_sm_b.dae: Found static geometry

art/meshes/props/weap_shaft_ball_a.dae: Starting conversion

art/meshes/props/weap_shaft_ball_a.dae: Running FixBrokenXML

art/meshes/props/weap_shaft_ball_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_shaft_ball_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_shaft_ball_a.dae: Found convertible object 'Ball_stave_a'

art/meshes/props/weap_shaft_ball_a.dae: Converting 'Plano_020'

art/meshes/props/weap_shaft_ball_a.dae: Found static geometry

art/meshes/props/weap_shaft_ball_a.dae: Adding prop point blade

art/meshes/props/spear_blade_pers_a.dae: Starting conversion

art/meshes/props/spear_blade_pers_a.dae: Running FixBrokenXML

art/meshes/props/spear_blade_pers_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/spear_blade_pers_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/spear_blade_pers_a.dae: Found convertible object 'Pers_blade_a'

art/meshes/props/spear_blade_pers_a.dae: Converting 'Plano_021'

art/meshes/props/spear_blade_pers_a.dae: Found static geometry

art/meshes/props/helmet/pers_kidaris_tied.dae: Starting conversion

art/meshes/props/helmet/pers_kidaris_tied.dae: Running FixBrokenXML

art/meshes/props/helmet/pers_kidaris_tied.dae: Authoring tool: Blender 2.60.0 r41226

art/meshes/props/helmet/pers_kidaris_tied.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/pers_kidaris_tied.dae: Found convertible object 'pers_kidaris_tied'

art/meshes/props/helmet/pers_kidaris_tied.dae: Converting 'pers_kidaris_tiedMesh-mesh'

art/meshes/props/helmet/pers_kidaris_tied.dae: Found static geometry

art/meshes/props/weap_shaft_ball_e.dae: Starting conversion

art/meshes/props/weap_shaft_ball_e.dae: Running FixBrokenXML

art/meshes/props/weap_shaft_ball_e.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_shaft_ball_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_shaft_ball_e.dae: Found convertible object 'Ball_stave_e'

art/meshes/props/weap_shaft_ball_e.dae: Converting 'Plano_026'

art/meshes/props/weap_shaft_ball_e.dae: Found static geometry

art/meshes/props/weap_shaft_ball_e.dae: Adding prop point blade

art/meshes/props/spear_blade_pers_b.dae: Starting conversion

art/meshes/props/spear_blade_pers_b.dae: Running FixBrokenXML

art/meshes/props/spear_blade_pers_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/spear_blade_pers_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/spear_blade_pers_b.dae: Found convertible object 'Pers_blade_b'

art/meshes/props/spear_blade_pers_b.dae: Converting 'Plano_022'

art/meshes/props/spear_blade_pers_b.dae: Found static geometry

art/meshes/skeletal/horse_persian.dae: Starting conversion

art/meshes/skeletal/horse_persian.dae: Running FixBrokenXML

art/meshes/skeletal/horse_persian.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/skeletal/horse_persian.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/horse_persian.dae: Found convertible object 'Persian_Horse'

art/meshes/skeletal/horse_persian.dae: Converting 'Horse_Armature'

art/meshes/skeletal/horse_persian.dae: Found skinned geometry

art/meshes/skeletal/horse_persian.dae: Adding prop point decals

art/meshes/skeletal/horse_persian.dae: Adding prop point rider_R

art/meshes/skeletal/horse_persian.dae: Adding prop point rider_L

art/meshes/skeletal/horse_persian.dae: Adding prop point shield

art/meshes/skeletal/horse_persian.dae: Adding prop point rider

art/meshes/skeletal/horse_persian.dae: Adding prop point saddle

art/meshes/skeletal/horse_persian.dae: Adding prop point wings

art/meshes/skeletal/horse_persian.dae: Adding prop point chest

art/meshes/skeletal/horse_persian.dae: Adding prop point head

art/meshes/skeletal/horse_persian.dae: Adding prop point hair

art/meshes/gaia/pine3.dae: Starting conversion

art/meshes/gaia/pine3.dae: Running FixBrokenXML

art/meshes/gaia/pine3.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine3.dae: Found convertible object 'pine3'

art/meshes/gaia/pine3.dae: Converting 'pine3-Geometry'

art/meshes/gaia/pine3.dae: Found static geometry

art/meshes/gaia/stonemine_granite_a.dae: Starting conversion

art/meshes/gaia/stonemine_granite_a.dae: Running FixBrokenXML

art/meshes/gaia/stonemine_granite_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stonemine_granite_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stonemine_granite_a.dae: Found convertible object 'stonemine_granite_a'

art/meshes/gaia/stonemine_granite_a.dae: Converting 'stonemine_granite_a-Geometry'

art/meshes/gaia/stonemine_granite_a.dae: Found static geometry

art/meshes/gaia/stone_granite_boulder_c.dae: Starting conversion

art/meshes/gaia/stone_granite_boulder_c.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_boulder_c.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stone_granite_boulder_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_boulder_c.dae: Found convertible object 'stone_granite_boulder_c'

art/meshes/gaia/stone_granite_boulder_c.dae: Converting 'stone_granite_boulder_c-Geometry'

art/meshes/gaia/stone_granite_boulder_c.dae: Found static geometry

art/meshes/gaia/stone_granite_boulder_b.dae: Starting conversion

art/meshes/gaia/stone_granite_boulder_b.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_boulder_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stone_granite_boulder_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_boulder_b.dae: Found convertible object 'stone_granite_boulder_b'

art/meshes/gaia/stone_granite_boulder_b.dae: Converting 'stone_granite_boulder_b-Geometry'

art/meshes/gaia/stone_granite_boulder_b.dae: Found static geometry

art/meshes/gaia/stonemine_granite_b.dae: Starting conversion

art/meshes/gaia/stonemine_granite_b.dae: Running FixBrokenXML

art/meshes/gaia/stonemine_granite_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stonemine_granite_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stonemine_granite_b.dae: Found convertible object 'stonemine_granite_b'

art/meshes/gaia/stonemine_granite_b.dae: Converting 'stonemine_granite_b-Geometry'

art/meshes/gaia/stonemine_granite_b.dae: Found static geometry

art/meshes/gaia/stone_granite_boulder_a.dae: Starting conversion

art/meshes/gaia/stone_granite_boulder_a.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_boulder_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stone_granite_boulder_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_boulder_a.dae: Found convertible object 'stone_granite_boulder_a'

art/meshes/gaia/stone_granite_boulder_a.dae: Converting 'stone_granite_boulder_a-Geometry'

art/meshes/gaia/stone_granite_boulder_a.dae: Found static geometry

art/meshes/gaia/stonemine_granite_c.dae: Starting conversion

art/meshes/gaia/stonemine_granite_c.dae: Running FixBrokenXML

art/meshes/gaia/stonemine_granite_c.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stonemine_granite_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stonemine_granite_c.dae: Found convertible object 'stonemine_granite_c'

art/meshes/gaia/stonemine_granite_c.dae: Converting 'stonemine_granite_c-Geometry'

art/meshes/gaia/stonemine_granite_c.dae: Found static geometry

art/meshes/gaia/stone_granite_me_e.dae: Starting conversion

art/meshes/gaia/stone_granite_me_e.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_me_e.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stone_granite_me_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_me_e.dae: Found convertible object 'stone_granite_me_e'

art/meshes/gaia/stone_granite_me_e.dae: Converting 'stone_granite_me_e-Geometry'

art/meshes/gaia/stone_granite_me_e.dae: Found static geometry

art/meshes/gaia/stone_granite_me_d.dae: Starting conversion

art/meshes/gaia/stone_granite_me_d.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_me_d.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stone_granite_me_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_me_d.dae: Found convertible object 'stone_granite_me_d'

art/meshes/gaia/stone_granite_me_d.dae: Converting 'stone_granite_me_d-Geometry'

art/meshes/gaia/stone_granite_me_d.dae: Found static geometry

art/meshes/gaia/stone_granite_me_a.dae: Starting conversion

art/meshes/gaia/stone_granite_me_a.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_me_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stone_granite_me_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_me_a.dae: Found convertible object 'stone_granite_me_a'

art/meshes/gaia/stone_granite_me_a.dae: Converting 'stone_granite_me_a-Geometry'

art/meshes/gaia/stone_granite_me_a.dae: Found static geometry

art/meshes/gaia/stone_granite_me_c.dae: Starting conversion

art/meshes/gaia/stone_granite_me_c.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_me_c.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stone_granite_me_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_me_c.dae: Found convertible object 'stone_granite_me_c'

art/meshes/gaia/stone_granite_me_c.dae: Converting 'stone_granite_me_c-Geometry'

art/meshes/gaia/stone_granite_me_c.dae: Found static geometry

art/meshes/gaia/stone_granite_me_g.dae: Starting conversion

art/meshes/gaia/stone_granite_me_g.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_me_g.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stone_granite_me_g.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_me_g.dae: Found convertible object 'stone_granite_me_g'

art/meshes/gaia/stone_granite_me_g.dae: Converting 'stone_granite_me_g-Geometry'

art/meshes/gaia/stone_granite_me_g.dae: Found static geometry

art/meshes/gaia/stone_granite_me_f.dae: Starting conversion

art/meshes/gaia/stone_granite_me_f.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_me_f.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stone_granite_me_f.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_me_f.dae: Found convertible object 'stone_granite_me_f'

art/meshes/gaia/stone_granite_me_f.dae: Converting 'stone_granite_me_f-Geometry'

art/meshes/gaia/stone_granite_me_f.dae: Found static geometry

art/meshes/gaia/stone_granite_me_b.dae: Starting conversion

art/meshes/gaia/stone_granite_me_b.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_me_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stone_granite_me_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_me_b.dae: Found convertible object 'stone_granite_me_b'

art/meshes/gaia/stone_granite_me_b.dae: Converting 'stone_granite_me_b-Geometry'

art/meshes/gaia/stone_granite_me_b.dae: Found static geometry

art/meshes/gaia/grass_sm_tall_b.dae: Starting conversion

art/meshes/gaia/grass_sm_tall_b.dae: Running FixBrokenXML

art/meshes/gaia/grass_sm_tall_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/grass_sm_tall_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/grass_sm_tall_b.dae: Found convertible object 'grass_sm_tall_b'

art/meshes/gaia/grass_sm_tall_b.dae: Converting 'grass_sm_tall_b-Geometry'

art/meshes/gaia/grass_sm_tall_b.dae: Found static geometry

art/meshes/gaia/grass_sm_tall_a.dae: Starting conversion

art/meshes/gaia/grass_sm_tall_a.dae: Running FixBrokenXML

art/meshes/gaia/grass_sm_tall_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/grass_sm_tall_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/grass_sm_tall_a.dae: Found convertible object 'grass_sm_tall_a'

art/meshes/gaia/grass_sm_tall_a.dae: Converting 'grass_sm_tall_a-Geometry'

art/meshes/gaia/grass_sm_tall_a.dae: Found static geometry

art/meshes/gaia/bush_me_1.dae: Starting conversion

art/meshes/gaia/bush_me_1.dae: Running FixBrokenXML

art/meshes/gaia/bush_me_1.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_me_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_me_1.dae: Found convertible object 'bush_me_1'

art/meshes/gaia/bush_me_1.dae: Converting 'bush_me_1-Geometry'

art/meshes/gaia/bush_me_1.dae: Found static geometry

art/meshes/gaia/bush_sm_5.dae: Starting conversion

art/meshes/gaia/bush_sm_5.dae: Running FixBrokenXML

art/meshes/gaia/bush_sm_5.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_sm_5.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_sm_5.dae: Found convertible object 'bush_sm_5'

art/meshes/gaia/bush_sm_5.dae: Converting 'bush_sm_5-Geometry'

art/meshes/gaia/bush_sm_5.dae: Found static geometry

art/meshes/gaia/bush_sm_1.dae: Starting conversion

art/meshes/gaia/bush_sm_1.dae: Running FixBrokenXML

art/meshes/gaia/bush_sm_1.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_sm_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_sm_1.dae: Found convertible object 'bush_sm_1'

art/meshes/gaia/bush_sm_1.dae: Converting 'bush_sm_1-Geometry'

art/meshes/gaia/bush_sm_1.dae: Found static geometry

art/meshes/gaia/bush_me_4.dae: Starting conversion

art/meshes/gaia/bush_me_4.dae: Running FixBrokenXML

art/meshes/gaia/bush_me_4.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_me_4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_me_4.dae: Found convertible object 'bush_me_4'

art/meshes/gaia/bush_me_4.dae: Converting 'bush_me_4-Geometry'

art/meshes/gaia/bush_me_4.dae: Found static geometry

art/meshes/gaia/bush_sm_6.dae: Starting conversion

art/meshes/gaia/bush_sm_6.dae: Running FixBrokenXML

art/meshes/gaia/bush_sm_6.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_sm_6.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_sm_6.dae: Found convertible object 'bush_sm_6'

art/meshes/gaia/bush_sm_6.dae: Converting 'bush_sm_6-Geometry'

art/meshes/gaia/bush_sm_6.dae: Found static geometry

art/meshes/gaia/bush_me_6.dae: Starting conversion

art/meshes/gaia/bush_me_6.dae: Running FixBrokenXML

art/meshes/gaia/bush_me_6.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_me_6.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_me_6.dae: Found convertible object 'bush_me_6'

art/meshes/gaia/bush_me_6.dae: Converting 'bush_me_6-Geometry'

art/meshes/gaia/bush_me_6.dae: Found static geometry

art/meshes/gaia/bush_sm_2.dae: Starting conversion

art/meshes/gaia/bush_sm_2.dae: Running FixBrokenXML

art/meshes/gaia/bush_sm_2.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_sm_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_sm_2.dae: Found convertible object 'bush_sm_2'

art/meshes/gaia/bush_sm_2.dae: Converting 'bush_sm_2-Geometry'

art/meshes/gaia/bush_sm_2.dae: Found static geometry

art/meshes/gaia/bush_me_3.dae: Starting conversion

art/meshes/gaia/bush_me_3.dae: Running FixBrokenXML

art/meshes/gaia/bush_me_3.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_me_3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_me_3.dae: Found convertible object 'bush_me_3'

art/meshes/gaia/bush_me_3.dae: Converting 'bush_me_3-Geometry'

art/meshes/gaia/bush_me_3.dae: Found static geometry

art/meshes/gaia/bush_sm_4.dae: Starting conversion

art/meshes/gaia/bush_sm_4.dae: Running FixBrokenXML

art/meshes/gaia/bush_sm_4.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_sm_4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_sm_4.dae: Found convertible object 'bush_sm_4'

art/meshes/gaia/bush_sm_4.dae: Converting 'bush_sm_4-Geometry'

art/meshes/gaia/bush_sm_4.dae: Found static geometry

art/meshes/gaia/bush_me_2.dae: Starting conversion

art/meshes/gaia/bush_me_2.dae: Running FixBrokenXML

art/meshes/gaia/bush_me_2.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_me_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_me_2.dae: Found convertible object 'bush_me_2'

art/meshes/gaia/bush_me_2.dae: Converting 'bush_me_2-Geometry'

art/meshes/gaia/bush_me_2.dae: Found static geometry

art/meshes/gaia/bush_sm_3.dae: Starting conversion

art/meshes/gaia/bush_sm_3.dae: Running FixBrokenXML

art/meshes/gaia/bush_sm_3.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_sm_3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_sm_3.dae: Found convertible object 'bush_sm_3'

art/meshes/gaia/bush_sm_3.dae: Converting 'bush_sm_3-Geometry'

art/meshes/gaia/bush_sm_3.dae: Found static geometry

art/meshes/gaia/bush_me_5.dae: Starting conversion

art/meshes/gaia/bush_me_5.dae: Running FixBrokenXML

art/meshes/gaia/bush_me_5.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_me_5.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_me_5.dae: Found convertible object 'bush_me_5'

art/meshes/gaia/bush_me_5.dae: Converting 'bush_me_5-Geometry'

art/meshes/gaia/bush_me_5.dae: Found static geometry

art/meshes/skeletal/deer_mesh.dae: Starting conversion

art/meshes/skeletal/deer_mesh.dae: Running FixBrokenXML

art/meshes/skeletal/deer_mesh.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/meshes/skeletal/deer_mesh.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/deer_mesh.dae: Found convertible object 'deerskin'

art/meshes/skeletal/deer_mesh.dae: Converting 'deerskin-mesh-skin'

art/meshes/skeletal/deer_mesh.dae: Found skinned geometry

art/meshes/skeletal/deer_mesh.dae: Adding prop point antler

art/animation/quadraped/deer_attack_01.dae: Starting conversion

art/animation/quadraped/deer_attack_01.dae: Running FixBrokenXML

art/animation/quadraped/deer_attack_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_attack_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_attack_01.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_attack_01.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully

art/animation/quadraped/deer_death_02.dae: Starting conversion

art/animation/quadraped/deer_death_02.dae: Running FixBrokenXML

art/animation/quadraped/deer_death_02.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_death_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_death_02.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_death_02.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully

art/animation/quadraped/deer_idle_01.dae: Starting conversion

art/animation/quadraped/deer_idle_01.dae: Running FixBrokenXML

art/animation/quadraped/deer_idle_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_idle_01.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_idle_01.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully

art/animation/quadraped/deer_idle_02.dae: Starting conversion

art/animation/quadraped/deer_idle_02.dae: Running FixBrokenXML

art/animation/quadraped/deer_idle_02.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_idle_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_idle_02.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_idle_02.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully

art/animation/quadraped/deer_idle_03.dae: Starting conversion

art/animation/quadraped/deer_idle_03.dae: Running FixBrokenXML

art/animation/quadraped/deer_idle_03.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_idle_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_idle_03.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_idle_03.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully

art/animation/quadraped/deer_run_01.dae: Starting conversion

art/animation/quadraped/deer_run_01.dae: Running FixBrokenXML

art/animation/quadraped/deer_run_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_run_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_run_01.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_run_01.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully

art/animation/quadraped/deer_walk_01.dae: Starting conversion

art/animation/quadraped/deer_walk_01.dae: Running FixBrokenXML

art/animation/quadraped/deer_walk_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_walk_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_walk_01.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_walk_01.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully

art/animation/quadraped/deer_death_01.dae: Starting conversion

art/animation/quadraped/deer_death_01.dae: Running FixBrokenXML

art/animation/quadraped/deer_death_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_death_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_death_01.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_death_01.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully

art/meshes/props/deer_antlers.dae: Starting conversion

art/meshes/props/deer_antlers.dae: Running FixBrokenXML

art/meshes/props/deer_antlers.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/meshes/props/deer_antlers.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/deer_antlers.dae: Found convertible object 'Object02_PIVOT'

art/meshes/props/deer_antlers.dae: Converting 'Object02'

art/meshes/props/deer_antlers.dae: Found static geometry

art/meshes/skeletal/rabbit_01.dae: Starting conversion

art/meshes/skeletal/rabbit_01.dae: Running FixBrokenXML

art/meshes/skeletal/rabbit_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/skeletal/rabbit_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/rabbit_01.dae: Found convertible object 'rabbit'

art/meshes/skeletal/rabbit_01.dae: Converting 'Deer01'

art/meshes/skeletal/rabbit_01.dae: Found skinned geometry

art/meshes/skeletal/rabbit_01.dae: Adding prop point antler

art/animation/quadraped/rabbit_death.dae: Starting conversion

art/animation/quadraped/rabbit_death.dae: Running FixBrokenXML

art/animation/quadraped/rabbit_death.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/quadraped/rabbit_death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/rabbit_death.dae: Found convertible object 'rabbit'

art/animation/quadraped/rabbit_death.dae: Converting 'Deer01'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/rabbit_death.dae): Loaded successfully

art/animation/quadraped/rabbit_idle_01.dae: Starting conversion

art/animation/quadraped/rabbit_idle_01.dae: Running FixBrokenXML

art/animation/quadraped/rabbit_idle_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/quadraped/rabbit_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/rabbit_idle_01.dae: Found convertible object 'rabbit'

art/animation/quadraped/rabbit_idle_01.dae: Converting 'Deer01'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/rabbit_idle_01.dae): Loaded successfully

art/animation/quadraped/rabbit_idle_02.dae: Starting conversion

art/animation/quadraped/rabbit_idle_02.dae: Running FixBrokenXML

art/animation/quadraped/rabbit_idle_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/quadraped/rabbit_idle_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/rabbit_idle_02.dae: Found convertible object 'rabbit'

art/animation/quadraped/rabbit_idle_02.dae: Converting 'Deer01'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/rabbit_idle_02.dae): Loaded successfully

art/animation/quadraped/rabbit_idle_03.dae: Starting conversion

art/animation/quadraped/rabbit_idle_03.dae: Running FixBrokenXML

art/animation/quadraped/rabbit_idle_03.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/quadraped/rabbit_idle_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/rabbit_idle_03.dae: Found convertible object 'rabbit'

art/animation/quadraped/rabbit_idle_03.dae: Converting 'Deer01'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/rabbit_idle_03.dae): Loaded successfully

art/animation/quadraped/rabbit_walk.dae: Starting conversion

art/animation/quadraped/rabbit_walk.dae: Running FixBrokenXML

art/animation/quadraped/rabbit_walk.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/quadraped/rabbit_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/rabbit_walk.dae: Found convertible object 'rabbit'

art/animation/quadraped/rabbit_walk.dae: Converting 'Deer01'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/rabbit_walk.dae): Loaded successfully

art/meshes/skeletal/rabbit_02.dae: Starting conversion

art/meshes/skeletal/rabbit_02.dae: Running FixBrokenXML

art/meshes/skeletal/rabbit_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/skeletal/rabbit_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/rabbit_02.dae: Found convertible object 'rabbit'

art/meshes/skeletal/rabbit_02.dae: Converting 'Deer01'

art/meshes/skeletal/rabbit_02.dae: Found skinned geometry

art/meshes/skeletal/rabbit_02.dae: Adding prop point antler

art/meshes/skeletal/fish_generic.dae: Starting conversion

art/meshes/skeletal/fish_generic.dae: Running FixBrokenXML

art/meshes/skeletal/fish_generic.dae: Authoring tool: Blender 2.60.0 r41226

art/meshes/skeletal/fish_generic.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/fish_generic.dae: Found convertible object 'fish'

art/meshes/skeletal/fish_generic.dae: Converting 'fish_shoal'

art/meshes/skeletal/fish_generic.dae: Found skinned geometry

art/animation/other/fish_generic_idle_a.dae: Starting conversion

art/animation/other/fish_generic_idle_a.dae: Running FixBrokenXML

art/animation/other/fish_generic_idle_a.dae: Authoring tool: Blender 2.60.0 r41226

art/animation/other/fish_generic_idle_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/fish_generic_idle_a.dae: Found convertible object 'fish'

art/animation/other/fish_generic_idle_a.dae: Converting 'fish_shoal'

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_a.dae): Loaded successfully

art/animation/other/fish_generic_idle_b.dae: Starting conversion

art/animation/other/fish_generic_idle_b.dae: Running FixBrokenXML

art/animation/other/fish_generic_idle_b.dae: Authoring tool: Blender 2.60.0 r41226

art/animation/other/fish_generic_idle_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/fish_generic_idle_b.dae: Found convertible object 'fish'

art/animation/other/fish_generic_idle_b.dae: Converting 'fish_shoal'

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_b.dae): Loaded successfully

art/animation/other/fish_generic_idle_c.dae: Starting conversion

art/animation/other/fish_generic_idle_c.dae: Running FixBrokenXML

art/animation/other/fish_generic_idle_c.dae: Authoring tool: Blender 2.60.0 r41226

art/animation/other/fish_generic_idle_c.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/fish_generic_idle_c.dae: Found convertible object 'fish'

art/animation/other/fish_generic_idle_c.dae: Converting 'fish_shoal'

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_c.dae): Loaded successfully

art/meshes/gaia/pine_default_4.dae: Starting conversion

art/meshes/gaia/pine_default_4.dae: Running FixBrokenXML

art/meshes/gaia/pine_default_4.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/pine_default_4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine_default_4.dae: Found convertible object 'Cube_035'

art/meshes/gaia/pine_default_4.dae: Converting 'Cube_009'

art/meshes/gaia/pine_default_4.dae: Found static geometry

art/meshes/gaia/tree_pine_06.dae: Starting conversion

art/meshes/gaia/tree_pine_06.dae: Running FixBrokenXML

art/meshes/gaia/tree_pine_06.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_pine_06.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_pine_06.dae: Found library_images to delete

art/meshes/gaia/tree_pine_06.dae: Found library_materials to delete

art/meshes/gaia/tree_pine_06.dae: Found library_effects to delete

art/meshes/gaia/tree_pine_06.dae: Found a bind_material to delete

art/meshes/gaia/tree_pine_06.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_pine_06.dae: Found convertible object 'Pine_02'

art/meshes/gaia/tree_pine_06.dae: Converting 'Pine_02Mesh'

art/meshes/gaia/tree_pine_06.dae: Found static geometry

art/meshes/gaia/tree_pine_05.dae: Starting conversion

art/meshes/gaia/tree_pine_05.dae: Running FixBrokenXML

art/meshes/gaia/tree_pine_05.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_pine_05.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_pine_05.dae: Found library_images to delete

art/meshes/gaia/tree_pine_05.dae: Found library_materials to delete

art/meshes/gaia/tree_pine_05.dae: Found library_effects to delete

art/meshes/gaia/tree_pine_05.dae: Found a bind_material to delete

art/meshes/gaia/tree_pine_05.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_pine_05.dae: Found convertible object 'mr5'

art/meshes/gaia/tree_pine_05.dae: Converting 'mr5Mesh'

art/meshes/gaia/tree_pine_05.dae: Found static geometry

art/meshes/gaia/pine6.dae: Starting conversion

art/meshes/gaia/pine6.dae: Running FixBrokenXML

art/meshes/gaia/pine6.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine6.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine6.dae: Found convertible object 'pine6'

art/meshes/gaia/pine6.dae: Converting 'pine6-Geometry'

art/meshes/gaia/pine6.dae: Found static geometry

art/meshes/gaia/pine12.dae: Starting conversion

art/meshes/gaia/pine12.dae: Running FixBrokenXML

art/meshes/gaia/pine12.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine12.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine12.dae: Found convertible object 'pine12'

art/meshes/gaia/pine12.dae: Converting 'pine12-Geometry'

art/meshes/gaia/pine12.dae: Found static geometry

art/meshes/gaia/pine5.dae: Starting conversion

art/meshes/gaia/pine5.dae: Running FixBrokenXML

art/meshes/gaia/pine5.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine5.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine5.dae: Found convertible object 'pine5'

art/meshes/gaia/pine5.dae: Converting 'pine5-Geometry'

art/meshes/gaia/pine5.dae: Found static geometry

art/meshes/gaia/pine14.dae: Starting conversion

art/meshes/gaia/pine14.dae: Running FixBrokenXML

art/meshes/gaia/pine14.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine14.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine14.dae: Found convertible object 'pine14'

art/meshes/gaia/pine14.dae: Converting 'pine14-Geometry'

art/meshes/gaia/pine14.dae: Found static geometry

art/meshes/gaia/pine2.dae: Starting conversion

art/meshes/gaia/pine2.dae: Running FixBrokenXML

art/meshes/gaia/pine2.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine2.dae: Found convertible object 'pine2'

art/meshes/gaia/pine2.dae: Converting 'pine2-Geometry'

art/meshes/gaia/pine2.dae: Found static geometry

art/meshes/gaia/pine_default_3.dae: Starting conversion

art/meshes/gaia/pine_default_3.dae: Running FixBrokenXML

art/meshes/gaia/pine_default_3.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/pine_default_3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine_default_3.dae: Found convertible object 'Cube_034'

art/meshes/gaia/pine_default_3.dae: Converting 'Cube_008'

art/meshes/gaia/pine_default_3.dae: Found static geometry

art/meshes/gaia/pine9.dae: Starting conversion

art/meshes/gaia/pine9.dae: Running FixBrokenXML

art/meshes/gaia/pine9.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine9.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine9.dae: Found convertible object 'pine9'

art/meshes/gaia/pine9.dae: Converting 'pine9-Geometry'

art/meshes/gaia/pine9.dae: Found static geometry

art/meshes/gaia/pine7.dae: Starting conversion

art/meshes/gaia/pine7.dae: Running FixBrokenXML

art/meshes/gaia/pine7.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine7.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine7.dae: Found convertible object 'pine7'

art/meshes/gaia/pine7.dae: Converting 'pine7-Geometry'

art/meshes/gaia/pine7.dae: Found static geometry

art/meshes/gaia/pine1.dae: Starting conversion

art/meshes/gaia/pine1.dae: Running FixBrokenXML

art/meshes/gaia/pine1.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine1.dae: Found convertible object 'pine1'

art/meshes/gaia/pine1.dae: Converting 'pine1-Geometry'

art/meshes/gaia/pine1.dae: Found static geometry

art/meshes/gaia/tree_pine_02.dae: Starting conversion

art/meshes/gaia/tree_pine_02.dae: Running FixBrokenXML

art/meshes/gaia/tree_pine_02.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_pine_02.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_pine_02.dae: Found library_images to delete

art/meshes/gaia/tree_pine_02.dae: Found library_materials to delete

art/meshes/gaia/tree_pine_02.dae: Found library_effects to delete

art/meshes/gaia/tree_pine_02.dae: Found a bind_material to delete

art/meshes/gaia/tree_pine_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_pine_02.dae: Found convertible object 'Object01'

art/meshes/gaia/tree_pine_02.dae: Converting 'Object01Mesh'

art/meshes/gaia/tree_pine_02.dae: Found static geometry

art/meshes/gaia/pine8.dae: Starting conversion

art/meshes/gaia/pine8.dae: Running FixBrokenXML

art/meshes/gaia/pine8.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine8.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine8.dae: Found convertible object 'pine8'

art/meshes/gaia/pine8.dae: Converting 'pine8-Geometry'

art/meshes/gaia/pine8.dae: Found static geometry

art/meshes/gaia/pine11.dae: Starting conversion

art/meshes/gaia/pine11.dae: Running FixBrokenXML

art/meshes/gaia/pine11.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine11.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine11.dae: Found convertible object 'pine11'

art/meshes/gaia/pine11.dae: Converting 'pine11-Geometry'

art/meshes/gaia/pine11.dae: Found static geometry

Loading trigger script 'maps/scripts/TriggerHelper.js'

Loading trigger script 'maps/scripts/ConquestCommon.js'

Loading trigger script 'maps/scripts/Conquest.js'

art/animation/biped/gatherer/idle_axe_01.dae: Starting conversion

art/animation/biped/gatherer/idle_axe_01.dae: Running FixBrokenXML

art/animation/biped/gatherer/idle_axe_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/gatherer/idle_axe_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/idle_axe_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/gatherer/idle_axe_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_axe_01.dae): Loaded successfully

art/animation/biped/gatherer/walk_axe.dae: Starting conversion

art/animation/biped/gatherer/walk_axe.dae: Running FixBrokenXML

art/animation/biped/gatherer/walk_axe.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/gatherer/walk_axe.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/walk_axe.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/gatherer/walk_axe.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_axe.dae): Loaded successfully

art/meshes/props/tool_axe.dae: Starting conversion

art/meshes/props/tool_axe.dae: Running FixBrokenXML

art/meshes/props/tool_axe.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/tool_axe.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/tool_axe.dae: Found convertible object 'Woodcutter_s_axe'

art/meshes/props/tool_axe.dae: Converting 'Cubo_001'

art/meshes/props/tool_axe.dae: Found static geometry

art/animation/quadraped/deer_idle_04.dae: Starting conversion

art/animation/quadraped/deer_idle_04.dae: Running FixBrokenXML

art/animation/quadraped/deer_idle_04.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_idle_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_idle_04.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_idle_04.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully

art/animation/quadraped/deer_walk_02.dae: Starting conversion

art/animation/quadraped/deer_walk_02.dae: Running FixBrokenXML

art/animation/quadraped/deer_walk_02.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_walk_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_walk_02.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_walk_02.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully

art/animation/biped/gatherer/slaughter.dae: Starting conversion

art/animation/biped/gatherer/slaughter.dae: Running FixBrokenXML

art/animation/biped/gatherer/slaughter.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/slaughter.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/slaughter.dae: Found convertible object 'm_tunic_short'

art/animation/biped/gatherer/slaughter.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/slaughter.dae): Loaded successfully

art/meshes/props/weapons/dagger_01.dae: Starting conversion

art/meshes/props/weapons/dagger_01.dae: Running FixBrokenXML

art/meshes/props/weapons/dagger_01.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/weapons/dagger_01.dae: Applying fixes for 3ds Max exporter

art/meshes/props/weapons/dagger_01.dae: Found library_images to delete

art/meshes/props/weapons/dagger_01.dae: Found library_materials to delete

art/meshes/props/weapons/dagger_01.dae: Found library_effects to delete

art/meshes/props/weapons/dagger_01.dae: Found a bind_material to delete

art/meshes/props/weapons/dagger_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/dagger_01.dae: Found convertible object 'spartan_sword'

art/meshes/props/weapons/dagger_01.dae: Converting 'spartan_swordMesh'

art/meshes/props/weapons/dagger_01.dae: Found static geometry

art/meshes/structural/found_3x3_02.dae: Starting conversion

art/meshes/structural/found_3x3_02.dae: Running FixBrokenXML

art/meshes/structural/found_3x3_02.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/found_3x3_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_3x3_02.dae: Found convertible object 'foundation_3x3'

art/meshes/structural/found_3x3_02.dae: Converting 'foundation_3x3'

art/meshes/structural/found_3x3_02.dae: Found static geometry

art/meshes/structural/found_3x3_02.dae: Adding prop point Delimitator001

art/meshes/structural/found_3x3_02.dae: Adding prop point Delimitator002

art/meshes/structural/found_3x3_02.dae: Adding prop point Delimitator003

art/meshes/structural/found_3x3_02.dae: Adding prop point Delimitator004

art/meshes/structural/found_3x3_02.dae: Adding prop point vase001

art/meshes/structural/found_3x3_02.dae: Adding prop point box001

art/meshes/structural/found_3x3_02.dae: Adding prop point brick001

art/meshes/structural/found_3x3_02.dae: Adding prop point brick002

art/meshes/structural/found_3x3_02.dae: Adding prop point brick_pile002

art/meshes/structural/found_3x3_02.dae: Adding prop point brick004

art/meshes/structural/found_3x3_02.dae: Adding prop point brick006

art/meshes/structural/found_3x3_02.dae: Adding prop point brick_pile001

art/meshes/structural/found_3x3_02.dae: Adding prop point brick_pile003

art/meshes/structural/found_3x3_02.dae: Adding prop point woodpile001

art/meshes/structural/found_3x3_02.dae: Adding prop point handcart001

art/meshes/props/delimitator.dae: Starting conversion

art/meshes/props/delimitator.dae: Running FixBrokenXML

art/meshes/props/delimitator.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/delimitator.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/delimitator.dae: Found convertible object 'delimitator'

art/meshes/props/delimitator.dae: Converting 'delimitator-mesh'

art/meshes/props/delimitator.dae: Found static geometry

art/meshes/props/box.dae: Starting conversion

art/meshes/props/box.dae: Running FixBrokenXML

art/meshes/props/box.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/box.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/box.dae: Found convertible object 'Object002'

art/meshes/props/box.dae: Converting 'Object002Mesh_003'

art/meshes/props/box.dae: Found static geometry

art/meshes/props/brick.dae: Starting conversion

art/meshes/props/brick.dae: Running FixBrokenXML

art/meshes/props/brick.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/brick.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brick.dae: Found convertible object 'brick_003'

art/meshes/props/brick.dae: Converting 'brick_006'

art/meshes/props/brick.dae: Found static geometry

art/meshes/props/brick_pile_07.dae: Starting conversion

art/meshes/props/brick_pile_07.dae: Running FixBrokenXML

art/meshes/props/brick_pile_07.dae: Authoring tool: Blender 2.69.0 r60995

art/meshes/props/brick_pile_07.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brick_pile_07.dae: Found convertible object 'Object10-Pivot'

art/meshes/props/brick_pile_07.dae: Converting 'Object10Mesh_003'

art/meshes/props/brick_pile_07.dae: Found static geometry

art/meshes/props/brick_pile_08.dae: Starting conversion

art/meshes/props/brick_pile_08.dae: Running FixBrokenXML

art/meshes/props/brick_pile_08.dae: Authoring tool: Blender 2.69.0 r60995

art/meshes/props/brick_pile_08.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brick_pile_08.dae: Found convertible object 'Object10-Pivot'

art/meshes/props/brick_pile_08.dae: Converting 'Object10Mesh_003'

art/meshes/props/brick_pile_08.dae: Found static geometry

art/meshes/props/wrld_handcart.dae: Starting conversion

art/meshes/props/wrld_handcart.dae: Running FixBrokenXML

art/meshes/props/wrld_handcart.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142

art/meshes/props/wrld_handcart.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_handcart.dae: Found convertible object 'wrld_handcart'

art/meshes/props/wrld_handcart.dae: Converting 'wrld_handcart-Geometry'

art/meshes/props/wrld_handcart.dae: Found static geometry

art/meshes/props/vase.dae: Starting conversion

art/meshes/props/vase.dae: Running FixBrokenXML

art/meshes/props/vase.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/vase.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/vase.dae: Found convertible object 'Object001'

art/meshes/props/vase.dae: Converting 'Object001Mesh'

art/meshes/props/vase.dae: Found static geometry

art/meshes/props/wood_pile.dae: Starting conversion

art/meshes/props/wood_pile.dae: Running FixBrokenXML

art/meshes/props/wood_pile.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/wood_pile.dae: Applying fixes for 3ds Max exporter

art/meshes/props/wood_pile.dae: Found library_images to delete

art/meshes/props/wood_pile.dae: Found library_materials to delete

art/meshes/props/wood_pile.dae: Found library_effects to delete

art/meshes/props/wood_pile.dae: Found a bind_material to delete

art/meshes/props/wood_pile.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wood_pile.dae: Found convertible object 'Object04'

art/meshes/props/wood_pile.dae: Converting 'Object04Mesh'

art/meshes/props/wood_pile.dae: Found static geometry

art/meshes/structural/found_3x3_03.dae: Starting conversion

art/meshes/structural/found_3x3_03.dae: Running FixBrokenXML

art/meshes/structural/found_3x3_03.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/found_3x3_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_3x3_03.dae: Found convertible object 'foundation_3x3'

art/meshes/structural/found_3x3_03.dae: Converting 'foundation_3x3'

art/meshes/structural/found_3x3_03.dae: Found static geometry

art/meshes/structural/found_3x3_03.dae: Adding prop point Delimitator001

art/meshes/structural/found_3x3_03.dae: Adding prop point Delimitator002

art/meshes/structural/found_3x3_03.dae: Adding prop point Delimitator003

art/meshes/structural/found_3x3_03.dae: Adding prop point Delimitator004

art/meshes/structural/found_3x3_03.dae: Adding prop point vase001

art/meshes/structural/found_3x3_03.dae: Adding prop point box001

art/meshes/structural/found_3x3_03.dae: Adding prop point brick001

art/meshes/structural/found_3x3_03.dae: Adding prop point brick002

art/meshes/structural/found_3x3_03.dae: Adding prop point brick_pile002

art/meshes/structural/found_3x3_03.dae: Adding prop point brick003

art/meshes/structural/found_3x3_03.dae: Adding prop point box002

art/meshes/structural/found_3x3_03.dae: Adding prop point brick_pile001

art/meshes/structural/found_3x3_03.dae: Adding prop point brick_pile003

art/meshes/structural/found_3x3_03.dae: Adding prop point woodpile001

art/meshes/structural/found_3x3_03.dae: Adding prop point handcart001

art/meshes/structural/found_4x4_01.dae: Starting conversion

art/meshes/structural/found_4x4_01.dae: Running FixBrokenXML

art/meshes/structural/found_4x4_01.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f

art/meshes/structural/found_4x4_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_4x4_01.dae: Found convertible object 'foundation_4x4'

art/meshes/structural/found_4x4_01.dae: Converting 'foundation_4x4_mesh_003'

art/meshes/structural/found_4x4_01.dae: Found static geometry

art/meshes/structural/found_4x4_01.dae: Adding prop point delimitator_02

art/meshes/structural/found_4x4_01.dae: Adding prop point delimitator_01

art/meshes/structural/found_4x4_01.dae: Adding prop point delimitator_03

art/meshes/structural/found_4x4_01.dae: Adding prop point delimitator_04

art/meshes/structural/found_4x4_01.dae: Adding prop point post_01

art/meshes/structural/found_4x4_01.dae: Adding prop point post_02

art/meshes/structural/found_4x4_01.dae: Adding prop point post_03

art/meshes/structural/found_4x4_01.dae: Adding prop point post_04

art/meshes/structural/found_4x4_01.dae: Adding prop point handcart001

art/meshes/structural/found_4x4_01.dae: Adding prop point woodpile001

art/meshes/structural/found_4x4_01.dae: Adding prop point vase001

art/meshes/structural/found_4x4_01.dae: Adding prop point brick003

art/meshes/structural/found_4x4_01.dae: Adding prop point box001

art/meshes/structural/found_4x4_01.dae: Adding prop point box002

art/meshes/structural/found_4x4_01.dae: Adding prop point box003

art/meshes/structural/found_4x4_01.dae: Adding prop point brick006

art/meshes/structural/found_4x4_01.dae: Adding prop point brick004

art/meshes/structural/found_4x4_01.dae: Adding prop point brick007

art/meshes/structural/found_4x4_01.dae: Adding prop point brick002

art/meshes/structural/found_4x4_01.dae: Adding prop point brick001

art/meshes/structural/found_4x4_01.dae: Adding prop point brickpile003

art/meshes/structural/found_4x4_01.dae: Adding prop point brickpile002

art/meshes/structural/found_4x4_01.dae: Adding prop point brickpile001

art/meshes/structural/found_4x4_01.dae: Adding prop point brick005

art/meshes/props/brick_pile_02.dae: Starting conversion

art/meshes/props/brick_pile_02.dae: Running FixBrokenXML

art/meshes/props/brick_pile_02.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/brick_pile_02.dae: Applying fixes for 3ds Max exporter

art/meshes/props/brick_pile_02.dae: Found a bind_material to delete

art/meshes/props/brick_pile_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brick_pile_02.dae: Found convertible object 'Object001'

art/meshes/props/brick_pile_02.dae: Converting 'Object001Mesh'

art/meshes/props/brick_pile_02.dae: Found static geometry

art/meshes/props/brick_pile_04.dae: Starting conversion

art/meshes/props/brick_pile_04.dae: Running FixBrokenXML

art/meshes/props/brick_pile_04.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:10:55, hash:e8daa615704b

art/meshes/props/brick_pile_04.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brick_pile_04.dae: Found convertible object 'brick_pile_04'

art/meshes/props/brick_pile_04.dae: Converting 'Object001Mesh_001'

art/meshes/props/brick_pile_04.dae: Found static geometry

art/meshes/props/Wood_Up.dae: Starting conversion

art/meshes/props/Wood_Up.dae: Running FixBrokenXML

art/meshes/props/Wood_Up.dae: Authoring tool: Blender 2.69.0 r60995

art/meshes/props/Wood_Up.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/Wood_Up.dae: Found convertible object 'Object14_Pivot001_001'

art/meshes/props/Wood_Up.dae: Converting 'Object14_Pivot001Mesh_005'

art/meshes/props/Wood_Up.dae: Found static geometry

art/meshes/structural/found_3x3_01.dae: Starting conversion

art/meshes/structural/found_3x3_01.dae: Running FixBrokenXML

art/meshes/structural/found_3x3_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/found_3x3_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_3x3_01.dae: Found convertible object 'foundation_3x3'

art/meshes/structural/found_3x3_01.dae: Converting 'foundation_3x3'

art/meshes/structural/found_3x3_01.dae: Found static geometry

art/meshes/structural/found_3x3_01.dae: Adding prop point Delimitator001

art/meshes/structural/found_3x3_01.dae: Adding prop point Delimitator002

art/meshes/structural/found_3x3_01.dae: Adding prop point Delimitator003

art/meshes/structural/found_3x3_01.dae: Adding prop point Delimitator004

art/meshes/structural/found_3x3_01.dae: Adding prop point vase001

art/meshes/structural/found_3x3_01.dae: Adding prop point box001

art/meshes/structural/found_3x3_01.dae: Adding prop point box002

art/meshes/structural/found_3x3_01.dae: Adding prop point brick001

art/meshes/structural/found_3x3_01.dae: Adding prop point brick002

art/meshes/structural/found_3x3_01.dae: Adding prop point brick003

art/meshes/structural/found_3x3_01.dae: Adding prop point brick004

art/meshes/structural/found_3x3_01.dae: Adding prop point brick005

art/meshes/structural/found_3x3_01.dae: Adding prop point brick006

art/meshes/structural/found_3x3_01.dae: Adding prop point brick_pile001

art/meshes/structural/found_3x3_01.dae: Adding prop point brick_pile002

art/meshes/structural/found_3x3_01.dae: Adding prop point woodpile001

art/meshes/structural/found_3x3_01.dae: Adding prop point handcart001

art/meshes/props/brick_pile_09.dae: Starting conversion

art/meshes/props/brick_pile_09.dae: Running FixBrokenXML

art/meshes/props/brick_pile_09.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/brick_pile_09.dae: Applying fixes for 3ds Max exporter

art/meshes/props/brick_pile_09.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brick_pile_09.dae: Found convertible object 'Pile-Pivot'

art/meshes/props/brick_pile_09.dae: Converting 'PileMesh'

art/meshes/props/brick_pile_09.dae: Found static geometry

art/meshes/structural/found_5x5_02.dae: Starting conversion

art/meshes/structural/found_5x5_02.dae: Running FixBrokenXML

art/meshes/structural/found_5x5_02.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/found_5x5_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_5x5_02.dae: Found convertible object 'foundation_5x5'

art/meshes/structural/found_5x5_02.dae: Converting 'foundation_5x5_mesh'

art/meshes/structural/found_5x5_02.dae: Found static geometry

art/meshes/structural/found_5x5_02.dae: Adding prop point delimitator_01

art/meshes/structural/found_5x5_02.dae: Adding prop point delimitator_02

art/meshes/structural/found_5x5_02.dae: Adding prop point delimitator_03

art/meshes/structural/found_5x5_02.dae: Adding prop point delimitator_04

art/meshes/structural/found_5x5_02.dae: Adding prop point post_01

art/meshes/structural/found_5x5_02.dae: Adding prop point post_02

art/meshes/structural/found_5x5_02.dae: Adding prop point post_03

art/meshes/structural/found_5x5_02.dae: Adding prop point post_04

art/meshes/structural/found_5x5_02.dae: Adding prop point post_05

art/meshes/structural/found_5x5_02.dae: Adding prop point post_06

art/meshes/structural/found_5x5_02.dae: Adding prop point post_07

art/meshes/structural/found_5x5_02.dae: Adding prop point post_08

art/meshes/structural/found_5x5_02.dae: Adding prop point woodpile001

art/meshes/structural/found_5x5_02.dae: Adding prop point woodpile002

art/meshes/structural/found_5x5_02.dae: Adding prop point woodpile003

art/meshes/structural/found_5x5_02.dae: Adding prop point brick001

art/meshes/structural/found_5x5_02.dae: Adding prop point brick002

art/meshes/structural/found_5x5_02.dae: Adding prop point brick003

art/meshes/structural/found_5x5_02.dae: Adding prop point brick004

art/meshes/structural/found_5x5_02.dae: Adding prop point brick005

art/meshes/structural/found_5x5_02.dae: Adding prop point brick006

art/meshes/structural/found_5x5_02.dae: Adding prop point box001

art/meshes/structural/found_5x5_02.dae: Adding prop point box002

art/meshes/structural/found_5x5_02.dae: Adding prop point box003

art/meshes/structural/found_5x5_02.dae: Adding prop point brickpile001

art/meshes/structural/found_5x5_02.dae: Adding prop point brickpile002

art/meshes/structural/found_5x5_02.dae: Adding prop point brickpile003

art/meshes/structural/found_5x5_02.dae: Adding prop point brickpile004

art/meshes/structural/found_5x5_02.dae: Adding prop point brickpile005

art/meshes/structural/found_5x5_02.dae: Adding prop point brickpile006

art/meshes/structural/found_5x5_02.dae: Adding prop point handcart001

art/meshes/structural/found_5x5_02.dae: Adding prop point vase001

art/meshes/structural/found_5x5_02.dae: Adding prop point vase002

art/meshes/structural/found_5x5_02.dae: Adding prop point handcart002

art/meshes/structural/found_5x5_02.dae: Adding prop point box004

art/meshes/props/brick_pile_10.dae: Starting conversion

art/meshes/props/brick_pile_10.dae: Running FixBrokenXML

art/meshes/props/brick_pile_10.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/brick_pile_10.dae: Applying fixes for 3ds Max exporter

art/meshes/props/brick_pile_10.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brick_pile_10.dae: Found convertible object 'Object14_Pivot-Pivot-Pivot'

art/meshes/props/brick_pile_10.dae: Converting 'Object14_Pivot-PivotMesh'

art/meshes/props/brick_pile_10.dae: Found static geometry

art/animation/biped/gatherer/gather_meat.dae: Starting conversion

art/animation/biped/gatherer/gather_meat.dae: Running FixBrokenXML

art/animation/biped/gatherer/gather_meat.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/gather_meat.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/gather_meat.dae: Found convertible object 'm_tunic_short'

art/animation/biped/gatherer/gather_meat.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_meat.dae): Loaded successfully

art/meshes/props/berry_basket.dae: Starting conversion

art/meshes/props/berry_basket.dae: Running FixBrokenXML

art/meshes/props/berry_basket.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/berry_basket.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/berry_basket.dae: Found convertible object 'basket'

art/meshes/props/berry_basket.dae: Converting 'Circle_015'

art/meshes/props/berry_basket.dae: Found static geometry

art/meshes/props/weapons/gladius_02.dae: Starting conversion

art/meshes/props/weapons/gladius_02.dae: Running FixBrokenXML

art/meshes/props/weapons/gladius_02.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/weapons/gladius_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/gladius_02.dae: Found convertible object 'weap_gladus_b'

art/meshes/props/weapons/gladius_02.dae: Converting 'weap_gladus_b-Geometry'

art/meshes/props/weapons/gladius_02.dae: Found static geometry

art/meshes/props/weap_xiphos_a.dae: Starting conversion

art/meshes/props/weap_xiphos_a.dae: Running FixBrokenXML

art/meshes/props/weap_xiphos_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/weap_xiphos_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_xiphos_a.dae: Found convertible object 'weap_xiphos_a'

art/meshes/props/weap_xiphos_a.dae: Converting 'weap_xiphos_a-Geometry'

art/meshes/props/weap_xiphos_a.dae: Found static geometry

art/animation/biped/gatherer/gather_wood.dae: Starting conversion

art/animation/biped/gatherer/gather_wood.dae: Running FixBrokenXML

art/animation/biped/gatherer/gather_wood.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/gather_wood.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/gather_wood.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/gatherer/gather_wood.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_wood.dae): Loaded successfully

art/meshes/props/maur_long_sword.dae: Starting conversion

art/meshes/props/maur_long_sword.dae: Running FixBrokenXML

art/meshes/props/maur_long_sword.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/maur_long_sword.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_long_sword.dae: Found convertible object 'Plane'

art/meshes/props/maur_long_sword.dae: Converting 'Plane'

art/meshes/props/maur_long_sword.dae: Found static geometry

art/animation/mechanical/weap_bow_attack.dae: Starting conversion

art/animation/mechanical/weap_bow_attack.dae: Running FixBrokenXML

art/animation/mechanical/weap_bow_attack.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/mechanical/weap_bow_attack.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/weap_bow_attack.dae: Found convertible object 'Bow_-_Recurve_Pers'

art/animation/mechanical/weap_bow_attack.dae: Converting 'Bow_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/weap_bow_attack.dae): Loaded successfully

art/meshes/props/weap_falcata_d.dae: Starting conversion

art/meshes/props/weap_falcata_d.dae: Running FixBrokenXML

art/meshes/props/weap_falcata_d.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/weap_falcata_d.dae: Applying fixes for 3ds Max exporter

art/meshes/props/weap_falcata_d.dae: Found library_images to delete

art/meshes/props/weap_falcata_d.dae: Found library_materials to delete

art/meshes/props/weap_falcata_d.dae: Found library_effects to delete

art/meshes/props/weap_falcata_d.dae: Found a bind_material to delete

art/meshes/props/weap_falcata_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_falcata_d.dae: Found convertible object 'Object007'

art/meshes/props/weap_falcata_d.dae: Converting 'Object007Mesh'

art/meshes/props/weap_falcata_d.dae: Found static geometry

art/meshes/props/weap_csword_a.dae: Starting conversion

art/meshes/props/weap_csword_a.dae: Running FixBrokenXML

art/meshes/props/weap_csword_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/weap_csword_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_csword_a.dae: Found convertible object 'weap_csword_a'

art/meshes/props/weap_csword_a.dae: Converting 'weap_csword_a-Geometry'

art/meshes/props/weap_csword_a.dae: Found static geometry

art/meshes/props/weap_falcata_e.dae: Starting conversion

art/meshes/props/weap_falcata_e.dae: Running FixBrokenXML

art/meshes/props/weap_falcata_e.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/weap_falcata_e.dae: Applying fixes for 3ds Max exporter

art/meshes/props/weap_falcata_e.dae: Found library_images to delete

art/meshes/props/weap_falcata_e.dae: Found library_materials to delete

art/meshes/props/weap_falcata_e.dae: Found library_effects to delete

art/meshes/props/weap_falcata_e.dae: Found a bind_material to delete

art/meshes/props/weap_falcata_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_falcata_e.dae: Found convertible object 'sword22'

art/meshes/props/weap_falcata_e.dae: Converting 'sword22Mesh'

art/meshes/props/weap_falcata_e.dae: Found static geometry

art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/carry_meat.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/carry_meat.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/carry_meat.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/carry_meat.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/carry_meat.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/carry_meat.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/carry_meat.dae): Loaded successfully

art/meshes/props/shuttle_meat_male_r.dae: Starting conversion

art/meshes/props/shuttle_meat_male_r.dae: Running FixBrokenXML

art/meshes/props/shuttle_meat_male_r.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/props/shuttle_meat_male_r.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shuttle_meat_male_r.dae: Found convertible object 'shuttle_meat_male_r'

art/meshes/props/shuttle_meat_male_r.dae: Converting 'BrontoburgerMesh_001'

art/meshes/props/shuttle_meat_male_r.dae: Found static geometry

art/animation/biped/gatherer/idle_carry_wood_m.dae: Starting conversion

art/animation/biped/gatherer/idle_carry_wood_m.dae: Running FixBrokenXML

art/animation/biped/gatherer/idle_carry_wood_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/idle_carry_wood_m.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/idle_carry_wood_m.dae: Found convertible object 'm_tunic_short'

art/animation/biped/gatherer/idle_carry_wood_m.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_wood_m.dae): Loaded successfully

art/animation/biped/gatherer/carry_wood_m.dae: Starting conversion

art/animation/biped/gatherer/carry_wood_m.dae: Running FixBrokenXML

art/animation/biped/gatherer/carry_wood_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/carry_wood_m.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/carry_wood_m.dae: Found convertible object 'm_naked'

art/animation/biped/gatherer/carry_wood_m.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_wood_m.dae): Loaded successfully

art/meshes/props/shuttle_wood.dae: Starting conversion

art/meshes/props/shuttle_wood.dae: Running FixBrokenXML

art/meshes/props/shuttle_wood.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/props/shuttle_wood.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shuttle_wood.dae: Found convertible object 'wood_carry'

art/meshes/props/shuttle_wood.dae: Converting 'Circle_015'

art/meshes/props/shuttle_wood.dae: Found static geometry

art/animation/biped/gatherer/idle_carry_meat_m.dae: Starting conversion

art/animation/biped/gatherer/idle_carry_meat_m.dae: Running FixBrokenXML

art/animation/biped/gatherer/idle_carry_meat_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/idle_carry_meat_m.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/idle_carry_meat_m.dae: Found convertible object 'm_tunic_short'

art/animation/biped/gatherer/idle_carry_meat_m.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_meat_m.dae): Loaded successfully

art/animation/biped/gatherer/carry_meat_m.dae: Starting conversion

art/animation/biped/gatherer/carry_meat_m.dae: Running FixBrokenXML

art/animation/biped/gatherer/carry_meat_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/carry_meat_m.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/carry_meat_m.dae: Found convertible object 'm_naked'

art/animation/biped/gatherer/carry_meat_m.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_meat_m.dae): Loaded successfully

art/meshes/props/shuttle_meat_male_l.dae: Starting conversion

art/meshes/props/shuttle_meat_male_l.dae: Running FixBrokenXML

art/meshes/props/shuttle_meat_male_l.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/props/shuttle_meat_male_l.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shuttle_meat_male_l.dae: Found convertible object 'shuttle_meat_male_l'

art/meshes/props/shuttle_meat_male_l.dae: Converting 'BrontoburgerMesh_002'

art/meshes/props/shuttle_meat_male_l.dae: Found static geometry

art/animation/biped/rider/camelry/carry_meat_idle.dae: Starting conversion

art/animation/biped/rider/camelry/carry_meat_idle.dae: Running FixBrokenXML

art/animation/biped/rider/camelry/carry_meat_idle.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/rider/camelry/carry_meat_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/camelry/carry_meat_idle.dae: Found convertible object 'm_tunic_short'

art/animation/biped/rider/camelry/carry_meat_idle.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/carry_meat_idle.dae): Loaded successfully

art/animation/biped/rider/camelry/carry_meat.dae: Starting conversion

art/animation/biped/rider/camelry/carry_meat.dae: Running FixBrokenXML

art/animation/biped/rider/camelry/carry_meat.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/rider/camelry/carry_meat.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/camelry/carry_meat.dae: Found convertible object 'm_tunic_short'

art/animation/biped/rider/camelry/carry_meat.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/carry_meat.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_01.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_aspis_ready_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_02.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_aspis_ready_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_03.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_aspis_ready_03.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_04.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_04.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_aspis_ready_04.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_05.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_05.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_aspis_ready_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_aspis_ready_05.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/gallop_aspis_ready.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/gallop_aspis_ready.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/gallop_aspis_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/gallop_aspis_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/gallop_aspis_ready.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/gallop_aspis_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/gallop_aspis_ready.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/trot_aspis_ready.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/trot_aspis_ready.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/trot_aspis_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/trot_aspis_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/trot_aspis_ready.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/trot_aspis_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/trot_aspis_ready.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/attack_capture_aspis.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/attack_capture_aspis.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/attack_capture_aspis.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/attack_capture_aspis.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/attack_capture_aspis.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/attack_capture_aspis.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture_aspis.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/attack_melee_aspis_01.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/attack_melee_aspis_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/attack_melee_aspis_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/attack_melee_aspis_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/attack_melee_aspis_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/attack_melee_aspis_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_aspis_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/attack_melee_aspis_02.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/attack_melee_aspis_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/attack_melee_aspis_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/attack_melee_aspis_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/attack_melee_aspis_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/attack_melee_aspis_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_aspis_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/attack_melee_aspis_03.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/attack_melee_aspis_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/attack_melee_aspis_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/attack_melee_aspis_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/attack_melee_aspis_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/attack_melee_aspis_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_aspis_03.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/death_aspis_01.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/death_aspis_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/death_aspis_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/death_aspis_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/death_aspis_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/death_aspis_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_aspis_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/death_aspis_02.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/death_aspis_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/death_aspis_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/death_aspis_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/death_aspis_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/death_aspis_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_aspis_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/promotion_aspis.dae: Starting conversion

art/animation/biped/rider/cavalry/promotion_aspis.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/promotion_aspis.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/promotion_aspis.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/promotion_aspis.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/promotion_aspis.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion_aspis.dae): Loaded successfully

art/meshes/structural/kart_house_c_foundation.dae: Starting conversion

art/meshes/structural/kart_house_c_foundation.dae: Running FixBrokenXML

art/meshes/structural/kart_house_c_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_house_c_foundation.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_house_c_foundation.dae: Found convertible object 'House_C_002'

art/meshes/structural/kart_house_c_foundation.dae: Converting 'House_CMesh_005'

art/meshes/structural/kart_house_c_foundation.dae: Found static geometry

art/meshes/structural/found_4x4_02.dae: Starting conversion

art/meshes/structural/found_4x4_02.dae: Running FixBrokenXML

art/meshes/structural/found_4x4_02.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f

art/meshes/structural/found_4x4_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_4x4_02.dae: Found convertible object 'foundation_4x4'

art/meshes/structural/found_4x4_02.dae: Converting 'foundation_4x4_mesh_002'

art/meshes/structural/found_4x4_02.dae: Found static geometry

art/meshes/structural/found_4x4_02.dae: Adding prop point delimitator_02

art/meshes/structural/found_4x4_02.dae: Adding prop point delimitator_01

art/meshes/structural/found_4x4_02.dae: Adding prop point delimitator_03

art/meshes/structural/found_4x4_02.dae: Adding prop point delimitator_04

art/meshes/structural/found_4x4_02.dae: Adding prop point post_01

art/meshes/structural/found_4x4_02.dae: Adding prop point post_02

art/meshes/structural/found_4x4_02.dae: Adding prop point post_04

art/meshes/structural/found_4x4_02.dae: Adding prop point post_03

art/meshes/structural/found_4x4_02.dae: Adding prop point handcart001

art/meshes/structural/found_4x4_02.dae: Adding prop point woodpile001

art/meshes/structural/found_4x4_02.dae: Adding prop point vase001

art/meshes/structural/found_4x4_02.dae: Adding prop point brick003

art/meshes/structural/found_4x4_02.dae: Adding prop point box001

art/meshes/structural/found_4x4_02.dae: Adding prop point box002

art/meshes/structural/found_4x4_02.dae: Adding prop point box003

art/meshes/structural/found_4x4_02.dae: Adding prop point brick006

art/meshes/structural/found_4x4_02.dae: Adding prop point brick004

art/meshes/structural/found_4x4_02.dae: Adding prop point brick002

art/meshes/structural/found_4x4_02.dae: Adding prop point brick001

art/meshes/structural/found_4x4_02.dae: Adding prop point brickpile003

art/meshes/structural/found_4x4_02.dae: Adding prop point brickpile002

art/meshes/structural/found_4x4_02.dae: Adding prop point brickpile001

art/meshes/structural/found_4x4_02.dae: Adding prop point brick005

art/meshes/structural/found_4x4_02.dae: Adding prop point woodpile002

art/meshes/structural/found_4x4_02.dae: Adding prop point handcart002

art/meshes/structural/found_4x4_02.dae: Adding prop point vase002

art/meshes/structural/found_4x4_02.dae: Adding prop point brickpile004

art/meshes/structural/found_4x4_02.dae: Adding prop point box004

art/animation/biped/gatherer/idle_carry_meat_f.dae: Starting conversion

art/animation/biped/gatherer/idle_carry_meat_f.dae: Running FixBrokenXML

art/animation/biped/gatherer/idle_carry_meat_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/idle_carry_meat_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/idle_carry_meat_f.dae: Found convertible object 'm_tunic_short'

art/animation/biped/gatherer/idle_carry_meat_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_meat_f.dae): Loaded successfully

art/animation/biped/gatherer/carry_meat_f.dae: Starting conversion

art/animation/biped/gatherer/carry_meat_f.dae: Running FixBrokenXML

art/animation/biped/gatherer/carry_meat_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/carry_meat_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/carry_meat_f.dae: Found convertible object 'm_naked'

art/animation/biped/gatherer/carry_meat_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_meat_f.dae): Loaded successfully

art/meshes/props/special/brontoburger.dae: Starting conversion

art/meshes/props/special/brontoburger.dae: Running FixBrokenXML

art/meshes/props/special/brontoburger.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/props/special/brontoburger.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/special/brontoburger.dae: Found convertible object 'Brontoburger'

art/meshes/props/special/brontoburger.dae: Converting 'BrontoburgerMesh'

art/meshes/props/special/brontoburger.dae: Found static geometry

art/animation/biped/gatherer/idle_carry_wood_f.dae: Starting conversion

art/animation/biped/gatherer/idle_carry_wood_f.dae: Running FixBrokenXML

art/animation/biped/gatherer/idle_carry_wood_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/idle_carry_wood_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/idle_carry_wood_f.dae: Found convertible object 'm_tunic_short'

art/animation/biped/gatherer/idle_carry_wood_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_wood_f.dae): Loaded successfully

art/animation/biped/gatherer/carry_wood_f.dae: Starting conversion

art/animation/biped/gatherer/carry_wood_f.dae: Running FixBrokenXML

art/animation/biped/gatherer/carry_wood_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/carry_wood_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/carry_wood_f.dae: Found convertible object 'm_naked'

art/animation/biped/gatherer/carry_wood_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_wood_f.dae): Loaded successfully

art/animation/biped/citizen/build.dae: Starting conversion

art/animation/biped/citizen/build.dae: Running FixBrokenXML

art/animation/biped/citizen/build.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/build.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/build.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/build.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/build.dae): Loaded successfully

art/meshes/props/prop_mallet.dae: Starting conversion

art/meshes/props/prop_mallet.dae: Running FixBrokenXML

art/meshes/props/prop_mallet.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/props/prop_mallet.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/prop_mallet.dae: Found convertible object 'prop_mallet'

art/meshes/props/prop_mallet.dae: Converting 'prop_mallet-Geometry'

art/meshes/props/prop_mallet.dae: Found static geometry

art/meshes/props/prop_mallet.dae: Adding prop point mallet

art/meshes/props/scaf_3x3.dae: Starting conversion

art/meshes/props/scaf_3x3.dae: Running FixBrokenXML

art/meshes/props/scaf_3x3.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/scaf_3x3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/scaf_3x3.dae: Found convertible object 'Cylinder_003'

art/meshes/props/scaf_3x3.dae: Converting 'Cylinder_005'

art/meshes/props/scaf_3x3.dae: Found static geometry

art/meshes/structural/kart_storehouse.dae: Starting conversion

art/meshes/structural/kart_storehouse.dae: Running FixBrokenXML

art/meshes/structural/kart_storehouse.dae: Authoring tool: Blender 2.63.0 r46461

art/meshes/structural/kart_storehouse.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_storehouse.dae: Found convertible object 'Box03'

art/meshes/structural/kart_storehouse.dae: Converting 'Box03Mesh'

art/meshes/structural/kart_storehouse.dae: Found static geometry

art/meshes/props/kart_storehouse_b.dae: Starting conversion

art/meshes/props/kart_storehouse_b.dae: Running FixBrokenXML

art/meshes/props/kart_storehouse_b.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/kart_storehouse_b.dae: Applying fixes for 3ds Max exporter

art/meshes/props/kart_storehouse_b.dae: Found library_images to delete

art/meshes/props/kart_storehouse_b.dae: Found library_materials to delete

art/meshes/props/kart_storehouse_b.dae: Found library_effects to delete

art/meshes/props/kart_storehouse_b.dae: Found a bind_material to delete

art/meshes/props/kart_storehouse_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_storehouse_b.dae: Found convertible object 'axe03'

art/meshes/props/kart_storehouse_b.dae: Converting 'axe03Mesh'

art/meshes/props/kart_storehouse_b.dae: Found static geometry

art/animation/biped/citizen/idle_relax_m_a.dae: Starting conversion

art/animation/biped/citizen/idle_relax_m_a.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_relax_m_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/idle_relax_m_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_relax_m_a.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/idle_relax_m_a.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_a.dae): Loaded successfully

art/animation/biped/citizen/walk_relax_m.dae: Starting conversion

art/animation/biped/citizen/walk_relax_m.dae: Running FixBrokenXML

art/animation/biped/citizen/walk_relax_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/walk_relax_m.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/walk_relax_m.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/walk_relax_m.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_m.dae): Loaded successfully

art/meshes/props/scaffold_01.dae: Starting conversion

art/meshes/props/scaffold_01.dae: Running FixBrokenXML

art/meshes/props/scaffold_01.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/props/scaffold_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/scaffold_01.dae: Found convertible object 'Cylinder'

art/meshes/props/scaffold_01.dae: Converting 'Cylinder'

art/meshes/props/scaffold_01.dae: Found static geometry

art/meshes/structural/kush_house_4.dae: Starting conversion

art/meshes/structural/kush_house_4.dae: Running FixBrokenXML

art/meshes/structural/kush_house_4.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_house_4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_house_4.dae: Found convertible object 'Cube_005'

art/meshes/structural/kush_house_4.dae: Converting 'Cube_009'

art/meshes/structural/kush_house_4.dae: Found static geometry

art/meshes/structural/kush_house_4.dae: Adding prop point garrisoned

art/meshes/structural/kush_house_2.dae: Starting conversion

art/meshes/structural/kush_house_2.dae: Running FixBrokenXML

art/meshes/structural/kush_house_2.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_house_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_house_2.dae: Found convertible object 'Cube'

art/meshes/structural/kush_house_2.dae: Converting 'Cube'

art/meshes/structural/kush_house_2.dae: Found static geometry

art/meshes/structural/kush_house_2.dae: Adding prop point garrisoned

art/meshes/structural/hele_storehouse.dae: Starting conversion

art/meshes/structural/hele_storehouse.dae: Running FixBrokenXML

art/meshes/structural/hele_storehouse.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_storehouse.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_storehouse.dae: Found convertible object 'default04_001'

art/meshes/structural/hele_storehouse.dae: Converting 'default04Mesh_001'

art/meshes/structural/hele_storehouse.dae: Found static geometry

art/meshes/props/hele_storehouse_blocks.dae: Starting conversion

art/meshes/props/hele_storehouse_blocks.dae: Running FixBrokenXML

art/meshes/props/hele_storehouse_blocks.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_storehouse_blocks.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_storehouse_blocks.dae: Found convertible object 'default04'

art/meshes/props/hele_storehouse_blocks.dae: Converting 'default04Mesh'

art/meshes/props/hele_storehouse_blocks.dae: Found static geometry

art/meshes/props/hele_storehouse_roof.dae: Starting conversion

art/meshes/props/hele_storehouse_roof.dae: Running FixBrokenXML

art/meshes/props/hele_storehouse_roof.dae: Authoring tool: Blender 2.80.74 commit date:2019-06-17, commit time:21:07, hash:741641f4c3b8

art/meshes/props/hele_storehouse_roof.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_storehouse_roof.dae: Found convertible object 'hele_storehouse_roof'

art/meshes/props/hele_storehouse_roof.dae: Converting 'hele_storehouse_roof'

art/meshes/props/hele_storehouse_roof.dae: Found static geometry

art/meshes/props/hele_storehouse_props.dae: Starting conversion

art/meshes/props/hele_storehouse_props.dae: Running FixBrokenXML

art/meshes/props/hele_storehouse_props.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_storehouse_props.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_storehouse_props.dae: Found convertible object 'default04_001'

art/meshes/props/hele_storehouse_props.dae: Converting 'default04Mesh_002'

art/meshes/props/hele_storehouse_props.dae: Found static geometry

art/meshes/props/hele_storehouse_wood.dae: Starting conversion

art/meshes/props/hele_storehouse_wood.dae: Running FixBrokenXML

art/meshes/props/hele_storehouse_wood.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_storehouse_wood.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_storehouse_wood.dae: Found convertible object 'default04_001'

art/meshes/props/hele_storehouse_wood.dae: Converting 'default04Mesh_003'

art/meshes/props/hele_storehouse_wood.dae: Found static geometry

art/meshes/props/scaf_4x4.dae: Starting conversion

art/meshes/props/scaf_4x4.dae: Running FixBrokenXML

art/meshes/props/scaf_4x4.dae: Authoring tool: Blender 2.60.0 r41226

art/meshes/props/scaf_4x4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/scaf_4x4.dae: Found convertible object 'Cylinder_002'

art/meshes/props/scaf_4x4.dae: Converting 'Cylinder_002-mesh'

art/meshes/props/scaf_4x4.dae: Found static geometry

art/meshes/structural/ptol_storehouse.dae: Starting conversion

art/meshes/structural/ptol_storehouse.dae: Running FixBrokenXML

art/meshes/structural/ptol_storehouse.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/ptol_storehouse.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_storehouse.dae: Found convertible object 'Cube_580'

art/meshes/structural/ptol_storehouse.dae: Converting 'Cube_791'

art/meshes/structural/ptol_storehouse.dae: Found static geometry

art/meshes/structural/gaul_storehouse_b.dae: Starting conversion

art/meshes/structural/gaul_storehouse_b.dae: Running FixBrokenXML

art/meshes/structural/gaul_storehouse_b.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/structural/gaul_storehouse_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/gaul_storehouse_b.dae: Found convertible object 'Struct'

art/meshes/structural/gaul_storehouse_b.dae: Converting 'Cylinder_000'

art/meshes/structural/gaul_storehouse_b.dae: Found static geometry

art/meshes/structural/gaul_storehouse_b.dae: Adding prop point barrel_a

art/meshes/structural/gaul_storehouse_b.dae: Adding prop point barrel_b

art/meshes/props/gaul_storehouse_barrel_a_b.dae: Starting conversion

art/meshes/props/gaul_storehouse_barrel_a_b.dae: Running FixBrokenXML

art/meshes/props/gaul_storehouse_barrel_a_b.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/props/gaul_storehouse_barrel_a_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_storehouse_barrel_a_b.dae: Found convertible object 'Cylinder_000'

art/meshes/props/gaul_storehouse_barrel_a_b.dae: Converting 'Cylinder_009'

art/meshes/props/gaul_storehouse_barrel_a_b.dae: Found static geometry

art/meshes/props/gaul_storehouse_barrel_b_a.dae: Starting conversion

art/meshes/props/gaul_storehouse_barrel_b_a.dae: Running FixBrokenXML

art/meshes/props/gaul_storehouse_barrel_b_a.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/props/gaul_storehouse_barrel_b_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_storehouse_barrel_b_a.dae: Found convertible object 'Struct_002'

art/meshes/props/gaul_storehouse_barrel_b_a.dae: Converting 'Cylinder_003'

art/meshes/props/gaul_storehouse_barrel_b_a.dae: Found static geometry

art/meshes/props/gaul_storehouse_ore_b.dae: Starting conversion

art/meshes/props/gaul_storehouse_ore_b.dae: Running FixBrokenXML

art/meshes/props/gaul_storehouse_ore_b.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/props/gaul_storehouse_ore_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_storehouse_ore_b.dae: Found convertible object 'Cylinder_001'

art/meshes/props/gaul_storehouse_ore_b.dae: Converting 'Cylinder_002'

art/meshes/props/gaul_storehouse_ore_b.dae: Found static geometry

art/meshes/props/gaul_storehouse_foliage_b.dae: Starting conversion

art/meshes/props/gaul_storehouse_foliage_b.dae: Running FixBrokenXML

art/meshes/props/gaul_storehouse_foliage_b.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/props/gaul_storehouse_foliage_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_storehouse_foliage_b.dae: Found convertible object 'gaul_farmstead_nature'

art/meshes/props/gaul_storehouse_foliage_b.dae: Converting 'Plane_001'

art/meshes/props/gaul_storehouse_foliage_b.dae: Found static geometry

art/meshes/structural/gaul_storehouse_a.dae: Starting conversion

art/meshes/structural/gaul_storehouse_a.dae: Running FixBrokenXML

art/meshes/structural/gaul_storehouse_a.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/structural/gaul_storehouse_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/gaul_storehouse_a.dae: Found convertible object 'Struct'

art/meshes/structural/gaul_storehouse_a.dae: Converting 'Cylinder_008'

art/meshes/structural/gaul_storehouse_a.dae: Found static geometry

art/meshes/structural/gaul_storehouse_a.dae: Adding prop point barrel_a

art/meshes/structural/gaul_storehouse_a.dae: Adding prop point barrel_b

art/meshes/props/gaul_storehouse_barrel_a_a.dae: Starting conversion

art/meshes/props/gaul_storehouse_barrel_a_a.dae: Running FixBrokenXML

art/meshes/props/gaul_storehouse_barrel_a_a.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/props/gaul_storehouse_barrel_a_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_storehouse_barrel_a_a.dae: Found convertible object 'Struct_001'

art/meshes/props/gaul_storehouse_barrel_a_a.dae: Converting 'Cylinder_001'

art/meshes/props/gaul_storehouse_barrel_a_a.dae: Found static geometry

art/meshes/props/gaul_storehouse_ore_a.dae: Starting conversion

art/meshes/props/gaul_storehouse_ore_a.dae: Running FixBrokenXML

art/meshes/props/gaul_storehouse_ore_a.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/props/gaul_storehouse_ore_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_storehouse_ore_a.dae: Found convertible object 'Cylinder_001'

art/meshes/props/gaul_storehouse_ore_a.dae: Converting 'Cylinder_002'

art/meshes/props/gaul_storehouse_ore_a.dae: Found static geometry

art/meshes/props/gaul_storehouse_foliage_a.dae: Starting conversion

art/meshes/props/gaul_storehouse_foliage_a.dae: Running FixBrokenXML

art/meshes/props/gaul_storehouse_foliage_a.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/props/gaul_storehouse_foliage_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_storehouse_foliage_a.dae: Found convertible object 'gaul_farmstead_nature_001'

art/meshes/props/gaul_storehouse_foliage_a.dae: Converting 'Plane_002'

art/meshes/props/gaul_storehouse_foliage_a.dae: Found static geometry

art/meshes/structural/maur_house_a.dae: Starting conversion

art/meshes/structural/maur_house_a.dae: Running FixBrokenXML

art/meshes/structural/maur_house_a.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/structural/maur_house_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_house_a.dae: Found convertible object 'houseA1'

art/meshes/structural/maur_house_a.dae: Converting 'ID1084_003'

art/meshes/structural/maur_house_a.dae: Found static geometry

art/meshes/structural/maur_house_a_struct_b.dae: Starting conversion

art/meshes/structural/maur_house_a_struct_b.dae: Running FixBrokenXML

art/meshes/structural/maur_house_a_struct_b.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/structural/maur_house_a_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_house_a_struct_b.dae: Found convertible object 'houseA2'

art/meshes/structural/maur_house_a_struct_b.dae: Converting 'ID1084_002'

art/meshes/structural/maur_house_a_struct_b.dae: Found static geometry

art/meshes/structural/maur_house_b.dae: Starting conversion

art/meshes/structural/maur_house_b.dae: Running FixBrokenXML

art/meshes/structural/maur_house_b.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/structural/maur_house_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_house_b.dae: Found convertible object 'houseB1'

art/meshes/structural/maur_house_b.dae: Converting 'ID1084_004'

art/meshes/structural/maur_house_b.dae: Found static geometry

art/meshes/structural/maur_house_b_struct_b.dae: Starting conversion

art/meshes/structural/maur_house_b_struct_b.dae: Running FixBrokenXML

art/meshes/structural/maur_house_b_struct_b.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/structural/maur_house_b_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_house_b_struct_b.dae: Found convertible object 'houseB2'

art/meshes/structural/maur_house_b_struct_b.dae: Converting 'ID1084_005'

art/meshes/structural/maur_house_b_struct_b.dae: Found static geometry

art/meshes/structural/kush_storehouse.dae: Starting conversion

art/meshes/structural/kush_storehouse.dae: Running FixBrokenXML

art/meshes/structural/kush_storehouse.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_storehouse.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_storehouse.dae: Found convertible object 'Cube_006'

art/meshes/structural/kush_storehouse.dae: Converting 'Cube_011'

art/meshes/structural/kush_storehouse.dae: Found static geometry

art/meshes/structural/pers_storehouse.dae: Starting conversion

art/meshes/structural/pers_storehouse.dae: Running FixBrokenXML

art/meshes/structural/pers_storehouse.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/structural/pers_storehouse.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_storehouse.dae: Found convertible object 'Mill'

art/meshes/structural/pers_storehouse.dae: Converting 'Mill'

art/meshes/structural/pers_storehouse.dae: Found static geometry

art/meshes/props/pers_storehouse_1.dae: Starting conversion

art/meshes/props/pers_storehouse_1.dae: Running FixBrokenXML

art/meshes/props/pers_storehouse_1.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/pers_storehouse_1.dae: Applying fixes for 3ds Max exporter

art/meshes/props/pers_storehouse_1.dae: Found library_images to delete

art/meshes/props/pers_storehouse_1.dae: Found library_materials to delete

art/meshes/props/pers_storehouse_1.dae: Found library_effects to delete

art/meshes/props/pers_storehouse_1.dae: Found a bind_material to delete

art/meshes/props/pers_storehouse_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_storehouse_1.dae: Found convertible object 'Object37-Pivot'

art/meshes/props/pers_storehouse_1.dae: Converting 'Object37Mesh'

art/meshes/props/pers_storehouse_1.dae: Found static geometry

art/animation/biped/gatherer/walk_pickaxe.dae: Starting conversion

art/animation/biped/gatherer/walk_pickaxe.dae: Running FixBrokenXML

art/animation/biped/gatherer/walk_pickaxe.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/gatherer/walk_pickaxe.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/walk_pickaxe.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/gatherer/walk_pickaxe.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_pickaxe.dae): Loaded successfully

art/meshes/props/tool_pick.dae: Starting conversion

art/meshes/props/tool_pick.dae: Running FixBrokenXML

art/meshes/props/tool_pick.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/tool_pick.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/tool_pick.dae: Found convertible object 'Pickaxe'

art/meshes/props/tool_pick.dae: Converting 'Cubo'

art/meshes/props/tool_pick.dae: Found static geometry

art/meshes/props/scaffold_02.dae: Starting conversion

art/meshes/props/scaffold_02.dae: Running FixBrokenXML

art/meshes/props/scaffold_02.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:10:55, hash:e8daa615704b

art/meshes/props/scaffold_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/scaffold_02.dae: Found convertible object 'Object014'

art/meshes/props/scaffold_02.dae: Converting 'Object014Mesh_001'

art/meshes/props/scaffold_02.dae: Found static geometry

art/meshes/structural/pers_house_a.dae: Starting conversion

art/meshes/structural/pers_house_a.dae: Running FixBrokenXML

art/meshes/structural/pers_house_a.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/structural/pers_house_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_house_a.dae: Found convertible object 'Cube_001'

art/meshes/structural/pers_house_a.dae: Converting 'Cube_002'

art/meshes/structural/pers_house_a.dae: Found static geometry

art/meshes/props/pers_house_a_plants.dae: Starting conversion

art/meshes/props/pers_house_a_plants.dae: Running FixBrokenXML

art/meshes/props/pers_house_a_plants.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/pers_house_a_plants.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_house_a_plants.dae: Found convertible object 'Plane_031'

art/meshes/props/pers_house_a_plants.dae: Converting 'Plane_000'

art/meshes/props/pers_house_a_plants.dae: Found static geometry

art/meshes/structural/pers_house_c.dae: Starting conversion

art/meshes/structural/pers_house_c.dae: Running FixBrokenXML

art/meshes/structural/pers_house_c.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/structural/pers_house_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_house_c.dae: Found convertible object 'Cube_003'

art/meshes/structural/pers_house_c.dae: Converting 'Cube_001'

art/meshes/structural/pers_house_c.dae: Found static geometry

art/meshes/props/pers_house_c_plants.dae: Starting conversion

art/meshes/props/pers_house_c_plants.dae: Running FixBrokenXML

art/meshes/props/pers_house_c_plants.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/pers_house_c_plants.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_house_c_plants.dae: Found convertible object 'Plane_032'

art/meshes/props/pers_house_c_plants.dae: Converting 'Plane_019'

art/meshes/props/pers_house_c_plants.dae: Found static geometry

art/meshes/structural/maur_storehouse.dae: Starting conversion

art/meshes/structural/maur_storehouse.dae: Running FixBrokenXML

art/meshes/structural/maur_storehouse.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/structural/maur_storehouse.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_storehouse.dae: Found convertible object 'mill'

art/meshes/structural/maur_storehouse.dae: Converting 'mill'

art/meshes/structural/maur_storehouse.dae: Found static geometry

art/meshes/props/maur_storehouse_props.dae: Starting conversion

art/meshes/props/maur_storehouse_props.dae: Running FixBrokenXML

art/meshes/props/maur_storehouse_props.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/props/maur_storehouse_props.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_storehouse_props.dae: Found convertible object 'millprops'

art/meshes/props/maur_storehouse_props.dae: Converting 'millprops'

art/meshes/props/maur_storehouse_props.dae: Found static geometry

art/meshes/structural/kart_house_c_scaffolding.dae: Starting conversion

art/meshes/structural/kart_house_c_scaffolding.dae: Running FixBrokenXML

art/meshes/structural/kart_house_c_scaffolding.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_house_c_scaffolding.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_house_c_scaffolding.dae: Found convertible object 'House_C_001'

art/meshes/structural/kart_house_c_scaffolding.dae: Converting 'House_CMesh_001'

art/meshes/structural/kart_house_c_scaffolding.dae: Found static geometry

art/meshes/structural/kart_house_c.dae: Starting conversion

art/meshes/structural/kart_house_c.dae: Running FixBrokenXML

art/meshes/structural/kart_house_c.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_house_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_house_c.dae: Found convertible object 'House_C'

art/meshes/structural/kart_house_c.dae: Converting 'House_CMesh'

art/meshes/structural/kart_house_c.dae: Found static geometry

art/meshes/structural/kart_house_c.dae: Adding prop point garrisoned

art/meshes/structural/kart_house_c.dae: Adding prop point dust

art/meshes/props/kart_house_c_1.dae: Starting conversion

art/meshes/props/kart_house_c_1.dae: Running FixBrokenXML

art/meshes/props/kart_house_c_1.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/kart_house_c_1.dae: Applying fixes for 3ds Max exporter

art/meshes/props/kart_house_c_1.dae: Found library_images to delete

art/meshes/props/kart_house_c_1.dae: Found library_materials to delete

art/meshes/props/kart_house_c_1.dae: Found library_effects to delete

art/meshes/props/kart_house_c_1.dae: Found a bind_material to delete

art/meshes/props/kart_house_c_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_house_c_1.dae: Found convertible object 'Object15'

art/meshes/props/kart_house_c_1.dae: Converting 'Object15Mesh'

art/meshes/props/kart_house_c_1.dae: Found static geometry

art/meshes/structural/hele_house_e.dae: Starting conversion

art/meshes/structural/hele_house_e.dae: Running FixBrokenXML

art/meshes/structural/hele_house_e.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_house_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_house_e.dae: Found convertible object 'House_001'

art/meshes/structural/hele_house_e.dae: Converting 'HouseMesh_005'

art/meshes/structural/hele_house_e.dae: Found static geometry

art/meshes/structural/hele_house_e.dae: Adding prop point dust

art/meshes/props/hele_house_e_shields.dae: Starting conversion

art/meshes/props/hele_house_e_shields.dae: Running FixBrokenXML

art/meshes/props/hele_house_e_shields.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_e_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_e_shields.dae: Found convertible object 'House_001'

art/meshes/props/hele_house_e_shields.dae: Converting 'HouseMesh_004'

art/meshes/props/hele_house_e_shields.dae: Found static geometry

art/meshes/props/hele_house_e_nature.dae: Starting conversion

art/meshes/props/hele_house_e_nature.dae: Running FixBrokenXML

art/meshes/props/hele_house_e_nature.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_e_nature.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_e_nature.dae: Found convertible object 'House_001'

art/meshes/props/hele_house_e_nature.dae: Converting 'HouseMesh_002'

art/meshes/props/hele_house_e_nature.dae: Found static geometry

art/meshes/props/hele_house_e_struct.dae: Starting conversion

art/meshes/props/hele_house_e_struct.dae: Running FixBrokenXML

art/meshes/props/hele_house_e_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_e_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_e_struct.dae: Found convertible object 'House_001'

art/meshes/props/hele_house_e_struct.dae: Converting 'HouseMesh_003'

art/meshes/props/hele_house_e_struct.dae: Found static geometry

art/meshes/props/hele_house_e_props_a.dae: Starting conversion

art/meshes/props/hele_house_e_props_a.dae: Running FixBrokenXML

art/meshes/props/hele_house_e_props_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_e_props_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_e_props_a.dae: Found convertible object 'House'

art/meshes/props/hele_house_e_props_a.dae: Converting 'HouseMesh'

art/meshes/props/hele_house_e_props_a.dae: Found static geometry

art/meshes/structural/hele_house_d.dae: Starting conversion

art/meshes/structural/hele_house_d.dae: Running FixBrokenXML

art/meshes/structural/hele_house_d.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_house_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_house_d.dae: Found convertible object 'default_001'

