Loading config file "config/default.cfg"
Loaded config string "windowed" = "false"
Loaded config string "showdetailedtooltips" = "false"
Loaded config string "pauseonfocusloss" = "true"
Loaded config string "persistmatchsettings" = "true"
Loaded config string "multiplayerserver" = "127.0.0.1"
Loaded config string "xres" = "0"
Loaded config string "yres" = "0"
Loaded config string "bpp" = "0"
Loaded config string "display" = "0"
Loaded config string "forceglversion" = "false"
Loaded config string "forceglprofile" = "compatibility"
Loaded config string "forceglmajorversion" = "3"
Loaded config string "forceglminorversion" = "3"
Loaded config string "screenshot.tiles" = "4"
Loaded config string "screenshot.tilewidth" = "480"
Loaded config string "screenshot.tileheight" = "270"
Loaded config string "macmouse" = "false"
Loaded config string "renderactors" = "true"
Loaded config string "watereffects" = "true"
Loaded config string "waterfancyeffects" = "false"
Loaded config string "waterrealdepth" = "true"
Loaded config string "waterrefraction" = "true"
Loaded config string "waterreflection" = "true"
Loaded config string "shadows" = "true"
Loaded config string "shadowquality" = "0"
Loaded config string "shadowpcf" = "true"
Loaded config string "shadowsfixed" = "false"
Loaded config string "shadowsfixeddistance" = "300.0"
Loaded config string "vsync" = "false"
Loaded config string "particles" = "true"
Loaded config string "fog" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "showsky" = "true"
Loaded config string "gl.checkerrorafterswap" = "false"
Loaded config string "novbo" = "false"
Loaded config string "nohwcursor" = "false"
Loaded config string "renderpath" = "default"
Loaded config string "preferglsl" = "false"
Loaded config string "gpuskinning" = "false"
Loaded config string "smoothlos" = "false"
Loaded config string "postproc" = "false"
Loaded config string "antialiasing" = "disabled"
Loaded config string "sharpening" = "disabled"
Loaded config string "sharpness" = "0.3"
Loaded config string "max_actor_quality" = "200"
Loaded config string "materialmgr.quality" = "2.0"
Loaded config string "materialmgr.PARALLAX_DIST.max" = "150"
Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75"
Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "0"
Loaded config string "forcealphatest" = "false"
Loaded config string "skycolor" = "0 0 0"
Found config header 'adaptivefps'
Loaded config string "adaptivefps.session" = "60"
Loaded config string "adaptivefps.menu" = "60"
Found config header 'profiler2'
Loaded config string "profiler2.server" = "127.0.0.1"
Loaded config string "profiler2.server.port" = "8000"
Loaded config string "profiler2.server.threads" = "6"
Found config header 'hotkey'
Loaded config string "hotkey.exit" = "Ctrl+Break", "Super+Q", "Alt+F4"
Loaded config string "hotkey.cancel" = "Escape"
Loaded config string "hotkey.confirm" = "Return"
Loaded config string "hotkey.pause" = "Pause", "Shift+Space"
Loaded config string "hotkey.screenshot" = "F2"
Loaded config string "hotkey.bigscreenshot" = "Shift+F2"
Loaded config string "hotkey.togglefullscreen" = "Alt+Return"
Loaded config string "hotkey.screenshot.watermark" = "Alt+K"
Loaded config string "hotkey.wireframe" = "Alt+Shift+W"
Loaded config string "hotkey.silhouettes" = "Alt+Shift+S"
Loaded config string "hotkey.summary" = "Ctrl+Tab"
Loaded config string "hotkey.lobby" = "Alt+L"
Loaded config string "hotkey.structree" = "Alt+Shift+T"
Loaded config string "hotkey.civinfo" = "Alt+Shift+H"
Loaded config string "hotkey.copy" = "Ctrl+C"
Loaded config string "hotkey.paste" = "Ctrl+V"
Loaded config string "hotkey.cut" = "Ctrl+X"
Loaded config string "hotkey.console.toggle" = "BackQuote", "F9"
Loaded config string "hotkey.fps.toggle" = "Alt+F"
Loaded config string "hotkey.realtime.toggle" = "Alt+T"
Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"
Loaded config string "hotkey.ceasefirecounter.toggle" = (empty)
Loaded config string "hotkey.chat" = "Return"
Loaded config string "hotkey.teamchat" = "T"
Loaded config string "hotkey.privatechat" = "L"
Loaded config string "hotkey.quicksave" = "Shift+F5"
Loaded config string "hotkey.quickload" = "Shift+F8"
Found config header 'hotkey.camera'
Loaded config string "hotkey.camera.reset" = "R"
Loaded config string "hotkey.camera.follow" = "F"
Loaded config string "hotkey.camera.rallypointfocus" = (empty)
Loaded config string "hotkey.camera.zoom.in" = "Plus", "NumPlus"
Loaded config string "hotkey.camera.zoom.out" = "Minus", "NumMinus"
Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"
Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"
Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow", "Ctrl+W"
Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow", "Ctrl+S"
Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow", "Ctrl+A", "Q"
Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow", "Ctrl+D", "E"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp", "MouseX1"
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown", "MouseX2"
Loaded config string "hotkey.camera.pan" = "MouseMiddle"
Loaded config string "hotkey.camera.left" = "A", "LeftArrow"
Loaded config string "hotkey.camera.right" = "D", "RightArrow"
Loaded config string "hotkey.camera.up" = "W", "UpArrow"
Loaded config string "hotkey.camera.down" = "S", "DownArrow"
Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"
Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"
Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"
Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"
Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"
Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"
Found config header 'hotkey.camera.jump'
Loaded config string "hotkey.camera.jump.1" = "F5"
Loaded config string "hotkey.camera.jump.2" = "F6"
Loaded config string "hotkey.camera.jump.3" = "F7"
Loaded config string "hotkey.camera.jump.4" = "F8"
Found config header 'hotkey.camera.jump.set'
Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"
Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"
Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"
Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"
Found config header 'hotkey.profile'
Loaded config string "hotkey.profile.toggle" = "F11"
Loaded config string "hotkey.profile.save" = "Shift+F11"
Found config header 'hotkey.profile2'
Loaded config string "hotkey.profile2.toggle" = "Ctrl+F11"
Found config header 'hotkey.selection'
Loaded config string "hotkey.selection.cancel" = "Esc"
Loaded config string "hotkey.selection.add" = "Shift"
Loaded config string "hotkey.selection.militaryonly" = "Alt"
Loaded config string "hotkey.selection.nonmilitaryonly" = "Alt+Y"
Loaded config string "hotkey.selection.idleonly" = "I"
Loaded config string "hotkey.selection.woundedonly" = "O"
Loaded config string "hotkey.selection.remove" = "Ctrl"
Loaded config string "hotkey.selection.idlebuilder" = "Semicolon"
Loaded config string "hotkey.selection.idleworker" = "Period", "NumDecimal"
Loaded config string "hotkey.selection.idlewarrior" = "Slash", "NumDivide"
Loaded config string "hotkey.selection.idleunit" = "BackSlash"
Loaded config string "hotkey.selection.offscreen" = "Alt"
Found config header 'hotkey.selection.group.add'
Loaded config string "hotkey.selection.group.add.0" = "Shift+0", "Shift+Num0"
Loaded config string "hotkey.selection.group.add.1" = "Shift+1", "Shift+Num1"
Loaded config string "hotkey.selection.group.add.2" = "Shift+2", "Shift+Num2"
Loaded config string "hotkey.selection.group.add.3" = "Shift+3", "Shift+Num3"
Loaded config string "hotkey.selection.group.add.4" = "Shift+4", "Shift+Num4"
Loaded config string "hotkey.selection.group.add.5" = "Shift+5", "Shift+Num5"
Loaded config string "hotkey.selection.group.add.6" = "Shift+6", "Shift+Num6"
Loaded config string "hotkey.selection.group.add.7" = "Shift+7", "Shift+Num7"
Loaded config string "hotkey.selection.group.add.8" = "Shift+8", "Shift+Num8"
Loaded config string "hotkey.selection.group.add.9" = "Shift+9", "Shift+Num9"
Found config header 'hotkey.selection.group.save'
Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0", "Ctrl+Num0"
Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1", "Ctrl+Num1"
Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2", "Ctrl+Num2"
Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3", "Ctrl+Num3"
Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4", "Ctrl+Num4"
Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5", "Ctrl+Num5"
Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6", "Ctrl+Num6"
Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7", "Ctrl+Num7"
Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8", "Ctrl+Num8"
Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9", "Ctrl+Num9"
Found config header 'hotkey.selection.group.select'
Loaded config string "hotkey.selection.group.select.0" = "0", "Num0"
Loaded config string "hotkey.selection.group.select.1" = "1", "Num1"
Loaded config string "hotkey.selection.group.select.2" = "2", "Num2"
Loaded config string "hotkey.selection.group.select.3" = "3", "Num3"
Loaded config string "hotkey.selection.group.select.4" = "4", "Num4"
Loaded config string "hotkey.selection.group.select.5" = "5", "Num5"
Loaded config string "hotkey.selection.group.select.6" = "6", "Num6"
Loaded config string "hotkey.selection.group.select.7" = "7", "Num7"
Loaded config string "hotkey.selection.group.select.8" = "8", "Num8"
Loaded config string "hotkey.selection.group.select.9" = "9", "Num9"
Found config header 'hotkey.gamesetup'
Loaded config string "hotkey.gamesetup.mapbrowser.open" = "M"
Found config header 'hotkey.session'
Loaded config string "hotkey.session.kill" = "Delete", "Backspace"
Loaded config string "hotkey.session.stop" = "H"
Loaded config string "hotkey.session.backtowork" = "Y"
Loaded config string "hotkey.session.unload" = "U"
Loaded config string "hotkey.session.unloadturrets" = "U"
Loaded config string "hotkey.session.leaveturret" = "U"
Loaded config string "hotkey.session.move" = (empty)
Loaded config string "hotkey.session.attack" = "Ctrl"
Loaded config string "hotkey.session.attackmove" = "Ctrl"
Loaded config string "hotkey.session.attackmoveUnit" = "Ctrl+Q"
Loaded config string "hotkey.session.garrison" = "Ctrl"
Loaded config string "hotkey.session.occupyturret" = "Ctrl"
Loaded config string "hotkey.session.autorallypoint" = "Ctrl"
Loaded config string "hotkey.session.guard" = "G"
Loaded config string "hotkey.session.patrol" = "P"
Loaded config string "hotkey.session.repair" = "J"
Loaded config string "hotkey.session.queue" = "Shift"
Loaded config string "hotkey.session.pushorderfront" = (empty)
Loaded config string "hotkey.session.orderone" = "Alt"
Loaded config string "hotkey.session.batchtrain" = "Shift"
Loaded config string "hotkey.session.massbarter" = "Shift"
Loaded config string "hotkey.session.masstribute" = "Shift"
Loaded config string "hotkey.session.noconfirmation" = "Shift"
Loaded config string "hotkey.session.fulltradeswap" = "Shift"
Loaded config string "hotkey.session.unloadtype" = "Shift"
Loaded config string "hotkey.session.deselectgroup" = "Ctrl"
Loaded config string "hotkey.session.rotate.cw" = "RightBracket"
Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"
Loaded config string "hotkey.session.snaptoedges" = "Ctrl"
Loaded config string "hotkey.session.toggledefaultformation" = (empty)
Loaded config string "hotkey.session.showstatusbars" = "Tab"
Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"
Loaded config string "hotkey.session.highlightguarding" = "PageDown"
Loaded config string "hotkey.session.highlightguarded" = "PageUp"
Loaded config string "hotkey.session.diplomacycolors" = "Alt+X"
Loaded config string "hotkey.session.toggleattackrange" = "Alt+C"
Loaded config string "hotkey.session.toggleaurasrange" = "Alt+V"
Loaded config string "hotkey.session.togglehealrange" = "Alt+B"
Found config header 'hotkey.session.gui'
Loaded config string "hotkey.session.gui.toggle" = "Alt+G"
Loaded config string "hotkey.session.gui.menu.toggle" = "F10"
Loaded config string "hotkey.session.gui.diplomacy.toggle" = "Ctrl+H"
Loaded config string "hotkey.session.gui.barter.toggle" = "Ctrl+B"
Loaded config string "hotkey.session.gui.objectives.toggle" = "Ctrl+O"
Loaded config string "hotkey.session.gui.tutorial.toggle" = "Ctrl+P"
Found config header 'hotkey.session.savedgames'
Loaded config string "hotkey.session.savedgames.delete" = "Delete", "Backspace"
Loaded config string "hotkey.session.savedgames.noconfirmation" = "Shift"
Found config header 'hotkey.session.queueunit'
Loaded config string "hotkey.session.queueunit.1" = "Z"
Loaded config string "hotkey.session.queueunit.2" = "X"
Loaded config string "hotkey.session.queueunit.3" = "C"
Loaded config string "hotkey.session.queueunit.4" = "V"
Loaded config string "hotkey.session.queueunit.5" = "B"
Loaded config string "hotkey.session.queueunit.6" = "N"
Loaded config string "hotkey.session.queueunit.7" = "M"
Loaded config string "hotkey.session.queueunit.8" = "Comma"
Found config header 'hotkey.session.timewarp'
Loaded config string "hotkey.session.timewarp.fastforward" = "Space"
Loaded config string "hotkey.session.timewarp.rewind" = "Shift+Backspace"
Found config header 'hotkey.tab'
Loaded config string "hotkey.tab.next" = "Tab", "Alt+S"
Loaded config string "hotkey.tab.prev" = "Shift+Tab", "Alt+W"
Found config header 'hotkey.text'
Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"
Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"
Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"
Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"
Found config header 'gui'
Loaded config string "gui.cursorblinkrate" = "0.5"
Loaded config string "gui.scale" = "1.0"
Found config header 'gui.gamesetup'
Loaded config string "gui.gamesetup.enabletips" = "true"
Loaded config string "gui.gamesetup.assignplayers" = "everyone"
Loaded config string "gui.gamesetup.aidifficulty" = "3"
Loaded config string "gui.gamesetup.aibehavior" = "random"
Loaded config string "gui.gamesetup.settingsslide" = "true"
Found config header 'gui.loadingscreen'
Loaded config string "gui.loadingscreen.progressdescription" = "false"
Found config header 'gui.session'
Loaded config string "gui.session.camerajump.threshold" = "40"
Loaded config string "gui.session.timeelapsedcounter" = "false"
Loaded config string "gui.session.ceasefirecounter" = "false"
Loaded config string "gui.session.batchtrainingsize" = "5"
Loaded config string "gui.session.scrollbatchratio" = "1"
Loaded config string "gui.session.woundedunithotkeythreshold" = "33"
Loaded config string "gui.session.attackrange" = "true"
Loaded config string "gui.session.aurasrange" = "true"
Loaded config string "gui.session.healrange" = "true"
Loaded config string "gui.session.rankabovestatusbar" = "true"
Loaded config string "gui.session.experiencestatusbar" = "true"
Loaded config string "gui.session.respoptooltipsort" = "0"
Loaded config string "gui.session.snaptoedges" = "disabled"
Loaded config string "gui.session.snaptoedgesdistancethreshold" = "15"
Loaded config string "gui.session.disjointcontrolgroups" = "true"
Loaded config string "gui.session.defaultformation" = "special/formations/box"
Loaded config string "gui.session.formationwalkonly" = "true"
Loaded config string "gui.session.howtoshownames" = "0"
Found config header 'gui.session.minimap'
Loaded config string "gui.session.minimap.blinkduration" = "1.7"
Loaded config string "gui.session.minimap.pingduration" = "50.0"
Found config header 'gui.session.notifications'
Loaded config string "gui.session.notifications.attack" = "true"
Loaded config string "gui.session.notifications.tribute" = "true"
Loaded config string "gui.session.notifications.barter" = "true"
Loaded config string "gui.session.notifications.phase" = "completed"
Found config header 'gui.splashscreen'
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "0"
Found config header 'gui.session.diplomacycolors'
Loaded config string "gui.session.diplomacycolors.self" = "21 55 149"
Loaded config string "gui.session.diplomacycolors.ally" = "86 180 31"
Loaded config string "gui.session.diplomacycolors.neutral" = "231 200 5"
Loaded config string "gui.session.diplomacycolors.enemy" = "150 20 20"
Found config header 'joystick'
Loaded config string "joystick.enable" = "false"
Loaded config string "joystick.deadzone" = "8192"
Found config header 'chat'
Loaded config string "chat.timestamp" = "true"
Found config header 'chat.session'
Loaded config string "chat.session.extended" = "true"
Found config header 'lobby'
Loaded config string "lobby.history" = "0"
Loaded config string "lobby.room" = "arena25"
Loaded config string "lobby.server" = "lobby.wildfiregames.com"
Loaded config string "lobby.tls" = "true"
Loaded config string "lobby.verify_certificate" = "false"
Loaded config string "lobby.terms_url" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/prelobby/common/terms/"
Loaded config string "lobby.terms_of_service" = "0"
Loaded config string "lobby.terms_of_use" = "0"
Loaded config string "lobby.privacy_policy" = "0"
Loaded config string "lobby.xpartamupp" = "wfgbot25"
Loaded config string "lobby.echelon" = "echelon25"
Loaded config string "lobby.buddies"
Loaded config string "lobby.rememberpassword" = "true"
Found config header 'lobby.columns'
Loaded config string "lobby.columns.gamerating" = "false"
Found config header 'lobby.stun'
Loaded config string "lobby.stun.enabled" = "true"
Loaded config string "lobby.stun.server" = "lobby.wildfiregames.com"
Loaded config string "lobby.stun.port" = "3478"
Loaded config string "lobby.stun.delay" = "200"
Found config header 'mod'
Loaded config string "mod.enabledmods" = "mod public"
Found config header 'modio'
Loaded config string "modio.public_key" = "RWRcbM/EwV7bucTiQVCcRBhCkYkXmJEO7s4ktyufkB+gW/NxHhOZ38xh"
Loaded config string "modio.disclaimer" = "0"
Found config header 'modio.v1'
Loaded config string "modio.v1.baseurl" = "https://api.mod.io/v1"
Loaded config string "modio.v1.api_key" = "23df258a71711ea6e4b50893acc1ba55"
Loaded config string "modio.v1.name_id" = "0ad"
Found config header 'network'
Loaded config string "network.duplicateplayernames" = "false"
Loaded config string "network.lateobservers" = "everyone"
Loaded config string "network.observerlimit" = "8"
Loaded config string "network.observermaxlag" = "10"
Loaded config string "network.autocatchup" = "true"
Found config header 'overlay'
Loaded config string "overlay.fps" = "false"
Loaded config string "overlay.realtime" = "false"
Loaded config string "overlay.netwarnings" = "true"
Found config header 'profiler2'
Loaded config string "profiler2.autoenable" = "false"
Loaded config string "profiler2.gpu.arb.enable" = "true"
Loaded config string "profiler2.gpu.ext.enable" = "true"
Loaded config string "profiler2.gpu.intel.enable" = "true"
Found config header 'rlinterface'
Loaded config string "rlinterface.address" = "127.0.0.1:6000"
Found config header 'sound'
Loaded config string "sound.mastergain" = "0.9"
Loaded config string "sound.musicgain" = "0.2"
Loaded config string "sound.ambientgain" = "0.6"
Loaded config string "sound.actiongain" = "0.7"
Loaded config string "sound.uigain" = "0.7"
Loaded config string "sound.mindistance" = "1"
Loaded config string "sound.maxdistance" = "350"
Loaded config string "sound.maxstereoangle" = "0.62"
Found config header 'sound.notify'
Loaded config string "sound.notify.nick" = "true"
Loaded config string "sound.notify.gamesetup.join" = "false"
Found config header 'tinygettext'
Loaded config string "tinygettext.debug" = "false"
Found config header 'userreport'
Loaded config string "userreport.url_upload" = "https://feedback.wildfiregames.com/report/upload/v1/"
Loaded config string "userreport.url_publication" = "https://feedback.wildfiregames.com/"
Loaded config string "userreport.url_terms" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/userreport/Terms_and_Conditions.txt"
Loaded config string "userreport.terms" = "0"
Found config header 'view'
Loaded config string "view.scroll.speed" = "120.0"
Loaded config string "view.scroll.speed.modifier" = "1.05"
Loaded config string "view.rotate.x.speed" = "1.2"
Loaded config string "view.rotate.x.min" = "28.0"
Loaded config string "view.rotate.x.max" = "60.0"
Loaded config string "view.rotate.x.default" = "35.0"
Loaded config string "view.rotate.y.speed" = "2.0"
Loaded config string "view.rotate.y.speed.wheel" = "0.45"
Loaded config string "view.rotate.y.default" = "0.0"
Loaded config string "view.rotate.speed.modifier" = "1.05"
Loaded config string "view.drag.speed" = "0.5"
Loaded config string "view.zoom.speed" = "256.0"
Loaded config string "view.zoom.speed.wheel" = "32.0"
Loaded config string "view.zoom.min" = "50.0"
Loaded config string "view.zoom.max" = "200.0"
Loaded config string "view.zoom.default" = "120.0"
Loaded config string "view.zoom.speed.modifier" = "1.05"
Loaded config string "view.pos.smoothness" = "0.1"
Loaded config string "view.zoom.smoothness" = "0.4"
Loaded config string "view.rotate.x.smoothness" = "0.5"
Loaded config string "view.rotate.y.smoothness" = "0.3"
Loaded config string "view.near" = "2.0"
Loaded config string "view.far" = "4096.0"
Loaded config string "view.fov" = "45.0"
Loaded config string "view.height.smoothness" = "0.5"
Loaded config string "view.height.min" = "16"
Loading config file "config/local.cfg"
Loaded config string "xres" = "3840"
Loaded config string "yres" = "2160"
Loaded config string "hidpi" = "true"
Loaded config string "forceglversion" = "false"
Loaded config string "forceglprofile" = "compatibility"
Loaded config string "forceglmajorversion" = "3"
Loaded config string "forceglminorversion" = "3"
Loaded config string "watereffects" = "true"
Loaded config string "waterfancyeffects" = "true"
Loaded config string "waterrealdepth" = "true"
Loaded config string "waterrefraction" = "true"
Loaded config string "waterreflection" = "true"
Loaded config string "shadows" = "true"
Loaded config string "shadowquality" = "2"
Loaded config string "shadowpcf" = "true"
Loaded config string "shadowscascadecount" = "1"
Loaded config string "shadowscascadedistanceratio" = "1.7"
Loaded config string "shadowscutoffdistance" = "300.0"
Loaded config string "shadowscovermap" = "false"
Loaded config string "texturequality" = "6"
Loaded config string "vsync" = "false"
Loaded config string "particles" = "true"
Loaded config string "fog" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "showsky" = "true"
Loaded config string "renderpath" = "default"
Loaded config string "preferglsl" = "true"
Loaded config string "gpuskinning" = "false"
Loaded config string "smoothlos" = "true"
Loaded config string "postproc" = "true"
Loaded config string "antialiasing" = "disabled"
Loaded config string "sharpening" = "disabled"
Loaded config string "sharpness" = "0.3"
Loaded config string "max_actor_quality" = "200"
Loaded config string "variant_diversity" = "full"
Loaded config string "materialmgr.quality" = "10.0"
Loaded config string "materialmgr.PARALLAX_DIST.max" = "150"
Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75"
Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "50"
Loaded config string "forcealphatest" = "false"
Found config header 'adaptivefps'
Loaded config string "adaptivefps.session" = "100"
Loaded config string "adaptivefps.menu" = "100"
Loaded config string "adaptivefps.quicksave" = "Shift+F5"
Loaded config string "adaptivefps.quickload" = "Shift+F8"
Found config header 'gui'
Loaded config string "gui.scale" = "1.31"
Loading config file "config/user.cfg"
Loaded config string "adaptivefps.menu" = "100"
Loaded config string "adaptivefps.session" = "100"
Loaded config string "antialiasing" = "msaa16"
Loaded config string "fog" = "true"
Loaded config string "gui.gamesetup.aibehavior" = "aggressive"
Loaded config string "gui.gamesetup.aidifficulty" = "5"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "1624958558"
Loaded config string "materialmgr.quality" = "10"
Loaded config string "mod.enabledmods" = "mod public lipinski-iber-a25 han_china-master African-civs-main millenniumad-master lipinski-maps-a25"
Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
Loaded config string "overlay.realtime" = "false"
Loaded config string "playername.singleplayer" = "Opa"
Loaded config string "shadowquality" = "2"
Loaded config string "shadowscovermap" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
CRenderer::Open: depth bits 24
CRenderer::Open: stencil bits 8
CRenderer::Open: alpha bits 0
Loading config file "config/user.cfg"
Loaded config string "adaptivefps.menu" = "100"
Loaded config string "adaptivefps.session" = "100"
Loaded config string "antialiasing" = "msaa16"
Loaded config string "fog" = "true"
Loaded config string "gui.gamesetup.aibehavior" = "aggressive"
Loaded config string "gui.gamesetup.aidifficulty" = "5"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "1624958558"
Loaded config string "materialmgr.quality" = "10"
Loaded config string "mod.enabledmods" = "mod public lipinski-iber-a25 han_china-master African-civs-main millenniumad-master lipinski-maps-a25"
Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
Loaded config string "overlay.realtime" = "false"
Loaded config string "playername.singleplayer" = "Opa"
Loaded config string "shadowquality" = "2"
Loaded config string "shadowscovermap" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loading config file "config/user.cfg"
Loaded config string "adaptivefps.menu" = "100"
Loaded config string "adaptivefps.session" = "100"
Loaded config string "antialiasing" = "msaa16"
Loaded config string "fog" = "true"
Loaded config string "gui.gamesetup.aibehavior" = "aggressive"
Loaded config string "gui.gamesetup.aidifficulty" = "5"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "1624958558"
Loaded config string "materialmgr.quality" = "10"
Loaded config string "mod.enabledmods" = "mod public lipinski-iber-a25 han_china-master African-civs-main millenniumad-master lipinski-maps-a25"
Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
Loaded config string "overlay.realtime" = "false"
Loaded config string "playername.singleplayer" = "Opa"
Loaded config string "shadowquality" = "2"
Loaded config string "shadowscovermap" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loading config file "config/user.cfg"
Loaded config string "adaptivefps.menu" = "100"
Loaded config string "adaptivefps.session" = "100"
Loaded config string "antialiasing" = "msaa16"
Loaded config string "fog" = "true"
Loaded config string "gui.gamesetup.aibehavior" = "aggressive"
Loaded config string "gui.gamesetup.aidifficulty" = "5"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1624958558"
Loaded config string "materialmgr.quality" = "10"
Loaded config string "mod.enabledmods" = "mod public lipinski-iber-a25 han_china-master African-civs-main millenniumad-master lipinski-maps-a25"
Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
Loaded config string "overlay.realtime" = "false"
Loaded config string "playername.singleplayer" = "Opa"
Loaded config string "shadowquality" = "2"
Loaded config string "shadowscovermap" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loading config file "config/user.cfg"
Loaded config string "adaptivefps.menu" = "100"
Loaded config string "adaptivefps.session" = "100"
Loaded config string "antialiasing" = "msaa16"
Loaded config string "fog" = "true"
Loaded config string "gui.gamesetup.aibehavior" = "aggressive"
Loaded config string "gui.gamesetup.aidifficulty" = "5"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1624958558"
Loaded config string "materialmgr.quality" = "10"
Loaded config string "mod.enabledmods" = "mod public lipinski-iber-a25 han_china-master African-civs-main millenniumad-master lipinski-maps-a25"
Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
Loaded config string "overlay.realtime" = "false"
Loaded config string "playername.singleplayer" = "Opa"
Loaded config string "shadowquality" = "2"
Loaded config string "shadowscovermap" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Creating shadow texture (size 16384x16384) (format = DEPTH_COMPONENT)
Loading simulation script 'simulation/components/interfaces/AIProxy.js'
Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'
Loading simulation script 'simulation/components/interfaces/AttackDetection.js'
Loading simulation script 'simulation/components/interfaces/Auras.js'
Loading simulation script 'simulation/components/interfaces/AutoBuildable.js'
Loading simulation script 'simulation/components/interfaces/Barter.js'
Loading simulation script 'simulation/components/interfaces/BattleDetection.js'
Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Builder.js'
Loading simulation script 'simulation/components/interfaces/BuildingAI.js'
Loading simulation script 'simulation/components/interfaces/Capturable.js'
Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'
Loading simulation script 'simulation/components/interfaces/Cost.js'
Loading simulation script 'simulation/components/interfaces/DeathDamage.js'
Loading simulation script 'simulation/components/interfaces/DelayedDamage.js'
Loading simulation script 'simulation/components/interfaces/EndGameManager.js'
Loading simulation script 'simulation/components/interfaces/EntityLimits.js'
Loading simulation script 'simulation/components/interfaces/Formation.js'
Loading simulation script 'simulation/components/interfaces/Foundation.js'
Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'
Loading simulation script 'simulation/components/interfaces/Garrisonable.js'
Loading simulation script 'simulation/components/interfaces/Gate.js'
Loading simulation script 'simulation/components/interfaces/Guard.js'
Loading simulation script 'simulation/components/interfaces/Heal.js'
Loading simulation script 'simulation/components/interfaces/Health.js'
Loading simulation script 'simulation/components/interfaces/Loot.js'
Loading simulation script 'simulation/components/interfaces/Looter.js'
Loading simulation script 'simulation/components/interfaces/Market.js'
Loading simulation script 'simulation/components/interfaces/Messages.js'
Loading simulation script 'simulation/components/interfaces/ModifiersManager.js'
Loading simulation script 'simulation/components/interfaces/Pack.js'
Loading simulation script 'simulation/components/interfaces/Player.js'
Loading simulation script 'simulation/components/interfaces/PlayerManager.js'
Loading simulation script 'simulation/components/interfaces/Population.js'
Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'
Loading simulation script 'simulation/components/interfaces/Promotion.js'
Loading simulation script 'simulation/components/interfaces/RangeOverlayManager.js'
Loading simulation script 'simulation/components/interfaces/Repairable.js'
Loading simulation script 'simulation/components/interfaces/Resistance.js'
Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'
Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'
Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'
Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'
Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'
Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'
Loading simulation script 'simulation/components/interfaces/StatusBars.js'
Loading simulation script 'simulation/components/interfaces/StatusEffectsReceiver.js'
Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'
Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'
Loading simulation script 'simulation/components/interfaces/Timer.js'
Loading simulation script 'simulation/components/interfaces/Trader.js'
Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Treasure.js'
Loading simulation script 'simulation/components/interfaces/TreasureCollector.js'
Loading simulation script 'simulation/components/interfaces/Trigger.js'
Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'
Loading simulation script 'simulation/components/interfaces/TurretHolder.js'
Loading simulation script 'simulation/components/interfaces/Turretable.js'
Loading simulation script 'simulation/components/interfaces/UnitAI.js'
Loading simulation script 'simulation/components/interfaces/Upgrade.js'
Loading simulation script 'simulation/components/interfaces/Upkeep.js'
Loading simulation script 'simulation/components/interfaces/VisionSharing.js'
Loading simulation script 'simulation/components/interfaces/WallPiece.js'
Loading simulation script 'simulation/components/interfaces/WallSet.js'
Loading simulation script 'simulation/components/interfaces/Wonder.js'
Loading simulation script 'simulation/helpers/Attack.js'
Loading simulation script 'simulation/helpers/Cheat.js'
Loading simulation script 'simulation/helpers/Commands.js'
Loading simulation script 'simulation/helpers/InitGame.js'
Loading simulation script 'simulation/helpers/ModificationTemplates.js'
Loading simulation script 'simulation/helpers/ObstructionSnap.js'
Loading simulation script 'simulation/helpers/Player.js'
Loading simulation script 'simulation/helpers/Position.js'
Loading simulation script 'simulation/helpers/RallyPointCommands.js'
Loading simulation script 'simulation/helpers/Resources.js'
Loading simulation script 'simulation/helpers/Setup.js'
Loading simulation script 'simulation/helpers/Sound.js'
Loading simulation script 'simulation/helpers/Transform.js'
Loading simulation script 'simulation/helpers/ValueModification.js'
Loading simulation script 'simulation/helpers/Walls.js'
Loading simulation script 'simulation/components/AIInterface.js'
Loading simulation script 'simulation/components/AIProxy.js'
Loading simulation script 'simulation/components/AlertRaiser.js'
Loading simulation script 'simulation/components/Attack.js'
Loading simulation script 'simulation/components/AttackDetection.js'
Loading simulation script 'simulation/components/Auras.js'
Loading simulation script 'simulation/components/AutoBuildable.js'
Loading simulation script 'simulation/components/Barter.js'
Loading simulation script 'simulation/components/BattleDetection.js'
Loading simulation script 'simulation/components/BuildRestrictions.js'
Loading simulation script 'simulation/components/Builder.js'
Loading simulation script 'simulation/components/BuildingAI.js'
Loading simulation script 'simulation/components/Capturable.js'
Loading simulation script 'simulation/components/CeasefireManager.js'
Loading simulation script 'simulation/components/Cost.js'
Loading simulation script 'simulation/components/DeathDamage.js'
Loading simulation script 'simulation/components/DelayedDamage.js'
Loading simulation script 'simulation/components/EndGameManager.js'
Loading simulation script 'simulation/components/EntityLimits.js'
Loading simulation script 'simulation/components/Fogging.js'
Loading simulation script 'simulation/components/Formation.js'
Loading simulation script 'simulation/components/FormationAttack.js'
Loading simulation script 'simulation/components/Foundation.js'
Loading simulation script 'simulation/components/GarrisonHolder.js'
Loading simulation script 'simulation/components/Garrisonable.js'
Loading simulation script 'simulation/components/Gate.js'
Loading simulation script 'simulation/components/Guard.js'
Loading simulation script 'simulation/components/GuiInterface.js'
Loading simulation script 'simulation/components/Heal.js'
Loading simulation script 'simulation/components/Health.js'
Loading simulation script 'simulation/components/Identity.js'
Loading simulation script 'simulation/components/Loot.js'
Loading simulation script 'simulation/components/Looter.js'
Loading simulation script 'simulation/components/Market.js'
Loading simulation script 'simulation/components/Mirage.js'
Loading simulation script 'simulation/components/ModifiersManager.js'
Loading simulation script 'simulation/components/MotionBall.js'
Loading simulation script 'simulation/components/Pack.js'
Loading simulation script 'simulation/components/Player.js'
Loading simulation script 'simulation/components/PlayerManager.js'
Loading simulation script 'simulation/components/Population.js'
Loading simulation script 'simulation/components/ProductionQueue.js'
Loading simulation script 'simulation/components/Promotion.js'
Loading simulation script 'simulation/components/RallyPoint.js'
Loading simulation script 'simulation/components/RangeOverlayManager.js'
Loading simulation script 'simulation/components/Repairable.js'
Loading simulation script 'simulation/components/Resistance.js'
Loading simulation script 'simulation/components/ResourceDropsite.js'
Loading simulation script 'simulation/components/ResourceGatherer.js'
Loading simulation script 'simulation/components/ResourceSupply.js'
Loading simulation script 'simulation/components/ResourceTrickle.js'
Loading simulation script 'simulation/components/Settlement.js'
Loading simulation script 'simulation/components/SkirmishReplacer.js'
Loading simulation script 'simulation/components/Sound.js'
Loading simulation script 'simulation/components/StatisticsTracker.js'
Loading simulation script 'simulation/components/StatusBars.js'
Loading simulation script 'simulation/components/StatusEffectsReceiver.js'
Loading simulation script 'simulation/components/TechnologyManager.js'
Loading simulation script 'simulation/components/TerritoryDecay.js'
Loading simulation script 'simulation/components/TerritoryDecayManager.js'
Loading simulation script 'simulation/components/Timer.js'
Loading simulation script 'simulation/components/Trader.js'
Loading simulation script 'simulation/components/TrainingRestrictions.js'
Loading simulation script 'simulation/components/Treasure.js'
Loading simulation script 'simulation/components/TreasureCollector.js'
Loading simulation script 'simulation/components/Trigger.js'
Loading simulation script 'simulation/components/TriggerPoint.js'
Loading simulation script 'simulation/components/TurretHolder.js'
Loading simulation script 'simulation/components/Turretable.js'
Loading simulation script 'simulation/components/UnitAI.js'
Loading simulation script 'simulation/components/UnitMotionFlying.js'
Loading simulation script 'simulation/components/Upgrade.js'
Loading simulation script 'simulation/components/Upkeep.js'
Loading simulation script 'simulation/components/ValueModificationManager.js'
Loading simulation script 'simulation/components/Visibility.js'
Loading simulation script 'simulation/components/VisionSharing.js'
Loading simulation script 'simulation/components/WallPiece.js'
Loading simulation script 'simulation/components/WallSet.js'
Loading simulation script 'simulation/components/Wonder.js'
'art/terrains/terrains.xml' does not exist. Using previous properties.
Loading RMS 'maps/random/gulf_of_bothnia.js'
Loading map generator script 'maps/random/rmgen/Area.js'
Loading map generator script 'maps/random/rmgen/Constraint.js'
Loading map generator script 'maps/random/rmgen/Entity.js'
Loading map generator script 'maps/random/rmgen/Group.js'
Loading map generator script 'maps/random/rmgen/Noise.js'
Loading map generator script 'maps/random/rmgen/Object.js'
Loading map generator script 'maps/random/rmgen/RandomMap.js'
Loading map generator script 'maps/random/rmgen/RandomMapLogger.js'
Loading map generator script 'maps/random/rmgen/Terrain.js'
Loading map generator script 'maps/random/rmgen/TileClass.js'
Loading map generator script 'maps/random/rmgen/environment.js'
Loading map generator script 'maps/random/rmgen/library.js'
Loading map generator script 'maps/random/rmgen/placer/centered/ChainPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/centered/ClumpPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/centered/DiskPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/ConvexPolygonPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/EntitiesObstructionPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/HeightPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/MapBoundsPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/PathPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/RandomPathPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/RectPlacer.js'
Loading map generator script 'maps/random/rmgen/painter/CityPainter.js'
Loading map generator script 'maps/random/rmgen/painter/ElevationBlendingPainter.js'
Loading map generator script 'maps/random/rmgen/painter/ElevationPainter.js'
Loading map generator script 'maps/random/rmgen/painter/HeightmapPainter.js'
Loading map generator script 'maps/random/rmgen/painter/LayeredPainter.js'
Loading map generator script 'maps/random/rmgen/painter/MultiPainter.js'
Loading map generator script 'maps/random/rmgen/painter/RandomElevationPainter.js'
Loading map generator script 'maps/random/rmgen/painter/SmoothElevationPainter.js'
Loading map generator script 'maps/random/rmgen/painter/SmoothingPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TerrainPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TerrainTextureArrayPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TileClassPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TileClassUnPainter.js'
Loading map generator script 'maps/random/rmgen/math.js'
Loading map generator script 'maps/random/rmgen-common/gaia_entities.js'
Loading map generator script 'maps/random/rmgen-common/gaia_terrain.js'
Loading map generator script 'maps/random/rmgen-common/player.js'
Loading map generator script 'maps/random/rmgen-common/wall_builder.js'
Loading map generator script 'maps/random/rmbiome/randombiome.js'
Setting biome gulf_of_bothnia/late_spring.
Generating Gulf of Bothnia of size 448 and 8 players.
Creating playerbases...
0.000730s.
Creating playerbases: addCivicCenterAreaToClass...
0.008900s.
Create trees...
0.000724s.
Create mines...
0.000481s.
Create berries...
0.000643s.
Create chicken...
0.004139s.
Create decoratives...
0.004073s.
Creating playerbases: addCivicCenterAreaToClass...
0.004986s.
Create trees...
0.000146s.
Create mines...
0.000150s.
Create berries...
0.000110s.
Create chicken...
0.000238s.
Create decoratives...
0.001451s.
Creating playerbases: addCivicCenterAreaToClass...
0.001402s.
Create trees...
0.000055s.
Create mines...
0.000119s.
Create berries...
0.000065s.
Create chicken...
0.000310s.
Create decoratives...
0.001032s.
Creating playerbases: addCivicCenterAreaToClass...
0.001186s.
Create trees...
0.000043s.
Create mines...
0.000107s.
Create berries...
0.000074s.
Create chicken...
0.000249s.
Create decoratives...
0.000931s.
Creating playerbases: addCivicCenterAreaToClass...
0.001516s.
Create trees...
0.000041s.
Create mines...
0.000048s.
Create berries...
0.000051s.
Create chicken...
0.000534s.
Create decoratives...
0.000572s.
Creating playerbases: addCivicCenterAreaToClass...
0.000899s.
Create trees...
0.000066s.
Create mines...
0.000050s.
Create berries...
0.000103s.
Create chicken...
0.000154s.
Create decoratives...
0.001742s.
Creating playerbases: addCivicCenterAreaToClass...
0.000933s.
Create trees...
0.000045s.
Create mines...
0.000042s.
Create berries...
0.000045s.
Create chicken...
0.000408s.
Create decoratives...
0.001987s.
Creating playerbases: addCivicCenterAreaToClass...
0.001195s.
Create trees...
0.000037s.
Create mines...
0.000045s.
Create berries...
0.000116s.
Create chicken...
0.000150s.
Create decoratives...
0.001405s.
Creating the gulf...
1.472756s.
Creating bumps...
0.378556s.
Creating mountains...
0.261751s.
Creating forests...
0.740439s.
Creating dirt patches...
0.245054s.
Creating grass patches...
0.166865s.
Creating stone mines...
0.003414s.
Creating metal mines...
0.001616s.
Creating decoration...
0.071256s.
Creating food...
0.005194s.
Creating food...
0.001390s.
Creating food...
0.012223s.
Creating straggler trees...
0.029951s.
Total map generation time: 3.454969s.
Total entities: 5097, Terrain entities: 3084, Textures: 12.
Loading skeleton definitions from 'art/skeletons/Bow.xml'
Loading skeleton definitions from 'art/skeletons/Tapirdae.xml'
Loading skeleton definitions from 'art/skeletons/Turkey.xml'
Loading skeleton definitions from 'art/skeletons/aspron.xml'
Loading skeleton definitions from 'art/skeletons/ballista.xml'
Loading skeleton definitions from 'art/skeletons/biped.xml'
Loading skeleton definitions from 'art/skeletons/boar.xml'
Loading skeleton definitions from 'art/skeletons/bovidae_skeleton.xml'
Loading skeleton definitions from 'art/skeletons/bow.xml'
Loading skeleton definitions from 'art/skeletons/byz_banner.xml'
Loading skeleton definitions from 'art/skeletons/camelus.xml'
Loading skeleton definitions from 'art/skeletons/caro_trebuchet.xml'
Loading skeleton definitions from 'art/skeletons/caro_watermill_wheel.xml'
Loading skeleton definitions from 'art/skeletons/celt_sail.xml'
Loading skeleton definitions from 'art/skeletons/chariot.xml'
Loading skeleton definitions from 'art/skeletons/chariot_rein.xml'
Loading skeleton definitions from 'art/skeletons/chicken.xml'
Loading skeleton definitions from 'art/skeletons/crocodile.xml'
Loading skeleton definitions from 'art/skeletons/deer.xml'
Loading skeleton definitions from 'art/skeletons/door.xml'
Loading skeleton definitions from 'art/skeletons/elephant_3ds.xml'
Loading skeleton definitions from 'art/skeletons/elephant_blender.xml'
Loading skeleton definitions from 'art/skeletons/elephantidae_african.xml'
Loading skeleton definitions from 'art/skeletons/elephantidae_african_bush.xml'
Loading skeleton definitions from 'art/skeletons/elephantidae_asian.xml'
Loading skeleton definitions from 'art/skeletons/feline_blender.xml'
Loading skeleton definitions from 'art/skeletons/fish.xml'
Loading skeleton definitions from 'art/skeletons/fish_shoal.xml'
Loading skeleton definitions from 'art/skeletons/fish_single.xml'
Loading skeleton definitions from 'art/skeletons/fishing_net.xml'
Loading skeleton definitions from 'art/skeletons/floating_barrels.xml'
Loading skeleton definitions from 'art/skeletons/fox_armature.xml'
Loading skeleton definitions from 'art/skeletons/gastraphetes.xml'
Loading skeleton definitions from 'art/skeletons/gate.xml'
Loading skeleton definitions from 'art/skeletons/giraffe.xml'
Loading skeleton definitions from 'art/skeletons/goat.xml'
Loading skeleton definitions from 'art/skeletons/han_bow.xml'
Loading skeleton definitions from 'art/skeletons/han_forge_wheel.xml'
Loading skeleton definitions from 'art/skeletons/han_mangonel.xml'
Loading skeleton definitions from 'art/skeletons/han_nu.xml'
Loading skeleton definitions from 'art/skeletons/han_ram.xml'
Loading skeleton definitions from 'art/skeletons/han_shoushe.xml'
Loading skeleton definitions from 'art/skeletons/hawk.xml'
Loading skeleton definitions from 'art/skeletons/hele_lithobolos.xml'
Loading skeleton definitions from 'art/skeletons/hippopotamus_armature.xml'
Loading skeleton definitions from 'art/skeletons/horse.xml'
Loading skeleton definitions from 'art/skeletons/horse_old.xml'
Loading skeleton definitions from 'art/skeletons/horse_rein.xml'
Loading skeleton definitions from 'art/skeletons/lian_nu_crossbow.xml'
Loading skeleton definitions from 'art/skeletons/lithobolos_light.xml'
Loading skeleton definitions from 'art/skeletons/longboat.xml'
Loading skeleton definitions from 'art/skeletons/mastiff.xml'
Loading skeleton definitions from 'art/skeletons/maur_ch.xml'
Loading skeleton definitions from 'art/skeletons/norse_sail.xml'
Loading skeleton definitions from 'art/skeletons/oxybeles.xml'
Loading skeleton definitions from 'art/skeletons/peacock.xml'
Loading skeleton definitions from 'art/skeletons/pers_ram.xml'
Loading skeleton definitions from 'art/skeletons/polybolos.xml'
Loading skeleton definitions from 'art/skeletons/pony.xml'
Loading skeleton definitions from 'art/skeletons/ptol_polybolos.xml'
Loading skeleton definitions from 'art/skeletons/rhino.xml'
Loading skeleton definitions from 'art/skeletons/rome_bridge.xml'
Loading skeleton definitions from 'art/skeletons/rotary_mill_grinder.xml'
Loading skeleton definitions from 'art/skeletons/rowing_boat.xml'
Loading skeleton definitions from 'art/skeletons/scorpio.xml'
Loading skeleton definitions from 'art/skeletons/shark.xml'
Loading skeleton definitions from 'art/skeletons/sheep.xml'
Loading skeleton definitions from 'art/skeletons/ship_one_row.xml'
Loading skeleton definitions from 'art/skeletons/ship_row.xml'
Loading skeleton definitions from 'art/skeletons/ship_sail.xml'
Loading skeleton definitions from 'art/skeletons/ship_three_row.xml'
Loading skeleton definitions from 'art/skeletons/ship_two_row.xml'
Loading skeleton definitions from 'art/skeletons/siege_onager.xml'
Loading skeleton definitions from 'art/skeletons/sling.xml'
Loading skeleton definitions from 'art/skeletons/target_marker.xml'
Loading skeleton definitions from 'art/skeletons/tuna.xml'
Loading skeleton definitions from 'art/skeletons/ursidae_armature.xml'
Loading skeleton definitions from 'art/skeletons/vehicle_four_wheel.xml'
Loading skeleton definitions from 'art/skeletons/vehicle_six_wheel.xml'
Loading skeleton definitions from 'art/skeletons/vehicle_two_wheel.xml'
Loading skeleton definitions from 'art/skeletons/whale.xml'
Loading skeleton definitions from 'art/skeletons/wolf.xml'
Loading skeleton definitions from 'art/skeletons/wolfhound.xml'
Loading skeleton definitions from 'art/skeletons/zebra.xml'
Loading skeleton definitions from 'art/skeletons/zebu.xml'
art/meshes/structural/maur_cc_struct.dae: Starting conversion
art/meshes/structural/maur_cc_struct.dae: Running FixBrokenXML
art/meshes/structural/maur_cc_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/maur_cc_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_cc_struct.dae: Found convertible object 'Cube_003'
art/meshes/structural/maur_cc_struct.dae: Converting 'Cube_006'
art/meshes/structural/maur_cc_struct.dae: Found static geometry
art/meshes/structural/maur_cc_struct.dae: Adding prop point garrisoned
art/meshes/structural/maur_cc_struct.dae: Adding prop point projectile
art/meshes/props/weap_arrow_front.dae: Starting conversion
art/meshes/props/weap_arrow_front.dae: Running FixBrokenXML
art/meshes/props/weap_arrow_front.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/props/weap_arrow_front.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_arrow_front.dae: Found convertible object 'weap_arrow_front_007'
art/meshes/props/weap_arrow_front.dae: Converting 'weap_arrow_front-Geometry_001'
art/meshes/props/weap_arrow_front.dae: Found static geometry
art/meshes/props/maur_cc_lions.dae: Starting conversion
art/meshes/props/maur_cc_lions.dae: Running FixBrokenXML
art/meshes/props/maur_cc_lions.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/maur_cc_lions.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_cc_lions.dae: Found convertible object 'Cube_002'
art/meshes/props/maur_cc_lions.dae: Converting 'Cube_006'
art/meshes/props/maur_cc_lions.dae: Found static geometry
art/meshes/props/maur_cc_pillar.dae: Starting conversion
art/meshes/props/maur_cc_pillar.dae: Running FixBrokenXML
art/meshes/props/maur_cc_pillar.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/maur_cc_pillar.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_cc_pillar.dae: Found convertible object 'Cube_002'
art/meshes/props/maur_cc_pillar.dae: Converting 'Cube_006'
art/meshes/props/maur_cc_pillar.dae: Found static geometry
art/meshes/props/maur_cc_plants.dae: Starting conversion
art/meshes/props/maur_cc_plants.dae: Running FixBrokenXML
art/meshes/props/maur_cc_plants.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/maur_cc_plants.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_cc_plants.dae: Found convertible object 'Cube_000'
art/meshes/props/maur_cc_plants.dae: Converting 'Cube_000'
art/meshes/props/maur_cc_plants.dae: Found static geometry
art/meshes/props/maur_cc_struct_b.dae: Starting conversion
art/meshes/props/maur_cc_struct_b.dae: Running FixBrokenXML
art/meshes/props/maur_cc_struct_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/maur_cc_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_cc_struct_b.dae: Found convertible object 'Cube_002'
art/meshes/props/maur_cc_struct_b.dae: Converting 'Cube_006'
art/meshes/props/maur_cc_struct_b.dae: Found static geometry
art/meshes/skeletal/new/f_naked.dae: Starting conversion
art/meshes/skeletal/new/f_naked.dae: Running FixBrokenXML
art/meshes/skeletal/new/f_naked.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/skeletal/new/f_naked.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/f_naked.dae: Found convertible object 'f_naked'
art/meshes/skeletal/new/f_naked.dae: Converting 'Biped'
art/meshes/skeletal/new/f_naked.dae: Found skinned geometry
art/meshes/skeletal/new/f_naked.dae: Adding prop point bevor
art/meshes/skeletal/new/f_naked.dae: Adding prop point back
art/meshes/skeletal/new/f_naked.dae: Adding prop point quiver_back
art/meshes/skeletal/new/f_naked.dae: Adding prop point breastplate
art/meshes/skeletal/new/f_naked.dae: Adding prop point backplate
art/meshes/skeletal/new/f_naked.dae: Adding prop point quiver_B
art/meshes/skeletal/new/f_naked.dae: Adding prop point sheath_L
art/meshes/skeletal/new/f_naked.dae: Adding prop point quiver_R
art/meshes/skeletal/new/f_naked.dae: Adding prop point fauld
art/meshes/skeletal/new/f_naked.dae: Adding prop point seax_front
art/meshes/skeletal/new/f_naked.dae: Adding prop point seax_back
art/meshes/skeletal/new/f_naked.dae: Adding prop point sheath_R
art/meshes/skeletal/new/f_naked.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/f_naked.dae: Adding prop point couter_L
art/meshes/skeletal/new/f_naked.dae: Adding prop point armpad_L
art/meshes/skeletal/new/f_naked.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/f_naked.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/f_naked.dae: Adding prop point brace_L
art/meshes/skeletal/new/f_naked.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/f_naked.dae: Adding prop point head
art/meshes/skeletal/new/f_naked.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/f_naked.dae: Adding prop point couter_R
art/meshes/skeletal/new/f_naked.dae: Adding prop point armpad_R
art/meshes/skeletal/new/f_naked.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/f_naked.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/f_naked.dae: Adding prop point brace_R
art/meshes/skeletal/new/f_naked.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/f_naked.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/f_naked.dae: Adding prop point chaff_L
art/meshes/skeletal/new/f_naked.dae: Adding prop point leg_L
art/meshes/skeletal/new/f_naked.dae: Adding prop point foot_L
art/meshes/skeletal/new/f_naked.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/f_naked.dae: Adding prop point chaff_R
art/meshes/skeletal/new/f_naked.dae: Adding prop point leg_R
art/meshes/skeletal/new/f_naked.dae: Adding prop point foot_R
art/meshes/skeletal/new/f_naked.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/f_naked.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/f_naked.dae: Adding prop point helmet
art/meshes/skeletal/new/f_naked.dae: Adding prop point neck_guard
art/meshes/skeletal/new/f_naked.dae: Adding prop point weapon_R
art/meshes/skeletal/new/f_naked.dae: Adding prop point projectile
art/meshes/skeletal/new/f_naked.dae: Adding prop point shield_arm
art/meshes/skeletal/new/f_naked.dae: Adding prop point shield
art/meshes/skeletal/new/f_naked.dae: Adding prop point weapon_L
art/meshes/skeletal/new/f_naked.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/f_naked.dae: Adding prop point ammo
art/meshes/skeletal/new/f_naked.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/f_naked.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/f_naked.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/f_naked.dae: Adding prop point sheath_01_R
art/meshes/skeletal/new/f_naked.dae: Adding prop point quiver_L
art/meshes/skeletal/new/f_naked.dae: Adding prop point quiver_R
art/animation/biped/citizen/idle_relax_f_long.dae: Starting conversion
art/animation/biped/citizen/idle_relax_f_long.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_f_long.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_f_long.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_f_long.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_f_long.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_long.dae): Loaded successfully
art/animation/biped/citizen/idle_relax_f_short.dae: Starting conversion
art/animation/biped/citizen/idle_relax_f_short.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_f_short.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_f_short.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_f_short.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_f_short.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_short.dae): Loaded successfully
art/animation/biped/citizen/idle_relax_f.dae: Starting conversion
art/animation/biped/citizen/idle_relax_f.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_f.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f.dae): Loaded successfully
art/animation/biped/citizen/run.dae: Starting conversion
art/animation/biped/citizen/run.dae: Running FixBrokenXML
art/animation/biped/citizen/run.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/run.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/run.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/run.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/run.dae): Loaded successfully
art/animation/biped/citizen/walk_relax_f.dae: Starting conversion
art/animation/biped/citizen/walk_relax_f.dae: Running FixBrokenXML
art/animation/biped/citizen/walk_relax_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/walk_relax_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/walk_relax_f.dae: Found convertible object 'm_naked'
art/animation/biped/citizen/walk_relax_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_f.dae): Loaded successfully
art/meshes/props/new/dudette_head_a.dae: Starting conversion
art/meshes/props/new/dudette_head_a.dae: Running FixBrokenXML
art/meshes/props/new/dudette_head_a.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/dudette_head_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/dudette_head_a.dae: Found convertible object 'dudette_head_a'
art/meshes/props/new/dudette_head_a.dae: Converting 'Cube_040'
art/meshes/props/new/dudette_head_a.dae: Found static geometry
art/meshes/props/helmet/maur_earrings_fem_1.dae: Starting conversion
art/meshes/props/helmet/maur_earrings_fem_1.dae: Running FixBrokenXML
art/meshes/props/helmet/maur_earrings_fem_1.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/helmet/maur_earrings_fem_1.dae: Applying fixes for 3ds Max exporter
art/meshes/props/helmet/maur_earrings_fem_1.dae: Found library_images to delete
art/meshes/props/helmet/maur_earrings_fem_1.dae: Found library_materials to delete
art/meshes/props/helmet/maur_earrings_fem_1.dae: Found library_effects to delete
art/meshes/props/helmet/maur_earrings_fem_1.dae: Found a bind_material to delete
art/meshes/props/helmet/maur_earrings_fem_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/maur_earrings_fem_1.dae: Found convertible object 'Torus002'
art/meshes/props/helmet/maur_earrings_fem_1.dae: Converting 'Torus002Mesh'
art/meshes/props/helmet/maur_earrings_fem_1.dae: Found static geometry
art/meshes/skeletal/new/f_tunic_short.dae: Starting conversion
art/meshes/skeletal/new/f_tunic_short.dae: Running FixBrokenXML
art/meshes/skeletal/new/f_tunic_short.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/skeletal/new/f_tunic_short.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/f_tunic_short.dae: Found convertible object 'f_tunic_short'
art/meshes/skeletal/new/f_tunic_short.dae: Converting 'Biped'
art/meshes/skeletal/new/f_tunic_short.dae: Found skinned geometry
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point bevor
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point back
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point quiver_back
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point breastplate
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point backplate
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point quiver_B
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point sheath_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point quiver_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point fauld
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point seax_front
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point seax_back
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point sheath_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point couter_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point armpad_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point brace_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point head
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point couter_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point armpad_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point brace_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point chaff_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point leg_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point foot_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point chaff_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point leg_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point foot_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point helmet
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point neck_guard
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point weapon_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point projectile
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point shield_arm
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point shield
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point weapon_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point ammo
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point sheath_01_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point quiver_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point quiver_L
art/meshes/props/new/dudette_head_b.dae: Starting conversion
art/meshes/props/new/dudette_head_b.dae: Running FixBrokenXML
art/meshes/props/new/dudette_head_b.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/dudette_head_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/dudette_head_b.dae: Found convertible object 'dudette_head_b'
art/meshes/props/new/dudette_head_b.dae: Converting 'Cube_039'
art/meshes/props/new/dudette_head_b.dae: Found static geometry
art/meshes/skeletal/new/m_tunic_long.dae: Starting conversion
art/meshes/skeletal/new/m_tunic_long.dae: Running FixBrokenXML
art/meshes/skeletal/new/m_tunic_long.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/skeletal/new/m_tunic_long.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/m_tunic_long.dae: Found convertible object 'm_tunic_long'
art/meshes/skeletal/new/m_tunic_long.dae: Converting 'Biped'
art/meshes/skeletal/new/m_tunic_long.dae: Found skinned geometry
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point bevor
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point back
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_back
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point breastplate
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point backplate
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_B
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point fauld
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point seax_front
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point seax_back
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point couter_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point armpad_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point brace_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point head
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point couter_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point armpad_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point brace_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point chaff_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point leg_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point foot_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point chaff_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point leg_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point foot_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point helmet
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point neck_guard
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point weapon_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point projectile
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point shield_arm
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point shield
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point weapon_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point ammo
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_01_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_L
art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae): Loaded successfully
art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae): Loaded successfully
art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_01.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_02.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_03.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_04.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_05.dae): Loaded successfully
art/animation/biped/infantry/spearman/run_relax_shield.dae: Starting conversion
art/animation/biped/infantry/spearman/run_relax_shield.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/run_relax_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/run_relax_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/run_relax_shield.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/spearman/run_relax_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/run_relax_shield.dae): Loaded successfully
art/animation/biped/infantry/spearman/walk_relax_shield.dae: Starting conversion
art/animation/biped/infantry/spearman/walk_relax_shield.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/walk_relax_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/walk_relax_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/walk_relax_shield.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/spearman/walk_relax_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax_shield.dae): Loaded successfully
art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae): Loaded successfully
art/animation/biped/infantry/promotion.dae: Starting conversion
art/animation/biped/infantry/promotion.dae: Running FixBrokenXML
art/animation/biped/infantry/promotion.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/promotion.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/promotion.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/promotion.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/promotion.dae): Loaded successfully
art/meshes/props/new/head_indian_2.dae: Starting conversion
art/meshes/props/new/head_indian_2.dae: Running FixBrokenXML
art/meshes/props/new/head_indian_2.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_indian_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_indian_2.dae: Found convertible object 'head_indian_2'
art/meshes/props/new/head_indian_2.dae: Converting 'Cube_029'
art/meshes/props/new/head_indian_2.dae: Found static geometry
art/meshes/props/maur_shield_straight.dae: Starting conversion
art/meshes/props/maur_shield_straight.dae: Running FixBrokenXML
art/meshes/props/maur_shield_straight.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/maur_shield_straight.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_shield_straight.dae: Found convertible object 'straight_lowpoly'
art/meshes/props/maur_shield_straight.dae: Converting 'Circle_023'
art/meshes/props/maur_shield_straight.dae: Found static geometry
art/meshes/props/spear_bamboo_blood.dae: Starting conversion
art/meshes/props/spear_bamboo_blood.dae: Running FixBrokenXML
art/meshes/props/spear_bamboo_blood.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/spear_bamboo_blood.dae: Applying fixes for 3ds Max exporter
art/meshes/props/spear_bamboo_blood.dae: Found library_images to delete
art/meshes/props/spear_bamboo_blood.dae: Found library_materials to delete
art/meshes/props/spear_bamboo_blood.dae: Found library_effects to delete
art/meshes/props/spear_bamboo_blood.dae: Found a bind_material to delete
art/meshes/props/spear_bamboo_blood.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/spear_bamboo_blood.dae: Found convertible object 'spear_bamboo_002'
art/meshes/props/spear_bamboo_blood.dae: Converting 'spear_bamboo_002Mesh'
art/meshes/props/spear_bamboo_blood.dae: Found static geometry
art/meshes/props/new/head_indian_1.dae: Starting conversion
art/meshes/props/new/head_indian_1.dae: Running FixBrokenXML
art/meshes/props/new/head_indian_1.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_indian_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_indian_1.dae: Found convertible object 'head_indian_1'
art/meshes/props/new/head_indian_1.dae: Converting 'Cube_029'
art/meshes/props/new/head_indian_1.dae: Found static geometry
art/meshes/props/spear_bamboo.dae: Starting conversion
art/meshes/props/spear_bamboo.dae: Running FixBrokenXML
art/meshes/props/spear_bamboo.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/spear_bamboo.dae: Applying fixes for 3ds Max exporter
art/meshes/props/spear_bamboo.dae: Found library_images to delete
art/meshes/props/spear_bamboo.dae: Found library_materials to delete
art/meshes/props/spear_bamboo.dae: Found library_effects to delete
art/meshes/props/spear_bamboo.dae: Found a bind_material to delete
art/meshes/props/spear_bamboo.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/spear_bamboo.dae: Found convertible object 'spear_bamboo_1'
art/meshes/props/spear_bamboo.dae: Converting 'spear_bamboo_1Mesh'
art/meshes/props/spear_bamboo.dae: Found static geometry
art/animation/biped/infantry/archer/idle_relax_01.dae: Starting conversion
art/animation/biped/infantry/archer/idle_relax_01.dae: Running FixBrokenXML
art/animation/biped/infantry/archer/idle_relax_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/archer/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/archer/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/archer/idle_relax_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_01.dae): Loaded successfully
art/animation/biped/infantry/archer/idle_relax_02.dae: Starting conversion
art/animation/biped/infantry/archer/idle_relax_02.dae: Running FixBrokenXML
art/animation/biped/infantry/archer/idle_relax_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/archer/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/archer/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/archer/idle_relax_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_02.dae): Loaded successfully
art/animation/biped/infantry/archer/idle_relax_03.dae: Starting conversion
art/animation/biped/infantry/archer/idle_relax_03.dae: Running FixBrokenXML
art/animation/biped/infantry/archer/idle_relax_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/archer/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/archer/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/archer/idle_relax_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_03.dae): Loaded successfully
art/animation/biped/infantry/archer/idle_relax_04.dae: Starting conversion
art/animation/biped/infantry/archer/idle_relax_04.dae: Running FixBrokenXML
art/animation/biped/infantry/archer/idle_relax_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/archer/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/archer/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/archer/idle_relax_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_04.dae): Loaded successfully
art/animation/biped/infantry/archer/run_ready.dae: Starting conversion
art/animation/biped/infantry/archer/run_ready.dae: Running FixBrokenXML
art/animation/biped/infantry/archer/run_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/archer/run_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/archer/run_ready.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/archer/run_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/run_ready.dae): Loaded successfully
art/animation/biped/infantry/archer/jog_relax.dae: Starting conversion
art/animation/biped/infantry/archer/jog_relax.dae: Running FixBrokenXML
art/animation/biped/infantry/archer/jog_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/archer/jog_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/archer/jog_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/archer/jog_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/jog_relax.dae): Loaded successfully
art/meshes/props/quiver_bamboo_1.dae: Starting conversion
art/meshes/props/quiver_bamboo_1.dae: Running FixBrokenXML
art/meshes/props/quiver_bamboo_1.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/quiver_bamboo_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/quiver_bamboo_1.dae: Found convertible object 'Object010'
art/meshes/props/quiver_bamboo_1.dae: Converting 'Object010Mesh_002'
art/meshes/props/quiver_bamboo_1.dae: Found static geometry
art/meshes/props/quiver_bamboo_arrows.dae: Starting conversion
art/meshes/props/quiver_bamboo_arrows.dae: Running FixBrokenXML
art/meshes/props/quiver_bamboo_arrows.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/props/quiver_bamboo_arrows.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/quiver_bamboo_arrows.dae: Found convertible object 'weap_arrow_front_007_002'
art/meshes/props/quiver_bamboo_arrows.dae: Converting 'weap_arrow_front-Geometry_007'
art/meshes/props/quiver_bamboo_arrows.dae: Found static geometry
art/meshes/props/new/head_mauryan_short_hair.dae: Starting conversion
art/meshes/props/new/head_mauryan_short_hair.dae: Running FixBrokenXML
art/meshes/props/new/head_mauryan_short_hair.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_mauryan_short_hair.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_mauryan_short_hair.dae: Found convertible object 'head_mauryan_short_hair'
art/meshes/props/new/head_mauryan_short_hair.dae: Converting 'Cube_028'
art/meshes/props/new/head_mauryan_short_hair.dae: Found static geometry
art/meshes/props/helmet/maur_inf_short_wrap_b.dae: Starting conversion
art/meshes/props/helmet/maur_inf_short_wrap_b.dae: Running FixBrokenXML
art/meshes/props/helmet/maur_inf_short_wrap_b.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/props/helmet/maur_inf_short_wrap_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/maur_inf_short_wrap_b.dae: Found convertible object 'maur_inf_short_wrap_b'
art/meshes/props/helmet/maur_inf_short_wrap_b.dae: Converting 'wrap_small_b_001'
art/meshes/props/helmet/maur_inf_short_wrap_b.dae: Found static geometry
art/meshes/props/weap_arrow_back.dae: Starting conversion
art/meshes/props/weap_arrow_back.dae: Running FixBrokenXML
art/meshes/props/weap_arrow_back.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/props/weap_arrow_back.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_arrow_back.dae: Found convertible object 'weap_arrow_front_007'
art/meshes/props/weap_arrow_back.dae: Converting 'weap_arrow_front-Geometry_001'
art/meshes/props/weap_arrow_back.dae: Found static geometry
art/meshes/props/weapons/bow_bamboo.dae: Starting conversion
art/meshes/props/weapons/bow_bamboo.dae: Running FixBrokenXML
art/meshes/props/weapons/bow_bamboo.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/weapons/bow_bamboo.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/bow_bamboo.dae: Found convertible object 'Bow_-_Bamboo'
art/meshes/props/weapons/bow_bamboo.dae: Converting 'Bow_Armature'
art/meshes/props/weapons/bow_bamboo.dae: Found skinned geometry
art/meshes/props/helmet/maur_inf_short_wrap_a.dae: Starting conversion
art/meshes/props/helmet/maur_inf_short_wrap_a.dae: Running FixBrokenXML
art/meshes/props/helmet/maur_inf_short_wrap_a.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/props/helmet/maur_inf_short_wrap_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/maur_inf_short_wrap_a.dae: Found convertible object 'maur_inf_short_wrap_a'
art/meshes/props/helmet/maur_inf_short_wrap_a.dae: Converting 'wrap_small_a_001'
art/meshes/props/helmet/maur_inf_short_wrap_a.dae: Found static geometry
art/meshes/skeletal/horse_marwari.dae: Starting conversion
art/meshes/skeletal/horse_marwari.dae: Running FixBrokenXML
art/meshes/skeletal/horse_marwari.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/skeletal/horse_marwari.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/horse_marwari.dae: Found convertible object 'Marwari_Horse'
art/meshes/skeletal/horse_marwari.dae: Converting 'Horse_Armature'
art/meshes/skeletal/horse_marwari.dae: Found skinned geometry
art/meshes/skeletal/horse_marwari.dae: Adding prop point decals
art/meshes/skeletal/horse_marwari.dae: Adding prop point rider_R
art/meshes/skeletal/horse_marwari.dae: Adding prop point rider_L
art/meshes/skeletal/horse_marwari.dae: Adding prop point shield
art/meshes/skeletal/horse_marwari.dae: Adding prop point rider
art/meshes/skeletal/horse_marwari.dae: Adding prop point saddle
art/meshes/skeletal/horse_marwari.dae: Adding prop point wings
art/meshes/skeletal/horse_marwari.dae: Adding prop point chest
art/meshes/skeletal/horse_marwari.dae: Adding prop point head
art/meshes/skeletal/horse_marwari.dae: Adding prop point hair
art/animation/quadraped/horse_idle_01.dae: Starting conversion
art/animation/quadraped/horse_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/horse_idle_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_idle_01.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_idle_01.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_01.dae): Loaded successfully
art/animation/quadraped/horse_idle_02.dae: Starting conversion
art/animation/quadraped/horse_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/horse_idle_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_idle_02.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_idle_02.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_02.dae): Loaded successfully
art/animation/quadraped/horse_idle_03.dae: Starting conversion
art/animation/quadraped/horse_idle_03.dae: Running FixBrokenXML
art/animation/quadraped/horse_idle_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_idle_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_idle_03.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_idle_03.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_03.dae): Loaded successfully
art/animation/quadraped/horse_idle_04.dae: Starting conversion
art/animation/quadraped/horse_idle_04.dae: Running FixBrokenXML
art/animation/quadraped/horse_idle_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_idle_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_idle_04.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_idle_04.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_04.dae): Loaded successfully
art/animation/quadraped/horse_idle_05.dae: Starting conversion
art/animation/quadraped/horse_idle_05.dae: Running FixBrokenXML
art/animation/quadraped/horse_idle_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_idle_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_idle_05.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_idle_05.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_05.dae): Loaded successfully
art/animation/quadraped/horse_gallop.dae: Starting conversion
art/animation/quadraped/horse_gallop.dae: Running FixBrokenXML
art/animation/quadraped/horse_gallop.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_gallop.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_gallop.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_gallop.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.dae): Loaded successfully
art/animation/quadraped/horse_trot.dae: Starting conversion
art/animation/quadraped/horse_trot.dae: Running FixBrokenXML
art/animation/quadraped/horse_trot.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_trot.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_trot.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_trot.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_trot.dae): Loaded successfully
art/animation/quadraped/horse_attack_ranged_jav_01.dae: Starting conversion
art/animation/quadraped/horse_attack_ranged_jav_01.dae: Running FixBrokenXML
art/animation/quadraped/horse_attack_ranged_jav_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_attack_ranged_jav_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_attack_ranged_jav_01.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_attack_ranged_jav_01.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_01.dae): Loaded successfully
art/animation/quadraped/horse_attack_ranged_jav_02.dae: Starting conversion
art/animation/quadraped/horse_attack_ranged_jav_02.dae: Running FixBrokenXML
art/animation/quadraped/horse_attack_ranged_jav_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_attack_ranged_jav_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_attack_ranged_jav_02.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_attack_ranged_jav_02.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_02.dae): Loaded successfully
art/animation/quadraped/horse_attack_01.dae: Starting conversion
art/animation/quadraped/horse_attack_01.dae: Running FixBrokenXML
art/animation/quadraped/horse_attack_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_attack_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_attack_01.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_attack_01.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_01.dae): Loaded successfully
art/animation/quadraped/horse_attack_02.dae: Starting conversion
art/animation/quadraped/horse_attack_02.dae: Running FixBrokenXML
art/animation/quadraped/horse_attack_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_attack_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_attack_02.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_attack_02.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_02.dae): Loaded successfully
art/animation/quadraped/horse_death_01.dae: Starting conversion
art/animation/quadraped/horse_death_01.dae: Running FixBrokenXML
art/animation/quadraped/horse_death_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_death_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_death_01.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_death_01.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_01.dae): Loaded successfully
art/animation/quadraped/horse_death_02.dae: Starting conversion
art/animation/quadraped/horse_death_02.dae: Running FixBrokenXML
art/animation/quadraped/horse_death_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_death_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_death_02.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_death_02.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_02.dae): Loaded successfully
art/animation/quadraped/horse_gather_meat.dae: Starting conversion
art/animation/quadraped/horse_gather_meat.dae: Running FixBrokenXML
art/animation/quadraped/horse_gather_meat.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/animation/quadraped/horse_gather_meat.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_gather_meat.dae: Found convertible object 'Base_Horse'
art/animation/quadraped/horse_gather_meat.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gather_meat.dae): Loaded successfully
art/animation/quadraped/horse_promotion.dae: Starting conversion
art/animation/quadraped/horse_promotion.dae: Running FixBrokenXML
art/animation/quadraped/horse_promotion.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_promotion.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_promotion.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_promotion.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_promotion.dae): Loaded successfully
art/meshes/props/horse/hair_mane_01.dae: Starting conversion
art/meshes/props/horse/hair_mane_01.dae: Running FixBrokenXML
art/meshes/props/horse/hair_mane_01.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e
art/meshes/props/horse/hair_mane_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/hair_mane_01.dae: Found convertible object 'Horse_mane_01'
art/meshes/props/horse/hair_mane_01.dae: Converting 'Horse_Armature'
art/meshes/props/horse/hair_mane_01.dae: Found skinned geometry
art/meshes/props/horse/hair_mane_01.dae: Adding prop point decals
art/meshes/props/horse/hair_mane_01.dae: Adding prop point rider_R
art/meshes/props/horse/hair_mane_01.dae: Adding prop point rider_L
art/meshes/props/horse/hair_mane_01.dae: Adding prop point hair
art/meshes/props/horse/hair_mane_01.dae: Adding prop point shield
art/meshes/props/horse/hair_mane_01.dae: Adding prop point rider
art/meshes/props/horse/hair_mane_01.dae: Adding prop point saddle
art/meshes/props/horse/hair_mane_01.dae: Adding prop point wings
art/meshes/props/horse/hair_mane_01.dae: Adding prop point chest
art/meshes/props/horse/hair_mane_01.dae: Adding prop point head
art/meshes/props/horse/hair_tail_01.dae: Starting conversion
art/meshes/props/horse/hair_tail_01.dae: Running FixBrokenXML
art/meshes/props/horse/hair_tail_01.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e
art/meshes/props/horse/hair_tail_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/hair_tail_01.dae: Found convertible object 'Horse_Tail'
art/meshes/props/horse/hair_tail_01.dae: Converting 'Horse_Armature'
art/meshes/props/horse/hair_tail_01.dae: Found skinned geometry
art/meshes/props/horse/hair_tail_01.dae: Adding prop point decals
art/meshes/props/horse/hair_tail_01.dae: Adding prop point rider_R
art/meshes/props/horse/hair_tail_01.dae: Adding prop point rider_L
art/meshes/props/horse/hair_tail_01.dae: Adding prop point hair
art/meshes/props/horse/hair_tail_01.dae: Adding prop point shield
art/meshes/props/horse/hair_tail_01.dae: Adding prop point rider
art/meshes/props/horse/hair_tail_01.dae: Adding prop point saddle
art/meshes/props/horse/hair_tail_01.dae: Adding prop point wings
art/meshes/props/horse/hair_tail_01.dae: Adding prop point chest
art/meshes/props/horse/hair_tail_01.dae: Adding prop point head
art/meshes/skeletal/new/m_tunic_short.dae: Starting conversion
art/meshes/skeletal/new/m_tunic_short.dae: Running FixBrokenXML
art/meshes/skeletal/new/m_tunic_short.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/skeletal/new/m_tunic_short.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/m_tunic_short.dae: Found convertible object 'm_tunic_short'
art/meshes/skeletal/new/m_tunic_short.dae: Converting 'Biped'
art/meshes/skeletal/new/m_tunic_short.dae: Found skinned geometry
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point bevor
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point back
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_back
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point breastplate
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point backplate
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_B
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point fauld
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point seax_front
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point seax_back
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point couter_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point armpad_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point brace_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point head
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point couter_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point armpad_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point brace_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point chaff_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point leg_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point foot_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point chaff_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point leg_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point foot_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point helmet
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point neck_guard
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point weapon_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point projectile
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shield_arm
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shield
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point weapon_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point ammo
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_01_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_L
art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae): Loaded successfully
art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae): Loaded successfully
art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Starting conversion
art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/archer/gallop_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/gallop_ready.dae): Loaded successfully
art/animation/biped/rider/cavalry/javelin/trot.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/trot.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/trot.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/trot.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/trot.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/trot.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/trot.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae): Loaded successfully
art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/archer/death_01.dae: Starting conversion
art/animation/biped/rider/cavalry/archer/death_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/archer/death_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/archer/death_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/archer/death_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/archer/death_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/archer/death_02.dae: Starting conversion
art/animation/biped/rider/cavalry/archer/death_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/archer/death_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/archer/death_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/archer/death_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/archer/death_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/promotion_shield.dae: Starting conversion
art/animation/biped/rider/cavalry/promotion_shield.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/promotion_shield.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/promotion_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/promotion_shield.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/promotion_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion_shield.dae): Loaded successfully
art/meshes/props/weap_javelin_shaft_quiver.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_quiver.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_quiver.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_quiver.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_quiver.dae: Found convertible object 'Javelin_stave_quiver'
art/meshes/props/weap_javelin_shaft_quiver.dae: Converting 'Plano_013'
art/meshes/props/weap_javelin_shaft_quiver.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_quiver.dae: Adding prop point blade
art/meshes/props/weap_javelin_shaft_quiver.dae: Adding prop point ammo_b
art/meshes/props/weap_javelin_shaft_quiver.dae: Adding prop point ammo_a
art/meshes/props/weap_javelin_shaft_a.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_a.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_a.dae: Found convertible object 'Javelin_stave_a'
art/meshes/props/weap_javelin_shaft_a.dae: Converting 'Plano_013'
art/meshes/props/weap_javelin_shaft_a.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_a.dae: Adding prop point blade
art/meshes/props/jav_blade.dae: Starting conversion
art/meshes/props/jav_blade.dae: Running FixBrokenXML
art/meshes/props/jav_blade.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/jav_blade.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/jav_blade.dae: Found convertible object 'Jav_Blade'
art/meshes/props/jav_blade.dae: Converting 'Plano_001'
art/meshes/props/jav_blade.dae: Found static geometry
art/meshes/props/maur_shield_small.dae: Starting conversion
art/meshes/props/maur_shield_small.dae: Running FixBrokenXML
art/meshes/props/maur_shield_small.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/maur_shield_small.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_shield_small.dae: Found convertible object 'straight_lowpoly_001'
art/meshes/props/maur_shield_small.dae: Converting 'Circle_029'
art/meshes/props/maur_shield_small.dae: Found static geometry
art/meshes/props/horse/blanket_short.dae: Starting conversion
art/meshes/props/horse/blanket_short.dae: Running FixBrokenXML
art/meshes/props/horse/blanket_short.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e
art/meshes/props/horse/blanket_short.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/blanket_short.dae: Found convertible object 'Blanket_short'
art/meshes/props/horse/blanket_short.dae: Converting 'Horse_Armature'
art/meshes/props/horse/blanket_short.dae: Found skinned geometry
art/meshes/props/horse/blanket_short.dae: Adding prop point decals
art/meshes/props/horse/blanket_short.dae: Adding prop point rider_R
art/meshes/props/horse/blanket_short.dae: Adding prop point rider_L
art/meshes/props/horse/blanket_short.dae: Adding prop point hair
art/meshes/props/horse/blanket_short.dae: Adding prop point shield
art/meshes/props/horse/blanket_short.dae: Adding prop point rider
art/meshes/props/horse/blanket_short.dae: Adding prop point saddle
art/meshes/props/horse/blanket_short.dae: Adding prop point wings
art/meshes/props/horse/blanket_short.dae: Adding prop point chest
art/meshes/props/horse/blanket_short.dae: Adding prop point head
art/meshes/props/horse/rein_01.dae: Starting conversion
art/meshes/props/horse/rein_01.dae: Running FixBrokenXML
art/meshes/props/horse/rein_01.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/horse/rein_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/rein_01.dae: Found convertible object 'Plano_001'
art/meshes/props/horse/rein_01.dae: Converting 'Horse_Armature'
art/meshes/props/horse/rein_01.dae: Found skinned geometry
art/meshes/props/horse/rein_01.dae: Adding prop point decals
art/meshes/props/horse/rein_01.dae: Adding prop point rider_R
art/meshes/props/horse/rein_01.dae: Adding prop point rider_L
art/meshes/props/horse/rein_01.dae: Adding prop point shield
art/meshes/props/horse/rein_01.dae: Adding prop point rider
art/meshes/props/horse/rein_01.dae: Adding prop point saddle
art/meshes/props/horse/rein_01.dae: Adding prop point wings
art/meshes/props/horse/rein_01.dae: Adding prop point chest
art/meshes/props/horse/rein_01.dae: Adding prop point head
art/meshes/skeletal/elephant_asian_male.dae: Starting conversion
art/meshes/skeletal/elephant_asian_male.dae: Running FixBrokenXML
art/meshes/skeletal/elephant_asian_male.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/skeletal/elephant_asian_male.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/elephant_asian_male.dae: Found convertible object 'elephant_asian'
art/meshes/skeletal/elephant_asian_male.dae: Converting 'Elephantidae_Asian_Quadraped'
art/meshes/skeletal/elephant_asian_male.dae: Found skinned geometry
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point head
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point tusk_left
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point tusk_right
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point helmet
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point trunk_grasp
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point beam
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point rider
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point turret
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point egret_2
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point egret_1
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point egret_3
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point rider1
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point rider2
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point rider3
art/animation/quadraped/elephant_asian_death.dae: Starting conversion
art/animation/quadraped/elephant_asian_death.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_death.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_death.dae: Found convertible object 'elephant_asian'
art/animation/quadraped/elephant_asian_death.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_death.dae): Loaded successfully
art/animation/quadraped/elephant_asian_idle_01.dae: Starting conversion
art/animation/quadraped/elephant_asian_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_idle_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_idle_01.dae: Found convertible object 'elephant_asian_armored_04'
art/animation/quadraped/elephant_asian_idle_01.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_01.dae): Loaded successfully
art/animation/quadraped/elephant_asian_idle_02.dae: Starting conversion
art/animation/quadraped/elephant_asian_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_idle_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_idle_02.dae: Found convertible object 'elephant_asian_armored_04'
art/animation/quadraped/elephant_asian_idle_02.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_02.dae): Loaded successfully
art/animation/quadraped/elephant_asian_idle_03.dae: Starting conversion
art/animation/quadraped/elephant_asian_idle_03.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_idle_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_idle_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_idle_03.dae: Found convertible object 'elephant_asian_armored_04'
art/animation/quadraped/elephant_asian_idle_03.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_03.dae): Loaded successfully
art/animation/quadraped/elephant_asian_run.dae: Starting conversion
art/animation/quadraped/elephant_asian_run.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_run.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_run.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_run.dae: Found convertible object 'elephant_asian'
art/animation/quadraped/elephant_asian_run.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_run.dae): Loaded successfully
art/animation/quadraped/elephant_asian_walk.dae: Starting conversion
art/animation/quadraped/elephant_asian_walk.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_walk.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_walk.dae: Found convertible object 'elephant_asian'
art/animation/quadraped/elephant_asian_walk.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_walk.dae): Loaded successfully
art/animation/quadraped/elephant_asian_attack_melee_01.dae: Starting conversion
art/animation/quadraped/elephant_asian_attack_melee_01.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_attack_melee_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_attack_melee_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_attack_melee_01.dae: Found convertible object 'elephant_asian'
art/animation/quadraped/elephant_asian_attack_melee_01.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_01.dae): Loaded successfully
art/animation/quadraped/elephant_asian_attack_melee_02.dae: Starting conversion
art/animation/quadraped/elephant_asian_attack_melee_02.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_attack_melee_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_attack_melee_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_attack_melee_02.dae: Found convertible object 'elephant_asian'
art/animation/quadraped/elephant_asian_attack_melee_02.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_02.dae): Loaded successfully
art/animation/quadraped/elephant_asian_attack_melee_03.dae: Starting conversion
art/animation/quadraped/elephant_asian_attack_melee_03.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_attack_melee_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_attack_melee_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_attack_melee_03.dae: Found convertible object 'elephant_asian'
art/animation/quadraped/elephant_asian_attack_melee_03.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_03.dae): Loaded successfully
art/animation/quadraped/elephant_asian_attack_melee_04.dae: Starting conversion
art/animation/quadraped/elephant_asian_attack_melee_04.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_attack_melee_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_attack_melee_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_attack_melee_04.dae: Found convertible object 'elephant_asian'
art/animation/quadraped/elephant_asian_attack_melee_04.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_04.dae): Loaded successfully
art/meshes/props/maur_support_turret.dae: Starting conversion
art/meshes/props/maur_support_turret.dae: Running FixBrokenXML
art/meshes/props/maur_support_turret.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/maur_support_turret.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_support_turret.dae: Found convertible object 'Cube_001'
art/meshes/props/maur_support_turret.dae: Converting 'Cube_001'
art/meshes/props/maur_support_turret.dae: Found static geometry
art/meshes/gaia/pine_default_6.dae: Starting conversion
art/meshes/gaia/pine_default_6.dae: Running FixBrokenXML
art/meshes/gaia/pine_default_6.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/pine_default_6.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine_default_6.dae: Found convertible object 'Cube_037'
art/meshes/gaia/pine_default_6.dae: Converting 'Cube_013'
art/meshes/gaia/pine_default_6.dae: Found static geometry
art/meshes/gaia/pine15.dae: Starting conversion
art/meshes/gaia/pine15.dae: Running FixBrokenXML
art/meshes/gaia/pine15.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine15.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine15.dae: Found convertible object 'pine15'
art/meshes/gaia/pine15.dae: Converting 'pine15-Geometry'
art/meshes/gaia/pine15.dae: Found static geometry
art/meshes/gaia/geo_mineral_02.dae: Starting conversion
art/meshes/gaia/geo_mineral_02.dae: Running FixBrokenXML
art/meshes/gaia/geo_mineral_02.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/gaia/geo_mineral_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/geo_mineral_02.dae: Found convertible object 'default'
art/meshes/gaia/geo_mineral_02.dae: Converting 'defaultMesh'
art/meshes/gaia/geo_mineral_02.dae: Found static geometry
art/meshes/gaia/stonemine_round_a.dae: Starting conversion
art/meshes/gaia/stonemine_round_a.dae: Running FixBrokenXML
art/meshes/gaia/stonemine_round_a.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/gaia/stonemine_round_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stonemine_round_a.dae: Found convertible object 'rocks_02'
art/meshes/gaia/stonemine_round_a.dae: Converting 'Untitled'
art/meshes/gaia/stonemine_round_a.dae: Found static geometry
art/meshes/gaia/berry_bush_02.dae: Starting conversion
art/meshes/gaia/berry_bush_02.dae: Running FixBrokenXML
art/meshes/gaia/berry_bush_02.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/berry_bush_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/berry_bush_02.dae: Found convertible object 'Plane'
art/meshes/gaia/berry_bush_02.dae: Converting 'Plane_001'
art/meshes/gaia/berry_bush_02.dae: Found static geometry
art/meshes/gaia/berry_bush_01.dae: Starting conversion
art/meshes/gaia/berry_bush_01.dae: Running FixBrokenXML
art/meshes/gaia/berry_bush_01.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/berry_bush_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/berry_bush_01.dae: Found convertible object 'Plane'
art/meshes/gaia/berry_bush_01.dae: Converting 'Plane_002'
art/meshes/gaia/berry_bush_01.dae: Found static geometry
art/meshes/skeletal/chicken.dae: Starting conversion
art/meshes/skeletal/chicken.dae: Running FixBrokenXML
art/meshes/skeletal/chicken.dae: Authoring tool: Blender 2.61.0 r42615
art/meshes/skeletal/chicken.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/chicken.dae: Found convertible object 'chicken'
art/meshes/skeletal/chicken.dae: Converting 'Armature'
art/meshes/skeletal/chicken.dae: Found skinned geometry
art/animation/quadraped/chicken_death.dae: Starting conversion
art/animation/quadraped/chicken_death.dae: Running FixBrokenXML
art/animation/quadraped/chicken_death.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/chicken_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/chicken_death.dae: Found convertible object 'chicken'
art/animation/quadraped/chicken_death.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_death.dae): Loaded successfully
art/animation/quadraped/chicken_idle_01.dae: Starting conversion
art/animation/quadraped/chicken_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/chicken_idle_01.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/chicken_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/chicken_idle_01.dae: Found convertible object 'chicken'
art/animation/quadraped/chicken_idle_01.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_01.dae): Loaded successfully
art/animation/quadraped/chicken_idle_02.dae: Starting conversion
art/animation/quadraped/chicken_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/chicken_idle_02.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/chicken_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/chicken_idle_02.dae: Found convertible object 'chicken'
art/animation/quadraped/chicken_idle_02.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_02.dae): Loaded successfully
art/animation/quadraped/chicken_idle_03.dae: Starting conversion
art/animation/quadraped/chicken_idle_03.dae: Running FixBrokenXML
art/animation/quadraped/chicken_idle_03.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/chicken_idle_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/chicken_idle_03.dae: Found convertible object 'chicken'
art/animation/quadraped/chicken_idle_03.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_03.dae): Loaded successfully
art/animation/quadraped/chicken_run_01.dae: Starting conversion
art/animation/quadraped/chicken_run_01.dae: Running FixBrokenXML
art/animation/quadraped/chicken_run_01.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/chicken_run_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/chicken_run_01.dae: Found convertible object 'chicken'
art/animation/quadraped/chicken_run_01.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_01.dae): Loaded successfully
art/animation/quadraped/chicken_run_02.dae: Starting conversion
art/animation/quadraped/chicken_run_02.dae: Running FixBrokenXML
art/animation/quadraped/chicken_run_02.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/chicken_run_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/chicken_run_02.dae: Found convertible object 'chicken'
art/animation/quadraped/chicken_run_02.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_02.dae): Loaded successfully
art/animation/quadraped/chicken_walk.dae: Starting conversion
art/animation/quadraped/chicken_walk.dae: Running FixBrokenXML
art/animation/quadraped/chicken_walk.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/chicken_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/chicken_walk.dae: Found convertible object 'chicken'
art/animation/quadraped/chicken_walk.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_walk.dae): Loaded successfully
art/animation/quadraped/chicken_attack.dae: Starting conversion
art/animation/quadraped/chicken_attack.dae: Running FixBrokenXML
art/animation/quadraped/chicken_attack.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/chicken_attack.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/chicken_attack.dae: Found convertible object 'chicken'
art/animation/quadraped/chicken_attack.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_attack.dae): Loaded successfully
art/meshes/gaia/grass_la_b.dae: Starting conversion
art/meshes/gaia/grass_la_b.dae: Running FixBrokenXML
art/meshes/gaia/grass_la_b.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/grass_la_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/grass_la_b.dae: Found convertible object 'grass_la_b'
art/meshes/gaia/grass_la_b.dae: Converting 'grass_la_b-Geometry'
art/meshes/gaia/grass_la_b.dae: Found static geometry
art/meshes/gaia/grass_la_a.dae: Starting conversion
art/meshes/gaia/grass_la_a.dae: Running FixBrokenXML
art/meshes/gaia/grass_la_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/grass_la_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/grass_la_a.dae: Found convertible object 'grass_la_a'
art/meshes/gaia/grass_la_a.dae: Converting 'grass_la_a-Geometry'
art/meshes/gaia/grass_la_a.dae: Found static geometry
art/meshes/structural/ptol_civic_centre.dae: Starting conversion
art/meshes/structural/ptol_civic_centre.dae: Running FixBrokenXML
art/meshes/structural/ptol_civic_centre.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/ptol_civic_centre.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_civic_centre.dae: Found convertible object 'civic_centre'
art/meshes/structural/ptol_civic_centre.dae: Converting 'Cube_002'
art/meshes/structural/ptol_civic_centre.dae: Found static geometry
art/meshes/structural/ptol_civic_centre.dae: Adding prop point obelisk1
art/meshes/structural/ptol_civic_centre.dae: Adding prop point obelisk2
art/meshes/structural/ptol_civic_centre.dae: Adding prop point garrisoned
art/meshes/structural/ptol_civic_centre.dae: Adding prop point projectile
art/meshes/structural/ptol_civic_centre.dae: Adding prop point fire1
art/meshes/structural/ptol_civic_centre.dae: Adding prop point fire2
art/meshes/structural/ptol_civic_centre.dae: Adding prop point garrisoned2
art/meshes/props/obelisk_a.dae: Starting conversion
art/meshes/props/obelisk_a.dae: Running FixBrokenXML
art/meshes/props/obelisk_a.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/obelisk_a.dae: Applying fixes for 3ds Max exporter
art/meshes/props/obelisk_a.dae: Found library_images to delete
art/meshes/props/obelisk_a.dae: Found library_materials to delete
art/meshes/props/obelisk_a.dae: Found library_effects to delete
art/meshes/props/obelisk_a.dae: Found a bind_material to delete
art/meshes/props/obelisk_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/obelisk_a.dae: Found convertible object 'default'
art/meshes/props/obelisk_a.dae: Converting 'defaultMesh'
art/meshes/props/obelisk_a.dae: Found static geometry
art/meshes/props/ptol_civic_centre_paintings.dae: Starting conversion
art/meshes/props/ptol_civic_centre_paintings.dae: Running FixBrokenXML
art/meshes/props/ptol_civic_centre_paintings.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/ptol_civic_centre_paintings.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_civic_centre_paintings.dae: Found convertible object 'civic_centre_000'
art/meshes/props/ptol_civic_centre_paintings.dae: Converting 'Cube_001'
art/meshes/props/ptol_civic_centre_paintings.dae: Found static geometry
art/meshes/props/ptol_civic_centre_statue_male.dae: Starting conversion
art/meshes/props/ptol_civic_centre_statue_male.dae: Running FixBrokenXML
art/meshes/props/ptol_civic_centre_statue_male.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/ptol_civic_centre_statue_male.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_civic_centre_statue_male.dae: Found convertible object 'civic_centre_000_002'
art/meshes/props/ptol_civic_centre_statue_male.dae: Converting 'Cube_1059'
art/meshes/props/ptol_civic_centre_statue_male.dae: Found static geometry
art/meshes/props/ptol_civic_centre_statue_female.dae: Starting conversion
art/meshes/props/ptol_civic_centre_statue_female.dae: Running FixBrokenXML
art/meshes/props/ptol_civic_centre_statue_female.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/ptol_civic_centre_statue_female.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_civic_centre_statue_female.dae: Found convertible object 'civic_centre_001'
art/meshes/props/ptol_civic_centre_statue_female.dae: Converting 'Cube_1056'
art/meshes/props/ptol_civic_centre_statue_female.dae: Found static geometry
art/meshes/props/ptol_civic_centre_sphynx.dae: Starting conversion
art/meshes/props/ptol_civic_centre_sphynx.dae: Running FixBrokenXML
art/meshes/props/ptol_civic_centre_sphynx.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/ptol_civic_centre_sphynx.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_civic_centre_sphynx.dae: Found convertible object 'civic_centre_000_001'
art/meshes/props/ptol_civic_centre_sphynx.dae: Converting 'Cube_1058'
art/meshes/props/ptol_civic_centre_sphynx.dae: Found static geometry
art/meshes/skeletal/new/f_dress.dae: Starting conversion
art/meshes/skeletal/new/f_dress.dae: Running FixBrokenXML
art/meshes/skeletal/new/f_dress.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/skeletal/new/f_dress.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/f_dress.dae: Found convertible object 'f_dress_001'
art/meshes/skeletal/new/f_dress.dae: Converting 'Biped'
art/meshes/skeletal/new/f_dress.dae: Found skinned geometry
art/meshes/skeletal/new/f_dress.dae: Adding prop point bevor
art/meshes/skeletal/new/f_dress.dae: Adding prop point back
art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_back
art/meshes/skeletal/new/f_dress.dae: Adding prop point breastplate
art/meshes/skeletal/new/f_dress.dae: Adding prop point backplate
art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_B
art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point fauld
art/meshes/skeletal/new/f_dress.dae: Adding prop point seax_front
art/meshes/skeletal/new/f_dress.dae: Adding prop point seax_back
art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point couter_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point armpad_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point brace_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point head
art/meshes/skeletal/new/f_dress.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point couter_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point armpad_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point brace_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point chaff_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point leg_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point foot_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point chaff_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point leg_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point foot_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point helmet
art/meshes/skeletal/new/f_dress.dae: Adding prop point neck_guard
art/meshes/skeletal/new/f_dress.dae: Adding prop point weapon_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point projectile
art/meshes/skeletal/new/f_dress.dae: Adding prop point shield_arm
art/meshes/skeletal/new/f_dress.dae: Adding prop point shield
art/meshes/skeletal/new/f_dress.dae: Adding prop point weapon_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/f_dress.dae: Adding prop point ammo
art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_01_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_R
art/meshes/props/new/head_ptol_female_2.dae: Starting conversion
art/meshes/props/new/head_ptol_female_2.dae: Running FixBrokenXML
art/meshes/props/new/head_ptol_female_2.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_ptol_female_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_ptol_female_2.dae: Found convertible object 'head_ptol_female_2'
art/meshes/props/new/head_ptol_female_2.dae: Converting 'Cube_049'
art/meshes/props/new/head_ptol_female_2.dae: Found static geometry
art/animation/biped/infantry/pikeman/idle_relax_01.dae: Starting conversion
art/animation/biped/infantry/pikeman/idle_relax_01.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/pikeman/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/idle_relax_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_01.dae): Loaded successfully
art/animation/biped/infantry/pikeman/idle_relax_02.dae: Starting conversion
art/animation/biped/infantry/pikeman/idle_relax_02.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/pikeman/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/idle_relax_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_02.dae): Loaded successfully
art/animation/biped/infantry/pikeman/idle_relax_03.dae: Starting conversion
art/animation/biped/infantry/pikeman/idle_relax_03.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/pikeman/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/idle_relax_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_03.dae): Loaded successfully
art/animation/biped/infantry/pikeman/idle_relax_04.dae: Starting conversion
art/animation/biped/infantry/pikeman/idle_relax_04.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/idle_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/pikeman/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/idle_relax_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_04.dae): Loaded successfully
art/animation/biped/infantry/pikeman/idle_relax_05.dae: Starting conversion
art/animation/biped/infantry/pikeman/idle_relax_05.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/idle_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/pikeman/idle_relax_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/idle_relax_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/idle_relax_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_05.dae): Loaded successfully
art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: Starting conversion
art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_long_01.dae): Loaded successfully
art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: Starting conversion
art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_long_02.dae): Loaded successfully
art/animation/biped/infantry/pikeman/walk_relax.dae: Starting conversion
art/animation/biped/infantry/pikeman/walk_relax.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/walk_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/pikeman/walk_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/walk_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/walk_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/walk_relax.dae): Loaded successfully
art/animation/biped/infantry/pikeman/attack_melee_01.dae: Starting conversion
art/animation/biped/infantry/pikeman/attack_melee_01.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/attack_melee_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/pikeman/attack_melee_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/attack_melee_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/attack_melee_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/attack_melee_01.dae): Loaded successfully
art/animation/biped/infantry/pikeman/attack_melee_02.dae: Starting conversion
art/animation/biped/infantry/pikeman/attack_melee_02.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/attack_melee_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/pikeman/attack_melee_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/attack_melee_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/attack_melee_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/attack_melee_02.dae): Loaded successfully
art/animation/biped/infantry/pikeman/attack_melee_03.dae: Starting conversion
art/animation/biped/infantry/pikeman/attack_melee_03.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/attack_melee_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/pikeman/attack_melee_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/attack_melee_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/attack_melee_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/attack_melee_03.dae): Loaded successfully
art/animation/biped/infantry/pikeman/jog_relax.dae: Starting conversion
art/animation/biped/infantry/pikeman/jog_relax.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/jog_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/pikeman/jog_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/jog_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/jog_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/jog_relax.dae): Loaded successfully
art/meshes/props/new/dude_head.dae: Starting conversion
art/meshes/props/new/dude_head.dae: Running FixBrokenXML
art/meshes/props/new/dude_head.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/dude_head.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/dude_head.dae: Found convertible object 'dude_head'
art/meshes/props/new/dude_head.dae: Converting 'Cube_020'
art/meshes/props/new/dude_head.dae: Found static geometry
art/meshes/props/helmet/ptol_quilted.dae: Starting conversion
art/meshes/props/helmet/ptol_quilted.dae: Running FixBrokenXML
art/meshes/props/helmet/ptol_quilted.dae: Authoring tool: Blender 2.69.11 commit date:2014-02-20, commit time:05:32, hash:4789793
art/meshes/props/helmet/ptol_quilted.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/ptol_quilted.dae: Found convertible object 'Cube'
art/meshes/props/helmet/ptol_quilted.dae: Converting 'Cube'
art/meshes/props/helmet/ptol_quilted.dae: Found static geometry
art/meshes/props/shield/pelte_01_front.dae: Starting conversion
art/meshes/props/shield/pelte_01_front.dae: Running FixBrokenXML
art/meshes/props/shield/pelte_01_front.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/shield/pelte_01_front.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelte_01_front.dae: Found convertible object 'Aspis_Front_Sml'
art/meshes/props/shield/pelte_01_front.dae: Converting 'Cubo_003'
art/meshes/props/shield/pelte_01_front.dae: Found static geometry
art/meshes/props/shield/pelte_01_front.dae: Adding prop point handgrip
art/meshes/props/shield/props/aspis_handgrip.dae: Starting conversion
art/meshes/props/shield/props/aspis_handgrip.dae: Running FixBrokenXML
art/meshes/props/shield/props/aspis_handgrip.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/props/aspis_handgrip.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/aspis_handgrip.dae: Found convertible object 'Handgrip'
art/meshes/props/shield/props/aspis_handgrip.dae: Converting 'Cubo_007'
art/meshes/props/shield/props/aspis_handgrip.dae: Found static geometry
art/meshes/props/shield/pelte_01_back.dae: Starting conversion
art/meshes/props/shield/pelte_01_back.dae: Running FixBrokenXML
art/meshes/props/shield/pelte_01_back.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/shield/pelte_01_back.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelte_01_back.dae: Found convertible object 'Aspis_Back_Sml'
art/meshes/props/shield/pelte_01_back.dae: Converting 'Cubo_012'
art/meshes/props/shield/pelte_01_back.dae: Found static geometry
art/meshes/props/sarissa_a.dae: Starting conversion
art/meshes/props/sarissa_a.dae: Running FixBrokenXML
art/meshes/props/sarissa_a.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/props/sarissa_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/sarissa_a.dae: Found convertible object 'Cube'
art/meshes/props/sarissa_a.dae: Converting 'Cube_001'
art/meshes/props/sarissa_a.dae: Found static geometry
art/meshes/props/sarissa_b.dae: Starting conversion
art/meshes/props/sarissa_b.dae: Running FixBrokenXML
art/meshes/props/sarissa_b.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/props/sarissa_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/sarissa_b.dae: Found convertible object 'Cube_001'
art/meshes/props/sarissa_b.dae: Converting 'Cube_002'
art/meshes/props/sarissa_b.dae: Found static geometry
art/animation/biped/infantry/slinger/idle_relax_01.dae: Starting conversion
art/animation/biped/infantry/slinger/idle_relax_01.dae: Running FixBrokenXML
art/animation/biped/infantry/slinger/idle_relax_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/slinger/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/slinger/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/slinger/idle_relax_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_01.dae): Loaded successfully
art/animation/biped/infantry/slinger/idle_relax_02.dae: Starting conversion
art/animation/biped/infantry/slinger/idle_relax_02.dae: Running FixBrokenXML
art/animation/biped/infantry/slinger/idle_relax_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/slinger/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/slinger/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/slinger/idle_relax_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_02.dae): Loaded successfully
art/animation/biped/infantry/slinger/idle_relax_03.dae: Starting conversion
art/animation/biped/infantry/slinger/idle_relax_03.dae: Running FixBrokenXML
art/animation/biped/infantry/slinger/idle_relax_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/slinger/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/slinger/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/slinger/idle_relax_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_03.dae): Loaded successfully
art/animation/biped/infantry/slinger/idle_relax_04.dae: Starting conversion
art/animation/biped/infantry/slinger/idle_relax_04.dae: Running FixBrokenXML
art/animation/biped/infantry/slinger/idle_relax_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/slinger/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/slinger/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/slinger/idle_relax_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_04.dae): Loaded successfully
art/animation/biped/infantry/slinger/jog_ready.dae: Starting conversion
art/animation/biped/infantry/slinger/jog_ready.dae: Running FixBrokenXML
art/animation/biped/infantry/slinger/jog_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/slinger/jog_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/slinger/jog_ready.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/slinger/jog_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/jog_ready.dae): Loaded successfully
art/animation/biped/infantry/slinger/jog_relax.dae: Starting conversion
art/animation/biped/infantry/slinger/jog_relax.dae: Running FixBrokenXML
art/animation/biped/infantry/slinger/jog_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/slinger/jog_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/slinger/jog_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/slinger/jog_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/jog_relax.dae): Loaded successfully
art/meshes/props/new/head_beard_small.dae: Starting conversion
art/meshes/props/new/head_beard_small.dae: Running FixBrokenXML
art/meshes/props/new/head_beard_small.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_beard_small.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_beard_small.dae: Found convertible object 'head_beard_small'
art/meshes/props/new/head_beard_small.dae: Converting 'Cube_006'
art/meshes/props/new/head_beard_small.dae: Found static geometry
art/meshes/props/helmet/headband_01.dae: Starting conversion
art/meshes/props/helmet/headband_01.dae: Running FixBrokenXML
art/meshes/props/helmet/headband_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/helmet/headband_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/headband_01.dae: Found convertible object 'Torus001'
art/meshes/props/helmet/headband_01.dae: Converting 'Torus001Mesh'
art/meshes/props/helmet/headband_01.dae: Found static geometry
art/meshes/props/mace_sling_pouch.dae: Starting conversion
art/meshes/props/mace_sling_pouch.dae: Running FixBrokenXML
art/meshes/props/mace_sling_pouch.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283
art/meshes/props/mace_sling_pouch.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/mace_sling_pouch.dae: Found convertible object 'Cube'
art/meshes/props/mace_sling_pouch.dae: Converting 'Cube_001'
art/meshes/props/mace_sling_pouch.dae: Found static geometry
art/meshes/props/weap_sling_a.dae: Starting conversion
art/meshes/props/weap_sling_a.dae: Running FixBrokenXML
art/meshes/props/weap_sling_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weap_sling_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_sling_a.dae: Found convertible object 'weap_sling_a'
art/meshes/props/weap_sling_a.dae: Converting 'weap_sling_a-Geometry'
art/meshes/props/weap_sling_a.dae: Found static geometry
art/meshes/props/new/head_beard_wide.dae: Starting conversion
art/meshes/props/new/head_beard_wide.dae: Running FixBrokenXML
art/meshes/props/new/head_beard_wide.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_beard_wide.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_beard_wide.dae: Found convertible object 'head_beard_wide'
art/meshes/props/new/head_beard_wide.dae: Converting 'Cube_010'
art/meshes/props/new/head_beard_wide.dae: Found static geometry
art/meshes/skeletal/camel.dae: Starting conversion
art/meshes/skeletal/camel.dae: Running FixBrokenXML
art/meshes/skeletal/camel.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/skeletal/camel.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/camel.dae: Found convertible object 'Camel_Dromedarius'
art/meshes/skeletal/camel.dae: Converting 'Camelus'
art/meshes/skeletal/camel.dae: Found skinned geometry
art/meshes/skeletal/camel.dae: Adding prop point left_cargo
art/meshes/skeletal/camel.dae: Adding prop point rider
art/meshes/skeletal/camel.dae: Adding prop point hump
art/meshes/skeletal/camel.dae: Adding prop point rider_front
art/meshes/skeletal/camel.dae: Adding prop point right_cargo
art/meshes/skeletal/camel.dae: Adding prop point quiver_R
art/meshes/skeletal/camel.dae: Adding prop point rider_back
art/meshes/skeletal/camel.dae: Adding prop point head
art/meshes/skeletal/camel.dae: Adding prop point mouth_bot
art/meshes/skeletal/camel.dae: Adding prop point rider_R
art/meshes/skeletal/camel.dae: Adding prop point rider_L
art/meshes/skeletal/camel.dae: Adding prop point decals
art/meshes/skeletal/camel.dae: Adding prop point blanket
art/animation/quadraped/camel_attack_melee_01.dae: Starting conversion
art/animation/quadraped/camel_attack_melee_01.dae: Running FixBrokenXML
art/animation/quadraped/camel_attack_melee_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/camel_attack_melee_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_attack_melee_01.dae: Found convertible object 'Camel_Dromedarius'
art/animation/quadraped/camel_attack_melee_01.dae: Converting 'Camelus'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_attack_melee_01.dae): Loaded successfully
art/animation/quadraped/camel_attack_melee_02.dae: Starting conversion
art/animation/quadraped/camel_attack_melee_02.dae: Running FixBrokenXML
art/animation/quadraped/camel_attack_melee_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/camel_attack_melee_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_attack_melee_02.dae: Found convertible object 'Camel_Dromedarius'
art/animation/quadraped/camel_attack_melee_02.dae: Converting 'Camelus'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_attack_melee_02.dae): Loaded successfully
art/animation/quadraped/camel_death.dae: Starting conversion
art/animation/quadraped/camel_death.dae: Running FixBrokenXML
art/animation/quadraped/camel_death.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/camel_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_death.dae: Found convertible object 'Camel_Dromedarius'
art/animation/quadraped/camel_death.dae: Converting 'Camelus'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_death.dae): Loaded successfully
art/animation/quadraped/camel_idle_01.dae: Starting conversion
art/animation/quadraped/camel_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/camel_idle_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/camel_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_idle_01.dae: Found convertible object 'Camel_Dromedarius'
art/animation/quadraped/camel_idle_01.dae: Converting 'Camelus'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_01.dae): Loaded successfully
art/animation/quadraped/camel_idle_02.dae: Starting conversion
art/animation/quadraped/camel_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/camel_idle_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/camel_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_idle_02.dae: Found convertible object 'Camel_Dromedarius'
art/animation/quadraped/camel_idle_02.dae: Converting 'Camelus'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_02.dae): Loaded successfully
art/animation/quadraped/camel_idle_03.dae: Starting conversion
art/animation/quadraped/camel_idle_03.dae: Running FixBrokenXML
art/animation/quadraped/camel_idle_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/camel_idle_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_idle_03.dae: Found convertible object 'Camel_Dromedarius'
art/animation/quadraped/camel_idle_03.dae: Converting 'Camelus'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_03.dae): Loaded successfully
art/animation/quadraped/camel_run.dae: Starting conversion
art/animation/quadraped/camel_run.dae: Running FixBrokenXML
art/animation/quadraped/camel_run.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/camel_run.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_run.dae: Found convertible object 'Camel_Dromedarius'
art/animation/quadraped/camel_run.dae: Converting 'Camelus'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_run.dae): Loaded successfully
art/animation/quadraped/camel_trot.dae: Starting conversion
art/animation/quadraped/camel_trot.dae: Running FixBrokenXML
art/animation/quadraped/camel_trot.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/camel_trot.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_trot.dae: Found convertible object 'Camel_Dromedarius'
art/animation/quadraped/camel_trot.dae: Converting 'Camelus'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_trot.dae): Loaded successfully
art/animation/quadraped/camel_idle_gather_meat.dae: Starting conversion
art/animation/quadraped/camel_idle_gather_meat.dae: Running FixBrokenXML
art/animation/quadraped/camel_idle_gather_meat.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/camel_idle_gather_meat.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_idle_gather_meat.dae: Found convertible object 'Camel_Dromedarius'
art/animation/quadraped/camel_idle_gather_meat.dae: Converting 'Camelus'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_gather_meat.dae): Loaded successfully
art/meshes/props/camel_teeths.dae: Starting conversion
art/meshes/props/camel_teeths.dae: Running FixBrokenXML
art/meshes/props/camel_teeths.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/camel_teeths.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/camel_teeths.dae: Found convertible object 'Mouth'
art/meshes/props/camel_teeths.dae: Converting 'Cube_002'
art/meshes/props/camel_teeths.dae: Found static geometry
art/meshes/props/quiver_cavalry_right.dae: Starting conversion
art/meshes/props/quiver_cavalry_right.dae: Running FixBrokenXML
art/meshes/props/quiver_cavalry_right.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/quiver_cavalry_right.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/quiver_cavalry_right.dae: Found convertible object 'Quiver_cavalry'
art/meshes/props/quiver_cavalry_right.dae: Converting 'Cube_003'
art/meshes/props/quiver_cavalry_right.dae: Found static geometry
art/meshes/props/quiver_cavalry_right.dae: Adding prop point arrow_g
art/meshes/props/quiver_cavalry_right.dae: Adding prop point arrow_f
art/meshes/props/quiver_cavalry_right.dae: Adding prop point arrow_e
art/meshes/props/quiver_cavalry_right.dae: Adding prop point arrow_d
art/meshes/props/quiver_cavalry_right.dae: Adding prop point arrow_c
art/meshes/props/quiver_cavalry_right.dae: Adding prop point arrow_b
art/meshes/props/quiver_cavalry_right.dae: Adding prop point arrow_a
art/meshes/props/quiver_cavalry_right_arrows.dae: Starting conversion
art/meshes/props/quiver_cavalry_right_arrows.dae: Running FixBrokenXML
art/meshes/props/quiver_cavalry_right_arrows.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/props/quiver_cavalry_right_arrows.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/quiver_cavalry_right_arrows.dae: Found convertible object 'weap_arrow_front_007_003'
art/meshes/props/quiver_cavalry_right_arrows.dae: Converting 'weap_arrow_front-Geometry_004'
art/meshes/props/quiver_cavalry_right_arrows.dae: Found static geometry
art/animation/biped/rider/camelry/archer/run_relax.dae: Starting conversion
art/animation/biped/rider/camelry/archer/run_relax.dae: Running FixBrokenXML
art/animation/biped/rider/camelry/archer/run_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/camelry/archer/run_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/camelry/archer/run_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/camelry/archer/run_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/archer/run_relax.dae): Loaded successfully
art/animation/biped/rider/camelry/archer/trot_relax.dae: Starting conversion
art/animation/biped/rider/camelry/archer/trot_relax.dae: Running FixBrokenXML
art/animation/biped/rider/camelry/archer/trot_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/camelry/archer/trot_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/camelry/archer/trot_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/camelry/archer/trot_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/archer/trot_relax.dae): Loaded successfully
art/animation/biped/rider/camelry/attack_capture.dae: Starting conversion
art/animation/biped/rider/camelry/attack_capture.dae: Running FixBrokenXML
art/animation/biped/rider/camelry/attack_capture.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/camelry/attack_capture.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/camelry/attack_capture.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/camelry/attack_capture.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/attack_capture.dae): Loaded successfully
art/animation/biped/rider/camelry/generic/attack_melee_shield_01.dae: Starting conversion
art/animation/biped/rider/camelry/generic/attack_melee_shield_01.dae: Running FixBrokenXML
art/animation/biped/rider/camelry/generic/attack_melee_shield_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/camelry/generic/attack_melee_shield_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/camelry/generic/attack_melee_shield_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/camelry/generic/attack_melee_shield_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/generic/attack_melee_shield_01.dae): Loaded successfully
art/animation/biped/rider/camelry/generic/attack_melee_shield_02.dae: Starting conversion
art/animation/biped/rider/camelry/generic/attack_melee_shield_02.dae: Running FixBrokenXML
art/animation/biped/rider/camelry/generic/attack_melee_shield_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/camelry/generic/attack_melee_shield_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/camelry/generic/attack_melee_shield_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/camelry/generic/attack_melee_shield_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/generic/attack_melee_shield_02.dae): Loaded successfully
art/animation/biped/rider/camelry/archer/death_01.dae: Starting conversion
art/animation/biped/rider/camelry/archer/death_01.dae: Running FixBrokenXML
art/animation/biped/rider/camelry/archer/death_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/camelry/archer/death_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/camelry/archer/death_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/camelry/archer/death_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/archer/death_01.dae): Loaded successfully
art/animation/biped/rider/camelry/archer/idle_relax_01.dae: Starting conversion
art/animation/biped/rider/camelry/archer/idle_relax_01.dae: Running FixBrokenXML
art/animation/biped/rider/camelry/archer/idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/camelry/archer/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/camelry/archer/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/camelry/archer/idle_relax_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/archer/idle_relax_01.dae): Loaded successfully
art/animation/biped/rider/camelry/archer/idle_relax_02.dae: Starting conversion
art/animation/biped/rider/camelry/archer/idle_relax_02.dae: Running FixBrokenXML
art/animation/biped/rider/camelry/archer/idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/camelry/archer/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/camelry/archer/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/camelry/archer/idle_relax_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/archer/idle_relax_02.dae): Loaded successfully
art/animation/biped/rider/camelry/archer/idle_relax_03.dae: Starting conversion
art/animation/biped/rider/camelry/archer/idle_relax_03.dae: Running FixBrokenXML
art/animation/biped/rider/camelry/archer/idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/camelry/archer/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/camelry/archer/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/camelry/archer/idle_relax_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/archer/idle_relax_03.dae): Loaded successfully
art/meshes/props/new/head_beard_large.dae: Starting conversion
art/meshes/props/new/head_beard_large.dae: Running FixBrokenXML
art/meshes/props/new/head_beard_large.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_beard_large.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_beard_large.dae: Found convertible object 'head_beard_large'
art/meshes/props/new/head_beard_large.dae: Converting 'Cube_009'
art/meshes/props/new/head_beard_large.dae: Found static geometry
art/meshes/props/weapons/bow_recurve_pers.dae: Starting conversion
art/meshes/props/weapons/bow_recurve_pers.dae: Running FixBrokenXML
art/meshes/props/weapons/bow_recurve_pers.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/weapons/bow_recurve_pers.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/bow_recurve_pers.dae: Found convertible object 'Bow_-_Recurve_Pers'
art/meshes/props/weapons/bow_recurve_pers.dae: Converting 'Bow_Armature'
art/meshes/props/weapons/bow_recurve_pers.dae: Found skinned geometry
art/meshes/props/horse/rein_camel_01.dae: Starting conversion
art/meshes/props/horse/rein_camel_01.dae: Running FixBrokenXML
art/meshes/props/horse/rein_camel_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/horse/rein_camel_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/rein_camel_01.dae: Found convertible object 'Camel_Rein_Leather'
art/meshes/props/horse/rein_camel_01.dae: Converting 'Camelus'
art/meshes/props/horse/rein_camel_01.dae: Found skinned geometry
art/meshes/props/horse/rein_camel_01.dae: Adding prop point rider_R
art/meshes/props/horse/rein_camel_01.dae: Adding prop point rider_L
art/meshes/props/horse/rein_camel_01.dae: Adding prop point decals
art/meshes/props/horse/rein_camel_01.dae: Adding prop point left_cargo
art/meshes/props/horse/rein_camel_01.dae: Adding prop point rider
art/meshes/props/horse/rein_camel_01.dae: Adding prop point hump
art/meshes/props/horse/rein_camel_01.dae: Adding prop point rider_front
art/meshes/props/horse/rein_camel_01.dae: Adding prop point right_cargo
art/meshes/props/horse/rein_camel_01.dae: Adding prop point quiver_R
art/meshes/props/horse/rein_camel_01.dae: Adding prop point rider_back
art/meshes/props/horse/rein_camel_01.dae: Adding prop point head
art/meshes/props/horse/rein_camel_01.dae: Adding prop point mouth_bot
art/meshes/props/horse/blanket_camel_01.dae: Starting conversion
art/meshes/props/horse/blanket_camel_01.dae: Running FixBrokenXML
art/meshes/props/horse/blanket_camel_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/horse/blanket_camel_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/blanket_camel_01.dae: Found convertible object 'Camel_Blanket_01'
art/meshes/props/horse/blanket_camel_01.dae: Converting 'Camelus'
art/meshes/props/horse/blanket_camel_01.dae: Found skinned geometry
art/meshes/props/horse/blanket_camel_01.dae: Adding prop point left_cargo
art/meshes/props/horse/blanket_camel_01.dae: Adding prop point rider
art/meshes/props/horse/blanket_camel_01.dae: Adding prop point hump
art/meshes/props/horse/blanket_camel_01.dae: Adding prop point rider_front
art/meshes/props/horse/blanket_camel_01.dae: Adding prop point right_cargo
art/meshes/props/horse/blanket_camel_01.dae: Adding prop point quiver_R
art/meshes/props/horse/blanket_camel_01.dae: Adding prop point rider_back
art/meshes/props/horse/blanket_camel_01.dae: Adding prop point head
art/meshes/props/horse/blanket_camel_01.dae: Adding prop point mouth_bot
art/meshes/gaia/tree_pine_03.dae: Starting conversion
art/meshes/gaia/tree_pine_03.dae: Running FixBrokenXML
art/meshes/gaia/tree_pine_03.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_pine_03.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_pine_03.dae: Found library_images to delete
art/meshes/gaia/tree_pine_03.dae: Found library_materials to delete
art/meshes/gaia/tree_pine_03.dae: Found library_effects to delete
art/meshes/gaia/tree_pine_03.dae: Found a bind_material to delete
art/meshes/gaia/tree_pine_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_pine_03.dae: Found convertible object 'Pine_03'
art/meshes/gaia/tree_pine_03.dae: Converting 'Pine_03Mesh'
art/meshes/gaia/tree_pine_03.dae: Found static geometry
art/meshes/structural/kush_civic_center.dae: Starting conversion
art/meshes/structural/kush_civic_center.dae: Running FixBrokenXML
art/meshes/structural/kush_civic_center.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/structural/kush_civic_center.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_civic_center.dae: Found convertible object 'Cube_008'
art/meshes/structural/kush_civic_center.dae: Converting 'Cube_019'
art/meshes/structural/kush_civic_center.dae: Found static geometry
art/meshes/structural/kush_civic_center.dae: Adding prop point garrisoned
art/meshes/structural/kush_civic_center.dae: Adding prop point projectile
art/meshes/structural/kush_civic_center.dae: Adding prop point garrisoned_1
art/meshes/props/kush_civic_center_statues.dae: Starting conversion
art/meshes/props/kush_civic_center_statues.dae: Running FixBrokenXML
art/meshes/props/kush_civic_center_statues.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_civic_center_statues.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_civic_center_statues.dae: Found convertible object 'Cube_003'
art/meshes/props/kush_civic_center_statues.dae: Converting 'Cube_001'
art/meshes/props/kush_civic_center_statues.dae: Found static geometry
art/meshes/props/new/head_ptol_female.dae: Starting conversion
art/meshes/props/new/head_ptol_female.dae: Running FixBrokenXML
art/meshes/props/new/head_ptol_female.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_ptol_female.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_ptol_female.dae: Found convertible object 'head_ptol_female'
art/meshes/props/new/head_ptol_female.dae: Converting 'Cube_048'
art/meshes/props/new/head_ptol_female.dae: Found static geometry
art/meshes/props/new/head_female_shorthair.dae: Starting conversion
art/meshes/props/new/head_female_shorthair.dae: Running FixBrokenXML
art/meshes/props/new/head_female_shorthair.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_female_shorthair.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_female_shorthair.dae: Found convertible object 'head_female_shorthair'
art/meshes/props/new/head_female_shorthair.dae: Converting 'Cube_043'
art/meshes/props/new/head_female_shorthair.dae: Found static geometry
art/meshes/props/heads/hair_kush_fem.dae: Starting conversion
art/meshes/props/heads/hair_kush_fem.dae: Running FixBrokenXML
art/meshes/props/heads/hair_kush_fem.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/heads/hair_kush_fem.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/heads/hair_kush_fem.dae: Found convertible object 'head_male_012'
art/meshes/props/heads/hair_kush_fem.dae: Converting 'Cube_038'
art/meshes/props/heads/hair_kush_fem.dae: Found static geometry
art/meshes/props/heads/head_kush_01.dae: Starting conversion
art/meshes/props/heads/head_kush_01.dae: Running FixBrokenXML
art/meshes/props/heads/head_kush_01.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283
art/meshes/props/heads/head_kush_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/heads/head_kush_01.dae: Found convertible object 'dudette_head_b'
art/meshes/props/heads/head_kush_01.dae: Converting 'Cube_000'
art/meshes/props/heads/head_kush_01.dae: Found static geometry
art/meshes/props/shield/ptol_thureos_curved.dae: Starting conversion
art/meshes/props/shield/ptol_thureos_curved.dae: Running FixBrokenXML
art/meshes/props/shield/ptol_thureos_curved.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/shield/ptol_thureos_curved.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/ptol_thureos_curved.dae: Found convertible object 'Circle_003_001'
art/meshes/props/shield/ptol_thureos_curved.dae: Converting 'Circle_000'
art/meshes/props/shield/ptol_thureos_curved.dae: Found static geometry
art/meshes/props/weap_shaft_wood_b.dae: Starting conversion
art/meshes/props/weap_shaft_wood_b.dae: Running FixBrokenXML
art/meshes/props/weap_shaft_wood_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_shaft_wood_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_shaft_wood_b.dae: Found convertible object 'Wood_stave_a'
art/meshes/props/weap_shaft_wood_b.dae: Converting 'Plano_027'
art/meshes/props/weap_shaft_wood_b.dae: Found static geometry
art/meshes/props/weap_shaft_wood_b.dae: Adding prop point blade
art/meshes/props/spear_blade_a.dae: Starting conversion
art/meshes/props/spear_blade_a.dae: Running FixBrokenXML
art/meshes/props/spear_blade_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/spear_blade_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/spear_blade_a.dae: Found convertible object 'Spear_blade_a'
art/meshes/props/spear_blade_a.dae: Converting 'Plano_028'
art/meshes/props/spear_blade_a.dae: Found static geometry
art/meshes/props/weap_shaft_wood_c.dae: Starting conversion
art/meshes/props/weap_shaft_wood_c.dae: Running FixBrokenXML
art/meshes/props/weap_shaft_wood_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_shaft_wood_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_shaft_wood_c.dae: Found convertible object 'Wood_stave_c'
art/meshes/props/weap_shaft_wood_c.dae: Converting 'Plano_005'
art/meshes/props/weap_shaft_wood_c.dae: Found static geometry
art/meshes/props/weap_shaft_wood_c.dae: Adding prop point blade
art/meshes/props/heads/hair_kush.dae: Starting conversion
art/meshes/props/heads/hair_kush.dae: Running FixBrokenXML
art/meshes/props/heads/hair_kush.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373
art/meshes/props/heads/hair_kush.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/heads/hair_kush.dae: Found convertible object 'head_male_012'
art/meshes/props/heads/hair_kush.dae: Converting 'Cube_038'
art/meshes/props/heads/hair_kush.dae: Found static geometry
art/meshes/props/heads/feather_ostrich_1.dae: Starting conversion
art/meshes/props/heads/feather_ostrich_1.dae: Running FixBrokenXML
art/meshes/props/heads/feather_ostrich_1.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/heads/feather_ostrich_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/heads/feather_ostrich_1.dae: Found convertible object 'Plane_001'
art/meshes/props/heads/feather_ostrich_1.dae: Converting 'Plane_003'
art/meshes/props/heads/feather_ostrich_1.dae: Found static geometry
art/meshes/props/kush_quiver_hip_panther.dae: Starting conversion
art/meshes/props/kush_quiver_hip_panther.dae: Running FixBrokenXML
art/meshes/props/kush_quiver_hip_panther.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_quiver_hip_panther.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_quiver_hip_panther.dae: Found convertible object 'Object010'
art/meshes/props/kush_quiver_hip_panther.dae: Converting 'Object010Mesh_000'
art/meshes/props/kush_quiver_hip_panther.dae: Found static geometry
art/meshes/props/kush_quiver_hip_arrows.dae: Starting conversion
art/meshes/props/kush_quiver_hip_arrows.dae: Running FixBrokenXML
art/meshes/props/kush_quiver_hip_arrows.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/props/kush_quiver_hip_arrows.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_quiver_hip_arrows.dae: Found convertible object 'weap_arrow_front_007_002'
art/meshes/props/kush_quiver_hip_arrows.dae: Converting 'weap_arrow_front-Geometry_009'
art/meshes/props/kush_quiver_hip_arrows.dae: Found static geometry
art/meshes/props/kush_quiver_hip.dae: Starting conversion
art/meshes/props/kush_quiver_hip.dae: Running FixBrokenXML
art/meshes/props/kush_quiver_hip.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_quiver_hip.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_quiver_hip.dae: Found convertible object 'Object010_001'
art/meshes/props/kush_quiver_hip.dae: Converting 'Object010Mesh_001'
art/meshes/props/kush_quiver_hip.dae: Found static geometry
art/meshes/skeletal/horse_barb.dae: Starting conversion
art/meshes/skeletal/horse_barb.dae: Running FixBrokenXML
art/meshes/skeletal/horse_barb.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/skeletal/horse_barb.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/horse_barb.dae: Found convertible object 'Barb_Horse'
art/meshes/skeletal/horse_barb.dae: Converting 'Horse_Armature'
art/meshes/skeletal/horse_barb.dae: Found skinned geometry
art/meshes/skeletal/horse_barb.dae: Adding prop point decals
art/meshes/skeletal/horse_barb.dae: Adding prop point rider_R
art/meshes/skeletal/horse_barb.dae: Adding prop point rider_L
art/meshes/skeletal/horse_barb.dae: Adding prop point shield
art/meshes/skeletal/horse_barb.dae: Adding prop point rider
art/meshes/skeletal/horse_barb.dae: Adding prop point saddle
art/meshes/skeletal/horse_barb.dae: Adding prop point wings
art/meshes/skeletal/horse_barb.dae: Adding prop point chest
art/meshes/skeletal/horse_barb.dae: Adding prop point head
art/meshes/skeletal/horse_barb.dae: Adding prop point hair
art/meshes/props/horse/straps_kush_head.dae: Starting conversion
art/meshes/props/horse/straps_kush_head.dae: Running FixBrokenXML
art/meshes/props/horse/straps_kush_head.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7
art/meshes/props/horse/straps_kush_head.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/straps_kush_head.dae: Found convertible object 'Kush_head_strap'
art/meshes/props/horse/straps_kush_head.dae: Converting 'Cube'
art/meshes/props/horse/straps_kush_head.dae: Found static geometry
art/meshes/props/horse/blanket_kush.dae: Starting conversion
art/meshes/props/horse/blanket_kush.dae: Running FixBrokenXML
art/meshes/props/horse/blanket_kush.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e
art/meshes/props/horse/blanket_kush.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/blanket_kush.dae: Found convertible object 'Kush_Blanket'
art/meshes/props/horse/blanket_kush.dae: Converting 'Horse_Armature'
art/meshes/props/horse/blanket_kush.dae: Found skinned geometry
art/meshes/props/horse/blanket_kush.dae: Adding prop point decals
art/meshes/props/horse/blanket_kush.dae: Adding prop point rider_R
art/meshes/props/horse/blanket_kush.dae: Adding prop point rider_L
art/meshes/props/horse/blanket_kush.dae: Adding prop point hair
art/meshes/props/horse/blanket_kush.dae: Adding prop point shield
art/meshes/props/horse/blanket_kush.dae: Adding prop point rider
art/meshes/props/horse/blanket_kush.dae: Adding prop point saddle
art/meshes/props/horse/blanket_kush.dae: Adding prop point wings
art/meshes/props/horse/blanket_kush.dae: Adding prop point chest
art/meshes/props/horse/blanket_kush.dae: Adding prop point head
art/animation/biped/citizen/healing_m.dae: Starting conversion
art/animation/biped/citizen/healing_m.dae: Running FixBrokenXML
art/animation/biped/citizen/healing_m.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/citizen/healing_m.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/healing_m.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/citizen/healing_m.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/healing_m.dae): Loaded successfully
art/animation/biped/citizen/idle_relax_h_m.dae: Starting conversion
art/animation/biped/citizen/idle_relax_h_m.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_h_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_h_m.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_h_m.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_h_m.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_h_m.dae): Loaded successfully
art/animation/biped/citizen/jog_h.dae: Starting conversion
art/animation/biped/citizen/jog_h.dae: Running FixBrokenXML
art/animation/biped/citizen/jog_h.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/jog_h.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/jog_h.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/jog_h.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/jog_h.dae): Loaded successfully
art/animation/biped/citizen/walk_relax_h_m.dae: Starting conversion
art/animation/biped/citizen/walk_relax_h_m.dae: Running FixBrokenXML
art/animation/biped/citizen/walk_relax_h_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/walk_relax_h_m.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/walk_relax_h_m.dae: Found convertible object 'm_naked'
art/animation/biped/citizen/walk_relax_h_m.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_h_m.dae): Loaded successfully
art/animation/biped/citizen/pray.dae: Starting conversion
art/animation/biped/citizen/pray.dae: Running FixBrokenXML
art/animation/biped/citizen/pray.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/pray.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/pray.dae: Found convertible object 'm_naked'
art/animation/biped/citizen/pray.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/pray.dae): Loaded successfully
art/meshes/props/m_staff.dae: Starting conversion
art/meshes/props/m_staff.dae: Running FixBrokenXML
art/meshes/props/m_staff.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/meshes/props/m_staff.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/m_staff.dae: Found convertible object 'Box01'
art/meshes/props/m_staff.dae: Converting 'Box01'
art/meshes/props/m_staff.dae: Found static geometry
art/meshes/gaia/pine10.dae: Starting conversion
art/meshes/gaia/pine10.dae: Running FixBrokenXML
art/meshes/gaia/pine10.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine10.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine10.dae: Found convertible object 'pine10'
art/meshes/gaia/pine10.dae: Converting 'pine10-Geometry'
art/meshes/gaia/pine10.dae: Found static geometry
art/meshes/gaia/pine_default_1.dae: Starting conversion
art/meshes/gaia/pine_default_1.dae: Running FixBrokenXML
art/meshes/gaia/pine_default_1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/pine_default_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine_default_1.dae: Found convertible object 'Cube_032'
art/meshes/gaia/pine_default_1.dae: Converting 'Cube_006'
art/meshes/gaia/pine_default_1.dae: Found static geometry
art/meshes/gaia/geo_mineral_01.dae: Starting conversion
art/meshes/gaia/geo_mineral_01.dae: Running FixBrokenXML
art/meshes/gaia/geo_mineral_01.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/gaia/geo_mineral_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/geo_mineral_01.dae: Found convertible object 'slabs_mythos_002'
art/meshes/gaia/geo_mineral_01.dae: Converting 'slabs_mythos_002Mesh'
art/meshes/gaia/geo_mineral_01.dae: Found static geometry
art/meshes/structural/mace_cc_struct.dae: Starting conversion
art/meshes/structural/mace_cc_struct.dae: Running FixBrokenXML
art/meshes/structural/mace_cc_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/mace_cc_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_cc_struct.dae: Found convertible object 'mace_cc_struct_001'
art/meshes/structural/mace_cc_struct.dae: Converting 'material1_PivotMesh_000'
art/meshes/structural/mace_cc_struct.dae: Found static geometry
art/meshes/structural/mace_cc_struct.dae: Adding prop point projectile
art/meshes/structural/mace_cc_struct.dae: Adding prop point garrisoned
art/meshes/structural/mace_cc_decor.dae: Starting conversion
art/meshes/structural/mace_cc_decor.dae: Running FixBrokenXML
art/meshes/structural/mace_cc_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/mace_cc_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_cc_decor.dae: Found convertible object 'mace_cc_struct_001'
art/meshes/structural/mace_cc_decor.dae: Converting 'material1_PivotMesh_002'
art/meshes/structural/mace_cc_decor.dae: Found static geometry
art/meshes/structural/mace_cc_nature_transp.dae: Starting conversion
art/meshes/structural/mace_cc_nature_transp.dae: Running FixBrokenXML
art/meshes/structural/mace_cc_nature_transp.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/mace_cc_nature_transp.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_cc_nature_transp.dae: Found convertible object 'mace_cc_001'
art/meshes/structural/mace_cc_nature_transp.dae: Converting 'material1_PivotMesh_000'
art/meshes/structural/mace_cc_nature_transp.dae: Found static geometry
art/meshes/structural/mace_cc_trees.dae: Starting conversion
art/meshes/structural/mace_cc_trees.dae: Running FixBrokenXML
art/meshes/structural/mace_cc_trees.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/mace_cc_trees.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_cc_trees.dae: Found convertible object 'mace_cc_struct'
art/meshes/structural/mace_cc_trees.dae: Converting 'material1_PivotMesh_001'
art/meshes/structural/mace_cc_trees.dae: Found static geometry
art/meshes/structural/mace_cc_props_a.dae: Starting conversion
art/meshes/structural/mace_cc_props_a.dae: Running FixBrokenXML
art/meshes/structural/mace_cc_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/mace_cc_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_cc_props_a.dae: Found convertible object 'mace_cc_struct_001'
art/meshes/structural/mace_cc_props_a.dae: Converting 'material1_PivotMesh_004'
art/meshes/structural/mace_cc_props_a.dae: Found static geometry
art/meshes/structural/mace_cc_struct_b.dae: Starting conversion
art/meshes/structural/mace_cc_struct_b.dae: Running FixBrokenXML
art/meshes/structural/mace_cc_struct_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/mace_cc_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_cc_struct_b.dae: Found convertible object 'mace_cc_struct_001'
art/meshes/structural/mace_cc_struct_b.dae: Converting 'material1_PivotMesh_005'
art/meshes/structural/mace_cc_struct_b.dae: Found static geometry
art/meshes/structural/mace_cc_shields.dae: Starting conversion
art/meshes/structural/mace_cc_shields.dae: Running FixBrokenXML
art/meshes/structural/mace_cc_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/mace_cc_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_cc_shields.dae: Found convertible object 'mace_cc_struct_001'
art/meshes/structural/mace_cc_shields.dae: Converting 'material1_PivotMesh_006'
art/meshes/structural/mace_cc_shields.dae: Found static geometry
art/meshes/structural/mace_cc_tiles_b.dae: Starting conversion
art/meshes/structural/mace_cc_tiles_b.dae: Running FixBrokenXML
art/meshes/structural/mace_cc_tiles_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/mace_cc_tiles_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_cc_tiles_b.dae: Found convertible object 'mace_cc_struct_001'
art/meshes/structural/mace_cc_tiles_b.dae: Converting 'material1_PivotMesh_003'
art/meshes/structural/mace_cc_tiles_b.dae: Found static geometry
art/meshes/props/helmet/hele_pilos_a1.dae: Starting conversion
art/meshes/props/helmet/hele_pilos_a1.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_pilos_a1.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/hele_pilos_a1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_pilos_a1.dae: Found convertible object 'Hele_Pilos_B_Bake_001'
art/meshes/props/helmet/hele_pilos_a1.dae: Converting 'Esfera_057'
art/meshes/props/helmet/hele_pilos_a1.dae: Found static geometry
art/animation/biped/infantry/javelinist/idle_ready.dae: Starting conversion
art/animation/biped/infantry/javelinist/idle_ready.dae: Running FixBrokenXML
art/animation/biped/infantry/javelinist/idle_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/javelinist/idle_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/javelinist/idle_ready.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/javelinist/idle_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/idle_ready.dae): Loaded successfully
art/animation/biped/infantry/javelinist/run_ready.dae: Starting conversion
art/animation/biped/infantry/javelinist/run_ready.dae: Running FixBrokenXML
art/animation/biped/infantry/javelinist/run_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/javelinist/run_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/javelinist/run_ready.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/javelinist/run_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_ready.dae): Loaded successfully
art/animation/biped/infantry/javelinist/run_relax.dae: Starting conversion
art/animation/biped/infantry/javelinist/run_relax.dae: Running FixBrokenXML
art/animation/biped/infantry/javelinist/run_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/javelinist/run_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/javelinist/run_relax.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/javelinist/run_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_relax.dae): Loaded successfully
art/meshes/props/shield/pelta_front_a.dae: Starting conversion
art/meshes/props/shield/pelta_front_a.dae: Running FixBrokenXML
art/meshes/props/shield/pelta_front_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/pelta_front_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelta_front_a.dae: Found convertible object 'Peltast-A-Front'
art/meshes/props/shield/pelta_front_a.dae: Converting 'Cubo_012'
art/meshes/props/shield/pelta_front_a.dae: Found static geometry
art/meshes/props/shield/pelta_front_a.dae: Adding prop point handgrip
art/meshes/props/shield/props/handgrip_leather_01.dae: Starting conversion
art/meshes/props/shield/props/handgrip_leather_01.dae: Running FixBrokenXML
art/meshes/props/shield/props/handgrip_leather_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/props/handgrip_leather_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/handgrip_leather_01.dae: Found convertible object 'Peltast-Handgrip'
art/meshes/props/shield/props/handgrip_leather_01.dae: Converting 'Cubo_034'
art/meshes/props/shield/props/handgrip_leather_01.dae: Found static geometry
art/meshes/props/shield/pelta_back_a.dae: Starting conversion
art/meshes/props/shield/pelta_back_a.dae: Running FixBrokenXML
art/meshes/props/shield/pelta_back_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/pelta_back_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelta_back_a.dae: Found convertible object 'Peltast-A-Back'
art/meshes/props/shield/pelta_back_a.dae: Converting 'Cubo_015'
art/meshes/props/shield/pelta_back_a.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_loaded_a.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_loaded_a.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_loaded_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_loaded_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_loaded_a.dae: Found convertible object 'Javelin_stave_loaded_a'
art/meshes/props/weap_javelin_shaft_loaded_a.dae: Converting 'Plano_007'
art/meshes/props/weap_javelin_shaft_loaded_a.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_loaded_a.dae: Adding prop point blade
art/meshes/props/weap_javelin_shaft_c.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_c.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_c.dae: Found convertible object 'Javelin_stave_c'
art/meshes/props/weap_javelin_shaft_c.dae: Converting 'Plano_011'
art/meshes/props/weap_javelin_shaft_c.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_c.dae: Adding prop point blade
art/meshes/props/shield/pelta_front_d.dae: Starting conversion
art/meshes/props/shield/pelta_front_d.dae: Running FixBrokenXML
art/meshes/props/shield/pelta_front_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/pelta_front_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelta_front_d.dae: Found convertible object 'Peltast-Thra-D-Front'
art/meshes/props/shield/pelta_front_d.dae: Converting 'Cubo_016'
art/meshes/props/shield/pelta_front_d.dae: Found static geometry
art/meshes/props/shield/pelta_front_d.dae: Adding prop point handgrip
art/meshes/props/shield/pelta_back_d.dae: Starting conversion
art/meshes/props/shield/pelta_back_d.dae: Running FixBrokenXML
art/meshes/props/shield/pelta_back_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/pelta_back_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelta_back_d.dae: Found convertible object 'Peltast-Thra-D-Back'
art/meshes/props/shield/pelta_back_d.dae: Converting 'Cubo_030'
art/meshes/props/shield/pelta_back_d.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_loaded_c.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_loaded_c.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_loaded_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_loaded_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_loaded_c.dae: Found convertible object 'Javelin_stave_loaded_c'
art/meshes/props/weap_javelin_shaft_loaded_c.dae: Converting 'Plano_009'
art/meshes/props/weap_javelin_shaft_loaded_c.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_loaded_c.dae: Adding prop point blade
art/meshes/skeletal/horse_tessalian.dae: Starting conversion
art/meshes/skeletal/horse_tessalian.dae: Running FixBrokenXML
art/meshes/skeletal/horse_tessalian.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/skeletal/horse_tessalian.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/horse_tessalian.dae: Found convertible object 'Tessalian_horse'
art/meshes/skeletal/horse_tessalian.dae: Converting 'Horse_Armature'
art/meshes/skeletal/horse_tessalian.dae: Found skinned geometry
art/meshes/skeletal/horse_tessalian.dae: Adding prop point decals
art/meshes/skeletal/horse_tessalian.dae: Adding prop point rider_R
art/meshes/skeletal/horse_tessalian.dae: Adding prop point rider_L
art/meshes/skeletal/horse_tessalian.dae: Adding prop point shield
art/meshes/skeletal/horse_tessalian.dae: Adding prop point rider
art/meshes/skeletal/horse_tessalian.dae: Adding prop point saddle
art/meshes/skeletal/horse_tessalian.dae: Adding prop point wings
art/meshes/skeletal/horse_tessalian.dae: Adding prop point chest
art/meshes/skeletal/horse_tessalian.dae: Adding prop point head
art/meshes/skeletal/horse_tessalian.dae: Adding prop point hair
art/animation/quadraped/horse_attack_03.dae: Starting conversion
art/animation/quadraped/horse_attack_03.dae: Running FixBrokenXML
art/animation/quadraped/horse_attack_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_attack_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_attack_03.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_attack_03.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/gallop_ready.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/trot_relax.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/trot_relax.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/trot_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/trot_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/trot_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/trot_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/trot_relax.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/attack_capture.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/attack_capture.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/attack_capture.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/attack_capture.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/attack_capture.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/attack_capture.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/death_01.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/death_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/death_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/death_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/death_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/death_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/death_02.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/death_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/death_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/death_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/death_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/death_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/promotion.dae: Starting conversion
art/animation/biped/rider/cavalry/promotion.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/promotion.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/promotion.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/promotion.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/promotion.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion.dae): Loaded successfully
art/meshes/props/helmet/hele_kausia_cap_02.dae: Starting conversion
art/meshes/props/helmet/hele_kausia_cap_02.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_kausia_cap_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/helmet/hele_kausia_cap_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_kausia_cap_02.dae: Found convertible object 'Cube'
art/meshes/props/helmet/hele_kausia_cap_02.dae: Converting 'Cube_003'
art/meshes/props/helmet/hele_kausia_cap_02.dae: Found static geometry
art/meshes/props/spear_lance_cavalry.dae: Starting conversion
art/meshes/props/spear_lance_cavalry.dae: Running FixBrokenXML
art/meshes/props/spear_lance_cavalry.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/spear_lance_cavalry.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/spear_lance_cavalry.dae: Found convertible object 'spear10-Pivot'
art/meshes/props/spear_lance_cavalry.dae: Converting 'spear10Mesh'
art/meshes/props/spear_lance_cavalry.dae: Found static geometry
art/meshes/gaia/stonemine_round_b.dae: Starting conversion
art/meshes/gaia/stonemine_round_b.dae: Running FixBrokenXML
art/meshes/gaia/stonemine_round_b.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/gaia/stonemine_round_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stonemine_round_b.dae: Found convertible object 'rocks_02_001'
art/meshes/gaia/stonemine_round_b.dae: Converting 'Untitled_006'
art/meshes/gaia/stonemine_round_b.dae: Found static geometry
art/meshes/structural/gaul_civic_centre_struct1.dae: Starting conversion
art/meshes/structural/gaul_civic_centre_struct1.dae: Running FixBrokenXML
art/meshes/structural/gaul_civic_centre_struct1.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/gaul_civic_centre_struct1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/gaul_civic_centre_struct1.dae: Found convertible object 'new_Civic_Centre_001'
art/meshes/structural/gaul_civic_centre_struct1.dae: Converting 'new_Civic_CentreMesh_003'
art/meshes/structural/gaul_civic_centre_struct1.dae: Found static geometry
art/meshes/structural/gaul_civic_centre_struct1.dae: Adding prop point garrisoned
art/meshes/structural/gaul_civic_centre_struct1.dae: Adding prop point projectile
art/meshes/props/gaul_civic_centre_props_1.dae: Starting conversion
art/meshes/props/gaul_civic_centre_props_1.dae: Running FixBrokenXML
art/meshes/props/gaul_civic_centre_props_1.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/gaul_civic_centre_props_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_civic_centre_props_1.dae: Found convertible object 'new_Civic_Centre_001'
art/meshes/props/gaul_civic_centre_props_1.dae: Converting 'new_Civic_CentreMesh_004'
art/meshes/props/gaul_civic_centre_props_1.dae: Found static geometry
art/meshes/props/gaul_civic_centre_props_new.dae: Starting conversion
art/meshes/props/gaul_civic_centre_props_new.dae: Running FixBrokenXML
art/meshes/props/gaul_civic_centre_props_new.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/gaul_civic_centre_props_new.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_civic_centre_props_new.dae: Found convertible object 'new_Civic_Centre'
art/meshes/props/gaul_civic_centre_props_new.dae: Converting 'new_Civic_CentreMesh_001'
art/meshes/props/gaul_civic_centre_props_new.dae: Found static geometry
art/meshes/props/gaul_civic_centre_wood_c.dae: Starting conversion
art/meshes/props/gaul_civic_centre_wood_c.dae: Running FixBrokenXML
art/meshes/props/gaul_civic_centre_wood_c.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/gaul_civic_centre_wood_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_civic_centre_wood_c.dae: Found convertible object 'new_Civic_Centre_001'
art/meshes/props/gaul_civic_centre_wood_c.dae: Converting 'new_Civic_CentreMesh_005'
art/meshes/props/gaul_civic_centre_wood_c.dae: Found static geometry
art/meshes/props/new/head_female_d.dae: Starting conversion
art/meshes/props/new/head_female_d.dae: Running FixBrokenXML
art/meshes/props/new/head_female_d.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_female_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_female_d.dae: Found convertible object 'head_female_d'
art/meshes/props/new/head_female_d.dae: Converting 'Cube_046'
art/meshes/props/new/head_female_d.dae: Found static geometry
art/meshes/props/new/head_boudicca.dae: Starting conversion
art/meshes/props/new/head_boudicca.dae: Running FixBrokenXML
art/meshes/props/new/head_boudicca.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_boudicca.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_boudicca.dae: Found convertible object 'head_boudicca'
art/meshes/props/new/head_boudicca.dae: Converting 'Cube_041'
art/meshes/props/new/head_boudicca.dae: Found static geometry
art/meshes/skeletal/new/m_armor_pants.dae: Starting conversion
art/meshes/skeletal/new/m_armor_pants.dae: Running FixBrokenXML
art/meshes/skeletal/new/m_armor_pants.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/skeletal/new/m_armor_pants.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/m_armor_pants.dae: Found convertible object 'm_armor_pants'
art/meshes/skeletal/new/m_armor_pants.dae: Converting 'Biped'
art/meshes/skeletal/new/m_armor_pants.dae: Found skinned geometry
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point bevor
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point back
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point quiver_back
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point breastplate
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point backplate
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point quiver_B
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point sheath_L
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point fauld
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point seax_front
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point seax_back
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point sheath_R
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point couter_L
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point armpad_L
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point brace_L
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point head
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point couter_R
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point armpad_R
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point brace_R
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point chaff_L
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point leg_L
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point foot_L
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point chaff_R
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point leg_R
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point foot_R
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point helmet
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point neck_guard
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point weapon_R
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point projectile
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point shield_arm
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point shield
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point weapon_L
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point ammo
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point sheath_01_R
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point quiver_L
art/meshes/skeletal/new/m_armor_pants.dae: Adding prop point quiver_R
art/animation/biped/infantry/spearman/idle_relax_shield_celt_01.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_celt_01.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_celt_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_celt_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_celt_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_celt_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_01.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_celt_02.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_celt_02.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_celt_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_celt_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_celt_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_celt_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_02.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_celt_03.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_celt_03.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_celt_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_celt_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_celt_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_celt_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_03.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_celt_04.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_celt_04.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_celt_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_celt_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_celt_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_celt_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_04.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_celt_05.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_celt_05.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_celt_05.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_celt_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_celt_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_celt_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_05.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_long_celt_01.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_long_celt_01.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_long_celt_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_long_celt_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_long_celt_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_long_celt_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_long_celt_01.dae): Loaded successfully
art/meshes/props/new/head_longhair.dae: Starting conversion
art/meshes/props/new/head_longhair.dae: Running FixBrokenXML
art/meshes/props/new/head_longhair.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_longhair.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_longhair.dae: Found convertible object 'head_longhair'
art/meshes/props/new/head_longhair.dae: Converting 'Cube_008'
art/meshes/props/new/head_longhair.dae: Found static geometry
art/meshes/props/shield/oval_03.dae: Starting conversion
art/meshes/props/shield/oval_03.dae: Running FixBrokenXML
art/meshes/props/shield/oval_03.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7
art/meshes/props/shield/oval_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/oval_03.dae: Found convertible object 'Shield_Oval_03_003'
art/meshes/props/shield/oval_03.dae: Converting 'longboat_111'
art/meshes/props/shield/oval_03.dae: Found static geometry
art/meshes/props/shield/oval_03.dae: Adding prop point orle
art/meshes/props/shield/oval_03.dae: Adding prop point handle
art/meshes/props/shield/oval_03.dae: Adding prop point spina
art/meshes/props/shield/props/celt_manipula_b.dae: Starting conversion
art/meshes/props/shield/props/celt_manipula_b.dae: Running FixBrokenXML
art/meshes/props/shield/props/celt_manipula_b.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e
art/meshes/props/shield/props/celt_manipula_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/celt_manipula_b.dae: Found convertible object 'Celtic_Shield_Manipula_B'
art/meshes/props/shield/props/celt_manipula_b.dae: Converting 'Plano_002'
art/meshes/props/shield/props/celt_manipula_b.dae: Found static geometry
art/meshes/props/shield/oval_03_b.dae: Starting conversion
art/meshes/props/shield/oval_03_b.dae: Running FixBrokenXML
art/meshes/props/shield/oval_03_b.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7
art/meshes/props/shield/oval_03_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/oval_03_b.dae: Found convertible object 'Shield_Oval_03'
art/meshes/props/shield/oval_03_b.dae: Converting 'longboat_017'
art/meshes/props/shield/oval_03_b.dae: Found static geometry
art/meshes/props/shield/oval_03_b.dae: Adding prop point orle
art/meshes/props/shield/oval_03_b.dae: Adding prop point handle
art/meshes/props/shield/props/spina_d.dae: Starting conversion
art/meshes/props/shield/props/spina_d.dae: Running FixBrokenXML
art/meshes/props/shield/props/spina_d.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/shield/props/spina_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/spina_d.dae: Found convertible object 'Celtic_shield_Spina_D'
art/meshes/props/shield/props/spina_d.dae: Converting 'longboat_036'
art/meshes/props/shield/props/spina_d.dae: Found static geometry
art/meshes/props/weap_shaft_wood_a.dae: Starting conversion
art/meshes/props/weap_shaft_wood_a.dae: Running FixBrokenXML
art/meshes/props/weap_shaft_wood_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_shaft_wood_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_shaft_wood_a.dae: Found convertible object 'Wood_stave_a'
art/meshes/props/weap_shaft_wood_a.dae: Converting 'Plano_027'
art/meshes/props/weap_shaft_wood_a.dae: Found static geometry
art/meshes/props/weap_shaft_wood_a.dae: Adding prop point blade
art/meshes/props/spear_blade_b.dae: Starting conversion
art/meshes/props/spear_blade_b.dae: Running FixBrokenXML
art/meshes/props/spear_blade_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/spear_blade_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/spear_blade_b.dae: Found convertible object 'Spear_blade_b'
art/meshes/props/spear_blade_b.dae: Converting 'Plano_029'
art/meshes/props/spear_blade_b.dae: Found static geometry
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Starting conversion
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Running FixBrokenXML
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Found convertible object 'm_armor_pants_tunic_long'
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Converting 'Biped'
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Found skinned geometry
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point bevor
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point back
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point quiver_back
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point breastplate
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point backplate
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point quiver_B
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point sheath_L
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point fauld
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point seax_front
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point seax_back
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point sheath_R
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point couter_L
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point armpad_L
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point brace_L
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point head
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point couter_R
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point armpad_R
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point brace_R
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point chaff_L
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point leg_L
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point foot_L
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point chaff_R
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point leg_R
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point foot_R
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point helmet
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point neck_guard
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point weapon_R
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point projectile
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point shield_arm
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point shield
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point weapon_L
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point ammo
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point sheath_01_R
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point quiver_L
art/meshes/skeletal/new/m_armor_pants_tunic_long.dae: Adding prop point quiver_R
art/meshes/props/shield/oval_02.dae: Starting conversion
art/meshes/props/shield/oval_02.dae: Running FixBrokenXML
art/meshes/props/shield/oval_02.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7
art/meshes/props/shield/oval_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/oval_02.dae: Found convertible object 'Shield_Oval_02_001'
art/meshes/props/shield/oval_02.dae: Converting 'longboat_110'
art/meshes/props/shield/oval_02.dae: Found static geometry
art/meshes/props/shield/oval_02.dae: Adding prop point orle
art/meshes/props/shield/oval_02.dae: Adding prop point handle
art/meshes/props/shield/oval_02.dae: Adding prop point spina
art/meshes/props/shield/props/celt_manipula_a.dae: Starting conversion
art/meshes/props/shield/props/celt_manipula_a.dae: Running FixBrokenXML
art/meshes/props/shield/props/celt_manipula_a.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e
art/meshes/props/shield/props/celt_manipula_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/celt_manipula_a.dae: Found convertible object 'Celtic_Shield_Manipula_A'
art/meshes/props/shield/props/celt_manipula_a.dae: Converting 'Plano_001'
art/meshes/props/shield/props/celt_manipula_a.dae: Found static geometry
art/meshes/props/shield/oval_02_b.dae: Starting conversion
art/meshes/props/shield/oval_02_b.dae: Running FixBrokenXML
art/meshes/props/shield/oval_02_b.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7
art/meshes/props/shield/oval_02_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/oval_02_b.dae: Found convertible object 'Shield_Oval_02'
art/meshes/props/shield/oval_02_b.dae: Converting 'longboat_022'
art/meshes/props/shield/oval_02_b.dae: Found static geometry
art/meshes/props/shield/oval_02_b.dae: Adding prop point orle
art/meshes/props/shield/oval_02_b.dae: Adding prop point handle
art/meshes/props/shield/props/spina_g.dae: Starting conversion
art/meshes/props/shield/props/spina_g.dae: Running FixBrokenXML
art/meshes/props/shield/props/spina_g.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/shield/props/spina_g.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/spina_g.dae: Found convertible object 'Spina_G'
art/meshes/props/shield/props/spina_g.dae: Converting 'longboat_024'
art/meshes/props/shield/props/spina_g.dae: Found static geometry
art/meshes/props/weap_shaft_wood_d.dae: Starting conversion
art/meshes/props/weap_shaft_wood_d.dae: Running FixBrokenXML
art/meshes/props/weap_shaft_wood_d.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_shaft_wood_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_shaft_wood_d.dae: Found convertible object 'Wood_stave_d'
art/meshes/props/weap_shaft_wood_d.dae: Converting 'Plano_004'
art/meshes/props/weap_shaft_wood_d.dae: Found static geometry
art/meshes/props/weap_shaft_wood_d.dae: Adding prop point blade
art/meshes/props/spear_blade_c.dae: Starting conversion
art/meshes/props/spear_blade_c.dae: Running FixBrokenXML
art/meshes/props/spear_blade_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/spear_blade_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/spear_blade_c.dae: Found convertible object 'Spear_blade_c'
art/meshes/props/spear_blade_c.dae: Converting 'Plano_030'
art/meshes/props/spear_blade_c.dae: Found static geometry
art/meshes/skeletal/new/m_pants.dae: Starting conversion
art/meshes/skeletal/new/m_pants.dae: Running FixBrokenXML
art/meshes/skeletal/new/m_pants.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/skeletal/new/m_pants.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/m_pants.dae: Found convertible object 'm_pants'
art/meshes/skeletal/new/m_pants.dae: Converting 'Biped'
art/meshes/skeletal/new/m_pants.dae: Found skinned geometry
art/meshes/skeletal/new/m_pants.dae: Adding prop point bevor
art/meshes/skeletal/new/m_pants.dae: Adding prop point back
art/meshes/skeletal/new/m_pants.dae: Adding prop point quiver_back
art/meshes/skeletal/new/m_pants.dae: Adding prop point breastplate
art/meshes/skeletal/new/m_pants.dae: Adding prop point backplate
art/meshes/skeletal/new/m_pants.dae: Adding prop point quiver_B
art/meshes/skeletal/new/m_pants.dae: Adding prop point sheath_L
art/meshes/skeletal/new/m_pants.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_pants.dae: Adding prop point fauld
art/meshes/skeletal/new/m_pants.dae: Adding prop point seax_front
art/meshes/skeletal/new/m_pants.dae: Adding prop point seax_back
art/meshes/skeletal/new/m_pants.dae: Adding prop point sheath_R
art/meshes/skeletal/new/m_pants.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/m_pants.dae: Adding prop point couter_L
art/meshes/skeletal/new/m_pants.dae: Adding prop point armpad_L
art/meshes/skeletal/new/m_pants.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/m_pants.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/m_pants.dae: Adding prop point brace_L
art/meshes/skeletal/new/m_pants.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/m_pants.dae: Adding prop point head
art/meshes/skeletal/new/m_pants.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/m_pants.dae: Adding prop point couter_R
art/meshes/skeletal/new/m_pants.dae: Adding prop point armpad_R
art/meshes/skeletal/new/m_pants.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/m_pants.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/m_pants.dae: Adding prop point brace_R
art/meshes/skeletal/new/m_pants.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/m_pants.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/m_pants.dae: Adding prop point chaff_L
art/meshes/skeletal/new/m_pants.dae: Adding prop point leg_L
art/meshes/skeletal/new/m_pants.dae: Adding prop point foot_L
art/meshes/skeletal/new/m_pants.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/m_pants.dae: Adding prop point chaff_R
art/meshes/skeletal/new/m_pants.dae: Adding prop point leg_R
art/meshes/skeletal/new/m_pants.dae: Adding prop point foot_R
art/meshes/skeletal/new/m_pants.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/m_pants.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/m_pants.dae: Adding prop point helmet
art/meshes/skeletal/new/m_pants.dae: Adding prop point neck_guard
art/meshes/skeletal/new/m_pants.dae: Adding prop point weapon_R
art/meshes/skeletal/new/m_pants.dae: Adding prop point projectile
art/meshes/skeletal/new/m_pants.dae: Adding prop point shield_arm
art/meshes/skeletal/new/m_pants.dae: Adding prop point shield
art/meshes/skeletal/new/m_pants.dae: Adding prop point weapon_L
art/meshes/skeletal/new/m_pants.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/m_pants.dae: Adding prop point ammo
art/meshes/skeletal/new/m_pants.dae: Adding prop point quiver_L
art/meshes/skeletal/new/m_pants.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_pants.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/m_pants.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/m_pants.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/m_pants.dae: Adding prop point sheath_01_R
art/meshes/props/weap_javelin_shaft_b.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_b.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_b.dae: Found convertible object 'Javelin_stave_b'
art/meshes/props/weap_javelin_shaft_b.dae: Converting 'Plano_001'
art/meshes/props/weap_javelin_shaft_b.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_b.dae: Adding prop point blade
art/meshes/props/shield/oval_08.dae: Starting conversion
art/meshes/props/shield/oval_08.dae: Running FixBrokenXML
art/meshes/props/shield/oval_08.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7
art/meshes/props/shield/oval_08.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/oval_08.dae: Found convertible object 'Oval_08'
art/meshes/props/shield/oval_08.dae: Converting 'longboat_058'
art/meshes/props/shield/oval_08.dae: Found static geometry
art/meshes/props/shield/oval_08.dae: Adding prop point orle
art/meshes/props/shield/oval_08.dae: Adding prop point handle
art/meshes/props/shield/oval_08.dae: Adding prop point spina
art/meshes/props/shield/oval_08_b.dae: Starting conversion
art/meshes/props/shield/oval_08_b.dae: Running FixBrokenXML
art/meshes/props/shield/oval_08_b.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7
art/meshes/props/shield/oval_08_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/oval_08_b.dae: Found convertible object 'Oval_08_B'
art/meshes/props/shield/oval_08_b.dae: Converting 'longboat_039'
art/meshes/props/shield/oval_08_b.dae: Found static geometry
art/meshes/props/shield/oval_08_b.dae: Adding prop point orle
art/meshes/props/shield/oval_08_b.dae: Adding prop point handle
art/meshes/props/shield/oval_08_b.dae: Adding prop point spina
art/meshes/props/weap_javelin_shaft_loaded_b.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_loaded_b.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_loaded_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_loaded_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_loaded_b.dae: Found convertible object 'Javelin_stave_loaded_b'
art/meshes/props/weap_javelin_shaft_loaded_b.dae: Converting 'Plano_008'
art/meshes/props/weap_javelin_shaft_loaded_b.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_loaded_b.dae: Adding prop point blade
art/meshes/props/shield/sq_02.dae: Starting conversion
art/meshes/props/shield/sq_02.dae: Running FixBrokenXML
art/meshes/props/shield/sq_02.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7
art/meshes/props/shield/sq_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/sq_02.dae: Found convertible object 'Shield_Sq_02_B_002'
art/meshes/props/shield/sq_02.dae: Converting 'Plano_042'
art/meshes/props/shield/sq_02.dae: Found static geometry
art/meshes/props/shield/sq_02.dae: Adding prop point orle
art/meshes/props/shield/sq_02.dae: Adding prop point handle
art/meshes/props/shield/sq_02.dae: Adding prop point spina
art/meshes/props/shield/sq_02_b.dae: Starting conversion
art/meshes/props/shield/sq_02_b.dae: Running FixBrokenXML
art/meshes/props/shield/sq_02_b.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e
art/meshes/props/shield/sq_02_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/sq_02_b.dae: Found convertible object 'Shield_Sq_02_B'
art/meshes/props/shield/sq_02_b.dae: Converting 'Plano_038'
art/meshes/props/shield/sq_02_b.dae: Found static geometry
art/meshes/props/shield/sq_02_b.dae: Adding prop point orle
art/meshes/props/shield/sq_02_b.dae: Adding prop point handle
art/meshes/props/shield/sq_02_b.dae: Adding prop point spina
art/meshes/props/shield/props/spina_i.dae: Starting conversion
art/meshes/props/shield/props/spina_i.dae: Running FixBrokenXML
art/meshes/props/shield/props/spina_i.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/shield/props/spina_i.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/spina_i.dae: Found convertible object 'Celtic_shield_Spina_I'
art/meshes/props/shield/props/spina_i.dae: Converting 'longboat_068'
art/meshes/props/shield/props/spina_i.dae: Found static geometry
art/meshes/skeletal/horse_celtic.dae: Starting conversion
art/meshes/skeletal/horse_celtic.dae: Running FixBrokenXML
art/meshes/skeletal/horse_celtic.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/skeletal/horse_celtic.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/horse_celtic.dae: Found convertible object 'Celt_Horse'
art/meshes/skeletal/horse_celtic.dae: Converting 'Horse_Armature'
art/meshes/skeletal/horse_celtic.dae: Found skinned geometry
art/meshes/skeletal/horse_celtic.dae: Adding prop point decals
art/meshes/skeletal/horse_celtic.dae: Adding prop point rider_R
art/meshes/skeletal/horse_celtic.dae: Adding prop point rider_L
art/meshes/skeletal/horse_celtic.dae: Adding prop point shield
art/meshes/skeletal/horse_celtic.dae: Adding prop point rider
art/meshes/skeletal/horse_celtic.dae: Adding prop point saddle
art/meshes/skeletal/horse_celtic.dae: Adding prop point wings
art/meshes/skeletal/horse_celtic.dae: Adding prop point chest
art/meshes/skeletal/horse_celtic.dae: Adding prop point head
art/meshes/skeletal/horse_celtic.dae: Adding prop point hair
art/meshes/gaia/pine13.dae: Starting conversion
art/meshes/gaia/pine13.dae: Running FixBrokenXML
art/meshes/gaia/pine13.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine13.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine13.dae: Found convertible object 'pine13'
art/meshes/gaia/pine13.dae: Converting 'pine13-Geometry'
art/meshes/gaia/pine13.dae: Found static geometry
art/meshes/structural/athen_cc_struct.dae: Starting conversion
art/meshes/structural/athen_cc_struct.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_struct.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/structural/athen_cc_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_struct.dae: Found convertible object 'athen_cc_struct'
art/meshes/structural/athen_cc_struct.dae: Converting 'material1_PivotMesh_001'
art/meshes/structural/athen_cc_struct.dae: Found static geometry
art/meshes/structural/athen_cc_struct.dae: Adding prop point garrisoned
art/meshes/structural/athen_cc_struct.dae: Adding prop point projectile
art/meshes/structural/athen_cc_decor.dae: Starting conversion
art/meshes/structural/athen_cc_decor.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_cc_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_decor.dae: Found convertible object 'athen_cc_decor'
art/meshes/structural/athen_cc_decor.dae: Converting 'material1_PivotMesh_002'
art/meshes/structural/athen_cc_decor.dae: Found static geometry
art/meshes/structural/athen_cc_nature_transp.dae: Starting conversion
art/meshes/structural/athen_cc_nature_transp.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_nature_transp.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/athen_cc_nature_transp.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_nature_transp.dae: Found convertible object 'athen_cc_001'
art/meshes/structural/athen_cc_nature_transp.dae: Converting 'material1_PivotMesh_000'
art/meshes/structural/athen_cc_nature_transp.dae: Found static geometry
art/meshes/structural/athen_cc_trees.dae: Starting conversion
art/meshes/structural/athen_cc_trees.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_trees.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_cc_trees.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_trees.dae: Found convertible object 'athen_cc_trees'
art/meshes/structural/athen_cc_trees.dae: Converting 'material1_PivotMesh_008'
art/meshes/structural/athen_cc_trees.dae: Found static geometry
art/meshes/structural/athen_cc_propsa.dae: Starting conversion
art/meshes/structural/athen_cc_propsa.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_propsa.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_cc_propsa.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_propsa.dae: Found convertible object 'athen_cc_propsa'
art/meshes/structural/athen_cc_propsa.dae: Converting 'material1_PivotMesh_003'
art/meshes/structural/athen_cc_propsa.dae: Found static geometry
art/meshes/structural/athen_cc_round_roof.dae: Starting conversion
art/meshes/structural/athen_cc_round_roof.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_round_roof.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/structural/athen_cc_round_roof.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_round_roof.dae: Found convertible object 'athen_cc_roundroof'
art/meshes/structural/athen_cc_round_roof.dae: Converting 'material1_PivotMesh_006'
art/meshes/structural/athen_cc_round_roof.dae: Found static geometry
art/meshes/structural/athen_cc_shields.dae: Starting conversion
art/meshes/structural/athen_cc_shields.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_cc_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_shields.dae: Found convertible object 'athen_cc_propsb'
art/meshes/structural/athen_cc_shields.dae: Converting 'material1_PivotMesh_009'
art/meshes/structural/athen_cc_shields.dae: Found static geometry
art/meshes/structural/athen_cc_tiles_b.dae: Starting conversion
art/meshes/structural/athen_cc_tiles_b.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_tiles_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_cc_tiles_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_tiles_b.dae: Found convertible object 'athen_cc_tileb'
art/meshes/structural/athen_cc_tiles_b.dae: Converting 'material1_PivotMesh_004'
art/meshes/structural/athen_cc_tiles_b.dae: Found static geometry
art/animation/biped/infantry/hoplite/attack_melee_04.dae: Starting conversion
art/animation/biped/infantry/hoplite/attack_melee_04.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/attack_melee_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/attack_melee_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/attack_melee_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/attack_melee_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_04.dae): Loaded successfully
art/animation/biped/infantry/hoplite/attack_melee_05.dae: Starting conversion
art/animation/biped/infantry/hoplite/attack_melee_05.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/attack_melee_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/attack_melee_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/attack_melee_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/attack_melee_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_05.dae): Loaded successfully
art/animation/biped/infantry/hoplite/idle_relax_01.dae: Starting conversion
art/animation/biped/infantry/hoplite/idle_relax_01.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/idle_relax_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_01.dae): Loaded successfully
art/animation/biped/infantry/hoplite/idle_relax_02.dae: Starting conversion
art/animation/biped/infantry/hoplite/idle_relax_02.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/idle_relax_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_02.dae): Loaded successfully
art/animation/biped/infantry/hoplite/idle_relax_03.dae: Starting conversion
art/animation/biped/infantry/hoplite/idle_relax_03.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/idle_relax_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_03.dae): Loaded successfully
art/animation/biped/infantry/hoplite/idle_relax_04.dae: Starting conversion
art/animation/biped/infantry/hoplite/idle_relax_04.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/idle_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/idle_relax_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_04.dae): Loaded successfully
art/animation/biped/infantry/hoplite/idle_relax_05.dae: Starting conversion
art/animation/biped/infantry/hoplite/idle_relax_05.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/idle_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/idle_relax_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/idle_relax_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/idle_relax_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_05.dae): Loaded successfully
art/animation/biped/infantry/hoplite/idle_relax_06.dae: Starting conversion
art/animation/biped/infantry/hoplite/idle_relax_06.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/idle_relax_06.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/idle_relax_06.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/idle_relax_06.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/idle_relax_06.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_06.dae): Loaded successfully
art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Starting conversion
art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_long_01.dae): Loaded successfully
art/animation/biped/infantry/hoplite/run_relax.dae: Starting conversion
art/animation/biped/infantry/hoplite/run_relax.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/run_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/hoplite/run_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/run_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/run_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/run_relax.dae): Loaded successfully
art/animation/biped/infantry/hoplite/walk_relax.dae: Starting conversion
art/animation/biped/infantry/hoplite/walk_relax.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/walk_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/walk_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/walk_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/walk_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/walk_relax.dae): Loaded successfully
art/animation/biped/infantry/capturing_a.dae: Starting conversion
art/animation/biped/infantry/capturing_a.dae: Running FixBrokenXML
art/animation/biped/infantry/capturing_a.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/capturing_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/capturing_a.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/capturing_a.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/capturing_a.dae): Loaded successfully
art/meshes/props/shield/aspis_01_front.dae: Starting conversion
art/meshes/props/shield/aspis_01_front.dae: Running FixBrokenXML
art/meshes/props/shield/aspis_01_front.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/shield/aspis_01_front.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/aspis_01_front.dae: Found convertible object 'Aspis_Front'
art/meshes/props/shield/aspis_01_front.dae: Converting 'Cubo_013'
art/meshes/props/shield/aspis_01_front.dae: Found static geometry
art/meshes/props/shield/aspis_01_front.dae: Adding prop point handgrip
art/meshes/props/shield/aspis_01_front.dae: Adding prop point apron
art/meshes/props/shield/props/aspis_handgrip_04.dae: Starting conversion
art/meshes/props/shield/props/aspis_handgrip_04.dae: Running FixBrokenXML
art/meshes/props/shield/props/aspis_handgrip_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/props/aspis_handgrip_04.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/aspis_handgrip_04.dae: Found convertible object 'Handgrip_04'
art/meshes/props/shield/props/aspis_handgrip_04.dae: Converting 'Cubo_005'
art/meshes/props/shield/props/aspis_handgrip_04.dae: Found static geometry
art/meshes/props/shield/aspis_01_back.dae: Starting conversion
art/meshes/props/shield/aspis_01_back.dae: Running FixBrokenXML
art/meshes/props/shield/aspis_01_back.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/shield/aspis_01_back.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/aspis_01_back.dae: Found convertible object 'Aspis_Back'
art/meshes/props/shield/aspis_01_back.dae: Converting 'Cubo_008'
art/meshes/props/shield/aspis_01_back.dae: Found static geometry
art/meshes/props/spear_hoplite.dae: Starting conversion
art/meshes/props/spear_hoplite.dae: Running FixBrokenXML
art/meshes/props/spear_hoplite.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/props/spear_hoplite.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/spear_hoplite.dae: Found convertible object 'spear10-Pivot'
art/meshes/props/spear_hoplite.dae: Converting 'spear10Mesh'
art/meshes/props/spear_hoplite.dae: Found static geometry
art/meshes/props/armor/greave_11_l.dae: Starting conversion
art/meshes/props/armor/greave_11_l.dae: Running FixBrokenXML
art/meshes/props/armor/greave_11_l.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/armor/greave_11_l.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/armor/greave_11_l.dae: Found convertible object 'Greave_11-L'
art/meshes/props/armor/greave_11_l.dae: Converting 'Cube_057'
art/meshes/props/armor/greave_11_l.dae: Found static geometry
art/meshes/props/shield/props/aspis_handgrip_01.dae: Starting conversion
art/meshes/props/shield/props/aspis_handgrip_01.dae: Running FixBrokenXML
art/meshes/props/shield/props/aspis_handgrip_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/props/aspis_handgrip_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/aspis_handgrip_01.dae: Found convertible object 'Handgrip_01'
art/meshes/props/shield/props/aspis_handgrip_01.dae: Converting 'Cubo_004'
art/meshes/props/shield/props/aspis_handgrip_01.dae: Found static geometry
art/meshes/props/helmet/hele_straw_01.dae: Starting conversion
art/meshes/props/helmet/hele_straw_01.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_straw_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_straw_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_straw_01.dae: Found convertible object 'Straw_Hele_01_Hq_008'
art/meshes/props/helmet/hele_straw_01.dae: Converting 'Esfera_405'
art/meshes/props/helmet/hele_straw_01.dae: Found static geometry
art/meshes/props/new/capes/cape_hd_medium.dae: Starting conversion
art/meshes/props/new/capes/cape_hd_medium.dae: Running FixBrokenXML
art/meshes/props/new/capes/cape_hd_medium.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/props/new/capes/cape_hd_medium.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/capes/cape_hd_medium.dae: Found convertible object 'cape_hd_medium'
art/meshes/props/new/capes/cape_hd_medium.dae: Converting 'Armature'
art/meshes/props/new/capes/cape_hd_medium.dae: Found skinned geometry
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point sheath_L
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point sheath_R
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point back
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point quiver_back
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shoulderpad_L
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point armpad_L
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point head
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shoulderpad_R
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point armpad_R
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shield
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point weapon_bow
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point ammo
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point weapon_L
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shield_arm
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point helmet
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point neck_guard
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point weapon_R
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point projectile
art/meshes/gaia/pine4.dae: Starting conversion
art/meshes/gaia/pine4.dae: Running FixBrokenXML
art/meshes/gaia/pine4.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine4.dae: Found convertible object 'pine4'
art/meshes/gaia/pine4.dae: Converting 'pine4-Geometry'
art/meshes/gaia/pine4.dae: Found static geometry
art/meshes/gaia/pine_default_2.dae: Starting conversion
art/meshes/gaia/pine_default_2.dae: Running FixBrokenXML
art/meshes/gaia/pine_default_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/pine_default_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine_default_2.dae: Found convertible object 'Cube_033'
art/meshes/gaia/pine_default_2.dae: Converting 'Cube_007'
art/meshes/gaia/pine_default_2.dae: Found static geometry
art/meshes/structural/kart_civiccentre.dae: Starting conversion
art/meshes/structural/kart_civiccentre.dae: Running FixBrokenXML
art/meshes/structural/kart_civiccentre.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/structural/kart_civiccentre.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_civiccentre.dae: Found convertible object 'CartStoa'
art/meshes/structural/kart_civiccentre.dae: Converting 'CartStoa-mesh'
art/meshes/structural/kart_civiccentre.dae: Found static geometry
art/meshes/structural/kart_civiccentre.dae: Adding prop point garrisoned
art/meshes/structural/kart_civiccentre.dae: Adding prop point projectile
art/meshes/props/kart_civiccentre_palms.dae: Starting conversion
art/meshes/props/kart_civiccentre_palms.dae: Running FixBrokenXML
art/meshes/props/kart_civiccentre_palms.dae: Authoring tool: Blender v:249 - Illusoft Collada Exporter v:0.3.162
art/meshes/props/kart_civiccentre_palms.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_civiccentre_palms.dae: Found convertible object 'palm'
art/meshes/props/kart_civiccentre_palms.dae: Converting 'palm-Geometry'
art/meshes/props/kart_civiccentre_palms.dae: Found static geometry
art/meshes/structural/found_1x1.dae: Starting conversion
art/meshes/structural/found_1x1.dae: Running FixBrokenXML
art/meshes/structural/found_1x1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/found_1x1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_1x1.dae: Found convertible object 'foundation_1x1'
art/meshes/structural/found_1x1.dae: Converting 'foundation_1x1_mesh_001'
art/meshes/structural/found_1x1.dae: Found static geometry
art/meshes/structural/found_1x1.dae: Adding prop point Delimitator002
art/meshes/structural/found_1x1.dae: Adding prop point Delimitator001
art/meshes/structural/found_1x1.dae: Adding prop point Delimitator003
art/meshes/structural/found_1x1.dae: Adding prop point Delimitator004
art/meshes/props/new/head_female_e.dae: Starting conversion
art/meshes/props/new/head_female_e.dae: Running FixBrokenXML
art/meshes/props/new/head_female_e.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_female_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_female_e.dae: Found convertible object 'head_female_e'
art/meshes/props/new/head_female_e.dae: Converting 'Cube_047'
art/meshes/props/new/head_female_e.dae: Found static geometry
art/meshes/skeletal/new/m_armor_tunic_short.dae: Starting conversion
art/meshes/skeletal/new/m_armor_tunic_short.dae: Running FixBrokenXML
art/meshes/skeletal/new/m_armor_tunic_short.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/skeletal/new/m_armor_tunic_short.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/m_armor_tunic_short.dae: Found convertible object 'm_armor_tunic_short'
art/meshes/skeletal/new/m_armor_tunic_short.dae: Converting 'Biped'
art/meshes/skeletal/new/m_armor_tunic_short.dae: Found skinned geometry
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point bevor
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point back
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point quiver_back
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point breastplate
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point backplate
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point quiver_B
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point fauld
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point seax_front
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point seax_back
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point couter_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point armpad_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point brace_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point head
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point couter_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point armpad_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point brace_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point chaff_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point leg_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point foot_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point chaff_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point leg_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point foot_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point helmet
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point neck_guard
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point weapon_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point projectile
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point shield_arm
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point shield
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point weapon_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point ammo
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_01_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point quiver_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point quiver_R
art/meshes/props/helmet/hele_thracian_d.dae: Starting conversion
art/meshes/props/helmet/hele_thracian_d.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_thracian_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_thracian_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_thracian_d.dae: Found convertible object 'Hele_Thracian_D'
art/meshes/props/helmet/hele_thracian_d.dae: Converting 'Esfera_124'
art/meshes/props/helmet/hele_thracian_d.dae: Found static geometry
art/meshes/props/helmet/hele_thracian_d.dae: Adding prop point crest
art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Starting conversion
art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Found convertible object 'Hele_Thracian_Crest_Small_001'
art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Converting 'Esfera_768'
art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Found static geometry
art/meshes/props/new/head_m_ponytail.dae: Starting conversion
art/meshes/props/new/head_m_ponytail.dae: Running FixBrokenXML
art/meshes/props/new/head_m_ponytail.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_m_ponytail.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_m_ponytail.dae: Found convertible object 'head_m_ponytail'
art/meshes/props/new/head_m_ponytail.dae: Converting 'Cube_016'
art/meshes/props/new/head_m_ponytail.dae: Found static geometry
art/meshes/props/quiver_hip.dae: Starting conversion
art/meshes/props/quiver_hip.dae: Running FixBrokenXML
art/meshes/props/quiver_hip.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/quiver_hip.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/quiver_hip.dae: Found convertible object 'Persian_Quiver_Back002'
art/meshes/props/quiver_hip.dae: Converting 'Persian_Quiver_Back002Mesh'
art/meshes/props/quiver_hip.dae: Found static geometry
art/meshes/props/quiver_hip_arrows.dae: Starting conversion
art/meshes/props/quiver_hip_arrows.dae: Running FixBrokenXML
art/meshes/props/quiver_hip_arrows.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/props/quiver_hip_arrows.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/quiver_hip_arrows.dae: Found convertible object 'weap_arrow_front_007_003'
art/meshes/props/quiver_hip_arrows.dae: Converting 'weap_arrow_front-Geometry_012'
art/meshes/props/quiver_hip_arrows.dae: Found static geometry
art/meshes/props/weapons/bow_greek.dae: Starting conversion
art/meshes/props/weapons/bow_greek.dae: Running FixBrokenXML
art/meshes/props/weapons/bow_greek.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/weapons/bow_greek.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/bow_greek.dae: Found convertible object 'Bow_-_Greek'
art/meshes/props/weapons/bow_greek.dae: Converting 'Bow_Armature'
art/meshes/props/weapons/bow_greek.dae: Found skinned geometry
art/meshes/skeletal/horse_lusitano.dae: Starting conversion
art/meshes/skeletal/horse_lusitano.dae: Running FixBrokenXML
art/meshes/skeletal/horse_lusitano.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/skeletal/horse_lusitano.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/horse_lusitano.dae: Found convertible object 'Base_Horse'
art/meshes/skeletal/horse_lusitano.dae: Converting 'Horse_Armature'
art/meshes/skeletal/horse_lusitano.dae: Found skinned geometry
art/meshes/skeletal/horse_lusitano.dae: Adding prop point decals
art/meshes/skeletal/horse_lusitano.dae: Adding prop point rider_R
art/meshes/skeletal/horse_lusitano.dae: Adding prop point rider_L
art/meshes/skeletal/horse_lusitano.dae: Adding prop point shield
art/meshes/skeletal/horse_lusitano.dae: Adding prop point rider
art/meshes/skeletal/horse_lusitano.dae: Adding prop point saddle
art/meshes/skeletal/horse_lusitano.dae: Adding prop point wings
art/meshes/skeletal/horse_lusitano.dae: Adding prop point chest
art/meshes/skeletal/horse_lusitano.dae: Adding prop point head
art/meshes/skeletal/horse_lusitano.dae: Adding prop point hair
art/meshes/props/horse/chest_colorband_01.dae: Starting conversion
art/meshes/props/horse/chest_colorband_01.dae: Running FixBrokenXML
art/meshes/props/horse/chest_colorband_01.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/horse/chest_colorband_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/chest_colorband_01.dae: Found convertible object 'chest_color_band'
art/meshes/props/horse/chest_colorband_01.dae: Converting 'Horse_Armature'
art/meshes/props/horse/chest_colorband_01.dae: Found skinned geometry
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point decals
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point rider_R
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point rider_L
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point hair
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point shield
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point rider
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point saddle
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point wings
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point chest
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point head
art/meshes/gaia/pine_default_5.dae: Starting conversion
art/meshes/gaia/pine_default_5.dae: Running FixBrokenXML
art/meshes/gaia/pine_default_5.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/pine_default_5.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine_default_5.dae: Found convertible object 'Circle_124'
art/meshes/gaia/pine_default_5.dae: Converting 'Circle_121'
art/meshes/gaia/pine_default_5.dae: Found static geometry
art/meshes/gaia/tree_pine_04.dae: Starting conversion
art/meshes/gaia/tree_pine_04.dae: Running FixBrokenXML
art/meshes/gaia/tree_pine_04.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_pine_04.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_pine_04.dae: Found library_images to delete
art/meshes/gaia/tree_pine_04.dae: Found library_materials to delete
art/meshes/gaia/tree_pine_04.dae: Found library_effects to delete
art/meshes/gaia/tree_pine_04.dae: Found a bind_material to delete
art/meshes/gaia/tree_pine_04.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_pine_04.dae: Found convertible object 'Object007'
art/meshes/gaia/tree_pine_04.dae: Converting 'Object007Mesh'
art/meshes/gaia/tree_pine_04.dae: Found static geometry
art/meshes/structural/pers_civic.dae: Starting conversion
art/meshes/structural/pers_civic.dae: Running FixBrokenXML
art/meshes/structural/pers_civic.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/structural/pers_civic.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_civic.dae: Found convertible object 'CivC'
art/meshes/structural/pers_civic.dae: Converting 'CivC'
art/meshes/structural/pers_civic.dae: Found static geometry
art/meshes/structural/pers_civic.dae: Adding prop point shieldc
art/meshes/structural/pers_civic.dae: Adding prop point shieldb
art/meshes/structural/pers_civic.dae: Adding prop point shielda
art/meshes/structural/pers_civic.dae: Adding prop point garrisoned
art/meshes/structural/pers_civic.dae: Adding prop point projectile
art/meshes/props/pers_civic_props_a.dae: Starting conversion
art/meshes/props/pers_civic_props_a.dae: Running FixBrokenXML
art/meshes/props/pers_civic_props_a.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/pers_civic_props_a.dae: Applying fixes for 3ds Max exporter
art/meshes/props/pers_civic_props_a.dae: Found library_images to delete
art/meshes/props/pers_civic_props_a.dae: Found library_materials to delete
art/meshes/props/pers_civic_props_a.dae: Found library_effects to delete
art/meshes/props/pers_civic_props_a.dae: Found a bind_material to delete
art/meshes/props/pers_civic_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_civic_props_a.dae: Found convertible object 'prop_a'
art/meshes/props/pers_civic_props_a.dae: Converting 'prop_aMesh'
art/meshes/props/pers_civic_props_a.dae: Found static geometry
art/meshes/props/pers_civic_props_a.dae: Adding prop point a
art/meshes/props/pers_civic_props_b.dae: Starting conversion
art/meshes/props/pers_civic_props_b.dae: Running FixBrokenXML
art/meshes/props/pers_civic_props_b.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/props/pers_civic_props_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_civic_props_b.dae: Found convertible object 'props_b'
art/meshes/props/pers_civic_props_b.dae: Converting 'props_b'
art/meshes/props/pers_civic_props_b.dae: Found static geometry
art/meshes/props/pers_civic_shrub_a.dae: Starting conversion
art/meshes/props/pers_civic_shrub_a.dae: Running FixBrokenXML
art/meshes/props/pers_civic_shrub_a.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/pers_civic_shrub_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_civic_shrub_a.dae: Found convertible object 'Circle_191'
art/meshes/props/pers_civic_shrub_a.dae: Converting 'Circle_120'
art/meshes/props/pers_civic_shrub_a.dae: Found static geometry
art/meshes/props/pers_civic_shrub_b.dae: Starting conversion
art/meshes/props/pers_civic_shrub_b.dae: Running FixBrokenXML
art/meshes/props/pers_civic_shrub_b.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/pers_civic_shrub_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_civic_shrub_b.dae: Found convertible object 'Circle_188'
art/meshes/props/pers_civic_shrub_b.dae: Converting 'Circle_117'
art/meshes/props/pers_civic_shrub_b.dae: Found static geometry
art/meshes/props/pers_civic_shrub_c.dae: Starting conversion
art/meshes/props/pers_civic_shrub_c.dae: Running FixBrokenXML
art/meshes/props/pers_civic_shrub_c.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/pers_civic_shrub_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_civic_shrub_c.dae: Found convertible object 'Circle_187'
art/meshes/props/pers_civic_shrub_c.dae: Converting 'Circle_116'
art/meshes/props/pers_civic_shrub_c.dae: Found static geometry
art/meshes/props/pers_civic_shrub_d.dae: Starting conversion
art/meshes/props/pers_civic_shrub_d.dae: Running FixBrokenXML
art/meshes/props/pers_civic_shrub_d.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/pers_civic_shrub_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_civic_shrub_d.dae: Found convertible object 'Circle_193'
art/meshes/props/pers_civic_shrub_d.dae: Converting 'Circle_123'
art/meshes/props/pers_civic_shrub_d.dae: Found static geometry
art/meshes/props/shield/spara_a_f.dae: Starting conversion
art/meshes/props/shield/spara_a_f.dae: Running FixBrokenXML
art/meshes/props/shield/spara_a_f.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/shield/spara_a_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/spara_a_f.dae: Found convertible object 'spara_a_f'
art/meshes/props/shield/spara_a_f.dae: Converting 'spara_a_f-Geometry'
art/meshes/props/shield/spara_a_f.dae: Found static geometry
art/meshes/props/shield/spara_a_f.dae: Adding prop point back
art/meshes/props/shield/spara_a_b.dae: Starting conversion
art/meshes/props/shield/spara_a_b.dae: Running FixBrokenXML
art/meshes/props/shield/spara_a_b.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/shield/spara_a_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/spara_a_b.dae: Found convertible object 'spara_a_b'
art/meshes/props/shield/spara_a_b.dae: Converting 'spara_a_b-Geometry'
art/meshes/props/shield/spara_a_b.dae: Found static geometry
art/meshes/props/shield/aspis_sm_f.dae: Starting conversion
art/meshes/props/shield/aspis_sm_f.dae: Running FixBrokenXML
art/meshes/props/shield/aspis_sm_f.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/shield/aspis_sm_f.dae: Applying fixes for 3ds Max exporter
art/meshes/props/shield/aspis_sm_f.dae: Found library_images to delete
art/meshes/props/shield/aspis_sm_f.dae: Found library_materials to delete
art/meshes/props/shield/aspis_sm_f.dae: Found library_effects to delete
art/meshes/props/shield/aspis_sm_f.dae: Found a bind_material to delete
art/meshes/props/shield/aspis_sm_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/aspis_sm_f.dae: Found convertible object 'Cylinder06'
art/meshes/props/shield/aspis_sm_f.dae: Converting 'Cylinder06Mesh'
art/meshes/props/shield/aspis_sm_f.dae: Found static geometry
art/meshes/props/shield/aspis_sm_b.dae: Starting conversion
art/meshes/props/shield/aspis_sm_b.dae: Running FixBrokenXML
art/meshes/props/shield/aspis_sm_b.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/shield/aspis_sm_b.dae: Applying fixes for 3ds Max exporter
art/meshes/props/shield/aspis_sm_b.dae: Found library_images to delete
art/meshes/props/shield/aspis_sm_b.dae: Found library_materials to delete
art/meshes/props/shield/aspis_sm_b.dae: Found library_effects to delete
art/meshes/props/shield/aspis_sm_b.dae: Found a bind_material to delete
art/meshes/props/shield/aspis_sm_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/aspis_sm_b.dae: Found convertible object 'Cylinder32'
art/meshes/props/shield/aspis_sm_b.dae: Converting 'Cylinder32Mesh'
art/meshes/props/shield/aspis_sm_b.dae: Found static geometry
art/meshes/props/weap_shaft_ball_a.dae: Starting conversion
art/meshes/props/weap_shaft_ball_a.dae: Running FixBrokenXML
art/meshes/props/weap_shaft_ball_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_shaft_ball_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_shaft_ball_a.dae: Found convertible object 'Ball_stave_a'
art/meshes/props/weap_shaft_ball_a.dae: Converting 'Plano_020'
art/meshes/props/weap_shaft_ball_a.dae: Found static geometry
art/meshes/props/weap_shaft_ball_a.dae: Adding prop point blade
art/meshes/props/spear_blade_pers_a.dae: Starting conversion
art/meshes/props/spear_blade_pers_a.dae: Running FixBrokenXML
art/meshes/props/spear_blade_pers_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/spear_blade_pers_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/spear_blade_pers_a.dae: Found convertible object 'Pers_blade_a'
art/meshes/props/spear_blade_pers_a.dae: Converting 'Plano_021'
art/meshes/props/spear_blade_pers_a.dae: Found static geometry
art/meshes/props/helmet/pers_kidaris_tied.dae: Starting conversion
art/meshes/props/helmet/pers_kidaris_tied.dae: Running FixBrokenXML
art/meshes/props/helmet/pers_kidaris_tied.dae: Authoring tool: Blender 2.60.0 r41226
art/meshes/props/helmet/pers_kidaris_tied.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/pers_kidaris_tied.dae: Found convertible object 'pers_kidaris_tied'
art/meshes/props/helmet/pers_kidaris_tied.dae: Converting 'pers_kidaris_tiedMesh-mesh'
art/meshes/props/helmet/pers_kidaris_tied.dae: Found static geometry
art/meshes/props/weap_shaft_ball_e.dae: Starting conversion
art/meshes/props/weap_shaft_ball_e.dae: Running FixBrokenXML
art/meshes/props/weap_shaft_ball_e.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_shaft_ball_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_shaft_ball_e.dae: Found convertible object 'Ball_stave_e'
art/meshes/props/weap_shaft_ball_e.dae: Converting 'Plano_026'
art/meshes/props/weap_shaft_ball_e.dae: Found static geometry
art/meshes/props/weap_shaft_ball_e.dae: Adding prop point blade
art/meshes/props/spear_blade_pers_b.dae: Starting conversion
art/meshes/props/spear_blade_pers_b.dae: Running FixBrokenXML
art/meshes/props/spear_blade_pers_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/spear_blade_pers_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/spear_blade_pers_b.dae: Found convertible object 'Pers_blade_b'
art/meshes/props/spear_blade_pers_b.dae: Converting 'Plano_022'
art/meshes/props/spear_blade_pers_b.dae: Found static geometry
art/meshes/skeletal/horse_persian.dae: Starting conversion
art/meshes/skeletal/horse_persian.dae: Running FixBrokenXML
art/meshes/skeletal/horse_persian.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/skeletal/horse_persian.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/horse_persian.dae: Found convertible object 'Persian_Horse'
art/meshes/skeletal/horse_persian.dae: Converting 'Horse_Armature'
art/meshes/skeletal/horse_persian.dae: Found skinned geometry
art/meshes/skeletal/horse_persian.dae: Adding prop point decals
art/meshes/skeletal/horse_persian.dae: Adding prop point rider_R
art/meshes/skeletal/horse_persian.dae: Adding prop point rider_L
art/meshes/skeletal/horse_persian.dae: Adding prop point shield
art/meshes/skeletal/horse_persian.dae: Adding prop point rider
art/meshes/skeletal/horse_persian.dae: Adding prop point saddle
art/meshes/skeletal/horse_persian.dae: Adding prop point wings
art/meshes/skeletal/horse_persian.dae: Adding prop point chest
art/meshes/skeletal/horse_persian.dae: Adding prop point head
art/meshes/skeletal/horse_persian.dae: Adding prop point hair
art/meshes/gaia/pine3.dae: Starting conversion
art/meshes/gaia/pine3.dae: Running FixBrokenXML
art/meshes/gaia/pine3.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine3.dae: Found convertible object 'pine3'
art/meshes/gaia/pine3.dae: Converting 'pine3-Geometry'
art/meshes/gaia/pine3.dae: Found static geometry
art/meshes/gaia/stonemine_granite_a.dae: Starting conversion
art/meshes/gaia/stonemine_granite_a.dae: Running FixBrokenXML
art/meshes/gaia/stonemine_granite_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stonemine_granite_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stonemine_granite_a.dae: Found convertible object 'stonemine_granite_a'
art/meshes/gaia/stonemine_granite_a.dae: Converting 'stonemine_granite_a-Geometry'
art/meshes/gaia/stonemine_granite_a.dae: Found static geometry
art/meshes/gaia/stone_granite_boulder_c.dae: Starting conversion
art/meshes/gaia/stone_granite_boulder_c.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_boulder_c.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_boulder_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_boulder_c.dae: Found convertible object 'stone_granite_boulder_c'
art/meshes/gaia/stone_granite_boulder_c.dae: Converting 'stone_granite_boulder_c-Geometry'
art/meshes/gaia/stone_granite_boulder_c.dae: Found static geometry
art/meshes/gaia/stone_granite_boulder_b.dae: Starting conversion
art/meshes/gaia/stone_granite_boulder_b.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_boulder_b.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_boulder_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_boulder_b.dae: Found convertible object 'stone_granite_boulder_b'
art/meshes/gaia/stone_granite_boulder_b.dae: Converting 'stone_granite_boulder_b-Geometry'
art/meshes/gaia/stone_granite_boulder_b.dae: Found static geometry
art/meshes/gaia/stonemine_granite_b.dae: Starting conversion
art/meshes/gaia/stonemine_granite_b.dae: Running FixBrokenXML
art/meshes/gaia/stonemine_granite_b.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stonemine_granite_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stonemine_granite_b.dae: Found convertible object 'stonemine_granite_b'
art/meshes/gaia/stonemine_granite_b.dae: Converting 'stonemine_granite_b-Geometry'
art/meshes/gaia/stonemine_granite_b.dae: Found static geometry
art/meshes/gaia/stone_granite_boulder_a.dae: Starting conversion
art/meshes/gaia/stone_granite_boulder_a.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_boulder_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_boulder_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_boulder_a.dae: Found convertible object 'stone_granite_boulder_a'
art/meshes/gaia/stone_granite_boulder_a.dae: Converting 'stone_granite_boulder_a-Geometry'
art/meshes/gaia/stone_granite_boulder_a.dae: Found static geometry
art/meshes/gaia/stonemine_granite_c.dae: Starting conversion
art/meshes/gaia/stonemine_granite_c.dae: Running FixBrokenXML
art/meshes/gaia/stonemine_granite_c.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stonemine_granite_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stonemine_granite_c.dae: Found convertible object 'stonemine_granite_c'
art/meshes/gaia/stonemine_granite_c.dae: Converting 'stonemine_granite_c-Geometry'
art/meshes/gaia/stonemine_granite_c.dae: Found static geometry
art/meshes/gaia/stone_granite_me_e.dae: Starting conversion
art/meshes/gaia/stone_granite_me_e.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_e.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_me_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_e.dae: Found convertible object 'stone_granite_me_e'
art/meshes/gaia/stone_granite_me_e.dae: Converting 'stone_granite_me_e-Geometry'
art/meshes/gaia/stone_granite_me_e.dae: Found static geometry
art/meshes/gaia/stone_granite_me_d.dae: Starting conversion
art/meshes/gaia/stone_granite_me_d.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_d.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_me_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_d.dae: Found convertible object 'stone_granite_me_d'
art/meshes/gaia/stone_granite_me_d.dae: Converting 'stone_granite_me_d-Geometry'
art/meshes/gaia/stone_granite_me_d.dae: Found static geometry
art/meshes/gaia/stone_granite_me_a.dae: Starting conversion
art/meshes/gaia/stone_granite_me_a.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_me_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_a.dae: Found convertible object 'stone_granite_me_a'
art/meshes/gaia/stone_granite_me_a.dae: Converting 'stone_granite_me_a-Geometry'
art/meshes/gaia/stone_granite_me_a.dae: Found static geometry
art/meshes/gaia/stone_granite_me_c.dae: Starting conversion
art/meshes/gaia/stone_granite_me_c.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_c.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_me_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_c.dae: Found convertible object 'stone_granite_me_c'
art/meshes/gaia/stone_granite_me_c.dae: Converting 'stone_granite_me_c-Geometry'
art/meshes/gaia/stone_granite_me_c.dae: Found static geometry
art/meshes/gaia/stone_granite_me_g.dae: Starting conversion
art/meshes/gaia/stone_granite_me_g.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_g.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_me_g.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_g.dae: Found convertible object 'stone_granite_me_g'
art/meshes/gaia/stone_granite_me_g.dae: Converting 'stone_granite_me_g-Geometry'
art/meshes/gaia/stone_granite_me_g.dae: Found static geometry
art/meshes/gaia/stone_granite_me_f.dae: Starting conversion
art/meshes/gaia/stone_granite_me_f.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_f.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_me_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_f.dae: Found convertible object 'stone_granite_me_f'
art/meshes/gaia/stone_granite_me_f.dae: Converting 'stone_granite_me_f-Geometry'
art/meshes/gaia/stone_granite_me_f.dae: Found static geometry
art/meshes/gaia/stone_granite_me_b.dae: Starting conversion
art/meshes/gaia/stone_granite_me_b.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_b.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_me_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_b.dae: Found convertible object 'stone_granite_me_b'
art/meshes/gaia/stone_granite_me_b.dae: Converting 'stone_granite_me_b-Geometry'
art/meshes/gaia/stone_granite_me_b.dae: Found static geometry
art/meshes/gaia/grass_sm_tall_b.dae: Starting conversion
art/meshes/gaia/grass_sm_tall_b.dae: Running FixBrokenXML
art/meshes/gaia/grass_sm_tall_b.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/grass_sm_tall_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/grass_sm_tall_b.dae: Found convertible object 'grass_sm_tall_b'
art/meshes/gaia/grass_sm_tall_b.dae: Converting 'grass_sm_tall_b-Geometry'
art/meshes/gaia/grass_sm_tall_b.dae: Found static geometry
art/meshes/gaia/grass_sm_tall_a.dae: Starting conversion
art/meshes/gaia/grass_sm_tall_a.dae: Running FixBrokenXML
art/meshes/gaia/grass_sm_tall_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/grass_sm_tall_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/grass_sm_tall_a.dae: Found convertible object 'grass_sm_tall_a'
art/meshes/gaia/grass_sm_tall_a.dae: Converting 'grass_sm_tall_a-Geometry'
art/meshes/gaia/grass_sm_tall_a.dae: Found static geometry
art/meshes/gaia/bush_me_1.dae: Starting conversion
art/meshes/gaia/bush_me_1.dae: Running FixBrokenXML
art/meshes/gaia/bush_me_1.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/bush_me_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/bush_me_1.dae: Found convertible object 'bush_me_1'
art/meshes/gaia/bush_me_1.dae: Converting 'bush_me_1-Geometry'
art/meshes/gaia/bush_me_1.dae: Found static geometry
art/meshes/gaia/bush_sm_5.dae: Starting conversion
art/meshes/gaia/bush_sm_5.dae: Running FixBrokenXML
art/meshes/gaia/bush_sm_5.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/bush_sm_5.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/bush_sm_5.dae: Found convertible object 'bush_sm_5'
art/meshes/gaia/bush_sm_5.dae: Converting 'bush_sm_5-Geometry'
art/meshes/gaia/bush_sm_5.dae: Found static geometry
art/meshes/gaia/bush_sm_1.dae: Starting conversion
art/meshes/gaia/bush_sm_1.dae: Running FixBrokenXML
art/meshes/gaia/bush_sm_1.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/bush_sm_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/bush_sm_1.dae: Found convertible object 'bush_sm_1'
art/meshes/gaia/bush_sm_1.dae: Converting 'bush_sm_1-Geometry'
art/meshes/gaia/bush_sm_1.dae: Found static geometry
art/meshes/gaia/bush_me_4.dae: Starting conversion
art/meshes/gaia/bush_me_4.dae: Running FixBrokenXML
art/meshes/gaia/bush_me_4.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/bush_me_4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/bush_me_4.dae: Found convertible object 'bush_me_4'
art/meshes/gaia/bush_me_4.dae: Converting 'bush_me_4-Geometry'
art/meshes/gaia/bush_me_4.dae: Found static geometry
art/meshes/gaia/bush_sm_6.dae: Starting conversion
art/meshes/gaia/bush_sm_6.dae: Running FixBrokenXML
art/meshes/gaia/bush_sm_6.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/bush_sm_6.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/bush_sm_6.dae: Found convertible object 'bush_sm_6'
art/meshes/gaia/bush_sm_6.dae: Converting 'bush_sm_6-Geometry'
art/meshes/gaia/bush_sm_6.dae: Found static geometry
art/meshes/gaia/bush_me_6.dae: Starting conversion
art/meshes/gaia/bush_me_6.dae: Running FixBrokenXML
art/meshes/gaia/bush_me_6.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/bush_me_6.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/bush_me_6.dae: Found convertible object 'bush_me_6'
art/meshes/gaia/bush_me_6.dae: Converting 'bush_me_6-Geometry'
art/meshes/gaia/bush_me_6.dae: Found static geometry
art/meshes/gaia/bush_sm_2.dae: Starting conversion
art/meshes/gaia/bush_sm_2.dae: Running FixBrokenXML
art/meshes/gaia/bush_sm_2.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/bush_sm_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/bush_sm_2.dae: Found convertible object 'bush_sm_2'
art/meshes/gaia/bush_sm_2.dae: Converting 'bush_sm_2-Geometry'
art/meshes/gaia/bush_sm_2.dae: Found static geometry
art/meshes/gaia/bush_me_3.dae: Starting conversion
art/meshes/gaia/bush_me_3.dae: Running FixBrokenXML
art/meshes/gaia/bush_me_3.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/bush_me_3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/bush_me_3.dae: Found convertible object 'bush_me_3'
art/meshes/gaia/bush_me_3.dae: Converting 'bush_me_3-Geometry'
art/meshes/gaia/bush_me_3.dae: Found static geometry
art/meshes/gaia/bush_sm_4.dae: Starting conversion
art/meshes/gaia/bush_sm_4.dae: Running FixBrokenXML
art/meshes/gaia/bush_sm_4.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/bush_sm_4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/bush_sm_4.dae: Found convertible object 'bush_sm_4'
art/meshes/gaia/bush_sm_4.dae: Converting 'bush_sm_4-Geometry'
art/meshes/gaia/bush_sm_4.dae: Found static geometry
art/meshes/gaia/bush_me_2.dae: Starting conversion
art/meshes/gaia/bush_me_2.dae: Running FixBrokenXML
art/meshes/gaia/bush_me_2.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/bush_me_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/bush_me_2.dae: Found convertible object 'bush_me_2'
art/meshes/gaia/bush_me_2.dae: Converting 'bush_me_2-Geometry'
art/meshes/gaia/bush_me_2.dae: Found static geometry
art/meshes/gaia/bush_sm_3.dae: Starting conversion
art/meshes/gaia/bush_sm_3.dae: Running FixBrokenXML
art/meshes/gaia/bush_sm_3.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/bush_sm_3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/bush_sm_3.dae: Found convertible object 'bush_sm_3'
art/meshes/gaia/bush_sm_3.dae: Converting 'bush_sm_3-Geometry'
art/meshes/gaia/bush_sm_3.dae: Found static geometry
art/meshes/gaia/bush_me_5.dae: Starting conversion
art/meshes/gaia/bush_me_5.dae: Running FixBrokenXML
art/meshes/gaia/bush_me_5.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/bush_me_5.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/bush_me_5.dae: Found convertible object 'bush_me_5'
art/meshes/gaia/bush_me_5.dae: Converting 'bush_me_5-Geometry'
art/meshes/gaia/bush_me_5.dae: Found static geometry
art/meshes/skeletal/deer_mesh.dae: Starting conversion
art/meshes/skeletal/deer_mesh.dae: Running FixBrokenXML
art/meshes/skeletal/deer_mesh.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/meshes/skeletal/deer_mesh.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/deer_mesh.dae: Found convertible object 'deerskin'
art/meshes/skeletal/deer_mesh.dae: Converting 'deerskin-mesh-skin'
art/meshes/skeletal/deer_mesh.dae: Found skinned geometry
art/meshes/skeletal/deer_mesh.dae: Adding prop point antler
art/animation/quadraped/deer_attack_01.dae: Starting conversion
art/animation/quadraped/deer_attack_01.dae: Running FixBrokenXML
art/animation/quadraped/deer_attack_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_attack_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_attack_01.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_attack_01.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully
art/animation/quadraped/deer_death_02.dae: Starting conversion
art/animation/quadraped/deer_death_02.dae: Running FixBrokenXML
art/animation/quadraped/deer_death_02.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_death_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_death_02.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_death_02.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully
art/animation/quadraped/deer_idle_01.dae: Starting conversion
art/animation/quadraped/deer_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/deer_idle_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_idle_01.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_idle_01.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully
art/animation/quadraped/deer_idle_02.dae: Starting conversion
art/animation/quadraped/deer_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/deer_idle_02.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_idle_02.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_idle_02.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully
art/animation/quadraped/deer_idle_03.dae: Starting conversion
art/animation/quadraped/deer_idle_03.dae: Running FixBrokenXML
art/animation/quadraped/deer_idle_03.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_idle_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_idle_03.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_idle_03.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully
art/animation/quadraped/deer_run_01.dae: Starting conversion
art/animation/quadraped/deer_run_01.dae: Running FixBrokenXML
art/animation/quadraped/deer_run_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_run_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_run_01.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_run_01.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully
art/animation/quadraped/deer_walk_01.dae: Starting conversion
art/animation/quadraped/deer_walk_01.dae: Running FixBrokenXML
art/animation/quadraped/deer_walk_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_walk_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_walk_01.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_walk_01.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully
art/animation/quadraped/deer_death_01.dae: Starting conversion
art/animation/quadraped/deer_death_01.dae: Running FixBrokenXML
art/animation/quadraped/deer_death_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_death_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_death_01.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_death_01.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully
art/meshes/props/deer_antlers.dae: Starting conversion
art/meshes/props/deer_antlers.dae: Running FixBrokenXML
art/meshes/props/deer_antlers.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/meshes/props/deer_antlers.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/deer_antlers.dae: Found convertible object 'Object02_PIVOT'
art/meshes/props/deer_antlers.dae: Converting 'Object02'
art/meshes/props/deer_antlers.dae: Found static geometry
art/meshes/skeletal/rabbit_01.dae: Starting conversion
art/meshes/skeletal/rabbit_01.dae: Running FixBrokenXML
art/meshes/skeletal/rabbit_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/skeletal/rabbit_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/rabbit_01.dae: Found convertible object 'rabbit'
art/meshes/skeletal/rabbit_01.dae: Converting 'Deer01'
art/meshes/skeletal/rabbit_01.dae: Found skinned geometry
art/meshes/skeletal/rabbit_01.dae: Adding prop point antler
art/animation/quadraped/rabbit_death.dae: Starting conversion
art/animation/quadraped/rabbit_death.dae: Running FixBrokenXML
art/animation/quadraped/rabbit_death.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/animation/quadraped/rabbit_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/rabbit_death.dae: Found convertible object 'rabbit'
art/animation/quadraped/rabbit_death.dae: Converting 'Deer01'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/rabbit_death.dae): Loaded successfully
art/animation/quadraped/rabbit_idle_01.dae: Starting conversion
art/animation/quadraped/rabbit_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/rabbit_idle_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/animation/quadraped/rabbit_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/rabbit_idle_01.dae: Found convertible object 'rabbit'
art/animation/quadraped/rabbit_idle_01.dae: Converting 'Deer01'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/rabbit_idle_01.dae): Loaded successfully
art/animation/quadraped/rabbit_idle_02.dae: Starting conversion
art/animation/quadraped/rabbit_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/rabbit_idle_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/animation/quadraped/rabbit_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/rabbit_idle_02.dae: Found convertible object 'rabbit'
art/animation/quadraped/rabbit_idle_02.dae: Converting 'Deer01'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/rabbit_idle_02.dae): Loaded successfully
art/animation/quadraped/rabbit_idle_03.dae: Starting conversion
art/animation/quadraped/rabbit_idle_03.dae: Running FixBrokenXML
art/animation/quadraped/rabbit_idle_03.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/animation/quadraped/rabbit_idle_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/rabbit_idle_03.dae: Found convertible object 'rabbit'