art/meshes/structural/hele_house_d.dae: Converting 'defaultMesh_001'

art/meshes/structural/hele_house_d.dae: Found static geometry

art/meshes/structural/hele_house_d.dae: Adding prop point dust

art/meshes/props/hele_house_d_shields.dae: Starting conversion

art/meshes/props/hele_house_d_shields.dae: Running FixBrokenXML

art/meshes/props/hele_house_d_shields.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_d_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_d_shields.dae: Found convertible object 'default'

art/meshes/props/hele_house_d_shields.dae: Converting 'defaultMesh'

art/meshes/props/hele_house_d_shields.dae: Found static geometry

art/meshes/props/hele_house_d_nature.dae: Starting conversion

art/meshes/props/hele_house_d_nature.dae: Running FixBrokenXML

art/meshes/props/hele_house_d_nature.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_d_nature.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_d_nature.dae: Found convertible object 'default_001'

art/meshes/props/hele_house_d_nature.dae: Converting 'defaultMesh_003'

art/meshes/props/hele_house_d_nature.dae: Found static geometry

art/meshes/props/hele_house_d_struct.dae: Starting conversion

art/meshes/props/hele_house_d_struct.dae: Running FixBrokenXML

art/meshes/props/hele_house_d_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_d_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_d_struct.dae: Found convertible object 'default_001'

art/meshes/props/hele_house_d_struct.dae: Converting 'defaultMesh_005'

art/meshes/props/hele_house_d_struct.dae: Found static geometry

art/meshes/props/hele_house_d_props_a.dae: Starting conversion

art/meshes/props/hele_house_d_props_a.dae: Running FixBrokenXML

art/meshes/props/hele_house_d_props_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_d_props_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_d_props_a.dae: Found convertible object 'default_001'

art/meshes/props/hele_house_d_props_a.dae: Converting 'defaultMesh_002'

art/meshes/props/hele_house_d_props_a.dae: Found static geometry

art/meshes/props/hele_house_d_decor.dae: Starting conversion

art/meshes/props/hele_house_d_decor.dae: Running FixBrokenXML

art/meshes/props/hele_house_d_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_d_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_d_decor.dae: Found convertible object 'default_001'

art/meshes/props/hele_house_d_decor.dae: Converting 'defaultMesh_004'

art/meshes/props/hele_house_d_decor.dae: Found static geometry

art/meshes/structural/ptol_house_new_2.dae: Starting conversion

art/meshes/structural/ptol_house_new_2.dae: Running FixBrokenXML

art/meshes/structural/ptol_house_new_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/ptol_house_new_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_house_new_2.dae: Found convertible object 'Cube_011'

art/meshes/structural/ptol_house_new_2.dae: Converting 'Cube_009'

art/meshes/structural/ptol_house_new_2.dae: Found static geometry

art/meshes/structural/ptol_house_new_2.dae: Adding prop point garrisoned

art/meshes/structural/ptol_house_new_4.dae: Starting conversion

art/meshes/structural/ptol_house_new_4.dae: Running FixBrokenXML

art/meshes/structural/ptol_house_new_4.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/ptol_house_new_4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_house_new_4.dae: Found convertible object 'Cube_013'

art/meshes/structural/ptol_house_new_4.dae: Converting 'Cube_021'

art/meshes/structural/ptol_house_new_4.dae: Found static geometry

art/meshes/structural/ptol_house_new_4.dae: Adding prop point garrisoned

art/meshes/structural/gaul_house_d.dae: Starting conversion

art/meshes/structural/gaul_house_d.dae: Running FixBrokenXML

art/meshes/structural/gaul_house_d.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/gaul_house_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/gaul_house_d.dae: Found convertible object 'celt_helmet_a_004_000'

art/meshes/structural/gaul_house_d.dae: Converting 'celt_helmet_a-Geometry_003'

art/meshes/structural/gaul_house_d.dae: Found static geometry

art/meshes/structural/gaul_house_d.dae: Adding prop point dust

art/meshes/props/gaul_house_d_props_new.dae: Starting conversion

art/meshes/props/gaul_house_d_props_new.dae: Running FixBrokenXML

art/meshes/props/gaul_house_d_props_new.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/gaul_house_d_props_new.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_house_d_props_new.dae: Found convertible object 'celt_helmet_a_004_000'

art/meshes/props/gaul_house_d_props_new.dae: Converting 'celt_helmet_a-Geometry_001'

art/meshes/props/gaul_house_d_props_new.dae: Found static geometry

art/meshes/props/gaul_house_d_props_1.dae: Starting conversion

art/meshes/props/gaul_house_d_props_1.dae: Running FixBrokenXML

art/meshes/props/gaul_house_d_props_1.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/gaul_house_d_props_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_house_d_props_1.dae: Found convertible object 'celt_helmet_a_004_019'

art/meshes/props/gaul_house_d_props_1.dae: Converting 'celt_helmet_a-Geometry_017'

art/meshes/props/gaul_house_d_props_1.dae: Found static geometry

art/meshes/structural/gaul_house_a.dae: Starting conversion

art/meshes/structural/gaul_house_a.dae: Running FixBrokenXML

art/meshes/structural/gaul_house_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/gaul_house_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/gaul_house_a.dae: Found convertible object 'celt_helmet_a_004_000'

art/meshes/structural/gaul_house_a.dae: Converting 'celt_helmet_a-Geometry_000'

art/meshes/structural/gaul_house_a.dae: Found static geometry

art/meshes/structural/gaul_house_a.dae: Adding prop point dust

art/meshes/props/gaul_house_a_props_1.dae: Starting conversion

art/meshes/props/gaul_house_a_props_1.dae: Running FixBrokenXML

art/meshes/props/gaul_house_a_props_1.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/gaul_house_a_props_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_house_a_props_1.dae: Found convertible object 'celt_helmet_a_004_009'

art/meshes/props/gaul_house_a_props_1.dae: Converting 'celt_helmet_a-Geometry_007'

art/meshes/props/gaul_house_a_props_1.dae: Found static geometry

art/meshes/props/gaul_house_a_props_new.dae: Starting conversion

art/meshes/props/gaul_house_a_props_new.dae: Running FixBrokenXML

art/meshes/props/gaul_house_a_props_new.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/gaul_house_a_props_new.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_house_a_props_new.dae: Found convertible object 'celt_helmet_a_004_000'

art/meshes/props/gaul_house_a_props_new.dae: Converting 'celt_helmet_a-Geometry_001'

art/meshes/props/gaul_house_a_props_new.dae: Found static geometry

art/animation/biped/gatherer/gather_mine.dae: Starting conversion

art/animation/biped/gatherer/gather_mine.dae: Running FixBrokenXML

art/animation/biped/gatherer/gather_mine.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/gather_mine.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/gather_mine.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/gatherer/gather_mine.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_mine.dae): Loaded successfully

art/meshes/props/kart_storehouse_a.dae: Starting conversion

art/meshes/props/kart_storehouse_a.dae: Running FixBrokenXML

art/meshes/props/kart_storehouse_a.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/kart_storehouse_a.dae: Applying fixes for 3ds Max exporter

art/meshes/props/kart_storehouse_a.dae: Found library_images to delete

art/meshes/props/kart_storehouse_a.dae: Found library_materials to delete

art/meshes/props/kart_storehouse_a.dae: Found library_effects to delete

art/meshes/props/kart_storehouse_a.dae: Found a bind_material to delete

art/meshes/props/kart_storehouse_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_storehouse_a.dae: Found convertible object 'axe03'

art/meshes/props/kart_storehouse_a.dae: Converting 'axe03Mesh'

art/meshes/props/kart_storehouse_a.dae: Found static geometry

art/meshes/structural/ptol_house_new_3.dae: Starting conversion

art/meshes/structural/ptol_house_new_3.dae: Running FixBrokenXML

art/meshes/structural/ptol_house_new_3.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/ptol_house_new_3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_house_new_3.dae: Found convertible object 'Cube_012'

art/meshes/structural/ptol_house_new_3.dae: Converting 'Cube_015'

art/meshes/structural/ptol_house_new_3.dae: Found static geometry

art/meshes/structural/ptol_house_new_3.dae: Adding prop point garrisoned

art/meshes/structural/found_6x6.dae: Starting conversion

art/meshes/structural/found_6x6.dae: Running FixBrokenXML

art/meshes/structural/found_6x6.dae: Authoring tool: Blender 2.80.45 commit date:2019-02-27, commit time:01:36, hash:168d3fd528c4

art/meshes/structural/found_6x6.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_6x6.dae: Found convertible object 'foundation_6x6'

art/meshes/structural/found_6x6.dae: Converting 'foundation_6x6_mesh'

art/meshes/structural/found_6x6.dae: Found static geometry

art/meshes/structural/found_6x6.dae: Adding prop point delimitator_01

art/meshes/structural/found_6x6.dae: Adding prop point delimitator_02

art/meshes/structural/found_6x6.dae: Adding prop point delimitator_03

art/meshes/structural/found_6x6.dae: Adding prop point delimitator_04

art/meshes/structural/found_6x6.dae: Adding prop point post_01

art/meshes/structural/found_6x6.dae: Adding prop point post_02

art/meshes/structural/found_6x6.dae: Adding prop point post_03

art/meshes/structural/found_6x6.dae: Adding prop point post_04

art/meshes/structural/found_6x6.dae: Adding prop point post_05

art/meshes/structural/found_6x6.dae: Adding prop point post_06

art/meshes/structural/found_6x6.dae: Adding prop point post_07

art/meshes/structural/found_6x6.dae: Adding prop point post_08

art/meshes/structural/found_6x6.dae: Adding prop point woodpile001

art/meshes/structural/found_6x6.dae: Adding prop point handcart001

art/meshes/structural/found_6x6.dae: Adding prop point brickpile001

art/meshes/structural/found_6x6.dae: Adding prop point brickpile002

art/meshes/structural/found_6x6.dae: Adding prop point brickpile003

art/meshes/structural/found_6x6.dae: Adding prop point brick001

art/meshes/structural/found_6x6.dae: Adding prop point brick002

art/meshes/structural/found_6x6.dae: Adding prop point box001

art/meshes/structural/found_6x6.dae: Adding prop point box002

art/meshes/structural/found_6x6.dae: Adding prop point box003

art/meshes/structural/found_6x6.dae: Adding prop point box004

art/meshes/structural/found_6x6.dae: Adding prop point handcart002

art/meshes/structural/found_6x6.dae: Adding prop point woodpile002

art/meshes/structural/found_6x6.dae: Adding prop point woodpile003

art/meshes/structural/found_6x6.dae: Adding prop point vase001

art/meshes/structural/found_6x6.dae: Adding prop point vase002

art/meshes/structural/found_6x6.dae: Adding prop point brick003

art/meshes/structural/found_6x6.dae: Adding prop point brick004

art/meshes/structural/found_6x6.dae: Adding prop point brick005

art/meshes/structural/found_6x6.dae: Adding prop point plankpile001

art/meshes/props/brick_pile_03.dae: Starting conversion

art/meshes/props/brick_pile_03.dae: Running FixBrokenXML

art/meshes/props/brick_pile_03.dae: Authoring tool: Blender 2.80.45 commit date:2019-02-27, commit time:01:36, hash:168d3fd528c4

art/meshes/props/brick_pile_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brick_pile_03.dae: Found convertible object 'brick_pile_03'

art/meshes/props/brick_pile_03.dae: Converting 'brick_pile_03_001'

art/meshes/props/brick_pile_03.dae: Found static geometry

art/meshes/props/brick_pile_03.dae: Adding prop point brick_01

art/meshes/props/brick_pile_03.dae: Adding prop point brick_02

art/meshes/props/brick_pile_03.dae: Adding prop point brick_03

art/meshes/props/brick_pile_03.dae: Adding prop point brick_04

art/meshes/props/brick_pile_03.dae: Adding prop point brick_05

art/meshes/props/brick_pile_03.dae: Adding prop point brick_06

art/meshes/props/brick_pile_03.dae: Adding prop point brick_07

art/meshes/props/brick_pile_03.dae: Adding prop point brick_08

art/meshes/props/plank_big_pile_a.dae: Starting conversion

art/meshes/props/plank_big_pile_a.dae: Running FixBrokenXML

art/meshes/props/plank_big_pile_a.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/plank_big_pile_a.dae: Applying fixes for 3ds Max exporter

art/meshes/props/plank_big_pile_a.dae: Found library_images to delete

art/meshes/props/plank_big_pile_a.dae: Found library_materials to delete

art/meshes/props/plank_big_pile_a.dae: Found library_effects to delete

art/meshes/props/plank_big_pile_a.dae: Found a bind_material to delete

art/meshes/props/plank_big_pile_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/plank_big_pile_a.dae: Found convertible object 'Object006-Pivot'

art/meshes/props/plank_big_pile_a.dae: Converting 'Object006Mesh'

art/meshes/props/plank_big_pile_a.dae: Found static geometry

art/meshes/props/pers_storehouse_2.dae: Starting conversion

art/meshes/props/pers_storehouse_2.dae: Running FixBrokenXML

art/meshes/props/pers_storehouse_2.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/pers_storehouse_2.dae: Applying fixes for 3ds Max exporter

art/meshes/props/pers_storehouse_2.dae: Found library_images to delete

art/meshes/props/pers_storehouse_2.dae: Found library_materials to delete

art/meshes/props/pers_storehouse_2.dae: Found library_effects to delete

art/meshes/props/pers_storehouse_2.dae: Found a bind_material to delete

art/meshes/props/pers_storehouse_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_storehouse_2.dae: Found convertible object 'Object37-Pivot'

art/meshes/props/pers_storehouse_2.dae: Converting 'Object37Mesh'

art/meshes/props/pers_storehouse_2.dae: Found static geometry

art/animation/biped/gatherer/idle_carry_ore_f.dae: Starting conversion

art/animation/biped/gatherer/idle_carry_ore_f.dae: Running FixBrokenXML

art/animation/biped/gatherer/idle_carry_ore_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/idle_carry_ore_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/idle_carry_ore_f.dae: Found convertible object 'm_tunic_short'

art/animation/biped/gatherer/idle_carry_ore_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_ore_f.dae): Loaded successfully

art/animation/biped/gatherer/carry_ore_f.dae: Starting conversion

art/animation/biped/gatherer/carry_ore_f.dae: Running FixBrokenXML

art/animation/biped/gatherer/carry_ore_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/carry_ore_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/carry_ore_f.dae: Found convertible object 'm_naked'

art/animation/biped/gatherer/carry_ore_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_ore_f.dae): Loaded successfully

art/meshes/props/special/stone_block.dae: Starting conversion

art/meshes/props/special/stone_block.dae: Running FixBrokenXML

art/meshes/props/special/stone_block.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/special/stone_block.dae: Applying fixes for 3ds Max exporter

art/meshes/props/special/stone_block.dae: Found library_images to delete

art/meshes/props/special/stone_block.dae: Found library_materials to delete

art/meshes/props/special/stone_block.dae: Found library_effects to delete

art/meshes/props/special/stone_block.dae: Found a bind_material to delete

art/meshes/props/special/stone_block.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/special/stone_block.dae: Found convertible object 'carry_stone'

art/meshes/props/special/stone_block.dae: Converting 'carry_stoneMesh'

art/meshes/props/special/stone_block.dae: Found static geometry

art/animation/biped/gatherer/idle_carry_ore_m.dae: Starting conversion

art/animation/biped/gatherer/idle_carry_ore_m.dae: Running FixBrokenXML

art/animation/biped/gatherer/idle_carry_ore_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/idle_carry_ore_m.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/idle_carry_ore_m.dae: Found convertible object 'm_tunic_short'

art/animation/biped/gatherer/idle_carry_ore_m.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_ore_m.dae): Loaded successfully

art/animation/biped/gatherer/carry_ore_m.dae: Starting conversion

art/animation/biped/gatherer/carry_ore_m.dae: Running FixBrokenXML

art/animation/biped/gatherer/carry_ore_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/carry_ore_m.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/carry_ore_m.dae: Found convertible object 'm_naked'

art/animation/biped/gatherer/carry_ore_m.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_ore_m.dae): Loaded successfully

art/meshes/structural/kart_farmstead_foundation.dae: Starting conversion

art/meshes/structural/kart_farmstead_foundation.dae: Running FixBrokenXML

art/meshes/structural/kart_farmstead_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_farmstead_foundation.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_farmstead_foundation.dae: Found convertible object 'Cube_020'

art/meshes/structural/kart_farmstead_foundation.dae: Converting 'Cube_024'

art/meshes/structural/kart_farmstead_foundation.dae: Found static geometry

art/meshes/structural/found_5x4.dae: Starting conversion

art/meshes/structural/found_5x4.dae: Running FixBrokenXML

art/meshes/structural/found_5x4.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/found_5x4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_5x4.dae: Found convertible object 'foundation_5x4'

art/meshes/structural/found_5x4.dae: Converting 'foundation_5x4'

art/meshes/structural/found_5x4.dae: Found static geometry

art/meshes/structural/found_5x4.dae: Adding prop point post_02

art/meshes/structural/found_5x4.dae: Adding prop point delimitator_01

art/meshes/structural/found_5x4.dae: Adding prop point delimitator_03

art/meshes/structural/found_5x4.dae: Adding prop point delimitator_04

art/meshes/structural/found_5x4.dae: Adding prop point post_01

art/meshes/structural/found_5x4.dae: Adding prop point delimitator_02

art/meshes/structural/found_5x4.dae: Adding prop point post_04

art/meshes/structural/found_5x4.dae: Adding prop point post_06

art/meshes/structural/found_5x4.dae: Adding prop point post_05

art/meshes/structural/found_5x4.dae: Adding prop point post_03

art/meshes/structural/found_5x4.dae: Adding prop point brick_pile_01

art/meshes/structural/found_5x4.dae: Adding prop point brick_pile_02

art/meshes/structural/found_5x4.dae: Adding prop point box_pile_01

art/meshes/structural/found_5x4.dae: Adding prop point brick_pile_03

art/meshes/structural/found_5x4.dae: Adding prop point wood_pile_01

art/meshes/structural/found_5x4.dae: Adding prop point handcart_01

art/meshes/structural/found_5x4.dae: Adding prop point box_01

art/meshes/props/box_pile_01.dae: Starting conversion

art/meshes/props/box_pile_01.dae: Running FixBrokenXML

art/meshes/props/box_pile_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/box_pile_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/box_pile_01.dae: Found convertible object 'box_pile'

art/meshes/props/box_pile_01.dae: Converting 'box_pile_001'

art/meshes/props/box_pile_01.dae: Found static geometry

art/meshes/props/box_pile_01.dae: Adding prop point box_01

art/meshes/props/box_pile_01.dae: Adding prop point box_03

art/meshes/props/box_pile_01.dae: Adding prop point box_02

art/meshes/props/brick_pile_06.dae: Starting conversion

art/meshes/props/brick_pile_06.dae: Running FixBrokenXML

art/meshes/props/brick_pile_06.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/brick_pile_06.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brick_pile_06.dae: Found convertible object 'brick_pile_06'

art/meshes/props/brick_pile_06.dae: Converting 'brick_001'

art/meshes/props/brick_pile_06.dae: Found static geometry

art/meshes/props/brick_pile_06.dae: Adding prop point tool_01

art/meshes/props/brick_pile_06.dae: Adding prop point brick_01

art/meshes/props/brick_pile_06.dae: Adding prop point brick_02

art/meshes/props/special/metal_block.dae: Starting conversion

art/meshes/props/special/metal_block.dae: Running FixBrokenXML

art/meshes/props/special/metal_block.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/special/metal_block.dae: Applying fixes for 3ds Max exporter

art/meshes/props/special/metal_block.dae: Found library_images to delete

art/meshes/props/special/metal_block.dae: Found library_materials to delete

art/meshes/props/special/metal_block.dae: Found library_effects to delete

art/meshes/props/special/metal_block.dae: Found a bind_material to delete

art/meshes/props/special/metal_block.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/special/metal_block.dae: Found convertible object 'carry_metal'

art/meshes/props/special/metal_block.dae: Converting 'carry_metalMesh'

art/meshes/props/special/metal_block.dae: Found static geometry

art/meshes/structural/maur_house_c.dae: Starting conversion

art/meshes/structural/maur_house_c.dae: Running FixBrokenXML

art/meshes/structural/maur_house_c.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/structural/maur_house_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_house_c.dae: Found convertible object 'houseC1'

art/meshes/structural/maur_house_c.dae: Converting 'ID1084_007'

art/meshes/structural/maur_house_c.dae: Found static geometry

art/meshes/structural/maur_house_c_struct_b.dae: Starting conversion

art/meshes/structural/maur_house_c_struct_b.dae: Running FixBrokenXML

art/meshes/structural/maur_house_c_struct_b.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/structural/maur_house_c_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_house_c_struct_b.dae: Found convertible object 'houseC2'

art/meshes/structural/maur_house_c_struct_b.dae: Converting 'HouseC'

art/meshes/structural/maur_house_c_struct_b.dae: Found static geometry

art/meshes/structural/maur_house_d.dae: Starting conversion

art/meshes/structural/maur_house_d.dae: Running FixBrokenXML

art/meshes/structural/maur_house_d.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/structural/maur_house_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_house_d.dae: Found convertible object 'houseD1'

art/meshes/structural/maur_house_d.dae: Converting 'ID1084_010'

art/meshes/structural/maur_house_d.dae: Found static geometry

art/meshes/structural/maur_house_d_struct_b.dae: Starting conversion

art/meshes/structural/maur_house_d_struct_b.dae: Running FixBrokenXML

art/meshes/structural/maur_house_d_struct_b.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/structural/maur_house_d_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_house_d_struct_b.dae: Found convertible object 'houseD2'

art/meshes/structural/maur_house_d_struct_b.dae: Converting 'HouseD2'

art/meshes/structural/maur_house_d_struct_b.dae: Found static geometry

art/meshes/structural/kush_barracks.dae: Starting conversion

art/meshes/structural/kush_barracks.dae: Running FixBrokenXML

art/meshes/structural/kush_barracks.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373

art/meshes/structural/kush_barracks.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_barracks.dae: Found convertible object 'Cube_007'

art/meshes/structural/kush_barracks.dae: Converting 'Cube_007'

art/meshes/structural/kush_barracks.dae: Found static geometry

art/meshes/structural/kush_barracks.dae: Adding prop point garrisoned

art/meshes/structural/found_6x7.dae: Starting conversion

art/meshes/structural/found_6x7.dae: Running FixBrokenXML

art/meshes/structural/found_6x7.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142

art/meshes/structural/found_6x7.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_6x7.dae: Found convertible object 'foundation_6x7'

art/meshes/structural/found_6x7.dae: Converting 'foundation_6x7'

art/meshes/structural/found_6x7.dae: Found static geometry

art/meshes/structural/found_6x7.dae: Adding prop point delimitator_01

art/meshes/structural/found_6x7.dae: Adding prop point delimitator_02

art/meshes/structural/found_6x7.dae: Adding prop point delimitator_03

art/meshes/structural/found_6x7.dae: Adding prop point delimitator_04

art/meshes/structural/found_6x7.dae: Adding prop point post_01

art/meshes/structural/found_6x7.dae: Adding prop point post_02

art/meshes/structural/found_6x7.dae: Adding prop point post_03

art/meshes/structural/found_6x7.dae: Adding prop point post_04

art/meshes/structural/found_6x7.dae: Adding prop point post_05

art/meshes/structural/found_6x7.dae: Adding prop point post_06

art/meshes/structural/found_6x7.dae: Adding prop point post_07

art/meshes/structural/found_6x7.dae: Adding prop point post_08

art/meshes/structural/found_6x7.dae: Adding prop point brick_pile_02

art/meshes/structural/found_6x7.dae: Adding prop point brick_pile_01

art/meshes/structural/found_6x7.dae: Adding prop point brick_pile_03

art/meshes/structural/found_6x7.dae: Adding prop point brick_pile_04

art/meshes/structural/found_6x7.dae: Adding prop point wood_pile_01

art/meshes/structural/found_6x7.dae: Adding prop point wood_pile_02

art/meshes/structural/found_6x7.dae: Adding prop point wood_pile_03

art/meshes/structural/found_6x7.dae: Adding prop point box_01

art/meshes/structural/found_6x7.dae: Adding prop point box_02

art/meshes/structural/found_6x7.dae: Adding prop point box_03

art/meshes/structural/found_6x7.dae: Adding prop point brick_pile_05

art/meshes/structural/found_6x7.dae: Adding prop point brick_pile_06

art/meshes/structural/found_6x7.dae: Adding prop point box_pile_01

art/meshes/structural/found_6x7.dae: Adding prop point handcart_01

art/meshes/structural/found_6x7.dae: Adding prop point handcart_02

art/meshes/structural/found_6x7.dae: Adding prop point brick_01

art/meshes/structural/found_6x7.dae: Adding prop point brick_02

art/meshes/structural/found_6x7.dae: Adding prop point brick_03

art/meshes/structural/found_6x7.dae: Adding prop point brick_04

art/meshes/structural/found_6x7.dae: Adding prop point brick_05

art/meshes/structural/found_6x7.dae: Adding prop point brick_06

art/meshes/structural/found_6x7.dae: Adding prop point wood_bar_01

art/meshes/structural/found_6x7.dae: Adding prop point wood_bar_02

art/meshes/props/brick_pile_01.dae: Starting conversion

art/meshes/props/brick_pile_01.dae: Running FixBrokenXML

art/meshes/props/brick_pile_01.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:10:55, hash:e8daa615704b

art/meshes/props/brick_pile_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brick_pile_01.dae: Found convertible object 'brick_pile_corner'

art/meshes/props/brick_pile_01.dae: Converting 'brick_pile_corner'

art/meshes/props/brick_pile_01.dae: Found static geometry

art/meshes/props/wrld_wood_b.dae: Starting conversion

art/meshes/props/wrld_wood_b.dae: Running FixBrokenXML

art/meshes/props/wrld_wood_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_wood_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_wood_b.dae: Found convertible object 'wrld_wood_b'

art/meshes/props/wrld_wood_b.dae: Converting 'wrld_wood_b-Geometry'

art/meshes/props/wrld_wood_b.dae: Found static geometry

art/meshes/structural/ptol_barracks.dae: Starting conversion

art/meshes/structural/ptol_barracks.dae: Running FixBrokenXML

art/meshes/structural/ptol_barracks.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/structural/ptol_barracks.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_barracks.dae: Found convertible object 'ptol_barracks'

art/meshes/structural/ptol_barracks.dae: Converting 'ptol_barracks_mesh'

art/meshes/structural/ptol_barracks.dae: Found static geometry

art/meshes/structural/ptol_barracks.dae: Adding prop point garrisoned

art/meshes/structural/ptol_barracks.dae: Adding prop point projectile

art/meshes/props/ptol_barracks_paintings.dae: Starting conversion

art/meshes/props/ptol_barracks_paintings.dae: Running FixBrokenXML

art/meshes/props/ptol_barracks_paintings.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/ptol_barracks_paintings.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/ptol_barracks_paintings.dae: Found convertible object 'Plane_000'

art/meshes/props/ptol_barracks_paintings.dae: Converting 'Plane_010'

art/meshes/props/ptol_barracks_paintings.dae: Found static geometry

art/meshes/structural/found_7x7.dae: Starting conversion

art/meshes/structural/found_7x7.dae: Running FixBrokenXML

art/meshes/structural/found_7x7.dae: Authoring tool: Blender 2.80.57 commit date:2019-04-17, commit time:19:26, hash:b46245470f79

art/meshes/structural/found_7x7.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_7x7.dae: Found convertible object 'foundation_7x7'

art/meshes/structural/found_7x7.dae: Converting 'foundation_7x7_mesh'

art/meshes/structural/found_7x7.dae: Found static geometry

art/meshes/structural/found_7x7.dae: Adding prop point delimitator_01

art/meshes/structural/found_7x7.dae: Adding prop point delimitator_02

art/meshes/structural/found_7x7.dae: Adding prop point delimitator_03

art/meshes/structural/found_7x7.dae: Adding prop point delimitator_04

art/meshes/structural/found_7x7.dae: Adding prop point post_01

art/meshes/structural/found_7x7.dae: Adding prop point post_02

art/meshes/structural/found_7x7.dae: Adding prop point post_03

art/meshes/structural/found_7x7.dae: Adding prop point post_04

art/meshes/structural/found_7x7.dae: Adding prop point post_05

art/meshes/structural/found_7x7.dae: Adding prop point post_06

art/meshes/structural/found_7x7.dae: Adding prop point post_07

art/meshes/structural/found_7x7.dae: Adding prop point post_08

art/meshes/structural/found_7x7.dae: Adding prop point wood_pile_01

art/meshes/structural/found_7x7.dae: Adding prop point wood_pile_02

art/meshes/structural/found_7x7.dae: Adding prop point wood_pile_03

art/meshes/structural/found_7x7.dae: Adding prop point box_pile_01

art/meshes/structural/found_7x7.dae: Adding prop point box_01

art/meshes/structural/found_7x7.dae: Adding prop point box_03

art/meshes/structural/found_7x7.dae: Adding prop point box_02

art/meshes/structural/found_7x7.dae: Adding prop point handcart_01

art/meshes/structural/found_7x7.dae: Adding prop point handcart_02

art/meshes/structural/found_7x7.dae: Adding prop point brick_pile_01

art/meshes/structural/found_7x7.dae: Adding prop point brick_pile_02

art/meshes/structural/found_7x7.dae: Adding prop point brick_pile_03

art/meshes/structural/found_7x7.dae: Adding prop point brick_pile_04

art/meshes/structural/found_7x7.dae: Adding prop point brick_01

art/meshes/structural/found_7x7.dae: Adding prop point brick_02

art/meshes/structural/found_7x7.dae: Adding prop point brick_03

art/meshes/props/box_pile_02.dae: Starting conversion

art/meshes/props/box_pile_02.dae: Running FixBrokenXML

art/meshes/props/box_pile_02.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142

art/meshes/props/box_pile_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/box_pile_02.dae: Found convertible object 'box_pile'

art/meshes/props/box_pile_02.dae: Converting 'box_pile_001'

art/meshes/props/box_pile_02.dae: Found static geometry

art/meshes/props/box_pile_02.dae: Adding prop point box_01

art/meshes/props/box_pile_02.dae: Adding prop point box_02

art/meshes/structural/found_7x6.dae: Starting conversion

art/meshes/structural/found_7x6.dae: Running FixBrokenXML

art/meshes/structural/found_7x6.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142

art/meshes/structural/found_7x6.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_7x6.dae: Found convertible object 'foundation_7x6'

art/meshes/structural/found_7x6.dae: Converting 'foundation_7x6_mesh'

art/meshes/structural/found_7x6.dae: Found static geometry

art/meshes/structural/found_7x6.dae: Adding prop point delimitator_01

art/meshes/structural/found_7x6.dae: Adding prop point delimitator_02

art/meshes/structural/found_7x6.dae: Adding prop point delimitator_03

art/meshes/structural/found_7x6.dae: Adding prop point delimitator_04

art/meshes/structural/found_7x6.dae: Adding prop point post_01

art/meshes/structural/found_7x6.dae: Adding prop point post_02

art/meshes/structural/found_7x6.dae: Adding prop point post_03

art/meshes/structural/found_7x6.dae: Adding prop point post_04

art/meshes/structural/found_7x6.dae: Adding prop point post_05

art/meshes/structural/found_7x6.dae: Adding prop point post_06

art/meshes/structural/found_7x6.dae: Adding prop point post_07

art/meshes/structural/found_7x6.dae: Adding prop point post_08

art/meshes/structural/found_7x6.dae: Adding prop point brick_pile_02

art/meshes/structural/found_7x6.dae: Adding prop point brick_pile_01

art/meshes/structural/found_7x6.dae: Adding prop point brick_pile_03

art/meshes/structural/found_7x6.dae: Adding prop point brick_pile_04

art/meshes/structural/found_7x6.dae: Adding prop point wood_pile_01

art/meshes/structural/found_7x6.dae: Adding prop point wood_pile_02

art/meshes/structural/found_7x6.dae: Adding prop point wood_pile_03

art/meshes/structural/found_7x6.dae: Adding prop point box_01

art/meshes/structural/found_7x6.dae: Adding prop point box_02

art/meshes/structural/found_7x6.dae: Adding prop point box_03

art/meshes/structural/found_7x6.dae: Adding prop point brick_pile_05

art/meshes/structural/found_7x6.dae: Adding prop point brick_pile_06

art/meshes/structural/found_7x6.dae: Adding prop point box_pile_01

art/meshes/structural/found_7x6.dae: Adding prop point handcart_01

art/meshes/structural/found_7x6.dae: Adding prop point handcart_02

art/meshes/structural/found_7x6.dae: Adding prop point brick_01

art/meshes/structural/found_7x6.dae: Adding prop point brick_02

art/meshes/structural/found_7x6.dae: Adding prop point brick_03

art/meshes/structural/found_7x6.dae: Adding prop point brick_04

art/meshes/structural/found_7x6.dae: Adding prop point brick_05

art/meshes/structural/found_7x6.dae: Adding prop point brick_06

art/meshes/structural/found_7x6.dae: Adding prop point wood_bar_01

art/meshes/structural/found_7x6.dae: Adding prop point wood_bar_02

art/meshes/props/wrld_wood_a.dae: Starting conversion

art/meshes/props/wrld_wood_a.dae: Running FixBrokenXML

art/meshes/props/wrld_wood_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_wood_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_wood_a.dae: Found convertible object 'wrld_wood_a'

art/meshes/props/wrld_wood_a.dae: Converting 'wrld_wood_a-Geometry'

art/meshes/props/wrld_wood_a.dae: Found static geometry

art/meshes/structural/found_6x5.dae: Starting conversion

art/meshes/structural/found_6x5.dae: Running FixBrokenXML

art/meshes/structural/found_6x5.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/found_6x5.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_6x5.dae: Found convertible object 'foundation_5x6'

art/meshes/structural/found_6x5.dae: Converting 'foundation_5x6'

art/meshes/structural/found_6x5.dae: Found static geometry

art/meshes/structural/found_6x5.dae: Adding prop point delimitator_01

art/meshes/structural/found_6x5.dae: Adding prop point delimitator_02

art/meshes/structural/found_6x5.dae: Adding prop point delimitator_03

art/meshes/structural/found_6x5.dae: Adding prop point delimitator_04

art/meshes/structural/found_6x5.dae: Adding prop point post_01

art/meshes/structural/found_6x5.dae: Adding prop point post_02

art/meshes/structural/found_6x5.dae: Adding prop point post_03

art/meshes/structural/found_6x5.dae: Adding prop point post_04

art/meshes/structural/found_6x5.dae: Adding prop point post_05

art/meshes/structural/found_6x5.dae: Adding prop point post_06

art/meshes/structural/found_6x5.dae: Adding prop point post_07

art/meshes/structural/found_6x5.dae: Adding prop point post_08

art/meshes/structural/found_6x5.dae: Adding prop point wood_pile_01

art/meshes/structural/found_6x5.dae: Adding prop point box_01

art/meshes/structural/found_6x5.dae: Adding prop point box_02

art/meshes/structural/found_6x5.dae: Adding prop point wood_pile_02

art/meshes/structural/found_6x5.dae: Adding prop point brick_pile_01

art/meshes/structural/found_6x5.dae: Adding prop point brick_pile_02

art/meshes/structural/found_6x5.dae: Adding prop point box_pile_01

art/meshes/structural/found_6x5.dae: Adding prop point brick_pile_03

art/meshes/structural/found_6x5.dae: Adding prop point handcart_01

art/meshes/structural/found_6x5.dae: Adding prop point handcart_02

art/meshes/structural/found_6x5.dae: Adding prop point brick_pile_04

art/meshes/structural/found_6x5.dae: Adding prop point wood_bar_01

art/meshes/structural/mace_barracks_struct.dae: Starting conversion

art/meshes/structural/mace_barracks_struct.dae: Running FixBrokenXML

art/meshes/structural/mace_barracks_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/mace_barracks_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/mace_barracks_struct.dae: Found convertible object 'hele_barracks_structb_000'

art/meshes/structural/mace_barracks_struct.dae: Converting 'hele_barracks_structbMesh_003'

art/meshes/structural/mace_barracks_struct.dae: Found static geometry

art/meshes/structural/mace_barracks_struct.dae: Adding prop point garrisoned

art/meshes/props/mace_barracks_struct_b.dae: Starting conversion

art/meshes/props/mace_barracks_struct_b.dae: Running FixBrokenXML

art/meshes/props/mace_barracks_struct_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/mace_barracks_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/mace_barracks_struct_b.dae: Found convertible object 'hele_barracks_structb_000'

art/meshes/props/mace_barracks_struct_b.dae: Converting 'hele_barracks_structbMesh_005'

art/meshes/props/mace_barracks_struct_b.dae: Found static geometry

art/meshes/props/mace_barracks_props_a.dae: Starting conversion

art/meshes/props/mace_barracks_props_a.dae: Running FixBrokenXML

art/meshes/props/mace_barracks_props_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/mace_barracks_props_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/mace_barracks_props_a.dae: Found convertible object 'hele_barracks_structb_000'

art/meshes/props/mace_barracks_props_a.dae: Converting 'hele_barracks_structbMesh_004'

art/meshes/props/mace_barracks_props_a.dae: Found static geometry

art/meshes/props/mace_barracks_shields.dae: Starting conversion

art/meshes/props/mace_barracks_shields.dae: Running FixBrokenXML

art/meshes/props/mace_barracks_shields.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/mace_barracks_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/mace_barracks_shields.dae: Found convertible object 'hele_barracks_structb_002'

art/meshes/props/mace_barracks_shields.dae: Converting 'hele_barracks_structbMesh_002'

art/meshes/props/mace_barracks_shields.dae: Found static geometry

art/meshes/props/mace_barracks_tile_c.dae: Starting conversion

art/meshes/props/mace_barracks_tile_c.dae: Running FixBrokenXML

art/meshes/props/mace_barracks_tile_c.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/mace_barracks_tile_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/mace_barracks_tile_c.dae: Found convertible object 'hele_barracks_structb_000'

art/meshes/props/mace_barracks_tile_c.dae: Converting 'hele_barracks_structbMesh_007'

art/meshes/props/mace_barracks_tile_c.dae: Found static geometry

art/meshes/props/mace_barracks_decor.dae: Starting conversion

art/meshes/props/mace_barracks_decor.dae: Running FixBrokenXML

art/meshes/props/mace_barracks_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/mace_barracks_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/mace_barracks_decor.dae: Found convertible object 'hele_barracks_structb_000'

art/meshes/props/mace_barracks_decor.dae: Converting 'hele_barracks_structbMesh_006'

art/meshes/props/mace_barracks_decor.dae: Found static geometry

art/meshes/structural/maur_barracks_a_struct.dae: Starting conversion

art/meshes/structural/maur_barracks_a_struct.dae: Running FixBrokenXML

art/meshes/structural/maur_barracks_a_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/maur_barracks_a_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_barracks_a_struct.dae: Found convertible object 'Circle_001'

art/meshes/structural/maur_barracks_a_struct.dae: Converting 'Circle_000'

art/meshes/structural/maur_barracks_a_struct.dae: Found static geometry

art/meshes/structural/maur_barracks_a_struct.dae: Adding prop point shieldentrance

art/meshes/structural/maur_barracks_a_struct.dae: Adding prop point shieldentrance1

art/meshes/structural/maur_barracks_a_struct.dae: Adding prop point shieldstraight

art/meshes/structural/maur_barracks_a_struct.dae: Adding prop point shieldback

art/meshes/structural/maur_barracks_a_struct.dae: Adding prop point shieldback1

art/meshes/structural/maur_barracks_a_struct.dae: Adding prop point shieldsmall

art/meshes/structural/maur_barracks_a_struct.dae: Adding prop point projectile

art/meshes/structural/maur_barracks_a_struct.dae: Adding prop point garrisoned

art/meshes/props/maur_barracks_a_struct_b.dae: Starting conversion

art/meshes/props/maur_barracks_a_struct_b.dae: Running FixBrokenXML

art/meshes/props/maur_barracks_a_struct_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/maur_barracks_a_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_barracks_a_struct_b.dae: Found convertible object 'Circle_001_001'

art/meshes/props/maur_barracks_a_struct_b.dae: Converting 'Circle_004'

art/meshes/props/maur_barracks_a_struct_b.dae: Found static geometry

art/meshes/structural/maur_barracks_b_struct.dae: Starting conversion

art/meshes/structural/maur_barracks_b_struct.dae: Running FixBrokenXML

art/meshes/structural/maur_barracks_b_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/maur_barracks_b_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_barracks_b_struct.dae: Found convertible object 'Circle_002'

art/meshes/structural/maur_barracks_b_struct.dae: Converting 'Circle_002'

art/meshes/structural/maur_barracks_b_struct.dae: Found static geometry

art/meshes/structural/maur_barracks_b_struct.dae: Adding prop point shieldstraight

art/meshes/structural/maur_barracks_b_struct.dae: Adding prop point shieldentrance

art/meshes/structural/maur_barracks_b_struct.dae: Adding prop point shieldentrance1

art/meshes/structural/maur_barracks_b_struct.dae: Adding prop point shieldsmall

art/meshes/structural/maur_barracks_b_struct.dae: Adding prop point shieldback

art/meshes/structural/maur_barracks_b_struct.dae: Adding prop point shieldback1

art/meshes/structural/maur_barracks_b_struct.dae: Adding prop point projectile

art/meshes/structural/maur_barracks_b_struct.dae: Adding prop point garrisoned

art/meshes/props/maur_barracks_b_struct_b.dae: Starting conversion

art/meshes/props/maur_barracks_b_struct_b.dae: Running FixBrokenXML

art/meshes/props/maur_barracks_b_struct_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/maur_barracks_b_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_barracks_b_struct_b.dae: Found convertible object 'Circle_002_001'

art/meshes/props/maur_barracks_b_struct_b.dae: Converting 'Circle_004'

art/meshes/props/maur_barracks_b_struct_b.dae: Found static geometry

art/meshes/structural/gaul_barracks.dae: Starting conversion

art/meshes/structural/gaul_barracks.dae: Running FixBrokenXML

art/meshes/structural/gaul_barracks.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f

art/meshes/structural/gaul_barracks.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/gaul_barracks.dae: Found convertible object 'gaul_barracks'

art/meshes/structural/gaul_barracks.dae: Converting 'gaul_barracks'

art/meshes/structural/gaul_barracks.dae: Found static geometry

art/meshes/structural/gaul_barracks.dae: Adding prop point garrisoned

art/meshes/structural/gaul_barracks.dae: Adding prop point projectile

art/meshes/structural/gaul_barracks.dae: Adding prop point smoke

art/meshes/props/gaul_barracks_props_01.dae: Starting conversion

art/meshes/props/gaul_barracks_props_01.dae: Running FixBrokenXML

art/meshes/props/gaul_barracks_props_01.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f

art/meshes/props/gaul_barracks_props_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_barracks_props_01.dae: Found convertible object 'gaul_barracks_props_01'

art/meshes/props/gaul_barracks_props_01.dae: Converting 'celt_barracks_props_01'

art/meshes/props/gaul_barracks_props_01.dae: Found static geometry

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point barrel_empty_02

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point barrel_02

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point barrel_empty_01

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point barrel_03

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point barrel_01

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point dummy_01

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point dummy_02

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point anvil_01

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_hex_02

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_hex_03

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_hex_04

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_hex_01

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_hex_05

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_hex_07

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_hex_06

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_big_01

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_big_02

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_big_03

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_big_04

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_square_01

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_square_02

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_square_04

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_square_03

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_big_05

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_hex_08

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_hex_09

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_big_06

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_hex_10

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_hex_11

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_04

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_02

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_03

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_01

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_05

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_06

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_07

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_08

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_09

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_19

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_17

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_15

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_13

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_10

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_18

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_16

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_14

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_12

art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_11

art/meshes/props/brit_workshop_anvil.dae: Starting conversion

art/meshes/props/brit_workshop_anvil.dae: Running FixBrokenXML

art/meshes/props/brit_workshop_anvil.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142

art/meshes/props/brit_workshop_anvil.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brit_workshop_anvil.dae: Found convertible object 'brit_range_struct_003'

art/meshes/props/brit_workshop_anvil.dae: Converting 'Cube_004'

art/meshes/props/brit_workshop_anvil.dae: Found static geometry

art/meshes/props/brit_workshop_anvil.dae: Adding prop point anvil_01

art/meshes/props/wrld_anvil.dae: Starting conversion

art/meshes/props/wrld_anvil.dae: Running FixBrokenXML

art/meshes/props/wrld_anvil.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142

art/meshes/props/wrld_anvil.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_anvil.dae: Found convertible object 'brit_range_struct_003_001'

art/meshes/props/wrld_anvil.dae: Converting 'Cube_003'

art/meshes/props/wrld_anvil.dae: Found static geometry

art/meshes/props/wrld_anvil.dae: Adding prop point hammer_01

art/meshes/props/wrld_anvil.dae: Adding prop point tongs_01

art/meshes/props/wrld_barrel_a.dae: Starting conversion

art/meshes/props/wrld_barrel_a.dae: Running FixBrokenXML

art/meshes/props/wrld_barrel_a.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f

art/meshes/props/wrld_barrel_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_barrel_a.dae: Found convertible object 'wrld_barrel_a_dae_001'

art/meshes/props/wrld_barrel_a.dae: Converting 'Cube_007'

art/meshes/props/wrld_barrel_a.dae: Found static geometry

art/meshes/props/wrld_barrel_a_empty.dae: Starting conversion

art/meshes/props/wrld_barrel_a_empty.dae: Running FixBrokenXML

art/meshes/props/wrld_barrel_a_empty.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f

art/meshes/props/wrld_barrel_a_empty.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_barrel_a_empty.dae: Found convertible object 'wrld_barrel_a_dae'

art/meshes/props/wrld_barrel_a_empty.dae: Converting 'Cube_005'

art/meshes/props/wrld_barrel_a_empty.dae: Found static geometry

art/meshes/props/wrld_barrel_a_empty.dae: Adding prop point barrel_cap_01

art/meshes/props/wrld_barrel_a_empty.dae: Adding prop point barrel_cap_02

art/meshes/props/wrld_barrel_a_empty.dae: Adding prop point sword_heap_01

art/meshes/props/celt_sword_heap_02.dae: Starting conversion

art/meshes/props/celt_sword_heap_02.dae: Running FixBrokenXML

art/meshes/props/celt_sword_heap_02.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f

art/meshes/props/celt_sword_heap_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_sword_heap_02.dae: Found convertible object 'gaul_barracks_props_03_003'

art/meshes/props/celt_sword_heap_02.dae: Converting 'gaul_barracks_props_03_003'

art/meshes/props/celt_sword_heap_02.dae: Found static geometry

art/meshes/props/wrld_dummy_a.dae: Starting conversion

art/meshes/props/wrld_dummy_a.dae: Running FixBrokenXML

art/meshes/props/wrld_dummy_a.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f

art/meshes/props/wrld_dummy_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_dummy_a.dae: Found convertible object 'Object025_001_003'

art/meshes/props/wrld_dummy_a.dae: Converting 'Object025Mesh_002'

art/meshes/props/wrld_dummy_a.dae: Found static geometry

art/meshes/props/shield/hex_01.dae: Starting conversion

art/meshes/props/shield/hex_01.dae: Running FixBrokenXML

art/meshes/props/shield/hex_01.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7

art/meshes/props/shield/hex_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/hex_01.dae: Found convertible object 'Shield_Hex_01_008'

art/meshes/props/shield/hex_01.dae: Converting 'longboat_113'

art/meshes/props/shield/hex_01.dae: Found static geometry

art/meshes/props/shield/hex_01.dae: Adding prop point orle

art/meshes/props/shield/hex_01.dae: Adding prop point handle

art/meshes/props/shield/hex_01.dae: Adding prop point spina

art/meshes/props/shield/hex_01_b.dae: Starting conversion

art/meshes/props/shield/hex_01_b.dae: Running FixBrokenXML

art/meshes/props/shield/hex_01_b.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7

art/meshes/props/shield/hex_01_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/hex_01_b.dae: Found convertible object 'Shield_Hex_01'

art/meshes/props/shield/hex_01_b.dae: Converting 'longboat_020'

art/meshes/props/shield/hex_01_b.dae: Found static geometry

art/meshes/props/shield/hex_01_b.dae: Adding prop point orle

art/meshes/props/shield/hex_01_b.dae: Adding prop point handle

art/meshes/props/shield/props/spina_h.dae: Starting conversion

art/meshes/props/shield/props/spina_h.dae: Running FixBrokenXML

art/meshes/props/shield/props/spina_h.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/shield/props/spina_h.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/spina_h.dae: Found convertible object 'Celtic_shield_Spina_H'

art/meshes/props/shield/props/spina_h.dae: Converting 'longboat_025'

art/meshes/props/shield/props/spina_h.dae: Found static geometry

art/meshes/props/shield/props/boss_a_1.dae: Starting conversion

art/meshes/props/shield/props/boss_a_1.dae: Running FixBrokenXML

art/meshes/props/shield/props/boss_a_1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/shield/props/boss_a_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/boss_a_1.dae: Found convertible object 'Celtic_shield_Boss_A_1'

art/meshes/props/shield/props/boss_a_1.dae: Converting 'longboat_028'

art/meshes/props/shield/props/boss_a_1.dae: Found static geometry

art/meshes/props/shield/props/boss_a_2.dae: Starting conversion

art/meshes/props/shield/props/boss_a_2.dae: Running FixBrokenXML

art/meshes/props/shield/props/boss_a_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/shield/props/boss_a_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/boss_a_2.dae: Found convertible object 'Celtic_shield_Boss_A_2'

art/meshes/props/shield/props/boss_a_2.dae: Converting 'longboat_005'

art/meshes/props/shield/props/boss_a_2.dae: Found static geometry

art/meshes/props/shield/oval_04.dae: Starting conversion

art/meshes/props/shield/oval_04.dae: Running FixBrokenXML

art/meshes/props/shield/oval_04.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7

art/meshes/props/shield/oval_04.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/oval_04.dae: Found convertible object 'Shield_Oval_04_003'

art/meshes/props/shield/oval_04.dae: Converting 'longboat_112'

art/meshes/props/shield/oval_04.dae: Found static geometry

art/meshes/props/shield/oval_04.dae: Adding prop point orle

art/meshes/props/shield/oval_04.dae: Adding prop point handle

art/meshes/props/shield/oval_04.dae: Adding prop point spina

art/meshes/props/shield/oval_04_b.dae: Starting conversion

art/meshes/props/shield/oval_04_b.dae: Running FixBrokenXML

art/meshes/props/shield/oval_04_b.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7

art/meshes/props/shield/oval_04_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/oval_04_b.dae: Found convertible object 'Shield_Oval_04'

art/meshes/props/shield/oval_04_b.dae: Converting 'longboat_023'

art/meshes/props/shield/oval_04_b.dae: Found static geometry

art/meshes/props/shield/oval_04_b.dae: Adding prop point orle

art/meshes/props/shield/oval_04_b.dae: Adding prop point handle

art/meshes/props/shield/props/boss_a_3.dae: Starting conversion

art/meshes/props/shield/props/boss_a_3.dae: Running FixBrokenXML

art/meshes/props/shield/props/boss_a_3.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/shield/props/boss_a_3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/boss_a_3.dae: Found convertible object 'Celtic_shield_Boss_A_3'

art/meshes/props/shield/props/boss_a_3.dae: Converting 'longboat_044'

art/meshes/props/shield/props/boss_a_3.dae: Found static geometry

art/meshes/props/gaul_barracks_props_02.dae: Starting conversion

art/meshes/props/gaul_barracks_props_02.dae: Running FixBrokenXML

art/meshes/props/gaul_barracks_props_02.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f

art/meshes/props/gaul_barracks_props_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_barracks_props_02.dae: Found convertible object 'gaul_barracks_props_02'

art/meshes/props/gaul_barracks_props_02.dae: Converting 'Object025Mesh_006'

art/meshes/props/gaul_barracks_props_02.dae: Found static geometry

art/meshes/props/gaul_barracks_props_03.dae: Starting conversion

art/meshes/props/gaul_barracks_props_03.dae: Running FixBrokenXML

art/meshes/props/gaul_barracks_props_03.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f

art/meshes/props/gaul_barracks_props_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_barracks_props_03.dae: Found convertible object 'gaul_barracks_props_03'

art/meshes/props/gaul_barracks_props_03.dae: Converting 'gaul_barracks_props_03'

art/meshes/props/gaul_barracks_props_03.dae: Found static geometry

art/meshes/props/gaul_barracks_props_03.dae: Adding prop point spear_01

art/meshes/props/gaul_barracks_props_03.dae: Adding prop point spear_02

art/meshes/props/gaul_barracks_props_03.dae: Adding prop point spear_03

art/meshes/props/gaul_barracks_props_03.dae: Adding prop point spear_04

art/meshes/props/gaul_barracks_props_03.dae: Adding prop point spear_05

art/meshes/props/gaul_barracks_props_03.dae: Adding prop point spear_06

art/meshes/props/gaul_barracks_props_03.dae: Adding prop point spear_07

art/meshes/props/gaul_barracks_props_03.dae: Adding prop point spear_08

art/meshes/props/gaul_barracks_props_03.dae: Adding prop point spear_09

art/meshes/props/gaul_barracks_props_03.dae: Adding prop point spear_10

art/meshes/props/gaul_barracks_props_03.dae: Adding prop point spear_11

art/meshes/props/gaul_barracks_props_03.dae: Adding prop point spear_12

art/meshes/props/gaul_barracks_props_03.dae: Adding prop point spear_13

art/meshes/props/gaul_barracks_props_03.dae: Adding prop point spear_14

art/meshes/props/weap_shaft_wood_long_c.dae: Starting conversion

art/meshes/props/weap_shaft_wood_long_c.dae: Running FixBrokenXML

art/meshes/props/weap_shaft_wood_long_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_shaft_wood_long_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_shaft_wood_long_c.dae: Found convertible object 'Wood_stave_long_c'

art/meshes/props/weap_shaft_wood_long_c.dae: Converting 'Plano_036'

art/meshes/props/weap_shaft_wood_long_c.dae: Found static geometry

art/meshes/props/weap_shaft_wood_long_c.dae: Adding prop point blade

art/meshes/props/shield/props/spina_f.dae: Starting conversion

art/meshes/props/shield/props/spina_f.dae: Running FixBrokenXML

art/meshes/props/shield/props/spina_f.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/shield/props/spina_f.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/spina_f.dae: Found convertible object 'Celtic_shield_Spina_F'

art/meshes/props/shield/props/spina_f.dae: Converting 'longboat_016'

art/meshes/props/shield/props/spina_f.dae: Found static geometry

art/meshes/props/shield/props/boss_f_4.dae: Starting conversion

art/meshes/props/shield/props/boss_f_4.dae: Running FixBrokenXML

art/meshes/props/shield/props/boss_f_4.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/shield/props/boss_f_4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/boss_f_4.dae: Found convertible object 'Celtic_shield_Boss_F_4'

art/meshes/props/shield/props/boss_f_4.dae: Converting 'longboat_054'

art/meshes/props/shield/props/boss_f_4.dae: Found static geometry

art/meshes/props/shield/props/boss_f_3.dae: Starting conversion

art/meshes/props/shield/props/boss_f_3.dae: Running FixBrokenXML

art/meshes/props/shield/props/boss_f_3.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/shield/props/boss_f_3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/boss_f_3.dae: Found convertible object 'Celtic_shield_Boss_F_3'

art/meshes/props/shield/props/boss_f_3.dae: Converting 'longboat_053'

art/meshes/props/shield/props/boss_f_3.dae: Found static geometry

art/meshes/props/shield/props/boss_f_2.dae: Starting conversion

art/meshes/props/shield/props/boss_f_2.dae: Running FixBrokenXML

art/meshes/props/shield/props/boss_f_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/shield/props/boss_f_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/boss_f_2.dae: Found convertible object 'Celtic_shield_Boss_F_2'

art/meshes/props/shield/props/boss_f_2.dae: Converting 'longboat_056'

art/meshes/props/shield/props/boss_f_2.dae: Found static geometry

art/meshes/props/weap_shaft_wood_long_d.dae: Starting conversion

art/meshes/props/weap_shaft_wood_long_d.dae: Running FixBrokenXML

art/meshes/props/weap_shaft_wood_long_d.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_shaft_wood_long_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_shaft_wood_long_d.dae: Found convertible object 'Wood_stave_long_d'

art/meshes/props/weap_shaft_wood_long_d.dae: Converting 'Plano_037'

art/meshes/props/weap_shaft_wood_long_d.dae: Found static geometry

art/meshes/props/weap_shaft_wood_long_d.dae: Adding prop point blade

art/meshes/structural/athen_barracks_struct.dae: Starting conversion

art/meshes/structural/athen_barracks_struct.dae: Running FixBrokenXML

art/meshes/structural/athen_barracks_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/athen_barracks_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_barracks_struct.dae: Found convertible object 'hele_barracks_structb_001'

art/meshes/structural/athen_barracks_struct.dae: Converting 'hele_barracks_structbMesh_011'

art/meshes/structural/athen_barracks_struct.dae: Found static geometry

art/meshes/structural/athen_barracks_struct.dae: Adding prop point garrisoned

art/meshes/props/athen_barracks_struct_b.dae: Starting conversion

art/meshes/props/athen_barracks_struct_b.dae: Running FixBrokenXML

art/meshes/props/athen_barracks_struct_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_barracks_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_barracks_struct_b.dae: Found convertible object 'hele_barracks_structb_001'

art/meshes/props/athen_barracks_struct_b.dae: Converting 'hele_barracks_structbMesh_012'

art/meshes/props/athen_barracks_struct_b.dae: Found static geometry

art/meshes/props/athen_barracks_props_a.dae: Starting conversion

art/meshes/props/athen_barracks_props_a.dae: Running FixBrokenXML

art/meshes/props/athen_barracks_props_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_barracks_props_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_barracks_props_a.dae: Found convertible object 'hele_barracks_structb_001'

art/meshes/props/athen_barracks_props_a.dae: Converting 'hele_barracks_structbMesh_013'

art/meshes/props/athen_barracks_props_a.dae: Found static geometry

art/meshes/props/athen_barracks_shields.dae: Starting conversion

art/meshes/props/athen_barracks_shields.dae: Running FixBrokenXML

art/meshes/props/athen_barracks_shields.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_barracks_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_barracks_shields.dae: Found convertible object 'hele_barracks_structb'

art/meshes/props/athen_barracks_shields.dae: Converting 'hele_barracks_structbMesh'

art/meshes/props/athen_barracks_shields.dae: Found static geometry

art/meshes/props/athen_barracks_tile_c.dae: Starting conversion

art/meshes/props/athen_barracks_tile_c.dae: Running FixBrokenXML

art/meshes/props/athen_barracks_tile_c.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_barracks_tile_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_barracks_tile_c.dae: Found convertible object 'hele_barracks_structb_001'

art/meshes/props/athen_barracks_tile_c.dae: Converting 'hele_barracks_structbMesh_015'

art/meshes/props/athen_barracks_tile_c.dae: Found static geometry

art/meshes/props/athen_barracks_decor.dae: Starting conversion

art/meshes/props/athen_barracks_decor.dae: Running FixBrokenXML

art/meshes/props/athen_barracks_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_barracks_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_barracks_decor.dae: Found convertible object 'hele_barracks_structb_001'

art/meshes/props/athen_barracks_decor.dae: Converting 'hele_barracks_structbMesh_014'

art/meshes/props/athen_barracks_decor.dae: Found static geometry

art/meshes/structural/ptol_farmstead.dae: Starting conversion

art/meshes/structural/ptol_farmstead.dae: Running FixBrokenXML

art/meshes/structural/ptol_farmstead.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/ptol_farmstead.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_farmstead.dae: Found convertible object 'farmstead'

art/meshes/structural/ptol_farmstead.dae: Converting 'Cube_000'

art/meshes/structural/ptol_farmstead.dae: Found static geometry

art/meshes/structural/ptol_farmstead.dae: Adding prop point cart

art/meshes/props/ptol_hay_cart.dae: Starting conversion

art/meshes/props/ptol_hay_cart.dae: Running FixBrokenXML

art/meshes/props/ptol_hay_cart.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/ptol_hay_cart.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/ptol_hay_cart.dae: Found convertible object 'Object1003'

art/meshes/props/ptol_hay_cart.dae: Converting 'Object1003Mesh'

art/meshes/props/ptol_hay_cart.dae: Found static geometry

art/meshes/props/ptol_hay_cart_prop.dae: Starting conversion

art/meshes/props/ptol_hay_cart_prop.dae: Running FixBrokenXML

art/meshes/props/ptol_hay_cart_prop.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/ptol_hay_cart_prop.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/ptol_hay_cart_prop.dae: Found convertible object 'Object1003_001'

art/meshes/props/ptol_hay_cart_prop.dae: Converting 'Object1003Mesh_001'

art/meshes/props/ptol_hay_cart_prop.dae: Found static geometry

art/meshes/structural/gaul_farmstead_struct.dae: Starting conversion

art/meshes/structural/gaul_farmstead_struct.dae: Running FixBrokenXML

art/meshes/structural/gaul_farmstead_struct.dae: Authoring tool: Blender 2.71.0 commit date:2014-06-25, commit time:18:36, hash:9337574

art/meshes/structural/gaul_farmstead_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/gaul_farmstead_struct.dae: Found convertible object 'gaul_farmstead'

art/meshes/structural/gaul_farmstead_struct.dae: Converting 'Object02_000'

art/meshes/structural/gaul_farmstead_struct.dae: Found static geometry

art/meshes/props/gaul_farmstead_struct1.dae: Starting conversion

art/meshes/props/gaul_farmstead_struct1.dae: Running FixBrokenXML

art/meshes/props/gaul_farmstead_struct1.dae: Authoring tool: Blender 2.71.0 commit date:2014-06-25, commit time:18:36, hash:9337574

art/meshes/props/gaul_farmstead_struct1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_farmstead_struct1.dae: Found convertible object 'gaul_farmstead_struct1'

art/meshes/props/gaul_farmstead_struct1.dae: Converting 'Object02_003'

art/meshes/props/gaul_farmstead_struct1.dae: Found static geometry

art/meshes/props/gaul_farmstead_props_new.dae: Starting conversion

art/meshes/props/gaul_farmstead_props_new.dae: Running FixBrokenXML

art/meshes/props/gaul_farmstead_props_new.dae: Authoring tool: Blender 2.71.0 commit date:2014-06-25, commit time:18:36, hash:9337574

art/meshes/props/gaul_farmstead_props_new.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_farmstead_props_new.dae: Found convertible object 'gaul_farmstead_props_new_dae'

art/meshes/props/gaul_farmstead_props_new.dae: Converting 'Object02_002'

art/meshes/props/gaul_farmstead_props_new.dae: Found static geometry

art/meshes/props/gaul_farmstead_props.dae: Starting conversion

art/meshes/props/gaul_farmstead_props.dae: Running FixBrokenXML

art/meshes/props/gaul_farmstead_props.dae: Authoring tool: Blender 2.71.0 commit date:2014-06-25, commit time:18:36, hash:9337574

art/meshes/props/gaul_farmstead_props.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_farmstead_props.dae: Found convertible object 'gaul_farmstead_props'

art/meshes/props/gaul_farmstead_props.dae: Converting 'Object02_001'

art/meshes/props/gaul_farmstead_props.dae: Found static geometry

art/meshes/props/gaul_farmstead_nature.dae: Starting conversion

art/meshes/props/gaul_farmstead_nature.dae: Running FixBrokenXML

art/meshes/props/gaul_farmstead_nature.dae: Authoring tool: Blender 2.71.0 commit date:2014-06-25, commit time:18:36, hash:9337574

art/meshes/props/gaul_farmstead_nature.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_farmstead_nature.dae: Found convertible object 'gaul_farmstead_nature'

art/meshes/props/gaul_farmstead_nature.dae: Converting 'Plane_000'

art/meshes/props/gaul_farmstead_nature.dae: Found static geometry

art/meshes/structural/ptol_stable.dae: Starting conversion

art/meshes/structural/ptol_stable.dae: Running FixBrokenXML

art/meshes/structural/ptol_stable.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/ptol_stable.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_stable.dae: Found convertible object 'Cube_014'

art/meshes/structural/ptol_stable.dae: Converting 'Cube_010'

art/meshes/structural/ptol_stable.dae: Found static geometry

art/meshes/structural/ptol_stable.dae: Adding prop point horse

art/meshes/structural/ptol_stable.dae: Adding prop point horse_1

art/meshes/structural/ptol_stable.dae: Adding prop point horse_2

art/meshes/structural/ptol_stable.dae: Adding prop point garrisoned

art/meshes/structural/pers_barracks.dae: Starting conversion

art/meshes/structural/pers_barracks.dae: Running FixBrokenXML

art/meshes/structural/pers_barracks.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/structural/pers_barracks.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_barracks.dae: Found convertible object 'barracks'

art/meshes/structural/pers_barracks.dae: Converting 'barracks-mesh'

art/meshes/structural/pers_barracks.dae: Found static geometry

art/meshes/structural/pers_barracks.dae: Adding prop point garrisoned

art/meshes/structural/pers_barracks.dae: Adding prop point shieldtop

art/meshes/structural/pers_barracks.dae: Adding prop point shieldoutside

art/meshes/structural/pers_barracks.dae: Adding prop point entranceshield

art/meshes/structural/pers_barracks.dae: Adding prop point tableside

art/meshes/structural/pers_barracks.dae: Adding prop point shieldright

art/meshes/structural/pers_barracks.dae: Adding prop point shieldleft

art/meshes/props/pers_barracks_shields.dae: Starting conversion

art/meshes/props/pers_barracks_shields.dae: Running FixBrokenXML

art/meshes/props/pers_barracks_shields.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/props/pers_barracks_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_barracks_shields.dae: Found convertible object 'barracks_001'

art/meshes/props/pers_barracks_shields.dae: Converting 'barracks-mesh_008'

art/meshes/props/pers_barracks_shields.dae: Found static geometry

art/meshes/props/shield/pelta_a_f.dae: Starting conversion

art/meshes/props/shield/pelta_a_f.dae: Running FixBrokenXML

art/meshes/props/shield/pelta_a_f.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/shield/pelta_a_f.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelta_a_f.dae: Found convertible object 'pelta_a_f'

art/meshes/props/shield/pelta_a_f.dae: Converting 'pelta_a_f-Geometry'

art/meshes/props/shield/pelta_a_f.dae: Found static geometry

art/meshes/props/shield/pelta_a_f.dae: Adding prop point back

art/meshes/props/shield/pelta_a_b.dae: Starting conversion

art/meshes/props/shield/pelta_a_b.dae: Running FixBrokenXML

art/meshes/props/shield/pelta_a_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/shield/pelta_a_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelta_a_b.dae: Found convertible object 'pelta_a_b'

art/meshes/props/shield/pelta_a_b.dae: Converting 'pelta_a_b-Geometry'

art/meshes/props/shield/pelta_a_b.dae: Found static geometry

art/meshes/props/shield/taka_front.dae: Starting conversion

art/meshes/props/shield/taka_front.dae: Running FixBrokenXML

art/meshes/props/shield/taka_front.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/shield/taka_front.dae: Applying fixes for 3ds Max exporter

art/meshes/props/shield/taka_front.dae: Found library_images to delete

art/meshes/props/shield/taka_front.dae: Found library_materials to delete

art/meshes/props/shield/taka_front.dae: Found library_effects to delete

art/meshes/props/shield/taka_front.dae: Found a bind_material to delete

art/meshes/props/shield/taka_front.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/taka_front.dae: Found convertible object 'Cylinder038'

art/meshes/props/shield/taka_front.dae: Converting 'Cylinder038Mesh'

art/meshes/props/shield/taka_front.dae: Found static geometry

art/meshes/props/shield/taka_back.dae: Starting conversion

art/meshes/props/shield/taka_back.dae: Running FixBrokenXML

art/meshes/props/shield/taka_back.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/shield/taka_back.dae: Applying fixes for 3ds Max exporter

art/meshes/props/shield/taka_back.dae: Found library_images to delete

art/meshes/props/shield/taka_back.dae: Found library_materials to delete

art/meshes/props/shield/taka_back.dae: Found library_effects to delete

art/meshes/props/shield/taka_back.dae: Found a bind_material to delete

art/meshes/props/shield/taka_back.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/taka_back.dae: Found convertible object 'taka_back'

art/meshes/props/shield/taka_back.dae: Converting 'taka_backMesh'

art/meshes/props/shield/taka_back.dae: Found static geometry

art/meshes/structural/hele_stable.dae: Starting conversion

art/meshes/structural/hele_stable.dae: Running FixBrokenXML

art/meshes/structural/hele_stable.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373

art/meshes/structural/hele_stable.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_stable.dae: Found convertible object 'Cube_021'

art/meshes/structural/hele_stable.dae: Converting 'Cube_022'

art/meshes/structural/hele_stable.dae: Found static geometry

art/meshes/structural/hele_stable.dae: Adding prop point horse

art/meshes/structural/hele_stable.dae: Adding prop point horse_1

art/meshes/structural/hele_stable.dae: Adding prop point horse_2

art/meshes/structural/hele_stable.dae: Adding prop point garrisoned

art/meshes/props/hele_stable_1.dae: Starting conversion

art/meshes/props/hele_stable_1.dae: Running FixBrokenXML

art/meshes/props/hele_stable_1.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373

art/meshes/props/hele_stable_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_stable_1.dae: Found convertible object 'Cube_023'

art/meshes/props/hele_stable_1.dae: Converting 'Cube_027'

art/meshes/props/hele_stable_1.dae: Found static geometry

art/meshes/props/hele_stable_2.dae: Starting conversion

art/meshes/props/hele_stable_2.dae: Running FixBrokenXML

art/meshes/props/hele_stable_2.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373

art/meshes/props/hele_stable_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_stable_2.dae: Found convertible object 'Cube_022'

art/meshes/props/hele_stable_2.dae: Converting 'Cube_025'

art/meshes/props/hele_stable_2.dae: Found static geometry

art/meshes/props/hele_stable_struct.dae: Starting conversion

art/meshes/props/hele_stable_struct.dae: Running FixBrokenXML

art/meshes/props/hele_stable_struct.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373

art/meshes/props/hele_stable_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_stable_struct.dae: Found convertible object 'Cube_024'

art/meshes/props/hele_stable_struct.dae: Converting 'Cube_023'

art/meshes/props/hele_stable_struct.dae: Found static geometry

art/meshes/structural/kart_barracks.dae: Starting conversion

art/meshes/structural/kart_barracks.dae: Running FixBrokenXML

art/meshes/structural/kart_barracks.dae: Authoring tool: Blender 2.63.0 r46461

art/meshes/structural/kart_barracks.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_barracks.dae: Found convertible object 'Object1011'

art/meshes/structural/kart_barracks.dae: Converting 'Object1011Mesh'

art/meshes/structural/kart_barracks.dae: Found static geometry

art/meshes/structural/kart_barracks.dae: Adding prop point garrisoned

art/meshes/props/kart_barracks_props_a.dae: Starting conversion

art/meshes/props/kart_barracks_props_a.dae: Running FixBrokenXML

art/meshes/props/kart_barracks_props_a.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/kart_barracks_props_a.dae: Applying fixes for 3ds Max exporter

art/meshes/props/kart_barracks_props_a.dae: Found library_images to delete

art/meshes/props/kart_barracks_props_a.dae: Found library_materials to delete

art/meshes/props/kart_barracks_props_a.dae: Found library_effects to delete

art/meshes/props/kart_barracks_props_a.dae: Found a bind_material to delete

art/meshes/props/kart_barracks_props_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_barracks_props_a.dae: Found convertible object 'Cylinder14-Pivot'

art/meshes/props/kart_barracks_props_a.dae: Converting 'Cylinder14Mesh'

art/meshes/props/kart_barracks_props_a.dae: Found static geometry

art/meshes/props/kart_barracks_props_weap.dae: Starting conversion

art/meshes/props/kart_barracks_props_weap.dae: Running FixBrokenXML

art/meshes/props/kart_barracks_props_weap.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/kart_barracks_props_weap.dae: Applying fixes for 3ds Max exporter

art/meshes/props/kart_barracks_props_weap.dae: Found library_images to delete

art/meshes/props/kart_barracks_props_weap.dae: Found library_materials to delete

art/meshes/props/kart_barracks_props_weap.dae: Found library_effects to delete

art/meshes/props/kart_barracks_props_weap.dae: Found a bind_material to delete

art/meshes/props/kart_barracks_props_weap.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_barracks_props_weap.dae: Found convertible object 'spear08-Pivot'

art/meshes/props/kart_barracks_props_weap.dae: Converting 'spear08Mesh'

art/meshes/props/kart_barracks_props_weap.dae: Found static geometry

art/meshes/props/scaffold_03.dae: Starting conversion

art/meshes/props/scaffold_03.dae: Running FixBrokenXML

art/meshes/props/scaffold_03.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f

art/meshes/props/scaffold_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/scaffold_03.dae: Found convertible object 'Cylinder_001'

art/meshes/props/scaffold_03.dae: Converting 'Cylinder_001'

art/meshes/props/scaffold_03.dae: Found static geometry

art/meshes/structural/hele_farmstead.dae: Starting conversion

art/meshes/structural/hele_farmstead.dae: Running FixBrokenXML

art/meshes/structural/hele_farmstead.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_farmstead.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_farmstead.dae: Found convertible object 'Cube_002'

art/meshes/structural/hele_farmstead.dae: Converting 'Cube_024'

art/meshes/structural/hele_farmstead.dae: Found static geometry

art/meshes/structural/hele_farmstead.dae: Adding prop point garrisoned

art/meshes/props/hele_farmstead_hay.dae: Starting conversion

art/meshes/props/hele_farmstead_hay.dae: Running FixBrokenXML

art/meshes/props/hele_farmstead_hay.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_farmstead_hay.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_farmstead_hay.dae: Found convertible object 'Cube_001'

art/meshes/props/hele_farmstead_hay.dae: Converting 'Cube_025'

art/meshes/props/hele_farmstead_hay.dae: Found static geometry

art/meshes/props/hele_farmstead_props.dae: Starting conversion

art/meshes/props/hele_farmstead_props.dae: Running FixBrokenXML

art/meshes/props/hele_farmstead_props.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_farmstead_props.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_farmstead_props.dae: Found convertible object 'Cube_001'

art/meshes/props/hele_farmstead_props.dae: Converting 'Cube_025'

art/meshes/props/hele_farmstead_props.dae: Found static geometry

art/meshes/props/hele_farmstead_nature.dae: Starting conversion

art/meshes/props/hele_farmstead_nature.dae: Running FixBrokenXML

art/meshes/props/hele_farmstead_nature.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_farmstead_nature.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_farmstead_nature.dae: Found convertible object 'Cube_001'

art/meshes/props/hele_farmstead_nature.dae: Converting 'Cube_023'

art/meshes/props/hele_farmstead_nature.dae: Found static geometry

art/meshes/structural/kush_farmstead.dae: Starting conversion

art/meshes/structural/kush_farmstead.dae: Running FixBrokenXML

art/meshes/structural/kush_farmstead.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_farmstead.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_farmstead.dae: Found convertible object 'Cylinder'

art/meshes/structural/kush_farmstead.dae: Converting 'Cylinder'

art/meshes/structural/kush_farmstead.dae: Found static geometry

art/meshes/structural/kart_farmstead_scaffolding.dae: Starting conversion

art/meshes/structural/kart_farmstead_scaffolding.dae: Running FixBrokenXML

art/meshes/structural/kart_farmstead_scaffolding.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_farmstead_scaffolding.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_farmstead_scaffolding.dae: Found convertible object 'Cube_015'

art/meshes/structural/kart_farmstead_scaffolding.dae: Converting 'Cube_016'

art/meshes/structural/kart_farmstead_scaffolding.dae: Found static geometry

art/meshes/structural/kart_farmstead_2.dae: Starting conversion

art/meshes/structural/kart_farmstead_2.dae: Running FixBrokenXML

art/meshes/structural/kart_farmstead_2.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/kart_farmstead_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_farmstead_2.dae: Found convertible object 'Cube'

art/meshes/structural/kart_farmstead_2.dae: Converting 'Cube'

art/meshes/structural/kart_farmstead_2.dae: Found static geometry

art/meshes/structural/maur_farmstead.dae: Starting conversion

art/meshes/structural/maur_farmstead.dae: Running FixBrokenXML

art/meshes/structural/maur_farmstead.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/structural/maur_farmstead.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_farmstead.dae: Found convertible object 'farmstead'

art/meshes/structural/maur_farmstead.dae: Converting 'farmstead'

art/meshes/structural/maur_farmstead.dae: Found static geometry

art/meshes/structural/maur_farmstead.dae: Adding prop point cart

art/meshes/props/hay_cart.dae: Starting conversion

art/meshes/props/hay_cart.dae: Running FixBrokenXML

art/meshes/props/hay_cart.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/hay_cart.dae: Applying fixes for 3ds Max exporter

art/meshes/props/hay_cart.dae: Found library_images to delete

art/meshes/props/hay_cart.dae: Found library_materials to delete

art/meshes/props/hay_cart.dae: Found library_effects to delete

art/meshes/props/hay_cart.dae: Found a bind_material to delete

art/meshes/props/hay_cart.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hay_cart.dae: Found convertible object 'Object1003'

art/meshes/props/hay_cart.dae: Converting 'Object1003Mesh'

art/meshes/props/hay_cart.dae: Found static geometry

art/meshes/structural/maur_farmstead_prop_a.dae: Starting conversion

art/meshes/structural/maur_farmstead_prop_a.dae: Running FixBrokenXML

art/meshes/structural/maur_farmstead_prop_a.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/structural/maur_farmstead_prop_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_farmstead_prop_a.dae: Found convertible object 'farmstead_b'

art/meshes/structural/maur_farmstead_prop_a.dae: Converting 'farmstead_b'

art/meshes/structural/maur_farmstead_prop_a.dae: Found static geometry

art/meshes/structural/maur_farmstead_prop_b.dae: Starting conversion

art/meshes/structural/maur_farmstead_prop_b.dae: Running FixBrokenXML

art/meshes/structural/maur_farmstead_prop_b.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/structural/maur_farmstead_prop_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_farmstead_prop_b.dae: Found convertible object 'farmstead_prop_hay'

art/meshes/structural/maur_farmstead_prop_b.dae: Converting 'farmstead_prop_hay'

art/meshes/structural/maur_farmstead_prop_b.dae: Found static geometry

art/meshes/props/hay_cart_large.dae: Starting conversion

art/meshes/props/hay_cart_large.dae: Running FixBrokenXML

art/meshes/props/hay_cart_large.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/hay_cart_large.dae: Applying fixes for 3ds Max exporter

art/meshes/props/hay_cart_large.dae: Found library_images to delete

art/meshes/props/hay_cart_large.dae: Found library_materials to delete

art/meshes/props/hay_cart_large.dae: Found library_effects to delete

art/meshes/props/hay_cart_large.dae: Found a bind_material to delete

art/meshes/props/hay_cart_large.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hay_cart_large.dae: Found convertible object 'Object1003'

art/meshes/props/hay_cart_large.dae: Converting 'Object1003Mesh'

art/meshes/props/hay_cart_large.dae: Found static geometry

art/meshes/structural/gaul_stable.dae: Starting conversion

art/meshes/structural/gaul_stable.dae: Running FixBrokenXML

art/meshes/structural/gaul_stable.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/structural/gaul_stable.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/gaul_stable.dae: Found convertible object 'gaul_stable'

art/meshes/structural/gaul_stable.dae: Converting 'Cube_001'

art/meshes/structural/gaul_stable.dae: Found static geometry

art/meshes/structural/gaul_stable.dae: Adding prop point projectile

art/meshes/structural/gaul_stable.dae: Adding prop point horse_2

art/meshes/structural/gaul_stable.dae: Adding prop point horse_1

art/meshes/structural/gaul_stable.dae: Adding prop point horse

art/meshes/structural/gaul_stable.dae: Adding prop point garrisoned

art/meshes/structural/gaul_stable.dae: Adding prop point barrel_01

art/meshes/structural/gaul_stable.dae: Adding prop point barrel_02

art/meshes/structural/gaul_stable.dae: Adding prop point barrel_03

art/meshes/structural/gaul_stable.dae: Adding prop point hay_stack

art/meshes/structural/gaul_stable.dae: Adding prop point ladder

art/meshes/props/gaul_stable_barrel_01.dae: Starting conversion

art/meshes/props/gaul_stable_barrel_01.dae: Running FixBrokenXML

art/meshes/props/gaul_stable_barrel_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/gaul_stable_barrel_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_stable_barrel_01.dae: Found convertible object 'brit_workshop_barrels_01_004'

art/meshes/props/gaul_stable_barrel_01.dae: Converting 'Cube_006'

art/meshes/props/gaul_stable_barrel_01.dae: Found static geometry

art/meshes/props/gaul_stable_barrel_02.dae: Starting conversion

art/meshes/props/gaul_stable_barrel_02.dae: Running FixBrokenXML

art/meshes/props/gaul_stable_barrel_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/gaul_stable_barrel_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_stable_barrel_02.dae: Found convertible object 'brit_workshop_barrels_01_006'

art/meshes/props/gaul_stable_barrel_02.dae: Converting 'Cube_010'

art/meshes/props/gaul_stable_barrel_02.dae: Found static geometry

art/meshes/props/gaul_stable_barrel_03.dae: Starting conversion

art/meshes/props/gaul_stable_barrel_03.dae: Running FixBrokenXML

art/meshes/props/gaul_stable_barrel_03.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/gaul_stable_barrel_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_stable_barrel_03.dae: Found convertible object 'brit_workshop_barrels_01_005'

art/meshes/props/gaul_stable_barrel_03.dae: Converting 'Cube_007'

art/meshes/props/gaul_stable_barrel_03.dae: Found static geometry

art/meshes/props/gaul_stable_hay_stack.dae: Starting conversion

art/meshes/props/gaul_stable_hay_stack.dae: Running FixBrokenXML

art/meshes/props/gaul_stable_hay_stack.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/gaul_stable_hay_stack.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_stable_hay_stack.dae: Found convertible object 'brit_workshop_barrels_01_000'

art/meshes/props/gaul_stable_hay_stack.dae: Converting 'Cube_001'

art/meshes/props/gaul_stable_hay_stack.dae: Found static geometry

art/meshes/props/gaul_stable_ladder.dae: Starting conversion

art/meshes/props/gaul_stable_ladder.dae: Running FixBrokenXML

art/meshes/props/gaul_stable_ladder.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/gaul_stable_ladder.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_stable_ladder.dae: Found convertible object 'brit_workshop_barrels_01_003'

art/meshes/props/gaul_stable_ladder.dae: Converting 'Cube_004'

art/meshes/props/gaul_stable_ladder.dae: Found static geometry

art/meshes/props/gaul_stable_nature.dae: Starting conversion

art/meshes/props/gaul_stable_nature.dae: Running FixBrokenXML

art/meshes/props/gaul_stable_nature.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/gaul_stable_nature.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_stable_nature.dae: Found convertible object 'brit_stalbe_nature'

art/meshes/props/gaul_stable_nature.dae: Converting 'Cube_031'

art/meshes/props/gaul_stable_nature.dae: Found static geometry

art/meshes/props/gaul_stable_shields.dae: Starting conversion

art/meshes/props/gaul_stable_shields.dae: Running FixBrokenXML

art/meshes/props/gaul_stable_shields.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/gaul_stable_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_stable_shields.dae: Found convertible object 'brit_workshop_barrels_01_002'

art/meshes/props/gaul_stable_shields.dae: Converting 'Cube_003'

art/meshes/props/gaul_stable_shields.dae: Found static geometry

art/meshes/props/gaul_stable_water.dae: Starting conversion

art/meshes/props/gaul_stable_water.dae: Running FixBrokenXML

art/meshes/props/gaul_stable_water.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/gaul_stable_water.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_stable_water.dae: Found convertible object 'brit_stable_struct_001'

art/meshes/props/gaul_stable_water.dae: Converting 'Plane_000'

art/meshes/props/gaul_stable_water.dae: Found static geometry

art/meshes/structural/kart_stable.dae: Starting conversion

art/meshes/structural/kart_stable.dae: Running FixBrokenXML

art/meshes/structural/kart_stable.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_stable.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_stable.dae: Found convertible object 'Cube_005'

art/meshes/structural/kart_stable.dae: Converting 'Cube_026'

art/meshes/structural/kart_stable.dae: Found static geometry

art/meshes/structural/kart_stable.dae: Adding prop point garrisoned

art/meshes/structural/kart_stable.dae: Adding prop point horse

art/meshes/structural/kart_stable.dae: Adding prop point horse_1

art/meshes/structural/kart_stable.dae: Adding prop point horse_2

art/meshes/structural/pers_stable.dae: Starting conversion

art/meshes/structural/pers_stable.dae: Running FixBrokenXML

art/meshes/structural/pers_stable.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/structural/pers_stable.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_stable.dae: Found convertible object 'Stables'

art/meshes/structural/pers_stable.dae: Converting 'StablesMesh'

art/meshes/structural/pers_stable.dae: Found static geometry

art/meshes/structural/pers_stable.dae: Adding prop point horsea

art/meshes/structural/pers_stable.dae: Adding prop point horseb

art/meshes/structural/pers_stable.dae: Adding prop point horsec

art/meshes/structural/pers_stable.dae: Adding prop point garrisoned

art/meshes/structural/pers_farmstead.dae: Starting conversion

art/meshes/structural/pers_farmstead.dae: Running FixBrokenXML

art/meshes/structural/pers_farmstead.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/structural/pers_farmstead.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_farmstead.dae: Found convertible object 'pers_farmstead_a'

art/meshes/structural/pers_farmstead.dae: Converting 'pers_farmstead_aMesh'

art/meshes/structural/pers_farmstead.dae: Found static geometry

art/meshes/structural/pers_farmstead.dae: Adding prop point cartbig

art/meshes/structural/pers_farmstead.dae: Adding prop point cart

art/meshes/props/pers_farmstead_cart.dae: Starting conversion

art/meshes/props/pers_farmstead_cart.dae: Running FixBrokenXML

art/meshes/props/pers_farmstead_cart.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/pers_farmstead_cart.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_farmstead_cart.dae: Found convertible object 'pers_farmstead_a_003'

art/meshes/props/pers_farmstead_cart.dae: Converting 'pers_farmstead_aMesh_006'

art/meshes/props/pers_farmstead_cart.dae: Found static geometry

art/meshes/props/pers_farmstead_cart_big.dae: Starting conversion

art/meshes/props/pers_farmstead_cart_big.dae: Running FixBrokenXML

art/meshes/props/pers_farmstead_cart_big.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/props/pers_farmstead_cart_big.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_farmstead_cart_big.dae: Found convertible object 'pers_farmstead_a_002'

art/meshes/props/pers_farmstead_cart_big.dae: Converting 'pers_farmstead_aMesh_005'

art/meshes/props/pers_farmstead_cart_big.dae: Found static geometry

art/meshes/structural/maur_stable.dae: Starting conversion

art/meshes/structural/maur_stable.dae: Running FixBrokenXML

art/meshes/structural/maur_stable.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/maur_stable.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_stable.dae: Found convertible object 'Cube'

art/meshes/structural/maur_stable.dae: Converting 'Cube_005'

art/meshes/structural/maur_stable.dae: Found static geometry

art/meshes/structural/maur_stable.dae: Adding prop point horse

art/meshes/structural/maur_stable.dae: Adding prop point horse_1

art/meshes/structural/maur_stable.dae: Adding prop point horse_2

art/meshes/structural/maur_stable.dae: Adding prop point garrisoned

art/meshes/structural/maur_stable.dae: Adding prop point shield

art/meshes/structural/maur_stable.dae: Adding prop point shield_1

art/meshes/structural/maur_stable.dae: Adding prop point shield_2

art/meshes/structural/maur_stable.dae: Adding prop point shield_3

art/meshes/structural/maur_stable.dae: Adding prop point shield_4

art/meshes/props/maur_stable_roof.dae: Starting conversion

art/meshes/props/maur_stable_roof.dae: Running FixBrokenXML

art/meshes/props/maur_stable_roof.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/props/maur_stable_roof.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_stable_roof.dae: Found convertible object 'Cube_009'

art/meshes/props/maur_stable_roof.dae: Converting 'Cube_006'