art/animation/quadraped/rabbit_idle_03.dae: Converting 'Deer01'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/rabbit_idle_03.dae): Loaded successfully
art/animation/quadraped/rabbit_walk.dae: Starting conversion
art/animation/quadraped/rabbit_walk.dae: Running FixBrokenXML
art/animation/quadraped/rabbit_walk.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/animation/quadraped/rabbit_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/rabbit_walk.dae: Found convertible object 'rabbit'
art/animation/quadraped/rabbit_walk.dae: Converting 'Deer01'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/rabbit_walk.dae): Loaded successfully
art/meshes/skeletal/rabbit_02.dae: Starting conversion
art/meshes/skeletal/rabbit_02.dae: Running FixBrokenXML
art/meshes/skeletal/rabbit_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/skeletal/rabbit_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/rabbit_02.dae: Found convertible object 'rabbit'
art/meshes/skeletal/rabbit_02.dae: Converting 'Deer01'
art/meshes/skeletal/rabbit_02.dae: Found skinned geometry
art/meshes/skeletal/rabbit_02.dae: Adding prop point antler
art/meshes/skeletal/fish_generic.dae: Starting conversion
art/meshes/skeletal/fish_generic.dae: Running FixBrokenXML
art/meshes/skeletal/fish_generic.dae: Authoring tool: Blender 2.60.0 r41226
art/meshes/skeletal/fish_generic.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/fish_generic.dae: Found convertible object 'fish'
art/meshes/skeletal/fish_generic.dae: Converting 'fish_shoal'
art/meshes/skeletal/fish_generic.dae: Found skinned geometry
art/animation/other/fish_generic_idle_a.dae: Starting conversion
art/animation/other/fish_generic_idle_a.dae: Running FixBrokenXML
art/animation/other/fish_generic_idle_a.dae: Authoring tool: Blender 2.60.0 r41226
art/animation/other/fish_generic_idle_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/fish_generic_idle_a.dae: Found convertible object 'fish'
art/animation/other/fish_generic_idle_a.dae: Converting 'fish_shoal'
CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_a.dae): Loaded successfully
art/animation/other/fish_generic_idle_b.dae: Starting conversion
art/animation/other/fish_generic_idle_b.dae: Running FixBrokenXML
art/animation/other/fish_generic_idle_b.dae: Authoring tool: Blender 2.60.0 r41226
art/animation/other/fish_generic_idle_b.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/fish_generic_idle_b.dae: Found convertible object 'fish'
art/animation/other/fish_generic_idle_b.dae: Converting 'fish_shoal'
CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_b.dae): Loaded successfully
art/animation/other/fish_generic_idle_c.dae: Starting conversion
art/animation/other/fish_generic_idle_c.dae: Running FixBrokenXML
art/animation/other/fish_generic_idle_c.dae: Authoring tool: Blender 2.60.0 r41226
art/animation/other/fish_generic_idle_c.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/fish_generic_idle_c.dae: Found convertible object 'fish'
art/animation/other/fish_generic_idle_c.dae: Converting 'fish_shoal'
CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_c.dae): Loaded successfully
art/meshes/gaia/pine_default_4.dae: Starting conversion
art/meshes/gaia/pine_default_4.dae: Running FixBrokenXML
art/meshes/gaia/pine_default_4.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/pine_default_4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine_default_4.dae: Found convertible object 'Cube_035'
art/meshes/gaia/pine_default_4.dae: Converting 'Cube_009'
art/meshes/gaia/pine_default_4.dae: Found static geometry
art/meshes/gaia/tree_pine_06.dae: Starting conversion
art/meshes/gaia/tree_pine_06.dae: Running FixBrokenXML
art/meshes/gaia/tree_pine_06.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_pine_06.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_pine_06.dae: Found library_images to delete
art/meshes/gaia/tree_pine_06.dae: Found library_materials to delete
art/meshes/gaia/tree_pine_06.dae: Found library_effects to delete
art/meshes/gaia/tree_pine_06.dae: Found a bind_material to delete
art/meshes/gaia/tree_pine_06.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_pine_06.dae: Found convertible object 'Pine_02'
art/meshes/gaia/tree_pine_06.dae: Converting 'Pine_02Mesh'
art/meshes/gaia/tree_pine_06.dae: Found static geometry
art/meshes/gaia/tree_pine_05.dae: Starting conversion
art/meshes/gaia/tree_pine_05.dae: Running FixBrokenXML
art/meshes/gaia/tree_pine_05.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_pine_05.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_pine_05.dae: Found library_images to delete
art/meshes/gaia/tree_pine_05.dae: Found library_materials to delete
art/meshes/gaia/tree_pine_05.dae: Found library_effects to delete
art/meshes/gaia/tree_pine_05.dae: Found a bind_material to delete
art/meshes/gaia/tree_pine_05.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_pine_05.dae: Found convertible object 'mr5'
art/meshes/gaia/tree_pine_05.dae: Converting 'mr5Mesh'
art/meshes/gaia/tree_pine_05.dae: Found static geometry
art/meshes/gaia/pine6.dae: Starting conversion
art/meshes/gaia/pine6.dae: Running FixBrokenXML
art/meshes/gaia/pine6.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine6.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine6.dae: Found convertible object 'pine6'
art/meshes/gaia/pine6.dae: Converting 'pine6-Geometry'
art/meshes/gaia/pine6.dae: Found static geometry
art/meshes/gaia/pine12.dae: Starting conversion
art/meshes/gaia/pine12.dae: Running FixBrokenXML
art/meshes/gaia/pine12.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine12.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine12.dae: Found convertible object 'pine12'
art/meshes/gaia/pine12.dae: Converting 'pine12-Geometry'
art/meshes/gaia/pine12.dae: Found static geometry
art/meshes/gaia/pine5.dae: Starting conversion
art/meshes/gaia/pine5.dae: Running FixBrokenXML
art/meshes/gaia/pine5.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine5.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine5.dae: Found convertible object 'pine5'
art/meshes/gaia/pine5.dae: Converting 'pine5-Geometry'
art/meshes/gaia/pine5.dae: Found static geometry
art/meshes/gaia/pine14.dae: Starting conversion
art/meshes/gaia/pine14.dae: Running FixBrokenXML
art/meshes/gaia/pine14.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine14.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine14.dae: Found convertible object 'pine14'
art/meshes/gaia/pine14.dae: Converting 'pine14-Geometry'
art/meshes/gaia/pine14.dae: Found static geometry
art/meshes/gaia/pine2.dae: Starting conversion
art/meshes/gaia/pine2.dae: Running FixBrokenXML
art/meshes/gaia/pine2.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine2.dae: Found convertible object 'pine2'
art/meshes/gaia/pine2.dae: Converting 'pine2-Geometry'
art/meshes/gaia/pine2.dae: Found static geometry
art/meshes/gaia/pine_default_3.dae: Starting conversion
art/meshes/gaia/pine_default_3.dae: Running FixBrokenXML
art/meshes/gaia/pine_default_3.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/pine_default_3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine_default_3.dae: Found convertible object 'Cube_034'
art/meshes/gaia/pine_default_3.dae: Converting 'Cube_008'
art/meshes/gaia/pine_default_3.dae: Found static geometry
art/meshes/gaia/pine9.dae: Starting conversion
art/meshes/gaia/pine9.dae: Running FixBrokenXML
art/meshes/gaia/pine9.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine9.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine9.dae: Found convertible object 'pine9'
art/meshes/gaia/pine9.dae: Converting 'pine9-Geometry'
art/meshes/gaia/pine9.dae: Found static geometry
art/meshes/gaia/pine7.dae: Starting conversion
art/meshes/gaia/pine7.dae: Running FixBrokenXML
art/meshes/gaia/pine7.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine7.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine7.dae: Found convertible object 'pine7'
art/meshes/gaia/pine7.dae: Converting 'pine7-Geometry'
art/meshes/gaia/pine7.dae: Found static geometry
art/meshes/gaia/pine1.dae: Starting conversion
art/meshes/gaia/pine1.dae: Running FixBrokenXML
art/meshes/gaia/pine1.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine1.dae: Found convertible object 'pine1'
art/meshes/gaia/pine1.dae: Converting 'pine1-Geometry'
art/meshes/gaia/pine1.dae: Found static geometry
art/meshes/gaia/tree_pine_02.dae: Starting conversion
art/meshes/gaia/tree_pine_02.dae: Running FixBrokenXML
art/meshes/gaia/tree_pine_02.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_pine_02.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_pine_02.dae: Found library_images to delete
art/meshes/gaia/tree_pine_02.dae: Found library_materials to delete
art/meshes/gaia/tree_pine_02.dae: Found library_effects to delete
art/meshes/gaia/tree_pine_02.dae: Found a bind_material to delete
art/meshes/gaia/tree_pine_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_pine_02.dae: Found convertible object 'Object01'
art/meshes/gaia/tree_pine_02.dae: Converting 'Object01Mesh'
art/meshes/gaia/tree_pine_02.dae: Found static geometry
art/meshes/gaia/pine8.dae: Starting conversion
art/meshes/gaia/pine8.dae: Running FixBrokenXML
art/meshes/gaia/pine8.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine8.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine8.dae: Found convertible object 'pine8'
art/meshes/gaia/pine8.dae: Converting 'pine8-Geometry'
art/meshes/gaia/pine8.dae: Found static geometry
art/meshes/gaia/pine11.dae: Starting conversion
art/meshes/gaia/pine11.dae: Running FixBrokenXML
art/meshes/gaia/pine11.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine11.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine11.dae: Found convertible object 'pine11'
art/meshes/gaia/pine11.dae: Converting 'pine11-Geometry'
art/meshes/gaia/pine11.dae: Found static geometry
Loading trigger script 'maps/scripts/TriggerHelper.js'
Loading trigger script 'maps/scripts/ConquestCommon.js'
Loading trigger script 'maps/scripts/Conquest.js'
art/animation/biped/gatherer/idle_axe_01.dae: Starting conversion
art/animation/biped/gatherer/idle_axe_01.dae: Running FixBrokenXML
art/animation/biped/gatherer/idle_axe_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/gatherer/idle_axe_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/idle_axe_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/gatherer/idle_axe_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_axe_01.dae): Loaded successfully
art/animation/biped/gatherer/walk_axe.dae: Starting conversion
art/animation/biped/gatherer/walk_axe.dae: Running FixBrokenXML
art/animation/biped/gatherer/walk_axe.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/gatherer/walk_axe.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/walk_axe.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/gatherer/walk_axe.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_axe.dae): Loaded successfully
art/meshes/props/tool_axe.dae: Starting conversion
art/meshes/props/tool_axe.dae: Running FixBrokenXML
art/meshes/props/tool_axe.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/tool_axe.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/tool_axe.dae: Found convertible object 'Woodcutter_s_axe'
art/meshes/props/tool_axe.dae: Converting 'Cubo_001'
art/meshes/props/tool_axe.dae: Found static geometry
art/animation/quadraped/deer_idle_04.dae: Starting conversion
art/animation/quadraped/deer_idle_04.dae: Running FixBrokenXML
art/animation/quadraped/deer_idle_04.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_idle_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_idle_04.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_idle_04.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully
art/animation/quadraped/deer_walk_02.dae: Starting conversion
art/animation/quadraped/deer_walk_02.dae: Running FixBrokenXML
art/animation/quadraped/deer_walk_02.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_walk_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_walk_02.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_walk_02.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully
art/animation/biped/gatherer/slaughter.dae: Starting conversion
art/animation/biped/gatherer/slaughter.dae: Running FixBrokenXML
art/animation/biped/gatherer/slaughter.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/slaughter.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/slaughter.dae: Found convertible object 'm_tunic_short'
art/animation/biped/gatherer/slaughter.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/slaughter.dae): Loaded successfully
art/meshes/props/weapons/dagger_01.dae: Starting conversion
art/meshes/props/weapons/dagger_01.dae: Running FixBrokenXML
art/meshes/props/weapons/dagger_01.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/weapons/dagger_01.dae: Applying fixes for 3ds Max exporter
art/meshes/props/weapons/dagger_01.dae: Found library_images to delete
art/meshes/props/weapons/dagger_01.dae: Found library_materials to delete
art/meshes/props/weapons/dagger_01.dae: Found library_effects to delete
art/meshes/props/weapons/dagger_01.dae: Found a bind_material to delete
art/meshes/props/weapons/dagger_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/dagger_01.dae: Found convertible object 'spartan_sword'
art/meshes/props/weapons/dagger_01.dae: Converting 'spartan_swordMesh'
art/meshes/props/weapons/dagger_01.dae: Found static geometry
art/meshes/structural/found_3x3_02.dae: Starting conversion
art/meshes/structural/found_3x3_02.dae: Running FixBrokenXML
art/meshes/structural/found_3x3_02.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/found_3x3_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_3x3_02.dae: Found convertible object 'foundation_3x3'
art/meshes/structural/found_3x3_02.dae: Converting 'foundation_3x3'
art/meshes/structural/found_3x3_02.dae: Found static geometry
art/meshes/structural/found_3x3_02.dae: Adding prop point Delimitator001
art/meshes/structural/found_3x3_02.dae: Adding prop point Delimitator002
art/meshes/structural/found_3x3_02.dae: Adding prop point Delimitator003
art/meshes/structural/found_3x3_02.dae: Adding prop point Delimitator004
art/meshes/structural/found_3x3_02.dae: Adding prop point vase001
art/meshes/structural/found_3x3_02.dae: Adding prop point box001
art/meshes/structural/found_3x3_02.dae: Adding prop point brick001
art/meshes/structural/found_3x3_02.dae: Adding prop point brick002
art/meshes/structural/found_3x3_02.dae: Adding prop point brick_pile002
art/meshes/structural/found_3x3_02.dae: Adding prop point brick004
art/meshes/structural/found_3x3_02.dae: Adding prop point brick006
art/meshes/structural/found_3x3_02.dae: Adding prop point brick_pile001
art/meshes/structural/found_3x3_02.dae: Adding prop point brick_pile003
art/meshes/structural/found_3x3_02.dae: Adding prop point woodpile001
art/meshes/structural/found_3x3_02.dae: Adding prop point handcart001
art/meshes/props/delimitator.dae: Starting conversion
art/meshes/props/delimitator.dae: Running FixBrokenXML
art/meshes/props/delimitator.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/delimitator.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/delimitator.dae: Found convertible object 'delimitator'
art/meshes/props/delimitator.dae: Converting 'delimitator-mesh'
art/meshes/props/delimitator.dae: Found static geometry
art/meshes/props/box.dae: Starting conversion
art/meshes/props/box.dae: Running FixBrokenXML
art/meshes/props/box.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/box.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/box.dae: Found convertible object 'Object002'
art/meshes/props/box.dae: Converting 'Object002Mesh_003'
art/meshes/props/box.dae: Found static geometry
art/meshes/props/brick.dae: Starting conversion
art/meshes/props/brick.dae: Running FixBrokenXML
art/meshes/props/brick.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/brick.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brick.dae: Found convertible object 'brick_003'
art/meshes/props/brick.dae: Converting 'brick_006'
art/meshes/props/brick.dae: Found static geometry
art/meshes/props/brick_pile_07.dae: Starting conversion
art/meshes/props/brick_pile_07.dae: Running FixBrokenXML
art/meshes/props/brick_pile_07.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/brick_pile_07.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brick_pile_07.dae: Found convertible object 'Object10-Pivot'
art/meshes/props/brick_pile_07.dae: Converting 'Object10Mesh_003'
art/meshes/props/brick_pile_07.dae: Found static geometry
art/meshes/props/brick_pile_08.dae: Starting conversion
art/meshes/props/brick_pile_08.dae: Running FixBrokenXML
art/meshes/props/brick_pile_08.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/brick_pile_08.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brick_pile_08.dae: Found convertible object 'Object10-Pivot'
art/meshes/props/brick_pile_08.dae: Converting 'Object10Mesh_003'
art/meshes/props/brick_pile_08.dae: Found static geometry
art/meshes/props/wrld_handcart.dae: Starting conversion
art/meshes/props/wrld_handcart.dae: Running FixBrokenXML
art/meshes/props/wrld_handcart.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142
art/meshes/props/wrld_handcart.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wrld_handcart.dae: Found convertible object 'wrld_handcart'
art/meshes/props/wrld_handcart.dae: Converting 'wrld_handcart-Geometry'
art/meshes/props/wrld_handcart.dae: Found static geometry
art/meshes/props/vase.dae: Starting conversion
art/meshes/props/vase.dae: Running FixBrokenXML
art/meshes/props/vase.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/vase.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/vase.dae: Found convertible object 'Object001'
art/meshes/props/vase.dae: Converting 'Object001Mesh'
art/meshes/props/vase.dae: Found static geometry
art/meshes/props/wood_pile.dae: Starting conversion
art/meshes/props/wood_pile.dae: Running FixBrokenXML
art/meshes/props/wood_pile.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/wood_pile.dae: Applying fixes for 3ds Max exporter
art/meshes/props/wood_pile.dae: Found library_images to delete
art/meshes/props/wood_pile.dae: Found library_materials to delete
art/meshes/props/wood_pile.dae: Found library_effects to delete
art/meshes/props/wood_pile.dae: Found a bind_material to delete
art/meshes/props/wood_pile.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wood_pile.dae: Found convertible object 'Object04'
art/meshes/props/wood_pile.dae: Converting 'Object04Mesh'
art/meshes/props/wood_pile.dae: Found static geometry
art/meshes/structural/found_3x3_03.dae: Starting conversion
art/meshes/structural/found_3x3_03.dae: Running FixBrokenXML
art/meshes/structural/found_3x3_03.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/found_3x3_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_3x3_03.dae: Found convertible object 'foundation_3x3'
art/meshes/structural/found_3x3_03.dae: Converting 'foundation_3x3'
art/meshes/structural/found_3x3_03.dae: Found static geometry
art/meshes/structural/found_3x3_03.dae: Adding prop point Delimitator001
art/meshes/structural/found_3x3_03.dae: Adding prop point Delimitator002
art/meshes/structural/found_3x3_03.dae: Adding prop point Delimitator003
art/meshes/structural/found_3x3_03.dae: Adding prop point Delimitator004
art/meshes/structural/found_3x3_03.dae: Adding prop point vase001
art/meshes/structural/found_3x3_03.dae: Adding prop point box001
art/meshes/structural/found_3x3_03.dae: Adding prop point brick001
art/meshes/structural/found_3x3_03.dae: Adding prop point brick002
art/meshes/structural/found_3x3_03.dae: Adding prop point brick_pile002
art/meshes/structural/found_3x3_03.dae: Adding prop point brick003
art/meshes/structural/found_3x3_03.dae: Adding prop point box002
art/meshes/structural/found_3x3_03.dae: Adding prop point brick_pile001
art/meshes/structural/found_3x3_03.dae: Adding prop point brick_pile003
art/meshes/structural/found_3x3_03.dae: Adding prop point woodpile001
art/meshes/structural/found_3x3_03.dae: Adding prop point handcart001
art/meshes/structural/found_4x4_01.dae: Starting conversion
art/meshes/structural/found_4x4_01.dae: Running FixBrokenXML
art/meshes/structural/found_4x4_01.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f
art/meshes/structural/found_4x4_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_4x4_01.dae: Found convertible object 'foundation_4x4'
art/meshes/structural/found_4x4_01.dae: Converting 'foundation_4x4_mesh_003'
art/meshes/structural/found_4x4_01.dae: Found static geometry
art/meshes/structural/found_4x4_01.dae: Adding prop point delimitator_02
art/meshes/structural/found_4x4_01.dae: Adding prop point delimitator_01
art/meshes/structural/found_4x4_01.dae: Adding prop point delimitator_03
art/meshes/structural/found_4x4_01.dae: Adding prop point delimitator_04
art/meshes/structural/found_4x4_01.dae: Adding prop point post_01
art/meshes/structural/found_4x4_01.dae: Adding prop point post_02
art/meshes/structural/found_4x4_01.dae: Adding prop point post_03
art/meshes/structural/found_4x4_01.dae: Adding prop point post_04
art/meshes/structural/found_4x4_01.dae: Adding prop point handcart001
art/meshes/structural/found_4x4_01.dae: Adding prop point woodpile001
art/meshes/structural/found_4x4_01.dae: Adding prop point vase001
art/meshes/structural/found_4x4_01.dae: Adding prop point brick003
art/meshes/structural/found_4x4_01.dae: Adding prop point box001
art/meshes/structural/found_4x4_01.dae: Adding prop point box002
art/meshes/structural/found_4x4_01.dae: Adding prop point box003
art/meshes/structural/found_4x4_01.dae: Adding prop point brick006
art/meshes/structural/found_4x4_01.dae: Adding prop point brick004
art/meshes/structural/found_4x4_01.dae: Adding prop point brick007
art/meshes/structural/found_4x4_01.dae: Adding prop point brick002
art/meshes/structural/found_4x4_01.dae: Adding prop point brick001
art/meshes/structural/found_4x4_01.dae: Adding prop point brickpile003
art/meshes/structural/found_4x4_01.dae: Adding prop point brickpile002
art/meshes/structural/found_4x4_01.dae: Adding prop point brickpile001
art/meshes/structural/found_4x4_01.dae: Adding prop point brick005
art/meshes/props/brick_pile_02.dae: Starting conversion
art/meshes/props/brick_pile_02.dae: Running FixBrokenXML
art/meshes/props/brick_pile_02.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/brick_pile_02.dae: Applying fixes for 3ds Max exporter
art/meshes/props/brick_pile_02.dae: Found a bind_material to delete
art/meshes/props/brick_pile_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brick_pile_02.dae: Found convertible object 'Object001'
art/meshes/props/brick_pile_02.dae: Converting 'Object001Mesh'
art/meshes/props/brick_pile_02.dae: Found static geometry
art/meshes/props/brick_pile_04.dae: Starting conversion
art/meshes/props/brick_pile_04.dae: Running FixBrokenXML
art/meshes/props/brick_pile_04.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:10:55, hash:e8daa615704b
art/meshes/props/brick_pile_04.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brick_pile_04.dae: Found convertible object 'brick_pile_04'
art/meshes/props/brick_pile_04.dae: Converting 'Object001Mesh_001'
art/meshes/props/brick_pile_04.dae: Found static geometry
art/meshes/props/Wood_Up.dae: Starting conversion
art/meshes/props/Wood_Up.dae: Running FixBrokenXML
art/meshes/props/Wood_Up.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/Wood_Up.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/Wood_Up.dae: Found convertible object 'Object14_Pivot001_001'
art/meshes/props/Wood_Up.dae: Converting 'Object14_Pivot001Mesh_005'
art/meshes/props/Wood_Up.dae: Found static geometry
art/meshes/structural/found_3x3_01.dae: Starting conversion
art/meshes/structural/found_3x3_01.dae: Running FixBrokenXML
art/meshes/structural/found_3x3_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/found_3x3_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_3x3_01.dae: Found convertible object 'foundation_3x3'
art/meshes/structural/found_3x3_01.dae: Converting 'foundation_3x3'
art/meshes/structural/found_3x3_01.dae: Found static geometry
art/meshes/structural/found_3x3_01.dae: Adding prop point Delimitator001
art/meshes/structural/found_3x3_01.dae: Adding prop point Delimitator002
art/meshes/structural/found_3x3_01.dae: Adding prop point Delimitator003
art/meshes/structural/found_3x3_01.dae: Adding prop point Delimitator004
art/meshes/structural/found_3x3_01.dae: Adding prop point vase001
art/meshes/structural/found_3x3_01.dae: Adding prop point box001
art/meshes/structural/found_3x3_01.dae: Adding prop point box002
art/meshes/structural/found_3x3_01.dae: Adding prop point brick001
art/meshes/structural/found_3x3_01.dae: Adding prop point brick002
art/meshes/structural/found_3x3_01.dae: Adding prop point brick003
art/meshes/structural/found_3x3_01.dae: Adding prop point brick004
art/meshes/structural/found_3x3_01.dae: Adding prop point brick005
art/meshes/structural/found_3x3_01.dae: Adding prop point brick006
art/meshes/structural/found_3x3_01.dae: Adding prop point brick_pile001
art/meshes/structural/found_3x3_01.dae: Adding prop point brick_pile002
art/meshes/structural/found_3x3_01.dae: Adding prop point woodpile001
art/meshes/structural/found_3x3_01.dae: Adding prop point handcart001
art/meshes/props/brick_pile_09.dae: Starting conversion
art/meshes/props/brick_pile_09.dae: Running FixBrokenXML
art/meshes/props/brick_pile_09.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/brick_pile_09.dae: Applying fixes for 3ds Max exporter
art/meshes/props/brick_pile_09.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brick_pile_09.dae: Found convertible object 'Pile-Pivot'
art/meshes/props/brick_pile_09.dae: Converting 'PileMesh'
art/meshes/props/brick_pile_09.dae: Found static geometry
art/meshes/structural/found_5x5_02.dae: Starting conversion
art/meshes/structural/found_5x5_02.dae: Running FixBrokenXML
art/meshes/structural/found_5x5_02.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/found_5x5_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_5x5_02.dae: Found convertible object 'foundation_5x5'
art/meshes/structural/found_5x5_02.dae: Converting 'foundation_5x5_mesh'
art/meshes/structural/found_5x5_02.dae: Found static geometry
art/meshes/structural/found_5x5_02.dae: Adding prop point delimitator_01
art/meshes/structural/found_5x5_02.dae: Adding prop point delimitator_02
art/meshes/structural/found_5x5_02.dae: Adding prop point delimitator_03
art/meshes/structural/found_5x5_02.dae: Adding prop point delimitator_04
art/meshes/structural/found_5x5_02.dae: Adding prop point post_01
art/meshes/structural/found_5x5_02.dae: Adding prop point post_02
art/meshes/structural/found_5x5_02.dae: Adding prop point post_03
art/meshes/structural/found_5x5_02.dae: Adding prop point post_04
art/meshes/structural/found_5x5_02.dae: Adding prop point post_05
art/meshes/structural/found_5x5_02.dae: Adding prop point post_06
art/meshes/structural/found_5x5_02.dae: Adding prop point post_07
art/meshes/structural/found_5x5_02.dae: Adding prop point post_08
art/meshes/structural/found_5x5_02.dae: Adding prop point woodpile001
art/meshes/structural/found_5x5_02.dae: Adding prop point woodpile002
art/meshes/structural/found_5x5_02.dae: Adding prop point woodpile003
art/meshes/structural/found_5x5_02.dae: Adding prop point brick001
art/meshes/structural/found_5x5_02.dae: Adding prop point brick002
art/meshes/structural/found_5x5_02.dae: Adding prop point brick003
art/meshes/structural/found_5x5_02.dae: Adding prop point brick004
art/meshes/structural/found_5x5_02.dae: Adding prop point brick005
art/meshes/structural/found_5x5_02.dae: Adding prop point brick006
art/meshes/structural/found_5x5_02.dae: Adding prop point box001
art/meshes/structural/found_5x5_02.dae: Adding prop point box002
art/meshes/structural/found_5x5_02.dae: Adding prop point box003
art/meshes/structural/found_5x5_02.dae: Adding prop point brickpile001
art/meshes/structural/found_5x5_02.dae: Adding prop point brickpile002
art/meshes/structural/found_5x5_02.dae: Adding prop point brickpile003
art/meshes/structural/found_5x5_02.dae: Adding prop point brickpile004
art/meshes/structural/found_5x5_02.dae: Adding prop point brickpile005
art/meshes/structural/found_5x5_02.dae: Adding prop point brickpile006
art/meshes/structural/found_5x5_02.dae: Adding prop point handcart001
art/meshes/structural/found_5x5_02.dae: Adding prop point vase001
art/meshes/structural/found_5x5_02.dae: Adding prop point vase002
art/meshes/structural/found_5x5_02.dae: Adding prop point handcart002
art/meshes/structural/found_5x5_02.dae: Adding prop point box004
art/meshes/props/brick_pile_10.dae: Starting conversion
art/meshes/props/brick_pile_10.dae: Running FixBrokenXML
art/meshes/props/brick_pile_10.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/brick_pile_10.dae: Applying fixes for 3ds Max exporter
art/meshes/props/brick_pile_10.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brick_pile_10.dae: Found convertible object 'Object14_Pivot-Pivot-Pivot'
art/meshes/props/brick_pile_10.dae: Converting 'Object14_Pivot-PivotMesh'
art/meshes/props/brick_pile_10.dae: Found static geometry
art/animation/biped/gatherer/gather_meat.dae: Starting conversion
art/animation/biped/gatherer/gather_meat.dae: Running FixBrokenXML
art/animation/biped/gatherer/gather_meat.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/gather_meat.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/gather_meat.dae: Found convertible object 'm_tunic_short'
art/animation/biped/gatherer/gather_meat.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_meat.dae): Loaded successfully
art/meshes/props/berry_basket.dae: Starting conversion
art/meshes/props/berry_basket.dae: Running FixBrokenXML
art/meshes/props/berry_basket.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/berry_basket.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/berry_basket.dae: Found convertible object 'basket'
art/meshes/props/berry_basket.dae: Converting 'Circle_015'
art/meshes/props/berry_basket.dae: Found static geometry
art/meshes/props/weapons/gladius_02.dae: Starting conversion
art/meshes/props/weapons/gladius_02.dae: Running FixBrokenXML
art/meshes/props/weapons/gladius_02.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weapons/gladius_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/gladius_02.dae: Found convertible object 'weap_gladus_b'
art/meshes/props/weapons/gladius_02.dae: Converting 'weap_gladus_b-Geometry'
art/meshes/props/weapons/gladius_02.dae: Found static geometry
art/meshes/props/weap_xiphos_a.dae: Starting conversion
art/meshes/props/weap_xiphos_a.dae: Running FixBrokenXML
art/meshes/props/weap_xiphos_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weap_xiphos_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_xiphos_a.dae: Found convertible object 'weap_xiphos_a'
art/meshes/props/weap_xiphos_a.dae: Converting 'weap_xiphos_a-Geometry'
art/meshes/props/weap_xiphos_a.dae: Found static geometry
art/animation/biped/gatherer/gather_wood.dae: Starting conversion
art/animation/biped/gatherer/gather_wood.dae: Running FixBrokenXML
art/animation/biped/gatherer/gather_wood.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/gather_wood.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/gather_wood.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/gatherer/gather_wood.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_wood.dae): Loaded successfully
art/meshes/props/maur_long_sword.dae: Starting conversion
art/meshes/props/maur_long_sword.dae: Running FixBrokenXML
art/meshes/props/maur_long_sword.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/maur_long_sword.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_long_sword.dae: Found convertible object 'Plane'
art/meshes/props/maur_long_sword.dae: Converting 'Plane'
art/meshes/props/maur_long_sword.dae: Found static geometry
art/animation/mechanical/weap_bow_attack.dae: Starting conversion
art/animation/mechanical/weap_bow_attack.dae: Running FixBrokenXML
art/animation/mechanical/weap_bow_attack.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/mechanical/weap_bow_attack.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/weap_bow_attack.dae: Found convertible object 'Bow_-_Recurve_Pers'
art/animation/mechanical/weap_bow_attack.dae: Converting 'Bow_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/weap_bow_attack.dae): Loaded successfully
art/meshes/props/weap_falcata_d.dae: Starting conversion
art/meshes/props/weap_falcata_d.dae: Running FixBrokenXML
art/meshes/props/weap_falcata_d.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/weap_falcata_d.dae: Applying fixes for 3ds Max exporter
art/meshes/props/weap_falcata_d.dae: Found library_images to delete
art/meshes/props/weap_falcata_d.dae: Found library_materials to delete
art/meshes/props/weap_falcata_d.dae: Found library_effects to delete
art/meshes/props/weap_falcata_d.dae: Found a bind_material to delete
art/meshes/props/weap_falcata_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_falcata_d.dae: Found convertible object 'Object007'
art/meshes/props/weap_falcata_d.dae: Converting 'Object007Mesh'
art/meshes/props/weap_falcata_d.dae: Found static geometry
art/meshes/props/weap_csword_a.dae: Starting conversion
art/meshes/props/weap_csword_a.dae: Running FixBrokenXML
art/meshes/props/weap_csword_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weap_csword_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_csword_a.dae: Found convertible object 'weap_csword_a'
art/meshes/props/weap_csword_a.dae: Converting 'weap_csword_a-Geometry'
art/meshes/props/weap_csword_a.dae: Found static geometry
art/meshes/props/weap_falcata_e.dae: Starting conversion
art/meshes/props/weap_falcata_e.dae: Running FixBrokenXML
art/meshes/props/weap_falcata_e.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/weap_falcata_e.dae: Applying fixes for 3ds Max exporter
art/meshes/props/weap_falcata_e.dae: Found library_images to delete
art/meshes/props/weap_falcata_e.dae: Found library_materials to delete
art/meshes/props/weap_falcata_e.dae: Found library_effects to delete
art/meshes/props/weap_falcata_e.dae: Found a bind_material to delete
art/meshes/props/weap_falcata_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_falcata_e.dae: Found convertible object 'sword22'
art/meshes/props/weap_falcata_e.dae: Converting 'sword22Mesh'
art/meshes/props/weap_falcata_e.dae: Found static geometry
art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/carry_meat.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/carry_meat.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/carry_meat.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/carry_meat.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/carry_meat.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/carry_meat.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/carry_meat.dae): Loaded successfully
art/meshes/props/shuttle_meat_male_r.dae: Starting conversion
art/meshes/props/shuttle_meat_male_r.dae: Running FixBrokenXML
art/meshes/props/shuttle_meat_male_r.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/props/shuttle_meat_male_r.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shuttle_meat_male_r.dae: Found convertible object 'shuttle_meat_male_r'
art/meshes/props/shuttle_meat_male_r.dae: Converting 'BrontoburgerMesh_001'
art/meshes/props/shuttle_meat_male_r.dae: Found static geometry
art/animation/biped/gatherer/idle_carry_wood_m.dae: Starting conversion
art/animation/biped/gatherer/idle_carry_wood_m.dae: Running FixBrokenXML
art/animation/biped/gatherer/idle_carry_wood_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/idle_carry_wood_m.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/idle_carry_wood_m.dae: Found convertible object 'm_tunic_short'
art/animation/biped/gatherer/idle_carry_wood_m.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_wood_m.dae): Loaded successfully
art/animation/biped/gatherer/carry_wood_m.dae: Starting conversion
art/animation/biped/gatherer/carry_wood_m.dae: Running FixBrokenXML
art/animation/biped/gatherer/carry_wood_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/carry_wood_m.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/carry_wood_m.dae: Found convertible object 'm_naked'
art/animation/biped/gatherer/carry_wood_m.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_wood_m.dae): Loaded successfully
art/meshes/props/shuttle_wood.dae: Starting conversion
art/meshes/props/shuttle_wood.dae: Running FixBrokenXML
art/meshes/props/shuttle_wood.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/props/shuttle_wood.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shuttle_wood.dae: Found convertible object 'wood_carry'
art/meshes/props/shuttle_wood.dae: Converting 'Circle_015'
art/meshes/props/shuttle_wood.dae: Found static geometry
art/animation/biped/gatherer/idle_carry_meat_m.dae: Starting conversion
art/animation/biped/gatherer/idle_carry_meat_m.dae: Running FixBrokenXML
art/animation/biped/gatherer/idle_carry_meat_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/idle_carry_meat_m.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/idle_carry_meat_m.dae: Found convertible object 'm_tunic_short'
art/animation/biped/gatherer/idle_carry_meat_m.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_meat_m.dae): Loaded successfully
art/animation/biped/gatherer/carry_meat_m.dae: Starting conversion
art/animation/biped/gatherer/carry_meat_m.dae: Running FixBrokenXML
art/animation/biped/gatherer/carry_meat_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/carry_meat_m.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/carry_meat_m.dae: Found convertible object 'm_naked'
art/animation/biped/gatherer/carry_meat_m.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_meat_m.dae): Loaded successfully
art/meshes/props/shuttle_meat_male_l.dae: Starting conversion
art/meshes/props/shuttle_meat_male_l.dae: Running FixBrokenXML
art/meshes/props/shuttle_meat_male_l.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/props/shuttle_meat_male_l.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shuttle_meat_male_l.dae: Found convertible object 'shuttle_meat_male_l'
art/meshes/props/shuttle_meat_male_l.dae: Converting 'BrontoburgerMesh_002'
art/meshes/props/shuttle_meat_male_l.dae: Found static geometry
art/animation/biped/rider/camelry/carry_meat_idle.dae: Starting conversion
art/animation/biped/rider/camelry/carry_meat_idle.dae: Running FixBrokenXML
art/animation/biped/rider/camelry/carry_meat_idle.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/rider/camelry/carry_meat_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/camelry/carry_meat_idle.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/camelry/carry_meat_idle.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/carry_meat_idle.dae): Loaded successfully
art/animation/biped/rider/camelry/carry_meat.dae: Starting conversion
art/animation/biped/rider/camelry/carry_meat.dae: Running FixBrokenXML
art/animation/biped/rider/camelry/carry_meat.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/rider/camelry/carry_meat.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/camelry/carry_meat.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/camelry/carry_meat.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/carry_meat.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_01.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_aspis_ready_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_02.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_aspis_ready_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_03.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_aspis_ready_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_04.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_04.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_aspis_ready_04.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_05.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_05.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_aspis_ready_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_aspis_ready_05.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/gallop_aspis_ready.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/gallop_aspis_ready.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/gallop_aspis_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/gallop_aspis_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/gallop_aspis_ready.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/gallop_aspis_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/gallop_aspis_ready.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/trot_aspis_ready.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/trot_aspis_ready.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/trot_aspis_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/trot_aspis_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/trot_aspis_ready.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/trot_aspis_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/trot_aspis_ready.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/attack_capture_aspis.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/attack_capture_aspis.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/attack_capture_aspis.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/attack_capture_aspis.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/attack_capture_aspis.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/attack_capture_aspis.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture_aspis.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/attack_melee_aspis_01.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/attack_melee_aspis_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/attack_melee_aspis_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/attack_melee_aspis_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/attack_melee_aspis_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/attack_melee_aspis_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_aspis_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/attack_melee_aspis_02.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/attack_melee_aspis_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/attack_melee_aspis_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/attack_melee_aspis_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/attack_melee_aspis_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/attack_melee_aspis_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_aspis_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/attack_melee_aspis_03.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/attack_melee_aspis_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/attack_melee_aspis_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/attack_melee_aspis_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/attack_melee_aspis_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/attack_melee_aspis_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_aspis_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/death_aspis_01.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/death_aspis_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/death_aspis_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/death_aspis_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/death_aspis_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/death_aspis_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_aspis_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/death_aspis_02.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/death_aspis_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/death_aspis_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/death_aspis_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/death_aspis_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/death_aspis_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_aspis_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/promotion_aspis.dae: Starting conversion
art/animation/biped/rider/cavalry/promotion_aspis.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/promotion_aspis.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/promotion_aspis.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/promotion_aspis.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/promotion_aspis.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion_aspis.dae): Loaded successfully
art/meshes/structural/kart_house_c_foundation.dae: Starting conversion
art/meshes/structural/kart_house_c_foundation.dae: Running FixBrokenXML
art/meshes/structural/kart_house_c_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_house_c_foundation.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_house_c_foundation.dae: Found convertible object 'House_C_002'
art/meshes/structural/kart_house_c_foundation.dae: Converting 'House_CMesh_005'
art/meshes/structural/kart_house_c_foundation.dae: Found static geometry
art/meshes/structural/found_4x4_02.dae: Starting conversion
art/meshes/structural/found_4x4_02.dae: Running FixBrokenXML
art/meshes/structural/found_4x4_02.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f
art/meshes/structural/found_4x4_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_4x4_02.dae: Found convertible object 'foundation_4x4'
art/meshes/structural/found_4x4_02.dae: Converting 'foundation_4x4_mesh_002'
art/meshes/structural/found_4x4_02.dae: Found static geometry
art/meshes/structural/found_4x4_02.dae: Adding prop point delimitator_02
art/meshes/structural/found_4x4_02.dae: Adding prop point delimitator_01
art/meshes/structural/found_4x4_02.dae: Adding prop point delimitator_03
art/meshes/structural/found_4x4_02.dae: Adding prop point delimitator_04
art/meshes/structural/found_4x4_02.dae: Adding prop point post_01
art/meshes/structural/found_4x4_02.dae: Adding prop point post_02
art/meshes/structural/found_4x4_02.dae: Adding prop point post_04
art/meshes/structural/found_4x4_02.dae: Adding prop point post_03
art/meshes/structural/found_4x4_02.dae: Adding prop point handcart001
art/meshes/structural/found_4x4_02.dae: Adding prop point woodpile001
art/meshes/structural/found_4x4_02.dae: Adding prop point vase001
art/meshes/structural/found_4x4_02.dae: Adding prop point brick003
art/meshes/structural/found_4x4_02.dae: Adding prop point box001
art/meshes/structural/found_4x4_02.dae: Adding prop point box002
art/meshes/structural/found_4x4_02.dae: Adding prop point box003
art/meshes/structural/found_4x4_02.dae: Adding prop point brick006
art/meshes/structural/found_4x4_02.dae: Adding prop point brick004
art/meshes/structural/found_4x4_02.dae: Adding prop point brick002
art/meshes/structural/found_4x4_02.dae: Adding prop point brick001
art/meshes/structural/found_4x4_02.dae: Adding prop point brickpile003
art/meshes/structural/found_4x4_02.dae: Adding prop point brickpile002
art/meshes/structural/found_4x4_02.dae: Adding prop point brickpile001
art/meshes/structural/found_4x4_02.dae: Adding prop point brick005
art/meshes/structural/found_4x4_02.dae: Adding prop point woodpile002
art/meshes/structural/found_4x4_02.dae: Adding prop point handcart002
art/meshes/structural/found_4x4_02.dae: Adding prop point vase002
art/meshes/structural/found_4x4_02.dae: Adding prop point brickpile004
art/meshes/structural/found_4x4_02.dae: Adding prop point box004
art/animation/biped/gatherer/idle_carry_meat_f.dae: Starting conversion
art/animation/biped/gatherer/idle_carry_meat_f.dae: Running FixBrokenXML
art/animation/biped/gatherer/idle_carry_meat_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/idle_carry_meat_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/idle_carry_meat_f.dae: Found convertible object 'm_tunic_short'
art/animation/biped/gatherer/idle_carry_meat_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_meat_f.dae): Loaded successfully
art/animation/biped/gatherer/carry_meat_f.dae: Starting conversion
art/animation/biped/gatherer/carry_meat_f.dae: Running FixBrokenXML
art/animation/biped/gatherer/carry_meat_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/carry_meat_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/carry_meat_f.dae: Found convertible object 'm_naked'
art/animation/biped/gatherer/carry_meat_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_meat_f.dae): Loaded successfully
art/meshes/props/special/brontoburger.dae: Starting conversion
art/meshes/props/special/brontoburger.dae: Running FixBrokenXML
art/meshes/props/special/brontoburger.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/props/special/brontoburger.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/special/brontoburger.dae: Found convertible object 'Brontoburger'
art/meshes/props/special/brontoburger.dae: Converting 'BrontoburgerMesh'
art/meshes/props/special/brontoburger.dae: Found static geometry
art/animation/biped/gatherer/idle_carry_wood_f.dae: Starting conversion
art/animation/biped/gatherer/idle_carry_wood_f.dae: Running FixBrokenXML
art/animation/biped/gatherer/idle_carry_wood_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/idle_carry_wood_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/idle_carry_wood_f.dae: Found convertible object 'm_tunic_short'
art/animation/biped/gatherer/idle_carry_wood_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_wood_f.dae): Loaded successfully
art/animation/biped/gatherer/carry_wood_f.dae: Starting conversion
art/animation/biped/gatherer/carry_wood_f.dae: Running FixBrokenXML
art/animation/biped/gatherer/carry_wood_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/carry_wood_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/carry_wood_f.dae: Found convertible object 'm_naked'
art/animation/biped/gatherer/carry_wood_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_wood_f.dae): Loaded successfully
art/animation/biped/citizen/build.dae: Starting conversion
art/animation/biped/citizen/build.dae: Running FixBrokenXML
art/animation/biped/citizen/build.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/build.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/build.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/build.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/build.dae): Loaded successfully
art/meshes/props/prop_mallet.dae: Starting conversion
art/meshes/props/prop_mallet.dae: Running FixBrokenXML
art/meshes/props/prop_mallet.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/props/prop_mallet.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/prop_mallet.dae: Found convertible object 'prop_mallet'
art/meshes/props/prop_mallet.dae: Converting 'prop_mallet-Geometry'
art/meshes/props/prop_mallet.dae: Found static geometry
art/meshes/props/prop_mallet.dae: Adding prop point mallet
art/meshes/props/scaf_3x3.dae: Starting conversion
art/meshes/props/scaf_3x3.dae: Running FixBrokenXML
art/meshes/props/scaf_3x3.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/scaf_3x3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/scaf_3x3.dae: Found convertible object 'Cylinder_003'
art/meshes/props/scaf_3x3.dae: Converting 'Cylinder_005'
art/meshes/props/scaf_3x3.dae: Found static geometry
art/meshes/structural/kart_storehouse.dae: Starting conversion
art/meshes/structural/kart_storehouse.dae: Running FixBrokenXML
art/meshes/structural/kart_storehouse.dae: Authoring tool: Blender 2.63.0 r46461
art/meshes/structural/kart_storehouse.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_storehouse.dae: Found convertible object 'Box03'
art/meshes/structural/kart_storehouse.dae: Converting 'Box03Mesh'
art/meshes/structural/kart_storehouse.dae: Found static geometry
art/meshes/props/kart_storehouse_b.dae: Starting conversion
art/meshes/props/kart_storehouse_b.dae: Running FixBrokenXML
art/meshes/props/kart_storehouse_b.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/kart_storehouse_b.dae: Applying fixes for 3ds Max exporter
art/meshes/props/kart_storehouse_b.dae: Found library_images to delete
art/meshes/props/kart_storehouse_b.dae: Found library_materials to delete
art/meshes/props/kart_storehouse_b.dae: Found library_effects to delete
art/meshes/props/kart_storehouse_b.dae: Found a bind_material to delete
art/meshes/props/kart_storehouse_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_storehouse_b.dae: Found convertible object 'axe03'
art/meshes/props/kart_storehouse_b.dae: Converting 'axe03Mesh'
art/meshes/props/kart_storehouse_b.dae: Found static geometry
art/animation/biped/citizen/idle_relax_m_a.dae: Starting conversion
art/animation/biped/citizen/idle_relax_m_a.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_m_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_m_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_m_a.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_m_a.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_a.dae): Loaded successfully
art/animation/biped/citizen/walk_relax_m.dae: Starting conversion
art/animation/biped/citizen/walk_relax_m.dae: Running FixBrokenXML
art/animation/biped/citizen/walk_relax_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/walk_relax_m.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/walk_relax_m.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/walk_relax_m.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_m.dae): Loaded successfully
art/meshes/props/scaffold_01.dae: Starting conversion
art/meshes/props/scaffold_01.dae: Running FixBrokenXML
art/meshes/props/scaffold_01.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/props/scaffold_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/scaffold_01.dae: Found convertible object 'Cylinder'
art/meshes/props/scaffold_01.dae: Converting 'Cylinder'
art/meshes/props/scaffold_01.dae: Found static geometry
art/meshes/structural/kush_house_4.dae: Starting conversion
art/meshes/structural/kush_house_4.dae: Running FixBrokenXML
art/meshes/structural/kush_house_4.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_house_4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_house_4.dae: Found convertible object 'Cube_005'
art/meshes/structural/kush_house_4.dae: Converting 'Cube_009'
art/meshes/structural/kush_house_4.dae: Found static geometry
art/meshes/structural/kush_house_4.dae: Adding prop point garrisoned
art/meshes/structural/kush_house_2.dae: Starting conversion
art/meshes/structural/kush_house_2.dae: Running FixBrokenXML
art/meshes/structural/kush_house_2.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_house_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_house_2.dae: Found convertible object 'Cube'
art/meshes/structural/kush_house_2.dae: Converting 'Cube'
art/meshes/structural/kush_house_2.dae: Found static geometry
art/meshes/structural/kush_house_2.dae: Adding prop point garrisoned
art/meshes/structural/hele_storehouse.dae: Starting conversion
art/meshes/structural/hele_storehouse.dae: Running FixBrokenXML
art/meshes/structural/hele_storehouse.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_storehouse.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_storehouse.dae: Found convertible object 'default04_001'
art/meshes/structural/hele_storehouse.dae: Converting 'default04Mesh_001'
art/meshes/structural/hele_storehouse.dae: Found static geometry
art/meshes/props/hele_storehouse_blocks.dae: Starting conversion
art/meshes/props/hele_storehouse_blocks.dae: Running FixBrokenXML
art/meshes/props/hele_storehouse_blocks.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_storehouse_blocks.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_storehouse_blocks.dae: Found convertible object 'default04'
art/meshes/props/hele_storehouse_blocks.dae: Converting 'default04Mesh'
art/meshes/props/hele_storehouse_blocks.dae: Found static geometry
art/meshes/props/hele_storehouse_roof.dae: Starting conversion
art/meshes/props/hele_storehouse_roof.dae: Running FixBrokenXML
art/meshes/props/hele_storehouse_roof.dae: Authoring tool: Blender 2.80.74 commit date:2019-06-17, commit time:21:07, hash:741641f4c3b8
art/meshes/props/hele_storehouse_roof.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_storehouse_roof.dae: Found convertible object 'hele_storehouse_roof'
art/meshes/props/hele_storehouse_roof.dae: Converting 'hele_storehouse_roof'
art/meshes/props/hele_storehouse_roof.dae: Found static geometry
art/meshes/props/hele_storehouse_props.dae: Starting conversion
art/meshes/props/hele_storehouse_props.dae: Running FixBrokenXML
art/meshes/props/hele_storehouse_props.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_storehouse_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_storehouse_props.dae: Found convertible object 'default04_001'
art/meshes/props/hele_storehouse_props.dae: Converting 'default04Mesh_002'
art/meshes/props/hele_storehouse_props.dae: Found static geometry
art/meshes/props/hele_storehouse_wood.dae: Starting conversion
art/meshes/props/hele_storehouse_wood.dae: Running FixBrokenXML
art/meshes/props/hele_storehouse_wood.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_storehouse_wood.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_storehouse_wood.dae: Found convertible object 'default04_001'
art/meshes/props/hele_storehouse_wood.dae: Converting 'default04Mesh_003'
art/meshes/props/hele_storehouse_wood.dae: Found static geometry
art/meshes/props/scaf_4x4.dae: Starting conversion
art/meshes/props/scaf_4x4.dae: Running FixBrokenXML
art/meshes/props/scaf_4x4.dae: Authoring tool: Blender 2.60.0 r41226
art/meshes/props/scaf_4x4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/scaf_4x4.dae: Found convertible object 'Cylinder_002'
art/meshes/props/scaf_4x4.dae: Converting 'Cylinder_002-mesh'
art/meshes/props/scaf_4x4.dae: Found static geometry
art/meshes/structural/ptol_storehouse.dae: Starting conversion
art/meshes/structural/ptol_storehouse.dae: Running FixBrokenXML
art/meshes/structural/ptol_storehouse.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/ptol_storehouse.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_storehouse.dae: Found convertible object 'Cube_580'
art/meshes/structural/ptol_storehouse.dae: Converting 'Cube_791'
art/meshes/structural/ptol_storehouse.dae: Found static geometry
art/meshes/structural/gaul_storehouse_b.dae: Starting conversion
art/meshes/structural/gaul_storehouse_b.dae: Running FixBrokenXML
art/meshes/structural/gaul_storehouse_b.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/structural/gaul_storehouse_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/gaul_storehouse_b.dae: Found convertible object 'Struct'
art/meshes/structural/gaul_storehouse_b.dae: Converting 'Cylinder_000'
art/meshes/structural/gaul_storehouse_b.dae: Found static geometry
art/meshes/structural/gaul_storehouse_b.dae: Adding prop point barrel_a
art/meshes/structural/gaul_storehouse_b.dae: Adding prop point barrel_b
art/meshes/props/gaul_storehouse_barrel_a_b.dae: Starting conversion
art/meshes/props/gaul_storehouse_barrel_a_b.dae: Running FixBrokenXML
art/meshes/props/gaul_storehouse_barrel_a_b.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/props/gaul_storehouse_barrel_a_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_storehouse_barrel_a_b.dae: Found convertible object 'Cylinder_000'
art/meshes/props/gaul_storehouse_barrel_a_b.dae: Converting 'Cylinder_009'
art/meshes/props/gaul_storehouse_barrel_a_b.dae: Found static geometry
art/meshes/props/gaul_storehouse_barrel_b_a.dae: Starting conversion
art/meshes/props/gaul_storehouse_barrel_b_a.dae: Running FixBrokenXML
art/meshes/props/gaul_storehouse_barrel_b_a.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/props/gaul_storehouse_barrel_b_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_storehouse_barrel_b_a.dae: Found convertible object 'Struct_002'
art/meshes/props/gaul_storehouse_barrel_b_a.dae: Converting 'Cylinder_003'
art/meshes/props/gaul_storehouse_barrel_b_a.dae: Found static geometry
art/meshes/props/gaul_storehouse_ore_b.dae: Starting conversion
art/meshes/props/gaul_storehouse_ore_b.dae: Running FixBrokenXML
art/meshes/props/gaul_storehouse_ore_b.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/props/gaul_storehouse_ore_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_storehouse_ore_b.dae: Found convertible object 'Cylinder_001'
art/meshes/props/gaul_storehouse_ore_b.dae: Converting 'Cylinder_002'
art/meshes/props/gaul_storehouse_ore_b.dae: Found static geometry
art/meshes/props/gaul_storehouse_foliage_b.dae: Starting conversion
art/meshes/props/gaul_storehouse_foliage_b.dae: Running FixBrokenXML
art/meshes/props/gaul_storehouse_foliage_b.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/props/gaul_storehouse_foliage_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_storehouse_foliage_b.dae: Found convertible object 'gaul_farmstead_nature'
art/meshes/props/gaul_storehouse_foliage_b.dae: Converting 'Plane_001'
art/meshes/props/gaul_storehouse_foliage_b.dae: Found static geometry
art/meshes/structural/gaul_storehouse_a.dae: Starting conversion
art/meshes/structural/gaul_storehouse_a.dae: Running FixBrokenXML
art/meshes/structural/gaul_storehouse_a.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/structural/gaul_storehouse_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/gaul_storehouse_a.dae: Found convertible object 'Struct'
art/meshes/structural/gaul_storehouse_a.dae: Converting 'Cylinder_008'
art/meshes/structural/gaul_storehouse_a.dae: Found static geometry
art/meshes/structural/gaul_storehouse_a.dae: Adding prop point barrel_a
art/meshes/structural/gaul_storehouse_a.dae: Adding prop point barrel_b
art/meshes/props/gaul_storehouse_barrel_a_a.dae: Starting conversion
art/meshes/props/gaul_storehouse_barrel_a_a.dae: Running FixBrokenXML
art/meshes/props/gaul_storehouse_barrel_a_a.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/props/gaul_storehouse_barrel_a_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_storehouse_barrel_a_a.dae: Found convertible object 'Struct_001'
art/meshes/props/gaul_storehouse_barrel_a_a.dae: Converting 'Cylinder_001'
art/meshes/props/gaul_storehouse_barrel_a_a.dae: Found static geometry
art/meshes/props/gaul_storehouse_ore_a.dae: Starting conversion
art/meshes/props/gaul_storehouse_ore_a.dae: Running FixBrokenXML
art/meshes/props/gaul_storehouse_ore_a.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/props/gaul_storehouse_ore_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_storehouse_ore_a.dae: Found convertible object 'Cylinder_001'
art/meshes/props/gaul_storehouse_ore_a.dae: Converting 'Cylinder_002'
art/meshes/props/gaul_storehouse_ore_a.dae: Found static geometry
art/meshes/props/gaul_storehouse_foliage_a.dae: Starting conversion
art/meshes/props/gaul_storehouse_foliage_a.dae: Running FixBrokenXML
art/meshes/props/gaul_storehouse_foliage_a.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/props/gaul_storehouse_foliage_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_storehouse_foliage_a.dae: Found convertible object 'gaul_farmstead_nature_001'
art/meshes/props/gaul_storehouse_foliage_a.dae: Converting 'Plane_002'
art/meshes/props/gaul_storehouse_foliage_a.dae: Found static geometry
art/meshes/structural/maur_house_a.dae: Starting conversion
art/meshes/structural/maur_house_a.dae: Running FixBrokenXML
art/meshes/structural/maur_house_a.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/structural/maur_house_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_house_a.dae: Found convertible object 'houseA1'
art/meshes/structural/maur_house_a.dae: Converting 'ID1084_003'
art/meshes/structural/maur_house_a.dae: Found static geometry
art/meshes/structural/maur_house_a_struct_b.dae: Starting conversion
art/meshes/structural/maur_house_a_struct_b.dae: Running FixBrokenXML
art/meshes/structural/maur_house_a_struct_b.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/structural/maur_house_a_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_house_a_struct_b.dae: Found convertible object 'houseA2'
art/meshes/structural/maur_house_a_struct_b.dae: Converting 'ID1084_002'
art/meshes/structural/maur_house_a_struct_b.dae: Found static geometry
art/meshes/structural/maur_house_b.dae: Starting conversion
art/meshes/structural/maur_house_b.dae: Running FixBrokenXML
art/meshes/structural/maur_house_b.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/structural/maur_house_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_house_b.dae: Found convertible object 'houseB1'
art/meshes/structural/maur_house_b.dae: Converting 'ID1084_004'
art/meshes/structural/maur_house_b.dae: Found static geometry
art/meshes/structural/maur_house_b_struct_b.dae: Starting conversion
art/meshes/structural/maur_house_b_struct_b.dae: Running FixBrokenXML
art/meshes/structural/maur_house_b_struct_b.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/structural/maur_house_b_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_house_b_struct_b.dae: Found convertible object 'houseB2'
art/meshes/structural/maur_house_b_struct_b.dae: Converting 'ID1084_005'
art/meshes/structural/maur_house_b_struct_b.dae: Found static geometry
art/meshes/structural/kush_storehouse.dae: Starting conversion
art/meshes/structural/kush_storehouse.dae: Running FixBrokenXML
art/meshes/structural/kush_storehouse.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_storehouse.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_storehouse.dae: Found convertible object 'Cube_006'
art/meshes/structural/kush_storehouse.dae: Converting 'Cube_011'
art/meshes/structural/kush_storehouse.dae: Found static geometry
art/meshes/structural/pers_storehouse.dae: Starting conversion
art/meshes/structural/pers_storehouse.dae: Running FixBrokenXML
art/meshes/structural/pers_storehouse.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/structural/pers_storehouse.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_storehouse.dae: Found convertible object 'Mill'
art/meshes/structural/pers_storehouse.dae: Converting 'Mill'
art/meshes/structural/pers_storehouse.dae: Found static geometry
art/meshes/props/pers_storehouse_1.dae: Starting conversion
art/meshes/props/pers_storehouse_1.dae: Running FixBrokenXML
art/meshes/props/pers_storehouse_1.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/pers_storehouse_1.dae: Applying fixes for 3ds Max exporter
art/meshes/props/pers_storehouse_1.dae: Found library_images to delete
art/meshes/props/pers_storehouse_1.dae: Found library_materials to delete
art/meshes/props/pers_storehouse_1.dae: Found library_effects to delete
art/meshes/props/pers_storehouse_1.dae: Found a bind_material to delete
art/meshes/props/pers_storehouse_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_storehouse_1.dae: Found convertible object 'Object37-Pivot'
art/meshes/props/pers_storehouse_1.dae: Converting 'Object37Mesh'
art/meshes/props/pers_storehouse_1.dae: Found static geometry
art/animation/biped/gatherer/walk_pickaxe.dae: Starting conversion
art/animation/biped/gatherer/walk_pickaxe.dae: Running FixBrokenXML
art/animation/biped/gatherer/walk_pickaxe.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/gatherer/walk_pickaxe.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/walk_pickaxe.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/gatherer/walk_pickaxe.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_pickaxe.dae): Loaded successfully
art/meshes/props/tool_pick.dae: Starting conversion
art/meshes/props/tool_pick.dae: Running FixBrokenXML
art/meshes/props/tool_pick.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/tool_pick.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/tool_pick.dae: Found convertible object 'Pickaxe'
art/meshes/props/tool_pick.dae: Converting 'Cubo'
art/meshes/props/tool_pick.dae: Found static geometry
art/meshes/props/scaffold_02.dae: Starting conversion
art/meshes/props/scaffold_02.dae: Running FixBrokenXML
art/meshes/props/scaffold_02.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:10:55, hash:e8daa615704b
art/meshes/props/scaffold_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/scaffold_02.dae: Found convertible object 'Object014'
art/meshes/props/scaffold_02.dae: Converting 'Object014Mesh_001'
art/meshes/props/scaffold_02.dae: Found static geometry
art/meshes/structural/pers_house_a.dae: Starting conversion
art/meshes/structural/pers_house_a.dae: Running FixBrokenXML
art/meshes/structural/pers_house_a.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/structural/pers_house_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_house_a.dae: Found convertible object 'Cube_001'
art/meshes/structural/pers_house_a.dae: Converting 'Cube_002'
art/meshes/structural/pers_house_a.dae: Found static geometry
art/meshes/props/pers_house_a_plants.dae: Starting conversion
art/meshes/props/pers_house_a_plants.dae: Running FixBrokenXML
art/meshes/props/pers_house_a_plants.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/pers_house_a_plants.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_house_a_plants.dae: Found convertible object 'Plane_031'
art/meshes/props/pers_house_a_plants.dae: Converting 'Plane_000'
art/meshes/props/pers_house_a_plants.dae: Found static geometry
art/meshes/structural/pers_house_c.dae: Starting conversion
art/meshes/structural/pers_house_c.dae: Running FixBrokenXML
art/meshes/structural/pers_house_c.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/structural/pers_house_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_house_c.dae: Found convertible object 'Cube_003'
art/meshes/structural/pers_house_c.dae: Converting 'Cube_001'
art/meshes/structural/pers_house_c.dae: Found static geometry
art/meshes/props/pers_house_c_plants.dae: Starting conversion
art/meshes/props/pers_house_c_plants.dae: Running FixBrokenXML
art/meshes/props/pers_house_c_plants.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/pers_house_c_plants.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_house_c_plants.dae: Found convertible object 'Plane_032'
art/meshes/props/pers_house_c_plants.dae: Converting 'Plane_019'
art/meshes/props/pers_house_c_plants.dae: Found static geometry
art/meshes/structural/maur_storehouse.dae: Starting conversion
art/meshes/structural/maur_storehouse.dae: Running FixBrokenXML
art/meshes/structural/maur_storehouse.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/structural/maur_storehouse.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_storehouse.dae: Found convertible object 'mill'
art/meshes/structural/maur_storehouse.dae: Converting 'mill'
art/meshes/structural/maur_storehouse.dae: Found static geometry
art/meshes/props/maur_storehouse_props.dae: Starting conversion
art/meshes/props/maur_storehouse_props.dae: Running FixBrokenXML
art/meshes/props/maur_storehouse_props.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/props/maur_storehouse_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_storehouse_props.dae: Found convertible object 'millprops'
art/meshes/props/maur_storehouse_props.dae: Converting 'millprops'
art/meshes/props/maur_storehouse_props.dae: Found static geometry
art/meshes/structural/kart_house_c_scaffolding.dae: Starting conversion
art/meshes/structural/kart_house_c_scaffolding.dae: Running FixBrokenXML
art/meshes/structural/kart_house_c_scaffolding.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_house_c_scaffolding.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_house_c_scaffolding.dae: Found convertible object 'House_C_001'
art/meshes/structural/kart_house_c_scaffolding.dae: Converting 'House_CMesh_001'
art/meshes/structural/kart_house_c_scaffolding.dae: Found static geometry
art/meshes/structural/kart_house_c.dae: Starting conversion
art/meshes/structural/kart_house_c.dae: Running FixBrokenXML
art/meshes/structural/kart_house_c.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_house_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_house_c.dae: Found convertible object 'House_C'
art/meshes/structural/kart_house_c.dae: Converting 'House_CMesh'
art/meshes/structural/kart_house_c.dae: Found static geometry
art/meshes/structural/kart_house_c.dae: Adding prop point garrisoned
art/meshes/structural/kart_house_c.dae: Adding prop point dust
art/meshes/props/kart_house_c_1.dae: Starting conversion
art/meshes/props/kart_house_c_1.dae: Running FixBrokenXML
art/meshes/props/kart_house_c_1.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/kart_house_c_1.dae: Applying fixes for 3ds Max exporter
art/meshes/props/kart_house_c_1.dae: Found library_images to delete
art/meshes/props/kart_house_c_1.dae: Found library_materials to delete
art/meshes/props/kart_house_c_1.dae: Found library_effects to delete
art/meshes/props/kart_house_c_1.dae: Found a bind_material to delete
art/meshes/props/kart_house_c_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_house_c_1.dae: Found convertible object 'Object15'
art/meshes/props/kart_house_c_1.dae: Converting 'Object15Mesh'
art/meshes/props/kart_house_c_1.dae: Found static geometry
art/meshes/structural/hele_house_e.dae: Starting conversion
art/meshes/structural/hele_house_e.dae: Running FixBrokenXML
art/meshes/structural/hele_house_e.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_house_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_house_e.dae: Found convertible object 'House_001'
art/meshes/structural/hele_house_e.dae: Converting 'HouseMesh_005'
art/meshes/structural/hele_house_e.dae: Found static geometry
art/meshes/structural/hele_house_e.dae: Adding prop point dust
art/meshes/props/hele_house_e_shields.dae: Starting conversion
art/meshes/props/hele_house_e_shields.dae: Running FixBrokenXML
art/meshes/props/hele_house_e_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_e_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_e_shields.dae: Found convertible object 'House_001'
art/meshes/props/hele_house_e_shields.dae: Converting 'HouseMesh_004'
art/meshes/props/hele_house_e_shields.dae: Found static geometry
art/meshes/props/hele_house_e_nature.dae: Starting conversion
art/meshes/props/hele_house_e_nature.dae: Running FixBrokenXML
art/meshes/props/hele_house_e_nature.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_e_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_e_nature.dae: Found convertible object 'House_001'
art/meshes/props/hele_house_e_nature.dae: Converting 'HouseMesh_002'
art/meshes/props/hele_house_e_nature.dae: Found static geometry
art/meshes/props/hele_house_e_struct.dae: Starting conversion
art/meshes/props/hele_house_e_struct.dae: Running FixBrokenXML
art/meshes/props/hele_house_e_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_e_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_e_struct.dae: Found convertible object 'House_001'
art/meshes/props/hele_house_e_struct.dae: Converting 'HouseMesh_003'
art/meshes/props/hele_house_e_struct.dae: Found static geometry
art/meshes/props/hele_house_e_props_a.dae: Starting conversion
art/meshes/props/hele_house_e_props_a.dae: Running FixBrokenXML
art/meshes/props/hele_house_e_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_e_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_e_props_a.dae: Found convertible object 'House'
art/meshes/props/hele_house_e_props_a.dae: Converting 'HouseMesh'
art/meshes/props/hele_house_e_props_a.dae: Found static geometry
art/meshes/structural/hele_house_d.dae: Starting conversion
art/meshes/structural/hele_house_d.dae: Running FixBrokenXML
art/meshes/structural/hele_house_d.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_house_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_house_d.dae: Found convertible object 'default_001'
art/meshes/structural/hele_house_d.dae: Converting 'defaultMesh_001'
art/meshes/structural/hele_house_d.dae: Found static geometry
art/meshes/structural/hele_house_d.dae: Adding prop point dust
art/meshes/props/hele_house_d_shields.dae: Starting conversion
art/meshes/props/hele_house_d_shields.dae: Running FixBrokenXML
art/meshes/props/hele_house_d_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_d_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_d_shields.dae: Found convertible object 'default'
art/meshes/props/hele_house_d_shields.dae: Converting 'defaultMesh'
art/meshes/props/hele_house_d_shields.dae: Found static geometry
art/meshes/props/hele_house_d_nature.dae: Starting conversion
art/meshes/props/hele_house_d_nature.dae: Running FixBrokenXML
art/meshes/props/hele_house_d_nature.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_d_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_d_nature.dae: Found convertible object 'default_001'
art/meshes/props/hele_house_d_nature.dae: Converting 'defaultMesh_003'
art/meshes/props/hele_house_d_nature.dae: Found static geometry
art/meshes/props/hele_house_d_struct.dae: Starting conversion
art/meshes/props/hele_house_d_struct.dae: Running FixBrokenXML
art/meshes/props/hele_house_d_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_d_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_d_struct.dae: Found convertible object 'default_001'
art/meshes/props/hele_house_d_struct.dae: Converting 'defaultMesh_005'
art/meshes/props/hele_house_d_struct.dae: Found static geometry
art/meshes/props/hele_house_d_props_a.dae: Starting conversion
art/meshes/props/hele_house_d_props_a.dae: Running FixBrokenXML
art/meshes/props/hele_house_d_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_d_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_d_props_a.dae: Found convertible object 'default_001'
art/meshes/props/hele_house_d_props_a.dae: Converting 'defaultMesh_002'
art/meshes/props/hele_house_d_props_a.dae: Found static geometry
art/meshes/props/hele_house_d_decor.dae: Starting conversion
art/meshes/props/hele_house_d_decor.dae: Running FixBrokenXML
art/meshes/props/hele_house_d_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_d_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_d_decor.dae: Found convertible object 'default_001'
art/meshes/props/hele_house_d_decor.dae: Converting 'defaultMesh_004'
art/meshes/props/hele_house_d_decor.dae: Found static geometry
art/meshes/structural/ptol_house_new_2.dae: Starting conversion
art/meshes/structural/ptol_house_new_2.dae: Running FixBrokenXML
art/meshes/structural/ptol_house_new_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/ptol_house_new_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_house_new_2.dae: Found convertible object 'Cube_011'
art/meshes/structural/ptol_house_new_2.dae: Converting 'Cube_009'
art/meshes/structural/ptol_house_new_2.dae: Found static geometry
art/meshes/structural/ptol_house_new_2.dae: Adding prop point garrisoned
art/meshes/structural/ptol_house_new_4.dae: Starting conversion
art/meshes/structural/ptol_house_new_4.dae: Running FixBrokenXML
art/meshes/structural/ptol_house_new_4.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/ptol_house_new_4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_house_new_4.dae: Found convertible object 'Cube_013'
art/meshes/structural/ptol_house_new_4.dae: Converting 'Cube_021'
art/meshes/structural/ptol_house_new_4.dae: Found static geometry
art/meshes/structural/ptol_house_new_4.dae: Adding prop point garrisoned
art/meshes/structural/gaul_house_d.dae: Starting conversion
art/meshes/structural/gaul_house_d.dae: Running FixBrokenXML
art/meshes/structural/gaul_house_d.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/gaul_house_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/gaul_house_d.dae: Found convertible object 'celt_helmet_a_004_000'
art/meshes/structural/gaul_house_d.dae: Converting 'celt_helmet_a-Geometry_003'
art/meshes/structural/gaul_house_d.dae: Found static geometry
art/meshes/structural/gaul_house_d.dae: Adding prop point dust
art/meshes/props/gaul_house_d_props_new.dae: Starting conversion
art/meshes/props/gaul_house_d_props_new.dae: Running FixBrokenXML
art/meshes/props/gaul_house_d_props_new.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/gaul_house_d_props_new.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_house_d_props_new.dae: Found convertible object 'celt_helmet_a_004_000'
art/meshes/props/gaul_house_d_props_new.dae: Converting 'celt_helmet_a-Geometry_001'
art/meshes/props/gaul_house_d_props_new.dae: Found static geometry
art/meshes/props/gaul_house_d_props_1.dae: Starting conversion
art/meshes/props/gaul_house_d_props_1.dae: Running FixBrokenXML
art/meshes/props/gaul_house_d_props_1.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/gaul_house_d_props_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_house_d_props_1.dae: Found convertible object 'celt_helmet_a_004_019'
art/meshes/props/gaul_house_d_props_1.dae: Converting 'celt_helmet_a-Geometry_017'
art/meshes/props/gaul_house_d_props_1.dae: Found static geometry
art/meshes/structural/gaul_house_a.dae: Starting conversion
art/meshes/structural/gaul_house_a.dae: Running FixBrokenXML
art/meshes/structural/gaul_house_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/gaul_house_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/gaul_house_a.dae: Found convertible object 'celt_helmet_a_004_000'
art/meshes/structural/gaul_house_a.dae: Converting 'celt_helmet_a-Geometry_000'
art/meshes/structural/gaul_house_a.dae: Found static geometry
art/meshes/structural/gaul_house_a.dae: Adding prop point dust
art/meshes/props/gaul_house_a_props_1.dae: Starting conversion
art/meshes/props/gaul_house_a_props_1.dae: Running FixBrokenXML
art/meshes/props/gaul_house_a_props_1.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/gaul_house_a_props_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_house_a_props_1.dae: Found convertible object 'celt_helmet_a_004_009'
art/meshes/props/gaul_house_a_props_1.dae: Converting 'celt_helmet_a-Geometry_007'
art/meshes/props/gaul_house_a_props_1.dae: Found static geometry
art/meshes/props/gaul_house_a_props_new.dae: Starting conversion
art/meshes/props/gaul_house_a_props_new.dae: Running FixBrokenXML
art/meshes/props/gaul_house_a_props_new.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/gaul_house_a_props_new.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_house_a_props_new.dae: Found convertible object 'celt_helmet_a_004_000'
art/meshes/props/gaul_house_a_props_new.dae: Converting 'celt_helmet_a-Geometry_001'
art/meshes/props/gaul_house_a_props_new.dae: Found static geometry
art/animation/biped/gatherer/gather_mine.dae: Starting conversion
art/animation/biped/gatherer/gather_mine.dae: Running FixBrokenXML
art/animation/biped/gatherer/gather_mine.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/gather_mine.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/gather_mine.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/gatherer/gather_mine.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_mine.dae): Loaded successfully
art/meshes/props/kart_storehouse_a.dae: Starting conversion
art/meshes/props/kart_storehouse_a.dae: Running FixBrokenXML
art/meshes/props/kart_storehouse_a.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/kart_storehouse_a.dae: Applying fixes for 3ds Max exporter
art/meshes/props/kart_storehouse_a.dae: Found library_images to delete
art/meshes/props/kart_storehouse_a.dae: Found library_materials to delete
art/meshes/props/kart_storehouse_a.dae: Found library_effects to delete
art/meshes/props/kart_storehouse_a.dae: Found a bind_material to delete
art/meshes/props/kart_storehouse_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_storehouse_a.dae: Found convertible object 'axe03'
art/meshes/props/kart_storehouse_a.dae: Converting 'axe03Mesh'
art/meshes/props/kart_storehouse_a.dae: Found static geometry
art/meshes/structural/ptol_house_new_3.dae: Starting conversion
art/meshes/structural/ptol_house_new_3.dae: Running FixBrokenXML
art/meshes/structural/ptol_house_new_3.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/ptol_house_new_3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_house_new_3.dae: Found convertible object 'Cube_012'
art/meshes/structural/ptol_house_new_3.dae: Converting 'Cube_015'
art/meshes/structural/ptol_house_new_3.dae: Found static geometry
art/meshes/structural/ptol_house_new_3.dae: Adding prop point garrisoned
art/meshes/structural/found_6x6.dae: Starting conversion
art/meshes/structural/found_6x6.dae: Running FixBrokenXML
art/meshes/structural/found_6x6.dae: Authoring tool: Blender 2.80.45 commit date:2019-02-27, commit time:01:36, hash:168d3fd528c4
art/meshes/structural/found_6x6.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_6x6.dae: Found convertible object 'foundation_6x6'
art/meshes/structural/found_6x6.dae: Converting 'foundation_6x6_mesh'
art/meshes/structural/found_6x6.dae: Found static geometry
art/meshes/structural/found_6x6.dae: Adding prop point delimitator_01
art/meshes/structural/found_6x6.dae: Adding prop point delimitator_02
art/meshes/structural/found_6x6.dae: Adding prop point delimitator_03
art/meshes/structural/found_6x6.dae: Adding prop point delimitator_04
art/meshes/structural/found_6x6.dae: Adding prop point post_01
art/meshes/structural/found_6x6.dae: Adding prop point post_02
art/meshes/structural/found_6x6.dae: Adding prop point post_03
art/meshes/structural/found_6x6.dae: Adding prop point post_04
art/meshes/structural/found_6x6.dae: Adding prop point post_05
art/meshes/structural/found_6x6.dae: Adding prop point post_06
art/meshes/structural/found_6x6.dae: Adding prop point post_07
art/meshes/structural/found_6x6.dae: Adding prop point post_08
art/meshes/structural/found_6x6.dae: Adding prop point woodpile001
art/meshes/structural/found_6x6.dae: Adding prop point handcart001
art/meshes/structural/found_6x6.dae: Adding prop point brickpile001
art/meshes/structural/found_6x6.dae: Adding prop point brickpile002
art/meshes/structural/found_6x6.dae: Adding prop point brickpile003
art/meshes/structural/found_6x6.dae: Adding prop point brick001
art/meshes/structural/found_6x6.dae: Adding prop point brick002
art/meshes/structural/found_6x6.dae: Adding prop point box001
art/meshes/structural/found_6x6.dae: Adding prop point box002
art/meshes/structural/found_6x6.dae: Adding prop point box003
art/meshes/structural/found_6x6.dae: Adding prop point box004
art/meshes/structural/found_6x6.dae: Adding prop point handcart002
art/meshes/structural/found_6x6.dae: Adding prop point woodpile002
art/meshes/structural/found_6x6.dae: Adding prop point woodpile003
art/meshes/structural/found_6x6.dae: Adding prop point vase001
art/meshes/structural/found_6x6.dae: Adding prop point vase002
art/meshes/structural/found_6x6.dae: Adding prop point brick003
art/meshes/structural/found_6x6.dae: Adding prop point brick004
art/meshes/structural/found_6x6.dae: Adding prop point brick005
art/meshes/structural/found_6x6.dae: Adding prop point plankpile001
art/meshes/props/brick_pile_03.dae: Starting conversion
art/meshes/props/brick_pile_03.dae: Running FixBrokenXML
art/meshes/props/brick_pile_03.dae: Authoring tool: Blender 2.80.45 commit date:2019-02-27, commit time:01:36, hash:168d3fd528c4
art/meshes/props/brick_pile_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brick_pile_03.dae: Found convertible object 'brick_pile_03'
art/meshes/props/brick_pile_03.dae: Converting 'brick_pile_03_001'
art/meshes/props/brick_pile_03.dae: Found static geometry
art/meshes/props/brick_pile_03.dae: Adding prop point brick_01
art/meshes/props/brick_pile_03.dae: Adding prop point brick_02
art/meshes/props/brick_pile_03.dae: Adding prop point brick_03
art/meshes/props/brick_pile_03.dae: Adding prop point brick_04
art/meshes/props/brick_pile_03.dae: Adding prop point brick_05
art/meshes/props/brick_pile_03.dae: Adding prop point brick_06
art/meshes/props/brick_pile_03.dae: Adding prop point brick_07
art/meshes/props/brick_pile_03.dae: Adding prop point brick_08
art/meshes/props/plank_big_pile_a.dae: Starting conversion
art/meshes/props/plank_big_pile_a.dae: Running FixBrokenXML
art/meshes/props/plank_big_pile_a.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/plank_big_pile_a.dae: Applying fixes for 3ds Max exporter
art/meshes/props/plank_big_pile_a.dae: Found library_images to delete
art/meshes/props/plank_big_pile_a.dae: Found library_materials to delete
art/meshes/props/plank_big_pile_a.dae: Found library_effects to delete
art/meshes/props/plank_big_pile_a.dae: Found a bind_material to delete
art/meshes/props/plank_big_pile_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/plank_big_pile_a.dae: Found convertible object 'Object006-Pivot'
art/meshes/props/plank_big_pile_a.dae: Converting 'Object006Mesh'
art/meshes/props/plank_big_pile_a.dae: Found static geometry
art/meshes/props/pers_storehouse_2.dae: Starting conversion
art/meshes/props/pers_storehouse_2.dae: Running FixBrokenXML
art/meshes/props/pers_storehouse_2.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/pers_storehouse_2.dae: Applying fixes for 3ds Max exporter
art/meshes/props/pers_storehouse_2.dae: Found library_images to delete
art/meshes/props/pers_storehouse_2.dae: Found library_materials to delete
art/meshes/props/pers_storehouse_2.dae: Found library_effects to delete
art/meshes/props/pers_storehouse_2.dae: Found a bind_material to delete
art/meshes/props/pers_storehouse_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_storehouse_2.dae: Found convertible object 'Object37-Pivot'
art/meshes/props/pers_storehouse_2.dae: Converting 'Object37Mesh'
art/meshes/props/pers_storehouse_2.dae: Found static geometry
art/animation/biped/gatherer/idle_carry_ore_f.dae: Starting conversion
art/animation/biped/gatherer/idle_carry_ore_f.dae: Running FixBrokenXML
art/animation/biped/gatherer/idle_carry_ore_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/idle_carry_ore_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/idle_carry_ore_f.dae: Found convertible object 'm_tunic_short'
art/animation/biped/gatherer/idle_carry_ore_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_ore_f.dae): Loaded successfully
art/animation/biped/gatherer/carry_ore_f.dae: Starting conversion
art/animation/biped/gatherer/carry_ore_f.dae: Running FixBrokenXML
art/animation/biped/gatherer/carry_ore_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/carry_ore_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/carry_ore_f.dae: Found convertible object 'm_naked'
art/animation/biped/gatherer/carry_ore_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_ore_f.dae): Loaded successfully
art/meshes/props/special/stone_block.dae: Starting conversion
art/meshes/props/special/stone_block.dae: Running FixBrokenXML
art/meshes/props/special/stone_block.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/special/stone_block.dae: Applying fixes for 3ds Max exporter
art/meshes/props/special/stone_block.dae: Found library_images to delete
art/meshes/props/special/stone_block.dae: Found library_materials to delete
art/meshes/props/special/stone_block.dae: Found library_effects to delete
art/meshes/props/special/stone_block.dae: Found a bind_material to delete
art/meshes/props/special/stone_block.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/special/stone_block.dae: Found convertible object 'carry_stone'
art/meshes/props/special/stone_block.dae: Converting 'carry_stoneMesh'
art/meshes/props/special/stone_block.dae: Found static geometry
art/animation/biped/gatherer/idle_carry_ore_m.dae: Starting conversion
art/animation/biped/gatherer/idle_carry_ore_m.dae: Running FixBrokenXML
art/animation/biped/gatherer/idle_carry_ore_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/idle_carry_ore_m.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/idle_carry_ore_m.dae: Found convertible object 'm_tunic_short'
art/animation/biped/gatherer/idle_carry_ore_m.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_ore_m.dae): Loaded successfully
art/animation/biped/gatherer/carry_ore_m.dae: Starting conversion
art/animation/biped/gatherer/carry_ore_m.dae: Running FixBrokenXML
art/animation/biped/gatherer/carry_ore_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/carry_ore_m.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/carry_ore_m.dae: Found convertible object 'm_naked'
art/animation/biped/gatherer/carry_ore_m.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_ore_m.dae): Loaded successfully
art/meshes/structural/kart_farmstead_foundation.dae: Starting conversion
art/meshes/structural/kart_farmstead_foundation.dae: Running FixBrokenXML
art/meshes/structural/kart_farmstead_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_farmstead_foundation.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_farmstead_foundation.dae: Found convertible object 'Cube_020'
art/meshes/structural/kart_farmstead_foundation.dae: Converting 'Cube_024'
art/meshes/structural/kart_farmstead_foundation.dae: Found static geometry
art/meshes/structural/found_5x4.dae: Starting conversion
art/meshes/structural/found_5x4.dae: Running FixBrokenXML
art/meshes/structural/found_5x4.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/found_5x4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_5x4.dae: Found convertible object 'foundation_5x4'
art/meshes/structural/found_5x4.dae: Converting 'foundation_5x4'
art/meshes/structural/found_5x4.dae: Found static geometry
art/meshes/structural/found_5x4.dae: Adding prop point post_02
art/meshes/structural/found_5x4.dae: Adding prop point delimitator_01
art/meshes/structural/found_5x4.dae: Adding prop point delimitator_03
art/meshes/structural/found_5x4.dae: Adding prop point delimitator_04
art/meshes/structural/found_5x4.dae: Adding prop point post_01
art/meshes/structural/found_5x4.dae: Adding prop point delimitator_02
art/meshes/structural/found_5x4.dae: Adding prop point post_04
art/meshes/structural/found_5x4.dae: Adding prop point post_06
art/meshes/structural/found_5x4.dae: Adding prop point post_05
art/meshes/structural/found_5x4.dae: Adding prop point post_03
art/meshes/structural/found_5x4.dae: Adding prop point brick_pile_01
art/meshes/structural/found_5x4.dae: Adding prop point brick_pile_02
art/meshes/structural/found_5x4.dae: Adding prop point box_pile_01
art/meshes/structural/found_5x4.dae: Adding prop point brick_pile_03
art/meshes/structural/found_5x4.dae: Adding prop point wood_pile_01
art/meshes/structural/found_5x4.dae: Adding prop point handcart_01
art/meshes/structural/found_5x4.dae: Adding prop point box_01
art/meshes/props/box_pile_01.dae: Starting conversion
art/meshes/props/box_pile_01.dae: Running FixBrokenXML
art/meshes/props/box_pile_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/box_pile_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/box_pile_01.dae: Found convertible object 'box_pile'
art/meshes/props/box_pile_01.dae: Converting 'box_pile_001'
art/meshes/props/box_pile_01.dae: Found static geometry
art/meshes/props/box_pile_01.dae: Adding prop point box_01
art/meshes/props/box_pile_01.dae: Adding prop point box_03
art/meshes/props/box_pile_01.dae: Adding prop point box_02
art/meshes/props/brick_pile_06.dae: Starting conversion
art/meshes/props/brick_pile_06.dae: Running FixBrokenXML
art/meshes/props/brick_pile_06.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/brick_pile_06.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brick_pile_06.dae: Found convertible object 'brick_pile_06'
art/meshes/props/brick_pile_06.dae: Converting 'brick_001'
art/meshes/props/brick_pile_06.dae: Found static geometry
art/meshes/props/brick_pile_06.dae: Adding prop point tool_01
art/meshes/props/brick_pile_06.dae: Adding prop point brick_01
art/meshes/props/brick_pile_06.dae: Adding prop point brick_02
art/meshes/props/special/metal_block.dae: Starting conversion
art/meshes/props/special/metal_block.dae: Running FixBrokenXML
art/meshes/props/special/metal_block.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/special/metal_block.dae: Applying fixes for 3ds Max exporter
art/meshes/props/special/metal_block.dae: Found library_images to delete
art/meshes/props/special/metal_block.dae: Found library_materials to delete
art/meshes/props/special/metal_block.dae: Found library_effects to delete
art/meshes/props/special/metal_block.dae: Found a bind_material to delete
art/meshes/props/special/metal_block.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/special/metal_block.dae: Found convertible object 'carry_metal'
art/meshes/props/special/metal_block.dae: Converting 'carry_metalMesh'
art/meshes/props/special/metal_block.dae: Found static geometry
art/meshes/structural/maur_house_c.dae: Starting conversion
art/meshes/structural/maur_house_c.dae: Running FixBrokenXML
art/meshes/structural/maur_house_c.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/structural/maur_house_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_house_c.dae: Found convertible object 'houseC1'
art/meshes/structural/maur_house_c.dae: Converting 'ID1084_007'
art/meshes/structural/maur_house_c.dae: Found static geometry
art/meshes/structural/maur_house_c_struct_b.dae: Starting conversion
art/meshes/structural/maur_house_c_struct_b.dae: Running FixBrokenXML
art/meshes/structural/maur_house_c_struct_b.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/structural/maur_house_c_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_house_c_struct_b.dae: Found convertible object 'houseC2'
art/meshes/structural/maur_house_c_struct_b.dae: Converting 'HouseC'
art/meshes/structural/maur_house_c_struct_b.dae: Found static geometry
art/meshes/structural/maur_house_d.dae: Starting conversion
art/meshes/structural/maur_house_d.dae: Running FixBrokenXML
art/meshes/structural/maur_house_d.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/structural/maur_house_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_house_d.dae: Found convertible object 'houseD1'
art/meshes/structural/maur_house_d.dae: Converting 'ID1084_010'
art/meshes/structural/maur_house_d.dae: Found static geometry
art/meshes/structural/maur_house_d_struct_b.dae: Starting conversion
art/meshes/structural/maur_house_d_struct_b.dae: Running FixBrokenXML
art/meshes/structural/maur_house_d_struct_b.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/structural/maur_house_d_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_house_d_struct_b.dae: Found convertible object 'houseD2'
art/meshes/structural/maur_house_d_struct_b.dae: Converting 'HouseD2'
art/meshes/structural/maur_house_d_struct_b.dae: Found static geometry
art/meshes/structural/kush_barracks.dae: Starting conversion
art/meshes/structural/kush_barracks.dae: Running FixBrokenXML
art/meshes/structural/kush_barracks.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373
art/meshes/structural/kush_barracks.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_barracks.dae: Found convertible object 'Cube_007'
art/meshes/structural/kush_barracks.dae: Converting 'Cube_007'
art/meshes/structural/kush_barracks.dae: Found static geometry
art/meshes/structural/kush_barracks.dae: Adding prop point garrisoned
art/meshes/structural/found_6x7.dae: Starting conversion
art/meshes/structural/found_6x7.dae: Running FixBrokenXML
art/meshes/structural/found_6x7.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142
art/meshes/structural/found_6x7.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_6x7.dae: Found convertible object 'foundation_6x7'
art/meshes/structural/found_6x7.dae: Converting 'foundation_6x7'
art/meshes/structural/found_6x7.dae: Found static geometry
art/meshes/structural/found_6x7.dae: Adding prop point delimitator_01
art/meshes/structural/found_6x7.dae: Adding prop point delimitator_02
art/meshes/structural/found_6x7.dae: Adding prop point delimitator_03
art/meshes/structural/found_6x7.dae: Adding prop point delimitator_04
art/meshes/structural/found_6x7.dae: Adding prop point post_01
art/meshes/structural/found_6x7.dae: Adding prop point post_02
art/meshes/structural/found_6x7.dae: Adding prop point post_03
art/meshes/structural/found_6x7.dae: Adding prop point post_04
art/meshes/structural/found_6x7.dae: Adding prop point post_05
art/meshes/structural/found_6x7.dae: Adding prop point post_06
art/meshes/structural/found_6x7.dae: Adding prop point post_07
art/meshes/structural/found_6x7.dae: Adding prop point post_08
art/meshes/structural/found_6x7.dae: Adding prop point brick_pile_02
art/meshes/structural/found_6x7.dae: Adding prop point brick_pile_01
art/meshes/structural/found_6x7.dae: Adding prop point brick_pile_03
art/meshes/structural/found_6x7.dae: Adding prop point brick_pile_04
art/meshes/structural/found_6x7.dae: Adding prop point wood_pile_01
art/meshes/structural/found_6x7.dae: Adding prop point wood_pile_02
art/meshes/structural/found_6x7.dae: Adding prop point wood_pile_03
art/meshes/structural/found_6x7.dae: Adding prop point box_01
art/meshes/structural/found_6x7.dae: Adding prop point box_02
art/meshes/structural/found_6x7.dae: Adding prop point box_03
art/meshes/structural/found_6x7.dae: Adding prop point brick_pile_05
art/meshes/structural/found_6x7.dae: Adding prop point brick_pile_06
art/meshes/structural/found_6x7.dae: Adding prop point box_pile_01
art/meshes/structural/found_6x7.dae: Adding prop point handcart_01
art/meshes/structural/found_6x7.dae: Adding prop point handcart_02
art/meshes/structural/found_6x7.dae: Adding prop point brick_01
art/meshes/structural/found_6x7.dae: Adding prop point brick_02
art/meshes/structural/found_6x7.dae: Adding prop point brick_03
art/meshes/structural/found_6x7.dae: Adding prop point brick_04
art/meshes/structural/found_6x7.dae: Adding prop point brick_05
art/meshes/structural/found_6x7.dae: Adding prop point brick_06
art/meshes/structural/found_6x7.dae: Adding prop point wood_bar_01
art/meshes/structural/found_6x7.dae: Adding prop point wood_bar_02
art/meshes/props/brick_pile_01.dae: Starting conversion
art/meshes/props/brick_pile_01.dae: Running FixBrokenXML
art/meshes/props/brick_pile_01.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:10:55, hash:e8daa615704b
art/meshes/props/brick_pile_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brick_pile_01.dae: Found convertible object 'brick_pile_corner'
art/meshes/props/brick_pile_01.dae: Converting 'brick_pile_corner'
art/meshes/props/brick_pile_01.dae: Found static geometry
art/meshes/props/wrld_wood_b.dae: Starting conversion
art/meshes/props/wrld_wood_b.dae: Running FixBrokenXML
art/meshes/props/wrld_wood_b.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/wrld_wood_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wrld_wood_b.dae: Found convertible object 'wrld_wood_b'
art/meshes/props/wrld_wood_b.dae: Converting 'wrld_wood_b-Geometry'
art/meshes/props/wrld_wood_b.dae: Found static geometry
art/meshes/structural/ptol_barracks.dae: Starting conversion
art/meshes/structural/ptol_barracks.dae: Running FixBrokenXML
art/meshes/structural/ptol_barracks.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/structural/ptol_barracks.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_barracks.dae: Found convertible object 'ptol_barracks'
art/meshes/structural/ptol_barracks.dae: Converting 'ptol_barracks_mesh'
art/meshes/structural/ptol_barracks.dae: Found static geometry
art/meshes/structural/ptol_barracks.dae: Adding prop point garrisoned
art/meshes/structural/ptol_barracks.dae: Adding prop point projectile
art/meshes/props/ptol_barracks_paintings.dae: Starting conversion
art/meshes/props/ptol_barracks_paintings.dae: Running FixBrokenXML
art/meshes/props/ptol_barracks_paintings.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/ptol_barracks_paintings.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_barracks_paintings.dae: Found convertible object 'Plane_000'
art/meshes/props/ptol_barracks_paintings.dae: Converting 'Plane_010'
art/meshes/props/ptol_barracks_paintings.dae: Found static geometry
art/meshes/structural/found_7x7.dae: Starting conversion
art/meshes/structural/found_7x7.dae: Running FixBrokenXML
art/meshes/structural/found_7x7.dae: Authoring tool: Blender 2.80.57 commit date:2019-04-17, commit time:19:26, hash:b46245470f79
art/meshes/structural/found_7x7.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_7x7.dae: Found convertible object 'foundation_7x7'
art/meshes/structural/found_7x7.dae: Converting 'foundation_7x7_mesh'
art/meshes/structural/found_7x7.dae: Found static geometry
art/meshes/structural/found_7x7.dae: Adding prop point delimitator_01
art/meshes/structural/found_7x7.dae: Adding prop point delimitator_02
art/meshes/structural/found_7x7.dae: Adding prop point delimitator_03
art/meshes/structural/found_7x7.dae: Adding prop point delimitator_04
art/meshes/structural/found_7x7.dae: Adding prop point post_01
art/meshes/structural/found_7x7.dae: Adding prop point post_02
art/meshes/structural/found_7x7.dae: Adding prop point post_03
art/meshes/structural/found_7x7.dae: Adding prop point post_04
art/meshes/structural/found_7x7.dae: Adding prop point post_05
art/meshes/structural/found_7x7.dae: Adding prop point post_06
art/meshes/structural/found_7x7.dae: Adding prop point post_07
art/meshes/structural/found_7x7.dae: Adding prop point post_08
art/meshes/structural/found_7x7.dae: Adding prop point wood_pile_01
art/meshes/structural/found_7x7.dae: Adding prop point wood_pile_02
art/meshes/structural/found_7x7.dae: Adding prop point wood_pile_03
art/meshes/structural/found_7x7.dae: Adding prop point box_pile_01
art/meshes/structural/found_7x7.dae: Adding prop point box_01
art/meshes/structural/found_7x7.dae: Adding prop point box_03
art/meshes/structural/found_7x7.dae: Adding prop point box_02
art/meshes/structural/found_7x7.dae: Adding prop point handcart_01
art/meshes/structural/found_7x7.dae: Adding prop point handcart_02
art/meshes/structural/found_7x7.dae: Adding prop point brick_pile_01
art/meshes/structural/found_7x7.dae: Adding prop point brick_pile_02
art/meshes/structural/found_7x7.dae: Adding prop point brick_pile_03
art/meshes/structural/found_7x7.dae: Adding prop point brick_pile_04
art/meshes/structural/found_7x7.dae: Adding prop point brick_01
art/meshes/structural/found_7x7.dae: Adding prop point brick_02
art/meshes/structural/found_7x7.dae: Adding prop point brick_03
art/meshes/props/box_pile_02.dae: Starting conversion
art/meshes/props/box_pile_02.dae: Running FixBrokenXML
art/meshes/props/box_pile_02.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142
art/meshes/props/box_pile_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/box_pile_02.dae: Found convertible object 'box_pile'
art/meshes/props/box_pile_02.dae: Converting 'box_pile_001'
art/meshes/props/box_pile_02.dae: Found static geometry
art/meshes/props/box_pile_02.dae: Adding prop point box_01
art/meshes/props/box_pile_02.dae: Adding prop point box_02
art/meshes/structural/found_7x6.dae: Starting conversion
art/meshes/structural/found_7x6.dae: Running FixBrokenXML
art/meshes/structural/found_7x6.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142
art/meshes/structural/found_7x6.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_7x6.dae: Found convertible object 'foundation_7x6'
art/meshes/structural/found_7x6.dae: Converting 'foundation_7x6_mesh'
art/meshes/structural/found_7x6.dae: Found static geometry
art/meshes/structural/found_7x6.dae: Adding prop point delimitator_01
art/meshes/structural/found_7x6.dae: Adding prop point delimitator_02
art/meshes/structural/found_7x6.dae: Adding prop point delimitator_03
art/meshes/structural/found_7x6.dae: Adding prop point delimitator_04
art/meshes/structural/found_7x6.dae: Adding prop point post_01
art/meshes/structural/found_7x6.dae: Adding prop point post_02
art/meshes/structural/found_7x6.dae: Adding prop point post_03
art/meshes/structural/found_7x6.dae: Adding prop point post_04
art/meshes/structural/found_7x6.dae: Adding prop point post_05
art/meshes/structural/found_7x6.dae: Adding prop point post_06
art/meshes/structural/found_7x6.dae: Adding prop point post_07
art/meshes/structural/found_7x6.dae: Adding prop point post_08
art/meshes/structural/found_7x6.dae: Adding prop point brick_pile_02
art/meshes/structural/found_7x6.dae: Adding prop point brick_pile_01
art/meshes/structural/found_7x6.dae: Adding prop point brick_pile_03
art/meshes/structural/found_7x6.dae: Adding prop point brick_pile_04
art/meshes/structural/found_7x6.dae: Adding prop point wood_pile_01
art/meshes/structural/found_7x6.dae: Adding prop point wood_pile_02
art/meshes/structural/found_7x6.dae: Adding prop point wood_pile_03
art/meshes/structural/found_7x6.dae: Adding prop point box_01
art/meshes/structural/found_7x6.dae: Adding prop point box_02
art/meshes/structural/found_7x6.dae: Adding prop point box_03
art/meshes/structural/found_7x6.dae: Adding prop point brick_pile_05
art/meshes/structural/found_7x6.dae: Adding prop point brick_pile_06
art/meshes/structural/found_7x6.dae: Adding prop point box_pile_01
art/meshes/structural/found_7x6.dae: Adding prop point handcart_01
art/meshes/structural/found_7x6.dae: Adding prop point handcart_02
art/meshes/structural/found_7x6.dae: Adding prop point brick_01
art/meshes/structural/found_7x6.dae: Adding prop point brick_02
art/meshes/structural/found_7x6.dae: Adding prop point brick_03
art/meshes/structural/found_7x6.dae: Adding prop point brick_04
art/meshes/structural/found_7x6.dae: Adding prop point brick_05
art/meshes/structural/found_7x6.dae: Adding prop point brick_06
art/meshes/structural/found_7x6.dae: Adding prop point wood_bar_01
art/meshes/structural/found_7x6.dae: Adding prop point wood_bar_02
art/meshes/props/wrld_wood_a.dae: Starting conversion
art/meshes/props/wrld_wood_a.dae: Running FixBrokenXML
art/meshes/props/wrld_wood_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/wrld_wood_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wrld_wood_a.dae: Found convertible object 'wrld_wood_a'
art/meshes/props/wrld_wood_a.dae: Converting 'wrld_wood_a-Geometry'
art/meshes/props/wrld_wood_a.dae: Found static geometry
art/meshes/structural/found_6x5.dae: Starting conversion
art/meshes/structural/found_6x5.dae: Running FixBrokenXML
art/meshes/structural/found_6x5.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/found_6x5.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_6x5.dae: Found convertible object 'foundation_5x6'
art/meshes/structural/found_6x5.dae: Converting 'foundation_5x6'
art/meshes/structural/found_6x5.dae: Found static geometry
art/meshes/structural/found_6x5.dae: Adding prop point delimitator_01
art/meshes/structural/found_6x5.dae: Adding prop point delimitator_02
art/meshes/structural/found_6x5.dae: Adding prop point delimitator_03
art/meshes/structural/found_6x5.dae: Adding prop point delimitator_04
art/meshes/structural/found_6x5.dae: Adding prop point post_01
art/meshes/structural/found_6x5.dae: Adding prop point post_02
art/meshes/structural/found_6x5.dae: Adding prop point post_03
art/meshes/structural/found_6x5.dae: Adding prop point post_04
art/meshes/structural/found_6x5.dae: Adding prop point post_05
art/meshes/structural/found_6x5.dae: Adding prop point post_06
art/meshes/structural/found_6x5.dae: Adding prop point post_07
art/meshes/structural/found_6x5.dae: Adding prop point post_08
art/meshes/structural/found_6x5.dae: Adding prop point wood_pile_01
art/meshes/structural/found_6x5.dae: Adding prop point box_01
art/meshes/structural/found_6x5.dae: Adding prop point box_02
art/meshes/structural/found_6x5.dae: Adding prop point wood_pile_02
art/meshes/structural/found_6x5.dae: Adding prop point brick_pile_01
art/meshes/structural/found_6x5.dae: Adding prop point brick_pile_02
art/meshes/structural/found_6x5.dae: Adding prop point box_pile_01
art/meshes/structural/found_6x5.dae: Adding prop point brick_pile_03
art/meshes/structural/found_6x5.dae: Adding prop point handcart_01
art/meshes/structural/found_6x5.dae: Adding prop point handcart_02
art/meshes/structural/found_6x5.dae: Adding prop point brick_pile_04
art/meshes/structural/found_6x5.dae: Adding prop point wood_bar_01
art/meshes/structural/mace_barracks_struct.dae: Starting conversion
art/meshes/structural/mace_barracks_struct.dae: Running FixBrokenXML
art/meshes/structural/mace_barracks_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/mace_barracks_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_barracks_struct.dae: Found convertible object 'hele_barracks_structb_000'
art/meshes/structural/mace_barracks_struct.dae: Converting 'hele_barracks_structbMesh_003'
art/meshes/structural/mace_barracks_struct.dae: Found static geometry
art/meshes/structural/mace_barracks_struct.dae: Adding prop point garrisoned
art/meshes/props/mace_barracks_struct_b.dae: Starting conversion
art/meshes/props/mace_barracks_struct_b.dae: Running FixBrokenXML
art/meshes/props/mace_barracks_struct_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/mace_barracks_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/mace_barracks_struct_b.dae: Found convertible object 'hele_barracks_structb_000'
art/meshes/props/mace_barracks_struct_b.dae: Converting 'hele_barracks_structbMesh_005'
art/meshes/props/mace_barracks_struct_b.dae: Found static geometry
art/meshes/props/mace_barracks_props_a.dae: Starting conversion
art/meshes/props/mace_barracks_props_a.dae: Running FixBrokenXML
art/meshes/props/mace_barracks_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/mace_barracks_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/mace_barracks_props_a.dae: Found convertible object 'hele_barracks_structb_000'
art/meshes/props/mace_barracks_props_a.dae: Converting 'hele_barracks_structbMesh_004'
art/meshes/props/mace_barracks_props_a.dae: Found static geometry
art/meshes/props/mace_barracks_shields.dae: Starting conversion
art/meshes/props/mace_barracks_shields.dae: Running FixBrokenXML
art/meshes/props/mace_barracks_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/mace_barracks_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/mace_barracks_shields.dae: Found convertible object 'hele_barracks_structb_002'
art/meshes/props/mace_barracks_shields.dae: Converting 'hele_barracks_structbMesh_002'
art/meshes/props/mace_barracks_shields.dae: Found static geometry
art/meshes/props/mace_barracks_tile_c.dae: Starting conversion
art/meshes/props/mace_barracks_tile_c.dae: Running FixBrokenXML
art/meshes/props/mace_barracks_tile_c.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/mace_barracks_tile_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/mace_barracks_tile_c.dae: Found convertible object 'hele_barracks_structb_000'
art/meshes/props/mace_barracks_tile_c.dae: Converting 'hele_barracks_structbMesh_007'
art/meshes/props/mace_barracks_tile_c.dae: Found static geometry
art/meshes/props/mace_barracks_decor.dae: Starting conversion
art/meshes/props/mace_barracks_decor.dae: Running FixBrokenXML
art/meshes/props/mace_barracks_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/mace_barracks_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/mace_barracks_decor.dae: Found convertible object 'hele_barracks_structb_000'
art/meshes/props/mace_barracks_decor.dae: Converting 'hele_barracks_structbMesh_006'
art/meshes/props/mace_barracks_decor.dae: Found static geometry
art/meshes/structural/maur_barracks_a_struct.dae: Starting conversion
art/meshes/structural/maur_barracks_a_struct.dae: Running FixBrokenXML
art/meshes/structural/maur_barracks_a_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/maur_barracks_a_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_barracks_a_struct.dae: Found convertible object 'Circle_001'
art/meshes/structural/maur_barracks_a_struct.dae: Converting 'Circle_000'
art/meshes/structural/maur_barracks_a_struct.dae: Found static geometry
art/meshes/structural/maur_barracks_a_struct.dae: Adding prop point shieldentrance
art/meshes/structural/maur_barracks_a_struct.dae: Adding prop point shieldentrance1
art/meshes/structural/maur_barracks_a_struct.dae: Adding prop point shieldstraight
art/meshes/structural/maur_barracks_a_struct.dae: Adding prop point shieldback
art/meshes/structural/maur_barracks_a_struct.dae: Adding prop point shieldback1
art/meshes/structural/maur_barracks_a_struct.dae: Adding prop point shieldsmall
art/meshes/structural/maur_barracks_a_struct.dae: Adding prop point projectile
art/meshes/structural/maur_barracks_a_struct.dae: Adding prop point garrisoned
art/meshes/props/maur_barracks_a_struct_b.dae: Starting conversion
art/meshes/props/maur_barracks_a_struct_b.dae: Running FixBrokenXML
art/meshes/props/maur_barracks_a_struct_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/maur_barracks_a_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_barracks_a_struct_b.dae: Found convertible object 'Circle_001_001'
art/meshes/props/maur_barracks_a_struct_b.dae: Converting 'Circle_004'
art/meshes/props/maur_barracks_a_struct_b.dae: Found static geometry
art/meshes/structural/maur_barracks_b_struct.dae: Starting conversion
art/meshes/structural/maur_barracks_b_struct.dae: Running FixBrokenXML
art/meshes/structural/maur_barracks_b_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/maur_barracks_b_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_barracks_b_struct.dae: Found convertible object 'Circle_002'
art/meshes/structural/maur_barracks_b_struct.dae: Converting 'Circle_002'
art/meshes/structural/maur_barracks_b_struct.dae: Found static geometry
art/meshes/structural/maur_barracks_b_struct.dae: Adding prop point shieldstraight
art/meshes/structural/maur_barracks_b_struct.dae: Adding prop point shieldentrance
art/meshes/structural/maur_barracks_b_struct.dae: Adding prop point shieldentrance1
art/meshes/structural/maur_barracks_b_struct.dae: Adding prop point shieldsmall
art/meshes/structural/maur_barracks_b_struct.dae: Adding prop point shieldback
art/meshes/structural/maur_barracks_b_struct.dae: Adding prop point shieldback1
art/meshes/structural/maur_barracks_b_struct.dae: Adding prop point projectile
art/meshes/structural/maur_barracks_b_struct.dae: Adding prop point garrisoned
art/meshes/props/maur_barracks_b_struct_b.dae: Starting conversion
art/meshes/props/maur_barracks_b_struct_b.dae: Running FixBrokenXML
art/meshes/props/maur_barracks_b_struct_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/maur_barracks_b_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_barracks_b_struct_b.dae: Found convertible object 'Circle_002_001'
art/meshes/props/maur_barracks_b_struct_b.dae: Converting 'Circle_004'
art/meshes/props/maur_barracks_b_struct_b.dae: Found static geometry
art/meshes/structural/gaul_barracks.dae: Starting conversion
art/meshes/structural/gaul_barracks.dae: Running FixBrokenXML
art/meshes/structural/gaul_barracks.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f
art/meshes/structural/gaul_barracks.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/gaul_barracks.dae: Found convertible object 'gaul_barracks'
art/meshes/structural/gaul_barracks.dae: Converting 'gaul_barracks'
art/meshes/structural/gaul_barracks.dae: Found static geometry
art/meshes/structural/gaul_barracks.dae: Adding prop point garrisoned
art/meshes/structural/gaul_barracks.dae: Adding prop point projectile
art/meshes/structural/gaul_barracks.dae: Adding prop point smoke
art/meshes/props/gaul_barracks_props_01.dae: Starting conversion
art/meshes/props/gaul_barracks_props_01.dae: Running FixBrokenXML
art/meshes/props/gaul_barracks_props_01.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f
art/meshes/props/gaul_barracks_props_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_barracks_props_01.dae: Found convertible object 'gaul_barracks_props_01'
art/meshes/props/gaul_barracks_props_01.dae: Converting 'celt_barracks_props_01'
art/meshes/props/gaul_barracks_props_01.dae: Found static geometry
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point barrel_empty_02
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point barrel_02
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point barrel_empty_01
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point barrel_03
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point barrel_01
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point dummy_01
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point dummy_02
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point anvil_01
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_hex_02
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_hex_03
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_hex_04
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_hex_01
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_hex_05
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_hex_07
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_hex_06
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_big_01
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_big_02
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_big_03
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_big_04
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_square_01
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_square_02
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_square_04
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_square_03
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_big_05
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_hex_08
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_hex_09
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_big_06
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_hex_10
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_hex_11
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_04
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_02
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_03
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_01
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_05
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_06
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_07
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_08
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_09
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_19
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_17
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_15
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_13
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_10
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_18
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_16
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_14
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_12
art/meshes/props/gaul_barracks_props_01.dae: Adding prop point shield_oval_small_11
art/meshes/props/brit_workshop_anvil.dae: Starting conversion
art/meshes/props/brit_workshop_anvil.dae: Running FixBrokenXML
art/meshes/props/brit_workshop_anvil.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142
art/meshes/props/brit_workshop_anvil.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brit_workshop_anvil.dae: Found convertible object 'brit_range_struct_003'
art/meshes/props/brit_workshop_anvil.dae: Converting 'Cube_004'
art/meshes/props/brit_workshop_anvil.dae: Found static geometry
art/meshes/props/brit_workshop_anvil.dae: Adding prop point anvil_01
art/meshes/props/wrld_anvil.dae: Starting conversion
art/meshes/props/wrld_anvil.dae: Running FixBrokenXML
art/meshes/props/wrld_anvil.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142
art/meshes/props/wrld_anvil.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wrld_anvil.dae: Found convertible object 'brit_range_struct_003_001'
art/meshes/props/wrld_anvil.dae: Converting 'Cube_003'
art/meshes/props/wrld_anvil.dae: Found static geometry
art/meshes/props/wrld_anvil.dae: Adding prop point hammer_01
art/meshes/props/wrld_anvil.dae: Adding prop point tongs_01
art/meshes/props/wrld_barrel_a.dae: Starting conversion
art/meshes/props/wrld_barrel_a.dae: Running FixBrokenXML
art/meshes/props/wrld_barrel_a.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f
art/meshes/props/wrld_barrel_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wrld_barrel_a.dae: Found convertible object 'wrld_barrel_a_dae_001'
art/meshes/props/wrld_barrel_a.dae: Converting 'Cube_007'
art/meshes/props/wrld_barrel_a.dae: Found static geometry
art/meshes/props/wrld_barrel_a_empty.dae: Starting conversion
art/meshes/props/wrld_barrel_a_empty.dae: Running FixBrokenXML
art/meshes/props/wrld_barrel_a_empty.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f
art/meshes/props/wrld_barrel_a_empty.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wrld_barrel_a_empty.dae: Found convertible object 'wrld_barrel_a_dae'
art/meshes/props/wrld_barrel_a_empty.dae: Converting 'Cube_005'
art/meshes/props/wrld_barrel_a_empty.dae: Found static geometry
art/meshes/props/wrld_barrel_a_empty.dae: Adding prop point barrel_cap_01
art/meshes/props/wrld_barrel_a_empty.dae: Adding prop point barrel_cap_02
art/meshes/props/wrld_barrel_a_empty.dae: Adding prop point sword_heap_01
art/meshes/props/celt_sword_heap_02.dae: Starting conversion
art/meshes/props/celt_sword_heap_02.dae: Running FixBrokenXML
art/meshes/props/celt_sword_heap_02.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f
art/meshes/props/celt_sword_heap_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/celt_sword_heap_02.dae: Found convertible object 'gaul_barracks_props_03_003'
art/meshes/props/celt_sword_heap_02.dae: Converting 'gaul_barracks_props_03_003'
art/meshes/props/celt_sword_heap_02.dae: Found static geometry
art/meshes/props/wrld_dummy_a.dae: Starting conversion
art/meshes/props/wrld_dummy_a.dae: Running FixBrokenXML
art/meshes/props/wrld_dummy_a.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f
art/meshes/props/wrld_dummy_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wrld_dummy_a.dae: Found convertible object 'Object025_001_003'
art/meshes/props/wrld_dummy_a.dae: Converting 'Object025Mesh_002'
art/meshes/props/wrld_dummy_a.dae: Found static geometry
art/meshes/props/shield/hex_01.dae: Starting conversion
art/meshes/props/shield/hex_01.dae: Running FixBrokenXML
art/meshes/props/shield/hex_01.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7
art/meshes/props/shield/hex_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/hex_01.dae: Found convertible object 'Shield_Hex_01_008'
art/meshes/props/shield/hex_01.dae: Converting 'longboat_113'
art/meshes/props/shield/hex_01.dae: Found static geometry
art/meshes/props/shield/hex_01.dae: Adding prop point orle
art/meshes/props/shield/hex_01.dae: Adding prop point handle
art/meshes/props/shield/hex_01.dae: Adding prop point spina
art/meshes/props/shield/hex_01_b.dae: Starting conversion
art/meshes/props/shield/hex_01_b.dae: Running FixBrokenXML
art/meshes/props/shield/hex_01_b.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7
art/meshes/props/shield/hex_01_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/hex_01_b.dae: Found convertible object 'Shield_Hex_01'
art/meshes/props/shield/hex_01_b.dae: Converting 'longboat_020'
art/meshes/props/shield/hex_01_b.dae: Found static geometry
art/meshes/props/shield/hex_01_b.dae: Adding prop point orle
art/meshes/props/shield/hex_01_b.dae: Adding prop point handle
art/meshes/props/shield/props/spina_h.dae: Starting conversion
art/meshes/props/shield/props/spina_h.dae: Running FixBrokenXML
art/meshes/props/shield/props/spina_h.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/shield/props/spina_h.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/spina_h.dae: Found convertible object 'Celtic_shield_Spina_H'
art/meshes/props/shield/props/spina_h.dae: Converting 'longboat_025'
art/meshes/props/shield/props/spina_h.dae: Found static geometry
art/meshes/props/shield/props/boss_a_1.dae: Starting conversion
art/meshes/props/shield/props/boss_a_1.dae: Running FixBrokenXML
art/meshes/props/shield/props/boss_a_1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/shield/props/boss_a_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/boss_a_1.dae: Found convertible object 'Celtic_shield_Boss_A_1'
art/meshes/props/shield/props/boss_a_1.dae: Converting 'longboat_028'
art/meshes/props/shield/props/boss_a_1.dae: Found static geometry
art/meshes/props/shield/props/boss_a_2.dae: Starting conversion
art/meshes/props/shield/props/boss_a_2.dae: Running FixBrokenXML
art/meshes/props/shield/props/boss_a_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/shield/props/boss_a_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/boss_a_2.dae: Found convertible object 'Celtic_shield_Boss_A_2'
art/meshes/props/shield/props/boss_a_2.dae: Converting 'longboat_005'
art/meshes/props/shield/props/boss_a_2.dae: Found static geometry
art/meshes/props/shield/oval_04.dae: Starting conversion
art/meshes/props/shield/oval_04.dae: Running FixBrokenXML
art/meshes/props/shield/oval_04.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7
art/meshes/props/shield/oval_04.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/oval_04.dae: Found convertible object 'Shield_Oval_04_003'
art/meshes/props/shield/oval_04.dae: Converting 'longboat_112'
art/meshes/props/shield/oval_04.dae: Found static geometry
art/meshes/props/shield/oval_04.dae: Adding prop point orle
art/meshes/props/shield/oval_04.dae: Adding prop point handle
art/meshes/props/shield/oval_04.dae: Adding prop point spina
art/meshes/props/shield/oval_04_b.dae: Starting conversion
art/meshes/props/shield/oval_04_b.dae: Running FixBrokenXML
art/meshes/props/shield/oval_04_b.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7
art/meshes/props/shield/oval_04_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/oval_04_b.dae: Found convertible object 'Shield_Oval_04'
art/meshes/props/shield/oval_04_b.dae: Converting 'longboat_023'
art/meshes/props/shield/oval_04_b.dae: Found static geometry
art/meshes/props/shield/oval_04_b.dae: Adding prop point orle
art/meshes/props/shield/oval_04_b.dae: Adding prop point handle
art/meshes/props/shield/props/boss_a_3.dae: Starting conversion
art/meshes/props/shield/props/boss_a_3.dae: Running FixBrokenXML
art/meshes/props/shield/props/boss_a_3.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/shield/props/boss_a_3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/boss_a_3.dae: Found convertible object 'Celtic_shield_Boss_A_3'
art/meshes/props/shield/props/boss_a_3.dae: Converting 'longboat_044'
art/meshes/props/shield/props/boss_a_3.dae: Found static geometry
art/meshes/props/gaul_barracks_props_02.dae: Starting conversion
art/meshes/props/gaul_barracks_props_02.dae: Running FixBrokenXML
art/meshes/props/gaul_barracks_props_02.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f
art/meshes/props/gaul_barracks_props_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_barracks_props_02.dae: Found convertible object 'gaul_barracks_props_02'
art/meshes/props/gaul_barracks_props_02.dae: Converting 'Object025Mesh_006'
art/meshes/props/gaul_barracks_props_02.dae: Found static geometry
art/meshes/props/gaul_barracks_props_03.dae: Starting conversion
art/meshes/props/gaul_barracks_props_03.dae: Running FixBrokenXML
art/meshes/props/gaul_barracks_props_03.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f
art/meshes/props/gaul_barracks_props_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_barracks_props_03.dae: Found convertible object 'gaul_barracks_props_03'
art/meshes/props/gaul_barracks_props_03.dae: Converting 'gaul_barracks_props_03'
art/meshes/props/gaul_barracks_props_03.dae: Found static geometry
art/meshes/props/gaul_barracks_props_03.dae: Adding prop point spear_01
art/meshes/props/gaul_barracks_props_03.dae: Adding prop point spear_02
art/meshes/props/gaul_barracks_props_03.dae: Adding prop point spear_03
art/meshes/props/gaul_barracks_props_03.dae: Adding prop point spear_04
art/meshes/props/gaul_barracks_props_03.dae: Adding prop point spear_05
art/meshes/props/gaul_barracks_props_03.dae: Adding prop point spear_06
art/meshes/props/gaul_barracks_props_03.dae: Adding prop point spear_07
art/meshes/props/gaul_barracks_props_03.dae: Adding prop point spear_08
art/meshes/props/gaul_barracks_props_03.dae: Adding prop point spear_09
art/meshes/props/gaul_barracks_props_03.dae: Adding prop point spear_10
art/meshes/props/gaul_barracks_props_03.dae: Adding prop point spear_11
art/meshes/props/gaul_barracks_props_03.dae: Adding prop point spear_12
art/meshes/props/gaul_barracks_props_03.dae: Adding prop point spear_13
art/meshes/props/gaul_barracks_props_03.dae: Adding prop point spear_14
art/meshes/props/weap_shaft_wood_long_c.dae: Starting conversion
art/meshes/props/weap_shaft_wood_long_c.dae: Running FixBrokenXML
art/meshes/props/weap_shaft_wood_long_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_shaft_wood_long_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_shaft_wood_long_c.dae: Found convertible object 'Wood_stave_long_c'
art/meshes/props/weap_shaft_wood_long_c.dae: Converting 'Plano_036'
art/meshes/props/weap_shaft_wood_long_c.dae: Found static geometry
art/meshes/props/weap_shaft_wood_long_c.dae: Adding prop point blade
art/meshes/props/shield/props/spina_f.dae: Starting conversion
art/meshes/props/shield/props/spina_f.dae: Running FixBrokenXML
art/meshes/props/shield/props/spina_f.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/shield/props/spina_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/spina_f.dae: Found convertible object 'Celtic_shield_Spina_F'
art/meshes/props/shield/props/spina_f.dae: Converting 'longboat_016'
art/meshes/props/shield/props/spina_f.dae: Found static geometry
art/meshes/props/shield/props/boss_f_4.dae: Starting conversion
art/meshes/props/shield/props/boss_f_4.dae: Running FixBrokenXML
art/meshes/props/shield/props/boss_f_4.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/shield/props/boss_f_4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/boss_f_4.dae: Found convertible object 'Celtic_shield_Boss_F_4'
art/meshes/props/shield/props/boss_f_4.dae: Converting 'longboat_054'
art/meshes/props/shield/props/boss_f_4.dae: Found static geometry
art/meshes/props/shield/props/boss_f_3.dae: Starting conversion
art/meshes/props/shield/props/boss_f_3.dae: Running FixBrokenXML
art/meshes/props/shield/props/boss_f_3.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/shield/props/boss_f_3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/boss_f_3.dae: Found convertible object 'Celtic_shield_Boss_F_3'
art/meshes/props/shield/props/boss_f_3.dae: Converting 'longboat_053'
art/meshes/props/shield/props/boss_f_3.dae: Found static geometry
art/meshes/props/shield/props/boss_f_2.dae: Starting conversion
art/meshes/props/shield/props/boss_f_2.dae: Running FixBrokenXML
art/meshes/props/shield/props/boss_f_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/shield/props/boss_f_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/boss_f_2.dae: Found convertible object 'Celtic_shield_Boss_F_2'
art/meshes/props/shield/props/boss_f_2.dae: Converting 'longboat_056'
art/meshes/props/shield/props/boss_f_2.dae: Found static geometry
art/meshes/props/weap_shaft_wood_long_d.dae: Starting conversion
art/meshes/props/weap_shaft_wood_long_d.dae: Running FixBrokenXML
art/meshes/props/weap_shaft_wood_long_d.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_shaft_wood_long_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_shaft_wood_long_d.dae: Found convertible object 'Wood_stave_long_d'
art/meshes/props/weap_shaft_wood_long_d.dae: Converting 'Plano_037'
art/meshes/props/weap_shaft_wood_long_d.dae: Found static geometry
art/meshes/props/weap_shaft_wood_long_d.dae: Adding prop point blade
art/meshes/structural/athen_barracks_struct.dae: Starting conversion
art/meshes/structural/athen_barracks_struct.dae: Running FixBrokenXML
art/meshes/structural/athen_barracks_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_barracks_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_barracks_struct.dae: Found convertible object 'hele_barracks_structb_001'
art/meshes/structural/athen_barracks_struct.dae: Converting 'hele_barracks_structbMesh_011'
art/meshes/structural/athen_barracks_struct.dae: Found static geometry
art/meshes/structural/athen_barracks_struct.dae: Adding prop point garrisoned
art/meshes/props/athen_barracks_struct_b.dae: Starting conversion
art/meshes/props/athen_barracks_struct_b.dae: Running FixBrokenXML
art/meshes/props/athen_barracks_struct_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_barracks_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_barracks_struct_b.dae: Found convertible object 'hele_barracks_structb_001'
art/meshes/props/athen_barracks_struct_b.dae: Converting 'hele_barracks_structbMesh_012'
art/meshes/props/athen_barracks_struct_b.dae: Found static geometry
art/meshes/props/athen_barracks_props_a.dae: Starting conversion
art/meshes/props/athen_barracks_props_a.dae: Running FixBrokenXML
art/meshes/props/athen_barracks_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_barracks_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_barracks_props_a.dae: Found convertible object 'hele_barracks_structb_001'
art/meshes/props/athen_barracks_props_a.dae: Converting 'hele_barracks_structbMesh_013'
art/meshes/props/athen_barracks_props_a.dae: Found static geometry
art/meshes/props/athen_barracks_shields.dae: Starting conversion
art/meshes/props/athen_barracks_shields.dae: Running FixBrokenXML
art/meshes/props/athen_barracks_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_barracks_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_barracks_shields.dae: Found convertible object 'hele_barracks_structb'
art/meshes/props/athen_barracks_shields.dae: Converting 'hele_barracks_structbMesh'
art/meshes/props/athen_barracks_shields.dae: Found static geometry
art/meshes/props/athen_barracks_tile_c.dae: Starting conversion
art/meshes/props/athen_barracks_tile_c.dae: Running FixBrokenXML
art/meshes/props/athen_barracks_tile_c.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_barracks_tile_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_barracks_tile_c.dae: Found convertible object 'hele_barracks_structb_001'
art/meshes/props/athen_barracks_tile_c.dae: Converting 'hele_barracks_structbMesh_015'
art/meshes/props/athen_barracks_tile_c.dae: Found static geometry
art/meshes/props/athen_barracks_decor.dae: Starting conversion
art/meshes/props/athen_barracks_decor.dae: Running FixBrokenXML
art/meshes/props/athen_barracks_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_barracks_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_barracks_decor.dae: Found convertible object 'hele_barracks_structb_001'
art/meshes/props/athen_barracks_decor.dae: Converting 'hele_barracks_structbMesh_014'
art/meshes/props/athen_barracks_decor.dae: Found static geometry
art/meshes/structural/ptol_farmstead.dae: Starting conversion
art/meshes/structural/ptol_farmstead.dae: Running FixBrokenXML
art/meshes/structural/ptol_farmstead.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/ptol_farmstead.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_farmstead.dae: Found convertible object 'farmstead'
art/meshes/structural/ptol_farmstead.dae: Converting 'Cube_000'
art/meshes/structural/ptol_farmstead.dae: Found static geometry
art/meshes/structural/ptol_farmstead.dae: Adding prop point cart
art/meshes/props/ptol_hay_cart.dae: Starting conversion
art/meshes/props/ptol_hay_cart.dae: Running FixBrokenXML
art/meshes/props/ptol_hay_cart.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/ptol_hay_cart.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_hay_cart.dae: Found convertible object 'Object1003'
art/meshes/props/ptol_hay_cart.dae: Converting 'Object1003Mesh'
art/meshes/props/ptol_hay_cart.dae: Found static geometry
art/meshes/props/ptol_hay_cart_prop.dae: Starting conversion
art/meshes/props/ptol_hay_cart_prop.dae: Running FixBrokenXML
art/meshes/props/ptol_hay_cart_prop.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/ptol_hay_cart_prop.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_hay_cart_prop.dae: Found convertible object 'Object1003_001'
art/meshes/props/ptol_hay_cart_prop.dae: Converting 'Object1003Mesh_001'
art/meshes/props/ptol_hay_cart_prop.dae: Found static geometry
art/meshes/structural/gaul_farmstead_struct.dae: Starting conversion
art/meshes/structural/gaul_farmstead_struct.dae: Running FixBrokenXML
art/meshes/structural/gaul_farmstead_struct.dae: Authoring tool: Blender 2.71.0 commit date:2014-06-25, commit time:18:36, hash:9337574
art/meshes/structural/gaul_farmstead_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/gaul_farmstead_struct.dae: Found convertible object 'gaul_farmstead'
art/meshes/structural/gaul_farmstead_struct.dae: Converting 'Object02_000'
art/meshes/structural/gaul_farmstead_struct.dae: Found static geometry
art/meshes/props/gaul_farmstead_struct1.dae: Starting conversion
art/meshes/props/gaul_farmstead_struct1.dae: Running FixBrokenXML
art/meshes/props/gaul_farmstead_struct1.dae: Authoring tool: Blender 2.71.0 commit date:2014-06-25, commit time:18:36, hash:9337574
art/meshes/props/gaul_farmstead_struct1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_farmstead_struct1.dae: Found convertible object 'gaul_farmstead_struct1'
art/meshes/props/gaul_farmstead_struct1.dae: Converting 'Object02_003'
art/meshes/props/gaul_farmstead_struct1.dae: Found static geometry
art/meshes/props/gaul_farmstead_props_new.dae: Starting conversion
art/meshes/props/gaul_farmstead_props_new.dae: Running FixBrokenXML
art/meshes/props/gaul_farmstead_props_new.dae: Authoring tool: Blender 2.71.0 commit date:2014-06-25, commit time:18:36, hash:9337574
art/meshes/props/gaul_farmstead_props_new.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_farmstead_props_new.dae: Found convertible object 'gaul_farmstead_props_new_dae'
art/meshes/props/gaul_farmstead_props_new.dae: Converting 'Object02_002'
art/meshes/props/gaul_farmstead_props_new.dae: Found static geometry
art/meshes/props/gaul_farmstead_props.dae: Starting conversion
art/meshes/props/gaul_farmstead_props.dae: Running FixBrokenXML
art/meshes/props/gaul_farmstead_props.dae: Authoring tool: Blender 2.71.0 commit date:2014-06-25, commit time:18:36, hash:9337574
art/meshes/props/gaul_farmstead_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_farmstead_props.dae: Found convertible object 'gaul_farmstead_props'
art/meshes/props/gaul_farmstead_props.dae: Converting 'Object02_001'
art/meshes/props/gaul_farmstead_props.dae: Found static geometry
art/meshes/props/gaul_farmstead_nature.dae: Starting conversion
art/meshes/props/gaul_farmstead_nature.dae: Running FixBrokenXML
art/meshes/props/gaul_farmstead_nature.dae: Authoring tool: Blender 2.71.0 commit date:2014-06-25, commit time:18:36, hash:9337574
art/meshes/props/gaul_farmstead_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_farmstead_nature.dae: Found convertible object 'gaul_farmstead_nature'
art/meshes/props/gaul_farmstead_nature.dae: Converting 'Plane_000'
art/meshes/props/gaul_farmstead_nature.dae: Found static geometry
art/meshes/structural/ptol_stable.dae: Starting conversion
art/meshes/structural/ptol_stable.dae: Running FixBrokenXML
art/meshes/structural/ptol_stable.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/ptol_stable.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_stable.dae: Found convertible object 'Cube_014'
art/meshes/structural/ptol_stable.dae: Converting 'Cube_010'
art/meshes/structural/ptol_stable.dae: Found static geometry
art/meshes/structural/ptol_stable.dae: Adding prop point horse
art/meshes/structural/ptol_stable.dae: Adding prop point horse_1
art/meshes/structural/ptol_stable.dae: Adding prop point horse_2
art/meshes/structural/ptol_stable.dae: Adding prop point garrisoned
art/meshes/structural/pers_barracks.dae: Starting conversion
art/meshes/structural/pers_barracks.dae: Running FixBrokenXML
art/meshes/structural/pers_barracks.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae
art/meshes/structural/pers_barracks.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_barracks.dae: Found convertible object 'barracks'
art/meshes/structural/pers_barracks.dae: Converting 'barracks-mesh'
art/meshes/structural/pers_barracks.dae: Found static geometry
art/meshes/structural/pers_barracks.dae: Adding prop point garrisoned
art/meshes/structural/pers_barracks.dae: Adding prop point shieldtop
art/meshes/structural/pers_barracks.dae: Adding prop point shieldoutside
art/meshes/structural/pers_barracks.dae: Adding prop point entranceshield
art/meshes/structural/pers_barracks.dae: Adding prop point tableside
art/meshes/structural/pers_barracks.dae: Adding prop point shieldright
art/meshes/structural/pers_barracks.dae: Adding prop point shieldleft
art/meshes/props/pers_barracks_shields.dae: Starting conversion
art/meshes/props/pers_barracks_shields.dae: Running FixBrokenXML
art/meshes/props/pers_barracks_shields.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae
art/meshes/props/pers_barracks_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_barracks_shields.dae: Found convertible object 'barracks_001'
art/meshes/props/pers_barracks_shields.dae: Converting 'barracks-mesh_008'
art/meshes/props/pers_barracks_shields.dae: Found static geometry
art/meshes/props/shield/pelta_a_f.dae: Starting conversion
art/meshes/props/shield/pelta_a_f.dae: Running FixBrokenXML
art/meshes/props/shield/pelta_a_f.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/shield/pelta_a_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelta_a_f.dae: Found convertible object 'pelta_a_f'
art/meshes/props/shield/pelta_a_f.dae: Converting 'pelta_a_f-Geometry'
art/meshes/props/shield/pelta_a_f.dae: Found static geometry
art/meshes/props/shield/pelta_a_f.dae: Adding prop point back
art/meshes/props/shield/pelta_a_b.dae: Starting conversion
art/meshes/props/shield/pelta_a_b.dae: Running FixBrokenXML
art/meshes/props/shield/pelta_a_b.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/shield/pelta_a_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelta_a_b.dae: Found convertible object 'pelta_a_b'
art/meshes/props/shield/pelta_a_b.dae: Converting 'pelta_a_b-Geometry'
art/meshes/props/shield/pelta_a_b.dae: Found static geometry
art/meshes/props/shield/taka_front.dae: Starting conversion
art/meshes/props/shield/taka_front.dae: Running FixBrokenXML
art/meshes/props/shield/taka_front.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/shield/taka_front.dae: Applying fixes for 3ds Max exporter
art/meshes/props/shield/taka_front.dae: Found library_images to delete
art/meshes/props/shield/taka_front.dae: Found library_materials to delete
art/meshes/props/shield/taka_front.dae: Found library_effects to delete
art/meshes/props/shield/taka_front.dae: Found a bind_material to delete
art/meshes/props/shield/taka_front.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/taka_front.dae: Found convertible object 'Cylinder038'
art/meshes/props/shield/taka_front.dae: Converting 'Cylinder038Mesh'
art/meshes/props/shield/taka_front.dae: Found static geometry
art/meshes/props/shield/taka_back.dae: Starting conversion
art/meshes/props/shield/taka_back.dae: Running FixBrokenXML
art/meshes/props/shield/taka_back.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/shield/taka_back.dae: Applying fixes for 3ds Max exporter
art/meshes/props/shield/taka_back.dae: Found library_images to delete
art/meshes/props/shield/taka_back.dae: Found library_materials to delete
art/meshes/props/shield/taka_back.dae: Found library_effects to delete
art/meshes/props/shield/taka_back.dae: Found a bind_material to delete
art/meshes/props/shield/taka_back.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/taka_back.dae: Found convertible object 'taka_back'
art/meshes/props/shield/taka_back.dae: Converting 'taka_backMesh'
art/meshes/props/shield/taka_back.dae: Found static geometry
art/meshes/structural/hele_stable.dae: Starting conversion
art/meshes/structural/hele_stable.dae: Running FixBrokenXML
art/meshes/structural/hele_stable.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373
art/meshes/structural/hele_stable.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_stable.dae: Found convertible object 'Cube_021'
art/meshes/structural/hele_stable.dae: Converting 'Cube_022'
art/meshes/structural/hele_stable.dae: Found static geometry
art/meshes/structural/hele_stable.dae: Adding prop point horse
art/meshes/structural/hele_stable.dae: Adding prop point horse_1
art/meshes/structural/hele_stable.dae: Adding prop point horse_2
art/meshes/structural/hele_stable.dae: Adding prop point garrisoned
art/meshes/props/hele_stable_1.dae: Starting conversion
art/meshes/props/hele_stable_1.dae: Running FixBrokenXML
art/meshes/props/hele_stable_1.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373
art/meshes/props/hele_stable_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_stable_1.dae: Found convertible object 'Cube_023'
art/meshes/props/hele_stable_1.dae: Converting 'Cube_027'
art/meshes/props/hele_stable_1.dae: Found static geometry
art/meshes/props/hele_stable_2.dae: Starting conversion
art/meshes/props/hele_stable_2.dae: Running FixBrokenXML
art/meshes/props/hele_stable_2.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373
art/meshes/props/hele_stable_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_stable_2.dae: Found convertible object 'Cube_022'
art/meshes/props/hele_stable_2.dae: Converting 'Cube_025'
art/meshes/props/hele_stable_2.dae: Found static geometry
art/meshes/props/hele_stable_struct.dae: Starting conversion
art/meshes/props/hele_stable_struct.dae: Running FixBrokenXML
art/meshes/props/hele_stable_struct.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373
art/meshes/props/hele_stable_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_stable_struct.dae: Found convertible object 'Cube_024'
art/meshes/props/hele_stable_struct.dae: Converting 'Cube_023'
art/meshes/props/hele_stable_struct.dae: Found static geometry
art/meshes/structural/kart_barracks.dae: Starting conversion
art/meshes/structural/kart_barracks.dae: Running FixBrokenXML
art/meshes/structural/kart_barracks.dae: Authoring tool: Blender 2.63.0 r46461
art/meshes/structural/kart_barracks.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_barracks.dae: Found convertible object 'Object1011'
art/meshes/structural/kart_barracks.dae: Converting 'Object1011Mesh'
art/meshes/structural/kart_barracks.dae: Found static geometry
art/meshes/structural/kart_barracks.dae: Adding prop point garrisoned
art/meshes/props/kart_barracks_props_a.dae: Starting conversion
art/meshes/props/kart_barracks_props_a.dae: Running FixBrokenXML
art/meshes/props/kart_barracks_props_a.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/kart_barracks_props_a.dae: Applying fixes for 3ds Max exporter
art/meshes/props/kart_barracks_props_a.dae: Found library_images to delete
art/meshes/props/kart_barracks_props_a.dae: Found library_materials to delete
art/meshes/props/kart_barracks_props_a.dae: Found library_effects to delete
art/meshes/props/kart_barracks_props_a.dae: Found a bind_material to delete
art/meshes/props/kart_barracks_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_barracks_props_a.dae: Found convertible object 'Cylinder14-Pivot'
art/meshes/props/kart_barracks_props_a.dae: Converting 'Cylinder14Mesh'
art/meshes/props/kart_barracks_props_a.dae: Found static geometry
art/meshes/props/kart_barracks_props_weap.dae: Starting conversion
art/meshes/props/kart_barracks_props_weap.dae: Running FixBrokenXML
art/meshes/props/kart_barracks_props_weap.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/kart_barracks_props_weap.dae: Applying fixes for 3ds Max exporter
art/meshes/props/kart_barracks_props_weap.dae: Found library_images to delete
art/meshes/props/kart_barracks_props_weap.dae: Found library_materials to delete
art/meshes/props/kart_barracks_props_weap.dae: Found library_effects to delete
art/meshes/props/kart_barracks_props_weap.dae: Found a bind_material to delete
art/meshes/props/kart_barracks_props_weap.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_barracks_props_weap.dae: Found convertible object 'spear08-Pivot'
art/meshes/props/kart_barracks_props_weap.dae: Converting 'spear08Mesh'
art/meshes/props/kart_barracks_props_weap.dae: Found static geometry
art/meshes/props/scaffold_03.dae: Starting conversion
art/meshes/props/scaffold_03.dae: Running FixBrokenXML
art/meshes/props/scaffold_03.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f
art/meshes/props/scaffold_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/scaffold_03.dae: Found convertible object 'Cylinder_001'
art/meshes/props/scaffold_03.dae: Converting 'Cylinder_001'
art/meshes/props/scaffold_03.dae: Found static geometry
art/meshes/structural/hele_farmstead.dae: Starting conversion
art/meshes/structural/hele_farmstead.dae: Running FixBrokenXML
art/meshes/structural/hele_farmstead.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_farmstead.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_farmstead.dae: Found convertible object 'Cube_002'
art/meshes/structural/hele_farmstead.dae: Converting 'Cube_024'
art/meshes/structural/hele_farmstead.dae: Found static geometry
art/meshes/structural/hele_farmstead.dae: Adding prop point garrisoned
art/meshes/props/hele_farmstead_hay.dae: Starting conversion
art/meshes/props/hele_farmstead_hay.dae: Running FixBrokenXML
art/meshes/props/hele_farmstead_hay.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_farmstead_hay.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_farmstead_hay.dae: Found convertible object 'Cube_001'
art/meshes/props/hele_farmstead_hay.dae: Converting 'Cube_025'
art/meshes/props/hele_farmstead_hay.dae: Found static geometry
art/meshes/props/hele_farmstead_props.dae: Starting conversion
art/meshes/props/hele_farmstead_props.dae: Running FixBrokenXML
art/meshes/props/hele_farmstead_props.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_farmstead_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_farmstead_props.dae: Found convertible object 'Cube_001'
art/meshes/props/hele_farmstead_props.dae: Converting 'Cube_025'
art/meshes/props/hele_farmstead_props.dae: Found static geometry
art/meshes/props/hele_farmstead_nature.dae: Starting conversion
art/meshes/props/hele_farmstead_nature.dae: Running FixBrokenXML
art/meshes/props/hele_farmstead_nature.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_farmstead_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_farmstead_nature.dae: Found convertible object 'Cube_001'
art/meshes/props/hele_farmstead_nature.dae: Converting 'Cube_023'
art/meshes/props/hele_farmstead_nature.dae: Found static geometry
art/meshes/structural/kush_farmstead.dae: Starting conversion
art/meshes/structural/kush_farmstead.dae: Running FixBrokenXML
art/meshes/structural/kush_farmstead.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_farmstead.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_farmstead.dae: Found convertible object 'Cylinder'
art/meshes/structural/kush_farmstead.dae: Converting 'Cylinder'
art/meshes/structural/kush_farmstead.dae: Found static geometry
art/meshes/structural/kart_farmstead_scaffolding.dae: Starting conversion
art/meshes/structural/kart_farmstead_scaffolding.dae: Running FixBrokenXML
art/meshes/structural/kart_farmstead_scaffolding.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_farmstead_scaffolding.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_farmstead_scaffolding.dae: Found convertible object 'Cube_015'
art/meshes/structural/kart_farmstead_scaffolding.dae: Converting 'Cube_016'
art/meshes/structural/kart_farmstead_scaffolding.dae: Found static geometry
art/meshes/structural/kart_farmstead_2.dae: Starting conversion
art/meshes/structural/kart_farmstead_2.dae: Running FixBrokenXML
art/meshes/structural/kart_farmstead_2.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/kart_farmstead_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_farmstead_2.dae: Found convertible object 'Cube'
art/meshes/structural/kart_farmstead_2.dae: Converting 'Cube'
art/meshes/structural/kart_farmstead_2.dae: Found static geometry
art/meshes/structural/maur_farmstead.dae: Starting conversion
art/meshes/structural/maur_farmstead.dae: Running FixBrokenXML
art/meshes/structural/maur_farmstead.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/structural/maur_farmstead.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_farmstead.dae: Found convertible object 'farmstead'
art/meshes/structural/maur_farmstead.dae: Converting 'farmstead'
art/meshes/structural/maur_farmstead.dae: Found static geometry
art/meshes/structural/maur_farmstead.dae: Adding prop point cart
art/meshes/props/hay_cart.dae: Starting conversion
art/meshes/props/hay_cart.dae: Running FixBrokenXML
art/meshes/props/hay_cart.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/hay_cart.dae: Applying fixes for 3ds Max exporter
art/meshes/props/hay_cart.dae: Found library_images to delete
art/meshes/props/hay_cart.dae: Found library_materials to delete
art/meshes/props/hay_cart.dae: Found library_effects to delete
art/meshes/props/hay_cart.dae: Found a bind_material to delete
art/meshes/props/hay_cart.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hay_cart.dae: Found convertible object 'Object1003'
art/meshes/props/hay_cart.dae: Converting 'Object1003Mesh'
art/meshes/props/hay_cart.dae: Found static geometry
art/meshes/structural/maur_farmstead_prop_a.dae: Starting conversion
art/meshes/structural/maur_farmstead_prop_a.dae: Running FixBrokenXML
art/meshes/structural/maur_farmstead_prop_a.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/structural/maur_farmstead_prop_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_farmstead_prop_a.dae: Found convertible object 'farmstead_b'
art/meshes/structural/maur_farmstead_prop_a.dae: Converting 'farmstead_b'
art/meshes/structural/maur_farmstead_prop_a.dae: Found static geometry
art/meshes/structural/maur_farmstead_prop_b.dae: Starting conversion
art/meshes/structural/maur_farmstead_prop_b.dae: Running FixBrokenXML
art/meshes/structural/maur_farmstead_prop_b.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/structural/maur_farmstead_prop_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_farmstead_prop_b.dae: Found convertible object 'farmstead_prop_hay'
art/meshes/structural/maur_farmstead_prop_b.dae: Converting 'farmstead_prop_hay'
art/meshes/structural/maur_farmstead_prop_b.dae: Found static geometry
art/meshes/props/hay_cart_large.dae: Starting conversion
art/meshes/props/hay_cart_large.dae: Running FixBrokenXML
art/meshes/props/hay_cart_large.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/hay_cart_large.dae: Applying fixes for 3ds Max exporter
art/meshes/props/hay_cart_large.dae: Found library_images to delete
art/meshes/props/hay_cart_large.dae: Found library_materials to delete
art/meshes/props/hay_cart_large.dae: Found library_effects to delete
art/meshes/props/hay_cart_large.dae: Found a bind_material to delete
art/meshes/props/hay_cart_large.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hay_cart_large.dae: Found convertible object 'Object1003'
art/meshes/props/hay_cart_large.dae: Converting 'Object1003Mesh'
art/meshes/props/hay_cart_large.dae: Found static geometry
art/meshes/structural/gaul_stable.dae: Starting conversion
art/meshes/structural/gaul_stable.dae: Running FixBrokenXML
art/meshes/structural/gaul_stable.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/structural/gaul_stable.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/gaul_stable.dae: Found convertible object 'gaul_stable'
art/meshes/structural/gaul_stable.dae: Converting 'Cube_001'
art/meshes/structural/gaul_stable.dae: Found static geometry
art/meshes/structural/gaul_stable.dae: Adding prop point projectile
art/meshes/structural/gaul_stable.dae: Adding prop point horse_2
art/meshes/structural/gaul_stable.dae: Adding prop point horse_1
art/meshes/structural/gaul_stable.dae: Adding prop point horse
art/meshes/structural/gaul_stable.dae: Adding prop point garrisoned
art/meshes/structural/gaul_stable.dae: Adding prop point barrel_01
art/meshes/structural/gaul_stable.dae: Adding prop point barrel_02
art/meshes/structural/gaul_stable.dae: Adding prop point barrel_03
art/meshes/structural/gaul_stable.dae: Adding prop point hay_stack
art/meshes/structural/gaul_stable.dae: Adding prop point ladder
art/meshes/props/gaul_stable_barrel_01.dae: Starting conversion
art/meshes/props/gaul_stable_barrel_01.dae: Running FixBrokenXML
art/meshes/props/gaul_stable_barrel_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/gaul_stable_barrel_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_stable_barrel_01.dae: Found convertible object 'brit_workshop_barrels_01_004'
art/meshes/props/gaul_stable_barrel_01.dae: Converting 'Cube_006'
art/meshes/props/gaul_stable_barrel_01.dae: Found static geometry
art/meshes/props/gaul_stable_barrel_02.dae: Starting conversion
art/meshes/props/gaul_stable_barrel_02.dae: Running FixBrokenXML
art/meshes/props/gaul_stable_barrel_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/gaul_stable_barrel_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_stable_barrel_02.dae: Found convertible object 'brit_workshop_barrels_01_006'
art/meshes/props/gaul_stable_barrel_02.dae: Converting 'Cube_010'
art/meshes/props/gaul_stable_barrel_02.dae: Found static geometry
art/meshes/props/gaul_stable_barrel_03.dae: Starting conversion
art/meshes/props/gaul_stable_barrel_03.dae: Running FixBrokenXML
art/meshes/props/gaul_stable_barrel_03.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/gaul_stable_barrel_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_stable_barrel_03.dae: Found convertible object 'brit_workshop_barrels_01_005'
art/meshes/props/gaul_stable_barrel_03.dae: Converting 'Cube_007'
art/meshes/props/gaul_stable_barrel_03.dae: Found static geometry
art/meshes/props/gaul_stable_hay_stack.dae: Starting conversion
art/meshes/props/gaul_stable_hay_stack.dae: Running FixBrokenXML
art/meshes/props/gaul_stable_hay_stack.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/gaul_stable_hay_stack.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_stable_hay_stack.dae: Found convertible object 'brit_workshop_barrels_01_000'
art/meshes/props/gaul_stable_hay_stack.dae: Converting 'Cube_001'
art/meshes/props/gaul_stable_hay_stack.dae: Found static geometry
art/meshes/props/gaul_stable_ladder.dae: Starting conversion
art/meshes/props/gaul_stable_ladder.dae: Running FixBrokenXML
art/meshes/props/gaul_stable_ladder.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/gaul_stable_ladder.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_stable_ladder.dae: Found convertible object 'brit_workshop_barrels_01_003'
art/meshes/props/gaul_stable_ladder.dae: Converting 'Cube_004'
art/meshes/props/gaul_stable_ladder.dae: Found static geometry
art/meshes/props/gaul_stable_nature.dae: Starting conversion
art/meshes/props/gaul_stable_nature.dae: Running FixBrokenXML
art/meshes/props/gaul_stable_nature.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/gaul_stable_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_stable_nature.dae: Found convertible object 'brit_stalbe_nature'
art/meshes/props/gaul_stable_nature.dae: Converting 'Cube_031'
art/meshes/props/gaul_stable_nature.dae: Found static geometry
art/meshes/props/gaul_stable_shields.dae: Starting conversion
art/meshes/props/gaul_stable_shields.dae: Running FixBrokenXML
art/meshes/props/gaul_stable_shields.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/gaul_stable_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_stable_shields.dae: Found convertible object 'brit_workshop_barrels_01_002'
art/meshes/props/gaul_stable_shields.dae: Converting 'Cube_003'
art/meshes/props/gaul_stable_shields.dae: Found static geometry
art/meshes/props/gaul_stable_water.dae: Starting conversion
art/meshes/props/gaul_stable_water.dae: Running FixBrokenXML
art/meshes/props/gaul_stable_water.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/gaul_stable_water.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_stable_water.dae: Found convertible object 'brit_stable_struct_001'
art/meshes/props/gaul_stable_water.dae: Converting 'Plane_000'
art/meshes/props/gaul_stable_water.dae: Found static geometry
art/meshes/structural/kart_stable.dae: Starting conversion
art/meshes/structural/kart_stable.dae: Running FixBrokenXML
art/meshes/structural/kart_stable.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_stable.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_stable.dae: Found convertible object 'Cube_005'
art/meshes/structural/kart_stable.dae: Converting 'Cube_026'
art/meshes/structural/kart_stable.dae: Found static geometry
art/meshes/structural/kart_stable.dae: Adding prop point garrisoned
art/meshes/structural/kart_stable.dae: Adding prop point horse
art/meshes/structural/kart_stable.dae: Adding prop point horse_1
art/meshes/structural/kart_stable.dae: Adding prop point horse_2
art/meshes/structural/pers_stable.dae: Starting conversion
art/meshes/structural/pers_stable.dae: Running FixBrokenXML
art/meshes/structural/pers_stable.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae
art/meshes/structural/pers_stable.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_stable.dae: Found convertible object 'Stables'
art/meshes/structural/pers_stable.dae: Converting 'StablesMesh'
art/meshes/structural/pers_stable.dae: Found static geometry
art/meshes/structural/pers_stable.dae: Adding prop point horsea
art/meshes/structural/pers_stable.dae: Adding prop point horseb
art/meshes/structural/pers_stable.dae: Adding prop point horsec
art/meshes/structural/pers_stable.dae: Adding prop point garrisoned
art/meshes/structural/pers_farmstead.dae: Starting conversion
art/meshes/structural/pers_farmstead.dae: Running FixBrokenXML
art/meshes/structural/pers_farmstead.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/structural/pers_farmstead.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_farmstead.dae: Found convertible object 'pers_farmstead_a'
art/meshes/structural/pers_farmstead.dae: Converting 'pers_farmstead_aMesh'
art/meshes/structural/pers_farmstead.dae: Found static geometry
art/meshes/structural/pers_farmstead.dae: Adding prop point cartbig
art/meshes/structural/pers_farmstead.dae: Adding prop point cart
art/meshes/props/pers_farmstead_cart.dae: Starting conversion
art/meshes/props/pers_farmstead_cart.dae: Running FixBrokenXML
art/meshes/props/pers_farmstead_cart.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/pers_farmstead_cart.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_farmstead_cart.dae: Found convertible object 'pers_farmstead_a_003'
art/meshes/props/pers_farmstead_cart.dae: Converting 'pers_farmstead_aMesh_006'
art/meshes/props/pers_farmstead_cart.dae: Found static geometry
art/meshes/props/pers_farmstead_cart_big.dae: Starting conversion
art/meshes/props/pers_farmstead_cart_big.dae: Running FixBrokenXML
art/meshes/props/pers_farmstead_cart_big.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/props/pers_farmstead_cart_big.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_farmstead_cart_big.dae: Found convertible object 'pers_farmstead_a_002'
art/meshes/props/pers_farmstead_cart_big.dae: Converting 'pers_farmstead_aMesh_005'
art/meshes/props/pers_farmstead_cart_big.dae: Found static geometry
art/meshes/structural/maur_stable.dae: Starting conversion
art/meshes/structural/maur_stable.dae: Running FixBrokenXML
art/meshes/structural/maur_stable.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/maur_stable.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_stable.dae: Found convertible object 'Cube'
art/meshes/structural/maur_stable.dae: Converting 'Cube_005'
art/meshes/structural/maur_stable.dae: Found static geometry
art/meshes/structural/maur_stable.dae: Adding prop point horse
art/meshes/structural/maur_stable.dae: Adding prop point horse_1
art/meshes/structural/maur_stable.dae: Adding prop point horse_2
art/meshes/structural/maur_stable.dae: Adding prop point garrisoned
art/meshes/structural/maur_stable.dae: Adding prop point shield
art/meshes/structural/maur_stable.dae: Adding prop point shield_1
art/meshes/structural/maur_stable.dae: Adding prop point shield_2
art/meshes/structural/maur_stable.dae: Adding prop point shield_3
art/meshes/structural/maur_stable.dae: Adding prop point shield_4
art/meshes/props/maur_stable_roof.dae: Starting conversion
art/meshes/props/maur_stable_roof.dae: Running FixBrokenXML
art/meshes/props/maur_stable_roof.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/props/maur_stable_roof.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_stable_roof.dae: Found convertible object 'Cube_009'
art/meshes/props/maur_stable_roof.dae: Converting 'Cube_006'
art/meshes/props/maur_stable_roof.dae: Found static geometry
art/meshes/structural/found_dock_6x4.dae: Starting conversion
art/meshes/structural/found_dock_6x4.dae: Running FixBrokenXML
art/meshes/structural/found_dock_6x4.dae: Authoring tool: FBX COLLADA exporter
art/meshes/structural/found_dock_6x4.dae: Applying fixes for 3ds Max exporter
art/meshes/structural/found_dock_6x4.dae: Found library_images to delete
art/meshes/structural/found_dock_6x4.dae: Found library_materials to delete
art/meshes/structural/found_dock_6x4.dae: Found library_effects to delete
art/meshes/structural/found_dock_6x4.dae: Found a bind_material to delete
art/meshes/structural/found_dock_6x4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_dock_6x4.dae: Found convertible object 'Box001-Pivot'
art/meshes/structural/found_dock_6x4.dae: Converting 'Box001-PivotMesh'
art/meshes/structural/found_dock_6x4.dae: Found static geometry
art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile005
art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile004
art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile003
art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile002
art/meshes/structural/found_dock_6x4.dae: Adding prop point brick001
art/meshes/structural/found_dock_6x4.dae: Adding prop point box001
art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile001
art/meshes/structural/found_dock_6x4.dae: Adding prop point woodpile001
art/meshes/structural/found_dock_6x4.dae: Adding prop point delimitator002
art/meshes/structural/found_dock_6x4.dae: Adding prop point delimitator001
art/meshes/props/found_chains_dock_6x4.dae: Starting conversion
art/meshes/props/found_chains_dock_6x4.dae: Running FixBrokenXML
art/meshes/props/found_chains_dock_6x4.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/found_chains_dock_6x4.dae: Applying fixes for 3ds Max exporter
art/meshes/props/found_chains_dock_6x4.dae: Found library_images to delete
art/meshes/props/found_chains_dock_6x4.dae: Found library_materials to delete
art/meshes/props/found_chains_dock_6x4.dae: Found library_effects to delete
art/meshes/props/found_chains_dock_6x4.dae: Found a bind_material to delete
art/meshes/props/found_chains_dock_6x4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/found_chains_dock_6x4.dae: Found convertible object 'Plane066'
art/meshes/props/found_chains_dock_6x4.dae: Converting 'Plane066Mesh'
art/meshes/props/found_chains_dock_6x4.dae: Found static geometry
art/meshes/structural/ptol_house_new_1.dae: Starting conversion
art/meshes/structural/ptol_house_new_1.dae: Running FixBrokenXML
art/meshes/structural/ptol_house_new_1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/ptol_house_new_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_house_new_1.dae: Found convertible object 'Cube_010'
art/meshes/structural/ptol_house_new_1.dae: Converting 'Cube'
art/meshes/structural/ptol_house_new_1.dae: Found static geometry
art/meshes/structural/ptol_house_new_1.dae: Adding prop point garrisoned
art/meshes/structural/found_celt_dock.dae: Starting conversion
art/meshes/structural/found_celt_dock.dae: Running FixBrokenXML
art/meshes/structural/found_celt_dock.dae: Authoring tool: FBX COLLADA exporter
art/meshes/structural/found_celt_dock.dae: Applying fixes for 3ds Max exporter
art/meshes/structural/found_celt_dock.dae: Found library_images to delete
art/meshes/structural/found_celt_dock.dae: Found library_materials to delete
art/meshes/structural/found_celt_dock.dae: Found library_effects to delete
art/meshes/structural/found_celt_dock.dae: Found a bind_material to delete
art/meshes/structural/found_celt_dock.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_celt_dock.dae: Found convertible object 'dock_foundation'
art/meshes/structural/found_celt_dock.dae: Converting 'dock_foundationMesh'
art/meshes/structural/found_celt_dock.dae: Found static geometry
art/meshes/structural/found_dock_4x4.dae: Starting conversion
art/meshes/structural/found_dock_4x4.dae: Running FixBrokenXML
art/meshes/structural/found_dock_4x4.dae: Authoring tool: FBX COLLADA exporter
art/meshes/structural/found_dock_4x4.dae: Applying fixes for 3ds Max exporter
art/meshes/structural/found_dock_4x4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_dock_4x4.dae: Found convertible object 'Base_001'
art/meshes/structural/found_dock_4x4.dae: Converting 'Base_001Mesh'
art/meshes/structural/found_dock_4x4.dae: Found static geometry
art/meshes/structural/found_dock_4x4.dae: Adding prop point brickpile003
art/meshes/structural/found_dock_4x4.dae: Adding prop point brickpile002
art/meshes/structural/found_dock_4x4.dae: Adding prop point brickpile001
art/meshes/structural/found_dock_4x4.dae: Adding prop point delimitator002
art/meshes/structural/found_dock_4x4.dae: Adding prop point box001
art/meshes/structural/found_dock_4x4.dae: Adding prop point woodpile001
art/meshes/structural/found_dock_4x4.dae: Adding prop point brickpile004
art/meshes/structural/found_dock_4x4.dae: Adding prop point delimitator001
art/meshes/structural/found_dock_4x4.dae: Adding prop point brick001
art/meshes/props/found_chains_dock_4x4.dae: Starting conversion
art/meshes/props/found_chains_dock_4x4.dae: Running FixBrokenXML
art/meshes/props/found_chains_dock_4x4.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/found_chains_dock_4x4.dae: Applying fixes for 3ds Max exporter
art/meshes/props/found_chains_dock_4x4.dae: Found library_images to delete
art/meshes/props/found_chains_dock_4x4.dae: Found library_materials to delete
art/meshes/props/found_chains_dock_4x4.dae: Found library_effects to delete
art/meshes/props/found_chains_dock_4x4.dae: Found a bind_material to delete
art/meshes/props/found_chains_dock_4x4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/found_chains_dock_4x4.dae: Found convertible object 'Plane066'
art/meshes/props/found_chains_dock_4x4.dae: Converting 'Plane066Mesh'
art/meshes/props/found_chains_dock_4x4.dae: Found static geometry
art/meshes/props/helmet/hele_thracian_b.dae: Starting conversion
art/meshes/props/helmet/hele_thracian_b.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_thracian_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_thracian_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_thracian_b.dae: Found convertible object 'Hele_Thracian_B'
art/meshes/props/helmet/hele_thracian_b.dae: Converting 'Esfera_083'
art/meshes/props/helmet/hele_thracian_b.dae: Found static geometry
art/meshes/props/helmet/hele_thracian_b.dae: Adding prop point crest
art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Starting conversion
art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_thracian_crest_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Found convertible object 'Hele_Thracian_A_Crest_001'
art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Converting 'Esfera_766'
art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Found static geometry
art/meshes/props/helmet/props/hele_thracian_mask_a.dae: Starting conversion
art/meshes/props/helmet/props/hele_thracian_mask_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_thracian_mask_a.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/props/hele_thracian_mask_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_thracian_mask_a.dae: Found convertible object 'hele_thracian_b_mask'
art/meshes/props/helmet/props/hele_thracian_mask_a.dae: Converting 'Esfera_032'
art/meshes/props/helmet/props/hele_thracian_mask_a.dae: Found static geometry
art/meshes/props/shield/props/spina_e.dae: Starting conversion
art/meshes/props/shield/props/spina_e.dae: Running FixBrokenXML
art/meshes/props/shield/props/spina_e.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/shield/props/spina_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/spina_e.dae: Found convertible object 'Celtic_shield_Spina_E'
art/meshes/props/shield/props/spina_e.dae: Converting 'longboat_004'
art/meshes/props/shield/props/spina_e.dae: Found static geometry
art/meshes/props/shield/pelta_front_c.dae: Starting conversion
art/meshes/props/shield/pelta_front_c.dae: Running FixBrokenXML
art/meshes/props/shield/pelta_front_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/pelta_front_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelta_front_c.dae: Found convertible object 'Peltast-Thra-C-Front'
art/meshes/props/shield/pelta_front_c.dae: Converting 'Cubo_029'
art/meshes/props/shield/pelta_front_c.dae: Found static geometry
art/meshes/props/shield/pelta_front_c.dae: Adding prop point handgrip
art/meshes/props/shield/pelta_back_c.dae: Starting conversion
art/meshes/props/shield/pelta_back_c.dae: Running FixBrokenXML
art/meshes/props/shield/pelta_back_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/pelta_back_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelta_back_c.dae: Found convertible object 'Peltast-Thra-C-Back'
art/meshes/props/shield/pelta_back_c.dae: Converting 'Cubo_021'
art/meshes/props/shield/pelta_back_c.dae: Found static geometry
art/meshes/props/shield/pelta_front_b.dae: Starting conversion
art/meshes/props/shield/pelta_front_b.dae: Running FixBrokenXML
art/meshes/props/shield/pelta_front_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/pelta_front_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelta_front_b.dae: Found convertible object 'Peltast-Thra-B-Front'
art/meshes/props/shield/pelta_front_b.dae: Converting 'Cubo_035'
art/meshes/props/shield/pelta_front_b.dae: Found static geometry
art/meshes/props/shield/pelta_front_b.dae: Adding prop point handgrip
art/meshes/props/shield/pelta_back_b.dae: Starting conversion
art/meshes/props/shield/pelta_back_b.dae: Running FixBrokenXML
art/meshes/props/shield/pelta_back_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/pelta_back_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelta_back_b.dae: Found convertible object 'Peltast-Thra-B-Back'
art/meshes/props/shield/pelta_back_b.dae: Converting 'Cubo_020'
art/meshes/props/shield/pelta_back_b.dae: Found static geometry
art/meshes/structural/athen_dock_struct.dae: Starting conversion
art/meshes/structural/athen_dock_struct.dae: Running FixBrokenXML
art/meshes/structural/athen_dock_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_dock_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_dock_struct.dae: Found convertible object 'Cube_000_006_001'
art/meshes/structural/athen_dock_struct.dae: Converting 'Cube_008'
art/meshes/structural/athen_dock_struct.dae: Found static geometry
art/meshes/structural/athen_dock_struct_b.dae: Starting conversion
art/meshes/structural/athen_dock_struct_b.dae: Running FixBrokenXML
art/meshes/structural/athen_dock_struct_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_dock_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_dock_struct_b.dae: Found convertible object 'Cube_000_006_001'
art/meshes/structural/athen_dock_struct_b.dae: Converting 'Cube_009'
art/meshes/structural/athen_dock_struct_b.dae: Found static geometry
art/meshes/props/athen_dock_fishboat.dae: Starting conversion
art/meshes/props/athen_dock_fishboat.dae: Running FixBrokenXML
art/meshes/props/athen_dock_fishboat.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_dock_fishboat.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_dock_fishboat.dae: Found convertible object 'Cube_000_006_001'
art/meshes/props/athen_dock_fishboat.dae: Converting 'Cube_010'
art/meshes/props/athen_dock_fishboat.dae: Found static geometry
art/meshes/props/athen_dock_props.dae: Starting conversion
art/meshes/props/athen_dock_props.dae: Running FixBrokenXML
art/meshes/props/athen_dock_props.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_dock_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_dock_props.dae: Found convertible object 'Cube_000_006_001'
art/meshes/props/athen_dock_props.dae: Converting 'Cube_012'
art/meshes/props/athen_dock_props.dae: Found static geometry
art/meshes/props/athen_dock_tiles.dae: Starting conversion
art/meshes/props/athen_dock_tiles.dae: Running FixBrokenXML
art/meshes/props/athen_dock_tiles.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_dock_tiles.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_dock_tiles.dae: Found convertible object 'Cube_000_006_001'
art/meshes/props/athen_dock_tiles.dae: Converting 'Cube_013'
art/meshes/props/athen_dock_tiles.dae: Found static geometry
art/meshes/props/athen_dock_decor.dae: Starting conversion
art/meshes/props/athen_dock_decor.dae: Running FixBrokenXML
art/meshes/props/athen_dock_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_dock_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_dock_decor.dae: Found convertible object 'Cube_000_006'
art/meshes/props/athen_dock_decor.dae: Converting 'Cube_026'
art/meshes/props/athen_dock_decor.dae: Found static geometry
art/meshes/props/athen_dock_pentekonter.dae: Starting conversion
art/meshes/props/athen_dock_pentekonter.dae: Running FixBrokenXML
art/meshes/props/athen_dock_pentekonter.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_dock_pentekonter.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_dock_pentekonter.dae: Found convertible object 'Cube_000_006_001'
art/meshes/props/athen_dock_pentekonter.dae: Converting 'Cube_011'
art/meshes/props/athen_dock_pentekonter.dae: Found static geometry
art/meshes/props/celt_sword_heap_01.dae: Starting conversion
art/meshes/props/celt_sword_heap_01.dae: Running FixBrokenXML
art/meshes/props/celt_sword_heap_01.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f
art/meshes/props/celt_sword_heap_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/celt_sword_heap_01.dae: Found convertible object 'gaul_barracks_props_03_001'
art/meshes/props/celt_sword_heap_01.dae: Converting 'gaul_barracks_props_03_001'
art/meshes/props/celt_sword_heap_01.dae: Found static geometry
art/meshes/props/shield/props/boss_b_1.dae: Starting conversion
art/meshes/props/shield/props/boss_b_1.dae: Running FixBrokenXML
art/meshes/props/shield/props/boss_b_1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/shield/props/boss_b_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/boss_b_1.dae: Found convertible object 'Celtic_shield_Boss_B_1'
art/meshes/props/shield/props/boss_b_1.dae: Converting 'longboat_047'
art/meshes/props/shield/props/boss_b_1.dae: Found static geometry
art/meshes/props/shield/props/boss_e.dae: Starting conversion
art/meshes/props/shield/props/boss_e.dae: Running FixBrokenXML
art/meshes/props/shield/props/boss_e.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/shield/props/boss_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/boss_e.dae: Found convertible object 'Celtic_shield_Boss_E'
art/meshes/props/shield/props/boss_e.dae: Converting 'longboat_031'
art/meshes/props/shield/props/boss_e.dae: Found static geometry
art/meshes/props/shield/props/boss_b_3.dae: Starting conversion
art/meshes/props/shield/props/boss_b_3.dae: Running FixBrokenXML
art/meshes/props/shield/props/boss_b_3.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/shield/props/boss_b_3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/boss_b_3.dae: Found convertible object 'Celtic_shield_Boss_B_3'
art/meshes/props/shield/props/boss_b_3.dae: Converting 'longboat_050'
art/meshes/props/shield/props/boss_b_3.dae: Found static geometry
art/meshes/props/weap_shaft_wood_long_a.dae: Starting conversion
art/meshes/props/weap_shaft_wood_long_a.dae: Running FixBrokenXML
art/meshes/props/weap_shaft_wood_long_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_shaft_wood_long_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_shaft_wood_long_a.dae: Found convertible object 'Wood_stave_long_a'
art/meshes/props/weap_shaft_wood_long_a.dae: Converting 'Plano_034'
art/meshes/props/weap_shaft_wood_long_a.dae: Found static geometry
art/meshes/props/weap_shaft_wood_long_a.dae: Adding prop point blade
art/meshes/structural/kart_house_a_foundation.dae: Starting conversion
art/meshes/structural/kart_house_a_foundation.dae: Running FixBrokenXML
art/meshes/structural/kart_house_a_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_house_a_foundation.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_house_a_foundation.dae: Found convertible object 'Box02_002'
art/meshes/structural/kart_house_a_foundation.dae: Converting 'Box02Mesh_004'
art/meshes/structural/kart_house_a_foundation.dae: Found static geometry
art/meshes/structural/celt_dock.dae: Starting conversion
art/meshes/structural/celt_dock.dae: Running FixBrokenXML
art/meshes/structural/celt_dock.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/celt_dock.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/celt_dock.dae: Found convertible object 'default08_001'
art/meshes/structural/celt_dock.dae: Converting 'default08Mesh_001'
art/meshes/structural/celt_dock.dae: Found static geometry
art/meshes/props/celt_dock_shields.dae: Starting conversion
art/meshes/props/celt_dock_shields.dae: Running FixBrokenXML
art/meshes/props/celt_dock_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/celt_dock_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/celt_dock_shields.dae: Found convertible object 'default08'
art/meshes/props/celt_dock_shields.dae: Converting 'default08Mesh'
art/meshes/props/celt_dock_shields.dae: Found static geometry
art/meshes/props/celt_dock_props_1.dae: Starting conversion
art/meshes/props/celt_dock_props_1.dae: Running FixBrokenXML
art/meshes/props/celt_dock_props_1.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/celt_dock_props_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/celt_dock_props_1.dae: Found convertible object 'default08_001'
art/meshes/props/celt_dock_props_1.dae: Converting 'default08Mesh_002'
art/meshes/props/celt_dock_props_1.dae: Found static geometry
art/meshes/structural/ptol_dock.dae: Starting conversion
art/meshes/structural/ptol_dock.dae: Running FixBrokenXML
art/meshes/structural/ptol_dock.dae: Authoring tool: Blender 2.70.0 commit date:2014-03-05, commit time:18:37, hash:19f7f9a
art/meshes/structural/ptol_dock.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_dock.dae: Found convertible object 'Cube_000'
art/meshes/structural/ptol_dock.dae: Converting 'Cube_826'
art/meshes/structural/ptol_dock.dae: Found static geometry
art/meshes/structural/ptol_dock.dae: Adding prop point garrisoned
art/meshes/structural/ptol_dock.dae: Adding prop point wood1
art/meshes/structural/ptol_dock.dae: Adding prop point wood2
art/meshes/structural/ptol_dock.dae: Adding prop point projectile
art/meshes/props/ptol_dock_cloth.dae: Starting conversion
art/meshes/props/ptol_dock_cloth.dae: Running FixBrokenXML
art/meshes/props/ptol_dock_cloth.dae: Authoring tool: Blender 2.70.0 commit date:2014-03-05, commit time:18:37, hash:19f7f9a
art/meshes/props/ptol_dock_cloth.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_dock_cloth.dae: Found convertible object 'Cube_000'
art/meshes/props/ptol_dock_cloth.dae: Converting 'Cube_828'
art/meshes/props/ptol_dock_cloth.dae: Found static geometry
art/meshes/props/ptol_dock_roof.dae: Starting conversion
art/meshes/props/ptol_dock_roof.dae: Running FixBrokenXML
art/meshes/props/ptol_dock_roof.dae: Authoring tool: Blender 2.70.0 commit date:2014-03-05, commit time:18:37, hash:19f7f9a
art/meshes/props/ptol_dock_roof.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_dock_roof.dae: Found convertible object 'Cube_006'
art/meshes/props/ptol_dock_roof.dae: Converting 'Cube'
art/meshes/props/ptol_dock_roof.dae: Found static geometry
art/meshes/props/ptol_dock_scaffold.dae: Starting conversion
art/meshes/props/ptol_dock_scaffold.dae: Running FixBrokenXML
art/meshes/props/ptol_dock_scaffold.dae: Authoring tool: Blender 2.70.0 commit date:2014-03-05, commit time:18:37, hash:19f7f9a
art/meshes/props/ptol_dock_scaffold.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_dock_scaffold.dae: Found convertible object 'Cube_000'
art/meshes/props/ptol_dock_scaffold.dae: Converting 'Cube_827'
art/meshes/props/ptol_dock_scaffold.dae: Found static geometry
art/meshes/props/wrld_wood_pile_c.dae: Starting conversion
art/meshes/props/wrld_wood_pile_c.dae: Running FixBrokenXML
art/meshes/props/wrld_wood_pile_c.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/wrld_wood_pile_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wrld_wood_pile_c.dae: Found convertible object 'wrld_wood_pile_c'
art/meshes/props/wrld_wood_pile_c.dae: Converting 'wrld_wood_pile_c-Geometry'
art/meshes/props/wrld_wood_pile_c.dae: Found static geometry
art/meshes/structural/kush_dock.dae: Starting conversion
art/meshes/structural/kush_dock.dae: Running FixBrokenXML
art/meshes/structural/kush_dock.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/structural/kush_dock.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_dock.dae: Found convertible object 'Cube_028'
art/meshes/structural/kush_dock.dae: Converting 'Cube_060'
art/meshes/structural/kush_dock.dae: Found static geometry
art/meshes/structural/kush_dock.dae: Adding prop point garrisoned
art/meshes/structural/kush_dock.dae: Adding prop point statue_01
art/meshes/structural/kush_dock.dae: Adding prop point statue_02
art/meshes/props/kush_bird_statue.dae: Starting conversion
art/meshes/props/kush_bird_statue.dae: Running FixBrokenXML
art/meshes/props/kush_bird_statue.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_bird_statue.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_bird_statue.dae: Found convertible object 'Long_leg_Tucan_statue'
art/meshes/props/kush_bird_statue.dae: Converting 'Cubo'
art/meshes/props/kush_bird_statue.dae: Found static geometry
art/meshes/structural/pers_dock.dae: Starting conversion
art/meshes/structural/pers_dock.dae: Running FixBrokenXML
art/meshes/structural/pers_dock.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/structural/pers_dock.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_dock.dae: Found convertible object 'Dock'
art/meshes/structural/pers_dock.dae: Converting 'Dock'
art/meshes/structural/pers_dock.dae: Found static geometry
art/meshes/structural/hele_house_b.dae: Starting conversion
art/meshes/structural/hele_house_b.dae: Running FixBrokenXML
art/meshes/structural/hele_house_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_house_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_house_b.dae: Found convertible object 'hele_house_courtyard01'
art/meshes/structural/hele_house_b.dae: Converting 'hele_house_courtyard01Mesh_002'
art/meshes/structural/hele_house_b.dae: Found static geometry
art/meshes/structural/hele_house_b.dae: Adding prop point dust
art/meshes/props/hele_house_b_shields.dae: Starting conversion
art/meshes/props/hele_house_b_shields.dae: Running FixBrokenXML
art/meshes/props/hele_house_b_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_b_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_b_shields.dae: Found convertible object 'hele_house_courtyard01_001'
art/meshes/props/hele_house_b_shields.dae: Converting 'hele_house_courtyard01Mesh_006'
art/meshes/props/hele_house_b_shields.dae: Found static geometry
art/meshes/props/hele_house_b_nature.dae: Starting conversion
art/meshes/props/hele_house_b_nature.dae: Running FixBrokenXML
art/meshes/props/hele_house_b_nature.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_b_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_b_nature.dae: Found convertible object 'hele_house_courtyard01_001'
art/meshes/props/hele_house_b_nature.dae: Converting 'hele_house_courtyard01Mesh_004'
art/meshes/props/hele_house_b_nature.dae: Found static geometry
art/meshes/props/hele_house_b_struct.dae: Starting conversion
art/meshes/props/hele_house_b_struct.dae: Running FixBrokenXML
art/meshes/props/hele_house_b_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_b_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_b_struct.dae: Found convertible object 'hele_house_courtyard01_001'
art/meshes/props/hele_house_b_struct.dae: Converting 'hele_house_courtyard01Mesh_003'
art/meshes/props/hele_house_b_struct.dae: Found static geometry
art/meshes/props/hele_house_b_props_a.dae: Starting conversion
art/meshes/props/hele_house_b_props_a.dae: Running FixBrokenXML
art/meshes/props/hele_house_b_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_b_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_b_props_a.dae: Found convertible object 'hele_house_courtyard01'
art/meshes/props/hele_house_b_props_a.dae: Converting 'hele_house_courtyard01Mesh'
art/meshes/props/hele_house_b_props_a.dae: Found static geometry
art/meshes/props/hele_house_b_decor.dae: Starting conversion
art/meshes/props/hele_house_b_decor.dae: Running FixBrokenXML
art/meshes/props/hele_house_b_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_b_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_b_decor.dae: Found convertible object 'hele_house_courtyard01_001'
art/meshes/props/hele_house_b_decor.dae: Converting 'hele_house_courtyard01Mesh_005'
art/meshes/props/hele_house_b_decor.dae: Found static geometry
art/meshes/structural/hele_house_a.dae: Starting conversion
art/meshes/structural/hele_house_a.dae: Running FixBrokenXML
art/meshes/structural/hele_house_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_house_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_house_a.dae: Found convertible object 'hele_house_courtyard_001'
art/meshes/structural/hele_house_a.dae: Converting 'hele_house_courtyardMesh_001'
art/meshes/structural/hele_house_a.dae: Found static geometry
art/meshes/structural/hele_house_a.dae: Adding prop point dust
art/meshes/props/hele_house_a_shields.dae: Starting conversion
art/meshes/props/hele_house_a_shields.dae: Running FixBrokenXML
art/meshes/props/hele_house_a_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_a_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_a_shields.dae: Found convertible object 'hele_house_courtyard'
art/meshes/props/hele_house_a_shields.dae: Converting 'hele_house_courtyardMesh'
art/meshes/props/hele_house_a_shields.dae: Found static geometry
art/meshes/props/hele_house_a_nature.dae: Starting conversion
art/meshes/props/hele_house_a_nature.dae: Running FixBrokenXML
art/meshes/props/hele_house_a_nature.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_a_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_a_nature.dae: Found convertible object 'hele_house_courtyard_001'
art/meshes/props/hele_house_a_nature.dae: Converting 'hele_house_courtyardMesh_002'
art/meshes/props/hele_house_a_nature.dae: Found static geometry
art/meshes/props/hele_house_a_struct.dae: Starting conversion
art/meshes/props/hele_house_a_struct.dae: Running FixBrokenXML
art/meshes/props/hele_house_a_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_a_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_a_struct.dae: Found convertible object 'hele_house_courtyard_001'
art/meshes/props/hele_house_a_struct.dae: Converting 'hele_house_courtyardMesh_003'
art/meshes/props/hele_house_a_struct.dae: Found static geometry
art/meshes/props/hele_house_a_props_a.dae: Starting conversion
art/meshes/props/hele_house_a_props_a.dae: Running FixBrokenXML
art/meshes/props/hele_house_a_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_a_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_a_props_a.dae: Found convertible object 'hele_house_courtyard_001'
art/meshes/props/hele_house_a_props_a.dae: Converting 'hele_house_courtyardMesh_005'
art/meshes/props/hele_house_a_props_a.dae: Found static geometry
art/meshes/props/hele_house_a_decor.dae: Starting conversion
art/meshes/props/hele_house_a_decor.dae: Running FixBrokenXML
art/meshes/props/hele_house_a_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_a_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_a_decor.dae: Found convertible object 'hele_house_courtyard_001'
art/meshes/props/hele_house_a_decor.dae: Converting 'hele_house_courtyardMesh_004'
art/meshes/props/hele_house_a_decor.dae: Found static geometry
art/meshes/structural/mace_dock_struct.dae: Starting conversion
art/meshes/structural/mace_dock_struct.dae: Running FixBrokenXML
art/meshes/structural/mace_dock_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/mace_dock_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_dock_struct.dae: Found convertible object 'Cube_000_006_000'
art/meshes/structural/mace_dock_struct.dae: Converting 'Cube_000'
art/meshes/structural/mace_dock_struct.dae: Found static geometry
art/meshes/structural/mace_dock_struct_b.dae: Starting conversion
art/meshes/structural/mace_dock_struct_b.dae: Running FixBrokenXML
art/meshes/structural/mace_dock_struct_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/mace_dock_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_dock_struct_b.dae: Found convertible object 'Cube_000_006_000'
art/meshes/structural/mace_dock_struct_b.dae: Converting 'Cube_001'
art/meshes/structural/mace_dock_struct_b.dae: Found static geometry
art/meshes/props/mace_dock_fishboat.dae: Starting conversion
art/meshes/props/mace_dock_fishboat.dae: Running FixBrokenXML
art/meshes/props/mace_dock_fishboat.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/mace_dock_fishboat.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/mace_dock_fishboat.dae: Found convertible object 'Cube_000_006_000'
art/meshes/props/mace_dock_fishboat.dae: Converting 'Cube_007'
art/meshes/props/mace_dock_fishboat.dae: Found static geometry
art/meshes/props/mace_dock_props.dae: Starting conversion
art/meshes/props/mace_dock_props.dae: Running FixBrokenXML
art/meshes/props/mace_dock_props.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/mace_dock_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/mace_dock_props.dae: Found convertible object 'Cube_000_006_000'
art/meshes/props/mace_dock_props.dae: Converting 'Cube_004'
art/meshes/props/mace_dock_props.dae: Found static geometry
art/meshes/props/mace_dock_tiles.dae: Starting conversion
art/meshes/props/mace_dock_tiles.dae: Running FixBrokenXML
art/meshes/props/mace_dock_tiles.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/mace_dock_tiles.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/mace_dock_tiles.dae: Found convertible object 'Cube_000_006_000'
art/meshes/props/mace_dock_tiles.dae: Converting 'Cube_005'
art/meshes/props/mace_dock_tiles.dae: Found static geometry
art/meshes/props/mace_dock_decor.dae: Starting conversion
art/meshes/props/mace_dock_decor.dae: Running FixBrokenXML
art/meshes/props/mace_dock_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/mace_dock_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/mace_dock_decor.dae: Found convertible object 'Cube_000_006_001'
art/meshes/props/mace_dock_decor.dae: Converting 'Cube_002'
art/meshes/props/mace_dock_decor.dae: Found static geometry
art/meshes/props/mace_dock_pentekonter.dae: Starting conversion
art/meshes/props/mace_dock_pentekonter.dae: Running FixBrokenXML
art/meshes/props/mace_dock_pentekonter.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/mace_dock_pentekonter.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/mace_dock_pentekonter.dae: Found convertible object 'Cube_000_006_000'
art/meshes/props/mace_dock_pentekonter.dae: Converting 'Cube_006'
art/meshes/props/mace_dock_pentekonter.dae: Found static geometry
art/meshes/structural/kart_house_a_scaffolding.dae: Starting conversion
art/meshes/structural/kart_house_a_scaffolding.dae: Running FixBrokenXML
art/meshes/structural/kart_house_a_scaffolding.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_house_a_scaffolding.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_house_a_scaffolding.dae: Found convertible object 'Box02_001'
art/meshes/structural/kart_house_a_scaffolding.dae: Converting 'Box02Mesh_002'
art/meshes/structural/kart_house_a_scaffolding.dae: Found static geometry
art/meshes/structural/kart_house_a.dae: Starting conversion
art/meshes/structural/kart_house_a.dae: Running FixBrokenXML
art/meshes/structural/kart_house_a.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_house_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_house_a.dae: Found convertible object 'Box02'
art/meshes/structural/kart_house_a.dae: Converting 'Box02Mesh'
art/meshes/structural/kart_house_a.dae: Found static geometry
art/meshes/structural/kart_house_a.dae: Adding prop point garrisoned
art/meshes/structural/kart_house_a.dae: Adding prop point dust
art/meshes/props/kart_house_a_1.dae: Starting conversion
art/meshes/props/kart_house_a_1.dae: Running FixBrokenXML
art/meshes/props/kart_house_a_1.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/kart_house_a_1.dae: Applying fixes for 3ds Max exporter
art/meshes/props/kart_house_a_1.dae: Found library_images to delete
art/meshes/props/kart_house_a_1.dae: Found library_materials to delete
art/meshes/props/kart_house_a_1.dae: Found library_effects to delete
art/meshes/props/kart_house_a_1.dae: Found a bind_material to delete
art/meshes/props/kart_house_a_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_house_a_1.dae: Found convertible object 'Plane14'
art/meshes/props/kart_house_a_1.dae: Converting 'Plane14Mesh'
art/meshes/props/kart_house_a_1.dae: Found static geometry
art/meshes/structural/kart_dock.dae: Starting conversion
art/meshes/structural/kart_dock.dae: Running FixBrokenXML
art/meshes/structural/kart_dock.dae: Authoring tool: Blender 2.63.0 r46461
art/meshes/structural/kart_dock.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_dock.dae: Found convertible object 'props'
art/meshes/structural/kart_dock.dae: Converting 'propsMesh'
art/meshes/structural/kart_dock.dae: Found static geometry
art/meshes/props/kart_dock_a.dae: Starting conversion
art/meshes/props/kart_dock_a.dae: Running FixBrokenXML
art/meshes/props/kart_dock_a.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/kart_dock_a.dae: Applying fixes for 3ds Max exporter
art/meshes/props/kart_dock_a.dae: Found library_images to delete
art/meshes/props/kart_dock_a.dae: Found library_materials to delete
art/meshes/props/kart_dock_a.dae: Found library_effects to delete
art/meshes/props/kart_dock_a.dae: Found a bind_material to delete
art/meshes/props/kart_dock_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_dock_a.dae: Found convertible object 'default14'
art/meshes/props/kart_dock_a.dae: Converting 'default14Mesh'
art/meshes/props/kart_dock_a.dae: Found static geometry
art/meshes/structural/maur_docks_struct.dae: Starting conversion
art/meshes/structural/maur_docks_struct.dae: Running FixBrokenXML
art/meshes/structural/maur_docks_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/maur_docks_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_docks_struct.dae: Found convertible object 'Cube_000'
art/meshes/structural/maur_docks_struct.dae: Converting 'Cube_001'
art/meshes/structural/maur_docks_struct.dae: Found static geometry
art/meshes/structural/maur_docks_struct.dae: Adding prop point garrisoned
art/meshes/structural/maur_docks_struct.dae: Adding prop point projectile
art/meshes/structural/maur_docks_struct_b.dae: Starting conversion
art/meshes/structural/maur_docks_struct_b.dae: Running FixBrokenXML
art/meshes/structural/maur_docks_struct_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/maur_docks_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_docks_struct_b.dae: Found convertible object 'Cube_009'
art/meshes/structural/maur_docks_struct_b.dae: Converting 'Cube_009'
art/meshes/structural/maur_docks_struct_b.dae: Found static geometry
art/meshes/structural/gaul_house_b.dae: Starting conversion
art/meshes/structural/gaul_house_b.dae: Running FixBrokenXML
art/meshes/structural/gaul_house_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/gaul_house_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/gaul_house_b.dae: Found convertible object 'celt_helmet_a_004_000'
art/meshes/structural/gaul_house_b.dae: Converting 'celt_helmet_a-Geometry_001'
art/meshes/structural/gaul_house_b.dae: Found static geometry
art/meshes/structural/gaul_house_b.dae: Adding prop point dust
art/meshes/props/gaul_house_b_props_new.dae: Starting conversion
art/meshes/props/gaul_house_b_props_new.dae: Running FixBrokenXML
art/meshes/props/gaul_house_b_props_new.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/gaul_house_b_props_new.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_house_b_props_new.dae: Found convertible object 'celt_helmet_a_004_000'
art/meshes/props/gaul_house_b_props_new.dae: Converting 'celt_helmet_a-Geometry_001'
art/meshes/props/gaul_house_b_props_new.dae: Found static geometry
art/meshes/props/gaul_house_b_props_1.dae: Starting conversion
art/meshes/props/gaul_house_b_props_1.dae: Running FixBrokenXML
art/meshes/props/gaul_house_b_props_1.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/gaul_house_b_props_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_house_b_props_1.dae: Found convertible object 'celt_helmet_a_004_004'
art/meshes/props/gaul_house_b_props_1.dae: Converting 'celt_helmet_a-Geometry_003'
art/meshes/props/gaul_house_b_props_1.dae: Found static geometry
art/meshes/props/new/head_indian_3.dae: Starting conversion
art/meshes/props/new/head_indian_3.dae: Running FixBrokenXML
art/meshes/props/new/head_indian_3.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_indian_3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_indian_3.dae: Found convertible object 'head_indian_3'
art/meshes/props/new/head_indian_3.dae: Converting 'Cube_029'
art/meshes/props/new/head_indian_3.dae: Found static geometry
art/meshes/structural/kush_house_3.dae: Starting conversion
art/meshes/structural/kush_house_3.dae: Running FixBrokenXML
art/meshes/structural/kush_house_3.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_house_3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_house_3.dae: Found convertible object 'Cube_004'
art/meshes/structural/kush_house_3.dae: Converting 'Cube_006'
art/meshes/structural/kush_house_3.dae: Found static geometry
art/meshes/structural/kush_house_3.dae: Adding prop point garrisoned
art/meshes/props/weap_shaft_wood_e.dae: Starting conversion
art/meshes/props/weap_shaft_wood_e.dae: Running FixBrokenXML
art/meshes/props/weap_shaft_wood_e.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_shaft_wood_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_shaft_wood_e.dae: Found convertible object 'Wood_stave_e'
art/meshes/props/weap_shaft_wood_e.dae: Converting 'Plano_002'
art/meshes/props/weap_shaft_wood_e.dae: Found static geometry
art/meshes/props/weap_shaft_wood_e.dae: Adding prop point blade
art/meshes/props/shield/props/spina_b.dae: Starting conversion
art/meshes/props/shield/props/spina_b.dae: Running FixBrokenXML
art/meshes/props/shield/props/spina_b.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/shield/props/spina_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/spina_b.dae: Found convertible object 'Celtic_shield_Spina_B'
art/meshes/props/shield/props/spina_b.dae: Converting 'longboat_011'
art/meshes/props/shield/props/spina_b.dae: Found static geometry
art/meshes/props/weap_shaft_ball_d.dae: Starting conversion
art/meshes/props/weap_shaft_ball_d.dae: Running FixBrokenXML
art/meshes/props/weap_shaft_ball_d.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_shaft_ball_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_shaft_ball_d.dae: Found convertible object 'Ball_stave_d'
art/meshes/props/weap_shaft_ball_d.dae: Converting 'Plano_025'
art/meshes/props/weap_shaft_ball_d.dae: Found static geometry
art/meshes/props/weap_shaft_ball_d.dae: Adding prop point blade
art/meshes/structural/kart_house_b.dae: Starting conversion
art/meshes/structural/kart_house_b.dae: Running FixBrokenXML
art/meshes/structural/kart_house_b.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_house_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_house_b.dae: Found convertible object 'Box01'
art/meshes/structural/kart_house_b.dae: Converting 'Box01Mesh'
art/meshes/structural/kart_house_b.dae: Found static geometry
art/meshes/structural/kart_house_b.dae: Adding prop point dust
art/meshes/structural/kart_house_b.dae: Adding prop point garrisoned
art/meshes/props/kart_house_b_2.dae: Starting conversion
art/meshes/props/kart_house_b_2.dae: Running FixBrokenXML
art/meshes/props/kart_house_b_2.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/kart_house_b_2.dae: Applying fixes for 3ds Max exporter
art/meshes/props/kart_house_b_2.dae: Found library_images to delete
art/meshes/props/kart_house_b_2.dae: Found library_materials to delete
art/meshes/props/kart_house_b_2.dae: Found library_effects to delete
art/meshes/props/kart_house_b_2.dae: Found a bind_material to delete
art/meshes/props/kart_house_b_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_house_b_2.dae: Found convertible object 'Object12-Pivot'
art/meshes/props/kart_house_b_2.dae: Converting 'Object12Mesh'
art/meshes/props/kart_house_b_2.dae: Found static geometry
art/meshes/structural/gaul_house_c.dae: Starting conversion
art/meshes/structural/gaul_house_c.dae: Running FixBrokenXML
art/meshes/structural/gaul_house_c.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/gaul_house_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/gaul_house_c.dae: Found convertible object 'celt_helmet_a_004_000'
art/meshes/structural/gaul_house_c.dae: Converting 'celt_helmet_a-Geometry_002'
art/meshes/structural/gaul_house_c.dae: Found static geometry
art/meshes/structural/gaul_house_c.dae: Adding prop point dust
art/meshes/props/gaul_house_c_props_new.dae: Starting conversion
art/meshes/props/gaul_house_c_props_new.dae: Running FixBrokenXML
art/meshes/props/gaul_house_c_props_new.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/gaul_house_c_props_new.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_house_c_props_new.dae: Found convertible object 'celt_helmet_a_004_000'
art/meshes/props/gaul_house_c_props_new.dae: Converting 'celt_helmet_a-Geometry_001'
art/meshes/props/gaul_house_c_props_new.dae: Found static geometry
art/meshes/props/gaul_house_c_props_1.dae: Starting conversion
art/meshes/props/gaul_house_c_props_1.dae: Running FixBrokenXML
art/meshes/props/gaul_house_c_props_1.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/gaul_house_c_props_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_house_c_props_1.dae: Found convertible object 'celt_helmet_a_004_000'
art/meshes/props/gaul_house_c_props_1.dae: Converting 'celt_helmet_a-Geometry_002'
art/meshes/props/gaul_house_c_props_1.dae: Found static geometry
art/meshes/props/gaul_house_c_scaffold.dae: Starting conversion
art/meshes/props/gaul_house_c_scaffold.dae: Running FixBrokenXML
art/meshes/props/gaul_house_c_scaffold.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/gaul_house_c_scaffold.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_house_c_scaffold.dae: Found convertible object 'celt_helmet_a_004_021'
art/meshes/props/gaul_house_c_scaffold.dae: Converting 'celt_helmet_a-Geometry_013'
art/meshes/props/gaul_house_c_scaffold.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_projectile_b.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_projectile_b.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_projectile_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_projectile_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_projectile_b.dae: Found convertible object 'Javelin_stave_projectile_b'
art/meshes/props/weap_javelin_shaft_projectile_b.dae: Converting 'Plano_017'
art/meshes/props/weap_javelin_shaft_projectile_b.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_projectile_b.dae: Adding prop point blade
art/animation/quadraped/horse_pace.dae: Starting conversion
art/animation/quadraped/horse_pace.dae: Running FixBrokenXML
art/animation/quadraped/horse_pace.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_pace.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_pace.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_pace.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_pace.dae): Loaded successfully
art/animation/quadraped/horse_walk.dae: Starting conversion
art/animation/quadraped/horse_walk.dae: Running FixBrokenXML
art/animation/quadraped/horse_walk.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e
art/animation/quadraped/horse_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_walk.dae: Found convertible object 'Base_Horse'
art/animation/quadraped/horse_walk.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_walk.dae): Loaded successfully
art/meshes/props/shield/props/spina_c.dae: Starting conversion
art/meshes/props/shield/props/spina_c.dae: Running FixBrokenXML
art/meshes/props/shield/props/spina_c.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/shield/props/spina_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/spina_c.dae: Found convertible object 'Celtic_shield_Spina_C'
art/meshes/props/shield/props/spina_c.dae: Converting 'longboat_035'
art/meshes/props/shield/props/spina_c.dae: Found static geometry
art/meshes/props/helmet/hele_kausia_cap_01.dae: Starting conversion
art/meshes/props/helmet/hele_kausia_cap_01.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_kausia_cap_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/helmet/hele_kausia_cap_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_kausia_cap_01.dae: Found convertible object 'Cube_001'
art/meshes/props/helmet/hele_kausia_cap_01.dae: Converting 'Cube_010'
art/meshes/props/helmet/hele_kausia_cap_01.dae: Found static geometry
art/meshes/props/weap_shaft_ball_b.dae: Starting conversion
art/meshes/props/weap_shaft_ball_b.dae: Running FixBrokenXML
art/meshes/props/weap_shaft_ball_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_shaft_ball_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_shaft_ball_b.dae: Found convertible object 'Ball_stave_b'
art/meshes/props/weap_shaft_ball_b.dae: Converting 'Plano_023'
art/meshes/props/weap_shaft_ball_b.dae: Found static geometry
art/meshes/props/weap_shaft_ball_b.dae: Adding prop point blade
art/meshes/props/new/head_goatee.dae: Starting conversion
art/meshes/props/new/head_goatee.dae: Running FixBrokenXML
art/meshes/props/new/head_goatee.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_goatee.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_goatee.dae: Found convertible object 'head_goatee'
art/meshes/props/new/head_goatee.dae: Converting 'Cube_023'
art/meshes/props/new/head_goatee.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_projectile_c.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_projectile_c.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_projectile_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_projectile_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_projectile_c.dae: Found convertible object 'Javelin_stave_projectile_c'
art/meshes/props/weap_javelin_shaft_projectile_c.dae: Converting 'Plano_018'
art/meshes/props/weap_javelin_shaft_projectile_c.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_projectile_c.dae: Adding prop point blade
art/meshes/props/weap_javelin_shaft_projectile_a.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_projectile_a.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_projectile_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_projectile_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_projectile_a.dae: Found convertible object 'Javelin_stave_projectile_a'
art/meshes/props/weap_javelin_shaft_projectile_a.dae: Converting 'Plano_019'
art/meshes/props/weap_javelin_shaft_projectile_a.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_projectile_a.dae: Adding prop point blade
art/animation/biped/rider/cavalry/generic/idle_relax_01.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_relax_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_relax_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_relax_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_relax_02.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_relax_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_relax_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_relax_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_relax_03.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_relax_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_relax_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_relax_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_relax_04.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_relax_04.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_relax_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_relax_04.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_relax_05.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_relax_05.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_relax_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_relax_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_relax_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_relax_05.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/gallop_ready.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/gallop_ready.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/gallop_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/gallop_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/gallop_ready.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/gallop_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/gallop_ready.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/trot_relax.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/trot_relax.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/trot_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/trot_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/trot_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/trot_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/trot_relax.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/attack_melee_03.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/attack_melee_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/attack_melee_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/attack_melee_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/attack_melee_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/attack_melee_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/archer/pace_relax.dae: Starting conversion
art/animation/biped/rider/cavalry/archer/pace_relax.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/archer/pace_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/archer/pace_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/archer/pace_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/archer/pace_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/pace_relax.dae): Loaded successfully
art/meshes/structural/kart_defense_tower_foundation.dae: Starting conversion
art/meshes/structural/kart_defense_tower_foundation.dae: Running FixBrokenXML
art/meshes/structural/kart_defense_tower_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_defense_tower_foundation.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_defense_tower_foundation.dae: Found convertible object 'Plane_001_003'
art/meshes/structural/kart_defense_tower_foundation.dae: Converting 'Plane_020'
art/meshes/structural/kart_defense_tower_foundation.dae: Found static geometry
art/meshes/structural/gaul_scout_tower_2.dae: Starting conversion
art/meshes/structural/gaul_scout_tower_2.dae: Running FixBrokenXML
art/meshes/structural/gaul_scout_tower_2.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/gaul_scout_tower_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/gaul_scout_tower_2.dae: Found convertible object 'outpost_1_001_001'
art/meshes/structural/gaul_scout_tower_2.dae: Converting 'outpost_1Mesh_000'
art/meshes/structural/gaul_scout_tower_2.dae: Found static geometry
art/meshes/structural/gaul_scout_tower_2.dae: Adding prop point projectile
art/meshes/structural/gaul_scout_tower_2.dae: Adding prop point garrisoned
art/meshes/props/gaul_outpost_windows.dae: Starting conversion
art/meshes/props/gaul_outpost_windows.dae: Running FixBrokenXML
art/meshes/props/gaul_outpost_windows.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/gaul_outpost_windows.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_outpost_windows.dae: Found convertible object 'outpost_1_001'
art/meshes/props/gaul_outpost_windows.dae: Converting 'outpost_1Mesh_000'
art/meshes/props/gaul_outpost_windows.dae: Found static geometry
art/meshes/props/gaul_outpost_door.dae: Starting conversion
art/meshes/props/gaul_outpost_door.dae: Running FixBrokenXML
art/meshes/props/gaul_outpost_door.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/gaul_outpost_door.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_outpost_door.dae: Found convertible object 'outpost_1_001'
art/meshes/props/gaul_outpost_door.dae: Converting 'outpost_1Mesh_003'
art/meshes/props/gaul_outpost_door.dae: Found static geometry
art/meshes/structural/gaul_scout_tower_b_2_roof.dae: Starting conversion
art/meshes/structural/gaul_scout_tower_b_2_roof.dae: Running FixBrokenXML
art/meshes/structural/gaul_scout_tower_b_2_roof.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/gaul_scout_tower_b_2_roof.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/gaul_scout_tower_b_2_roof.dae: Found convertible object 'default03_001_002'
art/meshes/structural/gaul_scout_tower_b_2_roof.dae: Converting 'default03Mesh_003'
art/meshes/structural/gaul_scout_tower_b_2_roof.dae: Found static geometry
art/meshes/props/gaul_outpost_shields.dae: Starting conversion
art/meshes/props/gaul_outpost_shields.dae: Running FixBrokenXML
art/meshes/props/gaul_outpost_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/gaul_outpost_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_outpost_shields.dae: Found convertible object 'outpost_1_001'
art/meshes/props/gaul_outpost_shields.dae: Converting 'outpost_1Mesh_001'
art/meshes/props/gaul_outpost_shields.dae: Found static geometry
art/meshes/structural/found_8x7.dae: Starting conversion
art/meshes/structural/found_8x7.dae: Running FixBrokenXML
art/meshes/structural/found_8x7.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/found_8x7.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_8x7.dae: Found convertible object 'foundation_8x7'
art/meshes/structural/found_8x7.dae: Converting 'foundation_8x7_mesh'
art/meshes/structural/found_8x7.dae: Found static geometry
art/meshes/structural/found_8x7.dae: Adding prop point delimitator_01
art/meshes/structural/found_8x7.dae: Adding prop point delimitator_02
art/meshes/structural/found_8x7.dae: Adding prop point delimitator_03
art/meshes/structural/found_8x7.dae: Adding prop point delimitator_04
art/meshes/structural/found_8x7.dae: Adding prop point post_01
art/meshes/structural/found_8x7.dae: Adding prop point post_02
art/meshes/structural/found_8x7.dae: Adding prop point post_03
art/meshes/structural/found_8x7.dae: Adding prop point post_04
art/meshes/structural/found_8x7.dae: Adding prop point post_05
art/meshes/structural/found_8x7.dae: Adding prop point post_06
art/meshes/structural/found_8x7.dae: Adding prop point post_07
art/meshes/structural/found_8x7.dae: Adding prop point post_08
art/meshes/structural/found_8x7.dae: Adding prop point post_10
art/meshes/structural/found_8x7.dae: Adding prop point post_09
art/meshes/structural/found_8x7.dae: Adding prop point woodpile001
art/meshes/structural/found_8x7.dae: Adding prop point woodpile002
art/meshes/structural/found_8x7.dae: Adding prop point woodpile003
art/meshes/structural/found_8x7.dae: Adding prop point box001
art/meshes/structural/found_8x7.dae: Adding prop point box002
art/meshes/structural/found_8x7.dae: Adding prop point box003
art/meshes/structural/found_8x7.dae: Adding prop point box004
art/meshes/structural/found_8x7.dae: Adding prop point vase001
art/meshes/structural/found_8x7.dae: Adding prop point handcart001
art/meshes/structural/found_8x7.dae: Adding prop point handcart002
art/meshes/structural/found_8x7.dae: Adding prop point brick001
art/meshes/structural/found_8x7.dae: Adding prop point brick002
art/meshes/structural/found_8x7.dae: Adding prop point brick003
art/meshes/structural/found_8x7.dae: Adding prop point brick004
art/meshes/structural/found_8x7.dae: Adding prop point brick005
art/meshes/structural/found_8x7.dae: Adding prop point brick006
art/meshes/structural/found_8x7.dae: Adding prop point vase002
art/meshes/structural/found_8x7.dae: Adding prop point brickpile001
art/meshes/structural/found_8x7.dae: Adding prop point brickpile002
art/meshes/structural/found_8x7.dae: Adding prop point brickpile003
art/meshes/structural/found_8x7.dae: Adding prop point brickpile004
art/meshes/structural/found_8x7.dae: Adding prop point brickpile005
art/meshes/structural/found_8x7.dae: Adding prop point plankpile001
art/meshes/structural/found_8x7.dae: Adding prop point plankpile002
art/meshes/structural/found_8x7.dae: Adding prop point brickpile006
art/meshes/structural/found_8x8.dae: Starting conversion
art/meshes/structural/found_8x8.dae: Running FixBrokenXML
art/meshes/structural/found_8x8.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/found_8x8.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_8x8.dae: Found convertible object 'foundation_8x8'
art/meshes/structural/found_8x8.dae: Converting 'foundation_8x8_mesh'
art/meshes/structural/found_8x8.dae: Found static geometry
art/meshes/structural/found_8x8.dae: Adding prop point delimitator_01
art/meshes/structural/found_8x8.dae: Adding prop point delimitator_02
art/meshes/structural/found_8x8.dae: Adding prop point delimitator_03
art/meshes/structural/found_8x8.dae: Adding prop point delimitator_04
art/meshes/structural/found_8x8.dae: Adding prop point post_01
art/meshes/structural/found_8x8.dae: Adding prop point post_02
art/meshes/structural/found_8x8.dae: Adding prop point post_03
art/meshes/structural/found_8x8.dae: Adding prop point post_04
art/meshes/structural/found_8x8.dae: Adding prop point post_05
art/meshes/structural/found_8x8.dae: Adding prop point post_06
art/meshes/structural/found_8x8.dae: Adding prop point post_07
art/meshes/structural/found_8x8.dae: Adding prop point post_08
art/meshes/structural/found_8x8.dae: Adding prop point post_10
art/meshes/structural/found_8x8.dae: Adding prop point post_09
art/meshes/structural/found_8x8.dae: Adding prop point post_12
art/meshes/structural/found_8x8.dae: Adding prop point post_11
art/meshes/structural/found_8x8.dae: Adding prop point woodpile001
art/meshes/structural/found_8x8.dae: Adding prop point woodpile002
art/meshes/structural/found_8x8.dae: Adding prop point woodpile003
art/meshes/structural/found_8x8.dae: Adding prop point box001
art/meshes/structural/found_8x8.dae: Adding prop point box002
art/meshes/structural/found_8x8.dae: Adding prop point box003
art/meshes/structural/found_8x8.dae: Adding prop point box004
art/meshes/structural/found_8x8.dae: Adding prop point vase001
art/meshes/structural/found_8x8.dae: Adding prop point handcart001
art/meshes/structural/found_8x8.dae: Adding prop point handcart002
art/meshes/structural/found_8x8.dae: Adding prop point brick001
art/meshes/structural/found_8x8.dae: Adding prop point brick002
art/meshes/structural/found_8x8.dae: Adding prop point brick003
art/meshes/structural/found_8x8.dae: Adding prop point brick004
art/meshes/structural/found_8x8.dae: Adding prop point brick005
art/meshes/structural/found_8x8.dae: Adding prop point brick006
art/meshes/structural/found_8x8.dae: Adding prop point vase002
art/meshes/structural/found_8x8.dae: Adding prop point brickpile001
art/meshes/structural/found_8x8.dae: Adding prop point brickpile002
art/meshes/structural/found_8x8.dae: Adding prop point brickpile003
art/meshes/structural/found_8x8.dae: Adding prop point brickpile004
art/meshes/structural/found_8x8.dae: Adding prop point brickpile005
art/meshes/structural/found_8x8.dae: Adding prop point plankpile001
art/meshes/structural/found_8x8.dae: Adding prop point plankpile002
art/meshes/structural/found_8x8.dae: Adding prop point brickpile006
art/meshes/structural/ptol_defense_tower_2.dae: Starting conversion
art/meshes/structural/ptol_defense_tower_2.dae: Running FixBrokenXML
art/meshes/structural/ptol_defense_tower_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/ptol_defense_tower_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_defense_tower_2.dae: Found convertible object 'Cube_007'
art/meshes/structural/ptol_defense_tower_2.dae: Converting 'Cube_011'
art/meshes/structural/ptol_defense_tower_2.dae: Found static geometry
art/meshes/structural/ptol_defense_tower_2.dae: Adding prop point garrisoned
art/meshes/structural/ptol_defense_tower_2.dae: Adding prop point projectile
art/meshes/structural/kush_defense_tower.dae: Starting conversion
art/meshes/structural/kush_defense_tower.dae: Running FixBrokenXML
art/meshes/structural/kush_defense_tower.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_defense_tower.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_defense_tower.dae: Found convertible object 'Cube_001'
art/meshes/structural/kush_defense_tower.dae: Converting 'Cube_001'
art/meshes/structural/kush_defense_tower.dae: Found static geometry
art/meshes/structural/kush_defense_tower.dae: Adding prop point garrisoned
art/meshes/structural/kush_defense_tower.dae: Adding prop point projectile
art/meshes/structural/kart_defense_tower_scaffolding.dae: Starting conversion
art/meshes/structural/kart_defense_tower_scaffolding.dae: Running FixBrokenXML
art/meshes/structural/kart_defense_tower_scaffolding.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_defense_tower_scaffolding.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_defense_tower_scaffolding.dae: Found convertible object 'Plane_001_001'
art/meshes/structural/kart_defense_tower_scaffolding.dae: Converting 'Plane_005'
art/meshes/structural/kart_defense_tower_scaffolding.dae: Found static geometry
art/meshes/structural/kart_scout_tower.dae: Starting conversion
art/meshes/structural/kart_scout_tower.dae: Running FixBrokenXML
art/meshes/structural/kart_scout_tower.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/kart_scout_tower.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_scout_tower.dae: Found convertible object 'Plane_001'
art/meshes/structural/kart_scout_tower.dae: Converting 'Plane_001'
art/meshes/structural/kart_scout_tower.dae: Found static geometry
art/meshes/structural/kart_scout_tower.dae: Adding prop point garrisoned
art/meshes/structural/kart_scout_tower.dae: Adding prop point projectile
art/meshes/structural/maur_scout_tower.dae: Starting conversion
art/meshes/structural/maur_scout_tower.dae: Running FixBrokenXML
art/meshes/structural/maur_scout_tower.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/structural/maur_scout_tower.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_scout_tower.dae: Found convertible object 'tower'
art/meshes/structural/maur_scout_tower.dae: Converting 'ID1084'
art/meshes/structural/maur_scout_tower.dae: Found static geometry
art/meshes/structural/maur_scout_tower.dae: Adding prop point garrisoned
art/meshes/structural/maur_scout_tower.dae: Adding prop point projectile
art/meshes/props/maur_scout_tower_shields_bell.dae: Starting conversion
art/meshes/props/maur_scout_tower_shields_bell.dae: Running FixBrokenXML
art/meshes/props/maur_scout_tower_shields_bell.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/maur_scout_tower_shields_bell.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_scout_tower_shields_bell.dae: Found convertible object 'tower_001'
art/meshes/props/maur_scout_tower_shields_bell.dae: Converting 'ID1084_001'
art/meshes/props/maur_scout_tower_shields_bell.dae: Found static geometry
art/meshes/props/maur_scout_tower_shields_straight.dae: Starting conversion
art/meshes/props/maur_scout_tower_shields_straight.dae: Running FixBrokenXML
art/meshes/props/maur_scout_tower_shields_straight.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/maur_scout_tower_shields_straight.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_scout_tower_shields_straight.dae: Found convertible object 'tower_001'
art/meshes/props/maur_scout_tower_shields_straight.dae: Converting 'ID1084_002'
art/meshes/props/maur_scout_tower_shields_straight.dae: Found static geometry
art/meshes/props/maur_scout_tower_shields_bell_straight.dae: Starting conversion
art/meshes/props/maur_scout_tower_shields_bell_straight.dae: Running FixBrokenXML
art/meshes/props/maur_scout_tower_shields_bell_straight.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/maur_scout_tower_shields_bell_straight.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_scout_tower_shields_bell_straight.dae: Found convertible object 'tower_002'
art/meshes/props/maur_scout_tower_shields_bell_straight.dae: Converting 'ID1084_003'
art/meshes/props/maur_scout_tower_shields_bell_straight.dae: Found static geometry
art/meshes/props/maur_scout_tower_shields_curved.dae: Starting conversion
art/meshes/props/maur_scout_tower_shields_curved.dae: Running FixBrokenXML
art/meshes/props/maur_scout_tower_shields_curved.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/maur_scout_tower_shields_curved.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_scout_tower_shields_curved.dae: Found convertible object 'tower_004'
art/meshes/props/maur_scout_tower_shields_curved.dae: Converting 'ID1084_005'
art/meshes/props/maur_scout_tower_shields_curved.dae: Found static geometry
art/meshes/props/maur_scout_tower_shields_tall_round.dae: Starting conversion
art/meshes/props/maur_scout_tower_shields_tall_round.dae: Running FixBrokenXML
art/meshes/props/maur_scout_tower_shields_tall_round.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/maur_scout_tower_shields_tall_round.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_scout_tower_shields_tall_round.dae: Found convertible object 'tower_003'
art/meshes/props/maur_scout_tower_shields_tall_round.dae: Converting 'ID1084_004'
art/meshes/props/maur_scout_tower_shields_tall_round.dae: Found static geometry
art/meshes/props/maur_scout_tower_struct_b.dae: Starting conversion
art/meshes/props/maur_scout_tower_struct_b.dae: Running FixBrokenXML
art/meshes/props/maur_scout_tower_struct_b.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/maur_scout_tower_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_scout_tower_struct_b.dae: Found convertible object 'tower_001'
art/meshes/props/maur_scout_tower_struct_b.dae: Converting 'ID1084_001'
art/meshes/props/maur_scout_tower_struct_b.dae: Found static geometry
art/meshes/structural/pers_house_b.dae: Starting conversion
art/meshes/structural/pers_house_b.dae: Running FixBrokenXML
art/meshes/structural/pers_house_b.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/structural/pers_house_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_house_b.dae: Found convertible object 'Plane_002'
art/meshes/structural/pers_house_b.dae: Converting 'Plane_002'
art/meshes/structural/pers_house_b.dae: Found static geometry
art/meshes/structural/pers_house_d.dae: Starting conversion
art/meshes/structural/pers_house_d.dae: Running FixBrokenXML
art/meshes/structural/pers_house_d.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/structural/pers_house_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_house_d.dae: Found convertible object 'Cube_007'
art/meshes/structural/pers_house_d.dae: Converting 'Cube_007'
art/meshes/structural/pers_house_d.dae: Found static geometry
art/meshes/props/pers_house_d_plants.dae: Starting conversion
art/meshes/props/pers_house_d_plants.dae: Running FixBrokenXML
art/meshes/props/pers_house_d_plants.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/pers_house_d_plants.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_house_d_plants.dae: Found convertible object 'Plane_040'
art/meshes/props/pers_house_d_plants.dae: Converting 'Plane_028'
art/meshes/props/pers_house_d_plants.dae: Found static geometry
art/meshes/structural/hele_scout_tower.dae: Starting conversion
art/meshes/structural/hele_scout_tower.dae: Running FixBrokenXML
art/meshes/structural/hele_scout_tower.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_scout_tower.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_scout_tower.dae: Found convertible object 'scout_tower_001'
art/meshes/structural/hele_scout_tower.dae: Converting 'scout_towerMesh_002'
art/meshes/structural/hele_scout_tower.dae: Found static geometry
art/meshes/structural/hele_scout_tower.dae: Adding prop point garrisoned
art/meshes/structural/hele_scout_tower.dae: Adding prop point projectile
art/meshes/props/hele_scout_tower_f.dae: Starting conversion
art/meshes/props/hele_scout_tower_f.dae: Running FixBrokenXML
art/meshes/props/hele_scout_tower_f.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_scout_tower_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_scout_tower_f.dae: Found convertible object 'scout_tower'
art/meshes/props/hele_scout_tower_f.dae: Converting 'scout_towerMesh'
art/meshes/props/hele_scout_tower_f.dae: Found static geometry
art/meshes/props/hele_scout_tower_p.dae: Starting conversion
art/meshes/props/hele_scout_tower_p.dae: Running FixBrokenXML
art/meshes/props/hele_scout_tower_p.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_scout_tower_p.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_scout_tower_p.dae: Found convertible object 'scout_tower_001'
art/meshes/props/hele_scout_tower_p.dae: Converting 'scout_towerMesh_003'
art/meshes/props/hele_scout_tower_p.dae: Found static geometry
art/meshes/structural/pers_market_b.dae: Starting conversion
art/meshes/structural/pers_market_b.dae: Running FixBrokenXML
art/meshes/structural/pers_market_b.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/structural/pers_market_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_market_b.dae: Found convertible object 'pers_market_a_000'
art/meshes/structural/pers_market_b.dae: Converting 'pers_market_aMesh_005'
art/meshes/structural/pers_market_b.dae: Found static geometry
art/meshes/structural/pers_market_b.dae: Adding prop point stall1
art/meshes/structural/pers_market_b.dae: Adding prop point stall2
art/meshes/structural/pers_market_b.dae: Adding prop point stall3
art/meshes/structural/pers_market_b.dae: Adding prop point stall4
art/meshes/structural/pers_market_b.dae: Adding prop point stall5
art/meshes/structural/pers_market_b.dae: Adding prop point stall6
art/meshes/structural/pers_market_b.dae: Adding prop point stall7
art/meshes/props/pers_market_b_stall1.dae: Starting conversion
art/meshes/props/pers_market_b_stall1.dae: Running FixBrokenXML
art/meshes/props/pers_market_b_stall1.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/pers_market_b_stall1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_market_b_stall1.dae: Found convertible object 'pers_market_a_005'
art/meshes/props/pers_market_b_stall1.dae: Converting 'pers_market_aMesh_001'
art/meshes/props/pers_market_b_stall1.dae: Found static geometry
art/meshes/props/pers_market_b_stall2.dae: Starting conversion
art/meshes/props/pers_market_b_stall2.dae: Running FixBrokenXML
art/meshes/props/pers_market_b_stall2.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/pers_market_b_stall2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_market_b_stall2.dae: Found convertible object 'pers_market_a_006'
art/meshes/props/pers_market_b_stall2.dae: Converting 'pers_market_aMesh_006'
art/meshes/props/pers_market_b_stall2.dae: Found static geometry
art/meshes/props/pers_market_b_stall3.dae: Starting conversion
art/meshes/props/pers_market_b_stall3.dae: Running FixBrokenXML
art/meshes/props/pers_market_b_stall3.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/pers_market_b_stall3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_market_b_stall3.dae: Found convertible object 'pers_market_a_007'
art/meshes/props/pers_market_b_stall3.dae: Converting 'pers_market_aMesh_007'
art/meshes/props/pers_market_b_stall3.dae: Found static geometry
art/meshes/props/pers_market_b_stall4.dae: Starting conversion
art/meshes/props/pers_market_b_stall4.dae: Running FixBrokenXML
art/meshes/props/pers_market_b_stall4.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/pers_market_b_stall4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_market_b_stall4.dae: Found convertible object 'pers_market_a_008'
art/meshes/props/pers_market_b_stall4.dae: Converting 'pers_market_aMesh_008'
art/meshes/props/pers_market_b_stall4.dae: Found static geometry
art/meshes/props/pers_market_b_stall5.dae: Starting conversion
art/meshes/props/pers_market_b_stall5.dae: Running FixBrokenXML
art/meshes/props/pers_market_b_stall5.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/pers_market_b_stall5.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_market_b_stall5.dae: Found convertible object 'pers_market_a_009'
art/meshes/props/pers_market_b_stall5.dae: Converting 'pers_market_aMesh_009'
art/meshes/props/pers_market_b_stall5.dae: Found static geometry
art/meshes/props/pers_market_b_stall6.dae: Starting conversion
art/meshes/props/pers_market_b_stall6.dae: Running FixBrokenXML
art/meshes/props/pers_market_b_stall6.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/pers_market_b_stall6.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_market_b_stall6.dae: Found convertible object 'pers_market_a_010'
art/meshes/props/pers_market_b_stall6.dae: Converting 'pers_market_aMesh_010'
art/meshes/props/pers_market_b_stall6.dae: Found static geometry
art/meshes/props/pers_market_b_stall7.dae: Starting conversion
art/meshes/props/pers_market_b_stall7.dae: Running FixBrokenXML
art/meshes/props/pers_market_b_stall7.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/pers_market_b_stall7.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_market_b_stall7.dae: Found convertible object 'pers_market_a_011'
art/meshes/props/pers_market_b_stall7.dae: Converting 'pers_market_aMesh_026'
art/meshes/props/pers_market_b_stall7.dae: Found static geometry
art/animation/biped/infantry/archer/attack_ranged_hip.dae: Starting conversion
art/animation/biped/infantry/archer/attack_ranged_hip.dae: Running FixBrokenXML
art/animation/biped/infantry/archer/attack_ranged_hip.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/archer/attack_ranged_hip.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/archer/attack_ranged_hip.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/archer/attack_ranged_hip.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/attack_ranged_hip.dae): Loaded successfully
art/meshes/structural/pers_scout_tower_a.dae: Starting conversion
art/meshes/structural/pers_scout_tower_a.dae: Running FixBrokenXML
art/meshes/structural/pers_scout_tower_a.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/structural/pers_scout_tower_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_scout_tower_a.dae: Found convertible object 'towera'
art/meshes/structural/pers_scout_tower_a.dae: Converting 'towers-mesh'
art/meshes/structural/pers_scout_tower_a.dae: Found static geometry
art/meshes/structural/pers_scout_tower_a.dae: Adding prop point projectile
art/meshes/structural/pers_scout_tower_a.dae: Adding prop point garrisoned
art/meshes/structural/gaul_market_struct_1.dae: Starting conversion
art/meshes/structural/gaul_market_struct_1.dae: Running FixBrokenXML
art/meshes/structural/gaul_market_struct_1.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/gaul_market_struct_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/gaul_market_struct_1.dae: Found convertible object 'Object025_000'
art/meshes/structural/gaul_market_struct_1.dae: Converting 'Object025Mesh_000'
art/meshes/structural/gaul_market_struct_1.dae: Found static geometry
art/meshes/structural/gaul_market_struct_1.dae: Adding prop point smoke
art/meshes/props/gaul_market_props_1.dae: Starting conversion
art/meshes/props/gaul_market_props_1.dae: Running FixBrokenXML
art/meshes/props/gaul_market_props_1.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/gaul_market_props_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_market_props_1.dae: Found convertible object 'Object025_000'
art/meshes/props/gaul_market_props_1.dae: Converting 'Object025Mesh_003'
art/meshes/props/gaul_market_props_1.dae: Found static geometry
art/meshes/props/gaul_market_props_new.dae: Starting conversion
art/meshes/props/gaul_market_props_new.dae: Running FixBrokenXML
art/meshes/props/gaul_market_props_new.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/gaul_market_props_new.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_market_props_new.dae: Found convertible object 'Object025_021'
art/meshes/props/gaul_market_props_new.dae: Converting 'Object025Mesh_021'
art/meshes/props/gaul_market_props_new.dae: Found static geometry
art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/death_shield_01.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/death_shield_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/death_shield_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/death_shield_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/death_shield_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/death_shield_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_shield_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/death_shield_02.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/death_shield_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/death_shield_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/death_shield_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/death_shield_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/death_shield_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_shield_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_01.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_02.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_03.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_04.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_04.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_04.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_05.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_05.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_shield_relax_shoulder_05.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/gallop_shield_ready.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/gallop_shield_ready.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/gallop_shield_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/gallop_shield_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/gallop_shield_ready.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/gallop_shield_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/gallop_shield_ready.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/trot_aspis_relax.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/trot_aspis_relax.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/trot_aspis_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/trot_aspis_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/trot_aspis_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/trot_aspis_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/trot_aspis_relax.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_01.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_02.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_03.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_shield_reverse_03.dae): Loaded successfully
art/animation/biped/infantry/death_a.dae: Starting conversion
art/animation/biped/infantry/death_a.dae: Running FixBrokenXML
art/animation/biped/infantry/death_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/death_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/death_a.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/death_a.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/death_a.dae): Loaded successfully
art/animation/biped/infantry/death_b.dae: Starting conversion
art/animation/biped/infantry/death_b.dae: Running FixBrokenXML
art/animation/biped/infantry/death_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/death_b.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/death_b.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/death_b.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/death_b.dae): Loaded successfully
art/meshes/structural/hele_market_struct.dae: Starting conversion
art/meshes/structural/hele_market_struct.dae: Running FixBrokenXML
art/meshes/structural/hele_market_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_market_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_market_struct.dae: Found convertible object 'hele_market_tile_c_000'
art/meshes/structural/hele_market_struct.dae: Converting 'Cube_004'
art/meshes/structural/hele_market_struct.dae: Found static geometry
art/meshes/structural/hele_market_struct_b.dae: Starting conversion
art/meshes/structural/hele_market_struct_b.dae: Running FixBrokenXML
art/meshes/structural/hele_market_struct_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_market_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_market_struct_b.dae: Found convertible object 'hele_market_tile_c_000'
art/meshes/structural/hele_market_struct_b.dae: Converting 'Cube_005'
art/meshes/structural/hele_market_struct_b.dae: Found static geometry
art/meshes/structural/hele_market_tile_c.dae: Starting conversion
art/meshes/structural/hele_market_tile_c.dae: Running FixBrokenXML
art/meshes/structural/hele_market_tile_c.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_market_tile_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_market_tile_c.dae: Found convertible object 'hele_market_tile_c_000'
art/meshes/structural/hele_market_tile_c.dae: Converting 'Cube_001'
art/meshes/structural/hele_market_tile_c.dae: Found static geometry
art/meshes/structural/hele_market_decor.dae: Starting conversion
art/meshes/structural/hele_market_decor.dae: Running FixBrokenXML
art/meshes/structural/hele_market_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_market_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_market_decor.dae: Found convertible object 'hele_market_tile_c_001'
art/meshes/structural/hele_market_decor.dae: Converting 'Cube_000'
art/meshes/structural/hele_market_decor.dae: Found static geometry
art/meshes/structural/hele_market_props_a.dae: Starting conversion
art/meshes/structural/hele_market_props_a.dae: Running FixBrokenXML
art/meshes/structural/hele_market_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_market_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_market_props_a.dae: Found convertible object 'hele_market_tile_c_000'
art/meshes/structural/hele_market_props_a.dae: Converting 'Cube_003'
art/meshes/structural/hele_market_props_a.dae: Found static geometry
art/meshes/structural/kart_tc.dae: Starting conversion
art/meshes/structural/kart_tc.dae: Running FixBrokenXML
art/meshes/structural/kart_tc.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/structural/kart_tc.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_tc.dae: Found convertible object 'struct'
art/meshes/structural/kart_tc.dae: Converting 'struct'
art/meshes/structural/kart_tc.dae: Found static geometry
art/meshes/structural/kart_tc.dae: Adding prop point stall_01
art/meshes/structural/kart_tc.dae: Adding prop point stall_02
art/meshes/structural/kart_tc.dae: Adding prop point stall_03
art/meshes/structural/kart_tc.dae: Adding prop point stall_04
art/meshes/structural/kart_tc.dae: Adding prop point stall_05
art/meshes/structural/kart_tc.dae: Adding prop point stall_06
art/meshes/props/kart_tc_stall_01.dae: Starting conversion
art/meshes/props/kart_tc_stall_01.dae: Running FixBrokenXML
art/meshes/props/kart_tc_stall_01.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/props/kart_tc_stall_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_tc_stall_01.dae: Found convertible object 'stall1_001'
art/meshes/props/kart_tc_stall_01.dae: Converting 'stall1_001'
art/meshes/props/kart_tc_stall_01.dae: Found static geometry
art/meshes/props/kart_tc_stall_02.dae: Starting conversion
art/meshes/props/kart_tc_stall_02.dae: Running FixBrokenXML
art/meshes/props/kart_tc_stall_02.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/props/kart_tc_stall_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_tc_stall_02.dae: Found convertible object 'stall1_005'
art/meshes/props/kart_tc_stall_02.dae: Converting 'stall1_005'
art/meshes/props/kart_tc_stall_02.dae: Found static geometry
art/meshes/props/kart_tc_stall_03.dae: Starting conversion
art/meshes/props/kart_tc_stall_03.dae: Running FixBrokenXML
art/meshes/props/kart_tc_stall_03.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/props/kart_tc_stall_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_tc_stall_03.dae: Found convertible object 'stall1_006'
art/meshes/props/kart_tc_stall_03.dae: Converting 'stall1_006'
art/meshes/props/kart_tc_stall_03.dae: Found static geometry
art/meshes/props/kart_tc_stall_04.dae: Starting conversion
art/meshes/props/kart_tc_stall_04.dae: Running FixBrokenXML
art/meshes/props/kart_tc_stall_04.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/props/kart_tc_stall_04.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_tc_stall_04.dae: Found convertible object 'stall1_004'
art/meshes/props/kart_tc_stall_04.dae: Converting 'stall1_004'
art/meshes/props/kart_tc_stall_04.dae: Found static geometry
art/meshes/props/kart_tc_stall_05.dae: Starting conversion
art/meshes/props/kart_tc_stall_05.dae: Running FixBrokenXML
art/meshes/props/kart_tc_stall_05.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/props/kart_tc_stall_05.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_tc_stall_05.dae: Found convertible object 'stall1_007'
art/meshes/props/kart_tc_stall_05.dae: Converting 'stall1_007'
art/meshes/props/kart_tc_stall_05.dae: Found static geometry
art/meshes/props/kart_tc_stall_06.dae: Starting conversion
art/meshes/props/kart_tc_stall_06.dae: Running FixBrokenXML
art/meshes/props/kart_tc_stall_06.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/props/kart_tc_stall_06.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_tc_stall_06.dae: Found convertible object 'stall1_002'
art/meshes/props/kart_tc_stall_06.dae: Converting 'stall1_002'
art/meshes/props/kart_tc_stall_06.dae: Found static geometry
art/meshes/structural/maur_market_struct.dae: Starting conversion
art/meshes/structural/maur_market_struct.dae: Running FixBrokenXML
art/meshes/structural/maur_market_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/maur_market_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_market_struct.dae: Found convertible object 'Cube_000'
art/meshes/structural/maur_market_struct.dae: Converting 'Cube_004'
art/meshes/structural/maur_market_struct.dae: Found static geometry
art/meshes/structural/maur_market_nature.dae: Starting conversion
art/meshes/structural/maur_market_nature.dae: Running FixBrokenXML
art/meshes/structural/maur_market_nature.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/maur_market_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_market_nature.dae: Found convertible object 'Cube_000'
art/meshes/structural/maur_market_nature.dae: Converting 'Cube_000'
art/meshes/structural/maur_market_nature.dae: Found static geometry
art/meshes/structural/maur_market_stalls_cloth.dae: Starting conversion
art/meshes/structural/maur_market_stalls_cloth.dae: Running FixBrokenXML
art/meshes/structural/maur_market_stalls_cloth.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/maur_market_stalls_cloth.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_market_stalls_cloth.dae: Found convertible object 'Cube_000'
art/meshes/structural/maur_market_stalls_cloth.dae: Converting 'Cube_000'
art/meshes/structural/maur_market_stalls_cloth.dae: Found static geometry
art/meshes/structural/maur_market_struct_b.dae: Starting conversion
art/meshes/structural/maur_market_struct_b.dae: Running FixBrokenXML
art/meshes/structural/maur_market_struct_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/maur_market_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_market_struct_b.dae: Found convertible object 'Cube_000'
art/meshes/structural/maur_market_struct_b.dae: Converting 'Cube_000'
art/meshes/structural/maur_market_struct_b.dae: Found static geometry
art/meshes/structural/ptol_market.dae: Starting conversion
art/meshes/structural/ptol_market.dae: Running FixBrokenXML
art/meshes/structural/ptol_market.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/structural/ptol_market.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_market.dae: Found convertible object 'Cube_001'
art/meshes/structural/ptol_market.dae: Converting 'Cube_003'
art/meshes/structural/ptol_market.dae: Found static geometry
art/meshes/structural/ptol_market.dae: Adding prop point stall
art/meshes/structural/ptol_market.dae: Adding prop point props
art/meshes/props/ptol_market_props.dae: Starting conversion
art/meshes/props/ptol_market_props.dae: Running FixBrokenXML
art/meshes/props/ptol_market_props.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/ptol_market_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_market_props.dae: Found convertible object 'Cube_000'
art/meshes/props/ptol_market_props.dae: Converting 'Cube_000'
art/meshes/props/ptol_market_props.dae: Found static geometry
art/meshes/props/ptol_market_cloth_big.dae: Starting conversion
art/meshes/props/ptol_market_cloth_big.dae: Running FixBrokenXML