art/meshes/props/maur_stable_roof.dae: Found static geometry

art/meshes/structural/found_dock_6x4.dae: Starting conversion

art/meshes/structural/found_dock_6x4.dae: Running FixBrokenXML

art/meshes/structural/found_dock_6x4.dae: Authoring tool: FBX COLLADA exporter

art/meshes/structural/found_dock_6x4.dae: Applying fixes for 3ds Max exporter

art/meshes/structural/found_dock_6x4.dae: Found library_images to delete

art/meshes/structural/found_dock_6x4.dae: Found library_materials to delete

art/meshes/structural/found_dock_6x4.dae: Found library_effects to delete

art/meshes/structural/found_dock_6x4.dae: Found a bind_material to delete

art/meshes/structural/found_dock_6x4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_dock_6x4.dae: Found convertible object 'Box001-Pivot'

art/meshes/structural/found_dock_6x4.dae: Converting 'Box001-PivotMesh'

art/meshes/structural/found_dock_6x4.dae: Found static geometry

art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile005

art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile004

art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile003

art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile002

art/meshes/structural/found_dock_6x4.dae: Adding prop point brick001

art/meshes/structural/found_dock_6x4.dae: Adding prop point box001

art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile001

art/meshes/structural/found_dock_6x4.dae: Adding prop point woodpile001

art/meshes/structural/found_dock_6x4.dae: Adding prop point delimitator002

art/meshes/structural/found_dock_6x4.dae: Adding prop point delimitator001

art/meshes/props/found_chains_dock_6x4.dae: Starting conversion

art/meshes/props/found_chains_dock_6x4.dae: Running FixBrokenXML

art/meshes/props/found_chains_dock_6x4.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/found_chains_dock_6x4.dae: Applying fixes for 3ds Max exporter

art/meshes/props/found_chains_dock_6x4.dae: Found library_images to delete

art/meshes/props/found_chains_dock_6x4.dae: Found library_materials to delete

art/meshes/props/found_chains_dock_6x4.dae: Found library_effects to delete

art/meshes/props/found_chains_dock_6x4.dae: Found a bind_material to delete

art/meshes/props/found_chains_dock_6x4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/found_chains_dock_6x4.dae: Found convertible object 'Plane066'

art/meshes/props/found_chains_dock_6x4.dae: Converting 'Plane066Mesh'

art/meshes/props/found_chains_dock_6x4.dae: Found static geometry

art/meshes/structural/ptol_house_new_1.dae: Starting conversion

art/meshes/structural/ptol_house_new_1.dae: Running FixBrokenXML

art/meshes/structural/ptol_house_new_1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/ptol_house_new_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_house_new_1.dae: Found convertible object 'Cube_010'

art/meshes/structural/ptol_house_new_1.dae: Converting 'Cube'

art/meshes/structural/ptol_house_new_1.dae: Found static geometry

art/meshes/structural/ptol_house_new_1.dae: Adding prop point garrisoned

art/meshes/structural/found_celt_dock.dae: Starting conversion

art/meshes/structural/found_celt_dock.dae: Running FixBrokenXML

art/meshes/structural/found_celt_dock.dae: Authoring tool: FBX COLLADA exporter

art/meshes/structural/found_celt_dock.dae: Applying fixes for 3ds Max exporter

art/meshes/structural/found_celt_dock.dae: Found library_images to delete

art/meshes/structural/found_celt_dock.dae: Found library_materials to delete

art/meshes/structural/found_celt_dock.dae: Found library_effects to delete

art/meshes/structural/found_celt_dock.dae: Found a bind_material to delete

art/meshes/structural/found_celt_dock.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_celt_dock.dae: Found convertible object 'dock_foundation'

art/meshes/structural/found_celt_dock.dae: Converting 'dock_foundationMesh'

art/meshes/structural/found_celt_dock.dae: Found static geometry

art/meshes/structural/found_dock_4x4.dae: Starting conversion

art/meshes/structural/found_dock_4x4.dae: Running FixBrokenXML

art/meshes/structural/found_dock_4x4.dae: Authoring tool: FBX COLLADA exporter

art/meshes/structural/found_dock_4x4.dae: Applying fixes for 3ds Max exporter

art/meshes/structural/found_dock_4x4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_dock_4x4.dae: Found convertible object 'Base_001'

art/meshes/structural/found_dock_4x4.dae: Converting 'Base_001Mesh'

art/meshes/structural/found_dock_4x4.dae: Found static geometry

art/meshes/structural/found_dock_4x4.dae: Adding prop point brickpile003

art/meshes/structural/found_dock_4x4.dae: Adding prop point brickpile002

art/meshes/structural/found_dock_4x4.dae: Adding prop point brickpile001

art/meshes/structural/found_dock_4x4.dae: Adding prop point delimitator002

art/meshes/structural/found_dock_4x4.dae: Adding prop point box001

art/meshes/structural/found_dock_4x4.dae: Adding prop point woodpile001

art/meshes/structural/found_dock_4x4.dae: Adding prop point brickpile004

art/meshes/structural/found_dock_4x4.dae: Adding prop point delimitator001

art/meshes/structural/found_dock_4x4.dae: Adding prop point brick001

art/meshes/props/found_chains_dock_4x4.dae: Starting conversion

art/meshes/props/found_chains_dock_4x4.dae: Running FixBrokenXML

art/meshes/props/found_chains_dock_4x4.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/found_chains_dock_4x4.dae: Applying fixes for 3ds Max exporter

art/meshes/props/found_chains_dock_4x4.dae: Found library_images to delete

art/meshes/props/found_chains_dock_4x4.dae: Found library_materials to delete

art/meshes/props/found_chains_dock_4x4.dae: Found library_effects to delete

art/meshes/props/found_chains_dock_4x4.dae: Found a bind_material to delete

art/meshes/props/found_chains_dock_4x4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/found_chains_dock_4x4.dae: Found convertible object 'Plane066'

art/meshes/props/found_chains_dock_4x4.dae: Converting 'Plane066Mesh'

art/meshes/props/found_chains_dock_4x4.dae: Found static geometry

art/meshes/props/helmet/hele_thracian_b.dae: Starting conversion

art/meshes/props/helmet/hele_thracian_b.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_thracian_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_thracian_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_thracian_b.dae: Found convertible object 'Hele_Thracian_B'

art/meshes/props/helmet/hele_thracian_b.dae: Converting 'Esfera_083'

art/meshes/props/helmet/hele_thracian_b.dae: Found static geometry

art/meshes/props/helmet/hele_thracian_b.dae: Adding prop point crest

art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Starting conversion

art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_thracian_crest_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Found convertible object 'Hele_Thracian_A_Crest_001'

art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Converting 'Esfera_766'

art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Found static geometry

art/meshes/props/helmet/props/hele_thracian_mask_a.dae: Starting conversion

art/meshes/props/helmet/props/hele_thracian_mask_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_thracian_mask_a.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/props/hele_thracian_mask_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_thracian_mask_a.dae: Found convertible object 'hele_thracian_b_mask'

art/meshes/props/helmet/props/hele_thracian_mask_a.dae: Converting 'Esfera_032'

art/meshes/props/helmet/props/hele_thracian_mask_a.dae: Found static geometry

art/meshes/props/shield/props/spina_e.dae: Starting conversion

art/meshes/props/shield/props/spina_e.dae: Running FixBrokenXML

art/meshes/props/shield/props/spina_e.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/shield/props/spina_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/spina_e.dae: Found convertible object 'Celtic_shield_Spina_E'

art/meshes/props/shield/props/spina_e.dae: Converting 'longboat_004'

art/meshes/props/shield/props/spina_e.dae: Found static geometry

art/meshes/props/shield/pelta_front_c.dae: Starting conversion

art/meshes/props/shield/pelta_front_c.dae: Running FixBrokenXML

art/meshes/props/shield/pelta_front_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/pelta_front_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelta_front_c.dae: Found convertible object 'Peltast-Thra-C-Front'

art/meshes/props/shield/pelta_front_c.dae: Converting 'Cubo_029'

art/meshes/props/shield/pelta_front_c.dae: Found static geometry

art/meshes/props/shield/pelta_front_c.dae: Adding prop point handgrip

art/meshes/props/shield/pelta_back_c.dae: Starting conversion

art/meshes/props/shield/pelta_back_c.dae: Running FixBrokenXML

art/meshes/props/shield/pelta_back_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/pelta_back_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelta_back_c.dae: Found convertible object 'Peltast-Thra-C-Back'

art/meshes/props/shield/pelta_back_c.dae: Converting 'Cubo_021'

art/meshes/props/shield/pelta_back_c.dae: Found static geometry

art/meshes/props/shield/pelta_front_b.dae: Starting conversion

art/meshes/props/shield/pelta_front_b.dae: Running FixBrokenXML

art/meshes/props/shield/pelta_front_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/pelta_front_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelta_front_b.dae: Found convertible object 'Peltast-Thra-B-Front'

art/meshes/props/shield/pelta_front_b.dae: Converting 'Cubo_035'

art/meshes/props/shield/pelta_front_b.dae: Found static geometry

art/meshes/props/shield/pelta_front_b.dae: Adding prop point handgrip

art/meshes/props/shield/pelta_back_b.dae: Starting conversion

art/meshes/props/shield/pelta_back_b.dae: Running FixBrokenXML

art/meshes/props/shield/pelta_back_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/pelta_back_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelta_back_b.dae: Found convertible object 'Peltast-Thra-B-Back'

art/meshes/props/shield/pelta_back_b.dae: Converting 'Cubo_020'

art/meshes/props/shield/pelta_back_b.dae: Found static geometry

art/meshes/structural/athen_dock_struct.dae: Starting conversion

art/meshes/structural/athen_dock_struct.dae: Running FixBrokenXML

art/meshes/structural/athen_dock_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/athen_dock_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_dock_struct.dae: Found convertible object 'Cube_000_006_001'

art/meshes/structural/athen_dock_struct.dae: Converting 'Cube_008'

art/meshes/structural/athen_dock_struct.dae: Found static geometry

art/meshes/structural/athen_dock_struct_b.dae: Starting conversion

art/meshes/structural/athen_dock_struct_b.dae: Running FixBrokenXML

art/meshes/structural/athen_dock_struct_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/athen_dock_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_dock_struct_b.dae: Found convertible object 'Cube_000_006_001'

art/meshes/structural/athen_dock_struct_b.dae: Converting 'Cube_009'

art/meshes/structural/athen_dock_struct_b.dae: Found static geometry

art/meshes/props/athen_dock_fishboat.dae: Starting conversion

art/meshes/props/athen_dock_fishboat.dae: Running FixBrokenXML

art/meshes/props/athen_dock_fishboat.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_dock_fishboat.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_dock_fishboat.dae: Found convertible object 'Cube_000_006_001'

art/meshes/props/athen_dock_fishboat.dae: Converting 'Cube_010'

art/meshes/props/athen_dock_fishboat.dae: Found static geometry

art/meshes/props/athen_dock_props.dae: Starting conversion

art/meshes/props/athen_dock_props.dae: Running FixBrokenXML

art/meshes/props/athen_dock_props.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_dock_props.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_dock_props.dae: Found convertible object 'Cube_000_006_001'

art/meshes/props/athen_dock_props.dae: Converting 'Cube_012'

art/meshes/props/athen_dock_props.dae: Found static geometry

art/meshes/props/athen_dock_tiles.dae: Starting conversion

art/meshes/props/athen_dock_tiles.dae: Running FixBrokenXML

art/meshes/props/athen_dock_tiles.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_dock_tiles.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_dock_tiles.dae: Found convertible object 'Cube_000_006_001'

art/meshes/props/athen_dock_tiles.dae: Converting 'Cube_013'

art/meshes/props/athen_dock_tiles.dae: Found static geometry

art/meshes/props/athen_dock_decor.dae: Starting conversion

art/meshes/props/athen_dock_decor.dae: Running FixBrokenXML

art/meshes/props/athen_dock_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_dock_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_dock_decor.dae: Found convertible object 'Cube_000_006'

art/meshes/props/athen_dock_decor.dae: Converting 'Cube_026'

art/meshes/props/athen_dock_decor.dae: Found static geometry

art/meshes/props/athen_dock_pentekonter.dae: Starting conversion

art/meshes/props/athen_dock_pentekonter.dae: Running FixBrokenXML

art/meshes/props/athen_dock_pentekonter.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_dock_pentekonter.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_dock_pentekonter.dae: Found convertible object 'Cube_000_006_001'

art/meshes/props/athen_dock_pentekonter.dae: Converting 'Cube_011'

art/meshes/props/athen_dock_pentekonter.dae: Found static geometry

art/meshes/props/celt_sword_heap_01.dae: Starting conversion

art/meshes/props/celt_sword_heap_01.dae: Running FixBrokenXML

art/meshes/props/celt_sword_heap_01.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f

art/meshes/props/celt_sword_heap_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_sword_heap_01.dae: Found convertible object 'gaul_barracks_props_03_001'

art/meshes/props/celt_sword_heap_01.dae: Converting 'gaul_barracks_props_03_001'

art/meshes/props/celt_sword_heap_01.dae: Found static geometry

art/meshes/props/shield/props/boss_b_1.dae: Starting conversion

art/meshes/props/shield/props/boss_b_1.dae: Running FixBrokenXML

art/meshes/props/shield/props/boss_b_1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/shield/props/boss_b_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/boss_b_1.dae: Found convertible object 'Celtic_shield_Boss_B_1'

art/meshes/props/shield/props/boss_b_1.dae: Converting 'longboat_047'

art/meshes/props/shield/props/boss_b_1.dae: Found static geometry

art/meshes/props/shield/props/boss_e.dae: Starting conversion

art/meshes/props/shield/props/boss_e.dae: Running FixBrokenXML

art/meshes/props/shield/props/boss_e.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/shield/props/boss_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/boss_e.dae: Found convertible object 'Celtic_shield_Boss_E'

art/meshes/props/shield/props/boss_e.dae: Converting 'longboat_031'

art/meshes/props/shield/props/boss_e.dae: Found static geometry

art/meshes/props/shield/props/boss_b_3.dae: Starting conversion

art/meshes/props/shield/props/boss_b_3.dae: Running FixBrokenXML

art/meshes/props/shield/props/boss_b_3.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/shield/props/boss_b_3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/boss_b_3.dae: Found convertible object 'Celtic_shield_Boss_B_3'

art/meshes/props/shield/props/boss_b_3.dae: Converting 'longboat_050'

art/meshes/props/shield/props/boss_b_3.dae: Found static geometry

art/meshes/props/weap_shaft_wood_long_a.dae: Starting conversion

art/meshes/props/weap_shaft_wood_long_a.dae: Running FixBrokenXML

art/meshes/props/weap_shaft_wood_long_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_shaft_wood_long_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_shaft_wood_long_a.dae: Found convertible object 'Wood_stave_long_a'

art/meshes/props/weap_shaft_wood_long_a.dae: Converting 'Plano_034'

art/meshes/props/weap_shaft_wood_long_a.dae: Found static geometry

art/meshes/props/weap_shaft_wood_long_a.dae: Adding prop point blade

art/meshes/structural/kart_house_a_foundation.dae: Starting conversion

art/meshes/structural/kart_house_a_foundation.dae: Running FixBrokenXML

art/meshes/structural/kart_house_a_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_house_a_foundation.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_house_a_foundation.dae: Found convertible object 'Box02_002'

art/meshes/structural/kart_house_a_foundation.dae: Converting 'Box02Mesh_004'

art/meshes/structural/kart_house_a_foundation.dae: Found static geometry

art/meshes/structural/celt_dock.dae: Starting conversion

art/meshes/structural/celt_dock.dae: Running FixBrokenXML

art/meshes/structural/celt_dock.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/celt_dock.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/celt_dock.dae: Found convertible object 'default08_001'

art/meshes/structural/celt_dock.dae: Converting 'default08Mesh_001'

art/meshes/structural/celt_dock.dae: Found static geometry

art/meshes/props/celt_dock_shields.dae: Starting conversion

art/meshes/props/celt_dock_shields.dae: Running FixBrokenXML

art/meshes/props/celt_dock_shields.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/celt_dock_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_dock_shields.dae: Found convertible object 'default08'

art/meshes/props/celt_dock_shields.dae: Converting 'default08Mesh'

art/meshes/props/celt_dock_shields.dae: Found static geometry

art/meshes/props/celt_dock_props_1.dae: Starting conversion

art/meshes/props/celt_dock_props_1.dae: Running FixBrokenXML

art/meshes/props/celt_dock_props_1.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/celt_dock_props_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_dock_props_1.dae: Found convertible object 'default08_001'

art/meshes/props/celt_dock_props_1.dae: Converting 'default08Mesh_002'

art/meshes/props/celt_dock_props_1.dae: Found static geometry

art/meshes/structural/ptol_dock.dae: Starting conversion

art/meshes/structural/ptol_dock.dae: Running FixBrokenXML

art/meshes/structural/ptol_dock.dae: Authoring tool: Blender 2.70.0 commit date:2014-03-05, commit time:18:37, hash:19f7f9a

art/meshes/structural/ptol_dock.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_dock.dae: Found convertible object 'Cube_000'

art/meshes/structural/ptol_dock.dae: Converting 'Cube_826'

art/meshes/structural/ptol_dock.dae: Found static geometry

art/meshes/structural/ptol_dock.dae: Adding prop point garrisoned

art/meshes/structural/ptol_dock.dae: Adding prop point wood1

art/meshes/structural/ptol_dock.dae: Adding prop point wood2

art/meshes/structural/ptol_dock.dae: Adding prop point projectile

art/meshes/props/ptol_dock_cloth.dae: Starting conversion

art/meshes/props/ptol_dock_cloth.dae: Running FixBrokenXML

art/meshes/props/ptol_dock_cloth.dae: Authoring tool: Blender 2.70.0 commit date:2014-03-05, commit time:18:37, hash:19f7f9a

art/meshes/props/ptol_dock_cloth.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/ptol_dock_cloth.dae: Found convertible object 'Cube_000'

art/meshes/props/ptol_dock_cloth.dae: Converting 'Cube_828'

art/meshes/props/ptol_dock_cloth.dae: Found static geometry

art/meshes/props/ptol_dock_roof.dae: Starting conversion

art/meshes/props/ptol_dock_roof.dae: Running FixBrokenXML

art/meshes/props/ptol_dock_roof.dae: Authoring tool: Blender 2.70.0 commit date:2014-03-05, commit time:18:37, hash:19f7f9a

art/meshes/props/ptol_dock_roof.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/ptol_dock_roof.dae: Found convertible object 'Cube_006'

art/meshes/props/ptol_dock_roof.dae: Converting 'Cube'

art/meshes/props/ptol_dock_roof.dae: Found static geometry

art/meshes/props/ptol_dock_scaffold.dae: Starting conversion

art/meshes/props/ptol_dock_scaffold.dae: Running FixBrokenXML

art/meshes/props/ptol_dock_scaffold.dae: Authoring tool: Blender 2.70.0 commit date:2014-03-05, commit time:18:37, hash:19f7f9a

art/meshes/props/ptol_dock_scaffold.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/ptol_dock_scaffold.dae: Found convertible object 'Cube_000'

art/meshes/props/ptol_dock_scaffold.dae: Converting 'Cube_827'

art/meshes/props/ptol_dock_scaffold.dae: Found static geometry

art/meshes/props/wrld_wood_pile_c.dae: Starting conversion

art/meshes/props/wrld_wood_pile_c.dae: Running FixBrokenXML

art/meshes/props/wrld_wood_pile_c.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_wood_pile_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_wood_pile_c.dae: Found convertible object 'wrld_wood_pile_c'

art/meshes/props/wrld_wood_pile_c.dae: Converting 'wrld_wood_pile_c-Geometry'

art/meshes/props/wrld_wood_pile_c.dae: Found static geometry

art/meshes/structural/kush_dock.dae: Starting conversion

art/meshes/structural/kush_dock.dae: Running FixBrokenXML

art/meshes/structural/kush_dock.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/structural/kush_dock.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_dock.dae: Found convertible object 'Cube_028'

art/meshes/structural/kush_dock.dae: Converting 'Cube_060'

art/meshes/structural/kush_dock.dae: Found static geometry

art/meshes/structural/kush_dock.dae: Adding prop point garrisoned

art/meshes/structural/kush_dock.dae: Adding prop point statue_01

art/meshes/structural/kush_dock.dae: Adding prop point statue_02

art/meshes/props/kush_bird_statue.dae: Starting conversion

art/meshes/props/kush_bird_statue.dae: Running FixBrokenXML

art/meshes/props/kush_bird_statue.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_bird_statue.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_bird_statue.dae: Found convertible object 'Long_leg_Tucan_statue'

art/meshes/props/kush_bird_statue.dae: Converting 'Cubo'

art/meshes/props/kush_bird_statue.dae: Found static geometry

art/meshes/structural/pers_dock.dae: Starting conversion

art/meshes/structural/pers_dock.dae: Running FixBrokenXML

art/meshes/structural/pers_dock.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/structural/pers_dock.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_dock.dae: Found convertible object 'Dock'

art/meshes/structural/pers_dock.dae: Converting 'Dock'

art/meshes/structural/pers_dock.dae: Found static geometry

art/meshes/structural/hele_house_b.dae: Starting conversion

art/meshes/structural/hele_house_b.dae: Running FixBrokenXML

art/meshes/structural/hele_house_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_house_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_house_b.dae: Found convertible object 'hele_house_courtyard01'

art/meshes/structural/hele_house_b.dae: Converting 'hele_house_courtyard01Mesh_002'

art/meshes/structural/hele_house_b.dae: Found static geometry

art/meshes/structural/hele_house_b.dae: Adding prop point dust

art/meshes/props/hele_house_b_shields.dae: Starting conversion

art/meshes/props/hele_house_b_shields.dae: Running FixBrokenXML

art/meshes/props/hele_house_b_shields.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_b_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_b_shields.dae: Found convertible object 'hele_house_courtyard01_001'

art/meshes/props/hele_house_b_shields.dae: Converting 'hele_house_courtyard01Mesh_006'

art/meshes/props/hele_house_b_shields.dae: Found static geometry

art/meshes/props/hele_house_b_nature.dae: Starting conversion

art/meshes/props/hele_house_b_nature.dae: Running FixBrokenXML

art/meshes/props/hele_house_b_nature.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_b_nature.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_b_nature.dae: Found convertible object 'hele_house_courtyard01_001'

art/meshes/props/hele_house_b_nature.dae: Converting 'hele_house_courtyard01Mesh_004'

art/meshes/props/hele_house_b_nature.dae: Found static geometry

art/meshes/props/hele_house_b_struct.dae: Starting conversion

art/meshes/props/hele_house_b_struct.dae: Running FixBrokenXML

art/meshes/props/hele_house_b_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_b_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_b_struct.dae: Found convertible object 'hele_house_courtyard01_001'

art/meshes/props/hele_house_b_struct.dae: Converting 'hele_house_courtyard01Mesh_003'

art/meshes/props/hele_house_b_struct.dae: Found static geometry

art/meshes/props/hele_house_b_props_a.dae: Starting conversion

art/meshes/props/hele_house_b_props_a.dae: Running FixBrokenXML

art/meshes/props/hele_house_b_props_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_b_props_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_b_props_a.dae: Found convertible object 'hele_house_courtyard01'

art/meshes/props/hele_house_b_props_a.dae: Converting 'hele_house_courtyard01Mesh'

art/meshes/props/hele_house_b_props_a.dae: Found static geometry

art/meshes/props/hele_house_b_decor.dae: Starting conversion

art/meshes/props/hele_house_b_decor.dae: Running FixBrokenXML

art/meshes/props/hele_house_b_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_b_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_b_decor.dae: Found convertible object 'hele_house_courtyard01_001'

art/meshes/props/hele_house_b_decor.dae: Converting 'hele_house_courtyard01Mesh_005'

art/meshes/props/hele_house_b_decor.dae: Found static geometry

art/meshes/structural/hele_house_a.dae: Starting conversion

art/meshes/structural/hele_house_a.dae: Running FixBrokenXML

art/meshes/structural/hele_house_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_house_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_house_a.dae: Found convertible object 'hele_house_courtyard_001'

art/meshes/structural/hele_house_a.dae: Converting 'hele_house_courtyardMesh_001'

art/meshes/structural/hele_house_a.dae: Found static geometry

art/meshes/structural/hele_house_a.dae: Adding prop point dust

art/meshes/props/hele_house_a_shields.dae: Starting conversion

art/meshes/props/hele_house_a_shields.dae: Running FixBrokenXML

art/meshes/props/hele_house_a_shields.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_a_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_a_shields.dae: Found convertible object 'hele_house_courtyard'

art/meshes/props/hele_house_a_shields.dae: Converting 'hele_house_courtyardMesh'

art/meshes/props/hele_house_a_shields.dae: Found static geometry

art/meshes/props/hele_house_a_nature.dae: Starting conversion

art/meshes/props/hele_house_a_nature.dae: Running FixBrokenXML

art/meshes/props/hele_house_a_nature.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_a_nature.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_a_nature.dae: Found convertible object 'hele_house_courtyard_001'

art/meshes/props/hele_house_a_nature.dae: Converting 'hele_house_courtyardMesh_002'

art/meshes/props/hele_house_a_nature.dae: Found static geometry

art/meshes/props/hele_house_a_struct.dae: Starting conversion

art/meshes/props/hele_house_a_struct.dae: Running FixBrokenXML

art/meshes/props/hele_house_a_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_a_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_a_struct.dae: Found convertible object 'hele_house_courtyard_001'

art/meshes/props/hele_house_a_struct.dae: Converting 'hele_house_courtyardMesh_003'

art/meshes/props/hele_house_a_struct.dae: Found static geometry

art/meshes/props/hele_house_a_props_a.dae: Starting conversion

art/meshes/props/hele_house_a_props_a.dae: Running FixBrokenXML

art/meshes/props/hele_house_a_props_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_a_props_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_a_props_a.dae: Found convertible object 'hele_house_courtyard_001'

art/meshes/props/hele_house_a_props_a.dae: Converting 'hele_house_courtyardMesh_005'

art/meshes/props/hele_house_a_props_a.dae: Found static geometry

art/meshes/props/hele_house_a_decor.dae: Starting conversion

art/meshes/props/hele_house_a_decor.dae: Running FixBrokenXML

art/meshes/props/hele_house_a_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_a_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_a_decor.dae: Found convertible object 'hele_house_courtyard_001'

art/meshes/props/hele_house_a_decor.dae: Converting 'hele_house_courtyardMesh_004'

art/meshes/props/hele_house_a_decor.dae: Found static geometry

art/meshes/structural/mace_dock_struct.dae: Starting conversion

art/meshes/structural/mace_dock_struct.dae: Running FixBrokenXML

art/meshes/structural/mace_dock_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/mace_dock_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/mace_dock_struct.dae: Found convertible object 'Cube_000_006_000'

art/meshes/structural/mace_dock_struct.dae: Converting 'Cube_000'

art/meshes/structural/mace_dock_struct.dae: Found static geometry

art/meshes/structural/mace_dock_struct_b.dae: Starting conversion

art/meshes/structural/mace_dock_struct_b.dae: Running FixBrokenXML

art/meshes/structural/mace_dock_struct_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/mace_dock_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/mace_dock_struct_b.dae: Found convertible object 'Cube_000_006_000'

art/meshes/structural/mace_dock_struct_b.dae: Converting 'Cube_001'

art/meshes/structural/mace_dock_struct_b.dae: Found static geometry

art/meshes/props/mace_dock_fishboat.dae: Starting conversion

art/meshes/props/mace_dock_fishboat.dae: Running FixBrokenXML

art/meshes/props/mace_dock_fishboat.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/mace_dock_fishboat.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/mace_dock_fishboat.dae: Found convertible object 'Cube_000_006_000'

art/meshes/props/mace_dock_fishboat.dae: Converting 'Cube_007'

art/meshes/props/mace_dock_fishboat.dae: Found static geometry

art/meshes/props/mace_dock_props.dae: Starting conversion

art/meshes/props/mace_dock_props.dae: Running FixBrokenXML

art/meshes/props/mace_dock_props.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/mace_dock_props.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/mace_dock_props.dae: Found convertible object 'Cube_000_006_000'

art/meshes/props/mace_dock_props.dae: Converting 'Cube_004'

art/meshes/props/mace_dock_props.dae: Found static geometry

art/meshes/props/mace_dock_tiles.dae: Starting conversion

art/meshes/props/mace_dock_tiles.dae: Running FixBrokenXML

art/meshes/props/mace_dock_tiles.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/mace_dock_tiles.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/mace_dock_tiles.dae: Found convertible object 'Cube_000_006_000'

art/meshes/props/mace_dock_tiles.dae: Converting 'Cube_005'

art/meshes/props/mace_dock_tiles.dae: Found static geometry

art/meshes/props/mace_dock_decor.dae: Starting conversion

art/meshes/props/mace_dock_decor.dae: Running FixBrokenXML

art/meshes/props/mace_dock_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/mace_dock_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/mace_dock_decor.dae: Found convertible object 'Cube_000_006_001'

art/meshes/props/mace_dock_decor.dae: Converting 'Cube_002'

art/meshes/props/mace_dock_decor.dae: Found static geometry

art/meshes/props/mace_dock_pentekonter.dae: Starting conversion

art/meshes/props/mace_dock_pentekonter.dae: Running FixBrokenXML

art/meshes/props/mace_dock_pentekonter.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/mace_dock_pentekonter.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/mace_dock_pentekonter.dae: Found convertible object 'Cube_000_006_000'

art/meshes/props/mace_dock_pentekonter.dae: Converting 'Cube_006'

art/meshes/props/mace_dock_pentekonter.dae: Found static geometry

art/meshes/structural/kart_house_a_scaffolding.dae: Starting conversion

art/meshes/structural/kart_house_a_scaffolding.dae: Running FixBrokenXML

art/meshes/structural/kart_house_a_scaffolding.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_house_a_scaffolding.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_house_a_scaffolding.dae: Found convertible object 'Box02_001'

art/meshes/structural/kart_house_a_scaffolding.dae: Converting 'Box02Mesh_002'

art/meshes/structural/kart_house_a_scaffolding.dae: Found static geometry

art/meshes/structural/kart_house_a.dae: Starting conversion

art/meshes/structural/kart_house_a.dae: Running FixBrokenXML

art/meshes/structural/kart_house_a.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_house_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_house_a.dae: Found convertible object 'Box02'

art/meshes/structural/kart_house_a.dae: Converting 'Box02Mesh'

art/meshes/structural/kart_house_a.dae: Found static geometry

art/meshes/structural/kart_house_a.dae: Adding prop point garrisoned

art/meshes/structural/kart_house_a.dae: Adding prop point dust

art/meshes/props/kart_house_a_1.dae: Starting conversion

art/meshes/props/kart_house_a_1.dae: Running FixBrokenXML

art/meshes/props/kart_house_a_1.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/kart_house_a_1.dae: Applying fixes for 3ds Max exporter

art/meshes/props/kart_house_a_1.dae: Found library_images to delete

art/meshes/props/kart_house_a_1.dae: Found library_materials to delete

art/meshes/props/kart_house_a_1.dae: Found library_effects to delete

art/meshes/props/kart_house_a_1.dae: Found a bind_material to delete

art/meshes/props/kart_house_a_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_house_a_1.dae: Found convertible object 'Plane14'

art/meshes/props/kart_house_a_1.dae: Converting 'Plane14Mesh'

art/meshes/props/kart_house_a_1.dae: Found static geometry

art/meshes/structural/kart_dock.dae: Starting conversion

art/meshes/structural/kart_dock.dae: Running FixBrokenXML

art/meshes/structural/kart_dock.dae: Authoring tool: Blender 2.63.0 r46461

art/meshes/structural/kart_dock.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_dock.dae: Found convertible object 'props'

art/meshes/structural/kart_dock.dae: Converting 'propsMesh'

art/meshes/structural/kart_dock.dae: Found static geometry

art/meshes/props/kart_dock_a.dae: Starting conversion

art/meshes/props/kart_dock_a.dae: Running FixBrokenXML

art/meshes/props/kart_dock_a.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/kart_dock_a.dae: Applying fixes for 3ds Max exporter

art/meshes/props/kart_dock_a.dae: Found library_images to delete

art/meshes/props/kart_dock_a.dae: Found library_materials to delete

art/meshes/props/kart_dock_a.dae: Found library_effects to delete

art/meshes/props/kart_dock_a.dae: Found a bind_material to delete

art/meshes/props/kart_dock_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_dock_a.dae: Found convertible object 'default14'

art/meshes/props/kart_dock_a.dae: Converting 'default14Mesh'

art/meshes/props/kart_dock_a.dae: Found static geometry

art/meshes/structural/maur_docks_struct.dae: Starting conversion

art/meshes/structural/maur_docks_struct.dae: Running FixBrokenXML

art/meshes/structural/maur_docks_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/maur_docks_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_docks_struct.dae: Found convertible object 'Cube_000'

art/meshes/structural/maur_docks_struct.dae: Converting 'Cube_001'

art/meshes/structural/maur_docks_struct.dae: Found static geometry

art/meshes/structural/maur_docks_struct.dae: Adding prop point garrisoned

art/meshes/structural/maur_docks_struct.dae: Adding prop point projectile

art/meshes/structural/maur_docks_struct_b.dae: Starting conversion

art/meshes/structural/maur_docks_struct_b.dae: Running FixBrokenXML

art/meshes/structural/maur_docks_struct_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/maur_docks_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_docks_struct_b.dae: Found convertible object 'Cube_009'

art/meshes/structural/maur_docks_struct_b.dae: Converting 'Cube_009'

art/meshes/structural/maur_docks_struct_b.dae: Found static geometry

art/meshes/structural/gaul_house_b.dae: Starting conversion

art/meshes/structural/gaul_house_b.dae: Running FixBrokenXML

art/meshes/structural/gaul_house_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/gaul_house_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/gaul_house_b.dae: Found convertible object 'celt_helmet_a_004_000'

art/meshes/structural/gaul_house_b.dae: Converting 'celt_helmet_a-Geometry_001'

art/meshes/structural/gaul_house_b.dae: Found static geometry

art/meshes/structural/gaul_house_b.dae: Adding prop point dust

art/meshes/props/gaul_house_b_props_new.dae: Starting conversion

art/meshes/props/gaul_house_b_props_new.dae: Running FixBrokenXML

art/meshes/props/gaul_house_b_props_new.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/gaul_house_b_props_new.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_house_b_props_new.dae: Found convertible object 'celt_helmet_a_004_000'

art/meshes/props/gaul_house_b_props_new.dae: Converting 'celt_helmet_a-Geometry_001'

art/meshes/props/gaul_house_b_props_new.dae: Found static geometry

art/meshes/props/gaul_house_b_props_1.dae: Starting conversion

art/meshes/props/gaul_house_b_props_1.dae: Running FixBrokenXML

art/meshes/props/gaul_house_b_props_1.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/gaul_house_b_props_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_house_b_props_1.dae: Found convertible object 'celt_helmet_a_004_004'

art/meshes/props/gaul_house_b_props_1.dae: Converting 'celt_helmet_a-Geometry_003'

art/meshes/props/gaul_house_b_props_1.dae: Found static geometry

art/meshes/props/new/head_indian_3.dae: Starting conversion

art/meshes/props/new/head_indian_3.dae: Running FixBrokenXML

art/meshes/props/new/head_indian_3.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_indian_3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_indian_3.dae: Found convertible object 'head_indian_3'

art/meshes/props/new/head_indian_3.dae: Converting 'Cube_029'

art/meshes/props/new/head_indian_3.dae: Found static geometry

art/meshes/structural/kush_house_3.dae: Starting conversion

art/meshes/structural/kush_house_3.dae: Running FixBrokenXML

art/meshes/structural/kush_house_3.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_house_3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_house_3.dae: Found convertible object 'Cube_004'

art/meshes/structural/kush_house_3.dae: Converting 'Cube_006'

art/meshes/structural/kush_house_3.dae: Found static geometry

art/meshes/structural/kush_house_3.dae: Adding prop point garrisoned

art/meshes/props/weap_shaft_wood_e.dae: Starting conversion

art/meshes/props/weap_shaft_wood_e.dae: Running FixBrokenXML

art/meshes/props/weap_shaft_wood_e.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_shaft_wood_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_shaft_wood_e.dae: Found convertible object 'Wood_stave_e'

art/meshes/props/weap_shaft_wood_e.dae: Converting 'Plano_002'

art/meshes/props/weap_shaft_wood_e.dae: Found static geometry

art/meshes/props/weap_shaft_wood_e.dae: Adding prop point blade

art/meshes/props/shield/props/spina_b.dae: Starting conversion

art/meshes/props/shield/props/spina_b.dae: Running FixBrokenXML

art/meshes/props/shield/props/spina_b.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/shield/props/spina_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/spina_b.dae: Found convertible object 'Celtic_shield_Spina_B'

art/meshes/props/shield/props/spina_b.dae: Converting 'longboat_011'

art/meshes/props/shield/props/spina_b.dae: Found static geometry

art/meshes/props/weap_shaft_ball_d.dae: Starting conversion

art/meshes/props/weap_shaft_ball_d.dae: Running FixBrokenXML

art/meshes/props/weap_shaft_ball_d.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_shaft_ball_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_shaft_ball_d.dae: Found convertible object 'Ball_stave_d'

art/meshes/props/weap_shaft_ball_d.dae: Converting 'Plano_025'

art/meshes/props/weap_shaft_ball_d.dae: Found static geometry

art/meshes/props/weap_shaft_ball_d.dae: Adding prop point blade

art/meshes/structural/kart_house_b.dae: Starting conversion

art/meshes/structural/kart_house_b.dae: Running FixBrokenXML

art/meshes/structural/kart_house_b.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_house_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_house_b.dae: Found convertible object 'Box01'

art/meshes/structural/kart_house_b.dae: Converting 'Box01Mesh'

art/meshes/structural/kart_house_b.dae: Found static geometry

art/meshes/structural/kart_house_b.dae: Adding prop point dust

art/meshes/structural/kart_house_b.dae: Adding prop point garrisoned

art/meshes/props/kart_house_b_2.dae: Starting conversion

art/meshes/props/kart_house_b_2.dae: Running FixBrokenXML

art/meshes/props/kart_house_b_2.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/kart_house_b_2.dae: Applying fixes for 3ds Max exporter

art/meshes/props/kart_house_b_2.dae: Found library_images to delete

art/meshes/props/kart_house_b_2.dae: Found library_materials to delete

art/meshes/props/kart_house_b_2.dae: Found library_effects to delete

art/meshes/props/kart_house_b_2.dae: Found a bind_material to delete

art/meshes/props/kart_house_b_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_house_b_2.dae: Found convertible object 'Object12-Pivot'

art/meshes/props/kart_house_b_2.dae: Converting 'Object12Mesh'

art/meshes/props/kart_house_b_2.dae: Found static geometry

art/meshes/structural/gaul_house_c.dae: Starting conversion

art/meshes/structural/gaul_house_c.dae: Running FixBrokenXML

art/meshes/structural/gaul_house_c.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/gaul_house_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/gaul_house_c.dae: Found convertible object 'celt_helmet_a_004_000'

art/meshes/structural/gaul_house_c.dae: Converting 'celt_helmet_a-Geometry_002'

art/meshes/structural/gaul_house_c.dae: Found static geometry

art/meshes/structural/gaul_house_c.dae: Adding prop point dust

art/meshes/props/gaul_house_c_props_new.dae: Starting conversion

art/meshes/props/gaul_house_c_props_new.dae: Running FixBrokenXML

art/meshes/props/gaul_house_c_props_new.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/gaul_house_c_props_new.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_house_c_props_new.dae: Found convertible object 'celt_helmet_a_004_000'

art/meshes/props/gaul_house_c_props_new.dae: Converting 'celt_helmet_a-Geometry_001'

art/meshes/props/gaul_house_c_props_new.dae: Found static geometry

art/meshes/props/gaul_house_c_props_1.dae: Starting conversion

art/meshes/props/gaul_house_c_props_1.dae: Running FixBrokenXML

art/meshes/props/gaul_house_c_props_1.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/gaul_house_c_props_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_house_c_props_1.dae: Found convertible object 'celt_helmet_a_004_000'

art/meshes/props/gaul_house_c_props_1.dae: Converting 'celt_helmet_a-Geometry_002'

art/meshes/props/gaul_house_c_props_1.dae: Found static geometry

art/meshes/props/gaul_house_c_scaffold.dae: Starting conversion

art/meshes/props/gaul_house_c_scaffold.dae: Running FixBrokenXML

art/meshes/props/gaul_house_c_scaffold.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/gaul_house_c_scaffold.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_house_c_scaffold.dae: Found convertible object 'celt_helmet_a_004_021'

art/meshes/props/gaul_house_c_scaffold.dae: Converting 'celt_helmet_a-Geometry_013'

art/meshes/props/gaul_house_c_scaffold.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_projectile_b.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_projectile_b.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_projectile_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_projectile_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_projectile_b.dae: Found convertible object 'Javelin_stave_projectile_b'

art/meshes/props/weap_javelin_shaft_projectile_b.dae: Converting 'Plano_017'

art/meshes/props/weap_javelin_shaft_projectile_b.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_projectile_b.dae: Adding prop point blade

art/animation/quadraped/horse_pace.dae: Starting conversion

art/animation/quadraped/horse_pace.dae: Running FixBrokenXML

art/animation/quadraped/horse_pace.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_pace.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_pace.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_pace.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_pace.dae): Loaded successfully

art/animation/quadraped/horse_walk.dae: Starting conversion

art/animation/quadraped/horse_walk.dae: Running FixBrokenXML

art/animation/quadraped/horse_walk.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e

art/animation/quadraped/horse_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_walk.dae: Found convertible object 'Base_Horse'

art/animation/quadraped/horse_walk.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_walk.dae): Loaded successfully

art/meshes/props/shield/props/spina_c.dae: Starting conversion

art/meshes/props/shield/props/spina_c.dae: Running FixBrokenXML

art/meshes/props/shield/props/spina_c.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/shield/props/spina_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/spina_c.dae: Found convertible object 'Celtic_shield_Spina_C'

art/meshes/props/shield/props/spina_c.dae: Converting 'longboat_035'

art/meshes/props/shield/props/spina_c.dae: Found static geometry

art/meshes/props/helmet/hele_kausia_cap_01.dae: Starting conversion

art/meshes/props/helmet/hele_kausia_cap_01.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_kausia_cap_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/helmet/hele_kausia_cap_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_kausia_cap_01.dae: Found convertible object 'Cube_001'

art/meshes/props/helmet/hele_kausia_cap_01.dae: Converting 'Cube_010'

art/meshes/props/helmet/hele_kausia_cap_01.dae: Found static geometry

art/meshes/props/weap_shaft_ball_b.dae: Starting conversion

art/meshes/props/weap_shaft_ball_b.dae: Running FixBrokenXML

art/meshes/props/weap_shaft_ball_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_shaft_ball_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_shaft_ball_b.dae: Found convertible object 'Ball_stave_b'

art/meshes/props/weap_shaft_ball_b.dae: Converting 'Plano_023'

art/meshes/props/weap_shaft_ball_b.dae: Found static geometry

art/meshes/props/weap_shaft_ball_b.dae: Adding prop point blade

art/meshes/props/new/head_goatee.dae: Starting conversion

art/meshes/props/new/head_goatee.dae: Running FixBrokenXML

art/meshes/props/new/head_goatee.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_goatee.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_goatee.dae: Found convertible object 'head_goatee'

art/meshes/props/new/head_goatee.dae: Converting 'Cube_023'

art/meshes/props/new/head_goatee.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_projectile_c.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_projectile_c.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_projectile_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_projectile_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_projectile_c.dae: Found convertible object 'Javelin_stave_projectile_c'

art/meshes/props/weap_javelin_shaft_projectile_c.dae: Converting 'Plano_018'

art/meshes/props/weap_javelin_shaft_projectile_c.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_projectile_c.dae: Adding prop point blade

art/meshes/props/weap_javelin_shaft_projectile_a.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_projectile_a.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_projectile_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_projectile_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_projectile_a.dae: Found convertible object 'Javelin_stave_projectile_a'

art/meshes/props/weap_javelin_shaft_projectile_a.dae: Converting 'Plano_019'

art/meshes/props/weap_javelin_shaft_projectile_a.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_projectile_a.dae: Adding prop point blade

art/animation/biped/rider/cavalry/generic/idle_relax_01.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_relax_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_relax_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_relax_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_relax_02.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_relax_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_relax_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_relax_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_relax_03.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_relax_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_relax_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_relax_03.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_relax_04.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_relax_04.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_relax_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_relax_04.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_relax_05.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_relax_05.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_relax_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_relax_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_relax_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_relax_05.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/gallop_ready.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/gallop_ready.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/gallop_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/gallop_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/gallop_ready.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/gallop_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/gallop_ready.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/trot_relax.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/trot_relax.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/trot_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/trot_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/trot_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/trot_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/trot_relax.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/attack_melee_03.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/attack_melee_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/attack_melee_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/attack_melee_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/attack_melee_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/attack_melee_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_03.dae): Loaded successfully

art/animation/biped/rider/cavalry/archer/pace_relax.dae: Starting conversion

art/animation/biped/rider/cavalry/archer/pace_relax.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/archer/pace_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/archer/pace_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/archer/pace_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/archer/pace_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/pace_relax.dae): Loaded successfully

art/meshes/structural/kart_defense_tower_foundation.dae: Starting conversion

art/meshes/structural/kart_defense_tower_foundation.dae: Running FixBrokenXML

art/meshes/structural/kart_defense_tower_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_defense_tower_foundation.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_defense_tower_foundation.dae: Found convertible object 'Plane_001_003'

art/meshes/structural/kart_defense_tower_foundation.dae: Converting 'Plane_020'

art/meshes/structural/kart_defense_tower_foundation.dae: Found static geometry

art/meshes/structural/gaul_scout_tower_2.dae: Starting conversion

art/meshes/structural/gaul_scout_tower_2.dae: Running FixBrokenXML

art/meshes/structural/gaul_scout_tower_2.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/gaul_scout_tower_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/gaul_scout_tower_2.dae: Found convertible object 'outpost_1_001_001'

art/meshes/structural/gaul_scout_tower_2.dae: Converting 'outpost_1Mesh_000'

art/meshes/structural/gaul_scout_tower_2.dae: Found static geometry

art/meshes/structural/gaul_scout_tower_2.dae: Adding prop point projectile

art/meshes/structural/gaul_scout_tower_2.dae: Adding prop point garrisoned

art/meshes/props/gaul_outpost_windows.dae: Starting conversion

art/meshes/props/gaul_outpost_windows.dae: Running FixBrokenXML

art/meshes/props/gaul_outpost_windows.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/gaul_outpost_windows.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_outpost_windows.dae: Found convertible object 'outpost_1_001'

art/meshes/props/gaul_outpost_windows.dae: Converting 'outpost_1Mesh_000'

art/meshes/props/gaul_outpost_windows.dae: Found static geometry

art/meshes/props/gaul_outpost_door.dae: Starting conversion

art/meshes/props/gaul_outpost_door.dae: Running FixBrokenXML

art/meshes/props/gaul_outpost_door.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/gaul_outpost_door.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_outpost_door.dae: Found convertible object 'outpost_1_001'

art/meshes/props/gaul_outpost_door.dae: Converting 'outpost_1Mesh_003'

art/meshes/props/gaul_outpost_door.dae: Found static geometry

art/meshes/structural/gaul_scout_tower_b_2_roof.dae: Starting conversion

art/meshes/structural/gaul_scout_tower_b_2_roof.dae: Running FixBrokenXML

art/meshes/structural/gaul_scout_tower_b_2_roof.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/gaul_scout_tower_b_2_roof.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/gaul_scout_tower_b_2_roof.dae: Found convertible object 'default03_001_002'

art/meshes/structural/gaul_scout_tower_b_2_roof.dae: Converting 'default03Mesh_003'

art/meshes/structural/gaul_scout_tower_b_2_roof.dae: Found static geometry

art/meshes/props/gaul_outpost_shields.dae: Starting conversion

art/meshes/props/gaul_outpost_shields.dae: Running FixBrokenXML

art/meshes/props/gaul_outpost_shields.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/gaul_outpost_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_outpost_shields.dae: Found convertible object 'outpost_1_001'

art/meshes/props/gaul_outpost_shields.dae: Converting 'outpost_1Mesh_001'

art/meshes/props/gaul_outpost_shields.dae: Found static geometry

art/meshes/structural/found_8x7.dae: Starting conversion

art/meshes/structural/found_8x7.dae: Running FixBrokenXML

art/meshes/structural/found_8x7.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/found_8x7.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_8x7.dae: Found convertible object 'foundation_8x7'

art/meshes/structural/found_8x7.dae: Converting 'foundation_8x7_mesh'

art/meshes/structural/found_8x7.dae: Found static geometry

art/meshes/structural/found_8x7.dae: Adding prop point delimitator_01

art/meshes/structural/found_8x7.dae: Adding prop point delimitator_02

art/meshes/structural/found_8x7.dae: Adding prop point delimitator_03

art/meshes/structural/found_8x7.dae: Adding prop point delimitator_04

art/meshes/structural/found_8x7.dae: Adding prop point post_01

art/meshes/structural/found_8x7.dae: Adding prop point post_02

art/meshes/structural/found_8x7.dae: Adding prop point post_03

art/meshes/structural/found_8x7.dae: Adding prop point post_04

art/meshes/structural/found_8x7.dae: Adding prop point post_05

art/meshes/structural/found_8x7.dae: Adding prop point post_06

art/meshes/structural/found_8x7.dae: Adding prop point post_07

art/meshes/structural/found_8x7.dae: Adding prop point post_08

art/meshes/structural/found_8x7.dae: Adding prop point post_10

art/meshes/structural/found_8x7.dae: Adding prop point post_09

art/meshes/structural/found_8x7.dae: Adding prop point woodpile001

art/meshes/structural/found_8x7.dae: Adding prop point woodpile002

art/meshes/structural/found_8x7.dae: Adding prop point woodpile003

art/meshes/structural/found_8x7.dae: Adding prop point box001

art/meshes/structural/found_8x7.dae: Adding prop point box002

art/meshes/structural/found_8x7.dae: Adding prop point box003

art/meshes/structural/found_8x7.dae: Adding prop point box004

art/meshes/structural/found_8x7.dae: Adding prop point vase001

art/meshes/structural/found_8x7.dae: Adding prop point handcart001

art/meshes/structural/found_8x7.dae: Adding prop point handcart002

art/meshes/structural/found_8x7.dae: Adding prop point brick001

art/meshes/structural/found_8x7.dae: Adding prop point brick002

art/meshes/structural/found_8x7.dae: Adding prop point brick003

art/meshes/structural/found_8x7.dae: Adding prop point brick004

art/meshes/structural/found_8x7.dae: Adding prop point brick005

art/meshes/structural/found_8x7.dae: Adding prop point brick006

art/meshes/structural/found_8x7.dae: Adding prop point vase002

art/meshes/structural/found_8x7.dae: Adding prop point brickpile001

art/meshes/structural/found_8x7.dae: Adding prop point brickpile002

art/meshes/structural/found_8x7.dae: Adding prop point brickpile003

art/meshes/structural/found_8x7.dae: Adding prop point brickpile004

art/meshes/structural/found_8x7.dae: Adding prop point brickpile005

art/meshes/structural/found_8x7.dae: Adding prop point plankpile001

art/meshes/structural/found_8x7.dae: Adding prop point plankpile002

art/meshes/structural/found_8x7.dae: Adding prop point brickpile006

art/meshes/structural/found_8x8.dae: Starting conversion

art/meshes/structural/found_8x8.dae: Running FixBrokenXML

art/meshes/structural/found_8x8.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/found_8x8.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_8x8.dae: Found convertible object 'foundation_8x8'

art/meshes/structural/found_8x8.dae: Converting 'foundation_8x8_mesh'

art/meshes/structural/found_8x8.dae: Found static geometry

art/meshes/structural/found_8x8.dae: Adding prop point delimitator_01

art/meshes/structural/found_8x8.dae: Adding prop point delimitator_02

art/meshes/structural/found_8x8.dae: Adding prop point delimitator_03

art/meshes/structural/found_8x8.dae: Adding prop point delimitator_04

art/meshes/structural/found_8x8.dae: Adding prop point post_01

art/meshes/structural/found_8x8.dae: Adding prop point post_02

art/meshes/structural/found_8x8.dae: Adding prop point post_03

art/meshes/structural/found_8x8.dae: Adding prop point post_04

art/meshes/structural/found_8x8.dae: Adding prop point post_05

art/meshes/structural/found_8x8.dae: Adding prop point post_06

art/meshes/structural/found_8x8.dae: Adding prop point post_07

art/meshes/structural/found_8x8.dae: Adding prop point post_08

art/meshes/structural/found_8x8.dae: Adding prop point post_10

art/meshes/structural/found_8x8.dae: Adding prop point post_09

art/meshes/structural/found_8x8.dae: Adding prop point post_12

art/meshes/structural/found_8x8.dae: Adding prop point post_11

art/meshes/structural/found_8x8.dae: Adding prop point woodpile001

art/meshes/structural/found_8x8.dae: Adding prop point woodpile002

art/meshes/structural/found_8x8.dae: Adding prop point woodpile003

art/meshes/structural/found_8x8.dae: Adding prop point box001

art/meshes/structural/found_8x8.dae: Adding prop point box002

art/meshes/structural/found_8x8.dae: Adding prop point box003

art/meshes/structural/found_8x8.dae: Adding prop point box004

art/meshes/structural/found_8x8.dae: Adding prop point vase001

art/meshes/structural/found_8x8.dae: Adding prop point handcart001

art/meshes/structural/found_8x8.dae: Adding prop point handcart002

art/meshes/structural/found_8x8.dae: Adding prop point brick001

art/meshes/structural/found_8x8.dae: Adding prop point brick002

art/meshes/structural/found_8x8.dae: Adding prop point brick003

art/meshes/structural/found_8x8.dae: Adding prop point brick004

art/meshes/structural/found_8x8.dae: Adding prop point brick005

art/meshes/structural/found_8x8.dae: Adding prop point brick006

art/meshes/structural/found_8x8.dae: Adding prop point vase002

art/meshes/structural/found_8x8.dae: Adding prop point brickpile001

art/meshes/structural/found_8x8.dae: Adding prop point brickpile002

art/meshes/structural/found_8x8.dae: Adding prop point brickpile003

art/meshes/structural/found_8x8.dae: Adding prop point brickpile004

art/meshes/structural/found_8x8.dae: Adding prop point brickpile005

art/meshes/structural/found_8x8.dae: Adding prop point plankpile001

art/meshes/structural/found_8x8.dae: Adding prop point plankpile002

art/meshes/structural/found_8x8.dae: Adding prop point brickpile006

art/meshes/structural/ptol_defense_tower_2.dae: Starting conversion

art/meshes/structural/ptol_defense_tower_2.dae: Running FixBrokenXML

art/meshes/structural/ptol_defense_tower_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/ptol_defense_tower_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_defense_tower_2.dae: Found convertible object 'Cube_007'

art/meshes/structural/ptol_defense_tower_2.dae: Converting 'Cube_011'

art/meshes/structural/ptol_defense_tower_2.dae: Found static geometry

art/meshes/structural/ptol_defense_tower_2.dae: Adding prop point garrisoned

art/meshes/structural/ptol_defense_tower_2.dae: Adding prop point projectile

art/meshes/structural/kush_defense_tower.dae: Starting conversion

art/meshes/structural/kush_defense_tower.dae: Running FixBrokenXML

art/meshes/structural/kush_defense_tower.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_defense_tower.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_defense_tower.dae: Found convertible object 'Cube_001'

art/meshes/structural/kush_defense_tower.dae: Converting 'Cube_001'

art/meshes/structural/kush_defense_tower.dae: Found static geometry

art/meshes/structural/kush_defense_tower.dae: Adding prop point garrisoned

art/meshes/structural/kush_defense_tower.dae: Adding prop point projectile

art/meshes/structural/kart_defense_tower_scaffolding.dae: Starting conversion

art/meshes/structural/kart_defense_tower_scaffolding.dae: Running FixBrokenXML

art/meshes/structural/kart_defense_tower_scaffolding.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_defense_tower_scaffolding.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_defense_tower_scaffolding.dae: Found convertible object 'Plane_001_001'

art/meshes/structural/kart_defense_tower_scaffolding.dae: Converting 'Plane_005'

art/meshes/structural/kart_defense_tower_scaffolding.dae: Found static geometry

art/meshes/structural/kart_scout_tower.dae: Starting conversion

art/meshes/structural/kart_scout_tower.dae: Running FixBrokenXML

art/meshes/structural/kart_scout_tower.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/kart_scout_tower.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_scout_tower.dae: Found convertible object 'Plane_001'

art/meshes/structural/kart_scout_tower.dae: Converting 'Plane_001'

art/meshes/structural/kart_scout_tower.dae: Found static geometry

art/meshes/structural/kart_scout_tower.dae: Adding prop point garrisoned

art/meshes/structural/kart_scout_tower.dae: Adding prop point projectile

art/meshes/structural/maur_scout_tower.dae: Starting conversion

art/meshes/structural/maur_scout_tower.dae: Running FixBrokenXML

art/meshes/structural/maur_scout_tower.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/structural/maur_scout_tower.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_scout_tower.dae: Found convertible object 'tower'

art/meshes/structural/maur_scout_tower.dae: Converting 'ID1084'

art/meshes/structural/maur_scout_tower.dae: Found static geometry

art/meshes/structural/maur_scout_tower.dae: Adding prop point garrisoned

art/meshes/structural/maur_scout_tower.dae: Adding prop point projectile

art/meshes/props/maur_scout_tower_shields_bell.dae: Starting conversion

art/meshes/props/maur_scout_tower_shields_bell.dae: Running FixBrokenXML

art/meshes/props/maur_scout_tower_shields_bell.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/maur_scout_tower_shields_bell.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_scout_tower_shields_bell.dae: Found convertible object 'tower_001'

art/meshes/props/maur_scout_tower_shields_bell.dae: Converting 'ID1084_001'

art/meshes/props/maur_scout_tower_shields_bell.dae: Found static geometry

art/meshes/props/maur_scout_tower_shields_straight.dae: Starting conversion

art/meshes/props/maur_scout_tower_shields_straight.dae: Running FixBrokenXML

art/meshes/props/maur_scout_tower_shields_straight.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/maur_scout_tower_shields_straight.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_scout_tower_shields_straight.dae: Found convertible object 'tower_001'

art/meshes/props/maur_scout_tower_shields_straight.dae: Converting 'ID1084_002'

art/meshes/props/maur_scout_tower_shields_straight.dae: Found static geometry

art/meshes/props/maur_scout_tower_shields_bell_straight.dae: Starting conversion

art/meshes/props/maur_scout_tower_shields_bell_straight.dae: Running FixBrokenXML

art/meshes/props/maur_scout_tower_shields_bell_straight.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/maur_scout_tower_shields_bell_straight.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_scout_tower_shields_bell_straight.dae: Found convertible object 'tower_002'

art/meshes/props/maur_scout_tower_shields_bell_straight.dae: Converting 'ID1084_003'

art/meshes/props/maur_scout_tower_shields_bell_straight.dae: Found static geometry

art/meshes/props/maur_scout_tower_shields_curved.dae: Starting conversion

art/meshes/props/maur_scout_tower_shields_curved.dae: Running FixBrokenXML

art/meshes/props/maur_scout_tower_shields_curved.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/maur_scout_tower_shields_curved.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_scout_tower_shields_curved.dae: Found convertible object 'tower_004'

art/meshes/props/maur_scout_tower_shields_curved.dae: Converting 'ID1084_005'

art/meshes/props/maur_scout_tower_shields_curved.dae: Found static geometry

art/meshes/props/maur_scout_tower_shields_tall_round.dae: Starting conversion

art/meshes/props/maur_scout_tower_shields_tall_round.dae: Running FixBrokenXML

art/meshes/props/maur_scout_tower_shields_tall_round.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/maur_scout_tower_shields_tall_round.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_scout_tower_shields_tall_round.dae: Found convertible object 'tower_003'

art/meshes/props/maur_scout_tower_shields_tall_round.dae: Converting 'ID1084_004'

art/meshes/props/maur_scout_tower_shields_tall_round.dae: Found static geometry

art/meshes/props/maur_scout_tower_struct_b.dae: Starting conversion

art/meshes/props/maur_scout_tower_struct_b.dae: Running FixBrokenXML

art/meshes/props/maur_scout_tower_struct_b.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/maur_scout_tower_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_scout_tower_struct_b.dae: Found convertible object 'tower_001'

art/meshes/props/maur_scout_tower_struct_b.dae: Converting 'ID1084_001'

art/meshes/props/maur_scout_tower_struct_b.dae: Found static geometry

art/meshes/structural/pers_house_b.dae: Starting conversion

art/meshes/structural/pers_house_b.dae: Running FixBrokenXML

art/meshes/structural/pers_house_b.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/structural/pers_house_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_house_b.dae: Found convertible object 'Plane_002'

art/meshes/structural/pers_house_b.dae: Converting 'Plane_002'

art/meshes/structural/pers_house_b.dae: Found static geometry

art/meshes/structural/pers_house_d.dae: Starting conversion

art/meshes/structural/pers_house_d.dae: Running FixBrokenXML

art/meshes/structural/pers_house_d.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/structural/pers_house_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_house_d.dae: Found convertible object 'Cube_007'

art/meshes/structural/pers_house_d.dae: Converting 'Cube_007'

art/meshes/structural/pers_house_d.dae: Found static geometry

art/meshes/props/pers_house_d_plants.dae: Starting conversion

art/meshes/props/pers_house_d_plants.dae: Running FixBrokenXML

art/meshes/props/pers_house_d_plants.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/pers_house_d_plants.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_house_d_plants.dae: Found convertible object 'Plane_040'

art/meshes/props/pers_house_d_plants.dae: Converting 'Plane_028'

art/meshes/props/pers_house_d_plants.dae: Found static geometry

art/meshes/structural/hele_scout_tower.dae: Starting conversion

art/meshes/structural/hele_scout_tower.dae: Running FixBrokenXML

art/meshes/structural/hele_scout_tower.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_scout_tower.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_scout_tower.dae: Found convertible object 'scout_tower_001'

art/meshes/structural/hele_scout_tower.dae: Converting 'scout_towerMesh_002'

art/meshes/structural/hele_scout_tower.dae: Found static geometry

art/meshes/structural/hele_scout_tower.dae: Adding prop point garrisoned

art/meshes/structural/hele_scout_tower.dae: Adding prop point projectile

art/meshes/props/hele_scout_tower_f.dae: Starting conversion

art/meshes/props/hele_scout_tower_f.dae: Running FixBrokenXML

art/meshes/props/hele_scout_tower_f.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_scout_tower_f.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_scout_tower_f.dae: Found convertible object 'scout_tower'

art/meshes/props/hele_scout_tower_f.dae: Converting 'scout_towerMesh'

art/meshes/props/hele_scout_tower_f.dae: Found static geometry

art/meshes/props/hele_scout_tower_p.dae: Starting conversion

art/meshes/props/hele_scout_tower_p.dae: Running FixBrokenXML

art/meshes/props/hele_scout_tower_p.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_scout_tower_p.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_scout_tower_p.dae: Found convertible object 'scout_tower_001'

art/meshes/props/hele_scout_tower_p.dae: Converting 'scout_towerMesh_003'

art/meshes/props/hele_scout_tower_p.dae: Found static geometry

art/meshes/structural/pers_market_b.dae: Starting conversion

art/meshes/structural/pers_market_b.dae: Running FixBrokenXML

art/meshes/structural/pers_market_b.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/structural/pers_market_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_market_b.dae: Found convertible object 'pers_market_a_000'

art/meshes/structural/pers_market_b.dae: Converting 'pers_market_aMesh_005'

art/meshes/structural/pers_market_b.dae: Found static geometry

art/meshes/structural/pers_market_b.dae: Adding prop point stall1

art/meshes/structural/pers_market_b.dae: Adding prop point stall2

art/meshes/structural/pers_market_b.dae: Adding prop point stall3

art/meshes/structural/pers_market_b.dae: Adding prop point stall4

art/meshes/structural/pers_market_b.dae: Adding prop point stall5

art/meshes/structural/pers_market_b.dae: Adding prop point stall6

art/meshes/structural/pers_market_b.dae: Adding prop point stall7

art/meshes/props/pers_market_b_stall1.dae: Starting conversion

art/meshes/props/pers_market_b_stall1.dae: Running FixBrokenXML

art/meshes/props/pers_market_b_stall1.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/pers_market_b_stall1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_market_b_stall1.dae: Found convertible object 'pers_market_a_005'

art/meshes/props/pers_market_b_stall1.dae: Converting 'pers_market_aMesh_001'

art/meshes/props/pers_market_b_stall1.dae: Found static geometry

art/meshes/props/pers_market_b_stall2.dae: Starting conversion

art/meshes/props/pers_market_b_stall2.dae: Running FixBrokenXML

art/meshes/props/pers_market_b_stall2.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/pers_market_b_stall2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_market_b_stall2.dae: Found convertible object 'pers_market_a_006'

art/meshes/props/pers_market_b_stall2.dae: Converting 'pers_market_aMesh_006'

art/meshes/props/pers_market_b_stall2.dae: Found static geometry

art/meshes/props/pers_market_b_stall3.dae: Starting conversion

art/meshes/props/pers_market_b_stall3.dae: Running FixBrokenXML

art/meshes/props/pers_market_b_stall3.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/pers_market_b_stall3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_market_b_stall3.dae: Found convertible object 'pers_market_a_007'

art/meshes/props/pers_market_b_stall3.dae: Converting 'pers_market_aMesh_007'

art/meshes/props/pers_market_b_stall3.dae: Found static geometry

art/meshes/props/pers_market_b_stall4.dae: Starting conversion

art/meshes/props/pers_market_b_stall4.dae: Running FixBrokenXML

art/meshes/props/pers_market_b_stall4.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/pers_market_b_stall4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_market_b_stall4.dae: Found convertible object 'pers_market_a_008'

art/meshes/props/pers_market_b_stall4.dae: Converting 'pers_market_aMesh_008'

art/meshes/props/pers_market_b_stall4.dae: Found static geometry

art/meshes/props/pers_market_b_stall5.dae: Starting conversion

art/meshes/props/pers_market_b_stall5.dae: Running FixBrokenXML

art/meshes/props/pers_market_b_stall5.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/pers_market_b_stall5.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_market_b_stall5.dae: Found convertible object 'pers_market_a_009'

art/meshes/props/pers_market_b_stall5.dae: Converting 'pers_market_aMesh_009'

art/meshes/props/pers_market_b_stall5.dae: Found static geometry

art/meshes/props/pers_market_b_stall6.dae: Starting conversion

art/meshes/props/pers_market_b_stall6.dae: Running FixBrokenXML

art/meshes/props/pers_market_b_stall6.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/pers_market_b_stall6.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_market_b_stall6.dae: Found convertible object 'pers_market_a_010'

art/meshes/props/pers_market_b_stall6.dae: Converting 'pers_market_aMesh_010'

art/meshes/props/pers_market_b_stall6.dae: Found static geometry

art/meshes/props/pers_market_b_stall7.dae: Starting conversion

art/meshes/props/pers_market_b_stall7.dae: Running FixBrokenXML

art/meshes/props/pers_market_b_stall7.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/pers_market_b_stall7.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_market_b_stall7.dae: Found convertible object 'pers_market_a_011'

art/meshes/props/pers_market_b_stall7.dae: Converting 'pers_market_aMesh_026'

art/meshes/props/pers_market_b_stall7.dae: Found static geometry

art/animation/biped/infantry/archer/attack_ranged_hip.dae: Starting conversion

art/animation/biped/infantry/archer/attack_ranged_hip.dae: Running FixBrokenXML

art/animation/biped/infantry/archer/attack_ranged_hip.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/archer/attack_ranged_hip.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/archer/attack_ranged_hip.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/archer/attack_ranged_hip.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/attack_ranged_hip.dae): Loaded successfully

art/meshes/structural/pers_scout_tower_a.dae: Starting conversion

art/meshes/structural/pers_scout_tower_a.dae: Running FixBrokenXML

art/meshes/structural/pers_scout_tower_a.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/structural/pers_scout_tower_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_scout_tower_a.dae: Found convertible object 'towera'

art/meshes/structural/pers_scout_tower_a.dae: Converting 'towers-mesh'

art/meshes/structural/pers_scout_tower_a.dae: Found static geometry

art/meshes/structural/pers_scout_tower_a.dae: Adding prop point projectile

art/meshes/structural/pers_scout_tower_a.dae: Adding prop point garrisoned

art/meshes/structural/gaul_market_struct_1.dae: Starting conversion

art/meshes/structural/gaul_market_struct_1.dae: Running FixBrokenXML

art/meshes/structural/gaul_market_struct_1.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/gaul_market_struct_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/gaul_market_struct_1.dae: Found convertible object 'Object025_000'

art/meshes/structural/gaul_market_struct_1.dae: Converting 'Object025Mesh_000'

art/meshes/structural/gaul_market_struct_1.dae: Found static geometry

art/meshes/structural/gaul_market_struct_1.dae: Adding prop point smoke

art/meshes/props/gaul_market_props_1.dae: Starting conversion

art/meshes/props/gaul_market_props_1.dae: Running FixBrokenXML

art/meshes/props/gaul_market_props_1.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/gaul_market_props_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_market_props_1.dae: Found convertible object 'Object025_000'

art/meshes/props/gaul_market_props_1.dae: Converting 'Object025Mesh_003'

art/meshes/props/gaul_market_props_1.dae: Found static geometry

art/meshes/props/gaul_market_props_new.dae: Starting conversion

art/meshes/props/gaul_market_props_new.dae: Running FixBrokenXML

art/meshes/props/gaul_market_props_new.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/gaul_market_props_new.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_market_props_new.dae: Found convertible object 'Object025_021'

art/meshes/props/gaul_market_props_new.dae: Converting 'Object025Mesh_021'

art/meshes/props/gaul_market_props_new.dae: Found static geometry

art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/death_shield_01.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/death_shield_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/death_shield_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/death_shield_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/death_shield_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/death_shield_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_shield_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/death_shield_02.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/death_shield_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/death_shield_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/death_shield_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/death_shield_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/death_shield_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_shield_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_01.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_02.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_03.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_03.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_04.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_04.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_04.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_05.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_05.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_05.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/gallop_shield_ready.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/gallop_shield_ready.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/gallop_shield_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/gallop_shield_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/gallop_shield_ready.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/gallop_shield_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/gallop_shield_ready.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/trot_aspis_relax.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/trot_aspis_relax.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/trot_aspis_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/trot_aspis_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/trot_aspis_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/trot_aspis_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/trot_aspis_relax.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_01.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_02.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_03.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_03.dae): Loaded successfully

art/animation/biped/infantry/death_a.dae: Starting conversion

art/animation/biped/infantry/death_a.dae: Running FixBrokenXML

art/animation/biped/infantry/death_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/death_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/death_a.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/death_a.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/death_a.dae): Loaded successfully

art/animation/biped/infantry/death_b.dae: Starting conversion

art/animation/biped/infantry/death_b.dae: Running FixBrokenXML

art/animation/biped/infantry/death_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/death_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/death_b.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/death_b.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/death_b.dae): Loaded successfully

art/meshes/structural/hele_market_struct.dae: Starting conversion

art/meshes/structural/hele_market_struct.dae: Running FixBrokenXML

art/meshes/structural/hele_market_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_market_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_market_struct.dae: Found convertible object 'hele_market_tile_c_000'

art/meshes/structural/hele_market_struct.dae: Converting 'Cube_004'

art/meshes/structural/hele_market_struct.dae: Found static geometry

art/meshes/structural/hele_market_struct_b.dae: Starting conversion

art/meshes/structural/hele_market_struct_b.dae: Running FixBrokenXML

art/meshes/structural/hele_market_struct_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_market_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_market_struct_b.dae: Found convertible object 'hele_market_tile_c_000'

art/meshes/structural/hele_market_struct_b.dae: Converting 'Cube_005'

art/meshes/structural/hele_market_struct_b.dae: Found static geometry

art/meshes/structural/hele_market_tile_c.dae: Starting conversion

art/meshes/structural/hele_market_tile_c.dae: Running FixBrokenXML

art/meshes/structural/hele_market_tile_c.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_market_tile_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_market_tile_c.dae: Found convertible object 'hele_market_tile_c_000'

art/meshes/structural/hele_market_tile_c.dae: Converting 'Cube_001'

art/meshes/structural/hele_market_tile_c.dae: Found static geometry

art/meshes/structural/hele_market_decor.dae: Starting conversion

art/meshes/structural/hele_market_decor.dae: Running FixBrokenXML

art/meshes/structural/hele_market_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_market_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_market_decor.dae: Found convertible object 'hele_market_tile_c_001'

art/meshes/structural/hele_market_decor.dae: Converting 'Cube_000'

art/meshes/structural/hele_market_decor.dae: Found static geometry

art/meshes/structural/hele_market_props_a.dae: Starting conversion

art/meshes/structural/hele_market_props_a.dae: Running FixBrokenXML

art/meshes/structural/hele_market_props_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_market_props_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_market_props_a.dae: Found convertible object 'hele_market_tile_c_000'

art/meshes/structural/hele_market_props_a.dae: Converting 'Cube_003'

art/meshes/structural/hele_market_props_a.dae: Found static geometry

art/meshes/structural/kart_tc.dae: Starting conversion

art/meshes/structural/kart_tc.dae: Running FixBrokenXML

art/meshes/structural/kart_tc.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/structural/kart_tc.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_tc.dae: Found convertible object 'struct'

art/meshes/structural/kart_tc.dae: Converting 'struct'

art/meshes/structural/kart_tc.dae: Found static geometry

art/meshes/structural/kart_tc.dae: Adding prop point stall_01

art/meshes/structural/kart_tc.dae: Adding prop point stall_02

art/meshes/structural/kart_tc.dae: Adding prop point stall_03

art/meshes/structural/kart_tc.dae: Adding prop point stall_04

art/meshes/structural/kart_tc.dae: Adding prop point stall_05

art/meshes/structural/kart_tc.dae: Adding prop point stall_06

art/meshes/props/kart_tc_stall_01.dae: Starting conversion

art/meshes/props/kart_tc_stall_01.dae: Running FixBrokenXML

art/meshes/props/kart_tc_stall_01.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/props/kart_tc_stall_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_tc_stall_01.dae: Found convertible object 'stall1_001'

art/meshes/props/kart_tc_stall_01.dae: Converting 'stall1_001'

art/meshes/props/kart_tc_stall_01.dae: Found static geometry

art/meshes/props/kart_tc_stall_02.dae: Starting conversion

art/meshes/props/kart_tc_stall_02.dae: Running FixBrokenXML

art/meshes/props/kart_tc_stall_02.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/props/kart_tc_stall_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_tc_stall_02.dae: Found convertible object 'stall1_005'

art/meshes/props/kart_tc_stall_02.dae: Converting 'stall1_005'

art/meshes/props/kart_tc_stall_02.dae: Found static geometry

art/meshes/props/kart_tc_stall_03.dae: Starting conversion

art/meshes/props/kart_tc_stall_03.dae: Running FixBrokenXML

art/meshes/props/kart_tc_stall_03.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/props/kart_tc_stall_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_tc_stall_03.dae: Found convertible object 'stall1_006'

art/meshes/props/kart_tc_stall_03.dae: Converting 'stall1_006'

art/meshes/props/kart_tc_stall_03.dae: Found static geometry

art/meshes/props/kart_tc_stall_04.dae: Starting conversion

art/meshes/props/kart_tc_stall_04.dae: Running FixBrokenXML

art/meshes/props/kart_tc_stall_04.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/props/kart_tc_stall_04.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_tc_stall_04.dae: Found convertible object 'stall1_004'

art/meshes/props/kart_tc_stall_04.dae: Converting 'stall1_004'

art/meshes/props/kart_tc_stall_04.dae: Found static geometry

art/meshes/props/kart_tc_stall_05.dae: Starting conversion

art/meshes/props/kart_tc_stall_05.dae: Running FixBrokenXML

art/meshes/props/kart_tc_stall_05.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/props/kart_tc_stall_05.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_tc_stall_05.dae: Found convertible object 'stall1_007'

art/meshes/props/kart_tc_stall_05.dae: Converting 'stall1_007'

art/meshes/props/kart_tc_stall_05.dae: Found static geometry

art/meshes/props/kart_tc_stall_06.dae: Starting conversion

art/meshes/props/kart_tc_stall_06.dae: Running FixBrokenXML

art/meshes/props/kart_tc_stall_06.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/props/kart_tc_stall_06.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_tc_stall_06.dae: Found convertible object 'stall1_002'

art/meshes/props/kart_tc_stall_06.dae: Converting 'stall1_002'

art/meshes/props/kart_tc_stall_06.dae: Found static geometry

art/meshes/structural/maur_market_struct.dae: Starting conversion

art/meshes/structural/maur_market_struct.dae: Running FixBrokenXML

art/meshes/structural/maur_market_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/maur_market_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_market_struct.dae: Found convertible object 'Cube_000'

art/meshes/structural/maur_market_struct.dae: Converting 'Cube_004'

art/meshes/structural/maur_market_struct.dae: Found static geometry

art/meshes/structural/maur_market_nature.dae: Starting conversion

art/meshes/structural/maur_market_nature.dae: Running FixBrokenXML

art/meshes/structural/maur_market_nature.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/maur_market_nature.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_market_nature.dae: Found convertible object 'Cube_000'

art/meshes/structural/maur_market_nature.dae: Converting 'Cube_000'

art/meshes/structural/maur_market_nature.dae: Found static geometry

art/meshes/structural/maur_market_stalls_cloth.dae: Starting conversion

art/meshes/structural/maur_market_stalls_cloth.dae: Running FixBrokenXML

art/meshes/structural/maur_market_stalls_cloth.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/maur_market_stalls_cloth.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_market_stalls_cloth.dae: Found convertible object 'Cube_000'

art/meshes/structural/maur_market_stalls_cloth.dae: Converting 'Cube_000'

art/meshes/structural/maur_market_stalls_cloth.dae: Found static geometry

art/meshes/structural/maur_market_struct_b.dae: Starting conversion

art/meshes/structural/maur_market_struct_b.dae: Running FixBrokenXML

art/meshes/structural/maur_market_struct_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/maur_market_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_market_struct_b.dae: Found convertible object 'Cube_000'

art/meshes/structural/maur_market_struct_b.dae: Converting 'Cube_000'

art/meshes/structural/maur_market_struct_b.dae: Found static geometry

art/meshes/structural/ptol_market.dae: Starting conversion

art/meshes/structural/ptol_market.dae: Running FixBrokenXML

art/meshes/structural/ptol_market.dae: Authoring tool: Blender 2.69.0 r60995

art/meshes/structural/ptol_market.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_market.dae: Found convertible object 'Cube_001'

art/meshes/structural/ptol_market.dae: Converting 'Cube_003'

art/meshes/structural/ptol_market.dae: Found static geometry

art/meshes/structural/ptol_market.dae: Adding prop point stall

art/meshes/structural/ptol_market.dae: Adding prop point props

art/meshes/props/ptol_market_props.dae: Starting conversion

art/meshes/props/ptol_market_props.dae: Running FixBrokenXML

art/meshes/props/ptol_market_props.dae: Authoring tool: Blender 2.69.0 r60995

art/meshes/props/ptol_market_props.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/ptol_market_props.dae: Found convertible object 'Cube_000'

art/meshes/props/ptol_market_props.dae: Converting 'Cube_000'

art/meshes/props/ptol_market_props.dae: Found static geometry

art/meshes/props/ptol_market_cloth_big.dae: Starting conversion

art/meshes/props/ptol_market_cloth_big.dae: Running FixBrokenXML

art/meshes/props/ptol_market_cloth_big.dae: Authoring tool: Blender 2.69.0 r60995

art/meshes/props/ptol_market_cloth_big.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/ptol_market_cloth_big.dae: Found convertible object 'Cube_534'

art/meshes/props/ptol_market_cloth_big.dae: Converting 'Cube_191'

art/meshes/props/ptol_market_cloth_big.dae: Found static geometry

art/meshes/props/ptol_market_waterplane.dae: Starting conversion

art/meshes/props/ptol_market_waterplane.dae: Running FixBrokenXML

art/meshes/props/ptol_market_waterplane.dae: Authoring tool: Blender 2.69.0 r60995

art/meshes/props/ptol_market_waterplane.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/ptol_market_waterplane.dae: Found convertible object 'Circle'

art/meshes/props/ptol_market_waterplane.dae: Converting 'Circle'

art/meshes/props/ptol_market_waterplane.dae: Found static geometry

art/meshes/props/ptol_market_fountain.dae: Starting conversion

art/meshes/props/ptol_market_fountain.dae: Running FixBrokenXML

art/meshes/props/ptol_market_fountain.dae: Authoring tool: Blender 2.69.0 r60995

art/meshes/props/ptol_market_fountain.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/ptol_market_fountain.dae: Found convertible object 'Plane_004'

art/meshes/props/ptol_market_fountain.dae: Converting 'Plane_006'

art/meshes/props/ptol_market_fountain.dae: Found static geometry

art/meshes/props/ptol_market_cloth_big2.dae: Starting conversion

art/meshes/props/ptol_market_cloth_big2.dae: Running FixBrokenXML

art/meshes/props/ptol_market_cloth_big2.dae: Authoring tool: Blender 2.69.0 r60995

art/meshes/props/ptol_market_cloth_big2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/ptol_market_cloth_big2.dae: Found convertible object 'Cube_000'

art/meshes/props/ptol_market_cloth_big2.dae: Converting 'Cube_004'

art/meshes/props/ptol_market_cloth_big2.dae: Found static geometry

art/meshes/props/ptol_market_cloth_small.dae: Starting conversion

art/meshes/props/ptol_market_cloth_small.dae: Running FixBrokenXML

art/meshes/props/ptol_market_cloth_small.dae: Authoring tool: Blender 2.69.0 r60995

art/meshes/props/ptol_market_cloth_small.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/ptol_market_cloth_small.dae: Found convertible object 'Cube_003'

art/meshes/props/ptol_market_cloth_small.dae: Converting 'Cube_007'

art/meshes/props/ptol_market_cloth_small.dae: Found static geometry

art/meshes/props/ptol_market_nature.dae: Starting conversion

art/meshes/props/ptol_market_nature.dae: Running FixBrokenXML

art/meshes/props/ptol_market_nature.dae: Authoring tool: Blender 2.69.0 r60995

art/meshes/props/ptol_market_nature.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/ptol_market_nature.dae: Found convertible object 'Cube_000'

art/meshes/props/ptol_market_nature.dae: Converting 'Cube_003'

art/meshes/props/ptol_market_nature.dae: Found static geometry

art/meshes/props/ptol_market_stall_struct.dae: Starting conversion

art/meshes/props/ptol_market_stall_struct.dae: Running FixBrokenXML

art/meshes/props/ptol_market_stall_struct.dae: Authoring tool: Blender 2.69.0 r60995

art/meshes/props/ptol_market_stall_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/ptol_market_stall_struct.dae: Found convertible object 'Cube_001'

art/meshes/props/ptol_market_stall_struct.dae: Converting 'Cube_005'

art/meshes/props/ptol_market_stall_struct.dae: Found static geometry

art/meshes/props/ptol_market_stall_nature.dae: Starting conversion

art/meshes/props/ptol_market_stall_nature.dae: Running FixBrokenXML

art/meshes/props/ptol_market_stall_nature.dae: Authoring tool: Blender 2.69.0 r60995

art/meshes/props/ptol_market_stall_nature.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/ptol_market_stall_nature.dae: Found convertible object 'Cube_000'

art/meshes/props/ptol_market_stall_nature.dae: Converting 'Cube_004'

art/meshes/props/ptol_market_stall_nature.dae: Found static geometry

art/meshes/props/ptol_market_stall_cloth.dae: Starting conversion

art/meshes/props/ptol_market_stall_cloth.dae: Running FixBrokenXML

art/meshes/props/ptol_market_stall_cloth.dae: Authoring tool: Blender 2.69.0 r60995

art/meshes/props/ptol_market_stall_cloth.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/ptol_market_stall_cloth.dae: Found convertible object 'Cube_002'

art/meshes/props/ptol_market_stall_cloth.dae: Converting 'Cube_002'

art/meshes/props/ptol_market_stall_cloth.dae: Found static geometry

art/meshes/structural/kush_market.dae: Starting conversion

art/meshes/structural/kush_market.dae: Running FixBrokenXML

art/meshes/structural/kush_market.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_market.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_market.dae: Found convertible object 'Cube_030'

art/meshes/structural/kush_market.dae: Converting 'Cube_008'

art/meshes/structural/kush_market.dae: Found static geometry

art/meshes/structural/kush_market.dae: Adding prop point garrisoned

art/meshes/structural/kush_market_fabric.dae: Starting conversion

art/meshes/structural/kush_market_fabric.dae: Running FixBrokenXML

art/meshes/structural/kush_market_fabric.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_market_fabric.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_market_fabric.dae: Found convertible object 'Cube_029'

art/meshes/structural/kush_market_fabric.dae: Converting 'Cube_023'

art/meshes/structural/kush_market_fabric.dae: Found static geometry

art/meshes/props/shield/props/spina_a.dae: Starting conversion

art/meshes/props/shield/props/spina_a.dae: Running FixBrokenXML

art/meshes/props/shield/props/spina_a.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/shield/props/spina_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/spina_a.dae: Found convertible object 'Celtic_shield_Spina_A'

art/meshes/props/shield/props/spina_a.dae: Converting 'longboat_003'

art/meshes/props/shield/props/spina_a.dae: Found static geometry

art/meshes/props/weap_shaft_ball_c.dae: Starting conversion

art/meshes/props/weap_shaft_ball_c.dae: Running FixBrokenXML

art/meshes/props/weap_shaft_ball_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_shaft_ball_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_shaft_ball_c.dae: Found convertible object 'Ball_stave_c'

art/meshes/props/weap_shaft_ball_c.dae: Converting 'Plano_024'

art/meshes/props/weap_shaft_ball_c.dae: Found static geometry

art/meshes/props/weap_shaft_ball_c.dae: Adding prop point blade

art/meshes/props/heads/head_kush_02.dae: Starting conversion

art/meshes/props/heads/head_kush_02.dae: Running FixBrokenXML

art/meshes/props/heads/head_kush_02.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283

art/meshes/props/heads/head_kush_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/heads/head_kush_02.dae: Found convertible object 'dudette_head_b_006'

art/meshes/props/heads/head_kush_02.dae: Converting 'Cube_012'

art/meshes/props/heads/head_kush_02.dae: Found static geometry

art/meshes/props/heads/head_kush_02_hair.dae: Starting conversion

art/meshes/props/heads/head_kush_02_hair.dae: Running FixBrokenXML

art/meshes/props/heads/head_kush_02_hair.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283

art/meshes/props/heads/head_kush_02_hair.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/heads/head_kush_02_hair.dae: Found convertible object 'dudette_head_b_007'

art/meshes/props/heads/head_kush_02_hair.dae: Converting 'Cube_013'

art/meshes/props/heads/head_kush_02_hair.dae: Found static geometry

art/meshes/structural/celt_fishing_boat.dae: Starting conversion

art/meshes/structural/celt_fishing_boat.dae: Running FixBrokenXML

art/meshes/structural/celt_fishing_boat.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/structural/celt_fishing_boat.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/celt_fishing_boat.dae: Found convertible object 'boat'

art/meshes/structural/celt_fishing_boat.dae: Converting 'boat-mesh'

art/meshes/structural/celt_fishing_boat.dae: Found static geometry

art/meshes/structural/celt_fishing_boat.dae: Adding prop point sail

art/meshes/structural/celt_fishing_boat.dae: Adding prop point fish_a

art/meshes/structural/celt_fishing_boat.dae: Adding prop point fish_b

art/meshes/structural/celt_fishing_boat.dae: Adding prop point fish_c

art/meshes/structural/celt_fishing_boat.dae: Adding prop point fisherman

art/animation/biped/fisher/gaul_idle_a.dae: Starting conversion

art/animation/biped/fisher/gaul_idle_a.dae: Running FixBrokenXML

art/animation/biped/fisher/gaul_idle_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/gaul_idle_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/gaul_idle_a.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/gaul_idle_a.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/gaul_idle_a.dae): Loaded successfully

art/animation/biped/fisher/gaul_idle_b.dae: Starting conversion

art/animation/biped/fisher/gaul_idle_b.dae: Running FixBrokenXML

art/animation/biped/fisher/gaul_idle_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/gaul_idle_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/gaul_idle_b.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/gaul_idle_b.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/gaul_idle_b.dae): Loaded successfully

art/animation/biped/fisher/gaul_move.dae: Starting conversion

art/animation/biped/fisher/gaul_move.dae: Running FixBrokenXML

art/animation/biped/fisher/gaul_move.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/gaul_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/gaul_move.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/gaul_move.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/gaul_move.dae): Loaded successfully

art/animation/biped/fisher/gaul_gather_fish.dae: Starting conversion

art/animation/biped/fisher/gaul_gather_fish.dae: Running FixBrokenXML

art/animation/biped/fisher/gaul_gather_fish.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/gaul_gather_fish.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/gaul_gather_fish.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/gaul_gather_fish.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/gaul_gather_fish.dae): Loaded successfully

art/meshes/props/celt_fishing_boat_sail.dae: Starting conversion

art/meshes/props/celt_fishing_boat_sail.dae: Running FixBrokenXML

art/meshes/props/celt_fishing_boat_sail.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/celt_fishing_boat_sail.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_fishing_boat_sail.dae: Found convertible object 'Celt_fishing_ship_sail'

art/meshes/props/celt_fishing_boat_sail.dae: Converting 'Sail'

art/meshes/props/celt_fishing_boat_sail.dae: Found skinned geometry

art/animation/others/celt_sail_run.dae: Starting conversion

art/animation/others/celt_sail_run.dae: Running FixBrokenXML

art/animation/others/celt_sail_run.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/others/celt_sail_run.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/celt_sail_run.dae: Found convertible object 'Celt_fishing_ship_sail'

art/animation/others/celt_sail_run.dae: Converting 'Sail_skeleton'

CSkeletonAnimManager::GetAnimation(art/animation/others/celt_sail_run.dae): Loaded successfully

art/animation/others/celt_sail_move.dae: Starting conversion

art/animation/others/celt_sail_move.dae: Running FixBrokenXML

art/animation/others/celt_sail_move.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/others/celt_sail_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/celt_sail_move.dae: Found convertible object 'Celt_fishing_ship_sail'

art/animation/others/celt_sail_move.dae: Converting 'Sail_skeleton'

CSkeletonAnimManager::GetAnimation(art/animation/others/celt_sail_move.dae): Loaded successfully

art/animation/others/celt_sail_idle.dae: Starting conversion

art/animation/others/celt_sail_idle.dae: Running FixBrokenXML

art/animation/others/celt_sail_idle.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/others/celt_sail_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/celt_sail_idle.dae: Found convertible object 'Celt_fishing_ship_sail'

art/animation/others/celt_sail_idle.dae: Converting 'Sail_skeleton'

CSkeletonAnimManager::GetAnimation(art/animation/others/celt_sail_idle.dae): Loaded successfully

art/meshes/props/garrison_flag.dae: Starting conversion

art/meshes/props/garrison_flag.dae: Running FixBrokenXML

art/meshes/props/garrison_flag.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/props/garrison_flag.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/garrison_flag.dae: Found convertible object 'flag'

art/meshes/props/garrison_flag.dae: Converting 'SixWheeler'

art/meshes/props/garrison_flag.dae: Found skinned geometry

art/animation/mechanical/garrison_flag_idle.dae: Starting conversion

art/animation/mechanical/garrison_flag_idle.dae: Running FixBrokenXML

art/animation/mechanical/garrison_flag_idle.dae: Authoring tool: Blender 2.60.0 r41226

art/animation/mechanical/garrison_flag_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/garrison_flag_idle.dae: Found convertible object 'flag'

art/animation/mechanical/garrison_flag_idle.dae: Converting 'SixWheeler'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/garrison_flag_idle.dae): Loaded successfully

art/meshes/structural/hele_house_c.dae: Starting conversion

art/meshes/structural/hele_house_c.dae: Running FixBrokenXML

art/meshes/structural/hele_house_c.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_house_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_house_c.dae: Found convertible object 'hele_house_courtyard01_000'

art/meshes/structural/hele_house_c.dae: Converting 'hele_house_courtyard01Mesh_003'

art/meshes/structural/hele_house_c.dae: Found static geometry

art/meshes/structural/hele_house_c.dae: Adding prop point dust

art/meshes/props/hele_house_c_shields.dae: Starting conversion

art/meshes/props/hele_house_c_shields.dae: Running FixBrokenXML

art/meshes/props/hele_house_c_shields.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_c_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_c_shields.dae: Found convertible object 'hele_house_courtyard01_000'

art/meshes/props/hele_house_c_shields.dae: Converting 'hele_house_courtyard01Mesh_006'

art/meshes/props/hele_house_c_shields.dae: Found static geometry

art/meshes/props/hele_house_c_nature.dae: Starting conversion

art/meshes/props/hele_house_c_nature.dae: Running FixBrokenXML

art/meshes/props/hele_house_c_nature.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_c_nature.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_c_nature.dae: Found convertible object 'hele_house_courtyard01_000'

art/meshes/props/hele_house_c_nature.dae: Converting 'hele_house_courtyard01Mesh_004'

art/meshes/props/hele_house_c_nature.dae: Found static geometry

art/meshes/props/hele_house_c_struct.dae: Starting conversion

art/meshes/props/hele_house_c_struct.dae: Running FixBrokenXML

art/meshes/props/hele_house_c_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_c_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_c_struct.dae: Found convertible object 'hele_house_courtyard01_002'

art/meshes/props/hele_house_c_struct.dae: Converting 'hele_house_courtyard01Mesh_003'

art/meshes/props/hele_house_c_struct.dae: Found static geometry

art/meshes/props/hele_house_c_props_a.dae: Starting conversion

art/meshes/props/hele_house_c_props_a.dae: Running FixBrokenXML

art/meshes/props/hele_house_c_props_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_c_props_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_c_props_a.dae: Found convertible object 'hele_house_courtyard01_001'

art/meshes/props/hele_house_c_props_a.dae: Converting 'hele_house_courtyard01Mesh_001'

art/meshes/props/hele_house_c_props_a.dae: Found static geometry

art/meshes/props/hele_house_c_decor.dae: Starting conversion

art/meshes/props/hele_house_c_decor.dae: Running FixBrokenXML

art/meshes/props/hele_house_c_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_c_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_c_decor.dae: Found convertible object 'hele_house_courtyard01_000'

art/meshes/props/hele_house_c_decor.dae: Converting 'hele_house_courtyard01Mesh_005'

art/meshes/props/hele_house_c_decor.dae: Found static geometry

art/animation/biped/infantry/javelinist/attack_ranged.dae: Starting conversion

art/animation/biped/infantry/javelinist/attack_ranged.dae: Running FixBrokenXML

art/animation/biped/infantry/javelinist/attack_ranged.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/javelinist/attack_ranged.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/javelinist/attack_ranged.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/javelinist/attack_ranged.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/attack_ranged.dae): Loaded successfully

art/meshes/props/helmet/hele_phrygian_d.dae: Starting conversion

art/meshes/props/helmet/hele_phrygian_d.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_phrygian_d.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/hele_phrygian_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_phrygian_d.dae: Found convertible object 'Hele_Helmet_Phrygian_D'

art/meshes/props/helmet/hele_phrygian_d.dae: Converting 'Esfera_000'

art/meshes/props/helmet/hele_phrygian_d.dae: Found static geometry

art/meshes/props/armor/greave_08_l.dae: Starting conversion

art/meshes/props/armor/greave_08_l.dae: Running FixBrokenXML

art/meshes/props/armor/greave_08_l.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/armor/greave_08_l.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/armor/greave_08_l.dae: Found convertible object 'Greave_08_L'

art/meshes/props/armor/greave_08_l.dae: Converting 'Cube_046'

art/meshes/props/armor/greave_08_l.dae: Found static geometry

art/meshes/structural/kush_house_1.dae: Starting conversion

art/meshes/structural/kush_house_1.dae: Running FixBrokenXML

art/meshes/structural/kush_house_1.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_house_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_house_1.dae: Found convertible object 'Cube'

art/meshes/structural/kush_house_1.dae: Converting 'Cube'

art/meshes/structural/kush_house_1.dae: Found static geometry

art/meshes/structural/kush_house_1.dae: Adding prop point garrisoned

art/meshes/skeletal/new/m_pants_tunic_long.dae: Starting conversion

art/meshes/skeletal/new/m_pants_tunic_long.dae: Running FixBrokenXML

art/meshes/skeletal/new/m_pants_tunic_long.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/skeletal/new/m_pants_tunic_long.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/m_pants_tunic_long.dae: Found convertible object 'm_pants_tunic_long'

art/meshes/skeletal/new/m_pants_tunic_long.dae: Converting 'Biped'

art/meshes/skeletal/new/m_pants_tunic_long.dae: Found skinned geometry

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point bevor

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point back

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point quiver_back

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point breastplate

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point backplate

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point quiver_B

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point sheath_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point fauld

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point seax_front

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point seax_back

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point sheath_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point couter_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point armpad_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point rerebrace_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point glove_wrist_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point brace_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point glove_hand_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point head

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point couter_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point armpad_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point rerebrace_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point glove_wrist_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point brace_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point glove_hand_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point cuisse_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point chaff_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point leg_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point foot_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point cuisse_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point chaff_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point leg_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point foot_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point glove_finger_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point glove_finger_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point helmet

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point neck_guard

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point weapon_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point projectile

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point shield_arm

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point shield

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point weapon_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point ammo

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point quiver_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point sheath_02_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point sheath_01_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point sheath_02_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point sheath_01_R

art/meshes/skeletal/fish_single.dae: Starting conversion

art/meshes/skeletal/fish_single.dae: Running FixBrokenXML

art/meshes/skeletal/fish_single.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/skeletal/fish_single.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/fish_single.dae: Found convertible object 'fish_mesh'

art/meshes/skeletal/fish_single.dae: Converting 'fish'

art/meshes/skeletal/fish_single.dae: Found skinned geometry

art/animation/others/fish_idle_captured.dae: Starting conversion

art/animation/others/fish_idle_captured.dae: Running FixBrokenXML

art/animation/others/fish_idle_captured.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/others/fish_idle_captured.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/fish_idle_captured.dae: Found convertible object 'fish_mesh'

art/animation/others/fish_idle_captured.dae: Converting 'fish'

CSkeletonAnimManager::GetAnimation(art/animation/others/fish_idle_captured.dae): Loaded successfully

art/animation/biped/fisher/hele_gather_fish.dae: Starting conversion

art/animation/biped/fisher/hele_gather_fish.dae: Running FixBrokenXML

art/animation/biped/fisher/hele_gather_fish.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/hele_gather_fish.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/hele_gather_fish.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/hele_gather_fish.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/hele_gather_fish.dae): Loaded successfully

art/meshes/props/fishing_net.dae: Starting conversion

art/meshes/props/fishing_net.dae: Running FixBrokenXML

art/meshes/props/fishing_net.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/fishing_net.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/fishing_net.dae: Found convertible object 'Net'

art/meshes/props/fishing_net.dae: Converting 'Fishing_Net'

art/meshes/props/fishing_net.dae: Found skinned geometry

art/animation/others/fishing_net_action_hele.dae: Starting conversion

art/animation/others/fishing_net_action_hele.dae: Running FixBrokenXML

art/animation/others/fishing_net_action_hele.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/others/fishing_net_action_hele.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/fishing_net_action_hele.dae: Found convertible object 'Net'

art/animation/others/fishing_net_action_hele.dae: Converting 'Fishing_Net'

CSkeletonAnimManager::GetAnimation(art/animation/others/fishing_net_action_hele.dae): Loaded successfully

art/meshes/props/celt_fishing_boat_sail_folded.dae: Starting conversion

art/meshes/props/celt_fishing_boat_sail_folded.dae: Running FixBrokenXML

art/meshes/props/celt_fishing_boat_sail_folded.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/celt_fishing_boat_sail_folded.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_fishing_boat_sail_folded.dae: Found convertible object 'Celt_fishing_ship_sail_folded'

art/meshes/props/celt_fishing_boat_sail_folded.dae: Converting 'Sail'

art/meshes/props/celt_fishing_boat_sail_folded.dae: Found skinned geometry

art/animation/others/celt_sail_folded_idle.dae: Starting conversion

art/animation/others/celt_sail_folded_idle.dae: Running FixBrokenXML

art/animation/others/celt_sail_folded_idle.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/others/celt_sail_folded_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/celt_sail_folded_idle.dae: Found convertible object 'Celt_fishing_ship_sail_folded'

art/animation/others/celt_sail_folded_idle.dae: Converting 'Sail'

CSkeletonAnimManager::GetAnimation(art/animation/others/celt_sail_folded_idle.dae): Loaded successfully

art/meshes/structural/ptol_fishing_boat.dae: Starting conversion

art/meshes/structural/ptol_fishing_boat.dae: Running FixBrokenXML

art/meshes/structural/ptol_fishing_boat.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/structural/ptol_fishing_boat.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_fishing_boat.dae: Found convertible object 'SingleOarBoat'

art/meshes/structural/ptol_fishing_boat.dae: Converting 'rowingboat-mesh_001'

art/meshes/structural/ptol_fishing_boat.dae: Found static geometry

art/meshes/structural/ptol_fishing_boat.dae: Adding prop point fish_a

art/meshes/structural/ptol_fishing_boat.dae: Adding prop point fish_b

art/meshes/structural/ptol_fishing_boat.dae: Adding prop point fish_c

art/meshes/structural/ptol_fishing_boat.dae: Adding prop point fisherman

art/meshes/structural/ptol_fishing_boat.dae: Adding prop point basket

art/meshes/structural/ptol_fishing_boat.dae: Adding prop point row

art/meshes/props/ptol_fishing_boat_basket_b.dae: Starting conversion

art/meshes/props/ptol_fishing_boat_basket_b.dae: Running FixBrokenXML

art/meshes/props/ptol_fishing_boat_basket_b.dae: Authoring tool: Blender 2.69.0 r60991

art/meshes/props/ptol_fishing_boat_basket_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/ptol_fishing_boat_basket_b.dae: Found convertible object 'wrld_basket_c_001'

art/meshes/props/ptol_fishing_boat_basket_b.dae: Converting 'wrld_basket_c-Geometry_000'

art/meshes/props/ptol_fishing_boat_basket_b.dae: Found static geometry

art/animation/biped/fisher/ptol_idle_a.dae: Starting conversion

art/animation/biped/fisher/ptol_idle_a.dae: Running FixBrokenXML

art/animation/biped/fisher/ptol_idle_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/ptol_idle_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/ptol_idle_a.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/ptol_idle_a.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/ptol_idle_a.dae): Loaded successfully

art/animation/biped/fisher/ptol_idle_b.dae: Starting conversion

art/animation/biped/fisher/ptol_idle_b.dae: Running FixBrokenXML

art/animation/biped/fisher/ptol_idle_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/ptol_idle_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/ptol_idle_b.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/ptol_idle_b.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/ptol_idle_b.dae): Loaded successfully

art/animation/biped/fisher/ptol_idle_c.dae: Starting conversion

art/animation/biped/fisher/ptol_idle_c.dae: Running FixBrokenXML

art/animation/biped/fisher/ptol_idle_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/ptol_idle_c.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/ptol_idle_c.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/ptol_idle_c.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/ptol_idle_c.dae): Loaded successfully

art/animation/biped/fisher/ptol_move.dae: Starting conversion

art/animation/biped/fisher/ptol_move.dae: Running FixBrokenXML

art/animation/biped/fisher/ptol_move.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/ptol_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/ptol_move.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/ptol_move.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/ptol_move.dae): Loaded successfully

art/meshes/props/row.dae: Starting conversion

art/meshes/props/row.dae: Running FixBrokenXML

art/meshes/props/row.dae: Authoring tool: Blender 2.69.0 r60991

art/meshes/props/row.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/row.dae: Found convertible object 'Cube'

art/meshes/props/row.dae: Converting 'Cube'

art/meshes/props/row.dae: Found static geometry

art/meshes/props/ptol_fishing_boat_basket_c.dae: Starting conversion

art/meshes/props/ptol_fishing_boat_basket_c.dae: Running FixBrokenXML

art/meshes/props/ptol_fishing_boat_basket_c.dae: Authoring tool: Blender 2.69.0 r60991

art/meshes/props/ptol_fishing_boat_basket_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/ptol_fishing_boat_basket_c.dae: Found convertible object 'wrld_basket_c_002'

art/meshes/props/ptol_fishing_boat_basket_c.dae: Converting 'wrld_basket_c-Geometry_001'

art/meshes/props/ptol_fishing_boat_basket_c.dae: Found static geometry

art/meshes/structural/hele_fishing_boat.dae: Starting conversion

art/meshes/structural/hele_fishing_boat.dae: Running FixBrokenXML

art/meshes/structural/hele_fishing_boat.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/structural/hele_fishing_boat.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_fishing_boat.dae: Found convertible object 'rowingboat'

art/meshes/structural/hele_fishing_boat.dae: Converting 'RowingBoat'

art/meshes/structural/hele_fishing_boat.dae: Found skinned geometry

art/meshes/structural/hele_fishing_boat.dae: Adding prop point fisherman

art/meshes/structural/hele_fishing_boat.dae: Adding prop point fish_a

art/meshes/structural/hele_fishing_boat.dae: Adding prop point fish_b

art/meshes/structural/hele_fishing_boat.dae: Adding prop point fish_c

art/meshes/structural/hele_fishing_boat.dae: Adding prop point fish_bucket

art/animation/mechanical/rowing_boat_move.dae: Starting conversion

art/animation/mechanical/rowing_boat_move.dae: Running FixBrokenXML

art/animation/mechanical/rowing_boat_move.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/mechanical/rowing_boat_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/rowing_boat_move.dae: Found convertible object 'rowingboat'

art/animation/mechanical/rowing_boat_move.dae: Converting 'RowingBoat'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/rowing_boat_move.dae): Loaded successfully

art/animation/mechanical/rowing_boat_idle.dae: Starting conversion

art/animation/mechanical/rowing_boat_idle.dae: Running FixBrokenXML

art/animation/mechanical/rowing_boat_idle.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/mechanical/rowing_boat_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/rowing_boat_idle.dae: Found convertible object 'rowingboat'

art/animation/mechanical/rowing_boat_idle.dae: Converting 'RowingBoat'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/rowing_boat_idle.dae): Loaded successfully

art/meshes/props/fish_bucket.dae: Starting conversion

art/meshes/props/fish_bucket.dae: Running FixBrokenXML

art/meshes/props/fish_bucket.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/fish_bucket.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/fish_bucket.dae: Found convertible object 'fish_bucket'

art/meshes/props/fish_bucket.dae: Converting 'rowingboat-mesh_002'

art/meshes/props/fish_bucket.dae: Found static geometry

art/meshes/props/fish_bucket.dae: Adding prop point fish_a

art/meshes/props/fish_bucket.dae: Adding prop point fish_b

art/meshes/props/fish_bucket.dae: Adding prop point fish_d

art/meshes/props/fish_bucket.dae: Adding prop point fish_c

art/meshes/props/fish_bucket.dae: Adding prop point fish_f

art/meshes/props/fish_bucket.dae: Adding prop point fish_e

art/animation/biped/fisher/hele_idle_a.dae: Starting conversion

art/animation/biped/fisher/hele_idle_a.dae: Running FixBrokenXML

art/animation/biped/fisher/hele_idle_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/hele_idle_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/hele_idle_a.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/hele_idle_a.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/hele_idle_a.dae): Loaded successfully

art/animation/biped/fisher/hele_move.dae: Starting conversion

art/animation/biped/fisher/hele_move.dae: Running FixBrokenXML

art/animation/biped/fisher/hele_move.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/hele_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/hele_move.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/hele_move.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/hele_move.dae): Loaded successfully

art/animation/biped/fisher/hele_idle_b.dae: Starting conversion

art/animation/biped/fisher/hele_idle_b.dae: Running FixBrokenXML

art/animation/biped/fisher/hele_idle_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/hele_idle_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/hele_idle_b.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/hele_idle_b.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/hele_idle_b.dae): Loaded successfully

art/meshes/props/ptol_fishing_boat_basket_a.dae: Starting conversion

art/meshes/props/ptol_fishing_boat_basket_a.dae: Running FixBrokenXML

art/meshes/props/ptol_fishing_boat_basket_a.dae: Authoring tool: Blender 2.69.0 r60991

art/meshes/props/ptol_fishing_boat_basket_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/ptol_fishing_boat_basket_a.dae: Found convertible object 'wrld_basket_c'

art/meshes/props/ptol_fishing_boat_basket_a.dae: Converting 'wrld_basket_c-Geometry_002'

art/meshes/props/ptol_fishing_boat_basket_a.dae: Found static geometry

art/meshes/structural/pers_fishship.dae: Starting conversion

art/meshes/structural/pers_fishship.dae: Running FixBrokenXML

art/meshes/structural/pers_fishship.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/structural/pers_fishship.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_fishship.dae: Found convertible object 'Boat'

art/meshes/structural/pers_fishship.dae: Converting 'Boat-Geometry'

art/meshes/structural/pers_fishship.dae: Found static geometry

art/meshes/structural/pers_fishship.dae: Adding prop point fish_a

art/meshes/structural/pers_fishship.dae: Adding prop point fisherman

art/meshes/structural/pers_fishship.dae: Adding prop point fish_b

art/meshes/structural/pers_fishship.dae: Adding prop point fish_c

art/animation/biped/fisher/pers_idle_a.dae: Starting conversion

art/animation/biped/fisher/pers_idle_a.dae: Running FixBrokenXML

art/animation/biped/fisher/pers_idle_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/pers_idle_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/pers_idle_a.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/pers_idle_a.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/pers_idle_a.dae): Loaded successfully

art/animation/biped/fisher/pers_idle_b.dae: Starting conversion

art/animation/biped/fisher/pers_idle_b.dae: Running FixBrokenXML

art/animation/biped/fisher/pers_idle_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/pers_idle_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/pers_idle_b.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/pers_idle_b.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/pers_idle_b.dae): Loaded successfully

art/animation/biped/fisher/pers_move.dae: Starting conversion

art/animation/biped/fisher/pers_move.dae: Running FixBrokenXML

art/animation/biped/fisher/pers_move.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/pers_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/pers_move.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/pers_move.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/pers_move.dae): Loaded successfully

art/meshes/props/pers_fishship_sail.dae: Starting conversion

art/meshes/props/pers_fishship_sail.dae: Running FixBrokenXML

art/meshes/props/pers_fishship_sail.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/pers_fishship_sail.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_fishship_sail.dae: Found convertible object 'pers_fishing_ship_sail'

art/meshes/props/pers_fishship_sail.dae: Converting 'Sail'

art/meshes/props/pers_fishship_sail.dae: Found skinned geometry

art/animation/others/pers_sail_move.dae: Starting conversion

art/animation/others/pers_sail_move.dae: Running FixBrokenXML

art/animation/others/pers_sail_move.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/others/pers_sail_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/pers_sail_move.dae: Found convertible object 'pers_fishing_ship_sail'

art/animation/others/pers_sail_move.dae: Converting 'Sail'

CSkeletonAnimManager::GetAnimation(art/animation/others/pers_sail_move.dae): Loaded successfully

art/animation/others/pers_sail_idle.dae: Starting conversion

art/animation/others/pers_sail_idle.dae: Running FixBrokenXML

art/animation/others/pers_sail_idle.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/others/pers_sail_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/pers_sail_idle.dae: Found convertible object 'pers_fishing_ship_sail'

art/animation/others/pers_sail_idle.dae: Converting 'Sail'

CSkeletonAnimManager::GetAnimation(art/animation/others/pers_sail_idle.dae): Loaded successfully

art/meshes/props/weap_falcata_c.dae: Starting conversion

art/meshes/props/weap_falcata_c.dae: Running FixBrokenXML

art/meshes/props/weap_falcata_c.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/weap_falcata_c.dae: Applying fixes for 3ds Max exporter

art/meshes/props/weap_falcata_c.dae: Found library_images to delete

art/meshes/props/weap_falcata_c.dae: Found library_materials to delete

art/meshes/props/weap_falcata_c.dae: Found library_effects to delete

art/meshes/props/weap_falcata_c.dae: Found a bind_material to delete

art/meshes/props/weap_falcata_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_falcata_c.dae: Found convertible object 'Object006'

art/meshes/props/weap_falcata_c.dae: Converting 'Object006Mesh'

art/meshes/props/weap_falcata_c.dae: Found static geometry

art/animation/others/fish_dead.dae: Starting conversion

art/animation/others/fish_dead.dae: Running FixBrokenXML

art/animation/others/fish_dead.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/others/fish_dead.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/fish_dead.dae: Found convertible object 'fish_mesh'

art/animation/others/fish_dead.dae: Converting 'fish'

CSkeletonAnimManager::GetAnimation(art/animation/others/fish_dead.dae): Loaded successfully

art/meshes/props/weap_xiphos_f.dae: Starting conversion

art/meshes/props/weap_xiphos_f.dae: Running FixBrokenXML

art/meshes/props/weap_xiphos_f.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/weap_xiphos_f.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_xiphos_f.dae: Found convertible object 'weap_xiphos_f'

art/meshes/props/weap_xiphos_f.dae: Converting 'weap_xiphos_f-Geometry'

art/meshes/props/weap_xiphos_f.dae: Found static geometry

art/meshes/structural/maur_fishing_boat.dae: Starting conversion

art/meshes/structural/maur_fishing_boat.dae: Running FixBrokenXML

art/meshes/structural/maur_fishing_boat.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/structural/maur_fishing_boat.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_fishing_boat.dae: Found convertible object 'Maur_fishing_Ship'

art/meshes/structural/maur_fishing_boat.dae: Converting 'Box001'

art/meshes/structural/maur_fishing_boat.dae: Found static geometry

art/meshes/structural/maur_fishing_boat.dae: Adding prop point fisherman

art/meshes/structural/maur_fishing_boat.dae: Adding prop point fish_a

art/meshes/structural/maur_fishing_boat.dae: Adding prop point fish_b

art/meshes/structural/maur_fishing_boat.dae: Adding prop point fish_c

art/animation/biped/fisher/maur_idle_a.dae: Starting conversion

art/animation/biped/fisher/maur_idle_a.dae: Running FixBrokenXML

art/animation/biped/fisher/maur_idle_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/maur_idle_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/maur_idle_a.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/maur_idle_a.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/maur_idle_a.dae): Loaded successfully

art/animation/biped/fisher/maur_idle_b.dae: Starting conversion

art/animation/biped/fisher/maur_idle_b.dae: Running FixBrokenXML

art/animation/biped/fisher/maur_idle_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/maur_idle_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/maur_idle_b.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/maur_idle_b.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/maur_idle_b.dae): Loaded successfully

art/animation/biped/fisher/maur_move.dae: Starting conversion

art/animation/biped/fisher/maur_move.dae: Running FixBrokenXML

art/animation/biped/fisher/maur_move.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/maur_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/maur_move.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/maur_move.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/maur_move.dae): Loaded successfully

art/meshes/props/kart_house_b_1.dae: Starting conversion

art/meshes/props/kart_house_b_1.dae: Running FixBrokenXML

art/meshes/props/kart_house_b_1.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/kart_house_b_1.dae: Applying fixes for 3ds Max exporter

art/meshes/props/kart_house_b_1.dae: Found library_images to delete

art/meshes/props/kart_house_b_1.dae: Found library_materials to delete

art/meshes/props/kart_house_b_1.dae: Found library_effects to delete

art/meshes/props/kart_house_b_1.dae: Found a bind_material to delete

art/meshes/props/kart_house_b_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_house_b_1.dae: Found convertible object 'Object13-Pivot'

art/meshes/props/kart_house_b_1.dae: Converting 'Object13Mesh'

art/meshes/props/kart_house_b_1.dae: Found static geometry

art/meshes/props/pers_fishship_sail_folded.dae: Starting conversion

art/meshes/props/pers_fishship_sail_folded.dae: Running FixBrokenXML

art/meshes/props/pers_fishship_sail_folded.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/pers_fishship_sail_folded.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_fishship_sail_folded.dae: Found convertible object 'pers_fishing_ship_sail'

art/meshes/props/pers_fishship_sail_folded.dae: Converting 'Sail'

art/meshes/props/pers_fishship_sail_folded.dae: Found skinned geometry

art/animation/others/pers_sail_folded_idle.dae: Starting conversion

art/animation/others/pers_sail_folded_idle.dae: Running FixBrokenXML

art/animation/others/pers_sail_folded_idle.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/others/pers_sail_folded_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/pers_sail_folded_idle.dae: Found convertible object 'pers_fishing_ship_sail'

art/animation/others/pers_sail_folded_idle.dae: Converting 'Sail'

CSkeletonAnimManager::GetAnimation(art/animation/others/pers_sail_folded_idle.dae): Loaded successfully

art/meshes/structural/hele_blacksmith_struct_b.dae: Starting conversion

art/meshes/structural/hele_blacksmith_struct_b.dae: Running FixBrokenXML

art/meshes/structural/hele_blacksmith_struct_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_blacksmith_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_blacksmith_struct_b.dae: Found convertible object 'Cube_608'

art/meshes/structural/hele_blacksmith_struct_b.dae: Converting 'Cube_022'

art/meshes/structural/hele_blacksmith_struct_b.dae: Found static geometry

art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point greekshield

art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point barrelshield

art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point fire

art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point projectile

art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point garrisoned

art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point smoke

art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point greekbucket

art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point greekswords

art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point greekshields

art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point greekspears

art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point greekbarrel

art/meshes/props/hele_blacksmith_barrel_propsa.dae: Starting conversion

art/meshes/props/hele_blacksmith_barrel_propsa.dae: Running FixBrokenXML

art/meshes/props/hele_blacksmith_barrel_propsa.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_blacksmith_barrel_propsa.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_blacksmith_barrel_propsa.dae: Found convertible object 'Cube_006'

art/meshes/props/hele_blacksmith_barrel_propsa.dae: Converting 'Cube_014'

art/meshes/props/hele_blacksmith_barrel_propsa.dae: Found static geometry

art/meshes/props/hele_blacksmith_barrel_shield.dae: Starting conversion

art/meshes/props/hele_blacksmith_barrel_shield.dae: Running FixBrokenXML

art/meshes/props/hele_blacksmith_barrel_shield.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_blacksmith_barrel_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_blacksmith_barrel_shield.dae: Found convertible object 'Cube_007'

art/meshes/props/hele_blacksmith_barrel_shield.dae: Converting 'Cube_015'

art/meshes/props/hele_blacksmith_barrel_shield.dae: Found static geometry

art/meshes/props/hele_blacksmith_bucket_propsa.dae: Starting conversion

art/meshes/props/hele_blacksmith_bucket_propsa.dae: Running FixBrokenXML

art/meshes/props/hele_blacksmith_bucket_propsa.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_blacksmith_bucket_propsa.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_blacksmith_bucket_propsa.dae: Found convertible object 'Cube_002'

art/meshes/props/hele_blacksmith_bucket_propsa.dae: Converting 'Cube_008'

art/meshes/props/hele_blacksmith_bucket_propsa.dae: Found static geometry

art/meshes/props/hele_blacksmith_bucket_water.dae: Starting conversion

art/meshes/props/hele_blacksmith_bucket_water.dae: Running FixBrokenXML

art/meshes/props/hele_blacksmith_bucket_water.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_blacksmith_bucket_water.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_blacksmith_bucket_water.dae: Found convertible object 'Cube_001'

art/meshes/props/hele_blacksmith_bucket_water.dae: Converting 'Cube_009'

art/meshes/props/hele_blacksmith_bucket_water.dae: Found static geometry

art/meshes/props/hele_blacksmith_shield1.dae: Starting conversion

art/meshes/props/hele_blacksmith_shield1.dae: Running FixBrokenXML

art/meshes/props/hele_blacksmith_shield1.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_blacksmith_shield1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_blacksmith_shield1.dae: Found convertible object 'Cube_000'

art/meshes/props/hele_blacksmith_shield1.dae: Converting 'Cube_007'

art/meshes/props/hele_blacksmith_shield1.dae: Found static geometry

art/meshes/props/hele_blacksmith_shields.dae: Starting conversion

art/meshes/props/hele_blacksmith_shields.dae: Running FixBrokenXML

art/meshes/props/hele_blacksmith_shields.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_blacksmith_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_blacksmith_shields.dae: Found convertible object 'Cube_004'

art/meshes/props/hele_blacksmith_shields.dae: Converting 'Cube_011'

art/meshes/props/hele_blacksmith_shields.dae: Found static geometry

art/meshes/props/hele_blacksmith_spears_propsa.dae: Starting conversion

art/meshes/props/hele_blacksmith_spears_propsa.dae: Running FixBrokenXML

art/meshes/props/hele_blacksmith_spears_propsa.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_blacksmith_spears_propsa.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_blacksmith_spears_propsa.dae: Found convertible object 'Cube_005'

art/meshes/props/hele_blacksmith_spears_propsa.dae: Converting 'Cube_013'

art/meshes/props/hele_blacksmith_spears_propsa.dae: Found static geometry

art/meshes/props/hele_blacksmith_swords_propsa.dae: Starting conversion

art/meshes/props/hele_blacksmith_swords_propsa.dae: Running FixBrokenXML

art/meshes/props/hele_blacksmith_swords_propsa.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_blacksmith_swords_propsa.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_blacksmith_swords_propsa.dae: Found convertible object 'Cube_003'

art/meshes/props/hele_blacksmith_swords_propsa.dae: Converting 'Cube_010'

art/meshes/props/hele_blacksmith_swords_propsa.dae: Found static geometry

art/meshes/props/hele_blacksmith_props_a.dae: Starting conversion

art/meshes/props/hele_blacksmith_props_a.dae: Running FixBrokenXML

art/meshes/props/hele_blacksmith_props_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_blacksmith_props_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_blacksmith_props_a.dae: Found convertible object 'Cube_608'

art/meshes/props/hele_blacksmith_props_a.dae: Converting 'Cube_564'

art/meshes/props/hele_blacksmith_props_a.dae: Found static geometry

art/meshes/props/hele_blacksmith_struct.dae: Starting conversion

art/meshes/props/hele_blacksmith_struct.dae: Running FixBrokenXML

art/meshes/props/hele_blacksmith_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_blacksmith_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_blacksmith_struct.dae: Found convertible object 'Cube_608'

art/meshes/props/hele_blacksmith_struct.dae: Converting 'Cube_564'

art/meshes/props/hele_blacksmith_struct.dae: Found static geometry

art/meshes/props/hele_blacksmith_rooftiles.dae: Starting conversion

art/meshes/props/hele_blacksmith_rooftiles.dae: Running FixBrokenXML

art/meshes/props/hele_blacksmith_rooftiles.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_blacksmith_rooftiles.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_blacksmith_rooftiles.dae: Found convertible object 'Cube_608'

art/meshes/props/hele_blacksmith_rooftiles.dae: Converting 'Cube_564'

art/meshes/props/hele_blacksmith_rooftiles.dae: Found static geometry

art/meshes/props/hele_blacksmith_shield_back.dae: Starting conversion

art/meshes/props/hele_blacksmith_shield_back.dae: Running FixBrokenXML

art/meshes/props/hele_blacksmith_shield_back.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_blacksmith_shield_back.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_blacksmith_shield_back.dae: Found convertible object 'Cube_608'

art/meshes/props/hele_blacksmith_shield_back.dae: Converting 'Cube_564'

art/meshes/props/hele_blacksmith_shield_back.dae: Found static geometry

art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae: Starting conversion

art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae): Loaded successfully

art/meshes/props/pers_quiver_hip.dae: Starting conversion

art/meshes/props/pers_quiver_hip.dae: Running FixBrokenXML

art/meshes/props/pers_quiver_hip.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/pers_quiver_hip.dae: Applying fixes for 3ds Max exporter

art/meshes/props/pers_quiver_hip.dae: Found library_images to delete

art/meshes/props/pers_quiver_hip.dae: Found library_effects to delete

art/meshes/props/pers_quiver_hip.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_quiver_hip.dae: Found convertible object 'Persian_Quiver_Left_Hip'

art/meshes/props/pers_quiver_hip.dae: Converting 'Persian_Quiver_Left_HipMesh'

art/meshes/props/pers_quiver_hip.dae: Found static geometry

art/animation/biped/infantry/archer/attack_ranged.dae: Starting conversion

art/animation/biped/infantry/archer/attack_ranged.dae: Running FixBrokenXML

art/animation/biped/infantry/archer/attack_ranged.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/archer/attack_ranged.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/archer/attack_ranged.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/archer/attack_ranged.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/attack_ranged.dae): Loaded successfully

art/animation/biped/rider/camelry/archer/attack_ranged_right.dae: Starting conversion

art/animation/biped/rider/camelry/archer/attack_ranged_right.dae: Running FixBrokenXML

art/animation/biped/rider/camelry/archer/attack_ranged_right.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/camelry/archer/attack_ranged_right.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/camelry/archer/attack_ranged_right.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/camelry/archer/attack_ranged_right.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/archer/attack_ranged_right.dae): Loaded successfully

art/meshes/props/weap_xiphos_d.dae: Starting conversion

art/meshes/props/weap_xiphos_d.dae: Running FixBrokenXML

art/meshes/props/weap_xiphos_d.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/weap_xiphos_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_xiphos_d.dae: Found convertible object 'weap_xiphos_d'

art/meshes/props/weap_xiphos_d.dae: Converting 'weap_xiphos_d-Geometry'

art/meshes/props/weap_xiphos_d.dae: Found static geometry

art/meshes/structural/ptol_blacksmith.dae: Starting conversion

art/meshes/structural/ptol_blacksmith.dae: Running FixBrokenXML

art/meshes/structural/ptol_blacksmith.dae: Authoring tool: Blender 2.71.0 commit date:2014-06-25, commit time:18:36, hash:9337574

art/meshes/structural/ptol_blacksmith.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_blacksmith.dae: Found convertible object 'Ptol_BlackSmith'

art/meshes/structural/ptol_blacksmith.dae: Converting 'Cube_001'

art/meshes/structural/ptol_blacksmith.dae: Found static geometry

art/meshes/structural/ptol_blacksmith.dae: Adding prop point garrisoned

art/meshes/structural/ptol_blacksmith.dae: Adding prop point fire

art/meshes/structural/ptol_blacksmith.dae: Adding prop point smoke

art/meshes/props/helmet/hele_illyrian_b.dae: Starting conversion

art/meshes/props/helmet/hele_illyrian_b.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_illyrian_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_illyrian_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_illyrian_b.dae: Found convertible object 'Hele_Illiryan_B'

art/meshes/props/helmet/hele_illyrian_b.dae: Converting 'Esfera_749'

art/meshes/props/helmet/hele_illyrian_b.dae: Found static geometry

art/meshes/props/helmet/hele_illyrian_b.dae: Adding prop point crest

art/meshes/props/helmet/props/hele_crest_illyrian.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_illyrian.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_illyrian.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_illyrian.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_illyrian.dae: Found convertible object 'Crest-2'

art/meshes/props/helmet/props/hele_crest_illyrian.dae: Converting 'Plano_063'

art/meshes/props/helmet/props/hele_crest_illyrian.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_hair_illyrian_a.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_hair_illyrian_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_hair_illyrian_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_hair_illyrian_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_hair_illyrian_a.dae: Found convertible object 'hele_crest_hair_illyrian_a'

art/meshes/props/helmet/props/hele_crest_hair_illyrian_a.dae: Converting 'hele_helmet_j-Geometry_009'

art/meshes/props/helmet/props/hele_crest_hair_illyrian_a.dae: Found static geometry

art/meshes/props/armor/greave_08_r.dae: Starting conversion

art/meshes/props/armor/greave_08_r.dae: Running FixBrokenXML

art/meshes/props/armor/greave_08_r.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/armor/greave_08_r.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/armor/greave_08_r.dae: Found convertible object 'Greave_08_R'

art/meshes/props/armor/greave_08_r.dae: Converting 'Cube_045'

art/meshes/props/armor/greave_08_r.dae: Found static geometry

art/meshes/props/new/capes/cape_hd_hoplite.dae: Starting conversion

art/meshes/props/new/capes/cape_hd_hoplite.dae: Running FixBrokenXML

art/meshes/props/new/capes/cape_hd_hoplite.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/props/new/capes/cape_hd_hoplite.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/capes/cape_hd_hoplite.dae: Found convertible object 'cape_hd_hoplite'

art/meshes/props/new/capes/cape_hd_hoplite.dae: Converting 'Armature'

art/meshes/props/new/capes/cape_hd_hoplite.dae: Found skinned geometry

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point sheath_L

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point sheath_R

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point back

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point quiver_back

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point shoulderpad_L

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point armpad_L

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point head

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point shoulderpad_R

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point armpad_R

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point shield

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point weapon_bow

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point ammo

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point weapon_L

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point shield_arm

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point helmet

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point neck_guard

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point weapon_R

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point projectile

art/meshes/props/shield/props/handgrip_bronze_01.dae: Starting conversion

art/meshes/props/shield/props/handgrip_bronze_01.dae: Running FixBrokenXML

art/meshes/props/shield/props/handgrip_bronze_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/props/handgrip_bronze_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/handgrip_bronze_01.dae: Found convertible object 'Handgrip'

art/meshes/props/shield/props/handgrip_bronze_01.dae: Converting 'Cubo_011'

art/meshes/props/shield/props/handgrip_bronze_01.dae: Found static geometry

art/meshes/structural/found_5x5_01.dae: Starting conversion

art/meshes/structural/found_5x5_01.dae: Running FixBrokenXML

art/meshes/structural/found_5x5_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/found_5x5_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_5x5_01.dae: Found convertible object 'foundation_5x5'

art/meshes/structural/found_5x5_01.dae: Converting 'foundation_5x5_mesh'

art/meshes/structural/found_5x5_01.dae: Found static geometry

art/meshes/structural/found_5x5_01.dae: Adding prop point delimitator_01

art/meshes/structural/found_5x5_01.dae: Adding prop point delimitator_02

art/meshes/structural/found_5x5_01.dae: Adding prop point delimitator_03

art/meshes/structural/found_5x5_01.dae: Adding prop point delimitator_04

art/meshes/structural/found_5x5_01.dae: Adding prop point post_01

art/meshes/structural/found_5x5_01.dae: Adding prop point post_02

art/meshes/structural/found_5x5_01.dae: Adding prop point post_03

art/meshes/structural/found_5x5_01.dae: Adding prop point post_04

art/meshes/structural/found_5x5_01.dae: Adding prop point post_05

art/meshes/structural/found_5x5_01.dae: Adding prop point post_06

art/meshes/structural/found_5x5_01.dae: Adding prop point post_07

art/meshes/structural/found_5x5_01.dae: Adding prop point post_08

art/meshes/structural/found_5x5_01.dae: Adding prop point woodpile001

art/meshes/structural/found_5x5_01.dae: Adding prop point woodpile002

art/meshes/structural/found_5x5_01.dae: Adding prop point woodpile003

art/meshes/structural/found_5x5_01.dae: Adding prop point brick001

art/meshes/structural/found_5x5_01.dae: Adding prop point brick002

art/meshes/structural/found_5x5_01.dae: Adding prop point brick003

art/meshes/structural/found_5x5_01.dae: Adding prop point brick004

art/meshes/structural/found_5x5_01.dae: Adding prop point brick005

art/meshes/structural/found_5x5_01.dae: Adding prop point brick006

art/meshes/structural/found_5x5_01.dae: Adding prop point box001

art/meshes/structural/found_5x5_01.dae: Adding prop point box002

art/meshes/structural/found_5x5_01.dae: Adding prop point box003

art/meshes/structural/found_5x5_01.dae: Adding prop point brickpile001

art/meshes/structural/found_5x5_01.dae: Adding prop point brickpile002

art/meshes/structural/found_5x5_01.dae: Adding prop point brickpile003

art/meshes/structural/found_5x5_01.dae: Adding prop point brickpile004

art/meshes/structural/found_5x5_01.dae: Adding prop point brickpile005

art/meshes/structural/found_5x5_01.dae: Adding prop point brickpile006

art/meshes/structural/found_5x5_01.dae: Adding prop point handcart001

art/meshes/structural/found_5x5_01.dae: Adding prop point vase001

art/meshes/structural/found_5x5_01.dae: Adding prop point vase002

art/meshes/structural/found_5x5_01.dae: Adding prop point handcart002

art/meshes/structural/pers_market_a.dae: Starting conversion

art/meshes/structural/pers_market_a.dae: Running FixBrokenXML

art/meshes/structural/pers_market_a.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/structural/pers_market_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_market_a.dae: Found convertible object 'pers_market_a_014'

art/meshes/structural/pers_market_a.dae: Converting 'pers_market_aMesh_015'

art/meshes/structural/pers_market_a.dae: Found static geometry

art/meshes/structural/pers_market_a.dae: Adding prop point stall1

art/meshes/structural/pers_market_a.dae: Adding prop point stall2

art/meshes/structural/pers_market_a.dae: Adding prop point stall3

art/meshes/structural/pers_market_a.dae: Adding prop point stall4

art/meshes/structural/pers_market_a.dae: Adding prop point stall5

art/meshes/structural/pers_market_a.dae: Adding prop point stall6

art/meshes/structural/pers_market_a.dae: Adding prop point stall7

art/meshes/props/pers_market_a_stall1.dae: Starting conversion

art/meshes/props/pers_market_a_stall1.dae: Running FixBrokenXML

art/meshes/props/pers_market_a_stall1.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/pers_market_a_stall1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_market_a_stall1.dae: Found convertible object 'stall1'

art/meshes/props/pers_market_a_stall1.dae: Converting 'pers_market_aMesh_018'

art/meshes/props/pers_market_a_stall1.dae: Found static geometry

art/meshes/props/pers_market_a_stall2.dae: Starting conversion

art/meshes/props/pers_market_a_stall2.dae: Running FixBrokenXML

art/meshes/props/pers_market_a_stall2.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/pers_market_a_stall2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_market_a_stall2.dae: Found convertible object 'stall2'

art/meshes/props/pers_market_a_stall2.dae: Converting 'pers_market_aMesh_019'

art/meshes/props/pers_market_a_stall2.dae: Found static geometry

art/meshes/props/pers_market_a_stall3.dae: Starting conversion

art/meshes/props/pers_market_a_stall3.dae: Running FixBrokenXML

art/meshes/props/pers_market_a_stall3.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/pers_market_a_stall3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_market_a_stall3.dae: Found convertible object 'stall3'

art/meshes/props/pers_market_a_stall3.dae: Converting 'pers_market_aMesh_020'

art/meshes/props/pers_market_a_stall3.dae: Found static geometry

art/meshes/props/pers_market_a_stall4.dae: Starting conversion

art/meshes/props/pers_market_a_stall4.dae: Running FixBrokenXML

art/meshes/props/pers_market_a_stall4.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/pers_market_a_stall4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_market_a_stall4.dae: Found convertible object 'stall4'

art/meshes/props/pers_market_a_stall4.dae: Converting 'pers_market_aMesh_021'

art/meshes/props/pers_market_a_stall4.dae: Found static geometry

art/meshes/props/pers_market_a_stall5.dae: Starting conversion

art/meshes/props/pers_market_a_stall5.dae: Running FixBrokenXML

art/meshes/props/pers_market_a_stall5.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/pers_market_a_stall5.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_market_a_stall5.dae: Found convertible object 'stall5'

art/meshes/props/pers_market_a_stall5.dae: Converting 'pers_market_aMesh_022'

art/meshes/props/pers_market_a_stall5.dae: Found static geometry

art/meshes/props/pers_market_a_stall6.dae: Starting conversion

art/meshes/props/pers_market_a_stall6.dae: Running FixBrokenXML

art/meshes/props/pers_market_a_stall6.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/pers_market_a_stall6.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_market_a_stall6.dae: Found convertible object 'stall6'

art/meshes/props/pers_market_a_stall6.dae: Converting 'pers_market_aMesh_023'

art/meshes/props/pers_market_a_stall6.dae: Found static geometry

art/meshes/props/pers_market_a_stall7.dae: Starting conversion

art/meshes/props/pers_market_a_stall7.dae: Running FixBrokenXML

art/meshes/props/pers_market_a_stall7.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/pers_market_a_stall7.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_market_a_stall7.dae: Found convertible object 'stall7'

art/meshes/props/pers_market_a_stall7.dae: Converting 'pers_market_aMesh_024'

art/meshes/props/pers_market_a_stall7.dae: Found static geometry

art/animation/biped/rider/cavalry/spearman/pace_relax_shield_02.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/pace_relax_shield_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/pace_relax_shield_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/pace_relax_shield_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/pace_relax_shield_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/pace_relax_shield_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/pace_relax_shield_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_01.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_shield_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_02.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_shield_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_03.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/attack_melee_shield_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_shield_03.dae): Loaded successfully

art/meshes/props/rubble_stone_4x4.dae: Starting conversion

art/meshes/props/rubble_stone_4x4.dae: Running FixBrokenXML

art/meshes/props/rubble_stone_4x4.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/rubble_stone_4x4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/rubble_stone_4x4.dae: Found convertible object 'ruble_stone_4x4'

art/meshes/props/rubble_stone_4x4.dae: Converting 'Plane_006'

art/meshes/props/rubble_stone_4x4.dae: Found static geometry

art/meshes/props/rubble_stone_4x4.dae: Adding prop point flame1

art/meshes/props/rubble_stone_4x4.dae: Adding prop point flame2

art/meshes/props/helmet/hele_phrygian_i.dae: Starting conversion

art/meshes/props/helmet/hele_phrygian_i.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_phrygian_i.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/hele_phrygian_i.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_phrygian_i.dae: Found convertible object 'Hele_Helmet_Phrygian_I'

art/meshes/props/helmet/hele_phrygian_i.dae: Converting 'Esfera_068'

art/meshes/props/helmet/hele_phrygian_i.dae: Found static geometry

art/meshes/props/armor/greave_07_l.dae: Starting conversion

art/meshes/props/armor/greave_07_l.dae: Running FixBrokenXML

art/meshes/props/armor/greave_07_l.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/armor/greave_07_l.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/armor/greave_07_l.dae: Found convertible object 'Greave_07-L'

art/meshes/props/armor/greave_07_l.dae: Converting 'Cube_006'

art/meshes/props/armor/greave_07_l.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_d.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_d.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_d.dae: Found convertible object 'Crest-Raised'

art/meshes/props/helmet/props/hele_crest_d.dae: Converting 'Plano_042'

art/meshes/props/helmet/props/hele_crest_d.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_hair_g.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_hair_g.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_hair_g.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_hair_g.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_hair_g.dae: Found convertible object 'hele_crest_hair_a_003'

art/meshes/props/helmet/props/hele_crest_hair_g.dae: Converting 'hele_helmet_j-Geometry_022'

art/meshes/props/helmet/props/hele_crest_hair_g.dae: Found static geometry

art/animation/biped/chariot/idle.dae: Starting conversion

art/animation/biped/chariot/idle.dae: Running FixBrokenXML

art/animation/biped/chariot/idle.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/chariot/idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/chariot/idle.dae: Found convertible object 'm_tunic_short'

art/animation/biped/chariot/idle.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/chariot/idle.dae): Loaded successfully

art/animation/biped/chariot/walk.dae: Starting conversion

art/animation/biped/chariot/walk.dae: Running FixBrokenXML

art/animation/biped/chariot/walk.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/chariot/walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/chariot/walk.dae: Found convertible object 'm_tunic_short'

art/animation/biped/chariot/walk.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/chariot/walk.dae): Loaded successfully

art/meshes/skeletal/celt_trader.dae: Starting conversion

art/meshes/skeletal/celt_trader.dae: Running FixBrokenXML

art/meshes/skeletal/celt_trader.dae: Authoring tool: Blender 2.82.7 commit date:2020-03-12, commit time:05:06, hash:375c7dc4caf4

art/meshes/skeletal/celt_trader.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/celt_trader.dae: Found convertible object 'celt_trader'

art/meshes/skeletal/celt_trader.dae: Converting 'celt_trader'

art/meshes/skeletal/celt_trader.dae: Found static geometry

art/meshes/skeletal/celt_trader.dae: Adding prop point trader

art/meshes/skeletal/celt_trader.dae: Adding prop point donkey

art/meshes/skeletal/donkey.dae: Starting conversion

art/meshes/skeletal/donkey.dae: Running FixBrokenXML

art/meshes/skeletal/donkey.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/meshes/skeletal/donkey.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/donkey.dae: Found convertible object 'donkey'

art/meshes/skeletal/donkey.dae: Converting 'donkey-mesh-skin'

art/meshes/skeletal/donkey.dae: Found skinned geometry

art/meshes/skeletal/donkey.dae: Adding prop point rr_quarter

art/meshes/skeletal/donkey.dae: Adding prop point rl_quarter

art/meshes/skeletal/donkey.dae: Adding prop point fr_quarter

art/meshes/skeletal/donkey.dae: Adding prop point fl_quarter

art/meshes/skeletal/donkey.dae: Adding prop point chest

art/meshes/skeletal/donkey.dae: Adding prop point rider

art/meshes/skeletal/donkey.dae: Adding prop point saddle

art/meshes/skeletal/donkey.dae: Adding prop point head

art/animation/quadraped/donkey_death_01.dae: Starting conversion

art/animation/quadraped/donkey_death_01.dae: Running FixBrokenXML

art/animation/quadraped/donkey_death_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/donkey_death_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/donkey_death_01.dae: Found convertible object 'donkey'

art/animation/quadraped/donkey_death_01.dae: Converting 'donkey-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/donkey_death_01.dae): Loaded successfully

art/animation/quadraped/donkey_idle_01.dae: Starting conversion

art/animation/quadraped/donkey_idle_01.dae: Running FixBrokenXML

art/animation/quadraped/donkey_idle_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/donkey_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/donkey_idle_01.dae: Found convertible object 'donkey'

art/animation/quadraped/donkey_idle_01.dae: Converting 'donkey-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/donkey_idle_01.dae): Loaded successfully

art/animation/quadraped/donkey_walk_01.dae: Starting conversion

art/animation/quadraped/donkey_walk_01.dae: Running FixBrokenXML

art/animation/quadraped/donkey_walk_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/donkey_walk_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/donkey_walk_01.dae: Found convertible object 'donkey'

art/animation/quadraped/donkey_walk_01.dae: Converting 'donkey-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/donkey_walk_01.dae): Loaded successfully

art/meshes/props/donkey_pack_01.dae: Starting conversion

art/meshes/props/donkey_pack_01.dae: Running FixBrokenXML

art/meshes/props/donkey_pack_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/meshes/props/donkey_pack_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/donkey_pack_01.dae: Found convertible object 'Donkey_Trade_Gear01'

art/meshes/props/donkey_pack_01.dae: Converting 'Donkey_Trade_Gear01'

art/meshes/props/donkey_pack_01.dae: Found static geometry

art/meshes/skeletal/new/m_pants_tunic_short.dae: Starting conversion

art/meshes/skeletal/new/m_pants_tunic_short.dae: Running FixBrokenXML

art/meshes/skeletal/new/m_pants_tunic_short.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/skeletal/new/m_pants_tunic_short.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/m_pants_tunic_short.dae: Found convertible object 'm_pants_tunic_short'

art/meshes/skeletal/new/m_pants_tunic_short.dae: Converting 'Biped'

art/meshes/skeletal/new/m_pants_tunic_short.dae: Found skinned geometry

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point bevor

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point back

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point quiver_back

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point breastplate

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point backplate

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point quiver_B

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point sheath_L

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point fauld

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point seax_front

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point seax_back

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point sheath_R

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point couter_L

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point armpad_L

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point rerebrace_L

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point glove_wrist_L

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point brace_L

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point glove_hand_L

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point head

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point couter_R

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point armpad_R

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point rerebrace_R

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point glove_wrist_R

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point brace_R

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point glove_hand_R

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point cuisse_L

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point chaff_L

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point leg_L

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point foot_L

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point cuisse_R

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point chaff_R

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point leg_R

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point foot_R

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point glove_finger_L

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point glove_finger_R

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point helmet

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point neck_guard

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point weapon_R

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point projectile

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point shield_arm

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point shield

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point weapon_L

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point ammo

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point quiver_L

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point sheath_02_L

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point sheath_01_L

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point sheath_02_R

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point sheath_01_R

art/animation/biped/citizen/idle_relax_h_f.dae: Starting conversion

art/animation/biped/citizen/idle_relax_h_f.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_relax_h_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/idle_relax_h_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_relax_h_f.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/idle_relax_h_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_h_f.dae): Loaded successfully

art/animation/biped/citizen/jog_t.dae: Starting conversion

art/animation/biped/citizen/jog_t.dae: Running FixBrokenXML

art/animation/biped/citizen/jog_t.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/jog_t.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/jog_t.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/jog_t.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/jog_t.dae): Loaded successfully

art/animation/biped/citizen/walk_relax_t.dae: Starting conversion

art/animation/biped/citizen/walk_relax_t.dae: Running FixBrokenXML

art/animation/biped/citizen/walk_relax_t.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/walk_relax_t.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/walk_relax_t.dae: Found convertible object 'm_naked'

art/animation/biped/citizen/walk_relax_t.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_t.dae): Loaded successfully

art/meshes/props/m_backpack.dae: Starting conversion

art/meshes/props/m_backpack.dae: Running FixBrokenXML

art/meshes/props/m_backpack.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/meshes/props/m_backpack.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/m_backpack.dae: Found convertible object 'backpack01_PIVOT'

art/meshes/props/m_backpack.dae: Converting 'backpack01'

art/meshes/props/m_backpack.dae: Found static geometry

art/meshes/props/trader_staff.dae: Starting conversion

art/meshes/props/trader_staff.dae: Running FixBrokenXML

art/meshes/props/trader_staff.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/props/trader_staff.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/trader_staff.dae: Found convertible object 'Cube_002'

art/meshes/props/trader_staff.dae: Converting 'Cube_013'

art/meshes/props/trader_staff.dae: Found static geometry

art/meshes/structural/gaul_blacksmith.dae: Starting conversion

art/meshes/structural/gaul_blacksmith.dae: Running FixBrokenXML

art/meshes/structural/gaul_blacksmith.dae: Authoring tool: Blender 2.80.69 commit date:2019-05-19, commit time:00:09, hash:06c4139a6833

art/meshes/structural/gaul_blacksmith.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/gaul_blacksmith.dae: Found convertible object 'gaul_blacksmith'

art/meshes/structural/gaul_blacksmith.dae: Converting 'gaul_blacksmith'

art/meshes/structural/gaul_blacksmith.dae: Found static geometry

art/meshes/structural/gaul_blacksmith.dae: Adding prop point barrel_01

art/meshes/structural/gaul_blacksmith.dae: Adding prop point anvil_01

art/meshes/structural/gaul_blacksmith.dae: Adding prop point tongs_03

art/meshes/structural/gaul_blacksmith.dae: Adding prop point hammer_01

art/meshes/structural/gaul_blacksmith.dae: Adding prop point hammer_03

art/meshes/structural/gaul_blacksmith.dae: Adding prop point hammer_04

art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_oval_big_01

art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_hex_02

art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_hex_01

art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_hex_03

art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_hex_04

art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_hex_05

art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_oval_small_03

art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_oval_small_02

art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_oval_small_04

art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_oval_small_01

art/meshes/structural/gaul_blacksmith.dae: Adding prop point box_01

art/meshes/structural/gaul_blacksmith.dae: Adding prop point box_pile_01

art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_oval_big_02

art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_oval_big_03

art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_oval_big_04

art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_square_01

art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_square_02

art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_square_04

art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_square_03

art/meshes/structural/gaul_blacksmith.dae: Adding prop point hammer_02

art/meshes/structural/gaul_blacksmith.dae: Adding prop point tongs_01

art/meshes/structural/gaul_blacksmith.dae: Adding prop point tongs_02

art/meshes/structural/gaul_blacksmith.dae: Adding prop point tongs_04

art/meshes/structural/gaul_blacksmith.dae: Adding prop point tongs_05

art/meshes/structural/gaul_blacksmith.dae: Adding prop point sword_01

art/meshes/structural/gaul_blacksmith.dae: Adding prop point sword_02

art/meshes/structural/gaul_blacksmith.dae: Adding prop point sword_03

art/meshes/structural/gaul_blacksmith.dae: Adding prop point sword_04

art/meshes/structural/gaul_blacksmith.dae: Adding prop point sword_05

art/meshes/structural/gaul_blacksmith.dae: Adding prop point helmet_01

art/meshes/structural/gaul_blacksmith.dae: Adding prop point helmet_02

art/meshes/structural/gaul_blacksmith.dae: Adding prop point helmet_03

art/meshes/structural/gaul_blacksmith.dae: Adding prop point helmet_04

art/meshes/structural/gaul_blacksmith.dae: Adding prop point helmet_05

art/meshes/structural/gaul_blacksmith.dae: Adding prop point helmet_08

art/meshes/structural/gaul_blacksmith.dae: Adding prop point helmet_06

art/meshes/structural/gaul_blacksmith.dae: Adding prop point helmet_07

art/meshes/structural/gaul_blacksmith.dae: Adding prop point flame_01

art/meshes/structural/gaul_blacksmith.dae: Adding prop point flame_02

art/meshes/structural/gaul_blacksmith.dae: Adding prop point flame_03

art/meshes/structural/gaul_blacksmith.dae: Adding prop point smoke

art/meshes/structural/gaul_blacksmith.dae: Adding prop point garrisoned

art/meshes/structural/gaul_blacksmith.dae: Adding prop point projectile

art/meshes/structural/gaul_blacksmith.dae: Adding prop point armorstand

art/meshes/structural/gaul_blacksmith.dae: Adding prop point water_bucket

art/meshes/structural/gaul_blacksmith.dae: Adding prop point barrels

art/meshes/props/celt_blacksmith_armorstand_struct.dae: Starting conversion

art/meshes/props/celt_blacksmith_armorstand_struct.dae: Running FixBrokenXML

art/meshes/props/celt_blacksmith_armorstand_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/celt_blacksmith_armorstand_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_blacksmith_armorstand_struct.dae: Found convertible object 'celt_helmet_a_000'

art/meshes/props/celt_blacksmith_armorstand_struct.dae: Converting 'celt_helmet_a-Geometry_001'

art/meshes/props/celt_blacksmith_armorstand_struct.dae: Found static geometry

art/meshes/props/celt_blacksmith_armorstand_rome_csp_a.dae: Starting conversion

art/meshes/props/celt_blacksmith_armorstand_rome_csp_a.dae: Running FixBrokenXML

art/meshes/props/celt_blacksmith_armorstand_rome_csp_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/celt_blacksmith_armorstand_rome_csp_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_blacksmith_armorstand_rome_csp_a.dae: Found convertible object 'celt_helmet_a_003'

art/meshes/props/celt_blacksmith_armorstand_rome_csp_a.dae: Converting 'celt_helmet_a-Geometry_000'

art/meshes/props/celt_blacksmith_armorstand_rome_csp_a.dae: Found static geometry

art/meshes/props/celt_blacksmith_barrels.dae: Starting conversion

art/meshes/props/celt_blacksmith_barrels.dae: Running FixBrokenXML

art/meshes/props/celt_blacksmith_barrels.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142

art/meshes/props/celt_blacksmith_barrels.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_blacksmith_barrels.dae: Found convertible object 'celt_blacksmith_barrels_01'

art/meshes/props/celt_blacksmith_barrels.dae: Converting 'celt_blacksmith_barrels_01'

art/meshes/props/celt_blacksmith_barrels.dae: Found static geometry

art/meshes/props/celt_blacksmith_barrels.dae: Adding prop point barrel_empty_01

art/meshes/props/celt_blacksmith_barrels.dae: Adding prop point barrel_01

art/meshes/props/wrld_crate_a.dae: Starting conversion

art/meshes/props/wrld_crate_a.dae: Running FixBrokenXML

art/meshes/props/wrld_crate_a.dae: Authoring tool: Blender 2.80.69 commit date:2019-05-19, commit time:00:09, hash:06c4139a6833

art/meshes/props/wrld_crate_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_crate_a.dae: Found convertible object 'Object002'

art/meshes/props/wrld_crate_a.dae: Converting 'Object002Mesh_003'

art/meshes/props/wrld_crate_a.dae: Found static geometry

art/meshes/props/tool_hammer.dae: Starting conversion

art/meshes/props/tool_hammer.dae: Running FixBrokenXML

art/meshes/props/tool_hammer.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142

art/meshes/props/tool_hammer.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/tool_hammer.dae: Found convertible object 'hammer_01'

art/meshes/props/tool_hammer.dae: Converting 'hammer_01'

art/meshes/props/tool_hammer.dae: Found static geometry

art/meshes/props/helmet/celt_alesia_03.dae: Starting conversion

art/meshes/props/helmet/celt_alesia_03.dae: Running FixBrokenXML

art/meshes/props/helmet/celt_alesia_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/celt_alesia_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/celt_alesia_03.dae: Found convertible object 'celt_helmet_alesia_03'

art/meshes/props/helmet/celt_alesia_03.dae: Converting 'Cube_033'

art/meshes/props/helmet/celt_alesia_03.dae: Found static geometry

art/meshes/props/helmet/celt_alesia_03.dae: Adding prop point boar

art/meshes/props/helmet/celt_mihovo.dae: Starting conversion

art/meshes/props/helmet/celt_mihovo.dae: Running FixBrokenXML

art/meshes/props/helmet/celt_mihovo.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/helmet/celt_mihovo.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/celt_mihovo.dae: Found convertible object 'Sphere_055'

art/meshes/props/helmet/celt_mihovo.dae: Converting 'Sphere_030'

art/meshes/props/helmet/celt_mihovo.dae: Found static geometry

art/meshes/props/helmet/celt_mihovo.dae: Adding prop point boar

art/meshes/props/helmet/celt_waterloo.dae: Starting conversion

art/meshes/props/helmet/celt_waterloo.dae: Running FixBrokenXML

art/meshes/props/helmet/celt_waterloo.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/helmet/celt_waterloo.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/celt_waterloo.dae: Found convertible object 'celt_helmet_a_014'

art/meshes/props/helmet/celt_waterloo.dae: Converting 'Cube_032'

art/meshes/props/helmet/celt_waterloo.dae: Found static geometry

art/meshes/props/weap_csword_c.dae: Starting conversion

art/meshes/props/weap_csword_c.dae: Running FixBrokenXML

art/meshes/props/weap_csword_c.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/weap_csword_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_csword_c.dae: Found convertible object 'weap_csword_c'

art/meshes/props/weap_csword_c.dae: Converting 'weap_csword_c-Geometry'

art/meshes/props/weap_csword_c.dae: Found static geometry

art/meshes/props/tool_tongs_01.dae: Starting conversion

art/meshes/props/tool_tongs_01.dae: Running FixBrokenXML

art/meshes/props/tool_tongs_01.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142

art/meshes/props/tool_tongs_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/tool_tongs_01.dae: Found convertible object 'tongs_01'

art/meshes/props/tool_tongs_01.dae: Converting 'tongs_01'

art/meshes/props/tool_tongs_01.dae: Found static geometry

art/meshes/props/tool_tongs_02.dae: Starting conversion

art/meshes/props/tool_tongs_02.dae: Running FixBrokenXML

art/meshes/props/tool_tongs_02.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142

art/meshes/props/tool_tongs_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/tool_tongs_02.dae: Found convertible object 'gaul_blacksmith_props_01_002'

art/meshes/props/tool_tongs_02.dae: Converting 'gaul_blacksmith_props_01_002'

art/meshes/props/tool_tongs_02.dae: Found static geometry

art/meshes/props/celt_blacksmith_bucket_water.dae: Starting conversion

art/meshes/props/celt_blacksmith_bucket_water.dae: Running FixBrokenXML

art/meshes/props/celt_blacksmith_bucket_water.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/celt_blacksmith_bucket_water.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_blacksmith_bucket_water.dae: Found convertible object 'celt_helmet_a_000'

art/meshes/props/celt_blacksmith_bucket_water.dae: Converting 'celt_helmet_a-Geometry_001'

art/meshes/props/celt_blacksmith_bucket_water.dae: Found static geometry

art/meshes/props/celt_blacksmith_bucket.dae: Starting conversion

art/meshes/props/celt_blacksmith_bucket.dae: Running FixBrokenXML

art/meshes/props/celt_blacksmith_bucket.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/celt_blacksmith_bucket.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_blacksmith_bucket.dae: Found convertible object 'celt_helmet_a_002'

art/meshes/props/celt_blacksmith_bucket.dae: Converting 'celt_helmet_a-Geometry_002'

art/meshes/props/celt_blacksmith_bucket.dae: Found static geometry

art/meshes/props/helmet/props/celt_boar.dae: Starting conversion

art/meshes/props/helmet/props/celt_boar.dae: Running FixBrokenXML

art/meshes/props/helmet/props/celt_boar.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/helmet/props/celt_boar.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/celt_boar.dae: Found convertible object 'celt_boar'

art/meshes/props/helmet/props/celt_boar.dae: Converting 'Cube_044'

art/meshes/props/helmet/props/celt_boar.dae: Found static geometry

art/meshes/props/shield/props/boss_f_1.dae: Starting conversion

art/meshes/props/shield/props/boss_f_1.dae: Running FixBrokenXML

art/meshes/props/shield/props/boss_f_1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/shield/props/boss_f_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/boss_f_1.dae: Found convertible object 'Celtic_shield_Boss_F'

art/meshes/props/shield/props/boss_f_1.dae: Converting 'longboat_013'

art/meshes/props/shield/props/boss_f_1.dae: Found static geometry

art/animation/biped/infantry/slinger/attack_ranged.dae: Starting conversion

art/animation/biped/infantry/slinger/attack_ranged.dae: Running FixBrokenXML

art/animation/biped/infantry/slinger/attack_ranged.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/slinger/attack_ranged.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/slinger/attack_ranged.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/slinger/attack_ranged.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/attack_ranged.dae): Loaded successfully

art/meshes/props/weap_sling_attack.dae: Starting conversion

art/meshes/props/weap_sling_attack.dae: Running FixBrokenXML

art/meshes/props/weap_sling_attack.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/props/weap_sling_attack.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_sling_attack.dae: Found convertible object 'sling_balearic'

art/meshes/props/weap_sling_attack.dae: Converting 'Sling'

art/meshes/props/weap_sling_attack.dae: Found skinned geometry

art/animation/mechanical/weap_sling_attack.dae: Starting conversion

art/animation/mechanical/weap_sling_attack.dae: Running FixBrokenXML

art/animation/mechanical/weap_sling_attack.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/animation/mechanical/weap_sling_attack.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/weap_sling_attack.dae: Found convertible object 'sling_balearic'

art/animation/mechanical/weap_sling_attack.dae: Converting 'Sling'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/weap_sling_attack.dae): Loaded successfully

art/meshes/props/sling_projectile.dae: Starting conversion

art/meshes/props/sling_projectile.dae: Running FixBrokenXML

art/meshes/props/sling_projectile.dae: Authoring tool: Blender 2.56.0 r34076

art/meshes/props/sling_projectile.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/sling_projectile.dae: Found convertible object 'Sphere01'

art/meshes/props/sling_projectile.dae: Converting 'Sphere01-lib-mesh'

art/meshes/props/sling_projectile.dae: Found static geometry

art/meshes/structural/kush_blacksmith.dae: Starting conversion

art/meshes/structural/kush_blacksmith.dae: Running FixBrokenXML

art/meshes/structural/kush_blacksmith.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_blacksmith.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_blacksmith.dae: Found convertible object 'Blacksmith'

art/meshes/structural/kush_blacksmith.dae: Converting 'Cube_002'

art/meshes/structural/kush_blacksmith.dae: Found static geometry

art/meshes/structural/kush_blacksmith.dae: Adding prop point garrisoned

art/meshes/structural/kush_blacksmith.dae: Adding prop point smoke

art/meshes/structural/kush_blacksmith.dae: Adding prop point fire

art/animation/quadraped/camel_walk.dae: Starting conversion

art/animation/quadraped/camel_walk.dae: Running FixBrokenXML

art/animation/quadraped/camel_walk.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/camel_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/camel_walk.dae: Found convertible object 'Camel_Dromedarius'

art/animation/quadraped/camel_walk.dae: Converting 'Camelus'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_walk.dae): Loaded successfully

art/meshes/props/pers_camel_prop1.dae: Starting conversion

art/meshes/props/pers_camel_prop1.dae: Running FixBrokenXML

art/meshes/props/pers_camel_prop1.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/props/pers_camel_prop1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_camel_prop1.dae: Found convertible object 'props'

art/meshes/props/pers_camel_prop1.dae: Converting 'Object32Mesh_001-mesh'

art/meshes/props/pers_camel_prop1.dae: Found static geometry

art/meshes/skeletal/trader_cart.dae: Starting conversion

art/meshes/skeletal/trader_cart.dae: Running FixBrokenXML

art/meshes/skeletal/trader_cart.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/skeletal/trader_cart.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/trader_cart.dae: Found convertible object 'cart'

art/meshes/skeletal/trader_cart.dae: Converting 'TwoWheeler'

art/meshes/skeletal/trader_cart.dae: Found skinned geometry

art/meshes/skeletal/trader_cart.dae: Adding prop point horse

art/meshes/skeletal/trader_cart.dae: Adding prop point trader

art/meshes/skeletal/trader_cart.dae: Adding prop point goodsa

art/meshes/skeletal/trader_cart.dae: Adding prop point goodsb

art/animation/mechanical/trader_cart_idle.dae: Starting conversion

art/animation/mechanical/trader_cart_idle.dae: Running FixBrokenXML

art/animation/mechanical/trader_cart_idle.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/animation/mechanical/trader_cart_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/trader_cart_idle.dae: Found convertible object 'cart'

art/animation/mechanical/trader_cart_idle.dae: Converting 'TwoWheeler'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/trader_cart_idle.dae): Loaded successfully

art/animation/mechanical/trader_cart_move.dae: Starting conversion

art/animation/mechanical/trader_cart_move.dae: Running FixBrokenXML

art/animation/mechanical/trader_cart_move.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/animation/mechanical/trader_cart_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/trader_cart_move.dae: Found convertible object 'cart'

art/animation/mechanical/trader_cart_move.dae: Converting 'TwoWheeler'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/trader_cart_move.dae): Loaded successfully

art/meshes/props/horse/blanket.dae: Starting conversion

art/meshes/props/horse/blanket.dae: Running FixBrokenXML

art/meshes/props/horse/blanket.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e

art/meshes/props/horse/blanket.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/blanket.dae: Found convertible object 'Blanket'

art/meshes/props/horse/blanket.dae: Converting 'Horse_Armature'

art/meshes/props/horse/blanket.dae: Found skinned geometry

art/meshes/props/horse/blanket.dae: Adding prop point decals

art/meshes/props/horse/blanket.dae: Adding prop point rider_R

art/meshes/props/horse/blanket.dae: Adding prop point rider_L

art/meshes/props/horse/blanket.dae: Adding prop point hair

art/meshes/props/horse/blanket.dae: Adding prop point shield

art/meshes/props/horse/blanket.dae: Adding prop point rider

art/meshes/props/horse/blanket.dae: Adding prop point saddle

art/meshes/props/horse/blanket.dae: Adding prop point wings

art/meshes/props/horse/blanket.dae: Adding prop point chest

art/meshes/props/horse/blanket.dae: Adding prop point head

art/meshes/skeletal/new/m_dress.dae: Starting conversion

art/meshes/skeletal/new/m_dress.dae: Running FixBrokenXML

art/meshes/skeletal/new/m_dress.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/skeletal/new/m_dress.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/m_dress.dae: Found convertible object 'm_dress'

art/meshes/skeletal/new/m_dress.dae: Converting 'Biped'

art/meshes/skeletal/new/m_dress.dae: Found skinned geometry

art/meshes/skeletal/new/m_dress.dae: Adding prop point bevor

art/meshes/skeletal/new/m_dress.dae: Adding prop point back

art/meshes/skeletal/new/m_dress.dae: Adding prop point quiver_back

art/meshes/skeletal/new/m_dress.dae: Adding prop point breastplate

art/meshes/skeletal/new/m_dress.dae: Adding prop point backplate

art/meshes/skeletal/new/m_dress.dae: Adding prop point quiver_B

art/meshes/skeletal/new/m_dress.dae: Adding prop point sheath_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point fauld

art/meshes/skeletal/new/m_dress.dae: Adding prop point seax_front

art/meshes/skeletal/new/m_dress.dae: Adding prop point seax_back

art/meshes/skeletal/new/m_dress.dae: Adding prop point sheath_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point couter_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point armpad_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point rerebrace_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point glove_wrist_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point brace_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point glove_hand_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point head

art/meshes/skeletal/new/m_dress.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point couter_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point armpad_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point rerebrace_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point glove_wrist_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point brace_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point glove_hand_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point cuisse_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point chaff_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point leg_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point foot_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point cuisse_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point chaff_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point leg_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point foot_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point glove_finger_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point glove_finger_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point helmet

art/meshes/skeletal/new/m_dress.dae: Adding prop point neck_guard

art/meshes/skeletal/new/m_dress.dae: Adding prop point weapon_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point projectile

art/meshes/skeletal/new/m_dress.dae: Adding prop point shield_arm

art/meshes/skeletal/new/m_dress.dae: Adding prop point shield

art/meshes/skeletal/new/m_dress.dae: Adding prop point weapon_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/m_dress.dae: Adding prop point ammo

art/meshes/skeletal/new/m_dress.dae: Adding prop point sheath_02_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point sheath_01_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point sheath_02_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point sheath_01_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point quiver_L

art/meshes/structural/pers_blacksmith.dae: Starting conversion

art/meshes/structural/pers_blacksmith.dae: Running FixBrokenXML

art/meshes/structural/pers_blacksmith.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/structural/pers_blacksmith.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_blacksmith.dae: Found convertible object 'blacksmith'

art/meshes/structural/pers_blacksmith.dae: Converting 'blacksmith'

art/meshes/structural/pers_blacksmith.dae: Found static geometry

art/meshes/structural/pers_blacksmith.dae: Adding prop point projectile

art/meshes/structural/pers_blacksmith.dae: Adding prop point garrisoned

art/meshes/structural/pers_blacksmith.dae: Adding prop point helmetd

art/meshes/structural/pers_blacksmith.dae: Adding prop point helmetc

art/meshes/structural/pers_blacksmith.dae: Adding prop point helmetb

art/meshes/structural/pers_blacksmith.dae: Adding prop point helmeta

art/meshes/structural/pers_blacksmith.dae: Adding prop point shieldb

art/meshes/structural/pers_blacksmith.dae: Adding prop point shieldc

art/meshes/structural/pers_blacksmith.dae: Adding prop point shielda

art/meshes/structural/pers_blacksmith.dae: Adding prop point fire

art/meshes/structural/pers_blacksmith.dae: Adding prop point smoke

art/meshes/props/helmet/pers_conical_a.dae: Starting conversion

art/meshes/props/helmet/pers_conical_a.dae: Running FixBrokenXML

art/meshes/props/helmet/pers_conical_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/pers_conical_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/pers_conical_a.dae: Found convertible object 'Pers_conical_01'

art/meshes/props/helmet/pers_conical_a.dae: Converting 'Cube_018'

art/meshes/props/helmet/pers_conical_a.dae: Found static geometry

art/meshes/props/helmet/pers_conical_a.dae: Adding prop point hair

art/meshes/props/helmet/props/hele_boeotian_hair.dae: Starting conversion

art/meshes/props/helmet/props/hele_boeotian_hair.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_boeotian_hair.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/props/hele_boeotian_hair.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_boeotian_hair.dae: Found convertible object 'hele_phrygian_hair_B_003'

art/meshes/props/helmet/props/hele_boeotian_hair.dae: Converting 'Cylinder_006'

art/meshes/props/helmet/props/hele_boeotian_hair.dae: Found static geometry

art/meshes/structural/pers_blacksmith_props.dae: Starting conversion

art/meshes/structural/pers_blacksmith_props.dae: Running FixBrokenXML

art/meshes/structural/pers_blacksmith_props.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/structural/pers_blacksmith_props.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_blacksmith_props.dae: Found convertible object 'Wood'

art/meshes/structural/pers_blacksmith_props.dae: Converting 'wood'

art/meshes/structural/pers_blacksmith_props.dae: Found static geometry

art/meshes/props/helmet/pers_kidaris_loose.dae: Starting conversion

art/meshes/props/helmet/pers_kidaris_loose.dae: Running FixBrokenXML

art/meshes/props/helmet/pers_kidaris_loose.dae: Authoring tool: Blender 2.60.0 r41226

art/meshes/props/helmet/pers_kidaris_loose.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/pers_kidaris_loose.dae: Found convertible object 'pers_kidaris_loose'

art/meshes/props/helmet/pers_kidaris_loose.dae: Converting 'pers_kidaris_looseMes-mesh'

art/meshes/props/helmet/pers_kidaris_loose.dae: Found static geometry

art/meshes/props/spear_lance_cavalry_reverse.dae: Starting conversion

art/meshes/props/spear_lance_cavalry_reverse.dae: Running FixBrokenXML

art/meshes/props/spear_lance_cavalry_reverse.dae: Authoring tool: Blender 2.79.0 commit date:2018-02-21, commit time:10:41, hash:8928d99270f

art/meshes/props/spear_lance_cavalry_reverse.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/spear_lance_cavalry_reverse.dae: Found convertible object 'spear10-Pivot'

art/meshes/props/spear_lance_cavalry_reverse.dae: Converting 'spear10Mesh_001'

art/meshes/props/spear_lance_cavalry_reverse.dae: Found static geometry

art/meshes/skeletal/maur_trader.dae: Starting conversion

art/meshes/skeletal/maur_trader.dae: Running FixBrokenXML

art/meshes/skeletal/maur_trader.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/skeletal/maur_trader.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/maur_trader.dae: Found convertible object 'cart'

art/meshes/skeletal/maur_trader.dae: Converting 'Maur_Ch'

art/meshes/skeletal/maur_trader.dae: Found skinned geometry

art/meshes/skeletal/maur_trader.dae: Adding prop point horseleft

art/meshes/skeletal/maur_trader.dae: Adding prop point horseright

art/meshes/skeletal/maur_trader.dae: Adding prop point trader

art/meshes/skeletal/maur_trader.dae: Adding prop point driver

art/meshes/skeletal/maur_trader.dae: Adding prop point rider

art/meshes/skeletal/maur_trader.dae: Adding prop point horseleft_rein

art/meshes/skeletal/maur_trader.dae: Adding prop point horseright_rein

art/animation/mechanical/maur_ch_death.dae: Starting conversion

art/animation/mechanical/maur_ch_death.dae: Running FixBrokenXML

art/animation/mechanical/maur_ch_death.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/animation/mechanical/maur_ch_death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/maur_ch_death.dae: Found convertible object 'cart'

art/animation/mechanical/maur_ch_death.dae: Converting 'Maur_Ch'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/maur_ch_death.dae): Loaded successfully

art/animation/mechanical/maur_ch_idle.dae: Starting conversion

art/animation/mechanical/maur_ch_idle.dae: Running FixBrokenXML

art/animation/mechanical/maur_ch_idle.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/animation/mechanical/maur_ch_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/maur_ch_idle.dae: Found convertible object 'cart'

art/animation/mechanical/maur_ch_idle.dae: Converting 'Maur_Ch'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/maur_ch_idle.dae): Loaded successfully

art/animation/mechanical/maur_ch_move.dae: Starting conversion

art/animation/mechanical/maur_ch_move.dae: Running FixBrokenXML

art/animation/mechanical/maur_ch_move.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/animation/mechanical/maur_ch_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/maur_ch_move.dae: Found convertible object 'cart'

art/animation/mechanical/maur_ch_move.dae: Converting 'Maur_Ch'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/maur_ch_move.dae): Loaded successfully

art/animation/biped/chariot/maur_trader/death.dae: Starting conversion

art/animation/biped/chariot/maur_trader/death.dae: Running FixBrokenXML

art/animation/biped/chariot/maur_trader/death.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/chariot/maur_trader/death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/chariot/maur_trader/death.dae: Found convertible object 'm_tunic_short'

art/animation/biped/chariot/maur_trader/death.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/chariot/maur_trader/death.dae): Loaded successfully

art/animation/biped/chariot/maur_trader/idle.dae: Starting conversion

art/animation/biped/chariot/maur_trader/idle.dae: Running FixBrokenXML

art/animation/biped/chariot/maur_trader/idle.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/chariot/maur_trader/idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/chariot/maur_trader/idle.dae: Found convertible object 'm_tunic_short'

art/animation/biped/chariot/maur_trader/idle.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/chariot/maur_trader/idle.dae): Loaded successfully

art/animation/biped/chariot/maur_trader/move_a.dae: Starting conversion

art/animation/biped/chariot/maur_trader/move_a.dae: Running FixBrokenXML

art/animation/biped/chariot/maur_trader/move_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/chariot/maur_trader/move_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/chariot/maur_trader/move_a.dae: Found convertible object 'm_tunic_short'

art/animation/biped/chariot/maur_trader/move_a.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/chariot/maur_trader/move_a.dae): Loaded successfully

art/animation/biped/chariot/maur_trader/move_b.dae: Starting conversion

art/animation/biped/chariot/maur_trader/move_b.dae: Running FixBrokenXML

art/animation/biped/chariot/maur_trader/move_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/chariot/maur_trader/move_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/chariot/maur_trader/move_b.dae: Found convertible object 'm_tunic_short'

art/animation/biped/chariot/maur_trader/move_b.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/chariot/maur_trader/move_b.dae): Loaded successfully

art/animation/biped/chariot/maur_trader/move_c.dae: Starting conversion

art/animation/biped/chariot/maur_trader/move_c.dae: Running FixBrokenXML

art/animation/biped/chariot/maur_trader/move_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/chariot/maur_trader/move_c.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/chariot/maur_trader/move_c.dae: Found convertible object 'm_tunic_short'

art/animation/biped/chariot/maur_trader/move_c.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/chariot/maur_trader/move_c.dae): Loaded successfully

art/meshes/props/helmet/maur_inf_turban_a.dae: Starting conversion

art/meshes/props/helmet/maur_inf_turban_a.dae: Running FixBrokenXML

art/meshes/props/helmet/maur_inf_turban_a.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/props/helmet/maur_inf_turban_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/maur_inf_turban_a.dae: Found convertible object 'maur_inf_turban_a'

art/meshes/props/helmet/maur_inf_turban_a.dae: Converting 'smalla_001'

art/meshes/props/helmet/maur_inf_turban_a.dae: Found static geometry

art/meshes/props/maur_trader_staff.dae: Starting conversion

art/meshes/props/maur_trader_staff.dae: Running FixBrokenXML

art/meshes/props/maur_trader_staff.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/maur_trader_staff.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_trader_staff.dae: Found convertible object 'Cube_001'

art/meshes/props/maur_trader_staff.dae: Converting 'Cube_002'

art/meshes/props/maur_trader_staff.dae: Found static geometry

art/meshes/skeletal/zebu.dae: Starting conversion

art/meshes/skeletal/zebu.dae: Running FixBrokenXML

art/meshes/skeletal/zebu.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/skeletal/zebu.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/zebu.dae: Found convertible object 'Zebu_004'

art/meshes/skeletal/zebu.dae: Converting 'Bovidae_Skeleton'

art/meshes/skeletal/zebu.dae: Found skinned geometry

art/meshes/skeletal/zebu.dae: Adding prop point neck

art/animation/quadraped/bovidae_idle_a.dae: Starting conversion

art/animation/quadraped/bovidae_idle_a.dae: Running FixBrokenXML

art/animation/quadraped/bovidae_idle_a.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/quadraped/bovidae_idle_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/bovidae_idle_a.dae: Found convertible object 'Zebu'

art/animation/quadraped/bovidae_idle_a.dae: Converting 'Bovidae_Skeleton'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_a.dae): Loaded successfully

art/animation/quadraped/bovidae_idle_b.dae: Starting conversion

art/animation/quadraped/bovidae_idle_b.dae: Running FixBrokenXML

art/animation/quadraped/bovidae_idle_b.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/quadraped/bovidae_idle_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/bovidae_idle_b.dae: Found convertible object 'Zebu'

art/animation/quadraped/bovidae_idle_b.dae: Converting 'Bovidae_Skeleton'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_b.dae): Loaded successfully

art/animation/quadraped/bovidae_idle_c.dae: Starting conversion

art/animation/quadraped/bovidae_idle_c.dae: Running FixBrokenXML

art/animation/quadraped/bovidae_idle_c.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/quadraped/bovidae_idle_c.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/bovidae_idle_c.dae: Found convertible object 'Zebu'

art/animation/quadraped/bovidae_idle_c.dae: Converting 'Bovidae_Skeleton'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_c.dae): Loaded successfully

art/animation/quadraped/bovidae_idle_d.dae: Starting conversion

art/animation/quadraped/bovidae_idle_d.dae: Running FixBrokenXML

art/animation/quadraped/bovidae_idle_d.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/quadraped/bovidae_idle_d.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/bovidae_idle_d.dae: Found convertible object 'Zebu'

art/animation/quadraped/bovidae_idle_d.dae: Converting 'Bovidae_Skeleton'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_d.dae): Loaded successfully

art/animation/quadraped/bovidae_run.dae: Starting conversion

art/animation/quadraped/bovidae_run.dae: Running FixBrokenXML

art/animation/quadraped/bovidae_run.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/quadraped/bovidae_run.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/bovidae_run.dae: Found convertible object 'Zebu'

art/animation/quadraped/bovidae_run.dae: Converting 'Bovidae_Skeleton'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_run.dae): Loaded successfully

art/animation/quadraped/bovidae_walk.dae: Starting conversion

art/animation/quadraped/bovidae_walk.dae: Running FixBrokenXML

art/animation/quadraped/bovidae_walk.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/quadraped/bovidae_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/bovidae_walk.dae: Found convertible object 'Zebu'

art/animation/quadraped/bovidae_walk.dae: Converting 'Bovidae_Skeleton'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_walk.dae): Loaded successfully

art/meshes/props/maur_trader_rein.dae: Starting conversion

art/meshes/props/maur_trader_rein.dae: Running FixBrokenXML

art/meshes/props/maur_trader_rein.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/maur_trader_rein.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_trader_rein.dae: Found convertible object 'chariot_maur_001'

art/meshes/props/maur_trader_rein.dae: Converting 'Chariot_rein_Armature_002'

art/meshes/props/maur_trader_rein.dae: Found skinned geometry

art/animation/others/maur_trader_rein_right_death.dae: Starting conversion

art/animation/others/maur_trader_rein_right_death.dae: Running FixBrokenXML

art/animation/others/maur_trader_rein_right_death.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/others/maur_trader_rein_right_death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/maur_trader_rein_right_death.dae: Found convertible object 'chariot_maur_001'

art/animation/others/maur_trader_rein_right_death.dae: Converting 'Chariot_rein_Armature_002'