art/meshes/props/ptol_market_cloth_big.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/ptol_market_cloth_big.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_market_cloth_big.dae: Found convertible object 'Cube_534'
art/meshes/props/ptol_market_cloth_big.dae: Converting 'Cube_191'
art/meshes/props/ptol_market_cloth_big.dae: Found static geometry
art/meshes/props/ptol_market_waterplane.dae: Starting conversion
art/meshes/props/ptol_market_waterplane.dae: Running FixBrokenXML
art/meshes/props/ptol_market_waterplane.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/ptol_market_waterplane.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_market_waterplane.dae: Found convertible object 'Circle'
art/meshes/props/ptol_market_waterplane.dae: Converting 'Circle'
art/meshes/props/ptol_market_waterplane.dae: Found static geometry
art/meshes/props/ptol_market_fountain.dae: Starting conversion
art/meshes/props/ptol_market_fountain.dae: Running FixBrokenXML
art/meshes/props/ptol_market_fountain.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/ptol_market_fountain.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_market_fountain.dae: Found convertible object 'Plane_004'
art/meshes/props/ptol_market_fountain.dae: Converting 'Plane_006'
art/meshes/props/ptol_market_fountain.dae: Found static geometry
art/meshes/props/ptol_market_cloth_big2.dae: Starting conversion
art/meshes/props/ptol_market_cloth_big2.dae: Running FixBrokenXML
art/meshes/props/ptol_market_cloth_big2.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/ptol_market_cloth_big2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_market_cloth_big2.dae: Found convertible object 'Cube_000'
art/meshes/props/ptol_market_cloth_big2.dae: Converting 'Cube_004'
art/meshes/props/ptol_market_cloth_big2.dae: Found static geometry
art/meshes/props/ptol_market_cloth_small.dae: Starting conversion
art/meshes/props/ptol_market_cloth_small.dae: Running FixBrokenXML
art/meshes/props/ptol_market_cloth_small.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/ptol_market_cloth_small.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_market_cloth_small.dae: Found convertible object 'Cube_003'
art/meshes/props/ptol_market_cloth_small.dae: Converting 'Cube_007'
art/meshes/props/ptol_market_cloth_small.dae: Found static geometry
art/meshes/props/ptol_market_nature.dae: Starting conversion
art/meshes/props/ptol_market_nature.dae: Running FixBrokenXML
art/meshes/props/ptol_market_nature.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/ptol_market_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_market_nature.dae: Found convertible object 'Cube_000'
art/meshes/props/ptol_market_nature.dae: Converting 'Cube_003'
art/meshes/props/ptol_market_nature.dae: Found static geometry
art/meshes/props/ptol_market_stall_struct.dae: Starting conversion
art/meshes/props/ptol_market_stall_struct.dae: Running FixBrokenXML
art/meshes/props/ptol_market_stall_struct.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/ptol_market_stall_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_market_stall_struct.dae: Found convertible object 'Cube_001'
art/meshes/props/ptol_market_stall_struct.dae: Converting 'Cube_005'
art/meshes/props/ptol_market_stall_struct.dae: Found static geometry
art/meshes/props/ptol_market_stall_nature.dae: Starting conversion
art/meshes/props/ptol_market_stall_nature.dae: Running FixBrokenXML
art/meshes/props/ptol_market_stall_nature.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/ptol_market_stall_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_market_stall_nature.dae: Found convertible object 'Cube_000'
art/meshes/props/ptol_market_stall_nature.dae: Converting 'Cube_004'
art/meshes/props/ptol_market_stall_nature.dae: Found static geometry
art/meshes/props/ptol_market_stall_cloth.dae: Starting conversion
art/meshes/props/ptol_market_stall_cloth.dae: Running FixBrokenXML
art/meshes/props/ptol_market_stall_cloth.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/ptol_market_stall_cloth.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_market_stall_cloth.dae: Found convertible object 'Cube_002'
art/meshes/props/ptol_market_stall_cloth.dae: Converting 'Cube_002'
art/meshes/props/ptol_market_stall_cloth.dae: Found static geometry
art/meshes/structural/kush_market.dae: Starting conversion
art/meshes/structural/kush_market.dae: Running FixBrokenXML
art/meshes/structural/kush_market.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_market.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_market.dae: Found convertible object 'Cube_030'
art/meshes/structural/kush_market.dae: Converting 'Cube_008'
art/meshes/structural/kush_market.dae: Found static geometry
art/meshes/structural/kush_market.dae: Adding prop point garrisoned
art/meshes/structural/kush_market_fabric.dae: Starting conversion
art/meshes/structural/kush_market_fabric.dae: Running FixBrokenXML
art/meshes/structural/kush_market_fabric.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_market_fabric.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_market_fabric.dae: Found convertible object 'Cube_029'
art/meshes/structural/kush_market_fabric.dae: Converting 'Cube_023'
art/meshes/structural/kush_market_fabric.dae: Found static geometry
art/meshes/props/shield/props/spina_a.dae: Starting conversion
art/meshes/props/shield/props/spina_a.dae: Running FixBrokenXML
art/meshes/props/shield/props/spina_a.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/shield/props/spina_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/spina_a.dae: Found convertible object 'Celtic_shield_Spina_A'
art/meshes/props/shield/props/spina_a.dae: Converting 'longboat_003'
art/meshes/props/shield/props/spina_a.dae: Found static geometry
art/meshes/props/weap_shaft_ball_c.dae: Starting conversion
art/meshes/props/weap_shaft_ball_c.dae: Running FixBrokenXML
art/meshes/props/weap_shaft_ball_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_shaft_ball_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_shaft_ball_c.dae: Found convertible object 'Ball_stave_c'
art/meshes/props/weap_shaft_ball_c.dae: Converting 'Plano_024'
art/meshes/props/weap_shaft_ball_c.dae: Found static geometry
art/meshes/props/weap_shaft_ball_c.dae: Adding prop point blade
art/meshes/props/heads/head_kush_02.dae: Starting conversion
art/meshes/props/heads/head_kush_02.dae: Running FixBrokenXML
art/meshes/props/heads/head_kush_02.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283
art/meshes/props/heads/head_kush_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/heads/head_kush_02.dae: Found convertible object 'dudette_head_b_006'
art/meshes/props/heads/head_kush_02.dae: Converting 'Cube_012'
art/meshes/props/heads/head_kush_02.dae: Found static geometry
art/meshes/props/heads/head_kush_02_hair.dae: Starting conversion
art/meshes/props/heads/head_kush_02_hair.dae: Running FixBrokenXML
art/meshes/props/heads/head_kush_02_hair.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283
art/meshes/props/heads/head_kush_02_hair.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/heads/head_kush_02_hair.dae: Found convertible object 'dudette_head_b_007'
art/meshes/props/heads/head_kush_02_hair.dae: Converting 'Cube_013'
art/meshes/props/heads/head_kush_02_hair.dae: Found static geometry
art/meshes/structural/celt_fishing_boat.dae: Starting conversion
art/meshes/structural/celt_fishing_boat.dae: Running FixBrokenXML
art/meshes/structural/celt_fishing_boat.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/structural/celt_fishing_boat.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/celt_fishing_boat.dae: Found convertible object 'boat'
art/meshes/structural/celt_fishing_boat.dae: Converting 'boat-mesh'
art/meshes/structural/celt_fishing_boat.dae: Found static geometry
art/meshes/structural/celt_fishing_boat.dae: Adding prop point sail
art/meshes/structural/celt_fishing_boat.dae: Adding prop point fish_a
art/meshes/structural/celt_fishing_boat.dae: Adding prop point fish_b
art/meshes/structural/celt_fishing_boat.dae: Adding prop point fish_c
art/meshes/structural/celt_fishing_boat.dae: Adding prop point fisherman
art/animation/biped/fisher/gaul_idle_a.dae: Starting conversion
art/animation/biped/fisher/gaul_idle_a.dae: Running FixBrokenXML
art/animation/biped/fisher/gaul_idle_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/gaul_idle_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/gaul_idle_a.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/gaul_idle_a.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/gaul_idle_a.dae): Loaded successfully
art/animation/biped/fisher/gaul_idle_b.dae: Starting conversion
art/animation/biped/fisher/gaul_idle_b.dae: Running FixBrokenXML
art/animation/biped/fisher/gaul_idle_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/gaul_idle_b.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/gaul_idle_b.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/gaul_idle_b.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/gaul_idle_b.dae): Loaded successfully
art/animation/biped/fisher/gaul_move.dae: Starting conversion
art/animation/biped/fisher/gaul_move.dae: Running FixBrokenXML
art/animation/biped/fisher/gaul_move.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/gaul_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/gaul_move.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/gaul_move.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/gaul_move.dae): Loaded successfully
art/animation/biped/fisher/gaul_gather_fish.dae: Starting conversion
art/animation/biped/fisher/gaul_gather_fish.dae: Running FixBrokenXML
art/animation/biped/fisher/gaul_gather_fish.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/gaul_gather_fish.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/gaul_gather_fish.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/gaul_gather_fish.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/gaul_gather_fish.dae): Loaded successfully
art/meshes/props/celt_fishing_boat_sail.dae: Starting conversion
art/meshes/props/celt_fishing_boat_sail.dae: Running FixBrokenXML
art/meshes/props/celt_fishing_boat_sail.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/celt_fishing_boat_sail.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/celt_fishing_boat_sail.dae: Found convertible object 'Celt_fishing_ship_sail'
art/meshes/props/celt_fishing_boat_sail.dae: Converting 'Sail'
art/meshes/props/celt_fishing_boat_sail.dae: Found skinned geometry
art/animation/others/celt_sail_run.dae: Starting conversion
art/animation/others/celt_sail_run.dae: Running FixBrokenXML
art/animation/others/celt_sail_run.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/animation/others/celt_sail_run.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/celt_sail_run.dae: Found convertible object 'Celt_fishing_ship_sail'
art/animation/others/celt_sail_run.dae: Converting 'Sail_skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/others/celt_sail_run.dae): Loaded successfully
art/animation/others/celt_sail_move.dae: Starting conversion
art/animation/others/celt_sail_move.dae: Running FixBrokenXML
art/animation/others/celt_sail_move.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/animation/others/celt_sail_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/celt_sail_move.dae: Found convertible object 'Celt_fishing_ship_sail'
art/animation/others/celt_sail_move.dae: Converting 'Sail_skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/others/celt_sail_move.dae): Loaded successfully
art/animation/others/celt_sail_idle.dae: Starting conversion
art/animation/others/celt_sail_idle.dae: Running FixBrokenXML
art/animation/others/celt_sail_idle.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/animation/others/celt_sail_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/celt_sail_idle.dae: Found convertible object 'Celt_fishing_ship_sail'
art/animation/others/celt_sail_idle.dae: Converting 'Sail_skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/others/celt_sail_idle.dae): Loaded successfully
art/meshes/props/garrison_flag.dae: Starting conversion
art/meshes/props/garrison_flag.dae: Running FixBrokenXML
art/meshes/props/garrison_flag.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/props/garrison_flag.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/garrison_flag.dae: Found convertible object 'flag'
art/meshes/props/garrison_flag.dae: Converting 'SixWheeler'
art/meshes/props/garrison_flag.dae: Found skinned geometry
art/animation/mechanical/garrison_flag_idle.dae: Starting conversion
art/animation/mechanical/garrison_flag_idle.dae: Running FixBrokenXML
art/animation/mechanical/garrison_flag_idle.dae: Authoring tool: Blender 2.60.0 r41226
art/animation/mechanical/garrison_flag_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/garrison_flag_idle.dae: Found convertible object 'flag'
art/animation/mechanical/garrison_flag_idle.dae: Converting 'SixWheeler'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/garrison_flag_idle.dae): Loaded successfully
art/meshes/structural/hele_house_c.dae: Starting conversion
art/meshes/structural/hele_house_c.dae: Running FixBrokenXML
art/meshes/structural/hele_house_c.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_house_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_house_c.dae: Found convertible object 'hele_house_courtyard01_000'
art/meshes/structural/hele_house_c.dae: Converting 'hele_house_courtyard01Mesh_003'
art/meshes/structural/hele_house_c.dae: Found static geometry
art/meshes/structural/hele_house_c.dae: Adding prop point dust
art/meshes/props/hele_house_c_shields.dae: Starting conversion
art/meshes/props/hele_house_c_shields.dae: Running FixBrokenXML
art/meshes/props/hele_house_c_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_c_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_c_shields.dae: Found convertible object 'hele_house_courtyard01_000'
art/meshes/props/hele_house_c_shields.dae: Converting 'hele_house_courtyard01Mesh_006'
art/meshes/props/hele_house_c_shields.dae: Found static geometry
art/meshes/props/hele_house_c_nature.dae: Starting conversion
art/meshes/props/hele_house_c_nature.dae: Running FixBrokenXML
art/meshes/props/hele_house_c_nature.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_c_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_c_nature.dae: Found convertible object 'hele_house_courtyard01_000'
art/meshes/props/hele_house_c_nature.dae: Converting 'hele_house_courtyard01Mesh_004'
art/meshes/props/hele_house_c_nature.dae: Found static geometry
art/meshes/props/hele_house_c_struct.dae: Starting conversion
art/meshes/props/hele_house_c_struct.dae: Running FixBrokenXML
art/meshes/props/hele_house_c_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_c_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_c_struct.dae: Found convertible object 'hele_house_courtyard01_002'
art/meshes/props/hele_house_c_struct.dae: Converting 'hele_house_courtyard01Mesh_003'
art/meshes/props/hele_house_c_struct.dae: Found static geometry
art/meshes/props/hele_house_c_props_a.dae: Starting conversion
art/meshes/props/hele_house_c_props_a.dae: Running FixBrokenXML
art/meshes/props/hele_house_c_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_c_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_c_props_a.dae: Found convertible object 'hele_house_courtyard01_001'
art/meshes/props/hele_house_c_props_a.dae: Converting 'hele_house_courtyard01Mesh_001'
art/meshes/props/hele_house_c_props_a.dae: Found static geometry
art/meshes/props/hele_house_c_decor.dae: Starting conversion
art/meshes/props/hele_house_c_decor.dae: Running FixBrokenXML
art/meshes/props/hele_house_c_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_c_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_c_decor.dae: Found convertible object 'hele_house_courtyard01_000'
art/meshes/props/hele_house_c_decor.dae: Converting 'hele_house_courtyard01Mesh_005'
art/meshes/props/hele_house_c_decor.dae: Found static geometry
art/animation/biped/infantry/javelinist/attack_ranged.dae: Starting conversion
art/animation/biped/infantry/javelinist/attack_ranged.dae: Running FixBrokenXML
art/animation/biped/infantry/javelinist/attack_ranged.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/javelinist/attack_ranged.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/javelinist/attack_ranged.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/javelinist/attack_ranged.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/attack_ranged.dae): Loaded successfully
art/meshes/props/helmet/hele_phrygian_d.dae: Starting conversion
art/meshes/props/helmet/hele_phrygian_d.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_phrygian_d.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/hele_phrygian_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_phrygian_d.dae: Found convertible object 'Hele_Helmet_Phrygian_D'
art/meshes/props/helmet/hele_phrygian_d.dae: Converting 'Esfera_000'
art/meshes/props/helmet/hele_phrygian_d.dae: Found static geometry
art/meshes/props/armor/greave_08_l.dae: Starting conversion
art/meshes/props/armor/greave_08_l.dae: Running FixBrokenXML
art/meshes/props/armor/greave_08_l.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/armor/greave_08_l.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/armor/greave_08_l.dae: Found convertible object 'Greave_08_L'
art/meshes/props/armor/greave_08_l.dae: Converting 'Cube_046'
art/meshes/props/armor/greave_08_l.dae: Found static geometry
art/meshes/structural/kush_house_1.dae: Starting conversion
art/meshes/structural/kush_house_1.dae: Running FixBrokenXML
art/meshes/structural/kush_house_1.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_house_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_house_1.dae: Found convertible object 'Cube'
art/meshes/structural/kush_house_1.dae: Converting 'Cube'
art/meshes/structural/kush_house_1.dae: Found static geometry
art/meshes/structural/kush_house_1.dae: Adding prop point garrisoned
art/meshes/skeletal/new/m_pants_tunic_long.dae: Starting conversion
art/meshes/skeletal/new/m_pants_tunic_long.dae: Running FixBrokenXML
art/meshes/skeletal/new/m_pants_tunic_long.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/skeletal/new/m_pants_tunic_long.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/m_pants_tunic_long.dae: Found convertible object 'm_pants_tunic_long'
art/meshes/skeletal/new/m_pants_tunic_long.dae: Converting 'Biped'
art/meshes/skeletal/new/m_pants_tunic_long.dae: Found skinned geometry
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point bevor
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point back
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point quiver_back
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point breastplate
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point backplate
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point quiver_B
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point sheath_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point fauld
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point seax_front
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point seax_back
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point sheath_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point couter_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point armpad_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point brace_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point head
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point couter_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point armpad_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point brace_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point chaff_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point leg_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point foot_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point chaff_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point leg_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point foot_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point helmet
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point neck_guard
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point weapon_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point projectile
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point shield_arm
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point shield
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point weapon_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point ammo
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point quiver_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point sheath_01_R
art/meshes/skeletal/fish_single.dae: Starting conversion
art/meshes/skeletal/fish_single.dae: Running FixBrokenXML
art/meshes/skeletal/fish_single.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/skeletal/fish_single.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/fish_single.dae: Found convertible object 'fish_mesh'
art/meshes/skeletal/fish_single.dae: Converting 'fish'
art/meshes/skeletal/fish_single.dae: Found skinned geometry
art/animation/others/fish_idle_captured.dae: Starting conversion
art/animation/others/fish_idle_captured.dae: Running FixBrokenXML
art/animation/others/fish_idle_captured.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/animation/others/fish_idle_captured.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/fish_idle_captured.dae: Found convertible object 'fish_mesh'
art/animation/others/fish_idle_captured.dae: Converting 'fish'
CSkeletonAnimManager::GetAnimation(art/animation/others/fish_idle_captured.dae): Loaded successfully
art/animation/biped/fisher/hele_gather_fish.dae: Starting conversion
art/animation/biped/fisher/hele_gather_fish.dae: Running FixBrokenXML
art/animation/biped/fisher/hele_gather_fish.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/hele_gather_fish.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/hele_gather_fish.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/hele_gather_fish.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/hele_gather_fish.dae): Loaded successfully
art/meshes/props/fishing_net.dae: Starting conversion
art/meshes/props/fishing_net.dae: Running FixBrokenXML
art/meshes/props/fishing_net.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/fishing_net.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/fishing_net.dae: Found convertible object 'Net'
art/meshes/props/fishing_net.dae: Converting 'Fishing_Net'
art/meshes/props/fishing_net.dae: Found skinned geometry
art/animation/others/fishing_net_action_hele.dae: Starting conversion
art/animation/others/fishing_net_action_hele.dae: Running FixBrokenXML
art/animation/others/fishing_net_action_hele.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/animation/others/fishing_net_action_hele.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/fishing_net_action_hele.dae: Found convertible object 'Net'
art/animation/others/fishing_net_action_hele.dae: Converting 'Fishing_Net'
CSkeletonAnimManager::GetAnimation(art/animation/others/fishing_net_action_hele.dae): Loaded successfully
art/meshes/props/celt_fishing_boat_sail_folded.dae: Starting conversion
art/meshes/props/celt_fishing_boat_sail_folded.dae: Running FixBrokenXML
art/meshes/props/celt_fishing_boat_sail_folded.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/celt_fishing_boat_sail_folded.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/celt_fishing_boat_sail_folded.dae: Found convertible object 'Celt_fishing_ship_sail_folded'
art/meshes/props/celt_fishing_boat_sail_folded.dae: Converting 'Sail'
art/meshes/props/celt_fishing_boat_sail_folded.dae: Found skinned geometry
art/animation/others/celt_sail_folded_idle.dae: Starting conversion
art/animation/others/celt_sail_folded_idle.dae: Running FixBrokenXML
art/animation/others/celt_sail_folded_idle.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/animation/others/celt_sail_folded_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/celt_sail_folded_idle.dae: Found convertible object 'Celt_fishing_ship_sail_folded'
art/animation/others/celt_sail_folded_idle.dae: Converting 'Sail'
CSkeletonAnimManager::GetAnimation(art/animation/others/celt_sail_folded_idle.dae): Loaded successfully
art/meshes/structural/ptol_fishing_boat.dae: Starting conversion
art/meshes/structural/ptol_fishing_boat.dae: Running FixBrokenXML
art/meshes/structural/ptol_fishing_boat.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/structural/ptol_fishing_boat.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_fishing_boat.dae: Found convertible object 'SingleOarBoat'
art/meshes/structural/ptol_fishing_boat.dae: Converting 'rowingboat-mesh_001'
art/meshes/structural/ptol_fishing_boat.dae: Found static geometry
art/meshes/structural/ptol_fishing_boat.dae: Adding prop point fish_a
art/meshes/structural/ptol_fishing_boat.dae: Adding prop point fish_b
art/meshes/structural/ptol_fishing_boat.dae: Adding prop point fish_c
art/meshes/structural/ptol_fishing_boat.dae: Adding prop point fisherman
art/meshes/structural/ptol_fishing_boat.dae: Adding prop point basket
art/meshes/structural/ptol_fishing_boat.dae: Adding prop point row
art/meshes/props/ptol_fishing_boat_basket_b.dae: Starting conversion
art/meshes/props/ptol_fishing_boat_basket_b.dae: Running FixBrokenXML
art/meshes/props/ptol_fishing_boat_basket_b.dae: Authoring tool: Blender 2.69.0 r60991
art/meshes/props/ptol_fishing_boat_basket_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_fishing_boat_basket_b.dae: Found convertible object 'wrld_basket_c_001'
art/meshes/props/ptol_fishing_boat_basket_b.dae: Converting 'wrld_basket_c-Geometry_000'
art/meshes/props/ptol_fishing_boat_basket_b.dae: Found static geometry
art/animation/biped/fisher/ptol_idle_a.dae: Starting conversion
art/animation/biped/fisher/ptol_idle_a.dae: Running FixBrokenXML
art/animation/biped/fisher/ptol_idle_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/ptol_idle_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/ptol_idle_a.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/ptol_idle_a.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/ptol_idle_a.dae): Loaded successfully
art/animation/biped/fisher/ptol_idle_b.dae: Starting conversion
art/animation/biped/fisher/ptol_idle_b.dae: Running FixBrokenXML
art/animation/biped/fisher/ptol_idle_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/ptol_idle_b.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/ptol_idle_b.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/ptol_idle_b.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/ptol_idle_b.dae): Loaded successfully
art/animation/biped/fisher/ptol_idle_c.dae: Starting conversion
art/animation/biped/fisher/ptol_idle_c.dae: Running FixBrokenXML
art/animation/biped/fisher/ptol_idle_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/ptol_idle_c.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/ptol_idle_c.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/ptol_idle_c.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/ptol_idle_c.dae): Loaded successfully
art/animation/biped/fisher/ptol_move.dae: Starting conversion
art/animation/biped/fisher/ptol_move.dae: Running FixBrokenXML
art/animation/biped/fisher/ptol_move.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/ptol_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/ptol_move.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/ptol_move.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/ptol_move.dae): Loaded successfully
art/meshes/props/row.dae: Starting conversion
art/meshes/props/row.dae: Running FixBrokenXML
art/meshes/props/row.dae: Authoring tool: Blender 2.69.0 r60991
art/meshes/props/row.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/row.dae: Found convertible object 'Cube'
art/meshes/props/row.dae: Converting 'Cube'
art/meshes/props/row.dae: Found static geometry
art/meshes/props/ptol_fishing_boat_basket_c.dae: Starting conversion
art/meshes/props/ptol_fishing_boat_basket_c.dae: Running FixBrokenXML
art/meshes/props/ptol_fishing_boat_basket_c.dae: Authoring tool: Blender 2.69.0 r60991
art/meshes/props/ptol_fishing_boat_basket_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_fishing_boat_basket_c.dae: Found convertible object 'wrld_basket_c_002'
art/meshes/props/ptol_fishing_boat_basket_c.dae: Converting 'wrld_basket_c-Geometry_001'
art/meshes/props/ptol_fishing_boat_basket_c.dae: Found static geometry
art/meshes/structural/hele_fishing_boat.dae: Starting conversion
art/meshes/structural/hele_fishing_boat.dae: Running FixBrokenXML
art/meshes/structural/hele_fishing_boat.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/structural/hele_fishing_boat.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_fishing_boat.dae: Found convertible object 'rowingboat'
art/meshes/structural/hele_fishing_boat.dae: Converting 'RowingBoat'
art/meshes/structural/hele_fishing_boat.dae: Found skinned geometry
art/meshes/structural/hele_fishing_boat.dae: Adding prop point fisherman
art/meshes/structural/hele_fishing_boat.dae: Adding prop point fish_a
art/meshes/structural/hele_fishing_boat.dae: Adding prop point fish_b
art/meshes/structural/hele_fishing_boat.dae: Adding prop point fish_c
art/meshes/structural/hele_fishing_boat.dae: Adding prop point fish_bucket
art/animation/mechanical/rowing_boat_move.dae: Starting conversion
art/animation/mechanical/rowing_boat_move.dae: Running FixBrokenXML
art/animation/mechanical/rowing_boat_move.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/animation/mechanical/rowing_boat_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/rowing_boat_move.dae: Found convertible object 'rowingboat'
art/animation/mechanical/rowing_boat_move.dae: Converting 'RowingBoat'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/rowing_boat_move.dae): Loaded successfully
art/animation/mechanical/rowing_boat_idle.dae: Starting conversion
art/animation/mechanical/rowing_boat_idle.dae: Running FixBrokenXML
art/animation/mechanical/rowing_boat_idle.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/animation/mechanical/rowing_boat_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/rowing_boat_idle.dae: Found convertible object 'rowingboat'
art/animation/mechanical/rowing_boat_idle.dae: Converting 'RowingBoat'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/rowing_boat_idle.dae): Loaded successfully
art/meshes/props/fish_bucket.dae: Starting conversion
art/meshes/props/fish_bucket.dae: Running FixBrokenXML
art/meshes/props/fish_bucket.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/fish_bucket.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/fish_bucket.dae: Found convertible object 'fish_bucket'
art/meshes/props/fish_bucket.dae: Converting 'rowingboat-mesh_002'
art/meshes/props/fish_bucket.dae: Found static geometry
art/meshes/props/fish_bucket.dae: Adding prop point fish_a
art/meshes/props/fish_bucket.dae: Adding prop point fish_b
art/meshes/props/fish_bucket.dae: Adding prop point fish_d
art/meshes/props/fish_bucket.dae: Adding prop point fish_c
art/meshes/props/fish_bucket.dae: Adding prop point fish_f
art/meshes/props/fish_bucket.dae: Adding prop point fish_e
art/animation/biped/fisher/hele_idle_a.dae: Starting conversion
art/animation/biped/fisher/hele_idle_a.dae: Running FixBrokenXML
art/animation/biped/fisher/hele_idle_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/hele_idle_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/hele_idle_a.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/hele_idle_a.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/hele_idle_a.dae): Loaded successfully
art/animation/biped/fisher/hele_move.dae: Starting conversion
art/animation/biped/fisher/hele_move.dae: Running FixBrokenXML
art/animation/biped/fisher/hele_move.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/hele_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/hele_move.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/hele_move.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/hele_move.dae): Loaded successfully
art/animation/biped/fisher/hele_idle_b.dae: Starting conversion
art/animation/biped/fisher/hele_idle_b.dae: Running FixBrokenXML
art/animation/biped/fisher/hele_idle_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/hele_idle_b.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/hele_idle_b.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/hele_idle_b.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/hele_idle_b.dae): Loaded successfully
art/meshes/props/ptol_fishing_boat_basket_a.dae: Starting conversion
art/meshes/props/ptol_fishing_boat_basket_a.dae: Running FixBrokenXML
art/meshes/props/ptol_fishing_boat_basket_a.dae: Authoring tool: Blender 2.69.0 r60991
art/meshes/props/ptol_fishing_boat_basket_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_fishing_boat_basket_a.dae: Found convertible object 'wrld_basket_c'
art/meshes/props/ptol_fishing_boat_basket_a.dae: Converting 'wrld_basket_c-Geometry_002'
art/meshes/props/ptol_fishing_boat_basket_a.dae: Found static geometry
art/meshes/structural/pers_fishship.dae: Starting conversion
art/meshes/structural/pers_fishship.dae: Running FixBrokenXML
art/meshes/structural/pers_fishship.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/structural/pers_fishship.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_fishship.dae: Found convertible object 'Boat'
art/meshes/structural/pers_fishship.dae: Converting 'Boat-Geometry'
art/meshes/structural/pers_fishship.dae: Found static geometry
art/meshes/structural/pers_fishship.dae: Adding prop point fish_a
art/meshes/structural/pers_fishship.dae: Adding prop point fisherman
art/meshes/structural/pers_fishship.dae: Adding prop point fish_b
art/meshes/structural/pers_fishship.dae: Adding prop point fish_c
art/animation/biped/fisher/pers_idle_a.dae: Starting conversion
art/animation/biped/fisher/pers_idle_a.dae: Running FixBrokenXML
art/animation/biped/fisher/pers_idle_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/pers_idle_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/pers_idle_a.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/pers_idle_a.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/pers_idle_a.dae): Loaded successfully
art/animation/biped/fisher/pers_idle_b.dae: Starting conversion
art/animation/biped/fisher/pers_idle_b.dae: Running FixBrokenXML
art/animation/biped/fisher/pers_idle_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/pers_idle_b.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/pers_idle_b.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/pers_idle_b.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/pers_idle_b.dae): Loaded successfully
art/animation/biped/fisher/pers_move.dae: Starting conversion
art/animation/biped/fisher/pers_move.dae: Running FixBrokenXML
art/animation/biped/fisher/pers_move.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/pers_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/pers_move.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/pers_move.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/pers_move.dae): Loaded successfully
art/meshes/props/pers_fishship_sail.dae: Starting conversion
art/meshes/props/pers_fishship_sail.dae: Running FixBrokenXML
art/meshes/props/pers_fishship_sail.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/pers_fishship_sail.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_fishship_sail.dae: Found convertible object 'pers_fishing_ship_sail'
art/meshes/props/pers_fishship_sail.dae: Converting 'Sail'
art/meshes/props/pers_fishship_sail.dae: Found skinned geometry
art/animation/others/pers_sail_move.dae: Starting conversion
art/animation/others/pers_sail_move.dae: Running FixBrokenXML
art/animation/others/pers_sail_move.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/animation/others/pers_sail_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/pers_sail_move.dae: Found convertible object 'pers_fishing_ship_sail'
art/animation/others/pers_sail_move.dae: Converting 'Sail'
CSkeletonAnimManager::GetAnimation(art/animation/others/pers_sail_move.dae): Loaded successfully
art/animation/others/pers_sail_idle.dae: Starting conversion
art/animation/others/pers_sail_idle.dae: Running FixBrokenXML
art/animation/others/pers_sail_idle.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/animation/others/pers_sail_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/pers_sail_idle.dae: Found convertible object 'pers_fishing_ship_sail'
art/animation/others/pers_sail_idle.dae: Converting 'Sail'
CSkeletonAnimManager::GetAnimation(art/animation/others/pers_sail_idle.dae): Loaded successfully
art/meshes/props/weap_falcata_c.dae: Starting conversion
art/meshes/props/weap_falcata_c.dae: Running FixBrokenXML
art/meshes/props/weap_falcata_c.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/weap_falcata_c.dae: Applying fixes for 3ds Max exporter
art/meshes/props/weap_falcata_c.dae: Found library_images to delete
art/meshes/props/weap_falcata_c.dae: Found library_materials to delete
art/meshes/props/weap_falcata_c.dae: Found library_effects to delete
art/meshes/props/weap_falcata_c.dae: Found a bind_material to delete
art/meshes/props/weap_falcata_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_falcata_c.dae: Found convertible object 'Object006'
art/meshes/props/weap_falcata_c.dae: Converting 'Object006Mesh'
art/meshes/props/weap_falcata_c.dae: Found static geometry
art/animation/others/fish_dead.dae: Starting conversion
art/animation/others/fish_dead.dae: Running FixBrokenXML
art/animation/others/fish_dead.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/animation/others/fish_dead.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/fish_dead.dae: Found convertible object 'fish_mesh'
art/animation/others/fish_dead.dae: Converting 'fish'
CSkeletonAnimManager::GetAnimation(art/animation/others/fish_dead.dae): Loaded successfully
art/meshes/props/weap_xiphos_f.dae: Starting conversion
art/meshes/props/weap_xiphos_f.dae: Running FixBrokenXML
art/meshes/props/weap_xiphos_f.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weap_xiphos_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_xiphos_f.dae: Found convertible object 'weap_xiphos_f'
art/meshes/props/weap_xiphos_f.dae: Converting 'weap_xiphos_f-Geometry'
art/meshes/props/weap_xiphos_f.dae: Found static geometry
art/meshes/structural/maur_fishing_boat.dae: Starting conversion
art/meshes/structural/maur_fishing_boat.dae: Running FixBrokenXML
art/meshes/structural/maur_fishing_boat.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/structural/maur_fishing_boat.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_fishing_boat.dae: Found convertible object 'Maur_fishing_Ship'
art/meshes/structural/maur_fishing_boat.dae: Converting 'Box001'
art/meshes/structural/maur_fishing_boat.dae: Found static geometry
art/meshes/structural/maur_fishing_boat.dae: Adding prop point fisherman
art/meshes/structural/maur_fishing_boat.dae: Adding prop point fish_a
art/meshes/structural/maur_fishing_boat.dae: Adding prop point fish_b
art/meshes/structural/maur_fishing_boat.dae: Adding prop point fish_c
art/animation/biped/fisher/maur_idle_a.dae: Starting conversion
art/animation/biped/fisher/maur_idle_a.dae: Running FixBrokenXML
art/animation/biped/fisher/maur_idle_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/maur_idle_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/maur_idle_a.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/maur_idle_a.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/maur_idle_a.dae): Loaded successfully
art/animation/biped/fisher/maur_idle_b.dae: Starting conversion
art/animation/biped/fisher/maur_idle_b.dae: Running FixBrokenXML
art/animation/biped/fisher/maur_idle_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/maur_idle_b.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/maur_idle_b.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/maur_idle_b.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/maur_idle_b.dae): Loaded successfully
art/animation/biped/fisher/maur_move.dae: Starting conversion
art/animation/biped/fisher/maur_move.dae: Running FixBrokenXML
art/animation/biped/fisher/maur_move.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/maur_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/maur_move.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/maur_move.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/maur_move.dae): Loaded successfully
art/meshes/props/kart_house_b_1.dae: Starting conversion
art/meshes/props/kart_house_b_1.dae: Running FixBrokenXML
art/meshes/props/kart_house_b_1.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/kart_house_b_1.dae: Applying fixes for 3ds Max exporter
art/meshes/props/kart_house_b_1.dae: Found library_images to delete
art/meshes/props/kart_house_b_1.dae: Found library_materials to delete
art/meshes/props/kart_house_b_1.dae: Found library_effects to delete
art/meshes/props/kart_house_b_1.dae: Found a bind_material to delete
art/meshes/props/kart_house_b_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_house_b_1.dae: Found convertible object 'Object13-Pivot'
art/meshes/props/kart_house_b_1.dae: Converting 'Object13Mesh'
art/meshes/props/kart_house_b_1.dae: Found static geometry
art/meshes/props/pers_fishship_sail_folded.dae: Starting conversion
art/meshes/props/pers_fishship_sail_folded.dae: Running FixBrokenXML
art/meshes/props/pers_fishship_sail_folded.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/pers_fishship_sail_folded.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_fishship_sail_folded.dae: Found convertible object 'pers_fishing_ship_sail'
art/meshes/props/pers_fishship_sail_folded.dae: Converting 'Sail'
art/meshes/props/pers_fishship_sail_folded.dae: Found skinned geometry
art/animation/others/pers_sail_folded_idle.dae: Starting conversion
art/animation/others/pers_sail_folded_idle.dae: Running FixBrokenXML
art/animation/others/pers_sail_folded_idle.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/animation/others/pers_sail_folded_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/pers_sail_folded_idle.dae: Found convertible object 'pers_fishing_ship_sail'
art/animation/others/pers_sail_folded_idle.dae: Converting 'Sail'
CSkeletonAnimManager::GetAnimation(art/animation/others/pers_sail_folded_idle.dae): Loaded successfully
art/meshes/structural/hele_blacksmith_struct_b.dae: Starting conversion
art/meshes/structural/hele_blacksmith_struct_b.dae: Running FixBrokenXML
art/meshes/structural/hele_blacksmith_struct_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_blacksmith_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_blacksmith_struct_b.dae: Found convertible object 'Cube_608'
art/meshes/structural/hele_blacksmith_struct_b.dae: Converting 'Cube_022'
art/meshes/structural/hele_blacksmith_struct_b.dae: Found static geometry
art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point greekshield
art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point barrelshield
art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point fire
art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point projectile
art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point garrisoned
art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point smoke
art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point greekbucket
art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point greekswords
art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point greekshields
art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point greekspears
art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point greekbarrel
art/meshes/props/hele_blacksmith_barrel_propsa.dae: Starting conversion
art/meshes/props/hele_blacksmith_barrel_propsa.dae: Running FixBrokenXML
art/meshes/props/hele_blacksmith_barrel_propsa.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_blacksmith_barrel_propsa.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_blacksmith_barrel_propsa.dae: Found convertible object 'Cube_006'
art/meshes/props/hele_blacksmith_barrel_propsa.dae: Converting 'Cube_014'
art/meshes/props/hele_blacksmith_barrel_propsa.dae: Found static geometry
art/meshes/props/hele_blacksmith_barrel_shield.dae: Starting conversion
art/meshes/props/hele_blacksmith_barrel_shield.dae: Running FixBrokenXML
art/meshes/props/hele_blacksmith_barrel_shield.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_blacksmith_barrel_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_blacksmith_barrel_shield.dae: Found convertible object 'Cube_007'
art/meshes/props/hele_blacksmith_barrel_shield.dae: Converting 'Cube_015'
art/meshes/props/hele_blacksmith_barrel_shield.dae: Found static geometry
art/meshes/props/hele_blacksmith_bucket_propsa.dae: Starting conversion
art/meshes/props/hele_blacksmith_bucket_propsa.dae: Running FixBrokenXML
art/meshes/props/hele_blacksmith_bucket_propsa.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_blacksmith_bucket_propsa.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_blacksmith_bucket_propsa.dae: Found convertible object 'Cube_002'
art/meshes/props/hele_blacksmith_bucket_propsa.dae: Converting 'Cube_008'
art/meshes/props/hele_blacksmith_bucket_propsa.dae: Found static geometry
art/meshes/props/hele_blacksmith_bucket_water.dae: Starting conversion
art/meshes/props/hele_blacksmith_bucket_water.dae: Running FixBrokenXML
art/meshes/props/hele_blacksmith_bucket_water.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_blacksmith_bucket_water.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_blacksmith_bucket_water.dae: Found convertible object 'Cube_001'
art/meshes/props/hele_blacksmith_bucket_water.dae: Converting 'Cube_009'
art/meshes/props/hele_blacksmith_bucket_water.dae: Found static geometry
art/meshes/props/hele_blacksmith_shield1.dae: Starting conversion
art/meshes/props/hele_blacksmith_shield1.dae: Running FixBrokenXML
art/meshes/props/hele_blacksmith_shield1.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_blacksmith_shield1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_blacksmith_shield1.dae: Found convertible object 'Cube_000'
art/meshes/props/hele_blacksmith_shield1.dae: Converting 'Cube_007'
art/meshes/props/hele_blacksmith_shield1.dae: Found static geometry
art/meshes/props/hele_blacksmith_shields.dae: Starting conversion
art/meshes/props/hele_blacksmith_shields.dae: Running FixBrokenXML
art/meshes/props/hele_blacksmith_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_blacksmith_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_blacksmith_shields.dae: Found convertible object 'Cube_004'
art/meshes/props/hele_blacksmith_shields.dae: Converting 'Cube_011'
art/meshes/props/hele_blacksmith_shields.dae: Found static geometry
art/meshes/props/hele_blacksmith_spears_propsa.dae: Starting conversion
art/meshes/props/hele_blacksmith_spears_propsa.dae: Running FixBrokenXML
art/meshes/props/hele_blacksmith_spears_propsa.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_blacksmith_spears_propsa.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_blacksmith_spears_propsa.dae: Found convertible object 'Cube_005'
art/meshes/props/hele_blacksmith_spears_propsa.dae: Converting 'Cube_013'
art/meshes/props/hele_blacksmith_spears_propsa.dae: Found static geometry
art/meshes/props/hele_blacksmith_swords_propsa.dae: Starting conversion
art/meshes/props/hele_blacksmith_swords_propsa.dae: Running FixBrokenXML
art/meshes/props/hele_blacksmith_swords_propsa.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_blacksmith_swords_propsa.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_blacksmith_swords_propsa.dae: Found convertible object 'Cube_003'
art/meshes/props/hele_blacksmith_swords_propsa.dae: Converting 'Cube_010'
art/meshes/props/hele_blacksmith_swords_propsa.dae: Found static geometry
art/meshes/props/hele_blacksmith_props_a.dae: Starting conversion
art/meshes/props/hele_blacksmith_props_a.dae: Running FixBrokenXML
art/meshes/props/hele_blacksmith_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_blacksmith_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_blacksmith_props_a.dae: Found convertible object 'Cube_608'
art/meshes/props/hele_blacksmith_props_a.dae: Converting 'Cube_564'
art/meshes/props/hele_blacksmith_props_a.dae: Found static geometry
art/meshes/props/hele_blacksmith_struct.dae: Starting conversion
art/meshes/props/hele_blacksmith_struct.dae: Running FixBrokenXML
art/meshes/props/hele_blacksmith_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_blacksmith_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_blacksmith_struct.dae: Found convertible object 'Cube_608'
art/meshes/props/hele_blacksmith_struct.dae: Converting 'Cube_564'
art/meshes/props/hele_blacksmith_struct.dae: Found static geometry
art/meshes/props/hele_blacksmith_rooftiles.dae: Starting conversion
art/meshes/props/hele_blacksmith_rooftiles.dae: Running FixBrokenXML
art/meshes/props/hele_blacksmith_rooftiles.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_blacksmith_rooftiles.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_blacksmith_rooftiles.dae: Found convertible object 'Cube_608'
art/meshes/props/hele_blacksmith_rooftiles.dae: Converting 'Cube_564'
art/meshes/props/hele_blacksmith_rooftiles.dae: Found static geometry
art/meshes/props/hele_blacksmith_shield_back.dae: Starting conversion
art/meshes/props/hele_blacksmith_shield_back.dae: Running FixBrokenXML
art/meshes/props/hele_blacksmith_shield_back.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_blacksmith_shield_back.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_blacksmith_shield_back.dae: Found convertible object 'Cube_608'
art/meshes/props/hele_blacksmith_shield_back.dae: Converting 'Cube_564'
art/meshes/props/hele_blacksmith_shield_back.dae: Found static geometry
art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae: Starting conversion
art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae): Loaded successfully
art/meshes/props/pers_quiver_hip.dae: Starting conversion
art/meshes/props/pers_quiver_hip.dae: Running FixBrokenXML
art/meshes/props/pers_quiver_hip.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/pers_quiver_hip.dae: Applying fixes for 3ds Max exporter
art/meshes/props/pers_quiver_hip.dae: Found library_images to delete
art/meshes/props/pers_quiver_hip.dae: Found library_effects to delete
art/meshes/props/pers_quiver_hip.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_quiver_hip.dae: Found convertible object 'Persian_Quiver_Left_Hip'
art/meshes/props/pers_quiver_hip.dae: Converting 'Persian_Quiver_Left_HipMesh'
art/meshes/props/pers_quiver_hip.dae: Found static geometry
art/animation/biped/infantry/archer/attack_ranged.dae: Starting conversion
art/animation/biped/infantry/archer/attack_ranged.dae: Running FixBrokenXML
art/animation/biped/infantry/archer/attack_ranged.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/archer/attack_ranged.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/archer/attack_ranged.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/archer/attack_ranged.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/attack_ranged.dae): Loaded successfully
art/animation/biped/rider/camelry/archer/attack_ranged_right.dae: Starting conversion
art/animation/biped/rider/camelry/archer/attack_ranged_right.dae: Running FixBrokenXML
art/animation/biped/rider/camelry/archer/attack_ranged_right.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/camelry/archer/attack_ranged_right.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/camelry/archer/attack_ranged_right.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/camelry/archer/attack_ranged_right.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/archer/attack_ranged_right.dae): Loaded successfully
art/meshes/props/weap_xiphos_d.dae: Starting conversion
art/meshes/props/weap_xiphos_d.dae: Running FixBrokenXML
art/meshes/props/weap_xiphos_d.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weap_xiphos_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_xiphos_d.dae: Found convertible object 'weap_xiphos_d'
art/meshes/props/weap_xiphos_d.dae: Converting 'weap_xiphos_d-Geometry'
art/meshes/props/weap_xiphos_d.dae: Found static geometry
art/meshes/structural/ptol_blacksmith.dae: Starting conversion
art/meshes/structural/ptol_blacksmith.dae: Running FixBrokenXML
art/meshes/structural/ptol_blacksmith.dae: Authoring tool: Blender 2.71.0 commit date:2014-06-25, commit time:18:36, hash:9337574
art/meshes/structural/ptol_blacksmith.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_blacksmith.dae: Found convertible object 'Ptol_BlackSmith'
art/meshes/structural/ptol_blacksmith.dae: Converting 'Cube_001'
art/meshes/structural/ptol_blacksmith.dae: Found static geometry
art/meshes/structural/ptol_blacksmith.dae: Adding prop point garrisoned
art/meshes/structural/ptol_blacksmith.dae: Adding prop point fire
art/meshes/structural/ptol_blacksmith.dae: Adding prop point smoke
art/meshes/props/helmet/hele_illyrian_b.dae: Starting conversion
art/meshes/props/helmet/hele_illyrian_b.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_illyrian_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_illyrian_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_illyrian_b.dae: Found convertible object 'Hele_Illiryan_B'
art/meshes/props/helmet/hele_illyrian_b.dae: Converting 'Esfera_749'
art/meshes/props/helmet/hele_illyrian_b.dae: Found static geometry
art/meshes/props/helmet/hele_illyrian_b.dae: Adding prop point crest
art/meshes/props/helmet/props/hele_crest_illyrian.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_illyrian.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_illyrian.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_illyrian.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_illyrian.dae: Found convertible object 'Crest-2'
art/meshes/props/helmet/props/hele_crest_illyrian.dae: Converting 'Plano_063'
art/meshes/props/helmet/props/hele_crest_illyrian.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_hair_illyrian_a.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_hair_illyrian_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_hair_illyrian_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_hair_illyrian_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_hair_illyrian_a.dae: Found convertible object 'hele_crest_hair_illyrian_a'
art/meshes/props/helmet/props/hele_crest_hair_illyrian_a.dae: Converting 'hele_helmet_j-Geometry_009'
art/meshes/props/helmet/props/hele_crest_hair_illyrian_a.dae: Found static geometry
art/meshes/props/armor/greave_08_r.dae: Starting conversion
art/meshes/props/armor/greave_08_r.dae: Running FixBrokenXML
art/meshes/props/armor/greave_08_r.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/armor/greave_08_r.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/armor/greave_08_r.dae: Found convertible object 'Greave_08_R'
art/meshes/props/armor/greave_08_r.dae: Converting 'Cube_045'
art/meshes/props/armor/greave_08_r.dae: Found static geometry
art/meshes/props/new/capes/cape_hd_hoplite.dae: Starting conversion
art/meshes/props/new/capes/cape_hd_hoplite.dae: Running FixBrokenXML
art/meshes/props/new/capes/cape_hd_hoplite.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/props/new/capes/cape_hd_hoplite.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/capes/cape_hd_hoplite.dae: Found convertible object 'cape_hd_hoplite'
art/meshes/props/new/capes/cape_hd_hoplite.dae: Converting 'Armature'
art/meshes/props/new/capes/cape_hd_hoplite.dae: Found skinned geometry
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point sheath_L
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point sheath_R
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point back
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point quiver_back
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point shoulderpad_L
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point armpad_L
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point head
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point shoulderpad_R
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point armpad_R
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point shield
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point weapon_bow
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point ammo
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point weapon_L
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point shield_arm
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point helmet
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point neck_guard
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point weapon_R
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point projectile
art/meshes/props/shield/props/handgrip_bronze_01.dae: Starting conversion
art/meshes/props/shield/props/handgrip_bronze_01.dae: Running FixBrokenXML
art/meshes/props/shield/props/handgrip_bronze_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/props/handgrip_bronze_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/handgrip_bronze_01.dae: Found convertible object 'Handgrip'
art/meshes/props/shield/props/handgrip_bronze_01.dae: Converting 'Cubo_011'
art/meshes/props/shield/props/handgrip_bronze_01.dae: Found static geometry
art/meshes/structural/found_5x5_01.dae: Starting conversion
art/meshes/structural/found_5x5_01.dae: Running FixBrokenXML
art/meshes/structural/found_5x5_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/found_5x5_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_5x5_01.dae: Found convertible object 'foundation_5x5'
art/meshes/structural/found_5x5_01.dae: Converting 'foundation_5x5_mesh'
art/meshes/structural/found_5x5_01.dae: Found static geometry
art/meshes/structural/found_5x5_01.dae: Adding prop point delimitator_01
art/meshes/structural/found_5x5_01.dae: Adding prop point delimitator_02
art/meshes/structural/found_5x5_01.dae: Adding prop point delimitator_03
art/meshes/structural/found_5x5_01.dae: Adding prop point delimitator_04
art/meshes/structural/found_5x5_01.dae: Adding prop point post_01
art/meshes/structural/found_5x5_01.dae: Adding prop point post_02
art/meshes/structural/found_5x5_01.dae: Adding prop point post_03
art/meshes/structural/found_5x5_01.dae: Adding prop point post_04
art/meshes/structural/found_5x5_01.dae: Adding prop point post_05
art/meshes/structural/found_5x5_01.dae: Adding prop point post_06
art/meshes/structural/found_5x5_01.dae: Adding prop point post_07
art/meshes/structural/found_5x5_01.dae: Adding prop point post_08
art/meshes/structural/found_5x5_01.dae: Adding prop point woodpile001
art/meshes/structural/found_5x5_01.dae: Adding prop point woodpile002
art/meshes/structural/found_5x5_01.dae: Adding prop point woodpile003
art/meshes/structural/found_5x5_01.dae: Adding prop point brick001
art/meshes/structural/found_5x5_01.dae: Adding prop point brick002
art/meshes/structural/found_5x5_01.dae: Adding prop point brick003
art/meshes/structural/found_5x5_01.dae: Adding prop point brick004
art/meshes/structural/found_5x5_01.dae: Adding prop point brick005
art/meshes/structural/found_5x5_01.dae: Adding prop point brick006
art/meshes/structural/found_5x5_01.dae: Adding prop point box001
art/meshes/structural/found_5x5_01.dae: Adding prop point box002
art/meshes/structural/found_5x5_01.dae: Adding prop point box003
art/meshes/structural/found_5x5_01.dae: Adding prop point brickpile001
art/meshes/structural/found_5x5_01.dae: Adding prop point brickpile002
art/meshes/structural/found_5x5_01.dae: Adding prop point brickpile003
art/meshes/structural/found_5x5_01.dae: Adding prop point brickpile004
art/meshes/structural/found_5x5_01.dae: Adding prop point brickpile005
art/meshes/structural/found_5x5_01.dae: Adding prop point brickpile006
art/meshes/structural/found_5x5_01.dae: Adding prop point handcart001
art/meshes/structural/found_5x5_01.dae: Adding prop point vase001
art/meshes/structural/found_5x5_01.dae: Adding prop point vase002
art/meshes/structural/found_5x5_01.dae: Adding prop point handcart002
art/meshes/structural/pers_market_a.dae: Starting conversion
art/meshes/structural/pers_market_a.dae: Running FixBrokenXML
art/meshes/structural/pers_market_a.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/structural/pers_market_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_market_a.dae: Found convertible object 'pers_market_a_014'
art/meshes/structural/pers_market_a.dae: Converting 'pers_market_aMesh_015'
art/meshes/structural/pers_market_a.dae: Found static geometry
art/meshes/structural/pers_market_a.dae: Adding prop point stall1
art/meshes/structural/pers_market_a.dae: Adding prop point stall2
art/meshes/structural/pers_market_a.dae: Adding prop point stall3
art/meshes/structural/pers_market_a.dae: Adding prop point stall4
art/meshes/structural/pers_market_a.dae: Adding prop point stall5
art/meshes/structural/pers_market_a.dae: Adding prop point stall6
art/meshes/structural/pers_market_a.dae: Adding prop point stall7
art/meshes/props/pers_market_a_stall1.dae: Starting conversion
art/meshes/props/pers_market_a_stall1.dae: Running FixBrokenXML
art/meshes/props/pers_market_a_stall1.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/pers_market_a_stall1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_market_a_stall1.dae: Found convertible object 'stall1'
art/meshes/props/pers_market_a_stall1.dae: Converting 'pers_market_aMesh_018'
art/meshes/props/pers_market_a_stall1.dae: Found static geometry
art/meshes/props/pers_market_a_stall2.dae: Starting conversion
art/meshes/props/pers_market_a_stall2.dae: Running FixBrokenXML
art/meshes/props/pers_market_a_stall2.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/pers_market_a_stall2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_market_a_stall2.dae: Found convertible object 'stall2'
art/meshes/props/pers_market_a_stall2.dae: Converting 'pers_market_aMesh_019'
art/meshes/props/pers_market_a_stall2.dae: Found static geometry
art/meshes/props/pers_market_a_stall3.dae: Starting conversion
art/meshes/props/pers_market_a_stall3.dae: Running FixBrokenXML
art/meshes/props/pers_market_a_stall3.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/pers_market_a_stall3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_market_a_stall3.dae: Found convertible object 'stall3'
art/meshes/props/pers_market_a_stall3.dae: Converting 'pers_market_aMesh_020'
art/meshes/props/pers_market_a_stall3.dae: Found static geometry
art/meshes/props/pers_market_a_stall4.dae: Starting conversion
art/meshes/props/pers_market_a_stall4.dae: Running FixBrokenXML
art/meshes/props/pers_market_a_stall4.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/pers_market_a_stall4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_market_a_stall4.dae: Found convertible object 'stall4'
art/meshes/props/pers_market_a_stall4.dae: Converting 'pers_market_aMesh_021'
art/meshes/props/pers_market_a_stall4.dae: Found static geometry
art/meshes/props/pers_market_a_stall5.dae: Starting conversion
art/meshes/props/pers_market_a_stall5.dae: Running FixBrokenXML
art/meshes/props/pers_market_a_stall5.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/pers_market_a_stall5.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_market_a_stall5.dae: Found convertible object 'stall5'
art/meshes/props/pers_market_a_stall5.dae: Converting 'pers_market_aMesh_022'
art/meshes/props/pers_market_a_stall5.dae: Found static geometry
art/meshes/props/pers_market_a_stall6.dae: Starting conversion
art/meshes/props/pers_market_a_stall6.dae: Running FixBrokenXML
art/meshes/props/pers_market_a_stall6.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/pers_market_a_stall6.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_market_a_stall6.dae: Found convertible object 'stall6'
art/meshes/props/pers_market_a_stall6.dae: Converting 'pers_market_aMesh_023'
art/meshes/props/pers_market_a_stall6.dae: Found static geometry
art/meshes/props/pers_market_a_stall7.dae: Starting conversion
art/meshes/props/pers_market_a_stall7.dae: Running FixBrokenXML
art/meshes/props/pers_market_a_stall7.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/pers_market_a_stall7.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_market_a_stall7.dae: Found convertible object 'stall7'
art/meshes/props/pers_market_a_stall7.dae: Converting 'pers_market_aMesh_024'
art/meshes/props/pers_market_a_stall7.dae: Found static geometry
art/animation/biped/rider/cavalry/spearman/pace_relax_shield_02.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/pace_relax_shield_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/pace_relax_shield_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/pace_relax_shield_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/pace_relax_shield_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/pace_relax_shield_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/pace_relax_shield_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_01.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_shield_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_02.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_shield_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_03.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_shield_03.dae): Loaded successfully
art/meshes/props/rubble_stone_4x4.dae: Starting conversion
art/meshes/props/rubble_stone_4x4.dae: Running FixBrokenXML
art/meshes/props/rubble_stone_4x4.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/rubble_stone_4x4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/rubble_stone_4x4.dae: Found convertible object 'ruble_stone_4x4'
art/meshes/props/rubble_stone_4x4.dae: Converting 'Plane_006'
art/meshes/props/rubble_stone_4x4.dae: Found static geometry
art/meshes/props/rubble_stone_4x4.dae: Adding prop point flame1
art/meshes/props/rubble_stone_4x4.dae: Adding prop point flame2
art/meshes/props/helmet/hele_phrygian_i.dae: Starting conversion
art/meshes/props/helmet/hele_phrygian_i.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_phrygian_i.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/hele_phrygian_i.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_phrygian_i.dae: Found convertible object 'Hele_Helmet_Phrygian_I'
art/meshes/props/helmet/hele_phrygian_i.dae: Converting 'Esfera_068'
art/meshes/props/helmet/hele_phrygian_i.dae: Found static geometry
art/meshes/props/armor/greave_07_l.dae: Starting conversion
art/meshes/props/armor/greave_07_l.dae: Running FixBrokenXML
art/meshes/props/armor/greave_07_l.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/armor/greave_07_l.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/armor/greave_07_l.dae: Found convertible object 'Greave_07-L'
art/meshes/props/armor/greave_07_l.dae: Converting 'Cube_006'
art/meshes/props/armor/greave_07_l.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_d.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_d.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_d.dae: Found convertible object 'Crest-Raised'
art/meshes/props/helmet/props/hele_crest_d.dae: Converting 'Plano_042'
art/meshes/props/helmet/props/hele_crest_d.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_hair_g.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_hair_g.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_hair_g.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_hair_g.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_hair_g.dae: Found convertible object 'hele_crest_hair_a_003'
art/meshes/props/helmet/props/hele_crest_hair_g.dae: Converting 'hele_helmet_j-Geometry_022'
art/meshes/props/helmet/props/hele_crest_hair_g.dae: Found static geometry
art/animation/biped/chariot/idle.dae: Starting conversion
art/animation/biped/chariot/idle.dae: Running FixBrokenXML
art/animation/biped/chariot/idle.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/chariot/idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/chariot/idle.dae: Found convertible object 'm_tunic_short'
art/animation/biped/chariot/idle.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/chariot/idle.dae): Loaded successfully
art/animation/biped/chariot/walk.dae: Starting conversion
art/animation/biped/chariot/walk.dae: Running FixBrokenXML
art/animation/biped/chariot/walk.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/chariot/walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/chariot/walk.dae: Found convertible object 'm_tunic_short'
art/animation/biped/chariot/walk.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/chariot/walk.dae): Loaded successfully
art/meshes/skeletal/celt_trader.dae: Starting conversion
art/meshes/skeletal/celt_trader.dae: Running FixBrokenXML
art/meshes/skeletal/celt_trader.dae: Authoring tool: Blender 2.82.7 commit date:2020-03-12, commit time:05:06, hash:375c7dc4caf4
art/meshes/skeletal/celt_trader.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/celt_trader.dae: Found convertible object 'celt_trader'
art/meshes/skeletal/celt_trader.dae: Converting 'celt_trader'
art/meshes/skeletal/celt_trader.dae: Found static geometry
art/meshes/skeletal/celt_trader.dae: Adding prop point trader
art/meshes/skeletal/celt_trader.dae: Adding prop point donkey
art/meshes/skeletal/donkey.dae: Starting conversion
art/meshes/skeletal/donkey.dae: Running FixBrokenXML
art/meshes/skeletal/donkey.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/meshes/skeletal/donkey.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/donkey.dae: Found convertible object 'donkey'
art/meshes/skeletal/donkey.dae: Converting 'donkey-mesh-skin'
art/meshes/skeletal/donkey.dae: Found skinned geometry
art/meshes/skeletal/donkey.dae: Adding prop point rr_quarter
art/meshes/skeletal/donkey.dae: Adding prop point rl_quarter
art/meshes/skeletal/donkey.dae: Adding prop point fr_quarter
art/meshes/skeletal/donkey.dae: Adding prop point fl_quarter
art/meshes/skeletal/donkey.dae: Adding prop point chest
art/meshes/skeletal/donkey.dae: Adding prop point rider
art/meshes/skeletal/donkey.dae: Adding prop point saddle
art/meshes/skeletal/donkey.dae: Adding prop point head
art/animation/quadraped/donkey_death_01.dae: Starting conversion
art/animation/quadraped/donkey_death_01.dae: Running FixBrokenXML
art/animation/quadraped/donkey_death_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/donkey_death_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/donkey_death_01.dae: Found convertible object 'donkey'
art/animation/quadraped/donkey_death_01.dae: Converting 'donkey-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/donkey_death_01.dae): Loaded successfully
art/animation/quadraped/donkey_idle_01.dae: Starting conversion
art/animation/quadraped/donkey_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/donkey_idle_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/donkey_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/donkey_idle_01.dae: Found convertible object 'donkey'
art/animation/quadraped/donkey_idle_01.dae: Converting 'donkey-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/donkey_idle_01.dae): Loaded successfully
art/animation/quadraped/donkey_walk_01.dae: Starting conversion
art/animation/quadraped/donkey_walk_01.dae: Running FixBrokenXML
art/animation/quadraped/donkey_walk_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/donkey_walk_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/donkey_walk_01.dae: Found convertible object 'donkey'
art/animation/quadraped/donkey_walk_01.dae: Converting 'donkey-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/donkey_walk_01.dae): Loaded successfully
art/meshes/props/donkey_pack_01.dae: Starting conversion
art/meshes/props/donkey_pack_01.dae: Running FixBrokenXML
art/meshes/props/donkey_pack_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/meshes/props/donkey_pack_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/donkey_pack_01.dae: Found convertible object 'Donkey_Trade_Gear01'
art/meshes/props/donkey_pack_01.dae: Converting 'Donkey_Trade_Gear01'
art/meshes/props/donkey_pack_01.dae: Found static geometry
art/meshes/skeletal/new/m_pants_tunic_short.dae: Starting conversion
art/meshes/skeletal/new/m_pants_tunic_short.dae: Running FixBrokenXML
art/meshes/skeletal/new/m_pants_tunic_short.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/skeletal/new/m_pants_tunic_short.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/m_pants_tunic_short.dae: Found convertible object 'm_pants_tunic_short'
art/meshes/skeletal/new/m_pants_tunic_short.dae: Converting 'Biped'
art/meshes/skeletal/new/m_pants_tunic_short.dae: Found skinned geometry
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point bevor
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point back
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point quiver_back
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point breastplate
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point backplate
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point quiver_B
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point sheath_L
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point fauld
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point seax_front
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point seax_back
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point sheath_R
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point couter_L
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point armpad_L
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point brace_L
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point head
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point couter_R
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point armpad_R
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point brace_R
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point chaff_L
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point leg_L
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point foot_L
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point chaff_R
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point leg_R
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point foot_R
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point helmet
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point neck_guard
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point weapon_R
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point projectile
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point shield_arm
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point shield
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point weapon_L
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point ammo
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point quiver_L
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point sheath_01_R
art/animation/biped/citizen/idle_relax_h_f.dae: Starting conversion
art/animation/biped/citizen/idle_relax_h_f.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_h_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_h_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_h_f.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_h_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_h_f.dae): Loaded successfully
art/animation/biped/citizen/jog_t.dae: Starting conversion
art/animation/biped/citizen/jog_t.dae: Running FixBrokenXML
art/animation/biped/citizen/jog_t.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/jog_t.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/jog_t.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/jog_t.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/jog_t.dae): Loaded successfully
art/animation/biped/citizen/walk_relax_t.dae: Starting conversion
art/animation/biped/citizen/walk_relax_t.dae: Running FixBrokenXML
art/animation/biped/citizen/walk_relax_t.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/walk_relax_t.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/walk_relax_t.dae: Found convertible object 'm_naked'
art/animation/biped/citizen/walk_relax_t.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_t.dae): Loaded successfully
art/meshes/props/m_backpack.dae: Starting conversion
art/meshes/props/m_backpack.dae: Running FixBrokenXML
art/meshes/props/m_backpack.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/meshes/props/m_backpack.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/m_backpack.dae: Found convertible object 'backpack01_PIVOT'
art/meshes/props/m_backpack.dae: Converting 'backpack01'
art/meshes/props/m_backpack.dae: Found static geometry
art/meshes/props/trader_staff.dae: Starting conversion
art/meshes/props/trader_staff.dae: Running FixBrokenXML
art/meshes/props/trader_staff.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/props/trader_staff.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/trader_staff.dae: Found convertible object 'Cube_002'
art/meshes/props/trader_staff.dae: Converting 'Cube_013'
art/meshes/props/trader_staff.dae: Found static geometry
art/meshes/structural/gaul_blacksmith.dae: Starting conversion
art/meshes/structural/gaul_blacksmith.dae: Running FixBrokenXML
art/meshes/structural/gaul_blacksmith.dae: Authoring tool: Blender 2.80.69 commit date:2019-05-19, commit time:00:09, hash:06c4139a6833
art/meshes/structural/gaul_blacksmith.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/gaul_blacksmith.dae: Found convertible object 'gaul_blacksmith'
art/meshes/structural/gaul_blacksmith.dae: Converting 'gaul_blacksmith'
art/meshes/structural/gaul_blacksmith.dae: Found static geometry
art/meshes/structural/gaul_blacksmith.dae: Adding prop point barrel_01
art/meshes/structural/gaul_blacksmith.dae: Adding prop point anvil_01
art/meshes/structural/gaul_blacksmith.dae: Adding prop point tongs_03
art/meshes/structural/gaul_blacksmith.dae: Adding prop point hammer_01
art/meshes/structural/gaul_blacksmith.dae: Adding prop point hammer_03
art/meshes/structural/gaul_blacksmith.dae: Adding prop point hammer_04
art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_oval_big_01
art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_hex_02
art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_hex_01
art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_hex_03
art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_hex_04
art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_hex_05
art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_oval_small_03
art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_oval_small_02
art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_oval_small_04
art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_oval_small_01
art/meshes/structural/gaul_blacksmith.dae: Adding prop point box_01
art/meshes/structural/gaul_blacksmith.dae: Adding prop point box_pile_01
art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_oval_big_02
art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_oval_big_03
art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_oval_big_04
art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_square_01
art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_square_02
art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_square_04
art/meshes/structural/gaul_blacksmith.dae: Adding prop point shield_square_03
art/meshes/structural/gaul_blacksmith.dae: Adding prop point hammer_02
art/meshes/structural/gaul_blacksmith.dae: Adding prop point tongs_01
art/meshes/structural/gaul_blacksmith.dae: Adding prop point tongs_02
art/meshes/structural/gaul_blacksmith.dae: Adding prop point tongs_04
art/meshes/structural/gaul_blacksmith.dae: Adding prop point tongs_05
art/meshes/structural/gaul_blacksmith.dae: Adding prop point sword_01
art/meshes/structural/gaul_blacksmith.dae: Adding prop point sword_02
art/meshes/structural/gaul_blacksmith.dae: Adding prop point sword_03
art/meshes/structural/gaul_blacksmith.dae: Adding prop point sword_04
art/meshes/structural/gaul_blacksmith.dae: Adding prop point sword_05
art/meshes/structural/gaul_blacksmith.dae: Adding prop point helmet_01
art/meshes/structural/gaul_blacksmith.dae: Adding prop point helmet_02
art/meshes/structural/gaul_blacksmith.dae: Adding prop point helmet_03
art/meshes/structural/gaul_blacksmith.dae: Adding prop point helmet_04
art/meshes/structural/gaul_blacksmith.dae: Adding prop point helmet_05
art/meshes/structural/gaul_blacksmith.dae: Adding prop point helmet_08
art/meshes/structural/gaul_blacksmith.dae: Adding prop point helmet_06
art/meshes/structural/gaul_blacksmith.dae: Adding prop point helmet_07
art/meshes/structural/gaul_blacksmith.dae: Adding prop point flame_01
art/meshes/structural/gaul_blacksmith.dae: Adding prop point flame_02
art/meshes/structural/gaul_blacksmith.dae: Adding prop point flame_03
art/meshes/structural/gaul_blacksmith.dae: Adding prop point smoke
art/meshes/structural/gaul_blacksmith.dae: Adding prop point garrisoned
art/meshes/structural/gaul_blacksmith.dae: Adding prop point projectile
art/meshes/structural/gaul_blacksmith.dae: Adding prop point armorstand
art/meshes/structural/gaul_blacksmith.dae: Adding prop point water_bucket
art/meshes/structural/gaul_blacksmith.dae: Adding prop point barrels
art/meshes/props/celt_blacksmith_armorstand_struct.dae: Starting conversion
art/meshes/props/celt_blacksmith_armorstand_struct.dae: Running FixBrokenXML
art/meshes/props/celt_blacksmith_armorstand_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/celt_blacksmith_armorstand_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/celt_blacksmith_armorstand_struct.dae: Found convertible object 'celt_helmet_a_000'
art/meshes/props/celt_blacksmith_armorstand_struct.dae: Converting 'celt_helmet_a-Geometry_001'
art/meshes/props/celt_blacksmith_armorstand_struct.dae: Found static geometry
art/meshes/props/celt_blacksmith_armorstand_rome_csp_a.dae: Starting conversion
art/meshes/props/celt_blacksmith_armorstand_rome_csp_a.dae: Running FixBrokenXML
art/meshes/props/celt_blacksmith_armorstand_rome_csp_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/celt_blacksmith_armorstand_rome_csp_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/celt_blacksmith_armorstand_rome_csp_a.dae: Found convertible object 'celt_helmet_a_003'
art/meshes/props/celt_blacksmith_armorstand_rome_csp_a.dae: Converting 'celt_helmet_a-Geometry_000'
art/meshes/props/celt_blacksmith_armorstand_rome_csp_a.dae: Found static geometry
art/meshes/props/celt_blacksmith_barrels.dae: Starting conversion
art/meshes/props/celt_blacksmith_barrels.dae: Running FixBrokenXML
art/meshes/props/celt_blacksmith_barrels.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142
art/meshes/props/celt_blacksmith_barrels.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/celt_blacksmith_barrels.dae: Found convertible object 'celt_blacksmith_barrels_01'
art/meshes/props/celt_blacksmith_barrels.dae: Converting 'celt_blacksmith_barrels_01'
art/meshes/props/celt_blacksmith_barrels.dae: Found static geometry
art/meshes/props/celt_blacksmith_barrels.dae: Adding prop point barrel_empty_01
art/meshes/props/celt_blacksmith_barrels.dae: Adding prop point barrel_01
art/meshes/props/wrld_crate_a.dae: Starting conversion
art/meshes/props/wrld_crate_a.dae: Running FixBrokenXML
art/meshes/props/wrld_crate_a.dae: Authoring tool: Blender 2.80.69 commit date:2019-05-19, commit time:00:09, hash:06c4139a6833
art/meshes/props/wrld_crate_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wrld_crate_a.dae: Found convertible object 'Object002'
art/meshes/props/wrld_crate_a.dae: Converting 'Object002Mesh_003'
art/meshes/props/wrld_crate_a.dae: Found static geometry
art/meshes/props/tool_hammer.dae: Starting conversion
art/meshes/props/tool_hammer.dae: Running FixBrokenXML
art/meshes/props/tool_hammer.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142
art/meshes/props/tool_hammer.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/tool_hammer.dae: Found convertible object 'hammer_01'
art/meshes/props/tool_hammer.dae: Converting 'hammer_01'
art/meshes/props/tool_hammer.dae: Found static geometry
art/meshes/props/helmet/celt_alesia_03.dae: Starting conversion
art/meshes/props/helmet/celt_alesia_03.dae: Running FixBrokenXML
art/meshes/props/helmet/celt_alesia_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/celt_alesia_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/celt_alesia_03.dae: Found convertible object 'celt_helmet_alesia_03'
art/meshes/props/helmet/celt_alesia_03.dae: Converting 'Cube_033'
art/meshes/props/helmet/celt_alesia_03.dae: Found static geometry
art/meshes/props/helmet/celt_alesia_03.dae: Adding prop point boar
art/meshes/props/helmet/celt_mihovo.dae: Starting conversion
art/meshes/props/helmet/celt_mihovo.dae: Running FixBrokenXML
art/meshes/props/helmet/celt_mihovo.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/helmet/celt_mihovo.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/celt_mihovo.dae: Found convertible object 'Sphere_055'
art/meshes/props/helmet/celt_mihovo.dae: Converting 'Sphere_030'
art/meshes/props/helmet/celt_mihovo.dae: Found static geometry
art/meshes/props/helmet/celt_mihovo.dae: Adding prop point boar
art/meshes/props/helmet/celt_waterloo.dae: Starting conversion
art/meshes/props/helmet/celt_waterloo.dae: Running FixBrokenXML
art/meshes/props/helmet/celt_waterloo.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/helmet/celt_waterloo.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/celt_waterloo.dae: Found convertible object 'celt_helmet_a_014'
art/meshes/props/helmet/celt_waterloo.dae: Converting 'Cube_032'
art/meshes/props/helmet/celt_waterloo.dae: Found static geometry
art/meshes/props/weap_csword_c.dae: Starting conversion
art/meshes/props/weap_csword_c.dae: Running FixBrokenXML
art/meshes/props/weap_csword_c.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weap_csword_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_csword_c.dae: Found convertible object 'weap_csword_c'
art/meshes/props/weap_csword_c.dae: Converting 'weap_csword_c-Geometry'
art/meshes/props/weap_csword_c.dae: Found static geometry
art/meshes/props/tool_tongs_01.dae: Starting conversion
art/meshes/props/tool_tongs_01.dae: Running FixBrokenXML
art/meshes/props/tool_tongs_01.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142
art/meshes/props/tool_tongs_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/tool_tongs_01.dae: Found convertible object 'tongs_01'
art/meshes/props/tool_tongs_01.dae: Converting 'tongs_01'
art/meshes/props/tool_tongs_01.dae: Found static geometry
art/meshes/props/tool_tongs_02.dae: Starting conversion
art/meshes/props/tool_tongs_02.dae: Running FixBrokenXML
art/meshes/props/tool_tongs_02.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142
art/meshes/props/tool_tongs_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/tool_tongs_02.dae: Found convertible object 'gaul_blacksmith_props_01_002'
art/meshes/props/tool_tongs_02.dae: Converting 'gaul_blacksmith_props_01_002'
art/meshes/props/tool_tongs_02.dae: Found static geometry
art/meshes/props/celt_blacksmith_bucket_water.dae: Starting conversion
art/meshes/props/celt_blacksmith_bucket_water.dae: Running FixBrokenXML
art/meshes/props/celt_blacksmith_bucket_water.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/celt_blacksmith_bucket_water.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/celt_blacksmith_bucket_water.dae: Found convertible object 'celt_helmet_a_000'
art/meshes/props/celt_blacksmith_bucket_water.dae: Converting 'celt_helmet_a-Geometry_001'
art/meshes/props/celt_blacksmith_bucket_water.dae: Found static geometry
art/meshes/props/celt_blacksmith_bucket.dae: Starting conversion
art/meshes/props/celt_blacksmith_bucket.dae: Running FixBrokenXML
art/meshes/props/celt_blacksmith_bucket.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/celt_blacksmith_bucket.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/celt_blacksmith_bucket.dae: Found convertible object 'celt_helmet_a_002'
art/meshes/props/celt_blacksmith_bucket.dae: Converting 'celt_helmet_a-Geometry_002'
art/meshes/props/celt_blacksmith_bucket.dae: Found static geometry
art/meshes/props/helmet/props/celt_boar.dae: Starting conversion
art/meshes/props/helmet/props/celt_boar.dae: Running FixBrokenXML
art/meshes/props/helmet/props/celt_boar.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/helmet/props/celt_boar.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/celt_boar.dae: Found convertible object 'celt_boar'
art/meshes/props/helmet/props/celt_boar.dae: Converting 'Cube_044'
art/meshes/props/helmet/props/celt_boar.dae: Found static geometry
art/meshes/props/shield/props/boss_f_1.dae: Starting conversion
art/meshes/props/shield/props/boss_f_1.dae: Running FixBrokenXML
art/meshes/props/shield/props/boss_f_1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/shield/props/boss_f_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/boss_f_1.dae: Found convertible object 'Celtic_shield_Boss_F'
art/meshes/props/shield/props/boss_f_1.dae: Converting 'longboat_013'
art/meshes/props/shield/props/boss_f_1.dae: Found static geometry
art/animation/biped/infantry/slinger/attack_ranged.dae: Starting conversion
art/animation/biped/infantry/slinger/attack_ranged.dae: Running FixBrokenXML
art/animation/biped/infantry/slinger/attack_ranged.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/slinger/attack_ranged.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/slinger/attack_ranged.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/slinger/attack_ranged.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/attack_ranged.dae): Loaded successfully
art/meshes/props/weap_sling_attack.dae: Starting conversion
art/meshes/props/weap_sling_attack.dae: Running FixBrokenXML
art/meshes/props/weap_sling_attack.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/props/weap_sling_attack.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_sling_attack.dae: Found convertible object 'sling_balearic'
art/meshes/props/weap_sling_attack.dae: Converting 'Sling'
art/meshes/props/weap_sling_attack.dae: Found skinned geometry
art/animation/mechanical/weap_sling_attack.dae: Starting conversion
art/animation/mechanical/weap_sling_attack.dae: Running FixBrokenXML
art/animation/mechanical/weap_sling_attack.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/animation/mechanical/weap_sling_attack.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/weap_sling_attack.dae: Found convertible object 'sling_balearic'
art/animation/mechanical/weap_sling_attack.dae: Converting 'Sling'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/weap_sling_attack.dae): Loaded successfully
art/meshes/props/sling_projectile.dae: Starting conversion
art/meshes/props/sling_projectile.dae: Running FixBrokenXML
art/meshes/props/sling_projectile.dae: Authoring tool: Blender 2.56.0 r34076
art/meshes/props/sling_projectile.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/sling_projectile.dae: Found convertible object 'Sphere01'
art/meshes/props/sling_projectile.dae: Converting 'Sphere01-lib-mesh'
art/meshes/props/sling_projectile.dae: Found static geometry
art/meshes/structural/kush_blacksmith.dae: Starting conversion
art/meshes/structural/kush_blacksmith.dae: Running FixBrokenXML
art/meshes/structural/kush_blacksmith.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_blacksmith.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_blacksmith.dae: Found convertible object 'Blacksmith'
art/meshes/structural/kush_blacksmith.dae: Converting 'Cube_002'
art/meshes/structural/kush_blacksmith.dae: Found static geometry
art/meshes/structural/kush_blacksmith.dae: Adding prop point garrisoned
art/meshes/structural/kush_blacksmith.dae: Adding prop point smoke
art/meshes/structural/kush_blacksmith.dae: Adding prop point fire
art/animation/quadraped/camel_walk.dae: Starting conversion
art/animation/quadraped/camel_walk.dae: Running FixBrokenXML
art/animation/quadraped/camel_walk.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/camel_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_walk.dae: Found convertible object 'Camel_Dromedarius'
art/animation/quadraped/camel_walk.dae: Converting 'Camelus'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_walk.dae): Loaded successfully
art/meshes/props/pers_camel_prop1.dae: Starting conversion
art/meshes/props/pers_camel_prop1.dae: Running FixBrokenXML
art/meshes/props/pers_camel_prop1.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/props/pers_camel_prop1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_camel_prop1.dae: Found convertible object 'props'
art/meshes/props/pers_camel_prop1.dae: Converting 'Object32Mesh_001-mesh'
art/meshes/props/pers_camel_prop1.dae: Found static geometry
art/meshes/skeletal/trader_cart.dae: Starting conversion
art/meshes/skeletal/trader_cart.dae: Running FixBrokenXML
art/meshes/skeletal/trader_cart.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/skeletal/trader_cart.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/trader_cart.dae: Found convertible object 'cart'
art/meshes/skeletal/trader_cart.dae: Converting 'TwoWheeler'
art/meshes/skeletal/trader_cart.dae: Found skinned geometry
art/meshes/skeletal/trader_cart.dae: Adding prop point horse
art/meshes/skeletal/trader_cart.dae: Adding prop point trader
art/meshes/skeletal/trader_cart.dae: Adding prop point goodsa
art/meshes/skeletal/trader_cart.dae: Adding prop point goodsb
art/animation/mechanical/trader_cart_idle.dae: Starting conversion
art/animation/mechanical/trader_cart_idle.dae: Running FixBrokenXML
art/animation/mechanical/trader_cart_idle.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/animation/mechanical/trader_cart_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/trader_cart_idle.dae: Found convertible object 'cart'
art/animation/mechanical/trader_cart_idle.dae: Converting 'TwoWheeler'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/trader_cart_idle.dae): Loaded successfully
art/animation/mechanical/trader_cart_move.dae: Starting conversion
art/animation/mechanical/trader_cart_move.dae: Running FixBrokenXML
art/animation/mechanical/trader_cart_move.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/animation/mechanical/trader_cart_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/trader_cart_move.dae: Found convertible object 'cart'
art/animation/mechanical/trader_cart_move.dae: Converting 'TwoWheeler'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/trader_cart_move.dae): Loaded successfully
art/meshes/props/horse/blanket.dae: Starting conversion
art/meshes/props/horse/blanket.dae: Running FixBrokenXML
art/meshes/props/horse/blanket.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e
art/meshes/props/horse/blanket.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/blanket.dae: Found convertible object 'Blanket'
art/meshes/props/horse/blanket.dae: Converting 'Horse_Armature'
art/meshes/props/horse/blanket.dae: Found skinned geometry
art/meshes/props/horse/blanket.dae: Adding prop point decals
art/meshes/props/horse/blanket.dae: Adding prop point rider_R
art/meshes/props/horse/blanket.dae: Adding prop point rider_L
art/meshes/props/horse/blanket.dae: Adding prop point hair
art/meshes/props/horse/blanket.dae: Adding prop point shield
art/meshes/props/horse/blanket.dae: Adding prop point rider
art/meshes/props/horse/blanket.dae: Adding prop point saddle
art/meshes/props/horse/blanket.dae: Adding prop point wings
art/meshes/props/horse/blanket.dae: Adding prop point chest
art/meshes/props/horse/blanket.dae: Adding prop point head
art/meshes/skeletal/new/m_dress.dae: Starting conversion
art/meshes/skeletal/new/m_dress.dae: Running FixBrokenXML
art/meshes/skeletal/new/m_dress.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/skeletal/new/m_dress.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/m_dress.dae: Found convertible object 'm_dress'
art/meshes/skeletal/new/m_dress.dae: Converting 'Biped'
art/meshes/skeletal/new/m_dress.dae: Found skinned geometry
art/meshes/skeletal/new/m_dress.dae: Adding prop point bevor
art/meshes/skeletal/new/m_dress.dae: Adding prop point back
art/meshes/skeletal/new/m_dress.dae: Adding prop point quiver_back
art/meshes/skeletal/new/m_dress.dae: Adding prop point breastplate
art/meshes/skeletal/new/m_dress.dae: Adding prop point backplate
art/meshes/skeletal/new/m_dress.dae: Adding prop point quiver_B
art/meshes/skeletal/new/m_dress.dae: Adding prop point sheath_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point fauld
art/meshes/skeletal/new/m_dress.dae: Adding prop point seax_front
art/meshes/skeletal/new/m_dress.dae: Adding prop point seax_back
art/meshes/skeletal/new/m_dress.dae: Adding prop point sheath_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point couter_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point armpad_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point brace_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point head
art/meshes/skeletal/new/m_dress.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point couter_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point armpad_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point brace_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point chaff_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point leg_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point foot_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point chaff_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point leg_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point foot_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point helmet
art/meshes/skeletal/new/m_dress.dae: Adding prop point neck_guard
art/meshes/skeletal/new/m_dress.dae: Adding prop point weapon_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point projectile
art/meshes/skeletal/new/m_dress.dae: Adding prop point shield_arm
art/meshes/skeletal/new/m_dress.dae: Adding prop point shield
art/meshes/skeletal/new/m_dress.dae: Adding prop point weapon_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/m_dress.dae: Adding prop point ammo
art/meshes/skeletal/new/m_dress.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point sheath_01_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point quiver_L
art/meshes/structural/pers_blacksmith.dae: Starting conversion
art/meshes/structural/pers_blacksmith.dae: Running FixBrokenXML
art/meshes/structural/pers_blacksmith.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/structural/pers_blacksmith.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_blacksmith.dae: Found convertible object 'blacksmith'
art/meshes/structural/pers_blacksmith.dae: Converting 'blacksmith'
art/meshes/structural/pers_blacksmith.dae: Found static geometry
art/meshes/structural/pers_blacksmith.dae: Adding prop point projectile
art/meshes/structural/pers_blacksmith.dae: Adding prop point garrisoned
art/meshes/structural/pers_blacksmith.dae: Adding prop point helmetd
art/meshes/structural/pers_blacksmith.dae: Adding prop point helmetc
art/meshes/structural/pers_blacksmith.dae: Adding prop point helmetb
art/meshes/structural/pers_blacksmith.dae: Adding prop point helmeta
art/meshes/structural/pers_blacksmith.dae: Adding prop point shieldb
art/meshes/structural/pers_blacksmith.dae: Adding prop point shieldc
art/meshes/structural/pers_blacksmith.dae: Adding prop point shielda
art/meshes/structural/pers_blacksmith.dae: Adding prop point fire
art/meshes/structural/pers_blacksmith.dae: Adding prop point smoke
art/meshes/props/helmet/pers_conical_a.dae: Starting conversion
art/meshes/props/helmet/pers_conical_a.dae: Running FixBrokenXML
art/meshes/props/helmet/pers_conical_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/pers_conical_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/pers_conical_a.dae: Found convertible object 'Pers_conical_01'
art/meshes/props/helmet/pers_conical_a.dae: Converting 'Cube_018'
art/meshes/props/helmet/pers_conical_a.dae: Found static geometry
art/meshes/props/helmet/pers_conical_a.dae: Adding prop point hair
art/meshes/props/helmet/props/hele_boeotian_hair.dae: Starting conversion
art/meshes/props/helmet/props/hele_boeotian_hair.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_boeotian_hair.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/props/hele_boeotian_hair.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_boeotian_hair.dae: Found convertible object 'hele_phrygian_hair_B_003'
art/meshes/props/helmet/props/hele_boeotian_hair.dae: Converting 'Cylinder_006'
art/meshes/props/helmet/props/hele_boeotian_hair.dae: Found static geometry
art/meshes/structural/pers_blacksmith_props.dae: Starting conversion
art/meshes/structural/pers_blacksmith_props.dae: Running FixBrokenXML
art/meshes/structural/pers_blacksmith_props.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/structural/pers_blacksmith_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_blacksmith_props.dae: Found convertible object 'Wood'
art/meshes/structural/pers_blacksmith_props.dae: Converting 'wood'
art/meshes/structural/pers_blacksmith_props.dae: Found static geometry
art/meshes/props/helmet/pers_kidaris_loose.dae: Starting conversion
art/meshes/props/helmet/pers_kidaris_loose.dae: Running FixBrokenXML
art/meshes/props/helmet/pers_kidaris_loose.dae: Authoring tool: Blender 2.60.0 r41226
art/meshes/props/helmet/pers_kidaris_loose.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/pers_kidaris_loose.dae: Found convertible object 'pers_kidaris_loose'
art/meshes/props/helmet/pers_kidaris_loose.dae: Converting 'pers_kidaris_looseMes-mesh'
art/meshes/props/helmet/pers_kidaris_loose.dae: Found static geometry
art/meshes/props/spear_lance_cavalry_reverse.dae: Starting conversion
art/meshes/props/spear_lance_cavalry_reverse.dae: Running FixBrokenXML
art/meshes/props/spear_lance_cavalry_reverse.dae: Authoring tool: Blender 2.79.0 commit date:2018-02-21, commit time:10:41, hash:8928d99270f
art/meshes/props/spear_lance_cavalry_reverse.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/spear_lance_cavalry_reverse.dae: Found convertible object 'spear10-Pivot'
art/meshes/props/spear_lance_cavalry_reverse.dae: Converting 'spear10Mesh_001'
art/meshes/props/spear_lance_cavalry_reverse.dae: Found static geometry
art/meshes/skeletal/maur_trader.dae: Starting conversion
art/meshes/skeletal/maur_trader.dae: Running FixBrokenXML
art/meshes/skeletal/maur_trader.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/skeletal/maur_trader.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/maur_trader.dae: Found convertible object 'cart'
art/meshes/skeletal/maur_trader.dae: Converting 'Maur_Ch'
art/meshes/skeletal/maur_trader.dae: Found skinned geometry
art/meshes/skeletal/maur_trader.dae: Adding prop point horseleft
art/meshes/skeletal/maur_trader.dae: Adding prop point horseright
art/meshes/skeletal/maur_trader.dae: Adding prop point trader
art/meshes/skeletal/maur_trader.dae: Adding prop point driver
art/meshes/skeletal/maur_trader.dae: Adding prop point rider
art/meshes/skeletal/maur_trader.dae: Adding prop point horseleft_rein
art/meshes/skeletal/maur_trader.dae: Adding prop point horseright_rein
art/animation/mechanical/maur_ch_death.dae: Starting conversion
art/animation/mechanical/maur_ch_death.dae: Running FixBrokenXML
art/animation/mechanical/maur_ch_death.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/animation/mechanical/maur_ch_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/maur_ch_death.dae: Found convertible object 'cart'
art/animation/mechanical/maur_ch_death.dae: Converting 'Maur_Ch'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/maur_ch_death.dae): Loaded successfully
art/animation/mechanical/maur_ch_idle.dae: Starting conversion
art/animation/mechanical/maur_ch_idle.dae: Running FixBrokenXML
art/animation/mechanical/maur_ch_idle.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/animation/mechanical/maur_ch_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/maur_ch_idle.dae: Found convertible object 'cart'
art/animation/mechanical/maur_ch_idle.dae: Converting 'Maur_Ch'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/maur_ch_idle.dae): Loaded successfully
art/animation/mechanical/maur_ch_move.dae: Starting conversion
art/animation/mechanical/maur_ch_move.dae: Running FixBrokenXML
art/animation/mechanical/maur_ch_move.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/animation/mechanical/maur_ch_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/maur_ch_move.dae: Found convertible object 'cart'
art/animation/mechanical/maur_ch_move.dae: Converting 'Maur_Ch'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/maur_ch_move.dae): Loaded successfully
art/animation/biped/chariot/maur_trader/death.dae: Starting conversion
art/animation/biped/chariot/maur_trader/death.dae: Running FixBrokenXML
art/animation/biped/chariot/maur_trader/death.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/chariot/maur_trader/death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/chariot/maur_trader/death.dae: Found convertible object 'm_tunic_short'
art/animation/biped/chariot/maur_trader/death.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/chariot/maur_trader/death.dae): Loaded successfully
art/animation/biped/chariot/maur_trader/idle.dae: Starting conversion
art/animation/biped/chariot/maur_trader/idle.dae: Running FixBrokenXML
art/animation/biped/chariot/maur_trader/idle.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/chariot/maur_trader/idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/chariot/maur_trader/idle.dae: Found convertible object 'm_tunic_short'
art/animation/biped/chariot/maur_trader/idle.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/chariot/maur_trader/idle.dae): Loaded successfully
art/animation/biped/chariot/maur_trader/move_a.dae: Starting conversion
art/animation/biped/chariot/maur_trader/move_a.dae: Running FixBrokenXML
art/animation/biped/chariot/maur_trader/move_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/chariot/maur_trader/move_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/chariot/maur_trader/move_a.dae: Found convertible object 'm_tunic_short'
art/animation/biped/chariot/maur_trader/move_a.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/chariot/maur_trader/move_a.dae): Loaded successfully
art/animation/biped/chariot/maur_trader/move_b.dae: Starting conversion
art/animation/biped/chariot/maur_trader/move_b.dae: Running FixBrokenXML
art/animation/biped/chariot/maur_trader/move_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/chariot/maur_trader/move_b.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/chariot/maur_trader/move_b.dae: Found convertible object 'm_tunic_short'
art/animation/biped/chariot/maur_trader/move_b.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/chariot/maur_trader/move_b.dae): Loaded successfully
art/animation/biped/chariot/maur_trader/move_c.dae: Starting conversion
art/animation/biped/chariot/maur_trader/move_c.dae: Running FixBrokenXML
art/animation/biped/chariot/maur_trader/move_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/chariot/maur_trader/move_c.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/chariot/maur_trader/move_c.dae: Found convertible object 'm_tunic_short'
art/animation/biped/chariot/maur_trader/move_c.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/chariot/maur_trader/move_c.dae): Loaded successfully
art/meshes/props/helmet/maur_inf_turban_a.dae: Starting conversion
art/meshes/props/helmet/maur_inf_turban_a.dae: Running FixBrokenXML
art/meshes/props/helmet/maur_inf_turban_a.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/props/helmet/maur_inf_turban_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/maur_inf_turban_a.dae: Found convertible object 'maur_inf_turban_a'
art/meshes/props/helmet/maur_inf_turban_a.dae: Converting 'smalla_001'
art/meshes/props/helmet/maur_inf_turban_a.dae: Found static geometry
art/meshes/props/maur_trader_staff.dae: Starting conversion
art/meshes/props/maur_trader_staff.dae: Running FixBrokenXML
art/meshes/props/maur_trader_staff.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/maur_trader_staff.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_trader_staff.dae: Found convertible object 'Cube_001'
art/meshes/props/maur_trader_staff.dae: Converting 'Cube_002'
art/meshes/props/maur_trader_staff.dae: Found static geometry
art/meshes/skeletal/zebu.dae: Starting conversion
art/meshes/skeletal/zebu.dae: Running FixBrokenXML
art/meshes/skeletal/zebu.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/skeletal/zebu.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/zebu.dae: Found convertible object 'Zebu_004'
art/meshes/skeletal/zebu.dae: Converting 'Bovidae_Skeleton'
art/meshes/skeletal/zebu.dae: Found skinned geometry
art/meshes/skeletal/zebu.dae: Adding prop point neck
art/animation/quadraped/bovidae_idle_a.dae: Starting conversion
art/animation/quadraped/bovidae_idle_a.dae: Running FixBrokenXML
art/animation/quadraped/bovidae_idle_a.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/bovidae_idle_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/bovidae_idle_a.dae: Found convertible object 'Zebu'
art/animation/quadraped/bovidae_idle_a.dae: Converting 'Bovidae_Skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_a.dae): Loaded successfully
art/animation/quadraped/bovidae_idle_b.dae: Starting conversion
art/animation/quadraped/bovidae_idle_b.dae: Running FixBrokenXML
art/animation/quadraped/bovidae_idle_b.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/bovidae_idle_b.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/bovidae_idle_b.dae: Found convertible object 'Zebu'
art/animation/quadraped/bovidae_idle_b.dae: Converting 'Bovidae_Skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_b.dae): Loaded successfully
art/animation/quadraped/bovidae_idle_c.dae: Starting conversion
art/animation/quadraped/bovidae_idle_c.dae: Running FixBrokenXML
art/animation/quadraped/bovidae_idle_c.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/bovidae_idle_c.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/bovidae_idle_c.dae: Found convertible object 'Zebu'
art/animation/quadraped/bovidae_idle_c.dae: Converting 'Bovidae_Skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_c.dae): Loaded successfully
art/animation/quadraped/bovidae_idle_d.dae: Starting conversion
art/animation/quadraped/bovidae_idle_d.dae: Running FixBrokenXML
art/animation/quadraped/bovidae_idle_d.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/bovidae_idle_d.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/bovidae_idle_d.dae: Found convertible object 'Zebu'
art/animation/quadraped/bovidae_idle_d.dae: Converting 'Bovidae_Skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_d.dae): Loaded successfully
art/animation/quadraped/bovidae_run.dae: Starting conversion
art/animation/quadraped/bovidae_run.dae: Running FixBrokenXML
art/animation/quadraped/bovidae_run.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/bovidae_run.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/bovidae_run.dae: Found convertible object 'Zebu'
art/animation/quadraped/bovidae_run.dae: Converting 'Bovidae_Skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_run.dae): Loaded successfully
art/animation/quadraped/bovidae_walk.dae: Starting conversion
art/animation/quadraped/bovidae_walk.dae: Running FixBrokenXML
art/animation/quadraped/bovidae_walk.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/bovidae_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/bovidae_walk.dae: Found convertible object 'Zebu'
art/animation/quadraped/bovidae_walk.dae: Converting 'Bovidae_Skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_walk.dae): Loaded successfully
art/meshes/props/maur_trader_rein.dae: Starting conversion
art/meshes/props/maur_trader_rein.dae: Running FixBrokenXML
art/meshes/props/maur_trader_rein.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/maur_trader_rein.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_trader_rein.dae: Found convertible object 'chariot_maur_001'
art/meshes/props/maur_trader_rein.dae: Converting 'Chariot_rein_Armature_002'
art/meshes/props/maur_trader_rein.dae: Found skinned geometry
art/animation/others/maur_trader_rein_right_death.dae: Starting conversion
art/animation/others/maur_trader_rein_right_death.dae: Running FixBrokenXML
art/animation/others/maur_trader_rein_right_death.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/others/maur_trader_rein_right_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/maur_trader_rein_right_death.dae: Found convertible object 'chariot_maur_001'
art/animation/others/maur_trader_rein_right_death.dae: Converting 'Chariot_rein_Armature_002'
CSkeletonAnimManager::GetAnimation(art/animation/others/maur_trader_rein_right_death.dae): Loaded successfully
art/animation/others/maur_trader_rein_right_idle.dae: Starting conversion
art/animation/others/maur_trader_rein_right_idle.dae: Running FixBrokenXML
art/animation/others/maur_trader_rein_right_idle.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/others/maur_trader_rein_right_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/maur_trader_rein_right_idle.dae: Found convertible object 'chariot_maur_001'
art/animation/others/maur_trader_rein_right_idle.dae: Converting 'Chariot_rein_Armature_002'
CSkeletonAnimManager::GetAnimation(art/animation/others/maur_trader_rein_right_idle.dae): Loaded successfully
art/animation/others/maur_trader_rein_right_move.dae: Starting conversion
art/animation/others/maur_trader_rein_right_move.dae: Running FixBrokenXML
art/animation/others/maur_trader_rein_right_move.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/others/maur_trader_rein_right_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/maur_trader_rein_right_move.dae: Found convertible object 'chariot_maur_001'
art/animation/others/maur_trader_rein_right_move.dae: Converting 'Chariot_rein_Armature_002'
CSkeletonAnimManager::GetAnimation(art/animation/others/maur_trader_rein_right_move.dae): Loaded successfully
art/animation/others/maur_trader_rein_left_death.dae: Starting conversion
art/animation/others/maur_trader_rein_left_death.dae: Running FixBrokenXML
art/animation/others/maur_trader_rein_left_death.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/others/maur_trader_rein_left_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/maur_trader_rein_left_death.dae: Found convertible object 'chariot_maur_000'
art/animation/others/maur_trader_rein_left_death.dae: Converting 'Chariot_rein_Armature_000'
CSkeletonAnimManager::GetAnimation(art/animation/others/maur_trader_rein_left_death.dae): Loaded successfully
art/animation/others/maur_trader_rein_left_idle.dae: Starting conversion
art/animation/others/maur_trader_rein_left_idle.dae: Running FixBrokenXML
art/animation/others/maur_trader_rein_left_idle.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/others/maur_trader_rein_left_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/maur_trader_rein_left_idle.dae: Found convertible object 'chariot_maur_000'
art/animation/others/maur_trader_rein_left_idle.dae: Converting 'Chariot_rein_Armature_000'
CSkeletonAnimManager::GetAnimation(art/animation/others/maur_trader_rein_left_idle.dae): Loaded successfully
art/animation/others/maur_trader_rein_left_move.dae: Starting conversion
art/animation/others/maur_trader_rein_left_move.dae: Running FixBrokenXML
art/animation/others/maur_trader_rein_left_move.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/others/maur_trader_rein_left_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/maur_trader_rein_left_move.dae: Found convertible object 'chariot_maur_000'
art/animation/others/maur_trader_rein_left_move.dae: Converting 'Chariot_rein_Armature_000'
CSkeletonAnimManager::GetAnimation(art/animation/others/maur_trader_rein_left_move.dae): Loaded successfully
art/meshes/structural/maur_blacksmith_struct_b.dae: Starting conversion
art/meshes/structural/maur_blacksmith_struct_b.dae: Running FixBrokenXML
art/meshes/structural/maur_blacksmith_struct_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/maur_blacksmith_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_blacksmith_struct_b.dae: Found convertible object 'Cube_000'
art/meshes/structural/maur_blacksmith_struct_b.dae: Converting 'Cube_001'
art/meshes/structural/maur_blacksmith_struct_b.dae: Found static geometry
art/meshes/structural/maur_blacksmith_struct_b.dae: Adding prop point fire
art/meshes/structural/maur_blacksmith_struct_b.dae: Adding prop point garrisoned
art/meshes/structural/maur_blacksmith_struct_b.dae: Adding prop point smoke
art/meshes/structural/maur_blacksmith_struct_b.dae: Adding prop point projectile
art/meshes/props/maur_blacksmith_struct.dae: Starting conversion
art/meshes/props/maur_blacksmith_struct.dae: Running FixBrokenXML
art/meshes/props/maur_blacksmith_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/maur_blacksmith_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_blacksmith_struct.dae: Found convertible object 'maur_blacksmith_struct'
art/meshes/props/maur_blacksmith_struct.dae: Converting 'Cube_002'
art/meshes/props/maur_blacksmith_struct.dae: Found static geometry
art/meshes/props/maur_blacksmith_weapons.dae: Starting conversion
art/meshes/props/maur_blacksmith_weapons.dae: Running FixBrokenXML
art/meshes/props/maur_blacksmith_weapons.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/maur_blacksmith_weapons.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_blacksmith_weapons.dae: Found convertible object 'maur_blacksmith_weapons'
art/meshes/props/maur_blacksmith_weapons.dae: Converting 'Cube_007'
art/meshes/props/maur_blacksmith_weapons.dae: Found static geometry
art/meshes/props/maur_blacksmith_bucket_water.dae: Starting conversion
art/meshes/props/maur_blacksmith_bucket_water.dae: Running FixBrokenXML
art/meshes/props/maur_blacksmith_bucket_water.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/maur_blacksmith_bucket_water.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_blacksmith_bucket_water.dae: Found convertible object 'Cube_000_001'
art/meshes/props/maur_blacksmith_bucket_water.dae: Converting 'Cube_000'
art/meshes/props/maur_blacksmith_bucket_water.dae: Found static geometry
art/meshes/props/maur_blacksmith_shield_bell.dae: Starting conversion
art/meshes/props/maur_blacksmith_shield_bell.dae: Running FixBrokenXML
art/meshes/props/maur_blacksmith_shield_bell.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/maur_blacksmith_shield_bell.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_blacksmith_shield_bell.dae: Found convertible object 'maur_blacksmith_shield_bell'
art/meshes/props/maur_blacksmith_shield_bell.dae: Converting 'Cube_004'
art/meshes/props/maur_blacksmith_shield_bell.dae: Found static geometry
art/meshes/props/maur_blacksmith_shield_small.dae: Starting conversion
art/meshes/props/maur_blacksmith_shield_small.dae: Running FixBrokenXML
art/meshes/props/maur_blacksmith_shield_small.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/maur_blacksmith_shield_small.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_blacksmith_shield_small.dae: Found convertible object 'maur_blacksmith_shield_small'
art/meshes/props/maur_blacksmith_shield_small.dae: Converting 'Cube_649'
art/meshes/props/maur_blacksmith_shield_small.dae: Found static geometry
art/meshes/props/maur_blacksmith_shield_small_b.dae: Starting conversion
art/meshes/props/maur_blacksmith_shield_small_b.dae: Running FixBrokenXML
art/meshes/props/maur_blacksmith_shield_small_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/maur_blacksmith_shield_small_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_blacksmith_shield_small_b.dae: Found convertible object 'maur_blacksmith_shield_small_b'
art/meshes/props/maur_blacksmith_shield_small_b.dae: Converting 'Cube_003'
art/meshes/props/maur_blacksmith_shield_small_b.dae: Found static geometry
art/meshes/props/maur_blacksmith_shield_tall_round.dae: Starting conversion
art/meshes/props/maur_blacksmith_shield_tall_round.dae: Running FixBrokenXML
art/meshes/props/maur_blacksmith_shield_tall_round.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/maur_blacksmith_shield_tall_round.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_blacksmith_shield_tall_round.dae: Found convertible object 'maur_blacksmith_shield_tall_round'
art/meshes/props/maur_blacksmith_shield_tall_round.dae: Converting 'Cube_005'
art/meshes/props/maur_blacksmith_shield_tall_round.dae: Found static geometry
art/meshes/props/maur_blacksmith_shield_tall_round_b.dae: Starting conversion
art/meshes/props/maur_blacksmith_shield_tall_round_b.dae: Running FixBrokenXML
art/meshes/props/maur_blacksmith_shield_tall_round_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/maur_blacksmith_shield_tall_round_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_blacksmith_shield_tall_round_b.dae: Found convertible object 'maur_blacksmith_shield_tall_round_b'
art/meshes/props/maur_blacksmith_shield_tall_round_b.dae: Converting 'Cube_006'
art/meshes/props/maur_blacksmith_shield_tall_round_b.dae: Found static geometry
art/meshes/props/rubble_stone_2x2.dae: Starting conversion
art/meshes/props/rubble_stone_2x2.dae: Running FixBrokenXML
art/meshes/props/rubble_stone_2x2.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/props/rubble_stone_2x2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/rubble_stone_2x2.dae: Found convertible object 'Plane_004'
art/meshes/props/rubble_stone_2x2.dae: Converting 'Plane_023'
art/meshes/props/rubble_stone_2x2.dae: Found static geometry
art/meshes/skeletal/new/m_dress_sleeves.dae: Starting conversion
art/meshes/skeletal/new/m_dress_sleeves.dae: Running FixBrokenXML
art/meshes/skeletal/new/m_dress_sleeves.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/skeletal/new/m_dress_sleeves.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/m_dress_sleeves.dae: Found convertible object 'm_dress_sleeves'
art/meshes/skeletal/new/m_dress_sleeves.dae: Converting 'Biped'
art/meshes/skeletal/new/m_dress_sleeves.dae: Found skinned geometry
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point bevor
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point back
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point quiver_back
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point breastplate
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point backplate
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point quiver_B
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point sheath_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point fauld
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point seax_front
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point seax_back
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point sheath_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point couter_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point armpad_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point brace_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point head
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point couter_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point armpad_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point brace_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point chaff_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point leg_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point foot_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point chaff_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point leg_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point foot_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point helmet
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point neck_guard
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point weapon_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point projectile
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point shield_arm
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point shield
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point weapon_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point ammo
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point quiver_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point sheath_01_R
art/meshes/props/helmet/hele_thracian_cap_a.dae: Starting conversion
art/meshes/props/helmet/hele_thracian_cap_a.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_thracian_cap_a.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/hele_thracian_cap_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_thracian_cap_a.dae: Found convertible object 'Hele_Thracian_Cap_01'
art/meshes/props/helmet/hele_thracian_cap_a.dae: Converting 'Esfera_313'
art/meshes/props/helmet/hele_thracian_cap_a.dae: Found static geometry
art/animation/biped/rider/cavalry/spearman/pace_relax_01.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/pace_relax_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/pace_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/pace_relax_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/pace_relax_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/pace_relax_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/pace_relax_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_01.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_aspis_relax_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_02.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_aspis_relax_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_03.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_aspis_relax_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_04.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_04.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_aspis_relax_04.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_05.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_05.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_aspis_relax_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_aspis_relax_05.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/trot_aspis_relax.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/trot_aspis_relax.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/trot_aspis_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/trot_aspis_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/trot_aspis_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/trot_aspis_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/trot_aspis_relax.dae): Loaded successfully
art/meshes/props/shield/pelta_b_f.dae: Starting conversion
art/meshes/props/shield/pelta_b_f.dae: Running FixBrokenXML
art/meshes/props/shield/pelta_b_f.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/shield/pelta_b_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelta_b_f.dae: Found convertible object 'pelta_b_f'
art/meshes/props/shield/pelta_b_f.dae: Converting 'pelta_b_f-Geometry'
art/meshes/props/shield/pelta_b_f.dae: Found static geometry
art/meshes/props/shield/pelta_b_f.dae: Adding prop point back
art/meshes/props/shield/pelta_b_b.dae: Starting conversion
art/meshes/props/shield/pelta_b_b.dae: Running FixBrokenXML
art/meshes/props/shield/pelta_b_b.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/shield/pelta_b_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelta_b_b.dae: Found convertible object 'pelta_b_b'
art/meshes/props/shield/pelta_b_b.dae: Converting 'pelta_b_b-Geometry'
art/meshes/props/shield/pelta_b_b.dae: Found static geometry
art/meshes/props/horse/blanket_pers.dae: Starting conversion
art/meshes/props/horse/blanket_pers.dae: Running FixBrokenXML
art/meshes/props/horse/blanket_pers.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e
art/meshes/props/horse/blanket_pers.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/blanket_pers.dae: Found convertible object 'Pers_Blanket_01'
art/meshes/props/horse/blanket_pers.dae: Converting 'Horse_Armature'
art/meshes/props/horse/blanket_pers.dae: Found skinned geometry
art/meshes/props/horse/blanket_pers.dae: Adding prop point decals
art/meshes/props/horse/blanket_pers.dae: Adding prop point rider_R
art/meshes/props/horse/blanket_pers.dae: Adding prop point rider_L
art/meshes/props/horse/blanket_pers.dae: Adding prop point hair
art/meshes/props/horse/blanket_pers.dae: Adding prop point shield
art/meshes/props/horse/blanket_pers.dae: Adding prop point rider
art/meshes/props/horse/blanket_pers.dae: Adding prop point saddle
art/meshes/props/horse/blanket_pers.dae: Adding prop point wings
art/meshes/props/horse/blanket_pers.dae: Adding prop point chest