CSkeletonAnimManager::GetAnimation(art/animation/others/maur_trader_rein_right_death.dae): Loaded successfully

art/animation/others/maur_trader_rein_right_idle.dae: Starting conversion

art/animation/others/maur_trader_rein_right_idle.dae: Running FixBrokenXML

art/animation/others/maur_trader_rein_right_idle.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/others/maur_trader_rein_right_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/maur_trader_rein_right_idle.dae: Found convertible object 'chariot_maur_001'

art/animation/others/maur_trader_rein_right_idle.dae: Converting 'Chariot_rein_Armature_002'

CSkeletonAnimManager::GetAnimation(art/animation/others/maur_trader_rein_right_idle.dae): Loaded successfully

art/animation/others/maur_trader_rein_right_move.dae: Starting conversion

art/animation/others/maur_trader_rein_right_move.dae: Running FixBrokenXML

art/animation/others/maur_trader_rein_right_move.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/others/maur_trader_rein_right_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/maur_trader_rein_right_move.dae: Found convertible object 'chariot_maur_001'

art/animation/others/maur_trader_rein_right_move.dae: Converting 'Chariot_rein_Armature_002'

CSkeletonAnimManager::GetAnimation(art/animation/others/maur_trader_rein_right_move.dae): Loaded successfully

art/animation/others/maur_trader_rein_left_death.dae: Starting conversion

art/animation/others/maur_trader_rein_left_death.dae: Running FixBrokenXML

art/animation/others/maur_trader_rein_left_death.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/others/maur_trader_rein_left_death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/maur_trader_rein_left_death.dae: Found convertible object 'chariot_maur_000'

art/animation/others/maur_trader_rein_left_death.dae: Converting 'Chariot_rein_Armature_000'

CSkeletonAnimManager::GetAnimation(art/animation/others/maur_trader_rein_left_death.dae): Loaded successfully

art/animation/others/maur_trader_rein_left_idle.dae: Starting conversion

art/animation/others/maur_trader_rein_left_idle.dae: Running FixBrokenXML

art/animation/others/maur_trader_rein_left_idle.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/others/maur_trader_rein_left_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/maur_trader_rein_left_idle.dae: Found convertible object 'chariot_maur_000'

art/animation/others/maur_trader_rein_left_idle.dae: Converting 'Chariot_rein_Armature_000'

CSkeletonAnimManager::GetAnimation(art/animation/others/maur_trader_rein_left_idle.dae): Loaded successfully

art/animation/others/maur_trader_rein_left_move.dae: Starting conversion

art/animation/others/maur_trader_rein_left_move.dae: Running FixBrokenXML

art/animation/others/maur_trader_rein_left_move.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/others/maur_trader_rein_left_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/maur_trader_rein_left_move.dae: Found convertible object 'chariot_maur_000'

art/animation/others/maur_trader_rein_left_move.dae: Converting 'Chariot_rein_Armature_000'

CSkeletonAnimManager::GetAnimation(art/animation/others/maur_trader_rein_left_move.dae): Loaded successfully

art/meshes/structural/maur_blacksmith_struct_b.dae: Starting conversion

art/meshes/structural/maur_blacksmith_struct_b.dae: Running FixBrokenXML

art/meshes/structural/maur_blacksmith_struct_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/maur_blacksmith_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_blacksmith_struct_b.dae: Found convertible object 'Cube_000'

art/meshes/structural/maur_blacksmith_struct_b.dae: Converting 'Cube_001'

art/meshes/structural/maur_blacksmith_struct_b.dae: Found static geometry

art/meshes/structural/maur_blacksmith_struct_b.dae: Adding prop point fire

art/meshes/structural/maur_blacksmith_struct_b.dae: Adding prop point garrisoned

art/meshes/structural/maur_blacksmith_struct_b.dae: Adding prop point smoke

art/meshes/structural/maur_blacksmith_struct_b.dae: Adding prop point projectile

art/meshes/props/maur_blacksmith_struct.dae: Starting conversion

art/meshes/props/maur_blacksmith_struct.dae: Running FixBrokenXML

art/meshes/props/maur_blacksmith_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/maur_blacksmith_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_blacksmith_struct.dae: Found convertible object 'maur_blacksmith_struct'

art/meshes/props/maur_blacksmith_struct.dae: Converting 'Cube_002'

art/meshes/props/maur_blacksmith_struct.dae: Found static geometry

art/meshes/props/maur_blacksmith_weapons.dae: Starting conversion

art/meshes/props/maur_blacksmith_weapons.dae: Running FixBrokenXML

art/meshes/props/maur_blacksmith_weapons.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/maur_blacksmith_weapons.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_blacksmith_weapons.dae: Found convertible object 'maur_blacksmith_weapons'

art/meshes/props/maur_blacksmith_weapons.dae: Converting 'Cube_007'

art/meshes/props/maur_blacksmith_weapons.dae: Found static geometry

art/meshes/props/maur_blacksmith_bucket_water.dae: Starting conversion

art/meshes/props/maur_blacksmith_bucket_water.dae: Running FixBrokenXML

art/meshes/props/maur_blacksmith_bucket_water.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/maur_blacksmith_bucket_water.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_blacksmith_bucket_water.dae: Found convertible object 'Cube_000_001'

art/meshes/props/maur_blacksmith_bucket_water.dae: Converting 'Cube_000'

art/meshes/props/maur_blacksmith_bucket_water.dae: Found static geometry

art/meshes/props/maur_blacksmith_shield_bell.dae: Starting conversion

art/meshes/props/maur_blacksmith_shield_bell.dae: Running FixBrokenXML

art/meshes/props/maur_blacksmith_shield_bell.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/maur_blacksmith_shield_bell.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_blacksmith_shield_bell.dae: Found convertible object 'maur_blacksmith_shield_bell'

art/meshes/props/maur_blacksmith_shield_bell.dae: Converting 'Cube_004'

art/meshes/props/maur_blacksmith_shield_bell.dae: Found static geometry

art/meshes/props/maur_blacksmith_shield_small.dae: Starting conversion

art/meshes/props/maur_blacksmith_shield_small.dae: Running FixBrokenXML

art/meshes/props/maur_blacksmith_shield_small.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/maur_blacksmith_shield_small.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_blacksmith_shield_small.dae: Found convertible object 'maur_blacksmith_shield_small'

art/meshes/props/maur_blacksmith_shield_small.dae: Converting 'Cube_649'

art/meshes/props/maur_blacksmith_shield_small.dae: Found static geometry

art/meshes/props/maur_blacksmith_shield_small_b.dae: Starting conversion

art/meshes/props/maur_blacksmith_shield_small_b.dae: Running FixBrokenXML

art/meshes/props/maur_blacksmith_shield_small_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/maur_blacksmith_shield_small_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_blacksmith_shield_small_b.dae: Found convertible object 'maur_blacksmith_shield_small_b'

art/meshes/props/maur_blacksmith_shield_small_b.dae: Converting 'Cube_003'

art/meshes/props/maur_blacksmith_shield_small_b.dae: Found static geometry

art/meshes/props/maur_blacksmith_shield_tall_round.dae: Starting conversion

art/meshes/props/maur_blacksmith_shield_tall_round.dae: Running FixBrokenXML

art/meshes/props/maur_blacksmith_shield_tall_round.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/maur_blacksmith_shield_tall_round.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_blacksmith_shield_tall_round.dae: Found convertible object 'maur_blacksmith_shield_tall_round'

art/meshes/props/maur_blacksmith_shield_tall_round.dae: Converting 'Cube_005'

art/meshes/props/maur_blacksmith_shield_tall_round.dae: Found static geometry

art/meshes/props/maur_blacksmith_shield_tall_round_b.dae: Starting conversion

art/meshes/props/maur_blacksmith_shield_tall_round_b.dae: Running FixBrokenXML

art/meshes/props/maur_blacksmith_shield_tall_round_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/maur_blacksmith_shield_tall_round_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_blacksmith_shield_tall_round_b.dae: Found convertible object 'maur_blacksmith_shield_tall_round_b'

art/meshes/props/maur_blacksmith_shield_tall_round_b.dae: Converting 'Cube_006'

art/meshes/props/maur_blacksmith_shield_tall_round_b.dae: Found static geometry

art/meshes/props/rubble_stone_2x2.dae: Starting conversion

art/meshes/props/rubble_stone_2x2.dae: Running FixBrokenXML

art/meshes/props/rubble_stone_2x2.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/props/rubble_stone_2x2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/rubble_stone_2x2.dae: Found convertible object 'Plane_004'

art/meshes/props/rubble_stone_2x2.dae: Converting 'Plane_023'

art/meshes/props/rubble_stone_2x2.dae: Found static geometry

art/meshes/skeletal/new/m_dress_sleeves.dae: Starting conversion

art/meshes/skeletal/new/m_dress_sleeves.dae: Running FixBrokenXML

art/meshes/skeletal/new/m_dress_sleeves.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/skeletal/new/m_dress_sleeves.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/m_dress_sleeves.dae: Found convertible object 'm_dress_sleeves'

art/meshes/skeletal/new/m_dress_sleeves.dae: Converting 'Biped'

art/meshes/skeletal/new/m_dress_sleeves.dae: Found skinned geometry

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point bevor

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point back

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point quiver_back

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point breastplate

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point backplate

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point quiver_B

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point sheath_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point fauld

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point seax_front

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point seax_back

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point sheath_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point couter_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point armpad_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point rerebrace_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point glove_wrist_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point brace_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point glove_hand_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point head

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point couter_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point armpad_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point rerebrace_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point glove_wrist_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point brace_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point glove_hand_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point cuisse_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point chaff_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point leg_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point foot_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point cuisse_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point chaff_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point leg_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point foot_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point glove_finger_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point glove_finger_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point helmet

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point neck_guard

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point weapon_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point projectile

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point shield_arm

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point shield

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point weapon_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point ammo

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point quiver_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point sheath_02_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point sheath_01_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point sheath_02_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point sheath_01_R

art/meshes/props/helmet/hele_thracian_cap_a.dae: Starting conversion

art/meshes/props/helmet/hele_thracian_cap_a.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_thracian_cap_a.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/hele_thracian_cap_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_thracian_cap_a.dae: Found convertible object 'Hele_Thracian_Cap_01'

art/meshes/props/helmet/hele_thracian_cap_a.dae: Converting 'Esfera_313'

art/meshes/props/helmet/hele_thracian_cap_a.dae: Found static geometry

art/animation/biped/rider/cavalry/spearman/pace_relax_01.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/pace_relax_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/pace_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/pace_relax_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/pace_relax_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/pace_relax_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/pace_relax_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_01.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_aspis_relax_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_02.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_aspis_relax_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_03.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_aspis_relax_03.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_04.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_04.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_aspis_relax_04.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_05.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_05.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_aspis_relax_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_aspis_relax_05.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/trot_aspis_relax.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/trot_aspis_relax.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/trot_aspis_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/trot_aspis_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/trot_aspis_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/trot_aspis_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/trot_aspis_relax.dae): Loaded successfully

art/meshes/props/shield/pelta_b_f.dae: Starting conversion

art/meshes/props/shield/pelta_b_f.dae: Running FixBrokenXML

art/meshes/props/shield/pelta_b_f.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/shield/pelta_b_f.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelta_b_f.dae: Found convertible object 'pelta_b_f'

art/meshes/props/shield/pelta_b_f.dae: Converting 'pelta_b_f-Geometry'

art/meshes/props/shield/pelta_b_f.dae: Found static geometry

art/meshes/props/shield/pelta_b_f.dae: Adding prop point back

art/meshes/props/shield/pelta_b_b.dae: Starting conversion

art/meshes/props/shield/pelta_b_b.dae: Running FixBrokenXML

art/meshes/props/shield/pelta_b_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/shield/pelta_b_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelta_b_b.dae: Found convertible object 'pelta_b_b'

art/meshes/props/shield/pelta_b_b.dae: Converting 'pelta_b_b-Geometry'

art/meshes/props/shield/pelta_b_b.dae: Found static geometry

art/meshes/props/horse/blanket_pers.dae: Starting conversion

art/meshes/props/horse/blanket_pers.dae: Running FixBrokenXML

art/meshes/props/horse/blanket_pers.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e

art/meshes/props/horse/blanket_pers.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/blanket_pers.dae: Found convertible object 'Pers_Blanket_01'

art/meshes/props/horse/blanket_pers.dae: Converting 'Horse_Armature'

art/meshes/props/horse/blanket_pers.dae: Found skinned geometry

art/meshes/props/horse/blanket_pers.dae: Adding prop point decals

art/meshes/props/horse/blanket_pers.dae: Adding prop point rider_R

art/meshes/props/horse/blanket_pers.dae: Adding prop point rider_L

art/meshes/props/horse/blanket_pers.dae: Adding prop point hair

art/meshes/props/horse/blanket_pers.dae: Adding prop point shield

art/meshes/props/horse/blanket_pers.dae: Adding prop point rider

art/meshes/props/horse/blanket_pers.dae: Adding prop point saddle

art/meshes/props/horse/blanket_pers.dae: Adding prop point wings

art/meshes/props/horse/blanket_pers.dae: Adding prop point chest

art/meshes/props/horse/blanket_pers.dae: Adding prop point head

art/meshes/props/helmet/cart_helmet_b.dae: Starting conversion

art/meshes/props/helmet/cart_helmet_b.dae: Running FixBrokenXML

art/meshes/props/helmet/cart_helmet_b.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/cart_helmet_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/cart_helmet_b.dae: Found convertible object 'Cart_Helmet_B'

art/meshes/props/helmet/cart_helmet_b.dae: Converting 'Esfera_201'

art/meshes/props/helmet/cart_helmet_b.dae: Found static geometry

art/meshes/props/helmet/props/hele_cart_crest_a.dae: Starting conversion

art/meshes/props/helmet/props/hele_cart_crest_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_cart_crest_a.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/props/hele_cart_crest_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_cart_crest_a.dae: Found convertible object 'Cart_Crest_B'

art/meshes/props/helmet/props/hele_cart_crest_a.dae: Converting 'Esfera_196'

art/meshes/props/helmet/props/hele_cart_crest_a.dae: Found static geometry

art/meshes/props/helmet/maur_inf_turban_b.dae: Starting conversion

art/meshes/props/helmet/maur_inf_turban_b.dae: Running FixBrokenXML

art/meshes/props/helmet/maur_inf_turban_b.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/props/helmet/maur_inf_turban_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/maur_inf_turban_b.dae: Found convertible object 'maur_inf_turban_b'

art/meshes/props/helmet/maur_inf_turban_b.dae: Converting 'smallb_001'

art/meshes/props/helmet/maur_inf_turban_b.dae: Found static geometry

art/meshes/props/temple_unfinished.dae: Starting conversion

art/meshes/props/temple_unfinished.dae: Running FixBrokenXML

art/meshes/props/temple_unfinished.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/temple_unfinished.dae: Applying fixes for 3ds Max exporter

art/meshes/props/temple_unfinished.dae: Found library_images to delete

art/meshes/props/temple_unfinished.dae: Found library_materials to delete

art/meshes/props/temple_unfinished.dae: Found library_effects to delete

art/meshes/props/temple_unfinished.dae: Found a bind_material to delete

art/meshes/props/temple_unfinished.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/temple_unfinished.dae: Found convertible object 'Doric_Capital_05-Pivot'

art/meshes/props/temple_unfinished.dae: Converting 'Doric_Capital_05Mesh'

art/meshes/props/temple_unfinished.dae: Found static geometry

art/meshes/props/temple_unfinished_columns.dae: Starting conversion

art/meshes/props/temple_unfinished_columns.dae: Running FixBrokenXML

art/meshes/props/temple_unfinished_columns.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/temple_unfinished_columns.dae: Applying fixes for 3ds Max exporter

art/meshes/props/temple_unfinished_columns.dae: Found library_images to delete

art/meshes/props/temple_unfinished_columns.dae: Found library_materials to delete

art/meshes/props/temple_unfinished_columns.dae: Found library_effects to delete

art/meshes/props/temple_unfinished_columns.dae: Found a bind_material to delete

art/meshes/props/temple_unfinished_columns.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/temple_unfinished_columns.dae: Found convertible object 'Cylinder_03-Pivot'

art/meshes/props/temple_unfinished_columns.dae: Converting 'Cylinder_03Mesh'

art/meshes/props/temple_unfinished_columns.dae: Found static geometry

art/meshes/props/shield/archer_front.dae: Starting conversion

art/meshes/props/shield/archer_front.dae: Running FixBrokenXML

art/meshes/props/shield/archer_front.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/shield/archer_front.dae: Applying fixes for 3ds Max exporter

art/meshes/props/shield/archer_front.dae: Found library_images to delete

art/meshes/props/shield/archer_front.dae: Found library_materials to delete

art/meshes/props/shield/archer_front.dae: Found library_effects to delete

art/meshes/props/shield/archer_front.dae: Found a bind_material to delete

art/meshes/props/shield/archer_front.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/archer_front.dae: Found convertible object 'archer_front'

art/meshes/props/shield/archer_front.dae: Converting 'archer_frontMesh'

art/meshes/props/shield/archer_front.dae: Found static geometry

art/meshes/props/shield/archer_back.dae: Starting conversion

art/meshes/props/shield/archer_back.dae: Running FixBrokenXML

art/meshes/props/shield/archer_back.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/shield/archer_back.dae: Applying fixes for 3ds Max exporter

art/meshes/props/shield/archer_back.dae: Found library_images to delete

art/meshes/props/shield/archer_back.dae: Found library_materials to delete

art/meshes/props/shield/archer_back.dae: Found library_effects to delete

art/meshes/props/shield/archer_back.dae: Found a bind_material to delete

art/meshes/props/shield/archer_back.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/archer_back.dae: Found convertible object 'archer_back'

art/meshes/props/shield/archer_back.dae: Converting 'archer_backMesh'

art/meshes/props/shield/archer_back.dae: Found static geometry

art/meshes/props/new/head_lime.dae: Starting conversion

art/meshes/props/new/head_lime.dae: Running FixBrokenXML

art/meshes/props/new/head_lime.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_lime.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_lime.dae: Found convertible object 'head_lime'

art/meshes/props/new/head_lime.dae: Converting 'Cube_017'

art/meshes/props/new/head_lime.dae: Found static geometry

art/meshes/props/shield/props/boss_a_5.dae: Starting conversion

art/meshes/props/shield/props/boss_a_5.dae: Running FixBrokenXML

art/meshes/props/shield/props/boss_a_5.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/shield/props/boss_a_5.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/boss_a_5.dae: Found convertible object 'Celtic_shield_Boss_A_4'

art/meshes/props/shield/props/boss_a_5.dae: Converting 'longboat_064'

art/meshes/props/shield/props/boss_a_5.dae: Found static geometry

art/meshes/props/shield/props/boss_b_4.dae: Starting conversion

art/meshes/props/shield/props/boss_b_4.dae: Running FixBrokenXML

art/meshes/props/shield/props/boss_b_4.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/shield/props/boss_b_4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/boss_b_4.dae: Found convertible object 'Celtic_shield_Boss_B_4'

art/meshes/props/shield/props/boss_b_4.dae: Converting 'longboat_073'

art/meshes/props/shield/props/boss_b_4.dae: Found static geometry

art/meshes/props/shield/pelta_front_e.dae: Starting conversion

art/meshes/props/shield/pelta_front_e.dae: Running FixBrokenXML

art/meshes/props/shield/pelta_front_e.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/pelta_front_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelta_front_e.dae: Found convertible object 'Peltast-Thra-E-Front'

art/meshes/props/shield/pelta_front_e.dae: Converting 'Cubo_027'

art/meshes/props/shield/pelta_front_e.dae: Found static geometry

art/meshes/props/shield/pelta_front_e.dae: Adding prop point handgrip

art/meshes/props/shield/pelta_back_e.dae: Starting conversion

art/meshes/props/shield/pelta_back_e.dae: Running FixBrokenXML

art/meshes/props/shield/pelta_back_e.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/pelta_back_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelta_back_e.dae: Found convertible object 'Peltast-Thra-E-Back'

art/meshes/props/shield/pelta_back_e.dae: Converting 'Cubo_026'

art/meshes/props/shield/pelta_back_e.dae: Found static geometry

art/meshes/props/helmet/cart_helmet_a.dae: Starting conversion

art/meshes/props/helmet/cart_helmet_a.dae: Running FixBrokenXML

art/meshes/props/helmet/cart_helmet_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/cart_helmet_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/cart_helmet_a.dae: Found convertible object 'Cart_Helmet_A_HD_004'

art/meshes/props/helmet/cart_helmet_a.dae: Converting 'Esfera_833'

art/meshes/props/helmet/cart_helmet_a.dae: Found static geometry

art/meshes/props/helmet/hele_corinthian_b.dae: Starting conversion

art/meshes/props/helmet/hele_corinthian_b.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_corinthian_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_corinthian_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_corinthian_b.dae: Found convertible object 'Corinthian_02_Bake_2'

art/meshes/props/helmet/hele_corinthian_b.dae: Converting 'Sphere_000'

art/meshes/props/helmet/hele_corinthian_b.dae: Found static geometry

art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point crest

art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point highcrest

art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point snake_crest_R1

art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point snake_crest_L1

art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point snake_crest_L2

art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point snake_crest_L3

art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point snake_crest_R2

art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point snake_crest_R3

art/meshes/props/shield/kush_beja.dae: Starting conversion

art/meshes/props/shield/kush_beja.dae: Running FixBrokenXML

art/meshes/props/shield/kush_beja.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/shield/kush_beja.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/kush_beja.dae: Found convertible object 'Circle'

art/meshes/props/shield/kush_beja.dae: Converting 'Circle_002'

art/meshes/props/shield/kush_beja.dae: Found static geometry

art/meshes/props/weapons/sheath_celt_b.dae: Starting conversion

art/meshes/props/weapons/sheath_celt_b.dae: Running FixBrokenXML

art/meshes/props/weapons/sheath_celt_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/weapons/sheath_celt_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/sheath_celt_b.dae: Found convertible object 'Sheath_Celt_B'

art/meshes/props/weapons/sheath_celt_b.dae: Converting 'Plano_001'

art/meshes/props/weapons/sheath_celt_b.dae: Found static geometry

art/meshes/props/weapons/sheath_celt_b.dae: Adding prop point sword

art/meshes/props/weapons/gladius_04.dae: Starting conversion

art/meshes/props/weapons/gladius_04.dae: Running FixBrokenXML

art/meshes/props/weapons/gladius_04.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/weapons/gladius_04.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/gladius_04.dae: Found convertible object 'weap_gladus_d'

art/meshes/props/weapons/gladius_04.dae: Converting 'weap_gladus_d-Geometry'

art/meshes/props/weapons/gladius_04.dae: Found static geometry

art/meshes/props/helmet/hele_corinthian_c.dae: Starting conversion

art/meshes/props/helmet/hele_corinthian_c.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_corinthian_c.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/helmet/hele_corinthian_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_corinthian_c.dae: Found convertible object 'Hele_Corinthian_03_Bake'

art/meshes/props/helmet/hele_corinthian_c.dae: Converting 'Sphere_008'

art/meshes/props/helmet/hele_corinthian_c.dae: Found static geometry

art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point crest

art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point highcrest

art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point snake_crest_R1

art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point snake_crest_L1

art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point snake_crest_L2

art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point snake_crest_L3

art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point snake_crest_R2

art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point snake_crest_R3

art/meshes/props/shield/props/boss_i.dae: Starting conversion

art/meshes/props/shield/props/boss_i.dae: Running FixBrokenXML

art/meshes/props/shield/props/boss_i.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/shield/props/boss_i.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/boss_i.dae: Found convertible object 'Celtic_shield_Boss_I_01'

art/meshes/props/shield/props/boss_i.dae: Converting 'longboat_070'

art/meshes/props/shield/props/boss_i.dae: Found static geometry

art/meshes/props/weap_falcata_a.dae: Starting conversion

art/meshes/props/weap_falcata_a.dae: Running FixBrokenXML

art/meshes/props/weap_falcata_a.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/weap_falcata_a.dae: Applying fixes for 3ds Max exporter

art/meshes/props/weap_falcata_a.dae: Found library_images to delete

art/meshes/props/weap_falcata_a.dae: Found library_materials to delete

art/meshes/props/weap_falcata_a.dae: Found library_effects to delete

art/meshes/props/weap_falcata_a.dae: Found a bind_material to delete

art/meshes/props/weap_falcata_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_falcata_a.dae: Found convertible object 'Object004'

art/meshes/props/weap_falcata_a.dae: Converting 'Object004Mesh'

art/meshes/props/weap_falcata_a.dae: Found static geometry

art/meshes/props/helmet/maur_inf_turban_c.dae: Starting conversion

art/meshes/props/helmet/maur_inf_turban_c.dae: Running FixBrokenXML

art/meshes/props/helmet/maur_inf_turban_c.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/props/helmet/maur_inf_turban_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/maur_inf_turban_c.dae: Found convertible object 'maur_inf_turban_c'

art/meshes/props/helmet/maur_inf_turban_c.dae: Converting 'smallc_001'

art/meshes/props/helmet/maur_inf_turban_c.dae: Found static geometry

art/meshes/props/helmet/hele_thracian_cap_b.dae: Starting conversion

art/meshes/props/helmet/hele_thracian_cap_b.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_thracian_cap_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_thracian_cap_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_thracian_cap_b.dae: Found convertible object 'Hele_Thracian_Cap_01_Bake_001'

art/meshes/props/helmet/hele_thracian_cap_b.dae: Converting 'Esfera_388'

art/meshes/props/helmet/hele_thracian_cap_b.dae: Found static geometry

art/meshes/props/weapons/gladius_03.dae: Starting conversion

art/meshes/props/weapons/gladius_03.dae: Running FixBrokenXML

art/meshes/props/weapons/gladius_03.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/weapons/gladius_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/gladius_03.dae: Found convertible object 'weap_gladus_c'

art/meshes/props/weapons/gladius_03.dae: Converting 'weap_gladus_c-Geometry'

art/meshes/props/weapons/gladius_03.dae: Found static geometry

art/meshes/props/shield/props/boss_r.dae: Starting conversion

art/meshes/props/shield/props/boss_r.dae: Running FixBrokenXML

art/meshes/props/shield/props/boss_r.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/shield/props/boss_r.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/boss_r.dae: Found convertible object 'Celtic_shield_Boss_B'

art/meshes/props/shield/props/boss_r.dae: Converting 'longboat_034'

art/meshes/props/shield/props/boss_r.dae: Found static geometry

art/meshes/props/weapons/gladius_07.dae: Starting conversion

art/meshes/props/weapons/gladius_07.dae: Running FixBrokenXML

art/meshes/props/weapons/gladius_07.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/weapons/gladius_07.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/gladius_07.dae: Found convertible object 'weap_gladus_g'

art/meshes/props/weapons/gladius_07.dae: Converting 'weap_gladus_g-Geometry'

art/meshes/props/weapons/gladius_07.dae: Found static geometry

art/meshes/props/weapons/sheath_celt_a.dae: Starting conversion

art/meshes/props/weapons/sheath_celt_a.dae: Running FixBrokenXML

art/meshes/props/weapons/sheath_celt_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/weapons/sheath_celt_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/sheath_celt_a.dae: Found convertible object 'Sheath_Celt_A'

art/meshes/props/weapons/sheath_celt_a.dae: Converting 'Plano_000'

art/meshes/props/weapons/sheath_celt_a.dae: Found static geometry

art/meshes/props/weapons/sheath_celt_a.dae: Adding prop point sword

art/meshes/structural/mace_temple_struct.dae: Starting conversion

art/meshes/structural/mace_temple_struct.dae: Running FixBrokenXML

art/meshes/structural/mace_temple_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/mace_temple_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/mace_temple_struct.dae: Found convertible object 'Tiles_001'

art/meshes/structural/mace_temple_struct.dae: Converting 'TilesMesh_002'

art/meshes/structural/mace_temple_struct.dae: Found static geometry

art/meshes/structural/mace_temple_struct.dae: Adding prop point smoke

art/meshes/structural/mace_temple_struct.dae: Adding prop point garrisoned

art/meshes/props/mace_temple_decor.dae: Starting conversion

art/meshes/props/mace_temple_decor.dae: Running FixBrokenXML

art/meshes/props/mace_temple_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/mace_temple_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/mace_temple_decor.dae: Found convertible object 'Tiles'

art/meshes/props/mace_temple_decor.dae: Converting 'TilesMesh'

art/meshes/props/mace_temple_decor.dae: Found static geometry

art/meshes/props/mace_temple_propsa.dae: Starting conversion

art/meshes/props/mace_temple_propsa.dae: Running FixBrokenXML

art/meshes/props/mace_temple_propsa.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/mace_temple_propsa.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/mace_temple_propsa.dae: Found convertible object 'Tiles_001'

art/meshes/props/mace_temple_propsa.dae: Converting 'TilesMesh_004'

art/meshes/props/mace_temple_propsa.dae: Found static geometry

art/meshes/props/mace_temple_tile_b.dae: Starting conversion

art/meshes/props/mace_temple_tile_b.dae: Running FixBrokenXML

art/meshes/props/mace_temple_tile_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/mace_temple_tile_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/mace_temple_tile_b.dae: Found convertible object 'Tiles_001'

art/meshes/props/mace_temple_tile_b.dae: Converting 'TilesMesh_003'

art/meshes/props/mace_temple_tile_b.dae: Found static geometry

art/meshes/props/weapons/gladius_05.dae: Starting conversion

art/meshes/props/weapons/gladius_05.dae: Running FixBrokenXML

art/meshes/props/weapons/gladius_05.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/weapons/gladius_05.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/gladius_05.dae: Found convertible object 'weap_gladus_e'

art/meshes/props/weapons/gladius_05.dae: Converting 'weap_gladus_e-Geometry'

art/meshes/props/weapons/gladius_05.dae: Found static geometry

art/meshes/props/weapons/gladius_06.dae: Starting conversion

art/meshes/props/weapons/gladius_06.dae: Running FixBrokenXML

art/meshes/props/weapons/gladius_06.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/weapons/gladius_06.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/gladius_06.dae: Found convertible object 'weap_gladus_f'

art/meshes/props/weapons/gladius_06.dae: Converting 'weap_gladus_f-Geometry'

art/meshes/props/weapons/gladius_06.dae: Found static geometry

art/meshes/props/shield/props/boss_a_4.dae: Starting conversion

art/meshes/props/shield/props/boss_a_4.dae: Running FixBrokenXML

art/meshes/props/shield/props/boss_a_4.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/shield/props/boss_a_4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/boss_a_4.dae: Found convertible object 'Celtic_shield_Boss_H_001'

art/meshes/props/shield/props/boss_a_4.dae: Converting 'longboat_051'

art/meshes/props/shield/props/boss_a_4.dae: Found static geometry

art/meshes/props/weapons/gladius_08.dae: Starting conversion

art/meshes/props/weapons/gladius_08.dae: Running FixBrokenXML

art/meshes/props/weapons/gladius_08.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/weapons/gladius_08.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/gladius_08.dae: Found convertible object 'weap_gladus_h'

art/meshes/props/weapons/gladius_08.dae: Converting 'weap_gladus_h-Geometry'

art/meshes/props/weapons/gladius_08.dae: Found static geometry

art/meshes/props/celt_sword_heap_03.dae: Starting conversion

art/meshes/props/celt_sword_heap_03.dae: Running FixBrokenXML

art/meshes/props/celt_sword_heap_03.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142

art/meshes/props/celt_sword_heap_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_sword_heap_03.dae: Found convertible object 'celt_helmet_a_001_001'

art/meshes/props/celt_sword_heap_03.dae: Converting 'celt_helmet_a-Geometry_000'

art/meshes/props/celt_sword_heap_03.dae: Found static geometry

art/meshes/props/weap_xiphos_e.dae: Starting conversion

art/meshes/props/weap_xiphos_e.dae: Running FixBrokenXML

art/meshes/props/weap_xiphos_e.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/weap_xiphos_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_xiphos_e.dae: Found convertible object 'weap_xiphos_e'

art/meshes/props/weap_xiphos_e.dae: Converting 'weap_xiphos_e-Geometry'

art/meshes/props/weap_xiphos_e.dae: Found static geometry

art/animation/biped/gatherer/idle_carry_grain_m.dae: Starting conversion

art/animation/biped/gatherer/idle_carry_grain_m.dae: Running FixBrokenXML

art/animation/biped/gatherer/idle_carry_grain_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/idle_carry_grain_m.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/idle_carry_grain_m.dae: Found convertible object 'm_tunic_short'

art/animation/biped/gatherer/idle_carry_grain_m.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_grain_m.dae): Loaded successfully

art/meshes/skeletal/new/m_armor_tunic_long.dae: Starting conversion

art/meshes/skeletal/new/m_armor_tunic_long.dae: Running FixBrokenXML

art/meshes/skeletal/new/m_armor_tunic_long.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/skeletal/new/m_armor_tunic_long.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/m_armor_tunic_long.dae: Found convertible object 'm_armor_tunic_long'

art/meshes/skeletal/new/m_armor_tunic_long.dae: Converting 'Biped'

art/meshes/skeletal/new/m_armor_tunic_long.dae: Found skinned geometry

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point bevor

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point back

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point quiver_back

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point breastplate

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point backplate

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point quiver_B

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point fauld

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point seax_front

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point seax_back

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point couter_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point armpad_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point rerebrace_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_wrist_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point brace_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_hand_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point head

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point couter_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point armpad_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point rerebrace_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_wrist_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point brace_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_hand_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point cuisse_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point chaff_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point leg_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point foot_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point cuisse_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point chaff_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point leg_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point foot_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_finger_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_finger_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point helmet

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point neck_guard

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point weapon_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point projectile

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point shield_arm

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point shield

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point weapon_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point ammo

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_01_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_02_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_01_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_02_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point quiver_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point quiver_R

art/animation/biped/gatherer/gather_fruit_f.dae: Starting conversion

art/animation/biped/gatherer/gather_fruit_f.dae: Running FixBrokenXML

art/animation/biped/gatherer/gather_fruit_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/gather_fruit_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/gather_fruit_f.dae: Found convertible object 'm_naked'

art/animation/biped/gatherer/gather_fruit_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_fruit_f.dae): Loaded successfully

art/meshes/props/special/luggage_female_back.dae: Starting conversion

art/meshes/props/special/luggage_female_back.dae: Running FixBrokenXML

art/meshes/props/special/luggage_female_back.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/special/luggage_female_back.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/special/luggage_female_back.dae: Found convertible object 'carry_res_female'

art/meshes/props/special/luggage_female_back.dae: Converting 'carry_res_femaleMesh_001'

art/meshes/props/special/luggage_female_back.dae: Found static geometry

art/meshes/structural/found_6x9.dae: Starting conversion

art/meshes/structural/found_6x9.dae: Running FixBrokenXML

art/meshes/structural/found_6x9.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:10:55, hash:e8daa615704b

art/meshes/structural/found_6x9.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_6x9.dae: Found convertible object 'found_6x9'

art/meshes/structural/found_6x9.dae: Converting 'found_6x9'

art/meshes/structural/found_6x9.dae: Found static geometry

art/meshes/structural/found_6x9.dae: Adding prop point delimitator_01

art/meshes/structural/found_6x9.dae: Adding prop point delimitator_02

art/meshes/structural/found_6x9.dae: Adding prop point delimitator_03

art/meshes/structural/found_6x9.dae: Adding prop point delimitator_04

art/meshes/structural/found_6x9.dae: Adding prop point post_01

art/meshes/structural/found_6x9.dae: Adding prop point post_02

art/meshes/structural/found_6x9.dae: Adding prop point post_03

art/meshes/structural/found_6x9.dae: Adding prop point post_04

art/meshes/structural/found_6x9.dae: Adding prop point post_05

art/meshes/structural/found_6x9.dae: Adding prop point post_06

art/meshes/structural/found_6x9.dae: Adding prop point post_07

art/meshes/structural/found_6x9.dae: Adding prop point post_08

art/meshes/structural/found_6x9.dae: Adding prop point post_10

art/meshes/structural/found_6x9.dae: Adding prop point post_09

art/meshes/structural/found_6x9.dae: Adding prop point wood_pile_01

art/meshes/structural/found_6x9.dae: Adding prop point wood_pile_03

art/meshes/structural/found_6x9.dae: Adding prop point wood_pile_02

art/meshes/structural/found_6x9.dae: Adding prop point wood_bar_01

art/meshes/structural/found_6x9.dae: Adding prop point wood_bar_02

art/meshes/structural/found_6x9.dae: Adding prop point handcart_01

art/meshes/structural/found_6x9.dae: Adding prop point handcart_02

art/meshes/structural/found_6x9.dae: Adding prop point handcart_03

art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_01

art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_02

art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_03

art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_04

art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_05

art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_06

art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_07

art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_08

art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_09

art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_10

art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_11

art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_12

art/meshes/structural/found_6x9.dae: Adding prop point box_01

art/meshes/structural/found_6x9.dae: Adding prop point box_02

art/meshes/structural/kush_temple.dae: Starting conversion

art/meshes/structural/kush_temple.dae: Running FixBrokenXML

art/meshes/structural/kush_temple.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/structural/kush_temple.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_temple.dae: Found convertible object 'Cube_009'

art/meshes/structural/kush_temple.dae: Converting 'Cube_023'

art/meshes/structural/kush_temple.dae: Found static geometry

art/meshes/structural/kush_temple.dae: Adding prop point statue_02

art/meshes/structural/kush_temple.dae: Adding prop point statue_01

art/meshes/structural/kush_temple.dae: Adding prop point garrisoned

art/meshes/structural/kush_temple_paintings.dae: Starting conversion

art/meshes/structural/kush_temple_paintings.dae: Running FixBrokenXML

art/meshes/structural/kush_temple_paintings.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_temple_paintings.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_temple_paintings.dae: Found convertible object 'Cube_010'

art/meshes/structural/kush_temple_paintings.dae: Converting 'Cube_026'

art/meshes/structural/kush_temple_paintings.dae: Found static geometry

art/meshes/props/pedestal_rectangular.dae: Starting conversion

art/meshes/props/pedestal_rectangular.dae: Running FixBrokenXML

art/meshes/props/pedestal_rectangular.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/pedestal_rectangular.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pedestal_rectangular.dae: Found convertible object '__legged_statue_pedestal'

art/meshes/props/pedestal_rectangular.dae: Converting 'Cubo'

art/meshes/props/pedestal_rectangular.dae: Found static geometry

art/meshes/props/pedestal_rectangular.dae: Adding prop point statue

art/meshes/props/kush_ram_statue.dae: Starting conversion

art/meshes/props/kush_ram_statue.dae: Running FixBrokenXML

art/meshes/props/kush_ram_statue.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_ram_statue.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_ram_statue.dae: Found convertible object 'Lion_statue_001'

art/meshes/props/kush_ram_statue.dae: Converting 'Cube_007'

art/meshes/props/kush_ram_statue.dae: Found static geometry

art/meshes/props/kush_ram_statue_horns.dae: Starting conversion

art/meshes/props/kush_ram_statue_horns.dae: Running FixBrokenXML

art/meshes/props/kush_ram_statue_horns.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_ram_statue_horns.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_ram_statue_horns.dae: Found convertible object 'Ram_002'

art/meshes/props/kush_ram_statue_horns.dae: Converting 'Cube_009'

art/meshes/props/kush_ram_statue_horns.dae: Found static geometry

art/animation/biped/gatherer/idle_carry_grain_f.dae: Starting conversion

art/animation/biped/gatherer/idle_carry_grain_f.dae: Running FixBrokenXML

art/animation/biped/gatherer/idle_carry_grain_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/idle_carry_grain_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/idle_carry_grain_f.dae: Found convertible object 'm_tunic_short'

art/animation/biped/gatherer/idle_carry_grain_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_grain_f.dae): Loaded successfully

art/animation/biped/gatherer/carry_grain_f.dae: Starting conversion

art/animation/biped/gatherer/carry_grain_f.dae: Running FixBrokenXML

art/animation/biped/gatherer/carry_grain_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/carry_grain_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/carry_grain_f.dae: Found convertible object 'm_naked'

art/animation/biped/gatherer/carry_grain_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_grain_f.dae): Loaded successfully

art/meshes/props/helmet/hele_phrygian_b.dae: Starting conversion

art/meshes/props/helmet/hele_phrygian_b.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_phrygian_b.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/hele_phrygian_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_phrygian_b.dae: Found convertible object 'Hele_phrygian_b'

art/meshes/props/helmet/hele_phrygian_b.dae: Converting 'Esfera_033'

art/meshes/props/helmet/hele_phrygian_b.dae: Found static geometry

art/meshes/props/armor/greave_10_l.dae: Starting conversion

art/meshes/props/armor/greave_10_l.dae: Running FixBrokenXML

art/meshes/props/armor/greave_10_l.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/armor/greave_10_l.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/armor/greave_10_l.dae: Found convertible object 'Greave__10_L'

art/meshes/props/armor/greave_10_l.dae: Converting 'Cube_051'

art/meshes/props/armor/greave_10_l.dae: Found static geometry

art/animation/biped/infantry/swordsman/idle_relax_shield_01.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_relax_shield_01.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_relax_shield_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_relax_shield_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_relax_shield_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/idle_relax_shield_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_01.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_relax_shield_02.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_relax_shield_02.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_relax_shield_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_relax_shield_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_relax_shield_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/idle_relax_shield_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_02.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_relax_shield_03.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_relax_shield_03.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_relax_shield_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_relax_shield_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_relax_shield_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/idle_relax_shield_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_03.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_relax_shield_04.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_relax_shield_04.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_relax_shield_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_relax_shield_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_relax_shield_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/idle_relax_shield_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_04.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_relax_shield_05.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_relax_shield_05.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_relax_shield_05.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_relax_shield_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_relax_shield_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/idle_relax_shield_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_05.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_relax_shield_06.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_relax_shield_06.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_relax_shield_06.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_relax_shield_06.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_relax_shield_06.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/idle_relax_shield_06.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_06.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_relax_shield_07.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_relax_shield_07.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_relax_shield_07.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_relax_shield_07.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_relax_shield_07.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/idle_relax_shield_07.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_07.dae): Loaded successfully

art/animation/biped/infantry/swordsman/run_relax_shieldarm.dae: Starting conversion

art/animation/biped/infantry/swordsman/run_relax_shieldarm.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/run_relax_shieldarm.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/run_relax_shieldarm.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/run_relax_shieldarm.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/swordsman/run_relax_shieldarm.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_relax_shieldarm.dae): Loaded successfully

art/animation/biped/infantry/swordsman/jog_relax_shieldarm.dae: Starting conversion

art/animation/biped/infantry/swordsman/jog_relax_shieldarm.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/jog_relax_shieldarm.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/jog_relax_shieldarm.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/jog_relax_shieldarm.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/jog_relax_shieldarm.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/jog_relax_shieldarm.dae): Loaded successfully

art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: Starting conversion

art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae): Loaded successfully

art/meshes/structural/found_5x9.dae: Starting conversion

art/meshes/structural/found_5x9.dae: Running FixBrokenXML

art/meshes/structural/found_5x9.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:10:55, hash:e8daa615704b

art/meshes/structural/found_5x9.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_5x9.dae: Found convertible object 'found_5x9'

art/meshes/structural/found_5x9.dae: Converting 'found_5x9'

art/meshes/structural/found_5x9.dae: Found static geometry

art/meshes/structural/found_5x9.dae: Adding prop point delimitator_01

art/meshes/structural/found_5x9.dae: Adding prop point delimitator_02

art/meshes/structural/found_5x9.dae: Adding prop point delimitator_03

art/meshes/structural/found_5x9.dae: Adding prop point delimitator_04

art/meshes/structural/found_5x9.dae: Adding prop point post_01

art/meshes/structural/found_5x9.dae: Adding prop point post_02

art/meshes/structural/found_5x9.dae: Adding prop point post_03

art/meshes/structural/found_5x9.dae: Adding prop point post_04

art/meshes/structural/found_5x9.dae: Adding prop point post_05

art/meshes/structural/found_5x9.dae: Adding prop point post_06

art/meshes/structural/found_5x9.dae: Adding prop point post_07

art/meshes/structural/found_5x9.dae: Adding prop point post_08

art/meshes/structural/found_5x9.dae: Adding prop point post_10

art/meshes/structural/found_5x9.dae: Adding prop point post_09

art/meshes/structural/found_5x9.dae: Adding prop point brick_pile_01

art/meshes/structural/found_5x9.dae: Adding prop point brick_pile_06

art/meshes/structural/found_5x9.dae: Adding prop point brick_pile_05

art/meshes/structural/found_5x9.dae: Adding prop point brick_pile_02

art/meshes/structural/found_5x9.dae: Adding prop point brick_pile_03

art/meshes/structural/found_5x9.dae: Adding prop point brick_pile_04

art/meshes/structural/found_5x9.dae: Adding prop point brick_pile_07

art/meshes/structural/found_5x9.dae: Adding prop point brick_pile_08

art/meshes/structural/found_5x9.dae: Adding prop point wood_pile_01

art/meshes/structural/found_5x9.dae: Adding prop point wood_pile_02

art/meshes/structural/found_5x9.dae: Adding prop point box_02

art/meshes/structural/found_5x9.dae: Adding prop point box_pile_01

art/meshes/structural/found_5x9.dae: Adding prop point box_01

art/meshes/structural/found_5x9.dae: Adding prop point plank_pile_big_01

art/meshes/structural/found_5x9.dae: Adding prop point brick_01

art/meshes/structural/found_5x9.dae: Adding prop point brick_02

art/meshes/structural/found_5x9.dae: Adding prop point brick_03

art/meshes/props/plank_big_pile_b.dae: Starting conversion

art/meshes/props/plank_big_pile_b.dae: Running FixBrokenXML

art/meshes/props/plank_big_pile_b.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/meshes/props/plank_big_pile_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/plank_big_pile_b.dae: Found convertible object 'Object006-Pivot'

art/meshes/props/plank_big_pile_b.dae: Converting 'Object006Mesh'

art/meshes/props/plank_big_pile_b.dae: Found static geometry

art/meshes/structural/ptol_temple_helle_2.dae: Starting conversion

art/meshes/structural/ptol_temple_helle_2.dae: Running FixBrokenXML

art/meshes/structural/ptol_temple_helle_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/ptol_temple_helle_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_temple_helle_2.dae: Found convertible object 'Cube_008'

art/meshes/structural/ptol_temple_helle_2.dae: Converting 'Cube_007'

art/meshes/structural/ptol_temple_helle_2.dae: Found static geometry

art/meshes/structural/ptol_temple_helle_2.dae: Adding prop point garrisoned

art/meshes/structural/ptol_temple_helle_2_roof.dae: Starting conversion

art/meshes/structural/ptol_temple_helle_2_roof.dae: Running FixBrokenXML

art/meshes/structural/ptol_temple_helle_2_roof.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/ptol_temple_helle_2_roof.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_temple_helle_2_roof.dae: Found convertible object 'Cube_009'

art/meshes/structural/ptol_temple_helle_2_roof.dae: Converting 'Cube_013'

art/meshes/structural/ptol_temple_helle_2_roof.dae: Found static geometry

art/meshes/structural/ptol_temple_helle_2_plants.dae: Starting conversion

art/meshes/structural/ptol_temple_helle_2_plants.dae: Running FixBrokenXML

art/meshes/structural/ptol_temple_helle_2_plants.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/ptol_temple_helle_2_plants.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_temple_helle_2_plants.dae: Found convertible object 'Plane_001'

art/meshes/structural/ptol_temple_helle_2_plants.dae: Converting 'Plane_001'

art/meshes/structural/ptol_temple_helle_2_plants.dae: Found static geometry

art/meshes/structural/kart_apt_2.dae: Starting conversion

art/meshes/structural/kart_apt_2.dae: Running FixBrokenXML

art/meshes/structural/kart_apt_2.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_apt_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_apt_2.dae: Found convertible object 'Cube_002'

art/meshes/structural/kart_apt_2.dae: Converting 'Cube_005'

art/meshes/structural/kart_apt_2.dae: Found static geometry

art/meshes/structural/kart_apt_2.dae: Adding prop point garrisoned

art/meshes/structural/kart_apt_2.dae: Adding prop point projectile

art/meshes/structural/kart_apt_1.dae: Starting conversion

art/meshes/structural/kart_apt_1.dae: Running FixBrokenXML

art/meshes/structural/kart_apt_1.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_apt_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_apt_1.dae: Found convertible object 'Cube'

art/meshes/structural/kart_apt_1.dae: Converting 'Cube_002'

art/meshes/structural/kart_apt_1.dae: Found static geometry

art/animation/biped/infantry/swordsman/run_relax_2h.dae: Starting conversion

art/animation/biped/infantry/swordsman/run_relax_2h.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/run_relax_2h.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/run_relax_2h.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/run_relax_2h.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/swordsman/run_relax_2h.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_relax_2h.dae): Loaded successfully

art/animation/biped/infantry/spearman/walk_relax.dae: Starting conversion

art/animation/biped/infantry/spearman/walk_relax.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/walk_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/walk_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/walk_relax.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/spearman/walk_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax.dae): Loaded successfully

art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae: Starting conversion

art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae): Loaded successfully

art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae: Starting conversion

art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae): Loaded successfully

art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae: Starting conversion

art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_relax_2h.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_relax_2h.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_relax_2h.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_relax_2h.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_relax_2h.dae: Found convertible object 'm_naked'

art/animation/biped/infantry/swordsman/idle_relax_2h.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_2h.dae): Loaded successfully

art/meshes/props/helmet/hele_phrygian_a.dae: Starting conversion

art/meshes/props/helmet/hele_phrygian_a.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_phrygian_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_phrygian_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_phrygian_a.dae: Found convertible object 'Hele_phrygian_A'

art/meshes/props/helmet/hele_phrygian_a.dae: Converting 'Esfera_732'

art/meshes/props/helmet/hele_phrygian_a.dae: Found static geometry

art/meshes/props/helmet/hele_phrygian_a.dae: Adding prop point crest

art/meshes/props/helmet/props/hele_crest_phrygian_b.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_phrygian_b.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_phrygian_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_phrygian_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_phrygian_b.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_-02'

art/meshes/props/helmet/props/hele_crest_phrygian_b.dae: Converting 'Plano_081'

art/meshes/props/helmet/props/hele_crest_phrygian_b.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_phrygian_hair_d.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_phrygian_hair_d.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_phrygian_hair_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_phrygian_hair_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_phrygian_hair_d.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_Hair_-01'

art/meshes/props/helmet/props/hele_crest_phrygian_hair_d.dae: Converting 'hele_helmet_j-Geometry_019'

art/meshes/props/helmet/props/hele_crest_phrygian_hair_d.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_phrygian_a.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_phrygian_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_phrygian_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_phrygian_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_phrygian_a.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_-01'

art/meshes/props/helmet/props/hele_crest_phrygian_a.dae: Converting 'Plano_080'

art/meshes/props/helmet/props/hele_crest_phrygian_a.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_phrygian_hair_b.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_phrygian_hair_b.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_phrygian_hair_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_phrygian_hair_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_phrygian_hair_b.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_Hair_-01'

art/meshes/props/helmet/props/hele_crest_phrygian_hair_b.dae: Converting 'hele_helmet_j-Geometry_019'

art/meshes/props/helmet/props/hele_crest_phrygian_hair_b.dae: Found static geometry

art/meshes/props/helmet/props/hele_phrygian_mask_b.dae: Starting conversion

art/meshes/props/helmet/props/hele_phrygian_mask_b.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_phrygian_mask_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_phrygian_mask_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_phrygian_mask_b.dae: Found convertible object 'hele_phrygian_mask_c'

art/meshes/props/helmet/props/hele_phrygian_mask_b.dae: Converting 'Esfera_052'

art/meshes/props/helmet/props/hele_phrygian_mask_b.dae: Found static geometry

art/meshes/props/helmet/celt_montefortino_02.dae: Starting conversion

art/meshes/props/helmet/celt_montefortino_02.dae: Running FixBrokenXML

art/meshes/props/helmet/celt_montefortino_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/celt_montefortino_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/celt_montefortino_02.dae: Found convertible object 'celt_helmet_montefortino_02'

art/meshes/props/helmet/celt_montefortino_02.dae: Converting 'Cube_045'

art/meshes/props/helmet/celt_montefortino_02.dae: Found static geometry

art/meshes/props/helmet/celt_berru_01.dae: Starting conversion

art/meshes/props/helmet/celt_berru_01.dae: Running FixBrokenXML

art/meshes/props/helmet/celt_berru_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/helmet/celt_berru_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/celt_berru_01.dae: Found convertible object 'celt_helmet_a_017'

art/meshes/props/helmet/celt_berru_01.dae: Converting 'Cube_036'

art/meshes/props/helmet/celt_berru_01.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_phrygian_hair_a.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_phrygian_hair_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_phrygian_hair_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_phrygian_hair_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_phrygian_hair_a.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_Hair_-01'

art/meshes/props/helmet/props/hele_crest_phrygian_hair_a.dae: Converting 'hele_helmet_j-Geometry_019'

art/meshes/props/helmet/props/hele_crest_phrygian_hair_a.dae: Found static geometry

art/meshes/props/helmet/props/hele_thracian_romanized_mask_b.dae: Starting conversion

art/meshes/props/helmet/props/hele_thracian_romanized_mask_b.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_thracian_romanized_mask_b.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/props/hele_thracian_romanized_mask_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_thracian_romanized_mask_b.dae: Found convertible object 'Hele_Thracian_H_Mask_01'

art/meshes/props/helmet/props/hele_thracian_romanized_mask_b.dae: Converting 'Esfera_022'

art/meshes/props/helmet/props/hele_thracian_romanized_mask_b.dae: Found static geometry

art/meshes/props/helmet/props/hele_phrygian_mask_a.dae: Starting conversion

art/meshes/props/helmet/props/hele_phrygian_mask_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_phrygian_mask_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_phrygian_mask_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_phrygian_mask_a.dae: Found convertible object 'Hele_phrygian_Mask_B'

art/meshes/props/helmet/props/hele_phrygian_mask_a.dae: Converting 'Esfera_211'

art/meshes/props/helmet/props/hele_phrygian_mask_a.dae: Found static geometry

art/meshes/props/helmet/props/hele_phrygian_mask_c.dae: Starting conversion

art/meshes/props/helmet/props/hele_phrygian_mask_c.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_phrygian_mask_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_phrygian_mask_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_phrygian_mask_c.dae: Found convertible object 'hele_phrygian_mask_D'

art/meshes/props/helmet/props/hele_phrygian_mask_c.dae: Converting 'Esfera_016'

art/meshes/props/helmet/props/hele_phrygian_mask_c.dae: Found static geometry

art/meshes/props/weapons/gladius_01.dae: Starting conversion

art/meshes/props/weapons/gladius_01.dae: Running FixBrokenXML

art/meshes/props/weapons/gladius_01.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/weapons/gladius_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/gladius_01.dae: Found convertible object 'weap_gladus_a'

art/meshes/props/weapons/gladius_01.dae: Converting 'weap_gladus_a-Geometry'

art/meshes/props/weapons/gladius_01.dae: Found static geometry

art/meshes/props/weap_csword_b.dae: Starting conversion

art/meshes/props/weap_csword_b.dae: Running FixBrokenXML

art/meshes/props/weap_csword_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/weap_csword_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_csword_b.dae: Found convertible object 'weap_csword_b'

art/meshes/props/weap_csword_b.dae: Converting 'weap_csword_b-Geometry'

art/meshes/props/weap_csword_b.dae: Found static geometry

art/meshes/structural/kart_apt_3.dae: Starting conversion

art/meshes/structural/kart_apt_3.dae: Running FixBrokenXML

art/meshes/structural/kart_apt_3.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_apt_3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_apt_3.dae: Found convertible object 'Cube_002'

art/meshes/structural/kart_apt_3.dae: Converting 'Cube_005'

art/meshes/structural/kart_apt_3.dae: Found static geometry

art/meshes/structural/kart_apt_3.dae: Adding prop point garrisoned

art/meshes/structural/kart_apt_3.dae: Adding prop point projectile

art/meshes/props/rubble_stone_5x5.dae: Starting conversion

art/meshes/props/rubble_stone_5x5.dae: Running FixBrokenXML

art/meshes/props/rubble_stone_5x5.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/rubble_stone_5x5.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/rubble_stone_5x5.dae: Found convertible object 'rubble_stone_5x5'

art/meshes/props/rubble_stone_5x5.dae: Converting 'Plane_031'

art/meshes/props/rubble_stone_5x5.dae: Found static geometry

art/meshes/props/rubble_stone_5x5.dae: Adding prop point flame1

art/meshes/props/rubble_stone_5x5.dae: Adding prop point flame2

art/meshes/props/helmet/props/hele_phrygian_mask_d.dae: Starting conversion

art/meshes/props/helmet/props/hele_phrygian_mask_d.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_phrygian_mask_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_phrygian_mask_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_phrygian_mask_d.dae: Found convertible object 'hele_phrygian_mask_E'

art/meshes/props/helmet/props/hele_phrygian_mask_d.dae: Converting 'Esfera_729'

art/meshes/props/helmet/props/hele_phrygian_mask_d.dae: Found static geometry

art/animation/biped/gatherer/gather_fruit_m.dae: Starting conversion

art/animation/biped/gatherer/gather_fruit_m.dae: Running FixBrokenXML

art/animation/biped/gatherer/gather_fruit_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/gather_fruit_m.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/gather_fruit_m.dae: Found convertible object 'm_tunic_short'

art/animation/biped/gatherer/gather_fruit_m.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_fruit_m.dae): Loaded successfully

art/meshes/structural/celt_temple.dae: Starting conversion

art/meshes/structural/celt_temple.dae: Running FixBrokenXML

art/meshes/structural/celt_temple.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/celt_temple.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/celt_temple.dae: Found convertible object 'propnew_000'

art/meshes/structural/celt_temple.dae: Converting 'propnewMesh_006'

art/meshes/structural/celt_temple.dae: Found static geometry

art/meshes/structural/celt_temple.dae: Adding prop point fire

art/meshes/structural/celt_temple.dae: Adding prop point garrisoned

art/meshes/props/celt_temple_color.dae: Starting conversion

art/meshes/props/celt_temple_color.dae: Running FixBrokenXML

art/meshes/props/celt_temple_color.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/celt_temple_color.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_temple_color.dae: Found convertible object 'propnew_000'

art/meshes/props/celt_temple_color.dae: Converting 'propnewMesh_002'

art/meshes/props/celt_temple_color.dae: Found static geometry

art/meshes/props/celt_temple_palisade.dae: Starting conversion

art/meshes/props/celt_temple_palisade.dae: Running FixBrokenXML

art/meshes/props/celt_temple_palisade.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/celt_temple_palisade.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_temple_palisade.dae: Found convertible object 'propnew_000'

art/meshes/props/celt_temple_palisade.dae: Converting 'propnewMesh_003'

art/meshes/props/celt_temple_palisade.dae: Found static geometry

art/meshes/props/celt_temple_prop_1.dae: Starting conversion

art/meshes/props/celt_temple_prop_1.dae: Running FixBrokenXML

art/meshes/props/celt_temple_prop_1.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/celt_temple_prop_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_temple_prop_1.dae: Found convertible object 'propnew_000'

art/meshes/props/celt_temple_prop_1.dae: Converting 'propnewMesh_004'

art/meshes/props/celt_temple_prop_1.dae: Found static geometry

art/meshes/props/celt_temple_turf.dae: Starting conversion

art/meshes/props/celt_temple_turf.dae: Running FixBrokenXML

art/meshes/props/celt_temple_turf.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/celt_temple_turf.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_temple_turf.dae: Found convertible object 'propnew_000'

art/meshes/props/celt_temple_turf.dae: Converting 'propnewMesh_005'

art/meshes/props/celt_temple_turf.dae: Found static geometry

art/meshes/props/celt_temple_wall.dae: Starting conversion

art/meshes/props/celt_temple_wall.dae: Running FixBrokenXML

art/meshes/props/celt_temple_wall.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/celt_temple_wall.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_temple_wall.dae: Found convertible object 'propnew_001'

art/meshes/props/celt_temple_wall.dae: Converting 'propnewMesh_001'

art/meshes/props/celt_temple_wall.dae: Found static geometry

art/meshes/structural/found_5x8.dae: Starting conversion

art/meshes/structural/found_5x8.dae: Running FixBrokenXML

art/meshes/structural/found_5x8.dae: Authoring tool: Blender 2.80.45 commit date:2019-02-27, commit time:01:36, hash:168d3fd528c4

art/meshes/structural/found_5x8.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_5x8.dae: Found convertible object 'found_5x8'

art/meshes/structural/found_5x8.dae: Converting 'found_5x8'

art/meshes/structural/found_5x8.dae: Found static geometry

art/meshes/structural/found_5x8.dae: Adding prop point delimitator_01

art/meshes/structural/found_5x8.dae: Adding prop point delimitator_02

art/meshes/structural/found_5x8.dae: Adding prop point delimitator_03

art/meshes/structural/found_5x8.dae: Adding prop point delimitator_04

art/meshes/structural/found_5x8.dae: Adding prop point post_03

art/meshes/structural/found_5x8.dae: Adding prop point post_04

art/meshes/structural/found_5x8.dae: Adding prop point post_05

art/meshes/structural/found_5x8.dae: Adding prop point post_06

art/meshes/structural/found_5x8.dae: Adding prop point post_07

art/meshes/structural/found_5x8.dae: Adding prop point post_08

art/meshes/structural/found_5x8.dae: Adding prop point post_10

art/meshes/structural/found_5x8.dae: Adding prop point post_09

art/meshes/structural/found_5x8.dae: Adding prop point post_02

art/meshes/structural/found_5x8.dae: Adding prop point post_01

art/meshes/structural/found_5x8.dae: Adding prop point wood_pile_01

art/meshes/structural/found_5x8.dae: Adding prop point wood_pile_02

art/meshes/structural/found_5x8.dae: Adding prop point wood_pile_03

art/meshes/structural/found_5x8.dae: Adding prop point box_01

art/meshes/structural/found_5x8.dae: Adding prop point box_02

art/meshes/structural/found_5x8.dae: Adding prop point box_03

art/meshes/structural/found_5x8.dae: Adding prop point wood_bar_02

art/meshes/structural/found_5x8.dae: Adding prop point wood_bar_01

art/meshes/structural/found_5x8.dae: Adding prop point brick_01

art/meshes/structural/found_5x8.dae: Adding prop point brick_02

art/meshes/structural/found_5x8.dae: Adding prop point brick_03

art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_02

art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_03

art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_05

art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_04

art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_01

art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_06

art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_07

art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_09

art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_10

art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_11

art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_08

art/meshes/props/brick_pile_05.dae: Starting conversion

art/meshes/props/brick_pile_05.dae: Running FixBrokenXML

art/meshes/props/brick_pile_05.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/brick_pile_05.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brick_pile_05.dae: Found convertible object 'brick_pile_05'

art/meshes/props/brick_pile_05.dae: Converting 'brick_pile_05'

art/meshes/props/brick_pile_05.dae: Found static geometry

art/meshes/props/brick_pile_05.dae: Adding prop point brick_01

art/meshes/props/brick_pile_05.dae: Adding prop point brick_02

art/meshes/props/brick_pile_05.dae: Adding prop point brick_03

art/meshes/props/brick_pile_05.dae: Adding prop point brick_04

art/meshes/props/brick_pile_05.dae: Adding prop point brick_05

art/meshes/structural/athen_temple_struct.dae: Starting conversion

art/meshes/structural/athen_temple_struct.dae: Running FixBrokenXML

art/meshes/structural/athen_temple_struct.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/structural/athen_temple_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_temple_struct.dae: Found convertible object 'athen_temple'

art/meshes/structural/athen_temple_struct.dae: Converting 'athen_temple_mesh'

art/meshes/structural/athen_temple_struct.dae: Found static geometry

art/meshes/structural/athen_temple_struct.dae: Adding prop point garrisoned

art/meshes/props/athen_temple_decor.dae: Starting conversion

art/meshes/props/athen_temple_decor.dae: Running FixBrokenXML

art/meshes/props/athen_temple_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_temple_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_temple_decor.dae: Found convertible object 'Temple_000_001'

art/meshes/props/athen_temple_decor.dae: Converting 'TempleMesh_005'

art/meshes/props/athen_temple_decor.dae: Found static geometry

art/meshes/props/athen_temple_propsa.dae: Starting conversion

art/meshes/props/athen_temple_propsa.dae: Running FixBrokenXML

art/meshes/props/athen_temple_propsa.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_temple_propsa.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_temple_propsa.dae: Found convertible object 'Temple_000_002'

art/meshes/props/athen_temple_propsa.dae: Converting 'TempleMesh_006'

art/meshes/props/athen_temple_propsa.dae: Found static geometry

art/meshes/props/athen_temple_tile_c.dae: Starting conversion

art/meshes/props/athen_temple_tile_c.dae: Running FixBrokenXML

art/meshes/props/athen_temple_tile_c.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_temple_tile_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_temple_tile_c.dae: Found convertible object 'Temple_001'

art/meshes/props/athen_temple_tile_c.dae: Converting 'TempleMesh_001'

art/meshes/props/athen_temple_tile_c.dae: Found static geometry

art/meshes/structural/pers_temple_1.dae: Starting conversion

art/meshes/structural/pers_temple_1.dae: Running FixBrokenXML

art/meshes/structural/pers_temple_1.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/structural/pers_temple_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_temple_1.dae: Found convertible object 'Cube_085'

art/meshes/structural/pers_temple_1.dae: Converting 'CubeMesh'

art/meshes/structural/pers_temple_1.dae: Found static geometry

art/meshes/structural/pers_temple_1.dae: Adding prop point garrisoned

art/meshes/props/pers_temple_lions.dae: Starting conversion

art/meshes/props/pers_temple_lions.dae: Running FixBrokenXML

art/meshes/props/pers_temple_lions.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/props/pers_temple_lions.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_temple_lions.dae: Found convertible object 'props_001'

art/meshes/props/pers_temple_lions.dae: Converting 'Cube_000-mesh'

art/meshes/props/pers_temple_lions.dae: Found static geometry

art/meshes/structural/maur_merch_ship.dae: Starting conversion

art/meshes/structural/maur_merch_ship.dae: Running FixBrokenXML

art/meshes/structural/maur_merch_ship.dae: Authoring tool: Blender 2.82.7 commit date:2020-03-12, commit time:05:06, hash:375c7dc4caf4

art/meshes/structural/maur_merch_ship.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_merch_ship.dae: Found convertible object 'maur_ship_merchant'

art/meshes/structural/maur_merch_ship.dae: Converting 'maur_ship_merchant'

art/meshes/structural/maur_merch_ship.dae: Found static geometry

art/meshes/structural/maur_merch_ship.dae: Adding prop point wrld_barrel_a4

art/meshes/structural/maur_merch_ship.dae: Adding prop point wrld_barrel_a1

art/meshes/structural/maur_merch_ship.dae: Adding prop point wrld_barrel_a5

art/meshes/structural/maur_merch_ship.dae: Adding prop point wrld_barrel_a6

art/meshes/structural/maur_merch_ship.dae: Adding prop point wrld_barrel_a3

art/meshes/structural/maur_merch_ship.dae: Adding prop point wrld_barrel_a2

art/meshes/structural/maur_merch_ship.dae: Adding prop point garrisoned_02

art/meshes/structural/maur_merch_ship.dae: Adding prop point garrisoned_01

art/meshes/structural/maur_temple_struct.dae: Starting conversion

art/meshes/structural/maur_temple_struct.dae: Running FixBrokenXML

art/meshes/structural/maur_temple_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/maur_temple_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_temple_struct.dae: Found convertible object 'Mauryan_temple_all_wood_plus_stuff_revamp-GRP-9044-maur_str_000'

art/meshes/structural/maur_temple_struct.dae: Converting 'Mauryan_temple_all_wood_plus_stuff_revamp-GRP-9044-maur_str_023'

art/meshes/structural/maur_temple_struct.dae: Found static geometry

art/meshes/structural/maur_temple_struct.dae: Adding prop point garrisoned

art/meshes/structural/maur_temple_struct_b.dae: Starting conversion

art/meshes/structural/maur_temple_struct_b.dae: Running FixBrokenXML

art/meshes/structural/maur_temple_struct_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/maur_temple_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_temple_struct_b.dae: Found convertible object 'Mauryan_temple_all_wood_plus_stuff_revamp-GRP-9044-maur_str_017'

art/meshes/structural/maur_temple_struct_b.dae: Converting 'Mauryan_temple_all_wood_plus_stuff_revamp-GRP-9044-maur_str_000'

art/meshes/structural/maur_temple_struct_b.dae: Found static geometry

art/animation/biped/rider/cavalry/generic/idle_shield_ready_01.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_shield_ready_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_shield_ready_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_shield_ready_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_shield_ready_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_shield_ready_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_ready_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_shield_ready_02.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_shield_ready_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_shield_ready_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_shield_ready_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_shield_ready_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_shield_ready_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_ready_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_shield_ready_03.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_shield_ready_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_shield_ready_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_shield_ready_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_shield_ready_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_shield_ready_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_ready_03.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_shield_ready_04.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_shield_ready_04.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_shield_ready_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_shield_ready_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_shield_ready_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_shield_ready_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_ready_04.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_shield_ready_05.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_shield_ready_05.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_shield_ready_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_shield_ready_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_shield_ready_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_shield_ready_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_ready_05.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/trot_shield_ready.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/trot_shield_ready.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/trot_shield_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/trot_shield_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/trot_shield_ready.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/trot_shield_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/trot_shield_ready.dae): Loaded successfully

art/animation/biped/infantry/swordsman/run_relax_shield.dae: Starting conversion

art/animation/biped/infantry/swordsman/run_relax_shield.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/run_relax_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/run_relax_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/run_relax_shield.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/swordsman/run_relax_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_relax_shield.dae): Loaded successfully

art/animation/biped/infantry/swordsman/jog_relax_shield.dae: Starting conversion

art/animation/biped/infantry/swordsman/jog_relax_shield.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/jog_relax_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/jog_relax_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/jog_relax_shield.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/jog_relax_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/jog_relax_shield.dae): Loaded successfully

art/meshes/props/helmet/ptol_romanized_crest.dae: Starting conversion

art/meshes/props/helmet/ptol_romanized_crest.dae: Running FixBrokenXML

art/meshes/props/helmet/ptol_romanized_crest.dae: Authoring tool: Blender 2.69.11 commit date:2014-02-20, commit time:05:32, hash:4789793

art/meshes/props/helmet/ptol_romanized_crest.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/ptol_romanized_crest.dae: Found convertible object 'Sphere001_001'

art/meshes/props/helmet/ptol_romanized_crest.dae: Converting 'Sphere001Mesh_003'

art/meshes/props/helmet/ptol_romanized_crest.dae: Found static geometry

art/animation/biped/infantry/spearman/idle_ready_shield.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_ready_shield.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_ready_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_ready_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_ready_shield.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_ready_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_ready_shield.dae): Loaded successfully

art/animation/biped/infantry/spearman/run_ready_shield.dae: Starting conversion

art/animation/biped/infantry/spearman/run_ready_shield.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/run_ready_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/run_ready_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/run_ready_shield.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/spearman/run_ready_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/run_ready_shield.dae): Loaded successfully

art/animation/biped/infantry/spearman/jog_ready_shield.dae: Starting conversion

art/animation/biped/infantry/spearman/jog_ready_shield.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/jog_ready_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/jog_ready_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/jog_ready_shield.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/jog_ready_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/jog_ready_shield.dae): Loaded successfully

art/animation/biped/gatherer/carry_grain_m.dae: Starting conversion

art/animation/biped/gatherer/carry_grain_m.dae: Running FixBrokenXML

art/animation/biped/gatherer/carry_grain_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/carry_grain_m.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/carry_grain_m.dae: Found convertible object 'm_naked'

art/animation/biped/gatherer/carry_grain_m.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_grain_m.dae): Loaded successfully

art/meshes/structural/kart_blacksmith.dae: Starting conversion

art/meshes/structural/kart_blacksmith.dae: Running FixBrokenXML

art/meshes/structural/kart_blacksmith.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/structural/kart_blacksmith.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_blacksmith.dae: Found convertible object 'CartBlacksmith'

art/meshes/structural/kart_blacksmith.dae: Converting 'CartBlacksmith'

art/meshes/structural/kart_blacksmith.dae: Found static geometry

art/meshes/structural/kart_blacksmith.dae: Adding prop point projectile

art/meshes/structural/kart_blacksmith.dae: Adding prop point garrisoned

art/meshes/structural/kart_blacksmith.dae: Adding prop point fire

art/meshes/structural/kart_blacksmith.dae: Adding prop point smoke

art/meshes/structural/kart_blacksmith_props.dae: Starting conversion

art/meshes/structural/kart_blacksmith_props.dae: Running FixBrokenXML

art/meshes/structural/kart_blacksmith_props.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/structural/kart_blacksmith_props.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_blacksmith_props.dae: Found convertible object 'Wood'

art/meshes/structural/kart_blacksmith_props.dae: Converting 'wood'

art/meshes/structural/kart_blacksmith_props.dae: Found static geometry

art/meshes/props/shield/round_t_f.dae: Starting conversion

art/meshes/props/shield/round_t_f.dae: Running FixBrokenXML

art/meshes/props/shield/round_t_f.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/shield/round_t_f.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/round_t_f.dae: Found convertible object 'round_t_f'

art/meshes/props/shield/round_t_f.dae: Converting 'round_t_f-Geometry'

art/meshes/props/shield/round_t_f.dae: Found static geometry

art/meshes/props/shield/round_t_f.dae: Adding prop point back

art/meshes/props/shield/round_t_b.dae: Starting conversion

art/meshes/props/shield/round_t_b.dae: Running FixBrokenXML

art/meshes/props/shield/round_t_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/shield/round_t_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/round_t_b.dae: Found convertible object 'round_t_b'

art/meshes/props/shield/round_t_b.dae: Converting 'round_t_b-Geometry'

art/meshes/props/shield/round_t_b.dae: Found static geometry

art/meshes/props/helmet/hele_chalcidean_b.dae: Starting conversion

art/meshes/props/helmet/hele_chalcidean_b.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_chalcidean_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_chalcidean_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_chalcidean_b.dae: Found convertible object 'Hele_Chalcidean_02'

art/meshes/props/helmet/hele_chalcidean_b.dae: Converting 'Esfera_344'

art/meshes/props/helmet/hele_chalcidean_b.dae: Found static geometry

art/meshes/props/helmet/hele_chalcidean_b.dae: Adding prop point crest

art/meshes/props/helmet/hele_chalcidean_b.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_chalcidean_b.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_chalcidean_b.dae: Adding prop point crest

art/meshes/props/helmet/hele_illyrian_a.dae: Starting conversion

art/meshes/props/helmet/hele_illyrian_a.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_illyrian_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_illyrian_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_illyrian_a.dae: Found convertible object 'Hele_Illiryan_A'

art/meshes/props/helmet/hele_illyrian_a.dae: Converting 'Esfera_747'

art/meshes/props/helmet/hele_illyrian_a.dae: Found static geometry

art/meshes/props/helmet/hele_illyrian_a.dae: Adding prop point crest

art/meshes/props/kart_dock_rubble.dae: Starting conversion

art/meshes/props/kart_dock_rubble.dae: Running FixBrokenXML

art/meshes/props/kart_dock_rubble.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/kart_dock_rubble.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_dock_rubble.dae: Found convertible object 'kart_dock_rubble'

art/meshes/props/kart_dock_rubble.dae: Converting 'propsMesh_002'

art/meshes/props/kart_dock_rubble.dae: Found static geometry

art/meshes/props/kart_dock_rubble.dae: Adding prop point barrels

art/meshes/props/kart_dock_rubble.dae: Adding prop point flame2

art/meshes/props/special/floating_barrels.dae: Starting conversion

art/meshes/props/special/floating_barrels.dae: Running FixBrokenXML

art/meshes/props/special/floating_barrels.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/props/special/floating_barrels.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/special/floating_barrels.dae: Found convertible object 'Object04'

art/meshes/props/special/floating_barrels.dae: Converting 'Armature'

art/meshes/props/special/floating_barrels.dae: Found skinned geometry

art/animation/other/floating_barrels.dae: Starting conversion

art/animation/other/floating_barrels.dae: Running FixBrokenXML

art/animation/other/floating_barrels.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/animation/other/floating_barrels.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/floating_barrels.dae: Found convertible object 'Object04'

art/animation/other/floating_barrels.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/other/floating_barrels.dae): Loaded successfully

art/meshes/props/kart_dock_rubble_struct.dae: Starting conversion

art/meshes/props/kart_dock_rubble_struct.dae: Running FixBrokenXML

art/meshes/props/kart_dock_rubble_struct.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/kart_dock_rubble_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_dock_rubble_struct.dae: Found convertible object 'kart_dock_rubble_struct'

art/meshes/props/kart_dock_rubble_struct.dae: Converting 'propsMesh_000'

art/meshes/props/kart_dock_rubble_struct.dae: Found static geometry

art/meshes/props/kart_dock_rubble_props.dae: Starting conversion

art/meshes/props/kart_dock_rubble_props.dae: Running FixBrokenXML

art/meshes/props/kart_dock_rubble_props.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/kart_dock_rubble_props.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_dock_rubble_props.dae: Found convertible object 'kart_dock_rubble_props'

art/meshes/props/kart_dock_rubble_props.dae: Converting 'propsMesh_001'

art/meshes/props/kart_dock_rubble_props.dae: Found static geometry

art/meshes/structural/found_4x6_02.dae: Starting conversion

art/meshes/structural/found_4x6_02.dae: Running FixBrokenXML

art/meshes/structural/found_4x6_02.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/found_4x6_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_4x6_02.dae: Found convertible object 'found_4x6_02'

art/meshes/structural/found_4x6_02.dae: Converting 'found_4x6_02'

art/meshes/structural/found_4x6_02.dae: Found static geometry

art/meshes/structural/found_4x6_02.dae: Adding prop point post_02

art/meshes/structural/found_4x6_02.dae: Adding prop point delimitator_01

art/meshes/structural/found_4x6_02.dae: Adding prop point delimitator_03

art/meshes/structural/found_4x6_02.dae: Adding prop point delimitator_04

art/meshes/structural/found_4x6_02.dae: Adding prop point post_01

art/meshes/structural/found_4x6_02.dae: Adding prop point delimitator_02

art/meshes/structural/found_4x6_02.dae: Adding prop point post_04

art/meshes/structural/found_4x6_02.dae: Adding prop point post_06

art/meshes/structural/found_4x6_02.dae: Adding prop point post_05

art/meshes/structural/found_4x6_02.dae: Adding prop point post_03

art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile001

art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile002

art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile003

art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile004

art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile005

art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile006

art/meshes/structural/found_4x6_02.dae: Adding prop point boxpile001

art/meshes/structural/found_4x6_02.dae: Adding prop point box001

art/meshes/structural/found_4x6_02.dae: Adding prop point box002

art/meshes/structural/found_4x6_02.dae: Adding prop point plankpile001

art/meshes/structural/found_4x6_02.dae: Adding prop point woodpile002

art/meshes/structural/found_4x6_02.dae: Adding prop point woodpile001

art/meshes/structural/found_4x6_02.dae: Adding prop point woodbar001

art/meshes/structural/found_4x6_02.dae: Adding prop point handcart001

art/meshes/structural/found_4x6_02.dae: Adding prop point handcart002

art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile007

art/meshes/structural/found_4x6_02.dae: Adding prop point brick001

art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile008

art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile009

art/meshes/props/helmet/celt_berru_02.dae: Starting conversion

art/meshes/props/helmet/celt_berru_02.dae: Running FixBrokenXML

art/meshes/props/helmet/celt_berru_02.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/helmet/celt_berru_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/celt_berru_02.dae: Found convertible object 'celt_helmet_a_007'

art/meshes/props/helmet/celt_berru_02.dae: Converting 'Cube_018'

art/meshes/props/helmet/celt_berru_02.dae: Found static geometry

art/meshes/props/helmet/hele_corinthian_a.dae: Starting conversion

art/meshes/props/helmet/hele_corinthian_a.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_corinthian_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_corinthian_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_corinthian_a.dae: Found convertible object 'Corinthian_01_Bake_2_001'

art/meshes/props/helmet/hele_corinthian_a.dae: Converting 'Sphere_201'

art/meshes/props/helmet/hele_corinthian_a.dae: Found static geometry

art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point crest

art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point highcrest

art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point snake_crest_R1

art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point snake_crest_L1

art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point snake_crest_L2

art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point snake_crest_L3

art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point snake_crest_R2

art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point snake_crest_R3

art/meshes/props/helmet/hele_corinthian_d.dae: Starting conversion

art/meshes/props/helmet/hele_corinthian_d.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_corinthian_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_corinthian_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_corinthian_d.dae: Found convertible object 'Hele_Corinthian_04_Bake'

art/meshes/props/helmet/hele_corinthian_d.dae: Converting 'Sphere_007'

art/meshes/props/helmet/hele_corinthian_d.dae: Found static geometry

art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point crest

art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point highcrest

art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point snake_crest_R1

art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point snake_crest_L1

art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point snake_crest_L2

art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point snake_crest_L3

art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point snake_crest_R2

art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point snake_crest_R3

art/meshes/structural/found_9x8.dae: Starting conversion

art/meshes/structural/found_9x8.dae: Running FixBrokenXML

art/meshes/structural/found_9x8.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/found_9x8.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_9x8.dae: Found convertible object 'foundation_9x8'

art/meshes/structural/found_9x8.dae: Converting 'foundation_9x8'

art/meshes/structural/found_9x8.dae: Found static geometry

art/meshes/structural/found_9x8.dae: Adding prop point delimitator_01

art/meshes/structural/found_9x8.dae: Adding prop point delimitator_02

art/meshes/structural/found_9x8.dae: Adding prop point delimitator_03

art/meshes/structural/found_9x8.dae: Adding prop point delimitator_04

art/meshes/structural/found_9x8.dae: Adding prop point post_01

art/meshes/structural/found_9x8.dae: Adding prop point post_02

art/meshes/structural/found_9x8.dae: Adding prop point post_03

art/meshes/structural/found_9x8.dae: Adding prop point post_04

art/meshes/structural/found_9x8.dae: Adding prop point post_05

art/meshes/structural/found_9x8.dae: Adding prop point post_06

art/meshes/structural/found_9x8.dae: Adding prop point post_07

art/meshes/structural/found_9x8.dae: Adding prop point post_08

art/meshes/structural/found_9x8.dae: Adding prop point post_10

art/meshes/structural/found_9x8.dae: Adding prop point post_09

art/meshes/structural/found_9x8.dae: Adding prop point post_12

art/meshes/structural/found_9x8.dae: Adding prop point post_11

art/meshes/structural/found_9x8.dae: Adding prop point wood_pile_01

art/meshes/structural/found_9x8.dae: Adding prop point wood_pile_02

art/meshes/structural/found_9x8.dae: Adding prop point wood_pile_03

art/meshes/structural/found_9x8.dae: Adding prop point box_01

art/meshes/structural/found_9x8.dae: Adding prop point box_02

art/meshes/structural/found_9x8.dae: Adding prop point box_pile_01

art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_01

art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_02

art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_03

art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_04

art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_05

art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_06

art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_07

art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_08

art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_09

art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_10

art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_11

art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_12

art/meshes/structural/found_9x8.dae: Adding prop point brick_01

art/meshes/structural/found_9x8.dae: Adding prop point brick_02

art/meshes/structural/found_9x8.dae: Adding prop point handcart_01

art/meshes/structural/found_9x8.dae: Adding prop point handcart_02

art/meshes/props/helmet/hele_chalcidean_e.dae: Starting conversion

art/meshes/props/helmet/hele_chalcidean_e.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_chalcidean_e.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_chalcidean_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_chalcidean_e.dae: Found convertible object 'Hele_Chalcidean_05'

art/meshes/props/helmet/hele_chalcidean_e.dae: Converting 'Esfera_362'

art/meshes/props/helmet/hele_chalcidean_e.dae: Found static geometry

art/meshes/props/helmet/hele_chalcidean_e.dae: Adding prop point crest

art/meshes/props/helmet/hele_chalcidean_e.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_chalcidean_e.dae: Adding prop point highcrest

art/meshes/props/helmet/hele_chalcidean_e.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_chalcidean_e.dae: Adding prop point crest

art/meshes/props/helmet/hele_chalcidean_e.dae: Adding prop point highcrest

art/meshes/structural/kart_fortress_foundation.dae: Starting conversion

art/meshes/structural/kart_fortress_foundation.dae: Running FixBrokenXML

art/meshes/structural/kart_fortress_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_fortress_foundation.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_fortress_foundation.dae: Found convertible object 'wrld_barrel_a_003_004'

art/meshes/structural/kart_fortress_foundation.dae: Converting 'wrld_barrel_a-Geometry_005'

art/meshes/structural/kart_fortress_foundation.dae: Found static geometry

art/meshes/props/helmet/hele_phrygian_j.dae: Starting conversion

art/meshes/props/helmet/hele_phrygian_j.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_phrygian_j.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/hele_phrygian_j.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_phrygian_j.dae: Found convertible object 'Hele_phrygian_10'

art/meshes/props/helmet/hele_phrygian_j.dae: Converting 'Esfera_152'

art/meshes/props/helmet/hele_phrygian_j.dae: Found static geometry

art/meshes/structural/pers_merc.dae: Starting conversion

art/meshes/structural/pers_merc.dae: Running FixBrokenXML

art/meshes/structural/pers_merc.dae: Authoring tool: Blender 2.82.7 commit date:2020-03-12, commit time:05:06, hash:375c7dc4caf4

art/meshes/structural/pers_merc.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_merc.dae: Found convertible object 'pers_merc_ship'

art/meshes/structural/pers_merc.dae: Converting 'pers_merc_ship_mesh_002'

art/meshes/structural/pers_merc.dae: Found static geometry

art/meshes/structural/pers_merc.dae: Adding prop point garrisoned

art/meshes/props/pers_merc_sail.dae: Starting conversion

art/meshes/props/pers_merc_sail.dae: Running FixBrokenXML

art/meshes/props/pers_merc_sail.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/pers_merc_sail.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_merc_sail.dae: Found convertible object 'Cube_001'

art/meshes/props/pers_merc_sail.dae: Converting 'Cube_003_001'

art/meshes/props/pers_merc_sail.dae: Found static geometry

art/meshes/structural/pers_merc_rail.dae: Starting conversion

art/meshes/structural/pers_merc_rail.dae: Running FixBrokenXML

art/meshes/structural/pers_merc_rail.dae: Authoring tool: Blender 2.81.16 commit date:2019-12-04, commit time:11:32, hash:f1aa4d18d49d

art/meshes/structural/pers_merc_rail.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_merc_rail.dae: Found convertible object 'pers_merc_ship_rail'

art/meshes/structural/pers_merc_rail.dae: Converting 'pers_merc_ship_rail_mesh'

art/meshes/structural/pers_merc_rail.dae: Found static geometry

art/meshes/props/shield/round_s_f.dae: Starting conversion

art/meshes/props/shield/round_s_f.dae: Running FixBrokenXML

art/meshes/props/shield/round_s_f.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/shield/round_s_f.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/round_s_f.dae: Found convertible object 'round_s_f'

art/meshes/props/shield/round_s_f.dae: Converting 'round_s_f-Geometry'

art/meshes/props/shield/round_s_f.dae: Found static geometry

art/meshes/props/shield/round_s_f.dae: Adding prop point back

art/meshes/props/shield/round_s_b.dae: Starting conversion

art/meshes/props/shield/round_s_b.dae: Running FixBrokenXML

art/meshes/props/shield/round_s_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/shield/round_s_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/round_s_b.dae: Found convertible object 'round_s_b'

art/meshes/props/shield/round_s_b.dae: Converting 'round_s_b-Geometry'

art/meshes/props/shield/round_s_b.dae: Found static geometry

art/meshes/structural/ptol_stable_elephant.dae: Starting conversion

art/meshes/structural/ptol_stable_elephant.dae: Running FixBrokenXML

art/meshes/structural/ptol_stable_elephant.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373

art/meshes/structural/ptol_stable_elephant.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_stable_elephant.dae: Found convertible object 'Cube_017'

art/meshes/structural/ptol_stable_elephant.dae: Converting 'Cube_028'

art/meshes/structural/ptol_stable_elephant.dae: Found static geometry

art/meshes/structural/ptol_stable_elephant.dae: Adding prop point horse

art/meshes/structural/ptol_stable_elephant.dae: Adding prop point horse_1

art/meshes/structural/ptol_stable_elephant.dae: Adding prop point horse_2

art/meshes/structural/ptol_stable_elephant.dae: Adding prop point garrisoned

art/meshes/skeletal/elephant_african_forest.dae: Starting conversion

art/meshes/skeletal/elephant_african_forest.dae: Running FixBrokenXML

art/meshes/skeletal/elephant_african_forest.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/skeletal/elephant_african_forest.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/elephant_african_forest.dae: Found convertible object 'Elephant_African_Forest'

art/meshes/skeletal/elephant_african_forest.dae: Converting 'Elephantidae_African_Forest_Quadraped'

art/meshes/skeletal/elephant_african_forest.dae: Found skinned geometry

art/meshes/skeletal/elephant_african_forest.dae: Adding prop point head

art/meshes/skeletal/elephant_african_forest.dae: Adding prop point tusk_left

art/meshes/skeletal/elephant_african_forest.dae: Adding prop point tusk_right

art/meshes/skeletal/elephant_african_forest.dae: Adding prop point trunk_grasp

art/meshes/skeletal/elephant_african_forest.dae: Adding prop point beam

art/meshes/skeletal/elephant_african_forest.dae: Adding prop point rider

art/meshes/skeletal/elephant_african_forest.dae: Adding prop point turret

art/meshes/skeletal/elephant_african_forest.dae: Adding prop point egret_2

art/meshes/skeletal/elephant_african_forest.dae: Adding prop point egret_1

art/meshes/skeletal/elephant_african_forest.dae: Adding prop point egret_3

art/meshes/skeletal/elephant_african_forest.dae: Adding prop point rider1

art/meshes/skeletal/elephant_african_forest.dae: Adding prop point rider2

art/meshes/skeletal/elephant_african_forest.dae: Adding prop point rider3

art/animation/quadraped/elephant_african_forest_death.dae: Starting conversion

art/animation/quadraped/elephant_african_forest_death.dae: Running FixBrokenXML

art/animation/quadraped/elephant_african_forest_death.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/quadraped/elephant_african_forest_death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_african_forest_death.dae: Found convertible object 'Elephant_African_Forest'

art/animation/quadraped/elephant_african_forest_death.dae: Converting 'Elephantidae_African_Forest_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_death.dae): Loaded successfully

art/animation/quadraped/elephant_african_forest_idle_01.dae: Starting conversion

art/animation/quadraped/elephant_african_forest_idle_01.dae: Running FixBrokenXML

art/animation/quadraped/elephant_african_forest_idle_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/quadraped/elephant_african_forest_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_african_forest_idle_01.dae: Found convertible object 'Elephant_African_Forest'

art/animation/quadraped/elephant_african_forest_idle_01.dae: Converting 'Elephantidae_African_Forest_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_idle_01.dae): Loaded successfully

art/animation/quadraped/elephant_african_forest_idle_02.dae: Starting conversion

art/animation/quadraped/elephant_african_forest_idle_02.dae: Running FixBrokenXML

art/animation/quadraped/elephant_african_forest_idle_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/quadraped/elephant_african_forest_idle_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_african_forest_idle_02.dae: Found convertible object 'Elephant_African_Forest'

art/animation/quadraped/elephant_african_forest_idle_02.dae: Converting 'Elephantidae_African_Forest_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_idle_02.dae): Loaded successfully

art/animation/quadraped/elephant_african_forest_idle_03.dae: Starting conversion

art/animation/quadraped/elephant_african_forest_idle_03.dae: Running FixBrokenXML

art/animation/quadraped/elephant_african_forest_idle_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/quadraped/elephant_african_forest_idle_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_african_forest_idle_03.dae: Found convertible object 'Elephant_African_Forest'

art/animation/quadraped/elephant_african_forest_idle_03.dae: Converting 'Elephantidae_African_Forest_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_idle_03.dae): Loaded successfully

art/animation/quadraped/elephant_african_forest_walk.dae: Starting conversion

art/animation/quadraped/elephant_african_forest_walk.dae: Running FixBrokenXML

art/animation/quadraped/elephant_african_forest_walk.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_african_forest_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_african_forest_walk.dae: Found convertible object 'Elephant_African_Forest'

art/animation/quadraped/elephant_african_forest_walk.dae: Converting 'Elephantidae_African_Forest_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_walk.dae): Loaded successfully

art/animation/quadraped/elephant_african_forest_attack_melee_01.dae: Starting conversion

art/animation/quadraped/elephant_african_forest_attack_melee_01.dae: Running FixBrokenXML

art/animation/quadraped/elephant_african_forest_attack_melee_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_african_forest_attack_melee_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_african_forest_attack_melee_01.dae: Found convertible object 'Elephant_African_Forest'

art/animation/quadraped/elephant_african_forest_attack_melee_01.dae: Converting 'Elephantidae_African_Forest_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_attack_melee_01.dae): Loaded successfully

art/animation/quadraped/elephant_african_forest_attack_melee_02.dae: Starting conversion

art/animation/quadraped/elephant_african_forest_attack_melee_02.dae: Running FixBrokenXML

art/animation/quadraped/elephant_african_forest_attack_melee_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_african_forest_attack_melee_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_african_forest_attack_melee_02.dae: Found convertible object 'Elephant_African_Forest'

art/animation/quadraped/elephant_african_forest_attack_melee_02.dae: Converting 'Elephantidae_African_Forest_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_attack_melee_02.dae): Loaded successfully

art/animation/quadraped/elephant_african_forest_attack_melee_03.dae: Starting conversion

art/animation/quadraped/elephant_african_forest_attack_melee_03.dae: Running FixBrokenXML

art/animation/quadraped/elephant_african_forest_attack_melee_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_african_forest_attack_melee_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_african_forest_attack_melee_03.dae: Found convertible object 'Elephant_African_Forest'

art/animation/quadraped/elephant_african_forest_attack_melee_03.dae: Converting 'Elephantidae_African_Forest_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_attack_melee_03.dae): Loaded successfully

art/animation/quadraped/elephant_african_forest_attack_melee_04.dae: Starting conversion

art/animation/quadraped/elephant_african_forest_attack_melee_04.dae: Running FixBrokenXML

art/animation/quadraped/elephant_african_forest_attack_melee_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_african_forest_attack_melee_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_african_forest_attack_melee_04.dae: Found convertible object 'Elephant_African_Forest'

art/animation/quadraped/elephant_african_forest_attack_melee_04.dae: Converting 'Elephantidae_African_Forest_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_attack_melee_04.dae): Loaded successfully

art/meshes/structural/found_7x9.dae: Starting conversion

art/meshes/structural/found_7x9.dae: Running FixBrokenXML

art/meshes/structural/found_7x9.dae: Authoring tool: Blender 2.80.45 commit date:2019-02-27, commit time:01:36, hash:168d3fd528c4

art/meshes/structural/found_7x9.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_7x9.dae: Found convertible object 'foundation_7x9'

art/meshes/structural/found_7x9.dae: Converting 'foundation_7x9'

art/meshes/structural/found_7x9.dae: Found static geometry

art/meshes/structural/found_7x9.dae: Adding prop point delimitator_01

art/meshes/structural/found_7x9.dae: Adding prop point delimitator_02

art/meshes/structural/found_7x9.dae: Adding prop point delimitator_03

art/meshes/structural/found_7x9.dae: Adding prop point delimitator_04

art/meshes/structural/found_7x9.dae: Adding prop point post_01

art/meshes/structural/found_7x9.dae: Adding prop point post_02

art/meshes/structural/found_7x9.dae: Adding prop point post_03

art/meshes/structural/found_7x9.dae: Adding prop point post_04

art/meshes/structural/found_7x9.dae: Adding prop point post_05

art/meshes/structural/found_7x9.dae: Adding prop point post_06

art/meshes/structural/found_7x9.dae: Adding prop point post_07

art/meshes/structural/found_7x9.dae: Adding prop point post_08

art/meshes/structural/found_7x9.dae: Adding prop point post_10

art/meshes/structural/found_7x9.dae: Adding prop point post_09

art/meshes/structural/found_7x9.dae: Adding prop point plank_big_01

art/meshes/structural/found_7x9.dae: Adding prop point plank_big_02

art/meshes/structural/found_7x9.dae: Adding prop point wood_pile_01

art/meshes/structural/found_7x9.dae: Adding prop point wood_pile_02

art/meshes/structural/found_7x9.dae: Adding prop point wood_bar_01

art/meshes/structural/found_7x9.dae: Adding prop point brick_pile_01

art/meshes/structural/found_7x9.dae: Adding prop point brick_pile_02

art/meshes/structural/found_7x9.dae: Adding prop point brick_pile_03

art/meshes/structural/found_7x9.dae: Adding prop point brick_pile_04

art/meshes/structural/found_7x9.dae: Adding prop point brick_pile_05

art/meshes/structural/found_7x9.dae: Adding prop point brick_pile_06

art/meshes/structural/found_7x9.dae: Adding prop point brick_pile_07

art/meshes/structural/found_7x9.dae: Adding prop point brick_pile_08

art/meshes/structural/found_7x9.dae: Adding prop point brick_01

art/meshes/structural/found_7x9.dae: Adding prop point brick_02

art/meshes/structural/found_7x9.dae: Adding prop point brick_03

art/meshes/structural/found_7x9.dae: Adding prop point brick_06

art/meshes/structural/found_7x9.dae: Adding prop point brick_05

art/meshes/structural/found_7x9.dae: Adding prop point brick_04

art/meshes/structural/found_7x9.dae: Adding prop point box_01

art/meshes/structural/found_7x9.dae: Adding prop point brick_pile_09

art/meshes/structural/found_7x9.dae: Adding prop point brick_pile_10

art/meshes/structural/found_7x9.dae: Adding prop point brick_pile_11

art/meshes/structural/found_7x9.dae: Adding prop point brick_pile_12

art/meshes/structural/found_7x9.dae: Adding prop point box_02

art/meshes/structural/found_7x9.dae: Adding prop point box_03

art/meshes/props/rubble_stone_6x6.dae: Starting conversion

art/meshes/props/rubble_stone_6x6.dae: Running FixBrokenXML

art/meshes/props/rubble_stone_6x6.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/rubble_stone_6x6.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/rubble_stone_6x6.dae: Found convertible object 'house_rubble_001'

art/meshes/props/rubble_stone_6x6.dae: Converting 'Plane_012'

art/meshes/props/rubble_stone_6x6.dae: Found static geometry

art/meshes/props/rubble_stone_6x6.dae: Adding prop point flame1

art/meshes/props/rubble_stone_6x6.dae: Adding prop point flame2

art/meshes/structural/ptol_workshop.dae: Starting conversion

art/meshes/structural/ptol_workshop.dae: Running FixBrokenXML

art/meshes/structural/ptol_workshop.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373

art/meshes/structural/ptol_workshop.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_workshop.dae: Found convertible object 'Cube_016'

art/meshes/structural/ptol_workshop.dae: Converting 'Cube_019'

art/meshes/structural/ptol_workshop.dae: Found static geometry

art/meshes/structural/ptol_workshop.dae: Adding prop point garrisoned

art/meshes/structural/ptol_fortress.dae: Starting conversion

art/meshes/structural/ptol_fortress.dae: Running FixBrokenXML

art/meshes/structural/ptol_fortress.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/ptol_fortress.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_fortress.dae: Found convertible object 'Cube_044'

art/meshes/structural/ptol_fortress.dae: Converting 'Cube_058'

art/meshes/structural/ptol_fortress.dae: Found static geometry

art/meshes/structural/ptol_fortress.dae: Adding prop point garrisoned

art/meshes/structural/ptol_fortress.dae: Adding prop point projectile

art/meshes/props/ptol_fortress_paintings.dae: Starting conversion

art/meshes/props/ptol_fortress_paintings.dae: Running FixBrokenXML

art/meshes/props/ptol_fortress_paintings.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/ptol_fortress_paintings.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/ptol_fortress_paintings.dae: Found convertible object 'Cube_044_002'

art/meshes/props/ptol_fortress_paintings.dae: Converting 'Cube_922'

art/meshes/props/ptol_fortress_paintings.dae: Found static geometry

art/meshes/structural/kart_fortress_scaffolding.dae: Starting conversion

art/meshes/structural/kart_fortress_scaffolding.dae: Running FixBrokenXML

art/meshes/structural/kart_fortress_scaffolding.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_fortress_scaffolding.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_fortress_scaffolding.dae: Found convertible object 'wrld_barrel_a_003'

art/meshes/structural/kart_fortress_scaffolding.dae: Converting 'wrld_barrel_a-Geometry_003'

art/meshes/structural/kart_fortress_scaffolding.dae: Found static geometry

art/meshes/structural/kart_fortress_b.dae: Starting conversion

art/meshes/structural/kart_fortress_b.dae: Running FixBrokenXML

art/meshes/structural/kart_fortress_b.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/structural/kart_fortress_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_fortress_b.dae: Found convertible object 'wrld_barrel_a_003'

art/meshes/structural/kart_fortress_b.dae: Converting 'wrld_barrel_a-Geometry_003'

art/meshes/structural/kart_fortress_b.dae: Found static geometry

art/meshes/structural/kart_fortress_b.dae: Adding prop point garrisoned

art/meshes/structural/kart_fortress_b.dae: Adding prop point projectile

art/meshes/structural/kart_fortress_b.dae: Adding prop point garrisoned_1

art/animation/quadraped/bovidae_death_a.dae: Starting conversion

art/animation/quadraped/bovidae_death_a.dae: Running FixBrokenXML

art/animation/quadraped/bovidae_death_a.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/quadraped/bovidae_death_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/bovidae_death_a.dae: Found convertible object 'Zebu'

art/animation/quadraped/bovidae_death_a.dae: Converting 'Bovidae_Skeleton'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_death_a.dae): Loaded successfully

art/animation/quadraped/bovidae_death_b.dae: Starting conversion

art/animation/quadraped/bovidae_death_b.dae: Running FixBrokenXML

art/animation/quadraped/bovidae_death_b.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/quadraped/bovidae_death_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/bovidae_death_b.dae: Found convertible object 'Zebu'

art/animation/quadraped/bovidae_death_b.dae: Converting 'Bovidae_Skeleton'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_death_b.dae): Loaded successfully

art/meshes/structural/ptol_library.dae: Starting conversion

art/meshes/structural/ptol_library.dae: Running FixBrokenXML

art/meshes/structural/ptol_library.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/ptol_library.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_library.dae: Found convertible object 'Cube'

art/meshes/structural/ptol_library.dae: Converting 'Cube'

art/meshes/structural/ptol_library.dae: Found static geometry

art/meshes/structural/ptol_library.dae: Adding prop point projectile

art/meshes/structural/ptol_library.dae: Adding prop point garrisoned

art/meshes/structural/ptol_library.dae: Adding prop point bush_3

art/meshes/structural/ptol_library.dae: Adding prop point bush_2

art/meshes/structural/ptol_library.dae: Adding prop point bush_1

art/meshes/structural/ptol_library.dae: Adding prop point bush

art/meshes/gaia/tree_cretan_date_palm_05.dae: Starting conversion

art/meshes/gaia/tree_cretan_date_palm_05.dae: Running FixBrokenXML

art/meshes/gaia/tree_cretan_date_palm_05.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_cretan_date_palm_05.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_cretan_date_palm_05.dae: Found library_images to delete

art/meshes/gaia/tree_cretan_date_palm_05.dae: Found library_materials to delete

art/meshes/gaia/tree_cretan_date_palm_05.dae: Found library_effects to delete

art/meshes/gaia/tree_cretan_date_palm_05.dae: Found a bind_material to delete

art/meshes/gaia/tree_cretan_date_palm_05.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cretan_date_palm_05.dae: Found convertible object 'tree_cretan_date_palm_05'

art/meshes/gaia/tree_cretan_date_palm_05.dae: Converting 'tree_cretan_date_palm_05Mesh'

art/meshes/gaia/tree_cretan_date_palm_05.dae: Found static geometry

art/meshes/structural/ptol_library_roof.dae: Starting conversion

art/meshes/structural/ptol_library_roof.dae: Running FixBrokenXML

art/meshes/structural/ptol_library_roof.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/ptol_library_roof.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_library_roof.dae: Found convertible object 'Cube_002'

art/meshes/structural/ptol_library_roof.dae: Converting 'Cube_025'

art/meshes/structural/ptol_library_roof.dae: Found static geometry

art/meshes/structural/ptol_library_pediment.dae: Starting conversion

art/meshes/structural/ptol_library_pediment.dae: Running FixBrokenXML

art/meshes/structural/ptol_library_pediment.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/ptol_library_pediment.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_library_pediment.dae: Found convertible object 'Cube_001'

art/meshes/structural/ptol_library_pediment.dae: Converting 'Cube_024'

art/meshes/structural/ptol_library_pediment.dae: Found static geometry

art/meshes/structural/ptol_library_sphynx.dae: Starting conversion

art/meshes/structural/ptol_library_sphynx.dae: Running FixBrokenXML

art/meshes/structural/ptol_library_sphynx.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/ptol_library_sphynx.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_library_sphynx.dae: Found convertible object 'Cube_003'

art/meshes/structural/ptol_library_sphynx.dae: Converting 'Cube_026'

art/meshes/structural/ptol_library_sphynx.dae: Found static geometry

art/meshes/structural/found_dock_super.dae: Starting conversion

art/meshes/structural/found_dock_super.dae: Running FixBrokenXML

art/meshes/structural/found_dock_super.dae: Authoring tool: FBX COLLADA exporter

art/meshes/structural/found_dock_super.dae: Applying fixes for 3ds Max exporter

art/meshes/structural/found_dock_super.dae: Found library_images to delete

art/meshes/structural/found_dock_super.dae: Found library_materials to delete

art/meshes/structural/found_dock_super.dae: Found library_effects to delete

art/meshes/structural/found_dock_super.dae: Found a bind_material to delete

art/meshes/structural/found_dock_super.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_dock_super.dae: Found convertible object 'objhand_cart_final003-Pivot'

art/meshes/structural/found_dock_super.dae: Converting 'objhand_cart_final003-PivotMesh'

art/meshes/structural/found_dock_super.dae: Found static geometry

art/meshes/structural/found_dock_super.dae: Adding prop point brickpile007

art/meshes/structural/found_dock_super.dae: Adding prop point brickpile006

art/meshes/structural/found_dock_super.dae: Adding prop point brickpile005

art/meshes/structural/found_dock_super.dae: Adding prop point brickpile004

art/meshes/structural/found_dock_super.dae: Adding prop point brick003

art/meshes/structural/found_dock_super.dae: Adding prop point brick002

art/meshes/structural/found_dock_super.dae: Adding prop point brick001

art/meshes/structural/found_dock_super.dae: Adding prop point brickpile003

art/meshes/structural/found_dock_super.dae: Adding prop point brickpile002

art/meshes/structural/found_dock_super.dae: Adding prop point brickpile001

art/meshes/structural/found_dock_super.dae: Adding prop point handcart

art/meshes/structural/found_dock_super.dae: Adding prop point delimitator002

art/meshes/structural/found_dock_super.dae: Adding prop point delimitator001

art/meshes/structural/found_dock_super.dae: Adding prop point woodpile002

art/meshes/structural/found_dock_super.dae: Adding prop point woodpile001

art/meshes/structural/found_dock_super.dae: Adding prop point box002

art/meshes/structural/found_dock_super.dae: Adding prop point box001

art/meshes/props/found_chains_dock_super.dae: Starting conversion

art/meshes/props/found_chains_dock_super.dae: Running FixBrokenXML

art/meshes/props/found_chains_dock_super.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/found_chains_dock_super.dae: Applying fixes for 3ds Max exporter

art/meshes/props/found_chains_dock_super.dae: Found library_images to delete

art/meshes/props/found_chains_dock_super.dae: Found library_materials to delete

art/meshes/props/found_chains_dock_super.dae: Found library_effects to delete

art/meshes/props/found_chains_dock_super.dae: Found a bind_material to delete

art/meshes/props/found_chains_dock_super.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/found_chains_dock_super.dae: Found convertible object 'Plane077'

art/meshes/props/found_chains_dock_super.dae: Converting 'Plane077Mesh'

art/meshes/props/found_chains_dock_super.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_a.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_a.dae: Found convertible object 'Crest'

art/meshes/props/helmet/props/hele_crest_a.dae: Converting 'Plano_049'

art/meshes/props/helmet/props/hele_crest_a.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_hair_a.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_hair_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_hair_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_hair_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_hair_a.dae: Found convertible object 'hele_crest_hair_a'

art/meshes/props/helmet/props/hele_crest_hair_a.dae: Converting 'hele_helmet_j-Geometry_001'

art/meshes/props/helmet/props/hele_crest_hair_a.dae: Found static geometry

art/meshes/props/armor/greave_11_r.dae: Starting conversion

art/meshes/props/armor/greave_11_r.dae: Running FixBrokenXML

art/meshes/props/armor/greave_11_r.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/armor/greave_11_r.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/armor/greave_11_r.dae: Found convertible object 'Greave_11-R'

art/meshes/props/armor/greave_11_r.dae: Converting 'Cube_056'

art/meshes/props/armor/greave_11_r.dae: Found static geometry

art/meshes/structural/kart_stable_elephant.dae: Starting conversion

art/meshes/structural/kart_stable_elephant.dae: Running FixBrokenXML

art/meshes/structural/kart_stable_elephant.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_stable_elephant.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_stable_elephant.dae: Found convertible object 'Cube_007'

art/meshes/structural/kart_stable_elephant.dae: Converting 'Cube_003'

art/meshes/structural/kart_stable_elephant.dae: Found static geometry

art/meshes/structural/kart_stable_elephant.dae: Adding prop point horse

art/meshes/structural/kart_stable_elephant.dae: Adding prop point horse_1

art/meshes/structural/kart_stable_elephant.dae: Adding prop point horse_2

art/meshes/structural/kart_stable_elephant.dae: Adding prop point garrisoned

art/meshes/props/armor/greave_02_l.dae: Starting conversion

art/meshes/props/armor/greave_02_l.dae: Running FixBrokenXML

art/meshes/props/armor/greave_02_l.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/armor/greave_02_l.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/armor/greave_02_l.dae: Found convertible object 'Greave_02-L'

art/meshes/props/armor/greave_02_l.dae: Converting 'Cube_038'

art/meshes/props/armor/greave_02_l.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_hair_b.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_hair_b.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_hair_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_hair_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_hair_b.dae: Found convertible object 'hele_crest_hair_a'

art/meshes/props/helmet/props/hele_crest_hair_b.dae: Converting 'hele_helmet_j-Geometry_001'

art/meshes/props/helmet/props/hele_crest_hair_b.dae: Found static geometry

art/animation/biped/citizen/healing_f.dae: Starting conversion

art/animation/biped/citizen/healing_f.dae: Running FixBrokenXML

art/animation/biped/citizen/healing_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/healing_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/healing_f.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/healing_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/healing_f.dae): Loaded successfully

art/animation/biped/citizen/walk_relax_h_f.dae: Starting conversion

art/animation/biped/citizen/walk_relax_h_f.dae: Running FixBrokenXML

art/animation/biped/citizen/walk_relax_h_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/walk_relax_h_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/walk_relax_h_f.dae: Found convertible object 'm_naked'

art/animation/biped/citizen/walk_relax_h_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_h_f.dae): Loaded successfully

art/meshes/structural/found_9x4.dae: Starting conversion

art/meshes/structural/found_9x4.dae: Running FixBrokenXML

art/meshes/structural/found_9x4.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f

art/meshes/structural/found_9x4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_9x4.dae: Found convertible object 'found_9x4'

art/meshes/structural/found_9x4.dae: Converting 'found_9x4'

art/meshes/structural/found_9x4.dae: Found static geometry

art/meshes/structural/found_9x4.dae: Adding prop point delimitator_01

art/meshes/structural/found_9x4.dae: Adding prop point delimitator_02

art/meshes/structural/found_9x4.dae: Adding prop point delimitator_03

art/meshes/structural/found_9x4.dae: Adding prop point delimitator_04

art/meshes/structural/found_9x4.dae: Adding prop point post_01

art/meshes/structural/found_9x4.dae: Adding prop point post_02

art/meshes/structural/found_9x4.dae: Adding prop point post_03

art/meshes/structural/found_9x4.dae: Adding prop point post_05

art/meshes/structural/found_9x4.dae: Adding prop point post_07

art/meshes/structural/found_9x4.dae: Adding prop point post_08

art/meshes/structural/found_9x4.dae: Adding prop point post_04

art/meshes/structural/found_9x4.dae: Adding prop point post_06

art/meshes/structural/found_9x4.dae: Adding prop point wood_pile_01

art/meshes/structural/found_9x4.dae: Adding prop point wood_pile_02

art/meshes/structural/found_9x4.dae: Adding prop point box_pile_01

art/meshes/structural/found_9x4.dae: Adding prop point box_01

art/meshes/structural/found_9x4.dae: Adding prop point box_02

art/meshes/structural/found_9x4.dae: Adding prop point box_03

art/meshes/structural/found_9x4.dae: Adding prop point brick_pile_01

art/meshes/structural/found_9x4.dae: Adding prop point brick_pile_06

art/meshes/structural/found_9x4.dae: Adding prop point brick_pile_05

art/meshes/structural/found_9x4.dae: Adding prop point brick_pile_02

art/meshes/structural/found_9x4.dae: Adding prop point brick_pile_03

art/meshes/structural/found_9x4.dae: Adding prop point brick_pile_04

art/meshes/structural/found_9x4.dae: Adding prop point brick_pile_07

art/meshes/structural/found_9x4.dae: Adding prop point brick_pile_08

art/meshes/structural/found_9x4.dae: Adding prop point brick_01

art/meshes/structural/found_9x4.dae: Adding prop point brick_02

art/meshes/structural/found_9x4.dae: Adding prop point brick_03

art/meshes/structural/found_9x4.dae: Adding prop point handcart_01

art/meshes/structural/maur_stable_elephant.dae: Starting conversion

art/meshes/structural/maur_stable_elephant.dae: Running FixBrokenXML

art/meshes/structural/maur_stable_elephant.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/maur_stable_elephant.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_stable_elephant.dae: Found convertible object 'Cube_016_001_001'

art/meshes/structural/maur_stable_elephant.dae: Converting 'Cube_008'

art/meshes/structural/maur_stable_elephant.dae: Found static geometry

art/meshes/structural/maur_stable_elephant.dae: Adding prop point ele1

art/meshes/structural/maur_stable_elephant.dae: Adding prop point ele2

art/meshes/structural/maur_stable_elephant.dae: Adding prop point ele3

art/meshes/structural/maur_stable_elephant.dae: Adding prop point garrisoned

art/meshes/structural/maur_stable_elephant.dae: Adding prop point projectile

art/meshes/structural/maur_stable_elephant.dae: Adding prop point shieldstraight

art/meshes/structural/maur_stable_elephant.dae: Adding prop point shieldbellback2

art/meshes/structural/maur_stable_elephant.dae: Adding prop point shieldbellback3

art/meshes/structural/maur_stable_elephant.dae: Adding prop point shieldbellback1

art/meshes/structural/maur_stable_elephant.dae: Adding prop point shieldstraight2

art/meshes/structural/maur_stable_elephant.dae: Adding prop point shieldbell

art/meshes/props/maur_stable_elephant_roof.dae: Starting conversion

art/meshes/props/maur_stable_elephant_roof.dae: Running FixBrokenXML

art/meshes/props/maur_stable_elephant_roof.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/maur_stable_elephant_roof.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_stable_elephant_roof.dae: Found convertible object 'Cube_016_001'

art/meshes/props/maur_stable_elephant_roof.dae: Converting 'Cube_001'

art/meshes/props/maur_stable_elephant_roof.dae: Found static geometry

art/meshes/props/maur_stable_elephant_water.dae: Starting conversion

art/meshes/props/maur_stable_elephant_water.dae: Running FixBrokenXML

art/meshes/props/maur_stable_elephant_water.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/maur_stable_elephant_water.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_stable_elephant_water.dae: Found convertible object 'Circle_001'

art/meshes/props/maur_stable_elephant_water.dae: Converting 'Circle_001'

art/meshes/props/maur_stable_elephant_water.dae: Found static geometry

art/meshes/props/maur_shield_bell.dae: Starting conversion

art/meshes/props/maur_shield_bell.dae: Running FixBrokenXML

art/meshes/props/maur_shield_bell.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/maur_shield_bell.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_shield_bell.dae: Found convertible object 'straight_lowpoly_002'

art/meshes/props/maur_shield_bell.dae: Converting 'Circle_030'

art/meshes/props/maur_shield_bell.dae: Found static geometry

art/meshes/props/maur_shield_bell_straight.dae: Starting conversion

art/meshes/props/maur_shield_bell_straight.dae: Running FixBrokenXML

art/meshes/props/maur_shield_bell_straight.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/maur_shield_bell_straight.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_shield_bell_straight.dae: Found convertible object 'straight_lowpoly_003'

art/meshes/props/maur_shield_bell_straight.dae: Converting 'Circle_031'

art/meshes/props/maur_shield_bell_straight.dae: Found static geometry

art/meshes/structural/found_8x9.dae: Starting conversion

art/meshes/structural/found_8x9.dae: Running FixBrokenXML

art/meshes/structural/found_8x9.dae: Authoring tool: Blender 2.80.45 commit date:2019-02-27, commit time:01:36, hash:168d3fd528c4

art/meshes/structural/found_8x9.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_8x9.dae: Found convertible object 'foundation_8x9'

art/meshes/structural/found_8x9.dae: Converting 'foundation_8x9'

art/meshes/structural/found_8x9.dae: Found static geometry

art/meshes/structural/found_8x9.dae: Adding prop point delimitator_01

art/meshes/structural/found_8x9.dae: Adding prop point delimitator_02

art/meshes/structural/found_8x9.dae: Adding prop point delimitator_03

art/meshes/structural/found_8x9.dae: Adding prop point delimitator_04

art/meshes/structural/found_8x9.dae: Adding prop point post_01

art/meshes/structural/found_8x9.dae: Adding prop point post_02

art/meshes/structural/found_8x9.dae: Adding prop point post_03

art/meshes/structural/found_8x9.dae: Adding prop point post_04

art/meshes/structural/found_8x9.dae: Adding prop point post_05

art/meshes/structural/found_8x9.dae: Adding prop point post_06

art/meshes/structural/found_8x9.dae: Adding prop point post_07

art/meshes/structural/found_8x9.dae: Adding prop point post_08

art/meshes/structural/found_8x9.dae: Adding prop point post_10

art/meshes/structural/found_8x9.dae: Adding prop point post_09

art/meshes/structural/found_8x9.dae: Adding prop point post_12

art/meshes/structural/found_8x9.dae: Adding prop point post_11

art/meshes/structural/found_8x9.dae: Adding prop point wood_pile_01

art/meshes/structural/found_8x9.dae: Adding prop point wood_pile_02

art/meshes/structural/found_8x9.dae: Adding prop point wood_pile_03

art/meshes/structural/found_8x9.dae: Adding prop point box_01

art/meshes/structural/found_8x9.dae: Adding prop point box_02

art/meshes/structural/found_8x9.dae: Adding prop point box_pile_01

art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_01

art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_02

art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_03

art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_04

art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_05

art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_06

art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_07

art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_08

art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_09

art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_10

art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_11

art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_12

art/meshes/structural/found_8x9.dae: Adding prop point brick_01

art/meshes/structural/found_8x9.dae: Adding prop point brick_02

art/meshes/structural/found_8x9.dae: Adding prop point handcart_01

art/meshes/structural/found_8x9.dae: Adding prop point handcart_02

art/meshes/structural/maur_misc_01.dae: Starting conversion

art/meshes/structural/maur_misc_01.dae: Running FixBrokenXML

art/meshes/structural/maur_misc_01.dae: Authoring tool: FBX COLLADA exporter

art/meshes/structural/maur_misc_01.dae: Applying fixes for 3ds Max exporter

art/meshes/structural/maur_misc_01.dae: Found library_images to delete

art/meshes/structural/maur_misc_01.dae: Found library_materials to delete

art/meshes/structural/maur_misc_01.dae: Found library_effects to delete

art/meshes/structural/maur_misc_01.dae: Found a bind_material to delete

art/meshes/structural/maur_misc_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_misc_01.dae: Found convertible object 'maur_civic_centre'

art/meshes/structural/maur_misc_01.dae: Converting 'maur_civic_centreMesh'

art/meshes/structural/maur_misc_01.dae: Found static geometry

art/meshes/structural/maur_misc_01.dae: Adding prop point projectile

art/meshes/structural/maur_misc_01.dae: Adding prop point garrisoned

art/meshes/structural/kart_superdock.dae: Starting conversion

art/meshes/structural/kart_superdock.dae: Running FixBrokenXML

art/meshes/structural/kart_superdock.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/structural/kart_superdock.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_superdock.dae: Found convertible object 'kart_super_dock'

art/meshes/structural/kart_superdock.dae: Converting 'Columns_001_001'

art/meshes/structural/kart_superdock.dae: Found static geometry

art/meshes/structural/kart_superdock.dae: Adding prop point garrisoned

art/meshes/structural/found_theater.dae: Starting conversion

art/meshes/structural/found_theater.dae: Running FixBrokenXML

art/meshes/structural/found_theater.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/structural/found_theater.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_theater.dae: Found convertible object 'foundation_base_8x8'

art/meshes/structural/found_theater.dae: Converting 'Cube_004'

art/meshes/structural/found_theater.dae: Found static geometry

art/meshes/structural/found_theater.dae: Adding prop point delimitator_01

art/meshes/structural/found_theater.dae: Adding prop point delimitator_03

art/meshes/structural/found_theater.dae: Adding prop point delimitator_07

art/meshes/structural/found_theater.dae: Adding prop point delimitator_05

art/meshes/structural/found_theater.dae: Adding prop point vase001

art/meshes/structural/found_theater.dae: Adding prop point box005

art/meshes/structural/found_theater.dae: Adding prop point cart02

art/meshes/structural/found_theater.dae: Adding prop point cart03

art/meshes/structural/found_theater.dae: Adding prop point box001

art/meshes/structural/found_theater.dae: Adding prop point box002

art/meshes/structural/found_theater.dae: Adding prop point box003

art/meshes/structural/found_theater.dae: Adding prop point box004

art/meshes/structural/found_theater.dae: Adding prop point pile005

art/meshes/structural/found_theater.dae: Adding prop point pile001

art/meshes/structural/found_theater.dae: Adding prop point pile002

art/meshes/structural/found_theater.dae: Adding prop point pile003

art/meshes/structural/found_theater.dae: Adding prop point pile004

art/meshes/structural/found_theater.dae: Adding prop point brick002

art/meshes/structural/found_theater.dae: Adding prop point brick003

art/meshes/structural/found_theater.dae: Adding prop point brick004

art/meshes/structural/found_theater.dae: Adding prop point brick005

art/meshes/structural/found_theater.dae: Adding prop point brick006

art/meshes/structural/found_theater.dae: Adding prop point vase002

art/meshes/structural/found_theater.dae: Adding prop point vase003

art/meshes/structural/found_theater.dae: Adding prop point vase004

art/meshes/structural/found_theater.dae: Adding prop point box_pile

art/meshes/structural/found_theater.dae: Adding prop point brick_pile1

art/meshes/structural/found_theater.dae: Adding prop point brick_pile2

art/meshes/structural/found_theater.dae: Adding prop point brick_pile3

art/meshes/structural/found_theater.dae: Adding prop point brick_pile4

art/meshes/structural/found_theater.dae: Adding prop point delimitator_06

art/meshes/structural/found_theater.dae: Adding prop point delimitator_08

art/meshes/structural/found_theater.dae: Adding prop point delimitator_04

art/meshes/structural/found_theater.dae: Adding prop point delimitator_02

art/meshes/structural/found_theater.dae: Adding prop point brick001

art/meshes/structural/found_theater.dae: Adding prop point cart01

art/meshes/structural/maur_workshop_struct.dae: Starting conversion

art/meshes/structural/maur_workshop_struct.dae: Running FixBrokenXML

art/meshes/structural/maur_workshop_struct.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/maur_workshop_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_workshop_struct.dae: Found convertible object 'Cube_012'

art/meshes/structural/maur_workshop_struct.dae: Converting 'Cube_015'

art/meshes/structural/maur_workshop_struct.dae: Found static geometry

art/meshes/structural/maur_workshop_struct.dae: Adding prop point garrisoned

art/meshes/structural/maur_workshop_struct.dae: Adding prop point shield

art/meshes/structural/maur_workshop_struct.dae: Adding prop point shield_1

art/meshes/props/maur_workshop_roof.dae: Starting conversion

art/meshes/props/maur_workshop_roof.dae: Running FixBrokenXML

art/meshes/props/maur_workshop_roof.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/props/maur_workshop_roof.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_workshop_roof.dae: Found convertible object 'Cube_013'

art/meshes/props/maur_workshop_roof.dae: Converting 'Cube_018'

art/meshes/props/maur_workshop_roof.dae: Found static geometry

art/meshes/structural/maur_fortress.dae: Starting conversion

art/meshes/structural/maur_fortress.dae: Running FixBrokenXML

art/meshes/structural/maur_fortress.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/structural/maur_fortress.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_fortress.dae: Found convertible object 'Cube_277'

art/meshes/structural/maur_fortress.dae: Converting 'Cube_256'

art/meshes/structural/maur_fortress.dae: Found static geometry

art/meshes/structural/maur_fortress.dae: Adding prop point projectile

art/meshes/structural/maur_fortress.dae: Adding prop point garrisoned

art/meshes/props/maur_fort_shields_bell.dae: Starting conversion

art/meshes/props/maur_fort_shields_bell.dae: Running FixBrokenXML

art/meshes/props/maur_fort_shields_bell.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/maur_fort_shields_bell.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_fort_shields_bell.dae: Found convertible object 'Cube_289'

art/meshes/props/maur_fort_shields_bell.dae: Converting 'Cube_268'

art/meshes/props/maur_fort_shields_bell.dae: Found static geometry

art/meshes/props/maur_fort_shields_small.dae: Starting conversion

art/meshes/props/maur_fort_shields_small.dae: Running FixBrokenXML

art/meshes/props/maur_fort_shields_small.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/maur_fort_shields_small.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_fort_shields_small.dae: Found convertible object 'Cube_280'

art/meshes/props/maur_fort_shields_small.dae: Converting 'Cube_259'

art/meshes/props/maur_fort_shields_small.dae: Found static geometry

art/meshes/props/maur_fort_shields_straight.dae: Starting conversion

art/meshes/props/maur_fort_shields_straight.dae: Running FixBrokenXML

art/meshes/props/maur_fort_shields_straight.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/maur_fort_shields_straight.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_fort_shields_straight.dae: Found convertible object 'Cube_282'

art/meshes/props/maur_fort_shields_straight.dae: Converting 'Cube_261'

art/meshes/props/maur_fort_shields_straight.dae: Found static geometry

art/meshes/props/maur_fort_shields_bell_straight.dae: Starting conversion

art/meshes/props/maur_fort_shields_bell_straight.dae: Running FixBrokenXML

art/meshes/props/maur_fort_shields_bell_straight.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/maur_fort_shields_bell_straight.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_fort_shields_bell_straight.dae: Found convertible object 'Cube_278'

art/meshes/props/maur_fort_shields_bell_straight.dae: Converting 'Cube_257'

art/meshes/props/maur_fort_shields_bell_straight.dae: Found static geometry

art/meshes/props/maur_fort_shields_curved.dae: Starting conversion

art/meshes/props/maur_fort_shields_curved.dae: Running FixBrokenXML

art/meshes/props/maur_fort_shields_curved.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/maur_fort_shields_curved.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_fort_shields_curved.dae: Found convertible object 'Cube_283'

art/meshes/props/maur_fort_shields_curved.dae: Converting 'Cube_262'

art/meshes/props/maur_fort_shields_curved.dae: Found static geometry

art/meshes/props/maur_fort_shields_tall_round.dae: Starting conversion

art/meshes/props/maur_fort_shields_tall_round.dae: Running FixBrokenXML

art/meshes/props/maur_fort_shields_tall_round.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/maur_fort_shields_tall_round.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_fort_shields_tall_round.dae: Found convertible object 'Cube_279'

art/meshes/props/maur_fort_shields_tall_round.dae: Converting 'Cube_258'

art/meshes/props/maur_fort_shields_tall_round.dae: Found static geometry

art/meshes/props/maur_fort_struct_b.dae: Starting conversion

art/meshes/props/maur_fort_struct_b.dae: Running FixBrokenXML

art/meshes/props/maur_fort_struct_b.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/maur_fort_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_fort_struct_b.dae: Found convertible object 'Cube_276'

art/meshes/props/maur_fort_struct_b.dae: Converting 'Cube_058'

art/meshes/props/maur_fort_struct_b.dae: Found static geometry

art/meshes/props/maur_fort_weapons.dae: Starting conversion

art/meshes/props/maur_fort_weapons.dae: Running FixBrokenXML

art/meshes/props/maur_fort_weapons.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/maur_fort_weapons.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_fort_weapons.dae: Found convertible object 'Cube_275'

art/meshes/props/maur_fort_weapons.dae: Converting 'Cube_053'

art/meshes/props/maur_fort_weapons.dae: Found static geometry

art/meshes/structural/athen_theater_struct.dae: Starting conversion

art/meshes/structural/athen_theater_struct.dae: Running FixBrokenXML

art/meshes/structural/athen_theater_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/athen_theater_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_theater_struct.dae: Found convertible object 'Cube_002_001'

art/meshes/structural/athen_theater_struct.dae: Converting 'Cube_000'

art/meshes/structural/athen_theater_struct.dae: Found static geometry

art/meshes/props/athen_theater_marble.dae: Starting conversion

art/meshes/props/athen_theater_marble.dae: Running FixBrokenXML

art/meshes/props/athen_theater_marble.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_theater_marble.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_theater_marble.dae: Found convertible object 'Cube_002_001_001'

art/meshes/props/athen_theater_marble.dae: Converting 'Cube_001'

art/meshes/props/athen_theater_marble.dae: Found static geometry

art/meshes/props/athen_theater_props_a.dae: Starting conversion

art/meshes/props/athen_theater_props_a.dae: Running FixBrokenXML

art/meshes/props/athen_theater_props_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_theater_props_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_theater_props_a.dae: Found convertible object 'Cube_002_001'

art/meshes/props/athen_theater_props_a.dae: Converting 'Cube_000'

art/meshes/props/athen_theater_props_a.dae: Found static geometry

art/meshes/props/athen_theater_decor.dae: Starting conversion

art/meshes/props/athen_theater_decor.dae: Running FixBrokenXML

art/meshes/props/athen_theater_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_theater_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_theater_decor.dae: Found convertible object 'Cube_002_000'

art/meshes/props/athen_theater_decor.dae: Converting 'Cube_007'

art/meshes/props/athen_theater_decor.dae: Found static geometry

art/meshes/props/athen_theater_tile_c.dae: Starting conversion

art/meshes/props/athen_theater_tile_c.dae: Running FixBrokenXML

art/meshes/props/athen_theater_tile_c.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_theater_tile_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_theater_tile_c.dae: Found convertible object 'Cube_002_001'

art/meshes/props/athen_theater_tile_c.dae: Converting 'Cube_000'

art/meshes/props/athen_theater_tile_c.dae: Found static geometry

art/meshes/props/athen_theater_nature.dae: Starting conversion

art/meshes/props/athen_theater_nature.dae: Running FixBrokenXML

art/meshes/props/athen_theater_nature.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_theater_nature.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_theater_nature.dae: Found convertible object 'Cube_002_003'

art/meshes/props/athen_theater_nature.dae: Converting 'Cube_013'

art/meshes/props/athen_theater_nature.dae: Found static geometry

art/animation/biped/rider/camelry/promotion.dae: Starting conversion

art/animation/biped/rider/camelry/promotion.dae: Running FixBrokenXML

art/animation/biped/rider/camelry/promotion.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/rider/camelry/promotion.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/camelry/promotion.dae: Found convertible object 'm_tunic_short'

art/animation/biped/rider/camelry/promotion.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/promotion.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae): Loaded successfully

art/animation/biped/infantry/swordsman/run_ready_shield.dae: Starting conversion

art/animation/biped/infantry/swordsman/run_ready_shield.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/run_ready_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/run_ready_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/run_ready_shield.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/swordsman/run_ready_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_ready_shield.dae): Loaded successfully

art/animation/biped/infantry/swordsman/jog_ready_shield.dae: Starting conversion

art/animation/biped/infantry/swordsman/jog_ready_shield.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/jog_ready_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/jog_ready_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/jog_ready_shield.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/jog_ready_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/jog_ready_shield.dae): Loaded successfully

art/meshes/props/helmet/hele_phrygian_h.dae: Starting conversion

art/meshes/props/helmet/hele_phrygian_h.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_phrygian_h.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/hele_phrygian_h.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_phrygian_h.dae: Found convertible object 'Hele_Helmet_Phrygian_H'

art/meshes/props/helmet/hele_phrygian_h.dae: Converting 'Esfera_063'

art/meshes/props/helmet/hele_phrygian_h.dae: Found static geometry

art/meshes/props/shield/props/orle_oval_02.dae: Starting conversion

art/meshes/props/shield/props/orle_oval_02.dae: Running FixBrokenXML

art/meshes/props/shield/props/orle_oval_02.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/shield/props/orle_oval_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/orle_oval_02.dae: Found convertible object 'Celtic_shield_Guard_002'

art/meshes/props/shield/props/orle_oval_02.dae: Converting 'longboat_083'

art/meshes/props/shield/props/orle_oval_02.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_phrygian_hair_c.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_phrygian_hair_c.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_phrygian_hair_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_phrygian_hair_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_phrygian_hair_c.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_Hair_-01'

art/meshes/props/helmet/props/hele_crest_phrygian_hair_c.dae: Converting 'hele_helmet_j-Geometry_019'

art/meshes/props/helmet/props/hele_crest_phrygian_hair_c.dae: Found static geometry

art/meshes/structural/hele_fortress_up.dae: Starting conversion

art/meshes/structural/hele_fortress_up.dae: Running FixBrokenXML

art/meshes/structural/hele_fortress_up.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_fortress_up.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_fortress_up.dae: Found convertible object 'fortress_000'

art/meshes/structural/hele_fortress_up.dae: Converting 'fortressMesh_020'

art/meshes/structural/hele_fortress_up.dae: Found static geometry

art/meshes/structural/hele_fortress_up.dae: Adding prop point garrisoned

art/meshes/structural/hele_fortress_up.dae: Adding prop point projectile

art/meshes/props/hele_fortress_up_shields.dae: Starting conversion

art/meshes/props/hele_fortress_up_shields.dae: Running FixBrokenXML

art/meshes/props/hele_fortress_up_shields.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_fortress_up_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_fortress_up_shields.dae: Found convertible object 'fortress_014'

art/meshes/props/hele_fortress_up_shields.dae: Converting 'fortressMesh_014'

art/meshes/props/hele_fortress_up_shields.dae: Found static geometry

art/meshes/props/hele_fortress_up_gate.dae: Starting conversion

art/meshes/props/hele_fortress_up_gate.dae: Running FixBrokenXML

art/meshes/props/hele_fortress_up_gate.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_fortress_up_gate.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_fortress_up_gate.dae: Found convertible object 'fortress_000'

art/meshes/props/hele_fortress_up_gate.dae: Converting 'fortressMesh_023'

art/meshes/props/hele_fortress_up_gate.dae: Found static geometry

art/meshes/props/hele_fortress_up_tile_b.dae: Starting conversion

art/meshes/props/hele_fortress_up_tile_b.dae: Running FixBrokenXML

art/meshes/props/hele_fortress_up_tile_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_fortress_up_tile_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_fortress_up_tile_b.dae: Found convertible object 'fortress_014'

art/meshes/props/hele_fortress_up_tile_b.dae: Converting 'fortressMesh_014'

art/meshes/props/hele_fortress_up_tile_b.dae: Found static geometry

art/meshes/props/hele_fortress_up_props.dae: Starting conversion

art/meshes/props/hele_fortress_up_props.dae: Running FixBrokenXML

art/meshes/props/hele_fortress_up_props.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_fortress_up_props.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_fortress_up_props.dae: Found convertible object 'fortress_000'

art/meshes/props/hele_fortress_up_props.dae: Converting 'fortressMesh_021'

art/meshes/props/hele_fortress_up_props.dae: Found static geometry

art/meshes/props/helmet/celt_berru_03.dae: Starting conversion

art/meshes/props/helmet/celt_berru_03.dae: Running FixBrokenXML

art/meshes/props/helmet/celt_berru_03.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/helmet/celt_berru_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/celt_berru_03.dae: Found convertible object 'celt_helmet_a_015'

art/meshes/props/helmet/celt_berru_03.dae: Converting 'Cube_034'

art/meshes/props/helmet/celt_berru_03.dae: Found static geometry

art/meshes/props/hele_cc_rubble.dae: Starting conversion

art/meshes/props/hele_cc_rubble.dae: Running FixBrokenXML

art/meshes/props/hele_cc_rubble.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/hele_cc_rubble.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_cc_rubble.dae: Found convertible object 'house_rubble_007'

art/meshes/props/hele_cc_rubble.dae: Converting 'Plane_013'

art/meshes/props/hele_cc_rubble.dae: Found static geometry

art/meshes/props/hele_cc_rubble.dae: Adding prop point flame1

art/meshes/props/hele_cc_rubble.dae: Adding prop point flame2

art/meshes/props/hele_cc_rubble_struct.dae: Starting conversion

art/meshes/props/hele_cc_rubble_struct.dae: Running FixBrokenXML

art/meshes/props/hele_cc_rubble_struct.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/hele_cc_rubble_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_cc_rubble_struct.dae: Found convertible object 'house_rubble_010'

art/meshes/props/hele_cc_rubble_struct.dae: Converting 'Plane_019'

art/meshes/props/hele_cc_rubble_struct.dae: Found static geometry

art/meshes/props/hele_cc_rubble_struct_b.dae: Starting conversion

art/meshes/props/hele_cc_rubble_struct_b.dae: Running FixBrokenXML

art/meshes/props/hele_cc_rubble_struct_b.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/hele_cc_rubble_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_cc_rubble_struct_b.dae: Found convertible object 'house_rubble_198'

art/meshes/props/hele_cc_rubble_struct_b.dae: Converting 'Plane_216'

art/meshes/props/hele_cc_rubble_struct_b.dae: Found static geometry

art/meshes/props/hele_cc_rubble_tile_b.dae: Starting conversion

art/meshes/props/hele_cc_rubble_tile_b.dae: Running FixBrokenXML

art/meshes/props/hele_cc_rubble_tile_b.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/hele_cc_rubble_tile_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_cc_rubble_tile_b.dae: Found convertible object 'house_rubble_009'

art/meshes/props/hele_cc_rubble_tile_b.dae: Converting 'Plane_018'

art/meshes/props/hele_cc_rubble_tile_b.dae: Found static geometry

art/meshes/props/hele_cc_rubble_props.dae: Starting conversion

art/meshes/props/hele_cc_rubble_props.dae: Running FixBrokenXML

art/meshes/props/hele_cc_rubble_props.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/hele_cc_rubble_props.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_cc_rubble_props.dae: Found convertible object 'house_rubble_008'

art/meshes/props/hele_cc_rubble_props.dae: Converting 'Plane_016'

art/meshes/props/hele_cc_rubble_props.dae: Found static geometry

art/meshes/props/shield/kush_beja_big.dae: Starting conversion

art/meshes/props/shield/kush_beja_big.dae: Running FixBrokenXML

art/meshes/props/shield/kush_beja_big.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/shield/kush_beja_big.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/kush_beja_big.dae: Found convertible object 'Circle'

art/meshes/props/shield/kush_beja_big.dae: Converting 'Circle_000'

art/meshes/props/shield/kush_beja_big.dae: Found static geometry

art/meshes/props/horse/straps_kush.dae: Starting conversion

art/meshes/props/horse/straps_kush.dae: Running FixBrokenXML

art/meshes/props/horse/straps_kush.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e

art/meshes/props/horse/straps_kush.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/straps_kush.dae: Found convertible object 'Kush_Straps'

art/meshes/props/horse/straps_kush.dae: Converting 'Horse_Armature'

art/meshes/props/horse/straps_kush.dae: Found skinned geometry

art/meshes/props/horse/straps_kush.dae: Adding prop point decals

art/meshes/props/horse/straps_kush.dae: Adding prop point rider_R

art/meshes/props/horse/straps_kush.dae: Adding prop point rider_L

art/meshes/props/horse/straps_kush.dae: Adding prop point hair

art/meshes/props/horse/straps_kush.dae: Adding prop point shield

art/meshes/props/horse/straps_kush.dae: Adding prop point rider

art/meshes/props/horse/straps_kush.dae: Adding prop point saddle

art/meshes/props/horse/straps_kush.dae: Adding prop point wings

art/meshes/props/horse/straps_kush.dae: Adding prop point chest

art/meshes/props/horse/straps_kush.dae: Adding prop point head

art/meshes/structural/gaul_fortress_b.dae: Starting conversion

art/meshes/structural/gaul_fortress_b.dae: Running FixBrokenXML

art/meshes/structural/gaul_fortress_b.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/meshes/structural/gaul_fortress_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/gaul_fortress_b.dae: Found convertible object 'Cube_001'

art/meshes/structural/gaul_fortress_b.dae: Converting 'Cube_001'

art/meshes/structural/gaul_fortress_b.dae: Found static geometry

art/meshes/structural/gaul_fortress_b.dae: Adding prop point garrisoned

art/meshes/structural/gaul_fortress_b.dae: Adding prop point projectile

art/meshes/structural/gaul_fortress_b_roof.dae: Starting conversion

art/meshes/structural/gaul_fortress_b_roof.dae: Running FixBrokenXML

art/meshes/structural/gaul_fortress_b_roof.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/meshes/structural/gaul_fortress_b_roof.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/gaul_fortress_b_roof.dae: Found convertible object 'Cube_000'

art/meshes/structural/gaul_fortress_b_roof.dae: Converting 'Cube_003'

art/meshes/structural/gaul_fortress_b_roof.dae: Found static geometry

art/meshes/props/helmet/celt_coolus_01.dae: Starting conversion

art/meshes/props/helmet/celt_coolus_01.dae: Running FixBrokenXML

art/meshes/props/helmet/celt_coolus_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/helmet/celt_coolus_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/celt_coolus_01.dae: Found convertible object 'celt_helmet_a_008'

art/meshes/props/helmet/celt_coolus_01.dae: Converting 'Cube_020'

art/meshes/props/helmet/celt_coolus_01.dae: Found static geometry

art/meshes/props/shield/round_b_f.dae: Starting conversion

art/meshes/props/shield/round_b_f.dae: Running FixBrokenXML

art/meshes/props/shield/round_b_f.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/shield/round_b_f.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/round_b_f.dae: Found convertible object 'round_b_f'

art/meshes/props/shield/round_b_f.dae: Converting 'round_b_f-Geometry'

art/meshes/props/shield/round_b_f.dae: Found static geometry

art/meshes/props/shield/round_b_f.dae: Adding prop point back

art/meshes/props/kart_cc_rubble.dae: Starting conversion

art/meshes/props/kart_cc_rubble.dae: Running FixBrokenXML

art/meshes/props/kart_cc_rubble.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/kart_cc_rubble.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_cc_rubble.dae: Found convertible object 'house_rubble_001'

art/meshes/props/kart_cc_rubble.dae: Converting 'Plane_005'

art/meshes/props/kart_cc_rubble.dae: Found static geometry

art/meshes/props/kart_cc_rubble.dae: Adding prop point flame1

art/meshes/props/kart_cc_rubble.dae: Adding prop point flame2

art/meshes/props/kart_cc_pieces.dae: Starting conversion

art/meshes/props/kart_cc_pieces.dae: Running FixBrokenXML

art/meshes/props/kart_cc_pieces.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/kart_cc_pieces.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_cc_pieces.dae: Found convertible object 'house_rubble_014'

art/meshes/props/kart_cc_pieces.dae: Converting 'Plane_024'

art/meshes/props/kart_cc_pieces.dae: Found static geometry

art/meshes/props/helmet/celt_ciumesti_01.dae: Starting conversion

art/meshes/props/helmet/celt_ciumesti_01.dae: Running FixBrokenXML

art/meshes/props/helmet/celt_ciumesti_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/helmet/celt_ciumesti_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/celt_ciumesti_01.dae: Found convertible object 'celt_helmet_a_005'

art/meshes/props/helmet/celt_ciumesti_01.dae: Converting 'Cube_008'

art/meshes/props/helmet/celt_ciumesti_01.dae: Found static geometry

art/meshes/props/helmet/celt_ciumesti_01.dae: Adding prop point boar

art/meshes/props/helmet/celt_ciumesti_02.dae: Starting conversion

art/meshes/props/helmet/celt_ciumesti_02.dae: Running FixBrokenXML

art/meshes/props/helmet/celt_ciumesti_02.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/helmet/celt_ciumesti_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/celt_ciumesti_02.dae: Found convertible object 'celt_helmet_ciumesti_02'

art/meshes/props/helmet/celt_ciumesti_02.dae: Converting 'Cube_025'

art/meshes/props/helmet/celt_ciumesti_02.dae: Found static geometry

art/meshes/props/helmet/celt_ciumesti_02.dae: Adding prop point raven

art/meshes/props/helmet/celt_ciumesti_02.dae: Adding prop point boar

art/meshes/props/helmet/celt_alesia_02.dae: Starting conversion

art/meshes/props/helmet/celt_alesia_02.dae: Running FixBrokenXML

art/meshes/props/helmet/celt_alesia_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/celt_alesia_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/celt_alesia_02.dae: Found convertible object 'celt_helmet_alesia_02'

art/meshes/props/helmet/celt_alesia_02.dae: Converting 'Cube_017'

art/meshes/props/helmet/celt_alesia_02.dae: Found static geometry

art/meshes/props/helmet/celt_alesia_02.dae: Adding prop point hair

art/meshes/props/helmet/props/celt_hair.dae: Starting conversion

art/meshes/props/helmet/props/celt_hair.dae: Running FixBrokenXML

art/meshes/props/helmet/props/celt_hair.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/helmet/props/celt_hair.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/celt_hair.dae: Found convertible object 'Sphere001_001'

art/meshes/props/helmet/props/celt_hair.dae: Converting 'Sphere001Mesh_003'

art/meshes/props/helmet/props/celt_hair.dae: Found static geometry

art/meshes/props/helmet/old/kart_straw.dae: Starting conversion

art/meshes/props/helmet/old/kart_straw.dae: Running FixBrokenXML

art/meshes/props/helmet/old/kart_straw.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/helmet/old/kart_straw.dae: Applying fixes for 3ds Max exporter

art/meshes/props/helmet/old/kart_straw.dae: Found library_images to delete

art/meshes/props/helmet/old/kart_straw.dae: Found library_materials to delete

art/meshes/props/helmet/old/kart_straw.dae: Found library_effects to delete

art/meshes/props/helmet/old/kart_straw.dae: Found a bind_material to delete

art/meshes/props/helmet/old/kart_straw.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/old/kart_straw.dae: Found convertible object 'straw_hat'

art/meshes/props/helmet/old/kart_straw.dae: Converting 'straw_hatMesh'

art/meshes/props/helmet/old/kart_straw.dae: Found static geometry

art/meshes/structural/kart_temple_b.dae: Starting conversion

art/meshes/structural/kart_temple_b.dae: Running FixBrokenXML

art/meshes/structural/kart_temple_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/structural/kart_temple_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_temple_b.dae: Found convertible object 'kart_temple_b'

art/meshes/structural/kart_temple_b.dae: Converting 'kart_temple_b'

art/meshes/structural/kart_temple_b.dae: Found static geometry

art/meshes/structural/kart_temple_b.dae: Adding prop point garrisoned

art/meshes/structural/kart_temple_b.dae: Adding prop point smoke

art/meshes/props/kart_temple_b_decor.dae: Starting conversion

art/meshes/props/kart_temple_b_decor.dae: Running FixBrokenXML

art/meshes/props/kart_temple_b_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/kart_temple_b_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_temple_b_decor.dae: Found convertible object 'Plane_000'

art/meshes/props/kart_temple_b_decor.dae: Converting 'Plane_005'

art/meshes/props/kart_temple_b_decor.dae: Found static geometry

art/meshes/props/helmet/bryastovets.dae: Starting conversion

art/meshes/props/helmet/bryastovets.dae: Running FixBrokenXML

art/meshes/props/helmet/bryastovets.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/bryastovets.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/bryastovets.dae: Found convertible object 'Bryastovets_001'

art/meshes/props/helmet/bryastovets.dae: Converting 'Esfera_008'

art/meshes/props/helmet/bryastovets.dae: Found static geometry

art/meshes/props/helmet/props/bryastovets_props.dae: Starting conversion

art/meshes/props/helmet/props/bryastovets_props.dae: Running FixBrokenXML

art/meshes/props/helmet/props/bryastovets_props.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/props/bryastovets_props.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/bryastovets_props.dae: Found convertible object 'Bryastovets_Horns_001'

art/meshes/props/helmet/props/bryastovets_props.dae: Converting 'Esfera_013'

art/meshes/props/helmet/props/bryastovets_props.dae: Found static geometry

art/meshes/props/helmet/props/bryastovets_mask.dae: Starting conversion

art/meshes/props/helmet/props/bryastovets_mask.dae: Running FixBrokenXML

art/meshes/props/helmet/props/bryastovets_mask.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/props/bryastovets_mask.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/bryastovets_mask.dae: Found convertible object 'Bryastovets_Check_Guard_001'

art/meshes/props/helmet/props/bryastovets_mask.dae: Converting 'Esfera_009'

art/meshes/props/helmet/props/bryastovets_mask.dae: Found static geometry

art/meshes/props/armor/greave_07_r.dae: Starting conversion

art/meshes/props/armor/greave_07_r.dae: Running FixBrokenXML

art/meshes/props/armor/greave_07_r.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/armor/greave_07_r.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/armor/greave_07_r.dae: Found convertible object 'Greave_03_Bake_004'

art/meshes/props/armor/greave_07_r.dae: Converting 'Cube_013'

art/meshes/props/armor/greave_07_r.dae: Found static geometry

art/meshes/props/armor/greave_10_r.dae: Starting conversion

art/meshes/props/armor/greave_10_r.dae: Running FixBrokenXML

art/meshes/props/armor/greave_10_r.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/armor/greave_10_r.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/armor/greave_10_r.dae: Found convertible object 'Greave__10_R'

art/meshes/props/armor/greave_10_r.dae: Converting 'Cube_050'

art/meshes/props/armor/greave_10_r.dae: Found static geometry

art/meshes/structural/kart_embassy_italic.dae: Starting conversion

art/meshes/structural/kart_embassy_italic.dae: Running FixBrokenXML

art/meshes/structural/kart_embassy_italic.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/kart_embassy_italic.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_embassy_italic.dae: Found convertible object 'Temple_001'

art/meshes/structural/kart_embassy_italic.dae: Converting 'Temple_001-Geometry'

art/meshes/structural/kart_embassy_italic.dae: Found static geometry

art/meshes/props/helmet/celt_montefortino_01.dae: Starting conversion

art/meshes/props/helmet/celt_montefortino_01.dae: Running FixBrokenXML

art/meshes/props/helmet/celt_montefortino_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/celt_montefortino_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/celt_montefortino_01.dae: Found convertible object 'celt_helmet_montefortino_01'

art/meshes/props/helmet/celt_montefortino_01.dae: Converting 'Cube_000'

art/meshes/props/helmet/celt_montefortino_01.dae: Found static geometry

art/meshes/props/armor/greave_02_r.dae: Starting conversion

art/meshes/props/armor/greave_02_r.dae: Running FixBrokenXML

art/meshes/props/armor/greave_02_r.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/armor/greave_02_r.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/armor/greave_02_r.dae: Found convertible object 'Greave_02-R'

art/meshes/props/armor/greave_02_r.dae: Converting 'Cube_037'

art/meshes/props/armor/greave_02_r.dae: Found static geometry

art/meshes/structural/kart_embassy_iberian.dae: Starting conversion

art/meshes/structural/kart_embassy_iberian.dae: Running FixBrokenXML

art/meshes/structural/kart_embassy_iberian.dae: Authoring tool: Blender 2.63.0 r46461

art/meshes/structural/kart_embassy_iberian.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_embassy_iberian.dae: Found convertible object 'IberianEmbs'

art/meshes/structural/kart_embassy_iberian.dae: Converting 'IberianEmbsMesh'

art/meshes/structural/kart_embassy_iberian.dae: Found static geometry

art/meshes/props/kart_embassy_iber_props.dae: Starting conversion

art/meshes/props/kart_embassy_iber_props.dae: Running FixBrokenXML

art/meshes/props/kart_embassy_iber_props.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/kart_embassy_iber_props.dae: Applying fixes for 3ds Max exporter

art/meshes/props/kart_embassy_iber_props.dae: Found library_images to delete

art/meshes/props/kart_embassy_iber_props.dae: Found library_materials to delete

art/meshes/props/kart_embassy_iber_props.dae: Found library_effects to delete

art/meshes/props/kart_embassy_iber_props.dae: Found a bind_material to delete

art/meshes/props/kart_embassy_iber_props.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_embassy_iber_props.dae: Found convertible object 'towershield009'

art/meshes/props/kart_embassy_iber_props.dae: Converting 'towershield009Mesh'

art/meshes/props/kart_embassy_iber_props.dae: Found static geometry

art/meshes/structural/athen_gym_struct.dae: Starting conversion

art/meshes/structural/athen_gym_struct.dae: Running FixBrokenXML

art/meshes/structural/athen_gym_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/athen_gym_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_gym_struct.dae: Found convertible object 'gymnasion_tile_001_000'

art/meshes/structural/athen_gym_struct.dae: Converting 'gymnasion_tileMesh_000'

art/meshes/structural/athen_gym_struct.dae: Found static geometry

art/meshes/structural/athen_gym_struct.dae: Adding prop point projectile

art/meshes/structural/athen_gym_struct.dae: Adding prop point garrisoned

art/meshes/props/athen_gym_shields.dae: Starting conversion

art/meshes/props/athen_gym_shields.dae: Running FixBrokenXML

art/meshes/props/athen_gym_shields.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_gym_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_gym_shields.dae: Found convertible object 'gymnasion_tile_001_000'

art/meshes/props/athen_gym_shields.dae: Converting 'gymnasion_tileMesh_004'

art/meshes/props/athen_gym_shields.dae: Found static geometry

art/meshes/props/athen_gym_propsa.dae: Starting conversion

art/meshes/props/athen_gym_propsa.dae: Running FixBrokenXML

art/meshes/props/athen_gym_propsa.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_gym_propsa.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_gym_propsa.dae: Found convertible object 'gymnasion_tile_001_000'

art/meshes/props/athen_gym_propsa.dae: Converting 'gymnasion_tileMesh_002'

art/meshes/props/athen_gym_propsa.dae: Found static geometry

art/meshes/props/athen_gym_tileb.dae: Starting conversion

art/meshes/props/athen_gym_tileb.dae: Running FixBrokenXML

art/meshes/props/athen_gym_tileb.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_gym_tileb.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_gym_tileb.dae: Found convertible object 'gymnasion_tile_001_000'

art/meshes/props/athen_gym_tileb.dae: Converting 'gymnasion_tileMesh_001'

art/meshes/props/athen_gym_tileb.dae: Found static geometry

art/meshes/props/athen_gym_trees.dae: Starting conversion

art/meshes/props/athen_gym_trees.dae: Running FixBrokenXML

art/meshes/props/athen_gym_trees.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_gym_trees.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_gym_trees.dae: Found convertible object 'gymnasion_tile_001_003'

art/meshes/props/athen_gym_trees.dae: Converting 'gymnasion_tileMesh_003'

art/meshes/props/athen_gym_trees.dae: Found static geometry

art/meshes/props/athen_gym_decor.dae: Starting conversion

art/meshes/props/athen_gym_decor.dae: Running FixBrokenXML

art/meshes/props/athen_gym_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_gym_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_gym_decor.dae: Found convertible object 'gymnasion_tile_001_000'

art/meshes/props/athen_gym_decor.dae: Converting 'gymnasion_tileMesh_000'

art/meshes/props/athen_gym_decor.dae: Found static geometry

art/meshes/structural/hele_workshop.dae: Starting conversion

art/meshes/structural/hele_workshop.dae: Running FixBrokenXML

art/meshes/structural/hele_workshop.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373

art/meshes/structural/hele_workshop.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_workshop.dae: Found convertible object 'Cube_028'

art/meshes/structural/hele_workshop.dae: Converting 'Cube_037'

art/meshes/structural/hele_workshop.dae: Found static geometry

art/meshes/structural/hele_workshop.dae: Adding prop point garrisoned

art/meshes/props/hele_workshop_2.dae: Starting conversion

art/meshes/props/hele_workshop_2.dae: Running FixBrokenXML

art/meshes/props/hele_workshop_2.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373

art/meshes/props/hele_workshop_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_workshop_2.dae: Found convertible object 'Cube_029'

art/meshes/props/hele_workshop_2.dae: Converting 'Cube_048'

art/meshes/props/hele_workshop_2.dae: Found static geometry

art/meshes/props/hele_workshop_struct.dae: Starting conversion

art/meshes/props/hele_workshop_struct.dae: Running FixBrokenXML

art/meshes/props/hele_workshop_struct.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373

art/meshes/props/hele_workshop_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_workshop_struct.dae: Found convertible object 'Cube_030'

art/meshes/props/hele_workshop_struct.dae: Converting 'Cube_049'

art/meshes/props/hele_workshop_struct.dae: Found static geometry

art/meshes/structural/kart_workshop.dae: Starting conversion

art/meshes/structural/kart_workshop.dae: Running FixBrokenXML

art/meshes/structural/kart_workshop.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_workshop.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_workshop.dae: Found convertible object 'Cube_000'

art/meshes/structural/kart_workshop.dae: Converting 'Cube_002'

art/meshes/structural/kart_workshop.dae: Found static geometry

art/meshes/structural/kart_workshop.dae: Adding prop point garrisoned

art/meshes/structural/kart_embassy_celtic.dae: Starting conversion

art/meshes/structural/kart_embassy_celtic.dae: Running FixBrokenXML

art/meshes/structural/kart_embassy_celtic.dae: Authoring tool: Blender 2.63.0 r46461

art/meshes/structural/kart_embassy_celtic.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_embassy_celtic.dae: Found convertible object 'EmbasCelt'

art/meshes/structural/kart_embassy_celtic.dae: Converting 'EmbasCelt-Geometry'

art/meshes/structural/kart_embassy_celtic.dae: Found static geometry

art/meshes/props/kart_embassy_celtic_props.dae: Starting conversion

art/meshes/props/kart_embassy_celtic_props.dae: Running FixBrokenXML

art/meshes/props/kart_embassy_celtic_props.dae: Authoring tool: Blender v:249 - Illusoft Collada Exporter v:0.3.162

art/meshes/props/kart_embassy_celtic_props.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_embassy_celtic_props.dae: Found convertible object 'Object1011_001'

art/meshes/props/kart_embassy_celtic_props.dae: Converting 'Object1011_001-Geometry'

art/meshes/props/kart_embassy_celtic_props.dae: Found static geometry

art/meshes/props/helmet/hele_boeotian_a.dae: Starting conversion

art/meshes/props/helmet/hele_boeotian_a.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_boeotian_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_boeotian_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_boeotian_a.dae: Found convertible object 'Hele_boeotian_A'

art/meshes/props/helmet/hele_boeotian_a.dae: Converting 'Esfera_074'

art/meshes/props/helmet/hele_boeotian_a.dae: Found static geometry

art/meshes/props/helmet/hele_boeotian_a.dae: Adding prop point crest

art/meshes/props/helmet/hele_boeotian_a.dae: Adding prop point highcrest

art/meshes/structural/pers_stable_elephant.dae: Starting conversion

art/meshes/structural/pers_stable_elephant.dae: Running FixBrokenXML

art/meshes/structural/pers_stable_elephant.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/pers_stable_elephant.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_stable_elephant.dae: Found convertible object 'pers_stables_elephant'

art/meshes/structural/pers_stable_elephant.dae: Converting 'Cube_012'

art/meshes/structural/pers_stable_elephant.dae: Found static geometry

art/meshes/structural/pers_stable_elephant.dae: Adding prop point horse

art/meshes/structural/pers_stable_elephant.dae: Adding prop point horse_1

art/meshes/structural/pers_stable_elephant.dae: Adding prop point horse_2

art/meshes/structural/pers_stable_elephant.dae: Adding prop point garrisoned

art/meshes/props/helmet/props/hele_highcrest_b.dae: Starting conversion

art/meshes/props/helmet/props/hele_highcrest_b.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_highcrest_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_highcrest_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_highcrest_b.dae: Found convertible object 'Crest-High-B'

art/meshes/props/helmet/props/hele_highcrest_b.dae: Converting 'Plano_047'

art/meshes/props/helmet/props/hele_highcrest_b.dae: Found static geometry

art/meshes/props/helmet/props/hele_highcrest_hair_c.dae: Starting conversion

art/meshes/props/helmet/props/hele_highcrest_hair_c.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_highcrest_hair_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_highcrest_hair_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_highcrest_hair_c.dae: Found convertible object 'hele_crest_hair_illyrian_a_002'

art/meshes/props/helmet/props/hele_highcrest_hair_c.dae: Converting 'hele_helmet_j-Geometry_004'

art/meshes/props/helmet/props/hele_highcrest_hair_c.dae: Found static geometry

art/meshes/structural/pers_sb_1_new.dae: Starting conversion

art/meshes/structural/pers_sb_1_new.dae: Running FixBrokenXML

art/meshes/structural/pers_sb_1_new.dae: Authoring tool: FBX COLLADA exporter

art/meshes/structural/pers_sb_1_new.dae: Applying fixes for 3ds Max exporter

art/meshes/structural/pers_sb_1_new.dae: Found library_images to delete

art/meshes/structural/pers_sb_1_new.dae: Found library_materials to delete

art/meshes/structural/pers_sb_1_new.dae: Found library_effects to delete

art/meshes/structural/pers_sb_1_new.dae: Found a bind_material to delete

art/meshes/structural/pers_sb_1_new.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_sb_1_new.dae: Found convertible object 'Apadana'

art/meshes/structural/pers_sb_1_new.dae: Converting 'ApadanaMesh'

art/meshes/structural/pers_sb_1_new.dae: Found static geometry

art/meshes/structural/pers_sb_1_new.dae: Adding prop point garrisoned

art/meshes/props/pers_sb1_props.dae: Starting conversion

art/meshes/props/pers_sb1_props.dae: Running FixBrokenXML

art/meshes/props/pers_sb1_props.dae: Authoring tool: Blender 2.60.0 r41226

art/meshes/props/pers_sb1_props.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_sb1_props.dae: Found convertible object 'stair_prop'

art/meshes/props/pers_sb1_props.dae: Converting 'Cube_002-mesh'

art/meshes/props/pers_sb1_props.dae: Found static geometry

art/meshes/skeletal/elephant_asian_armored_03.dae: Starting conversion

art/meshes/skeletal/elephant_asian_armored_03.dae: Running FixBrokenXML

art/meshes/skeletal/elephant_asian_armored_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/skeletal/elephant_asian_armored_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/elephant_asian_armored_03.dae: Found convertible object 'elephant_asian_armored_03'

art/meshes/skeletal/elephant_asian_armored_03.dae: Converting 'Elephantidae_Asian_Quadraped'

art/meshes/skeletal/elephant_asian_armored_03.dae: Found skinned geometry

art/meshes/skeletal/elephant_asian_armored_03.dae: Adding prop point head

art/meshes/skeletal/elephant_asian_armored_03.dae: Adding prop point tusk_left

art/meshes/skeletal/elephant_asian_armored_03.dae: Adding prop point tusk_right

art/meshes/skeletal/elephant_asian_armored_03.dae: Adding prop point helmet

art/meshes/skeletal/elephant_asian_armored_03.dae: Adding prop point trunk_grasp

art/meshes/skeletal/elephant_asian_armored_03.dae: Adding prop point beam

art/meshes/skeletal/elephant_asian_armored_03.dae: Adding prop point rider

art/meshes/skeletal/elephant_asian_armored_03.dae: Adding prop point turret

art/meshes/skeletal/elephant_asian_armored_03.dae: Adding prop point egret_2

art/meshes/skeletal/elephant_asian_armored_03.dae: Adding prop point egret_1

art/meshes/skeletal/elephant_asian_armored_03.dae: Adding prop point egret_3

art/meshes/skeletal/elephant_asian_armored_03.dae: Adding prop point rider1

art/meshes/skeletal/elephant_asian_armored_03.dae: Adding prop point rider2

art/meshes/skeletal/elephant_asian_armored_03.dae: Adding prop point rider3

art/animation/biped/rider/elephantry/driver/walk_relax.dae: Starting conversion

art/animation/biped/rider/elephantry/driver/walk_relax.dae: Running FixBrokenXML

art/animation/biped/rider/elephantry/driver/walk_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/rider/elephantry/driver/walk_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/elephantry/driver/walk_relax.dae: Found convertible object 'm_tunic_short'

art/animation/biped/rider/elephantry/driver/walk_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/walk_relax.dae): Loaded successfully

art/animation/biped/rider/elephantry/driver/attack_melee.dae: Starting conversion

art/animation/biped/rider/elephantry/driver/attack_melee.dae: Running FixBrokenXML

art/animation/biped/rider/elephantry/driver/attack_melee.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/rider/elephantry/driver/attack_melee.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/elephantry/driver/attack_melee.dae: Found convertible object 'm_tunic_short'

art/animation/biped/rider/elephantry/driver/attack_melee.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/attack_melee.dae): Loaded successfully

art/animation/biped/rider/elephantry/driver/idle_ready.dae: Starting conversion

art/animation/biped/rider/elephantry/driver/idle_ready.dae: Running FixBrokenXML

art/animation/biped/rider/elephantry/driver/idle_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/rider/elephantry/driver/idle_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/elephantry/driver/idle_ready.dae: Found convertible object 'm_tunic_short'

art/animation/biped/rider/elephantry/driver/idle_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/idle_ready.dae): Loaded successfully

art/animation/biped/rider/elephantry/driver/death.dae: Starting conversion

art/animation/biped/rider/elephantry/driver/death.dae: Running FixBrokenXML

art/animation/biped/rider/elephantry/driver/death.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/rider/elephantry/driver/death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/elephantry/driver/death.dae: Found convertible object 'm_tunic_short'

art/animation/biped/rider/elephantry/driver/death.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/death.dae): Loaded successfully

art/animation/biped/rider/elephantry/driver/idle_relax.dae: Starting conversion

art/animation/biped/rider/elephantry/driver/idle_relax.dae: Running FixBrokenXML

art/animation/biped/rider/elephantry/driver/idle_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/rider/elephantry/driver/idle_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/elephantry/driver/idle_relax.dae: Found convertible object 'm_tunic_short'

art/animation/biped/rider/elephantry/driver/idle_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/idle_relax.dae): Loaded successfully

art/meshes/props/weapons/sagaris_02.dae: Starting conversion

art/meshes/props/weapons/sagaris_02.dae: Running FixBrokenXML

art/meshes/props/weapons/sagaris_02.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/weapons/sagaris_02.dae: Applying fixes for 3ds Max exporter

art/meshes/props/weapons/sagaris_02.dae: Found library_images to delete

art/meshes/props/weapons/sagaris_02.dae: Found library_materials to delete

art/meshes/props/weapons/sagaris_02.dae: Found library_effects to delete

art/meshes/props/weapons/sagaris_02.dae: Found a bind_material to delete

art/meshes/props/weapons/sagaris_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/sagaris_02.dae: Found convertible object 'axe006'

art/meshes/props/weapons/sagaris_02.dae: Converting 'axe006Mesh'

art/meshes/props/weapons/sagaris_02.dae: Found static geometry

art/meshes/structural/pers_fortress.dae: Starting conversion

art/meshes/structural/pers_fortress.dae: Running FixBrokenXML

art/meshes/structural/pers_fortress.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/structural/pers_fortress.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_fortress.dae: Found convertible object 'Fortress'

art/meshes/structural/pers_fortress.dae: Converting 'FortressMesh'

art/meshes/structural/pers_fortress.dae: Found static geometry

art/meshes/structural/pers_fortress.dae: Adding prop point garrisoned

art/meshes/structural/pers_fortress.dae: Adding prop point projectile

art/meshes/structural/pers_fortress.dae: Adding prop point death

art/meshes/props/pers_fortress_paintings.dae: Starting conversion

art/meshes/props/pers_fortress_paintings.dae: Running FixBrokenXML

art/meshes/props/pers_fortress_paintings.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/props/pers_fortress_paintings.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_fortress_paintings.dae: Found convertible object 'Fortress_001'

art/meshes/props/pers_fortress_paintings.dae: Converting 'FortressMesh_008'

art/meshes/props/pers_fortress_paintings.dae: Found static geometry

art/meshes/props/pers_fortress_shields.dae: Starting conversion

art/meshes/props/pers_fortress_shields.dae: Running FixBrokenXML

art/meshes/props/pers_fortress_shields.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/props/pers_fortress_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_fortress_shields.dae: Found convertible object 'Fortress_002'

art/meshes/props/pers_fortress_shields.dae: Converting 'FortressMesh_009'

art/meshes/props/pers_fortress_shields.dae: Found static geometry

art/meshes/structural/gaul_workshop.dae: Starting conversion

art/meshes/structural/gaul_workshop.dae: Running FixBrokenXML

art/meshes/structural/gaul_workshop.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373

art/meshes/structural/gaul_workshop.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/gaul_workshop.dae: Found convertible object 'Cube_032'

art/meshes/structural/gaul_workshop.dae: Converting 'Cube_030'

art/meshes/structural/gaul_workshop.dae: Found static geometry

art/meshes/structural/gaul_workshop.dae: Adding prop point garrisoned

art/meshes/structural/pers_workshop.dae: Starting conversion

art/meshes/structural/pers_workshop.dae: Running FixBrokenXML

art/meshes/structural/pers_workshop.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/pers_workshop.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_workshop.dae: Found convertible object 'pers_workshop'

art/meshes/structural/pers_workshop.dae: Converting 'Cube_001'

art/meshes/structural/pers_workshop.dae: Found static geometry

art/meshes/structural/pers_workshop.dae: Adding prop point garrisoned

art/meshes/structural/kush_mercenary_camp_01.dae: Starting conversion

art/meshes/structural/kush_mercenary_camp_01.dae: Running FixBrokenXML

art/meshes/structural/kush_mercenary_camp_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/structural/kush_mercenary_camp_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_mercenary_camp_01.dae: Found convertible object 'blemmye_camp_root'

art/meshes/structural/kush_mercenary_camp_01.dae: Converting 'Plane'

art/meshes/structural/kush_mercenary_camp_01.dae: Found static geometry

art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point kush_tent_01

art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point kush_tent_02

art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point kush_tent_03

art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point camel_01

art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point fire_camp

art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point camel_barrier_01

art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point camel_02

art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point goat_01

art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point goat_02

art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point kush_tent_04

art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point palm_tree

art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point projectile

art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point plant

art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point garrisoned

art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point camel_barrier_02

art/meshes/gaia/shrub_palm.dae: Starting conversion

art/meshes/gaia/shrub_palm.dae: Running FixBrokenXML

art/meshes/gaia/shrub_palm.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/gaia/shrub_palm.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/shrub_palm.dae: Found convertible object 'Plane_052'

art/meshes/gaia/shrub_palm.dae: Converting 'Plane_020'

art/meshes/gaia/shrub_palm.dae: Found static geometry

art/meshes/props/special/campfire.dae: Starting conversion

art/meshes/props/special/campfire.dae: Running FixBrokenXML

art/meshes/props/special/campfire.dae: Authoring tool: Blender v:249 - Illusoft Collada Exporter v:0.3.153

art/meshes/props/special/campfire.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/special/campfire.dae: Found convertible object 'Cube'

art/meshes/props/special/campfire.dae: Converting 'Cube_001'

art/meshes/props/special/campfire.dae: Found static geometry

art/meshes/structural/tent_greek.dae: Starting conversion

art/meshes/structural/tent_greek.dae: Running FixBrokenXML

art/meshes/structural/tent_greek.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/tent_greek.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/tent_greek.dae: Found convertible object 'Cube_000'

art/meshes/structural/tent_greek.dae: Converting 'Cube_000'

art/meshes/structural/tent_greek.dae: Found static geometry

art/meshes/structural/tent_kush_props.dae: Starting conversion

art/meshes/structural/tent_kush_props.dae: Running FixBrokenXML

art/meshes/structural/tent_kush_props.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/structural/tent_kush_props.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/tent_kush_props.dae: Found convertible object 'Cube_025'

art/meshes/structural/tent_kush_props.dae: Converting 'Cube_037'

art/meshes/structural/tent_kush_props.dae: Found static geometry

art/meshes/structural/tent_kush_props.dae: Adding prop point shield

art/meshes/props/shield/kush_nubian_hex_front.dae: Starting conversion

art/meshes/props/shield/kush_nubian_hex_front.dae: Running FixBrokenXML

art/meshes/props/shield/kush_nubian_hex_front.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373

art/meshes/props/shield/kush_nubian_hex_front.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/kush_nubian_hex_front.dae: Found convertible object 'Circle_003'

art/meshes/props/shield/kush_nubian_hex_front.dae: Converting 'Circle_003'

art/meshes/props/shield/kush_nubian_hex_front.dae: Found static geometry

art/meshes/props/shield/kush_nubian_hex_back.dae: Starting conversion

art/meshes/props/shield/kush_nubian_hex_back.dae: Running FixBrokenXML

art/meshes/props/shield/kush_nubian_hex_back.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373

art/meshes/props/shield/kush_nubian_hex_back.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/kush_nubian_hex_back.dae: Found convertible object 'Circle_003_001'

art/meshes/props/shield/kush_nubian_hex_back.dae: Converting 'Circle_000'