art/meshes/props/horse/blanket_pers.dae: Adding prop point head
art/meshes/props/helmet/cart_helmet_b.dae: Starting conversion
art/meshes/props/helmet/cart_helmet_b.dae: Running FixBrokenXML
art/meshes/props/helmet/cart_helmet_b.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/cart_helmet_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/cart_helmet_b.dae: Found convertible object 'Cart_Helmet_B'
art/meshes/props/helmet/cart_helmet_b.dae: Converting 'Esfera_201'
art/meshes/props/helmet/cart_helmet_b.dae: Found static geometry
art/meshes/props/helmet/props/hele_cart_crest_a.dae: Starting conversion
art/meshes/props/helmet/props/hele_cart_crest_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_cart_crest_a.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/props/hele_cart_crest_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_cart_crest_a.dae: Found convertible object 'Cart_Crest_B'
art/meshes/props/helmet/props/hele_cart_crest_a.dae: Converting 'Esfera_196'
art/meshes/props/helmet/props/hele_cart_crest_a.dae: Found static geometry
art/meshes/props/helmet/maur_inf_turban_b.dae: Starting conversion
art/meshes/props/helmet/maur_inf_turban_b.dae: Running FixBrokenXML
art/meshes/props/helmet/maur_inf_turban_b.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/props/helmet/maur_inf_turban_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/maur_inf_turban_b.dae: Found convertible object 'maur_inf_turban_b'
art/meshes/props/helmet/maur_inf_turban_b.dae: Converting 'smallb_001'
art/meshes/props/helmet/maur_inf_turban_b.dae: Found static geometry
art/meshes/props/temple_unfinished.dae: Starting conversion
art/meshes/props/temple_unfinished.dae: Running FixBrokenXML
art/meshes/props/temple_unfinished.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/temple_unfinished.dae: Applying fixes for 3ds Max exporter
art/meshes/props/temple_unfinished.dae: Found library_images to delete
art/meshes/props/temple_unfinished.dae: Found library_materials to delete
art/meshes/props/temple_unfinished.dae: Found library_effects to delete
art/meshes/props/temple_unfinished.dae: Found a bind_material to delete
art/meshes/props/temple_unfinished.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/temple_unfinished.dae: Found convertible object 'Doric_Capital_05-Pivot'
art/meshes/props/temple_unfinished.dae: Converting 'Doric_Capital_05Mesh'
art/meshes/props/temple_unfinished.dae: Found static geometry
art/meshes/props/temple_unfinished_columns.dae: Starting conversion
art/meshes/props/temple_unfinished_columns.dae: Running FixBrokenXML
art/meshes/props/temple_unfinished_columns.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/temple_unfinished_columns.dae: Applying fixes for 3ds Max exporter
art/meshes/props/temple_unfinished_columns.dae: Found library_images to delete
art/meshes/props/temple_unfinished_columns.dae: Found library_materials to delete
art/meshes/props/temple_unfinished_columns.dae: Found library_effects to delete
art/meshes/props/temple_unfinished_columns.dae: Found a bind_material to delete
art/meshes/props/temple_unfinished_columns.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/temple_unfinished_columns.dae: Found convertible object 'Cylinder_03-Pivot'
art/meshes/props/temple_unfinished_columns.dae: Converting 'Cylinder_03Mesh'
art/meshes/props/temple_unfinished_columns.dae: Found static geometry
art/meshes/props/shield/archer_front.dae: Starting conversion
art/meshes/props/shield/archer_front.dae: Running FixBrokenXML
art/meshes/props/shield/archer_front.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/shield/archer_front.dae: Applying fixes for 3ds Max exporter
art/meshes/props/shield/archer_front.dae: Found library_images to delete
art/meshes/props/shield/archer_front.dae: Found library_materials to delete
art/meshes/props/shield/archer_front.dae: Found library_effects to delete
art/meshes/props/shield/archer_front.dae: Found a bind_material to delete
art/meshes/props/shield/archer_front.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/archer_front.dae: Found convertible object 'archer_front'
art/meshes/props/shield/archer_front.dae: Converting 'archer_frontMesh'
art/meshes/props/shield/archer_front.dae: Found static geometry
art/meshes/props/shield/archer_back.dae: Starting conversion
art/meshes/props/shield/archer_back.dae: Running FixBrokenXML
art/meshes/props/shield/archer_back.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/shield/archer_back.dae: Applying fixes for 3ds Max exporter
art/meshes/props/shield/archer_back.dae: Found library_images to delete
art/meshes/props/shield/archer_back.dae: Found library_materials to delete
art/meshes/props/shield/archer_back.dae: Found library_effects to delete
art/meshes/props/shield/archer_back.dae: Found a bind_material to delete
art/meshes/props/shield/archer_back.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/archer_back.dae: Found convertible object 'archer_back'
art/meshes/props/shield/archer_back.dae: Converting 'archer_backMesh'
art/meshes/props/shield/archer_back.dae: Found static geometry
art/meshes/props/new/head_lime.dae: Starting conversion
art/meshes/props/new/head_lime.dae: Running FixBrokenXML
art/meshes/props/new/head_lime.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_lime.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_lime.dae: Found convertible object 'head_lime'
art/meshes/props/new/head_lime.dae: Converting 'Cube_017'
art/meshes/props/new/head_lime.dae: Found static geometry
art/meshes/props/shield/props/boss_a_5.dae: Starting conversion
art/meshes/props/shield/props/boss_a_5.dae: Running FixBrokenXML
art/meshes/props/shield/props/boss_a_5.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/shield/props/boss_a_5.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/boss_a_5.dae: Found convertible object 'Celtic_shield_Boss_A_4'
art/meshes/props/shield/props/boss_a_5.dae: Converting 'longboat_064'
art/meshes/props/shield/props/boss_a_5.dae: Found static geometry
art/meshes/props/shield/props/boss_b_4.dae: Starting conversion
art/meshes/props/shield/props/boss_b_4.dae: Running FixBrokenXML
art/meshes/props/shield/props/boss_b_4.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/shield/props/boss_b_4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/boss_b_4.dae: Found convertible object 'Celtic_shield_Boss_B_4'
art/meshes/props/shield/props/boss_b_4.dae: Converting 'longboat_073'
art/meshes/props/shield/props/boss_b_4.dae: Found static geometry
art/meshes/props/shield/pelta_front_e.dae: Starting conversion
art/meshes/props/shield/pelta_front_e.dae: Running FixBrokenXML
art/meshes/props/shield/pelta_front_e.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/pelta_front_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelta_front_e.dae: Found convertible object 'Peltast-Thra-E-Front'
art/meshes/props/shield/pelta_front_e.dae: Converting 'Cubo_027'
art/meshes/props/shield/pelta_front_e.dae: Found static geometry
art/meshes/props/shield/pelta_front_e.dae: Adding prop point handgrip
art/meshes/props/shield/pelta_back_e.dae: Starting conversion
art/meshes/props/shield/pelta_back_e.dae: Running FixBrokenXML
art/meshes/props/shield/pelta_back_e.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/pelta_back_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelta_back_e.dae: Found convertible object 'Peltast-Thra-E-Back'
art/meshes/props/shield/pelta_back_e.dae: Converting 'Cubo_026'
art/meshes/props/shield/pelta_back_e.dae: Found static geometry
art/meshes/props/helmet/cart_helmet_a.dae: Starting conversion
art/meshes/props/helmet/cart_helmet_a.dae: Running FixBrokenXML
art/meshes/props/helmet/cart_helmet_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/cart_helmet_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/cart_helmet_a.dae: Found convertible object 'Cart_Helmet_A_HD_004'
art/meshes/props/helmet/cart_helmet_a.dae: Converting 'Esfera_833'
art/meshes/props/helmet/cart_helmet_a.dae: Found static geometry
art/meshes/props/helmet/hele_corinthian_b.dae: Starting conversion
art/meshes/props/helmet/hele_corinthian_b.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_corinthian_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_corinthian_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_corinthian_b.dae: Found convertible object 'Corinthian_02_Bake_2'
art/meshes/props/helmet/hele_corinthian_b.dae: Converting 'Sphere_000'
art/meshes/props/helmet/hele_corinthian_b.dae: Found static geometry
art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point crest
art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point highcrest
art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point snake_crest_R1
art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point snake_crest_L1
art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point snake_crest_L2
art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point snake_crest_L3
art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point snake_crest_R2
art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point snake_crest_R3
art/meshes/props/shield/kush_beja.dae: Starting conversion
art/meshes/props/shield/kush_beja.dae: Running FixBrokenXML
art/meshes/props/shield/kush_beja.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/shield/kush_beja.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/kush_beja.dae: Found convertible object 'Circle'
art/meshes/props/shield/kush_beja.dae: Converting 'Circle_002'
art/meshes/props/shield/kush_beja.dae: Found static geometry
art/meshes/props/weapons/sheath_celt_b.dae: Starting conversion
art/meshes/props/weapons/sheath_celt_b.dae: Running FixBrokenXML
art/meshes/props/weapons/sheath_celt_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/weapons/sheath_celt_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/sheath_celt_b.dae: Found convertible object 'Sheath_Celt_B'
art/meshes/props/weapons/sheath_celt_b.dae: Converting 'Plano_001'
art/meshes/props/weapons/sheath_celt_b.dae: Found static geometry
art/meshes/props/weapons/sheath_celt_b.dae: Adding prop point sword
art/meshes/props/weapons/gladius_04.dae: Starting conversion
art/meshes/props/weapons/gladius_04.dae: Running FixBrokenXML
art/meshes/props/weapons/gladius_04.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weapons/gladius_04.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/gladius_04.dae: Found convertible object 'weap_gladus_d'
art/meshes/props/weapons/gladius_04.dae: Converting 'weap_gladus_d-Geometry'
art/meshes/props/weapons/gladius_04.dae: Found static geometry
art/meshes/props/helmet/hele_corinthian_c.dae: Starting conversion
art/meshes/props/helmet/hele_corinthian_c.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_corinthian_c.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/helmet/hele_corinthian_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_corinthian_c.dae: Found convertible object 'Hele_Corinthian_03_Bake'
art/meshes/props/helmet/hele_corinthian_c.dae: Converting 'Sphere_008'
art/meshes/props/helmet/hele_corinthian_c.dae: Found static geometry
art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point crest
art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point highcrest
art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point snake_crest_R1
art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point snake_crest_L1
art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point snake_crest_L2
art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point snake_crest_L3
art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point snake_crest_R2
art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point snake_crest_R3
art/meshes/props/shield/props/boss_i.dae: Starting conversion
art/meshes/props/shield/props/boss_i.dae: Running FixBrokenXML
art/meshes/props/shield/props/boss_i.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/shield/props/boss_i.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/boss_i.dae: Found convertible object 'Celtic_shield_Boss_I_01'
art/meshes/props/shield/props/boss_i.dae: Converting 'longboat_070'
art/meshes/props/shield/props/boss_i.dae: Found static geometry
art/meshes/props/weap_falcata_a.dae: Starting conversion
art/meshes/props/weap_falcata_a.dae: Running FixBrokenXML
art/meshes/props/weap_falcata_a.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/weap_falcata_a.dae: Applying fixes for 3ds Max exporter
art/meshes/props/weap_falcata_a.dae: Found library_images to delete
art/meshes/props/weap_falcata_a.dae: Found library_materials to delete
art/meshes/props/weap_falcata_a.dae: Found library_effects to delete
art/meshes/props/weap_falcata_a.dae: Found a bind_material to delete
art/meshes/props/weap_falcata_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_falcata_a.dae: Found convertible object 'Object004'
art/meshes/props/weap_falcata_a.dae: Converting 'Object004Mesh'
art/meshes/props/weap_falcata_a.dae: Found static geometry
art/meshes/props/helmet/maur_inf_turban_c.dae: Starting conversion
art/meshes/props/helmet/maur_inf_turban_c.dae: Running FixBrokenXML
art/meshes/props/helmet/maur_inf_turban_c.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/props/helmet/maur_inf_turban_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/maur_inf_turban_c.dae: Found convertible object 'maur_inf_turban_c'
art/meshes/props/helmet/maur_inf_turban_c.dae: Converting 'smallc_001'
art/meshes/props/helmet/maur_inf_turban_c.dae: Found static geometry
art/meshes/props/helmet/hele_thracian_cap_b.dae: Starting conversion
art/meshes/props/helmet/hele_thracian_cap_b.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_thracian_cap_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_thracian_cap_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_thracian_cap_b.dae: Found convertible object 'Hele_Thracian_Cap_01_Bake_001'
art/meshes/props/helmet/hele_thracian_cap_b.dae: Converting 'Esfera_388'
art/meshes/props/helmet/hele_thracian_cap_b.dae: Found static geometry
art/meshes/props/weapons/gladius_03.dae: Starting conversion
art/meshes/props/weapons/gladius_03.dae: Running FixBrokenXML
art/meshes/props/weapons/gladius_03.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weapons/gladius_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/gladius_03.dae: Found convertible object 'weap_gladus_c'
art/meshes/props/weapons/gladius_03.dae: Converting 'weap_gladus_c-Geometry'
art/meshes/props/weapons/gladius_03.dae: Found static geometry
art/meshes/props/shield/props/boss_r.dae: Starting conversion
art/meshes/props/shield/props/boss_r.dae: Running FixBrokenXML
art/meshes/props/shield/props/boss_r.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/shield/props/boss_r.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/boss_r.dae: Found convertible object 'Celtic_shield_Boss_B'
art/meshes/props/shield/props/boss_r.dae: Converting 'longboat_034'
art/meshes/props/shield/props/boss_r.dae: Found static geometry
art/meshes/props/weapons/gladius_07.dae: Starting conversion
art/meshes/props/weapons/gladius_07.dae: Running FixBrokenXML
art/meshes/props/weapons/gladius_07.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weapons/gladius_07.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/gladius_07.dae: Found convertible object 'weap_gladus_g'
art/meshes/props/weapons/gladius_07.dae: Converting 'weap_gladus_g-Geometry'
art/meshes/props/weapons/gladius_07.dae: Found static geometry
art/meshes/props/weapons/sheath_celt_a.dae: Starting conversion
art/meshes/props/weapons/sheath_celt_a.dae: Running FixBrokenXML
art/meshes/props/weapons/sheath_celt_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/weapons/sheath_celt_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/sheath_celt_a.dae: Found convertible object 'Sheath_Celt_A'
art/meshes/props/weapons/sheath_celt_a.dae: Converting 'Plano_000'
art/meshes/props/weapons/sheath_celt_a.dae: Found static geometry
art/meshes/props/weapons/sheath_celt_a.dae: Adding prop point sword
art/meshes/structural/mace_temple_struct.dae: Starting conversion
art/meshes/structural/mace_temple_struct.dae: Running FixBrokenXML
art/meshes/structural/mace_temple_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/mace_temple_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_temple_struct.dae: Found convertible object 'Tiles_001'
art/meshes/structural/mace_temple_struct.dae: Converting 'TilesMesh_002'
art/meshes/structural/mace_temple_struct.dae: Found static geometry
art/meshes/structural/mace_temple_struct.dae: Adding prop point smoke
art/meshes/structural/mace_temple_struct.dae: Adding prop point garrisoned
art/meshes/props/mace_temple_decor.dae: Starting conversion
art/meshes/props/mace_temple_decor.dae: Running FixBrokenXML
art/meshes/props/mace_temple_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/mace_temple_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/mace_temple_decor.dae: Found convertible object 'Tiles'
art/meshes/props/mace_temple_decor.dae: Converting 'TilesMesh'
art/meshes/props/mace_temple_decor.dae: Found static geometry
art/meshes/props/mace_temple_propsa.dae: Starting conversion
art/meshes/props/mace_temple_propsa.dae: Running FixBrokenXML
art/meshes/props/mace_temple_propsa.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/mace_temple_propsa.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/mace_temple_propsa.dae: Found convertible object 'Tiles_001'
art/meshes/props/mace_temple_propsa.dae: Converting 'TilesMesh_004'
art/meshes/props/mace_temple_propsa.dae: Found static geometry
art/meshes/props/mace_temple_tile_b.dae: Starting conversion
art/meshes/props/mace_temple_tile_b.dae: Running FixBrokenXML
art/meshes/props/mace_temple_tile_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/mace_temple_tile_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/mace_temple_tile_b.dae: Found convertible object 'Tiles_001'
art/meshes/props/mace_temple_tile_b.dae: Converting 'TilesMesh_003'
art/meshes/props/mace_temple_tile_b.dae: Found static geometry
art/meshes/props/weapons/gladius_05.dae: Starting conversion
art/meshes/props/weapons/gladius_05.dae: Running FixBrokenXML
art/meshes/props/weapons/gladius_05.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weapons/gladius_05.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/gladius_05.dae: Found convertible object 'weap_gladus_e'
art/meshes/props/weapons/gladius_05.dae: Converting 'weap_gladus_e-Geometry'
art/meshes/props/weapons/gladius_05.dae: Found static geometry
art/meshes/props/weapons/gladius_06.dae: Starting conversion
art/meshes/props/weapons/gladius_06.dae: Running FixBrokenXML
art/meshes/props/weapons/gladius_06.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weapons/gladius_06.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/gladius_06.dae: Found convertible object 'weap_gladus_f'
art/meshes/props/weapons/gladius_06.dae: Converting 'weap_gladus_f-Geometry'
art/meshes/props/weapons/gladius_06.dae: Found static geometry
art/meshes/props/shield/props/boss_a_4.dae: Starting conversion
art/meshes/props/shield/props/boss_a_4.dae: Running FixBrokenXML
art/meshes/props/shield/props/boss_a_4.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/shield/props/boss_a_4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/boss_a_4.dae: Found convertible object 'Celtic_shield_Boss_H_001'
art/meshes/props/shield/props/boss_a_4.dae: Converting 'longboat_051'
art/meshes/props/shield/props/boss_a_4.dae: Found static geometry
art/meshes/props/weapons/gladius_08.dae: Starting conversion
art/meshes/props/weapons/gladius_08.dae: Running FixBrokenXML
art/meshes/props/weapons/gladius_08.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weapons/gladius_08.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/gladius_08.dae: Found convertible object 'weap_gladus_h'
art/meshes/props/weapons/gladius_08.dae: Converting 'weap_gladus_h-Geometry'
art/meshes/props/weapons/gladius_08.dae: Found static geometry
art/meshes/props/celt_sword_heap_03.dae: Starting conversion
art/meshes/props/celt_sword_heap_03.dae: Running FixBrokenXML
art/meshes/props/celt_sword_heap_03.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142
art/meshes/props/celt_sword_heap_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/celt_sword_heap_03.dae: Found convertible object 'celt_helmet_a_001_001'
art/meshes/props/celt_sword_heap_03.dae: Converting 'celt_helmet_a-Geometry_000'
art/meshes/props/celt_sword_heap_03.dae: Found static geometry
art/meshes/props/weap_xiphos_e.dae: Starting conversion
art/meshes/props/weap_xiphos_e.dae: Running FixBrokenXML
art/meshes/props/weap_xiphos_e.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weap_xiphos_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_xiphos_e.dae: Found convertible object 'weap_xiphos_e'
art/meshes/props/weap_xiphos_e.dae: Converting 'weap_xiphos_e-Geometry'
art/meshes/props/weap_xiphos_e.dae: Found static geometry
art/animation/biped/gatherer/idle_carry_grain_m.dae: Starting conversion
art/animation/biped/gatherer/idle_carry_grain_m.dae: Running FixBrokenXML
art/animation/biped/gatherer/idle_carry_grain_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/idle_carry_grain_m.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/idle_carry_grain_m.dae: Found convertible object 'm_tunic_short'
art/animation/biped/gatherer/idle_carry_grain_m.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_grain_m.dae): Loaded successfully
art/meshes/skeletal/new/m_armor_tunic_long.dae: Starting conversion
art/meshes/skeletal/new/m_armor_tunic_long.dae: Running FixBrokenXML
art/meshes/skeletal/new/m_armor_tunic_long.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/skeletal/new/m_armor_tunic_long.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/m_armor_tunic_long.dae: Found convertible object 'm_armor_tunic_long'
art/meshes/skeletal/new/m_armor_tunic_long.dae: Converting 'Biped'
art/meshes/skeletal/new/m_armor_tunic_long.dae: Found skinned geometry
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point bevor
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point back
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point quiver_back
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point breastplate
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point backplate
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point quiver_B
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point fauld
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point seax_front
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point seax_back
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point couter_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point armpad_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point brace_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point head
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point couter_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point armpad_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point brace_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point chaff_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point leg_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point foot_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point chaff_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point leg_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point foot_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point helmet
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point neck_guard
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point weapon_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point projectile
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point shield_arm
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point shield
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point weapon_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point ammo
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_01_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point quiver_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point quiver_R
art/animation/biped/gatherer/gather_fruit_f.dae: Starting conversion
art/animation/biped/gatherer/gather_fruit_f.dae: Running FixBrokenXML
art/animation/biped/gatherer/gather_fruit_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/gather_fruit_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/gather_fruit_f.dae: Found convertible object 'm_naked'
art/animation/biped/gatherer/gather_fruit_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_fruit_f.dae): Loaded successfully
art/meshes/props/special/luggage_female_back.dae: Starting conversion
art/meshes/props/special/luggage_female_back.dae: Running FixBrokenXML
art/meshes/props/special/luggage_female_back.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/special/luggage_female_back.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/special/luggage_female_back.dae: Found convertible object 'carry_res_female'
art/meshes/props/special/luggage_female_back.dae: Converting 'carry_res_femaleMesh_001'
art/meshes/props/special/luggage_female_back.dae: Found static geometry
art/meshes/structural/found_6x9.dae: Starting conversion
art/meshes/structural/found_6x9.dae: Running FixBrokenXML
art/meshes/structural/found_6x9.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:10:55, hash:e8daa615704b
art/meshes/structural/found_6x9.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_6x9.dae: Found convertible object 'found_6x9'
art/meshes/structural/found_6x9.dae: Converting 'found_6x9'
art/meshes/structural/found_6x9.dae: Found static geometry
art/meshes/structural/found_6x9.dae: Adding prop point delimitator_01
art/meshes/structural/found_6x9.dae: Adding prop point delimitator_02
art/meshes/structural/found_6x9.dae: Adding prop point delimitator_03
art/meshes/structural/found_6x9.dae: Adding prop point delimitator_04
art/meshes/structural/found_6x9.dae: Adding prop point post_01
art/meshes/structural/found_6x9.dae: Adding prop point post_02
art/meshes/structural/found_6x9.dae: Adding prop point post_03
art/meshes/structural/found_6x9.dae: Adding prop point post_04
art/meshes/structural/found_6x9.dae: Adding prop point post_05
art/meshes/structural/found_6x9.dae: Adding prop point post_06
art/meshes/structural/found_6x9.dae: Adding prop point post_07
art/meshes/structural/found_6x9.dae: Adding prop point post_08
art/meshes/structural/found_6x9.dae: Adding prop point post_10
art/meshes/structural/found_6x9.dae: Adding prop point post_09
art/meshes/structural/found_6x9.dae: Adding prop point wood_pile_01
art/meshes/structural/found_6x9.dae: Adding prop point wood_pile_03
art/meshes/structural/found_6x9.dae: Adding prop point wood_pile_02
art/meshes/structural/found_6x9.dae: Adding prop point wood_bar_01
art/meshes/structural/found_6x9.dae: Adding prop point wood_bar_02
art/meshes/structural/found_6x9.dae: Adding prop point handcart_01
art/meshes/structural/found_6x9.dae: Adding prop point handcart_02
art/meshes/structural/found_6x9.dae: Adding prop point handcart_03
art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_01
art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_02
art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_03
art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_04
art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_05
art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_06
art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_07
art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_08
art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_09
art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_10
art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_11
art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_12
art/meshes/structural/found_6x9.dae: Adding prop point box_01
art/meshes/structural/found_6x9.dae: Adding prop point box_02
art/meshes/structural/kush_temple.dae: Starting conversion
art/meshes/structural/kush_temple.dae: Running FixBrokenXML
art/meshes/structural/kush_temple.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/structural/kush_temple.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_temple.dae: Found convertible object 'Cube_009'
art/meshes/structural/kush_temple.dae: Converting 'Cube_023'
art/meshes/structural/kush_temple.dae: Found static geometry
art/meshes/structural/kush_temple.dae: Adding prop point statue_02
art/meshes/structural/kush_temple.dae: Adding prop point statue_01
art/meshes/structural/kush_temple.dae: Adding prop point garrisoned
art/meshes/structural/kush_temple_paintings.dae: Starting conversion
art/meshes/structural/kush_temple_paintings.dae: Running FixBrokenXML
art/meshes/structural/kush_temple_paintings.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_temple_paintings.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_temple_paintings.dae: Found convertible object 'Cube_010'
art/meshes/structural/kush_temple_paintings.dae: Converting 'Cube_026'
art/meshes/structural/kush_temple_paintings.dae: Found static geometry
art/meshes/props/pedestal_rectangular.dae: Starting conversion
art/meshes/props/pedestal_rectangular.dae: Running FixBrokenXML
art/meshes/props/pedestal_rectangular.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/pedestal_rectangular.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pedestal_rectangular.dae: Found convertible object '__legged_statue_pedestal'
art/meshes/props/pedestal_rectangular.dae: Converting 'Cubo'
art/meshes/props/pedestal_rectangular.dae: Found static geometry
art/meshes/props/pedestal_rectangular.dae: Adding prop point statue
art/meshes/props/kush_ram_statue.dae: Starting conversion
art/meshes/props/kush_ram_statue.dae: Running FixBrokenXML
art/meshes/props/kush_ram_statue.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_ram_statue.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_ram_statue.dae: Found convertible object 'Lion_statue_001'
art/meshes/props/kush_ram_statue.dae: Converting 'Cube_007'
art/meshes/props/kush_ram_statue.dae: Found static geometry
art/meshes/props/kush_ram_statue_horns.dae: Starting conversion
art/meshes/props/kush_ram_statue_horns.dae: Running FixBrokenXML
art/meshes/props/kush_ram_statue_horns.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_ram_statue_horns.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_ram_statue_horns.dae: Found convertible object 'Ram_002'
art/meshes/props/kush_ram_statue_horns.dae: Converting 'Cube_009'
art/meshes/props/kush_ram_statue_horns.dae: Found static geometry
art/animation/biped/gatherer/idle_carry_grain_f.dae: Starting conversion
art/animation/biped/gatherer/idle_carry_grain_f.dae: Running FixBrokenXML
art/animation/biped/gatherer/idle_carry_grain_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/idle_carry_grain_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/idle_carry_grain_f.dae: Found convertible object 'm_tunic_short'
art/animation/biped/gatherer/idle_carry_grain_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_grain_f.dae): Loaded successfully
art/animation/biped/gatherer/carry_grain_f.dae: Starting conversion
art/animation/biped/gatherer/carry_grain_f.dae: Running FixBrokenXML
art/animation/biped/gatherer/carry_grain_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/carry_grain_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/carry_grain_f.dae: Found convertible object 'm_naked'
art/animation/biped/gatherer/carry_grain_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_grain_f.dae): Loaded successfully
art/meshes/props/helmet/hele_phrygian_b.dae: Starting conversion
art/meshes/props/helmet/hele_phrygian_b.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_phrygian_b.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/hele_phrygian_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_phrygian_b.dae: Found convertible object 'Hele_phrygian_b'
art/meshes/props/helmet/hele_phrygian_b.dae: Converting 'Esfera_033'
art/meshes/props/helmet/hele_phrygian_b.dae: Found static geometry
art/meshes/props/armor/greave_10_l.dae: Starting conversion
art/meshes/props/armor/greave_10_l.dae: Running FixBrokenXML
art/meshes/props/armor/greave_10_l.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/armor/greave_10_l.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/armor/greave_10_l.dae: Found convertible object 'Greave__10_L'
art/meshes/props/armor/greave_10_l.dae: Converting 'Cube_051'
art/meshes/props/armor/greave_10_l.dae: Found static geometry
art/animation/biped/infantry/swordsman/idle_relax_shield_01.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_relax_shield_01.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_relax_shield_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_relax_shield_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_relax_shield_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_relax_shield_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_01.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_relax_shield_02.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_relax_shield_02.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_relax_shield_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_relax_shield_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_relax_shield_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_relax_shield_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_02.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_relax_shield_03.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_relax_shield_03.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_relax_shield_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_relax_shield_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_relax_shield_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_relax_shield_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_03.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_relax_shield_04.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_relax_shield_04.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_relax_shield_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_relax_shield_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_relax_shield_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_relax_shield_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_04.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_relax_shield_05.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_relax_shield_05.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_relax_shield_05.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_relax_shield_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_relax_shield_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_relax_shield_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_05.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_relax_shield_06.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_relax_shield_06.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_relax_shield_06.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_relax_shield_06.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_relax_shield_06.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_relax_shield_06.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_06.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_relax_shield_07.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_relax_shield_07.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_relax_shield_07.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_relax_shield_07.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_relax_shield_07.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_relax_shield_07.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_07.dae): Loaded successfully
art/animation/biped/infantry/swordsman/run_relax_shieldarm.dae: Starting conversion
art/animation/biped/infantry/swordsman/run_relax_shieldarm.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/run_relax_shieldarm.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/run_relax_shieldarm.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/run_relax_shieldarm.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/swordsman/run_relax_shieldarm.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_relax_shieldarm.dae): Loaded successfully
art/animation/biped/infantry/swordsman/jog_relax_shieldarm.dae: Starting conversion
art/animation/biped/infantry/swordsman/jog_relax_shieldarm.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/jog_relax_shieldarm.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/jog_relax_shieldarm.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/jog_relax_shieldarm.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/jog_relax_shieldarm.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/jog_relax_shieldarm.dae): Loaded successfully
art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae): Loaded successfully
art/meshes/structural/found_5x9.dae: Starting conversion
art/meshes/structural/found_5x9.dae: Running FixBrokenXML
art/meshes/structural/found_5x9.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:10:55, hash:e8daa615704b
art/meshes/structural/found_5x9.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_5x9.dae: Found convertible object 'found_5x9'
art/meshes/structural/found_5x9.dae: Converting 'found_5x9'
art/meshes/structural/found_5x9.dae: Found static geometry
art/meshes/structural/found_5x9.dae: Adding prop point delimitator_01
art/meshes/structural/found_5x9.dae: Adding prop point delimitator_02
art/meshes/structural/found_5x9.dae: Adding prop point delimitator_03
art/meshes/structural/found_5x9.dae: Adding prop point delimitator_04
art/meshes/structural/found_5x9.dae: Adding prop point post_01
art/meshes/structural/found_5x9.dae: Adding prop point post_02
art/meshes/structural/found_5x9.dae: Adding prop point post_03
art/meshes/structural/found_5x9.dae: Adding prop point post_04
art/meshes/structural/found_5x9.dae: Adding prop point post_05
art/meshes/structural/found_5x9.dae: Adding prop point post_06
art/meshes/structural/found_5x9.dae: Adding prop point post_07
art/meshes/structural/found_5x9.dae: Adding prop point post_08
art/meshes/structural/found_5x9.dae: Adding prop point post_10
art/meshes/structural/found_5x9.dae: Adding prop point post_09
art/meshes/structural/found_5x9.dae: Adding prop point brick_pile_01
art/meshes/structural/found_5x9.dae: Adding prop point brick_pile_06
art/meshes/structural/found_5x9.dae: Adding prop point brick_pile_05
art/meshes/structural/found_5x9.dae: Adding prop point brick_pile_02
art/meshes/structural/found_5x9.dae: Adding prop point brick_pile_03
art/meshes/structural/found_5x9.dae: Adding prop point brick_pile_04
art/meshes/structural/found_5x9.dae: Adding prop point brick_pile_07
art/meshes/structural/found_5x9.dae: Adding prop point brick_pile_08
art/meshes/structural/found_5x9.dae: Adding prop point wood_pile_01
art/meshes/structural/found_5x9.dae: Adding prop point wood_pile_02
art/meshes/structural/found_5x9.dae: Adding prop point box_02
art/meshes/structural/found_5x9.dae: Adding prop point box_pile_01
art/meshes/structural/found_5x9.dae: Adding prop point box_01
art/meshes/structural/found_5x9.dae: Adding prop point plank_pile_big_01
art/meshes/structural/found_5x9.dae: Adding prop point brick_01
art/meshes/structural/found_5x9.dae: Adding prop point brick_02
art/meshes/structural/found_5x9.dae: Adding prop point brick_03
art/meshes/props/plank_big_pile_b.dae: Starting conversion
art/meshes/props/plank_big_pile_b.dae: Running FixBrokenXML
art/meshes/props/plank_big_pile_b.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9
art/meshes/props/plank_big_pile_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/plank_big_pile_b.dae: Found convertible object 'Object006-Pivot'
art/meshes/props/plank_big_pile_b.dae: Converting 'Object006Mesh'
art/meshes/props/plank_big_pile_b.dae: Found static geometry
art/meshes/structural/ptol_temple_helle_2.dae: Starting conversion
art/meshes/structural/ptol_temple_helle_2.dae: Running FixBrokenXML
art/meshes/structural/ptol_temple_helle_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/ptol_temple_helle_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_temple_helle_2.dae: Found convertible object 'Cube_008'
art/meshes/structural/ptol_temple_helle_2.dae: Converting 'Cube_007'
art/meshes/structural/ptol_temple_helle_2.dae: Found static geometry
art/meshes/structural/ptol_temple_helle_2.dae: Adding prop point garrisoned
art/meshes/structural/ptol_temple_helle_2_roof.dae: Starting conversion
art/meshes/structural/ptol_temple_helle_2_roof.dae: Running FixBrokenXML
art/meshes/structural/ptol_temple_helle_2_roof.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/ptol_temple_helle_2_roof.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_temple_helle_2_roof.dae: Found convertible object 'Cube_009'
art/meshes/structural/ptol_temple_helle_2_roof.dae: Converting 'Cube_013'
art/meshes/structural/ptol_temple_helle_2_roof.dae: Found static geometry
art/meshes/structural/ptol_temple_helle_2_plants.dae: Starting conversion
art/meshes/structural/ptol_temple_helle_2_plants.dae: Running FixBrokenXML
art/meshes/structural/ptol_temple_helle_2_plants.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/ptol_temple_helle_2_plants.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_temple_helle_2_plants.dae: Found convertible object 'Plane_001'
art/meshes/structural/ptol_temple_helle_2_plants.dae: Converting 'Plane_001'
art/meshes/structural/ptol_temple_helle_2_plants.dae: Found static geometry
art/meshes/structural/kart_apt_2.dae: Starting conversion
art/meshes/structural/kart_apt_2.dae: Running FixBrokenXML
art/meshes/structural/kart_apt_2.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_apt_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_apt_2.dae: Found convertible object 'Cube_002'
art/meshes/structural/kart_apt_2.dae: Converting 'Cube_005'
art/meshes/structural/kart_apt_2.dae: Found static geometry
art/meshes/structural/kart_apt_2.dae: Adding prop point garrisoned
art/meshes/structural/kart_apt_2.dae: Adding prop point projectile
art/meshes/structural/kart_apt_1.dae: Starting conversion
art/meshes/structural/kart_apt_1.dae: Running FixBrokenXML
art/meshes/structural/kart_apt_1.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_apt_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_apt_1.dae: Found convertible object 'Cube'
art/meshes/structural/kart_apt_1.dae: Converting 'Cube_002'
art/meshes/structural/kart_apt_1.dae: Found static geometry
art/animation/biped/infantry/swordsman/run_relax_2h.dae: Starting conversion
art/animation/biped/infantry/swordsman/run_relax_2h.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/run_relax_2h.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/run_relax_2h.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/run_relax_2h.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/swordsman/run_relax_2h.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_relax_2h.dae): Loaded successfully
art/animation/biped/infantry/spearman/walk_relax.dae: Starting conversion
art/animation/biped/infantry/spearman/walk_relax.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/walk_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/walk_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/walk_relax.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/spearman/walk_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax.dae): Loaded successfully
art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae): Loaded successfully
art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae): Loaded successfully
art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_relax_2h.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_relax_2h.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_relax_2h.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_relax_2h.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_relax_2h.dae: Found convertible object 'm_naked'
art/animation/biped/infantry/swordsman/idle_relax_2h.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_2h.dae): Loaded successfully
art/meshes/props/helmet/hele_phrygian_a.dae: Starting conversion
art/meshes/props/helmet/hele_phrygian_a.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_phrygian_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_phrygian_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_phrygian_a.dae: Found convertible object 'Hele_phrygian_A'
art/meshes/props/helmet/hele_phrygian_a.dae: Converting 'Esfera_732'
art/meshes/props/helmet/hele_phrygian_a.dae: Found static geometry
art/meshes/props/helmet/hele_phrygian_a.dae: Adding prop point crest
art/meshes/props/helmet/props/hele_crest_phrygian_b.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_phrygian_b.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_phrygian_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_phrygian_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_phrygian_b.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_-02'
art/meshes/props/helmet/props/hele_crest_phrygian_b.dae: Converting 'Plano_081'
art/meshes/props/helmet/props/hele_crest_phrygian_b.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_phrygian_hair_d.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_phrygian_hair_d.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_phrygian_hair_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_phrygian_hair_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_phrygian_hair_d.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_Hair_-01'
art/meshes/props/helmet/props/hele_crest_phrygian_hair_d.dae: Converting 'hele_helmet_j-Geometry_019'
art/meshes/props/helmet/props/hele_crest_phrygian_hair_d.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_phrygian_a.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_phrygian_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_phrygian_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_phrygian_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_phrygian_a.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_-01'
art/meshes/props/helmet/props/hele_crest_phrygian_a.dae: Converting 'Plano_080'
art/meshes/props/helmet/props/hele_crest_phrygian_a.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_phrygian_hair_b.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_phrygian_hair_b.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_phrygian_hair_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_phrygian_hair_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_phrygian_hair_b.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_Hair_-01'
art/meshes/props/helmet/props/hele_crest_phrygian_hair_b.dae: Converting 'hele_helmet_j-Geometry_019'
art/meshes/props/helmet/props/hele_crest_phrygian_hair_b.dae: Found static geometry
art/meshes/props/helmet/props/hele_phrygian_mask_b.dae: Starting conversion
art/meshes/props/helmet/props/hele_phrygian_mask_b.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_phrygian_mask_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_phrygian_mask_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_phrygian_mask_b.dae: Found convertible object 'hele_phrygian_mask_c'
art/meshes/props/helmet/props/hele_phrygian_mask_b.dae: Converting 'Esfera_052'
art/meshes/props/helmet/props/hele_phrygian_mask_b.dae: Found static geometry
art/meshes/props/helmet/celt_montefortino_02.dae: Starting conversion
art/meshes/props/helmet/celt_montefortino_02.dae: Running FixBrokenXML
art/meshes/props/helmet/celt_montefortino_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/celt_montefortino_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/celt_montefortino_02.dae: Found convertible object 'celt_helmet_montefortino_02'
art/meshes/props/helmet/celt_montefortino_02.dae: Converting 'Cube_045'
art/meshes/props/helmet/celt_montefortino_02.dae: Found static geometry
art/meshes/props/helmet/celt_berru_01.dae: Starting conversion
art/meshes/props/helmet/celt_berru_01.dae: Running FixBrokenXML
art/meshes/props/helmet/celt_berru_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/helmet/celt_berru_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/celt_berru_01.dae: Found convertible object 'celt_helmet_a_017'
art/meshes/props/helmet/celt_berru_01.dae: Converting 'Cube_036'
art/meshes/props/helmet/celt_berru_01.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_phrygian_hair_a.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_phrygian_hair_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_phrygian_hair_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_phrygian_hair_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_phrygian_hair_a.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_Hair_-01'
art/meshes/props/helmet/props/hele_crest_phrygian_hair_a.dae: Converting 'hele_helmet_j-Geometry_019'
art/meshes/props/helmet/props/hele_crest_phrygian_hair_a.dae: Found static geometry
art/meshes/props/helmet/props/hele_thracian_romanized_mask_b.dae: Starting conversion
art/meshes/props/helmet/props/hele_thracian_romanized_mask_b.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_thracian_romanized_mask_b.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/props/hele_thracian_romanized_mask_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_thracian_romanized_mask_b.dae: Found convertible object 'Hele_Thracian_H_Mask_01'
art/meshes/props/helmet/props/hele_thracian_romanized_mask_b.dae: Converting 'Esfera_022'
art/meshes/props/helmet/props/hele_thracian_romanized_mask_b.dae: Found static geometry
art/meshes/props/helmet/props/hele_phrygian_mask_a.dae: Starting conversion
art/meshes/props/helmet/props/hele_phrygian_mask_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_phrygian_mask_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_phrygian_mask_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_phrygian_mask_a.dae: Found convertible object 'Hele_phrygian_Mask_B'
art/meshes/props/helmet/props/hele_phrygian_mask_a.dae: Converting 'Esfera_211'
art/meshes/props/helmet/props/hele_phrygian_mask_a.dae: Found static geometry
art/meshes/props/helmet/props/hele_phrygian_mask_c.dae: Starting conversion
art/meshes/props/helmet/props/hele_phrygian_mask_c.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_phrygian_mask_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_phrygian_mask_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_phrygian_mask_c.dae: Found convertible object 'hele_phrygian_mask_D'
art/meshes/props/helmet/props/hele_phrygian_mask_c.dae: Converting 'Esfera_016'
art/meshes/props/helmet/props/hele_phrygian_mask_c.dae: Found static geometry
art/meshes/props/weapons/gladius_01.dae: Starting conversion
art/meshes/props/weapons/gladius_01.dae: Running FixBrokenXML
art/meshes/props/weapons/gladius_01.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weapons/gladius_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/gladius_01.dae: Found convertible object 'weap_gladus_a'
art/meshes/props/weapons/gladius_01.dae: Converting 'weap_gladus_a-Geometry'
art/meshes/props/weapons/gladius_01.dae: Found static geometry
art/meshes/props/weap_csword_b.dae: Starting conversion
art/meshes/props/weap_csword_b.dae: Running FixBrokenXML
art/meshes/props/weap_csword_b.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weap_csword_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_csword_b.dae: Found convertible object 'weap_csword_b'
art/meshes/props/weap_csword_b.dae: Converting 'weap_csword_b-Geometry'
art/meshes/props/weap_csword_b.dae: Found static geometry
art/meshes/structural/kart_apt_3.dae: Starting conversion
art/meshes/structural/kart_apt_3.dae: Running FixBrokenXML
art/meshes/structural/kart_apt_3.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_apt_3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_apt_3.dae: Found convertible object 'Cube_002'
art/meshes/structural/kart_apt_3.dae: Converting 'Cube_005'
art/meshes/structural/kart_apt_3.dae: Found static geometry
art/meshes/structural/kart_apt_3.dae: Adding prop point garrisoned
art/meshes/structural/kart_apt_3.dae: Adding prop point projectile
art/meshes/props/rubble_stone_5x5.dae: Starting conversion
art/meshes/props/rubble_stone_5x5.dae: Running FixBrokenXML
art/meshes/props/rubble_stone_5x5.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/rubble_stone_5x5.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/rubble_stone_5x5.dae: Found convertible object 'rubble_stone_5x5'
art/meshes/props/rubble_stone_5x5.dae: Converting 'Plane_031'
art/meshes/props/rubble_stone_5x5.dae: Found static geometry
art/meshes/props/rubble_stone_5x5.dae: Adding prop point flame1
art/meshes/props/rubble_stone_5x5.dae: Adding prop point flame2
art/meshes/props/helmet/props/hele_phrygian_mask_d.dae: Starting conversion
art/meshes/props/helmet/props/hele_phrygian_mask_d.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_phrygian_mask_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_phrygian_mask_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_phrygian_mask_d.dae: Found convertible object 'hele_phrygian_mask_E'
art/meshes/props/helmet/props/hele_phrygian_mask_d.dae: Converting 'Esfera_729'
art/meshes/props/helmet/props/hele_phrygian_mask_d.dae: Found static geometry
art/animation/biped/gatherer/gather_fruit_m.dae: Starting conversion
art/animation/biped/gatherer/gather_fruit_m.dae: Running FixBrokenXML
art/animation/biped/gatherer/gather_fruit_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/gather_fruit_m.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/gather_fruit_m.dae: Found convertible object 'm_tunic_short'
art/animation/biped/gatherer/gather_fruit_m.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_fruit_m.dae): Loaded successfully
art/meshes/structural/celt_temple.dae: Starting conversion
art/meshes/structural/celt_temple.dae: Running FixBrokenXML
art/meshes/structural/celt_temple.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/celt_temple.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/celt_temple.dae: Found convertible object 'propnew_000'
art/meshes/structural/celt_temple.dae: Converting 'propnewMesh_006'
art/meshes/structural/celt_temple.dae: Found static geometry
art/meshes/structural/celt_temple.dae: Adding prop point fire
art/meshes/structural/celt_temple.dae: Adding prop point garrisoned
art/meshes/props/celt_temple_color.dae: Starting conversion
art/meshes/props/celt_temple_color.dae: Running FixBrokenXML
art/meshes/props/celt_temple_color.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/celt_temple_color.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/celt_temple_color.dae: Found convertible object 'propnew_000'
art/meshes/props/celt_temple_color.dae: Converting 'propnewMesh_002'
art/meshes/props/celt_temple_color.dae: Found static geometry
art/meshes/props/celt_temple_palisade.dae: Starting conversion
art/meshes/props/celt_temple_palisade.dae: Running FixBrokenXML
art/meshes/props/celt_temple_palisade.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/celt_temple_palisade.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/celt_temple_palisade.dae: Found convertible object 'propnew_000'
art/meshes/props/celt_temple_palisade.dae: Converting 'propnewMesh_003'
art/meshes/props/celt_temple_palisade.dae: Found static geometry
art/meshes/props/celt_temple_prop_1.dae: Starting conversion
art/meshes/props/celt_temple_prop_1.dae: Running FixBrokenXML
art/meshes/props/celt_temple_prop_1.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/celt_temple_prop_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/celt_temple_prop_1.dae: Found convertible object 'propnew_000'
art/meshes/props/celt_temple_prop_1.dae: Converting 'propnewMesh_004'
art/meshes/props/celt_temple_prop_1.dae: Found static geometry
art/meshes/props/celt_temple_turf.dae: Starting conversion
art/meshes/props/celt_temple_turf.dae: Running FixBrokenXML
art/meshes/props/celt_temple_turf.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/celt_temple_turf.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/celt_temple_turf.dae: Found convertible object 'propnew_000'
art/meshes/props/celt_temple_turf.dae: Converting 'propnewMesh_005'
art/meshes/props/celt_temple_turf.dae: Found static geometry
art/meshes/props/celt_temple_wall.dae: Starting conversion
art/meshes/props/celt_temple_wall.dae: Running FixBrokenXML
art/meshes/props/celt_temple_wall.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/celt_temple_wall.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/celt_temple_wall.dae: Found convertible object 'propnew_001'
art/meshes/props/celt_temple_wall.dae: Converting 'propnewMesh_001'
art/meshes/props/celt_temple_wall.dae: Found static geometry
art/meshes/structural/found_5x8.dae: Starting conversion
art/meshes/structural/found_5x8.dae: Running FixBrokenXML
art/meshes/structural/found_5x8.dae: Authoring tool: Blender 2.80.45 commit date:2019-02-27, commit time:01:36, hash:168d3fd528c4
art/meshes/structural/found_5x8.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_5x8.dae: Found convertible object 'found_5x8'
art/meshes/structural/found_5x8.dae: Converting 'found_5x8'
art/meshes/structural/found_5x8.dae: Found static geometry
art/meshes/structural/found_5x8.dae: Adding prop point delimitator_01
art/meshes/structural/found_5x8.dae: Adding prop point delimitator_02
art/meshes/structural/found_5x8.dae: Adding prop point delimitator_03
art/meshes/structural/found_5x8.dae: Adding prop point delimitator_04
art/meshes/structural/found_5x8.dae: Adding prop point post_03
art/meshes/structural/found_5x8.dae: Adding prop point post_04
art/meshes/structural/found_5x8.dae: Adding prop point post_05
art/meshes/structural/found_5x8.dae: Adding prop point post_06
art/meshes/structural/found_5x8.dae: Adding prop point post_07
art/meshes/structural/found_5x8.dae: Adding prop point post_08
art/meshes/structural/found_5x8.dae: Adding prop point post_10
art/meshes/structural/found_5x8.dae: Adding prop point post_09
art/meshes/structural/found_5x8.dae: Adding prop point post_02
art/meshes/structural/found_5x8.dae: Adding prop point post_01
art/meshes/structural/found_5x8.dae: Adding prop point wood_pile_01
art/meshes/structural/found_5x8.dae: Adding prop point wood_pile_02
art/meshes/structural/found_5x8.dae: Adding prop point wood_pile_03
art/meshes/structural/found_5x8.dae: Adding prop point box_01
art/meshes/structural/found_5x8.dae: Adding prop point box_02
art/meshes/structural/found_5x8.dae: Adding prop point box_03
art/meshes/structural/found_5x8.dae: Adding prop point wood_bar_02
art/meshes/structural/found_5x8.dae: Adding prop point wood_bar_01
art/meshes/structural/found_5x8.dae: Adding prop point brick_01
art/meshes/structural/found_5x8.dae: Adding prop point brick_02
art/meshes/structural/found_5x8.dae: Adding prop point brick_03
art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_02
art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_03
art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_05
art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_04
art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_01
art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_06
art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_07
art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_09
art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_10
art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_11
art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_08
art/meshes/props/brick_pile_05.dae: Starting conversion
art/meshes/props/brick_pile_05.dae: Running FixBrokenXML
art/meshes/props/brick_pile_05.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/brick_pile_05.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brick_pile_05.dae: Found convertible object 'brick_pile_05'
art/meshes/props/brick_pile_05.dae: Converting 'brick_pile_05'
art/meshes/props/brick_pile_05.dae: Found static geometry
art/meshes/props/brick_pile_05.dae: Adding prop point brick_01
art/meshes/props/brick_pile_05.dae: Adding prop point brick_02
art/meshes/props/brick_pile_05.dae: Adding prop point brick_03
art/meshes/props/brick_pile_05.dae: Adding prop point brick_04
art/meshes/props/brick_pile_05.dae: Adding prop point brick_05
art/meshes/structural/athen_temple_struct.dae: Starting conversion
art/meshes/structural/athen_temple_struct.dae: Running FixBrokenXML
art/meshes/structural/athen_temple_struct.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/structural/athen_temple_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_temple_struct.dae: Found convertible object 'athen_temple'
art/meshes/structural/athen_temple_struct.dae: Converting 'athen_temple_mesh'
art/meshes/structural/athen_temple_struct.dae: Found static geometry
art/meshes/structural/athen_temple_struct.dae: Adding prop point garrisoned
art/meshes/props/athen_temple_decor.dae: Starting conversion
art/meshes/props/athen_temple_decor.dae: Running FixBrokenXML
art/meshes/props/athen_temple_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_temple_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_temple_decor.dae: Found convertible object 'Temple_000_001'
art/meshes/props/athen_temple_decor.dae: Converting 'TempleMesh_005'
art/meshes/props/athen_temple_decor.dae: Found static geometry
art/meshes/props/athen_temple_propsa.dae: Starting conversion
art/meshes/props/athen_temple_propsa.dae: Running FixBrokenXML
art/meshes/props/athen_temple_propsa.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_temple_propsa.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_temple_propsa.dae: Found convertible object 'Temple_000_002'
art/meshes/props/athen_temple_propsa.dae: Converting 'TempleMesh_006'
art/meshes/props/athen_temple_propsa.dae: Found static geometry
art/meshes/props/athen_temple_tile_c.dae: Starting conversion
art/meshes/props/athen_temple_tile_c.dae: Running FixBrokenXML
art/meshes/props/athen_temple_tile_c.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_temple_tile_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_temple_tile_c.dae: Found convertible object 'Temple_001'
art/meshes/props/athen_temple_tile_c.dae: Converting 'TempleMesh_001'
art/meshes/props/athen_temple_tile_c.dae: Found static geometry
art/meshes/structural/pers_temple_1.dae: Starting conversion
art/meshes/structural/pers_temple_1.dae: Running FixBrokenXML
art/meshes/structural/pers_temple_1.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae
art/meshes/structural/pers_temple_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_temple_1.dae: Found convertible object 'Cube_085'
art/meshes/structural/pers_temple_1.dae: Converting 'CubeMesh'
art/meshes/structural/pers_temple_1.dae: Found static geometry
art/meshes/structural/pers_temple_1.dae: Adding prop point garrisoned
art/meshes/props/pers_temple_lions.dae: Starting conversion
art/meshes/props/pers_temple_lions.dae: Running FixBrokenXML
art/meshes/props/pers_temple_lions.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae
art/meshes/props/pers_temple_lions.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_temple_lions.dae: Found convertible object 'props_001'
art/meshes/props/pers_temple_lions.dae: Converting 'Cube_000-mesh'
art/meshes/props/pers_temple_lions.dae: Found static geometry
art/meshes/structural/maur_merch_ship.dae: Starting conversion
art/meshes/structural/maur_merch_ship.dae: Running FixBrokenXML
art/meshes/structural/maur_merch_ship.dae: Authoring tool: Blender 2.82.7 commit date:2020-03-12, commit time:05:06, hash:375c7dc4caf4
art/meshes/structural/maur_merch_ship.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_merch_ship.dae: Found convertible object 'maur_ship_merchant'
art/meshes/structural/maur_merch_ship.dae: Converting 'maur_ship_merchant'
art/meshes/structural/maur_merch_ship.dae: Found static geometry
art/meshes/structural/maur_merch_ship.dae: Adding prop point wrld_barrel_a4
art/meshes/structural/maur_merch_ship.dae: Adding prop point wrld_barrel_a1
art/meshes/structural/maur_merch_ship.dae: Adding prop point wrld_barrel_a5
art/meshes/structural/maur_merch_ship.dae: Adding prop point wrld_barrel_a6
art/meshes/structural/maur_merch_ship.dae: Adding prop point wrld_barrel_a3
art/meshes/structural/maur_merch_ship.dae: Adding prop point wrld_barrel_a2
art/meshes/structural/maur_merch_ship.dae: Adding prop point garrisoned_02
art/meshes/structural/maur_merch_ship.dae: Adding prop point garrisoned_01
art/meshes/structural/maur_temple_struct.dae: Starting conversion
art/meshes/structural/maur_temple_struct.dae: Running FixBrokenXML
art/meshes/structural/maur_temple_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/maur_temple_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_temple_struct.dae: Found convertible object 'Mauryan_temple_all_wood_plus_stuff_revamp-GRP-9044-maur_str_000'
art/meshes/structural/maur_temple_struct.dae: Converting 'Mauryan_temple_all_wood_plus_stuff_revamp-GRP-9044-maur_str_023'
art/meshes/structural/maur_temple_struct.dae: Found static geometry
art/meshes/structural/maur_temple_struct.dae: Adding prop point garrisoned
art/meshes/structural/maur_temple_struct_b.dae: Starting conversion
art/meshes/structural/maur_temple_struct_b.dae: Running FixBrokenXML
art/meshes/structural/maur_temple_struct_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/maur_temple_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_temple_struct_b.dae: Found convertible object 'Mauryan_temple_all_wood_plus_stuff_revamp-GRP-9044-maur_str_017'
art/meshes/structural/maur_temple_struct_b.dae: Converting 'Mauryan_temple_all_wood_plus_stuff_revamp-GRP-9044-maur_str_000'
art/meshes/structural/maur_temple_struct_b.dae: Found static geometry
art/animation/biped/rider/cavalry/generic/idle_shield_ready_01.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_shield_ready_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_shield_ready_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_shield_ready_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_shield_ready_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_shield_ready_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_ready_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_shield_ready_02.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_shield_ready_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_shield_ready_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_shield_ready_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_shield_ready_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_shield_ready_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_ready_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_shield_ready_03.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_shield_ready_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_shield_ready_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_shield_ready_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_shield_ready_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_shield_ready_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_ready_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_shield_ready_04.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_shield_ready_04.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_shield_ready_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_shield_ready_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_shield_ready_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_shield_ready_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_ready_04.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_shield_ready_05.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_shield_ready_05.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_shield_ready_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_shield_ready_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_shield_ready_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_shield_ready_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_ready_05.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/trot_shield_ready.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/trot_shield_ready.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/trot_shield_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/trot_shield_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/trot_shield_ready.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/trot_shield_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/trot_shield_ready.dae): Loaded successfully
art/animation/biped/infantry/swordsman/run_relax_shield.dae: Starting conversion
art/animation/biped/infantry/swordsman/run_relax_shield.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/run_relax_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/run_relax_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/run_relax_shield.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/swordsman/run_relax_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_relax_shield.dae): Loaded successfully
art/animation/biped/infantry/swordsman/jog_relax_shield.dae: Starting conversion
art/animation/biped/infantry/swordsman/jog_relax_shield.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/jog_relax_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/jog_relax_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/jog_relax_shield.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/jog_relax_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/jog_relax_shield.dae): Loaded successfully
art/meshes/props/helmet/ptol_romanized_crest.dae: Starting conversion
art/meshes/props/helmet/ptol_romanized_crest.dae: Running FixBrokenXML
art/meshes/props/helmet/ptol_romanized_crest.dae: Authoring tool: Blender 2.69.11 commit date:2014-02-20, commit time:05:32, hash:4789793
art/meshes/props/helmet/ptol_romanized_crest.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/ptol_romanized_crest.dae: Found convertible object 'Sphere001_001'
art/meshes/props/helmet/ptol_romanized_crest.dae: Converting 'Sphere001Mesh_003'
art/meshes/props/helmet/ptol_romanized_crest.dae: Found static geometry
art/animation/biped/infantry/spearman/idle_ready_shield.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_ready_shield.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_ready_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_ready_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_ready_shield.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_ready_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_ready_shield.dae): Loaded successfully
art/animation/biped/infantry/spearman/run_ready_shield.dae: Starting conversion
art/animation/biped/infantry/spearman/run_ready_shield.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/run_ready_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/run_ready_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/run_ready_shield.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/spearman/run_ready_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/run_ready_shield.dae): Loaded successfully
art/animation/biped/infantry/spearman/jog_ready_shield.dae: Starting conversion
art/animation/biped/infantry/spearman/jog_ready_shield.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/jog_ready_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/jog_ready_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/jog_ready_shield.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/jog_ready_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/jog_ready_shield.dae): Loaded successfully
art/animation/biped/gatherer/carry_grain_m.dae: Starting conversion
art/animation/biped/gatherer/carry_grain_m.dae: Running FixBrokenXML
art/animation/biped/gatherer/carry_grain_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/carry_grain_m.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/carry_grain_m.dae: Found convertible object 'm_naked'
art/animation/biped/gatherer/carry_grain_m.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_grain_m.dae): Loaded successfully
art/meshes/structural/kart_blacksmith.dae: Starting conversion
art/meshes/structural/kart_blacksmith.dae: Running FixBrokenXML
art/meshes/structural/kart_blacksmith.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/structural/kart_blacksmith.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_blacksmith.dae: Found convertible object 'CartBlacksmith'
art/meshes/structural/kart_blacksmith.dae: Converting 'CartBlacksmith'
art/meshes/structural/kart_blacksmith.dae: Found static geometry
art/meshes/structural/kart_blacksmith.dae: Adding prop point projectile
art/meshes/structural/kart_blacksmith.dae: Adding prop point garrisoned
art/meshes/structural/kart_blacksmith.dae: Adding prop point fire
art/meshes/structural/kart_blacksmith.dae: Adding prop point smoke
art/meshes/structural/kart_blacksmith_props.dae: Starting conversion
art/meshes/structural/kart_blacksmith_props.dae: Running FixBrokenXML
art/meshes/structural/kart_blacksmith_props.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/structural/kart_blacksmith_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_blacksmith_props.dae: Found convertible object 'Wood'
art/meshes/structural/kart_blacksmith_props.dae: Converting 'wood'
art/meshes/structural/kart_blacksmith_props.dae: Found static geometry
art/meshes/props/shield/round_t_f.dae: Starting conversion
art/meshes/props/shield/round_t_f.dae: Running FixBrokenXML
art/meshes/props/shield/round_t_f.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/shield/round_t_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/round_t_f.dae: Found convertible object 'round_t_f'
art/meshes/props/shield/round_t_f.dae: Converting 'round_t_f-Geometry'
art/meshes/props/shield/round_t_f.dae: Found static geometry
art/meshes/props/shield/round_t_f.dae: Adding prop point back
art/meshes/props/shield/round_t_b.dae: Starting conversion
art/meshes/props/shield/round_t_b.dae: Running FixBrokenXML
art/meshes/props/shield/round_t_b.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/shield/round_t_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/round_t_b.dae: Found convertible object 'round_t_b'
art/meshes/props/shield/round_t_b.dae: Converting 'round_t_b-Geometry'
art/meshes/props/shield/round_t_b.dae: Found static geometry
art/meshes/props/helmet/hele_chalcidean_b.dae: Starting conversion
art/meshes/props/helmet/hele_chalcidean_b.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_chalcidean_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_chalcidean_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_chalcidean_b.dae: Found convertible object 'Hele_Chalcidean_02'
art/meshes/props/helmet/hele_chalcidean_b.dae: Converting 'Esfera_344'
art/meshes/props/helmet/hele_chalcidean_b.dae: Found static geometry
art/meshes/props/helmet/hele_chalcidean_b.dae: Adding prop point crest
art/meshes/props/helmet/hele_chalcidean_b.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_chalcidean_b.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_chalcidean_b.dae: Adding prop point crest
art/meshes/props/helmet/hele_illyrian_a.dae: Starting conversion
art/meshes/props/helmet/hele_illyrian_a.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_illyrian_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_illyrian_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_illyrian_a.dae: Found convertible object 'Hele_Illiryan_A'
art/meshes/props/helmet/hele_illyrian_a.dae: Converting 'Esfera_747'
art/meshes/props/helmet/hele_illyrian_a.dae: Found static geometry
art/meshes/props/helmet/hele_illyrian_a.dae: Adding prop point crest
art/meshes/props/kart_dock_rubble.dae: Starting conversion
art/meshes/props/kart_dock_rubble.dae: Running FixBrokenXML
art/meshes/props/kart_dock_rubble.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/kart_dock_rubble.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_dock_rubble.dae: Found convertible object 'kart_dock_rubble'
art/meshes/props/kart_dock_rubble.dae: Converting 'propsMesh_002'
art/meshes/props/kart_dock_rubble.dae: Found static geometry
art/meshes/props/kart_dock_rubble.dae: Adding prop point barrels
art/meshes/props/kart_dock_rubble.dae: Adding prop point flame2
art/meshes/props/special/floating_barrels.dae: Starting conversion
art/meshes/props/special/floating_barrels.dae: Running FixBrokenXML
art/meshes/props/special/floating_barrels.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/props/special/floating_barrels.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/special/floating_barrels.dae: Found convertible object 'Object04'
art/meshes/props/special/floating_barrels.dae: Converting 'Armature'
art/meshes/props/special/floating_barrels.dae: Found skinned geometry
art/animation/other/floating_barrels.dae: Starting conversion
art/animation/other/floating_barrels.dae: Running FixBrokenXML
art/animation/other/floating_barrels.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/animation/other/floating_barrels.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/floating_barrels.dae: Found convertible object 'Object04'
art/animation/other/floating_barrels.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/other/floating_barrels.dae): Loaded successfully
art/meshes/props/kart_dock_rubble_struct.dae: Starting conversion
art/meshes/props/kart_dock_rubble_struct.dae: Running FixBrokenXML
art/meshes/props/kart_dock_rubble_struct.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/kart_dock_rubble_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_dock_rubble_struct.dae: Found convertible object 'kart_dock_rubble_struct'
art/meshes/props/kart_dock_rubble_struct.dae: Converting 'propsMesh_000'
art/meshes/props/kart_dock_rubble_struct.dae: Found static geometry
art/meshes/props/kart_dock_rubble_props.dae: Starting conversion
art/meshes/props/kart_dock_rubble_props.dae: Running FixBrokenXML
art/meshes/props/kart_dock_rubble_props.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/kart_dock_rubble_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_dock_rubble_props.dae: Found convertible object 'kart_dock_rubble_props'
art/meshes/props/kart_dock_rubble_props.dae: Converting 'propsMesh_001'
art/meshes/props/kart_dock_rubble_props.dae: Found static geometry
art/meshes/structural/found_4x6_02.dae: Starting conversion
art/meshes/structural/found_4x6_02.dae: Running FixBrokenXML
art/meshes/structural/found_4x6_02.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/found_4x6_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_4x6_02.dae: Found convertible object 'found_4x6_02'
art/meshes/structural/found_4x6_02.dae: Converting 'found_4x6_02'
art/meshes/structural/found_4x6_02.dae: Found static geometry
art/meshes/structural/found_4x6_02.dae: Adding prop point post_02
art/meshes/structural/found_4x6_02.dae: Adding prop point delimitator_01
art/meshes/structural/found_4x6_02.dae: Adding prop point delimitator_03
art/meshes/structural/found_4x6_02.dae: Adding prop point delimitator_04
art/meshes/structural/found_4x6_02.dae: Adding prop point post_01
art/meshes/structural/found_4x6_02.dae: Adding prop point delimitator_02
art/meshes/structural/found_4x6_02.dae: Adding prop point post_04
art/meshes/structural/found_4x6_02.dae: Adding prop point post_06
art/meshes/structural/found_4x6_02.dae: Adding prop point post_05
art/meshes/structural/found_4x6_02.dae: Adding prop point post_03
art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile001
art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile002
art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile003
art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile004
art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile005
art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile006
art/meshes/structural/found_4x6_02.dae: Adding prop point boxpile001
art/meshes/structural/found_4x6_02.dae: Adding prop point box001
art/meshes/structural/found_4x6_02.dae: Adding prop point box002
art/meshes/structural/found_4x6_02.dae: Adding prop point plankpile001
art/meshes/structural/found_4x6_02.dae: Adding prop point woodpile002
art/meshes/structural/found_4x6_02.dae: Adding prop point woodpile001
art/meshes/structural/found_4x6_02.dae: Adding prop point woodbar001
art/meshes/structural/found_4x6_02.dae: Adding prop point handcart001
art/meshes/structural/found_4x6_02.dae: Adding prop point handcart002
art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile007
art/meshes/structural/found_4x6_02.dae: Adding prop point brick001
art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile008
art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile009
art/meshes/props/helmet/celt_berru_02.dae: Starting conversion
art/meshes/props/helmet/celt_berru_02.dae: Running FixBrokenXML
art/meshes/props/helmet/celt_berru_02.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/helmet/celt_berru_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/celt_berru_02.dae: Found convertible object 'celt_helmet_a_007'
art/meshes/props/helmet/celt_berru_02.dae: Converting 'Cube_018'
art/meshes/props/helmet/celt_berru_02.dae: Found static geometry
art/meshes/props/helmet/hele_corinthian_a.dae: Starting conversion
art/meshes/props/helmet/hele_corinthian_a.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_corinthian_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_corinthian_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_corinthian_a.dae: Found convertible object 'Corinthian_01_Bake_2_001'
art/meshes/props/helmet/hele_corinthian_a.dae: Converting 'Sphere_201'
art/meshes/props/helmet/hele_corinthian_a.dae: Found static geometry
art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point crest
art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point highcrest
art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point snake_crest_R1
art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point snake_crest_L1
art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point snake_crest_L2
art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point snake_crest_L3
art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point snake_crest_R2
art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point snake_crest_R3
art/meshes/props/helmet/hele_corinthian_d.dae: Starting conversion
art/meshes/props/helmet/hele_corinthian_d.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_corinthian_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_corinthian_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_corinthian_d.dae: Found convertible object 'Hele_Corinthian_04_Bake'
art/meshes/props/helmet/hele_corinthian_d.dae: Converting 'Sphere_007'
art/meshes/props/helmet/hele_corinthian_d.dae: Found static geometry
art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point crest
art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point highcrest
art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point snake_crest_R1
art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point snake_crest_L1
art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point snake_crest_L2
art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point snake_crest_L3
art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point snake_crest_R2
art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point snake_crest_R3
art/meshes/structural/found_9x8.dae: Starting conversion
art/meshes/structural/found_9x8.dae: Running FixBrokenXML
art/meshes/structural/found_9x8.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/found_9x8.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_9x8.dae: Found convertible object 'foundation_9x8'
art/meshes/structural/found_9x8.dae: Converting 'foundation_9x8'
art/meshes/structural/found_9x8.dae: Found static geometry
art/meshes/structural/found_9x8.dae: Adding prop point delimitator_01
art/meshes/structural/found_9x8.dae: Adding prop point delimitator_02
art/meshes/structural/found_9x8.dae: Adding prop point delimitator_03
art/meshes/structural/found_9x8.dae: Adding prop point delimitator_04
art/meshes/structural/found_9x8.dae: Adding prop point post_01
art/meshes/structural/found_9x8.dae: Adding prop point post_02
art/meshes/structural/found_9x8.dae: Adding prop point post_03
art/meshes/structural/found_9x8.dae: Adding prop point post_04
art/meshes/structural/found_9x8.dae: Adding prop point post_05
art/meshes/structural/found_9x8.dae: Adding prop point post_06
art/meshes/structural/found_9x8.dae: Adding prop point post_07
art/meshes/structural/found_9x8.dae: Adding prop point post_08
art/meshes/structural/found_9x8.dae: Adding prop point post_10
art/meshes/structural/found_9x8.dae: Adding prop point post_09
art/meshes/structural/found_9x8.dae: Adding prop point post_12
art/meshes/structural/found_9x8.dae: Adding prop point post_11
art/meshes/structural/found_9x8.dae: Adding prop point wood_pile_01
art/meshes/structural/found_9x8.dae: Adding prop point wood_pile_02
art/meshes/structural/found_9x8.dae: Adding prop point wood_pile_03
art/meshes/structural/found_9x8.dae: Adding prop point box_01
art/meshes/structural/found_9x8.dae: Adding prop point box_02
art/meshes/structural/found_9x8.dae: Adding prop point box_pile_01
art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_01
art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_02
art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_03
art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_04
art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_05
art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_06
art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_07
art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_08
art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_09
art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_10
art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_11
art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_12
art/meshes/structural/found_9x8.dae: Adding prop point brick_01
art/meshes/structural/found_9x8.dae: Adding prop point brick_02
art/meshes/structural/found_9x8.dae: Adding prop point handcart_01
art/meshes/structural/found_9x8.dae: Adding prop point handcart_02
art/meshes/props/helmet/hele_chalcidean_e.dae: Starting conversion
art/meshes/props/helmet/hele_chalcidean_e.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_chalcidean_e.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_chalcidean_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_chalcidean_e.dae: Found convertible object 'Hele_Chalcidean_05'
art/meshes/props/helmet/hele_chalcidean_e.dae: Converting 'Esfera_362'
art/meshes/props/helmet/hele_chalcidean_e.dae: Found static geometry
art/meshes/props/helmet/hele_chalcidean_e.dae: Adding prop point crest
art/meshes/props/helmet/hele_chalcidean_e.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_chalcidean_e.dae: Adding prop point highcrest
art/meshes/props/helmet/hele_chalcidean_e.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_chalcidean_e.dae: Adding prop point crest
art/meshes/props/helmet/hele_chalcidean_e.dae: Adding prop point highcrest
art/meshes/structural/kart_fortress_foundation.dae: Starting conversion
art/meshes/structural/kart_fortress_foundation.dae: Running FixBrokenXML
art/meshes/structural/kart_fortress_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_fortress_foundation.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_fortress_foundation.dae: Found convertible object 'wrld_barrel_a_003_004'
art/meshes/structural/kart_fortress_foundation.dae: Converting 'wrld_barrel_a-Geometry_005'
art/meshes/structural/kart_fortress_foundation.dae: Found static geometry
art/meshes/props/helmet/hele_phrygian_j.dae: Starting conversion
art/meshes/props/helmet/hele_phrygian_j.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_phrygian_j.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/hele_phrygian_j.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_phrygian_j.dae: Found convertible object 'Hele_phrygian_10'
art/meshes/props/helmet/hele_phrygian_j.dae: Converting 'Esfera_152'
art/meshes/props/helmet/hele_phrygian_j.dae: Found static geometry
art/meshes/structural/pers_merc.dae: Starting conversion
art/meshes/structural/pers_merc.dae: Running FixBrokenXML
art/meshes/structural/pers_merc.dae: Authoring tool: Blender 2.82.7 commit date:2020-03-12, commit time:05:06, hash:375c7dc4caf4
art/meshes/structural/pers_merc.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_merc.dae: Found convertible object 'pers_merc_ship'
art/meshes/structural/pers_merc.dae: Converting 'pers_merc_ship_mesh_002'
art/meshes/structural/pers_merc.dae: Found static geometry
art/meshes/structural/pers_merc.dae: Adding prop point garrisoned
art/meshes/props/pers_merc_sail.dae: Starting conversion
art/meshes/props/pers_merc_sail.dae: Running FixBrokenXML
art/meshes/props/pers_merc_sail.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/pers_merc_sail.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_merc_sail.dae: Found convertible object 'Cube_001'
art/meshes/props/pers_merc_sail.dae: Converting 'Cube_003_001'
art/meshes/props/pers_merc_sail.dae: Found static geometry
art/meshes/structural/pers_merc_rail.dae: Starting conversion
art/meshes/structural/pers_merc_rail.dae: Running FixBrokenXML
art/meshes/structural/pers_merc_rail.dae: Authoring tool: Blender 2.81.16 commit date:2019-12-04, commit time:11:32, hash:f1aa4d18d49d
art/meshes/structural/pers_merc_rail.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_merc_rail.dae: Found convertible object 'pers_merc_ship_rail'
art/meshes/structural/pers_merc_rail.dae: Converting 'pers_merc_ship_rail_mesh'
art/meshes/structural/pers_merc_rail.dae: Found static geometry
art/meshes/props/shield/round_s_f.dae: Starting conversion
art/meshes/props/shield/round_s_f.dae: Running FixBrokenXML
art/meshes/props/shield/round_s_f.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/shield/round_s_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/round_s_f.dae: Found convertible object 'round_s_f'
art/meshes/props/shield/round_s_f.dae: Converting 'round_s_f-Geometry'
art/meshes/props/shield/round_s_f.dae: Found static geometry
art/meshes/props/shield/round_s_f.dae: Adding prop point back
art/meshes/props/shield/round_s_b.dae: Starting conversion
art/meshes/props/shield/round_s_b.dae: Running FixBrokenXML
art/meshes/props/shield/round_s_b.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/shield/round_s_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/round_s_b.dae: Found convertible object 'round_s_b'
art/meshes/props/shield/round_s_b.dae: Converting 'round_s_b-Geometry'
art/meshes/props/shield/round_s_b.dae: Found static geometry
art/meshes/structural/ptol_stable_elephant.dae: Starting conversion
art/meshes/structural/ptol_stable_elephant.dae: Running FixBrokenXML
art/meshes/structural/ptol_stable_elephant.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373
art/meshes/structural/ptol_stable_elephant.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_stable_elephant.dae: Found convertible object 'Cube_017'
art/meshes/structural/ptol_stable_elephant.dae: Converting 'Cube_028'
art/meshes/structural/ptol_stable_elephant.dae: Found static geometry
art/meshes/structural/ptol_stable_elephant.dae: Adding prop point horse
art/meshes/structural/ptol_stable_elephant.dae: Adding prop point horse_1
art/meshes/structural/ptol_stable_elephant.dae: Adding prop point horse_2
art/meshes/structural/ptol_stable_elephant.dae: Adding prop point garrisoned
art/meshes/skeletal/elephant_african_forest.dae: Starting conversion
art/meshes/skeletal/elephant_african_forest.dae: Running FixBrokenXML
art/meshes/skeletal/elephant_african_forest.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/skeletal/elephant_african_forest.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/elephant_african_forest.dae: Found convertible object 'Elephant_African_Forest'
art/meshes/skeletal/elephant_african_forest.dae: Converting 'Elephantidae_African_Forest_Quadraped'
art/meshes/skeletal/elephant_african_forest.dae: Found skinned geometry
art/meshes/skeletal/elephant_african_forest.dae: Adding prop point head
art/meshes/skeletal/elephant_african_forest.dae: Adding prop point tusk_left
art/meshes/skeletal/elephant_african_forest.dae: Adding prop point tusk_right
art/meshes/skeletal/elephant_african_forest.dae: Adding prop point trunk_grasp
art/meshes/skeletal/elephant_african_forest.dae: Adding prop point beam
art/meshes/skeletal/elephant_african_forest.dae: Adding prop point rider
art/meshes/skeletal/elephant_african_forest.dae: Adding prop point turret
art/meshes/skeletal/elephant_african_forest.dae: Adding prop point egret_2
art/meshes/skeletal/elephant_african_forest.dae: Adding prop point egret_1
art/meshes/skeletal/elephant_african_forest.dae: Adding prop point egret_3
art/meshes/skeletal/elephant_african_forest.dae: Adding prop point rider1
art/meshes/skeletal/elephant_african_forest.dae: Adding prop point rider2
art/meshes/skeletal/elephant_african_forest.dae: Adding prop point rider3
art/animation/quadraped/elephant_african_forest_death.dae: Starting conversion
art/animation/quadraped/elephant_african_forest_death.dae: Running FixBrokenXML
art/animation/quadraped/elephant_african_forest_death.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/quadraped/elephant_african_forest_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_african_forest_death.dae: Found convertible object 'Elephant_African_Forest'
art/animation/quadraped/elephant_african_forest_death.dae: Converting 'Elephantidae_African_Forest_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_death.dae): Loaded successfully
art/animation/quadraped/elephant_african_forest_idle_01.dae: Starting conversion
art/animation/quadraped/elephant_african_forest_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/elephant_african_forest_idle_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/quadraped/elephant_african_forest_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_african_forest_idle_01.dae: Found convertible object 'Elephant_African_Forest'
art/animation/quadraped/elephant_african_forest_idle_01.dae: Converting 'Elephantidae_African_Forest_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_idle_01.dae): Loaded successfully
art/animation/quadraped/elephant_african_forest_idle_02.dae: Starting conversion
art/animation/quadraped/elephant_african_forest_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/elephant_african_forest_idle_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/quadraped/elephant_african_forest_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_african_forest_idle_02.dae: Found convertible object 'Elephant_African_Forest'
art/animation/quadraped/elephant_african_forest_idle_02.dae: Converting 'Elephantidae_African_Forest_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_idle_02.dae): Loaded successfully
art/animation/quadraped/elephant_african_forest_idle_03.dae: Starting conversion
art/animation/quadraped/elephant_african_forest_idle_03.dae: Running FixBrokenXML
art/animation/quadraped/elephant_african_forest_idle_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/quadraped/elephant_african_forest_idle_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_african_forest_idle_03.dae: Found convertible object 'Elephant_African_Forest'
art/animation/quadraped/elephant_african_forest_idle_03.dae: Converting 'Elephantidae_African_Forest_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_idle_03.dae): Loaded successfully
art/animation/quadraped/elephant_african_forest_walk.dae: Starting conversion
art/animation/quadraped/elephant_african_forest_walk.dae: Running FixBrokenXML
art/animation/quadraped/elephant_african_forest_walk.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_african_forest_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_african_forest_walk.dae: Found convertible object 'Elephant_African_Forest'
art/animation/quadraped/elephant_african_forest_walk.dae: Converting 'Elephantidae_African_Forest_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_walk.dae): Loaded successfully
art/animation/quadraped/elephant_african_forest_attack_melee_01.dae: Starting conversion
art/animation/quadraped/elephant_african_forest_attack_melee_01.dae: Running FixBrokenXML
art/animation/quadraped/elephant_african_forest_attack_melee_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_african_forest_attack_melee_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_african_forest_attack_melee_01.dae: Found convertible object 'Elephant_African_Forest'
art/animation/quadraped/elephant_african_forest_attack_melee_01.dae: Converting 'Elephantidae_African_Forest_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_attack_melee_01.dae): Loaded successfully
art/animation/quadraped/elephant_african_forest_attack_melee_02.dae: Starting conversion
art/animation/quadraped/elephant_african_forest_attack_melee_02.dae: Running FixBrokenXML
art/animation/quadraped/elephant_african_forest_attack_melee_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_african_forest_attack_melee_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_african_forest_attack_melee_02.dae: Found convertible object 'Elephant_African_Forest'
art/animation/quadraped/elephant_african_forest_attack_melee_02.dae: Converting 'Elephantidae_African_Forest_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_attack_melee_02.dae): Loaded successfully
art/animation/quadraped/elephant_african_forest_attack_melee_03.dae: Starting conversion
art/animation/quadraped/elephant_african_forest_attack_melee_03.dae: Running FixBrokenXML
art/animation/quadraped/elephant_african_forest_attack_melee_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_african_forest_attack_melee_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_african_forest_attack_melee_03.dae: Found convertible object 'Elephant_African_Forest'
art/animation/quadraped/elephant_african_forest_attack_melee_03.dae: Converting 'Elephantidae_African_Forest_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_attack_melee_03.dae): Loaded successfully
art/animation/quadraped/elephant_african_forest_attack_melee_04.dae: Starting conversion
art/animation/quadraped/elephant_african_forest_attack_melee_04.dae: Running FixBrokenXML
art/animation/quadraped/elephant_african_forest_attack_melee_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_african_forest_attack_melee_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_african_forest_attack_melee_04.dae: Found convertible object 'Elephant_African_Forest'
art/animation/quadraped/elephant_african_forest_attack_melee_04.dae: Converting 'Elephantidae_African_Forest_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_attack_melee_04.dae): Loaded successfully
art/meshes/structural/found_7x9.dae: Starting conversion
art/meshes/structural/found_7x9.dae: Running FixBrokenXML
art/meshes/structural/found_7x9.dae: Authoring tool: Blender 2.80.45 commit date:2019-02-27, commit time:01:36, hash:168d3fd528c4
art/meshes/structural/found_7x9.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_7x9.dae: Found convertible object 'foundation_7x9'
art/meshes/structural/found_7x9.dae: Converting 'foundation_7x9'
art/meshes/structural/found_7x9.dae: Found static geometry
art/meshes/structural/found_7x9.dae: Adding prop point delimitator_01
art/meshes/structural/found_7x9.dae: Adding prop point delimitator_02
art/meshes/structural/found_7x9.dae: Adding prop point delimitator_03
art/meshes/structural/found_7x9.dae: Adding prop point delimitator_04
art/meshes/structural/found_7x9.dae: Adding prop point post_01
art/meshes/structural/found_7x9.dae: Adding prop point post_02
art/meshes/structural/found_7x9.dae: Adding prop point post_03
art/meshes/structural/found_7x9.dae: Adding prop point post_04
art/meshes/structural/found_7x9.dae: Adding prop point post_05
art/meshes/structural/found_7x9.dae: Adding prop point post_06
art/meshes/structural/found_7x9.dae: Adding prop point post_07
art/meshes/structural/found_7x9.dae: Adding prop point post_08
art/meshes/structural/found_7x9.dae: Adding prop point post_10
art/meshes/structural/found_7x9.dae: Adding prop point post_09
art/meshes/structural/found_7x9.dae: Adding prop point plank_big_01
art/meshes/structural/found_7x9.dae: Adding prop point plank_big_02
art/meshes/structural/found_7x9.dae: Adding prop point wood_pile_01
art/meshes/structural/found_7x9.dae: Adding prop point wood_pile_02
art/meshes/structural/found_7x9.dae: Adding prop point wood_bar_01
art/meshes/structural/found_7x9.dae: Adding prop point brick_pile_01
art/meshes/structural/found_7x9.dae: Adding prop point brick_pile_02
art/meshes/structural/found_7x9.dae: Adding prop point brick_pile_03
art/meshes/structural/found_7x9.dae: Adding prop point brick_pile_04
art/meshes/structural/found_7x9.dae: Adding prop point brick_pile_05
art/meshes/structural/found_7x9.dae: Adding prop point brick_pile_06
art/meshes/structural/found_7x9.dae: Adding prop point brick_pile_07
art/meshes/structural/found_7x9.dae: Adding prop point brick_pile_08
art/meshes/structural/found_7x9.dae: Adding prop point brick_01
art/meshes/structural/found_7x9.dae: Adding prop point brick_02
art/meshes/structural/found_7x9.dae: Adding prop point brick_03
art/meshes/structural/found_7x9.dae: Adding prop point brick_06
art/meshes/structural/found_7x9.dae: Adding prop point brick_05
art/meshes/structural/found_7x9.dae: Adding prop point brick_04
art/meshes/structural/found_7x9.dae: Adding prop point box_01
art/meshes/structural/found_7x9.dae: Adding prop point brick_pile_09
art/meshes/structural/found_7x9.dae: Adding prop point brick_pile_10
art/meshes/structural/found_7x9.dae: Adding prop point brick_pile_11
art/meshes/structural/found_7x9.dae: Adding prop point brick_pile_12
art/meshes/structural/found_7x9.dae: Adding prop point box_02
art/meshes/structural/found_7x9.dae: Adding prop point box_03
art/meshes/props/rubble_stone_6x6.dae: Starting conversion
art/meshes/props/rubble_stone_6x6.dae: Running FixBrokenXML
art/meshes/props/rubble_stone_6x6.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/rubble_stone_6x6.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/rubble_stone_6x6.dae: Found convertible object 'house_rubble_001'
art/meshes/props/rubble_stone_6x6.dae: Converting 'Plane_012'
art/meshes/props/rubble_stone_6x6.dae: Found static geometry
art/meshes/props/rubble_stone_6x6.dae: Adding prop point flame1
art/meshes/props/rubble_stone_6x6.dae: Adding prop point flame2
art/meshes/structural/ptol_workshop.dae: Starting conversion
art/meshes/structural/ptol_workshop.dae: Running FixBrokenXML
art/meshes/structural/ptol_workshop.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373
art/meshes/structural/ptol_workshop.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_workshop.dae: Found convertible object 'Cube_016'
art/meshes/structural/ptol_workshop.dae: Converting 'Cube_019'
art/meshes/structural/ptol_workshop.dae: Found static geometry
art/meshes/structural/ptol_workshop.dae: Adding prop point garrisoned
art/meshes/structural/ptol_fortress.dae: Starting conversion
art/meshes/structural/ptol_fortress.dae: Running FixBrokenXML
art/meshes/structural/ptol_fortress.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/ptol_fortress.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_fortress.dae: Found convertible object 'Cube_044'
art/meshes/structural/ptol_fortress.dae: Converting 'Cube_058'
art/meshes/structural/ptol_fortress.dae: Found static geometry
art/meshes/structural/ptol_fortress.dae: Adding prop point garrisoned
art/meshes/structural/ptol_fortress.dae: Adding prop point projectile
art/meshes/props/ptol_fortress_paintings.dae: Starting conversion
art/meshes/props/ptol_fortress_paintings.dae: Running FixBrokenXML
art/meshes/props/ptol_fortress_paintings.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/ptol_fortress_paintings.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_fortress_paintings.dae: Found convertible object 'Cube_044_002'
art/meshes/props/ptol_fortress_paintings.dae: Converting 'Cube_922'
art/meshes/props/ptol_fortress_paintings.dae: Found static geometry
art/meshes/structural/kart_fortress_scaffolding.dae: Starting conversion
art/meshes/structural/kart_fortress_scaffolding.dae: Running FixBrokenXML
art/meshes/structural/kart_fortress_scaffolding.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_fortress_scaffolding.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_fortress_scaffolding.dae: Found convertible object 'wrld_barrel_a_003'
art/meshes/structural/kart_fortress_scaffolding.dae: Converting 'wrld_barrel_a-Geometry_003'
art/meshes/structural/kart_fortress_scaffolding.dae: Found static geometry
art/meshes/structural/kart_fortress_b.dae: Starting conversion
art/meshes/structural/kart_fortress_b.dae: Running FixBrokenXML
art/meshes/structural/kart_fortress_b.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/structural/kart_fortress_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_fortress_b.dae: Found convertible object 'wrld_barrel_a_003'
art/meshes/structural/kart_fortress_b.dae: Converting 'wrld_barrel_a-Geometry_003'
art/meshes/structural/kart_fortress_b.dae: Found static geometry
art/meshes/structural/kart_fortress_b.dae: Adding prop point garrisoned
art/meshes/structural/kart_fortress_b.dae: Adding prop point projectile
art/meshes/structural/kart_fortress_b.dae: Adding prop point garrisoned_1
art/animation/quadraped/bovidae_death_a.dae: Starting conversion
art/animation/quadraped/bovidae_death_a.dae: Running FixBrokenXML
art/animation/quadraped/bovidae_death_a.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/bovidae_death_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/bovidae_death_a.dae: Found convertible object 'Zebu'
art/animation/quadraped/bovidae_death_a.dae: Converting 'Bovidae_Skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_death_a.dae): Loaded successfully
art/animation/quadraped/bovidae_death_b.dae: Starting conversion
art/animation/quadraped/bovidae_death_b.dae: Running FixBrokenXML
art/animation/quadraped/bovidae_death_b.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/bovidae_death_b.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/bovidae_death_b.dae: Found convertible object 'Zebu'
art/animation/quadraped/bovidae_death_b.dae: Converting 'Bovidae_Skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_death_b.dae): Loaded successfully
art/meshes/structural/ptol_library.dae: Starting conversion
art/meshes/structural/ptol_library.dae: Running FixBrokenXML
art/meshes/structural/ptol_library.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/ptol_library.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_library.dae: Found convertible object 'Cube'
art/meshes/structural/ptol_library.dae: Converting 'Cube'
art/meshes/structural/ptol_library.dae: Found static geometry
art/meshes/structural/ptol_library.dae: Adding prop point projectile
art/meshes/structural/ptol_library.dae: Adding prop point garrisoned
art/meshes/structural/ptol_library.dae: Adding prop point bush_3
art/meshes/structural/ptol_library.dae: Adding prop point bush_2
art/meshes/structural/ptol_library.dae: Adding prop point bush_1
art/meshes/structural/ptol_library.dae: Adding prop point bush
art/meshes/gaia/tree_cretan_date_palm_05.dae: Starting conversion
art/meshes/gaia/tree_cretan_date_palm_05.dae: Running FixBrokenXML
art/meshes/gaia/tree_cretan_date_palm_05.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_cretan_date_palm_05.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_cretan_date_palm_05.dae: Found library_images to delete
art/meshes/gaia/tree_cretan_date_palm_05.dae: Found library_materials to delete
art/meshes/gaia/tree_cretan_date_palm_05.dae: Found library_effects to delete
art/meshes/gaia/tree_cretan_date_palm_05.dae: Found a bind_material to delete
art/meshes/gaia/tree_cretan_date_palm_05.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_cretan_date_palm_05.dae: Found convertible object 'tree_cretan_date_palm_05'
art/meshes/gaia/tree_cretan_date_palm_05.dae: Converting 'tree_cretan_date_palm_05Mesh'
art/meshes/gaia/tree_cretan_date_palm_05.dae: Found static geometry
art/meshes/structural/ptol_library_roof.dae: Starting conversion
art/meshes/structural/ptol_library_roof.dae: Running FixBrokenXML
art/meshes/structural/ptol_library_roof.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/ptol_library_roof.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_library_roof.dae: Found convertible object 'Cube_002'
art/meshes/structural/ptol_library_roof.dae: Converting 'Cube_025'
art/meshes/structural/ptol_library_roof.dae: Found static geometry
art/meshes/structural/ptol_library_pediment.dae: Starting conversion
art/meshes/structural/ptol_library_pediment.dae: Running FixBrokenXML
art/meshes/structural/ptol_library_pediment.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/ptol_library_pediment.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_library_pediment.dae: Found convertible object 'Cube_001'
art/meshes/structural/ptol_library_pediment.dae: Converting 'Cube_024'
art/meshes/structural/ptol_library_pediment.dae: Found static geometry
art/meshes/structural/ptol_library_sphynx.dae: Starting conversion
art/meshes/structural/ptol_library_sphynx.dae: Running FixBrokenXML
art/meshes/structural/ptol_library_sphynx.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/ptol_library_sphynx.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_library_sphynx.dae: Found convertible object 'Cube_003'
art/meshes/structural/ptol_library_sphynx.dae: Converting 'Cube_026'
art/meshes/structural/ptol_library_sphynx.dae: Found static geometry
art/meshes/structural/found_dock_super.dae: Starting conversion
art/meshes/structural/found_dock_super.dae: Running FixBrokenXML
art/meshes/structural/found_dock_super.dae: Authoring tool: FBX COLLADA exporter
art/meshes/structural/found_dock_super.dae: Applying fixes for 3ds Max exporter
art/meshes/structural/found_dock_super.dae: Found library_images to delete
art/meshes/structural/found_dock_super.dae: Found library_materials to delete
art/meshes/structural/found_dock_super.dae: Found library_effects to delete
art/meshes/structural/found_dock_super.dae: Found a bind_material to delete
art/meshes/structural/found_dock_super.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_dock_super.dae: Found convertible object 'objhand_cart_final003-Pivot'
art/meshes/structural/found_dock_super.dae: Converting 'objhand_cart_final003-PivotMesh'
art/meshes/structural/found_dock_super.dae: Found static geometry
art/meshes/structural/found_dock_super.dae: Adding prop point brickpile007
art/meshes/structural/found_dock_super.dae: Adding prop point brickpile006
art/meshes/structural/found_dock_super.dae: Adding prop point brickpile005
art/meshes/structural/found_dock_super.dae: Adding prop point brickpile004
art/meshes/structural/found_dock_super.dae: Adding prop point brick003
art/meshes/structural/found_dock_super.dae: Adding prop point brick002
art/meshes/structural/found_dock_super.dae: Adding prop point brick001
art/meshes/structural/found_dock_super.dae: Adding prop point brickpile003
art/meshes/structural/found_dock_super.dae: Adding prop point brickpile002
art/meshes/structural/found_dock_super.dae: Adding prop point brickpile001
art/meshes/structural/found_dock_super.dae: Adding prop point handcart
art/meshes/structural/found_dock_super.dae: Adding prop point delimitator002
art/meshes/structural/found_dock_super.dae: Adding prop point delimitator001
art/meshes/structural/found_dock_super.dae: Adding prop point woodpile002
art/meshes/structural/found_dock_super.dae: Adding prop point woodpile001
art/meshes/structural/found_dock_super.dae: Adding prop point box002
art/meshes/structural/found_dock_super.dae: Adding prop point box001
art/meshes/props/found_chains_dock_super.dae: Starting conversion
art/meshes/props/found_chains_dock_super.dae: Running FixBrokenXML
art/meshes/props/found_chains_dock_super.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/found_chains_dock_super.dae: Applying fixes for 3ds Max exporter
art/meshes/props/found_chains_dock_super.dae: Found library_images to delete
art/meshes/props/found_chains_dock_super.dae: Found library_materials to delete
art/meshes/props/found_chains_dock_super.dae: Found library_effects to delete
art/meshes/props/found_chains_dock_super.dae: Found a bind_material to delete
art/meshes/props/found_chains_dock_super.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/found_chains_dock_super.dae: Found convertible object 'Plane077'
art/meshes/props/found_chains_dock_super.dae: Converting 'Plane077Mesh'
art/meshes/props/found_chains_dock_super.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_a.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_a.dae: Found convertible object 'Crest'
art/meshes/props/helmet/props/hele_crest_a.dae: Converting 'Plano_049'
art/meshes/props/helmet/props/hele_crest_a.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_hair_a.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_hair_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_hair_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_hair_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_hair_a.dae: Found convertible object 'hele_crest_hair_a'
art/meshes/props/helmet/props/hele_crest_hair_a.dae: Converting 'hele_helmet_j-Geometry_001'
art/meshes/props/helmet/props/hele_crest_hair_a.dae: Found static geometry
art/meshes/props/armor/greave_11_r.dae: Starting conversion
art/meshes/props/armor/greave_11_r.dae: Running FixBrokenXML
art/meshes/props/armor/greave_11_r.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/armor/greave_11_r.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/armor/greave_11_r.dae: Found convertible object 'Greave_11-R'
art/meshes/props/armor/greave_11_r.dae: Converting 'Cube_056'
art/meshes/props/armor/greave_11_r.dae: Found static geometry
art/meshes/structural/kart_stable_elephant.dae: Starting conversion
art/meshes/structural/kart_stable_elephant.dae: Running FixBrokenXML
art/meshes/structural/kart_stable_elephant.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_stable_elephant.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_stable_elephant.dae: Found convertible object 'Cube_007'
art/meshes/structural/kart_stable_elephant.dae: Converting 'Cube_003'
art/meshes/structural/kart_stable_elephant.dae: Found static geometry
art/meshes/structural/kart_stable_elephant.dae: Adding prop point horse
art/meshes/structural/kart_stable_elephant.dae: Adding prop point horse_1
art/meshes/structural/kart_stable_elephant.dae: Adding prop point horse_2
art/meshes/structural/kart_stable_elephant.dae: Adding prop point garrisoned
art/meshes/props/armor/greave_02_l.dae: Starting conversion
art/meshes/props/armor/greave_02_l.dae: Running FixBrokenXML
art/meshes/props/armor/greave_02_l.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/armor/greave_02_l.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/armor/greave_02_l.dae: Found convertible object 'Greave_02-L'
art/meshes/props/armor/greave_02_l.dae: Converting 'Cube_038'
art/meshes/props/armor/greave_02_l.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_hair_b.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_hair_b.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_hair_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_hair_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_hair_b.dae: Found convertible object 'hele_crest_hair_a'
art/meshes/props/helmet/props/hele_crest_hair_b.dae: Converting 'hele_helmet_j-Geometry_001'
art/meshes/props/helmet/props/hele_crest_hair_b.dae: Found static geometry
art/animation/biped/citizen/healing_f.dae: Starting conversion
art/animation/biped/citizen/healing_f.dae: Running FixBrokenXML
art/animation/biped/citizen/healing_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/healing_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/healing_f.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/healing_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/healing_f.dae): Loaded successfully
art/animation/biped/citizen/walk_relax_h_f.dae: Starting conversion
art/animation/biped/citizen/walk_relax_h_f.dae: Running FixBrokenXML
art/animation/biped/citizen/walk_relax_h_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/walk_relax_h_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/walk_relax_h_f.dae: Found convertible object 'm_naked'
art/animation/biped/citizen/walk_relax_h_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_h_f.dae): Loaded successfully
art/meshes/structural/found_9x4.dae: Starting conversion
art/meshes/structural/found_9x4.dae: Running FixBrokenXML
art/meshes/structural/found_9x4.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f
art/meshes/structural/found_9x4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_9x4.dae: Found convertible object 'found_9x4'
art/meshes/structural/found_9x4.dae: Converting 'found_9x4'
art/meshes/structural/found_9x4.dae: Found static geometry
art/meshes/structural/found_9x4.dae: Adding prop point delimitator_01
art/meshes/structural/found_9x4.dae: Adding prop point delimitator_02
art/meshes/structural/found_9x4.dae: Adding prop point delimitator_03
art/meshes/structural/found_9x4.dae: Adding prop point delimitator_04
art/meshes/structural/found_9x4.dae: Adding prop point post_01
art/meshes/structural/found_9x4.dae: Adding prop point post_02
art/meshes/structural/found_9x4.dae: Adding prop point post_03
art/meshes/structural/found_9x4.dae: Adding prop point post_05
art/meshes/structural/found_9x4.dae: Adding prop point post_07
art/meshes/structural/found_9x4.dae: Adding prop point post_08
art/meshes/structural/found_9x4.dae: Adding prop point post_04
art/meshes/structural/found_9x4.dae: Adding prop point post_06
art/meshes/structural/found_9x4.dae: Adding prop point wood_pile_01
art/meshes/structural/found_9x4.dae: Adding prop point wood_pile_02
art/meshes/structural/found_9x4.dae: Adding prop point box_pile_01
art/meshes/structural/found_9x4.dae: Adding prop point box_01
art/meshes/structural/found_9x4.dae: Adding prop point box_02
art/meshes/structural/found_9x4.dae: Adding prop point box_03
art/meshes/structural/found_9x4.dae: Adding prop point brick_pile_01
art/meshes/structural/found_9x4.dae: Adding prop point brick_pile_06
art/meshes/structural/found_9x4.dae: Adding prop point brick_pile_05
art/meshes/structural/found_9x4.dae: Adding prop point brick_pile_02
art/meshes/structural/found_9x4.dae: Adding prop point brick_pile_03
art/meshes/structural/found_9x4.dae: Adding prop point brick_pile_04
art/meshes/structural/found_9x4.dae: Adding prop point brick_pile_07
art/meshes/structural/found_9x4.dae: Adding prop point brick_pile_08
art/meshes/structural/found_9x4.dae: Adding prop point brick_01
art/meshes/structural/found_9x4.dae: Adding prop point brick_02
art/meshes/structural/found_9x4.dae: Adding prop point brick_03
art/meshes/structural/found_9x4.dae: Adding prop point handcart_01
art/meshes/structural/maur_stable_elephant.dae: Starting conversion
art/meshes/structural/maur_stable_elephant.dae: Running FixBrokenXML
art/meshes/structural/maur_stable_elephant.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/maur_stable_elephant.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_stable_elephant.dae: Found convertible object 'Cube_016_001_001'
art/meshes/structural/maur_stable_elephant.dae: Converting 'Cube_008'
art/meshes/structural/maur_stable_elephant.dae: Found static geometry
art/meshes/structural/maur_stable_elephant.dae: Adding prop point ele1
art/meshes/structural/maur_stable_elephant.dae: Adding prop point ele2
art/meshes/structural/maur_stable_elephant.dae: Adding prop point ele3
art/meshes/structural/maur_stable_elephant.dae: Adding prop point garrisoned
art/meshes/structural/maur_stable_elephant.dae: Adding prop point projectile
art/meshes/structural/maur_stable_elephant.dae: Adding prop point shieldstraight
art/meshes/structural/maur_stable_elephant.dae: Adding prop point shieldbellback2
art/meshes/structural/maur_stable_elephant.dae: Adding prop point shieldbellback3
art/meshes/structural/maur_stable_elephant.dae: Adding prop point shieldbellback1
art/meshes/structural/maur_stable_elephant.dae: Adding prop point shieldstraight2
art/meshes/structural/maur_stable_elephant.dae: Adding prop point shieldbell
art/meshes/props/maur_stable_elephant_roof.dae: Starting conversion
art/meshes/props/maur_stable_elephant_roof.dae: Running FixBrokenXML
art/meshes/props/maur_stable_elephant_roof.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/maur_stable_elephant_roof.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_stable_elephant_roof.dae: Found convertible object 'Cube_016_001'
art/meshes/props/maur_stable_elephant_roof.dae: Converting 'Cube_001'
art/meshes/props/maur_stable_elephant_roof.dae: Found static geometry
art/meshes/props/maur_stable_elephant_water.dae: Starting conversion
art/meshes/props/maur_stable_elephant_water.dae: Running FixBrokenXML
art/meshes/props/maur_stable_elephant_water.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/maur_stable_elephant_water.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_stable_elephant_water.dae: Found convertible object 'Circle_001'
art/meshes/props/maur_stable_elephant_water.dae: Converting 'Circle_001'
art/meshes/props/maur_stable_elephant_water.dae: Found static geometry
art/meshes/props/maur_shield_bell.dae: Starting conversion
art/meshes/props/maur_shield_bell.dae: Running FixBrokenXML
art/meshes/props/maur_shield_bell.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/maur_shield_bell.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_shield_bell.dae: Found convertible object 'straight_lowpoly_002'
art/meshes/props/maur_shield_bell.dae: Converting 'Circle_030'
art/meshes/props/maur_shield_bell.dae: Found static geometry
art/meshes/props/maur_shield_bell_straight.dae: Starting conversion
art/meshes/props/maur_shield_bell_straight.dae: Running FixBrokenXML
art/meshes/props/maur_shield_bell_straight.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/maur_shield_bell_straight.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_shield_bell_straight.dae: Found convertible object 'straight_lowpoly_003'
art/meshes/props/maur_shield_bell_straight.dae: Converting 'Circle_031'
art/meshes/props/maur_shield_bell_straight.dae: Found static geometry
art/meshes/structural/found_8x9.dae: Starting conversion
art/meshes/structural/found_8x9.dae: Running FixBrokenXML
art/meshes/structural/found_8x9.dae: Authoring tool: Blender 2.80.45 commit date:2019-02-27, commit time:01:36, hash:168d3fd528c4
art/meshes/structural/found_8x9.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_8x9.dae: Found convertible object 'foundation_8x9'
art/meshes/structural/found_8x9.dae: Converting 'foundation_8x9'
art/meshes/structural/found_8x9.dae: Found static geometry
art/meshes/structural/found_8x9.dae: Adding prop point delimitator_01
art/meshes/structural/found_8x9.dae: Adding prop point delimitator_02
art/meshes/structural/found_8x9.dae: Adding prop point delimitator_03
art/meshes/structural/found_8x9.dae: Adding prop point delimitator_04
art/meshes/structural/found_8x9.dae: Adding prop point post_01
art/meshes/structural/found_8x9.dae: Adding prop point post_02
art/meshes/structural/found_8x9.dae: Adding prop point post_03
art/meshes/structural/found_8x9.dae: Adding prop point post_04
art/meshes/structural/found_8x9.dae: Adding prop point post_05
art/meshes/structural/found_8x9.dae: Adding prop point post_06
art/meshes/structural/found_8x9.dae: Adding prop point post_07
art/meshes/structural/found_8x9.dae: Adding prop point post_08
art/meshes/structural/found_8x9.dae: Adding prop point post_10
art/meshes/structural/found_8x9.dae: Adding prop point post_09
art/meshes/structural/found_8x9.dae: Adding prop point post_12
art/meshes/structural/found_8x9.dae: Adding prop point post_11
art/meshes/structural/found_8x9.dae: Adding prop point wood_pile_01
art/meshes/structural/found_8x9.dae: Adding prop point wood_pile_02
art/meshes/structural/found_8x9.dae: Adding prop point wood_pile_03
art/meshes/structural/found_8x9.dae: Adding prop point box_01
art/meshes/structural/found_8x9.dae: Adding prop point box_02
art/meshes/structural/found_8x9.dae: Adding prop point box_pile_01
art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_01
art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_02
art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_03
art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_04
art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_05
art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_06
art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_07
art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_08
art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_09
art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_10
art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_11
art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_12
art/meshes/structural/found_8x9.dae: Adding prop point brick_01
art/meshes/structural/found_8x9.dae: Adding prop point brick_02
art/meshes/structural/found_8x9.dae: Adding prop point handcart_01
art/meshes/structural/found_8x9.dae: Adding prop point handcart_02
art/meshes/structural/maur_misc_01.dae: Starting conversion
art/meshes/structural/maur_misc_01.dae: Running FixBrokenXML
art/meshes/structural/maur_misc_01.dae: Authoring tool: FBX COLLADA exporter
art/meshes/structural/maur_misc_01.dae: Applying fixes for 3ds Max exporter
art/meshes/structural/maur_misc_01.dae: Found library_images to delete
art/meshes/structural/maur_misc_01.dae: Found library_materials to delete
art/meshes/structural/maur_misc_01.dae: Found library_effects to delete
art/meshes/structural/maur_misc_01.dae: Found a bind_material to delete
art/meshes/structural/maur_misc_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_misc_01.dae: Found convertible object 'maur_civic_centre'
art/meshes/structural/maur_misc_01.dae: Converting 'maur_civic_centreMesh'
art/meshes/structural/maur_misc_01.dae: Found static geometry
art/meshes/structural/maur_misc_01.dae: Adding prop point projectile
art/meshes/structural/maur_misc_01.dae: Adding prop point garrisoned
art/meshes/structural/kart_superdock.dae: Starting conversion
art/meshes/structural/kart_superdock.dae: Running FixBrokenXML
art/meshes/structural/kart_superdock.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/structural/kart_superdock.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_superdock.dae: Found convertible object 'kart_super_dock'
art/meshes/structural/kart_superdock.dae: Converting 'Columns_001_001'
art/meshes/structural/kart_superdock.dae: Found static geometry
art/meshes/structural/kart_superdock.dae: Adding prop point garrisoned
art/meshes/structural/found_theater.dae: Starting conversion
art/meshes/structural/found_theater.dae: Running FixBrokenXML
art/meshes/structural/found_theater.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/structural/found_theater.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_theater.dae: Found convertible object 'foundation_base_8x8'
art/meshes/structural/found_theater.dae: Converting 'Cube_004'
art/meshes/structural/found_theater.dae: Found static geometry
art/meshes/structural/found_theater.dae: Adding prop point delimitator_01
art/meshes/structural/found_theater.dae: Adding prop point delimitator_03
art/meshes/structural/found_theater.dae: Adding prop point delimitator_07
art/meshes/structural/found_theater.dae: Adding prop point delimitator_05
art/meshes/structural/found_theater.dae: Adding prop point vase001
art/meshes/structural/found_theater.dae: Adding prop point box005
art/meshes/structural/found_theater.dae: Adding prop point cart02
art/meshes/structural/found_theater.dae: Adding prop point cart03
art/meshes/structural/found_theater.dae: Adding prop point box001
art/meshes/structural/found_theater.dae: Adding prop point box002
art/meshes/structural/found_theater.dae: Adding prop point box003
art/meshes/structural/found_theater.dae: Adding prop point box004
art/meshes/structural/found_theater.dae: Adding prop point pile005
art/meshes/structural/found_theater.dae: Adding prop point pile001
art/meshes/structural/found_theater.dae: Adding prop point pile002
art/meshes/structural/found_theater.dae: Adding prop point pile003
art/meshes/structural/found_theater.dae: Adding prop point pile004
art/meshes/structural/found_theater.dae: Adding prop point brick002
art/meshes/structural/found_theater.dae: Adding prop point brick003
art/meshes/structural/found_theater.dae: Adding prop point brick004