art/meshes/props/shield/kush_nubian_hex_back.dae: Found static geometry

art/meshes/structural/tent_arab.dae: Starting conversion

art/meshes/structural/tent_arab.dae: Running FixBrokenXML

art/meshes/structural/tent_arab.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/tent_arab.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/tent_arab.dae: Found convertible object 'Cube'

art/meshes/structural/tent_arab.dae: Converting 'Cube_001'

art/meshes/structural/tent_arab.dae: Found static geometry

art/meshes/structural/tent_big.dae: Starting conversion

art/meshes/structural/tent_big.dae: Running FixBrokenXML

art/meshes/structural/tent_big.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/tent_big.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/tent_big.dae: Found convertible object 'Circle_002'

art/meshes/structural/tent_big.dae: Converting 'Circle_002'

art/meshes/structural/tent_big.dae: Found static geometry

art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Starting conversion

art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Running FixBrokenXML

art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Found library_images to delete

art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Found library_materials to delete

art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Found library_effects to delete

art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Found a bind_material to delete

art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Found convertible object 'Cretan_Date_Palm_Patch_01'

art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Converting 'Cretan_Date_Palm_Patch_01Mesh'

art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Found static geometry

art/meshes/structural/kush_fortress.dae: Starting conversion

art/meshes/structural/kush_fortress.dae: Running FixBrokenXML

art/meshes/structural/kush_fortress.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_fortress.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_fortress.dae: Found convertible object 'Fortress'

art/meshes/structural/kush_fortress.dae: Converting 'Cube_005'

art/meshes/structural/kush_fortress.dae: Found static geometry

art/meshes/structural/kush_fortress.dae: Adding prop point projectile

art/meshes/structural/kush_fortress.dae: Adding prop point garrisoned

art/meshes/structural/field_propped_a_8x8.dae: Starting conversion

art/meshes/structural/field_propped_a_8x8.dae: Running FixBrokenXML

art/meshes/structural/field_propped_a_8x8.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/field_propped_a_8x8.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/field_propped_a_8x8.dae: Found convertible object 'Plane'

art/meshes/structural/field_propped_a_8x8.dae: Converting 'Plane_008'

art/meshes/structural/field_propped_a_8x8.dae: Found static geometry

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_001

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_002

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_003

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_004

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_005

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_006

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_007

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_008

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_009

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_010

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_011

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_012

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_013

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_014

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_015

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_016

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_017

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_018

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_019

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_020

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_021

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_022

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_023

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_024

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_025

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_026

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_027

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_028

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_029

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_030

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_031

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_032

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_033

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_034

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_035

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_036

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_037

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_038

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_039

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_040

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_041

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_042

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_043

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_044

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_045

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_046

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_047

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_048

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_055

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_054

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_053

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_052

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_051

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_050

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_049

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_056

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_057

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_058

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_059

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_060

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_061

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_062

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_063

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point cart

art/meshes/gaia/cross_large_short.dae: Starting conversion

art/meshes/gaia/cross_large_short.dae: Running FixBrokenXML

art/meshes/gaia/cross_large_short.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/gaia/cross_large_short.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/cross_large_short.dae: Found convertible object 'cross_large_short'

art/meshes/gaia/cross_large_short.dae: Converting 'cross_large_short-Geometry_001'

art/meshes/gaia/cross_large_short.dae: Found static geometry

art/meshes/props/wrld_hay_sm.dae: Starting conversion

art/meshes/props/wrld_hay_sm.dae: Running FixBrokenXML

art/meshes/props/wrld_hay_sm.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_hay_sm.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_hay_sm.dae: Found convertible object 'wrld_hay_sm'

art/meshes/props/wrld_hay_sm.dae: Converting 'wrld_hay_sm-Geometry'

art/meshes/props/wrld_hay_sm.dae: Found static geometry

art/meshes/gaia/grass_la_tall_a.dae: Starting conversion

art/meshes/gaia/grass_la_tall_a.dae: Running FixBrokenXML

art/meshes/gaia/grass_la_tall_a.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/gaia/grass_la_tall_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/grass_la_tall_a.dae: Found convertible object 'grass_la_tall_a'

art/meshes/gaia/grass_la_tall_a.dae: Converting 'grass_la_tall_a-Geometry'

art/meshes/gaia/grass_la_tall_a.dae: Found static geometry

art/meshes/gaia/cross_angledfromtop.dae: Starting conversion

art/meshes/gaia/cross_angledfromtop.dae: Running FixBrokenXML

art/meshes/gaia/cross_angledfromtop.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/gaia/cross_angledfromtop.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/cross_angledfromtop.dae: Found convertible object 'cross_angledfromtop'

art/meshes/gaia/cross_angledfromtop.dae: Converting 'cross_angledfromtop-Geometry_001'

art/meshes/gaia/cross_angledfromtop.dae: Found static geometry

art/meshes/gaia/grass_la_tall_b.dae: Starting conversion

art/meshes/gaia/grass_la_tall_b.dae: Running FixBrokenXML

art/meshes/gaia/grass_la_tall_b.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/gaia/grass_la_tall_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/grass_la_tall_b.dae: Found convertible object 'grass_la_tall_b'

art/meshes/gaia/grass_la_tall_b.dae: Converting 'grass_la_tall_b-Geometry'

art/meshes/gaia/grass_la_tall_b.dae: Found static geometry

art/meshes/structural/field_propped_b_8x8.dae: Starting conversion

art/meshes/structural/field_propped_b_8x8.dae: Running FixBrokenXML

art/meshes/structural/field_propped_b_8x8.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/field_propped_b_8x8.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/field_propped_b_8x8.dae: Found convertible object 'Plane'

art/meshes/structural/field_propped_b_8x8.dae: Converting 'Plane_016'

art/meshes/structural/field_propped_b_8x8.dae: Found static geometry

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_001

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_002

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_003

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_004

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_005

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_006

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_007

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_008

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_009

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_010

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_011

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_012

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_013

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_014

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_015

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_016

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_017

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_018

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_019

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_020

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_021

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_022

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_023

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_024

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_025

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_026

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_027

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_028

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_029

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_030

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_031

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_032

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_033

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_034

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_035

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_036

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_037

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_038

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_039

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_040

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_041

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_042

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_043

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_044

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_045

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_046

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_047

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_048

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_055

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_054

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_053

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_052

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_051

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_050

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_049

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_056

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_057

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_058

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_059

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_060

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_061

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_062

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_063

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point cart

art/meshes/props/wrld_hay_la.dae: Starting conversion

art/meshes/props/wrld_hay_la.dae: Running FixBrokenXML

art/meshes/props/wrld_hay_la.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_hay_la.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_hay_la.dae: Found convertible object 'wrld_hay_la'

art/meshes/props/wrld_hay_la.dae: Converting 'wrld_hay_la-Geometry'

art/meshes/props/wrld_hay_la.dae: Found static geometry

art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae: Starting conversion

art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae: Running FixBrokenXML

art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae: Found convertible object 'm_tunic_short'

art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae): Loaded successfully

art/meshes/structural/gaul_theater.dae: Starting conversion

art/meshes/structural/gaul_theater.dae: Running FixBrokenXML

art/meshes/structural/gaul_theater.dae: Authoring tool: Blender 2.80.69 commit date:2019-05-19, commit time:00:09, hash:06c4139a6833

art/meshes/structural/gaul_theater.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/gaul_theater.dae: Found convertible object 'gaul_theatron'

art/meshes/structural/gaul_theater.dae: Converting 'gaul_theatron'

art/meshes/structural/gaul_theater.dae: Found static geometry

art/meshes/structural/gaul_theater.dae: Adding prop point garrisoned

art/meshes/structural/gaul_theater.dae: Adding prop point box01

art/meshes/structural/gaul_theater.dae: Adding prop point box02

art/meshes/structural/gaul_theater.dae: Adding prop point box03

art/meshes/structural/gaul_theater.dae: Adding prop point barrel01

art/meshes/structural/gaul_theater.dae: Adding prop point barrel02

art/meshes/structural/gaul_theater.dae: Adding prop point bullhead

art/meshes/structural/gaul_theater.dae: Adding prop point foodsack02

art/meshes/structural/gaul_theater.dae: Adding prop point foodsack01

art/meshes/structural/gaul_theater.dae: Adding prop point standard_boar01

art/meshes/structural/gaul_theater.dae: Adding prop point standard_boar02

art/meshes/structural/gaul_theater.dae: Adding prop point standard_boar03

art/meshes/structural/gaul_theater.dae: Adding prop point standard_raven01

art/meshes/structural/gaul_theater.dae: Adding prop point standard_raven02

art/meshes/structural/gaul_theater.dae: Adding prop point shield01

art/meshes/structural/gaul_theater.dae: Adding prop point shield02

art/meshes/structural/gaul_theater.dae: Adding prop point shield03

art/meshes/structural/gaul_theater.dae: Adding prop point shield04

art/meshes/structural/gaul_theater.dae: Adding prop point shield05

art/meshes/structural/gaul_theater.dae: Adding prop point shield06

art/meshes/structural/gaul_theater.dae: Adding prop point shield07

art/meshes/structural/gaul_theater.dae: Adding prop point shield08

art/meshes/structural/gaul_theater.dae: Adding prop point shield09

art/meshes/props/wrld_dead_bull_head.dae: Starting conversion

art/meshes/props/wrld_dead_bull_head.dae: Running FixBrokenXML

art/meshes/props/wrld_dead_bull_head.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-03, commit time:00:01, hash:ae977d13f8e9

art/meshes/props/wrld_dead_bull_head.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_dead_bull_head.dae: Found convertible object 'Object025_021'

art/meshes/props/wrld_dead_bull_head.dae: Converting 'Object025Mesh_000'

art/meshes/props/wrld_dead_bull_head.dae: Found static geometry

art/meshes/props/wrld_food_sack_01.dae: Starting conversion

art/meshes/props/wrld_food_sack_01.dae: Running FixBrokenXML

art/meshes/props/wrld_food_sack_01.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-03, commit time:00:01, hash:ae977d13f8e9

art/meshes/props/wrld_food_sack_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_food_sack_01.dae: Found convertible object 'Object025_000_002'

art/meshes/props/wrld_food_sack_01.dae: Converting 'Object025Mesh_003'

art/meshes/props/wrld_food_sack_01.dae: Found static geometry

art/meshes/props/gaul_theater_roof.dae: Starting conversion

art/meshes/props/gaul_theater_roof.dae: Running FixBrokenXML

art/meshes/props/gaul_theater_roof.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-03, commit time:00:01, hash:ae977d13f8e9

art/meshes/props/gaul_theater_roof.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_theater_roof.dae: Found convertible object 'Cube_004'

art/meshes/props/gaul_theater_roof.dae: Converting 'Cube_007'

art/meshes/props/gaul_theater_roof.dae: Found static geometry

art/meshes/props/gaul_theater_nature.dae: Starting conversion

art/meshes/props/gaul_theater_nature.dae: Running FixBrokenXML

art/meshes/props/gaul_theater_nature.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-03, commit time:00:01, hash:ae977d13f8e9

art/meshes/props/gaul_theater_nature.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_theater_nature.dae: Found convertible object 'brit_range_nature'

art/meshes/props/gaul_theater_nature.dae: Converting 'Cube_004'

art/meshes/props/gaul_theater_nature.dae: Found static geometry

art/meshes/props/shield/scutum_c_f.dae: Starting conversion

art/meshes/props/shield/scutum_c_f.dae: Running FixBrokenXML

art/meshes/props/shield/scutum_c_f.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/shield/scutum_c_f.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/scutum_c_f.dae: Found convertible object 'scutum_c_f'

art/meshes/props/shield/scutum_c_f.dae: Converting 'scutum_c_f-Geometry'

art/meshes/props/shield/scutum_c_f.dae: Found static geometry

art/meshes/props/shield/scutum_c_f.dae: Adding prop point back

art/meshes/props/shield/scutum_b.dae: Starting conversion

art/meshes/props/shield/scutum_b.dae: Running FixBrokenXML

art/meshes/props/shield/scutum_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/shield/scutum_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/scutum_b.dae: Found convertible object 'scutum_b'

art/meshes/props/shield/scutum_b.dae: Converting 'scutum_b-Geometry'

art/meshes/props/shield/scutum_b.dae: Found static geometry

art/meshes/props/gaul_standard_boar.dae: Starting conversion

art/meshes/props/gaul_standard_boar.dae: Running FixBrokenXML

art/meshes/props/gaul_standard_boar.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-03, commit time:00:01, hash:ae977d13f8e9

art/meshes/props/gaul_standard_boar.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_standard_boar.dae: Found convertible object 'celt_boar_004'

art/meshes/props/gaul_standard_boar.dae: Converting 'Cube_011'

art/meshes/props/gaul_standard_boar.dae: Found static geometry

art/meshes/props/gaul_standard_post.dae: Starting conversion

art/meshes/props/gaul_standard_post.dae: Running FixBrokenXML

art/meshes/props/gaul_standard_post.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-03, commit time:00:01, hash:ae977d13f8e9

art/meshes/props/gaul_standard_post.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_standard_post.dae: Found convertible object 'celt_boar_002'

art/meshes/props/gaul_standard_post.dae: Converting 'Cube_009'

art/meshes/props/gaul_standard_post.dae: Found static geometry

art/meshes/props/gaul_standard_raven.dae: Starting conversion

art/meshes/props/gaul_standard_raven.dae: Running FixBrokenXML

art/meshes/props/gaul_standard_raven.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-03, commit time:00:01, hash:ae977d13f8e9

art/meshes/props/gaul_standard_raven.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_standard_raven.dae: Found convertible object 'Cube_003'

art/meshes/props/gaul_standard_raven.dae: Converting 'Cube_025'

art/meshes/props/gaul_standard_raven.dae: Found static geometry

art/meshes/props/wrld_food_sack_02.dae: Starting conversion

art/meshes/props/wrld_food_sack_02.dae: Running FixBrokenXML

art/meshes/props/wrld_food_sack_02.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-03, commit time:00:01, hash:ae977d13f8e9

art/meshes/props/wrld_food_sack_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_food_sack_02.dae: Found convertible object 'Object025_000_000'

art/meshes/props/wrld_food_sack_02.dae: Converting 'Object025Mesh_002'

art/meshes/props/wrld_food_sack_02.dae: Found static geometry

art/meshes/props/weapons/sagaris_01.dae: Starting conversion

art/meshes/props/weapons/sagaris_01.dae: Running FixBrokenXML

art/meshes/props/weapons/sagaris_01.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/weapons/sagaris_01.dae: Applying fixes for 3ds Max exporter

art/meshes/props/weapons/sagaris_01.dae: Found library_images to delete

art/meshes/props/weapons/sagaris_01.dae: Found library_materials to delete

art/meshes/props/weapons/sagaris_01.dae: Found library_effects to delete

art/meshes/props/weapons/sagaris_01.dae: Found a bind_material to delete

art/meshes/props/weapons/sagaris_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/sagaris_01.dae: Found convertible object 'axe006'

art/meshes/props/weapons/sagaris_01.dae: Converting 'axe006Mesh'

art/meshes/props/weapons/sagaris_01.dae: Found static geometry

art/animation/biped/gatherer/idle_hoe_01.dae: Starting conversion

art/animation/biped/gatherer/idle_hoe_01.dae: Running FixBrokenXML

art/animation/biped/gatherer/idle_hoe_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/gatherer/idle_hoe_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/idle_hoe_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/gatherer/idle_hoe_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_hoe_01.dae): Loaded successfully

art/animation/biped/gatherer/walk_hoe.dae: Starting conversion

art/animation/biped/gatherer/walk_hoe.dae: Running FixBrokenXML

art/animation/biped/gatherer/walk_hoe.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/gatherer/walk_hoe.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/walk_hoe.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/gatherer/walk_hoe.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_hoe.dae): Loaded successfully

art/meshes/props/tool_hoe.dae: Starting conversion

art/meshes/props/tool_hoe.dae: Running FixBrokenXML

art/meshes/props/tool_hoe.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/props/tool_hoe.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/tool_hoe.dae: Found convertible object 'tool_hoe'

art/meshes/props/tool_hoe.dae: Converting 'tool_hoe-Geometry'

art/meshes/props/tool_hoe.dae: Found static geometry

art/meshes/props/tool_hoe2.dae: Starting conversion

art/meshes/props/tool_hoe2.dae: Running FixBrokenXML

art/meshes/props/tool_hoe2.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/tool_hoe2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/tool_hoe2.dae: Found convertible object 'tool_hoe2'

art/meshes/props/tool_hoe2.dae: Converting 'tool_hoe2-Geometry'

art/meshes/props/tool_hoe2.dae: Found static geometry

art/animation/biped/gatherer/farming.dae: Starting conversion

art/animation/biped/gatherer/farming.dae: Running FixBrokenXML

art/animation/biped/gatherer/farming.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/farming.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/farming.dae: Found convertible object 'm_naked'

art/animation/biped/gatherer/farming.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/farming.dae): Loaded successfully

art/meshes/structural/pers_ram.dae: Starting conversion

art/meshes/structural/pers_ram.dae: Running FixBrokenXML

art/meshes/structural/pers_ram.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/pers_ram.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_ram.dae: Found convertible object 'Cube_000'

art/meshes/structural/pers_ram.dae: Converting 'pers_tower'

art/meshes/structural/pers_ram.dae: Found skinned geometry

art/meshes/structural/pers_ram.dae: Adding prop point garrisoned

art/animation/mechanical/pers_ram.dae: Starting conversion

art/animation/mechanical/pers_ram.dae: Running FixBrokenXML

art/animation/mechanical/pers_ram.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/animation/mechanical/pers_ram.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/pers_ram.dae: Found convertible object 'Cube_000'

art/animation/mechanical/pers_ram.dae: Converting 'pers_tower'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/pers_ram.dae): Loaded successfully

art/animation/mechanical/pers_ram_idle.dae: Starting conversion

art/animation/mechanical/pers_ram_idle.dae: Running FixBrokenXML

art/animation/mechanical/pers_ram_idle.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/animation/mechanical/pers_ram_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/pers_ram_idle.dae: Found convertible object 'Cube_002'

art/animation/mechanical/pers_ram_idle.dae: Converting 'pers_tower'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/pers_ram_idle.dae): Loaded successfully

art/animation/mechanical/pers_ram_walk.dae: Starting conversion

art/animation/mechanical/pers_ram_walk.dae: Running FixBrokenXML

art/animation/mechanical/pers_ram_walk.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/animation/mechanical/pers_ram_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/pers_ram_walk.dae: Found convertible object 'Cube_001'

art/animation/mechanical/pers_ram_walk.dae: Converting 'pers_tower'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/pers_ram_walk.dae): Loaded successfully

art/meshes/structural/kart_temple_big.dae: Starting conversion

art/meshes/structural/kart_temple_big.dae: Running FixBrokenXML

art/meshes/structural/kart_temple_big.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/structural/kart_temple_big.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_temple_big.dae: Found convertible object 'kart_temple_a'

art/meshes/structural/kart_temple_big.dae: Converting 'kart_temple_a'

art/meshes/structural/kart_temple_big.dae: Found static geometry

art/meshes/structural/kart_temple_big.dae: Adding prop point garrisoned

art/meshes/props/kart_temple_big.dae: Starting conversion

art/meshes/props/kart_temple_big.dae: Running FixBrokenXML

art/meshes/props/kart_temple_big.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/kart_temple_big.dae: Applying fixes for 3ds Max exporter

art/meshes/props/kart_temple_big.dae: Found library_images to delete

art/meshes/props/kart_temple_big.dae: Found library_materials to delete

art/meshes/props/kart_temple_big.dae: Found library_effects to delete

art/meshes/props/kart_temple_big.dae: Found a bind_material to delete

art/meshes/props/kart_temple_big.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_temple_big.dae: Found convertible object 'Plane05'

art/meshes/props/kart_temple_big.dae: Converting 'Plane05Mesh'

art/meshes/props/kart_temple_big.dae: Found static geometry

art/meshes/structural/hele_Prytaneion_structB.dae: Starting conversion

art/meshes/structural/hele_Prytaneion_structB.dae: Running FixBrokenXML

art/meshes/structural/hele_Prytaneion_structB.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_Prytaneion_structB.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_Prytaneion_structB.dae: Found convertible object 'helle_Prytaneion_struct_b_001'

art/meshes/structural/hele_Prytaneion_structB.dae: Converting 'helle_Prytaneion_struct_bMesh_003'

art/meshes/structural/hele_Prytaneion_structB.dae: Found static geometry

art/meshes/structural/hele_Prytaneion_structB.dae: Adding prop point garrisoned

art/meshes/structural/hele_Prytaneion_props.dae: Starting conversion

art/meshes/structural/hele_Prytaneion_props.dae: Running FixBrokenXML

art/meshes/structural/hele_Prytaneion_props.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_Prytaneion_props.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_Prytaneion_props.dae: Found convertible object 'helle_Prytaneion_struct_b_001'

art/meshes/structural/hele_Prytaneion_props.dae: Converting 'helle_Prytaneion_struct_bMesh_002'

art/meshes/structural/hele_Prytaneion_props.dae: Found static geometry

art/meshes/structural/hele_Prytaneion_struct.dae: Starting conversion

art/meshes/structural/hele_Prytaneion_struct.dae: Running FixBrokenXML

art/meshes/structural/hele_Prytaneion_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_Prytaneion_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_Prytaneion_struct.dae: Found convertible object 'helle_Prytaneion_struct_b_001'

art/meshes/structural/hele_Prytaneion_struct.dae: Converting 'helle_Prytaneion_struct_bMesh_001'

art/meshes/structural/hele_Prytaneion_struct.dae: Found static geometry

art/meshes/structural/hele_Prytaneion_decor.dae: Starting conversion

art/meshes/structural/hele_Prytaneion_decor.dae: Running FixBrokenXML

art/meshes/structural/hele_Prytaneion_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_Prytaneion_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_Prytaneion_decor.dae: Found convertible object 'helle_Prytaneion_struct_b_001'

art/meshes/structural/hele_Prytaneion_decor.dae: Converting 'helle_Prytaneion_struct_bMesh_004'

art/meshes/structural/hele_Prytaneion_decor.dae: Found static geometry

art/meshes/structural/hele_Prytaneion_tiles.dae: Starting conversion

art/meshes/structural/hele_Prytaneion_tiles.dae: Running FixBrokenXML

art/meshes/structural/hele_Prytaneion_tiles.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_Prytaneion_tiles.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_Prytaneion_tiles.dae: Found convertible object 'helle_Prytaneion_struct_b'

art/meshes/structural/hele_Prytaneion_tiles.dae: Converting 'helle_Prytaneion_struct_bMesh'

art/meshes/structural/hele_Prytaneion_tiles.dae: Found static geometry

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_01.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_02.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_03.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_03.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_04.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_04.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_04.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_05.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_05.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_05.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_01.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_02.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_03.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_03.dae): Loaded successfully

art/meshes/props/helmet/hele_attic_b.dae: Starting conversion

art/meshes/props/helmet/hele_attic_b.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_attic_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_attic_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_attic_b.dae: Found convertible object 'Hele_Attic_02'

art/meshes/props/helmet/hele_attic_b.dae: Converting 'Esfera_028'

art/meshes/props/helmet/hele_attic_b.dae: Found static geometry

art/meshes/props/helmet/hele_attic_b.dae: Adding prop point crest

art/meshes/props/helmet/hele_attic_b.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_attic_b.dae: Adding prop point feather_L

art/meshes/props/helmet/hele_attic_b.dae: Adding prop point feather_R

art/meshes/props/helmet/hele_attic_b.dae: Adding prop point feather_01

art/meshes/props/helmet/hele_attic_b.dae: Adding prop point feather_02

art/meshes/props/helmet/hele_attic_b.dae: Adding prop point feather_03

art/meshes/props/helmet/hele_attic_b.dae: Adding prop point feather_04

art/meshes/props/helmet/hele_attic_b.dae: Adding prop point feather_L

art/meshes/props/helmet/hele_attic_b.dae: Adding prop point feather_R

art/meshes/props/helmet/hele_attic_b.dae: Adding prop point wing_R

art/meshes/props/helmet/hele_attic_b.dae: Adding prop point wing_L

art/meshes/props/helmet/hele_attic_b.dae: Adding prop point wing_L

art/meshes/props/helmet/hele_attic_b.dae: Adding prop point wing_R

art/meshes/props/helmet/props/helmet_feather_a.dae: Starting conversion

art/meshes/props/helmet/props/helmet_feather_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/helmet_feather_a.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/helmet/props/helmet_feather_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/helmet_feather_a.dae: Found convertible object 'rome_helmet_m_001'

art/meshes/props/helmet/props/helmet_feather_a.dae: Converting 'rome_helmet_m-Geometry_001'

art/meshes/props/helmet/props/helmet_feather_a.dae: Found static geometry

art/meshes/props/helmet/props/hele_attic_visor.dae: Starting conversion

art/meshes/props/helmet/props/hele_attic_visor.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_attic_visor.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/props/hele_attic_visor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_attic_visor.dae: Found convertible object 'Hele_Attic_05_Visor'

art/meshes/props/helmet/props/hele_attic_visor.dae: Converting 'Esfera_287'

art/meshes/props/helmet/props/hele_attic_visor.dae: Found static geometry

art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Starting conversion

art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/props/hele_attic_mask_a1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Found convertible object 'Hele_Attic_01_Check_Guard'

art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Converting 'Esfera_182'

art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Found static geometry

art/meshes/props/special/wagon_four_wheel_empty.dae: Starting conversion

art/meshes/props/special/wagon_four_wheel_empty.dae: Running FixBrokenXML

art/meshes/props/special/wagon_four_wheel_empty.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/special/wagon_four_wheel_empty.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/special/wagon_four_wheel_empty.dae: Found convertible object 'FourWheelWagon'

art/meshes/props/special/wagon_four_wheel_empty.dae: Converting 'FourWheelRam'

art/meshes/props/special/wagon_four_wheel_empty.dae: Found skinned geometry

art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point horse_l

art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point horse_r

art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point driver

art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point cargo

art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point engineer_a

art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point engineer_b

art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point engineer_c

art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point engineer_d

art/animation/mechanical/wagon_four_wheel_empty_idle.dae: Starting conversion

art/animation/mechanical/wagon_four_wheel_empty_idle.dae: Running FixBrokenXML

art/animation/mechanical/wagon_four_wheel_empty_idle.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/animation/mechanical/wagon_four_wheel_empty_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/wagon_four_wheel_empty_idle.dae: Found convertible object 'FourWheelWagon'

art/animation/mechanical/wagon_four_wheel_empty_idle.dae: Converting 'FourWheelRam'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/wagon_four_wheel_empty_idle.dae): Loaded successfully

art/animation/mechanical/wagon_four_wheel_empty_move.dae: Starting conversion

art/animation/mechanical/wagon_four_wheel_empty_move.dae: Running FixBrokenXML

art/animation/mechanical/wagon_four_wheel_empty_move.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/animation/mechanical/wagon_four_wheel_empty_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/wagon_four_wheel_empty_move.dae: Found convertible object 'FourWheelWagon'

art/animation/mechanical/wagon_four_wheel_empty_move.dae: Converting 'FourWheelRam'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/wagon_four_wheel_empty_move.dae): Loaded successfully

art/meshes/props/special/rome_rock_packed.dae: Starting conversion

art/meshes/props/special/rome_rock_packed.dae: Running FixBrokenXML

art/meshes/props/special/rome_rock_packed.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/props/special/rome_rock_packed.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/special/rome_rock_packed.dae: Found convertible object 'model'

art/meshes/props/special/rome_rock_packed.dae: Converting 'model'

art/meshes/props/special/rome_rock_packed.dae: Found static geometry

art/animation/biped/citizen/idle_relax_m_b.dae: Starting conversion

art/animation/biped/citizen/idle_relax_m_b.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_relax_m_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/idle_relax_m_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_relax_m_b.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/idle_relax_m_b.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_b.dae): Loaded successfully

art/animation/biped/citizen/idle_relax_m_c.dae: Starting conversion

art/animation/biped/citizen/idle_relax_m_c.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_relax_m_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/idle_relax_m_c.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_relax_m_c.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/idle_relax_m_c.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_c.dae): Loaded successfully

art/animation/biped/citizen/idle_relax_m_d.dae: Starting conversion

art/animation/biped/citizen/idle_relax_m_d.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_relax_m_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/idle_relax_m_d.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_relax_m_d.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/idle_relax_m_d.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_d.dae): Loaded successfully

art/animation/biped/citizen/idle_relax_m_e.dae: Starting conversion

art/animation/biped/citizen/idle_relax_m_e.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_relax_m_e.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/idle_relax_m_e.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_relax_m_e.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/idle_relax_m_e.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_e.dae): Loaded successfully

art/animation/biped/citizen/idle_relax_m_f.dae: Starting conversion

art/animation/biped/citizen/idle_relax_m_f.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_relax_m_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/idle_relax_m_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_relax_m_f.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/idle_relax_m_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_f.dae): Loaded successfully

art/animation/biped/citizen/idle_relax_m_g.dae: Starting conversion

art/animation/biped/citizen/idle_relax_m_g.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_relax_m_g.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/idle_relax_m_g.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_relax_m_g.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/idle_relax_m_g.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_g.dae): Loaded successfully

art/animation/biped/citizen/walk_relax_m_aggresive.dae: Starting conversion

art/animation/biped/citizen/walk_relax_m_aggresive.dae: Running FixBrokenXML

art/animation/biped/citizen/walk_relax_m_aggresive.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/walk_relax_m_aggresive.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/walk_relax_m_aggresive.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/walk_relax_m_aggresive.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_m_aggresive.dae): Loaded successfully

art/meshes/props/helmet/hele_chalcidean_c.dae: Starting conversion

art/meshes/props/helmet/hele_chalcidean_c.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_chalcidean_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_chalcidean_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_chalcidean_c.dae: Found convertible object 'Hele_Chalcidean_03'

art/meshes/props/helmet/hele_chalcidean_c.dae: Converting 'Esfera_355'

art/meshes/props/helmet/hele_chalcidean_c.dae: Found static geometry

art/meshes/props/helmet/hele_chalcidean_c.dae: Adding prop point crest

art/meshes/props/helmet/hele_chalcidean_c.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_chalcidean_c.dae: Adding prop point highcrest

art/meshes/props/helmet/hele_chalcidean_c.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_chalcidean_c.dae: Adding prop point crest

art/meshes/props/helmet/hele_chalcidean_c.dae: Adding prop point highcrest

art/meshes/props/helmet/props/hele_chalcidean_mask_a.dae: Starting conversion

art/meshes/props/helmet/props/hele_chalcidean_mask_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_chalcidean_mask_a.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/props/hele_chalcidean_mask_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_chalcidean_mask_a.dae: Found convertible object 'Hele_Attic_01_Check_Guard_001'

art/meshes/props/helmet/props/hele_chalcidean_mask_a.dae: Converting 'Esfera_339'

art/meshes/props/helmet/props/hele_chalcidean_mask_a.dae: Found static geometry

art/meshes/structural/pers_fortress_b.dae: Starting conversion

art/meshes/structural/pers_fortress_b.dae: Running FixBrokenXML

art/meshes/structural/pers_fortress_b.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/structural/pers_fortress_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_fortress_b.dae: Found convertible object 'Fortress_004'

art/meshes/structural/pers_fortress_b.dae: Converting 'FortressMesh_002'

art/meshes/structural/pers_fortress_b.dae: Found static geometry

art/meshes/structural/pers_fortress_b.dae: Adding prop point garrisoned

art/meshes/structural/pers_fortress_b.dae: Adding prop point projectile

art/meshes/structural/pers_fortress_b.dae: Adding prop point death

art/meshes/props/pers_fortress_b_shields.dae: Starting conversion

art/meshes/props/pers_fortress_b_shields.dae: Running FixBrokenXML

art/meshes/props/pers_fortress_b_shields.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/props/pers_fortress_b_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_fortress_b_shields.dae: Found convertible object 'Fortress_003'

art/meshes/props/pers_fortress_b_shields.dae: Converting 'FortressMesh_022'

art/meshes/props/pers_fortress_b_shields.dae: Found static geometry

art/meshes/props/pers_fortress_b_paintings.dae: Starting conversion

art/meshes/props/pers_fortress_b_paintings.dae: Running FixBrokenXML

art/meshes/props/pers_fortress_b_paintings.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/props/pers_fortress_b_paintings.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_fortress_b_paintings.dae: Found convertible object 'props_002'

art/meshes/props/pers_fortress_b_paintings.dae: Converting 'props-mesh_001'

art/meshes/props/pers_fortress_b_paintings.dae: Found static geometry

art/meshes/props/quiver_greek_back.dae: Starting conversion

art/meshes/props/quiver_greek_back.dae: Running FixBrokenXML

art/meshes/props/quiver_greek_back.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/props/quiver_greek_back.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/quiver_greek_back.dae: Found convertible object 'quiver_greek_back'

art/meshes/props/quiver_greek_back.dae: Converting 'quiver_greek_back'

art/meshes/props/quiver_greek_back.dae: Found static geometry

art/meshes/props/quiver_greek_back_arrows.dae: Starting conversion

art/meshes/props/quiver_greek_back_arrows.dae: Running FixBrokenXML

art/meshes/props/quiver_greek_back_arrows.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/props/quiver_greek_back_arrows.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/quiver_greek_back_arrows.dae: Found convertible object 'weap_arrow_front_007_002'

art/meshes/props/quiver_greek_back_arrows.dae: Converting 'weap_arrow_front-Geometry_006'

art/meshes/props/quiver_greek_back_arrows.dae: Found static geometry

art/animation/biped/infantry/siege_operators/lithobolos_attack_a.dae: Starting conversion

art/animation/biped/infantry/siege_operators/lithobolos_attack_a.dae: Running FixBrokenXML

art/animation/biped/infantry/siege_operators/lithobolos_attack_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/siege_operators/lithobolos_attack_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/siege_operators/lithobolos_attack_a.dae: Found convertible object 'm_naked'

art/animation/biped/infantry/siege_operators/lithobolos_attack_a.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/siege_operators/lithobolos_attack_a.dae): Loaded successfully

art/animation/biped/infantry/siege_operators/lithobolos_attack_b.dae: Starting conversion

art/animation/biped/infantry/siege_operators/lithobolos_attack_b.dae: Running FixBrokenXML

art/animation/biped/infantry/siege_operators/lithobolos_attack_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/siege_operators/lithobolos_attack_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/siege_operators/lithobolos_attack_b.dae: Found convertible object 'm_naked'

art/animation/biped/infantry/siege_operators/lithobolos_attack_b.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/siege_operators/lithobolos_attack_b.dae): Loaded successfully

art/meshes/props/onager_projectile.dae: Starting conversion

art/meshes/props/onager_projectile.dae: Running FixBrokenXML

art/meshes/props/onager_projectile.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/onager_projectile.dae: Applying fixes for 3ds Max exporter

art/meshes/props/onager_projectile.dae: Found library_images to delete

art/meshes/props/onager_projectile.dae: Found library_materials to delete

art/meshes/props/onager_projectile.dae: Found library_effects to delete

art/meshes/props/onager_projectile.dae: Found a bind_material to delete

art/meshes/props/onager_projectile.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/onager_projectile.dae: Found convertible object 'Sphere01'

art/meshes/props/onager_projectile.dae: Converting 'Sphere01Mesh'

art/meshes/props/onager_projectile.dae: Found static geometry

art/meshes/props/siege_artillery/lithobolos_med_01.dae: Starting conversion

art/meshes/props/siege_artillery/lithobolos_med_01.dae: Running FixBrokenXML

art/meshes/props/siege_artillery/lithobolos_med_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/siege_artillery/lithobolos_med_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/siege_artillery/lithobolos_med_01.dae: Found convertible object 'Lithobolos_Med'

art/meshes/props/siege_artillery/lithobolos_med_01.dae: Converting 'Lithobolos_Med_Armature'

art/meshes/props/siege_artillery/lithobolos_med_01.dae: Found skinned geometry

art/meshes/props/siege_artillery/lithobolos_med_01.dae: Adding prop point operator_02

art/meshes/props/siege_artillery/lithobolos_med_01.dae: Adding prop point operator_01

art/meshes/props/siege_artillery/lithobolos_med_01.dae: Adding prop point operator_03

art/meshes/props/siege_artillery/lithobolos_med_01.dae: Adding prop point ammo

art/meshes/props/siege_artillery/lithobolos_med_01.dae: Adding prop point projectile

art/animation/mechanical/siege_artillery/lithobolos_med_idle_01.dae: Starting conversion

art/animation/mechanical/siege_artillery/lithobolos_med_idle_01.dae: Running FixBrokenXML

art/animation/mechanical/siege_artillery/lithobolos_med_idle_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/mechanical/siege_artillery/lithobolos_med_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/siege_artillery/lithobolos_med_idle_01.dae: Found convertible object 'Lithobolos_Med'

art/animation/mechanical/siege_artillery/lithobolos_med_idle_01.dae: Converting 'Lithobolos_Med_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/siege_artillery/lithobolos_med_idle_01.dae): Loaded successfully

art/animation/mechanical/siege_artillery/lithobolos_med_attack_ranged_01.dae: Starting conversion

art/animation/mechanical/siege_artillery/lithobolos_med_attack_ranged_01.dae: Running FixBrokenXML

art/animation/mechanical/siege_artillery/lithobolos_med_attack_ranged_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/mechanical/siege_artillery/lithobolos_med_attack_ranged_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/siege_artillery/lithobolos_med_attack_ranged_01.dae: Found convertible object 'Lithobolos_Med'

art/animation/mechanical/siege_artillery/lithobolos_med_attack_ranged_01.dae: Converting 'Lithobolos_Med_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/siege_artillery/lithobolos_med_attack_ranged_01.dae): Loaded successfully

art/meshes/props/siege_artillery/ammo_stone_med.dae: Starting conversion

art/meshes/props/siege_artillery/ammo_stone_med.dae: Running FixBrokenXML

art/meshes/props/siege_artillery/ammo_stone_med.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/siege_artillery/ammo_stone_med.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/siege_artillery/ammo_stone_med.dae: Found convertible object 'Esfera_001'

art/meshes/props/siege_artillery/ammo_stone_med.dae: Converting 'Esfera_021'

art/meshes/props/siege_artillery/ammo_stone_med.dae: Found static geometry

art/meshes/props/siege_artillery/projectile_stone_med.dae: Starting conversion

art/meshes/props/siege_artillery/projectile_stone_med.dae: Running FixBrokenXML

art/meshes/props/siege_artillery/projectile_stone_med.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/siege_artillery/projectile_stone_med.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/siege_artillery/projectile_stone_med.dae: Found convertible object 'Esfera_001_001'

art/meshes/props/siege_artillery/projectile_stone_med.dae: Converting 'Esfera_023'

art/meshes/props/siege_artillery/projectile_stone_med.dae: Found static geometry

art/meshes/props/siege_artillery/lever_sml.dae: Starting conversion

art/meshes/props/siege_artillery/lever_sml.dae: Running FixBrokenXML

art/meshes/props/siege_artillery/lever_sml.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/siege_artillery/lever_sml.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/siege_artillery/lever_sml.dae: Found convertible object 'Siege_Lever-Wood_L_006'

art/meshes/props/siege_artillery/lever_sml.dae: Converting 'Cilindro_038'

art/meshes/props/siege_artillery/lever_sml.dae: Found static geometry

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_01.dae: Starting conversion

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_01.dae: Running FixBrokenXML

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/siege_operators/lithobolos_med_attack_01.dae): Loaded successfully

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_02.dae: Starting conversion

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_02.dae: Running FixBrokenXML

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/siege_operators/lithobolos_med_attack_02.dae): Loaded successfully

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_03.dae: Starting conversion

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_03.dae: Running FixBrokenXML

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/siege_operators/lithobolos_med_attack_03.dae): Loaded successfully

art/meshes/props/helmet/hele_chalcidean_d.dae: Starting conversion

art/meshes/props/helmet/hele_chalcidean_d.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_chalcidean_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_chalcidean_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_chalcidean_d.dae: Found convertible object 'Hele_Chalcidean_04'

art/meshes/props/helmet/hele_chalcidean_d.dae: Converting 'Esfera_358'

art/meshes/props/helmet/hele_chalcidean_d.dae: Found static geometry

art/meshes/props/helmet/hele_chalcidean_d.dae: Adding prop point crest

art/meshes/props/helmet/hele_chalcidean_d.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_chalcidean_d.dae: Adding prop point highcrest

art/meshes/props/helmet/hele_chalcidean_d.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_chalcidean_d.dae: Adding prop point crest

art/meshes/props/helmet/hele_chalcidean_d.dae: Adding prop point highcrest

art/meshes/props/helmet/props/hele_attic_mask_a2.dae: Starting conversion

art/meshes/props/helmet/props/hele_attic_mask_a2.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_attic_mask_a2.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/props/hele_attic_mask_a2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_attic_mask_a2.dae: Found convertible object 'Hele_Attic_01_Check_Guard_02'

art/meshes/props/helmet/props/hele_attic_mask_a2.dae: Converting 'Esfera_227'

art/meshes/props/helmet/props/hele_attic_mask_a2.dae: Found static geometry

art/meshes/props/helmet/props/hele_attic_wing.dae: Starting conversion

art/meshes/props/helmet/props/hele_attic_wing.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_attic_wing.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/props/hele_attic_wing.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_attic_wing.dae: Found convertible object 'Attic_Wings'

art/meshes/props/helmet/props/hele_attic_wing.dae: Converting 'Plano'

art/meshes/props/helmet/props/hele_attic_wing.dae: Found static geometry

art/meshes/props/weap_shaft_wood_long_e.dae: Starting conversion

art/meshes/props/weap_shaft_wood_long_e.dae: Running FixBrokenXML

art/meshes/props/weap_shaft_wood_long_e.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_shaft_wood_long_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_shaft_wood_long_e.dae: Found convertible object 'Wood_stave_long_e'

art/meshes/props/weap_shaft_wood_long_e.dae: Converting 'Plano_038'

art/meshes/props/weap_shaft_wood_long_e.dae: Found static geometry

art/meshes/props/weap_shaft_wood_long_e.dae: Adding prop point blade

art/meshes/props/helmet/celt_alesia_01.dae: Starting conversion

art/meshes/props/helmet/celt_alesia_01.dae: Running FixBrokenXML

art/meshes/props/helmet/celt_alesia_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/celt_alesia_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/celt_alesia_01.dae: Found convertible object 'celt_helmet_alesia_01'

art/meshes/props/helmet/celt_alesia_01.dae: Converting 'Cube_031'

art/meshes/props/helmet/celt_alesia_01.dae: Found static geometry

art/meshes/props/helmet/celt_alesia_01.dae: Adding prop point boar

art/meshes/props/shield/props/orle_oval_03.dae: Starting conversion

art/meshes/props/shield/props/orle_oval_03.dae: Running FixBrokenXML

art/meshes/props/shield/props/orle_oval_03.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/shield/props/orle_oval_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/orle_oval_03.dae: Found convertible object 'Celtic_shield_Guard_003'

art/meshes/props/shield/props/orle_oval_03.dae: Converting 'longboat_084'

art/meshes/props/shield/props/orle_oval_03.dae: Found static geometry

art/meshes/structural/celt_siege_ram.dae: Starting conversion

art/meshes/structural/celt_siege_ram.dae: Running FixBrokenXML

art/meshes/structural/celt_siege_ram.dae: Authoring tool: Blender 2.60.0 r41226

art/meshes/structural/celt_siege_ram.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/celt_siege_ram.dae: Found convertible object 'ram'

art/meshes/structural/celt_siege_ram.dae: Converting 'SixWheeler'

art/meshes/structural/celt_siege_ram.dae: Found skinned geometry

art/meshes/structural/celt_siege_ram.dae: Adding prop point garrisoned

art/animation/mechanical/celt_siege_ram_idle.dae: Starting conversion

art/animation/mechanical/celt_siege_ram_idle.dae: Running FixBrokenXML

art/animation/mechanical/celt_siege_ram_idle.dae: Authoring tool: Blender 2.60.0 r41226

art/animation/mechanical/celt_siege_ram_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/celt_siege_ram_idle.dae: Found convertible object 'ram'

art/animation/mechanical/celt_siege_ram_idle.dae: Converting 'SixWheeler'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/celt_siege_ram_idle.dae): Loaded successfully

art/animation/mechanical/celt_siege_ram_move.dae: Starting conversion

art/animation/mechanical/celt_siege_ram_move.dae: Running FixBrokenXML

art/animation/mechanical/celt_siege_ram_move.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/mechanical/celt_siege_ram_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/celt_siege_ram_move.dae: Found convertible object 'ram'

art/animation/mechanical/celt_siege_ram_move.dae: Converting 'SixWheeler'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/celt_siege_ram_move.dae): Loaded successfully

art/animation/mechanical/celt_siege_ram_attack.dae: Starting conversion

art/animation/mechanical/celt_siege_ram_attack.dae: Running FixBrokenXML

art/animation/mechanical/celt_siege_ram_attack.dae: Authoring tool: Blender 2.60.0 r41226

art/animation/mechanical/celt_siege_ram_attack.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/celt_siege_ram_attack.dae: Found convertible object 'ram'

art/animation/mechanical/celt_siege_ram_attack.dae: Converting 'SixWheeler'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/celt_siege_ram_attack.dae): Loaded successfully

art/meshes/props/celt_siege_ram_shields.dae: Starting conversion

art/meshes/props/celt_siege_ram_shields.dae: Running FixBrokenXML

art/meshes/props/celt_siege_ram_shields.dae: Authoring tool: Blender v:249 - Illusoft Collada Exporter v:0.3.162

art/meshes/props/celt_siege_ram_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_siege_ram_shields.dae: Found convertible object 'Plane'

art/meshes/props/celt_siege_ram_shields.dae: Converting 'Plane_001'

art/meshes/props/celt_siege_ram_shields.dae: Found static geometry

art/meshes/props/helmet/hele_attic_c.dae: Starting conversion

art/meshes/props/helmet/hele_attic_c.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_attic_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_attic_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_attic_c.dae: Found convertible object 'Hele_Attic_04'

art/meshes/props/helmet/hele_attic_c.dae: Converting 'Esfera_232'

art/meshes/props/helmet/hele_attic_c.dae: Found static geometry

art/meshes/props/helmet/hele_attic_c.dae: Adding prop point crest

art/meshes/props/helmet/hele_attic_c.dae: Adding prop point feather_01

art/meshes/props/helmet/hele_attic_c.dae: Adding prop point feather_02

art/meshes/props/helmet/hele_attic_c.dae: Adding prop point feather_03

art/meshes/props/helmet/hele_attic_c.dae: Adding prop point feather_04

art/meshes/props/helmet/hele_attic_c.dae: Adding prop point feather_L

art/meshes/props/helmet/hele_attic_c.dae: Adding prop point feather_R

art/meshes/props/helmet/hele_attic_c.dae: Adding prop point wing_R

art/meshes/props/helmet/hele_attic_c.dae: Adding prop point wing_L

art/meshes/props/helmet/hele_phrygian_k1.dae: Starting conversion

art/meshes/props/helmet/hele_phrygian_k1.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_phrygian_k1.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/hele_phrygian_k1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_phrygian_k1.dae: Found convertible object 'Hele_Helmet_Phrygian_11'

art/meshes/props/helmet/hele_phrygian_k1.dae: Converting 'Esfera_294'

art/meshes/props/helmet/hele_phrygian_k1.dae: Found static geometry

art/meshes/props/helmet/hele_phrygian_k1.dae: Adding prop point feather_L

art/meshes/props/helmet/hele_phrygian_k1.dae: Adding prop point feather_R

art/meshes/props/helmet/hele_phrygian_k1.dae: Adding prop point wing_R

art/meshes/props/helmet/hele_phrygian_k1.dae: Adding prop point wing_L

art/meshes/props/rubble_stone_3x3.dae: Starting conversion

art/meshes/props/rubble_stone_3x3.dae: Running FixBrokenXML

art/meshes/props/rubble_stone_3x3.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/rubble_stone_3x3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/rubble_stone_3x3.dae: Found convertible object 'house_rubble'

art/meshes/props/rubble_stone_3x3.dae: Converting 'Plane_000'

art/meshes/props/rubble_stone_3x3.dae: Found static geometry

art/meshes/props/rubble_stone_3x3.dae: Adding prop point flame1

art/meshes/props/rubble_stone_3x3.dae: Adding prop point flame2

art/meshes/skeletal/elephant_asian_armored_01.dae: Starting conversion

art/meshes/skeletal/elephant_asian_armored_01.dae: Running FixBrokenXML

art/meshes/skeletal/elephant_asian_armored_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/skeletal/elephant_asian_armored_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/elephant_asian_armored_01.dae: Found convertible object 'elephant_asian_armored_01'

art/meshes/skeletal/elephant_asian_armored_01.dae: Converting 'Elephantidae_Asian_Quadraped'

art/meshes/skeletal/elephant_asian_armored_01.dae: Found skinned geometry

art/meshes/skeletal/elephant_asian_armored_01.dae: Adding prop point head

art/meshes/skeletal/elephant_asian_armored_01.dae: Adding prop point tusk_left

art/meshes/skeletal/elephant_asian_armored_01.dae: Adding prop point tusk_right

art/meshes/skeletal/elephant_asian_armored_01.dae: Adding prop point helmet

art/meshes/skeletal/elephant_asian_armored_01.dae: Adding prop point trunk_grasp

art/meshes/skeletal/elephant_asian_armored_01.dae: Adding prop point beam

art/meshes/skeletal/elephant_asian_armored_01.dae: Adding prop point rider

art/meshes/skeletal/elephant_asian_armored_01.dae: Adding prop point turret

art/meshes/skeletal/elephant_asian_armored_01.dae: Adding prop point egret_2

art/meshes/skeletal/elephant_asian_armored_01.dae: Adding prop point egret_1

art/meshes/skeletal/elephant_asian_armored_01.dae: Adding prop point egret_3

art/meshes/skeletal/elephant_asian_armored_01.dae: Adding prop point rider1

art/meshes/skeletal/elephant_asian_armored_01.dae: Adding prop point rider2

art/meshes/skeletal/elephant_asian_armored_01.dae: Adding prop point rider3

art/meshes/props/weap_axe_a.dae: Starting conversion

art/meshes/props/weap_axe_a.dae: Running FixBrokenXML

art/meshes/props/weap_axe_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/weap_axe_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_axe_a.dae: Found convertible object 'weap_axe_a'

art/meshes/props/weap_axe_a.dae: Converting 'weap_axe_a-Geometry'

art/meshes/props/weap_axe_a.dae: Found static geometry

art/animation/biped/rider/elephantry/walk_relax.dae: Starting conversion

art/animation/biped/rider/elephantry/walk_relax.dae: Running FixBrokenXML

art/animation/biped/rider/elephantry/walk_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/rider/elephantry/walk_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/elephantry/walk_relax.dae: Found convertible object 'm_tunic_short'

art/animation/biped/rider/elephantry/walk_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/walk_relax.dae): Loaded successfully

art/animation/biped/rider/elephantry/idle_attack.dae: Starting conversion

art/animation/biped/rider/elephantry/idle_attack.dae: Running FixBrokenXML

art/animation/biped/rider/elephantry/idle_attack.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/rider/elephantry/idle_attack.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/elephantry/idle_attack.dae: Found convertible object 'm_tunic_short'

art/animation/biped/rider/elephantry/idle_attack.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/idle_attack.dae): Loaded successfully

art/animation/biped/rider/elephantry/death_rider1.dae: Starting conversion

art/animation/biped/rider/elephantry/death_rider1.dae: Running FixBrokenXML

art/animation/biped/rider/elephantry/death_rider1.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/rider/elephantry/death_rider1.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/elephantry/death_rider1.dae: Found convertible object 'm_tunic_short'

art/animation/biped/rider/elephantry/death_rider1.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/death_rider1.dae): Loaded successfully

art/animation/biped/rider/elephantry/idle_relax.dae: Starting conversion

art/animation/biped/rider/elephantry/idle_relax.dae: Running FixBrokenXML

art/animation/biped/rider/elephantry/idle_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/rider/elephantry/idle_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/elephantry/idle_relax.dae: Found convertible object 'm_tunic_short'

art/animation/biped/rider/elephantry/idle_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/idle_relax.dae): Loaded successfully

art/meshes/props/helmet/old/pers_floppy_a.dae: Starting conversion

art/meshes/props/helmet/old/pers_floppy_a.dae: Running FixBrokenXML

art/meshes/props/helmet/old/pers_floppy_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/helmet/old/pers_floppy_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/old/pers_floppy_a.dae: Found convertible object 'pers_floppy_a'

art/meshes/props/helmet/old/pers_floppy_a.dae: Converting 'pers_floppy_a-Geometry'

art/meshes/props/helmet/old/pers_floppy_a.dae: Found static geometry

art/meshes/props/shield/gerron_a_f.dae: Starting conversion

art/meshes/props/shield/gerron_a_f.dae: Running FixBrokenXML

art/meshes/props/shield/gerron_a_f.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/shield/gerron_a_f.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/gerron_a_f.dae: Found convertible object 'gerron_a_f'

art/meshes/props/shield/gerron_a_f.dae: Converting 'gerron_a_f-Geometry'

art/meshes/props/shield/gerron_a_f.dae: Found static geometry

art/meshes/props/shield/gerron_a_f.dae: Adding prop point back

art/meshes/props/shield/gerron_a_b.dae: Starting conversion

art/meshes/props/shield/gerron_a_b.dae: Running FixBrokenXML

art/meshes/props/shield/gerron_a_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/shield/gerron_a_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/gerron_a_b.dae: Found convertible object 'gerron_a_b'

art/meshes/props/shield/gerron_a_b.dae: Converting 'gerron_a_b-Geometry'

art/meshes/props/shield/gerron_a_b.dae: Found static geometry

art/meshes/props/weap_axe_b.dae: Starting conversion

art/meshes/props/weap_axe_b.dae: Running FixBrokenXML

art/meshes/props/weap_axe_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/weap_axe_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_axe_b.dae: Found convertible object 'weap_axe_b'

art/meshes/props/weap_axe_b.dae: Converting 'weap_axe_b-Geometry'

art/meshes/props/weap_axe_b.dae: Found static geometry

art/meshes/props/pers_cc_rubble.dae: Starting conversion

art/meshes/props/pers_cc_rubble.dae: Running FixBrokenXML

art/meshes/props/pers_cc_rubble.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/pers_cc_rubble.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_cc_rubble.dae: Found convertible object 'house_rubble_002'

art/meshes/props/pers_cc_rubble.dae: Converting 'Plane_007'

art/meshes/props/pers_cc_rubble.dae: Found static geometry

art/meshes/props/pers_cc_rubble.dae: Adding prop point flame1

art/meshes/props/pers_cc_rubble.dae: Adding prop point flame2

art/meshes/props/pers_cc_pieces.dae: Starting conversion

art/meshes/props/pers_cc_pieces.dae: Running FixBrokenXML

art/meshes/props/pers_cc_pieces.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/pers_cc_pieces.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_cc_pieces.dae: Found convertible object 'house_rubble_017'

art/meshes/props/pers_cc_pieces.dae: Converting 'Plane_050'

art/meshes/props/pers_cc_pieces.dae: Found static geometry

art/meshes/props/jav_bag.dae: Starting conversion

art/meshes/props/jav_bag.dae: Running FixBrokenXML

art/meshes/props/jav_bag.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/jav_bag.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/jav_bag.dae: Found convertible object 'Javelin_bag'

art/meshes/props/jav_bag.dae: Converting 'Cylinder_001'

art/meshes/props/jav_bag.dae: Found static geometry

art/meshes/props/jav_bag.dae: Adding prop point jav_d

art/meshes/props/jav_bag.dae: Adding prop point jav_a

art/meshes/props/jav_bag.dae: Adding prop point jav_c

art/meshes/props/jav_bag.dae: Adding prop point jav_b

art/meshes/props/helmet/hele_attic_a.dae: Starting conversion

art/meshes/props/helmet/hele_attic_a.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_attic_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_attic_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_attic_a.dae: Found convertible object 'Hele_Attic_01'

art/meshes/props/helmet/hele_attic_a.dae: Converting 'Esfera_169'

art/meshes/props/helmet/hele_attic_a.dae: Found static geometry

art/meshes/props/helmet/hele_attic_a.dae: Adding prop point crest

art/meshes/props/helmet/hele_attic_a.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_attic_a.dae: Adding prop point feather_L

art/meshes/props/helmet/hele_attic_a.dae: Adding prop point feather_R

art/meshes/props/helmet/hele_attic_a.dae: Adding prop point feather_01

art/meshes/props/helmet/hele_attic_a.dae: Adding prop point feather_02

art/meshes/props/helmet/hele_attic_a.dae: Adding prop point feather_03

art/meshes/props/helmet/hele_attic_a.dae: Adding prop point feather_04

art/meshes/props/helmet/hele_attic_a.dae: Adding prop point feather_L

art/meshes/props/helmet/hele_attic_a.dae: Adding prop point feather_R

art/meshes/props/helmet/hele_attic_a.dae: Adding prop point wing_R

art/meshes/props/helmet/hele_attic_a.dae: Adding prop point wing_L

art/meshes/props/helmet/hele_attic_a.dae: Adding prop point wing_L

art/meshes/props/helmet/hele_attic_a.dae: Adding prop point wing_R

art/meshes/structural/found_5x7.dae: Starting conversion

art/meshes/structural/found_5x7.dae: Running FixBrokenXML

art/meshes/structural/found_5x7.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142

art/meshes/structural/found_5x7.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_5x7.dae: Found convertible object 'foundation_5x7'

art/meshes/structural/found_5x7.dae: Converting 'foundation_5x7'

art/meshes/structural/found_5x7.dae: Found static geometry

art/meshes/structural/found_5x7.dae: Adding prop point delimitator_01

art/meshes/structural/found_5x7.dae: Adding prop point delimitator_02

art/meshes/structural/found_5x7.dae: Adding prop point delimitator_03

art/meshes/structural/found_5x7.dae: Adding prop point delimitator_04

art/meshes/structural/found_5x7.dae: Adding prop point post_01

art/meshes/structural/found_5x7.dae: Adding prop point post_02

art/meshes/structural/found_5x7.dae: Adding prop point post_03

art/meshes/structural/found_5x7.dae: Adding prop point post_04

art/meshes/structural/found_5x7.dae: Adding prop point post_05

art/meshes/structural/found_5x7.dae: Adding prop point post_06

art/meshes/structural/found_5x7.dae: Adding prop point post_07

art/meshes/structural/found_5x7.dae: Adding prop point post_08

art/meshes/structural/found_5x7.dae: Adding prop point brick_pile_01

art/meshes/structural/found_5x7.dae: Adding prop point brick_pile_02

art/meshes/structural/found_5x7.dae: Adding prop point brick_pile_03

art/meshes/structural/found_5x7.dae: Adding prop point brick_pile_04

art/meshes/structural/found_5x7.dae: Adding prop point box_pile_01

art/meshes/structural/found_5x7.dae: Adding prop point box_01

art/meshes/structural/found_5x7.dae: Adding prop point wood_pile_01

art/meshes/structural/found_5x7.dae: Adding prop point wood_pile_02

art/meshes/structural/found_5x7.dae: Adding prop point plank_big_01

art/meshes/structural/found_5x7.dae: Adding prop point handcart_01

art/meshes/structural/found_5x7.dae: Adding prop point handcart_02

art/meshes/structural/found_5x7.dae: Adding prop point brick_pile_05

art/meshes/structural/found_5x7.dae: Adding prop point brick_pile_06

art/meshes/structural/found_5x7.dae: Adding prop point brick_01

art/meshes/structural/found_5x7.dae: Adding prop point brick_02

art/meshes/structural/found_5x7.dae: Adding prop point brick_03

art/meshes/structural/found_5x7.dae: Adding prop point brick_04

art/meshes/structural/found_4x5.dae: Starting conversion

art/meshes/structural/found_4x5.dae: Running FixBrokenXML

art/meshes/structural/found_4x5.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/found_4x5.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_4x5.dae: Found convertible object 'foundation_4x5'

art/meshes/structural/found_4x5.dae: Converting 'foundation_4x5_001'

art/meshes/structural/found_4x5.dae: Found static geometry

art/meshes/structural/found_4x5.dae: Adding prop point post_02

art/meshes/structural/found_4x5.dae: Adding prop point delimitator_01

art/meshes/structural/found_4x5.dae: Adding prop point delimitator_03

art/meshes/structural/found_4x5.dae: Adding prop point delimitator_04

art/meshes/structural/found_4x5.dae: Adding prop point post_01

art/meshes/structural/found_4x5.dae: Adding prop point delimitator_02

art/meshes/structural/found_4x5.dae: Adding prop point post_04

art/meshes/structural/found_4x5.dae: Adding prop point post_06

art/meshes/structural/found_4x5.dae: Adding prop point post_05

art/meshes/structural/found_4x5.dae: Adding prop point post_03

art/meshes/structural/found_4x5.dae: Adding prop point brick_pile_01

art/meshes/structural/found_4x5.dae: Adding prop point brick_pile_02

art/meshes/structural/found_4x5.dae: Adding prop point box_pile_01

art/meshes/structural/found_4x5.dae: Adding prop point brick_pile_03

art/meshes/structural/found_4x5.dae: Adding prop point wood_pile_01

art/meshes/structural/found_4x5.dae: Adding prop point handcart_01

art/meshes/structural/found_4x5.dae: Adding prop point box_01

art/meshes/structural/found_9x9.dae: Starting conversion

art/meshes/structural/found_9x9.dae: Running FixBrokenXML

art/meshes/structural/found_9x9.dae: Authoring tool: Blender 2.80.57 commit date:2019-04-17, commit time:19:26, hash:b46245470f79

art/meshes/structural/found_9x9.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_9x9.dae: Found convertible object 'foundation_9x9'

art/meshes/structural/found_9x9.dae: Converting 'foundation_9x9'

art/meshes/structural/found_9x9.dae: Found static geometry

art/meshes/structural/found_9x9.dae: Adding prop point delimitator_01

art/meshes/structural/found_9x9.dae: Adding prop point delimitator_02

art/meshes/structural/found_9x9.dae: Adding prop point delimitator_03

art/meshes/structural/found_9x9.dae: Adding prop point delimitator_04

art/meshes/structural/found_9x9.dae: Adding prop point post_01

art/meshes/structural/found_9x9.dae: Adding prop point post_02

art/meshes/structural/found_9x9.dae: Adding prop point post_03

art/meshes/structural/found_9x9.dae: Adding prop point post_04

art/meshes/structural/found_9x9.dae: Adding prop point post_05

art/meshes/structural/found_9x9.dae: Adding prop point post_06

art/meshes/structural/found_9x9.dae: Adding prop point post_07

art/meshes/structural/found_9x9.dae: Adding prop point post_08

art/meshes/structural/found_9x9.dae: Adding prop point post_10

art/meshes/structural/found_9x9.dae: Adding prop point post_09

art/meshes/structural/found_9x9.dae: Adding prop point post_12

art/meshes/structural/found_9x9.dae: Adding prop point post_11

art/meshes/structural/found_9x9.dae: Adding prop point wood_pile_01

art/meshes/structural/found_9x9.dae: Adding prop point wood_pile_02

art/meshes/structural/found_9x9.dae: Adding prop point wood_pile_03

art/meshes/structural/found_9x9.dae: Adding prop point wood_pile_04

art/meshes/structural/found_9x9.dae: Adding prop point box_01

art/meshes/structural/found_9x9.dae: Adding prop point box_02

art/meshes/structural/found_9x9.dae: Adding prop point box_pile_01

art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_01

art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_02

art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_03

art/meshes/structural/found_9x9.dae: Adding prop point handcart_01

art/meshes/structural/found_9x9.dae: Adding prop point handcart_02

art/meshes/structural/found_9x9.dae: Adding prop point wood_plank_big_01

art/meshes/structural/found_9x9.dae: Adding prop point wood_plank_pile_big_01

art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_04

art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_05

art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_06

art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_07

art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_08

art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_09

art/meshes/props/plank_big.dae: Starting conversion

art/meshes/props/plank_big.dae: Running FixBrokenXML

art/meshes/props/plank_big.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/plank_big.dae: Applying fixes for 3ds Max exporter

art/meshes/props/plank_big.dae: Found library_images to delete

art/meshes/props/plank_big.dae: Found library_materials to delete

art/meshes/props/plank_big.dae: Found library_effects to delete

art/meshes/props/plank_big.dae: Found a bind_material to delete

art/meshes/props/plank_big.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/plank_big.dae: Found convertible object 'Object005-Pivot'

art/meshes/props/plank_big.dae: Converting 'Object005Mesh'

art/meshes/props/plank_big.dae: Found static geometry

art/meshes/structural/mace_theater_struct.dae: Starting conversion

art/meshes/structural/mace_theater_struct.dae: Running FixBrokenXML

art/meshes/structural/mace_theater_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/mace_theater_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/mace_theater_struct.dae: Found convertible object 'Cube_002_000'

art/meshes/structural/mace_theater_struct.dae: Converting 'Cube_017'

art/meshes/structural/mace_theater_struct.dae: Found static geometry

art/meshes/structural/mace_theater_struct.dae: Adding prop point garisoned

art/meshes/structural/mace_theater_struct.dae: Adding prop point garisoned_001

art/meshes/props/mace_theater_marble.dae: Starting conversion

art/meshes/props/mace_theater_marble.dae: Running FixBrokenXML

art/meshes/props/mace_theater_marble.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/mace_theater_marble.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/mace_theater_marble.dae: Found convertible object 'Cube_002_000_001'

art/meshes/props/mace_theater_marble.dae: Converting 'Cube_002'

art/meshes/props/mace_theater_marble.dae: Found static geometry

art/meshes/props/mace_theater_props_a.dae: Starting conversion

art/meshes/props/mace_theater_props_a.dae: Running FixBrokenXML

art/meshes/props/mace_theater_props_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/mace_theater_props_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/mace_theater_props_a.dae: Found convertible object 'Cube_002_000'

art/meshes/props/mace_theater_props_a.dae: Converting 'Cube_019'

art/meshes/props/mace_theater_props_a.dae: Found static geometry

art/meshes/props/mace_theater_decor.dae: Starting conversion

art/meshes/props/mace_theater_decor.dae: Running FixBrokenXML

art/meshes/props/mace_theater_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/mace_theater_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/mace_theater_decor.dae: Found convertible object 'Cube_002_004'

art/meshes/props/mace_theater_decor.dae: Converting 'Cube_011'

art/meshes/props/mace_theater_decor.dae: Found static geometry

art/meshes/props/mace_theater_tile_c.dae: Starting conversion

art/meshes/props/mace_theater_tile_c.dae: Running FixBrokenXML

art/meshes/props/mace_theater_tile_c.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/mace_theater_tile_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/mace_theater_tile_c.dae: Found convertible object 'Cube_002_000'

art/meshes/props/mace_theater_tile_c.dae: Converting 'Cube_018'

art/meshes/props/mace_theater_tile_c.dae: Found static geometry

art/meshes/props/mace_theater_nature.dae: Starting conversion

art/meshes/props/mace_theater_nature.dae: Running FixBrokenXML

art/meshes/props/mace_theater_nature.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/mace_theater_nature.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/mace_theater_nature.dae: Found convertible object 'Cube_002_002'

art/meshes/props/mace_theater_nature.dae: Converting 'Cube_009'

art/meshes/props/mace_theater_nature.dae: Found static geometry

art/animation/biped/rider/camelry/javelinist/attack_bag.dae: Starting conversion

art/animation/biped/rider/camelry/javelinist/attack_bag.dae: Running FixBrokenXML

art/animation/biped/rider/camelry/javelinist/attack_bag.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/rider/camelry/javelinist/attack_bag.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/camelry/javelinist/attack_bag.dae: Found convertible object 'm_tunic_short'

art/animation/biped/rider/camelry/javelinist/attack_bag.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/javelinist/attack_bag.dae): Loaded successfully

art/meshes/structural/kush_nuba_camp_struct.dae: Starting conversion

art/meshes/structural/kush_nuba_camp_struct.dae: Running FixBrokenXML

art/meshes/structural/kush_nuba_camp_struct.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/structural/kush_nuba_camp_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_nuba_camp_struct.dae: Found convertible object 'nuba_camp_005'

art/meshes/structural/kush_nuba_camp_struct.dae: Converting 'Circle_001'

art/meshes/structural/kush_nuba_camp_struct.dae: Found static geometry

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point drum_medium_02_01

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_small_01_01

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point shield_01

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point shield_03

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point shield_02

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point projectile

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point garrisoned

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point drum_medium_01_01

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_big_01_01

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_big_01_02

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_big_01_03

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_big_01_04

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_big_01_05

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_big_01_06

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_big_02_01

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_big_02_02

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_big_02_03

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_medium_01_01

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_medium_02_01

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_small_02_01

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point drum_small_01_01

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point drum_small_01_02

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_small_03_01

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_small_04_01

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_small_05_01

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point bench_01

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point bench_02

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point drum_big_01_01

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point drum_small_02_01

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point drum_small_02_02

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point drum_sticks_01

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point hay_stack_03

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point hay_stack_01

art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point hay_stack_02

art/meshes/props/kush_nuba_camp_bench.dae: Starting conversion

art/meshes/props/kush_nuba_camp_bench.dae: Running FixBrokenXML

art/meshes/props/kush_nuba_camp_bench.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_nuba_camp_bench.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_nuba_camp_bench.dae: Found convertible object 'drum_001'

art/meshes/props/kush_nuba_camp_bench.dae: Converting 'Cylinder004Mesh_002'

art/meshes/props/kush_nuba_camp_bench.dae: Found static geometry

art/meshes/props/kush_nuba_camp_drum_big_01.dae: Starting conversion

art/meshes/props/kush_nuba_camp_drum_big_01.dae: Running FixBrokenXML

art/meshes/props/kush_nuba_camp_drum_big_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_nuba_camp_drum_big_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_nuba_camp_drum_big_01.dae: Found convertible object 'prop_drum_big_01'

art/meshes/props/kush_nuba_camp_drum_big_01.dae: Converting 'Cylinder004Mesh_001'

art/meshes/props/kush_nuba_camp_drum_big_01.dae: Found static geometry

art/meshes/props/kush_nuba_camp_drum_big_01.dae: Adding prop point drum_big_01

art/meshes/props/kush_nuba_camp_drum_medium_01.dae: Starting conversion

art/meshes/props/kush_nuba_camp_drum_medium_01.dae: Running FixBrokenXML

art/meshes/props/kush_nuba_camp_drum_medium_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_nuba_camp_drum_medium_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_nuba_camp_drum_medium_01.dae: Found convertible object 'prop_drum_medium_01'

art/meshes/props/kush_nuba_camp_drum_medium_01.dae: Converting 'prop_drum_medium_01'

art/meshes/props/kush_nuba_camp_drum_medium_01.dae: Found static geometry

art/meshes/props/kush_nuba_camp_drum_medium_01.dae: Adding prop point drum_medium_01

art/meshes/props/kush_nuba_camp_drum_medium_02.dae: Starting conversion

art/meshes/props/kush_nuba_camp_drum_medium_02.dae: Running FixBrokenXML

art/meshes/props/kush_nuba_camp_drum_medium_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_nuba_camp_drum_medium_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_nuba_camp_drum_medium_02.dae: Found convertible object 'prop_drum_medium_02'

art/meshes/props/kush_nuba_camp_drum_medium_02.dae: Converting 'prop_drum_medium_02'

art/meshes/props/kush_nuba_camp_drum_medium_02.dae: Found static geometry

art/meshes/props/kush_nuba_camp_drum_medium_02.dae: Adding prop point drum_medium_02

art/meshes/props/kush_nuba_camp_drum_small_01.dae: Starting conversion

art/meshes/props/kush_nuba_camp_drum_small_01.dae: Running FixBrokenXML

art/meshes/props/kush_nuba_camp_drum_small_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_nuba_camp_drum_small_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_nuba_camp_drum_small_01.dae: Found convertible object 'drum_small_01'

art/meshes/props/kush_nuba_camp_drum_small_01.dae: Converting 'drum_small_01'

art/meshes/props/kush_nuba_camp_drum_small_01.dae: Found static geometry

art/meshes/props/kush_nuba_camp_drum_small_02.dae: Starting conversion

art/meshes/props/kush_nuba_camp_drum_small_02.dae: Running FixBrokenXML

art/meshes/props/kush_nuba_camp_drum_small_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_nuba_camp_drum_small_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_nuba_camp_drum_small_02.dae: Found convertible object 'drum_005'

art/meshes/props/kush_nuba_camp_drum_small_02.dae: Converting 'Cylinder004Mesh_009'

art/meshes/props/kush_nuba_camp_drum_small_02.dae: Found static geometry

art/meshes/props/kush_nuba_camp_drum_sticks_01.dae: Starting conversion

art/meshes/props/kush_nuba_camp_drum_sticks_01.dae: Running FixBrokenXML

art/meshes/props/kush_nuba_camp_drum_sticks_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_nuba_camp_drum_sticks_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_nuba_camp_drum_sticks_01.dae: Found convertible object 'drum_sticks'

art/meshes/props/kush_nuba_camp_drum_sticks_01.dae: Converting 'drum_sticks'

art/meshes/props/kush_nuba_camp_drum_sticks_01.dae: Found static geometry

art/meshes/props/kush_nuba_camp_hay_stack_01.dae: Starting conversion

art/meshes/props/kush_nuba_camp_hay_stack_01.dae: Running FixBrokenXML

art/meshes/props/kush_nuba_camp_hay_stack_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_nuba_camp_hay_stack_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_nuba_camp_hay_stack_01.dae: Found convertible object 'nuba_camp_023'

art/meshes/props/kush_nuba_camp_hay_stack_01.dae: Converting 'Circle_038'

art/meshes/props/kush_nuba_camp_hay_stack_01.dae: Found static geometry

art/meshes/props/kush_nuba_camp_hay_stack_02.dae: Starting conversion

art/meshes/props/kush_nuba_camp_hay_stack_02.dae: Running FixBrokenXML

art/meshes/props/kush_nuba_camp_hay_stack_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_nuba_camp_hay_stack_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_nuba_camp_hay_stack_02.dae: Found convertible object 'nuba_camp_022'

art/meshes/props/kush_nuba_camp_hay_stack_02.dae: Converting 'Circle_037'

art/meshes/props/kush_nuba_camp_hay_stack_02.dae: Found static geometry

art/meshes/props/kush_nuba_camp_hay_stack_03.dae: Starting conversion

art/meshes/props/kush_nuba_camp_hay_stack_03.dae: Running FixBrokenXML

art/meshes/props/kush_nuba_camp_hay_stack_03.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_nuba_camp_hay_stack_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_nuba_camp_hay_stack_03.dae: Found convertible object 'nuba_camp_024'

art/meshes/props/kush_nuba_camp_hay_stack_03.dae: Converting 'Circle_039'

art/meshes/props/kush_nuba_camp_hay_stack_03.dae: Found static geometry

art/meshes/props/kush_nuba_camp_pottery_big_01.dae: Starting conversion

art/meshes/props/kush_nuba_camp_pottery_big_01.dae: Running FixBrokenXML

art/meshes/props/kush_nuba_camp_pottery_big_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_nuba_camp_pottery_big_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_nuba_camp_pottery_big_01.dae: Found convertible object 'nuba_camp_012'

art/meshes/props/kush_nuba_camp_pottery_big_01.dae: Converting 'Circle_026'

art/meshes/props/kush_nuba_camp_pottery_big_01.dae: Found static geometry

art/meshes/props/kush_nuba_camp_pottery_big_02.dae: Starting conversion

art/meshes/props/kush_nuba_camp_pottery_big_02.dae: Running FixBrokenXML

art/meshes/props/kush_nuba_camp_pottery_big_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_nuba_camp_pottery_big_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_nuba_camp_pottery_big_02.dae: Found convertible object 'nuba_camp_014'

art/meshes/props/kush_nuba_camp_pottery_big_02.dae: Converting 'Circle_029'

art/meshes/props/kush_nuba_camp_pottery_big_02.dae: Found static geometry

art/meshes/props/kush_nuba_camp_pottery_medium_01.dae: Starting conversion

art/meshes/props/kush_nuba_camp_pottery_medium_01.dae: Running FixBrokenXML

art/meshes/props/kush_nuba_camp_pottery_medium_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_nuba_camp_pottery_medium_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_nuba_camp_pottery_medium_01.dae: Found convertible object 'nuba_camp_018'

art/meshes/props/kush_nuba_camp_pottery_medium_01.dae: Converting 'Circle_031'

art/meshes/props/kush_nuba_camp_pottery_medium_01.dae: Found static geometry

art/meshes/props/kush_nuba_camp_pottery_medium_02.dae: Starting conversion

art/meshes/props/kush_nuba_camp_pottery_medium_02.dae: Running FixBrokenXML

art/meshes/props/kush_nuba_camp_pottery_medium_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_nuba_camp_pottery_medium_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_nuba_camp_pottery_medium_02.dae: Found convertible object 'nuba_camp_020'

art/meshes/props/kush_nuba_camp_pottery_medium_02.dae: Converting 'Circle_033'

art/meshes/props/kush_nuba_camp_pottery_medium_02.dae: Found static geometry

art/meshes/props/kush_nuba_camp_pottery_small_01.dae: Starting conversion

art/meshes/props/kush_nuba_camp_pottery_small_01.dae: Running FixBrokenXML

art/meshes/props/kush_nuba_camp_pottery_small_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_nuba_camp_pottery_small_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_nuba_camp_pottery_small_01.dae: Found convertible object 'prop_pottery_small_01'

art/meshes/props/kush_nuba_camp_pottery_small_01.dae: Converting 'prop_pottery_small_01'

art/meshes/props/kush_nuba_camp_pottery_small_01.dae: Found static geometry

art/meshes/props/kush_nuba_camp_pottery_small_01.dae: Adding prop point pottery_small_01

art/meshes/props/kush_nuba_camp_pottery_small_02.dae: Starting conversion

art/meshes/props/kush_nuba_camp_pottery_small_02.dae: Running FixBrokenXML

art/meshes/props/kush_nuba_camp_pottery_small_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_nuba_camp_pottery_small_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_nuba_camp_pottery_small_02.dae: Found convertible object 'prop_pottery_small_02'

art/meshes/props/kush_nuba_camp_pottery_small_02.dae: Converting 'prop_pottery_small_02'

art/meshes/props/kush_nuba_camp_pottery_small_02.dae: Found static geometry

art/meshes/props/kush_nuba_camp_pottery_small_02.dae: Adding prop point pottery_small_02

art/meshes/props/kush_nuba_camp_pottery_small_03.dae: Starting conversion

art/meshes/props/kush_nuba_camp_pottery_small_03.dae: Running FixBrokenXML

art/meshes/props/kush_nuba_camp_pottery_small_03.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_nuba_camp_pottery_small_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_nuba_camp_pottery_small_03.dae: Found convertible object 'prop_pottery_small_03'

art/meshes/props/kush_nuba_camp_pottery_small_03.dae: Converting 'prop_pottery_small_03'

art/meshes/props/kush_nuba_camp_pottery_small_03.dae: Found static geometry

art/meshes/props/kush_nuba_camp_pottery_small_03.dae: Adding prop point pottery_small_03

art/meshes/props/kush_nuba_camp_pottery_small_04.dae: Starting conversion

art/meshes/props/kush_nuba_camp_pottery_small_04.dae: Running FixBrokenXML

art/meshes/props/kush_nuba_camp_pottery_small_04.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_nuba_camp_pottery_small_04.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_nuba_camp_pottery_small_04.dae: Found convertible object 'prop_pottery_small_04'

art/meshes/props/kush_nuba_camp_pottery_small_04.dae: Converting 'prop_pottery_small_04'

art/meshes/props/kush_nuba_camp_pottery_small_04.dae: Found static geometry

art/meshes/props/kush_nuba_camp_pottery_small_04.dae: Adding prop point pottery_small_04

art/meshes/props/kush_nuba_camp_pottery_small_05.dae: Starting conversion

art/meshes/props/kush_nuba_camp_pottery_small_05.dae: Running FixBrokenXML

art/meshes/props/kush_nuba_camp_pottery_small_05.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_nuba_camp_pottery_small_05.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_nuba_camp_pottery_small_05.dae: Found convertible object 'prop_pottery_small_05'

art/meshes/props/kush_nuba_camp_pottery_small_05.dae: Converting 'prop_pottery_small_05'

art/meshes/props/kush_nuba_camp_pottery_small_05.dae: Found static geometry

art/meshes/props/kush_nuba_camp_pottery_small_05.dae: Adding prop point pottery_small_05

art/meshes/props/kush_nuba_camp_roofs_walls_01.dae: Starting conversion

art/meshes/props/kush_nuba_camp_roofs_walls_01.dae: Running FixBrokenXML

art/meshes/props/kush_nuba_camp_roofs_walls_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_nuba_camp_roofs_walls_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_nuba_camp_roofs_walls_01.dae: Found convertible object 'nuba_camp_021'

art/meshes/props/kush_nuba_camp_roofs_walls_01.dae: Converting 'Circle_036'

art/meshes/props/kush_nuba_camp_roofs_walls_01.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_c.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_c.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_c.dae: Found convertible object 'Crest-D'

art/meshes/props/helmet/props/hele_crest_c.dae: Converting 'Plano_066'

art/meshes/props/helmet/props/hele_crest_c.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_hair_d.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_hair_d.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_hair_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_hair_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_hair_d.dae: Found convertible object 'hele_crest_hair_c'

art/meshes/props/helmet/props/hele_crest_hair_d.dae: Converting 'hele_helmet_j-Geometry_011'

art/meshes/props/helmet/props/hele_crest_hair_d.dae: Found static geometry

art/meshes/props/weapons/sheath_xiphos.dae: Starting conversion

art/meshes/props/weapons/sheath_xiphos.dae: Running FixBrokenXML

art/meshes/props/weapons/sheath_xiphos.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/weapons/sheath_xiphos.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/sheath_xiphos.dae: Found convertible object 'Sheath_Xiphos'

art/meshes/props/weapons/sheath_xiphos.dae: Converting 'Cubo_045'

art/meshes/props/weapons/sheath_xiphos.dae: Found static geometry

art/meshes/props/weapons/sheath_xiphos.dae: Adding prop point sword

art/meshes/props/shield/props/aspis_apron_01.dae: Starting conversion

art/meshes/props/shield/props/aspis_apron_01.dae: Running FixBrokenXML

art/meshes/props/shield/props/aspis_apron_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/shield/props/aspis_apron_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/aspis_apron_01.dae: Found convertible object 'Plano_006'

art/meshes/props/shield/props/aspis_apron_01.dae: Converting 'Aspron_Armature'

art/meshes/props/shield/props/aspis_apron_01.dae: Found skinned geometry

art/animation/others/props/shields/apron_hoplite_attack_melee_04.dae: Starting conversion

art/animation/others/props/shields/apron_hoplite_attack_melee_04.dae: Running FixBrokenXML

art/animation/others/props/shields/apron_hoplite_attack_melee_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/others/props/shields/apron_hoplite_attack_melee_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/props/shields/apron_hoplite_attack_melee_04.dae: Found convertible object 'Plano_006'

art/animation/others/props/shields/apron_hoplite_attack_melee_04.dae: Converting 'Aspron_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_attack_melee_04.dae): Loaded successfully

art/animation/others/props/shields/apron_hoplite_attack_melee_05.dae: Starting conversion

art/animation/others/props/shields/apron_hoplite_attack_melee_05.dae: Running FixBrokenXML

art/animation/others/props/shields/apron_hoplite_attack_melee_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/others/props/shields/apron_hoplite_attack_melee_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/props/shields/apron_hoplite_attack_melee_05.dae: Found convertible object 'Plano_006'

art/animation/others/props/shields/apron_hoplite_attack_melee_05.dae: Converting 'Aspron_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_attack_melee_05.dae): Loaded successfully

art/animation/others/props/shields/apron_hoplite_idle_relax_01.dae: Starting conversion

art/animation/others/props/shields/apron_hoplite_idle_relax_01.dae: Running FixBrokenXML

art/animation/others/props/shields/apron_hoplite_idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/others/props/shields/apron_hoplite_idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/props/shields/apron_hoplite_idle_relax_01.dae: Found convertible object 'Plano_006'

art/animation/others/props/shields/apron_hoplite_idle_relax_01.dae: Converting 'Aspron_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_idle_relax_01.dae): Loaded successfully

art/animation/others/props/shields/apron_hoplite_idle_relax_02.dae: Starting conversion

art/animation/others/props/shields/apron_hoplite_idle_relax_02.dae: Running FixBrokenXML

art/animation/others/props/shields/apron_hoplite_idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/others/props/shields/apron_hoplite_idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/props/shields/apron_hoplite_idle_relax_02.dae: Found convertible object 'Plano_006'

art/animation/others/props/shields/apron_hoplite_idle_relax_02.dae: Converting 'Aspron_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_idle_relax_02.dae): Loaded successfully

art/animation/others/props/shields/apron_hoplite_idle_relax_03.dae: Starting conversion

art/animation/others/props/shields/apron_hoplite_idle_relax_03.dae: Running FixBrokenXML

art/animation/others/props/shields/apron_hoplite_idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/others/props/shields/apron_hoplite_idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/props/shields/apron_hoplite_idle_relax_03.dae: Found convertible object 'Plano_006'

art/animation/others/props/shields/apron_hoplite_idle_relax_03.dae: Converting 'Aspron_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_idle_relax_03.dae): Loaded successfully

art/animation/others/props/shields/apron_hoplite_idle_relax_04.dae: Starting conversion

art/animation/others/props/shields/apron_hoplite_idle_relax_04.dae: Running FixBrokenXML

art/animation/others/props/shields/apron_hoplite_idle_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/others/props/shields/apron_hoplite_idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/props/shields/apron_hoplite_idle_relax_04.dae: Found convertible object 'Plano_006'

art/animation/others/props/shields/apron_hoplite_idle_relax_04.dae: Converting 'Aspron_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_idle_relax_04.dae): Loaded successfully

art/animation/others/props/shields/apron_hoplite_idle_relax_05.dae: Starting conversion

art/animation/others/props/shields/apron_hoplite_idle_relax_05.dae: Running FixBrokenXML

art/animation/others/props/shields/apron_hoplite_idle_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/others/props/shields/apron_hoplite_idle_relax_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/props/shields/apron_hoplite_idle_relax_05.dae: Found convertible object 'Plano_006'

art/animation/others/props/shields/apron_hoplite_idle_relax_05.dae: Converting 'Aspron_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_idle_relax_05.dae): Loaded successfully

art/animation/others/props/shields/apron_hoplite_idle_relax_06.dae: Starting conversion

art/animation/others/props/shields/apron_hoplite_idle_relax_06.dae: Running FixBrokenXML

art/animation/others/props/shields/apron_hoplite_idle_relax_06.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/others/props/shields/apron_hoplite_idle_relax_06.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/props/shields/apron_hoplite_idle_relax_06.dae: Found convertible object 'Plano_006'

art/animation/others/props/shields/apron_hoplite_idle_relax_06.dae: Converting 'Aspron_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_idle_relax_06.dae): Loaded successfully

art/animation/others/props/shields/apron_hoplite_idle_relax_07.dae: Starting conversion

art/animation/others/props/shields/apron_hoplite_idle_relax_07.dae: Running FixBrokenXML

art/animation/others/props/shields/apron_hoplite_idle_relax_07.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/others/props/shields/apron_hoplite_idle_relax_07.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/props/shields/apron_hoplite_idle_relax_07.dae: Found convertible object 'Plano_006'

art/animation/others/props/shields/apron_hoplite_idle_relax_07.dae: Converting 'Aspron_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_idle_relax_07.dae): Loaded successfully

art/animation/others/props/shields/apron_hoplite_run_ready.dae: Starting conversion

art/animation/others/props/shields/apron_hoplite_run_ready.dae: Running FixBrokenXML

art/animation/others/props/shields/apron_hoplite_run_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/others/props/shields/apron_hoplite_run_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/props/shields/apron_hoplite_run_ready.dae: Found convertible object 'Plano_006'

art/animation/others/props/shields/apron_hoplite_run_ready.dae: Converting 'Aspron_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_run_ready.dae): Loaded successfully

art/animation/others/props/shields/apron_hoplite_walk_relax.dae: Starting conversion

art/animation/others/props/shields/apron_hoplite_walk_relax.dae: Running FixBrokenXML

art/animation/others/props/shields/apron_hoplite_walk_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/others/props/shields/apron_hoplite_walk_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/props/shields/apron_hoplite_walk_relax.dae: Found convertible object 'Plano_006'

art/animation/others/props/shields/apron_hoplite_walk_relax.dae: Converting 'Aspron_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_walk_relax.dae): Loaded successfully

art/animation/others/props/shields/apron_capturing.dae: Starting conversion

art/animation/others/props/shields/apron_capturing.dae: Running FixBrokenXML

art/animation/others/props/shields/apron_capturing.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/others/props/shields/apron_capturing.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/props/shields/apron_capturing.dae: Found convertible object 'Plano_006'

art/animation/others/props/shields/apron_capturing.dae: Converting 'Aspron_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_capturing.dae): Loaded successfully

art/animation/others/props/shields/apron_promotion.dae: Starting conversion

art/animation/others/props/shields/apron_promotion.dae: Running FixBrokenXML

art/animation/others/props/shields/apron_promotion.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/others/props/shields/apron_promotion.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/props/shields/apron_promotion.dae: Found convertible object 'Plano_006'

art/animation/others/props/shields/apron_promotion.dae: Converting 'Aspron_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_promotion.dae): Loaded successfully

art/meshes/structural/mace_siege_ram.dae: Starting conversion

art/meshes/structural/mace_siege_ram.dae: Running FixBrokenXML

art/meshes/structural/mace_siege_ram.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/structural/mace_siege_ram.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/mace_siege_ram.dae: Found convertible object 'Sparta'

art/meshes/structural/mace_siege_ram.dae: Converting 'SixWheeler'

art/meshes/structural/mace_siege_ram.dae: Found skinned geometry

art/meshes/structural/mace_siege_ram.dae: Adding prop point shield_left_front

art/meshes/structural/mace_siege_ram.dae: Adding prop point shield_right_front

art/meshes/structural/mace_siege_ram.dae: Adding prop point shield_left_back

art/meshes/structural/mace_siege_ram.dae: Adding prop point shield_right_back

art/meshes/structural/mace_siege_ram.dae: Adding prop point garrisoned

art/meshes/structural/mace_siege_ram.dae: Adding prop point shield_left_mid

art/meshes/structural/mace_siege_ram.dae: Adding prop point shield_right_mid

art/meshes/structural/mace_siege_ram.dae: Adding prop point shield_left_mback

art/meshes/structural/mace_siege_ram.dae: Adding prop point shield_right_mback

art/animation/mechanical/mace_siege_ram_idle.dae: Starting conversion

art/animation/mechanical/mace_siege_ram_idle.dae: Running FixBrokenXML

art/animation/mechanical/mace_siege_ram_idle.dae: Authoring tool: Blender 2.62.0 r44136

art/animation/mechanical/mace_siege_ram_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/mace_siege_ram_idle.dae: Found convertible object 'Sparta'

art/animation/mechanical/mace_siege_ram_idle.dae: Converting 'SixWheeler'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/mace_siege_ram_idle.dae): Loaded successfully

art/animation/mechanical/mace_siege_ram_move.dae: Starting conversion

art/animation/mechanical/mace_siege_ram_move.dae: Running FixBrokenXML

art/animation/mechanical/mace_siege_ram_move.dae: Authoring tool: Blender 2.62.0 r44136

art/animation/mechanical/mace_siege_ram_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/mace_siege_ram_move.dae: Found convertible object 'Sparta'

art/animation/mechanical/mace_siege_ram_move.dae: Converting 'SixWheeler'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/mace_siege_ram_move.dae): Loaded successfully

art/animation/mechanical/mace_siege_ram_attack.dae: Starting conversion

art/animation/mechanical/mace_siege_ram_attack.dae: Running FixBrokenXML

art/animation/mechanical/mace_siege_ram_attack.dae: Authoring tool: Blender 2.62.0 r44136

art/animation/mechanical/mace_siege_ram_attack.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/mace_siege_ram_attack.dae: Found convertible object 'Sparta'

art/animation/mechanical/mace_siege_ram_attack.dae: Converting 'SixWheeler'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/mace_siege_ram_attack.dae): Loaded successfully

art/meshes/props/shield/props/aspis_handgrip_03.dae: Starting conversion

art/meshes/props/shield/props/aspis_handgrip_03.dae: Running FixBrokenXML

art/meshes/props/shield/props/aspis_handgrip_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/props/aspis_handgrip_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/aspis_handgrip_03.dae: Found convertible object 'Handgrip_03'

art/meshes/props/shield/props/aspis_handgrip_03.dae: Converting 'Cubo_003'

art/meshes/props/shield/props/aspis_handgrip_03.dae: Found static geometry

art/meshes/props/shield/props/aspis_handgrip_02.dae: Starting conversion

art/meshes/props/shield/props/aspis_handgrip_02.dae: Running FixBrokenXML

art/meshes/props/shield/props/aspis_handgrip_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/props/aspis_handgrip_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/aspis_handgrip_02.dae: Found convertible object 'Handgrip_02'

art/meshes/props/shield/props/aspis_handgrip_02.dae: Converting 'Cubo_002'

art/meshes/props/shield/props/aspis_handgrip_02.dae: Found static geometry

art/meshes/structural/kush_temple_amun.dae: Starting conversion

art/meshes/structural/kush_temple_amun.dae: Running FixBrokenXML

art/meshes/structural/kush_temple_amun.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/structural/kush_temple_amun.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_temple_amun.dae: Found convertible object 'Cube_031'

art/meshes/structural/kush_temple_amun.dae: Converting 'Cube_024'

art/meshes/structural/kush_temple_amun.dae: Found static geometry

art/meshes/structural/kush_temple_amun.dae: Adding prop point garrisoned_01

art/meshes/structural/kush_temple_amun.dae: Adding prop point garrisoned

art/meshes/structural/kush_temple_amun.dae: Adding prop point statue_02

art/meshes/structural/kush_temple_amun.dae: Adding prop point statue_01

art/meshes/structural/kush_temple_amun_paintings.dae: Starting conversion

art/meshes/structural/kush_temple_amun_paintings.dae: Running FixBrokenXML

art/meshes/structural/kush_temple_amun_paintings.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_temple_amun_paintings.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_temple_amun_paintings.dae: Found convertible object 'Cube_032'

art/meshes/structural/kush_temple_amun_paintings.dae: Converting 'Cube_032'

art/meshes/structural/kush_temple_amun_paintings.dae: Found static geometry

art/meshes/props/kush_lion_statue.dae: Starting conversion

art/meshes/props/kush_lion_statue.dae: Running FixBrokenXML

art/meshes/props/kush_lion_statue.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_lion_statue.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_lion_statue.dae: Found convertible object 'Lion_statue'

art/meshes/props/kush_lion_statue.dae: Converting 'Cube'

art/meshes/props/kush_lion_statue.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_hair_illyrian_b.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_hair_illyrian_b.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_hair_illyrian_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_hair_illyrian_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_hair_illyrian_b.dae: Found convertible object 'hele_crest_hair_illyrian_a'

art/meshes/props/helmet/props/hele_crest_hair_illyrian_b.dae: Converting 'hele_helmet_j-Geometry_009'

art/meshes/props/helmet/props/hele_crest_hair_illyrian_b.dae: Found static geometry

art/meshes/props/helmet/hele_chalcidean_a.dae: Starting conversion

art/meshes/props/helmet/hele_chalcidean_a.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_chalcidean_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_chalcidean_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_chalcidean_a.dae: Found convertible object 'Hele_Chalcidean_01'

art/meshes/props/helmet/hele_chalcidean_a.dae: Converting 'Esfera_335'

art/meshes/props/helmet/hele_chalcidean_a.dae: Found static geometry

art/meshes/props/helmet/hele_chalcidean_a.dae: Adding prop point crest

art/meshes/props/helmet/hele_chalcidean_a.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_chalcidean_a.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_chalcidean_a.dae: Adding prop point crest

art/meshes/structural/kush_pyramid_small_2.dae: Starting conversion

art/meshes/structural/kush_pyramid_small_2.dae: Running FixBrokenXML

art/meshes/structural/kush_pyramid_small_2.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_pyramid_small_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_pyramid_small_2.dae: Found convertible object 'Cube_019'

art/meshes/structural/kush_pyramid_small_2.dae: Converting 'Cube_040'

art/meshes/structural/kush_pyramid_small_2.dae: Found static geometry

art/meshes/structural/kush_pyramid_small_2.dae: Adding prop point garrisoned

art/meshes/structural/kush_pyramid_1.dae: Starting conversion

art/meshes/structural/kush_pyramid_1.dae: Running FixBrokenXML

art/meshes/structural/kush_pyramid_1.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_pyramid_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_pyramid_1.dae: Found convertible object 'Cube_011'

art/meshes/structural/kush_pyramid_1.dae: Converting 'Cube_027'

art/meshes/structural/kush_pyramid_1.dae: Found static geometry

art/meshes/structural/kush_pyramid_1.dae: Adding prop point garrisoned

art/meshes/structural/kush_pyramid_1_paintings.dae: Starting conversion

art/meshes/structural/kush_pyramid_1_paintings.dae: Running FixBrokenXML

art/meshes/structural/kush_pyramid_1_paintings.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_pyramid_1_paintings.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_pyramid_1_paintings.dae: Found convertible object 'Cube_009'

art/meshes/structural/kush_pyramid_1_paintings.dae: Converting 'Cube_030'

art/meshes/structural/kush_pyramid_1_paintings.dae: Found static geometry

art/meshes/structural/kush_pyramid_3.dae: Starting conversion

art/meshes/structural/kush_pyramid_3.dae: Running FixBrokenXML

art/meshes/structural/kush_pyramid_3.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_pyramid_3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_pyramid_3.dae: Found convertible object 'Cube_010'

art/meshes/structural/kush_pyramid_3.dae: Converting 'Cube_031'

art/meshes/structural/kush_pyramid_3.dae: Found static geometry

art/meshes/structural/kush_pyramid_3.dae: Adding prop point garrisoned

art/meshes/structural/kush_pyramid_3_paintings.dae: Starting conversion

art/meshes/structural/kush_pyramid_3_paintings.dae: Running FixBrokenXML

art/meshes/structural/kush_pyramid_3_paintings.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_pyramid_3_paintings.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_pyramid_3_paintings.dae: Found convertible object 'Cube_014'

art/meshes/structural/kush_pyramid_3_paintings.dae: Converting 'Cube_036'

art/meshes/structural/kush_pyramid_3_paintings.dae: Found static geometry

art/meshes/props/helmet/props/hele_highcrest_a.dae: Starting conversion

art/meshes/props/helmet/props/hele_highcrest_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_highcrest_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_highcrest_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_highcrest_a.dae: Found convertible object 'Crest-High'

art/meshes/props/helmet/props/hele_highcrest_a.dae: Converting 'Plano_045'

art/meshes/props/helmet/props/hele_highcrest_a.dae: Found static geometry

art/meshes/props/helmet/props/hele_highcrest_hair_a.dae: Starting conversion

art/meshes/props/helmet/props/hele_highcrest_hair_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_highcrest_hair_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_highcrest_hair_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_highcrest_hair_a.dae: Found convertible object 'hele_crest_hair_illyrian_a_001'

art/meshes/props/helmet/props/hele_highcrest_hair_a.dae: Converting 'hele_helmet_j-Geometry_010'

art/meshes/props/helmet/props/hele_highcrest_hair_a.dae: Found static geometry

art/meshes/props/special/hele_rock_packed.dae: Starting conversion

art/meshes/props/special/hele_rock_packed.dae: Running FixBrokenXML

art/meshes/props/special/hele_rock_packed.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/props/special/hele_rock_packed.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/special/hele_rock_packed.dae: Found convertible object 'hele_rock_packed'

art/meshes/props/special/hele_rock_packed.dae: Converting 'hele_rock_packed'

art/meshes/props/special/hele_rock_packed.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_thracian_hair_a.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_thracian_hair_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_thracian_hair_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_thracian_hair_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_thracian_hair_a.dae: Found convertible object 'hele_crest_hair_a_002'

art/meshes/props/helmet/props/hele_crest_thracian_hair_a.dae: Converting 'hele_helmet_j-Geometry_021'

art/meshes/props/helmet/props/hele_crest_thracian_hair_a.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_thracian_hair_b.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_thracian_hair_b.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_thracian_hair_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_thracian_hair_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_thracian_hair_b.dae: Found convertible object 'hele_crest_hair_a_002'

art/meshes/props/helmet/props/hele_crest_thracian_hair_b.dae: Converting 'hele_helmet_j-Geometry_021'

art/meshes/props/helmet/props/hele_crest_thracian_hair_b.dae: Found static geometry

art/meshes/props/helmet/props/hele_highcrest_hair_b.dae: Starting conversion

art/meshes/props/helmet/props/hele_highcrest_hair_b.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_highcrest_hair_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_highcrest_hair_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_highcrest_hair_b.dae: Found convertible object 'hele_crest_hair_illyrian_a_001'

art/meshes/props/helmet/props/hele_highcrest_hair_b.dae: Converting 'hele_helmet_j-Geometry_010'

art/meshes/props/helmet/props/hele_highcrest_hair_b.dae: Found static geometry

art/meshes/props/weap_xiphos_c.dae: Starting conversion

art/meshes/props/weap_xiphos_c.dae: Running FixBrokenXML

art/meshes/props/weap_xiphos_c.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/weap_xiphos_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_xiphos_c.dae: Found convertible object 'weap_xiphos_c'

art/meshes/props/weap_xiphos_c.dae: Converting 'weap_xiphos_c-Geometry'

art/meshes/props/weap_xiphos_c.dae: Found static geometry

art/meshes/props/new/head_mauryan_tall_hair.dae: Starting conversion

art/meshes/props/new/head_mauryan_tall_hair.dae: Running FixBrokenXML

art/meshes/props/new/head_mauryan_tall_hair.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_mauryan_tall_hair.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_mauryan_tall_hair.dae: Found convertible object 'head_mauryan_tall_hair'

art/meshes/props/new/head_mauryan_tall_hair.dae: Converting 'Cube_024'

art/meshes/props/new/head_mauryan_tall_hair.dae: Found static geometry

art/meshes/props/helmet/maur_inf_tall_wrap_c.dae: Starting conversion

art/meshes/props/helmet/maur_inf_tall_wrap_c.dae: Running FixBrokenXML

art/meshes/props/helmet/maur_inf_tall_wrap_c.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/props/helmet/maur_inf_tall_wrap_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/maur_inf_tall_wrap_c.dae: Found convertible object 'maur_inf_tall_wrap_c'

art/meshes/props/helmet/maur_inf_tall_wrap_c.dae: Converting 'wrap_tall_b_000'

art/meshes/props/helmet/maur_inf_tall_wrap_c.dae: Found static geometry

art/meshes/props/helmet/maur_inf_tall_wrap_b.dae: Starting conversion

art/meshes/props/helmet/maur_inf_tall_wrap_b.dae: Running FixBrokenXML

art/meshes/props/helmet/maur_inf_tall_wrap_b.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/props/helmet/maur_inf_tall_wrap_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/maur_inf_tall_wrap_b.dae: Found convertible object 'maur_inf_tall_wrap_b'

art/meshes/props/helmet/maur_inf_tall_wrap_b.dae: Converting 'wrap_tall_b'

art/meshes/props/helmet/maur_inf_tall_wrap_b.dae: Found static geometry

art/animation/biped/infantry/swordsman/run_ready_2h.dae: Starting conversion

art/animation/biped/infantry/swordsman/run_ready_2h.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/run_ready_2h.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/run_ready_2h.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/run_ready_2h.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/swordsman/run_ready_2h.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_ready_2h.dae): Loaded successfully

art/animation/biped/infantry/swordsman/walk_ready_2h.dae: Starting conversion

art/animation/biped/infantry/swordsman/walk_ready_2h.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/walk_ready_2h.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/walk_ready_2h.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/walk_ready_2h.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/swordsman/walk_ready_2h.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/walk_ready_2h.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_ready_2h.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_ready_2h.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_ready_2h.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_ready_2h.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_ready_2h.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/swordsman/idle_ready_2h.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_2h.dae): Loaded successfully

art/meshes/props/helmet/props/hele_crest_hair_h.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_hair_h.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_hair_h.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_hair_h.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_hair_h.dae: Found convertible object 'hele_crest_hair_a_003'

art/meshes/props/helmet/props/hele_crest_hair_h.dae: Converting 'hele_helmet_j-Geometry_022'

art/meshes/props/helmet/props/hele_crest_hair_h.dae: Found static geometry

art/meshes/props/helmet/horse_crest_1.dae: Starting conversion

art/meshes/props/helmet/horse_crest_1.dae: Running FixBrokenXML

art/meshes/props/helmet/horse_crest_1.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/helmet/horse_crest_1.dae: Applying fixes for 3ds Max exporter

art/meshes/props/helmet/horse_crest_1.dae: Found library_images to delete

art/meshes/props/helmet/horse_crest_1.dae: Found library_materials to delete

art/meshes/props/helmet/horse_crest_1.dae: Found library_effects to delete

art/meshes/props/helmet/horse_crest_1.dae: Found a bind_material to delete

art/meshes/props/helmet/horse_crest_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/horse_crest_1.dae: Found convertible object 'Cylinder003'

art/meshes/props/helmet/horse_crest_1.dae: Converting 'Cylinder003Mesh'

art/meshes/props/helmet/horse_crest_1.dae: Found static geometry

art/meshes/props/helmet/hele_phrygian_k2.dae: Starting conversion

art/meshes/props/helmet/hele_phrygian_k2.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_phrygian_k2.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_phrygian_k2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_phrygian_k2.dae: Found convertible object 'Hele_Helmet_Phrygian_11'

art/meshes/props/helmet/hele_phrygian_k2.dae: Converting 'Esfera_294'

art/meshes/props/helmet/hele_phrygian_k2.dae: Found static geometry

art/meshes/props/helmet/hele_phrygian_k2.dae: Adding prop point crest

art/meshes/props/helmet/hele_phrygian_k2.dae: Adding prop point feather_01

art/meshes/props/helmet/hele_phrygian_k2.dae: Adding prop point feather_02

art/meshes/props/helmet/hele_phrygian_k2.dae: Adding prop point feather_03

art/meshes/props/helmet/hele_phrygian_k2.dae: Adding prop point feather_04

art/meshes/props/helmet/hele_phrygian_k2.dae: Adding prop point feather_L

art/meshes/props/helmet/hele_phrygian_k2.dae: Adding prop point feather_R

art/meshes/props/helmet/hele_phrygian_k2.dae: Adding prop point wing_R

art/meshes/props/helmet/hele_phrygian_k2.dae: Adding prop point wing_L

art/meshes/props/helmet/props/hele_crest_phrygian_d.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_phrygian_d.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_phrygian_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_phrygian_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_phrygian_d.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_003'

art/meshes/props/helmet/props/hele_crest_phrygian_d.dae: Converting 'Plano_113'

art/meshes/props/helmet/props/hele_crest_phrygian_d.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_phrygian_hair_f.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_phrygian_hair_f.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_phrygian_hair_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_phrygian_hair_f.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_phrygian_hair_f.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_Hair_-01'

art/meshes/props/helmet/props/hele_crest_phrygian_hair_f.dae: Converting 'hele_helmet_j-Geometry_019'

art/meshes/props/helmet/props/hele_crest_phrygian_hair_f.dae: Found static geometry

art/meshes/props/horse/armor_kart.dae: Starting conversion

art/meshes/props/horse/armor_kart.dae: Running FixBrokenXML

art/meshes/props/horse/armor_kart.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e

art/meshes/props/horse/armor_kart.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/armor_kart.dae: Found convertible object 'Carthaginian_Armor'

art/meshes/props/horse/armor_kart.dae: Converting 'Horse_Armature'

art/meshes/props/horse/armor_kart.dae: Found skinned geometry

art/meshes/props/horse/armor_kart.dae: Adding prop point decals

art/meshes/props/horse/armor_kart.dae: Adding prop point rider_R

art/meshes/props/horse/armor_kart.dae: Adding prop point rider_L

art/meshes/props/horse/armor_kart.dae: Adding prop point hair

art/meshes/props/horse/armor_kart.dae: Adding prop point shield

art/meshes/props/horse/armor_kart.dae: Adding prop point rider

art/meshes/props/horse/armor_kart.dae: Adding prop point saddle

art/meshes/props/horse/armor_kart.dae: Adding prop point wings

art/meshes/props/horse/armor_kart.dae: Adding prop point chest

art/meshes/props/horse/armor_kart.dae: Adding prop point head

art/animation/biped/infantry/siege_operators/polybolos_attack_01.dae: Starting conversion

art/animation/biped/infantry/siege_operators/polybolos_attack_01.dae: Running FixBrokenXML

art/animation/biped/infantry/siege_operators/polybolos_attack_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/siege_operators/polybolos_attack_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/siege_operators/polybolos_attack_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/siege_operators/polybolos_attack_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/siege_operators/polybolos_attack_01.dae): Loaded successfully

art/meshes/props/helmet/props/hele_crest_phrygian_c.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_phrygian_c.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_phrygian_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_phrygian_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_phrygian_c.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_002'

art/meshes/props/helmet/props/hele_crest_phrygian_c.dae: Converting 'Plano_112'

art/meshes/props/helmet/props/hele_crest_phrygian_c.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_phrygian_hair_e.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_phrygian_hair_e.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_phrygian_hair_e.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_phrygian_hair_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_phrygian_hair_e.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_Hair_-01'

art/meshes/props/helmet/props/hele_crest_phrygian_hair_e.dae: Converting 'hele_helmet_j-Geometry_019'

art/meshes/props/helmet/props/hele_crest_phrygian_hair_e.dae: Found static geometry

art/animation/biped/infantry/hoplite/jog_relax.dae: Starting conversion

art/animation/biped/infantry/hoplite/jog_relax.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/jog_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/hoplite/jog_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/jog_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/jog_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/jog_relax.dae): Loaded successfully

art/meshes/props/weap_shaft_wood_long_b.dae: Starting conversion

art/meshes/props/weap_shaft_wood_long_b.dae: Running FixBrokenXML

art/meshes/props/weap_shaft_wood_long_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_shaft_wood_long_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_shaft_wood_long_b.dae: Found convertible object 'Wood_stave_long_b'

art/meshes/props/weap_shaft_wood_long_b.dae: Converting 'Plano_035'

art/meshes/props/weap_shaft_wood_long_b.dae: Found static geometry

art/meshes/props/weap_shaft_wood_long_b.dae: Adding prop point blade

art/meshes/structural/spart_siege_ram.dae: Starting conversion

art/meshes/structural/spart_siege_ram.dae: Running FixBrokenXML

art/meshes/structural/spart_siege_ram.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/structural/spart_siege_ram.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/spart_siege_ram.dae: Found convertible object 'Sparta'

art/meshes/structural/spart_siege_ram.dae: Converting 'SixWheeler'

art/meshes/structural/spart_siege_ram.dae: Found skinned geometry

art/meshes/structural/spart_siege_ram.dae: Adding prop point shield_left_front

art/meshes/structural/spart_siege_ram.dae: Adding prop point shield_right_front

art/meshes/structural/spart_siege_ram.dae: Adding prop point shield_left_back

art/meshes/structural/spart_siege_ram.dae: Adding prop point shield_right_back

art/meshes/structural/spart_siege_ram.dae: Adding prop point garrisoned

art/animation/mechanical/spart_siege_ram_idle.dae: Starting conversion

art/animation/mechanical/spart_siege_ram_idle.dae: Running FixBrokenXML

art/animation/mechanical/spart_siege_ram_idle.dae: Authoring tool: Blender 2.62.0 r44136

art/animation/mechanical/spart_siege_ram_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/spart_siege_ram_idle.dae: Found convertible object 'Sparta'

art/animation/mechanical/spart_siege_ram_idle.dae: Converting 'SixWheeler'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/spart_siege_ram_idle.dae): Loaded successfully

art/animation/mechanical/spart_siege_ram_move.dae: Starting conversion

art/animation/mechanical/spart_siege_ram_move.dae: Running FixBrokenXML

art/animation/mechanical/spart_siege_ram_move.dae: Authoring tool: Blender 2.62.0 r44136

art/animation/mechanical/spart_siege_ram_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/spart_siege_ram_move.dae: Found convertible object 'Sparta'

art/animation/mechanical/spart_siege_ram_move.dae: Converting 'SixWheeler'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/spart_siege_ram_move.dae): Loaded successfully

art/animation/mechanical/spart_siege_ram_attack.dae: Starting conversion

art/animation/mechanical/spart_siege_ram_attack.dae: Running FixBrokenXML

art/animation/mechanical/spart_siege_ram_attack.dae: Authoring tool: Blender 2.62.0 r44136

art/animation/mechanical/spart_siege_ram_attack.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/spart_siege_ram_attack.dae: Found convertible object 'Sparta'

art/animation/mechanical/spart_siege_ram_attack.dae: Converting 'SixWheeler'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/spart_siege_ram_attack.dae): Loaded successfully

art/meshes/props/helmet/rome_montefortino_b_2.dae: Starting conversion

art/meshes/props/helmet/rome_montefortino_b_2.dae: Running FixBrokenXML

art/meshes/props/helmet/rome_montefortino_b_2.dae: Authoring tool: Blender 2.77.0 commit date:2016-04-05, commit time:18:12, hash:abf6f08

art/meshes/props/helmet/rome_montefortino_b_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/rome_montefortino_b_2.dae: Found convertible object 'celt_helmet_a_025'

art/meshes/props/helmet/rome_montefortino_b_2.dae: Converting 'Cube_046'

art/meshes/props/helmet/rome_montefortino_b_2.dae: Found static geometry

art/meshes/props/helmet/rome_montefortino_b_2.dae: Adding prop point feather_right

art/meshes/props/helmet/rome_montefortino_b_2.dae: Adding prop point feather_right_mid

art/meshes/props/helmet/rome_montefortino_b_2.dae: Adding prop point feather_left

art/meshes/props/helmet/rome_montefortino_b_2.dae: Adding prop point feather_left_mid

art/meshes/props/helmet/props/hele_python_crest_a.dae: Starting conversion

art/meshes/props/helmet/props/hele_python_crest_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_python_crest_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_python_crest_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_python_crest_a.dae: Found convertible object 'Crest_-_Python'

art/meshes/props/helmet/props/hele_python_crest_a.dae: Converting 'Cilindro_032'

art/meshes/props/helmet/props/hele_python_crest_a.dae: Found static geometry

art/meshes/props/helmet/props/hele_python_crest_b.dae: Starting conversion

art/meshes/props/helmet/props/hele_python_crest_b.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_python_crest_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_python_crest_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_python_crest_b.dae: Found convertible object 'Crest_-_Python-Crest'

art/meshes/props/helmet/props/hele_python_crest_b.dae: Converting 'Plano_027'

art/meshes/props/helmet/props/hele_python_crest_b.dae: Found static geometry

art/meshes/props/helmet/props/hele_python_crest_hair_a.dae: Starting conversion

art/meshes/props/helmet/props/hele_python_crest_hair_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_python_crest_hair_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_python_crest_hair_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_python_crest_hair_a.dae: Found convertible object 'Crest_-_Python-Hair'

art/meshes/props/helmet/props/hele_python_crest_hair_a.dae: Converting 'hele_helmet_j-Geometry_012'

art/meshes/props/helmet/props/hele_python_crest_hair_a.dae: Found static geometry

art/meshes/props/shield/props/boss_b_2.dae: Starting conversion

art/meshes/props/shield/props/boss_b_2.dae: Running FixBrokenXML

art/meshes/props/shield/props/boss_b_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/shield/props/boss_b_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/boss_b_2.dae: Found convertible object 'Celtic_shield_Boss_B_2'

art/meshes/props/shield/props/boss_b_2.dae: Converting 'longboat_049'

art/meshes/props/shield/props/boss_b_2.dae: Found static geometry

art/animation/biped/infantry/archer/idle_ready.dae: Starting conversion

art/animation/biped/infantry/archer/idle_ready.dae: Running FixBrokenXML

art/animation/biped/infantry/archer/idle_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/archer/idle_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/archer/idle_ready.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/archer/idle_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_ready.dae): Loaded successfully

art/meshes/props/helmet/props/hele_highcrest_hair_d.dae: Starting conversion

art/meshes/props/helmet/props/hele_highcrest_hair_d.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_highcrest_hair_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_highcrest_hair_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_highcrest_hair_d.dae: Found convertible object 'hele_crest_hair_illyrian_a_002'

art/meshes/props/helmet/props/hele_highcrest_hair_d.dae: Converting 'hele_helmet_j-Geometry_004'

art/meshes/props/helmet/props/hele_highcrest_hair_d.dae: Found static geometry

art/meshes/structural/kush_pyramid_small_1.dae: Starting conversion

art/meshes/structural/kush_pyramid_small_1.dae: Running FixBrokenXML

art/meshes/structural/kush_pyramid_small_1.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_pyramid_small_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_pyramid_small_1.dae: Found convertible object 'Cube_019'

art/meshes/structural/kush_pyramid_small_1.dae: Converting 'Cube_040'

art/meshes/structural/kush_pyramid_small_1.dae: Found static geometry

art/meshes/structural/kush_pyramid_small_1.dae: Adding prop point garrisoned

art/meshes/props/rubble_stone_4x2.dae: Starting conversion

art/meshes/props/rubble_stone_4x2.dae: Running FixBrokenXML

art/meshes/props/rubble_stone_4x2.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/rubble_stone_4x2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/rubble_stone_4x2.dae: Found convertible object 'rubble_stone_4x2'

art/meshes/props/rubble_stone_4x2.dae: Converting 'Cube_019'

art/meshes/props/rubble_stone_4x2.dae: Found static geometry

art/meshes/props/rubble_stone_4x2.dae: Adding prop point flame1

art/meshes/props/rubble_stone_4x2.dae: Adding prop point flame2

art/meshes/props/rubble_stone_4x6.dae: Starting conversion

art/meshes/props/rubble_stone_4x6.dae: Running FixBrokenXML

art/meshes/props/rubble_stone_4x6.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/rubble_stone_4x6.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/rubble_stone_4x6.dae: Found convertible object 'rubble_stone_4x6'

art/meshes/props/rubble_stone_4x6.dae: Converting 'Cube_039'

art/meshes/props/rubble_stone_4x6.dae: Found static geometry

art/meshes/props/rubble_stone_4x6.dae: Adding prop point flame1

art/meshes/props/rubble_stone_4x6.dae: Adding prop point flame2

art/meshes/props/helmet/props/hele_crest_hair_c.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_hair_c.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_hair_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_hair_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_hair_c.dae: Found convertible object 'hele_crest_hair_c'

art/meshes/props/helmet/props/hele_crest_hair_c.dae: Converting 'hele_helmet_j-Geometry_011'

art/meshes/props/helmet/props/hele_crest_hair_c.dae: Found static geometry

art/meshes/props/helmet/maur_inf_tall_wrap_a.dae: Starting conversion

art/meshes/props/helmet/maur_inf_tall_wrap_a.dae: Running FixBrokenXML

art/meshes/props/helmet/maur_inf_tall_wrap_a.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/props/helmet/maur_inf_tall_wrap_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/maur_inf_tall_wrap_a.dae: Found convertible object 'maur_inf_tall_wrap_a'

art/meshes/props/helmet/maur_inf_tall_wrap_a.dae: Converting 'Plane_002'

art/meshes/props/helmet/maur_inf_tall_wrap_a.dae: Found static geometry

art/animation/biped/infantry/archer/jog_ready.dae: Starting conversion

art/animation/biped/infantry/archer/jog_ready.dae: Running FixBrokenXML

art/animation/biped/infantry/archer/jog_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/archer/jog_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/archer/jog_ready.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/archer/jog_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/jog_ready.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae): Loaded successfully

art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae: Starting conversion

art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae): Loaded successfully

art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae: Starting conversion

art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae): Loaded successfully

art/meshes/structural/gaul_scout_tower_b_2.dae: Starting conversion

art/meshes/structural/gaul_scout_tower_b_2.dae: Running FixBrokenXML

art/meshes/structural/gaul_scout_tower_b_2.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/gaul_scout_tower_b_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/gaul_scout_tower_b_2.dae: Found convertible object 'default03_001_001'

art/meshes/structural/gaul_scout_tower_b_2.dae: Converting 'default03Mesh_000'

art/meshes/structural/gaul_scout_tower_b_2.dae: Found static geometry

art/meshes/structural/gaul_scout_tower_b_2.dae: Adding prop point projectile

art/meshes/structural/gaul_scout_tower_b_2.dae: Adding prop point garrisoned

art/meshes/props/gaul_outpost2_windows.dae: Starting conversion

art/meshes/props/gaul_outpost2_windows.dae: Running FixBrokenXML

art/meshes/props/gaul_outpost2_windows.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/gaul_outpost2_windows.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_outpost2_windows.dae: Found convertible object 'default03_001'

art/meshes/props/gaul_outpost2_windows.dae: Converting 'default03Mesh_001'

art/meshes/props/gaul_outpost2_windows.dae: Found static geometry

art/meshes/props/gaul_outpost2_shields.dae: Starting conversion

art/meshes/props/gaul_outpost2_shields.dae: Running FixBrokenXML

art/meshes/props/gaul_outpost2_shields.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/gaul_outpost2_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_outpost2_shields.dae: Found convertible object 'default03_002'

art/meshes/props/gaul_outpost2_shields.dae: Converting 'default03Mesh_002'

art/meshes/props/gaul_outpost2_shields.dae: Found static geometry

art/meshes/props/gaul_outpost2_door.dae: Starting conversion

art/meshes/props/gaul_outpost2_door.dae: Running FixBrokenXML

art/meshes/props/gaul_outpost2_door.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/gaul_outpost2_door.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/gaul_outpost2_door.dae: Found convertible object 'default03_003'

art/meshes/props/gaul_outpost2_door.dae: Converting 'default03Mesh_003'

art/meshes/props/gaul_outpost2_door.dae: Found static geometry

art/meshes/structural/kush_pyramid_2.dae: Starting conversion

art/meshes/structural/kush_pyramid_2.dae: Running FixBrokenXML

art/meshes/structural/kush_pyramid_2.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_pyramid_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_pyramid_2.dae: Found convertible object 'Cube_011'

art/meshes/structural/kush_pyramid_2.dae: Converting 'Cube_027'

art/meshes/structural/kush_pyramid_2.dae: Found static geometry

art/meshes/structural/kush_pyramid_2.dae: Adding prop point garrisoned

art/meshes/structural/kush_pyramid_2_paintings.dae: Starting conversion

art/meshes/structural/kush_pyramid_2_paintings.dae: Running FixBrokenXML

art/meshes/structural/kush_pyramid_2_paintings.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_pyramid_2_paintings.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_pyramid_2_paintings.dae: Found convertible object 'Cube_009'

art/meshes/structural/kush_pyramid_2_paintings.dae: Converting 'Cube_033'

art/meshes/structural/kush_pyramid_2_paintings.dae: Found static geometry

art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae: Starting conversion

art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae): Loaded successfully

art/meshes/props/heads/feather_ostrich_2.dae: Starting conversion

art/meshes/props/heads/feather_ostrich_2.dae: Running FixBrokenXML

art/meshes/props/heads/feather_ostrich_2.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/heads/feather_ostrich_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/heads/feather_ostrich_2.dae: Found convertible object 'Plane_002'

art/meshes/props/heads/feather_ostrich_2.dae: Converting 'Plane_004'

art/meshes/props/heads/feather_ostrich_2.dae: Found static geometry

Spiel gespeichert unter 'D:\Privat\Dokumente\My Games\0ad\saves\savegame-0142.0adsave'

art/meshes/props/helmet/props/hele_python_crest_hair_b.dae: Starting conversion

art/meshes/props/helmet/props/hele_python_crest_hair_b.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_python_crest_hair_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_python_crest_hair_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_python_crest_hair_b.dae: Found convertible object 'Crest_-_Python-Hair'

art/meshes/props/helmet/props/hele_python_crest_hair_b.dae: Converting 'hele_helmet_j-Geometry_012'

art/meshes/props/helmet/props/hele_python_crest_hair_b.dae: Found static geometry

art/meshes/props/new/head_female_c.dae: Starting conversion

art/meshes/props/new/head_female_c.dae: Running FixBrokenXML

art/meshes/props/new/head_female_c.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_female_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_female_c.dae: Found convertible object 'head_female_c'

art/meshes/props/new/head_female_c.dae: Converting 'Cube_045'

art/meshes/props/new/head_female_c.dae: Found static geometry

art/meshes/props/helmet/maur_inf_big_turban_maiden.dae: Starting conversion

art/meshes/props/helmet/maur_inf_big_turban_maiden.dae: Running FixBrokenXML

art/meshes/props/helmet/maur_inf_big_turban_maiden.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/helmet/maur_inf_big_turban_maiden.dae: Applying fixes for 3ds Max exporter

art/meshes/props/helmet/maur_inf_big_turban_maiden.dae: Found library_materials to delete

art/meshes/props/helmet/maur_inf_big_turban_maiden.dae: Found library_effects to delete

art/meshes/props/helmet/maur_inf_big_turban_maiden.dae: Found a bind_material to delete

art/meshes/props/helmet/maur_inf_big_turban_maiden.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/maur_inf_big_turban_maiden.dae: Found convertible object 'turban_big_a'

art/meshes/props/helmet/maur_inf_big_turban_maiden.dae: Converting 'turban_big_aMesh'

art/meshes/props/helmet/maur_inf_big_turban_maiden.dae: Found static geometry

art/meshes/props/weapons/bow_long_indian.dae: Starting conversion

art/meshes/props/weapons/bow_long_indian.dae: Running FixBrokenXML

art/meshes/props/weapons/bow_long_indian.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/weapons/bow_long_indian.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/bow_long_indian.dae: Found convertible object 'Bow_-_Long_Indian'

art/meshes/props/weapons/bow_long_indian.dae: Converting 'Bow_Armature'

art/meshes/props/weapons/bow_long_indian.dae: Found skinned geometry

art/meshes/structural/maur_chariot_a.dae: Starting conversion

art/meshes/structural/maur_chariot_a.dae: Running FixBrokenXML

art/meshes/structural/maur_chariot_a.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7

art/meshes/structural/maur_chariot_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_chariot_a.dae: Found convertible object 'chariot_maur'

art/meshes/structural/maur_chariot_a.dae: Converting 'Chariot'

art/meshes/structural/maur_chariot_a.dae: Found skinned geometry

art/meshes/structural/maur_chariot_a.dae: Adding prop point horse1

art/meshes/structural/maur_chariot_a.dae: Adding prop point horse2

art/meshes/structural/maur_chariot_a.dae: Adding prop point horse3

art/meshes/structural/maur_chariot_a.dae: Adding prop point horse4

art/meshes/structural/maur_chariot_a.dae: Adding prop point rider2

art/meshes/structural/maur_chariot_a.dae: Adding prop point driver2

art/meshes/structural/maur_chariot_a.dae: Adding prop point rider3

art/animation/mechanical/chariot_death.dae: Starting conversion

art/animation/mechanical/chariot_death.dae: Running FixBrokenXML

art/animation/mechanical/chariot_death.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7

art/animation/mechanical/chariot_death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/chariot_death.dae: Found convertible object 'chariot_pers_e_001'

art/animation/mechanical/chariot_death.dae: Converting 'Chariot'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/chariot_death.dae): Loaded successfully

art/animation/mechanical/chariot_idle.dae: Starting conversion

art/animation/mechanical/chariot_idle.dae: Running FixBrokenXML

art/animation/mechanical/chariot_idle.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/animation/mechanical/chariot_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/chariot_idle.dae: Found convertible object 'chariot_pers_e_001'

art/animation/mechanical/chariot_idle.dae: Converting 'Chariot'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/chariot_idle.dae): Loaded successfully

art/animation/mechanical/chariot_move.dae: Starting conversion

art/animation/mechanical/chariot_move.dae: Running FixBrokenXML

art/animation/mechanical/chariot_move.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7

art/animation/mechanical/chariot_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/chariot_move.dae: Found convertible object 'chariot_pers_e_001'

art/animation/mechanical/chariot_move.dae: Converting 'Chariot'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/chariot_move.dae): Loaded successfully

art/meshes/props/maur_shield_tall_round.dae: Starting conversion

art/meshes/props/maur_shield_tall_round.dae: Running FixBrokenXML

art/meshes/props/maur_shield_tall_round.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/maur_shield_tall_round.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_shield_tall_round.dae: Found convertible object 'straight_lowpoly_004'

art/meshes/props/maur_shield_tall_round.dae: Converting 'Circle_032'

art/meshes/props/maur_shield_tall_round.dae: Found static geometry

art/meshes/props/helmet/maur_inf_battle_turban_a.dae: Starting conversion

art/meshes/props/helmet/maur_inf_battle_turban_a.dae: Running FixBrokenXML

art/meshes/props/helmet/maur_inf_battle_turban_a.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/props/helmet/maur_inf_battle_turban_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/maur_inf_battle_turban_a.dae: Found convertible object 'maur_inf_battle_turban_a'

art/meshes/props/helmet/maur_inf_battle_turban_a.dae: Converting 'Cube_002'

art/meshes/props/helmet/maur_inf_battle_turban_a.dae: Found static geometry

art/meshes/props/helmet/pers_hair.dae: Starting conversion

art/meshes/props/helmet/pers_hair.dae: Running FixBrokenXML

art/meshes/props/helmet/pers_hair.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/helmet/pers_hair.dae: Applying fixes for 3ds Max exporter

art/meshes/props/helmet/pers_hair.dae: Found library_images to delete

art/meshes/props/helmet/pers_hair.dae: Found library_materials to delete

art/meshes/props/helmet/pers_hair.dae: Found library_effects to delete

art/meshes/props/helmet/pers_hair.dae: Found a bind_material to delete

art/meshes/props/helmet/pers_hair.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/pers_hair.dae: Found convertible object 'default001'

art/meshes/props/helmet/pers_hair.dae: Converting 'default001Mesh'

art/meshes/props/helmet/pers_hair.dae: Found static geometry

art/meshes/props/shield/per_back_curved.dae: Starting conversion

art/meshes/props/shield/per_back_curved.dae: Running FixBrokenXML

art/meshes/props/shield/per_back_curved.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/shield/per_back_curved.dae: Applying fixes for 3ds Max exporter

art/meshes/props/shield/per_back_curved.dae: Found library_images to delete

art/meshes/props/shield/per_back_curved.dae: Found library_materials to delete

art/meshes/props/shield/per_back_curved.dae: Found library_effects to delete

art/meshes/props/shield/per_back_curved.dae: Found a bind_material to delete

art/meshes/props/shield/per_back_curved.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/per_back_curved.dae: Found convertible object 'Plane002'

art/meshes/props/shield/per_back_curved.dae: Converting 'Plane002Mesh'

art/meshes/props/shield/per_back_curved.dae: Found static geometry

art/meshes/props/horse/peytral_02.dae: Starting conversion

art/meshes/props/horse/peytral_02.dae: Running FixBrokenXML

art/meshes/props/horse/peytral_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/horse/peytral_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/peytral_02.dae: Found convertible object 'Pers_peytral_01-Export'

art/meshes/props/horse/peytral_02.dae: Converting 'Horse_Armature'

art/meshes/props/horse/peytral_02.dae: Found skinned geometry

art/meshes/props/horse/peytral_02.dae: Adding prop point decals

art/meshes/props/horse/peytral_02.dae: Adding prop point rider_R

art/meshes/props/horse/peytral_02.dae: Adding prop point rider_L

art/meshes/props/horse/peytral_02.dae: Adding prop point shield

art/meshes/props/horse/peytral_02.dae: Adding prop point rider

art/meshes/props/horse/peytral_02.dae: Adding prop point saddle

art/meshes/props/horse/peytral_02.dae: Adding prop point wings

art/meshes/props/horse/peytral_02.dae: Adding prop point chest

art/meshes/props/horse/peytral_02.dae: Adding prop point head

art/meshes/props/horse/peytral_02.dae: Adding prop point hair

art/meshes/props/hele_dock_rubble.dae: Starting conversion

art/meshes/props/hele_dock_rubble.dae: Running FixBrokenXML

art/meshes/props/hele_dock_rubble.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/hele_dock_rubble.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_dock_rubble.dae: Found convertible object 'hele_dock_rubble'

art/meshes/props/hele_dock_rubble.dae: Converting 'Plane_019'

art/meshes/props/hele_dock_rubble.dae: Found static geometry

art/meshes/props/hele_dock_rubble.dae: Adding prop point barrels

art/meshes/props/hele_dock_rubble.dae: Adding prop point flame2

art/meshes/props/hele_dock_rubble_props.dae: Starting conversion

art/meshes/props/hele_dock_rubble_props.dae: Running FixBrokenXML

art/meshes/props/hele_dock_rubble_props.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/hele_dock_rubble_props.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_dock_rubble_props.dae: Found convertible object 'hele_dock_rubble_props'

art/meshes/props/hele_dock_rubble_props.dae: Converting 'Plane_002'

art/meshes/props/hele_dock_rubble_props.dae: Found static geometry

art/meshes/props/hele_dock_rubble_struct_b.dae: Starting conversion

art/meshes/props/hele_dock_rubble_struct_b.dae: Running FixBrokenXML

art/meshes/props/hele_dock_rubble_struct_b.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/hele_dock_rubble_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_dock_rubble_struct_b.dae: Found convertible object 'house_rubble_000'

art/meshes/props/hele_dock_rubble_struct_b.dae: Converting 'Plane_024'

art/meshes/props/hele_dock_rubble_struct_b.dae: Found static geometry

art/meshes/props/hele_dock_rubble_struct.dae: Starting conversion

art/meshes/props/hele_dock_rubble_struct.dae: Running FixBrokenXML

art/meshes/props/hele_dock_rubble_struct.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/hele_dock_rubble_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_dock_rubble_struct.dae: Found convertible object 'hele_dock_rubble_struct'

art/meshes/props/hele_dock_rubble_struct.dae: Converting 'Plane_001'

art/meshes/props/hele_dock_rubble_struct.dae: Found static geometry

art/meshes/props/hele_dock_rubble_tile_c.dae: Starting conversion

art/meshes/props/hele_dock_rubble_tile_c.dae: Running FixBrokenXML

art/meshes/props/hele_dock_rubble_tile_c.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/hele_dock_rubble_tile_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_dock_rubble_tile_c.dae: Found convertible object 'hele_dock_rubble_tile_c'

art/meshes/props/hele_dock_rubble_tile_c.dae: Converting 'Plane_022'

art/meshes/props/hele_dock_rubble_tile_c.dae: Found static geometry

art/meshes/structural/gaul_civic_centre_destroyed.dae: Starting conversion

art/meshes/structural/gaul_civic_centre_destroyed.dae: Running FixBrokenXML

art/meshes/structural/gaul_civic_centre_destroyed.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/structural/gaul_civic_centre_destroyed.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/gaul_civic_centre_destroyed.dae: Found convertible object 'gaul_civic_center_destroyed'

art/meshes/structural/gaul_civic_centre_destroyed.dae: Converting 'gaul_civic_center_destroyed_mesh'

art/meshes/structural/gaul_civic_centre_destroyed.dae: Found static geometry

art/meshes/props/kush_bird_statue_damaged.dae: Starting conversion

art/meshes/props/kush_bird_statue_damaged.dae: Running FixBrokenXML

art/meshes/props/kush_bird_statue_damaged.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_bird_statue_damaged.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_bird_statue_damaged.dae: Found convertible object 'Long_leg_Tucan_statue_Beheaded'

art/meshes/props/kush_bird_statue_damaged.dae: Converting 'Cubo_002'

art/meshes/props/kush_bird_statue_damaged.dae: Found static geometry

art/meshes/skeletal/elephant_asian_armored_02.dae: Starting conversion

art/meshes/skeletal/elephant_asian_armored_02.dae: Running FixBrokenXML

art/meshes/skeletal/elephant_asian_armored_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/skeletal/elephant_asian_armored_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/elephant_asian_armored_02.dae: Found convertible object 'elephant_asian_armored_02'

art/meshes/skeletal/elephant_asian_armored_02.dae: Converting 'Elephantidae_Asian_Quadraped'

art/meshes/skeletal/elephant_asian_armored_02.dae: Found skinned geometry

art/meshes/skeletal/elephant_asian_armored_02.dae: Adding prop point head

art/meshes/skeletal/elephant_asian_armored_02.dae: Adding prop point tusk_left

art/meshes/skeletal/elephant_asian_armored_02.dae: Adding prop point tusk_right

art/meshes/skeletal/elephant_asian_armored_02.dae: Adding prop point helmet

art/meshes/skeletal/elephant_asian_armored_02.dae: Adding prop point trunk_grasp

art/meshes/skeletal/elephant_asian_armored_02.dae: Adding prop point beam

art/meshes/skeletal/elephant_asian_armored_02.dae: Adding prop point rider

art/meshes/skeletal/elephant_asian_armored_02.dae: Adding prop point turret

art/meshes/skeletal/elephant_asian_armored_02.dae: Adding prop point egret_2

art/meshes/skeletal/elephant_asian_armored_02.dae: Adding prop point egret_1

art/meshes/skeletal/elephant_asian_armored_02.dae: Adding prop point egret_3

art/meshes/skeletal/elephant_asian_armored_02.dae: Adding prop point rider1

art/meshes/skeletal/elephant_asian_armored_02.dae: Adding prop point rider2

art/meshes/skeletal/elephant_asian_armored_02.dae: Adding prop point rider3

art/meshes/props/elephant/maur_hero_howdah.dae: Starting conversion

art/meshes/props/elephant/maur_hero_howdah.dae: Running FixBrokenXML

art/meshes/props/elephant/maur_hero_howdah.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/elephant/maur_hero_howdah.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/elephant/maur_hero_howdah.dae: Found convertible object 'Cube'

art/meshes/props/elephant/maur_hero_howdah.dae: Converting 'Cube_004'

art/meshes/props/elephant/maur_hero_howdah.dae: Found static geometry

art/meshes/props/elephant/maur_hero_howdah.dae: Adding prop point maurya

art/animation/biped/rider/elephantry/hero_maurya_idle.dae: Starting conversion

art/animation/biped/rider/elephantry/hero_maurya_idle.dae: Running FixBrokenXML

art/animation/biped/rider/elephantry/hero_maurya_idle.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/rider/elephantry/hero_maurya_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/elephantry/hero_maurya_idle.dae: Found convertible object 'm_tunic_short'

art/animation/biped/rider/elephantry/hero_maurya_idle.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/hero_maurya_idle.dae): Loaded successfully

art/animation/biped/rider/elephantry/hero_maurya_walk.dae: Starting conversion

art/animation/biped/rider/elephantry/hero_maurya_walk.dae: Running FixBrokenXML

art/animation/biped/rider/elephantry/hero_maurya_walk.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/rider/elephantry/hero_maurya_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/elephantry/hero_maurya_walk.dae: Found convertible object 'm_tunic_short'

art/animation/biped/rider/elephantry/hero_maurya_walk.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/hero_maurya_walk.dae): Loaded successfully

art/animation/biped/rider/elephantry/hero_maurya_death.dae: Starting conversion

art/animation/biped/rider/elephantry/hero_maurya_death.dae: Running FixBrokenXML

art/animation/biped/rider/elephantry/hero_maurya_death.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/rider/elephantry/hero_maurya_death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/elephantry/hero_maurya_death.dae: Found convertible object 'm_tunic_short'

art/animation/biped/rider/elephantry/hero_maurya_death.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/hero_maurya_death.dae): Loaded successfully

art/meshes/props/helmet/maur_hero_turban_a.dae: Starting conversion

art/meshes/props/helmet/maur_hero_turban_a.dae: Running FixBrokenXML

art/meshes/props/helmet/maur_hero_turban_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/helmet/maur_hero_turban_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/maur_hero_turban_a.dae: Found convertible object 'turban_big_a'

art/meshes/props/helmet/maur_hero_turban_a.dae: Converting 'd'

art/meshes/props/helmet/maur_hero_turban_a.dae: Found static geometry

art/meshes/props/pers_quiver_back.dae: Starting conversion

art/meshes/props/pers_quiver_back.dae: Running FixBrokenXML

art/meshes/props/pers_quiver_back.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/pers_quiver_back.dae: Applying fixes for 3ds Max exporter

art/meshes/props/pers_quiver_back.dae: Found library_materials to delete

art/meshes/props/pers_quiver_back.dae: Found library_effects to delete

art/meshes/props/pers_quiver_back.dae: Found a bind_material to delete

art/meshes/props/pers_quiver_back.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_quiver_back.dae: Found convertible object 'Cube'

art/meshes/props/pers_quiver_back.dae: Converting 'CubeMesh'

art/meshes/props/pers_quiver_back.dae: Found static geometry

art/meshes/structural/pers_chariot_e.dae: Starting conversion

art/meshes/structural/pers_chariot_e.dae: Running FixBrokenXML

art/meshes/structural/pers_chariot_e.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7

art/meshes/structural/pers_chariot_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_chariot_e.dae: Found convertible object 'chariot_pers_e'

art/meshes/structural/pers_chariot_e.dae: Converting 'Chariot'

art/meshes/structural/pers_chariot_e.dae: Found skinned geometry

art/meshes/structural/pers_chariot_e.dae: Adding prop point rider1

art/meshes/structural/pers_chariot_e.dae: Adding prop point driver1

art/meshes/structural/pers_chariot_e.dae: Adding prop point rider4

art/meshes/structural/pers_chariot_e.dae: Adding prop point driver4

art/meshes/structural/pers_chariot_e.dae: Adding prop point horse1

art/meshes/structural/pers_chariot_e.dae: Adding prop point horse2

art/meshes/structural/pers_chariot_e.dae: Adding prop point horse3

art/meshes/structural/pers_chariot_e.dae: Adding prop point horse4

art/meshes/structural/pers_chariot_e.dae: Adding prop point horse6

art/meshes/structural/pers_chariot_e.dae: Adding prop point horse5

art/meshes/structural/pers_chariot_e.dae: Adding prop point rider2

art/meshes/structural/pers_chariot_e.dae: Adding prop point driver2

art/meshes/structural/pers_chariot_e.dae: Adding prop point rider3

art/meshes/structural/pers_chariot_e.dae: Adding prop point driver2_001

art/meshes/props/horse/blanket_full_back.dae: Starting conversion

art/meshes/props/horse/blanket_full_back.dae: Running FixBrokenXML

art/meshes/props/horse/blanket_full_back.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e

art/meshes/props/horse/blanket_full_back.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/blanket_full_back.dae: Found convertible object 'Blanket_Full_Back'

art/meshes/props/horse/blanket_full_back.dae: Converting 'Horse_Armature'

art/meshes/props/horse/blanket_full_back.dae: Found skinned geometry

art/meshes/props/horse/blanket_full_back.dae: Adding prop point decals

art/meshes/props/horse/blanket_full_back.dae: Adding prop point rider_R

art/meshes/props/horse/blanket_full_back.dae: Adding prop point rider_L

art/meshes/props/horse/blanket_full_back.dae: Adding prop point hair

art/meshes/props/horse/blanket_full_back.dae: Adding prop point shield

art/meshes/props/horse/blanket_full_back.dae: Adding prop point rider

art/meshes/props/horse/blanket_full_back.dae: Adding prop point saddle

art/meshes/props/horse/blanket_full_back.dae: Adding prop point wings

art/meshes/props/horse/blanket_full_back.dae: Adding prop point chest

art/meshes/props/horse/blanket_full_back.dae: Adding prop point head

art/meshes/props/helmet/pers_neckguard.dae: Starting conversion

art/meshes/props/helmet/pers_neckguard.dae: Running FixBrokenXML

art/meshes/props/helmet/pers_neckguard.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/pers_neckguard.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/pers_neckguard.dae: Found convertible object 'm_tunic_short_009'

art/meshes/props/helmet/pers_neckguard.dae: Converting 'Biped'

art/meshes/props/helmet/pers_neckguard.dae: Found skinned geometry

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point bevor

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point back

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point quiver_back

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point breastplate

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point backplate

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point quiver_B

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point sheath_L

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point quiver_R

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point fauld

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point seax_front

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point seax_back

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point sheath_R

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point shoulderpad_L

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point couter_L

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point armpad_L

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point rerebrace_L

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point glove_wrist_L

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point brace_L

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point glove_hand_L

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point head

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point shoulderpad_R

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point couter_R

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point armpad_R

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point rerebrace_R

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point glove_wrist_R

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point brace_R

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point glove_hand_R

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point cuisse_L

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point chaff_L

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point leg_L

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point foot_L

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point cuisse_R

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point chaff_R

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point leg_R

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point foot_R

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point glove_finger_L

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point glove_finger_R

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point helmet

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point neck_guard

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point weapon_R

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point projectile

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point shield_arm

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point shield

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point weapon_L

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point weapon_bow

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point ammo

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point sheath_02_L

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point sheath_01_L

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point sheath_02_R

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point sheath_01_R

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point quiver_R

art/meshes/props/helmet/pers_neckguard.dae: Adding prop point quiver_L

art/meshes/props/pers_chariot_e_emblem.dae: Starting conversion

art/meshes/props/pers_chariot_e_emblem.dae: Running FixBrokenXML

art/meshes/props/pers_chariot_e_emblem.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/pers_chariot_e_emblem.dae: Applying fixes for 3ds Max exporter

art/meshes/props/pers_chariot_e_emblem.dae: Found library_images to delete

art/meshes/props/pers_chariot_e_emblem.dae: Found library_materials to delete

art/meshes/props/pers_chariot_e_emblem.dae: Found library_effects to delete

art/meshes/props/pers_chariot_e_emblem.dae: Found a bind_material to delete

art/meshes/props/pers_chariot_e_emblem.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_chariot_e_emblem.dae: Found convertible object 'Plane'

art/meshes/props/pers_chariot_e_emblem.dae: Converting 'PlaneMesh'

art/meshes/props/pers_chariot_e_emblem.dae: Found static geometry

art/meshes/props/helmet/old/pers_cav_knot.dae: Starting conversion

art/meshes/props/helmet/old/pers_cav_knot.dae: Running FixBrokenXML

art/meshes/props/helmet/old/pers_cav_knot.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/helmet/old/pers_cav_knot.dae: Applying fixes for 3ds Max exporter

art/meshes/props/helmet/old/pers_cav_knot.dae: Found library_images to delete

art/meshes/props/helmet/old/pers_cav_knot.dae: Found library_materials to delete

art/meshes/props/helmet/old/pers_cav_knot.dae: Found library_effects to delete

art/meshes/props/helmet/old/pers_cav_knot.dae: Found a bind_material to delete

art/meshes/props/helmet/old/pers_cav_knot.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/old/pers_cav_knot.dae: Found convertible object 'Box003'

art/meshes/props/helmet/old/pers_cav_knot.dae: Converting 'Box003Mesh'

art/meshes/props/helmet/old/pers_cav_knot.dae: Found static geometry

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_01.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_2h_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_02.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_2h_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_03.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_2h_03.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_04.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_04.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_2h_04.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_05.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_05.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_2h_05.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/gallop_2h_ready.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/gallop_2h_ready.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/gallop_2h_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/gallop_2h_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/gallop_2h_ready.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/gallop_2h_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/gallop_2h_ready.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/pace_2h_relax.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/pace_2h_relax.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/pace_2h_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/pace_2h_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/pace_2h_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/pace_2h_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/pace_2h_relax.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_01.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_2h_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_02.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_2h_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_03.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_2h_03.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/death_2h_01.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/death_2h_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/death_2h_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/death_2h_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/death_2h_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/death_2h_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/death_2h_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/death_2h_02.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/death_2h_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/death_2h_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/death_2h_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/death_2h_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/death_2h_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/death_2h_02.dae): Loaded successfully

art/meshes/props/arm_left.dae: Starting conversion

art/meshes/props/arm_left.dae: Running FixBrokenXML

art/meshes/props/arm_left.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/arm_left.dae: Applying fixes for 3ds Max exporter

art/meshes/props/arm_left.dae: Found library_images to delete

art/meshes/props/arm_left.dae: Found library_materials to delete

art/meshes/props/arm_left.dae: Found library_effects to delete

art/meshes/props/arm_left.dae: Found a bind_material to delete

art/meshes/props/arm_left.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/arm_left.dae: Found convertible object 'Plane002'

art/meshes/props/arm_left.dae: Converting 'Plane002Mesh'

art/meshes/props/arm_left.dae: Found static geometry

art/meshes/props/arm_right.dae: Starting conversion

art/meshes/props/arm_right.dae: Running FixBrokenXML

art/meshes/props/arm_right.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/arm_right.dae: Applying fixes for 3ds Max exporter

art/meshes/props/arm_right.dae: Found library_images to delete

art/meshes/props/arm_right.dae: Found library_materials to delete

art/meshes/props/arm_right.dae: Found library_effects to delete

art/meshes/props/arm_right.dae: Found a bind_material to delete

art/meshes/props/arm_right.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/arm_right.dae: Found convertible object 'Plane002'

art/meshes/props/arm_right.dae: Converting 'Plane002Mesh'

art/meshes/props/arm_right.dae: Found static geometry

art/meshes/props/horse/armor_pers_winged_02.dae: Starting conversion

art/meshes/props/horse/armor_pers_winged_02.dae: Running FixBrokenXML

art/meshes/props/horse/armor_pers_winged_02.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7

art/meshes/props/horse/armor_pers_winged_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/armor_pers_winged_02.dae: Found convertible object 'Pers_winged_armor_B'

art/meshes/props/horse/armor_pers_winged_02.dae: Converting 'Horse_Armature'

art/meshes/props/horse/armor_pers_winged_02.dae: Found skinned geometry

art/meshes/props/horse/armor_pers_winged_02.dae: Adding prop point decals

art/meshes/props/horse/armor_pers_winged_02.dae: Adding prop point rider_R

art/meshes/props/horse/armor_pers_winged_02.dae: Adding prop point rider_L

art/meshes/props/horse/armor_pers_winged_02.dae: Adding prop point shield

art/meshes/props/horse/armor_pers_winged_02.dae: Adding prop point rider

art/meshes/props/horse/armor_pers_winged_02.dae: Adding prop point saddle

art/meshes/props/horse/armor_pers_winged_02.dae: Adding prop point chest

art/meshes/props/horse/armor_pers_winged_02.dae: Adding prop point head

art/meshes/props/helmet/old/pers_crown.dae: Starting conversion

art/meshes/props/helmet/old/pers_crown.dae: Running FixBrokenXML

art/meshes/props/helmet/old/pers_crown.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/helmet/old/pers_crown.dae: Applying fixes for 3ds Max exporter

art/meshes/props/helmet/old/pers_crown.dae: Found library_images to delete

art/meshes/props/helmet/old/pers_crown.dae: Found library_materials to delete

art/meshes/props/helmet/old/pers_crown.dae: Found library_effects to delete

art/meshes/props/helmet/old/pers_crown.dae: Found a bind_material to delete

art/meshes/props/helmet/old/pers_crown.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/old/pers_crown.dae: Found convertible object 'Cylinder004'

art/meshes/props/helmet/old/pers_crown.dae: Converting 'Cylinder004Mesh'

art/meshes/props/helmet/old/pers_crown.dae: Found static geometry

art/meshes/props/helmet/kush_skull_cap.dae: Starting conversion

art/meshes/props/helmet/kush_skull_cap.dae: Running FixBrokenXML

art/meshes/props/helmet/kush_skull_cap.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/helmet/kush_skull_cap.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/kush_skull_cap.dae: Found convertible object 'Cylinder_003'

art/meshes/props/helmet/kush_skull_cap.dae: Converting 'Cylinder_000'

art/meshes/props/helmet/kush_skull_cap.dae: Found static geometry

art/animation/biped/infantry/spearman/jog_relax_shield.dae: Starting conversion

art/animation/biped/infantry/spearman/jog_relax_shield.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/jog_relax_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/jog_relax_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/jog_relax_shield.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/jog_relax_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/jog_relax_shield.dae): Loaded successfully

art/animation/biped/infantry/swordsman/walk_relax_shield.dae: Starting conversion

art/animation/biped/infantry/swordsman/walk_relax_shield.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/walk_relax_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/walk_relax_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/walk_relax_shield.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/walk_relax_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/walk_relax_shield.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/trot_2h_relax.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/trot_2h_relax.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/trot_2h_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/trot_2h_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/trot_2h_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/trot_2h_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/trot_2h_relax.dae): Loaded successfully

Spiel gespeichert unter 'D:\Privat\Dokumente\My Games\0ad\saves\savegame-0143.0adsave'

art/meshes/structural/maur_big_stupa_struct.dae: Starting conversion

art/meshes/structural/maur_big_stupa_struct.dae: Running FixBrokenXML

art/meshes/structural/maur_big_stupa_struct.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/structural/maur_big_stupa_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_big_stupa_struct.dae: Found convertible object 'Mauryan_great_stupa_no_pillars_clean-GRP-86172-Default_Mate_002'

art/meshes/structural/maur_big_stupa_struct.dae: Converting 'Mauryan_great_stupa_no_pillars_clean-GRP-86172-Default_Mate_002'

art/meshes/structural/maur_big_stupa_struct.dae: Found static geometry

art/meshes/structural/maur_big_stupa_gates.dae: Starting conversion

art/meshes/structural/maur_big_stupa_gates.dae: Running FixBrokenXML

art/meshes/structural/maur_big_stupa_gates.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/structural/maur_big_stupa_gates.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_big_stupa_gates.dae: Found convertible object 'Mauryan_great_stupa_no_pillars_clean-GRP-86172-Default_Mate_001'

art/meshes/structural/maur_big_stupa_gates.dae: Converting 'Mauryan_great_stupa_no_pillars_clean-GRP-86172-Default_Mate_003'

art/meshes/structural/maur_big_stupa_gates.dae: Found static geometry

art/meshes/structural/maur_big_stupa_struct_dome.dae: Starting conversion

art/meshes/structural/maur_big_stupa_struct_dome.dae: Running FixBrokenXML

art/meshes/structural/maur_big_stupa_struct_dome.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/structural/maur_big_stupa_struct_dome.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_big_stupa_struct_dome.dae: Found convertible object 'Mauryan_great_stupa_no_pillars_clean-GRP-86172-Default_Mate_002'

art/meshes/structural/maur_big_stupa_struct_dome.dae: Converting 'Mauryan_great_stupa_no_pillars_clean-GRP-86172-Default_Mate_002'

art/meshes/structural/maur_big_stupa_struct_dome.dae: Found static geometry

art/meshes/structural/kush_wonder.dae: Starting conversion

art/meshes/structural/kush_wonder.dae: Running FixBrokenXML

art/meshes/structural/kush_wonder.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_wonder.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_wonder.dae: Found convertible object 'Temple_300'

art/meshes/structural/kush_wonder.dae: Converting 'Cube_038'

art/meshes/structural/kush_wonder.dae: Found static geometry

art/meshes/structural/kush_wonder.dae: Adding prop point bush_1

art/meshes/structural/kush_wonder.dae: Adding prop point bush

art/meshes/structural/kush_wonder.dae: Adding prop point bush_3

art/meshes/structural/kush_wonder.dae: Adding prop point bush_2

art/meshes/structural/kush_wonder.dae: Adding prop point bush_4

art/meshes/structural/kush_wonder.dae: Adding prop point bush_5

art/meshes/structural/kush_wonder.dae: Adding prop point bush_7

art/meshes/structural/kush_wonder.dae: Adding prop point bush_6

art/meshes/structural/kush_wonder.dae: Adding prop point garrisoned_1

art/meshes/structural/kush_wonder.dae: Adding prop point garrisoned

art/meshes/gaia/tree_cretan_date_palm_02.dae: Starting conversion

art/meshes/gaia/tree_cretan_date_palm_02.dae: Running FixBrokenXML

art/meshes/gaia/tree_cretan_date_palm_02.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_cretan_date_palm_02.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_cretan_date_palm_02.dae: Found library_images to delete

art/meshes/gaia/tree_cretan_date_palm_02.dae: Found library_materials to delete

art/meshes/gaia/tree_cretan_date_palm_02.dae: Found library_effects to delete

art/meshes/gaia/tree_cretan_date_palm_02.dae: Found a bind_material to delete

art/meshes/gaia/tree_cretan_date_palm_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cretan_date_palm_02.dae: Found convertible object 'tree_cretan_date_palm_02'

art/meshes/gaia/tree_cretan_date_palm_02.dae: Converting 'tree_cretan_date_palm_02Mesh'

art/meshes/gaia/tree_cretan_date_palm_02.dae: Found static geometry

art/meshes/structural/kush_wonder_paintings.dae: Starting conversion

art/meshes/structural/kush_wonder_paintings.dae: Running FixBrokenXML

art/meshes/structural/kush_wonder_paintings.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_wonder_paintings.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_wonder_paintings.dae: Found convertible object 'Temple_300_002'

art/meshes/structural/kush_wonder_paintings.dae: Converting 'Cube_054'

art/meshes/structural/kush_wonder_paintings.dae: Found static geometry

art/meshes/gaia/tree_cretan_date_palm_04.dae: Starting conversion

art/meshes/gaia/tree_cretan_date_palm_04.dae: Running FixBrokenXML

art/meshes/gaia/tree_cretan_date_palm_04.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_cretan_date_palm_04.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_cretan_date_palm_04.dae: Found library_images to delete

art/meshes/gaia/tree_cretan_date_palm_04.dae: Found library_materials to delete

art/meshes/gaia/tree_cretan_date_palm_04.dae: Found library_effects to delete

art/meshes/gaia/tree_cretan_date_palm_04.dae: Found a bind_material to delete

art/meshes/gaia/tree_cretan_date_palm_04.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cretan_date_palm_04.dae: Found convertible object 'tree_cretan_date_palm_04'

art/meshes/gaia/tree_cretan_date_palm_04.dae: Converting 'tree_cretan_date_palm_04Mesh'

art/meshes/gaia/tree_cretan_date_palm_04.dae: Found static geometry

art/meshes/structural/maur_siege_ram.dae: Starting conversion

art/meshes/structural/maur_siege_ram.dae: Running FixBrokenXML

art/meshes/structural/maur_siege_ram.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/structural/maur_siege_ram.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/maur_siege_ram.dae: Found convertible object 'Sparta'

art/meshes/structural/maur_siege_ram.dae: Converting 'SixWheeler'

art/meshes/structural/maur_siege_ram.dae: Found skinned geometry

art/meshes/structural/maur_siege_ram.dae: Adding prop point shield_left_front

art/meshes/structural/maur_siege_ram.dae: Adding prop point shield_right_front

art/meshes/structural/maur_siege_ram.dae: Adding prop point shield_left_mid

art/meshes/structural/maur_siege_ram.dae: Adding prop point shield_right_mid

art/meshes/structural/maur_siege_ram.dae: Adding prop point garrisoned

art/meshes/structural/maur_siege_ram.dae: Adding prop point shield_left_back

art/meshes/structural/maur_siege_ram.dae: Adding prop point shield_right_back

art/meshes/structural/maur_siege_ram.dae: Adding prop point shield_left

art/meshes/structural/maur_siege_ram.dae: Adding prop point shield_right

art/meshes/structural/maur_siege_ram.dae: Adding prop point shield_mid

art/animation/mechanical/maur_siege_ram_death.dae: Starting conversion

art/animation/mechanical/maur_siege_ram_death.dae: Running FixBrokenXML

art/animation/mechanical/maur_siege_ram_death.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/animation/mechanical/maur_siege_ram_death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/maur_siege_ram_death.dae: Found convertible object 'Sparta'

art/animation/mechanical/maur_siege_ram_death.dae: Converting 'SixWheeler'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/maur_siege_ram_death.dae): Loaded successfully

art/animation/mechanical/maur_siege_ram_idle.dae: Starting conversion

art/animation/mechanical/maur_siege_ram_idle.dae: Running FixBrokenXML

art/animation/mechanical/maur_siege_ram_idle.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/mechanical/maur_siege_ram_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/maur_siege_ram_idle.dae: Found convertible object 'Sparta'

art/animation/mechanical/maur_siege_ram_idle.dae: Converting 'SixWheeler'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/maur_siege_ram_idle.dae): Loaded successfully

art/animation/mechanical/maur_siege_ram_move.dae: Starting conversion

art/animation/mechanical/maur_siege_ram_move.dae: Running FixBrokenXML

art/animation/mechanical/maur_siege_ram_move.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/animation/mechanical/maur_siege_ram_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/maur_siege_ram_move.dae: Found convertible object 'Sparta'

art/animation/mechanical/maur_siege_ram_move.dae: Converting 'SixWheeler'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/maur_siege_ram_move.dae): Loaded successfully

art/animation/mechanical/maur_siege_ram_attack.dae: Starting conversion

art/animation/mechanical/maur_siege_ram_attack.dae: Running FixBrokenXML

art/animation/mechanical/maur_siege_ram_attack.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/animation/mechanical/maur_siege_ram_attack.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/maur_siege_ram_attack.dae: Found convertible object 'Sparta'

art/animation/mechanical/maur_siege_ram_attack.dae: Converting 'SixWheeler'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/maur_siege_ram_attack.dae): Loaded successfully

art/meshes/props/maur_shield_curved.dae: Starting conversion

art/meshes/props/maur_shield_curved.dae: Running FixBrokenXML

art/meshes/props/maur_shield_curved.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/maur_shield_curved.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_shield_curved.dae: Found convertible object 'straight_lowpoly_005'

art/meshes/props/maur_shield_curved.dae: Converting 'Circle_033'

art/meshes/props/maur_shield_curved.dae: Found static geometry

art/meshes/props/shield/pelte_02_front.dae: Starting conversion

art/meshes/props/shield/pelte_02_front.dae: Running FixBrokenXML

art/meshes/props/shield/pelte_02_front.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/shield/pelte_02_front.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelte_02_front.dae: Found convertible object 'pelte_round_02_front'

art/meshes/props/shield/pelte_02_front.dae: Converting 'Plano_006'

art/meshes/props/shield/pelte_02_front.dae: Found static geometry

art/meshes/props/shield/pelte_02_front.dae: Adding prop point back

art/meshes/props/shield/pelte_02_back.dae: Starting conversion

art/meshes/props/shield/pelte_02_back.dae: Running FixBrokenXML

art/meshes/props/shield/pelte_02_back.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/shield/pelte_02_back.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelte_02_back.dae: Found convertible object 'pelte_round_02_front_001'

art/meshes/props/shield/pelte_02_back.dae: Converting 'Plano_000'

art/meshes/props/shield/pelte_02_back.dae: Found static geometry

art/meshes/props/helmet/celt_montefortino_03.dae: Starting conversion

art/meshes/props/helmet/celt_montefortino_03.dae: Running FixBrokenXML

art/meshes/props/helmet/celt_montefortino_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/celt_montefortino_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/celt_montefortino_03.dae: Found convertible object 'celt_helmet_montefortino_03'

art/meshes/props/helmet/celt_montefortino_03.dae: Converting 'Cube_028'

art/meshes/props/helmet/celt_montefortino_03.dae: Found static geometry

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae): Loaded successfully

art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Starting conversion

art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae): Loaded successfully

art/meshes/structural/pers_gardens_struct.dae: Starting conversion

art/meshes/structural/pers_gardens_struct.dae: Running FixBrokenXML

art/meshes/structural/pers_gardens_struct.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/pers_gardens_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_gardens_struct.dae: Found convertible object 'default_003'

art/meshes/structural/pers_gardens_struct.dae: Converting 'defaultMesh_003'

art/meshes/structural/pers_gardens_struct.dae: Found static geometry

art/meshes/structural/pers_gardens_struct.dae: Adding prop point projectile

art/meshes/structural/pers_gardens_struct.dae: Adding prop point waterfall1

art/meshes/structural/pers_gardens_struct.dae: Adding prop point waterfall2

art/meshes/structural/pers_gardens_struct.dae: Adding prop point waterfall3

art/meshes/structural/pers_gardens_struct.dae: Adding prop point waterfall4

art/meshes/structural/pers_gardens_struct.dae: Adding prop point waterfall5

art/meshes/structural/pers_gardens_struct.dae: Adding prop point waterfall6

art/meshes/structural/pers_gardens_struct.dae: Adding prop point waterfall7

art/meshes/structural/pers_gardens_struct.dae: Adding prop point waterfall

art/meshes/structural/pers_gardens_struct.dae: Adding prop point garrisoned

art/meshes/structural/pers_gardens_bush_dese_a.dae: Starting conversion

art/meshes/structural/pers_gardens_bush_dese_a.dae: Running FixBrokenXML

art/meshes/structural/pers_gardens_bush_dese_a.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/pers_gardens_bush_dese_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_gardens_bush_dese_a.dae: Found convertible object 'default_000'

art/meshes/structural/pers_gardens_bush_dese_a.dae: Converting 'defaultMesh_000'

art/meshes/structural/pers_gardens_bush_dese_a.dae: Found static geometry

art/meshes/structural/pers_gardens_bush_desert_c.dae: Starting conversion

art/meshes/structural/pers_gardens_bush_desert_c.dae: Running FixBrokenXML

art/meshes/structural/pers_gardens_bush_desert_c.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/pers_gardens_bush_desert_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_gardens_bush_desert_c.dae: Found convertible object 'default_000'

art/meshes/structural/pers_gardens_bush_desert_c.dae: Converting 'defaultMesh_000'

art/meshes/structural/pers_gardens_bush_desert_c.dae: Found static geometry

art/meshes/structural/pers_gardens_bush_lush_a.dae: Starting conversion

art/meshes/structural/pers_gardens_bush_lush_a.dae: Running FixBrokenXML

art/meshes/structural/pers_gardens_bush_lush_a.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/pers_gardens_bush_lush_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_gardens_bush_lush_a.dae: Found convertible object 'default_000'

art/meshes/structural/pers_gardens_bush_lush_a.dae: Converting 'defaultMesh_006'

art/meshes/structural/pers_gardens_bush_lush_a.dae: Found static geometry

art/meshes/structural/pers_gardens_waterfall.dae: Starting conversion

art/meshes/structural/pers_gardens_waterfall.dae: Running FixBrokenXML

art/meshes/structural/pers_gardens_waterfall.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/pers_gardens_waterfall.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_gardens_waterfall.dae: Found convertible object 'Plane'

art/meshes/structural/pers_gardens_waterfall.dae: Converting 'Plane'

art/meshes/structural/pers_gardens_waterfall.dae: Found static geometry

art/meshes/structural/pers_gardens_bush_tempe_la_a.dae: Starting conversion

art/meshes/structural/pers_gardens_bush_tempe_la_a.dae: Running FixBrokenXML

art/meshes/structural/pers_gardens_bush_tempe_la_a.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/pers_gardens_bush_tempe_la_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_gardens_bush_tempe_la_a.dae: Found convertible object 'default_000'

art/meshes/structural/pers_gardens_bush_tempe_la_a.dae: Converting 'defaultMesh_000'

art/meshes/structural/pers_gardens_bush_tempe_la_a.dae: Found static geometry

art/meshes/structural/pers_gardens_bush_tempe_la_b2.dae: Starting conversion

art/meshes/structural/pers_gardens_bush_tempe_la_b2.dae: Running FixBrokenXML

art/meshes/structural/pers_gardens_bush_tempe_la_b2.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/pers_gardens_bush_tempe_la_b2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_gardens_bush_tempe_la_b2.dae: Found convertible object 'default_000'

art/meshes/structural/pers_gardens_bush_tempe_la_b2.dae: Converting 'defaultMesh_000'

art/meshes/structural/pers_gardens_bush_tempe_la_b2.dae: Found static geometry

art/meshes/structural/pers_gardens_grass_field.dae: Starting conversion

art/meshes/structural/pers_gardens_grass_field.dae: Running FixBrokenXML

art/meshes/structural/pers_gardens_grass_field.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/pers_gardens_grass_field.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_gardens_grass_field.dae: Found convertible object 'default_000'

art/meshes/structural/pers_gardens_grass_field.dae: Converting 'defaultMesh_000'

art/meshes/structural/pers_gardens_grass_field.dae: Found static geometry

art/meshes/structural/pers_gardens_log_b.dae: Starting conversion

art/meshes/structural/pers_gardens_log_b.dae: Running FixBrokenXML

art/meshes/structural/pers_gardens_log_b.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/pers_gardens_log_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_gardens_log_b.dae: Found convertible object 'default_000'

art/meshes/structural/pers_gardens_log_b.dae: Converting 'defaultMesh_000'

art/meshes/structural/pers_gardens_log_b.dae: Found static geometry

art/meshes/structural/pers_gardens_struct_nature.dae: Starting conversion

art/meshes/structural/pers_gardens_struct_nature.dae: Running FixBrokenXML

art/meshes/structural/pers_gardens_struct_nature.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/pers_gardens_struct_nature.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_gardens_struct_nature.dae: Found convertible object 'default_000'

art/meshes/structural/pers_gardens_struct_nature.dae: Converting 'defaultMesh_001'

art/meshes/structural/pers_gardens_struct_nature.dae: Found static geometry

art/meshes/structural/pers_gardens_struct_transp.dae: Starting conversion

art/meshes/structural/pers_gardens_struct_transp.dae: Running FixBrokenXML

art/meshes/structural/pers_gardens_struct_transp.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/pers_gardens_struct_transp.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_gardens_struct_transp.dae: Found convertible object 'Plane_083'

art/meshes/structural/pers_gardens_struct_transp.dae: Converting 'Plane_025'

art/meshes/structural/pers_gardens_struct_transp.dae: Found static geometry

art/meshes/structural/pers_gardens_tree_apple_bloom.dae: Starting conversion

art/meshes/structural/pers_gardens_tree_apple_bloom.dae: Running FixBrokenXML

art/meshes/structural/pers_gardens_tree_apple_bloom.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/pers_gardens_tree_apple_bloom.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_gardens_tree_apple_bloom.dae: Found convertible object 'default_000'

art/meshes/structural/pers_gardens_tree_apple_bloom.dae: Converting 'defaultMesh_000'

art/meshes/structural/pers_gardens_tree_apple_bloom.dae: Found static geometry

art/meshes/structural/pers_gardens_tree_baobab_a.dae: Starting conversion

art/meshes/structural/pers_gardens_tree_baobab_a.dae: Running FixBrokenXML

art/meshes/structural/pers_gardens_tree_baobab_a.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/pers_gardens_tree_baobab_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_gardens_tree_baobab_a.dae: Found convertible object 'default_000'

art/meshes/structural/pers_gardens_tree_baobab_a.dae: Converting 'defaultMesh_000'

art/meshes/structural/pers_gardens_tree_baobab_a.dae: Found static geometry

art/meshes/structural/pers_gardens_tree_baobab_b.dae: Starting conversion

art/meshes/structural/pers_gardens_tree_baobab_b.dae: Running FixBrokenXML

art/meshes/structural/pers_gardens_tree_baobab_b.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/pers_gardens_tree_baobab_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_gardens_tree_baobab_b.dae: Found convertible object 'default_000'

art/meshes/structural/pers_gardens_tree_baobab_b.dae: Converting 'defaultMesh_000'

art/meshes/structural/pers_gardens_tree_baobab_b.dae: Found static geometry

art/meshes/structural/pers_gardens_tree_euro_beech_a_aut.dae: Starting conversion

art/meshes/structural/pers_gardens_tree_euro_beech_a_aut.dae: Running FixBrokenXML

art/meshes/structural/pers_gardens_tree_euro_beech_a_aut.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/pers_gardens_tree_euro_beech_a_aut.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_gardens_tree_euro_beech_a_aut.dae: Found convertible object 'default_000'

art/meshes/structural/pers_gardens_tree_euro_beech_a_aut.dae: Converting 'defaultMesh_000'

art/meshes/structural/pers_gardens_tree_euro_beech_a_aut.dae: Found static geometry

art/meshes/structural/pers_gardens_tree_euro_beech_c.dae: Starting conversion

art/meshes/structural/pers_gardens_tree_euro_beech_c.dae: Running FixBrokenXML

art/meshes/structural/pers_gardens_tree_euro_beech_c.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/pers_gardens_tree_euro_beech_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_gardens_tree_euro_beech_c.dae: Found convertible object 'default_000'

art/meshes/structural/pers_gardens_tree_euro_beech_c.dae: Converting 'defaultMesh_000'

art/meshes/structural/pers_gardens_tree_euro_beech_c.dae: Found static geometry

art/meshes/structural/pers_gardens_tree_lumbardypoplar_a.dae: Starting conversion

art/meshes/structural/pers_gardens_tree_lumbardypoplar_a.dae: Running FixBrokenXML

art/meshes/structural/pers_gardens_tree_lumbardypoplar_a.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/pers_gardens_tree_lumbardypoplar_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_gardens_tree_lumbardypoplar_a.dae: Found convertible object 'default_000'

art/meshes/structural/pers_gardens_tree_lumbardypoplar_a.dae: Converting 'defaultMesh_000'

art/meshes/structural/pers_gardens_tree_lumbardypoplar_a.dae: Found static geometry

art/meshes/structural/pers_gardens_tree_palmdate_b.dae: Starting conversion

art/meshes/structural/pers_gardens_tree_palmdate_b.dae: Running FixBrokenXML

art/meshes/structural/pers_gardens_tree_palmdate_b.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/pers_gardens_tree_palmdate_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_gardens_tree_palmdate_b.dae: Found convertible object 'default_000'

art/meshes/structural/pers_gardens_tree_palmdate_b.dae: Converting 'defaultMesh_000'

art/meshes/structural/pers_gardens_tree_palmdate_b.dae: Found static geometry

art/meshes/structural/pers_gardens_trunk_baobab.dae: Starting conversion

art/meshes/structural/pers_gardens_trunk_baobab.dae: Running FixBrokenXML

art/meshes/structural/pers_gardens_trunk_baobab.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/pers_gardens_trunk_baobab.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_gardens_trunk_baobab.dae: Found convertible object 'default_000'

art/meshes/structural/pers_gardens_trunk_baobab.dae: Converting 'defaultMesh_000'

art/meshes/structural/pers_gardens_trunk_baobab.dae: Found static geometry

art/meshes/structural/pers_gardens_trunk_deciduous_b.dae: Starting conversion

art/meshes/structural/pers_gardens_trunk_deciduous_b.dae: Running FixBrokenXML

art/meshes/structural/pers_gardens_trunk_deciduous_b.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/pers_gardens_trunk_deciduous_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_gardens_trunk_deciduous_b.dae: Found convertible object 'default_000'

art/meshes/structural/pers_gardens_trunk_deciduous_b.dae: Converting 'defaultMesh_000'

art/meshes/structural/pers_gardens_trunk_deciduous_b.dae: Found static geometry

art/meshes/structural/pers_gardens_turf.dae: Starting conversion

art/meshes/structural/pers_gardens_turf.dae: Running FixBrokenXML

art/meshes/structural/pers_gardens_turf.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/pers_gardens_turf.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_gardens_turf.dae: Found convertible object 'Cube_015'

art/meshes/structural/pers_gardens_turf.dae: Converting 'Cube_015'

art/meshes/structural/pers_gardens_turf.dae: Found static geometry

art/meshes/structural/pers_gardens_water.dae: Starting conversion

art/meshes/structural/pers_gardens_water.dae: Running FixBrokenXML

art/meshes/structural/pers_gardens_water.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/pers_gardens_water.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_gardens_water.dae: Found convertible object 'Cube_003'

art/meshes/structural/pers_gardens_water.dae: Converting 'Cube_003'

art/meshes/structural/pers_gardens_water.dae: Found static geometry

art/meshes/structural/pers_gardens_water_lillies.dae: Starting conversion

art/meshes/structural/pers_gardens_water_lillies.dae: Running FixBrokenXML

art/meshes/structural/pers_gardens_water_lillies.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/pers_gardens_water_lillies.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_gardens_water_lillies.dae: Found convertible object 'default_000'

art/meshes/structural/pers_gardens_water_lillies.dae: Converting 'defaultMesh_000'

art/meshes/structural/pers_gardens_water_lillies.dae: Found static geometry

art/meshes/structural/pers_gardens_wrld_bush_b_2.dae: Starting conversion

art/meshes/structural/pers_gardens_wrld_bush_b_2.dae: Running FixBrokenXML

art/meshes/structural/pers_gardens_wrld_bush_b_2.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/pers_gardens_wrld_bush_b_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_gardens_wrld_bush_b_2.dae: Found convertible object 'default_000'

art/meshes/structural/pers_gardens_wrld_bush_b_2.dae: Converting 'defaultMesh_000'

art/meshes/structural/pers_gardens_wrld_bush_b_2.dae: Found static geometry