art/meshes/structural/found_theater.dae: Adding prop point brick005
art/meshes/structural/found_theater.dae: Adding prop point brick006
art/meshes/structural/found_theater.dae: Adding prop point vase002
art/meshes/structural/found_theater.dae: Adding prop point vase003
art/meshes/structural/found_theater.dae: Adding prop point vase004
art/meshes/structural/found_theater.dae: Adding prop point box_pile
art/meshes/structural/found_theater.dae: Adding prop point brick_pile1
art/meshes/structural/found_theater.dae: Adding prop point brick_pile2
art/meshes/structural/found_theater.dae: Adding prop point brick_pile3
art/meshes/structural/found_theater.dae: Adding prop point brick_pile4
art/meshes/structural/found_theater.dae: Adding prop point delimitator_06
art/meshes/structural/found_theater.dae: Adding prop point delimitator_08
art/meshes/structural/found_theater.dae: Adding prop point delimitator_04
art/meshes/structural/found_theater.dae: Adding prop point delimitator_02
art/meshes/structural/found_theater.dae: Adding prop point brick001
art/meshes/structural/found_theater.dae: Adding prop point cart01
art/meshes/structural/maur_workshop_struct.dae: Starting conversion
art/meshes/structural/maur_workshop_struct.dae: Running FixBrokenXML
art/meshes/structural/maur_workshop_struct.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/maur_workshop_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_workshop_struct.dae: Found convertible object 'Cube_012'
art/meshes/structural/maur_workshop_struct.dae: Converting 'Cube_015'
art/meshes/structural/maur_workshop_struct.dae: Found static geometry
art/meshes/structural/maur_workshop_struct.dae: Adding prop point garrisoned
art/meshes/structural/maur_workshop_struct.dae: Adding prop point shield
art/meshes/structural/maur_workshop_struct.dae: Adding prop point shield_1
art/meshes/props/maur_workshop_roof.dae: Starting conversion
art/meshes/props/maur_workshop_roof.dae: Running FixBrokenXML
art/meshes/props/maur_workshop_roof.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/props/maur_workshop_roof.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_workshop_roof.dae: Found convertible object 'Cube_013'
art/meshes/props/maur_workshop_roof.dae: Converting 'Cube_018'
art/meshes/props/maur_workshop_roof.dae: Found static geometry
art/meshes/structural/maur_fortress.dae: Starting conversion
art/meshes/structural/maur_fortress.dae: Running FixBrokenXML
art/meshes/structural/maur_fortress.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/structural/maur_fortress.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_fortress.dae: Found convertible object 'Cube_277'
art/meshes/structural/maur_fortress.dae: Converting 'Cube_256'
art/meshes/structural/maur_fortress.dae: Found static geometry
art/meshes/structural/maur_fortress.dae: Adding prop point projectile
art/meshes/structural/maur_fortress.dae: Adding prop point garrisoned
art/meshes/props/maur_fort_shields_bell.dae: Starting conversion
art/meshes/props/maur_fort_shields_bell.dae: Running FixBrokenXML
art/meshes/props/maur_fort_shields_bell.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/maur_fort_shields_bell.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_fort_shields_bell.dae: Found convertible object 'Cube_289'
art/meshes/props/maur_fort_shields_bell.dae: Converting 'Cube_268'
art/meshes/props/maur_fort_shields_bell.dae: Found static geometry
art/meshes/props/maur_fort_shields_small.dae: Starting conversion
art/meshes/props/maur_fort_shields_small.dae: Running FixBrokenXML
art/meshes/props/maur_fort_shields_small.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/maur_fort_shields_small.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_fort_shields_small.dae: Found convertible object 'Cube_280'
art/meshes/props/maur_fort_shields_small.dae: Converting 'Cube_259'
art/meshes/props/maur_fort_shields_small.dae: Found static geometry
art/meshes/props/maur_fort_shields_straight.dae: Starting conversion
art/meshes/props/maur_fort_shields_straight.dae: Running FixBrokenXML
art/meshes/props/maur_fort_shields_straight.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/maur_fort_shields_straight.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_fort_shields_straight.dae: Found convertible object 'Cube_282'
art/meshes/props/maur_fort_shields_straight.dae: Converting 'Cube_261'
art/meshes/props/maur_fort_shields_straight.dae: Found static geometry
art/meshes/props/maur_fort_shields_bell_straight.dae: Starting conversion
art/meshes/props/maur_fort_shields_bell_straight.dae: Running FixBrokenXML
art/meshes/props/maur_fort_shields_bell_straight.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/maur_fort_shields_bell_straight.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_fort_shields_bell_straight.dae: Found convertible object 'Cube_278'
art/meshes/props/maur_fort_shields_bell_straight.dae: Converting 'Cube_257'
art/meshes/props/maur_fort_shields_bell_straight.dae: Found static geometry
art/meshes/props/maur_fort_shields_curved.dae: Starting conversion
art/meshes/props/maur_fort_shields_curved.dae: Running FixBrokenXML
art/meshes/props/maur_fort_shields_curved.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/maur_fort_shields_curved.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_fort_shields_curved.dae: Found convertible object 'Cube_283'
art/meshes/props/maur_fort_shields_curved.dae: Converting 'Cube_262'
art/meshes/props/maur_fort_shields_curved.dae: Found static geometry
art/meshes/props/maur_fort_shields_tall_round.dae: Starting conversion
art/meshes/props/maur_fort_shields_tall_round.dae: Running FixBrokenXML
art/meshes/props/maur_fort_shields_tall_round.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/maur_fort_shields_tall_round.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_fort_shields_tall_round.dae: Found convertible object 'Cube_279'
art/meshes/props/maur_fort_shields_tall_round.dae: Converting 'Cube_258'
art/meshes/props/maur_fort_shields_tall_round.dae: Found static geometry
art/meshes/props/maur_fort_struct_b.dae: Starting conversion
art/meshes/props/maur_fort_struct_b.dae: Running FixBrokenXML
art/meshes/props/maur_fort_struct_b.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/maur_fort_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_fort_struct_b.dae: Found convertible object 'Cube_276'
art/meshes/props/maur_fort_struct_b.dae: Converting 'Cube_058'
art/meshes/props/maur_fort_struct_b.dae: Found static geometry
art/meshes/props/maur_fort_weapons.dae: Starting conversion
art/meshes/props/maur_fort_weapons.dae: Running FixBrokenXML
art/meshes/props/maur_fort_weapons.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/maur_fort_weapons.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_fort_weapons.dae: Found convertible object 'Cube_275'
art/meshes/props/maur_fort_weapons.dae: Converting 'Cube_053'
art/meshes/props/maur_fort_weapons.dae: Found static geometry
art/meshes/structural/athen_theater_struct.dae: Starting conversion
art/meshes/structural/athen_theater_struct.dae: Running FixBrokenXML
art/meshes/structural/athen_theater_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_theater_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_theater_struct.dae: Found convertible object 'Cube_002_001'
art/meshes/structural/athen_theater_struct.dae: Converting 'Cube_000'
art/meshes/structural/athen_theater_struct.dae: Found static geometry
art/meshes/props/athen_theater_marble.dae: Starting conversion
art/meshes/props/athen_theater_marble.dae: Running FixBrokenXML
art/meshes/props/athen_theater_marble.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_theater_marble.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_theater_marble.dae: Found convertible object 'Cube_002_001_001'
art/meshes/props/athen_theater_marble.dae: Converting 'Cube_001'
art/meshes/props/athen_theater_marble.dae: Found static geometry
art/meshes/props/athen_theater_props_a.dae: Starting conversion
art/meshes/props/athen_theater_props_a.dae: Running FixBrokenXML
art/meshes/props/athen_theater_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_theater_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_theater_props_a.dae: Found convertible object 'Cube_002_001'
art/meshes/props/athen_theater_props_a.dae: Converting 'Cube_000'
art/meshes/props/athen_theater_props_a.dae: Found static geometry
art/meshes/props/athen_theater_decor.dae: Starting conversion
art/meshes/props/athen_theater_decor.dae: Running FixBrokenXML
art/meshes/props/athen_theater_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_theater_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_theater_decor.dae: Found convertible object 'Cube_002_000'
art/meshes/props/athen_theater_decor.dae: Converting 'Cube_007'
art/meshes/props/athen_theater_decor.dae: Found static geometry
art/meshes/props/athen_theater_tile_c.dae: Starting conversion
art/meshes/props/athen_theater_tile_c.dae: Running FixBrokenXML
art/meshes/props/athen_theater_tile_c.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_theater_tile_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_theater_tile_c.dae: Found convertible object 'Cube_002_001'
art/meshes/props/athen_theater_tile_c.dae: Converting 'Cube_000'
art/meshes/props/athen_theater_tile_c.dae: Found static geometry
art/meshes/props/athen_theater_nature.dae: Starting conversion
art/meshes/props/athen_theater_nature.dae: Running FixBrokenXML
art/meshes/props/athen_theater_nature.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_theater_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_theater_nature.dae: Found convertible object 'Cube_002_003'
art/meshes/props/athen_theater_nature.dae: Converting 'Cube_013'
art/meshes/props/athen_theater_nature.dae: Found static geometry
art/animation/biped/rider/camelry/promotion.dae: Starting conversion
art/animation/biped/rider/camelry/promotion.dae: Running FixBrokenXML
art/animation/biped/rider/camelry/promotion.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/rider/camelry/promotion.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/camelry/promotion.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/camelry/promotion.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/promotion.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae): Loaded successfully
art/animation/biped/infantry/swordsman/run_ready_shield.dae: Starting conversion
art/animation/biped/infantry/swordsman/run_ready_shield.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/run_ready_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/run_ready_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/run_ready_shield.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/swordsman/run_ready_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_ready_shield.dae): Loaded successfully
art/animation/biped/infantry/swordsman/jog_ready_shield.dae: Starting conversion
art/animation/biped/infantry/swordsman/jog_ready_shield.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/jog_ready_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/jog_ready_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/jog_ready_shield.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/jog_ready_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/jog_ready_shield.dae): Loaded successfully
art/meshes/props/helmet/hele_phrygian_h.dae: Starting conversion
art/meshes/props/helmet/hele_phrygian_h.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_phrygian_h.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/hele_phrygian_h.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_phrygian_h.dae: Found convertible object 'Hele_Helmet_Phrygian_H'
art/meshes/props/helmet/hele_phrygian_h.dae: Converting 'Esfera_063'
art/meshes/props/helmet/hele_phrygian_h.dae: Found static geometry
art/meshes/props/shield/props/orle_oval_02.dae: Starting conversion
art/meshes/props/shield/props/orle_oval_02.dae: Running FixBrokenXML
art/meshes/props/shield/props/orle_oval_02.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/shield/props/orle_oval_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/orle_oval_02.dae: Found convertible object 'Celtic_shield_Guard_002'
art/meshes/props/shield/props/orle_oval_02.dae: Converting 'longboat_083'
art/meshes/props/shield/props/orle_oval_02.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_phrygian_hair_c.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_phrygian_hair_c.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_phrygian_hair_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_phrygian_hair_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_phrygian_hair_c.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_Hair_-01'
art/meshes/props/helmet/props/hele_crest_phrygian_hair_c.dae: Converting 'hele_helmet_j-Geometry_019'
art/meshes/props/helmet/props/hele_crest_phrygian_hair_c.dae: Found static geometry
art/meshes/structural/hele_fortress_up.dae: Starting conversion
art/meshes/structural/hele_fortress_up.dae: Running FixBrokenXML
art/meshes/structural/hele_fortress_up.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_fortress_up.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_fortress_up.dae: Found convertible object 'fortress_000'
art/meshes/structural/hele_fortress_up.dae: Converting 'fortressMesh_020'
art/meshes/structural/hele_fortress_up.dae: Found static geometry
art/meshes/structural/hele_fortress_up.dae: Adding prop point garrisoned
art/meshes/structural/hele_fortress_up.dae: Adding prop point projectile
art/meshes/props/hele_fortress_up_shields.dae: Starting conversion
art/meshes/props/hele_fortress_up_shields.dae: Running FixBrokenXML
art/meshes/props/hele_fortress_up_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_fortress_up_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_fortress_up_shields.dae: Found convertible object 'fortress_014'
art/meshes/props/hele_fortress_up_shields.dae: Converting 'fortressMesh_014'
art/meshes/props/hele_fortress_up_shields.dae: Found static geometry
art/meshes/props/hele_fortress_up_gate.dae: Starting conversion
art/meshes/props/hele_fortress_up_gate.dae: Running FixBrokenXML
art/meshes/props/hele_fortress_up_gate.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_fortress_up_gate.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_fortress_up_gate.dae: Found convertible object 'fortress_000'
art/meshes/props/hele_fortress_up_gate.dae: Converting 'fortressMesh_023'
art/meshes/props/hele_fortress_up_gate.dae: Found static geometry
art/meshes/props/hele_fortress_up_tile_b.dae: Starting conversion
art/meshes/props/hele_fortress_up_tile_b.dae: Running FixBrokenXML
art/meshes/props/hele_fortress_up_tile_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_fortress_up_tile_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_fortress_up_tile_b.dae: Found convertible object 'fortress_014'
art/meshes/props/hele_fortress_up_tile_b.dae: Converting 'fortressMesh_014'
art/meshes/props/hele_fortress_up_tile_b.dae: Found static geometry
art/meshes/props/hele_fortress_up_props.dae: Starting conversion
art/meshes/props/hele_fortress_up_props.dae: Running FixBrokenXML
art/meshes/props/hele_fortress_up_props.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_fortress_up_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_fortress_up_props.dae: Found convertible object 'fortress_000'
art/meshes/props/hele_fortress_up_props.dae: Converting 'fortressMesh_021'
art/meshes/props/hele_fortress_up_props.dae: Found static geometry
art/meshes/props/helmet/celt_berru_03.dae: Starting conversion
art/meshes/props/helmet/celt_berru_03.dae: Running FixBrokenXML
art/meshes/props/helmet/celt_berru_03.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/helmet/celt_berru_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/celt_berru_03.dae: Found convertible object 'celt_helmet_a_015'
art/meshes/props/helmet/celt_berru_03.dae: Converting 'Cube_034'
art/meshes/props/helmet/celt_berru_03.dae: Found static geometry
art/meshes/props/hele_cc_rubble.dae: Starting conversion
art/meshes/props/hele_cc_rubble.dae: Running FixBrokenXML
art/meshes/props/hele_cc_rubble.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/hele_cc_rubble.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_cc_rubble.dae: Found convertible object 'house_rubble_007'
art/meshes/props/hele_cc_rubble.dae: Converting 'Plane_013'
art/meshes/props/hele_cc_rubble.dae: Found static geometry
art/meshes/props/hele_cc_rubble.dae: Adding prop point flame1
art/meshes/props/hele_cc_rubble.dae: Adding prop point flame2
art/meshes/props/hele_cc_rubble_struct.dae: Starting conversion
art/meshes/props/hele_cc_rubble_struct.dae: Running FixBrokenXML
art/meshes/props/hele_cc_rubble_struct.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/hele_cc_rubble_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_cc_rubble_struct.dae: Found convertible object 'house_rubble_010'
art/meshes/props/hele_cc_rubble_struct.dae: Converting 'Plane_019'
art/meshes/props/hele_cc_rubble_struct.dae: Found static geometry
art/meshes/props/hele_cc_rubble_struct_b.dae: Starting conversion
art/meshes/props/hele_cc_rubble_struct_b.dae: Running FixBrokenXML
art/meshes/props/hele_cc_rubble_struct_b.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/hele_cc_rubble_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_cc_rubble_struct_b.dae: Found convertible object 'house_rubble_198'
art/meshes/props/hele_cc_rubble_struct_b.dae: Converting 'Plane_216'
art/meshes/props/hele_cc_rubble_struct_b.dae: Found static geometry
art/meshes/props/hele_cc_rubble_tile_b.dae: Starting conversion
art/meshes/props/hele_cc_rubble_tile_b.dae: Running FixBrokenXML
art/meshes/props/hele_cc_rubble_tile_b.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/hele_cc_rubble_tile_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_cc_rubble_tile_b.dae: Found convertible object 'house_rubble_009'
art/meshes/props/hele_cc_rubble_tile_b.dae: Converting 'Plane_018'
art/meshes/props/hele_cc_rubble_tile_b.dae: Found static geometry
art/meshes/props/hele_cc_rubble_props.dae: Starting conversion
art/meshes/props/hele_cc_rubble_props.dae: Running FixBrokenXML
art/meshes/props/hele_cc_rubble_props.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/hele_cc_rubble_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_cc_rubble_props.dae: Found convertible object 'house_rubble_008'
art/meshes/props/hele_cc_rubble_props.dae: Converting 'Plane_016'
art/meshes/props/hele_cc_rubble_props.dae: Found static geometry
art/meshes/props/shield/kush_beja_big.dae: Starting conversion
art/meshes/props/shield/kush_beja_big.dae: Running FixBrokenXML
art/meshes/props/shield/kush_beja_big.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/shield/kush_beja_big.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/kush_beja_big.dae: Found convertible object 'Circle'
art/meshes/props/shield/kush_beja_big.dae: Converting 'Circle_000'
art/meshes/props/shield/kush_beja_big.dae: Found static geometry
art/meshes/props/horse/straps_kush.dae: Starting conversion
art/meshes/props/horse/straps_kush.dae: Running FixBrokenXML
art/meshes/props/horse/straps_kush.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e
art/meshes/props/horse/straps_kush.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/straps_kush.dae: Found convertible object 'Kush_Straps'
art/meshes/props/horse/straps_kush.dae: Converting 'Horse_Armature'
art/meshes/props/horse/straps_kush.dae: Found skinned geometry
art/meshes/props/horse/straps_kush.dae: Adding prop point decals
art/meshes/props/horse/straps_kush.dae: Adding prop point rider_R
art/meshes/props/horse/straps_kush.dae: Adding prop point rider_L
art/meshes/props/horse/straps_kush.dae: Adding prop point hair
art/meshes/props/horse/straps_kush.dae: Adding prop point shield
art/meshes/props/horse/straps_kush.dae: Adding prop point rider
art/meshes/props/horse/straps_kush.dae: Adding prop point saddle
art/meshes/props/horse/straps_kush.dae: Adding prop point wings
art/meshes/props/horse/straps_kush.dae: Adding prop point chest
art/meshes/props/horse/straps_kush.dae: Adding prop point head
art/meshes/structural/gaul_fortress_b.dae: Starting conversion
art/meshes/structural/gaul_fortress_b.dae: Running FixBrokenXML
art/meshes/structural/gaul_fortress_b.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9
art/meshes/structural/gaul_fortress_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/gaul_fortress_b.dae: Found convertible object 'Cube_001'
art/meshes/structural/gaul_fortress_b.dae: Converting 'Cube_001'
art/meshes/structural/gaul_fortress_b.dae: Found static geometry
art/meshes/structural/gaul_fortress_b.dae: Adding prop point garrisoned
art/meshes/structural/gaul_fortress_b.dae: Adding prop point projectile
art/meshes/structural/gaul_fortress_b_roof.dae: Starting conversion
art/meshes/structural/gaul_fortress_b_roof.dae: Running FixBrokenXML
art/meshes/structural/gaul_fortress_b_roof.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9
art/meshes/structural/gaul_fortress_b_roof.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/gaul_fortress_b_roof.dae: Found convertible object 'Cube_000'
art/meshes/structural/gaul_fortress_b_roof.dae: Converting 'Cube_003'
art/meshes/structural/gaul_fortress_b_roof.dae: Found static geometry
art/meshes/props/helmet/celt_coolus_01.dae: Starting conversion
art/meshes/props/helmet/celt_coolus_01.dae: Running FixBrokenXML
art/meshes/props/helmet/celt_coolus_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/helmet/celt_coolus_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/celt_coolus_01.dae: Found convertible object 'celt_helmet_a_008'
art/meshes/props/helmet/celt_coolus_01.dae: Converting 'Cube_020'
art/meshes/props/helmet/celt_coolus_01.dae: Found static geometry
art/meshes/props/shield/round_b_f.dae: Starting conversion
art/meshes/props/shield/round_b_f.dae: Running FixBrokenXML
art/meshes/props/shield/round_b_f.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/shield/round_b_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/round_b_f.dae: Found convertible object 'round_b_f'
art/meshes/props/shield/round_b_f.dae: Converting 'round_b_f-Geometry'
art/meshes/props/shield/round_b_f.dae: Found static geometry
art/meshes/props/shield/round_b_f.dae: Adding prop point back
art/meshes/props/kart_cc_rubble.dae: Starting conversion
art/meshes/props/kart_cc_rubble.dae: Running FixBrokenXML
art/meshes/props/kart_cc_rubble.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/kart_cc_rubble.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_cc_rubble.dae: Found convertible object 'house_rubble_001'
art/meshes/props/kart_cc_rubble.dae: Converting 'Plane_005'
art/meshes/props/kart_cc_rubble.dae: Found static geometry
art/meshes/props/kart_cc_rubble.dae: Adding prop point flame1
art/meshes/props/kart_cc_rubble.dae: Adding prop point flame2
art/meshes/props/kart_cc_pieces.dae: Starting conversion
art/meshes/props/kart_cc_pieces.dae: Running FixBrokenXML
art/meshes/props/kart_cc_pieces.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/kart_cc_pieces.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_cc_pieces.dae: Found convertible object 'house_rubble_014'
art/meshes/props/kart_cc_pieces.dae: Converting 'Plane_024'
art/meshes/props/kart_cc_pieces.dae: Found static geometry
art/meshes/props/helmet/celt_ciumesti_01.dae: Starting conversion
art/meshes/props/helmet/celt_ciumesti_01.dae: Running FixBrokenXML
art/meshes/props/helmet/celt_ciumesti_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/helmet/celt_ciumesti_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/celt_ciumesti_01.dae: Found convertible object 'celt_helmet_a_005'
art/meshes/props/helmet/celt_ciumesti_01.dae: Converting 'Cube_008'
art/meshes/props/helmet/celt_ciumesti_01.dae: Found static geometry
art/meshes/props/helmet/celt_ciumesti_01.dae: Adding prop point boar
art/meshes/props/helmet/celt_ciumesti_02.dae: Starting conversion
art/meshes/props/helmet/celt_ciumesti_02.dae: Running FixBrokenXML
art/meshes/props/helmet/celt_ciumesti_02.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/helmet/celt_ciumesti_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/celt_ciumesti_02.dae: Found convertible object 'celt_helmet_ciumesti_02'
art/meshes/props/helmet/celt_ciumesti_02.dae: Converting 'Cube_025'
art/meshes/props/helmet/celt_ciumesti_02.dae: Found static geometry
art/meshes/props/helmet/celt_ciumesti_02.dae: Adding prop point raven
art/meshes/props/helmet/celt_ciumesti_02.dae: Adding prop point boar
art/meshes/props/helmet/celt_alesia_02.dae: Starting conversion
art/meshes/props/helmet/celt_alesia_02.dae: Running FixBrokenXML
art/meshes/props/helmet/celt_alesia_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/celt_alesia_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/celt_alesia_02.dae: Found convertible object 'celt_helmet_alesia_02'
art/meshes/props/helmet/celt_alesia_02.dae: Converting 'Cube_017'
art/meshes/props/helmet/celt_alesia_02.dae: Found static geometry
art/meshes/props/helmet/celt_alesia_02.dae: Adding prop point hair
art/meshes/props/helmet/props/celt_hair.dae: Starting conversion
art/meshes/props/helmet/props/celt_hair.dae: Running FixBrokenXML
art/meshes/props/helmet/props/celt_hair.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/helmet/props/celt_hair.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/celt_hair.dae: Found convertible object 'Sphere001_001'
art/meshes/props/helmet/props/celt_hair.dae: Converting 'Sphere001Mesh_003'
art/meshes/props/helmet/props/celt_hair.dae: Found static geometry
art/meshes/props/helmet/old/kart_straw.dae: Starting conversion
art/meshes/props/helmet/old/kart_straw.dae: Running FixBrokenXML
art/meshes/props/helmet/old/kart_straw.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/helmet/old/kart_straw.dae: Applying fixes for 3ds Max exporter
art/meshes/props/helmet/old/kart_straw.dae: Found library_images to delete
art/meshes/props/helmet/old/kart_straw.dae: Found library_materials to delete
art/meshes/props/helmet/old/kart_straw.dae: Found library_effects to delete
art/meshes/props/helmet/old/kart_straw.dae: Found a bind_material to delete
art/meshes/props/helmet/old/kart_straw.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/old/kart_straw.dae: Found convertible object 'straw_hat'
art/meshes/props/helmet/old/kart_straw.dae: Converting 'straw_hatMesh'
art/meshes/props/helmet/old/kart_straw.dae: Found static geometry
art/meshes/structural/kart_temple_b.dae: Starting conversion
art/meshes/structural/kart_temple_b.dae: Running FixBrokenXML
art/meshes/structural/kart_temple_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/structural/kart_temple_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_temple_b.dae: Found convertible object 'kart_temple_b'
art/meshes/structural/kart_temple_b.dae: Converting 'kart_temple_b'
art/meshes/structural/kart_temple_b.dae: Found static geometry
art/meshes/structural/kart_temple_b.dae: Adding prop point garrisoned
art/meshes/structural/kart_temple_b.dae: Adding prop point smoke
art/meshes/props/kart_temple_b_decor.dae: Starting conversion
art/meshes/props/kart_temple_b_decor.dae: Running FixBrokenXML
art/meshes/props/kart_temple_b_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/kart_temple_b_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_temple_b_decor.dae: Found convertible object 'Plane_000'
art/meshes/props/kart_temple_b_decor.dae: Converting 'Plane_005'
art/meshes/props/kart_temple_b_decor.dae: Found static geometry
art/meshes/props/helmet/bryastovets.dae: Starting conversion
art/meshes/props/helmet/bryastovets.dae: Running FixBrokenXML
art/meshes/props/helmet/bryastovets.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/bryastovets.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/bryastovets.dae: Found convertible object 'Bryastovets_001'
art/meshes/props/helmet/bryastovets.dae: Converting 'Esfera_008'
art/meshes/props/helmet/bryastovets.dae: Found static geometry
art/meshes/props/helmet/props/bryastovets_props.dae: Starting conversion
art/meshes/props/helmet/props/bryastovets_props.dae: Running FixBrokenXML
art/meshes/props/helmet/props/bryastovets_props.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/props/bryastovets_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/bryastovets_props.dae: Found convertible object 'Bryastovets_Horns_001'
art/meshes/props/helmet/props/bryastovets_props.dae: Converting 'Esfera_013'
art/meshes/props/helmet/props/bryastovets_props.dae: Found static geometry
art/meshes/props/helmet/props/bryastovets_mask.dae: Starting conversion
art/meshes/props/helmet/props/bryastovets_mask.dae: Running FixBrokenXML
art/meshes/props/helmet/props/bryastovets_mask.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/props/bryastovets_mask.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/bryastovets_mask.dae: Found convertible object 'Bryastovets_Check_Guard_001'
art/meshes/props/helmet/props/bryastovets_mask.dae: Converting 'Esfera_009'
art/meshes/props/helmet/props/bryastovets_mask.dae: Found static geometry
art/meshes/props/armor/greave_07_r.dae: Starting conversion
art/meshes/props/armor/greave_07_r.dae: Running FixBrokenXML
art/meshes/props/armor/greave_07_r.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/armor/greave_07_r.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/armor/greave_07_r.dae: Found convertible object 'Greave_03_Bake_004'
art/meshes/props/armor/greave_07_r.dae: Converting 'Cube_013'
art/meshes/props/armor/greave_07_r.dae: Found static geometry
art/meshes/props/armor/greave_10_r.dae: Starting conversion
art/meshes/props/armor/greave_10_r.dae: Running FixBrokenXML
art/meshes/props/armor/greave_10_r.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/armor/greave_10_r.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/armor/greave_10_r.dae: Found convertible object 'Greave__10_R'
art/meshes/props/armor/greave_10_r.dae: Converting 'Cube_050'
art/meshes/props/armor/greave_10_r.dae: Found static geometry
art/meshes/structural/kart_embassy_italic.dae: Starting conversion
art/meshes/structural/kart_embassy_italic.dae: Running FixBrokenXML
art/meshes/structural/kart_embassy_italic.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/kart_embassy_italic.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_embassy_italic.dae: Found convertible object 'Temple_001'
art/meshes/structural/kart_embassy_italic.dae: Converting 'Temple_001-Geometry'
art/meshes/structural/kart_embassy_italic.dae: Found static geometry
art/meshes/props/helmet/celt_montefortino_01.dae: Starting conversion
art/meshes/props/helmet/celt_montefortino_01.dae: Running FixBrokenXML
art/meshes/props/helmet/celt_montefortino_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/celt_montefortino_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/celt_montefortino_01.dae: Found convertible object 'celt_helmet_montefortino_01'
art/meshes/props/helmet/celt_montefortino_01.dae: Converting 'Cube_000'
art/meshes/props/helmet/celt_montefortino_01.dae: Found static geometry
art/meshes/props/armor/greave_02_r.dae: Starting conversion
art/meshes/props/armor/greave_02_r.dae: Running FixBrokenXML
art/meshes/props/armor/greave_02_r.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/armor/greave_02_r.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/armor/greave_02_r.dae: Found convertible object 'Greave_02-R'
art/meshes/props/armor/greave_02_r.dae: Converting 'Cube_037'
art/meshes/props/armor/greave_02_r.dae: Found static geometry
art/meshes/structural/kart_embassy_iberian.dae: Starting conversion
art/meshes/structural/kart_embassy_iberian.dae: Running FixBrokenXML
art/meshes/structural/kart_embassy_iberian.dae: Authoring tool: Blender 2.63.0 r46461
art/meshes/structural/kart_embassy_iberian.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_embassy_iberian.dae: Found convertible object 'IberianEmbs'
art/meshes/structural/kart_embassy_iberian.dae: Converting 'IberianEmbsMesh'
art/meshes/structural/kart_embassy_iberian.dae: Found static geometry
art/meshes/props/kart_embassy_iber_props.dae: Starting conversion
art/meshes/props/kart_embassy_iber_props.dae: Running FixBrokenXML
art/meshes/props/kart_embassy_iber_props.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/kart_embassy_iber_props.dae: Applying fixes for 3ds Max exporter
art/meshes/props/kart_embassy_iber_props.dae: Found library_images to delete
art/meshes/props/kart_embassy_iber_props.dae: Found library_materials to delete
art/meshes/props/kart_embassy_iber_props.dae: Found library_effects to delete
art/meshes/props/kart_embassy_iber_props.dae: Found a bind_material to delete
art/meshes/props/kart_embassy_iber_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_embassy_iber_props.dae: Found convertible object 'towershield009'
art/meshes/props/kart_embassy_iber_props.dae: Converting 'towershield009Mesh'
art/meshes/props/kart_embassy_iber_props.dae: Found static geometry
art/meshes/structural/athen_gym_struct.dae: Starting conversion
art/meshes/structural/athen_gym_struct.dae: Running FixBrokenXML
art/meshes/structural/athen_gym_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_gym_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_gym_struct.dae: Found convertible object 'gymnasion_tile_001_000'
art/meshes/structural/athen_gym_struct.dae: Converting 'gymnasion_tileMesh_000'
art/meshes/structural/athen_gym_struct.dae: Found static geometry
art/meshes/structural/athen_gym_struct.dae: Adding prop point projectile
art/meshes/structural/athen_gym_struct.dae: Adding prop point garrisoned
art/meshes/props/athen_gym_shields.dae: Starting conversion
art/meshes/props/athen_gym_shields.dae: Running FixBrokenXML
art/meshes/props/athen_gym_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_gym_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_gym_shields.dae: Found convertible object 'gymnasion_tile_001_000'
art/meshes/props/athen_gym_shields.dae: Converting 'gymnasion_tileMesh_004'
art/meshes/props/athen_gym_shields.dae: Found static geometry
art/meshes/props/athen_gym_propsa.dae: Starting conversion
art/meshes/props/athen_gym_propsa.dae: Running FixBrokenXML
art/meshes/props/athen_gym_propsa.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_gym_propsa.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_gym_propsa.dae: Found convertible object 'gymnasion_tile_001_000'
art/meshes/props/athen_gym_propsa.dae: Converting 'gymnasion_tileMesh_002'
art/meshes/props/athen_gym_propsa.dae: Found static geometry
art/meshes/props/athen_gym_tileb.dae: Starting conversion
art/meshes/props/athen_gym_tileb.dae: Running FixBrokenXML
art/meshes/props/athen_gym_tileb.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_gym_tileb.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_gym_tileb.dae: Found convertible object 'gymnasion_tile_001_000'
art/meshes/props/athen_gym_tileb.dae: Converting 'gymnasion_tileMesh_001'
art/meshes/props/athen_gym_tileb.dae: Found static geometry
art/meshes/props/athen_gym_trees.dae: Starting conversion
art/meshes/props/athen_gym_trees.dae: Running FixBrokenXML
art/meshes/props/athen_gym_trees.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_gym_trees.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_gym_trees.dae: Found convertible object 'gymnasion_tile_001_003'
art/meshes/props/athen_gym_trees.dae: Converting 'gymnasion_tileMesh_003'
art/meshes/props/athen_gym_trees.dae: Found static geometry
art/meshes/props/athen_gym_decor.dae: Starting conversion
art/meshes/props/athen_gym_decor.dae: Running FixBrokenXML
art/meshes/props/athen_gym_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_gym_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_gym_decor.dae: Found convertible object 'gymnasion_tile_001_000'
art/meshes/props/athen_gym_decor.dae: Converting 'gymnasion_tileMesh_000'
art/meshes/props/athen_gym_decor.dae: Found static geometry
art/meshes/structural/hele_workshop.dae: Starting conversion
art/meshes/structural/hele_workshop.dae: Running FixBrokenXML
art/meshes/structural/hele_workshop.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373
art/meshes/structural/hele_workshop.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_workshop.dae: Found convertible object 'Cube_028'
art/meshes/structural/hele_workshop.dae: Converting 'Cube_037'
art/meshes/structural/hele_workshop.dae: Found static geometry
art/meshes/structural/hele_workshop.dae: Adding prop point garrisoned
art/meshes/props/hele_workshop_2.dae: Starting conversion
art/meshes/props/hele_workshop_2.dae: Running FixBrokenXML
art/meshes/props/hele_workshop_2.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373
art/meshes/props/hele_workshop_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_workshop_2.dae: Found convertible object 'Cube_029'
art/meshes/props/hele_workshop_2.dae: Converting 'Cube_048'
art/meshes/props/hele_workshop_2.dae: Found static geometry
art/meshes/props/hele_workshop_struct.dae: Starting conversion
art/meshes/props/hele_workshop_struct.dae: Running FixBrokenXML
art/meshes/props/hele_workshop_struct.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373
art/meshes/props/hele_workshop_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_workshop_struct.dae: Found convertible object 'Cube_030'
art/meshes/props/hele_workshop_struct.dae: Converting 'Cube_049'
art/meshes/props/hele_workshop_struct.dae: Found static geometry
art/meshes/structural/kart_workshop.dae: Starting conversion
art/meshes/structural/kart_workshop.dae: Running FixBrokenXML
art/meshes/structural/kart_workshop.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_workshop.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_workshop.dae: Found convertible object 'Cube_000'
art/meshes/structural/kart_workshop.dae: Converting 'Cube_002'
art/meshes/structural/kart_workshop.dae: Found static geometry
art/meshes/structural/kart_workshop.dae: Adding prop point garrisoned
art/meshes/structural/kart_embassy_celtic.dae: Starting conversion
art/meshes/structural/kart_embassy_celtic.dae: Running FixBrokenXML
art/meshes/structural/kart_embassy_celtic.dae: Authoring tool: Blender 2.63.0 r46461
art/meshes/structural/kart_embassy_celtic.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_embassy_celtic.dae: Found convertible object 'EmbasCelt'
art/meshes/structural/kart_embassy_celtic.dae: Converting 'EmbasCelt-Geometry'
art/meshes/structural/kart_embassy_celtic.dae: Found static geometry
art/meshes/props/kart_embassy_celtic_props.dae: Starting conversion
art/meshes/props/kart_embassy_celtic_props.dae: Running FixBrokenXML
art/meshes/props/kart_embassy_celtic_props.dae: Authoring tool: Blender v:249 - Illusoft Collada Exporter v:0.3.162
art/meshes/props/kart_embassy_celtic_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_embassy_celtic_props.dae: Found convertible object 'Object1011_001'
art/meshes/props/kart_embassy_celtic_props.dae: Converting 'Object1011_001-Geometry'
art/meshes/props/kart_embassy_celtic_props.dae: Found static geometry
art/meshes/props/helmet/hele_boeotian_a.dae: Starting conversion
art/meshes/props/helmet/hele_boeotian_a.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_boeotian_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_boeotian_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_boeotian_a.dae: Found convertible object 'Hele_boeotian_A'
art/meshes/props/helmet/hele_boeotian_a.dae: Converting 'Esfera_074'
art/meshes/props/helmet/hele_boeotian_a.dae: Found static geometry
art/meshes/props/helmet/hele_boeotian_a.dae: Adding prop point crest
art/meshes/props/helmet/hele_boeotian_a.dae: Adding prop point highcrest
art/meshes/structural/pers_stable_elephant.dae: Starting conversion
art/meshes/structural/pers_stable_elephant.dae: Running FixBrokenXML
art/meshes/structural/pers_stable_elephant.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/pers_stable_elephant.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_stable_elephant.dae: Found convertible object 'pers_stables_elephant'
art/meshes/structural/pers_stable_elephant.dae: Converting 'Cube_012'
art/meshes/structural/pers_stable_elephant.dae: Found static geometry
art/meshes/structural/pers_stable_elephant.dae: Adding prop point horse
art/meshes/structural/pers_stable_elephant.dae: Adding prop point horse_1
art/meshes/structural/pers_stable_elephant.dae: Adding prop point horse_2
art/meshes/structural/pers_stable_elephant.dae: Adding prop point garrisoned
art/meshes/props/helmet/props/hele_highcrest_b.dae: Starting conversion
art/meshes/props/helmet/props/hele_highcrest_b.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_highcrest_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_highcrest_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_highcrest_b.dae: Found convertible object 'Crest-High-B'
art/meshes/props/helmet/props/hele_highcrest_b.dae: Converting 'Plano_047'
art/meshes/props/helmet/props/hele_highcrest_b.dae: Found static geometry
art/meshes/props/helmet/props/hele_highcrest_hair_c.dae: Starting conversion
art/meshes/props/helmet/props/hele_highcrest_hair_c.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_highcrest_hair_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_highcrest_hair_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_highcrest_hair_c.dae: Found convertible object 'hele_crest_hair_illyrian_a_002'
art/meshes/props/helmet/props/hele_highcrest_hair_c.dae: Converting 'hele_helmet_j-Geometry_004'
art/meshes/props/helmet/props/hele_highcrest_hair_c.dae: Found static geometry
art/meshes/structural/pers_sb_1_new.dae: Starting conversion
art/meshes/structural/pers_sb_1_new.dae: Running FixBrokenXML
art/meshes/structural/pers_sb_1_new.dae: Authoring tool: FBX COLLADA exporter
art/meshes/structural/pers_sb_1_new.dae: Applying fixes for 3ds Max exporter
art/meshes/structural/pers_sb_1_new.dae: Found library_images to delete
art/meshes/structural/pers_sb_1_new.dae: Found library_materials to delete
art/meshes/structural/pers_sb_1_new.dae: Found library_effects to delete
art/meshes/structural/pers_sb_1_new.dae: Found a bind_material to delete
art/meshes/structural/pers_sb_1_new.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_sb_1_new.dae: Found convertible object 'Apadana'
art/meshes/structural/pers_sb_1_new.dae: Converting 'ApadanaMesh'
art/meshes/structural/pers_sb_1_new.dae: Found static geometry
art/meshes/structural/pers_sb_1_new.dae: Adding prop point garrisoned
art/meshes/props/pers_sb1_props.dae: Starting conversion
art/meshes/props/pers_sb1_props.dae: Running FixBrokenXML
art/meshes/props/pers_sb1_props.dae: Authoring tool: Blender 2.60.0 r41226
art/meshes/props/pers_sb1_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_sb1_props.dae: Found convertible object 'stair_prop'
art/meshes/props/pers_sb1_props.dae: Converting 'Cube_002-mesh'
art/meshes/props/pers_sb1_props.dae: Found static geometry
art/meshes/skeletal/elephant_asian_armored_03.dae: Starting conversion
art/meshes/skeletal/elephant_asian_armored_03.dae: Running FixBrokenXML
art/meshes/skeletal/elephant_asian_armored_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/skeletal/elephant_asian_armored_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/elephant_asian_armored_03.dae: Found convertible object 'elephant_asian_armored_03'
art/meshes/skeletal/elephant_asian_armored_03.dae: Converting 'Elephantidae_Asian_Quadraped'
art/meshes/skeletal/elephant_asian_armored_03.dae: Found skinned geometry
art/meshes/skeletal/elephant_asian_armored_03.dae: Adding prop point head
art/meshes/skeletal/elephant_asian_armored_03.dae: Adding prop point tusk_left
art/meshes/skeletal/elephant_asian_armored_03.dae: Adding prop point tusk_right
art/meshes/skeletal/elephant_asian_armored_03.dae: Adding prop point helmet
art/meshes/skeletal/elephant_asian_armored_03.dae: Adding prop point trunk_grasp
art/meshes/skeletal/elephant_asian_armored_03.dae: Adding prop point beam
art/meshes/skeletal/elephant_asian_armored_03.dae: Adding prop point rider
art/meshes/skeletal/elephant_asian_armored_03.dae: Adding prop point turret
art/meshes/skeletal/elephant_asian_armored_03.dae: Adding prop point egret_2
art/meshes/skeletal/elephant_asian_armored_03.dae: Adding prop point egret_1
art/meshes/skeletal/elephant_asian_armored_03.dae: Adding prop point egret_3
art/meshes/skeletal/elephant_asian_armored_03.dae: Adding prop point rider1
art/meshes/skeletal/elephant_asian_armored_03.dae: Adding prop point rider2
art/meshes/skeletal/elephant_asian_armored_03.dae: Adding prop point rider3
art/animation/biped/rider/elephantry/driver/walk_relax.dae: Starting conversion
art/animation/biped/rider/elephantry/driver/walk_relax.dae: Running FixBrokenXML
art/animation/biped/rider/elephantry/driver/walk_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/rider/elephantry/driver/walk_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/elephantry/driver/walk_relax.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/elephantry/driver/walk_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/walk_relax.dae): Loaded successfully
art/animation/biped/rider/elephantry/driver/attack_melee.dae: Starting conversion
art/animation/biped/rider/elephantry/driver/attack_melee.dae: Running FixBrokenXML
art/animation/biped/rider/elephantry/driver/attack_melee.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/rider/elephantry/driver/attack_melee.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/elephantry/driver/attack_melee.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/elephantry/driver/attack_melee.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/attack_melee.dae): Loaded successfully
art/animation/biped/rider/elephantry/driver/idle_ready.dae: Starting conversion
art/animation/biped/rider/elephantry/driver/idle_ready.dae: Running FixBrokenXML
art/animation/biped/rider/elephantry/driver/idle_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/rider/elephantry/driver/idle_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/elephantry/driver/idle_ready.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/elephantry/driver/idle_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/idle_ready.dae): Loaded successfully
art/animation/biped/rider/elephantry/driver/death.dae: Starting conversion
art/animation/biped/rider/elephantry/driver/death.dae: Running FixBrokenXML
art/animation/biped/rider/elephantry/driver/death.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/rider/elephantry/driver/death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/elephantry/driver/death.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/elephantry/driver/death.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/death.dae): Loaded successfully
art/animation/biped/rider/elephantry/driver/idle_relax.dae: Starting conversion
art/animation/biped/rider/elephantry/driver/idle_relax.dae: Running FixBrokenXML
art/animation/biped/rider/elephantry/driver/idle_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/rider/elephantry/driver/idle_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/elephantry/driver/idle_relax.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/elephantry/driver/idle_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/idle_relax.dae): Loaded successfully
art/meshes/props/weapons/sagaris_02.dae: Starting conversion
art/meshes/props/weapons/sagaris_02.dae: Running FixBrokenXML
art/meshes/props/weapons/sagaris_02.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/weapons/sagaris_02.dae: Applying fixes for 3ds Max exporter
art/meshes/props/weapons/sagaris_02.dae: Found library_images to delete
art/meshes/props/weapons/sagaris_02.dae: Found library_materials to delete
art/meshes/props/weapons/sagaris_02.dae: Found library_effects to delete
art/meshes/props/weapons/sagaris_02.dae: Found a bind_material to delete
art/meshes/props/weapons/sagaris_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/sagaris_02.dae: Found convertible object 'axe006'
art/meshes/props/weapons/sagaris_02.dae: Converting 'axe006Mesh'
art/meshes/props/weapons/sagaris_02.dae: Found static geometry
art/meshes/structural/pers_fortress.dae: Starting conversion
art/meshes/structural/pers_fortress.dae: Running FixBrokenXML
art/meshes/structural/pers_fortress.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae
art/meshes/structural/pers_fortress.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_fortress.dae: Found convertible object 'Fortress'
art/meshes/structural/pers_fortress.dae: Converting 'FortressMesh'
art/meshes/structural/pers_fortress.dae: Found static geometry
art/meshes/structural/pers_fortress.dae: Adding prop point garrisoned
art/meshes/structural/pers_fortress.dae: Adding prop point projectile
art/meshes/structural/pers_fortress.dae: Adding prop point death
art/meshes/props/pers_fortress_paintings.dae: Starting conversion
art/meshes/props/pers_fortress_paintings.dae: Running FixBrokenXML
art/meshes/props/pers_fortress_paintings.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae
art/meshes/props/pers_fortress_paintings.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_fortress_paintings.dae: Found convertible object 'Fortress_001'
art/meshes/props/pers_fortress_paintings.dae: Converting 'FortressMesh_008'
art/meshes/props/pers_fortress_paintings.dae: Found static geometry
art/meshes/props/pers_fortress_shields.dae: Starting conversion
art/meshes/props/pers_fortress_shields.dae: Running FixBrokenXML
art/meshes/props/pers_fortress_shields.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae
art/meshes/props/pers_fortress_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_fortress_shields.dae: Found convertible object 'Fortress_002'
art/meshes/props/pers_fortress_shields.dae: Converting 'FortressMesh_009'
art/meshes/props/pers_fortress_shields.dae: Found static geometry
art/meshes/structural/gaul_workshop.dae: Starting conversion
art/meshes/structural/gaul_workshop.dae: Running FixBrokenXML
art/meshes/structural/gaul_workshop.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373
art/meshes/structural/gaul_workshop.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/gaul_workshop.dae: Found convertible object 'Cube_032'
art/meshes/structural/gaul_workshop.dae: Converting 'Cube_030'
art/meshes/structural/gaul_workshop.dae: Found static geometry
art/meshes/structural/gaul_workshop.dae: Adding prop point garrisoned
art/meshes/structural/pers_workshop.dae: Starting conversion
art/meshes/structural/pers_workshop.dae: Running FixBrokenXML
art/meshes/structural/pers_workshop.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/pers_workshop.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_workshop.dae: Found convertible object 'pers_workshop'
art/meshes/structural/pers_workshop.dae: Converting 'Cube_001'
art/meshes/structural/pers_workshop.dae: Found static geometry
art/meshes/structural/pers_workshop.dae: Adding prop point garrisoned
art/meshes/structural/kush_mercenary_camp_01.dae: Starting conversion
art/meshes/structural/kush_mercenary_camp_01.dae: Running FixBrokenXML
art/meshes/structural/kush_mercenary_camp_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/structural/kush_mercenary_camp_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_mercenary_camp_01.dae: Found convertible object 'blemmye_camp_root'
art/meshes/structural/kush_mercenary_camp_01.dae: Converting 'Plane'
art/meshes/structural/kush_mercenary_camp_01.dae: Found static geometry
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point kush_tent_01
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point kush_tent_02
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point kush_tent_03
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point camel_01
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point fire_camp
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point camel_barrier_01
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point camel_02
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point goat_01
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point goat_02
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point kush_tent_04
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point palm_tree
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point projectile
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point plant
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point garrisoned
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point camel_barrier_02
art/meshes/gaia/shrub_palm.dae: Starting conversion
art/meshes/gaia/shrub_palm.dae: Running FixBrokenXML
art/meshes/gaia/shrub_palm.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae
art/meshes/gaia/shrub_palm.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/shrub_palm.dae: Found convertible object 'Plane_052'
art/meshes/gaia/shrub_palm.dae: Converting 'Plane_020'
art/meshes/gaia/shrub_palm.dae: Found static geometry
art/meshes/props/special/campfire.dae: Starting conversion
art/meshes/props/special/campfire.dae: Running FixBrokenXML
art/meshes/props/special/campfire.dae: Authoring tool: Blender v:249 - Illusoft Collada Exporter v:0.3.153
art/meshes/props/special/campfire.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/special/campfire.dae: Found convertible object 'Cube'
art/meshes/props/special/campfire.dae: Converting 'Cube_001'
art/meshes/props/special/campfire.dae: Found static geometry
art/meshes/structural/tent_greek.dae: Starting conversion
art/meshes/structural/tent_greek.dae: Running FixBrokenXML
art/meshes/structural/tent_greek.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/tent_greek.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/tent_greek.dae: Found convertible object 'Cube_000'
art/meshes/structural/tent_greek.dae: Converting 'Cube_000'
art/meshes/structural/tent_greek.dae: Found static geometry
art/meshes/structural/tent_kush_props.dae: Starting conversion
art/meshes/structural/tent_kush_props.dae: Running FixBrokenXML
art/meshes/structural/tent_kush_props.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/structural/tent_kush_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/tent_kush_props.dae: Found convertible object 'Cube_025'
art/meshes/structural/tent_kush_props.dae: Converting 'Cube_037'
art/meshes/structural/tent_kush_props.dae: Found static geometry
art/meshes/structural/tent_kush_props.dae: Adding prop point shield
art/meshes/props/shield/kush_nubian_hex_front.dae: Starting conversion
art/meshes/props/shield/kush_nubian_hex_front.dae: Running FixBrokenXML
art/meshes/props/shield/kush_nubian_hex_front.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373
art/meshes/props/shield/kush_nubian_hex_front.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/kush_nubian_hex_front.dae: Found convertible object 'Circle_003'
art/meshes/props/shield/kush_nubian_hex_front.dae: Converting 'Circle_003'
art/meshes/props/shield/kush_nubian_hex_front.dae: Found static geometry
art/meshes/props/shield/kush_nubian_hex_back.dae: Starting conversion
art/meshes/props/shield/kush_nubian_hex_back.dae: Running FixBrokenXML
art/meshes/props/shield/kush_nubian_hex_back.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373
art/meshes/props/shield/kush_nubian_hex_back.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/kush_nubian_hex_back.dae: Found convertible object 'Circle_003_001'
art/meshes/props/shield/kush_nubian_hex_back.dae: Converting 'Circle_000'
art/meshes/props/shield/kush_nubian_hex_back.dae: Found static geometry
art/meshes/structural/tent_arab.dae: Starting conversion
art/meshes/structural/tent_arab.dae: Running FixBrokenXML
art/meshes/structural/tent_arab.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/tent_arab.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/tent_arab.dae: Found convertible object 'Cube'
art/meshes/structural/tent_arab.dae: Converting 'Cube_001'
art/meshes/structural/tent_arab.dae: Found static geometry
art/meshes/structural/tent_big.dae: Starting conversion
art/meshes/structural/tent_big.dae: Running FixBrokenXML
art/meshes/structural/tent_big.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/tent_big.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/tent_big.dae: Found convertible object 'Circle_002'
art/meshes/structural/tent_big.dae: Converting 'Circle_002'
art/meshes/structural/tent_big.dae: Found static geometry
art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Starting conversion
art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Running FixBrokenXML
art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Found library_images to delete
art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Found library_materials to delete
art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Found library_effects to delete
art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Found a bind_material to delete
art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Found convertible object 'Cretan_Date_Palm_Patch_01'
art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Converting 'Cretan_Date_Palm_Patch_01Mesh'
art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Found static geometry
art/meshes/structural/kush_fortress.dae: Starting conversion
art/meshes/structural/kush_fortress.dae: Running FixBrokenXML
art/meshes/structural/kush_fortress.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_fortress.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_fortress.dae: Found convertible object 'Fortress'
art/meshes/structural/kush_fortress.dae: Converting 'Cube_005'
art/meshes/structural/kush_fortress.dae: Found static geometry
art/meshes/structural/kush_fortress.dae: Adding prop point projectile
art/meshes/structural/kush_fortress.dae: Adding prop point garrisoned
art/meshes/structural/field_propped_a_8x8.dae: Starting conversion
art/meshes/structural/field_propped_a_8x8.dae: Running FixBrokenXML
art/meshes/structural/field_propped_a_8x8.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/field_propped_a_8x8.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/field_propped_a_8x8.dae: Found convertible object 'Plane'
art/meshes/structural/field_propped_a_8x8.dae: Converting 'Plane_008'
art/meshes/structural/field_propped_a_8x8.dae: Found static geometry
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_001
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_002
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_003
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_004
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_005
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_006
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_007
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_008
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_009
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_010
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_011
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_012
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_013
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_014
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_015
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_016
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_017
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_018
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_019
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_020
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_021
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_022
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_023
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_024
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_025
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_026
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_027
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_028
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_029
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_030
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_031
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_032
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_033
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_034
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_035
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_036
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_037
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_038
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_039
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_040
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_041
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_042
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_043
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_044
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_045
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_046
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_047
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_048
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_055
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_054
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_053
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_052
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_051
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_050
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_049
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_056
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_057
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_058
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_059
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_060
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_061
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_062
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_063
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point cart
art/meshes/gaia/cross_large_short.dae: Starting conversion
art/meshes/gaia/cross_large_short.dae: Running FixBrokenXML
art/meshes/gaia/cross_large_short.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/gaia/cross_large_short.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/cross_large_short.dae: Found convertible object 'cross_large_short'
art/meshes/gaia/cross_large_short.dae: Converting 'cross_large_short-Geometry_001'
art/meshes/gaia/cross_large_short.dae: Found static geometry
art/meshes/props/wrld_hay_sm.dae: Starting conversion
art/meshes/props/wrld_hay_sm.dae: Running FixBrokenXML
art/meshes/props/wrld_hay_sm.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/wrld_hay_sm.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wrld_hay_sm.dae: Found convertible object 'wrld_hay_sm'
art/meshes/props/wrld_hay_sm.dae: Converting 'wrld_hay_sm-Geometry'
art/meshes/props/wrld_hay_sm.dae: Found static geometry
art/meshes/gaia/grass_la_tall_a.dae: Starting conversion
art/meshes/gaia/grass_la_tall_a.dae: Running FixBrokenXML
art/meshes/gaia/grass_la_tall_a.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/gaia/grass_la_tall_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/grass_la_tall_a.dae: Found convertible object 'grass_la_tall_a'
art/meshes/gaia/grass_la_tall_a.dae: Converting 'grass_la_tall_a-Geometry'
art/meshes/gaia/grass_la_tall_a.dae: Found static geometry
art/meshes/gaia/cross_angledfromtop.dae: Starting conversion
art/meshes/gaia/cross_angledfromtop.dae: Running FixBrokenXML
art/meshes/gaia/cross_angledfromtop.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/gaia/cross_angledfromtop.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/cross_angledfromtop.dae: Found convertible object 'cross_angledfromtop'
art/meshes/gaia/cross_angledfromtop.dae: Converting 'cross_angledfromtop-Geometry_001'
art/meshes/gaia/cross_angledfromtop.dae: Found static geometry
art/meshes/gaia/grass_la_tall_b.dae: Starting conversion
art/meshes/gaia/grass_la_tall_b.dae: Running FixBrokenXML
art/meshes/gaia/grass_la_tall_b.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/gaia/grass_la_tall_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/grass_la_tall_b.dae: Found convertible object 'grass_la_tall_b'
art/meshes/gaia/grass_la_tall_b.dae: Converting 'grass_la_tall_b-Geometry'
art/meshes/gaia/grass_la_tall_b.dae: Found static geometry
art/meshes/structural/field_propped_b_8x8.dae: Starting conversion
art/meshes/structural/field_propped_b_8x8.dae: Running FixBrokenXML
art/meshes/structural/field_propped_b_8x8.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/field_propped_b_8x8.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/field_propped_b_8x8.dae: Found convertible object 'Plane'
art/meshes/structural/field_propped_b_8x8.dae: Converting 'Plane_016'
art/meshes/structural/field_propped_b_8x8.dae: Found static geometry
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_001
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_002
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_003
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_004
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_005
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_006
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_007
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_008
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_009
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_010
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_011
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_012
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_013
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_014
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_015
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_016
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_017
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_018
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_019
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_020
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_021
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_022
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_023
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_024
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_025
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_026
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_027
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_028
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_029
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_030
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_031
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_032
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_033
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_034
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_035
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_036
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_037
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_038
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_039
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_040
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_041
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_042
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_043
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_044
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_045
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_046
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_047
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_048
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_055
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_054
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_053
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_052
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_051
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_050
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_049
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_056
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_057
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_058
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_059
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_060
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_061
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_062
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_063
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point cart
art/meshes/props/wrld_hay_la.dae: Starting conversion
art/meshes/props/wrld_hay_la.dae: Running FixBrokenXML
art/meshes/props/wrld_hay_la.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/wrld_hay_la.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wrld_hay_la.dae: Found convertible object 'wrld_hay_la'
art/meshes/props/wrld_hay_la.dae: Converting 'wrld_hay_la-Geometry'
art/meshes/props/wrld_hay_la.dae: Found static geometry
art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae: Starting conversion
art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae: Running FixBrokenXML
art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae): Loaded successfully
art/meshes/structural/gaul_theater.dae: Starting conversion
art/meshes/structural/gaul_theater.dae: Running FixBrokenXML
art/meshes/structural/gaul_theater.dae: Authoring tool: Blender 2.80.69 commit date:2019-05-19, commit time:00:09, hash:06c4139a6833
art/meshes/structural/gaul_theater.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/gaul_theater.dae: Found convertible object 'gaul_theatron'
art/meshes/structural/gaul_theater.dae: Converting 'gaul_theatron'
art/meshes/structural/gaul_theater.dae: Found static geometry
art/meshes/structural/gaul_theater.dae: Adding prop point garrisoned
art/meshes/structural/gaul_theater.dae: Adding prop point box01
art/meshes/structural/gaul_theater.dae: Adding prop point box02
art/meshes/structural/gaul_theater.dae: Adding prop point box03
art/meshes/structural/gaul_theater.dae: Adding prop point barrel01
art/meshes/structural/gaul_theater.dae: Adding prop point barrel02
art/meshes/structural/gaul_theater.dae: Adding prop point bullhead
art/meshes/structural/gaul_theater.dae: Adding prop point foodsack02
art/meshes/structural/gaul_theater.dae: Adding prop point foodsack01
art/meshes/structural/gaul_theater.dae: Adding prop point standard_boar01
art/meshes/structural/gaul_theater.dae: Adding prop point standard_boar02
art/meshes/structural/gaul_theater.dae: Adding prop point standard_boar03
art/meshes/structural/gaul_theater.dae: Adding prop point standard_raven01
art/meshes/structural/gaul_theater.dae: Adding prop point standard_raven02
art/meshes/structural/gaul_theater.dae: Adding prop point shield01
art/meshes/structural/gaul_theater.dae: Adding prop point shield02
art/meshes/structural/gaul_theater.dae: Adding prop point shield03
art/meshes/structural/gaul_theater.dae: Adding prop point shield04
art/meshes/structural/gaul_theater.dae: Adding prop point shield05
art/meshes/structural/gaul_theater.dae: Adding prop point shield06
art/meshes/structural/gaul_theater.dae: Adding prop point shield07
art/meshes/structural/gaul_theater.dae: Adding prop point shield08
art/meshes/structural/gaul_theater.dae: Adding prop point shield09
art/meshes/props/wrld_dead_bull_head.dae: Starting conversion
art/meshes/props/wrld_dead_bull_head.dae: Running FixBrokenXML
art/meshes/props/wrld_dead_bull_head.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-03, commit time:00:01, hash:ae977d13f8e9
art/meshes/props/wrld_dead_bull_head.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wrld_dead_bull_head.dae: Found convertible object 'Object025_021'
art/meshes/props/wrld_dead_bull_head.dae: Converting 'Object025Mesh_000'
art/meshes/props/wrld_dead_bull_head.dae: Found static geometry
art/meshes/props/wrld_food_sack_01.dae: Starting conversion
art/meshes/props/wrld_food_sack_01.dae: Running FixBrokenXML
art/meshes/props/wrld_food_sack_01.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-03, commit time:00:01, hash:ae977d13f8e9
art/meshes/props/wrld_food_sack_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wrld_food_sack_01.dae: Found convertible object 'Object025_000_002'
art/meshes/props/wrld_food_sack_01.dae: Converting 'Object025Mesh_003'
art/meshes/props/wrld_food_sack_01.dae: Found static geometry
art/meshes/props/gaul_theater_roof.dae: Starting conversion
art/meshes/props/gaul_theater_roof.dae: Running FixBrokenXML
art/meshes/props/gaul_theater_roof.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-03, commit time:00:01, hash:ae977d13f8e9
art/meshes/props/gaul_theater_roof.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_theater_roof.dae: Found convertible object 'Cube_004'
art/meshes/props/gaul_theater_roof.dae: Converting 'Cube_007'
art/meshes/props/gaul_theater_roof.dae: Found static geometry
art/meshes/props/gaul_theater_nature.dae: Starting conversion
art/meshes/props/gaul_theater_nature.dae: Running FixBrokenXML
art/meshes/props/gaul_theater_nature.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-03, commit time:00:01, hash:ae977d13f8e9
art/meshes/props/gaul_theater_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_theater_nature.dae: Found convertible object 'brit_range_nature'
art/meshes/props/gaul_theater_nature.dae: Converting 'Cube_004'
art/meshes/props/gaul_theater_nature.dae: Found static geometry
art/meshes/props/shield/scutum_c_f.dae: Starting conversion
art/meshes/props/shield/scutum_c_f.dae: Running FixBrokenXML
art/meshes/props/shield/scutum_c_f.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/shield/scutum_c_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/scutum_c_f.dae: Found convertible object 'scutum_c_f'
art/meshes/props/shield/scutum_c_f.dae: Converting 'scutum_c_f-Geometry'
art/meshes/props/shield/scutum_c_f.dae: Found static geometry
art/meshes/props/shield/scutum_c_f.dae: Adding prop point back
art/meshes/props/shield/scutum_b.dae: Starting conversion
art/meshes/props/shield/scutum_b.dae: Running FixBrokenXML
art/meshes/props/shield/scutum_b.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/shield/scutum_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/scutum_b.dae: Found convertible object 'scutum_b'
art/meshes/props/shield/scutum_b.dae: Converting 'scutum_b-Geometry'
art/meshes/props/shield/scutum_b.dae: Found static geometry
art/meshes/props/gaul_standard_boar.dae: Starting conversion
art/meshes/props/gaul_standard_boar.dae: Running FixBrokenXML
art/meshes/props/gaul_standard_boar.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-03, commit time:00:01, hash:ae977d13f8e9
art/meshes/props/gaul_standard_boar.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_standard_boar.dae: Found convertible object 'celt_boar_004'
art/meshes/props/gaul_standard_boar.dae: Converting 'Cube_011'
art/meshes/props/gaul_standard_boar.dae: Found static geometry
art/meshes/props/gaul_standard_post.dae: Starting conversion
art/meshes/props/gaul_standard_post.dae: Running FixBrokenXML
art/meshes/props/gaul_standard_post.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-03, commit time:00:01, hash:ae977d13f8e9
art/meshes/props/gaul_standard_post.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_standard_post.dae: Found convertible object 'celt_boar_002'
art/meshes/props/gaul_standard_post.dae: Converting 'Cube_009'
art/meshes/props/gaul_standard_post.dae: Found static geometry
art/meshes/props/gaul_standard_raven.dae: Starting conversion
art/meshes/props/gaul_standard_raven.dae: Running FixBrokenXML
art/meshes/props/gaul_standard_raven.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-03, commit time:00:01, hash:ae977d13f8e9
art/meshes/props/gaul_standard_raven.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_standard_raven.dae: Found convertible object 'Cube_003'
art/meshes/props/gaul_standard_raven.dae: Converting 'Cube_025'
art/meshes/props/gaul_standard_raven.dae: Found static geometry
art/meshes/props/wrld_food_sack_02.dae: Starting conversion
art/meshes/props/wrld_food_sack_02.dae: Running FixBrokenXML
art/meshes/props/wrld_food_sack_02.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-03, commit time:00:01, hash:ae977d13f8e9
art/meshes/props/wrld_food_sack_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wrld_food_sack_02.dae: Found convertible object 'Object025_000_000'
art/meshes/props/wrld_food_sack_02.dae: Converting 'Object025Mesh_002'
art/meshes/props/wrld_food_sack_02.dae: Found static geometry
art/meshes/props/weapons/sagaris_01.dae: Starting conversion
art/meshes/props/weapons/sagaris_01.dae: Running FixBrokenXML
art/meshes/props/weapons/sagaris_01.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/weapons/sagaris_01.dae: Applying fixes for 3ds Max exporter
art/meshes/props/weapons/sagaris_01.dae: Found library_images to delete
art/meshes/props/weapons/sagaris_01.dae: Found library_materials to delete
art/meshes/props/weapons/sagaris_01.dae: Found library_effects to delete
art/meshes/props/weapons/sagaris_01.dae: Found a bind_material to delete
art/meshes/props/weapons/sagaris_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/sagaris_01.dae: Found convertible object 'axe006'
art/meshes/props/weapons/sagaris_01.dae: Converting 'axe006Mesh'
art/meshes/props/weapons/sagaris_01.dae: Found static geometry
art/animation/biped/gatherer/idle_hoe_01.dae: Starting conversion
art/animation/biped/gatherer/idle_hoe_01.dae: Running FixBrokenXML
art/animation/biped/gatherer/idle_hoe_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/gatherer/idle_hoe_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/idle_hoe_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/gatherer/idle_hoe_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_hoe_01.dae): Loaded successfully
art/animation/biped/gatherer/walk_hoe.dae: Starting conversion
art/animation/biped/gatherer/walk_hoe.dae: Running FixBrokenXML
art/animation/biped/gatherer/walk_hoe.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/gatherer/walk_hoe.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/walk_hoe.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/gatherer/walk_hoe.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_hoe.dae): Loaded successfully
art/meshes/props/tool_hoe.dae: Starting conversion
art/meshes/props/tool_hoe.dae: Running FixBrokenXML
art/meshes/props/tool_hoe.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/props/tool_hoe.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/tool_hoe.dae: Found convertible object 'tool_hoe'
art/meshes/props/tool_hoe.dae: Converting 'tool_hoe-Geometry'
art/meshes/props/tool_hoe.dae: Found static geometry
art/meshes/props/tool_hoe2.dae: Starting conversion
art/meshes/props/tool_hoe2.dae: Running FixBrokenXML
art/meshes/props/tool_hoe2.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/tool_hoe2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/tool_hoe2.dae: Found convertible object 'tool_hoe2'
art/meshes/props/tool_hoe2.dae: Converting 'tool_hoe2-Geometry'
art/meshes/props/tool_hoe2.dae: Found static geometry
art/animation/biped/gatherer/farming.dae: Starting conversion
art/animation/biped/gatherer/farming.dae: Running FixBrokenXML
art/animation/biped/gatherer/farming.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/farming.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/farming.dae: Found convertible object 'm_naked'
art/animation/biped/gatherer/farming.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/farming.dae): Loaded successfully
art/meshes/structural/pers_ram.dae: Starting conversion
art/meshes/structural/pers_ram.dae: Running FixBrokenXML
art/meshes/structural/pers_ram.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/pers_ram.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_ram.dae: Found convertible object 'Cube_000'
art/meshes/structural/pers_ram.dae: Converting 'pers_tower'
art/meshes/structural/pers_ram.dae: Found skinned geometry
art/meshes/structural/pers_ram.dae: Adding prop point garrisoned
art/animation/mechanical/pers_ram.dae: Starting conversion
art/animation/mechanical/pers_ram.dae: Running FixBrokenXML
art/animation/mechanical/pers_ram.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/animation/mechanical/pers_ram.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/pers_ram.dae: Found convertible object 'Cube_000'
art/animation/mechanical/pers_ram.dae: Converting 'pers_tower'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/pers_ram.dae): Loaded successfully
art/animation/mechanical/pers_ram_idle.dae: Starting conversion
art/animation/mechanical/pers_ram_idle.dae: Running FixBrokenXML
art/animation/mechanical/pers_ram_idle.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/animation/mechanical/pers_ram_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/pers_ram_idle.dae: Found convertible object 'Cube_002'
art/animation/mechanical/pers_ram_idle.dae: Converting 'pers_tower'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/pers_ram_idle.dae): Loaded successfully
art/animation/mechanical/pers_ram_walk.dae: Starting conversion
art/animation/mechanical/pers_ram_walk.dae: Running FixBrokenXML
art/animation/mechanical/pers_ram_walk.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/animation/mechanical/pers_ram_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/pers_ram_walk.dae: Found convertible object 'Cube_001'
art/animation/mechanical/pers_ram_walk.dae: Converting 'pers_tower'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/pers_ram_walk.dae): Loaded successfully
art/meshes/structural/kart_temple_big.dae: Starting conversion
art/meshes/structural/kart_temple_big.dae: Running FixBrokenXML
art/meshes/structural/kart_temple_big.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/structural/kart_temple_big.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_temple_big.dae: Found convertible object 'kart_temple_a'
art/meshes/structural/kart_temple_big.dae: Converting 'kart_temple_a'
art/meshes/structural/kart_temple_big.dae: Found static geometry
art/meshes/structural/kart_temple_big.dae: Adding prop point garrisoned
art/meshes/props/kart_temple_big.dae: Starting conversion
art/meshes/props/kart_temple_big.dae: Running FixBrokenXML
art/meshes/props/kart_temple_big.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/kart_temple_big.dae: Applying fixes for 3ds Max exporter
art/meshes/props/kart_temple_big.dae: Found library_images to delete
art/meshes/props/kart_temple_big.dae: Found library_materials to delete
art/meshes/props/kart_temple_big.dae: Found library_effects to delete
art/meshes/props/kart_temple_big.dae: Found a bind_material to delete
art/meshes/props/kart_temple_big.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_temple_big.dae: Found convertible object 'Plane05'
art/meshes/props/kart_temple_big.dae: Converting 'Plane05Mesh'
art/meshes/props/kart_temple_big.dae: Found static geometry
art/meshes/structural/hele_Prytaneion_structB.dae: Starting conversion
art/meshes/structural/hele_Prytaneion_structB.dae: Running FixBrokenXML
art/meshes/structural/hele_Prytaneion_structB.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_Prytaneion_structB.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_Prytaneion_structB.dae: Found convertible object 'helle_Prytaneion_struct_b_001'
art/meshes/structural/hele_Prytaneion_structB.dae: Converting 'helle_Prytaneion_struct_bMesh_003'
art/meshes/structural/hele_Prytaneion_structB.dae: Found static geometry
art/meshes/structural/hele_Prytaneion_structB.dae: Adding prop point garrisoned
art/meshes/structural/hele_Prytaneion_props.dae: Starting conversion
art/meshes/structural/hele_Prytaneion_props.dae: Running FixBrokenXML
art/meshes/structural/hele_Prytaneion_props.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_Prytaneion_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_Prytaneion_props.dae: Found convertible object 'helle_Prytaneion_struct_b_001'
art/meshes/structural/hele_Prytaneion_props.dae: Converting 'helle_Prytaneion_struct_bMesh_002'
art/meshes/structural/hele_Prytaneion_props.dae: Found static geometry
art/meshes/structural/hele_Prytaneion_struct.dae: Starting conversion
art/meshes/structural/hele_Prytaneion_struct.dae: Running FixBrokenXML
art/meshes/structural/hele_Prytaneion_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_Prytaneion_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_Prytaneion_struct.dae: Found convertible object 'helle_Prytaneion_struct_b_001'
art/meshes/structural/hele_Prytaneion_struct.dae: Converting 'helle_Prytaneion_struct_bMesh_001'
art/meshes/structural/hele_Prytaneion_struct.dae: Found static geometry
art/meshes/structural/hele_Prytaneion_decor.dae: Starting conversion
art/meshes/structural/hele_Prytaneion_decor.dae: Running FixBrokenXML
art/meshes/structural/hele_Prytaneion_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_Prytaneion_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_Prytaneion_decor.dae: Found convertible object 'helle_Prytaneion_struct_b_001'
art/meshes/structural/hele_Prytaneion_decor.dae: Converting 'helle_Prytaneion_struct_bMesh_004'
art/meshes/structural/hele_Prytaneion_decor.dae: Found static geometry
art/meshes/structural/hele_Prytaneion_tiles.dae: Starting conversion
art/meshes/structural/hele_Prytaneion_tiles.dae: Running FixBrokenXML
art/meshes/structural/hele_Prytaneion_tiles.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_Prytaneion_tiles.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_Prytaneion_tiles.dae: Found convertible object 'helle_Prytaneion_struct_b'
art/meshes/structural/hele_Prytaneion_tiles.dae: Converting 'helle_Prytaneion_struct_bMesh'
art/meshes/structural/hele_Prytaneion_tiles.dae: Found static geometry
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_01.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_02.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_03.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_04.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_04.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_04.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_05.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_05.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_aspis_relax_shoulder_05.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_01.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_02.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_03.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_aspis_reverse_03.dae): Loaded successfully
art/meshes/props/helmet/hele_attic_b.dae: Starting conversion
art/meshes/props/helmet/hele_attic_b.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_attic_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_attic_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_attic_b.dae: Found convertible object 'Hele_Attic_02'
art/meshes/props/helmet/hele_attic_b.dae: Converting 'Esfera_028'
art/meshes/props/helmet/hele_attic_b.dae: Found static geometry
art/meshes/props/helmet/hele_attic_b.dae: Adding prop point crest
art/meshes/props/helmet/hele_attic_b.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_attic_b.dae: Adding prop point feather_L
art/meshes/props/helmet/hele_attic_b.dae: Adding prop point feather_R
art/meshes/props/helmet/hele_attic_b.dae: Adding prop point feather_01
art/meshes/props/helmet/hele_attic_b.dae: Adding prop point feather_02
art/meshes/props/helmet/hele_attic_b.dae: Adding prop point feather_03
art/meshes/props/helmet/hele_attic_b.dae: Adding prop point feather_04
art/meshes/props/helmet/hele_attic_b.dae: Adding prop point feather_L
art/meshes/props/helmet/hele_attic_b.dae: Adding prop point feather_R
art/meshes/props/helmet/hele_attic_b.dae: Adding prop point wing_R
art/meshes/props/helmet/hele_attic_b.dae: Adding prop point wing_L
art/meshes/props/helmet/hele_attic_b.dae: Adding prop point wing_L
art/meshes/props/helmet/hele_attic_b.dae: Adding prop point wing_R
art/meshes/props/helmet/props/helmet_feather_a.dae: Starting conversion
art/meshes/props/helmet/props/helmet_feather_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/helmet_feather_a.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/helmet/props/helmet_feather_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/helmet_feather_a.dae: Found convertible object 'rome_helmet_m_001'
art/meshes/props/helmet/props/helmet_feather_a.dae: Converting 'rome_helmet_m-Geometry_001'
art/meshes/props/helmet/props/helmet_feather_a.dae: Found static geometry
art/meshes/props/helmet/props/hele_attic_visor.dae: Starting conversion
art/meshes/props/helmet/props/hele_attic_visor.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_attic_visor.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/props/hele_attic_visor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_attic_visor.dae: Found convertible object 'Hele_Attic_05_Visor'
art/meshes/props/helmet/props/hele_attic_visor.dae: Converting 'Esfera_287'
art/meshes/props/helmet/props/hele_attic_visor.dae: Found static geometry
art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Starting conversion
art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/props/hele_attic_mask_a1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Found convertible object 'Hele_Attic_01_Check_Guard'
art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Converting 'Esfera_182'
art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Found static geometry
art/meshes/props/special/wagon_four_wheel_empty.dae: Starting conversion
art/meshes/props/special/wagon_four_wheel_empty.dae: Running FixBrokenXML
art/meshes/props/special/wagon_four_wheel_empty.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/special/wagon_four_wheel_empty.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/special/wagon_four_wheel_empty.dae: Found convertible object 'FourWheelWagon'
art/meshes/props/special/wagon_four_wheel_empty.dae: Converting 'FourWheelRam'
art/meshes/props/special/wagon_four_wheel_empty.dae: Found skinned geometry
art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point horse_l
art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point horse_r
art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point driver
art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point cargo
art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point engineer_a
art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point engineer_b
art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point engineer_c
art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point engineer_d
art/animation/mechanical/wagon_four_wheel_empty_idle.dae: Starting conversion
art/animation/mechanical/wagon_four_wheel_empty_idle.dae: Running FixBrokenXML
art/animation/mechanical/wagon_four_wheel_empty_idle.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/animation/mechanical/wagon_four_wheel_empty_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/wagon_four_wheel_empty_idle.dae: Found convertible object 'FourWheelWagon'
art/animation/mechanical/wagon_four_wheel_empty_idle.dae: Converting 'FourWheelRam'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/wagon_four_wheel_empty_idle.dae): Loaded successfully
art/animation/mechanical/wagon_four_wheel_empty_move.dae: Starting conversion
art/animation/mechanical/wagon_four_wheel_empty_move.dae: Running FixBrokenXML
art/animation/mechanical/wagon_four_wheel_empty_move.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/animation/mechanical/wagon_four_wheel_empty_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/wagon_four_wheel_empty_move.dae: Found convertible object 'FourWheelWagon'
art/animation/mechanical/wagon_four_wheel_empty_move.dae: Converting 'FourWheelRam'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/wagon_four_wheel_empty_move.dae): Loaded successfully
art/meshes/props/special/rome_rock_packed.dae: Starting conversion
art/meshes/props/special/rome_rock_packed.dae: Running FixBrokenXML
art/meshes/props/special/rome_rock_packed.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/props/special/rome_rock_packed.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/special/rome_rock_packed.dae: Found convertible object 'model'
art/meshes/props/special/rome_rock_packed.dae: Converting 'model'
art/meshes/props/special/rome_rock_packed.dae: Found static geometry
art/animation/biped/citizen/idle_relax_m_b.dae: Starting conversion
art/animation/biped/citizen/idle_relax_m_b.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_m_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_m_b.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_m_b.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_m_b.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_b.dae): Loaded successfully
art/animation/biped/citizen/idle_relax_m_c.dae: Starting conversion
art/animation/biped/citizen/idle_relax_m_c.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_m_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_m_c.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_m_c.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_m_c.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_c.dae): Loaded successfully
art/animation/biped/citizen/idle_relax_m_d.dae: Starting conversion
art/animation/biped/citizen/idle_relax_m_d.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_m_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_m_d.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_m_d.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_m_d.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_d.dae): Loaded successfully
art/animation/biped/citizen/idle_relax_m_e.dae: Starting conversion
art/animation/biped/citizen/idle_relax_m_e.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_m_e.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_m_e.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_m_e.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_m_e.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_e.dae): Loaded successfully
art/animation/biped/citizen/idle_relax_m_f.dae: Starting conversion
art/animation/biped/citizen/idle_relax_m_f.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_m_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_m_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_m_f.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_m_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_f.dae): Loaded successfully
art/animation/biped/citizen/idle_relax_m_g.dae: Starting conversion
art/animation/biped/citizen/idle_relax_m_g.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_m_g.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_m_g.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_m_g.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_m_g.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_g.dae): Loaded successfully
art/animation/biped/citizen/walk_relax_m_aggresive.dae: Starting conversion
art/animation/biped/citizen/walk_relax_m_aggresive.dae: Running FixBrokenXML
art/animation/biped/citizen/walk_relax_m_aggresive.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/walk_relax_m_aggresive.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/walk_relax_m_aggresive.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/walk_relax_m_aggresive.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_m_aggresive.dae): Loaded successfully
art/meshes/props/helmet/hele_chalcidean_c.dae: Starting conversion
art/meshes/props/helmet/hele_chalcidean_c.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_chalcidean_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_chalcidean_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_chalcidean_c.dae: Found convertible object 'Hele_Chalcidean_03'
art/meshes/props/helmet/hele_chalcidean_c.dae: Converting 'Esfera_355'
art/meshes/props/helmet/hele_chalcidean_c.dae: Found static geometry
art/meshes/props/helmet/hele_chalcidean_c.dae: Adding prop point crest
art/meshes/props/helmet/hele_chalcidean_c.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_chalcidean_c.dae: Adding prop point highcrest
art/meshes/props/helmet/hele_chalcidean_c.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_chalcidean_c.dae: Adding prop point crest
art/meshes/props/helmet/hele_chalcidean_c.dae: Adding prop point highcrest
art/meshes/props/helmet/props/hele_chalcidean_mask_a.dae: Starting conversion
art/meshes/props/helmet/props/hele_chalcidean_mask_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_chalcidean_mask_a.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/props/hele_chalcidean_mask_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_chalcidean_mask_a.dae: Found convertible object 'Hele_Attic_01_Check_Guard_001'
art/meshes/props/helmet/props/hele_chalcidean_mask_a.dae: Converting 'Esfera_339'
art/meshes/props/helmet/props/hele_chalcidean_mask_a.dae: Found static geometry
art/meshes/structural/pers_fortress_b.dae: Starting conversion
art/meshes/structural/pers_fortress_b.dae: Running FixBrokenXML
art/meshes/structural/pers_fortress_b.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae
art/meshes/structural/pers_fortress_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_fortress_b.dae: Found convertible object 'Fortress_004'
art/meshes/structural/pers_fortress_b.dae: Converting 'FortressMesh_002'
art/meshes/structural/pers_fortress_b.dae: Found static geometry
art/meshes/structural/pers_fortress_b.dae: Adding prop point garrisoned
art/meshes/structural/pers_fortress_b.dae: Adding prop point projectile
art/meshes/structural/pers_fortress_b.dae: Adding prop point death
art/meshes/props/pers_fortress_b_shields.dae: Starting conversion
art/meshes/props/pers_fortress_b_shields.dae: Running FixBrokenXML
art/meshes/props/pers_fortress_b_shields.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae
art/meshes/props/pers_fortress_b_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_fortress_b_shields.dae: Found convertible object 'Fortress_003'
art/meshes/props/pers_fortress_b_shields.dae: Converting 'FortressMesh_022'
art/meshes/props/pers_fortress_b_shields.dae: Found static geometry
art/meshes/props/pers_fortress_b_paintings.dae: Starting conversion
art/meshes/props/pers_fortress_b_paintings.dae: Running FixBrokenXML
art/meshes/props/pers_fortress_b_paintings.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae
art/meshes/props/pers_fortress_b_paintings.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_fortress_b_paintings.dae: Found convertible object 'props_002'
art/meshes/props/pers_fortress_b_paintings.dae: Converting 'props-mesh_001'
art/meshes/props/pers_fortress_b_paintings.dae: Found static geometry
art/meshes/props/quiver_greek_back.dae: Starting conversion
art/meshes/props/quiver_greek_back.dae: Running FixBrokenXML
art/meshes/props/quiver_greek_back.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/props/quiver_greek_back.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/quiver_greek_back.dae: Found convertible object 'quiver_greek_back'
art/meshes/props/quiver_greek_back.dae: Converting 'quiver_greek_back'
art/meshes/props/quiver_greek_back.dae: Found static geometry
art/meshes/props/quiver_greek_back_arrows.dae: Starting conversion
art/meshes/props/quiver_greek_back_arrows.dae: Running FixBrokenXML
art/meshes/props/quiver_greek_back_arrows.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/props/quiver_greek_back_arrows.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/quiver_greek_back_arrows.dae: Found convertible object 'weap_arrow_front_007_002'
art/meshes/props/quiver_greek_back_arrows.dae: Converting 'weap_arrow_front-Geometry_006'
art/meshes/props/quiver_greek_back_arrows.dae: Found static geometry
art/animation/biped/infantry/siege_operators/lithobolos_attack_a.dae: Starting conversion
art/animation/biped/infantry/siege_operators/lithobolos_attack_a.dae: Running FixBrokenXML
art/animation/biped/infantry/siege_operators/lithobolos_attack_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/siege_operators/lithobolos_attack_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/siege_operators/lithobolos_attack_a.dae: Found convertible object 'm_naked'
art/animation/biped/infantry/siege_operators/lithobolos_attack_a.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/siege_operators/lithobolos_attack_a.dae): Loaded successfully
art/animation/biped/infantry/siege_operators/lithobolos_attack_b.dae: Starting conversion
art/animation/biped/infantry/siege_operators/lithobolos_attack_b.dae: Running FixBrokenXML
art/animation/biped/infantry/siege_operators/lithobolos_attack_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/siege_operators/lithobolos_attack_b.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/siege_operators/lithobolos_attack_b.dae: Found convertible object 'm_naked'
art/animation/biped/infantry/siege_operators/lithobolos_attack_b.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/siege_operators/lithobolos_attack_b.dae): Loaded successfully
art/meshes/props/onager_projectile.dae: Starting conversion
art/meshes/props/onager_projectile.dae: Running FixBrokenXML
art/meshes/props/onager_projectile.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/onager_projectile.dae: Applying fixes for 3ds Max exporter
art/meshes/props/onager_projectile.dae: Found library_images to delete
art/meshes/props/onager_projectile.dae: Found library_materials to delete
art/meshes/props/onager_projectile.dae: Found library_effects to delete
art/meshes/props/onager_projectile.dae: Found a bind_material to delete
art/meshes/props/onager_projectile.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/onager_projectile.dae: Found convertible object 'Sphere01'
art/meshes/props/onager_projectile.dae: Converting 'Sphere01Mesh'
art/meshes/props/onager_projectile.dae: Found static geometry
art/meshes/props/siege_artillery/lithobolos_med_01.dae: Starting conversion
art/meshes/props/siege_artillery/lithobolos_med_01.dae: Running FixBrokenXML
art/meshes/props/siege_artillery/lithobolos_med_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/siege_artillery/lithobolos_med_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/siege_artillery/lithobolos_med_01.dae: Found convertible object 'Lithobolos_Med'
art/meshes/props/siege_artillery/lithobolos_med_01.dae: Converting 'Lithobolos_Med_Armature'
art/meshes/props/siege_artillery/lithobolos_med_01.dae: Found skinned geometry
art/meshes/props/siege_artillery/lithobolos_med_01.dae: Adding prop point operator_02
art/meshes/props/siege_artillery/lithobolos_med_01.dae: Adding prop point operator_01
art/meshes/props/siege_artillery/lithobolos_med_01.dae: Adding prop point operator_03
art/meshes/props/siege_artillery/lithobolos_med_01.dae: Adding prop point ammo
art/meshes/props/siege_artillery/lithobolos_med_01.dae: Adding prop point projectile
art/animation/mechanical/siege_artillery/lithobolos_med_idle_01.dae: Starting conversion
art/animation/mechanical/siege_artillery/lithobolos_med_idle_01.dae: Running FixBrokenXML
art/animation/mechanical/siege_artillery/lithobolos_med_idle_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/mechanical/siege_artillery/lithobolos_med_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/siege_artillery/lithobolos_med_idle_01.dae: Found convertible object 'Lithobolos_Med'
art/animation/mechanical/siege_artillery/lithobolos_med_idle_01.dae: Converting 'Lithobolos_Med_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/siege_artillery/lithobolos_med_idle_01.dae): Loaded successfully
art/animation/mechanical/siege_artillery/lithobolos_med_attack_ranged_01.dae: Starting conversion
art/animation/mechanical/siege_artillery/lithobolos_med_attack_ranged_01.dae: Running FixBrokenXML
art/animation/mechanical/siege_artillery/lithobolos_med_attack_ranged_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/mechanical/siege_artillery/lithobolos_med_attack_ranged_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/siege_artillery/lithobolos_med_attack_ranged_01.dae: Found convertible object 'Lithobolos_Med'
art/animation/mechanical/siege_artillery/lithobolos_med_attack_ranged_01.dae: Converting 'Lithobolos_Med_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/siege_artillery/lithobolos_med_attack_ranged_01.dae): Loaded successfully
art/meshes/props/siege_artillery/ammo_stone_med.dae: Starting conversion
art/meshes/props/siege_artillery/ammo_stone_med.dae: Running FixBrokenXML
art/meshes/props/siege_artillery/ammo_stone_med.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/siege_artillery/ammo_stone_med.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/siege_artillery/ammo_stone_med.dae: Found convertible object 'Esfera_001'
art/meshes/props/siege_artillery/ammo_stone_med.dae: Converting 'Esfera_021'
art/meshes/props/siege_artillery/ammo_stone_med.dae: Found static geometry
art/meshes/props/siege_artillery/projectile_stone_med.dae: Starting conversion
art/meshes/props/siege_artillery/projectile_stone_med.dae: Running FixBrokenXML
art/meshes/props/siege_artillery/projectile_stone_med.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/siege_artillery/projectile_stone_med.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/siege_artillery/projectile_stone_med.dae: Found convertible object 'Esfera_001_001'
art/meshes/props/siege_artillery/projectile_stone_med.dae: Converting 'Esfera_023'
art/meshes/props/siege_artillery/projectile_stone_med.dae: Found static geometry
art/meshes/props/siege_artillery/lever_sml.dae: Starting conversion
art/meshes/props/siege_artillery/lever_sml.dae: Running FixBrokenXML
art/meshes/props/siege_artillery/lever_sml.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/siege_artillery/lever_sml.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/siege_artillery/lever_sml.dae: Found convertible object 'Siege_Lever-Wood_L_006'
art/meshes/props/siege_artillery/lever_sml.dae: Converting 'Cilindro_038'
art/meshes/props/siege_artillery/lever_sml.dae: Found static geometry
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_01.dae: Starting conversion
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_01.dae: Running FixBrokenXML
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/siege_operators/lithobolos_med_attack_01.dae): Loaded successfully
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_02.dae: Starting conversion
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_02.dae: Running FixBrokenXML
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/siege_operators/lithobolos_med_attack_02.dae): Loaded successfully
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_03.dae: Starting conversion
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_03.dae: Running FixBrokenXML
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/siege_operators/lithobolos_med_attack_03.dae): Loaded successfully
art/meshes/props/helmet/hele_chalcidean_d.dae: Starting conversion
art/meshes/props/helmet/hele_chalcidean_d.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_chalcidean_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_chalcidean_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_chalcidean_d.dae: Found convertible object 'Hele_Chalcidean_04'
art/meshes/props/helmet/hele_chalcidean_d.dae: Converting 'Esfera_358'
art/meshes/props/helmet/hele_chalcidean_d.dae: Found static geometry
art/meshes/props/helmet/hele_chalcidean_d.dae: Adding prop point crest
art/meshes/props/helmet/hele_chalcidean_d.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_chalcidean_d.dae: Adding prop point highcrest
art/meshes/props/helmet/hele_chalcidean_d.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_chalcidean_d.dae: Adding prop point crest
art/meshes/props/helmet/hele_chalcidean_d.dae: Adding prop point highcrest
art/meshes/props/helmet/props/hele_attic_mask_a2.dae: Starting conversion
art/meshes/props/helmet/props/hele_attic_mask_a2.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_attic_mask_a2.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/props/hele_attic_mask_a2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_attic_mask_a2.dae: Found convertible object 'Hele_Attic_01_Check_Guard_02'
art/meshes/props/helmet/props/hele_attic_mask_a2.dae: Converting 'Esfera_227'
art/meshes/props/helmet/props/hele_attic_mask_a2.dae: Found static geometry
art/meshes/props/helmet/props/hele_attic_wing.dae: Starting conversion
art/meshes/props/helmet/props/hele_attic_wing.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_attic_wing.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/props/hele_attic_wing.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_attic_wing.dae: Found convertible object 'Attic_Wings'
art/meshes/props/helmet/props/hele_attic_wing.dae: Converting 'Plano'
art/meshes/props/helmet/props/hele_attic_wing.dae: Found static geometry
art/meshes/props/weap_shaft_wood_long_e.dae: Starting conversion
art/meshes/props/weap_shaft_wood_long_e.dae: Running FixBrokenXML
art/meshes/props/weap_shaft_wood_long_e.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_shaft_wood_long_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_shaft_wood_long_e.dae: Found convertible object 'Wood_stave_long_e'
art/meshes/props/weap_shaft_wood_long_e.dae: Converting 'Plano_038'
art/meshes/props/weap_shaft_wood_long_e.dae: Found static geometry
art/meshes/props/weap_shaft_wood_long_e.dae: Adding prop point blade
art/meshes/props/helmet/celt_alesia_01.dae: Starting conversion
art/meshes/props/helmet/celt_alesia_01.dae: Running FixBrokenXML
art/meshes/props/helmet/celt_alesia_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/celt_alesia_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/celt_alesia_01.dae: Found convertible object 'celt_helmet_alesia_01'
art/meshes/props/helmet/celt_alesia_01.dae: Converting 'Cube_031'
art/meshes/props/helmet/celt_alesia_01.dae: Found static geometry
art/meshes/props/helmet/celt_alesia_01.dae: Adding prop point boar
art/meshes/props/shield/props/orle_oval_03.dae: Starting conversion
art/meshes/props/shield/props/orle_oval_03.dae: Running FixBrokenXML
art/meshes/props/shield/props/orle_oval_03.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/shield/props/orle_oval_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/orle_oval_03.dae: Found convertible object 'Celtic_shield_Guard_003'
art/meshes/props/shield/props/orle_oval_03.dae: Converting 'longboat_084'
art/meshes/props/shield/props/orle_oval_03.dae: Found static geometry
art/meshes/structural/celt_siege_ram.dae: Starting conversion
art/meshes/structural/celt_siege_ram.dae: Running FixBrokenXML
art/meshes/structural/celt_siege_ram.dae: Authoring tool: Blender 2.60.0 r41226
art/meshes/structural/celt_siege_ram.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/celt_siege_ram.dae: Found convertible object 'ram'
art/meshes/structural/celt_siege_ram.dae: Converting 'SixWheeler'
art/meshes/structural/celt_siege_ram.dae: Found skinned geometry
art/meshes/structural/celt_siege_ram.dae: Adding prop point garrisoned
art/animation/mechanical/celt_siege_ram_idle.dae: Starting conversion
art/animation/mechanical/celt_siege_ram_idle.dae: Running FixBrokenXML
art/animation/mechanical/celt_siege_ram_idle.dae: Authoring tool: Blender 2.60.0 r41226
art/animation/mechanical/celt_siege_ram_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/celt_siege_ram_idle.dae: Found convertible object 'ram'
art/animation/mechanical/celt_siege_ram_idle.dae: Converting 'SixWheeler'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/celt_siege_ram_idle.dae): Loaded successfully
art/animation/mechanical/celt_siege_ram_move.dae: Starting conversion
art/animation/mechanical/celt_siege_ram_move.dae: Running FixBrokenXML
art/animation/mechanical/celt_siege_ram_move.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/mechanical/celt_siege_ram_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/celt_siege_ram_move.dae: Found convertible object 'ram'
art/animation/mechanical/celt_siege_ram_move.dae: Converting 'SixWheeler'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/celt_siege_ram_move.dae): Loaded successfully
art/animation/mechanical/celt_siege_ram_attack.dae: Starting conversion
art/animation/mechanical/celt_siege_ram_attack.dae: Running FixBrokenXML
art/animation/mechanical/celt_siege_ram_attack.dae: Authoring tool: Blender 2.60.0 r41226
art/animation/mechanical/celt_siege_ram_attack.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/celt_siege_ram_attack.dae: Found convertible object 'ram'
art/animation/mechanical/celt_siege_ram_attack.dae: Converting 'SixWheeler'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/celt_siege_ram_attack.dae): Loaded successfully
art/meshes/props/celt_siege_ram_shields.dae: Starting conversion
art/meshes/props/celt_siege_ram_shields.dae: Running FixBrokenXML
art/meshes/props/celt_siege_ram_shields.dae: Authoring tool: Blender v:249 - Illusoft Collada Exporter v:0.3.162
art/meshes/props/celt_siege_ram_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/celt_siege_ram_shields.dae: Found convertible object 'Plane'
art/meshes/props/celt_siege_ram_shields.dae: Converting 'Plane_001'
art/meshes/props/celt_siege_ram_shields.dae: Found static geometry
art/meshes/props/helmet/hele_attic_c.dae: Starting conversion
art/meshes/props/helmet/hele_attic_c.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_attic_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_attic_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_attic_c.dae: Found convertible object 'Hele_Attic_04'
art/meshes/props/helmet/hele_attic_c.dae: Converting 'Esfera_232'
art/meshes/props/helmet/hele_attic_c.dae: Found static geometry
art/meshes/props/helmet/hele_attic_c.dae: Adding prop point crest
art/meshes/props/helmet/hele_attic_c.dae: Adding prop point feather_01
art/meshes/props/helmet/hele_attic_c.dae: Adding prop point feather_02
art/meshes/props/helmet/hele_attic_c.dae: Adding prop point feather_03
art/meshes/props/helmet/hele_attic_c.dae: Adding prop point feather_04
art/meshes/props/helmet/hele_attic_c.dae: Adding prop point feather_L
art/meshes/props/helmet/hele_attic_c.dae: Adding prop point feather_R
art/meshes/props/helmet/hele_attic_c.dae: Adding prop point wing_R
art/meshes/props/helmet/hele_attic_c.dae: Adding prop point wing_L
art/meshes/props/helmet/hele_phrygian_k1.dae: Starting conversion
art/meshes/props/helmet/hele_phrygian_k1.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_phrygian_k1.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/hele_phrygian_k1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_phrygian_k1.dae: Found convertible object 'Hele_Helmet_Phrygian_11'
art/meshes/props/helmet/hele_phrygian_k1.dae: Converting 'Esfera_294'
art/meshes/props/helmet/hele_phrygian_k1.dae: Found static geometry
art/meshes/props/helmet/hele_phrygian_k1.dae: Adding prop point feather_L
art/meshes/props/helmet/hele_phrygian_k1.dae: Adding prop point feather_R
art/meshes/props/helmet/hele_phrygian_k1.dae: Adding prop point wing_R
art/meshes/props/helmet/hele_phrygian_k1.dae: Adding prop point wing_L
art/meshes/props/rubble_stone_3x3.dae: Starting conversion
art/meshes/props/rubble_stone_3x3.dae: Running FixBrokenXML
art/meshes/props/rubble_stone_3x3.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/rubble_stone_3x3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/rubble_stone_3x3.dae: Found convertible object 'house_rubble'
art/meshes/props/rubble_stone_3x3.dae: Converting 'Plane_000'
art/meshes/props/rubble_stone_3x3.dae: Found static geometry
art/meshes/props/rubble_stone_3x3.dae: Adding prop point flame1
art/meshes/props/rubble_stone_3x3.dae: Adding prop point flame2
art/meshes/skeletal/elephant_asian_armored_01.dae: Starting conversion
art/meshes/skeletal/elephant_asian_armored_01.dae: Running FixBrokenXML
art/meshes/skeletal/elephant_asian_armored_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/skeletal/elephant_asian_armored_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/elephant_asian_armored_01.dae: Found convertible object 'elephant_asian_armored_01'
art/meshes/skeletal/elephant_asian_armored_01.dae: Converting 'Elephantidae_Asian_Quadraped'
art/meshes/skeletal/elephant_asian_armored_01.dae: Found skinned geometry
art/meshes/skeletal/elephant_asian_armored_01.dae: Adding prop point head
art/meshes/skeletal/elephant_asian_armored_01.dae: Adding prop point tusk_left
art/meshes/skeletal/elephant_asian_armored_01.dae: Adding prop point tusk_right
art/meshes/skeletal/elephant_asian_armored_01.dae: Adding prop point helmet
art/meshes/skeletal/elephant_asian_armored_01.dae: Adding prop point trunk_grasp
art/meshes/skeletal/elephant_asian_armored_01.dae: Adding prop point beam
art/meshes/skeletal/elephant_asian_armored_01.dae: Adding prop point rider
art/meshes/skeletal/elephant_asian_armored_01.dae: Adding prop point turret
art/meshes/skeletal/elephant_asian_armored_01.dae: Adding prop point egret_2
art/meshes/skeletal/elephant_asian_armored_01.dae: Adding prop point egret_1
art/meshes/skeletal/elephant_asian_armored_01.dae: Adding prop point egret_3
art/meshes/skeletal/elephant_asian_armored_01.dae: Adding prop point rider1
art/meshes/skeletal/elephant_asian_armored_01.dae: Adding prop point rider2
art/meshes/skeletal/elephant_asian_armored_01.dae: Adding prop point rider3
art/meshes/props/weap_axe_a.dae: Starting conversion
art/meshes/props/weap_axe_a.dae: Running FixBrokenXML
art/meshes/props/weap_axe_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weap_axe_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_axe_a.dae: Found convertible object 'weap_axe_a'
art/meshes/props/weap_axe_a.dae: Converting 'weap_axe_a-Geometry'
art/meshes/props/weap_axe_a.dae: Found static geometry
art/animation/biped/rider/elephantry/walk_relax.dae: Starting conversion
art/animation/biped/rider/elephantry/walk_relax.dae: Running FixBrokenXML
art/animation/biped/rider/elephantry/walk_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/rider/elephantry/walk_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/elephantry/walk_relax.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/elephantry/walk_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/walk_relax.dae): Loaded successfully
art/animation/biped/rider/elephantry/idle_attack.dae: Starting conversion
art/animation/biped/rider/elephantry/idle_attack.dae: Running FixBrokenXML
art/animation/biped/rider/elephantry/idle_attack.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/rider/elephantry/idle_attack.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/elephantry/idle_attack.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/elephantry/idle_attack.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/idle_attack.dae): Loaded successfully
art/animation/biped/rider/elephantry/death_rider1.dae: Starting conversion
art/animation/biped/rider/elephantry/death_rider1.dae: Running FixBrokenXML
art/animation/biped/rider/elephantry/death_rider1.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/rider/elephantry/death_rider1.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/elephantry/death_rider1.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/elephantry/death_rider1.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/death_rider1.dae): Loaded successfully
art/animation/biped/rider/elephantry/idle_relax.dae: Starting conversion
art/animation/biped/rider/elephantry/idle_relax.dae: Running FixBrokenXML
art/animation/biped/rider/elephantry/idle_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/rider/elephantry/idle_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/elephantry/idle_relax.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/elephantry/idle_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/idle_relax.dae): Loaded successfully
art/meshes/props/helmet/old/pers_floppy_a.dae: Starting conversion
art/meshes/props/helmet/old/pers_floppy_a.dae: Running FixBrokenXML
art/meshes/props/helmet/old/pers_floppy_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/helmet/old/pers_floppy_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/old/pers_floppy_a.dae: Found convertible object 'pers_floppy_a'
art/meshes/props/helmet/old/pers_floppy_a.dae: Converting 'pers_floppy_a-Geometry'
art/meshes/props/helmet/old/pers_floppy_a.dae: Found static geometry
art/meshes/props/shield/gerron_a_f.dae: Starting conversion
art/meshes/props/shield/gerron_a_f.dae: Running FixBrokenXML
art/meshes/props/shield/gerron_a_f.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/shield/gerron_a_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/gerron_a_f.dae: Found convertible object 'gerron_a_f'
art/meshes/props/shield/gerron_a_f.dae: Converting 'gerron_a_f-Geometry'
art/meshes/props/shield/gerron_a_f.dae: Found static geometry
art/meshes/props/shield/gerron_a_f.dae: Adding prop point back
art/meshes/props/shield/gerron_a_b.dae: Starting conversion
art/meshes/props/shield/gerron_a_b.dae: Running FixBrokenXML
art/meshes/props/shield/gerron_a_b.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/shield/gerron_a_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/gerron_a_b.dae: Found convertible object 'gerron_a_b'
art/meshes/props/shield/gerron_a_b.dae: Converting 'gerron_a_b-Geometry'
art/meshes/props/shield/gerron_a_b.dae: Found static geometry
art/meshes/props/weap_axe_b.dae: Starting conversion
art/meshes/props/weap_axe_b.dae: Running FixBrokenXML
art/meshes/props/weap_axe_b.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weap_axe_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_axe_b.dae: Found convertible object 'weap_axe_b'
art/meshes/props/weap_axe_b.dae: Converting 'weap_axe_b-Geometry'
art/meshes/props/weap_axe_b.dae: Found static geometry
art/meshes/props/pers_cc_rubble.dae: Starting conversion
art/meshes/props/pers_cc_rubble.dae: Running FixBrokenXML
art/meshes/props/pers_cc_rubble.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/pers_cc_rubble.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_cc_rubble.dae: Found convertible object 'house_rubble_002'
art/meshes/props/pers_cc_rubble.dae: Converting 'Plane_007'
art/meshes/props/pers_cc_rubble.dae: Found static geometry
art/meshes/props/pers_cc_rubble.dae: Adding prop point flame1
art/meshes/props/pers_cc_rubble.dae: Adding prop point flame2
art/meshes/props/pers_cc_pieces.dae: Starting conversion
art/meshes/props/pers_cc_pieces.dae: Running FixBrokenXML
art/meshes/props/pers_cc_pieces.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/pers_cc_pieces.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_cc_pieces.dae: Found convertible object 'house_rubble_017'
art/meshes/props/pers_cc_pieces.dae: Converting 'Plane_050'
art/meshes/props/pers_cc_pieces.dae: Found static geometry
art/meshes/props/jav_bag.dae: Starting conversion
art/meshes/props/jav_bag.dae: Running FixBrokenXML
art/meshes/props/jav_bag.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/jav_bag.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/jav_bag.dae: Found convertible object 'Javelin_bag'
art/meshes/props/jav_bag.dae: Converting 'Cylinder_001'
art/meshes/props/jav_bag.dae: Found static geometry
art/meshes/props/jav_bag.dae: Adding prop point jav_d
art/meshes/props/jav_bag.dae: Adding prop point jav_a
art/meshes/props/jav_bag.dae: Adding prop point jav_c
art/meshes/props/jav_bag.dae: Adding prop point jav_b
art/meshes/props/helmet/hele_attic_a.dae: Starting conversion
art/meshes/props/helmet/hele_attic_a.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_attic_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_attic_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_attic_a.dae: Found convertible object 'Hele_Attic_01'
art/meshes/props/helmet/hele_attic_a.dae: Converting 'Esfera_169'
art/meshes/props/helmet/hele_attic_a.dae: Found static geometry
art/meshes/props/helmet/hele_attic_a.dae: Adding prop point crest
art/meshes/props/helmet/hele_attic_a.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_attic_a.dae: Adding prop point feather_L
art/meshes/props/helmet/hele_attic_a.dae: Adding prop point feather_R
art/meshes/props/helmet/hele_attic_a.dae: Adding prop point feather_01
art/meshes/props/helmet/hele_attic_a.dae: Adding prop point feather_02
art/meshes/props/helmet/hele_attic_a.dae: Adding prop point feather_03
art/meshes/props/helmet/hele_attic_a.dae: Adding prop point feather_04
art/meshes/props/helmet/hele_attic_a.dae: Adding prop point feather_L
art/meshes/props/helmet/hele_attic_a.dae: Adding prop point feather_R
art/meshes/props/helmet/hele_attic_a.dae: Adding prop point wing_R
art/meshes/props/helmet/hele_attic_a.dae: Adding prop point wing_L
art/meshes/props/helmet/hele_attic_a.dae: Adding prop point wing_L
art/meshes/props/helmet/hele_attic_a.dae: Adding prop point wing_R
art/meshes/structural/found_5x7.dae: Starting conversion
art/meshes/structural/found_5x7.dae: Running FixBrokenXML
art/meshes/structural/found_5x7.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142
art/meshes/structural/found_5x7.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_5x7.dae: Found convertible object 'foundation_5x7'
art/meshes/structural/found_5x7.dae: Converting 'foundation_5x7'
art/meshes/structural/found_5x7.dae: Found static geometry
art/meshes/structural/found_5x7.dae: Adding prop point delimitator_01
art/meshes/structural/found_5x7.dae: Adding prop point delimitator_02
art/meshes/structural/found_5x7.dae: Adding prop point delimitator_03
art/meshes/structural/found_5x7.dae: Adding prop point delimitator_04
art/meshes/structural/found_5x7.dae: Adding prop point post_01
art/meshes/structural/found_5x7.dae: Adding prop point post_02
art/meshes/structural/found_5x7.dae: Adding prop point post_03
art/meshes/structural/found_5x7.dae: Adding prop point post_04
art/meshes/structural/found_5x7.dae: Adding prop point post_05
art/meshes/structural/found_5x7.dae: Adding prop point post_06
art/meshes/structural/found_5x7.dae: Adding prop point post_07
art/meshes/structural/found_5x7.dae: Adding prop point post_08
art/meshes/structural/found_5x7.dae: Adding prop point brick_pile_01
art/meshes/structural/found_5x7.dae: Adding prop point brick_pile_02
art/meshes/structural/found_5x7.dae: Adding prop point brick_pile_03
art/meshes/structural/found_5x7.dae: Adding prop point brick_pile_04
art/meshes/structural/found_5x7.dae: Adding prop point box_pile_01
art/meshes/structural/found_5x7.dae: Adding prop point box_01
art/meshes/structural/found_5x7.dae: Adding prop point wood_pile_01
art/meshes/structural/found_5x7.dae: Adding prop point wood_pile_02
art/meshes/structural/found_5x7.dae: Adding prop point plank_big_01
art/meshes/structural/found_5x7.dae: Adding prop point handcart_01
art/meshes/structural/found_5x7.dae: Adding prop point handcart_02
art/meshes/structural/found_5x7.dae: Adding prop point brick_pile_05
art/meshes/structural/found_5x7.dae: Adding prop point brick_pile_06
art/meshes/structural/found_5x7.dae: Adding prop point brick_01
art/meshes/structural/found_5x7.dae: Adding prop point brick_02
art/meshes/structural/found_5x7.dae: Adding prop point brick_03
art/meshes/structural/found_5x7.dae: Adding prop point brick_04
art/meshes/structural/found_4x5.dae: Starting conversion
art/meshes/structural/found_4x5.dae: Running FixBrokenXML
art/meshes/structural/found_4x5.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/found_4x5.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_4x5.dae: Found convertible object 'foundation_4x5'
art/meshes/structural/found_4x5.dae: Converting 'foundation_4x5_001'
art/meshes/structural/found_4x5.dae: Found static geometry
art/meshes/structural/found_4x5.dae: Adding prop point post_02
art/meshes/structural/found_4x5.dae: Adding prop point delimitator_01
art/meshes/structural/found_4x5.dae: Adding prop point delimitator_03
art/meshes/structural/found_4x5.dae: Adding prop point delimitator_04
art/meshes/structural/found_4x5.dae: Adding prop point post_01
art/meshes/structural/found_4x5.dae: Adding prop point delimitator_02
art/meshes/structural/found_4x5.dae: Adding prop point post_04
art/meshes/structural/found_4x5.dae: Adding prop point post_06
art/meshes/structural/found_4x5.dae: Adding prop point post_05
art/meshes/structural/found_4x5.dae: Adding prop point post_03
art/meshes/structural/found_4x5.dae: Adding prop point brick_pile_01
art/meshes/structural/found_4x5.dae: Adding prop point brick_pile_02
art/meshes/structural/found_4x5.dae: Adding prop point box_pile_01
art/meshes/structural/found_4x5.dae: Adding prop point brick_pile_03
art/meshes/structural/found_4x5.dae: Adding prop point wood_pile_01
art/meshes/structural/found_4x5.dae: Adding prop point handcart_01
art/meshes/structural/found_4x5.dae: Adding prop point box_01
art/meshes/structural/found_9x9.dae: Starting conversion
art/meshes/structural/found_9x9.dae: Running FixBrokenXML
art/meshes/structural/found_9x9.dae: Authoring tool: Blender 2.80.57 commit date:2019-04-17, commit time:19:26, hash:b46245470f79
art/meshes/structural/found_9x9.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_9x9.dae: Found convertible object 'foundation_9x9'
art/meshes/structural/found_9x9.dae: Converting 'foundation_9x9'
art/meshes/structural/found_9x9.dae: Found static geometry
art/meshes/structural/found_9x9.dae: Adding prop point delimitator_01
art/meshes/structural/found_9x9.dae: Adding prop point delimitator_02
art/meshes/structural/found_9x9.dae: Adding prop point delimitator_03
art/meshes/structural/found_9x9.dae: Adding prop point delimitator_04
art/meshes/structural/found_9x9.dae: Adding prop point post_01
art/meshes/structural/found_9x9.dae: Adding prop point post_02
art/meshes/structural/found_9x9.dae: Adding prop point post_03
art/meshes/structural/found_9x9.dae: Adding prop point post_04
art/meshes/structural/found_9x9.dae: Adding prop point post_05
art/meshes/structural/found_9x9.dae: Adding prop point post_06
art/meshes/structural/found_9x9.dae: Adding prop point post_07
art/meshes/structural/found_9x9.dae: Adding prop point post_08
art/meshes/structural/found_9x9.dae: Adding prop point post_10
art/meshes/structural/found_9x9.dae: Adding prop point post_09
art/meshes/structural/found_9x9.dae: Adding prop point post_12
art/meshes/structural/found_9x9.dae: Adding prop point post_11
art/meshes/structural/found_9x9.dae: Adding prop point wood_pile_01
art/meshes/structural/found_9x9.dae: Adding prop point wood_pile_02
art/meshes/structural/found_9x9.dae: Adding prop point wood_pile_03
art/meshes/structural/found_9x9.dae: Adding prop point wood_pile_04
art/meshes/structural/found_9x9.dae: Adding prop point box_01
art/meshes/structural/found_9x9.dae: Adding prop point box_02
art/meshes/structural/found_9x9.dae: Adding prop point box_pile_01
art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_01
art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_02
art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_03
art/meshes/structural/found_9x9.dae: Adding prop point handcart_01
art/meshes/structural/found_9x9.dae: Adding prop point handcart_02
art/meshes/structural/found_9x9.dae: Adding prop point wood_plank_big_01
art/meshes/structural/found_9x9.dae: Adding prop point wood_plank_pile_big_01
art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_04
art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_05
art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_06
art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_07
art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_08
art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_09
art/meshes/props/plank_big.dae: Starting conversion
art/meshes/props/plank_big.dae: Running FixBrokenXML
art/meshes/props/plank_big.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/plank_big.dae: Applying fixes for 3ds Max exporter
art/meshes/props/plank_big.dae: Found library_images to delete
art/meshes/props/plank_big.dae: Found library_materials to delete
art/meshes/props/plank_big.dae: Found library_effects to delete
art/meshes/props/plank_big.dae: Found a bind_material to delete
art/meshes/props/plank_big.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/plank_big.dae: Found convertible object 'Object005-Pivot'
art/meshes/props/plank_big.dae: Converting 'Object005Mesh'
art/meshes/props/plank_big.dae: Found static geometry
art/meshes/structural/mace_theater_struct.dae: Starting conversion
art/meshes/structural/mace_theater_struct.dae: Running FixBrokenXML
art/meshes/structural/mace_theater_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/mace_theater_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_theater_struct.dae: Found convertible object 'Cube_002_000'
art/meshes/structural/mace_theater_struct.dae: Converting 'Cube_017'
art/meshes/structural/mace_theater_struct.dae: Found static geometry
art/meshes/structural/mace_theater_struct.dae: Adding prop point garisoned
art/meshes/structural/mace_theater_struct.dae: Adding prop point garisoned_001
art/meshes/props/mace_theater_marble.dae: Starting conversion
art/meshes/props/mace_theater_marble.dae: Running FixBrokenXML
art/meshes/props/mace_theater_marble.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/mace_theater_marble.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/mace_theater_marble.dae: Found convertible object 'Cube_002_000_001'
art/meshes/props/mace_theater_marble.dae: Converting 'Cube_002'
art/meshes/props/mace_theater_marble.dae: Found static geometry
art/meshes/props/mace_theater_props_a.dae: Starting conversion
art/meshes/props/mace_theater_props_a.dae: Running FixBrokenXML
art/meshes/props/mace_theater_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/mace_theater_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/mace_theater_props_a.dae: Found convertible object 'Cube_002_000'
art/meshes/props/mace_theater_props_a.dae: Converting 'Cube_019'
art/meshes/props/mace_theater_props_a.dae: Found static geometry
art/meshes/props/mace_theater_decor.dae: Starting conversion
art/meshes/props/mace_theater_decor.dae: Running FixBrokenXML
art/meshes/props/mace_theater_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/mace_theater_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/mace_theater_decor.dae: Found convertible object 'Cube_002_004'
art/meshes/props/mace_theater_decor.dae: Converting 'Cube_011'
art/meshes/props/mace_theater_decor.dae: Found static geometry
art/meshes/props/mace_theater_tile_c.dae: Starting conversion
art/meshes/props/mace_theater_tile_c.dae: Running FixBrokenXML
art/meshes/props/mace_theater_tile_c.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/mace_theater_tile_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/mace_theater_tile_c.dae: Found convertible object 'Cube_002_000'
art/meshes/props/mace_theater_tile_c.dae: Converting 'Cube_018'
art/meshes/props/mace_theater_tile_c.dae: Found static geometry
art/meshes/props/mace_theater_nature.dae: Starting conversion
art/meshes/props/mace_theater_nature.dae: Running FixBrokenXML
art/meshes/props/mace_theater_nature.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/mace_theater_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/mace_theater_nature.dae: Found convertible object 'Cube_002_002'
art/meshes/props/mace_theater_nature.dae: Converting 'Cube_009'
art/meshes/props/mace_theater_nature.dae: Found static geometry
art/animation/biped/rider/camelry/javelinist/attack_bag.dae: Starting conversion
art/animation/biped/rider/camelry/javelinist/attack_bag.dae: Running FixBrokenXML
art/animation/biped/rider/camelry/javelinist/attack_bag.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/rider/camelry/javelinist/attack_bag.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/camelry/javelinist/attack_bag.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/camelry/javelinist/attack_bag.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/javelinist/attack_bag.dae): Loaded successfully
art/meshes/structural/kush_nuba_camp_struct.dae: Starting conversion
art/meshes/structural/kush_nuba_camp_struct.dae: Running FixBrokenXML
art/meshes/structural/kush_nuba_camp_struct.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/structural/kush_nuba_camp_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_nuba_camp_struct.dae: Found convertible object 'nuba_camp_005'
art/meshes/structural/kush_nuba_camp_struct.dae: Converting 'Circle_001'
art/meshes/structural/kush_nuba_camp_struct.dae: Found static geometry
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point drum_medium_02_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_small_01_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point shield_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point shield_03
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point shield_02
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point projectile
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point garrisoned
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point drum_medium_01_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_big_01_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_big_01_02
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_big_01_03
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_big_01_04
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_big_01_05
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_big_01_06
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_big_02_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_big_02_02
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_big_02_03
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_medium_01_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_medium_02_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_small_02_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point drum_small_01_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point drum_small_01_02
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_small_03_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_small_04_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_small_05_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point bench_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point bench_02
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point drum_big_01_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point drum_small_02_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point drum_small_02_02
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point drum_sticks_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point hay_stack_03
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point hay_stack_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point hay_stack_02
art/meshes/props/kush_nuba_camp_bench.dae: Starting conversion
art/meshes/props/kush_nuba_camp_bench.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_bench.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_bench.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_bench.dae: Found convertible object 'drum_001'
art/meshes/props/kush_nuba_camp_bench.dae: Converting 'Cylinder004Mesh_002'
art/meshes/props/kush_nuba_camp_bench.dae: Found static geometry
art/meshes/props/kush_nuba_camp_drum_big_01.dae: Starting conversion
art/meshes/props/kush_nuba_camp_drum_big_01.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_drum_big_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_drum_big_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_drum_big_01.dae: Found convertible object 'prop_drum_big_01'
art/meshes/props/kush_nuba_camp_drum_big_01.dae: Converting 'Cylinder004Mesh_001'
art/meshes/props/kush_nuba_camp_drum_big_01.dae: Found static geometry
art/meshes/props/kush_nuba_camp_drum_big_01.dae: Adding prop point drum_big_01
art/meshes/props/kush_nuba_camp_drum_medium_01.dae: Starting conversion
art/meshes/props/kush_nuba_camp_drum_medium_01.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_drum_medium_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_drum_medium_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_drum_medium_01.dae: Found convertible object 'prop_drum_medium_01'
art/meshes/props/kush_nuba_camp_drum_medium_01.dae: Converting 'prop_drum_medium_01'
art/meshes/props/kush_nuba_camp_drum_medium_01.dae: Found static geometry
art/meshes/props/kush_nuba_camp_drum_medium_01.dae: Adding prop point drum_medium_01
art/meshes/props/kush_nuba_camp_drum_medium_02.dae: Starting conversion
art/meshes/props/kush_nuba_camp_drum_medium_02.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_drum_medium_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_drum_medium_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_drum_medium_02.dae: Found convertible object 'prop_drum_medium_02'
art/meshes/props/kush_nuba_camp_drum_medium_02.dae: Converting 'prop_drum_medium_02'
art/meshes/props/kush_nuba_camp_drum_medium_02.dae: Found static geometry
art/meshes/props/kush_nuba_camp_drum_medium_02.dae: Adding prop point drum_medium_02
art/meshes/props/kush_nuba_camp_drum_small_01.dae: Starting conversion
art/meshes/props/kush_nuba_camp_drum_small_01.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_drum_small_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_drum_small_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_drum_small_01.dae: Found convertible object 'drum_small_01'
art/meshes/props/kush_nuba_camp_drum_small_01.dae: Converting 'drum_small_01'
art/meshes/props/kush_nuba_camp_drum_small_01.dae: Found static geometry
art/meshes/props/kush_nuba_camp_drum_small_02.dae: Starting conversion
art/meshes/props/kush_nuba_camp_drum_small_02.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_drum_small_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_drum_small_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_drum_small_02.dae: Found convertible object 'drum_005'
art/meshes/props/kush_nuba_camp_drum_small_02.dae: Converting 'Cylinder004Mesh_009'
art/meshes/props/kush_nuba_camp_drum_small_02.dae: Found static geometry
art/meshes/props/kush_nuba_camp_drum_sticks_01.dae: Starting conversion
art/meshes/props/kush_nuba_camp_drum_sticks_01.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_drum_sticks_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_drum_sticks_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_drum_sticks_01.dae: Found convertible object 'drum_sticks'
art/meshes/props/kush_nuba_camp_drum_sticks_01.dae: Converting 'drum_sticks'
art/meshes/props/kush_nuba_camp_drum_sticks_01.dae: Found static geometry
art/meshes/props/kush_nuba_camp_hay_stack_01.dae: Starting conversion
art/meshes/props/kush_nuba_camp_hay_stack_01.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_hay_stack_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_hay_stack_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_hay_stack_01.dae: Found convertible object 'nuba_camp_023'
art/meshes/props/kush_nuba_camp_hay_stack_01.dae: Converting 'Circle_038'
art/meshes/props/kush_nuba_camp_hay_stack_01.dae: Found static geometry
art/meshes/props/kush_nuba_camp_hay_stack_02.dae: Starting conversion
art/meshes/props/kush_nuba_camp_hay_stack_02.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_hay_stack_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_hay_stack_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_hay_stack_02.dae: Found convertible object 'nuba_camp_022'
art/meshes/props/kush_nuba_camp_hay_stack_02.dae: Converting 'Circle_037'
art/meshes/props/kush_nuba_camp_hay_stack_02.dae: Found static geometry
art/meshes/props/kush_nuba_camp_hay_stack_03.dae: Starting conversion
art/meshes/props/kush_nuba_camp_hay_stack_03.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_hay_stack_03.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_hay_stack_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_hay_stack_03.dae: Found convertible object 'nuba_camp_024'
art/meshes/props/kush_nuba_camp_hay_stack_03.dae: Converting 'Circle_039'
art/meshes/props/kush_nuba_camp_hay_stack_03.dae: Found static geometry
art/meshes/props/kush_nuba_camp_pottery_big_01.dae: Starting conversion
art/meshes/props/kush_nuba_camp_pottery_big_01.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_pottery_big_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_pottery_big_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_pottery_big_01.dae: Found convertible object 'nuba_camp_012'
art/meshes/props/kush_nuba_camp_pottery_big_01.dae: Converting 'Circle_026'
art/meshes/props/kush_nuba_camp_pottery_big_01.dae: Found static geometry
art/meshes/props/kush_nuba_camp_pottery_big_02.dae: Starting conversion
art/meshes/props/kush_nuba_camp_pottery_big_02.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_pottery_big_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_pottery_big_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_pottery_big_02.dae: Found convertible object 'nuba_camp_014'
art/meshes/props/kush_nuba_camp_pottery_big_02.dae: Converting 'Circle_029'
art/meshes/props/kush_nuba_camp_pottery_big_02.dae: Found static geometry
art/meshes/props/kush_nuba_camp_pottery_medium_01.dae: Starting conversion
art/meshes/props/kush_nuba_camp_pottery_medium_01.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_pottery_medium_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_pottery_medium_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_pottery_medium_01.dae: Found convertible object 'nuba_camp_018'
art/meshes/props/kush_nuba_camp_pottery_medium_01.dae: Converting 'Circle_031'
art/meshes/props/kush_nuba_camp_pottery_medium_01.dae: Found static geometry
art/meshes/props/kush_nuba_camp_pottery_medium_02.dae: Starting conversion
art/meshes/props/kush_nuba_camp_pottery_medium_02.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_pottery_medium_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_pottery_medium_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_pottery_medium_02.dae: Found convertible object 'nuba_camp_020'
art/meshes/props/kush_nuba_camp_pottery_medium_02.dae: Converting 'Circle_033'
art/meshes/props/kush_nuba_camp_pottery_medium_02.dae: Found static geometry
art/meshes/props/kush_nuba_camp_pottery_small_01.dae: Starting conversion
art/meshes/props/kush_nuba_camp_pottery_small_01.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_pottery_small_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_pottery_small_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_pottery_small_01.dae: Found convertible object 'prop_pottery_small_01'
art/meshes/props/kush_nuba_camp_pottery_small_01.dae: Converting 'prop_pottery_small_01'
art/meshes/props/kush_nuba_camp_pottery_small_01.dae: Found static geometry
art/meshes/props/kush_nuba_camp_pottery_small_01.dae: Adding prop point pottery_small_01
art/meshes/props/kush_nuba_camp_pottery_small_02.dae: Starting conversion
art/meshes/props/kush_nuba_camp_pottery_small_02.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_pottery_small_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_pottery_small_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_pottery_small_02.dae: Found convertible object 'prop_pottery_small_02'
art/meshes/props/kush_nuba_camp_pottery_small_02.dae: Converting 'prop_pottery_small_02'
art/meshes/props/kush_nuba_camp_pottery_small_02.dae: Found static geometry
art/meshes/props/kush_nuba_camp_pottery_small_02.dae: Adding prop point pottery_small_02
art/meshes/props/kush_nuba_camp_pottery_small_03.dae: Starting conversion
art/meshes/props/kush_nuba_camp_pottery_small_03.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_pottery_small_03.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_pottery_small_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_pottery_small_03.dae: Found convertible object 'prop_pottery_small_03'
art/meshes/props/kush_nuba_camp_pottery_small_03.dae: Converting 'prop_pottery_small_03'
art/meshes/props/kush_nuba_camp_pottery_small_03.dae: Found static geometry
art/meshes/props/kush_nuba_camp_pottery_small_03.dae: Adding prop point pottery_small_03
art/meshes/props/kush_nuba_camp_pottery_small_04.dae: Starting conversion
art/meshes/props/kush_nuba_camp_pottery_small_04.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_pottery_small_04.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_pottery_small_04.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_pottery_small_04.dae: Found convertible object 'prop_pottery_small_04'
art/meshes/props/kush_nuba_camp_pottery_small_04.dae: Converting 'prop_pottery_small_04'
art/meshes/props/kush_nuba_camp_pottery_small_04.dae: Found static geometry
art/meshes/props/kush_nuba_camp_pottery_small_04.dae: Adding prop point pottery_small_04
art/meshes/props/kush_nuba_camp_pottery_small_05.dae: Starting conversion
art/meshes/props/kush_nuba_camp_pottery_small_05.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_pottery_small_05.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_pottery_small_05.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_pottery_small_05.dae: Found convertible object 'prop_pottery_small_05'
art/meshes/props/kush_nuba_camp_pottery_small_05.dae: Converting 'prop_pottery_small_05'
art/meshes/props/kush_nuba_camp_pottery_small_05.dae: Found static geometry
art/meshes/props/kush_nuba_camp_pottery_small_05.dae: Adding prop point pottery_small_05
art/meshes/props/kush_nuba_camp_roofs_walls_01.dae: Starting conversion
art/meshes/props/kush_nuba_camp_roofs_walls_01.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_roofs_walls_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_roofs_walls_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_roofs_walls_01.dae: Found convertible object 'nuba_camp_021'
art/meshes/props/kush_nuba_camp_roofs_walls_01.dae: Converting 'Circle_036'
art/meshes/props/kush_nuba_camp_roofs_walls_01.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_c.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_c.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_c.dae: Found convertible object 'Crest-D'
art/meshes/props/helmet/props/hele_crest_c.dae: Converting 'Plano_066'
art/meshes/props/helmet/props/hele_crest_c.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_hair_d.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_hair_d.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_hair_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_hair_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_hair_d.dae: Found convertible object 'hele_crest_hair_c'
art/meshes/props/helmet/props/hele_crest_hair_d.dae: Converting 'hele_helmet_j-Geometry_011'
art/meshes/props/helmet/props/hele_crest_hair_d.dae: Found static geometry
art/meshes/props/weapons/sheath_xiphos.dae: Starting conversion
art/meshes/props/weapons/sheath_xiphos.dae: Running FixBrokenXML
art/meshes/props/weapons/sheath_xiphos.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/weapons/sheath_xiphos.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/sheath_xiphos.dae: Found convertible object 'Sheath_Xiphos'
art/meshes/props/weapons/sheath_xiphos.dae: Converting 'Cubo_045'
art/meshes/props/weapons/sheath_xiphos.dae: Found static geometry
art/meshes/props/weapons/sheath_xiphos.dae: Adding prop point sword
art/meshes/props/shield/props/aspis_apron_01.dae: Starting conversion
art/meshes/props/shield/props/aspis_apron_01.dae: Running FixBrokenXML
art/meshes/props/shield/props/aspis_apron_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/shield/props/aspis_apron_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/aspis_apron_01.dae: Found convertible object 'Plano_006'
art/meshes/props/shield/props/aspis_apron_01.dae: Converting 'Aspron_Armature'
art/meshes/props/shield/props/aspis_apron_01.dae: Found skinned geometry
art/animation/others/props/shields/apron_hoplite_attack_melee_04.dae: Starting conversion
art/animation/others/props/shields/apron_hoplite_attack_melee_04.dae: Running FixBrokenXML
art/animation/others/props/shields/apron_hoplite_attack_melee_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/others/props/shields/apron_hoplite_attack_melee_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/props/shields/apron_hoplite_attack_melee_04.dae: Found convertible object 'Plano_006'
art/animation/others/props/shields/apron_hoplite_attack_melee_04.dae: Converting 'Aspron_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_attack_melee_04.dae): Loaded successfully
art/animation/others/props/shields/apron_hoplite_attack_melee_05.dae: Starting conversion
art/animation/others/props/shields/apron_hoplite_attack_melee_05.dae: Running FixBrokenXML
art/animation/others/props/shields/apron_hoplite_attack_melee_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/others/props/shields/apron_hoplite_attack_melee_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/props/shields/apron_hoplite_attack_melee_05.dae: Found convertible object 'Plano_006'
art/animation/others/props/shields/apron_hoplite_attack_melee_05.dae: Converting 'Aspron_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_attack_melee_05.dae): Loaded successfully
art/animation/others/props/shields/apron_hoplite_idle_relax_01.dae: Starting conversion
art/animation/others/props/shields/apron_hoplite_idle_relax_01.dae: Running FixBrokenXML
art/animation/others/props/shields/apron_hoplite_idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/others/props/shields/apron_hoplite_idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/props/shields/apron_hoplite_idle_relax_01.dae: Found convertible object 'Plano_006'
art/animation/others/props/shields/apron_hoplite_idle_relax_01.dae: Converting 'Aspron_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_idle_relax_01.dae): Loaded successfully
art/animation/others/props/shields/apron_hoplite_idle_relax_02.dae: Starting conversion
art/animation/others/props/shields/apron_hoplite_idle_relax_02.dae: Running FixBrokenXML
art/animation/others/props/shields/apron_hoplite_idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/others/props/shields/apron_hoplite_idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/props/shields/apron_hoplite_idle_relax_02.dae: Found convertible object 'Plano_006'
art/animation/others/props/shields/apron_hoplite_idle_relax_02.dae: Converting 'Aspron_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_idle_relax_02.dae): Loaded successfully
art/animation/others/props/shields/apron_hoplite_idle_relax_03.dae: Starting conversion
art/animation/others/props/shields/apron_hoplite_idle_relax_03.dae: Running FixBrokenXML
art/animation/others/props/shields/apron_hoplite_idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/others/props/shields/apron_hoplite_idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/props/shields/apron_hoplite_idle_relax_03.dae: Found convertible object 'Plano_006'
art/animation/others/props/shields/apron_hoplite_idle_relax_03.dae: Converting 'Aspron_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_idle_relax_03.dae): Loaded successfully
art/animation/others/props/shields/apron_hoplite_idle_relax_04.dae: Starting conversion
art/animation/others/props/shields/apron_hoplite_idle_relax_04.dae: Running FixBrokenXML
art/animation/others/props/shields/apron_hoplite_idle_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/others/props/shields/apron_hoplite_idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/props/shields/apron_hoplite_idle_relax_04.dae: Found convertible object 'Plano_006'
art/animation/others/props/shields/apron_hoplite_idle_relax_04.dae: Converting 'Aspron_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_idle_relax_04.dae): Loaded successfully
art/animation/others/props/shields/apron_hoplite_idle_relax_05.dae: Starting conversion
art/animation/others/props/shields/apron_hoplite_idle_relax_05.dae: Running FixBrokenXML
art/animation/others/props/shields/apron_hoplite_idle_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/others/props/shields/apron_hoplite_idle_relax_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/props/shields/apron_hoplite_idle_relax_05.dae: Found convertible object 'Plano_006'
art/animation/others/props/shields/apron_hoplite_idle_relax_05.dae: Converting 'Aspron_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_idle_relax_05.dae): Loaded successfully
art/animation/others/props/shields/apron_hoplite_idle_relax_06.dae: Starting conversion
art/animation/others/props/shields/apron_hoplite_idle_relax_06.dae: Running FixBrokenXML
art/animation/others/props/shields/apron_hoplite_idle_relax_06.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/others/props/shields/apron_hoplite_idle_relax_06.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/props/shields/apron_hoplite_idle_relax_06.dae: Found convertible object 'Plano_006'
art/animation/others/props/shields/apron_hoplite_idle_relax_06.dae: Converting 'Aspron_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_idle_relax_06.dae): Loaded successfully
art/animation/others/props/shields/apron_hoplite_idle_relax_07.dae: Starting conversion
art/animation/others/props/shields/apron_hoplite_idle_relax_07.dae: Running FixBrokenXML
art/animation/others/props/shields/apron_hoplite_idle_relax_07.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/others/props/shields/apron_hoplite_idle_relax_07.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/props/shields/apron_hoplite_idle_relax_07.dae: Found convertible object 'Plano_006'
art/animation/others/props/shields/apron_hoplite_idle_relax_07.dae: Converting 'Aspron_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_idle_relax_07.dae): Loaded successfully
art/animation/others/props/shields/apron_hoplite_run_ready.dae: Starting conversion
art/animation/others/props/shields/apron_hoplite_run_ready.dae: Running FixBrokenXML
art/animation/others/props/shields/apron_hoplite_run_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/others/props/shields/apron_hoplite_run_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/props/shields/apron_hoplite_run_ready.dae: Found convertible object 'Plano_006'
art/animation/others/props/shields/apron_hoplite_run_ready.dae: Converting 'Aspron_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_run_ready.dae): Loaded successfully
art/animation/others/props/shields/apron_hoplite_walk_relax.dae: Starting conversion
art/animation/others/props/shields/apron_hoplite_walk_relax.dae: Running FixBrokenXML
art/animation/others/props/shields/apron_hoplite_walk_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/others/props/shields/apron_hoplite_walk_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/props/shields/apron_hoplite_walk_relax.dae: Found convertible object 'Plano_006'
art/animation/others/props/shields/apron_hoplite_walk_relax.dae: Converting 'Aspron_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_walk_relax.dae): Loaded successfully
art/animation/others/props/shields/apron_capturing.dae: Starting conversion
art/animation/others/props/shields/apron_capturing.dae: Running FixBrokenXML
art/animation/others/props/shields/apron_capturing.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/others/props/shields/apron_capturing.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/props/shields/apron_capturing.dae: Found convertible object 'Plano_006'
art/animation/others/props/shields/apron_capturing.dae: Converting 'Aspron_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_capturing.dae): Loaded successfully
art/animation/others/props/shields/apron_promotion.dae: Starting conversion
art/animation/others/props/shields/apron_promotion.dae: Running FixBrokenXML
art/animation/others/props/shields/apron_promotion.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/others/props/shields/apron_promotion.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/props/shields/apron_promotion.dae: Found convertible object 'Plano_006'
art/animation/others/props/shields/apron_promotion.dae: Converting 'Aspron_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_promotion.dae): Loaded successfully
art/meshes/structural/mace_siege_ram.dae: Starting conversion
art/meshes/structural/mace_siege_ram.dae: Running FixBrokenXML
art/meshes/structural/mace_siege_ram.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/structural/mace_siege_ram.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_siege_ram.dae: Found convertible object 'Sparta'
art/meshes/structural/mace_siege_ram.dae: Converting 'SixWheeler'
art/meshes/structural/mace_siege_ram.dae: Found skinned geometry
art/meshes/structural/mace_siege_ram.dae: Adding prop point shield_left_front
art/meshes/structural/mace_siege_ram.dae: Adding prop point shield_right_front
art/meshes/structural/mace_siege_ram.dae: Adding prop point shield_left_back
art/meshes/structural/mace_siege_ram.dae: Adding prop point shield_right_back
art/meshes/structural/mace_siege_ram.dae: Adding prop point garrisoned
art/meshes/structural/mace_siege_ram.dae: Adding prop point shield_left_mid
art/meshes/structural/mace_siege_ram.dae: Adding prop point shield_right_mid
art/meshes/structural/mace_siege_ram.dae: Adding prop point shield_left_mback
art/meshes/structural/mace_siege_ram.dae: Adding prop point shield_right_mback
art/animation/mechanical/mace_siege_ram_idle.dae: Starting conversion
art/animation/mechanical/mace_siege_ram_idle.dae: Running FixBrokenXML
art/animation/mechanical/mace_siege_ram_idle.dae: Authoring tool: Blender 2.62.0 r44136
art/animation/mechanical/mace_siege_ram_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/mace_siege_ram_idle.dae: Found convertible object 'Sparta'
art/animation/mechanical/mace_siege_ram_idle.dae: Converting 'SixWheeler'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/mace_siege_ram_idle.dae): Loaded successfully
art/animation/mechanical/mace_siege_ram_move.dae: Starting conversion
art/animation/mechanical/mace_siege_ram_move.dae: Running FixBrokenXML
art/animation/mechanical/mace_siege_ram_move.dae: Authoring tool: Blender 2.62.0 r44136
art/animation/mechanical/mace_siege_ram_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/mace_siege_ram_move.dae: Found convertible object 'Sparta'
art/animation/mechanical/mace_siege_ram_move.dae: Converting 'SixWheeler'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/mace_siege_ram_move.dae): Loaded successfully
art/animation/mechanical/mace_siege_ram_attack.dae: Starting conversion
art/animation/mechanical/mace_siege_ram_attack.dae: Running FixBrokenXML
art/animation/mechanical/mace_siege_ram_attack.dae: Authoring tool: Blender 2.62.0 r44136
art/animation/mechanical/mace_siege_ram_attack.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/mace_siege_ram_attack.dae: Found convertible object 'Sparta'
art/animation/mechanical/mace_siege_ram_attack.dae: Converting 'SixWheeler'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/mace_siege_ram_attack.dae): Loaded successfully
art/meshes/props/shield/props/aspis_handgrip_03.dae: Starting conversion
art/meshes/props/shield/props/aspis_handgrip_03.dae: Running FixBrokenXML
art/meshes/props/shield/props/aspis_handgrip_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/props/aspis_handgrip_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/aspis_handgrip_03.dae: Found convertible object 'Handgrip_03'
art/meshes/props/shield/props/aspis_handgrip_03.dae: Converting 'Cubo_003'
art/meshes/props/shield/props/aspis_handgrip_03.dae: Found static geometry
art/meshes/props/shield/props/aspis_handgrip_02.dae: Starting conversion
art/meshes/props/shield/props/aspis_handgrip_02.dae: Running FixBrokenXML
art/meshes/props/shield/props/aspis_handgrip_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/props/aspis_handgrip_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/aspis_handgrip_02.dae: Found convertible object 'Handgrip_02'
art/meshes/props/shield/props/aspis_handgrip_02.dae: Converting 'Cubo_002'
art/meshes/props/shield/props/aspis_handgrip_02.dae: Found static geometry
art/meshes/structural/kush_temple_amun.dae: Starting conversion
art/meshes/structural/kush_temple_amun.dae: Running FixBrokenXML
art/meshes/structural/kush_temple_amun.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/structural/kush_temple_amun.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_temple_amun.dae: Found convertible object 'Cube_031'
art/meshes/structural/kush_temple_amun.dae: Converting 'Cube_024'
art/meshes/structural/kush_temple_amun.dae: Found static geometry
art/meshes/structural/kush_temple_amun.dae: Adding prop point garrisoned_01
art/meshes/structural/kush_temple_amun.dae: Adding prop point garrisoned
art/meshes/structural/kush_temple_amun.dae: Adding prop point statue_02
art/meshes/structural/kush_temple_amun.dae: Adding prop point statue_01
art/meshes/structural/kush_temple_amun_paintings.dae: Starting conversion
art/meshes/structural/kush_temple_amun_paintings.dae: Running FixBrokenXML
art/meshes/structural/kush_temple_amun_paintings.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_temple_amun_paintings.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_temple_amun_paintings.dae: Found convertible object 'Cube_032'
art/meshes/structural/kush_temple_amun_paintings.dae: Converting 'Cube_032'
art/meshes/structural/kush_temple_amun_paintings.dae: Found static geometry
art/meshes/props/kush_lion_statue.dae: Starting conversion
art/meshes/props/kush_lion_statue.dae: Running FixBrokenXML
art/meshes/props/kush_lion_statue.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_lion_statue.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_lion_statue.dae: Found convertible object 'Lion_statue'
art/meshes/props/kush_lion_statue.dae: Converting 'Cube'
art/meshes/props/kush_lion_statue.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_hair_illyrian_b.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_hair_illyrian_b.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_hair_illyrian_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_hair_illyrian_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_hair_illyrian_b.dae: Found convertible object 'hele_crest_hair_illyrian_a'
art/meshes/props/helmet/props/hele_crest_hair_illyrian_b.dae: Converting 'hele_helmet_j-Geometry_009'
art/meshes/props/helmet/props/hele_crest_hair_illyrian_b.dae: Found static geometry
art/meshes/props/helmet/hele_chalcidean_a.dae: Starting conversion
art/meshes/props/helmet/hele_chalcidean_a.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_chalcidean_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_chalcidean_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_chalcidean_a.dae: Found convertible object 'Hele_Chalcidean_01'
art/meshes/props/helmet/hele_chalcidean_a.dae: Converting 'Esfera_335'
art/meshes/props/helmet/hele_chalcidean_a.dae: Found static geometry
art/meshes/props/helmet/hele_chalcidean_a.dae: Adding prop point crest
art/meshes/props/helmet/hele_chalcidean_a.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_chalcidean_a.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_chalcidean_a.dae: Adding prop point crest
art/meshes/structural/kush_pyramid_small_2.dae: Starting conversion
art/meshes/structural/kush_pyramid_small_2.dae: Running FixBrokenXML
art/meshes/structural/kush_pyramid_small_2.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_pyramid_small_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_pyramid_small_2.dae: Found convertible object 'Cube_019'
art/meshes/structural/kush_pyramid_small_2.dae: Converting 'Cube_040'
art/meshes/structural/kush_pyramid_small_2.dae: Found static geometry
art/meshes/structural/kush_pyramid_small_2.dae: Adding prop point garrisoned
art/meshes/structural/kush_pyramid_1.dae: Starting conversion
art/meshes/structural/kush_pyramid_1.dae: Running FixBrokenXML
art/meshes/structural/kush_pyramid_1.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_pyramid_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_pyramid_1.dae: Found convertible object 'Cube_011'
art/meshes/structural/kush_pyramid_1.dae: Converting 'Cube_027'
art/meshes/structural/kush_pyramid_1.dae: Found static geometry
art/meshes/structural/kush_pyramid_1.dae: Adding prop point garrisoned
art/meshes/structural/kush_pyramid_1_paintings.dae: Starting conversion
art/meshes/structural/kush_pyramid_1_paintings.dae: Running FixBrokenXML
art/meshes/structural/kush_pyramid_1_paintings.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_pyramid_1_paintings.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_pyramid_1_paintings.dae: Found convertible object 'Cube_009'
art/meshes/structural/kush_pyramid_1_paintings.dae: Converting 'Cube_030'
art/meshes/structural/kush_pyramid_1_paintings.dae: Found static geometry
art/meshes/structural/kush_pyramid_3.dae: Starting conversion
art/meshes/structural/kush_pyramid_3.dae: Running FixBrokenXML
art/meshes/structural/kush_pyramid_3.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_pyramid_3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_pyramid_3.dae: Found convertible object 'Cube_010'
art/meshes/structural/kush_pyramid_3.dae: Converting 'Cube_031'
art/meshes/structural/kush_pyramid_3.dae: Found static geometry
art/meshes/structural/kush_pyramid_3.dae: Adding prop point garrisoned
art/meshes/structural/kush_pyramid_3_paintings.dae: Starting conversion
art/meshes/structural/kush_pyramid_3_paintings.dae: Running FixBrokenXML
art/meshes/structural/kush_pyramid_3_paintings.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_pyramid_3_paintings.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_pyramid_3_paintings.dae: Found convertible object 'Cube_014'
art/meshes/structural/kush_pyramid_3_paintings.dae: Converting 'Cube_036'
art/meshes/structural/kush_pyramid_3_paintings.dae: Found static geometry
art/meshes/props/helmet/props/hele_highcrest_a.dae: Starting conversion
art/meshes/props/helmet/props/hele_highcrest_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_highcrest_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_highcrest_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_highcrest_a.dae: Found convertible object 'Crest-High'
art/meshes/props/helmet/props/hele_highcrest_a.dae: Converting 'Plano_045'
art/meshes/props/helmet/props/hele_highcrest_a.dae: Found static geometry
art/meshes/props/helmet/props/hele_highcrest_hair_a.dae: Starting conversion
art/meshes/props/helmet/props/hele_highcrest_hair_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_highcrest_hair_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_highcrest_hair_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_highcrest_hair_a.dae: Found convertible object 'hele_crest_hair_illyrian_a_001'
art/meshes/props/helmet/props/hele_highcrest_hair_a.dae: Converting 'hele_helmet_j-Geometry_010'
art/meshes/props/helmet/props/hele_highcrest_hair_a.dae: Found static geometry
art/meshes/props/special/hele_rock_packed.dae: Starting conversion
art/meshes/props/special/hele_rock_packed.dae: Running FixBrokenXML
art/meshes/props/special/hele_rock_packed.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/props/special/hele_rock_packed.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/special/hele_rock_packed.dae: Found convertible object 'hele_rock_packed'
art/meshes/props/special/hele_rock_packed.dae: Converting 'hele_rock_packed'
art/meshes/props/special/hele_rock_packed.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_thracian_hair_a.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_thracian_hair_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_thracian_hair_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_thracian_hair_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_thracian_hair_a.dae: Found convertible object 'hele_crest_hair_a_002'
art/meshes/props/helmet/props/hele_crest_thracian_hair_a.dae: Converting 'hele_helmet_j-Geometry_021'
art/meshes/props/helmet/props/hele_crest_thracian_hair_a.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_thracian_hair_b.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_thracian_hair_b.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_thracian_hair_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_thracian_hair_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_thracian_hair_b.dae: Found convertible object 'hele_crest_hair_a_002'
art/meshes/props/helmet/props/hele_crest_thracian_hair_b.dae: Converting 'hele_helmet_j-Geometry_021'
art/meshes/props/helmet/props/hele_crest_thracian_hair_b.dae: Found static geometry
art/meshes/props/helmet/props/hele_highcrest_hair_b.dae: Starting conversion
art/meshes/props/helmet/props/hele_highcrest_hair_b.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_highcrest_hair_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_highcrest_hair_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_highcrest_hair_b.dae: Found convertible object 'hele_crest_hair_illyrian_a_001'
art/meshes/props/helmet/props/hele_highcrest_hair_b.dae: Converting 'hele_helmet_j-Geometry_010'
art/meshes/props/helmet/props/hele_highcrest_hair_b.dae: Found static geometry
art/meshes/props/weap_xiphos_c.dae: Starting conversion
art/meshes/props/weap_xiphos_c.dae: Running FixBrokenXML
art/meshes/props/weap_xiphos_c.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weap_xiphos_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_xiphos_c.dae: Found convertible object 'weap_xiphos_c'
art/meshes/props/weap_xiphos_c.dae: Converting 'weap_xiphos_c-Geometry'
art/meshes/props/weap_xiphos_c.dae: Found static geometry
art/meshes/props/new/head_mauryan_tall_hair.dae: Starting conversion
art/meshes/props/new/head_mauryan_tall_hair.dae: Running FixBrokenXML
art/meshes/props/new/head_mauryan_tall_hair.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_mauryan_tall_hair.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_mauryan_tall_hair.dae: Found convertible object 'head_mauryan_tall_hair'
art/meshes/props/new/head_mauryan_tall_hair.dae: Converting 'Cube_024'
art/meshes/props/new/head_mauryan_tall_hair.dae: Found static geometry
art/meshes/props/helmet/maur_inf_tall_wrap_c.dae: Starting conversion
art/meshes/props/helmet/maur_inf_tall_wrap_c.dae: Running FixBrokenXML
art/meshes/props/helmet/maur_inf_tall_wrap_c.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/props/helmet/maur_inf_tall_wrap_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/maur_inf_tall_wrap_c.dae: Found convertible object 'maur_inf_tall_wrap_c'
art/meshes/props/helmet/maur_inf_tall_wrap_c.dae: Converting 'wrap_tall_b_000'
art/meshes/props/helmet/maur_inf_tall_wrap_c.dae: Found static geometry
art/meshes/props/helmet/maur_inf_tall_wrap_b.dae: Starting conversion
art/meshes/props/helmet/maur_inf_tall_wrap_b.dae: Running FixBrokenXML
art/meshes/props/helmet/maur_inf_tall_wrap_b.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/props/helmet/maur_inf_tall_wrap_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/maur_inf_tall_wrap_b.dae: Found convertible object 'maur_inf_tall_wrap_b'
art/meshes/props/helmet/maur_inf_tall_wrap_b.dae: Converting 'wrap_tall_b'
art/meshes/props/helmet/maur_inf_tall_wrap_b.dae: Found static geometry
art/animation/biped/infantry/swordsman/run_ready_2h.dae: Starting conversion
art/animation/biped/infantry/swordsman/run_ready_2h.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/run_ready_2h.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/run_ready_2h.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/run_ready_2h.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/swordsman/run_ready_2h.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_ready_2h.dae): Loaded successfully
art/animation/biped/infantry/swordsman/walk_ready_2h.dae: Starting conversion
art/animation/biped/infantry/swordsman/walk_ready_2h.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/walk_ready_2h.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/walk_ready_2h.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/walk_ready_2h.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/swordsman/walk_ready_2h.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/walk_ready_2h.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_ready_2h.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_ready_2h.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_ready_2h.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_ready_2h.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_ready_2h.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/swordsman/idle_ready_2h.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_2h.dae): Loaded successfully
art/meshes/props/helmet/props/hele_crest_hair_h.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_hair_h.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_hair_h.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_hair_h.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_hair_h.dae: Found convertible object 'hele_crest_hair_a_003'
art/meshes/props/helmet/props/hele_crest_hair_h.dae: Converting 'hele_helmet_j-Geometry_022'
art/meshes/props/helmet/props/hele_crest_hair_h.dae: Found static geometry
art/meshes/props/helmet/horse_crest_1.dae: Starting conversion
art/meshes/props/helmet/horse_crest_1.dae: Running FixBrokenXML
art/meshes/props/helmet/horse_crest_1.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/helmet/horse_crest_1.dae: Applying fixes for 3ds Max exporter
art/meshes/props/helmet/horse_crest_1.dae: Found library_images to delete
art/meshes/props/helmet/horse_crest_1.dae: Found library_materials to delete
art/meshes/props/helmet/horse_crest_1.dae: Found library_effects to delete
art/meshes/props/helmet/horse_crest_1.dae: Found a bind_material to delete
art/meshes/props/helmet/horse_crest_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/horse_crest_1.dae: Found convertible object 'Cylinder003'
art/meshes/props/helmet/horse_crest_1.dae: Converting 'Cylinder003Mesh'
art/meshes/props/helmet/horse_crest_1.dae: Found static geometry
art/meshes/props/helmet/hele_phrygian_k2.dae: Starting conversion
art/meshes/props/helmet/hele_phrygian_k2.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_phrygian_k2.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_phrygian_k2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_phrygian_k2.dae: Found convertible object 'Hele_Helmet_Phrygian_11'
art/meshes/props/helmet/hele_phrygian_k2.dae: Converting 'Esfera_294'
art/meshes/props/helmet/hele_phrygian_k2.dae: Found static geometry
art/meshes/props/helmet/hele_phrygian_k2.dae: Adding prop point crest
art/meshes/props/helmet/hele_phrygian_k2.dae: Adding prop point feather_01
art/meshes/props/helmet/hele_phrygian_k2.dae: Adding prop point feather_02
art/meshes/props/helmet/hele_phrygian_k2.dae: Adding prop point feather_03
art/meshes/props/helmet/hele_phrygian_k2.dae: Adding prop point feather_04
art/meshes/props/helmet/hele_phrygian_k2.dae: Adding prop point feather_L
art/meshes/props/helmet/hele_phrygian_k2.dae: Adding prop point feather_R
art/meshes/props/helmet/hele_phrygian_k2.dae: Adding prop point wing_R
art/meshes/props/helmet/hele_phrygian_k2.dae: Adding prop point wing_L
art/meshes/props/helmet/props/hele_crest_phrygian_d.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_phrygian_d.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_phrygian_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_phrygian_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_phrygian_d.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_003'
art/meshes/props/helmet/props/hele_crest_phrygian_d.dae: Converting 'Plano_113'
art/meshes/props/helmet/props/hele_crest_phrygian_d.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_phrygian_hair_f.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_phrygian_hair_f.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_phrygian_hair_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_phrygian_hair_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_phrygian_hair_f.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_Hair_-01'
art/meshes/props/helmet/props/hele_crest_phrygian_hair_f.dae: Converting 'hele_helmet_j-Geometry_019'
art/meshes/props/helmet/props/hele_crest_phrygian_hair_f.dae: Found static geometry
art/meshes/props/horse/armor_kart.dae: Starting conversion
art/meshes/props/horse/armor_kart.dae: Running FixBrokenXML
art/meshes/props/horse/armor_kart.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e
art/meshes/props/horse/armor_kart.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/armor_kart.dae: Found convertible object 'Carthaginian_Armor'
art/meshes/props/horse/armor_kart.dae: Converting 'Horse_Armature'
art/meshes/props/horse/armor_kart.dae: Found skinned geometry
art/meshes/props/horse/armor_kart.dae: Adding prop point decals
art/meshes/props/horse/armor_kart.dae: Adding prop point rider_R
art/meshes/props/horse/armor_kart.dae: Adding prop point rider_L
art/meshes/props/horse/armor_kart.dae: Adding prop point hair
art/meshes/props/horse/armor_kart.dae: Adding prop point shield
art/meshes/props/horse/armor_kart.dae: Adding prop point rider
art/meshes/props/horse/armor_kart.dae: Adding prop point saddle
art/meshes/props/horse/armor_kart.dae: Adding prop point wings
art/meshes/props/horse/armor_kart.dae: Adding prop point chest
art/meshes/props/horse/armor_kart.dae: Adding prop point head
art/animation/biped/infantry/siege_operators/polybolos_attack_01.dae: Starting conversion
art/animation/biped/infantry/siege_operators/polybolos_attack_01.dae: Running FixBrokenXML
art/animation/biped/infantry/siege_operators/polybolos_attack_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/siege_operators/polybolos_attack_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/siege_operators/polybolos_attack_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/siege_operators/polybolos_attack_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/siege_operators/polybolos_attack_01.dae): Loaded successfully
art/meshes/props/helmet/props/hele_crest_phrygian_c.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_phrygian_c.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_phrygian_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_phrygian_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_phrygian_c.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_002'
art/meshes/props/helmet/props/hele_crest_phrygian_c.dae: Converting 'Plano_112'
art/meshes/props/helmet/props/hele_crest_phrygian_c.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_phrygian_hair_e.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_phrygian_hair_e.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_phrygian_hair_e.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_phrygian_hair_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_phrygian_hair_e.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_Hair_-01'
art/meshes/props/helmet/props/hele_crest_phrygian_hair_e.dae: Converting 'hele_helmet_j-Geometry_019'
art/meshes/props/helmet/props/hele_crest_phrygian_hair_e.dae: Found static geometry
art/animation/biped/infantry/hoplite/jog_relax.dae: Starting conversion
art/animation/biped/infantry/hoplite/jog_relax.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/jog_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/hoplite/jog_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/jog_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/jog_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/jog_relax.dae): Loaded successfully
art/meshes/props/weap_shaft_wood_long_b.dae: Starting conversion
art/meshes/props/weap_shaft_wood_long_b.dae: Running FixBrokenXML
art/meshes/props/weap_shaft_wood_long_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_shaft_wood_long_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_shaft_wood_long_b.dae: Found convertible object 'Wood_stave_long_b'
art/meshes/props/weap_shaft_wood_long_b.dae: Converting 'Plano_035'
art/meshes/props/weap_shaft_wood_long_b.dae: Found static geometry
art/meshes/props/weap_shaft_wood_long_b.dae: Adding prop point blade
art/meshes/structural/spart_siege_ram.dae: Starting conversion
art/meshes/structural/spart_siege_ram.dae: Running FixBrokenXML
art/meshes/structural/spart_siege_ram.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/structural/spart_siege_ram.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/spart_siege_ram.dae: Found convertible object 'Sparta'
art/meshes/structural/spart_siege_ram.dae: Converting 'SixWheeler'
art/meshes/structural/spart_siege_ram.dae: Found skinned geometry
art/meshes/structural/spart_siege_ram.dae: Adding prop point shield_left_front
art/meshes/structural/spart_siege_ram.dae: Adding prop point shield_right_front
art/meshes/structural/spart_siege_ram.dae: Adding prop point shield_left_back
art/meshes/structural/spart_siege_ram.dae: Adding prop point shield_right_back
art/meshes/structural/spart_siege_ram.dae: Adding prop point garrisoned
art/animation/mechanical/spart_siege_ram_idle.dae: Starting conversion
art/animation/mechanical/spart_siege_ram_idle.dae: Running FixBrokenXML
art/animation/mechanical/spart_siege_ram_idle.dae: Authoring tool: Blender 2.62.0 r44136
art/animation/mechanical/spart_siege_ram_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/spart_siege_ram_idle.dae: Found convertible object 'Sparta'
art/animation/mechanical/spart_siege_ram_idle.dae: Converting 'SixWheeler'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/spart_siege_ram_idle.dae): Loaded successfully
art/animation/mechanical/spart_siege_ram_move.dae: Starting conversion
art/animation/mechanical/spart_siege_ram_move.dae: Running FixBrokenXML
art/animation/mechanical/spart_siege_ram_move.dae: Authoring tool: Blender 2.62.0 r44136
art/animation/mechanical/spart_siege_ram_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/spart_siege_ram_move.dae: Found convertible object 'Sparta'
art/animation/mechanical/spart_siege_ram_move.dae: Converting 'SixWheeler'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/spart_siege_ram_move.dae): Loaded successfully
art/animation/mechanical/spart_siege_ram_attack.dae: Starting conversion
art/animation/mechanical/spart_siege_ram_attack.dae: Running FixBrokenXML
art/animation/mechanical/spart_siege_ram_attack.dae: Authoring tool: Blender 2.62.0 r44136
art/animation/mechanical/spart_siege_ram_attack.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/spart_siege_ram_attack.dae: Found convertible object 'Sparta'
art/animation/mechanical/spart_siege_ram_attack.dae: Converting 'SixWheeler'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/spart_siege_ram_attack.dae): Loaded successfully
art/meshes/props/helmet/rome_montefortino_b_2.dae: Starting conversion
art/meshes/props/helmet/rome_montefortino_b_2.dae: Running FixBrokenXML
art/meshes/props/helmet/rome_montefortino_b_2.dae: Authoring tool: Blender 2.77.0 commit date:2016-04-05, commit time:18:12, hash:abf6f08
art/meshes/props/helmet/rome_montefortino_b_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/rome_montefortino_b_2.dae: Found convertible object 'celt_helmet_a_025'
art/meshes/props/helmet/rome_montefortino_b_2.dae: Converting 'Cube_046'
art/meshes/props/helmet/rome_montefortino_b_2.dae: Found static geometry
art/meshes/props/helmet/rome_montefortino_b_2.dae: Adding prop point feather_right
art/meshes/props/helmet/rome_montefortino_b_2.dae: Adding prop point feather_right_mid
art/meshes/props/helmet/rome_montefortino_b_2.dae: Adding prop point feather_left
art/meshes/props/helmet/rome_montefortino_b_2.dae: Adding prop point feather_left_mid
art/meshes/props/helmet/props/hele_python_crest_a.dae: Starting conversion
art/meshes/props/helmet/props/hele_python_crest_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_python_crest_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_python_crest_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_python_crest_a.dae: Found convertible object 'Crest_-_Python'
art/meshes/props/helmet/props/hele_python_crest_a.dae: Converting 'Cilindro_032'
art/meshes/props/helmet/props/hele_python_crest_a.dae: Found static geometry
art/meshes/props/helmet/props/hele_python_crest_b.dae: Starting conversion
art/meshes/props/helmet/props/hele_python_crest_b.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_python_crest_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_python_crest_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_python_crest_b.dae: Found convertible object 'Crest_-_Python-Crest'
art/meshes/props/helmet/props/hele_python_crest_b.dae: Converting 'Plano_027'
art/meshes/props/helmet/props/hele_python_crest_b.dae: Found static geometry
art/meshes/props/helmet/props/hele_python_crest_hair_a.dae: Starting conversion
art/meshes/props/helmet/props/hele_python_crest_hair_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_python_crest_hair_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_python_crest_hair_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_python_crest_hair_a.dae: Found convertible object 'Crest_-_Python-Hair'
art/meshes/props/helmet/props/hele_python_crest_hair_a.dae: Converting 'hele_helmet_j-Geometry_012'
art/meshes/props/helmet/props/hele_python_crest_hair_a.dae: Found static geometry
art/meshes/props/shield/props/boss_b_2.dae: Starting conversion
art/meshes/props/shield/props/boss_b_2.dae: Running FixBrokenXML
art/meshes/props/shield/props/boss_b_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/shield/props/boss_b_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/boss_b_2.dae: Found convertible object 'Celtic_shield_Boss_B_2'
art/meshes/props/shield/props/boss_b_2.dae: Converting 'longboat_049'
art/meshes/props/shield/props/boss_b_2.dae: Found static geometry
art/animation/biped/infantry/archer/idle_ready.dae: Starting conversion
art/animation/biped/infantry/archer/idle_ready.dae: Running FixBrokenXML
art/animation/biped/infantry/archer/idle_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/archer/idle_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/archer/idle_ready.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/archer/idle_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_ready.dae): Loaded successfully
art/meshes/props/helmet/props/hele_highcrest_hair_d.dae: Starting conversion
art/meshes/props/helmet/props/hele_highcrest_hair_d.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_highcrest_hair_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_highcrest_hair_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_highcrest_hair_d.dae: Found convertible object 'hele_crest_hair_illyrian_a_002'
art/meshes/props/helmet/props/hele_highcrest_hair_d.dae: Converting 'hele_helmet_j-Geometry_004'
art/meshes/props/helmet/props/hele_highcrest_hair_d.dae: Found static geometry
art/meshes/structural/kush_pyramid_small_1.dae: Starting conversion
art/meshes/structural/kush_pyramid_small_1.dae: Running FixBrokenXML
art/meshes/structural/kush_pyramid_small_1.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_pyramid_small_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_pyramid_small_1.dae: Found convertible object 'Cube_019'
art/meshes/structural/kush_pyramid_small_1.dae: Converting 'Cube_040'
art/meshes/structural/kush_pyramid_small_1.dae: Found static geometry
art/meshes/structural/kush_pyramid_small_1.dae: Adding prop point garrisoned
art/meshes/props/rubble_stone_4x2.dae: Starting conversion
art/meshes/props/rubble_stone_4x2.dae: Running FixBrokenXML
art/meshes/props/rubble_stone_4x2.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/rubble_stone_4x2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/rubble_stone_4x2.dae: Found convertible object 'rubble_stone_4x2'
art/meshes/props/rubble_stone_4x2.dae: Converting 'Cube_019'
art/meshes/props/rubble_stone_4x2.dae: Found static geometry
art/meshes/props/rubble_stone_4x2.dae: Adding prop point flame1
art/meshes/props/rubble_stone_4x2.dae: Adding prop point flame2
art/meshes/props/rubble_stone_4x6.dae: Starting conversion
art/meshes/props/rubble_stone_4x6.dae: Running FixBrokenXML
art/meshes/props/rubble_stone_4x6.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/rubble_stone_4x6.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/rubble_stone_4x6.dae: Found convertible object 'rubble_stone_4x6'
art/meshes/props/rubble_stone_4x6.dae: Converting 'Cube_039'
art/meshes/props/rubble_stone_4x6.dae: Found static geometry
art/meshes/props/rubble_stone_4x6.dae: Adding prop point flame1
art/meshes/props/rubble_stone_4x6.dae: Adding prop point flame2
art/meshes/props/helmet/props/hele_crest_hair_c.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_hair_c.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_hair_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_hair_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_hair_c.dae: Found convertible object 'hele_crest_hair_c'
art/meshes/props/helmet/props/hele_crest_hair_c.dae: Converting 'hele_helmet_j-Geometry_011'
art/meshes/props/helmet/props/hele_crest_hair_c.dae: Found static geometry
art/meshes/props/helmet/maur_inf_tall_wrap_a.dae: Starting conversion
art/meshes/props/helmet/maur_inf_tall_wrap_a.dae: Running FixBrokenXML
art/meshes/props/helmet/maur_inf_tall_wrap_a.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/props/helmet/maur_inf_tall_wrap_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/maur_inf_tall_wrap_a.dae: Found convertible object 'maur_inf_tall_wrap_a'
art/meshes/props/helmet/maur_inf_tall_wrap_a.dae: Converting 'Plane_002'
art/meshes/props/helmet/maur_inf_tall_wrap_a.dae: Found static geometry
art/animation/biped/infantry/archer/jog_ready.dae: Starting conversion
art/animation/biped/infantry/archer/jog_ready.dae: Running FixBrokenXML
art/animation/biped/infantry/archer/jog_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/archer/jog_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/archer/jog_ready.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/archer/jog_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/jog_ready.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae): Loaded successfully
art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae: Starting conversion
art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae): Loaded successfully
art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae: Starting conversion
art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae): Loaded successfully
art/meshes/structural/gaul_scout_tower_b_2.dae: Starting conversion
art/meshes/structural/gaul_scout_tower_b_2.dae: Running FixBrokenXML
art/meshes/structural/gaul_scout_tower_b_2.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/gaul_scout_tower_b_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/gaul_scout_tower_b_2.dae: Found convertible object 'default03_001_001'
art/meshes/structural/gaul_scout_tower_b_2.dae: Converting 'default03Mesh_000'
art/meshes/structural/gaul_scout_tower_b_2.dae: Found static geometry
art/meshes/structural/gaul_scout_tower_b_2.dae: Adding prop point projectile
art/meshes/structural/gaul_scout_tower_b_2.dae: Adding prop point garrisoned
art/meshes/props/gaul_outpost2_windows.dae: Starting conversion
art/meshes/props/gaul_outpost2_windows.dae: Running FixBrokenXML
art/meshes/props/gaul_outpost2_windows.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/gaul_outpost2_windows.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_outpost2_windows.dae: Found convertible object 'default03_001'
art/meshes/props/gaul_outpost2_windows.dae: Converting 'default03Mesh_001'
art/meshes/props/gaul_outpost2_windows.dae: Found static geometry
art/meshes/props/gaul_outpost2_shields.dae: Starting conversion
art/meshes/props/gaul_outpost2_shields.dae: Running FixBrokenXML
art/meshes/props/gaul_outpost2_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/gaul_outpost2_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_outpost2_shields.dae: Found convertible object 'default03_002'
art/meshes/props/gaul_outpost2_shields.dae: Converting 'default03Mesh_002'
art/meshes/props/gaul_outpost2_shields.dae: Found static geometry
art/meshes/props/gaul_outpost2_door.dae: Starting conversion
art/meshes/props/gaul_outpost2_door.dae: Running FixBrokenXML
art/meshes/props/gaul_outpost2_door.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/gaul_outpost2_door.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gaul_outpost2_door.dae: Found convertible object 'default03_003'
art/meshes/props/gaul_outpost2_door.dae: Converting 'default03Mesh_003'
art/meshes/props/gaul_outpost2_door.dae: Found static geometry
art/meshes/structural/kush_pyramid_2.dae: Starting conversion
art/meshes/structural/kush_pyramid_2.dae: Running FixBrokenXML
art/meshes/structural/kush_pyramid_2.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_pyramid_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_pyramid_2.dae: Found convertible object 'Cube_011'
art/meshes/structural/kush_pyramid_2.dae: Converting 'Cube_027'
art/meshes/structural/kush_pyramid_2.dae: Found static geometry
art/meshes/structural/kush_pyramid_2.dae: Adding prop point garrisoned
art/meshes/structural/kush_pyramid_2_paintings.dae: Starting conversion
art/meshes/structural/kush_pyramid_2_paintings.dae: Running FixBrokenXML
art/meshes/structural/kush_pyramid_2_paintings.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_pyramid_2_paintings.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_pyramid_2_paintings.dae: Found convertible object 'Cube_009'
art/meshes/structural/kush_pyramid_2_paintings.dae: Converting 'Cube_033'
art/meshes/structural/kush_pyramid_2_paintings.dae: Found static geometry
art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae): Loaded successfully
art/meshes/props/heads/feather_ostrich_2.dae: Starting conversion
art/meshes/props/heads/feather_ostrich_2.dae: Running FixBrokenXML
art/meshes/props/heads/feather_ostrich_2.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/heads/feather_ostrich_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/heads/feather_ostrich_2.dae: Found convertible object 'Plane_002'
art/meshes/props/heads/feather_ostrich_2.dae: Converting 'Plane_004'
art/meshes/props/heads/feather_ostrich_2.dae: Found static geometry
Spiel gespeichert unter 'D:\Privat\Dokumente\My Games\0ad\saves\savegame-0142.0adsave'
art/meshes/props/helmet/props/hele_python_crest_hair_b.dae: Starting conversion
art/meshes/props/helmet/props/hele_python_crest_hair_b.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_python_crest_hair_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_python_crest_hair_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_python_crest_hair_b.dae: Found convertible object 'Crest_-_Python-Hair'
art/meshes/props/helmet/props/hele_python_crest_hair_b.dae: Converting 'hele_helmet_j-Geometry_012'
art/meshes/props/helmet/props/hele_python_crest_hair_b.dae: Found static geometry
art/meshes/props/new/head_female_c.dae: Starting conversion
art/meshes/props/new/head_female_c.dae: Running FixBrokenXML
art/meshes/props/new/head_female_c.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_female_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_female_c.dae: Found convertible object 'head_female_c'
art/meshes/props/new/head_female_c.dae: Converting 'Cube_045'
art/meshes/props/new/head_female_c.dae: Found static geometry
art/meshes/props/helmet/maur_inf_big_turban_maiden.dae: Starting conversion
art/meshes/props/helmet/maur_inf_big_turban_maiden.dae: Running FixBrokenXML
art/meshes/props/helmet/maur_inf_big_turban_maiden.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/helmet/maur_inf_big_turban_maiden.dae: Applying fixes for 3ds Max exporter
art/meshes/props/helmet/maur_inf_big_turban_maiden.dae: Found library_materials to delete
art/meshes/props/helmet/maur_inf_big_turban_maiden.dae: Found library_effects to delete
art/meshes/props/helmet/maur_inf_big_turban_maiden.dae: Found a bind_material to delete
art/meshes/props/helmet/maur_inf_big_turban_maiden.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/maur_inf_big_turban_maiden.dae: Found convertible object 'turban_big_a'
art/meshes/props/helmet/maur_inf_big_turban_maiden.dae: Converting 'turban_big_aMesh'
art/meshes/props/helmet/maur_inf_big_turban_maiden.dae: Found static geometry
art/meshes/props/weapons/bow_long_indian.dae: Starting conversion
art/meshes/props/weapons/bow_long_indian.dae: Running FixBrokenXML
art/meshes/props/weapons/bow_long_indian.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/weapons/bow_long_indian.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/bow_long_indian.dae: Found convertible object 'Bow_-_Long_Indian'
art/meshes/props/weapons/bow_long_indian.dae: Converting 'Bow_Armature'
art/meshes/props/weapons/bow_long_indian.dae: Found skinned geometry
art/meshes/structural/maur_chariot_a.dae: Starting conversion
art/meshes/structural/maur_chariot_a.dae: Running FixBrokenXML
art/meshes/structural/maur_chariot_a.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7
art/meshes/structural/maur_chariot_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_chariot_a.dae: Found convertible object 'chariot_maur'
art/meshes/structural/maur_chariot_a.dae: Converting 'Chariot'
art/meshes/structural/maur_chariot_a.dae: Found skinned geometry
art/meshes/structural/maur_chariot_a.dae: Adding prop point horse1
art/meshes/structural/maur_chariot_a.dae: Adding prop point horse2
art/meshes/structural/maur_chariot_a.dae: Adding prop point horse3
art/meshes/structural/maur_chariot_a.dae: Adding prop point horse4
art/meshes/structural/maur_chariot_a.dae: Adding prop point rider2
art/meshes/structural/maur_chariot_a.dae: Adding prop point driver2
art/meshes/structural/maur_chariot_a.dae: Adding prop point rider3
art/animation/mechanical/chariot_death.dae: Starting conversion
art/animation/mechanical/chariot_death.dae: Running FixBrokenXML
art/animation/mechanical/chariot_death.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7
art/animation/mechanical/chariot_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/chariot_death.dae: Found convertible object 'chariot_pers_e_001'
art/animation/mechanical/chariot_death.dae: Converting 'Chariot'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/chariot_death.dae): Loaded successfully
art/animation/mechanical/chariot_idle.dae: Starting conversion
art/animation/mechanical/chariot_idle.dae: Running FixBrokenXML
art/animation/mechanical/chariot_idle.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/animation/mechanical/chariot_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/chariot_idle.dae: Found convertible object 'chariot_pers_e_001'
art/animation/mechanical/chariot_idle.dae: Converting 'Chariot'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/chariot_idle.dae): Loaded successfully
art/animation/mechanical/chariot_move.dae: Starting conversion
art/animation/mechanical/chariot_move.dae: Running FixBrokenXML
art/animation/mechanical/chariot_move.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7
art/animation/mechanical/chariot_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/chariot_move.dae: Found convertible object 'chariot_pers_e_001'
art/animation/mechanical/chariot_move.dae: Converting 'Chariot'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/chariot_move.dae): Loaded successfully
art/meshes/props/maur_shield_tall_round.dae: Starting conversion
art/meshes/props/maur_shield_tall_round.dae: Running FixBrokenXML
art/meshes/props/maur_shield_tall_round.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/maur_shield_tall_round.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_shield_tall_round.dae: Found convertible object 'straight_lowpoly_004'
art/meshes/props/maur_shield_tall_round.dae: Converting 'Circle_032'
art/meshes/props/maur_shield_tall_round.dae: Found static geometry
art/meshes/props/helmet/maur_inf_battle_turban_a.dae: Starting conversion
art/meshes/props/helmet/maur_inf_battle_turban_a.dae: Running FixBrokenXML
art/meshes/props/helmet/maur_inf_battle_turban_a.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/props/helmet/maur_inf_battle_turban_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/maur_inf_battle_turban_a.dae: Found convertible object 'maur_inf_battle_turban_a'
art/meshes/props/helmet/maur_inf_battle_turban_a.dae: Converting 'Cube_002'
art/meshes/props/helmet/maur_inf_battle_turban_a.dae: Found static geometry
art/meshes/props/helmet/pers_hair.dae: Starting conversion
art/meshes/props/helmet/pers_hair.dae: Running FixBrokenXML
art/meshes/props/helmet/pers_hair.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/helmet/pers_hair.dae: Applying fixes for 3ds Max exporter
art/meshes/props/helmet/pers_hair.dae: Found library_images to delete
art/meshes/props/helmet/pers_hair.dae: Found library_materials to delete
art/meshes/props/helmet/pers_hair.dae: Found library_effects to delete
art/meshes/props/helmet/pers_hair.dae: Found a bind_material to delete
art/meshes/props/helmet/pers_hair.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/pers_hair.dae: Found convertible object 'default001'
art/meshes/props/helmet/pers_hair.dae: Converting 'default001Mesh'
art/meshes/props/helmet/pers_hair.dae: Found static geometry
art/meshes/props/shield/per_back_curved.dae: Starting conversion
art/meshes/props/shield/per_back_curved.dae: Running FixBrokenXML
art/meshes/props/shield/per_back_curved.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/shield/per_back_curved.dae: Applying fixes for 3ds Max exporter
art/meshes/props/shield/per_back_curved.dae: Found library_images to delete
art/meshes/props/shield/per_back_curved.dae: Found library_materials to delete
art/meshes/props/shield/per_back_curved.dae: Found library_effects to delete
art/meshes/props/shield/per_back_curved.dae: Found a bind_material to delete
art/meshes/props/shield/per_back_curved.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/per_back_curved.dae: Found convertible object 'Plane002'
art/meshes/props/shield/per_back_curved.dae: Converting 'Plane002Mesh'
art/meshes/props/shield/per_back_curved.dae: Found static geometry
art/meshes/props/horse/peytral_02.dae: Starting conversion
art/meshes/props/horse/peytral_02.dae: Running FixBrokenXML
art/meshes/props/horse/peytral_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/horse/peytral_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/peytral_02.dae: Found convertible object 'Pers_peytral_01-Export'
art/meshes/props/horse/peytral_02.dae: Converting 'Horse_Armature'
art/meshes/props/horse/peytral_02.dae: Found skinned geometry
art/meshes/props/horse/peytral_02.dae: Adding prop point decals
art/meshes/props/horse/peytral_02.dae: Adding prop point rider_R
art/meshes/props/horse/peytral_02.dae: Adding prop point rider_L
art/meshes/props/horse/peytral_02.dae: Adding prop point shield
art/meshes/props/horse/peytral_02.dae: Adding prop point rider
art/meshes/props/horse/peytral_02.dae: Adding prop point saddle
art/meshes/props/horse/peytral_02.dae: Adding prop point wings
art/meshes/props/horse/peytral_02.dae: Adding prop point chest
art/meshes/props/horse/peytral_02.dae: Adding prop point head
art/meshes/props/horse/peytral_02.dae: Adding prop point hair
art/meshes/props/hele_dock_rubble.dae: Starting conversion
art/meshes/props/hele_dock_rubble.dae: Running FixBrokenXML
art/meshes/props/hele_dock_rubble.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/hele_dock_rubble.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_dock_rubble.dae: Found convertible object 'hele_dock_rubble'
art/meshes/props/hele_dock_rubble.dae: Converting 'Plane_019'
art/meshes/props/hele_dock_rubble.dae: Found static geometry
art/meshes/props/hele_dock_rubble.dae: Adding prop point barrels
art/meshes/props/hele_dock_rubble.dae: Adding prop point flame2
art/meshes/props/hele_dock_rubble_props.dae: Starting conversion
art/meshes/props/hele_dock_rubble_props.dae: Running FixBrokenXML
art/meshes/props/hele_dock_rubble_props.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/hele_dock_rubble_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_dock_rubble_props.dae: Found convertible object 'hele_dock_rubble_props'
art/meshes/props/hele_dock_rubble_props.dae: Converting 'Plane_002'
art/meshes/props/hele_dock_rubble_props.dae: Found static geometry
art/meshes/props/hele_dock_rubble_struct_b.dae: Starting conversion
art/meshes/props/hele_dock_rubble_struct_b.dae: Running FixBrokenXML
art/meshes/props/hele_dock_rubble_struct_b.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/hele_dock_rubble_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_dock_rubble_struct_b.dae: Found convertible object 'house_rubble_000'
art/meshes/props/hele_dock_rubble_struct_b.dae: Converting 'Plane_024'
art/meshes/props/hele_dock_rubble_struct_b.dae: Found static geometry
art/meshes/props/hele_dock_rubble_struct.dae: Starting conversion
art/meshes/props/hele_dock_rubble_struct.dae: Running FixBrokenXML
art/meshes/props/hele_dock_rubble_struct.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/hele_dock_rubble_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_dock_rubble_struct.dae: Found convertible object 'hele_dock_rubble_struct'
art/meshes/props/hele_dock_rubble_struct.dae: Converting 'Plane_001'
art/meshes/props/hele_dock_rubble_struct.dae: Found static geometry
art/meshes/props/hele_dock_rubble_tile_c.dae: Starting conversion
art/meshes/props/hele_dock_rubble_tile_c.dae: Running FixBrokenXML
art/meshes/props/hele_dock_rubble_tile_c.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/hele_dock_rubble_tile_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_dock_rubble_tile_c.dae: Found convertible object 'hele_dock_rubble_tile_c'
art/meshes/props/hele_dock_rubble_tile_c.dae: Converting 'Plane_022'
art/meshes/props/hele_dock_rubble_tile_c.dae: Found static geometry
art/meshes/structural/gaul_civic_centre_destroyed.dae: Starting conversion
art/meshes/structural/gaul_civic_centre_destroyed.dae: Running FixBrokenXML
art/meshes/structural/gaul_civic_centre_destroyed.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/structural/gaul_civic_centre_destroyed.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/gaul_civic_centre_destroyed.dae: Found convertible object 'gaul_civic_center_destroyed'
art/meshes/structural/gaul_civic_centre_destroyed.dae: Converting 'gaul_civic_center_destroyed_mesh'
art/meshes/structural/gaul_civic_centre_destroyed.dae: Found static geometry
art/meshes/props/kush_bird_statue_damaged.dae: Starting conversion
art/meshes/props/kush_bird_statue_damaged.dae: Running FixBrokenXML
art/meshes/props/kush_bird_statue_damaged.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_bird_statue_damaged.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_bird_statue_damaged.dae: Found convertible object 'Long_leg_Tucan_statue_Beheaded'
art/meshes/props/kush_bird_statue_damaged.dae: Converting 'Cubo_002'
art/meshes/props/kush_bird_statue_damaged.dae: Found static geometry
art/meshes/skeletal/elephant_asian_armored_02.dae: Starting conversion
art/meshes/skeletal/elephant_asian_armored_02.dae: Running FixBrokenXML
art/meshes/skeletal/elephant_asian_armored_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/skeletal/elephant_asian_armored_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/elephant_asian_armored_02.dae: Found convertible object 'elephant_asian_armored_02'
art/meshes/skeletal/elephant_asian_armored_02.dae: Converting 'Elephantidae_Asian_Quadraped'
art/meshes/skeletal/elephant_asian_armored_02.dae: Found skinned geometry
art/meshes/skeletal/elephant_asian_armored_02.dae: Adding prop point head
art/meshes/skeletal/elephant_asian_armored_02.dae: Adding prop point tusk_left
art/meshes/skeletal/elephant_asian_armored_02.dae: Adding prop point tusk_right
art/meshes/skeletal/elephant_asian_armored_02.dae: Adding prop point helmet
art/meshes/skeletal/elephant_asian_armored_02.dae: Adding prop point trunk_grasp
art/meshes/skeletal/elephant_asian_armored_02.dae: Adding prop point beam
art/meshes/skeletal/elephant_asian_armored_02.dae: Adding prop point rider
art/meshes/skeletal/elephant_asian_armored_02.dae: Adding prop point turret
art/meshes/skeletal/elephant_asian_armored_02.dae: Adding prop point egret_2
art/meshes/skeletal/elephant_asian_armored_02.dae: Adding prop point egret_1
art/meshes/skeletal/elephant_asian_armored_02.dae: Adding prop point egret_3
art/meshes/skeletal/elephant_asian_armored_02.dae: Adding prop point rider1
art/meshes/skeletal/elephant_asian_armored_02.dae: Adding prop point rider2
art/meshes/skeletal/elephant_asian_armored_02.dae: Adding prop point rider3
art/meshes/props/elephant/maur_hero_howdah.dae: Starting conversion
art/meshes/props/elephant/maur_hero_howdah.dae: Running FixBrokenXML
art/meshes/props/elephant/maur_hero_howdah.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/elephant/maur_hero_howdah.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/elephant/maur_hero_howdah.dae: Found convertible object 'Cube'
art/meshes/props/elephant/maur_hero_howdah.dae: Converting 'Cube_004'
art/meshes/props/elephant/maur_hero_howdah.dae: Found static geometry
art/meshes/props/elephant/maur_hero_howdah.dae: Adding prop point maurya
art/animation/biped/rider/elephantry/hero_maurya_idle.dae: Starting conversion
art/animation/biped/rider/elephantry/hero_maurya_idle.dae: Running FixBrokenXML
art/animation/biped/rider/elephantry/hero_maurya_idle.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/rider/elephantry/hero_maurya_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/elephantry/hero_maurya_idle.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/elephantry/hero_maurya_idle.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/hero_maurya_idle.dae): Loaded successfully
art/animation/biped/rider/elephantry/hero_maurya_walk.dae: Starting conversion
art/animation/biped/rider/elephantry/hero_maurya_walk.dae: Running FixBrokenXML
art/animation/biped/rider/elephantry/hero_maurya_walk.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/rider/elephantry/hero_maurya_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/elephantry/hero_maurya_walk.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/elephantry/hero_maurya_walk.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/hero_maurya_walk.dae): Loaded successfully
art/animation/biped/rider/elephantry/hero_maurya_death.dae: Starting conversion
art/animation/biped/rider/elephantry/hero_maurya_death.dae: Running FixBrokenXML
art/animation/biped/rider/elephantry/hero_maurya_death.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/rider/elephantry/hero_maurya_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/elephantry/hero_maurya_death.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/elephantry/hero_maurya_death.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/hero_maurya_death.dae): Loaded successfully
art/meshes/props/helmet/maur_hero_turban_a.dae: Starting conversion
art/meshes/props/helmet/maur_hero_turban_a.dae: Running FixBrokenXML
art/meshes/props/helmet/maur_hero_turban_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/helmet/maur_hero_turban_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/maur_hero_turban_a.dae: Found convertible object 'turban_big_a'
art/meshes/props/helmet/maur_hero_turban_a.dae: Converting 'd'
art/meshes/props/helmet/maur_hero_turban_a.dae: Found static geometry
art/meshes/props/pers_quiver_back.dae: Starting conversion
art/meshes/props/pers_quiver_back.dae: Running FixBrokenXML
art/meshes/props/pers_quiver_back.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/pers_quiver_back.dae: Applying fixes for 3ds Max exporter
art/meshes/props/pers_quiver_back.dae: Found library_materials to delete
art/meshes/props/pers_quiver_back.dae: Found library_effects to delete
art/meshes/props/pers_quiver_back.dae: Found a bind_material to delete
art/meshes/props/pers_quiver_back.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_quiver_back.dae: Found convertible object 'Cube'
art/meshes/props/pers_quiver_back.dae: Converting 'CubeMesh'
art/meshes/props/pers_quiver_back.dae: Found static geometry
art/meshes/structural/pers_chariot_e.dae: Starting conversion
art/meshes/structural/pers_chariot_e.dae: Running FixBrokenXML
art/meshes/structural/pers_chariot_e.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7
art/meshes/structural/pers_chariot_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_chariot_e.dae: Found convertible object 'chariot_pers_e'
art/meshes/structural/pers_chariot_e.dae: Converting 'Chariot'
art/meshes/structural/pers_chariot_e.dae: Found skinned geometry
art/meshes/structural/pers_chariot_e.dae: Adding prop point rider1
art/meshes/structural/pers_chariot_e.dae: Adding prop point driver1
art/meshes/structural/pers_chariot_e.dae: Adding prop point rider4
art/meshes/structural/pers_chariot_e.dae: Adding prop point driver4
art/meshes/structural/pers_chariot_e.dae: Adding prop point horse1
art/meshes/structural/pers_chariot_e.dae: Adding prop point horse2
art/meshes/structural/pers_chariot_e.dae: Adding prop point horse3
art/meshes/structural/pers_chariot_e.dae: Adding prop point horse4
art/meshes/structural/pers_chariot_e.dae: Adding prop point horse6
art/meshes/structural/pers_chariot_e.dae: Adding prop point horse5
art/meshes/structural/pers_chariot_e.dae: Adding prop point rider2
art/meshes/structural/pers_chariot_e.dae: Adding prop point driver2
art/meshes/structural/pers_chariot_e.dae: Adding prop point rider3
art/meshes/structural/pers_chariot_e.dae: Adding prop point driver2_001
art/meshes/props/horse/blanket_full_back.dae: Starting conversion
art/meshes/props/horse/blanket_full_back.dae: Running FixBrokenXML
art/meshes/props/horse/blanket_full_back.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e
art/meshes/props/horse/blanket_full_back.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/blanket_full_back.dae: Found convertible object 'Blanket_Full_Back'
art/meshes/props/horse/blanket_full_back.dae: Converting 'Horse_Armature'
art/meshes/props/horse/blanket_full_back.dae: Found skinned geometry
art/meshes/props/horse/blanket_full_back.dae: Adding prop point decals
art/meshes/props/horse/blanket_full_back.dae: Adding prop point rider_R
art/meshes/props/horse/blanket_full_back.dae: Adding prop point rider_L
art/meshes/props/horse/blanket_full_back.dae: Adding prop point hair
art/meshes/props/horse/blanket_full_back.dae: Adding prop point shield
art/meshes/props/horse/blanket_full_back.dae: Adding prop point rider
art/meshes/props/horse/blanket_full_back.dae: Adding prop point saddle
art/meshes/props/horse/blanket_full_back.dae: Adding prop point wings
art/meshes/props/horse/blanket_full_back.dae: Adding prop point chest
art/meshes/props/horse/blanket_full_back.dae: Adding prop point head
art/meshes/props/helmet/pers_neckguard.dae: Starting conversion
art/meshes/props/helmet/pers_neckguard.dae: Running FixBrokenXML
art/meshes/props/helmet/pers_neckguard.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/pers_neckguard.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/pers_neckguard.dae: Found convertible object 'm_tunic_short_009'
art/meshes/props/helmet/pers_neckguard.dae: Converting 'Biped'
art/meshes/props/helmet/pers_neckguard.dae: Found skinned geometry
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point bevor
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point back
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point quiver_back
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point breastplate
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point backplate
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point quiver_B
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point sheath_L
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point quiver_R
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point fauld
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point seax_front
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point seax_back
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point sheath_R
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point shoulderpad_L
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point couter_L
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point armpad_L
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point rerebrace_L
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point glove_wrist_L
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point brace_L
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point glove_hand_L
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point head
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point shoulderpad_R
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point couter_R
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point armpad_R
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point rerebrace_R
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point glove_wrist_R
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point brace_R
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point glove_hand_R
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point cuisse_L
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point chaff_L
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point leg_L
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point foot_L
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point cuisse_R
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point chaff_R
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point leg_R
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point foot_R
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point glove_finger_L
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point glove_finger_R
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point helmet
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point neck_guard
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point weapon_R
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point projectile
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point shield_arm
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point shield
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point weapon_L
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point weapon_bow
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point ammo
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point sheath_02_L
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point sheath_01_L
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point sheath_02_R
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point sheath_01_R
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point quiver_R
art/meshes/props/helmet/pers_neckguard.dae: Adding prop point quiver_L
art/meshes/props/pers_chariot_e_emblem.dae: Starting conversion
art/meshes/props/pers_chariot_e_emblem.dae: Running FixBrokenXML
art/meshes/props/pers_chariot_e_emblem.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/pers_chariot_e_emblem.dae: Applying fixes for 3ds Max exporter
art/meshes/props/pers_chariot_e_emblem.dae: Found library_images to delete
art/meshes/props/pers_chariot_e_emblem.dae: Found library_materials to delete
art/meshes/props/pers_chariot_e_emblem.dae: Found library_effects to delete
art/meshes/props/pers_chariot_e_emblem.dae: Found a bind_material to delete
art/meshes/props/pers_chariot_e_emblem.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_chariot_e_emblem.dae: Found convertible object 'Plane'
art/meshes/props/pers_chariot_e_emblem.dae: Converting 'PlaneMesh'
art/meshes/props/pers_chariot_e_emblem.dae: Found static geometry
art/meshes/props/helmet/old/pers_cav_knot.dae: Starting conversion
art/meshes/props/helmet/old/pers_cav_knot.dae: Running FixBrokenXML
art/meshes/props/helmet/old/pers_cav_knot.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/helmet/old/pers_cav_knot.dae: Applying fixes for 3ds Max exporter
art/meshes/props/helmet/old/pers_cav_knot.dae: Found library_images to delete
art/meshes/props/helmet/old/pers_cav_knot.dae: Found library_materials to delete
art/meshes/props/helmet/old/pers_cav_knot.dae: Found library_effects to delete
art/meshes/props/helmet/old/pers_cav_knot.dae: Found a bind_material to delete
art/meshes/props/helmet/old/pers_cav_knot.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/old/pers_cav_knot.dae: Found convertible object 'Box003'
art/meshes/props/helmet/old/pers_cav_knot.dae: Converting 'Box003Mesh'
art/meshes/props/helmet/old/pers_cav_knot.dae: Found static geometry
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_01.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_2h_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_02.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_2h_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_03.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_2h_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_04.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_04.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_2h_04.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_05.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_05.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_2h_05.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/gallop_2h_ready.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/gallop_2h_ready.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/gallop_2h_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/gallop_2h_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/gallop_2h_ready.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/gallop_2h_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/gallop_2h_ready.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/pace_2h_relax.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/pace_2h_relax.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/pace_2h_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/pace_2h_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/pace_2h_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/pace_2h_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/pace_2h_relax.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_01.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_2h_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_02.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_2h_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_03.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_2h_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/death_2h_01.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/death_2h_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/death_2h_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/death_2h_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/death_2h_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/death_2h_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/death_2h_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/death_2h_02.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/death_2h_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/death_2h_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/death_2h_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/death_2h_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/death_2h_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/death_2h_02.dae): Loaded successfully
art/meshes/props/arm_left.dae: Starting conversion
art/meshes/props/arm_left.dae: Running FixBrokenXML
art/meshes/props/arm_left.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/arm_left.dae: Applying fixes for 3ds Max exporter
art/meshes/props/arm_left.dae: Found library_images to delete
art/meshes/props/arm_left.dae: Found library_materials to delete
art/meshes/props/arm_left.dae: Found library_effects to delete
art/meshes/props/arm_left.dae: Found a bind_material to delete
art/meshes/props/arm_left.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/arm_left.dae: Found convertible object 'Plane002'
art/meshes/props/arm_left.dae: Converting 'Plane002Mesh'
art/meshes/props/arm_left.dae: Found static geometry
art/meshes/props/arm_right.dae: Starting conversion
art/meshes/props/arm_right.dae: Running FixBrokenXML
art/meshes/props/arm_right.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/arm_right.dae: Applying fixes for 3ds Max exporter
art/meshes/props/arm_right.dae: Found library_images to delete
art/meshes/props/arm_right.dae: Found library_materials to delete
art/meshes/props/arm_right.dae: Found library_effects to delete
art/meshes/props/arm_right.dae: Found a bind_material to delete
art/meshes/props/arm_right.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/arm_right.dae: Found convertible object 'Plane002'
art/meshes/props/arm_right.dae: Converting 'Plane002Mesh'
art/meshes/props/arm_right.dae: Found static geometry
art/meshes/props/horse/armor_pers_winged_02.dae: Starting conversion
art/meshes/props/horse/armor_pers_winged_02.dae: Running FixBrokenXML
art/meshes/props/horse/armor_pers_winged_02.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7
art/meshes/props/horse/armor_pers_winged_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/armor_pers_winged_02.dae: Found convertible object 'Pers_winged_armor_B'
art/meshes/props/horse/armor_pers_winged_02.dae: Converting 'Horse_Armature'
art/meshes/props/horse/armor_pers_winged_02.dae: Found skinned geometry
art/meshes/props/horse/armor_pers_winged_02.dae: Adding prop point decals
art/meshes/props/horse/armor_pers_winged_02.dae: Adding prop point rider_R
art/meshes/props/horse/armor_pers_winged_02.dae: Adding prop point rider_L
art/meshes/props/horse/armor_pers_winged_02.dae: Adding prop point shield
art/meshes/props/horse/armor_pers_winged_02.dae: Adding prop point rider
art/meshes/props/horse/armor_pers_winged_02.dae: Adding prop point saddle
art/meshes/props/horse/armor_pers_winged_02.dae: Adding prop point chest
art/meshes/props/horse/armor_pers_winged_02.dae: Adding prop point head
art/meshes/props/helmet/old/pers_crown.dae: Starting conversion
art/meshes/props/helmet/old/pers_crown.dae: Running FixBrokenXML
art/meshes/props/helmet/old/pers_crown.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/helmet/old/pers_crown.dae: Applying fixes for 3ds Max exporter
art/meshes/props/helmet/old/pers_crown.dae: Found library_images to delete
art/meshes/props/helmet/old/pers_crown.dae: Found library_materials to delete
art/meshes/props/helmet/old/pers_crown.dae: Found library_effects to delete
art/meshes/props/helmet/old/pers_crown.dae: Found a bind_material to delete
art/meshes/props/helmet/old/pers_crown.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/old/pers_crown.dae: Found convertible object 'Cylinder004'
art/meshes/props/helmet/old/pers_crown.dae: Converting 'Cylinder004Mesh'
art/meshes/props/helmet/old/pers_crown.dae: Found static geometry
art/meshes/props/helmet/kush_skull_cap.dae: Starting conversion
art/meshes/props/helmet/kush_skull_cap.dae: Running FixBrokenXML
art/meshes/props/helmet/kush_skull_cap.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/helmet/kush_skull_cap.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/kush_skull_cap.dae: Found convertible object 'Cylinder_003'
art/meshes/props/helmet/kush_skull_cap.dae: Converting 'Cylinder_000'
art/meshes/props/helmet/kush_skull_cap.dae: Found static geometry
art/animation/biped/infantry/spearman/jog_relax_shield.dae: Starting conversion
art/animation/biped/infantry/spearman/jog_relax_shield.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/jog_relax_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/jog_relax_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/jog_relax_shield.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/jog_relax_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/jog_relax_shield.dae): Loaded successfully
art/animation/biped/infantry/swordsman/walk_relax_shield.dae: Starting conversion
art/animation/biped/infantry/swordsman/walk_relax_shield.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/walk_relax_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/walk_relax_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/walk_relax_shield.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/walk_relax_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/walk_relax_shield.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/trot_2h_relax.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/trot_2h_relax.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/trot_2h_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/trot_2h_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/trot_2h_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/trot_2h_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/trot_2h_relax.dae): Loaded successfully
Spiel gespeichert unter 'D:\Privat\Dokumente\My Games\0ad\saves\savegame-0143.0adsave'
art/meshes/structural/maur_big_stupa_struct.dae: Starting conversion
art/meshes/structural/maur_big_stupa_struct.dae: Running FixBrokenXML
art/meshes/structural/maur_big_stupa_struct.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/structural/maur_big_stupa_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_big_stupa_struct.dae: Found convertible object 'Mauryan_great_stupa_no_pillars_clean-GRP-86172-Default_Mate_002'
art/meshes/structural/maur_big_stupa_struct.dae: Converting 'Mauryan_great_stupa_no_pillars_clean-GRP-86172-Default_Mate_002'
art/meshes/structural/maur_big_stupa_struct.dae: Found static geometry
art/meshes/structural/maur_big_stupa_gates.dae: Starting conversion
art/meshes/structural/maur_big_stupa_gates.dae: Running FixBrokenXML
art/meshes/structural/maur_big_stupa_gates.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/structural/maur_big_stupa_gates.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_big_stupa_gates.dae: Found convertible object 'Mauryan_great_stupa_no_pillars_clean-GRP-86172-Default_Mate_001'
art/meshes/structural/maur_big_stupa_gates.dae: Converting 'Mauryan_great_stupa_no_pillars_clean-GRP-86172-Default_Mate_003'
art/meshes/structural/maur_big_stupa_gates.dae: Found static geometry
art/meshes/structural/maur_big_stupa_struct_dome.dae: Starting conversion
art/meshes/structural/maur_big_stupa_struct_dome.dae: Running FixBrokenXML
art/meshes/structural/maur_big_stupa_struct_dome.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/structural/maur_big_stupa_struct_dome.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_big_stupa_struct_dome.dae: Found convertible object 'Mauryan_great_stupa_no_pillars_clean-GRP-86172-Default_Mate_002'
art/meshes/structural/maur_big_stupa_struct_dome.dae: Converting 'Mauryan_great_stupa_no_pillars_clean-GRP-86172-Default_Mate_002'
art/meshes/structural/maur_big_stupa_struct_dome.dae: Found static geometry
art/meshes/structural/kush_wonder.dae: Starting conversion
art/meshes/structural/kush_wonder.dae: Running FixBrokenXML
art/meshes/structural/kush_wonder.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_wonder.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_wonder.dae: Found convertible object 'Temple_300'
art/meshes/structural/kush_wonder.dae: Converting 'Cube_038'
art/meshes/structural/kush_wonder.dae: Found static geometry
art/meshes/structural/kush_wonder.dae: Adding prop point bush_1
art/meshes/structural/kush_wonder.dae: Adding prop point bush
art/meshes/structural/kush_wonder.dae: Adding prop point bush_3
art/meshes/structural/kush_wonder.dae: Adding prop point bush_2
art/meshes/structural/kush_wonder.dae: Adding prop point bush_4
art/meshes/structural/kush_wonder.dae: Adding prop point bush_5
art/meshes/structural/kush_wonder.dae: Adding prop point bush_7
art/meshes/structural/kush_wonder.dae: Adding prop point bush_6
art/meshes/structural/kush_wonder.dae: Adding prop point garrisoned_1
art/meshes/structural/kush_wonder.dae: Adding prop point garrisoned
art/meshes/gaia/tree_cretan_date_palm_02.dae: Starting conversion
art/meshes/gaia/tree_cretan_date_palm_02.dae: Running FixBrokenXML
art/meshes/gaia/tree_cretan_date_palm_02.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_cretan_date_palm_02.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_cretan_date_palm_02.dae: Found library_images to delete
art/meshes/gaia/tree_cretan_date_palm_02.dae: Found library_materials to delete
art/meshes/gaia/tree_cretan_date_palm_02.dae: Found library_effects to delete
art/meshes/gaia/tree_cretan_date_palm_02.dae: Found a bind_material to delete
art/meshes/gaia/tree_cretan_date_palm_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_cretan_date_palm_02.dae: Found convertible object 'tree_cretan_date_palm_02'
art/meshes/gaia/tree_cretan_date_palm_02.dae: Converting 'tree_cretan_date_palm_02Mesh'
art/meshes/gaia/tree_cretan_date_palm_02.dae: Found static geometry
art/meshes/structural/kush_wonder_paintings.dae: Starting conversion
art/meshes/structural/kush_wonder_paintings.dae: Running FixBrokenXML
art/meshes/structural/kush_wonder_paintings.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_wonder_paintings.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_wonder_paintings.dae: Found convertible object 'Temple_300_002'
art/meshes/structural/kush_wonder_paintings.dae: Converting 'Cube_054'
art/meshes/structural/kush_wonder_paintings.dae: Found static geometry
art/meshes/gaia/tree_cretan_date_palm_04.dae: Starting conversion
art/meshes/gaia/tree_cretan_date_palm_04.dae: Running FixBrokenXML
art/meshes/gaia/tree_cretan_date_palm_04.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_cretan_date_palm_04.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_cretan_date_palm_04.dae: Found library_images to delete
art/meshes/gaia/tree_cretan_date_palm_04.dae: Found library_materials to delete
art/meshes/gaia/tree_cretan_date_palm_04.dae: Found library_effects to delete
art/meshes/gaia/tree_cretan_date_palm_04.dae: Found a bind_material to delete
art/meshes/gaia/tree_cretan_date_palm_04.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_cretan_date_palm_04.dae: Found convertible object 'tree_cretan_date_palm_04'
art/meshes/gaia/tree_cretan_date_palm_04.dae: Converting 'tree_cretan_date_palm_04Mesh'
art/meshes/gaia/tree_cretan_date_palm_04.dae: Found static geometry
art/meshes/structural/maur_siege_ram.dae: Starting conversion
art/meshes/structural/maur_siege_ram.dae: Running FixBrokenXML
art/meshes/structural/maur_siege_ram.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/structural/maur_siege_ram.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/maur_siege_ram.dae: Found convertible object 'Sparta'
art/meshes/structural/maur_siege_ram.dae: Converting 'SixWheeler'
art/meshes/structural/maur_siege_ram.dae: Found skinned geometry
art/meshes/structural/maur_siege_ram.dae: Adding prop point shield_left_front
art/meshes/structural/maur_siege_ram.dae: Adding prop point shield_right_front
art/meshes/structural/maur_siege_ram.dae: Adding prop point shield_left_mid
art/meshes/structural/maur_siege_ram.dae: Adding prop point shield_right_mid
art/meshes/structural/maur_siege_ram.dae: Adding prop point garrisoned
art/meshes/structural/maur_siege_ram.dae: Adding prop point shield_left_back
art/meshes/structural/maur_siege_ram.dae: Adding prop point shield_right_back
art/meshes/structural/maur_siege_ram.dae: Adding prop point shield_left
art/meshes/structural/maur_siege_ram.dae: Adding prop point shield_right
art/meshes/structural/maur_siege_ram.dae: Adding prop point shield_mid
art/animation/mechanical/maur_siege_ram_death.dae: Starting conversion
art/animation/mechanical/maur_siege_ram_death.dae: Running FixBrokenXML
art/animation/mechanical/maur_siege_ram_death.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/animation/mechanical/maur_siege_ram_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/maur_siege_ram_death.dae: Found convertible object 'Sparta'
art/animation/mechanical/maur_siege_ram_death.dae: Converting 'SixWheeler'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/maur_siege_ram_death.dae): Loaded successfully
art/animation/mechanical/maur_siege_ram_idle.dae: Starting conversion
art/animation/mechanical/maur_siege_ram_idle.dae: Running FixBrokenXML
art/animation/mechanical/maur_siege_ram_idle.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/animation/mechanical/maur_siege_ram_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/maur_siege_ram_idle.dae: Found convertible object 'Sparta'
art/animation/mechanical/maur_siege_ram_idle.dae: Converting 'SixWheeler'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/maur_siege_ram_idle.dae): Loaded successfully
art/animation/mechanical/maur_siege_ram_move.dae: Starting conversion
art/animation/mechanical/maur_siege_ram_move.dae: Running FixBrokenXML
art/animation/mechanical/maur_siege_ram_move.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/animation/mechanical/maur_siege_ram_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/maur_siege_ram_move.dae: Found convertible object 'Sparta'
art/animation/mechanical/maur_siege_ram_move.dae: Converting 'SixWheeler'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/maur_siege_ram_move.dae): Loaded successfully
art/animation/mechanical/maur_siege_ram_attack.dae: Starting conversion
art/animation/mechanical/maur_siege_ram_attack.dae: Running FixBrokenXML
art/animation/mechanical/maur_siege_ram_attack.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/animation/mechanical/maur_siege_ram_attack.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/maur_siege_ram_attack.dae: Found convertible object 'Sparta'
art/animation/mechanical/maur_siege_ram_attack.dae: Converting 'SixWheeler'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/maur_siege_ram_attack.dae): Loaded successfully
art/meshes/props/maur_shield_curved.dae: Starting conversion
art/meshes/props/maur_shield_curved.dae: Running FixBrokenXML
art/meshes/props/maur_shield_curved.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/maur_shield_curved.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_shield_curved.dae: Found convertible object 'straight_lowpoly_005'
art/meshes/props/maur_shield_curved.dae: Converting 'Circle_033'
art/meshes/props/maur_shield_curved.dae: Found static geometry
art/meshes/props/shield/pelte_02_front.dae: Starting conversion
art/meshes/props/shield/pelte_02_front.dae: Running FixBrokenXML
art/meshes/props/shield/pelte_02_front.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/shield/pelte_02_front.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelte_02_front.dae: Found convertible object 'pelte_round_02_front'
art/meshes/props/shield/pelte_02_front.dae: Converting 'Plano_006'
art/meshes/props/shield/pelte_02_front.dae: Found static geometry
art/meshes/props/shield/pelte_02_front.dae: Adding prop point back
art/meshes/props/shield/pelte_02_back.dae: Starting conversion
art/meshes/props/shield/pelte_02_back.dae: Running FixBrokenXML
art/meshes/props/shield/pelte_02_back.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/shield/pelte_02_back.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelte_02_back.dae: Found convertible object 'pelte_round_02_front_001'
art/meshes/props/shield/pelte_02_back.dae: Converting 'Plano_000'
art/meshes/props/shield/pelte_02_back.dae: Found static geometry
art/meshes/props/helmet/celt_montefortino_03.dae: Starting conversion
art/meshes/props/helmet/celt_montefortino_03.dae: Running FixBrokenXML
art/meshes/props/helmet/celt_montefortino_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/celt_montefortino_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/celt_montefortino_03.dae: Found convertible object 'celt_helmet_montefortino_03'
art/meshes/props/helmet/celt_montefortino_03.dae: Converting 'Cube_028'
art/meshes/props/helmet/celt_montefortino_03.dae: Found static geometry
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae): Loaded successfully
art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Starting conversion
art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae): Loaded successfully
art/meshes/structural/pers_gardens_struct.dae: Starting conversion
art/meshes/structural/pers_gardens_struct.dae: Running FixBrokenXML
art/meshes/structural/pers_gardens_struct.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/pers_gardens_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_gardens_struct.dae: Found convertible object 'default_003'
art/meshes/structural/pers_gardens_struct.dae: Converting 'defaultMesh_003'
art/meshes/structural/pers_gardens_struct.dae: Found static geometry
art/meshes/structural/pers_gardens_struct.dae: Adding prop point projectile
art/meshes/structural/pers_gardens_struct.dae: Adding prop point waterfall1
art/meshes/structural/pers_gardens_struct.dae: Adding prop point waterfall2
art/meshes/structural/pers_gardens_struct.dae: Adding prop point waterfall3
art/meshes/structural/pers_gardens_struct.dae: Adding prop point waterfall4
art/meshes/structural/pers_gardens_struct.dae: Adding prop point waterfall5
art/meshes/structural/pers_gardens_struct.dae: Adding prop point waterfall6
art/meshes/structural/pers_gardens_struct.dae: Adding prop point waterfall7
art/meshes/structural/pers_gardens_struct.dae: Adding prop point waterfall
art/meshes/structural/pers_gardens_struct.dae: Adding prop point garrisoned
art/meshes/structural/pers_gardens_bush_dese_a.dae: Starting conversion
art/meshes/structural/pers_gardens_bush_dese_a.dae: Running FixBrokenXML
art/meshes/structural/pers_gardens_bush_dese_a.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/pers_gardens_bush_dese_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_gardens_bush_dese_a.dae: Found convertible object 'default_000'
art/meshes/structural/pers_gardens_bush_dese_a.dae: Converting 'defaultMesh_000'
art/meshes/structural/pers_gardens_bush_dese_a.dae: Found static geometry
art/meshes/structural/pers_gardens_bush_desert_c.dae: Starting conversion
art/meshes/structural/pers_gardens_bush_desert_c.dae: Running FixBrokenXML
art/meshes/structural/pers_gardens_bush_desert_c.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/pers_gardens_bush_desert_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_gardens_bush_desert_c.dae: Found convertible object 'default_000'
art/meshes/structural/pers_gardens_bush_desert_c.dae: Converting 'defaultMesh_000'
art/meshes/structural/pers_gardens_bush_desert_c.dae: Found static geometry
art/meshes/structural/pers_gardens_bush_lush_a.dae: Starting conversion
art/meshes/structural/pers_gardens_bush_lush_a.dae: Running FixBrokenXML
art/meshes/structural/pers_gardens_bush_lush_a.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/pers_gardens_bush_lush_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_gardens_bush_lush_a.dae: Found convertible object 'default_000'
art/meshes/structural/pers_gardens_bush_lush_a.dae: Converting 'defaultMesh_006'
art/meshes/structural/pers_gardens_bush_lush_a.dae: Found static geometry
art/meshes/structural/pers_gardens_waterfall.dae: Starting conversion
art/meshes/structural/pers_gardens_waterfall.dae: Running FixBrokenXML
art/meshes/structural/pers_gardens_waterfall.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/pers_gardens_waterfall.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_gardens_waterfall.dae: Found convertible object 'Plane'
art/meshes/structural/pers_gardens_waterfall.dae: Converting 'Plane'
art/meshes/structural/pers_gardens_waterfall.dae: Found static geometry
art/meshes/structural/pers_gardens_bush_tempe_la_a.dae: Starting conversion
art/meshes/structural/pers_gardens_bush_tempe_la_a.dae: Running FixBrokenXML
art/meshes/structural/pers_gardens_bush_tempe_la_a.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/pers_gardens_bush_tempe_la_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_gardens_bush_tempe_la_a.dae: Found convertible object 'default_000'
art/meshes/structural/pers_gardens_bush_tempe_la_a.dae: Converting 'defaultMesh_000'
art/meshes/structural/pers_gardens_bush_tempe_la_a.dae: Found static geometry
art/meshes/structural/pers_gardens_bush_tempe_la_b2.dae: Starting conversion
art/meshes/structural/pers_gardens_bush_tempe_la_b2.dae: Running FixBrokenXML
art/meshes/structural/pers_gardens_bush_tempe_la_b2.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/pers_gardens_bush_tempe_la_b2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_gardens_bush_tempe_la_b2.dae: Found convertible object 'default_000'
art/meshes/structural/pers_gardens_bush_tempe_la_b2.dae: Converting 'defaultMesh_000'
art/meshes/structural/pers_gardens_bush_tempe_la_b2.dae: Found static geometry
art/meshes/structural/pers_gardens_grass_field.dae: Starting conversion
art/meshes/structural/pers_gardens_grass_field.dae: Running FixBrokenXML
art/meshes/structural/pers_gardens_grass_field.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/pers_gardens_grass_field.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_gardens_grass_field.dae: Found convertible object 'default_000'
art/meshes/structural/pers_gardens_grass_field.dae: Converting 'defaultMesh_000'
art/meshes/structural/pers_gardens_grass_field.dae: Found static geometry
art/meshes/structural/pers_gardens_log_b.dae: Starting conversion
art/meshes/structural/pers_gardens_log_b.dae: Running FixBrokenXML
art/meshes/structural/pers_gardens_log_b.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/pers_gardens_log_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_gardens_log_b.dae: Found convertible object 'default_000'
art/meshes/structural/pers_gardens_log_b.dae: Converting 'defaultMesh_000'
art/meshes/structural/pers_gardens_log_b.dae: Found static geometry
art/meshes/structural/pers_gardens_struct_nature.dae: Starting conversion
art/meshes/structural/pers_gardens_struct_nature.dae: Running FixBrokenXML
art/meshes/structural/pers_gardens_struct_nature.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/pers_gardens_struct_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_gardens_struct_nature.dae: Found convertible object 'default_000'
art/meshes/structural/pers_gardens_struct_nature.dae: Converting 'defaultMesh_001'
art/meshes/structural/pers_gardens_struct_nature.dae: Found static geometry
art/meshes/structural/pers_gardens_struct_transp.dae: Starting conversion
art/meshes/structural/pers_gardens_struct_transp.dae: Running FixBrokenXML
art/meshes/structural/pers_gardens_struct_transp.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/pers_gardens_struct_transp.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_gardens_struct_transp.dae: Found convertible object 'Plane_083'
art/meshes/structural/pers_gardens_struct_transp.dae: Converting 'Plane_025'
art/meshes/structural/pers_gardens_struct_transp.dae: Found static geometry
art/meshes/structural/pers_gardens_tree_apple_bloom.dae: Starting conversion
art/meshes/structural/pers_gardens_tree_apple_bloom.dae: Running FixBrokenXML
art/meshes/structural/pers_gardens_tree_apple_bloom.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/pers_gardens_tree_apple_bloom.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_gardens_tree_apple_bloom.dae: Found convertible object 'default_000'
art/meshes/structural/pers_gardens_tree_apple_bloom.dae: Converting 'defaultMesh_000'
art/meshes/structural/pers_gardens_tree_apple_bloom.dae: Found static geometry
art/meshes/structural/pers_gardens_tree_baobab_a.dae: Starting conversion
art/meshes/structural/pers_gardens_tree_baobab_a.dae: Running FixBrokenXML
art/meshes/structural/pers_gardens_tree_baobab_a.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/pers_gardens_tree_baobab_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_gardens_tree_baobab_a.dae: Found convertible object 'default_000'
art/meshes/structural/pers_gardens_tree_baobab_a.dae: Converting 'defaultMesh_000'
art/meshes/structural/pers_gardens_tree_baobab_a.dae: Found static geometry
art/meshes/structural/pers_gardens_tree_baobab_b.dae: Starting conversion
art/meshes/structural/pers_gardens_tree_baobab_b.dae: Running FixBrokenXML
art/meshes/structural/pers_gardens_tree_baobab_b.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/pers_gardens_tree_baobab_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_gardens_tree_baobab_b.dae: Found convertible object 'default_000'
art/meshes/structural/pers_gardens_tree_baobab_b.dae: Converting 'defaultMesh_000'
art/meshes/structural/pers_gardens_tree_baobab_b.dae: Found static geometry
art/meshes/structural/pers_gardens_tree_euro_beech_a_aut.dae: Starting conversion
art/meshes/structural/pers_gardens_tree_euro_beech_a_aut.dae: Running FixBrokenXML
art/meshes/structural/pers_gardens_tree_euro_beech_a_aut.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/pers_gardens_tree_euro_beech_a_aut.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_gardens_tree_euro_beech_a_aut.dae: Found convertible object 'default_000'
art/meshes/structural/pers_gardens_tree_euro_beech_a_aut.dae: Converting 'defaultMesh_000'
art/meshes/structural/pers_gardens_tree_euro_beech_a_aut.dae: Found static geometry
art/meshes/structural/pers_gardens_tree_euro_beech_c.dae: Starting conversion
art/meshes/structural/pers_gardens_tree_euro_beech_c.dae: Running FixBrokenXML
art/meshes/structural/pers_gardens_tree_euro_beech_c.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/pers_gardens_tree_euro_beech_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_gardens_tree_euro_beech_c.dae: Found convertible object 'default_000'
art/meshes/structural/pers_gardens_tree_euro_beech_c.dae: Converting 'defaultMesh_000'
art/meshes/structural/pers_gardens_tree_euro_beech_c.dae: Found static geometry
art/meshes/structural/pers_gardens_tree_lumbardypoplar_a.dae: Starting conversion
art/meshes/structural/pers_gardens_tree_lumbardypoplar_a.dae: Running FixBrokenXML
art/meshes/structural/pers_gardens_tree_lumbardypoplar_a.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/pers_gardens_tree_lumbardypoplar_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_gardens_tree_lumbardypoplar_a.dae: Found convertible object 'default_000'
art/meshes/structural/pers_gardens_tree_lumbardypoplar_a.dae: Converting 'defaultMesh_000'
art/meshes/structural/pers_gardens_tree_lumbardypoplar_a.dae: Found static geometry
art/meshes/structural/pers_gardens_tree_palmdate_b.dae: Starting conversion
art/meshes/structural/pers_gardens_tree_palmdate_b.dae: Running FixBrokenXML
art/meshes/structural/pers_gardens_tree_palmdate_b.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/pers_gardens_tree_palmdate_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_gardens_tree_palmdate_b.dae: Found convertible object 'default_000'
art/meshes/structural/pers_gardens_tree_palmdate_b.dae: Converting 'defaultMesh_000'
art/meshes/structural/pers_gardens_tree_palmdate_b.dae: Found static geometry
art/meshes/structural/pers_gardens_trunk_baobab.dae: Starting conversion
art/meshes/structural/pers_gardens_trunk_baobab.dae: Running FixBrokenXML
art/meshes/structural/pers_gardens_trunk_baobab.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/pers_gardens_trunk_baobab.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_gardens_trunk_baobab.dae: Found convertible object 'default_000'
art/meshes/structural/pers_gardens_trunk_baobab.dae: Converting 'defaultMesh_000'
art/meshes/structural/pers_gardens_trunk_baobab.dae: Found static geometry
art/meshes/structural/pers_gardens_trunk_deciduous_b.dae: Starting conversion
art/meshes/structural/pers_gardens_trunk_deciduous_b.dae: Running FixBrokenXML
art/meshes/structural/pers_gardens_trunk_deciduous_b.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/pers_gardens_trunk_deciduous_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_gardens_trunk_deciduous_b.dae: Found convertible object 'default_000'
art/meshes/structural/pers_gardens_trunk_deciduous_b.dae: Converting 'defaultMesh_000'
art/meshes/structural/pers_gardens_trunk_deciduous_b.dae: Found static geometry
art/meshes/structural/pers_gardens_turf.dae: Starting conversion
art/meshes/structural/pers_gardens_turf.dae: Running FixBrokenXML
art/meshes/structural/pers_gardens_turf.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/pers_gardens_turf.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_gardens_turf.dae: Found convertible object 'Cube_015'
art/meshes/structural/pers_gardens_turf.dae: Converting 'Cube_015'
art/meshes/structural/pers_gardens_turf.dae: Found static geometry
art/meshes/structural/pers_gardens_water.dae: Starting conversion
art/meshes/structural/pers_gardens_water.dae: Running FixBrokenXML
art/meshes/structural/pers_gardens_water.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/pers_gardens_water.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_gardens_water.dae: Found convertible object 'Cube_003'
art/meshes/structural/pers_gardens_water.dae: Converting 'Cube_003'
art/meshes/structural/pers_gardens_water.dae: Found static geometry
art/meshes/structural/pers_gardens_water_lillies.dae: Starting conversion
art/meshes/structural/pers_gardens_water_lillies.dae: Running FixBrokenXML
art/meshes/structural/pers_gardens_water_lillies.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/pers_gardens_water_lillies.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_gardens_water_lillies.dae: Found convertible object 'default_000'
art/meshes/structural/pers_gardens_water_lillies.dae: Converting 'defaultMesh_000'
art/meshes/structural/pers_gardens_water_lillies.dae: Found static geometry
art/meshes/structural/pers_gardens_wrld_bush_b_2.dae: Starting conversion
art/meshes/structural/pers_gardens_wrld_bush_b_2.dae: Running FixBrokenXML
art/meshes/structural/pers_gardens_wrld_bush_b_2.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/pers_gardens_wrld_bush_b_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_gardens_wrld_bush_b_2.dae: Found convertible object 'default_000'
art/meshes/structural/pers_gardens_wrld_bush_b_2.dae: Converting 'defaultMesh_000'
art/meshes/structural/pers_gardens_wrld_bush_b_2.dae: Found static geometry